* Detected CPU: Intel(R) Core(TM) i3-2330M CPU @ 2.20GHz GenuineIntel, F6/M42/S7 * CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2, AVX * CPU cores: [2], threads: [4] Initializing File System... using fs-ltx d:\stalker\op-2.2\fsgame.ltx CLocatorAPI::_initialize, FS: 89340 files cached, 27501Kb memory used. Init FileSystem 4.286521 sec [05.08.23 19:27:51.717] 'xrCore' build 8402, Feb 7 2022 [05.08.23 19:27:51.717] OP 2.2 Engine ver 2.2a x64 08.02.2022 [05.08.23 19:27:51.717] [05.08.23 19:27:54.851] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default_hud heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ] [05.08.23 19:27:54.857] - Found Inventorys [ alter_dark alter_light alter_medium classic_fly_dark classic_fly_light classic_fly_medium default default_light default_medium homyak_dark homyak_light homyak_medium project_x_dark project_x_light project_x_medium ] [05.08.23 19:27:54.857] Initializing Engine... [05.08.23 19:27:54.859] - Create user-defined param [ amk_option_hud amk_option_mus autochange_difficulty autosave_enable bolt_visual buy_item death_counter dynamic_anoms [05.08.23 19:27:54.859] ext_animations fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound respawn_type user_name ] [05.08.23 19:27:54.859] Loading config for renderer [05.08.23 19:27:54.859] Executing config-script "user.ltx"... [05.08.23 19:27:54.859] [d:\stalker\op-2.2\userdata\user.ltx] successfully loaded. [05.08.23 19:27:54.859] Starting INPUT device... [05.08.23 19:27:54.894] Loading DLL: xrRender_R1.dll [05.08.23 19:27:54.938] Loading DLL: xrGame.dll [05.08.23 19:27:55.012] 'xrGame' build Feb 7 2022 16:34:07 [05.08.23 19:27:55.109] * [win32]: free[137434527812 K], reserved[4280912 K], committed[144684 K] [05.08.23 19:27:55.109] * [ D3D ]: textures[0 K] [05.08.23 19:27:55.109] * [x-ray]: crt heap[51560 K], process heap[51560 K], game lua[0 K], engine lua[0 K], render[0 K] [05.08.23 19:27:55.109] * [x-ray]: economy: strings[count: 40057, lengths: 1086 K, overhead: 2034 K, saved: 20578 K] [05.08.23 19:27:55.109] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [05.08.23 19:27:55.109] Executing config-script "d:\stalker\op-2.2\gamedata\config\default_controls.ltx"... [05.08.23 19:27:55.156] [d:\stalker\op-2.2\gamedata\config\default_controls.ltx] successfully loaded. [05.08.23 19:27:55.156] Executing config-script "user.ltx"... [05.08.23 19:27:55.156] Executing config-script "d:\stalker\op-2.2\gamedata\config\rspec_default.ltx"... [05.08.23 19:27:55.156] [d:\stalker\op-2.2\gamedata\config\rspec_default.ltx] successfully loaded. [05.08.23 19:27:55.156] Executing config-script "d:\stalker\op-2.2\gamedata\config\default_controls.ltx"... [05.08.23 19:27:55.157] [d:\stalker\op-2.2\gamedata\config\default_controls.ltx] successfully loaded. [05.08.23 19:27:55.157] - Maximum allowed affinity mask: 0xF, current: 0xE [05.08.23 19:27:55.157] [d:\stalker\op-2.2\userdata\user.ltx] successfully loaded. [05.08.23 19:27:55.157] SOUND: OpenAL: enumerate devices... [05.08.23 19:27:55.184] SOUND: OpenAL: EnumerationExtension Present [05.08.23 19:27:55.184] devices OpenAL Soft [05.08.23 19:27:55.184] SOUND: OpenAL: system default SndDevice name is OpenAL Soft [05.08.23 19:27:55.297] SOUND: OpenAL: All available devices: [05.08.23 19:27:55.297] 1. OpenAL Soft, Spec Version 1.1 (default) [05.08.23 