* Detected CPU: AMD Ryzen 7 PRO 3700 8-Core Processor AuthenticAMD, F143/M113/S0 * CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2, SSE4a, AVX, AVX2 * CPU cores: [8], threads: [16] Initializing File System... using fs-ltx g:\games\op-2.2_mod\fsgame.ltx CLocatorAPI::_initialize, FS: 86853 files cached, 26718Kb memory used. Init FileSystem 1.103486 sec [12.12.22 19:03:31.492] 'xrCore' build 8402, Feb 7 2022 [12.12.22 19:03:31.492] OP 2.2 Engine ver 2.2a x64 08.02.2022 [12.12.22 19:03:31.492] [12.12.22 19:03:31.664] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default_hud heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ] [12.12.22 19:03:31.664] - Found Inventorys [ alter_dark alter_light alter_medium classic_fly_dark classic_fly_light classic_fly_medium default default_light default_medium homyak_dark homyak_light homyak_medium project_x_dark project_x_light project_x_medium ] [12.12.22 19:03:31.664] Initializing Engine... [12.12.22 19:03:31.666] - Create user-defined param [ amk_option_hud amk_option_mus autochange_difficulty autosave_enable bolt_visual buy_item death_counter dynamic_anoms [12.12.22 19:03:31.666] ext_animations fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound respawn_type user_name ] [12.12.22 19:03:31.666] Loading config for renderer [12.12.22 19:03:31.666] Executing config-script "user.ltx"... [12.12.22 19:03:31.666] [g:\games\op-2.2_mod\userdata\user.ltx] successfully loaded. [12.12.22 19:03:31.666] Starting INPUT device... [12.12.22 19:03:31.679] Loading DLL: xrRender_R2.dll [12.12.22 19:03:31.709] Loading DLL: xrGame.dll [12.12.22 19:03:31.710] 'xrGame' build Feb 7 2022 16:34:07 [12.12.22 19:03:31.737] * [win32]: free[137434476484 K], reserved[4280996 K], committed[195928 K] [12.12.22 19:03:31.737] * [ D3D ]: textures[0 K] [12.12.22 19:03:31.737] * [x-ray]: crt heap[52000 K], process heap[52000 K], game lua[0 K], engine lua[0 K], render[0 K] [12.12.22 19:03:31.737] * [x-ray]: economy: strings[count: 39874, lengths: 1083 K, overhead: 2024 K, saved: 20491 K] [12.12.22 19:03:31.737] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [12.12.22 19:03:31.737] Executing config-script "g:\games\op-2.2_mod\gamedata\config\default_controls.ltx"... [12.12.22 19:03:31.738] [g:\games\op-2.2_mod\gamedata\config\default_controls.ltx] successfully loaded. [12.12.22 19:03:31.738] Executing config-script "user.ltx"... [12.12.22 19:03:31.738] Executing config-script "g:\games\op-2.2_mod\gamedata\config\rspec_extreme.ltx"... [12.12.22 19:03:31.738] [g:\games\op-2.2_mod\gamedata\config\rspec_extreme.ltx] successfully loaded. [12.12.22 19:03:31.738] Executing config-script "g:\games\op-2.2_mod\gamedata\config\default_controls.ltx"... [12.12.22 19:03:31.738] [g:\games\op-2.2_mod\gamedata\config\default_controls.ltx] successfully loaded. [12.12.22 19:03:31.738] - Maximum allowed affinity mask: 0xFFFF, current: 0xFFFE [12.12.22 19:03:31.738] [g:\games\op-2.2_mod\userdata\user.ltx] successfully loaded. [12.12.22 19:03:31.738] SOUND: OpenAL: enumerate devices... [12.12.22 19:03:31.738] SOUND: OpenAL: EnumerationExtension Present [12.12.22 19:03:31.738] devices OpenAL Soft [12.12.22 19:03:31.738] SOUND: OpenAL: system default SndDevice name is OpenAL Soft [12.12.22 19:03:31.785] SOUND: OpenAL: All available devices: [12.12.22 19:03:31.785] 1. OpenAL Soft, Spec Version 1.1 (default) [12.12.22 19:03:31.785] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1 [12.12.22 19:03:31.792] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft. [12.12.22 19:03:31.796] * sound: EAX 2.0 extension: absent [12.12.22 19:03:31.796] * sound: EAX 2.0 deferred: absent [12.12.22 19:03:31.796] * sound : cache: 65538 kb, 7609 lines, 8820 bpl [12.12.22 19:03:31.806] Starting RENDER device... [12.12.22 19:03:31.841] * GPU [vendor:10DE]-[device:2484]: NVIDIA GeForce RTX 3070 [12.12.22 19:03:31.841] * GPU driver: 30.0.15.1215 [12.12.22 19:03:32.021] * CREATE: DeviceREF: 1 [12.12.22 19:03:32.021] * Texture memory: 4054 M [12.12.22 19:03:32.021] * DDI-level: 9.0 [12.12.22 19:03:32.025] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [12.12.22 19:03:32.025] * GPU vertex cache: unrecognized, 16 [12.12.22 19:03:32.025] * DVB created: 8192K [12.12.22 19:03:32.025] * DIB created: 512K [12.12.22 19:03:32.030] Version conflict in shader [def_shaders\def_aref]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [12.12.22 19:03:32.030] Version conflict in shader [def_shaders\def_aref_noblend]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [12.12.22 19:03:32.030] Version conflict in shader [def_shaders\def_aref_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [12.12.22 19:03:32.030] Version conflict in shader [def_shaders\def_trans]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [12.12.22 19:03:32.030] Version conflict in shader [def_shaders\def_trans_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [12.12.22 19:03:32.030] Version conflict in shader [def_shaders\def_trans_v_tuchi]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [12.12.22 19:03:32.030] Version conflict in shader [def_shaders\lod_old]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [12.12.22 19:03:32.030] Renderer doesn't support blender 'effects\shadow_world' [12.12.22 19:03:32.030] Version conflict in shader [effects\watertest-1]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [12.12.22 19:03:32.075] load time LTX=44 ms [12.12.22 19:03:32.082] count of .thm files=3738 [12.12.22 19:03:32.143] load time THM=68 ms [12.12.22 19:03:32.143] * NULLRT supported [12.12.22 19:03:32.143] * ...and used [12.12.22 19:03:32.143] * HWDST/PCF supported and used [12.12.22 19:03:32.143] * NV-DBT supported and used [12.12.22 19:03:32.400] - r__tf_aniso 16 [12.12.22 19:03:32.400] - r2_tf_mipbias 0. [12.12.22 19:03:32.411] Script debugger succesfully restarted. [12.12.22 19:03:33.688] - Gamedata version: [Сборка 2.2 П-12.05 MP-17.07+Д-29.11] [12.12.22 19:03:33.750] Starting engine... [12.12.22 19:03:33.794] GMLib loaded at 43 msec [12.12.22 19:03:34.087] Game_Globals loaded at 293 msec [12.12.22 19:03:34.174] App_Start loaded at 87 msec [12.12.22 19:03:34.183] ui_core loaded at 8 msec [12.12.22 19:03:34.224] Main_Menu loaded at 41 msec [12.12.22 19:03:35.433] Unable to find Hotkey entry in registry [12.12.22 19:04:00.644] * DVB created: 8192K [12.12.22 19:04:00.644] * DIB created: 512K [12.12.22 19:04:00.814] - r__tf_aniso 16 [12.12.22 19:04:00.814] - r2_tf_mipbias 0. [12.12.22 19:04:00.814] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [12.12.22 19:04:00.814] * GPU