[04.09.21 21:56:16.286] * Detected CPU: Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz [GenuineIntel], F6/M42/S7 [04.09.21 21:56:16.287] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, AVX [04.09.21 21:56:16.287] * CPU cores: [4], threads: [8] [04.09.21 21:56:16.287] * CPU0 current freq: 3401 MHz, max freq: 3401 MHz [04.09.21 21:56:16.287] * CPU1 current freq: 3401 MHz, max freq: 3401 MHz [04.09.21 21:56:16.287] * CPU2 current freq: 3401 MHz, max freq: 3401 MHz [04.09.21 21:56:16.287] * CPU3 current freq: 3401 MHz, max freq: 3401 MHz [04.09.21 21:56:16.287] * CPU4 current freq: 3401 MHz, max freq: 3401 MHz [04.09.21 21:56:16.287] * CPU5 current freq: 3401 MHz, max freq: 3401 MHz [04.09.21 21:56:16.287] * CPU6 current freq: 3401 MHz, max freq: 3401 MHz [04.09.21 21:56:16.287] * CPU7 current freq: 3401 MHz, max freq: 3401 MHz [04.09.21 21:56:16.287] Initializing File System... [04.09.21 21:56:16.288] --Found base arch: [c:\games\sborka lsc golden sphere ogsr engine\gamedata.db_configs], size: [8478146] [04.09.21 21:56:16.303] --Found base arch: [c:\games\sborka lsc golden sphere ogsr engine\gamedata.db_configs_jek@n], size: [8672645] [04.09.21 21:56:16.343] --Found base arch: [c:\games\sborka lsc golden sphere ogsr engine\gamedata.db_levels], size: [1924942090] [04.09.21 21:56:16.354] --Found base arch: [c:\games\sborka lsc golden sphere ogsr engine\gamedata.db_models], size: [420142162] [04.09.21 21:56:16.373] --Found base arch: [c:\games\sborka lsc golden sphere ogsr engine\gamedata.db_sounds], size: [976058450] [04.09.21 21:56:16.969] --Found base arch: [c:\games\sborka lsc golden sphere ogsr engine\gamedata.db_textures_1], size: [1992888065] [04.09.21 21:56:17.044] --Found base arch: [c:\games\sborka lsc golden sphere ogsr engine\gamedata.db_textures_2], size: [344640107] [04.09.21 21:56:17.057] using fs-ltx fsgame.ltx [04.09.21 21:56:17.057] --Found FS dir: [c:\games\sborka lsc golden sphere ogsr engine\_appdata_\] [04.09.21 21:56:17.057] files: [6] [04.09.21 21:56:17.061] --Found FS dir: [c:\games\sborka lsc golden sphere ogsr engine\gamedata\] [04.09.21 21:56:17.061] files: [18] [04.09.21 21:56:17.061] --Found FS dir: [c:\games\sborka lsc golden sphere ogsr engine\gamedata\ai\] [04.09.21 21:56:17.061] files: [4] [04.09.21 21:56:17.061] --Found FS dir: [c:\games\sborka lsc golden sphere ogsr engine\gamedata\spawns\] [04.09.21 21:56:17.062] files: [3] [04.09.21 21:56:17.062] --Found FS dir: [c:\games\sborka lsc golden sphere ogsr engine\gamedata\anims\] [04.09.21 21:56:17.062] files: [227] [04.09.21 21:56:17.069] --Found FS dir: [c:\games\sborka lsc golden sphere ogsr engine\gamedata\levels\] [04.09.21 21:56:17.069] files: [15] [04.09.21 21:56:17.072] --Found FS dir: [c:\games\sborka lsc golden sphere ogsr engine\gamedata\meshes\] [04.09.21 21:56:17.072] files: [13] [04.09.21 21:56:17.105] --Found FS dir: [c:\games\sborka lsc golden sphere ogsr engine\gamedata\meshes\] [04.09.21 21:56:17.105] files: [13] [04.09.21 21:56:17.125] --Found FS dir: [c:\games\sborka lsc golden sphere ogsr engine\gamedata\shaders\] [04.09.21 21:56:17.126] files: [6] [04.09.21 21:56:17.138] --Found FS dir: [c:\games\sborka lsc golden sphere ogsr engine\gamedata\sounds\] [04.09.21 21:56:17.138] files: [22] [04.09.21 21:56:17.176] --Found FS dir: [c:\games\sborka lsc golden sphere ogsr engine\gamedata\textures\] [04.09.21 21:56:17.176] files: [42] [04.09.21 21:56:17.240] --Found FS dir: [c:\games\sborka lsc golden sphere ogsr engine\gamedata\scripts\] [04.09.21 21:56:17.240] files: [105] [04.09.21 21:56:17.242] --Found FS dir: [c:\games\sborka lsc golden sphere ogsr engine\gamedata\config\] [04.09.21 21:56:17.242] files: [32] [04.09.21 21:56:17.266] --Found FS dir: [c:\games\sborka lsc golden sphere ogsr engine\gamedata\levels\] [04.09.21 21:56:17.266] files: [15] [04.09.21 21:56:17.266] --Found FS dir: [c:\games\sborka lsc golden sphere ogsr engine\_appdata_\savedgames\] [04.09.21 21:56:17.269] files: [181] [04.09.21 21:56:17.269] --Found FS dir: [c:\games\sborka lsc golden sphere ogsr engine\_appdata_\logs\] [04.09.21 21:56:17.269] files: [4] [04.09.21 21:56:17.269] --Found FS dir: [c:\games\sborka lsc golden sphere ogsr engine\_appdata_\screenshots\] [04.09.21 21:56:17.269] files: [3] [04.09.21 21:56:17.275] FS: 44074 files cached, 8658Kb memory used. [04.09.21 21:56:17.275] Init FileSystem 0.987574 sec [04.09.21 21:56:17.275] [OGSR Engine (x64)] build date: [Aug 1 2021 20:22:23] [04.09.21 21:56:17.275] [AppVeyor] build version: [2.1.274], repo: [OGSR/OGSR-Engine] [04.09.21 21:56:17.275] [_MSC_FULL_VER]: [192930040], [_MSVC_LANG]: [201703L] [04.09.21 21:56:17.275] Working Directory: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64] [04.09.21 21:56:17.275] CommandLine: ["C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\xrEngine.exe" ] [04.09.21 21:56:17.400] Initializing Engine... [04.09.21 21:56:17.401] Starting INPUT device... [04.09.21 21:56:17.439] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0] [04.09.21 21:56:17.439] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries [04.09.21 21:56:17.445] refCount:m_pAdapter 1 [04.09.21 21:56:17.445] refCount:pFactory 1 [04.09.21 21:56:17.445] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0] [04.09.21 21:56:17.445] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries [04.09.21 21:56:17.551] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0] [04.09.21 21:56:17.551] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries [04.09.21 21:56:17.551] --[CEngineAPI::CreateRendererList] Available render modes [5]: [04.09.21 21:56:17.551] -- [renderer_r2a] [04.09.21 21:56:17.551] -- [renderer_r2] [04.09.21 21:56:17.551] -- [renderer_r2.5] [04.09.21 21:56:17.551] -- [renderer_r3] [04.09.21 21:56:17.551] -- [renderer_r4] [04.09.21 21:56:17.551] Executing config-script "user.ltx"... [04.09.21 21:56:17.551] --[CCC_r2::Execute] Executing renderer: [renderer_r2.5], renderer_value: [2] [04.09.21 21:56:17.551] [c:\games\sborka lsc golden sphere ogsr engine\_appdata_\user.ltx] successfully loaded. [04.09.21 21:56:17.551] --Loading DLL: [xrRender_R2.dll] [04.09.21 21:56:17.552] --Loading DLL: [xrGame.dll] [04.09.21 21:56:17.578] -------------------------------------------------------------------------------- [04.09.21 21:56:17.578] [16281MB] physical memory installed, [13541MB] available, [16] percent of memory in use [04.09.21 21:56:17.578] PageFile usage: [61MB], Peak PageFile usage: [107MB] [04.09.21 21:56:17.578] -------------------------------------------------------------------------------- [04.09.21 21:56:17.578] * [ D3D ]: textures[0 K] [04.09.21 21:56:17.578] * [x-ray]: process heap[37248 K], render[0 K] [04.09.21 21:56:17.578] * [x-ray]: economy: strings[10143 K], smem[0 K] [04.09.21 21:56:17.578] SOUND: OpenAL: enumerate devices... [04.09.21 21:56:17.578] SOUND: OpenAL: EnumerationExtension Present [04.09.21 21:56:17.676] devices Generic Software [04.09.21 21:56:17.676] SOUND: OpenAL: system default SndDevice name is Generic Software [04.09.21 21:56:18.011] SOUND: OpenAL: All available devices: [04.09.21 21:56:18.012] 1. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no] [04.09.21 21:56:18.012] 2. OpenAL Soft, Spec Version 1.1 eax[0] efx[yes] xram[no] [04.09.21 21:56:18.012] Executing config-script "c:\games\sborka lsc golden sphere ogsr engine\gamedata\config\default_controls.ltx"... [04.09.21 21:56:18.013] [c:\games\sborka lsc golden sphere ogsr engine\gamedata\config\default_controls.ltx] successfully loaded. [04.09.21 21:56:18.013] Executing config-script "user.ltx"... [04.09.21 21:56:18.013] Executing config-script "c:\games\sborka lsc golden sphere ogsr engine\gamedata\config\rspec_high.ltx"... [04.09.21 21:56:18.013] ! Unknown command: r_sun_shafts [04.09.21 21:56:18.013] ! Unknown command: r__supersample [04.09.21 21:56:18.013] [c:\games\sborka lsc golden sphere ogsr engine\gamedata\config\rspec_high.ltx] successfully loaded. [04.09.21 21:56:18.013] Executing config-script "c:\games\sborka lsc golden sphere ogsr engine\gamedata\config\default_controls.ltx"... [04.09.21 21:56:18.013] [c:\games\sborka lsc golden sphere ogsr engine\gamedata\config\default_controls.ltx] successfully loaded. [04.09.21 21:56:18.014] ! Unknown command: r_sslr_blur [04.09.21 21:56:18.014] ! Unknown command: r_sslr_enable [04.09.21 21:56:18.014] ! Unknown command: r_sslr_l [04.09.21 21:56:18.014] --[CCC_r2::Execute] Executing renderer: [renderer_r2.5], renderer_value: [2] [04.09.21 21:56:18.014] [c:\games\sborka lsc golden sphere ogsr engine\_appdata_\user.ltx] successfully loaded. [04.09.21 21:56:18.014] SOUND: Selected device is OpenAL Soft [04.09.21 21:56:18.032] [OpenAL] EFX: present [04.09.21 21:56:18.032] * sound : cache: 65537 kb, 4856 lines, 13820 bpl [04.09.21 21:56:18.040] Starting RENDER device... [04.09.21 21:56:18.067] * GPU [vendor:10DE]-[device:1C82]: NVIDIA GeForce GTX 1050 Ti [04.09.21 21:56:18.067] * GPU driver: 30.0.14.7141 [04.09.21 21:56:18.520] * CREATE: DeviceREF: 1 [04.09.21 21:56:18.520] * Vertex Processor: PURE HARDWARE [04.09.21 21:56:18.520] * Texture memory: 4072 M [04.09.21 21:56:18.520] * DDI-level: 9.0 [04.09.21 21:56:18.523] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [04.09.21 21:56:18.523] * GPU vertex cache: unrecognized, 16 [04.09.21 21:56:18.524] * DVB created: 16384K [04.09.21 21:56:18.524] * DIB created: 512K [04.09.21 21:56:18.537] ! Version conflict in shader 'models\lightplanes_00' [04.09.21 21:56:18.537] ! Version conflict in shader 'models\lightplanesself' [04.09.21 21:56:18.537] ! Version conflict in shader 'models\model_puh' [04.09.21 21:56:18.537] ! Version conflict in shader 'models\model_refl' [04.09.21 21:56:18.537] ! Version conflict in shader 'models\xbrainglass' [04.09.21 21:56:18.537] ! Version conflict in shader 'models\xdistortcolorlinv' [04.09.21 21:56:18.537] ! Version conflict in shader 'models\xglass' [04.09.21 21:56:18.537] ! Version conflict in shader 'models\xglass2' [04.09.21 21:56:18.537] ! Version conflict in shader 'models\xlens' [04.09.21 21:56:18.537] ! Version conflict in shader 'selflight_static' [04.09.21 21:56:18.539] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1] [04.09.21 21:56:18.666] * NULLRT supported [04.09.21 21:56:18.666] * ...and used [04.09.21 21:56:18.666] * HWDST/PCF supported and used [04.09.21 21:56:18.666] * NV-DBT supported and used [04.09.21 21:56:22.687] --LUA version: [LuaJIT 2.1.0-beta3] [04.09.21 21:56:22.687] --_G loaded from: stack traceback: - ...lsc golden sphere ogsr engine\gamedata\scripts\_g.script:2908: in main chunk [04.09.21 21:56:22.694] !![CObjectFactory::add] Clsid [1095517216] already exists! Script clsid: [zone_mosquito_bald_s] [04.09.21 21:56:22.735] Starting engine... [04.09.21 21:56:23.871] ! Missing ogg-comment, file: c:\games\sborka lsc golden sphere ogsr engine\gamedata\sounds\music\menu_l.ogg [04.09.21 21:56:23.872] ! Missing ogg-comment, file: c:\games\sborka lsc golden sphere ogsr engine\gamedata\sounds\music\menu_r.ogg [04.09.21 21:56:27.013] ! Can't find texture 'Смерть' [04.09.21 21:56:28.416] * phase time: 0 ms [04.09.21 21:56:28.461] * phase cmem: 240090 K [04.09.21 21:56:28.488] --LUA version: [LuaJIT 2.1.0-beta3] [04.09.21 21:56:28.488] --_G loaded from: stack traceback: - ...lsc golden sphere ogsr engine\gamedata\scripts\_g.script:2908: in main chunk [04.09.21 21:56:28.495] !![CObjectFactory::add] Clsid [1095517216] already exists! Script clsid: [zone_mosquito_bald_s] [04.09.21 21:56:28.506] * phase time: 90 ms [04.09.21 21:56:28.551] * phase cmem: 205412 K [04.09.21 21:56:28.554] * Loading spawn registry... [04.09.21 21:56:28.778] * 9020 spawn points are successfully loaded [04.09.21 21:56:28.779] * Loading objects... [04.09.21 21:56:29.010] * 14554 objects are successfully loaded [04.09.21 21:56:29.043] ! Invalid ogg-comment version, file: c:\games\sborka lsc golden sphere ogsr engine\gamedata\sounds\interface\pnv_start.ogg [04.09.21 21:56:29.044] ! Invalid ogg-comment version, file: c:\games\sborka lsc golden sphere ogsr engine\gamedata\sounds\interface\pnv_off.ogg [04.09.21 21:56:29.047] [ogse_unist]: new game detected, clear