19:27:55.297] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1 [05.08.23 19:27:55.313] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft. [05.08.23 19:27:55.322] * sound: EAX 2.0 extension: absent [05.08.23 19:27:55.322] * sound: EAX 2.0 deferred: absent [05.08.23 19:27:55.338] * sound : cache: 32773 kb, 3805 lines, 8820 bpl [05.08.23 19:27:55.344] Starting RENDER device... [05.08.23 19:27:55.471] * GPU [vendor:8086]-[device:116]: Intel(R) HD Graphics 3000 [05.08.23 19:27:55.471] * GPU driver: 9.17.10.4459 [05.08.23 19:27:56.548] * CREATE: DeviceREF: 1 [05.08.23 19:27:56.571] * Texture memory: 1608 M [05.08.23 19:27:56.571] * DDI-level: 9.0 [05.08.23 19:27:56.692] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [05.08.23 19:27:56.692] * GPU vertex cache: recognized, 32 [05.08.23 19:27:56.693] * DVB created: 8192K [05.08.23 19:27:56.693] * DIB created: 512K [05.08.23 19:27:57.040] load time LTX=116 ms [05.08.23 19:27:57.058] count of .thm files=4634 [05.08.23 19:28:28.774] load time THM=31732 ms [05.08.23 19:28:28.774] * distortion: used, dev(30),need(14) [05.08.23 19:28:28.774] * SSample: 1366x768 [05.08.23 19:28:28.872] * SSample: enabled [05.08.23 19:28:29.497] - r__tf_aniso 1 [05.08.23 19:28:29.497] - r1_tf_mipbias 0. [05.08.23 19:28:29.582] Script debugger succesfully restarted. [05.08.23 19:28:34.287] - Gamedata version: [Сборка 2.2 П-12.05 MP-17.07+Д-25.07] [05.08.23 19:28:35.260] Starting engine... [05.08.23 19:28:36.088] GMLib loaded at 827 msec [05.08.23 19:28:37.811] Game_Globals loaded at 1722 msec [05.08.23 19:28:40.142] App_Start loaded at 2330 msec [05.08.23 19:28:40.265] ui_core loaded at 124 msec [05.08.23 19:28:40.547] Main_Menu loaded at 281 msec [05.08.23 19:28:47.915] * DVB created: 8192K [05.08.23 19:28:47.915] * DIB created: 512K [05.08.23 19:28:47.915] - r__tf_aniso 1 [05.08.23 19:28:47.915] - r1_tf_mipbias 0. [05.08.23 19:28:47.915] * SSample: 1366x768 [05.08.23 19:28:47.926] * SSample: enabled [05.08.23 19:28:47.926] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [05.08.23 19:28:47.926] * GPU vertex cache: recognized, 32 [05.08.23 19:28:47.926] *** RESET [167 ms] [05.08.23 19:28:47.926] "d:\stalker\op-2.2\bin\xr_3da.exe" -nointro [05.08.23 19:28:47.926] Begin load [05.08.23 19:28:47.928] * phase time: 0 ms [05.08.23 19:28:48.009] * phase cmem: 233589 K [05.08.23 19:28:48.009] Prefetching objects... [05.08.23 19:28:48.217] * Objects loaded in 0 ms [05.08.23 19:29:02.231] * Models loaded in 14014 ms [05.08.23 19:29:02.318] * Prefetch memory: 664568Kb [05.08.23 19:29:02.324] * phase time: 14394 ms [05.08.23 19:29:02.407] * phase cmem: 887761 K [05.08.23 19:29:02.407] Starting server... [05.08.23 19:29:02.469] - Gamedata version: [Сборка 2.2 П-12.05 MP-17.07+Д-25.07] [05.08.23 19:29:02.648] * phase time: 325 ms [05.08.23 19:29:02.737] * phase cmem: 885755 K [05.08.23 19:29:02.737] Loading alife simulator... [05.08.23 19:29:02.738] * phase time: 89 ms [05.08.23 19:29:02.822] * phase cmem: 885756 K [05.08.23 19:29:02.822] Loading savegame... [05.08.23 19:29:02.880] d:\stalker\op-2.2\userdata\savedgames\День 33. 