vertex cache: recognized, 24 [12.12.22 19:04:00.814] *** RESET [266 ms] [12.12.22 19:04:00.815] "g:\games\op-2.2_mod\bin\xr_3da.exe" -nointro [12.12.22 19:04:00.815] Begin load [12.12.22 19:04:00.816] * phase time: 0 ms [12.12.22 19:04:00.856] * phase cmem: 290109 K [12.12.22 19:04:00.856] Prefetching objects... [12.12.22 19:04:00.903] * Objects loaded in 0 ms [12.12.22 19:04:01.362] * Models loaded in 458 ms [12.12.22 19:04:01.405] * Prefetch memory: 730193Kb [12.12.22 19:04:01.409] * phase time: 592 ms [12.12.22 19:04:01.452] * phase cmem: 1007518 K [12.12.22 19:04:01.452] Starting server... [12.12.22 19:04:01.480] - Gamedata version: [Сборка 2.2 П-12.05 MP-17.07+Д-29.11] [12.12.22 19:04:01.506] * phase time: 97 ms [12.12.22 19:04:01.548] * phase cmem: 1004849 K [12.12.22 19:04:01.548] Loading alife simulator... [12.12.22 19:04:01.550] * phase time: 44 ms [12.12.22 19:04:01.592] * phase cmem: 1004835 K [12.12.22 19:04:01.592] Loading savegame... [12.12.22 19:04:01.614] g:\games\op-2.2_mod\userdata\savedgames\Диск для Адреналина - завершено.sav save created on DEVELOPER mode! [12.12.22 19:04:01.614] * Loading key-value pairs... [12.12.22 19:04:01.669] * 94 key-value pairs were successfully loaded (0.055s) [12.12.22 19:04:01.669] * Loading spawn registry... [12.12.22 19:04:02.974] * 24511 spawn points were successfully loaded (1.305s) [12.12.22 19:04:02.975] * Loading objects... [12.12.22 19:04:03.464] * 34744 out of 34744 objects were successfully loaded (0.488s) [12.12.22 19:04:04.144] * Loading quick slots data... [12.12.22 19:04:04.144] * Loading pre random queues data... [12.12.22 19:04:04.160] * Start objects on_register'ed... [12.12.22 19:04:05.610] * 34744 objects on_register'ed (1.449s) [12.12.22 19:04:05.611] * Game Диск для Адреналина - завершено is successfully loaded from file 'g:\games\op-2.2_mod\userdata\savedgames\Диск для Адреналина - завершено.sav' (4.062s) [12.12.22 19:04:05.611] * phase time: 4060 ms [12.12.22 19:04:05.691] * phase cmem: 1226921 K [12.12.22 19:04:05.691] Connecting... [12.12.22 19:04:05.704] MaxPlayers = 32 [12.12.22 19:04:05.739] * phase time: 127 ms [12.12.22 19:04:05.818] * phase cmem: 1243584 K [12.12.22 19:04:05.818] Connecting to... [12.12.22 19:04:05.822] Player not found. New player created. [12.12.22 19:04:05.822] * client : connection accepted - <> [12.12.22 19:04:05.822] * phase time: 83 ms [12.12.22 19:04:05.902] * phase cmem: 1243633 K [12.12.22 19:04:05.902] Reading level info... [12.12.22 19:04:05.902] * phase time: 79 ms [12.12.22 19:04:05.980] * phase cmem: 1243633 K [12.12.22 19:04:05.980] Loading object space... [12.12.22 19:04:06.104] * object space load: 123 ms [12.12.22 19:04:06.104] * phase time: 202 ms [12.12.22 19:04:06.183] * phase cmem: 1304067 K [12.12.22 19:04:06.183] Loading shaders (R2)... [12.12.22 19:04:06.392] * phase time: 287 ms [12.12.22 19:04:06.472] * phase cmem: 1306617 K [12.12.22 19:04:06.472] Loading geometry (R2)... [12.12.22 19:04:06.497] * phase time: 104 ms [12.12.22 19:04:06.576] * phase cmem: 1360824 K [12.12.22 19:04:06.576] Loading visuals (R2)... [12.12.22 19:04:06.592] * phase time: 95 ms [12.12.22 19:04:06.674] * phase cmem: 1365194 K [12.12.22 19:04:06.674] Loading details (R2)... [12.12.22 