all [04.09.21 21:56:29.129] [CGameTask::Load]: Cannot find script function described in task objective: addon_dialogs.have_predb_village_art [04.09.21 21:56:29.131] * 34 script vars are successfully loaded [04.09.21 21:56:29.172] se_stor:read_tail_packet:chunk_key=[task_mgr],chunk_size=[197]:(199) [04.09.21 21:56:29.172] se_stor:read_tail_packet:chunk_key=[psy_antenna],chunk_size=[1]:(3) [04.09.21 21:56:29.172] se_stor:read_tail_packet:chunk_key=[bind_actor],chunk_size=[17]:(19) [04.09.21 21:56:29.173] se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [04.09.21 21:56:29.173] se_stor:Load Storehouse: size(1)=[803], keys=[3] :BuildSav=[-1] [04.09.21 21:56:29.173] se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [04.09.21 21:56:29.174] * Game Смерть, идущая по следу - завершено is successfully loaded from file 'c:\games\sborka lsc golden sphere ogsr engine\_appdata_\savedgames\Смерть, идущая по следу - завершено.sav' (0.623s) [04.09.21 21:56:29.174] * phase time: 667 ms [04.09.21 21:56:29.234] * phase cmem: 258137 K [04.09.21 21:56:29.245] # Player not found. New player created. [04.09.21 21:56:29.245] !!xrServer::Check_GameSpy_CDKey_Success - 1 [04.09.21 21:56:29.245] * client : connection accepted - <> [04.09.21 21:56:29.245] * phase time: 71 ms [04.09.21 21:56:29.306] * phase cmem: 260281 K [04.09.21 21:56:29.309] * phase time: 63 ms [04.09.21 21:56:29.369] * phase cmem: 263249 K [04.09.21 21:56:30.543] --[ISpatial_DB::initialize] bbc is [0.4, 25.8, -14.6], bbd is [321.3, 61.1, 332.6] [04.09.21 21:56:30.543] --[ISpatial_DB::initialize] bbc is [0.4, 25.8, -14.6], bbd is [321.3, 61.1, 332.6] [04.09.21 21:56:30.544] * phase time: 1234 ms [04.09.21 21:56:30.605] * phase cmem: 341142 K [04.09.21 21:56:30.788] * phase time: 244 ms [04.09.21 21:56:30.849] * phase cmem: 344387 K [04.09.21 21:56:30.849] * [Loading VB] 65529 verts, 2047 Kb [04.09.21 21:56:30.852] * [Loading VB] 65528 verts, 2047 Kb [04.09.21 21:56:30.853] * [Loading VB] 65531 verts, 2047 Kb [04.09.21 21:56:30.854] * [Loading VB] 65516 verts, 2047 Kb [04.09.21 21:56:30.856] * [Loading VB] 5226 verts, 163 Kb [04.09.21 21:56:30.856] * [Loading VB] 65535 verts, 2047 Kb [04.09.21 21:56:30.857] * [Loading VB] 65532 verts, 2047 Kb [04.09.21 21:56:30.858] * [Loading VB] 65534 verts, 2047 Kb [04.09.21 21:56:30.859] * [Loading VB] 65534 verts, 2047 Kb [04.09.21 21:56:30.860] * [Loading VB] 65507 verts, 2047 Kb [04.09.21 21:56:30.862] * [Loading VB] 65535 verts, 2047 Kb [04.09.21 21:56:30.863] * [Loading VB] 65532 verts, 2047 Kb [04.09.21 21:56:30.864] * [Loading VB] 65535 verts, 2047 Kb [04.09.21 21:56:30.865] * [Loading VB] 51231 verts, 1600 Kb [04.09.21 21:56:30.866] * [Loading VB] 65535 verts, 2047 Kb [04.09.21 21:56:30.867] * [Loading VB] 62237 verts, 1944 Kb [04.09.21 21:56:30.869] * [Loading IB] 1048572 indices, 2047 Kb [04.09.21 21:56:30.870] * [Loading IB] 1048572 indices, 2047 Kb [04.09.21 21:56:30.871] * [Loading IB] 1048575 indices, 2047 Kb [04.09.21 21:56:30.872] * [Loading IB] 1048575 indices, 2047 Kb [04.09.21 21:56:30.873] * [Loading IB] 1048575 indices, 2047 Kb [04.09.21 21:56:30.874] * [Loading IB] 1048572 indices, 2047 Kb [04.09.21 21:56:30.875] * [Loading IB] 1048569 indices, 2047 Kb [04.09.21 21:56:30.876] * [Loading IB] 866625 indices, 1692 Kb [04.09.21 21:56:30.878] * [Loading VB] 65533 verts, 767 Kb [04.09.21 21:56:30.878] * [Loading VB] 65533 verts, 767 Kb [04.09.21 21:56:30.879] * [Loading VB] 65533 verts, 767 Kb [04.09.21 21:56:30.879] * [Loading VB] 65535 verts, 767 Kb [04.09.21 21:56:30.880] * [Loading VB] 65530 verts, 767 Kb [04.09.21 21:56:30.881] * [Loading VB] 41425 verts, 485 Kb [04.09.21 21:56:30.881] * [Loading IB] 1048575 indices, 2047 Kb [04.09.21 21:56:30.882] * [Loading IB] 1048575 indices, 2047 Kb [04.09.21 21:56:30.883] * [Loading IB] 678084 indices, 1324 Kb [04.09.21 21:56:30.884] * phase time: 95 ms [04.09.21 21:56:30.945] * phase cmem: 400834 K [04.09.21 21:56:32.008] * phase time: 1123 ms [04.09.21 21:56:32.070] * phase cmem: 405037 K [04.09.21 21:56:32.086] * [DETAILS] VertexConsts(256), Batch(61) [04.09.21 21:56:32.086] * [DETAILS] 40687 v(20), 26352 p [04.09.21 21:56:32.086] * [DETAILS] Batch(61), VB(794K), IB(154K) [04.09.21 21:56:32.087] * phase time: 78 ms [04.09.21 21:56:32.149] * phase cmem: 406053 K [04.09.21 21:56:32.149] * Loading HOM: c:\games\sborka lsc golden sphere ogsr engine\gamedata\levels\l02_garbage\level.hom [04.09.21 21:56:32.151] * phase time: 63 ms [04.09.21 21:56:32.213] * phase cmem: 406176 K [04.09.21 21:56:32.214] * phase time: 62 ms [04.09.21 21:56:32.276] * phase cmem: 403209 K [04.09.21 21:56:32.288] - Game configuring : Started [04.09.21 21:56:32.289] - Loading music tracks from 'l02_garbage_musics'... [04.09.21 21:56:32.291] - Game configuring : Finished [04.09.21 21:56:32.391] * phase time: 177 ms [04.09.21 21:56:32.455] * phase cmem: 416658 K [04.09.21 21:56:33.709] ! Can't find texture 'trees\trees_atp_branch_normal_1' [04.09.21 21:56:33.709] ! Can't find texture 'trees\trees_atp_branch_normal_1#' [04.09.21 21:56:33.851] ! Can't find texture 'ui_inv_icon_additional_inventory_weight' [04.09.21 21:56:33.851] ! Can't find texture 'ui_inv_icon_additional_inventory_weight2' [04.09.21 21:56:34.125] * t-report - base: 1294, 1249680 K [04.09.21 21:56:34.125] * t-report - lmap: 3, 3072 K [04.09.21 21:56:34.125] * phase time: 1733 ms [04.09.21 21:56:34.198] * phase cmem: 1721820 K [04.09.21 21:56:34.201] * phase time: 75 ms [04.09.21 21:56:34.273] * phase cmem: 1721823 K [04.09.21 21:56:34.366] -------------------------------------------------------------------------------- [04.09.21 21:56:34.366] [16281MB] physical memory installed, [11834MB] available, [27] percent of memory in use [04.09.21 21:56:34.366] PageFile usage: [2026MB], Peak PageFile usage: [2026MB] [04.09.21 21:56:34.366] -------------------------------------------------------------------------------- [04.09.21 21:56:34.366] * [ D3D ]: textures[1252752 K] [04.09.21 21:56:34.366] * [x-ray]: process heap[1721351 K], render[0 K] [04.09.21 21:56:34.366] * [x-ray]: economy: strings[11148 K], smem[2779 K] [04.09.21 21:56:34.862] lua_helper:Correct_Max_idLevelVertex:=[382646]=>[382662](+16), Map(2)=[l02_garbage] : [04.09.21 21:56:34.863] bind_stalker:load:size=[1] [04.09.21 21:56:34.866] [ogse_st_mgr]: 0 all timers loaded [04.09.21 21:56:34.966] ! auto-generated bump map: usable_items\tabletki\drug_radioprotector\drug_radioprotector_bump# [04.09.21 21:56:34.966] ! auto-generated bump map: usable_items\tabletki\drug_radioprotector\drug_radioprotector_bump [04.09.21 21:56:35.041] ! auto-generated bump map: usable_items\tabletki\drug_coagulant\drug_coagulant_bump# [04.09.21 21:56:35.041] ! auto-generated bump map: usable_items\tabletki\drug_coagulant\drug_coagulant_bump [04.09.21 21:56:35.515] ! auto-generated bump map: act\act_scientist_suit_bump# [04.09.21 21:56:35.516] ! auto-generated bump map: act\act_scientist_suit_bump [04.09.21 21:56:35.690] ! [CSpaceRestrictor::net_Spawn]: garb_angar_gallery_teleport has no shapes [04.09.21 21:56:35.691] ! [CSpaceRestrictor::net_Spawn]: garb_angar_gallery_teleport has no shapes [04.09.21 21:56:35.691] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of garb_angar_gallery_teleport11448 to eRestrictorTypeNone because border().empty() [04.09.21 21:56:35.933] !!WARNING! object ['garb_anomaly_spawn_zone3'] can't load logic properly, using alternate way. File=['scripts\jek@n\restrictors\anomaly_spawn_zone3.ltx'] [04.09.21 21:56:36.023] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of gar_hvatalka_15 to eRestrictorTypeNone because border().empty() [04.09.21 21:56:36.123] !!WARNING! object ['garb_car_crash1_partic1'] can't load logic properly, using alternate way. File=['scripts\jek@n\restrictors\garb_car_crash_partic1.ltx'] [04.09.21 21:56:36.124] !!WARNING! object ['garb_car_crash1_partic2'] can't load logic properly, using alternate way. File=['scripts\jek@n\restrictors\garb_car_crash_partic2.ltx'] [04.09.21 21:56:36.433] !!WARNING! object ['nest_garb_tunnel'] can't load logic properly, using alternate way. File=['scripts\jek@n\restrictors\nest_garb_tunnel.ltx'] [04.09.21 21:56:36.469] !!WARNING! object ['nest_garb_excavator'] can't load logic properly, using alternate way. File=['scripts\jek@n\restrictors\nest_garb_excavator.ltx'] [04.09.21 21:56:36.559] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of garb_metal_cube_zone_bridge to eRestrictorTypeNone because border().empty() [04.09.21 21:56:36.574] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of garb_to_darkvalley_nopass_zone_particle1 to eRestrictorTypeNone because border().empty() [04.09.21 21:56:36.576] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of garb_to_darkvalley_nopass_zone_particle2 to eRestrictorTypeNone because border().empty() [04.09.21 21:56:36.579] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of garb_evil_port_zone1 to eRestrictorTypeNone because border().empty() [04.09.21 21:56:36.608] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of garb_evil_port_zone2 to eRestrictorTypeNone because border().empty() [04.09.21 21:56:36.616] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of garb_evil_port_zone3 to eRestrictorTypeNone because border().empty() [04.09.21 21:56:36.624] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of garb_evil_port_zone4 to eRestrictorTypeNone because border().empty() [04.09.21 21:56:36.633] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of garb_evil_port_zone5 to eRestrictorTypeNone because border().empty() [04.09.21 21:56:36.717] !!WARNING! object ['garb_deadzone_particle1'] can't load logic properly, using alternate way. File=['scripts\jek@n\restrictors\garb_deadzone_particle1.ltx'] [04.09.21 21:56:36.717] !!WARNING! object ['garb_deadzone_particle2'] can't load logic properly, using alternate way. File=['scripts\jek@n\restrictors\garb_deadzone_particle2.ltx'] [04.09.21 21:56:36.749] !!WARNING! object ['garb_ochkaric_habar_zone0'] can't load logic properly, using alternate way. File=['scripts\jek@n\restrictors\garb_ochkaric_habar_zone0.ltx'] [04.09.21 21:56:36.750] !!WARNING! object ['garb_ochkaric_habar_zone1'] can't load logic properly, using alternate way. File=['scripts\jek@n\restrictors\garb_ochkaric_habar_zone1.ltx'] [04.09.21 21:56:36.750] !!WARNING! object ['garb_ochkaric_habar_zone2'] can't load logic properly, using alternate way. File=['scripts\jek@n\restrictors\garb_ochkaric_habar_zone2.ltx'] [04.09.21 21:56:36.750] !!WARNING! object ['garb_ochkaric_habar_zone3'] can't load logic properly, using alternate way. File=['scripts\jek@n\restrictors\garb_ochkaric_habar_zone3.ltx'] [04.09.21 21:56:36.751] !!WARNING! object ['garb_ochkaric_habar_zone4'] can't load logic properly, using alternate way. File=['scripts\jek@n\restrictors\garb_ochkaric_habar_zone4.ltx'] [04.09.21 21:56:36.757] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of gar_colorzones_mincer1 to eRestrictorTypeNone because border().empty() [04.09.21 21:56:36.779] !!WARNING! object ['doll_secret_zone_garb3'] can't load logic properly, using alternate way. File=['scripts\jek@n\restrictors\doll_secret_zone_garb3.ltx'] [04.09.21 21:56:36.805] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of garb_ruins_mincer to eRestrictorTypeNone because border().empty() [04.09.21 21:56:36.825] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of garb_nightmobs_zone to eRestrictorTypeNone because border().empty() [04.09.21 21:56:36.825] !!WARNING! object ['garb_anomaly_spawn_zone2'] can't load logic properly, using alternate way. File=['scripts\jek@n\restrictors\anomaly_spawn_zone2.ltx'] [04.09.21 21:56:36.836] !!WARNING! object ['garb_anomaly_spawn_zone4'] can't load logic properly, using alternate way. File=['scripts\jek@n\restrictors\anomaly_spawn_zone4.ltx'] [04.09.21 21:56:36.901] ! [CSpaceRestrictor::net_Spawn]: garb_to_ruins_seif_port has no shapes [04.09.21 21:56:36.902] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of garb_to_ruins_seif_port14228 to eRestrictorTypeNone because border().empty() [04.09.21 21:56:37.220] ! [CSpaceRestrictor::net_Spawn]: body_habar36teleport has