05.08. Свалка.sav save created on DEVELOPER mode! [05.08.23 19:29:02.880] * Loading key-value pairs... [05.08.23 19:29:03.026] * 80 key-value pairs were successfully loaded (0.146s) [05.08.23 19:29:03.026] * Loading spawn registry... [05.08.23 19:29:07.617] * 24511 spawn points were successfully loaded (4.591s) [05.08.23 19:29:07.618] * Loading objects... [05.08.23 19:29:09.225] * 35662 out of 35662 objects were successfully loaded (1.606s) [05.08.23 19:29:12.548] ERROR check [map_location_type] and [object_story_id] fields in objective definition for: task_black_collektor_1 [05.08.23 19:29:13.425] * Loading quick slots data... [05.08.23 19:29:13.425] * Loading pre random queues data... [05.08.23 19:29:13.462] * Start objects on_register'ed... [05.08.23 19:29:18.094] * 35662 objects on_register'ed (4.632s) [05.08.23 19:29:18.096] * Game День 33. 05.08. Свалка is successfully loaded from file 'd:\stalker\op-2.2\userdata\savedgames\День 33. 05.08. Свалка.sav' (15.359s) [05.08.23 19:29:18.097] * phase time: 15357 ms [05.08.23 19:29:18.267] * phase cmem: 1166948 K [05.08.23 19:29:18.267] Connecting... [05.08.23 19:29:18.531] MaxPlayers = 32 [05.08.23 19:29:18.548] * phase time: 451 ms [05.08.23 19:29:18.717] * phase cmem: 1179843 K [05.08.23 19:29:18.717] Connecting to... [05.08.23 19:29:18.719] Player not found. New player created. [05.08.23 19:29:18.719] * client : connection accepted - <> [05.08.23 19:29:18.743] * phase time: 194 ms [05.08.23 19:29:18.910] * phase cmem: 1179891 K [05.08.23 19:29:18.910] Reading level info... [05.08.23 19:29:18.930] * phase time: 187 ms [05.08.23 19:29:19.097] * phase cmem: 1179891 K [05.08.23 19:29:19.097] Loading object space... [05.08.23 19:29:20.285] * object space load: 1187 ms [05.08.23 19:29:20.285] * phase time: 1355 ms [05.08.23 19:29:20.466] * phase cmem: 1262622 K [05.08.23 19:29:20.515] Loading shaders (R1)... [05.08.23 19:29:20.974] * phase time: 688 ms [05.08.23 19:29:21.150] * phase cmem: 1266939 K [05.08.23 19:29:21.150] Loading geometry (R1)... [05.08.23 19:29:22.245] * phase time: 1270 ms [05.08.23 19:29:22.417] * phase cmem: 1328644 K [05.08.23 19:29:22.417] Loading visuals (R1)... [05.08.23 19:29:22.534] * phase time: 289 ms [05.08.23 19:29:22.706] * phase cmem: 1334072 K [05.08.23 19:29:22.706] Loading details (R1)... [05.08.23 19:29:22.747] * [DETAILS] VertexConsts(256), Batch(61) [05.08.23 19:29:22.747] * [DETAILS] 40687 v(20), 26352 p [05.08.23 19:29:22.748] * [DETAILS] Batch(61), VB(794K), IB(154K) [05.08.23 19:29:22.750] * phase time: 214 ms [05.08.23 19:29:22.921] * phase cmem: 1335160 K [05.08.23 19:29:22.921] Loading sectors (R1)... [05.08.23 19:29:22.923] * Loading HOM: d:\stalker\op-2.2\gamedata\levels\l02_garbage\level.hom [05.08.23 19:29:22.938] * Loading environment modificator: d:\stalker\op-2.2\gamedata\levels\l02_garbage\level.env_mod [05.08.23 19:29:22.946] * phase time: 195 ms [05.08.23 19:29:23.116] * phase cmem: 1335294 K [05.08.23 19:29:23.116] Loading AI objects... [05.08.23 19:29:23.118] - Loading music tracks from 'l02_garbage_musics'... [05.08.23 19:29:23.301] * phase time: 355 ms [05.08.23 19:29:23.482] * phase cmem: 1335230 K [05.08.23 19:29:23.482] Loading PH world... [05.08.23 19:29:23.508] - Game configuring : Started [05.08.23 19:29:23.510] - Game configuring : Finished [05.08.23 19:29:24.408] * phase time: 1106 ms [05.08.23 19:29:24.581] * phase cmem: 1346777 K [05.08.23 19:29:24.581] Loading textures... [05.08.23 19:29:42.974] * t-report - base: 1276, 972424 K [05.08.23 19:29:42.974] * t-report - lmap: 18, 18434 K [05.08.23 19:29:42.974] ***WARNING***: Too many lmap-textures (limit: 16 