19:04:06.690] * [DETAILS] VertexConsts(256), Batch(61) [12.12.22 19:04:06.690] * [DETAILS] 40687 v(20), 26352 p [12.12.22 19:04:06.691] * [DETAILS] Batch(61), VB(794K), IB(154K) [12.12.22 19:04:06.691] * phase time: 99 ms [12.12.22 19:04:06.772] * phase cmem: 1366223 K [12.12.22 19:04:06.772] Loading sectors (R2)... [12.12.22 19:04:06.773] * Loading HOM: g:\games\op-2.2_mod\gamedata\levels\l03_agroprom\level.hom [12.12.22 19:04:06.774] * Loading environment modificator: g:\games\op-2.2_mod\gamedata\levels\l03_agroprom\level.env_mod [12.12.22 19:04:06.774] * phase time: 82 ms [12.12.22 19:04:06.854] * phase cmem: 1366421 K [12.12.22 19:04:06.854] Loading AI objects... [12.12.22 19:04:06.856] - Loading music tracks from 'l03_agroprom_musics'... [12.12.22 19:04:06.859] * phase time: 84 ms [12.12.22 19:04:06.939] * phase cmem: 1366424 K [12.12.22 19:04:06.939] Loading PH world... [12.12.22 19:04:06.957] - Game configuring : Started [12.12.22 19:04:06.958] - Game configuring : Finished [12.12.22 19:04:07.039] * phase time: 180 ms [12.12.22 19:04:07.124] * phase cmem: 1386487 K [12.12.22 19:04:07.124] Loading textures... [12.12.22 19:04:07.547] * t-report - base: 1512, 1197559 K [12.12.22 19:04:07.547] * t-report - lmap: 8, 8193 K [12.12.22 19:04:07.549] * phase time: 508 ms [12.12.22 19:04:07.637] * phase cmem: 1913914 K [12.12.22 19:04:07.637] Synchronizing... [12.12.22 19:04:07.637] Save created on [Engine 2.2a x64 08.02.2022] [12.12.22 19:04:07.637] Save date and time [Mon Dec 12 00:16:20 2022] [12.12.22 19:04:07.647] * phase time: 98 ms [12.12.22 19:04:07.738] * phase cmem: 1913917 K [12.12.22 19:04:08.005] * [win32]: free[137431864904 K], reserved[4393960 K], committed[2694544 K] [12.12.22 19:04:08.005] * [ D3D ]: textures[1205752 K] [12.12.22 19:04:08.005] * [x-ray]: crt heap[1911546 K], process heap[1911546 K], game lua[235706 K], engine lua[204 K], render[0 K] [12.12.22 19:04:08.005] * [x-ray]: economy: strings[count: 203264, lengths: 11290 K, overhead: 10322 K, saved: 29921 K] [12.12.22 19:04:08.005] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [12.12.22 19:04:08.005] Starting measure [12.12.22 19:04:08.908] ~ 7.03 [12.12.22 19:04:08.925] ~ steal false [12.12.22 19:04:08.945] ~ loading bags... [12.12.22 19:04:09.384] ~WARNING Cannot check if level vertex id [839302] is accessible, because it is invalid for [atp_bandit_disk_50830] [12.12.22 19:04:09.384] ~ move_mgr.validate_accessibility: point [0] on path [atp_disk_bandit5_walk] not accessible for npc [atp_bandit_disk_50830] lv[839302] [12.12.22 19:04:09.384] ! move_mgr.validate_accessibility: wrong point [0] on path [atp_disk_bandit5_walk]: level_vertex_id = 839302 [12.12.22 19:04:09.384] ~WARNING Cannot check if level vertex id [839302] is accessible, because it is invalid for [atp_bandit_disk_50830] [12.12.22 19:04:09.442] ~WARNING Cannot check if level vertex id [808324] is accessible, because it is invalid for [atp_bandit_disk_20881] [12.12.22 19:04:09.442] ~ move_mgr.validate_accessibility: point [0] on path [atp_disk_bandit2_walk] not accessible for npc [atp_bandit_disk_20881] lv[808324] [12.12.22 19:04:09.442] ! move_mgr.validate_accessibility: wrong point [0] on path [atp_disk_bandit2_walk]: level_vertex_id = 808324 [12.12.22 19:04:09.442] ~WARNING Cannot check if level vertex