no shapes [04.09.21 21:56:37.220] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of body_habar36teleport17924 to eRestrictorTypeNone because border().empty() [04.09.21 21:56:37.237] ! [CSpaceRestrictor::net_Spawn]: body_habar16teleport has no shapes [04.09.21 21:56:37.301] ! auto-generated bump map: usable_items\tabletki\drug_antidot\drug_antidot_bump# [04.09.21 21:56:37.302] ! auto-generated bump map: usable_items\tabletki\drug_antidot\drug_antidot_bump [04.09.21 21:56:37.584] ##['ogsr_memory_control'] MEMORY USAGE: [17700 KB] [04.09.21 21:56:37.686] [ogse_signals]: time limit functionality paused: 10000 ms [04.09.21 21:56:50.586] * MEMORY USAGE: 2382039 K [04.09.21 21:56:50.586] * End of synchronization A[1] R[1] [04.09.21 21:56:50.586] * phase time: 16461 ms [04.09.21 21:56:50.695] * phase cmem: 2382040 K [04.09.21 21:57:08.556] ##['ogsr_memory_control'] MEMORY USAGE: [21794 KB] [04.09.21 21:57:38.558] ##['ogsr_memory_control'] MEMORY USAGE: [21492 KB] [04.09.21 21:58:01.589] bind_stalker:save:size=[2] [04.09.21 21:58:01.589] se_stor:save_storehouse:size=[2/sav_timers]:(>) [04.09.21 21:58:01.589] se_stor:save_storehouse:chunk_name=[task_mgr],chunk_size=[197],len=[210]=>[210] [04.09.21 21:58:01.589] se_stor:save_storehouse:chunk_name=[psy_antenna],chunk_size=[1],len=[17]=>[227] [04.09.21 21:58:01.589] se_stor:save_storehouse:chunk_name=[bind_actor],chunk_size=[17],len=[32]=>[259] [04.09.21 21:58:01.589] se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [04.09.21 21:58:01.589] se_stor:Save Storehouse: size(1)=[803], keys=[3] : BuildSav=[-1] [04.09.21 21:58:01.589] se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [04.09.21 21:58:01.589] ~~Actor netpacket size 57 [04.09.21 21:58:01.589] [amk]: 11 changed variables saved [04.09.21 21:58:01.589] [ogse_st_mgr]: 0 all timers saved [04.09.21 21:58:01.594] * Saving spawns... [04.09.21 21:58:01.594] * Saving objects... [04.09.21 21:58:01.613] * 14555 objects are successfully saved [04.09.21 21:58:01.613] * 34 script vars are successfully saved [04.09.21 21:58:01.618] * Game Секретные материалы.sav is successfully saved to file 'c:\games\sborka lsc golden sphere ogsr engine\_appdata_\savedgames\Секретные материалы.sav' [04.09.21 21:58:01.630] [ogse_signals]: signal 'on_update' time limited in 'scheduled' queue: 43072. Last call spent 42022, script_name = @c:\games\sborka lsc golden sphere ogsr engine\gamedata\scripts\news_manager.script. Next is 2 from 68. [04.09.21 21:58:08.562] ##['ogsr_memory_control'] MEMORY USAGE: [22966 KB] [04.09.21 21:58:38.567] ##['ogsr_memory_control'] MEMORY USAGE: [18695 KB] [04.09.21 21:59:08.569] ##['ogsr_memory_control'] MEMORY USAGE: [20949 KB] [04.09.21 21:59:38.572] ##['ogsr_memory_control'] MEMORY USAGE: [23551 KB] [04.09.21 22:00:08.578] ##['ogsr_memory_control'] MEMORY USAGE: [21823 KB] [04.09.21 22:00:20.198] bind_stalker:save:size=[2] [04.09.21 22:00:20.198] se_stor:save_storehouse:size=[3/BuildSav]:(>) [04.09.21 22:00:20.199] se_stor:save_storehouse:chunk_name=[task_mgr],chunk_size=[197],len=[210]=>[210] [04.09.21 22:00:20.199] se_stor:save_storehouse:chunk_name=[psy_antenna],chunk_size=[1],len=[17]=>[227] [04.09.21 22:00:20.199] se_stor:save_storehouse:chunk_name=[bind_actor],chunk_size=[17],len=[32]=>[259] [04.09.21 22:00:20.199] se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [04.09.21 22:00:20.199] se_stor:Save Storehouse: size(1)=[803], keys=[3] : BuildSav=[-1] [04.09.21 22:00:20.199] se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [04.09.21 22:00:20.199] ~~Actor netpacket size 57 [04.09.21 22:00:20.199] [amk]: 11 changed variables saved [04.09.21 22:00:20.199] [ogse_st_mgr]: 0 all timers saved [04.09.21 22:00:20.203] * Saving spawns... [04.09.21 22:00:20.203] * Saving objects... [04.09.21 22:00:20.222] * 14554 objects are successfully saved [04.09.21 22:00:20.222] * 34 script vars are successfully saved [04.09.21 22:00:20.227] * Game Свалка 6.sav is successfully saved to file 'c:\games\sborka lsc golden sphere ogsr engine\_appdata_\savedgames\Свалка 6.sav' [04.09.21 22:00:25.313] ~ [CPHSkeleton::RestoreNetState]: [garb_moving_teleport] has different state in saved_bones[0] PHGetSyncItemsNumber[1] Visual[monsters\poltergeist\poltergeist] alive[no] [04.09.21 22:00:45.575] ##['ogsr_memory_control'] MEMORY USAGE: [26182 KB] [04.09.21 22:00:46.090] ~ [CPHSkeleton::RestoreNetState]: [garb_moving_smoke114400] has different state in saved_bones[0] PHGetSyncItemsNumber[1] Visual[monsters\poltergeist\poltergeist] alive[no] [04.09.21 22:00:46.633] ~ [CPHSkeleton::RestoreNetState]: [garb_moving_smoke114398] has different state in saved_bones[0] PHGetSyncItemsNumber[1] Visual[monsters\poltergeist\poltergeist] alive[no] [04.09.21 22:00:46.635] ~ [CPHSkeleton::RestoreNetState]: [garb_moving_smoke114399] has different state in saved_bones[0] PHGetSyncItemsNumber[1] Visual[monsters\poltergeist\poltergeist] alive[no] [04.09.21 22:00:46.637] ~ [CPHSkeleton::RestoreNetState]: [garb_moving_smoke114401] has different state in saved_bones[0] PHGetSyncItemsNumber[1] Visual[monsters\poltergeist\poltergeist] alive[no] [04.09.21 22:00:53.189] ~ [CPHSkeleton::RestoreNetState]: [garb_electric_fly114419] has different state in saved_bones[0] PHGetSyncItemsNumber[1] Visual[monsters\poltergeist\poltergeist] alive[no] [04.09.21 22:01:15.572] ##['ogsr_memory_control'] MEMORY USAGE: [21011 KB] [04.09.21 22:01:43.918] ~ [CPHSkeleton::RestoreNetState]: [garb_moving_smoke114398] has different state in saved_bones[0] PHGetSyncItemsNumber[1] Visual[monsters\poltergeist\poltergeist] alive[no] [04.09.21 22:01:44.178] ~ [CPHSkeleton::RestoreNetState]: [garb_moving_smoke114399] has different state in saved_bones[0] PHGetSyncItemsNumber[1] Visual[monsters\poltergeist\poltergeist] alive[no] [04.09.21 22:01:44.179] ~ [CPHSkeleton::RestoreNetState]: [garb_moving_smoke114400] has different state in saved_bones[0] PHGetSyncItemsNumber[1] Visual[monsters\poltergeist\poltergeist] alive[no] [04.09.21 22:01:44.453] ~ [CPHSkeleton::RestoreNetState]: [garb_moving_smoke114401] has different state in saved_bones[0] PHGetSyncItemsNumber[1] Visual[monsters\poltergeist\poltergeist] alive[no] [04.09.21 22:01:45.580] ##['ogsr_memory_control'] MEMORY USAGE: [15866 KB] [04.09.21 22:01:47.969] ~ [CPHSkeleton::RestoreNetState]: [garb_electric_fly114419] has different state in saved_bones[0] PHGetSyncItemsNumber[1] Visual[monsters\poltergeist\poltergeist] alive[no] [04.09.21 22:02:15.586] ##['ogsr_memory_control'] MEMORY USAGE: [22639 KB] [04.09.21 22:02:26.647] > demo_record 1 [04.09.21 22:02:45.597] ##['ogsr_memory_control'] MEMORY USAGE: [26634 KB] [04.09.21 22:03:15.594] ##['ogsr_memory_control'] MEMORY USAGE: [22886 KB] [04.09.21 22:03:45.599] ##['ogsr_memory_control'] MEMORY USAGE: [18410 KB] [04.09.21 22:04:15.600] ##['ogsr_memory_control'] MEMORY USAGE: [21630 KB] [04.09.21 22:04:45.606] ##['ogsr_memory_control'] MEMORY USAGE: [21924 KB] [04.09.21 22:05:15.612] ##['ogsr_memory_control'] MEMORY USAGE: [18173 KB] [04.09.21 22:05:19.669] bind_stalker:save:size=[2] [04.09.21 22:05:19.669] se_stor:save_storehouse:size=[3/BuildSav]:(>) [04.09.21 22:05:19.669] se_stor:save_storehouse:chunk_name=[task_mgr],chunk_size=[197],len=[210]=>[210] [04.09.21 22:05:19.669] se_stor:save_storehouse:chunk_name=[psy_antenna],chunk_size=[1],len=[17]=>[227] [04.09.21 22:05:19.669] se_stor:save_storehouse:chunk_name=[bind_actor],chunk_size=[17],len=[32]=>[259] [04.09.21 22:05:19.669] se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [04.09.21 22:05:19.670] se_stor:Save Storehouse: size(1)=[803], keys=[3] : BuildSav=[-1] [04.09.21 22:05:19.670] se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [04.09.21 22:05:19.670] ~~Actor netpacket size 57 [04.09.21 22:05:19.670] [amk]: 11 changed variables saved [04.09.21 22:05:19.670] [ogse_st_mgr]: 0 all timers saved [04.09.21 22:05:19.674] * Saving spawns... [04.09.21 22:05:19.674] * Saving objects... [04.09.21 22:05:19.693] * 14556 objects are successfully saved [04.09.21 22:05:19.693] * 34 script vars are successfully saved [04.09.21 22:05:19.698] * Game Секретные материалы - завершено.sav is successfully saved to file 'c:\games\sborka lsc golden sphere ogsr engine\_appdata_\savedgames\Секретные материалы - завершено.sav' [04.09.21 22:05:19.712] [ogse_signals]: signal 'on_update' time limited in 'scheduled' queue: 43716. Last call spent 42808, script_name = @c:\games\sborka lsc golden sphere ogsr engine\gamedata\scripts\news_manager.script. Next is 2 from 66. [04.09.21 22:05:45.622] ##['ogsr_memory_control'] MEMORY USAGE: [21070 KB] [04.09.21 22:05:55.225] bind_stalker:save:size=[2] [04.09.21 22:05:55.225] se_stor:save_storehouse:size=[3/BuildSav]:(>) [04.09.21 22:05:55.225] se_stor:save_storehouse:chunk_name=[task_mgr],chunk_size=[197],len=[210]=>[210] [04.09.21 22:05:55.225] se_stor:save_storehouse:chunk_name=[psy_antenna],chunk_size=[1],len=[17]=>[227] [04.09.21 22:05:55.225] se_stor:save_storehouse:chunk_name=[bind_actor],chunk_size=[17],len=[32]=>[259] [04.09.21 22:05:55.225] se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [04.09.21 22:05:55.226] se_stor:Save Storehouse: size(1)=[803], keys=[3] : BuildSav=[-1] [04.09.21 22:05:55.226] se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [04.09.21 22:05:55.226] ~~Actor netpacket size 57 [04.09.21 22:05:55.226] [amk]: 11 changed variables saved [04.09.21 22:05:55.226] [ogse_st_mgr]: 0 all timers saved [04.09.21 22:05:55.229] * Saving spawns... [04.09.21 22:05:55.229] * Saving objects... [04.09.21 22:05:55.248] * 14556 objects are successfully saved [04.09.21 22:05:55.248] * 34 script vars are successfully saved [04.09.21 22:05:55.253] * Game ilya39_quicksave.sav is successfully saved to file 'c:\games\sborka lsc golden sphere ogsr engine\_appdata_\savedgames\ilya39_quicksave.sav' [04.09.21 22:06:15.628] ##['ogsr_memory_control'] MEMORY USAGE: [22620 KB] [04.09.21 22:06:45.627] ##['ogsr_memory_control'] MEMORY USAGE: [24718 KB] [04.09.21 22:06:59.496] bind_stalker:save:size=[2] [04.09.21 22:06:59.496] se_stor:save_storehouse:size=[3/BuildSav]:(>) [04.09.21 22:06:59.497] se_stor:save_storehouse:chunk_name=[task_mgr],chunk_size=[197],len=[210]=>[210] [04.09.21 22:06:59.497] se_stor:save_storehouse:chunk_name=[psy_antenna],chunk_size=[1],len=[17]=>[227] [04.09.21 22:06:59.497] se_stor:save_storehouse:chunk_name=[bind_actor],chunk_size=[17],len=[32]=>[259] [04.09.21 22:06:59.497] se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [04.09.21 22:06:59.497] se_stor:Save Storehouse: size(1)=[803], keys=[3] : BuildSav=[-1] [04.09.21 22:06:59.497] se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [04.09.21 22:06:59.497] ~~Actor netpacket size 57 [04.09.21 22:06:59.497] [amk]: 11 changed variables saved [04.09.21 22:06:59.497] [ogse_st_mgr]: 0 all timers saved [04.09.21 22:06:59.501] * Saving spawns... [04.09.21 22:06:59.501] * Saving objects... [04.09.21 22:06:59.520] * 14563 objects are successfully saved [04.09.21 22:06:59.520] * 34 script vars are successfully saved [04.09.21 22:06:59.525] * Game ilya39_quicksave.sav is successfully saved to file 'c:\games\sborka lsc golden sphere ogsr engine\_appdata_\savedgames\ilya39_quicksave.sav' [04.09.21 22:07:15.642] ##['ogsr_memory_control'] MEMORY USAGE: [21566 KB] [04.09.21 22:07:23.230] [ogse_signals]: signal 'on_update' time limited in 'normal' queue: 22226. Last call spent 22226, script_name = @c:\games\sborka lsc golden sphere ogsr engine\gamedata\scripts\amk.script. Next is 2 from 9. [04.09.21 22:07:34.160] bind_stalker:save:size=[2] [04.09.21 22:07:34.160] se_stor:save_storehouse:size=[3/BuildSav]:(>) [04.09.21 22:07:34.161] se_stor:save_storehouse:chunk_name=[task_mgr],chunk_size=[197],len=[210]=>[210] [04.09.21 22:07:34.161] se_stor:save_storehouse:chunk_name=[psy_antenna],chunk_size=[1],len=[17]=>[227] [04.09.21 22:07:34.161] se_stor:save_storehouse:chunk_name=[bind_actor],chunk_size=[17],len=[32]=>[259] [04.09.21 22:07:34.161] se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [04.09.21 22:07:34.161] se_stor:Save Storehouse: size(1)=[803], keys=[3] : BuildSav=[-1] [04.09.21 22:07:34.161] se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [04.09.21 