textures or 32M). [05.08.23 19:29:42.974] Reduce pixel density (worse) or use more vertex lighting (better). [05.08.23 19:29:42.975] * phase time: 18567 ms [05.08.23 19:29:43.196] * phase cmem: 1662368 K [05.08.23 19:29:43.196] Synchronizing... [05.08.23 19:29:43.197] Save created on [Engine 2.2a x64 08.02.2022] [05.08.23 19:29:43.197] Save date and time [Sat Aug 5 19:24:40 2023] [05.08.23 19:29:43.240] * phase time: 264 ms [05.08.23 19:29:43.436] * phase cmem: 1662371 K [05.08.23 19:29:43.943] * [win32]: free[137432368672 K], reserved[4314744 K], committed[2269992 K] [05.08.23 19:29:43.943] * [ D3D ]: textures[990858 K] [05.08.23 19:29:43.943] * [x-ray]: crt heap[1652839 K], process heap[1652839 K], game lua[282929 K], engine lua[233 K], render[0 K] [05.08.23 19:29:43.943] * [x-ray]: economy: strings[count: 205854, lengths: 11705 K, overhead: 10453 K, saved: 30696 K] [05.08.23 19:29:43.943] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [05.08.23 19:29:43.943] Starting measure [05.08.23 19:29:50.769] ~ 7.03 [05.08.23 19:29:50.910] ~ steal false [05.08.23 19:29:50.991] ~ loading bags... [05.08.23 19:30:20.865] * MEMORY USAGE: 1878031 K [05.08.23 19:31:03.512] * Saving spawns... [05.08.23 19:31:03.518] * Saving objects... [05.08.23 19:31:03.901] * 35667 objects are successfully saved [05.08.23 19:31:03.915] * Saving key-value pairs... [05.08.23 19:31:03.994] * 80 key-value pairs were successfully saved [05.08.23 19:31:04.088] * Saving quick slots data... [05.08.23 19:31:04.088] * Saving pre random queues data... [05.08.23 19:31:04.509] * Game Admin_autosave.sav is successfully saved to file 'd:\stalker\op-2.2\userdata\savedgames\admin_autosave.sav' [05.08.23 19:31:04.512] - Disconnect [05.08.23 19:31:08.475] - Destroying level [05.08.23 19:31:09.041] * DVB created: 8192K [05.08.23 19:31:09.041] * DIB created: 512K [05.08.23 19:31:09.041] - r__tf_aniso 1 [05.08.23 19:31:09.041] - r1_tf_mipbias 0. [05.08.23 19:31:09.041] * SSample: 1366x768 [05.08.23 19:31:09.119] * SSample: enabled [05.08.23 19:31:09.119] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [05.08.23 19:31:09.119] * GPU vertex cache: recognized, 32 [05.08.23 19:31:09.134] *** RESET [414 ms] [05.08.23 19:31:09.160] "d:\stalker\op-2.2\bin\xr_3da.exe" -nointro [05.08.23 19:31:09.160] Begin load [05.08.23 19:31:09.287] * phase time: 23 ms [05.08.23 19:31:09.490] * phase cmem: 1176052 K [05.08.23 19:31:09.490] Starting server... [05.08.23 19:31:09.855] - Gamedata version: [Сборка 2.2 П-12.05 MP-17.07+Д-25.07] [05.08.23 19:31:10.578] * phase time: 1291 ms [05.08.23 19:31:10.770] * phase cmem: 1174946 K [05.08.23 19:31:10.770] Loading alife simulator... [05.08.23 19:31:10.800] * phase time: 221 ms [05.08.23 19:31:10.992] * phase cmem: 1174946 K [05.08.23 19:31:10.992] Loading savegame... [05.08.23 19:31:11.066] d:\stalker\op-2.2\userdata\savedgames\admin_autosave.sav save created on DEVELOPER mode! [05.08.23 19:31:11.066] * Loading key-value pairs... [05.08.23 19:31:11.199] * 80 key-value pairs were successfully loaded (0.133s) [05.08.23 19:31:11.199] * Loading spawn registry... [05.08.23 19:31:15.331] * 24511 spawn points were successfully loaded (4.131s) [05.08.23 19:31:15.332] * Loading objects... [05.08.23 19:31:16.899] * 35667 out of 35667 objects were successfully loaded (1.568s) [05.08.23 19:31:19.780] ERROR check [map_location_type] and [object_story_id] fields in objective definition for: task_black_collektor_1 [05.08.23 19:31:20.718] * Loading quick slots data... [05.08.23 19:31:20.718] * Loading pre random queues data... [05.08.23 19:31:20.755] * Start objects on_register'ed... [05.08.23 19:31:24.993] * 35667 objects on_register'ed (4.238s) [05.08.23 19:31:24.995] * Game admin_autosave is successfully loaded from file 'd:\stalker\op-2.2\userdata\savedgames\admin_autosave.sav' (14.224s) [05.08.23 19:31:24.995] * phase time: 14195 ms [05.08.23 19:31:25.206] * phase cmem: 1353792 K [05.08.23 19:31:25.206] Connecting... [05.08.23 19:31:25.210] MaxPlayers = 32 [05.08.23 19:31:25.296] * phase time: 300 ms [05.08.23 19:31:25.510] * phase cmem: 1353794 K [05.08.23 19:31:25.510] Connecting to... [05.08.23 19:31:25.511] Player not found. New player created. [05.08.23 19:31:25.511] * client : connection accepted - <> [05.08.23 19:31:25.542] * phase time: 245 ms [05.08.23 19:31:25.751] * phase cmem: 1353843 K [05.08.23 19:31:25.751] Reading level info... [05.08.23 19:31:25.774] * phase time: 232 ms [05.08.23 19:31:25.983] * phase cmem: 1353843 K [05.08.23 19:31:25.983] Loading object space... [05.08.23 19:31:26.954] * object space load: 970 ms [05.08.23 19:31:26.954] * phase time: 1179 ms [05.08.23 19:31:27.163] * phase cmem: 1416904 K [05.08.23 19:31:27.163] Loading shaders (R1)... [05.08.23 19:31:27.599] * phase time: 645 ms [05.08.23 19:31:27.808] * phase cmem: 1420074 K [05.08.23 19:31:27.808] Loading geometry (R1)... [05.08.23 19:31:28.775] * phase time: 1175 ms [05.08.23 19:31:28.984] * phase cmem: 1480685 K [05.08.23 19:31:28.984] Loading visuals (R1)... [05.08.23 19:31:29.083] * phase time: 308 ms [05.08.23 19:31:29.296] * phase cmem: 1482811 K [05.08.23 19:31:29.296] Loading details (R1)... [05.08.23 19:31:29.397] * [DETAILS] VertexConsts(256), Batch(61) [05.08.23 19:31:29.397] * [DETAILS] 40687 v(20), 26352 p [05.08.23 19:31:29.398] * [DETAILS] Batch(61), VB(794K), IB(154K) [05.08.23 19:31:29.399] * phase time: 316 ms [05.08.23 19:31:29.610] * phase cmem: 1483871 K [05.08.23 19:31:29.610] Loading sectors (R1)... [05.08.23 19:31:29.614] * Loading HOM: d:\stalker\op-2.2\gamedata\levels\l04_darkvalley\level.hom [05.08.23 19:31:29.637] * phase time: 237 ms [05.08.23 19:31:29.845] * phase cmem: 1483996 K [05.08.23 19:31:29.846] Loading AI objects... [05.08.23 19:31:29.884] - Loading music tracks from 'l04_darkvalley_musics'... [05.08.23 19:31:30.252] * phase time: 615 ms [05.08.23 19:31:30.465] * phase cmem: 1483814 K [05.08.23 19:31:30.465] Loading PH world... [05.08.23 19:31:30.493] - Game configuring : Started [05.08.23 19:31:30.496] - Game configuring : Finished [05.08.23 19:31:30.502] * phase time: 249 ms [05.08.23 19:31:30.714] * phase cmem: 1495751 K [05.08.23 19:31:30.714] Loading textures... [05.08.23 19:31:49.495] * t-report - base: 1297, 988522 K [05.08.23 19:31:49.495] * t-report - lmap: 20, 20482 K [05.08.23 19:31:49.495] ***WARNING***: Too many lmap-textures (limit: 16 textures or 32M). [05.08.23 19:31:49.495] Reduce pixel density (worse) or use more vertex lighting (better). [05.08.23 19:31:49.496] * phase time: 18994 ms [05.08.23 19:31:49.711] * phase cmem: 1726831 K [05.08.23 19:31:49.711] Synchronizing... [05.08.23 19:31:49.712] Save created on [Engine 2.2a x64 08.02.2022] [05.08.23 19:31:49.712] Save date and