* Detected CPU: AMD FX(tm)-8300 Eight-Core Processor AuthenticAMD, F111/M2/S0 * CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2, SSE4a, AVX * CPU cores: [4], threads: [8] Initializing File System... using fs-ltx d:\max14\op-2.2\fsgame.ltx CLocatorAPI::_initialize, FS: 81950 files cached, 24870Kb memory used. Init FileSystem 2.204834 sec [18.05.22 01:19:21.306] 'xrCore' build 8402, Feb 7 2022 [18.05.22 01:19:21.306] OP 2.2 Engine ver 2.2a x64 08.02.2022 [18.05.22 01:19:21.306] [18.05.22 01:19:21.700] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default_hud heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ] [18.05.22 01:19:21.701] - Found Inventorys [ alter_dark alter_light alter_medium classic_fly_dark classic_fly_light classic_fly_medium default default_light default_medium homyak_dark homyak_light homyak_medium project_x_dark project_x_light project_x_medium ] [18.05.22 01:19:21.701] Initializing Engine... [18.05.22 01:19:21.702] - Create user-defined param [ amk_option_hud amk_option_mus autochange_difficulty autosave_enable buy_item death_counter dynamic_anoms ext_animations [18.05.22 01:19:21.702] fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound respawn_type user_name ] [18.05.22 01:19:21.702] Loading config for renderer [18.05.22 01:19:21.702] Executing config-script "user.ltx"... [18.05.22 01:19:21.702] [d:\max14\op-2.2\userdata\user.ltx] successfully loaded. [18.05.22 01:19:21.702] Starting INPUT device... [18.05.22 01:19:21.717] Loading DLL: xrRender_R1.dll [18.05.22 01:19:21.718] Loading DLL: xrGame.dll [18.05.22 01:19:21.723] 'xrGame' build Feb 7 2022 16:34:07 [18.05.22 01:19:21.770] * [win32]: free[8589757208 K], reserved[43116 K], committed[134204 K] [18.05.22 01:19:21.770] * [ D3D ]: textures[0 K] [18.05.22 01:19:21.770] * [x-ray]: crt heap[46952 K], process heap[46952 K], game lua[0 K], engine lua[0 K], render[0 K] [18.05.22 01:19:21.770] * [x-ray]: economy: strings[count: 39738, lengths: 1075 K, overhead: 2017 K, saved: 20427 K] [18.05.22 01:19:21.770] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [18.05.22 01:19:21.770] Executing config-script "d:\max14\op-2.2\gamedata\config\default_controls.ltx"... [18.05.22 01:19:21.771] [d:\max14\op-2.2\gamedata\config\default_controls.ltx] successfully loaded. [18.05.22 01:19:21.771] Executing config-script "user.ltx"... [18.05.22 01:19:21.771] Executing config-script "d:\max14\op-2.2\gamedata\config\rspec_default.ltx"... [18.05.22 01:19:21.772] [d:\max14\op-2.2\gamedata\config\rspec_default.ltx] successfully loaded. [18.05.22 01:19:21.772] Executing config-script "d:\max14\op-2.2\gamedata\config\default_controls.ltx"... [18.05.22 01:19:21.772] [d:\max14\op-2.2\gamedata\config\default_controls.ltx] successfully loaded. [18.05.22 01:19:21.772] - Maximum allowed affinity mask: 0xFF, current: 0xFE [18.05.22 01:19:21.773] [d:\max14\op-2.2\userdata\user.ltx] successfully loaded. [18.05.22 01:19:21.773] SOUND: OpenAL: enumerate devices... [18.05.22 01:19:21.773] SOUND: OpenAL: EnumerationExtension Present [18.05.22 01:19:21.773] devices OpenAL Soft [18.05.22 01:19:21.773] SOUND: OpenAL: system default SndDevice name is OpenAL Soft [18.05.22 01:19:21.812] SOUND: OpenAL: All available devices: [18.05.22 01:19:21.812] 1. OpenAL Soft, Spec Version 1.1 (default) [18.05.22 01:19:21.812] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1 [18.05.22 01:19:21.831] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft. [18.05.22 01:19:21.833] * sound: EAX 2.0 extension: absent [18.05.22 01:19:21.833] * sound: EAX 2.0 deferred: absent [18.05.22 01:19:21.833] * sound : cache: 32773 kb, 3805 lines, 8820 bpl [18.05.22 01:19:21.838] Starting RENDER device... [18.05.22 01:19:21.878] * GPU [vendor:1002]-[device:67DF]: Radeon (TM) RX 470 Graphics [18.05.22 01:19:21.878] * GPU driver: 27.20.20903.8001 [18.05.22 01:19:22.938] * CREATE: DeviceREF: 1 [18.05.22 01:19:22.938] * Texture