22:07:34.161] ~~Actor netpacket size 57 [04.09.21 22:07:34.161] [amk]: 11 changed variables saved [04.09.21 22:07:34.161] [ogse_st_mgr]: 0 all timers saved [04.09.21 22:07:34.165] * Saving spawns... [04.09.21 22:07:34.165] * Saving objects... [04.09.21 22:07:34.198] * 14563 objects are successfully saved [04.09.21 22:07:34.198] * 34 script vars are successfully saved [04.09.21 22:07:34.203] * Game ilya39_quicksave.sav is successfully saved to file 'c:\games\sborka lsc golden sphere ogsr engine\_appdata_\savedgames\ilya39_quicksave.sav' [04.09.21 22:07:45.648] ##['ogsr_memory_control'] MEMORY USAGE: [19054 KB] [04.09.21 22:08:15.657] ##['ogsr_memory_control'] MEMORY USAGE: [23495 KB] [04.09.21 22:08:20.292] xrServer::Process_event_reject: no entity object! ID 12954 [04.09.21 22:08:22.142] bind_stalker:save:size=[2] [04.09.21 22:08:22.142] se_stor:save_storehouse:size=[3/BuildSav]:(>) [04.09.21 22:08:22.142] se_stor:save_storehouse:chunk_name=[task_mgr],chunk_size=[197],len=[210]=>[210] [04.09.21 22:08:22.142] se_stor:save_storehouse:chunk_name=[psy_antenna],chunk_size=[1],len=[17]=>[227] [04.09.21 22:08:22.142] se_stor:save_storehouse:chunk_name=[bind_actor],chunk_size=[17],len=[32]=>[259] [04.09.21 22:08:22.143] se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [04.09.21 22:08:22.143] se_stor:Save Storehouse: size(1)=[803], keys=[3] : BuildSav=[-1] [04.09.21 22:08:22.143] se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [04.09.21 22:08:22.143] ~~Actor netpacket size 57 [04.09.21 22:08:22.143] [amk]: 11 changed variables saved [04.09.21 22:08:22.143] [ogse_st_mgr]: 0 all timers saved [04.09.21 22:08:22.146] * Saving spawns... [04.09.21 22:08:22.147] * Saving objects... [04.09.21 22:08:22.166] * 14565 objects are successfully saved [04.09.21 22:08:22.166] * 34 script vars are successfully saved [04.09.21 22:08:22.171] * Game ilya39_quicksave.sav is successfully saved to file 'c:\games\sborka lsc golden sphere ogsr engine\_appdata_\savedgames\ilya39_quicksave.sav' [04.09.21 22:08:45.666] ##['ogsr_memory_control'] MEMORY USAGE: [23473 KB] [04.09.21 22:08:58.580] bind_stalker:save:size=[2] [04.09.21 22:08:58.580] se_stor:save_storehouse:size=[3/BuildSav]:(>) [04.09.21 22:08:58.581] se_stor:save_storehouse:chunk_name=[task_mgr],chunk_size=[197],len=[210]=>[210] [04.09.21 22:08:58.581] se_stor:save_storehouse:chunk_name=[psy_antenna],chunk_size=[1],len=[17]=>[227] [04.09.21 22:08:58.581] se_stor:save_storehouse:chunk_name=[bind_actor],chunk_size=[17],len=[32]=>[259] [04.09.21 22:08:58.581] se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [04.09.21 22:08:58.581] se_stor:Save Storehouse: size(1)=[803], keys=[3] : BuildSav=[-1] [04.09.21 22:08:58.581] se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [04.09.21 22:08:58.581] ~~Actor netpacket size 57 [04.09.21 22:08:58.581] [amk]: 11 changed variables saved [04.09.21 22:08:58.581] [ogse_st_mgr]: 0 all timers saved [04.09.21 22:08:58.585] * Saving spawns... [04.09.21 22:08:58.585] * Saving objects... [04.09.21 22:08:58.613] * 14564 objects are successfully saved [04.09.21 22:08:58.614] * 34 script vars are successfully saved [04.09.21 22:08:58.618] * Game ilya39_quicksave.sav is successfully saved to file 'c:\games\sborka lsc golden sphere ogsr engine\_appdata_\savedgames\ilya39_quicksave.sav' [04.09.21 22:09:08.593] bind_stalker:save:size=[2] [04.09.21 22:09:08.594] se_stor:save_storehouse:size=[3/BuildSav]:(>) [04.09.21 22:09:08.594] se_stor:save_storehouse:chunk_name=[task_mgr],chunk_size=[197],len=[210]=>[210] [04.09.21 22:09:08.594] se_stor:save_storehouse:chunk_name=[psy_antenna],chunk_size=[1],len=[17]=>[227] [04.09.21 22:09:08.594] se_stor:save_storehouse:chunk_name=[bind_actor],chunk_size=[17],len=[32]=>[259] [04.09.21 22:09:08.594] se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [04.09.21 22:09:08.594] se_stor:Save Storehouse: size(1)=[803], keys=[3] : BuildSav=[-1] [04.09.21 22:09:08.594] se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [04.09.21 22:09:08.594] ~~Actor netpacket size 57 [04.09.21 22:09:08.594] [amk]: 11 changed variables saved [04.09.21 22:09:08.594] [ogse_st_mgr]: 0 all timers saved [04.09.21 22:09:08.600] * Saving spawns... [04.09.21 22:09:08.600] * Saving objects... [04.09.21 22:09:08.622] * 14564 objects are successfully saved [04.09.21 22:09:08.623] * 34 script vars are successfully saved [04.09.21 22:09:08.627] * Game ilya39_quicksave.sav is successfully saved to file 'c:\games\sborka lsc golden sphere ogsr engine\_appdata_\savedgames\ilya39_quicksave.sav' [04.09.21 22:09:15.671] ##['ogsr_memory_control'] MEMORY USAGE: [18497 KB] [04.09.21 22:09:26.735] ~ [CPHSkeleton::RestoreNetState]: [garb_moving_fly1314402] has different state in saved_bones[0] PHGetSyncItemsNumber[1] Visual[monsters\poltergeist\poltergeist] alive[no] [04.09.21 22:09:27.022] ~ [CPHSkeleton::RestoreNetState]: [garb_moving_fly1514404] has different state in saved_bones[0] PHGetSyncItemsNumber[1] Visual[monsters\poltergeist\poltergeist] alive[no] [04.09.21 22:09:27.024] ~ [CPHSkeleton::RestoreNetState]: [garb_moving_fly1614405] has different state in saved_bones[0] PHGetSyncItemsNumber[1] Visual[monsters\poltergeist\poltergeist] alive[no] [04.09.21 22:09:27.025] ~ [CPHSkeleton::RestoreNetState]: [garb_moving_fly1714406] has different state in saved_bones[0] PHGetSyncItemsNumber[1] Visual[monsters\poltergeist\poltergeist] alive[no] [04.09.21 22:09:27.295] ~ [CPHSkeleton::RestoreNetState]: [garb_moving_fly1414403] has different state in saved_bones[0] PHGetSyncItemsNumber[1] Visual[monsters\poltergeist\poltergeist] alive[no] [04.09.21 22:09:38.268] bind_stalker:save:size=[2] [04.09.21 22:09:38.268] se_stor:save_storehouse:size=[3/BuildSav]:(>) [04.09.21 22:09:38.269] se_stor:save_storehouse:chunk_name=[task_mgr],chunk_size=[197],len=[210]=>[210] [04.09.21 22:09:38.269] se_stor:save_storehouse:chunk_name=[psy_antenna],chunk_size=[1],len=[17]=>[227] [04.09.21 22:09:38.269] se_stor:save_storehouse:chunk_name=[bind_actor],chunk_size=[17],len=[32]=>[259] [04.09.21 22:09:38.269] se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [04.09.21 22:09:38.269] se_stor:Save Storehouse: size(1)=[803], keys=[3] : BuildSav=[-1] [04.09.21 22:09:38.269] se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [04.09.21 22:09:38.269] ~~Actor netpacket size 57 [04.09.21 22:09:38.269] [amk]: 11 changed variables saved [04.09.21 22:09:38.269] [ogse_st_mgr]: 0 all timers saved [04.09.21 22:09:38.273] * Saving spawns... [04.09.21 22:09:38.273] * Saving objects... [04.09.21 22:09:38.292] * 14564 objects are successfully saved [04.09.21 22:09:38.292] * 34 script vars are successfully saved [04.09.21 22:09:38.297] * Game ilya39_quicksave.sav is successfully saved to file 'c:\games\sborka lsc golden sphere ogsr engine\_appdata_\savedgames\ilya39_quicksave.sav' [04.09.21 22:09:39.592] ~ [CPHSkeleton::RestoreNetState]: [garb_electric_fly114419] has different state in saved_bones[0] PHGetSyncItemsNumber[1] Visual[monsters\poltergeist\poltergeist] alive[no] [04.09.21 22:09:45.671] ##['ogsr_memory_control'] MEMORY USAGE: [24064 KB] [04.09.21 22:10:15.672] ##['ogsr_memory_control'] MEMORY USAGE: [24291 KB] [04.09.21 22:10:15.974] bind_stalker:save:size=[2] [04.09.21 22:10:15.974] se_stor:save_storehouse:size=[3/BuildSav]:(>) [04.09.21 22:10:15.975] se_stor:save_storehouse:chunk_name=[task_mgr],chunk_size=[197],len=[210]=>[210] [04.09.21 22:10:15.975] se_stor:save_storehouse:chunk_name=[psy_antenna],chunk_size=[1],len=[17]=>[227] [04.09.21 22:10:15.975] se_stor:save_storehouse:chunk_name=[bind_actor],chunk_size=[17],len=[32]=>[259] [04.09.21 22:10:15.975] se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [04.09.21 22:10:15.975] se_stor:Save Storehouse: size(1)=[803], keys=[3] : BuildSav=[-1] [04.09.21 22:10:15.975] se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [04.09.21 22:10:15.975] ~~Actor netpacket size 57 [04.09.21 22:10:15.975] [amk]: 11 changed variables saved [04.09.21 22:10:15.975] [ogse_st_mgr]: 0 all timers saved [04.09.21 22:10:15.979] * Saving spawns... [04.09.21 22:10:15.979] * Saving objects... [04.09.21 22:10:15.999] * 14576 objects are successfully saved [04.09.21 22:10:16.000] * 34 script vars are successfully saved [04.09.21 22:10:16.005] * Game ilya39_quicksave.sav is successfully saved to file 'c:\games\sborka lsc golden sphere ogsr engine\_appdata_\savedgames\ilya39_quicksave.sav' [04.09.21 22:10:17.481] ~ [CPHSkeleton::RestoreNetState]: [garb_moving_smoke114400] has different state in saved_bones[0] PHGetSyncItemsNumber[1] Visual[monsters\poltergeist\poltergeist] alive[no] [04.09.21 22:10:17.747] ~ [CPHSkeleton::RestoreNetState]: [garb_moving_smoke114399] has different state in saved_bones[0] PHGetSyncItemsNumber[1] Visual[monsters\poltergeist\poltergeist] alive[no] [04.09.21 22:10:18.282] ~ [CPHSkeleton::RestoreNetState]: [garb_moving_smoke114401] has different state in saved_bones[0] PHGetSyncItemsNumber[1] Visual[monsters\poltergeist\poltergeist] alive[no] [04.09.21 22:10:18.817] ~ [CPHSkeleton::RestoreNetState]: [garb_moving_smoke114398] has different state in saved_bones[0] PHGetSyncItemsNumber[1] Visual[monsters\poltergeist\poltergeist] alive[no] [04.09.21 22:10:45.674] ##['ogsr_memory_control'] MEMORY USAGE: [23293 KB] [04.09.21 22:11:15.680] ##['ogsr_memory_control'] MEMORY USAGE: [28198 KB] [04.09.21 22:11:17.624] bind_stalker:save:size=[2] [04.09.21 22:11:17.624] se_stor:save_storehouse:size=[3/BuildSav]:(>) [04.09.21 22:11:17.624] se_stor:save_storehouse:chunk_name=[task_mgr],chunk_size=[197],len=[210]=>[210] [04.09.21 22:11:17.624] se_stor:save_storehouse:chunk_name=[psy_antenna],chunk_size=[1],len=[17]=>[227] [04.09.21 22:11:17.624] se_stor:save_storehouse:chunk_name=[bind_actor],chunk_size=[17],len=[32]=>[259] [04.09.21 22:11:17.624] se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [04.09.21 22:11:17.624] se_stor:Save Storehouse: size(1)=[871], keys=[3] : BuildSav=[-1] [04.09.21 22:11:17.624] se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [04.09.21 22:11:17.624] ~~Actor netpacket size 57 [04.09.21 22:11:17.624] [amk]: 11 changed variables saved [04.09.21 22:11:17.624] [ogse_st_mgr]: 0 all timers saved [04.09.21 22:11:17.628] * Saving spawns... [04.09.21 22:11:17.628] * Saving objects... [04.09.21 22:11:17.647] * 14579 objects are successfully saved [04.09.21 22:11:17.647] * 34 script vars are successfully saved [04.09.21 22:11:17.652] * Game ilya39_quicksave.sav is successfully saved to file 'c:\games\sborka lsc golden sphere ogsr engine\_appdata_\savedgames\ilya39_quicksave.sav' [04.09.21 22:11:45.686] ##['ogsr_memory_control'] MEMORY USAGE: [23437 KB] [04.09.21 22:12:14.830] bind_stalker:save:size=[2] [04.09.21 22:12:14.830] se_stor:save_storehouse:size=[3/BuildSav]:(>) [04.09.21 22:12:14.830] se_stor:save_storehouse:chunk_name=[task_mgr],chunk_size=[197],len=[210]=>[210] [04.09.21 22:12:14.830] se_stor:save_storehouse:chunk_name=[psy_antenna],chunk_size=[1],len=[17]=>[227] [04.09.21 22:12:14.830] se_stor:save_storehouse:chunk_name=[bind_actor],chunk_size=[17],len=[32]=>[259] [04.09.21 22:12:14.830] se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [04.09.21 22:12:14.831] se_stor:Save Storehouse: size(1)=[871], keys=[3] : BuildSav=[-1] [04.09.21 22:12:14.831] se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [04.09.21 22:12:14.831] ~~Actor netpacket size 57 [04.09.21 22:12:14.831] [amk]: 11 changed variables saved [04.09.21 22:12:14.831] [ogse_st_mgr]: 0 all timers saved [04.09.21 22:12:14.836] * Saving spawns... [04.09.21 22:12:14.836] * Saving objects... [04.09.21 22:12:14.861] * 14593 objects are successfully saved [04.09.21 22:12:14.861] * 34 script vars are successfully saved [04.09.21 22:12:14.866] * Game Тушите свет.sav is successfully saved to file 'c:\games\sborka lsc golden sphere ogsr engine\_appdata_\savedgames\Тушите свет.sav' [04.09.21 22:12:14.879] [ogse_signals]: signal 'on_update' time limited in 'scheduled' queue: 50766. Last call spent 49616, script_name = @c:\games\sborka lsc golden sphere ogsr engine\gamedata\scripts\news_manager.script. Next is 