time [Sat Aug 5 19:31:03 2023] [05.08.23 19:31:49.714] * phase time: 217 ms [05.08.23 19:31:49.932] * phase cmem: 1726831 K [05.08.23 19:31:50.504] * [win32]: free[137432061560 K], reserved[4456148 K], committed[2435700 K] [05.08.23 19:31:50.504] * [ D3D ]: textures[1009004 K] [05.08.23 19:31:50.504] * [x-ray]: crt heap[1716976 K], process heap[1716976 K], game lua[281946 K], engine lua[301 K], render[607 K] [05.08.23 19:31:50.504] * [x-ray]: economy: strings[count: 210954, lengths: 11928 K, overhead: 10712 K, saved: 44989 K] [05.08.23 19:31:50.504] * [x-ray]: economy: smem[count: 51096, lengths: 29532 K, overhead: 798 K, saved: 38347 K] [05.08.23 19:31:50.504] Starting measure [05.08.23 19:31:55.674] ~ 7.03 [05.08.23 19:31:55.734] ~ steal false [05.08.23 19:31:55.805] ~ loading bags... [05.08.23 19:32:36.416] * MEMORY USAGE: 1960850 K [05.08.23 19:52:05.597] Unable to find Hotkey entry in registry [05.08.23 19:52:23.914] * Saving spawns... [05.08.23 19:52:23.917] * Saving objects... [05.08.23 19:52:24.288] * 35747 objects are successfully saved [05.08.23 19:52:24.305] * Saving key-value pairs... [05.08.23 19:52:24.385] * 80 key-value pairs were successfully saved [05.08.23 19:52:24.385] * Saving quick slots data... [05.08.23 19:52:24.385] * Saving pre random queues data... [05.08.23 19:52:24.532] * Game День 33. 05.35. Темная Долина.sav is successfully saved to file 'd:\stalker\op-2.2\userdata\savedgames\День 33. 05.35. Темная Долина.sav' [05.08.23 19:52:34.994] * DVB created: 8192K [05.08.23 19:52:34.994] * DIB created: 512K [05.08.23 19:52:34.994] - r__tf_aniso 1 [05.08.23 19:52:34.994] - r1_tf_mipbias 0. [05.08.23 19:52:34.995] * SSample: 1366x768 [05.08.23 19:52:35.063] * SSample: enabled [05.08.23 19:52:35.063] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [05.08.23 19:52:35.063] * GPU vertex cache: recognized, 32 [05.08.23 19:52:35.063] *** RESET [0 ms] [05.08.23 19:52:36.714] * MEMORY USAGE: 1882594 K [05.08.23 19:52:37.396] * DVB created: 8192K [05.08.23 19:52:37.396] * DIB created: 512K [05.08.23 19:52:37.396] - r__tf_aniso 1 [05.08.23 19:52:37.396] - r1_tf_mipbias 0. [05.08.23 19:52:37.396] * SSample: 1366x768 [05.08.23 19:52:37.417] * SSample: enabled [05.08.23 19:52:37.417] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [05.08.23 19:52:37.417] * GPU vertex cache: recognized, 32 [05.08.23 19:52:37.417] *** RESET [326 ms] [05.08.23 19:52:38.813] * MEMORY USAGE: 1865954 K [05.08.23 19:53:12.442] * DVB created: 8192K [05.08.23 19:53:12.442] * DIB created: 512K [05.08.23 19:53:12.443] - r__tf_aniso 1 [05.08.23 19:53:12.443] - r1_tf_mipbias 0. [05.08.23 19:53:12.443] * SSample: 1366x768 [05.08.23 19:53:12.463] * SSample: enabled [05.08.23 19:53:12.463] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [05.08.23 19:53:12.463] * GPU vertex cache: recognized, 32 [05.08.23 19:53:12.463] *** RESET [0 ms] [05.08.23 19:53:13.963] * MEMORY USAGE: 1941988 K [05.08.23 19:53:14.670] * DVB created: 8192K [05.08.23 19:53:14.670] * DIB created: 512K [05.08.23 19:53:14.671] - r__tf_aniso 1 [05.08.23 19:53:14.671] - r1_tf_mipbias 0. [05.08.23 19:53:14.671] * SSample: 1366x768 [05.08.23 19:53:14.693] * SSample: enabled [05.08.23 19:53:14.693] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [05.08.23 19:53:14.693] * GPU vertex cache: recognized, 32 [05.08.23 19:53:14.693] *** RESET [317 