* Detected CPU: Intel(R) Core(TM) i3-4370 CPU @ 3.80GHz GenuineIntel, F6/M60/S3 * CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2, AVX, AVX2 * CPU cores: [2], threads: [4] Initializing File System... using fs-ltx d:\games\op-2.2\fsgame.ltx CLocatorAPI::_initialize, FS: 86477 files cached, 26307Kb memory used. Init FileSystem 1.475268 sec [12.12.22 16:46:06.644] 'xrCore' build 8402, Feb 7 2022 [12.12.22 16:46:06.644] OP 2.2 Engine ver 2.2a x64 08.02.2022 [12.12.22 16:46:06.644] [12.12.22 16:46:06.921] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default_hud heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ] [12.12.22 16:46:06.921] - Found Inventorys [ alter_dark alter_light alter_medium classic_fly_dark classic_fly_light classic_fly_medium default default_light default_medium homyak_dark homyak_light homyak_medium project_x_dark project_x_light project_x_medium ] [12.12.22 16:46:06.921] Initializing Engine... [12.12.22 16:46:06.923] - Create user-defined param [ amk_option_hud amk_option_mus autochange_difficulty autosave_enable bolt_visual buy_item death_counter dynamic_anoms [12.12.22 16:46:06.923] ext_animations fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound respawn_type user_name ] [12.12.22 16:46:06.923] Loading config for renderer [12.12.22 16:46:06.923] Executing config-script "user.ltx"... [12.12.22 16:46:06.923] [d:\games\op-2.2\userdata\user.ltx] successfully loaded. [12.12.22 16:46:06.923] Starting INPUT device... [12.12.22 16:46:06.932] Loading DLL: xrRender_R2.dll [12.12.22 16:46:06.996] Loading DLL: xrGame.dll [12.12.22 16:46:07.027] 'xrGame' build Feb 7 2022 16:34:07 [12.12.22 16:46:07.069] * [win32]: free[137434515988 K], reserved[4290128 K], committed[147292 K] [12.12.22 16:46:07.069] * [ D3D ]: textures[0 K] [12.12.22 16:46:07.069] * [x-ray]: crt heap[50908 K], process heap[50908 K], game lua[0 K], engine lua[0 K], render[0 K] [12.12.22 16:46:07.069] * [x-ray]: economy: strings[count: 39874, lengths: 1082 K, overhead: 2024 K, saved: 20491 K] [12.12.22 16:46:07.069] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [12.12.22 16:46:07.069] Executing config-script "d:\games\op-2.2\gamedata\config\default_controls.ltx"... [12.12.22 16:46:07.070] [d:\games\op-2.2\gamedata\config\default_controls.ltx] successfully loaded. [12.12.22 16:46:07.070] Executing config-script "user.ltx"... [12.12.22 16:46:07.070] Executing config-script "d:\games\op-2.2\gamedata\config\rspec_default.ltx"... [12.12.22 16:46:07.070] [d:\games\op-2.2\gamedata\config\rspec_default.ltx] successfully loaded. [12.12.22 16:46:07.070] Executing config-script "d:\games\op-2.2\gamedata\config\default_controls.ltx"... [12.12.22 16:46:07.070] [d:\games\op-2.2\gamedata\config\default_controls.ltx] successfully loaded. [12.12.22 16:46:07.070] - Maximum allowed affinity mask: 0xF, current: 0xE [12.12.22 16:46:07.071] [d:\games\op-2.2\userdata\user.ltx] successfully loaded. [12.12.22 16:46:07.071] SOUND: OpenAL: enumerate devices... [12.12.22 16:46:07.071] SOUND: OpenAL: EnumerationExtension Present [12.12.22 16:46:07.071] devices OpenAL Soft [12.12.22 16:46:07.071] SOUND: OpenAL: system