2 from 65. [04.09.21 22:12:15.696] ##['ogsr_memory_control'] MEMORY USAGE: [24880 KB] [04.09.21 22:12:45.891] ##['ogsr_memory_control'] MEMORY USAGE: [21378 KB] [04.09.21 22:13:15.892] ##['ogsr_memory_control'] MEMORY USAGE: [25720 KB] [04.09.21 22:13:45.894] ##['ogsr_memory_control'] MEMORY USAGE: [24802 KB] [04.09.21 22:14:15.897] ##['ogsr_memory_control'] MEMORY USAGE: [18669 KB] [04.09.21 22:14:45.900] ##['ogsr_memory_control'] MEMORY USAGE: [20699 KB] [04.09.21 22:14:46.685] bind_stalker:save:size=[2] [04.09.21 22:14:46.685] se_stor:save_storehouse:size=[3/BuildSav]:(>) [04.09.21 22:14:46.685] se_stor:save_storehouse:chunk_name=[task_mgr],chunk_size=[197],len=[210]=>[210] [04.09.21 22:14:46.685] se_stor:save_storehouse:chunk_name=[psy_antenna],chunk_size=[1],len=[17]=>[227] [04.09.21 22:14:46.685] se_stor:save_storehouse:chunk_name=[bind_actor],chunk_size=[17],len=[32]=>[259] [04.09.21 22:14:46.685] se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [04.09.21 22:14:46.685] se_stor:Save Storehouse: size(1)=[870], keys=[3] : BuildSav=[-1] [04.09.21 22:14:46.685] se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [04.09.21 22:14:46.685] ~~Actor netpacket size 57 [04.09.21 22:14:46.685] [amk]: 11 changed variables saved [04.09.21 22:14:46.685] [ogse_st_mgr]: 0 all timers saved [04.09.21 22:14:46.689] * Saving spawns... [04.09.21 22:14:46.689] * Saving objects... [04.09.21 22:14:46.710] * 14591 objects are successfully saved [04.09.21 22:14:46.710] * 34 script vars are successfully saved [04.09.21 22:14:46.715] * Game ilya39_quicksave.sav is successfully saved to file 'c:\games\sborka lsc golden sphere ogsr engine\_appdata_\savedgames\ilya39_quicksave.sav' [04.09.21 22:15:08.185] bind_stalker:save:size=[2] [04.09.21 22:15:08.185] se_stor:save_storehouse:size=[3/BuildSav]:(>) [04.09.21 22:15:08.185] se_stor:save_storehouse:chunk_name=[task_mgr],chunk_size=[197],len=[210]=>[210] [04.09.21 22:15:08.185] se_stor:save_storehouse:chunk_name=[psy_antenna],chunk_size=[1],len=[17]=>[227] [04.09.21 22:15:08.185] se_stor:save_storehouse:chunk_name=[bind_actor],chunk_size=[17],len=[32]=>[259] [04.09.21 22:15:08.185] se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [04.09.21 22:15:08.185] se_stor:Save Storehouse: size(1)=[870], keys=[3] : BuildSav=[-1] [04.09.21 22:15:08.185] se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [04.09.21 22:15:08.185] ~~Actor netpacket size 57 [04.09.21 22:15:08.185] [amk]: 11 changed variables saved [04.09.21 22:15:08.185] [ogse_st_mgr]: 0 all timers saved [04.09.21 22:15:08.189] * Saving spawns... [04.09.21 22:15:08.189] * Saving objects... [04.09.21 22:15:08.209] * 14591 objects are successfully saved [04.09.21 22:15:08.209] * 34 script vars are successfully saved [04.09.21 22:15:08.214] * Game Пробуждение - Свалка.sav is successfully saved to file 'c:\games\sborka lsc golden sphere ogsr engine\_appdata_\savedgames\Пробуждение - Свалка.sav' [04.09.21 22:15:08.226] [ogse_signals]: signal 'on_update' time limited in 'normal' queue: 42417. Last call spent 41488, script_name = @c:\games\sborka lsc golden sphere ogsr engine\gamedata\scripts\ogse\ogse_sleep_mgr.script. Next is 12 from 11. [04.09.21 22:19:19.158] ##['ogsr_memory_control'] MEMORY USAGE: [23576 KB] [04.09.21 22:19:49.167] ##['ogsr_memory_control'] MEMORY USAGE: [21181 KB] [04.09.21 22:20:02.149] bind_stalker:save:size=[2] [04.09.21 22:20:02.149] se_stor:save_storehouse:size=[3/BuildSav]:(>) [04.09.21 22:20:02.149] se_stor:save_storehouse:chunk_name=[task_mgr],chunk_size=[197],len=[210]=>[210] [04.09.21 22:20:02.149] se_stor:save_storehouse:chunk_name=[psy_antenna],chunk_size=[1],len=[17]=>[227] [04.09.21 22:20:02.150] se_stor:save_storehouse:chunk_name=[bind_actor],chunk_size=[17],len=[32]=>[259] [04.09.21 22:20:02.150] se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [04.09.21 22:20:02.150] se_stor:Save Storehouse: size(1)=[870], keys=[3] : BuildSav=[-1] [04.09.21 22:20:02.150] se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [04.09.21 22:20:02.150] ~~Actor netpacket size 57 [04.09.21 22:20:02.150] [amk]: 11 changed variables saved [04.09.21 22:20:02.150] [ogse_st_mgr]: 0 all timers saved [04.09.21 22:20:02.154] * Saving spawns... [04.09.21 22:20:02.154] * Saving objects... [04.09.21 22:20:02.176] * 14589 objects are successfully saved [04.09.21 22:20:02.176] * 34 script vars are successfully saved [04.09.21 22:20:02.181] * Game ilya39_quicksave.sav is successfully saved to file 'c:\games\sborka lsc golden sphere ogsr engine\_appdata_\savedgames\ilya39_quicksave.sav' [04.09.21 22:20:13.445] bind_stalker:save:size=[2] [04.09.21 22:20:13.445] se_stor:save_storehouse:size=[3/BuildSav]:(>) [04.09.21 22:20:13.446] se_stor:save_storehouse:chunk_name=[task_mgr],chunk_size=[197],len=[210]=>[210] [04.09.21 22:20:13.446] se_stor:save_storehouse:chunk_name=[psy_antenna],chunk_size=[1],len=[17]=>[227] [04.09.21 22:20:13.446] se_stor:save_storehouse:chunk_name=[bind_actor],chunk_size=[17],len=[32]=>[259] [04.09.21 22:20:13.446] se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [04.09.21 22:20:13.446] se_stor:Save Storehouse: size(1)=[870], keys=[3] : BuildSav=[-1] [04.09.21 22:20:13.446] se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [04.09.21 22:20:13.446] ~~Actor netpacket size 57 [04.09.21 22:20:13.446] [amk]: 11 changed variables saved [04.09.21 22:20:13.446] [ogse_st_mgr]: 0 all timers saved [04.09.21 22:20:13.450] * Saving spawns... [04.09.21 22:20:13.450] * Saving objects... [04.09.21 22:20:13.468] * 14589 objects are successfully saved [04.09.21 22:20:13.469] * 34 script vars are successfully saved [04.09.21 22:20:13.474] * Game ilya39_quicksave.sav is successfully saved to file 'c:\games\sborka lsc golden sphere ogsr engine\_appdata_\savedgames\ilya39_quicksave.sav' [04.09.21 22:20:19.174] ##['ogsr_memory_control'] MEMORY USAGE: [20468 KB] [04.09.21 22:20:49.178] ##['ogsr_memory_control'] MEMORY USAGE: [28042 KB] [04.09.21 22:20:59.046] ~ [CPHSkeleton::RestoreNetState]: [garb_moving_fly1314402] has different state in saved_bones[0] PHGetSyncItemsNumber[1] Visual[monsters\poltergeist\poltergeist] alive[no] [04.09.21 22:20:59.048] ~ [CPHSkeleton::RestoreNetState]: [garb_moving_fly1614405] has different state in saved_bones[0] PHGetSyncItemsNumber[1] Visual[monsters\poltergeist\poltergeist] alive[no] [04.09.21 22:20:59.321] ~ [CPHSkeleton::RestoreNetState]: [garb_moving_fly1514404] has different state in saved_bones[0] PHGetSyncItemsNumber[1] Visual[monsters\poltergeist\poltergeist] alive[no] [04.09.21 22:20:59.322] ~ [CPHSkeleton::RestoreNetState]: [garb_moving_fly1714406] has different state in saved_bones[0] PHGetSyncItemsNumber[1] Visual[monsters\poltergeist\poltergeist] alive[no] [04.09.21 22:20:59.918] ~ [CPHSkeleton::RestoreNetState]: [garb_moving_fly1414403] has different state in saved_bones[0] PHGetSyncItemsNumber[1] Visual[monsters\poltergeist\poltergeist] alive[no] [04.09.21 22:21:19.179] ##['ogsr_memory_control'] MEMORY USAGE: [17597 KB] [04.09.21 22:21:23.587] bind_stalker:save:size=[2] [04.09.21 22:21:23.587] se_stor:save_storehouse:size=[3/BuildSav]:(>) [04.09.21 22:21:23.588] se_stor:save_storehouse:chunk_name=[task_mgr],chunk_size=[197],len=[210]=>[210] [04.09.21 22:21:23.588] se_stor:save_storehouse:chunk_name=[psy_antenna],chunk_size=[1],len=[17]=>[227] [04.09.21 22:21:23.588] se_stor:save_storehouse:chunk_name=[bind_actor],chunk_size=[17],len=[32]=>[259] [04.09.21 22:21:23.588] se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [04.09.21 22:21:23.588] se_stor:Save Storehouse: size(1)=[870], keys=[3] : BuildSav=[-1] [04.09.21 22:21:23.588] se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [04.09.21 22:21:23.588] ~~Actor netpacket size 57 [04.09.21 22:21:23.588] [amk]: 11 changed variables saved [04.09.21 22:21:23.588] [ogse_st_mgr]: 0 all timers saved [04.09.21 22:21:23.592] * Saving spawns... [04.09.21 22:21:23.592] * Saving objects... [04.09.21 22:21:23.611] * 14589 objects are successfully saved [04.09.21 22:21:23.611] * 34 script vars are successfully saved [04.09.21 22:21:23.616] * Game ilya39_quicksave.sav is successfully saved to file 'c:\games\sborka lsc golden sphere ogsr engine\_appdata_\savedgames\ilya39_quicksave.sav' [04.09.21 22:21:35.537] --LUA version: [LuaJIT 2.1.0-beta3] [04.09.21 22:21:35.537] --_G loaded from: stack traceback: - ...lsc golden sphere ogsr engine\gamedata\scripts\_g.script:2908: in main chunk [04.09.21 22:21:35.545] !![CObjectFactory::add] Clsid [1095517216] already exists! Script clsid: [zone_mosquito_bald_s] [04.09.21 22:21:35.558] * phase time: 68 ms [04.09.21 22:21:35.671] * phase cmem: 1929628 K [04.09.21 22:21:35.675] * Loading spawn registry... [04.09.21 22:21:35.890] * 9020 spawn points are successfully loaded [04.09.21 22:21:35.890] * Loading objects... [04.09.21 22:21:36.150] * 14589 objects are successfully loaded [04.09.21 22:21:36.192] [ogse_unist]: new game detected, clear all [04.09.21 22:21:36.260] [CGameTask::Load]: Cannot find script function described in task objective: addon_dialogs.have_predb_village_art [04.09.21 22:21:36.262] * 34 script vars are successfully loaded [04.09.21 22:21:36.304] se_stor:read_tail_packet:chunk_key=[task_mgr],chunk_size=[197]:(199) [04.09.21 22:21:36.304] se_stor:read_tail_packet:chunk_key=[psy_antenna],chunk_size=[1]:(3) [04.09.21 22:21:36.304] se_stor:read_tail_packet:chunk_key=[bind_actor],chunk_size=[17]:(19) [04.09.21 22:21:36.304] se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [04.09.21 22:21:36.304] se_stor:Load Storehouse: size(1)=[870], keys=[3] :BuildSav=[-1] [04.09.21 22:21:36.304] se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [04.09.21 22:21:36.305] * Game ilya39_quicksave is successfully loaded from file 'c:\games\sborka lsc golden sphere ogsr engine\_appdata_\savedgames\ilya39_quicksave.sav' (0.633s) [04.09.21 22:21:36.305] * phase time: 746 ms [04.09.21 22:21:36.412] * phase cmem: 1951402 K [04.09.21 22:21:36.413] * phase time: 108 ms [04.09.21 22:21:36.521] * phase cmem: 1951402 K [04.09.21 22:21:36.521] * phase time: 108 ms [04.09.21 22:21:36.629] * phase cmem: 1951402 K [04.09.21 22:21:36.749] -------------------------------------------------------------------------------- [04.09.21 22:21:36.749] [16281MB] physical memory installed, [11586MB] available, [28] percent of memory in use [04.09.21 22:21:36.749] PageFile usage: [3296MB], Peak PageFile usage: [3821MB] [04.09.21 22:21:36.749] -------------------------------------------------------------------------------- [04.09.21 22:21:36.749] * [ D3D ]: textures[1340594 K] [04.09.21 22:21:36.749] * [x-ray]: process heap[1949727 K], render[0 K] [04.09.21 22:21:36.749] * [x-ray]: economy: strings[84693 K], smem[9678 K] [04.09.21 22:21:36.751] ##['ogsr_memory_control'] MEMORY USAGE: [11354 KB] [04.09.21 22:21:36.908] lua_helper:Correct_Max_idLevelVertex:=[382646]=>[382662](+16), Map(2)=[l02_garbage] : [04.09.21 22:21:36.909] bind_stalker:load:size=[1] [04.09.21 22:21:36.912] [ogse_st_mgr]: 0 all timers loaded [04.09.21 22:21:36.950] ! auto-generated bump map: usable_items\tabletki\drug_radioprotector\drug_radioprotector_bump# [04.09.21 22:21:36.950] ! auto-generated bump map: usable_items\tabletki\drug_radioprotector\drug_radioprotector_bump [04.09.21 22:21:36.983] ! auto-generated bump map: usable_items\tabletki\drug_coagulant\drug_coagulant_bump# [04.09.21 22:21:36.984] ! auto-generated bump map: usable_items\tabletki\drug_coagulant\drug_coagulant_bump [04.09.21 22:21:37.282] ! auto-generated bump map: usable_items\tabletki\drug_antidot\drug_antidot_bump# [04.09.21 22:21:37.283] ! auto-generated bump map: usable_items\tabletki\drug_antidot\drug_antidot_bump [04.09.21 22:21:37.317] ! [CSpaceRestrictor::net_Spawn]: garb_angar_gallery_teleport has no shapes [04.09.21 22:21:37.318] ! [CSpaceRestrictor::net_Spawn]: garb_angar_gallery_teleport has no shapes [04.09.21 22:21:37.318] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of garb_angar_gallery_teleport11448 to eRestrictorTypeNone because border().empty() [04.09.21 22:21:37.450] !!WARNING! object ['garb_anomaly_spawn_zone3'] can't load logic properly, using