ms] [05.08.23 19:53:16.099] * MEMORY USAGE: 1925299 K [05.08.23 19:54:17.619] * Saving spawns... [05.08.23 19:54:17.624] * Saving objects... [05.08.23 19:54:18.085] * 35795 objects are successfully saved [05.08.23 19:54:18.103] * Saving key-value pairs... [05.08.23 19:54:18.184] * 80 key-value pairs were successfully saved [05.08.23 19:54:18.184] * Saving quick slots data... [05.08.23 19:54:18.184] * Saving pre random queues data... [05.08.23 19:54:18.325] * Game Admin_autosave.sav is successfully saved to file 'd:\stalker\op-2.2\userdata\savedgames\admin_autosave.sav' [05.08.23 19:54:18.343] - Disconnect [05.08.23 19:54:22.290] - Destroying level [05.08.23 19:54:22.797] * DVB created: 8192K [05.08.23 19:54:22.797] * DIB created: 512K [05.08.23 19:54:22.798] - r__tf_aniso 1 [05.08.23 19:54:22.798] - r1_tf_mipbias 0. [05.08.23 19:54:22.798] * SSample: 1366x768 [05.08.23 19:54:22.822] * SSample: enabled [05.08.23 19:54:22.822] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [05.08.23 19:54:22.822] * GPU vertex cache: recognized, 32 [05.08.23 19:54:22.822] *** RESET [276 ms] [05.08.23 19:54:22.846] "d:\stalker\op-2.2\bin\xr_3da.exe" -nointro [05.08.23 19:54:22.846] Begin load [05.08.23 19:54:22.986] * phase time: 26 ms [05.08.23 19:54:23.238] * phase cmem: 1231111 K [05.08.23 19:54:23.238] Starting server... [05.08.23 19:54:23.562] - Gamedata version: [Сборка 2.2 П-12.05 MP-17.07+Д-25.07] [05.08.23 19:54:23.887] * phase time: 900 ms [05.08.23 19:54:24.116] * phase cmem: 1227016 K [05.08.23 19:54:24.116] Loading alife simulator... [05.08.23 19:54:24.118] * phase time: 231 ms [05.08.23 19:54:24.344] * phase cmem: 1227016 K [05.08.23 19:54:24.344] Loading savegame... [05.08.23 19:54:24.407] d:\stalker\op-2.2\userdata\savedgames\admin_autosave.sav save created on DEVELOPER mode! [05.08.23 19:54:24.407] * Loading key-value pairs... [05.08.23 19:54:24.546] * 80 key-value pairs were successfully loaded (0.139s) [05.08.23 19:54:24.546] * Loading spawn registry... [05.08.23 19:54:28.850] * 24511 spawn points were successfully loaded (4.304s) [05.08.23 19:54:28.851] * Loading objects... [05.08.23 19:54:30.320] * 35795 out of 35795 objects were successfully loaded (1.469s) [05.08.23 19:54:33.253] ERROR check [map_location_type] and [object_story_id] fields in objective definition for: task_black_collektor_1 [05.08.23 19:54:34.060] * Loading quick slots data... [05.08.23 19:54:34.060] * Loading pre random queues data... [05.08.23 19:54:34.095] * Start objects on_register'ed... [05.08.23 19:54:38.421] * 35795 objects on_register'ed (4.326s) [05.08.23 19:54:38.423] * Game admin_autosave is successfully loaded from file 'd:\stalker\op-2.2\userdata\savedgames\admin_autosave.sav' (14.306s) [05.08.23 19:54:38.423] * phase time: 14305 ms [05.08.23 19:54:38.672] * phase cmem: 1403225 K [05.08.23 19:54:38.672] Connecting... [05.08.23 19:54:38.676] MaxPlayers = 32 [05.08.23 19:54:38.726] * phase time: 302 ms [05.08.23 19:54:38.977] * phase cmem: 1403227 K [05.08.23 19:54:38.977] Connecting to... [05.08.23 19:54:38.979] Player not found. New player created. [05.08.23 19:54:38.979] * client : connection accepted - <> [05.08.23 19:54:38.992] * phase time: 266 ms [05.08.23 19:54:39.239] * phase cmem: 1403275 K [05.08.23 19:54:39.239] Reading level info... [05.08.23 19:54:39.255] * phase time: 263 ms [05.08.23 19:54:39.502] * phase