default SndDevice name is OpenAL Soft [12.12.22 16:46:07.120] SOUND: OpenAL: All available devices: [12.12.22 16:46:07.120] 1. OpenAL Soft, Spec Version 1.1 (default) [12.12.22 16:46:07.120] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1 [12.12.22 16:46:07.126] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft. [12.12.22 16:46:07.130] * sound: EAX 2.0 extension: absent [12.12.22 16:46:07.130] * sound: EAX 2.0 deferred: absent [12.12.22 16:46:07.130] * sound : cache: 32773 kb, 3805 lines, 8820 bpl [12.12.22 16:46:07.136] Starting RENDER device... [12.12.22 16:46:07.168] * GPU [vendor:10DE]-[device:11C2]: NVIDIA GeForce GTX 650 Ti BOOST [12.12.22 16:46:07.168] * GPU driver: 27.21.14.5671 [12.12.22 16:46:07.253] * CREATE: DeviceREF: 1 [12.12.22 16:46:07.253] * Texture memory: 4072 M [12.12.22 16:46:07.253] * DDI-level: 9.0 [12.12.22 16:46:07.259] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [12.12.22 16:46:07.259] * GPU vertex cache: unrecognized, 16 [12.12.22 16:46:07.260] * DVB created: 8192K [12.12.22 16:46:07.260] * DIB created: 512K [12.12.22 16:46:07.271] Version conflict in shader [def_shaders\def_aref]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [12.12.22 16:46:07.271] Version conflict in shader [def_shaders\def_aref_noblend]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [12.12.22 16:46:07.271] Version conflict in shader [def_shaders\def_aref_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [12.12.22 16:46:07.271] Version conflict in shader [def_shaders\def_trans]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [12.12.22 16:46:07.271] Version conflict in shader [def_shaders\def_trans_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [12.12.22 16:46:07.271] Version conflict in shader [def_shaders\def_trans_v_tuchi]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [12.12.22 16:46:07.271] Version conflict in shader [def_shaders\lod_old]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [12.12.22 16:46:07.271] Renderer doesn't support blender 'effects\shadow_world' [12.12.22 16:46:07.271] Version conflict in shader [effects\watertest-1]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [12.12.22 16:46:07.331] load time LTX=58 ms [12.12.22 16:46:07.338] count of .thm files=3738 [12.12.22 16:46:07.412] load time THM=81 ms [12.12.22 16:46:07.412] * NULLRT supported [12.12.22 16:46:07.412] * ...and used [12.12.22 16:46:07.412] * HWDST/PCF supported and used [12.12.22 16:46:07.412] * NV-DBT supported and used [12.12.22 16:46:07.776] - r__tf_aniso 11 [12.12.22 16:46:07.776] - r2_tf_mipbias 0. [12.12.22 16:46:07.789] Script debugger succesfully restarted. [12.12.22 16:46:09.636] - Gamedata version: [Сборка 2.2 П-12.05 MP-17.07+Д-29.11] [12.12.22 16:46:09.724] Starting engine... [12.12.22 16:46:09.790] GMLib loaded at 65 msec [12.12.22 16:46:10.174] Game_Globals loaded at 384 msec [12.12.22 16:46:10.289] App_Start loaded at 114 msec [12.12.22 16:46:10.300] ui_core loaded at 11 msec [12.12.22 16:46:10.359] Main_Menu loaded at 58 msec [12.12.22 16:46:15.501] * DVB created: 8192K [12.12.22 16:46:15.501] * DIB created: 512K [12.12.22 16:46:15.731] - r__tf_aniso 