alternate way. File=['scripts\jek@n\restrictors\anomaly_spawn_zone3.ltx'] [04.09.21 22:21:37.552] ! auto-generated bump map: act\act_scientist_suit_bump# [04.09.21 22:21:37.552] ! auto-generated bump map: act\act_scientist_suit_bump [04.09.21 22:21:37.940] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of gar_hvatalka_15 to eRestrictorTypeNone because border().empty() [04.09.21 22:21:38.099] !!WARNING! object ['garb_car_crash1_partic1'] can't load logic properly, using alternate way. File=['scripts\jek@n\restrictors\garb_car_crash_partic1.ltx'] [04.09.21 22:21:38.101] !!WARNING! object ['garb_car_crash1_partic2'] can't load logic properly, using alternate way. File=['scripts\jek@n\restrictors\garb_car_crash_partic2.ltx'] [04.09.21 22:21:38.208] !!WARNING! object ['nest_garb_tunnel'] can't load logic properly, using alternate way. File=['scripts\jek@n\restrictors\nest_garb_tunnel.ltx'] [04.09.21 22:21:38.235] !!WARNING! object ['nest_garb_excavator'] can't load logic properly, using alternate way. File=['scripts\jek@n\restrictors\nest_garb_excavator.ltx'] [04.09.21 22:21:38.276] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of garb_metal_cube_zone_bridge to eRestrictorTypeNone because border().empty() [04.09.21 22:21:38.292] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of garb_to_darkvalley_nopass_zone_particle1 to eRestrictorTypeNone because border().empty() [04.09.21 22:21:38.294] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of garb_to_darkvalley_nopass_zone_particle2 to eRestrictorTypeNone because border().empty() [04.09.21 22:21:38.297] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of garb_evil_port_zone1 to eRestrictorTypeNone because border().empty() [04.09.21 22:21:38.309] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of garb_evil_port_zone2 to eRestrictorTypeNone because border().empty() [04.09.21 22:21:38.316] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of garb_evil_port_zone3 to eRestrictorTypeNone because border().empty() [04.09.21 22:21:38.324] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of garb_evil_port_zone4 to eRestrictorTypeNone because border().empty() [04.09.21 22:21:38.333] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of garb_evil_port_zone5 to eRestrictorTypeNone because border().empty() [04.09.21 22:21:38.423] !!WARNING! object ['garb_deadzone_particle1'] can't load logic properly, using alternate way. File=['scripts\jek@n\restrictors\garb_deadzone_particle1.ltx'] [04.09.21 22:21:38.424] !!WARNING! object ['garb_deadzone_particle2'] can't load logic properly, using alternate way. File=['scripts\jek@n\restrictors\garb_deadzone_particle2.ltx'] [04.09.21 22:21:38.452] !!WARNING! object ['garb_ochkaric_habar_zone0'] can't load logic properly, using alternate way. File=['scripts\jek@n\restrictors\garb_ochkaric_habar_zone0.ltx'] [04.09.21 22:21:38.452] !!WARNING! object ['garb_ochkaric_habar_zone1'] can't load logic properly, using alternate way. File=['scripts\jek@n\restrictors\garb_ochkaric_habar_zone1.ltx'] [04.09.21 22:21:38.453] !!WARNING! object ['garb_ochkaric_habar_zone2'] can't load logic properly, using alternate way. File=['scripts\jek@n\restrictors\garb_ochkaric_habar_zone2.ltx'] [04.09.21 22:21:38.453] !!WARNING! object ['garb_ochkaric_habar_zone3'] can't load logic properly, using alternate way. File=['scripts\jek@n\restrictors\garb_ochkaric_habar_zone3.ltx'] [04.09.21 22:21:38.454] !!WARNING! object ['garb_ochkaric_habar_zone4'] can't load logic properly, using alternate way. File=['scripts\jek@n\restrictors\garb_ochkaric_habar_zone4.ltx'] [04.09.21 22:21:38.460] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of gar_colorzones_mincer1 to eRestrictorTypeNone because border().empty() [04.09.21 22:21:38.484] !!WARNING! object ['doll_secret_zone_garb3'] can't load logic properly, using alternate way. File=['scripts\jek@n\restrictors\doll_secret_zone_garb3.ltx'] [04.09.21 22:21:38.510] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of garb_ruins_mincer to eRestrictorTypeNone because border().empty() [04.09.21 22:21:38.531] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of garb_nightmobs_zone to eRestrictorTypeNone because border().empty() [04.09.21 22:21:38.532] !!WARNING! object ['garb_anomaly_spawn_zone2'] can't load logic properly, using alternate way. File=['scripts\jek@n\restrictors\anomaly_spawn_zone2.ltx'] [04.09.21 22:21:38.543] !!WARNING! object ['garb_anomaly_spawn_zone4'] can't load logic properly, using alternate way. File=['scripts\jek@n\restrictors\anomaly_spawn_zone4.ltx'] [04.09.21 22:21:38.579] ! [CSpaceRestrictor::net_Spawn]: garb_to_ruins_seif_port has no shapes [04.09.21 22:21:38.580] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of garb_to_ruins_seif_port14228 to eRestrictorTypeNone because border().empty() [04.09.21 22:21:38.595] ~ [CPHSkeleton::RestoreNetState]: [garb_moving_fly1314402] has different state in saved_bones[0] PHGetSyncItemsNumber[1] Visual[monsters\poltergeist\poltergeist] alive[no] [04.09.21 22:21:38.686] ! [CSpaceRestrictor::net_Spawn]: body_habar36teleport has no shapes [04.09.21 22:21:38.687] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of body_habar36teleport17924 to eRestrictorTypeNone because border().empty() [04.09.21 22:21:38.688] ! [CSpaceRestrictor::net_Spawn]: body_habar16teleport has no shapes [04.09.21 22:21:38.888] [ogse_signals]: time limit functionality paused: 10000 ms [04.09.21 22:21:53.000] ~ [CPHSkeleton::RestoreNetState]: [garb_moving_teleport] has different state in saved_bones[0] PHGetSyncItemsNumber[1] Visual[monsters\poltergeist\poltergeist] alive[no] [04.09.21 22:21:53.394] * MEMORY USAGE: 2454160 K [04.09.21 22:21:53.394] * End of synchronization A[1] R[1] [04.09.21 22:21:53.394] * phase time: 16980 ms [04.09.21 22:21:53.516] * phase cmem: 2454160 K [04.09.21 22:22:06.804] ##['ogsr_memory_control'] MEMORY USAGE: [19487 KB] [04.09.21 22:22:10.504] ~ [CPHSkeleton::RestoreNetState]: [garb_moving_fly1614405] has different state in saved_bones[0] PHGetSyncItemsNumber[1] Visual[monsters\poltergeist\poltergeist] alive[no] [04.09.21 22:22:10.773] ~ [CPHSkeleton::RestoreNetState]: [garb_moving_fly1514404] has different state in saved_bones[0] PHGetSyncItemsNumber[1] Visual[monsters\poltergeist\poltergeist] alive[no] [04.09.21 22:22:10.775] ~ [CPHSkeleton::RestoreNetState]: [garb_moving_fly1714406] has different state in saved_bones[0] PHGetSyncItemsNumber[1] Visual[monsters\poltergeist\poltergeist] alive[no] [04.09.21 22:22:12.921] ~ [CPHSkeleton::RestoreNetState]: [garb_moving_fly1414403] has different state in saved_bones[0] PHGetSyncItemsNumber[1] Visual[monsters\poltergeist\poltergeist] alive[no] [04.09.21 22:22:36.808] ##['ogsr_memory_control'] MEMORY USAGE: [20181 KB] [04.09.21 22:23:06.811] ##['ogsr_memory_control'] MEMORY USAGE: [21212 KB] [04.09.21 22:23:12.712] ~ [CPHSkeleton::RestoreNetState]: [garb_moving_fly1314402] has different state in saved_bones[0] PHGetSyncItemsNumber[1] Visual[monsters\poltergeist\poltergeist] alive[no] [04.09.21 22:23:12.713] ~ [CPHSkeleton::RestoreNetState]: [garb_moving_fly1614405] has different state in saved_bones[0] PHGetSyncItemsNumber[1] Visual[monsters\poltergeist\poltergeist] alive[no] [04.09.21 22:23:12.978] ~ [CPHSkeleton::RestoreNetState]: [garb_moving_fly1414403] has different state in saved_bones[0] PHGetSyncItemsNumber[1] Visual[monsters\poltergeist\poltergeist] alive[no] [04.09.21 22:23:12.980] ~ [CPHSkeleton::RestoreNetState]: [garb_moving_fly1514404] has different state in saved_bones[0] PHGetSyncItemsNumber[1] Visual[monsters\poltergeist\poltergeist] alive[no] [04.09.21 22:23:12.981] ~ [CPHSkeleton::RestoreNetState]: [garb_moving_fly1714406] has different state in saved_bones[0] PHGetSyncItemsNumber[1] Visual[monsters\poltergeist\poltergeist] alive[no] [04.09.21 22:23:36.817] ##['ogsr_memory_control'] MEMORY USAGE: [23230 KB] [04.09.21 22:23:46.629] ********************************************************************************* [04.09.21 22:23:46.629] [print_output([CScriptEngine::lua_pcall_failed])] SCRIPT RUNTIME ERROR: ...sphere ogsr engine\gamedata\scripts\addon_dialogs.script:4435: attempt to index local 'obj' (a nil value) stack traceback: [C]: in function '__index' ...sphere ogsr engine\gamedata\scripts\addon_dialogs.script:4435: in function <...sphere ogsr engine\gamedata\scripts\addon_dialogs.script:4433> [C]: in function 'give_info_portion' ... golden sphere ogsr engine\gamedata\scripts\addon.script:2108: in function 'autoattachable_items' ...sc golden sphere ogsr engine\gamedata\scripts\amk.script:474: in function 'on_item_take' ... sphere ogsr engine\gamedata\scripts\bind_stalker.script:376: in function <... sphere ogsr engine\gamedata\scripts\bind_stalker.script:369> [04.09.21 22:23:46.629] ********************************************************************************* [04.09.21 22:23:46.629] FATAL ERROR [error]Expression : FATAL ERROR [error]Function : CScriptEngine::lua_pcall_failed [error]File : D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\COMMON_AI\script_engine.cpp [error]Line : 52 [error]Description : [CScriptEngine::lua_pcall_failed]: ...sphere ogsr engine\gamedata\scripts\addon_dialogs.script:4435: attempt to index local 'obj' (a nil value) [04.09.21 22:23:46.629] ***************************[ScriptCrashHandler]********************************** [04.09.21 22:23:46.629] stack traceback: [C]: in function '__index' ...sphere ogsr engine\gamedata\scripts\addon_dialogs.script:4435: in function <...sphere ogsr engine\gamedata\scripts\addon_dialogs.script:4433> [C]: in function 'give_info_portion' ... golden sphere ogsr engine\gamedata\scripts\addon.script:2108: in function 'autoattachable_items' ...sc golden sphere ogsr engine\gamedata\scripts\amk.script:474: in function 'on_item_take' ... sphere ogsr engine\gamedata\scripts\bind_stalker.script:376: in function <... sphere ogsr engine\gamedata\scripts\bind_stalker.script:369> [04.09.21 22:23:46.629] Locals: [04.09.21 22:23:46.629] string (*temporary) : ...sphere ogsr engine\gamedata\scripts\addon_dialogs.script:4435: attempt to index local 'obj' (a nil value) [04.09.21 22:23:46.629] End [04.09.21 22:23:46.629] Locals: [04.09.21 22:23:46.629] nil obj : [not available] [04.09.21 22:23:46.629] number (*temporary) : 0.000000 [04.09.21 22:23:46.629] userdata (*temporary) : (alife_simulator): 0000016FF26332B0 [04.09.21 22:23:46.629] number (*temporary) : 8438.000000 [04.09.21 22:23:46.629] nil (*temporary) : [not available] [04.09.21 22:23:46.629] string (*temporary) : give_info_portion [04.09.21 22:23:46.629] function (*temporary) : [[function]] [04.09.21 22:23:46.629] string (*temporary) : attempt to index local 'obj' (a nil value) [04.09.21 22:23:46.629] End [04.09.21 22:23:46.629] Locals: [04.09.21 22:23:46.629] userdata (*temporary) : (game_object): 0000016F8DAC8790 [04.09.21 22:23:46.629] string (*temporary) : ochkarik_lamp_info [04.09.21 22:23:46.629] function (*temporary) : [[function]] [04.09.21 22:23:46.629] End [04.09.21 22:23:46.629] Locals: [04.09.21 22:23:46.629] userdata obj : (game_object): 0000016F97EA4460 [04.09.21 22:23:46.629] string sect : ochkarik_lamp_zapiska [04.09.21 22:23:46.629] End [04.09.21 22:23:46.629] Locals: [04.09.21 22:23:46.630] userdata obj : (game_object): 0000016F97EA4460 [04.09.21 22:23:46.630] End [04.09.21 22:23:46.630] Locals: [04.09.21 22:23:46.630] Userdata: self [04.09.21 22:23:46.630] boolean self.is_saved : false [04.09.21 22:23:46.630] number self.next_restrictors_update_time : 1385717.000000 [04.09.21 22:23:46.630] Userdata: self.am [04.09.21 22:23:46.630] table self.am.slots_in_process : [...] [04.09.21 22:23:46.630] string self.am.mgr_name : global [04.09.21 22:23:46.630] table self.am.signals : [...] [04.09.21 22:23:46.630] boolean self.am.use_rescheduling : true [04.09.21 22:23:46.630] boolean self.weapon_hide : false [04.09.21 22:23:46.630] Table: self.st [04.09.21 22:23:46.630] table self.st.pstor : [...] [04.09.21 22:23:46.630] Userdata: self.weather_manager [04.09.21 22:23:46.630] table self.weather_manager.weather_list : [...] [04.09.21 22:23:46.630] number