id [808324] is accessible, because it is invalid for [atp_bandit_disk_20881] [12.12.22 19:04:09.469] ~WARNING Cannot check if level vertex id [867432] is accessible, because it is invalid for [atp_bandit_disk_30837] [12.12.22 19:04:09.469] ~ move_mgr.validate_accessibility: point [0] on path [atp_disk_bandit3_walk] not accessible for npc [atp_bandit_disk_30837] lv[867432] [12.12.22 19:04:09.469] ! move_mgr.validate_accessibility: wrong point [0] on path [atp_disk_bandit3_walk]: level_vertex_id = 867432 [12.12.22 19:04:09.469] ~WARNING Cannot check if level vertex id [867432] is accessible, because it is invalid for [atp_bandit_disk_30837] [12.12.22 19:04:09.630] ~WARNING Cannot check if level vertex id [830303] is accessible, because it is invalid for [atp_bandit_disk_10871] [12.12.22 19:04:09.630] ~ move_mgr.validate_accessibility: point [0] on path [atp_disk_bandit1_walk] not accessible for npc [atp_bandit_disk_10871] lv[830303] [12.12.22 19:04:09.630] ! move_mgr.validate_accessibility: wrong point [0] on path [atp_disk_bandit1_walk]: level_vertex_id = 830303 [12.12.22 19:04:09.630] ~WARNING Cannot check if level vertex id [830303] is accessible, because it is invalid for [atp_bandit_disk_10871] [12.12.22 19:04:09.703] ~WARNING Cannot check if level vertex id [847311] is accessible, because it is invalid for [atp_bandit_disk_40950] [12.12.22 19:04:09.703] ~ move_mgr.validate_accessibility: point [0] on path [atp_disk_bandit4_walk] not accessible for npc [atp_bandit_disk_40950] lv[847311] [12.12.22 19:04:09.703] ! move_mgr.validate_accessibility: wrong point [0] on path [atp_disk_bandit4_walk]: level_vertex_id = 847311 [12.12.22 19:04:09.703] ~WARNING Cannot check if level vertex id [847311] is accessible, because it is invalid for [atp_bandit_disk_40950] [12.12.22 19:04:09.978] У объекта [atp_bandit_disk_65788] повреждён нетпакет. Это сохранение необратимо повреждено - удалите его, и переиграйте с более раннего. Продолжать игру с этого сохранении категорически запрещено! [12.12.22 19:04:09.978] [LUA] 0 : [C ] execute [12.12.22 19:04:09.978] [LUA] 1 : [Lua] g:\games\op-2.2_mod\gamedata\scripts\_g.script(569) : abort [12.12.22 19:04:09.978] [LUA] 2 : [Lua] ...ames\op-2.2_mod\gamedata\scripts\remove_zavis.script(2) : remove_obj [12.12.22 19:04:09.978] [LUA] 3 : [Lua] ...2.2_mod\gamedata\scripts\binders\bind_stalker.script(486) : [12.12.22 19:04:09.978] [LUA] 4 : [C ] alive [12.12.22 19:04:09.978] [LUA] 5 : [Lua] ...2.2_mod\gamedata\scripts\binders\bind_stalker.script(133) : [12.12.22 19:04:09.978] [LUA] 6 : [C ] alive [12.12.22 19:04:09.978] [LUA] 7 : [Lua] ...2.2_mod\gamedata\scripts\binders\bind_stalker.script(133) : [12.12.22 19:04:09.978] [LUA] 8 : [C ] alive [12.12.22 19:04:09.978] [LUA] 9 : [Lua] ...2.2_mod\gamedata\scripts\binders\bind_stalker.script(133) : [12.12.22 19:04:09.978] [LUA] 10 : [C ] accessible_nearest [12.12.22 19:04:09.978] [LUA] 11 : [Lua] g:\games\op-2.2_mod\gamedata\scripts\utils.script(436) : send_to_nearest_accessible_vertex [12.12.22 19:04:09.978] [LUA] 12 : [Lua] g:\games\op-2.2_mod\gamedata\scripts\move_mgr.script(303) : setup_movement_by_patrol_path [12.12.22 19:04:09.978] [LUA] 13 : [Lua] g:\games\op-2.2_mod\gamedata\scripts\move_mgr.script(219) : reset [12.12.22 19:04:09.978] [LUA] 14 : [Lua] ...:\games\op-2.2_mod\gamedata\scripts\xr_walker.script(49) : reset_scheme [12.12.22 19:04:09.978] [LUA] 15 : [Lua] ...:\games\op-2.2_mod\gamedata\scripts\xr_walker.script(38) : ? [12.12.22 19:04:09.978] [LUA] 16 : [Lua] g:\games\op-2.2_mod\gamedata\scripts\xr_logic.script(527) : issue_event [12.12.22 19:04:09.978] [LUA] 17 : [Lua] g:\games\op-2.2_mod\gamedata\scripts\xr_logic.script(415) : activate_by_section [12.12.22 19:04:09.978] [LUA] 18 : [Lua] g:\games\op-2.2_mod\gamedata\scripts\xr_logic.script(1337) : initialize_obj [12.12.22 19:04:09.978] [LUA] 19 : [Lua] g:\games\op-2.2_mod\gamedata\scripts\xr_gulag.script(1227) : setup_gulag_and_logic_on_spawn [12.12.22 19:04:09.978] [LUA] 20 : [Lua] ...2.2_mod\gamedata\scripts\binders\bind_stalker.script(81) : [12.12.22 19:04:09.978] [LUA] 21 : [C ] alive [12.12.22 19:04:09.978] [LUA] 22 : [Lua] ...2.2_mod\gamedata\scripts\binders\bind_stalker.script(133) : [12.12.22 19:04:09.978] [LUA] 23 : [C ] accessible_nearest [12.12.22 19:04:09.978] [LUA] 24 : [Lua] g:\games\op-2.2_mod\gamedata\scripts\utils.script(436) : send_to_nearest_accessible_vertex [12.12.22 19:04:09.978] [LUA] 25 : [Lua] g:\games\op-2.2_mod\gamedata\scripts\move_mgr.script(303) : setup_movement_by_patrol_path [12.12.22 19:04:09.978] [LUA] 26 : [Lua] g:\games\op-2.2_mod\gamedata\scripts\move_mgr.script(219) : reset [12.12.22 19:04:09.978] [LUA] 27 : [Lua] ...:\games\op-2.2_mod\gamedata\scripts\xr_walker.script(49) : reset_scheme [12.12.22 19:04:09.978] [LUA] 28 : [Lua] ...:\games\op-2.2_mod\gamedata\scripts\xr_walker.script(38) : ? [12.12.22 19:04:09.978] [LUA] 29 : [Lua] g:\games\op-2.2_mod\gamedata\scripts\xr_logic.script(527) : issue_event [12.12.22 19:04:09.978] [LUA] 30 : [Lua] g:\games\op-2.2_mod\gamedata\scripts\xr_logic.script(415) : activate_by_section [12.12.22 19:04:09.978] [LUA] 31 : [Lua] g:\games\op-2.2_mod\gamedata\scripts\xr_logic.script(1337) : initialize_obj [12.12.22 19:04:09.978] [LUA] 32 : [Lua] g:\games\op-2.2_mod\gamedata\scripts\xr_gulag.script(1227) : setup_gulag_and_logic_on_spawn [12.12.22 19:04:09.978] [LUA] 33 : [Lua] ...2.2_mod\gamedata\scripts\binders\bind_stalker.script(81) : [12.12.22 19:04:09.978] [LUA] 34 : [C ] vertex_position [12.12.22 19:04:09.978] [LUA] 35 : [Lua] g:\games\op-2.2_mod\gamedata\scripts\utils.script(436) : send_to_nearest_accessible_vertex [12.12.22 19:04:09.978] [LUA] 36 : [Lua] g:\games\op-2.2_mod\gamedata\scripts\move_mgr.script(303) : setup_movement_by_patrol_path [12.12.22 19:04:09.978] [LUA] 37 : [Lua] g:\games\op-2.2_mod\gamedata\scripts\move_mgr.script(219) : reset [12.12.22 19:04:09.978] [LUA] 38 : [Lua] ...:\games\op-2.2_mod\gamedata\scripts\xr_walker.script(49) : reset_scheme [12.12.22 19:04:09.978] [LUA] 39 : [Lua] ...:\games\op-2.2_mod\gamedata\scripts\xr_walker.script(38) : ? [12.12.22 19:04:09.978] [LUA] 40 : [Lua] g:\games\op-2.2_mod\gamedata\scripts\xr_logic.script(527) : issue_event [12.12.22 19:04:09.978] [LUA] 41 : [Lua] g:\games\op-2.2_mod\gamedata\scripts\xr_logic.script(415) : activate_by_section [12.12.22 19:04:09.978] [LUA] 42 : [Lua] g:\games\op-2.2_mod\gamedata\scripts\xr_logic.script(1337) : initialize_obj [12.12.22 19:04:09.978] [LUA] 43 : [Lua] g:\games\op-2.2_mod\gamedata\scripts\xr_gulag.script(1227) : setup_gulag_and_logic_on_spawn [12.12.22 19:04:09.978] [LUA] 44 : [Lua] ...2.2_mod\gamedata\scripts\binders\bind_stalker.script(81) : [12.12.22 19:04:09.978] [LUA] 45 : [C ] alive [12.12.22 19:04:09.978] [LUA] 46 : [Lua] ...2.2_mod\gamedata\scripts\binders\bind_stalker.script(133) : [12.12.22 19:04:09.978] [LUA] 47 : [C ] accessible_nearest [12.12.22 19:04:09.978] [LUA] 48 : [Lua] g:\games\op-2.2_mod\gamedata\scripts\utils.script(436) : send_to_nearest_accessible_vertex [12.12.22 19:04:09.978] [LUA] 49 : [Lua] g:\games\op-2.2_mod\gamedata\scripts\move_mgr.script(303) : setup_movement_by_patrol_path [12.12.22 19:04:09.978] [LUA] 50 : [Lua] g:\games\op-2.2_mod\gamedata\scripts\move_mgr.script(219) : reset [12.12.22 19:04:09.978] [LUA] 51 : [Lua] ...:\games\op-2.2_mod\gamedata\scripts\xr_walker.script(49) : reset_scheme [12.12.22 19:04:09.978] [LUA] 52 : [Lua] ...:\games\op-2.2_mod\gamedata\scripts\xr_walker.script(38) : ? [12.12.22 19:04:09.978] [LUA] 53 : [Lua] g:\games\op-2.2_mod\gamedata\scripts\xr_logic.script(527) : issue_event [12.12.22 19:04:09.978] [LUA] 54 : [Lua] g:\games\op-2.2_mod\gamedata\scripts\xr_logic.script(415) : activate_by_section [12.12.22 19:04:09.978] [LUA] 55 : [Lua] g:\games\op-2.2_mod\gamedata\scripts\xr_logic.script(1337) : initialize_obj [12.12.22 19:04:09.978] [LUA] 56 : [Lua] g:\games\op-2.2_mod\gamedata\scripts\xr_gulag.script(1227) : setup_gulag_and_logic_on_spawn [12.12.22 19:04:09.978] [LUA] 57 : [Lua] ...2.2_mod\gamedata\scripts\binders\bind_stalker.script(81) : [12.12.22 19:04:09.978] [LUA] 58 : [C ] accessible_nearest [12.12.22 19:04:09.978] [LUA] 59 : [Lua] g:\games\op-2.2_mod\gamedata\scripts\utils.script(436) : send_to_nearest_accessible_vertex [12.12.22 19:04:09.978] [LUA] 60 : [Lua] g:\games\op-2.2_mod\gamedata\scripts\move_mgr.script(303) : setup_movement_by_patrol_path [12.12.22 19:04:09.978] [LUA] 61 : [Lua] g:\games\op-2.2_mod\gamedata\scripts\move_mgr.script(219) : reset [12.12.22 19:04:09.978] [LUA] 62 : [Lua] ...:\games\op-2.2_mod\gamedata\scripts\xr_walker.script(49) : reset_scheme [12.12.22 19:04:09.978] [LUA] 63 : [Lua] ...:\games\op-2.2_mod\gamedata\scripts\xr_walker.script(38) : ? [12.12.22 19:04:09.978] [LUA] 64 : [Lua] g:\games\op-2.2_mod\gamedata\scripts\xr_logic.script(527) : issue_event [12.12.22 19:04:09.978] [LUA] 65 : [Lua] g:\games\op-2.2_mod\gamedata\scripts\xr_logic.script(415) : activate_by_section [12.12.22 19:04:09.978] [LUA] 66 : [Lua] g:\games\op-2.2_mod\gamedata\scripts\xr_logic.script(1337) : initialize_obj [12.12.22 19:04:09.978] [LUA] 67 : [Lua] g:\games\op-2.2_mod\gamedata\scripts\xr_gulag.script(1227) : setup_gulag_and_logic_on_spawn [12.12.22 19:04:09.978] [LUA] 68 : [Lua] ...2.2_mod\gamedata\scripts\binders\bind_stalker.script(81) : [12.12.22 19:04:09.978] [12.12.22 19:04:09.978] FATAL ERROR [12.12.22 19:04:09.978] [12.12.22 19:04:09.978] [error]Expression : fatal error [12.12.22 19:04:09.978] [error]Function : CCC_Crash::Execute [12.12.22 19:04:09.978] [error]File : console_commands.cpp [12.12.22 19:04:09.978] [error]Line : 711 [12.12.22 19:04:09.978] [error]Description : [12.12.22 19:04:09.978] [error]Arguments : ENGINE CRASH.See log file for detail! [12.12.22 19:04:09.978] [12.12.22 19:04:09.978] [12.12.22 19:04:09.978] stack trace: [12.12.22 19:04:09.978]