11 [12.12.22 16:46:15.731] - r2_tf_mipbias 0. [12.12.22 16:46:15.731] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [12.12.22 16:46:15.731] * GPU vertex cache: unrecognized, 16 [12.12.22 16:46:15.731] *** RESET [260 ms] [12.12.22 16:46:15.732] "d:\games\op-2.2\bin\xr_3da.exe" [12.12.22 16:46:15.732] Begin load [12.12.22 16:46:15.733] * phase time: 0 ms [12.12.22 16:46:15.779] * phase cmem: 244633 K [12.12.22 16:46:15.779] Prefetching objects... [12.12.22 16:46:15.827] * Objects loaded in 0 ms [12.12.22 16:46:16.471] * Models loaded in 644 ms [12.12.22 16:46:16.515] * Prefetch memory: 725283Kb [12.12.22 16:46:16.518] * phase time: 784 ms [12.12.22 16:46:16.565] * phase cmem: 957078 K [12.12.22 16:46:16.565] Starting server... [12.12.22 16:46:16.592] - Gamedata version: [Сборка 2.2 П-12.05 MP-17.07+Д-29.11] [12.12.22 16:46:16.624] * phase time: 106 ms [12.12.22 16:46:16.668] * phase cmem: 955155 K [12.12.22 16:46:16.668] Loading alife simulator... [12.12.22 16:46:16.669] * phase time: 45 ms [12.12.22 16:46:16.713] * phase cmem: 955145 K [12.12.22 16:46:16.714] Loading savegame... [12.12.22 16:46:16.732] d:\games\op-2.2\userdata\savedgames\День 6. 12.28. Лаборатория x-18.sav save created on DEVELOPER mode! [12.12.22 16:46:16.732] * Loading key-value pairs... [12.12.22 16:46:16.800] * 43 key-value pairs were successfully loaded (0.068s) [12.12.22 16:46:16.800] * Loading spawn registry... [12.12.22 16:46:18.928] * 24511 spawn points were successfully loaded (2.128s) [12.12.22 16:46:18.929] * Loading objects... [12.12.22 16:46:19.639] * 34532 out of 34532 objects were successfully loaded (0.710s) [12.12.22 16:46:20.074] * Loading quick slots data... [12.12.22 16:46:20.074] * Loading pre random queues data... [12.12.22 16:46:20.097] * Start objects on_register'ed... [12.12.22 16:46:22.111] * 34532 objects on_register'ed (2.014s) [12.12.22 16:46:22.112] * Game День 6. 12.28. Лаборатория x-18 is successfully loaded from file 'd:\games\op-2.2\userdata\savedgames\День 6. 12.28. Лаборатория x-18.sav' (5.444s) [12.12.22 16:46:22.112] * phase time: 5442 ms [12.12.22 16:46:22.199] * phase cmem: 1174070 K [12.12.22 16:46:22.199] Connecting... [12.12.22 16:46:22.215] MaxPlayers = 32 [12.12.22 16:46:22.252] * phase time: 139 ms [12.12.22 16:46:22.336] * phase cmem: 1188045 K [12.12.22 16:46:22.336] Connecting to... [12.12.22 16:46:22.337] Player not found. New player created. [12.12.22 16:46:22.337] * client : connection accepted - <> [12.12.22 16:46:22.353] * phase time: 101 ms [12.12.22 16:46:22.444] * phase cmem: 1188095 K [12.12.22 16:46:22.444] Reading level info... [12.12.22 16:46:22.444] * phase time: 91 ms [12.12.22 16:46:22.531] * phase cmem: 1188095 K [12.12.22 16:46:22.531] Loading object space... [12.12.22 16:46:22.583] * object space load: 51 ms [12.12.22 16:46:22.583] * phase time: 138 ms [12.12.22 16:46:22.668] * phase cmem: 1208064 K [12.12.22 16:46:22.668] Loading shaders (R2)... [12.12.22 16:46:22.861] * phase time: 277 ms [12.12.22 16:46:22.949] * phase cmem: 1209810 K [12.12.22 16:46:22.949] Loading geometry (R2)... [12.12.22 16:46:22.978] * phase time: 117 ms [12.12.22 