memory: 3806 M [18.05.22 01:19:22.938] * DDI-level: 9.0 [18.05.22 01:19:22.953] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [18.05.22 01:19:22.953] * GPU vertex cache: unrecognized, 16 [18.05.22 01:19:22.953] * DVB created: 8192K [18.05.22 01:19:22.953] * DIB created: 512K [18.05.22 01:19:23.098] load time LTX=117 ms [18.05.22 01:19:23.115] count of .thm files=3236 [18.05.22 01:19:23.214] load time THM=115 ms [18.05.22 01:19:23.214] * distortion: used, dev(30),need(14) [18.05.22 01:19:23.214] * SSample: 1280x720 [18.05.22 01:19:23.223] * SSample: enabled [18.05.22 01:19:23.440] - r__tf_aniso 4 [18.05.22 01:19:23.440] - r1_tf_mipbias 0. [18.05.22 01:19:23.456] Script debugger succesfully restarted. [18.05.22 01:19:26.362] - Gamedata version: [Ñáîðêà 2.2 12.05.2022] [18.05.22 01:19:26.469] Starting engine... [18.05.22 01:19:26.562] GMLib loaded at 92 msec [18.05.22 01:19:27.316] Game_Globals loaded at 754 msec [18.05.22 01:19:27.497] App_Start loaded at 180 msec [18.05.22 01:19:27.514] ui_core loaded at 17 msec [18.05.22 01:19:27.610] Main_Menu loaded at 96 msec [18.05.22 01:19:38.521] * DVB created: 8192K [18.05.22 01:19:38.521] * DIB created: 512K [18.05.22 01:19:38.521] - r__tf_aniso 4 [18.05.22 01:19:38.521] - r1_tf_mipbias 0. [18.05.22 01:19:38.521] * SSample: 1280x720 [18.05.22 01:19:38.534] * SSample: enabled [18.05.22 01:19:38.534] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [18.05.22 01:19:38.534] * GPU vertex cache: unrecognized, 16 [18.05.22 01:19:38.534] *** RESET [121 ms] [18.05.22 01:19:38.535] "d:\max14\op-2.2\bin\xr_3da.exe" -nointro [18.05.22 01:19:38.535] Begin load [18.05.22 01:19:38.537] * phase time: 0 ms [18.05.22 01:19:38.594] * phase cmem: 240851 K [18.05.22 01:19:38.594] Prefetching objects... [18.05.22 01:19:38.660] * Objects loaded in 0 ms [18.05.22 01:19:39.646] * Models loaded in 985 ms [18.05.22 01:19:39.707] * Prefetch memory: 707247Kb [18.05.22 01:19:39.710] * phase time: 1172 ms [18.05.22 01:19:39.767] * phase cmem: 935216 K [18.05.22 01:19:39.767] Starting server... [18.05.22 01:19:39.812] - Gamedata version: [Ñáîðêà 2.2 12.05.2022] [18.05.22 01:19:39.871] * phase time: 161 ms [18.05.22 01:19:39.930] * phase cmem: 932345 K [18.05.22 01:19:39.930] Loading alife simulator... [18.05.22 01:19:39.931] * phase time: 59 ms [18.05.22 01:19:39.991] * phase cmem: 932346 K [18.05.22 01:19:39.991] Loading savegame... [18.05.22 01:19:40.064] d:\max14\op-2.2\userdata\savedgames\ìàêñ_autosave.sav save created on DEVELOPER mode! [18.05.22 01:19:40.065] * Loading key-value pairs... [18.05.22 01:19:40.211] * 69 key-value pairs were successfully loaded (0.147s) [18.05.22 01:19:40.211] * Loading spawn registry... [18.05.22 01:19:43.464] * 24511 spawn points were successfully loaded (3.253s) [18.05.22 01:19:43.465] * Loading objects... [18.05.22 01:19:44.680] * 34483 out of 34483 objects were successfully loaded (1.215s) [18.05.22 01:19:46.614] * Loading quick slots data... [18.05.22 01:19:46.614] * Loading pre random queues data... [18.05.22 01:19:46.651] * Start objects on_register'ed... [18.05.22 01:19:50.040] * 34483 objects on_register'ed (3.389s) [18.05.22 01:19:50.043] * Game ìàêñ_autosave is successfully loaded from file 'd:\max14\op-2.2\userdata\savedgames\ìàêñ_autosave.sav' (10.113s) [18.05.22 01:19:50.043] * phase time: 10112 ms [18.05.22 01:19:50.182] * phase cmem: 1177373 K [18.05.22 01:19:50.182] Connecting... [18.05.22 01:19:50.284] MaxPlayers = 32 [18.05.22 01:19:50.330] * phase time: 286 ms [18.05.22 01:19:50.470] * phase cmem: 1190282 K [18.05.22 01:19:50.470] Connecting to... [18.05.22 01:19:50.471] Player not found. New player created. [18.05.22 01:19:50.471] * client : connection accepted - <> [18.05.22 01:19:50.486] * phase time: 156 ms [18.05.22 01:19:50.625] * phase cmem: 1190330 K [18.05.22 01:19:50.625] Reading level info... [18.05.22 01:19:50.626] * phase time: 139 ms [18.05.22 01:19:50.769] * phase cmem: 