self.weather_manager.update_time : 11670000.000000 [04.09.21 22:23:46.630] string self.weather_manager.update_level : l02_garbage [04.09.21 22:23:46.630] number self.weather_manager.weather_change_day : 21.000000 [04.09.21 22:23:46.630] Userdata: self.actor_detector [04.09.21 22:23:46.630] number self.actor_detector.init_time : -1.000000 [04.09.21 22:23:46.630] userdata obj : (game_object): 0000016F97EA4460 [04.09.21 22:23:46.630] End [04.09.21 22:23:46.630] ********************************************************************************* [04.09.21 22:23:46.630] ******************************************************************************** [04.09.21 22:23:46.630] !![LogStackTrace] Thread: [X-RAY Primary thread] [04.09.21 22:23:47.651] !!stack trace: ! Module: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\xrCore.dll], AddrPC.Offset: [00007FF935873DF0], Fun: [BuildStackTrace()] + [48 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\stacktrace_collector.cpp-->152] ! Module: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\xrCore.dll], AddrPC.Offset: [00007FF935898BE1], Fun: [LogStackTrace()] + [73 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->58] + [13 byte(s)] ! Module: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\xrCore.dll], AddrPC.Offset: [00007FF935898A27], Fun: [xrDebug::backend()] + [171 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->172] ! Module: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\xrCore.dll], AddrPC.Offset: [00007FF935898967], Fun: [xrDebug::fatal()] + [131 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->252] ! Module: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF906ECFC1C], Fun: [CScriptEngine::lua_pcall_failed()] + [120 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\COMMON_AI\script_engine.cpp-->53] ! Module: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF909AD54D0], Fun: [lj_BC_FUNCC()] + [66 byte(s)] ! Module: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF909B13F70], Fun: [lj_err_run()] + [368 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\LuaJIT\src\lj_err.c-->849] + [40 byte(s)] ! Module: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF909B13019], Fun: [err_msgv()] + [121 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\LuaJIT\src\lj_err.c-->874] + [8 byte(s)] ! Module: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF909B13D26], Fun: [lj_err_optype()] + [182 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\LuaJIT\src\lj_err.c-->908] + [34 byte(s)] ! Module: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF909B2A4A0], Fun: [lj_meta_tget()] + [448 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\LuaJIT\src\lj_meta.c-->147] + [17 byte(s)] ! Module: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF909AD59B7], Fun: [lj_vmeta_tgetv()] + [44 byte(s)] ! Module: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF909ADF1AA], Fun: [lua_pcall()] + [170 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\LuaJIT\src\lj_api.c-->1144] ! Module: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000D964], Fun: [luabind::detail::pcall()] + [100 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\Luabind\src\pcall.cpp-->40] + [16 byte(s)] ! Module: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF906F1DE09], Fun: [luabind::detail::proxy_functor_void_caller::~proxy_functor_void_caller()] + [97 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\Luabind\luabind\functor.hpp-->292] + [16 byte(s)] ! Module: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF906F5C1BF], Fun: [CPhraseScript::Action()] + [235 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\PhraseScript.cpp-->148] + [49 byte(s)] ! Module: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF906F68DC1], Fun: [CInventoryOwner::OnReceiveInfo()] + [221 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\inventory_owner_info.cpp-->86] ! Module: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF906F1B987], Fun: [CActor::OnReceiveInfo()] + [71 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\actor_communication.cpp-->145] + [32 byte(s)] ! Module: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF906F68FA0], Fun: [CInventoryOwner::TransferInfo()] + [152 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\inventory_owner_info.cpp-->148] + [33 byte(s)] ! Module: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF906E509F1], Fun: [CScriptGameObject::GiveInfoPortion()] + [153 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\script_game_object_inventory_owner.cpp-->45] ! Module: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF906CB0E16], Fun: [luabind::detail::returns::callApply()] + [130 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\Luabind\luabind\detail\call.hpp-->102] + [88 byte(s)] ! Module: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF906E5ED1F], Fun: [luabind::detail::call()] + [67 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\Luabind\luabind\detail\call.hpp-->216] + [46 byte(s)] ! Module: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\Luabind.dll], AddrPC.Offset: [00000001800099B4], Fun: [luabind::detail::class_rep::function_dispatcher()] + [320 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\Luabind\src\class_rep.cpp-->652] + [56 byte(s)] ! Module: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF909AD54D0], Fun: [lj_BC_FUNCC()] + [66 byte(s)] ! Module: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF909ADF1AA], Fun: [lua_pcall()] + [170 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\LuaJIT\src\lj_api.c-->1144] ! Module: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000D964], Fun: [luabind::detail::pcall()] + [100 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\Luabind\src\pcall.cpp-->40] + [16 byte(s)] ! Module: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF906E557BC], Fun: [luabind::detail::proxy_functor_void_caller::~proxy_functor_void_caller()] + [108 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\Luabind\luabind\functor.hpp-->292] + [16 byte(s)] ! Module: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF906F1A5B5], Fun: [CScriptCallbackEx::operator()()] + [101 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\script_callback_ex.h-->176] + [56 byte(s)] ! Module: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF906F6AA8C], Fun: [CInventoryOwner::OnItemTake()] + [72 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\InventoryOwner.cpp-->294] ! Module: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF906F16F41], Fun: [CActor::OnItemTake()] + [9 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\Actor.cpp-->1377] ! Module: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF906F6009E], Fun: [CInventory::Take()] + [794 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\Inventory.cpp-->218] ! Module: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF906F1EDAD], Fun: [CActor::OnEvent()] + [1129 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\Actor_Events.cpp-->62] ! Module: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF906EE3E81], Fun: [CLevel::cl_Process_Event()] + [329 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\Level.cpp-->337] + [9 byte(s)] ! Module: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF906EE3F56], Fun: [CLevel::ProcessGameEvents()] + [182 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\Level.cpp-->369] ! Module: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF906EE3A14], Fun: [CLevel::OnFrame()] + [184 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\Level.cpp-->398] ! Module: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6AC7CBEC8], Fun: [CRegistrator::Process()] + [84 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\pure.h-->86] ! Module: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6AC7CB014], Fun: [CRenderDevice::FrameMove()] + [288 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->443] ! Module: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6AC7CB2FC], Fun: [CRenderDevice::on_idle()] + [220 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->214] ! Module: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6AC7CBAAA], Fun: [CRenderDevice::message_loop()] + [98 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->316] ! Module: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6AC7CB12A], Fun: [CRenderDevice::Run()] + [222 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->389] ! Module: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6AC78EC68], Fun: [Startup()] + [296 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->218] ! Module: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6AC78EFDE], Fun: [WinMain_impl()] + [478 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->418] ! Module: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6AC78C6CC], Fun: [WinMain()] + [72 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->439] ! Module: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6AC7EAE32], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [d:\agent\_work\4\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)] ! Module: [C:\Windows\System32\KERNEL32.DLL], AddrPC.Offset: [00007FF954687034], Fun: [BaseThreadInitThunk()] + [20 byte(s)] ! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FF954FA2651], Fun: [RtlUserThreadStart()] + [33 byte(s)] [04.09.21 22:23:47.651] ******************************************************************************** [04.09.21 22:24:04.906] * [R_occlusion::occq_destroy]: fids[33] used[33] pool[33] [04.09.21 22:24:04.909] * [R_occlusion::occq_destroy]: released [0] used and [33] pool queries [04.09.21 22:24:04.913] FATAL ERROR [error]Expression : ExitFromWinMain [error]Function : xrDebug::_initialize::::operator () [error]File : D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp [error]Line : 541 [error]Description : Unexpected application exit! [04.09.21 22:24:04.913] ***************************[ScriptCrashHandler]********************************** [04.09.21 22:24:04.913] stack traceback: [C]: in function '__index' ...sphere ogsr engine\gamedata\scripts\addon_dialogs.script:4435: in function <...sphere ogsr engine\gamedata\scripts\addon_dialogs.script:4433> [C]: in function 'give_info_portion' ... golden sphere ogsr engine\gamedata\scripts\addon.script:2108: in function 'autoattachable_items' ...sc golden sphere ogsr engine\gamedata\scripts\amk.script:474: in function 'on_item_take' ... sphere ogsr engine\gamedata\scripts\bind_stalker.script:376: in function <... sphere ogsr engine\gamedata\scripts\bind_stalker.script:369> [04.09.21 22:24:04.913] Locals: [04.09.21 22:24:04.913] string (*temporary) : ...sphere ogsr engine\gamedata\scripts\addon_dialogs.script:4435: attempt to index local 'obj' (a nil value) [04.09.21 22:24:04.913] End [04.09.21 22:24:04.913] Locals: [04.09.21 22:24:04.913] nil obj : [not available] [04.09.21 22:24:04.913] number (*temporary) : 0.000000 [04.09.21 22:24:04.913] userdata (*temporary) : (alife_simulator): 0000016FF26332B0 [04.09.21 22:24:04.913] number (*temporary) : 8438.000000 [04.09.21 22:24:04.913] nil (*temporary) : [not available] [04.09.21 22:24:04.913] string (*temporary) : give_info_portion [04.09.21 22:24:04.913] function (*temporary) : [[function]] [04.09.21 22:24:04.913] string (*temporary) : attempt to index local 'obj' (a nil value) [04.09.21 22:24:04.913] End [04.09.21 22:24:04.913] Locals: [04.09.21 22:24:04.913] userdata (*temporary) : (game_object): 0000016F8DAC8790 [04.09.21 22:24:04.913] string (*temporary) : ochkarik_lamp_info [04.09.21 22:24:04.913] function (*temporary) : [[function]] [04.09.21 22:24:04.913] End [04.09.21 22:24:04.913] Locals: [04.09.21 22:24:04.913] userdata obj : (game_object): 0000016F97EA4460 [04.09.21 22:24:04.913] string sect : ochkarik_lamp_zapiska [04.09.21 22:24:04.913] End [04.09.21 22:24:04.913] Locals: [04.09.21 22:24:04.913] userdata obj : (game_object): 0000016F97EA4460 [04.09.21 22:24:04.913] End [04.09.21 22:24:04.913] Locals: [04.09.21 22:24:04.913] Userdata: self [04.09.21 22:24:04.913] boolean self.is_saved : false [04.09.21 22:24:04.913] number