16:46:23.067] * phase cmem: 1254077 K [12.12.22 16:46:23.067] Loading visuals (R2)... [12.12.22 16:46:23.072] * phase time: 94 ms [12.12.22 16:46:23.154] * phase cmem: 1256059 K [12.12.22 16:46:23.154] Loading details (R2)... [12.12.22 16:46:23.154] * phase time: 81 ms [12.12.22 16:46:23.246] * phase cmem: 1256059 K [12.12.22 16:46:23.246] Loading sectors (R2)... [12.12.22 16:46:23.246] * Loading HOM: d:\games\op-2.2\gamedata\levels\l04u_labx18\level.hom [12.12.22 16:46:23.249] * Loading environment modificator: d:\games\op-2.2\gamedata\levels\l04u_labx18\level.env_mod [12.12.22 16:46:23.249] * phase time: 94 ms [12.12.22 16:46:23.338] * phase cmem: 1256358 K [12.12.22 16:46:23.338] Loading AI objects... [12.12.22 16:46:23.341] - Loading music tracks from 'l04u_labx18_musics'... [12.12.22 16:46:23.346] * phase time: 96 ms [12.12.22 16:46:23.428] * phase cmem: 1256634 K [12.12.22 16:46:23.428] Loading PH world... [12.12.22 16:46:23.442] - Game configuring : Started [12.12.22 16:46:23.443] - Game configuring : Finished [12.12.22 16:46:23.544] * phase time: 198 ms [12.12.22 16:46:23.631] * phase cmem: 1271557 K [12.12.22 16:46:23.631] Loading textures... [12.12.22 16:46:23.889] * t-report - base: 1146, 915333 K [12.12.22 16:46:23.889] * t-report - lmap: 3, 3072 K [12.12.22 16:46:23.890] * phase time: 345 ms [12.12.22 16:46:23.981] * phase cmem: 1487394 K [12.12.22 16:46:23.981] Synchronizing... [12.12.22 16:46:23.981] Save created on [Engine 2.2a x64 08.02.2022] [12.12.22 16:46:23.982] Save date and time [Mon Dec 12 16:43:07 2022] [12.12.22 16:46:24.000] * phase time: 109 ms [12.12.22 16:46:24.088] * phase cmem: 1487395 K [12.12.22 16:46:24.361] * [win32]: free[137432474016 K], reserved[4377460 K], committed[2101932 K] [12.12.22 16:46:24.361] * [ D3D ]: textures[918406 K] [12.12.22 16:46:24.361] * [x-ray]: crt heap[1486948 K], process heap[1486948 K], game lua[246939 K], engine lua[209 K], render[0 K] [12.12.22 16:46:24.361] * [x-ray]: economy: strings[count: 192021, lengths: 9961 K, overhead: 9751 K, saved: 28055 K] [12.12.22 16:46:24.361] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [12.12.22 16:46:24.361] Starting measure [12.12.22 16:46:25.677] ~ 7.03 [12.12.22 16:46:25.700] ~ steal true [12.12.22 16:46:25.727] ~ loading bags... [12.12.22 16:46:28.136] * MEMORY USAGE: 1893061 K [12.12.22 16:46:39.547] [LUA] SCRIPT RUNTIME ERROR [12.12.22 16:46:39.547] [LUA] d:\games\op-2.2\gamedata\scripts\lua_ext.script:463: invalid option '%'' to 'format' [12.12.22 16:46:39.547] [12.12.22 16:46:39.547] FATAL ERROR [12.12.22 16:46:39.547] [12.12.22 16:46:39.547] [error]Expression : fatal error [12.12.22 16:46:39.547] [error]Function : CScriptEngine::lua_error [12.12.22 16:46:39.547] [error]File : script_engine.cpp [12.12.22 16:46:39.547] [error]Line : 79 [12.12.22 16:46:39.547] [error]Description : [12.12.22 16:46:39.547] [error]Arguments : LUA error: d:\games\op-2.2\gamedata\scripts\lua_ext.script:463: invalid option '%'' to 'format' [12.12.22 16:46:39.547] [12.12.22 16:46:39.547] stack traceback: [12.12.22 16:46:39.547] [12.12.22 16:46:39.547] [12.12.22 16:46:39.547] stack trace: [12.12.22 16:46:39.547]