1190330 K [18.05.22 01:19:50.769] Loading object space... [18.05.22 01:19:51.032] WARNING: CLocatorAPI::check_for_file file not found file d:\max14\op-2.2\userdata\level_cache\l02_garbage in files list (size = 81950) [18.05.22 01:19:52.927] * object space load: 2157 ms [18.05.22 01:19:52.927] * phase time: 2300 ms [18.05.22 01:19:53.076] * phase cmem: 1273061 K [18.05.22 01:19:53.076] Loading shaders (R1)... [18.05.22 01:19:53.414] * phase time: 486 ms [18.05.22 01:19:53.565] * phase cmem: 1276021 K [18.05.22 01:19:53.565] Loading geometry (R1)... [18.05.22 01:19:54.012] * phase time: 597 ms [18.05.22 01:19:54.163] * phase cmem: 1337727 K [18.05.22 01:19:54.163] Loading visuals (R1)... [18.05.22 01:19:54.242] * phase time: 230 ms [18.05.22 01:19:54.396] * phase cmem: 1343188 K [18.05.22 01:19:54.396] Loading details (R1)... [18.05.22 01:19:54.435] * [DETAILS] VertexConsts(256), Batch(61) [18.05.22 01:19:54.435] * [DETAILS] 40687 v(20), 26352 p [18.05.22 01:19:54.436] * [DETAILS] Batch(61), VB(794K), IB(154K) [18.05.22 01:19:54.437] * phase time: 195 ms [18.05.22 01:19:54.591] * phase cmem: 1344214 K [18.05.22 01:19:54.591] Loading sectors (R1)... [18.05.22 01:19:54.592] * Loading HOM: d:\max14\op-2.2\gamedata\levels\l02_garbage\level.hom [18.05.22 01:19:54.594] * Loading environment modificator: d:\max14\op-2.2\gamedata\levels\l02_garbage\level.env_mod [18.05.22 01:19:54.594] * phase time: 156 ms [18.05.22 01:19:54.743] * phase cmem: 1344315 K [18.05.22 01:19:54.743] Loading AI objects... [18.05.22 01:19:54.744] - Loading music tracks from 'l02_garbage_musics'... [18.05.22 01:19:54.759] * phase time: 165 ms [18.05.22 01:19:54.905] * phase cmem: 1344241 K [18.05.22 01:19:54.905] Loading PH world... [18.05.22 01:19:54.932] - Game configuring : Started [18.05.22 01:19:54.937] - Game configuring : Finished [18.05.22 01:19:55.165] * phase time: 406 ms [18.05.22 01:19:55.313] * phase cmem: 1366609 K [18.05.22 01:19:55.313] Loading textures... [18.05.22 01:19:56.769] * t-report - base: 1269, 1022179 K [18.05.22 01:19:56.769] * t-report - lmap: 18, 18434 K [18.05.22 01:19:56.769] ***WARNING***: Too many lmap-textures (limit: 16 textures or 32M). [18.05.22 01:19:56.769] Reduce pixel density (worse) or use more vertex lighting (better). [18.05.22 01:19:56.769] * phase time: 1604 ms [18.05.22 01:19:56.922] * phase cmem: 1701321 K [18.05.22 01:19:56.922] Synchronizing... [18.05.22 01:19:56.922] Save created on [Engine 2.2a x64 08.02.2022] [18.05.22 01:19:56.922] Save date and time [Wed May 18 01:05:33 2022] [18.05.22 01:19:56.941] * phase time: 171 ms [18.05.22 01:19:57.091] * phase cmem: 1701323 K [18.05.22 01:19:57.503] * [win32]: free[8587470268 K], reserved[216560 K], committed[2247700 K] [18.05.22 01:19:57.503] * [ D3D ]: textures[1040613 K] [18.05.22 01:19:57.503] * [x-ray]: crt heap[569730 K], process heap[569730 K], game lua[255999 K], engine lua[233 K], render[0 K] [18.05.22 01:19:57.503] * [x-ray]: economy: strings[count: 196032, lengths: 10684 K, overhead: 9954 K, saved: 28677 K] [18.05.22 01:19:57.503] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [18.05.22 01:19:57.503] Starting measure [18.05.22 01:20:01.414] ~ steal false [18.05.22 01:20:01.424] ~ 7.07 [18.05.22 01:20:07.448] * MEMORY USAGE: 2032073 K [18.05.22 01:28:42.970] * Saving spawns... [18.05.22 01:28:42.973] * Saving objects... [18.05.22 01:28:43.343] * 34430 objects are successfully saved [18.05.22 01:28:43.353] * Saving key-value pairs... [18.05.22 01:28:43.421] * 69 key-value pairs were successfully saved [18.05.22 01:28:43.421] * Saving quick slots data... [18.05.22 01:28:43.421] * Saving pre random queues data... [18.05.22 01:28:43.517] * Game ìàêñ_autosave.sav is successfully saved to file 'd:\max14\op-2.2\userdata\savedgames\ìàêñ_autosave.sav' [18.05.22 01:28:43.519] - Disconnect [18.05.22 01:28:43.559] #ERROR: item af_caterpillar61456 place==belt, but m_belt not contains item