self.next_restrictors_update_time : 1385717.000000 [04.09.21 22:24:04.914] Userdata: self.am [04.09.21 22:24:04.914] table self.am.slots_in_process : [...] [04.09.21 22:24:04.914] string self.am.mgr_name : global [04.09.21 22:24:04.914] table self.am.signals : [...] [04.09.21 22:24:04.914] boolean self.am.use_rescheduling : true [04.09.21 22:24:04.914] boolean self.weapon_hide : false [04.09.21 22:24:04.914] Table: self.st [04.09.21 22:24:04.914] table self.st.pstor : [...] [04.09.21 22:24:04.914] Userdata: self.weather_manager [04.09.21 22:24:04.914] table self.weather_manager.weather_list : [...] [04.09.21 22:24:04.914] number self.weather_manager.update_time : 11670000.000000 [04.09.21 22:24:04.914] string self.weather_manager.update_level : l02_garbage [04.09.21 22:24:04.914] number self.weather_manager.weather_change_day : 21.000000 [04.09.21 22:24:04.914] Userdata: self.actor_detector [04.09.21 22:24:04.914] number self.actor_detector.init_time : -1.000000 [04.09.21 22:24:04.914] userdata obj : (game_object): 0000016F97EA4460 [04.09.21 22:24:04.914] End [04.09.21 22:24:04.914] ********************************************************************************* [04.09.21 22:24:04.914] ******************************************************************************** [04.09.21 22:24:04.914] !![LogStackTrace] Thread: [X-RAY Primary thread] [04.09.21 22:24:05.090] !!stack trace: ! Module: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\xrCore.dll], AddrPC.Offset: [00007FF935873DF0], Fun: [BuildStackTrace()] + [48 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\stacktrace_collector.cpp-->152] ! Module: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\xrCore.dll], AddrPC.Offset: [00007FF935898BE1], Fun: [LogStackTrace()] + [73 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->58] + [13 byte(s)] ! Module: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\xrCore.dll], AddrPC.Offset: [00007FF935898A27], Fun: [xrDebug::backend()] + [171 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->172] ! Module: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\xrCore.dll], AddrPC.Offset: [00007FF93589943C], Fun: [::()] + [80 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->541] + [80 byte(s)] ! Module: [C:\Windows\System32\ucrtbase.dll], AddrPC.Offset: [00007FF9529142D6], Fun: [execute_onexit_table()] + [342 byte(s)] ! Module: [C:\Windows\System32\ucrtbase.dll], AddrPC.Offset: [00007FF9529141FB], Fun: [execute_onexit_table()] + [123 byte(s)] ! Module: [C:\Windows\System32\ucrtbase.dll], AddrPC.Offset: [00007FF9529141B4], Fun: [execute_onexit_table()] + [52 byte(s)] ! Module: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\xrCore.dll], AddrPC.Offset: [00007FF93589CB59], Fun: [dllmain_crt_process_detach()] + [69 byte(s)], File-->Line: [d:\agent\_work\4\s\src\vctools\crt\vcstartup\src\startup\dll_dllmain.cpp-->182] ! Module: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\xrCore.dll], AddrPC.Offset: [00007FF93589CC7E], Fun: [dllmain_dispatch()] + [230 byte(s)], File-->Line: [d:\agent\_work\4\s\src\vctools\crt\vcstartup\src\startup\dll_dllmain.cpp-->293] + [13 byte(s)] ! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FF954F69A1D], Fun: [RtlActivateActivationContextUnsafeFast()] + [285 byte(s)] ! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FF954FADB91], Fun: [LdrShutdownProcess()] + [321 byte(s)] ! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FF954FADA2D], Fun: [RtlExitUserProcess()] + [173 byte(s)] ! Module: [C:\Windows\System32\KERNEL32.DLL], AddrPC.Offset: [00007FF95468E0AB], Fun: [FatalExit()] + [11 byte(s)] ! Module: [C:\Windows\System32\ucrtbase.dll], AddrPC.Offset: [00007FF9529205BC], Fun: [exit()] + [476 byte(s)] ! Module: [C:\Windows\System32\ucrtbase.dll], AddrPC.Offset: [00007FF95292045F], Fun: [exit()] + [127 byte(s)] ! Module: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\xrCore.dll], AddrPC.Offset: [00007FF935898AAB], Fun: [xrDebug::backend()] + [303 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->191] + [8 byte(s)] ! Module: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\xrCore.dll], AddrPC.Offset: [00007FF935898967], Fun: [xrDebug::fatal()] + [131 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->252] ! Module: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF906ECFC1C], Fun: [CScriptEngine::lua_pcall_failed()] + [120 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\COMMON_AI\script_engine.cpp-->53] ! Module: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF909AD54D0], Fun: [lj_BC_FUNCC()] + [66 byte(s)] ! Module: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF909B13F70], Fun: [lj_err_run()] + [368 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\LuaJIT\src\lj_err.c-->849] + [40 byte(s)] ! Module: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF909B13019], Fun: [err_msgv()] + [121 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\LuaJIT\src\lj_err.c-->874] + [8 byte(s)] ! Module: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF909B13D26], Fun: [lj_err_optype()] + [182 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\LuaJIT\src\lj_err.c-->908] + [34 byte(s)] ! Module: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF909B2A4A0], Fun: [lj_meta_tget()] + [448 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\LuaJIT\src\lj_meta.c-->147] + [17 byte(s)] ! Module: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF909AD59B7], Fun: [lj_vmeta_tgetv()] + [44 byte(s)] ! Module: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF909ADF1AA], Fun: [lua_pcall()] + [170 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\LuaJIT\src\lj_api.c-->1144] ! Module: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000D964], Fun: [luabind::detail::pcall()] + [100 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\Luabind\src\pcall.cpp-->40] + [16 byte(s)] ! Module: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF906F1DE09], Fun: [luabind::detail::proxy_functor_void_caller::~proxy_functor_void_caller()] + [97 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\Luabind\luabind\functor.hpp-->292] + [16 byte(s)] ! Module: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF906F5C1BF], Fun: [CPhraseScript::Action()] + [235 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\PhraseScript.cpp-->148] + [49 byte(s)] ! Module: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF906F68DC1], Fun: [CInventoryOwner::OnReceiveInfo()] + [221 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\inventory_owner_info.cpp-->86] ! Module: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF906F1B987], Fun: [CActor::OnReceiveInfo()] + [71 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\actor_communication.cpp-->145] + [32 byte(s)] ! Module: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF906F68FA0], Fun: [CInventoryOwner::TransferInfo()] + [152 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\inventory_owner_info.cpp-->148] + [33 byte(s)] ! Module: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF906E509F1], Fun: [CScriptGameObject::GiveInfoPortion()] + [153 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\script_game_object_inventory_owner.cpp-->45] ! Module: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF906CB0E16], Fun: [luabind::detail::returns::callApply()] + [130 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\Luabind\luabind\detail\call.hpp-->102] + [88 byte(s)] ! Module: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF906E5ED1F], Fun: [luabind::detail::call()] + [67 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\Luabind\luabind\detail\call.hpp-->216] + [46 byte(s)] ! Module: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\Luabind.dll], AddrPC.Offset: [00000001800099B4], Fun: [luabind::detail::class_rep::function_dispatcher()] + [320 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\Luabind\src\class_rep.cpp-->652] + [56 byte(s)] ! Module: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF909AD54D0], Fun: [lj_BC_FUNCC()] + [66 byte(s)] ! Module: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF909ADF1AA], Fun: [lua_pcall()] + [170 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\LuaJIT\src\lj_api.c-->1144] ! Module: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000D964], Fun: [luabind::detail::pcall()] + [100 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\Luabind\src\pcall.cpp-->40] + [16 byte(s)] ! Module: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF906E557BC], Fun: [luabind::detail::proxy_functor_void_caller::~proxy_functor_void_caller()] + [108 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\Luabind\luabind\functor.hpp-->292] + [16 byte(s)] ! Module: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF906F1A5B5], Fun: [CScriptCallbackEx::operator()()] + [101 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\script_callback_ex.h-->176] + [56 byte(s)] ! Module: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF906F6AA8C], Fun: [CInventoryOwner::OnItemTake()] + [72 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\InventoryOwner.cpp-->294] ! Module: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF906F16F41], Fun: [CActor::OnItemTake()] + [9 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\Actor.cpp-->1377] ! Module: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF906F6009E], Fun: [CInventory::Take()] + [794 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\Inventory.cpp-->218] ! Module: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF906F1EDAD], Fun: [CActor::OnEvent()] + [1129 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\Actor_Events.cpp-->62] ! Module: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF906EE3E81], Fun: [CLevel::cl_Process_Event()] + [329 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\Level.cpp-->337] + [9 byte(s)] ! Module: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF906EE3F56], Fun: [CLevel::ProcessGameEvents()] + [182 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\Level.cpp-->369] ! Module: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF906EE3A14], Fun: [CLevel::OnFrame()] + [184 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\Level.cpp-->398] ! Module: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6AC7CBEC8], Fun: [CRegistrator::Process()] + [84 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\pure.h-->86] ! Module: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6AC7CB014], Fun: [CRenderDevice::FrameMove()] + [288 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->443] ! Module: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6AC7CB2FC], Fun: [CRenderDevice::on_idle()] + [220 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->214] ! Module: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6AC7CBAAA], Fun: [CRenderDevice::message_loop()] + [98 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->316] ! Module: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6AC7CB12A], Fun: [CRenderDevice::Run()] + [222 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->389] ! Module: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6AC78EC68], Fun: [Startup()] + [296 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->218] ! Module: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6AC78EFDE], Fun: [WinMain_impl()] + [478 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->418] ! Module: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6AC78C6CC], Fun: [WinMain()] + [72 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->439] ! Module: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6AC7EAE32], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [d:\agent\_work\4\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)] ! Module: [C:\Windows\System32\KERNEL32.DLL], AddrPC.Offset: [00007FF954687034], Fun: [BaseThreadInitThunk()] + [20 byte(s)] ! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FF954FA2651], Fun: [RtlUserThreadStart()] + [33 byte(s)] [04.09.21 22:24:05.090] ********************************************************************************