cmem: 1403275 K [05.08.23 19:54:39.502] Loading object space... [05.08.23 19:54:39.901] * object space load: 398 ms [05.08.23 19:54:39.901] * phase time: 646 ms [05.08.23 19:54:40.150] * phase cmem: 1423218 K [05.08.23 19:54:40.150] Loading shaders (R1)... [05.08.23 19:54:40.304] * phase time: 402 ms [05.08.23 19:54:40.552] * phase cmem: 1425376 K [05.08.23 19:54:40.552] Loading geometry (R1)... [05.08.23 19:54:41.158] * phase time: 854 ms [05.08.23 19:54:41.406] * phase cmem: 1455311 K [05.08.23 19:54:41.406] Loading visuals (R1)... [05.08.23 19:54:41.447] * phase time: 289 ms [05.08.23 19:54:41.695] * phase cmem: 1455934 K [05.08.23 19:54:41.695] Loading details (R1)... [05.08.23 19:54:41.695] * phase time: 247 ms [05.08.23 19:54:41.943] * phase cmem: 1455934 K [05.08.23 19:54:41.943] Loading sectors (R1)... [05.08.23 19:54:41.945] * Loading HOM: d:\stalker\op-2.2\gamedata\levels\l04u_labx18\level.hom [05.08.23 19:54:41.969] * Loading environment modificator: d:\stalker\op-2.2\gamedata\levels\l04u_labx18\level.env_mod [05.08.23 19:54:41.969] * phase time: 273 ms [05.08.23 19:54:42.216] * phase cmem: 1456128 K [05.08.23 19:54:42.216] Loading AI objects... [05.08.23 19:54:42.289] - Loading music tracks from 'l04u_labx18_musics'... [05.08.23 19:54:42.435] * phase time: 466 ms [05.08.23 19:54:42.687] * phase cmem: 1456336 K [05.08.23 19:54:42.687] Loading PH world... [05.08.23 19:54:42.711] - Game configuring : Started [05.08.23 19:54:42.714] - Game configuring : Finished [05.08.23 19:54:42.719] * phase time: 284 ms [05.08.23 19:54:42.971] * phase cmem: 1468554 K [05.08.23 19:54:42.971] Loading textures... [05.08.23 19:54:48.580] * t-report - base: 1018, 854345 K [05.08.23 19:54:48.580] * t-report - lmap: 4, 4096 K [05.08.23 19:54:48.581] * phase time: 5861 ms [05.08.23 19:54:48.840] * phase cmem: 1530142 K [05.08.23 19:54:48.840] Synchronizing... [05.08.23 19:54:48.841] Save created on [Engine 2.2a x64 08.02.2022] [05.08.23 19:54:48.841] Save date and time [Sat Aug 5 19:54:18 2023] [05.08.23 19:54:48.843] * phase time: 261 ms [05.08.23 19:54:49.094] * phase cmem: 1530142 K [05.08.23 19:54:49.724] * [win32]: free[137432072464 K], reserved[4564076 K], committed[2316868 K] [05.08.23 19:54:49.724] * [ D3D ]: textures[858441 K] [05.08.23 19:54:49.724] * [x-ray]: crt heap[1522808 K], process heap[1522808 K], game lua[282665 K], engine lua[295 K], render[3444 K] [05.08.23 19:54:49.724] * [x-ray]: economy: strings[count: 215518, lengths: 12219 K, overhead: 10944 K, saved: 81181 K] [05.08.23 19:54:49.724] * [x-ray]: economy: smem[count: 72434, lengths: 38895 K, overhead: 1131 K, saved: 71910 K] [05.08.23 19:54:49.724] Starting measure [05.08.23 19:54:54.760] ~ 7.03 [05.08.23 19:54:54.820] ~ steal false [05.08.23 19:54:54.881] ~ loading bags... [05.08.23 19:55:12.055] [05.08.23 19:55:12.055] FATAL ERROR [05.08.23 19:55:12.055] [05.08.23 19:55:12.056] [error]Expression : fatal error [05.08.23 19:55:12.056] [error]Function : CModelPool::Instance_Load [05.08.23 19:55:12.056] [error]File : ..\xrRender\ModelPool.cpp [05.08.23 19:55:12.056] [error]Line : 114 [05.08.23 19:55:12.056] [error]Description : Can't find model file '%s'. [05.08.23 19:55:12.056] [error]Arguments : monsters\pnltergeist\polter_xray.ogf [05.08.23 19:55:12.056] [05.08.23 19:55:12.056] [05.08.23 19:55:12.056] stack trace: [05.08.23 19:55:12.056]