* Detected CPU: AMD Ryzen 5 2600 Six-Core Processor AuthenticAMD, F143/M8/S2 * CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2, SSE4a, AVX, AVX2 * CPU cores: [6], threads: [12] Initializing File System... using fs-ltx d:\game\op-2.2\fsgame.ltx CLocatorAPI::_initialize, FS: 82507 files cached, 25078Kb memory used. Init FileSystem 1.111516 sec [30.04.22 17:49:28.523] 'xrCore' build 8402, Feb 7 2022 [30.04.22 17:49:28.523] OP 2.2 Engine ver 2.2a x64 08.02.2022 [30.04.22 17:49:28.523] [30.04.22 17:49:28.715] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default_hud heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ] [30.04.22 17:49:28.716] - Found Inventorys [ alter_dark alter_light alter_medium classic_fly_dark classic_fly_light classic_fly_medium default default_light default_medium homyak_dark homyak_light homyak_medium project_x_dark project_x_light project_x_medium ] [30.04.22 17:49:28.716] Initializing Engine... [30.04.22 17:49:28.717] - Create user-defined param [ amk_option_hud amk_option_mus autochange_difficulty autosave_enable buy_item death_counter dynamic_anoms ext_animations [30.04.22 17:49:28.717] fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound respawn_type user_name ] [30.04.22 17:49:28.717] Loading config for renderer [30.04.22 17:49:28.717] Executing config-script "user.ltx"... [30.04.22 17:49:28.717] [d:\game\op-2.2\userdata\user.ltx] successfully loaded. [30.04.22 17:49:28.717] Starting INPUT device... [30.04.22 17:49:28.731] Loading DLL: xrRender_R2.dll [30.04.22 17:49:28.763] Loading DLL: xrGame.dll [30.04.22 17:49:28.764] 'xrGame' build Feb 7 2022 16:34:07 [30.04.22 17:49:28.793] * [win32]: free[137434524580 K], reserved[4283252 K], committed[145576 K] [30.04.22 17:49:28.793] * [ D3D ]: textures[0 K] [30.04.22 17:49:28.793] * [x-ray]: crt heap[50337 K], process heap[50337 K], game lua[0 K], engine lua[0 K], render[0 K] [30.04.22 17:49:28.793] * [x-ray]: economy: strings[count: 39734, lengths: 1075 K, overhead: 2017 K, saved: 20427 K] [30.04.22 17:49:28.793] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [30.04.22 17:49:28.794] Executing config-script "d:\game\op-2.2\gamedata\config\default_controls.ltx"... [30.04.22 17:49:28.794] [d:\game\op-2.2\gamedata\config\default_controls.ltx] successfully loaded. [30.04.22 17:49:28.794] Executing config-script "user.ltx"... [30.04.22 17:49:28.795] Executing config-script "d:\game\op-2.2\gamedata\config\rspec_extreme.ltx"... [30.04.22 17:49:28.795] [d:\game\op-2.2\gamedata\config\rspec_extreme.ltx] successfully loaded. [30.04.22 17:49:28.795] Executing config-script "d:\game\op-2.2\gamedata\config\default_controls.ltx"... [30.04.22 17:49:28.795] [d:\game\op-2.2\gamedata\config\default_controls.ltx] successfully loaded. [30.04.22 17:49:28.795] - Maximum allowed affinity mask: 0xFFF, current: 0xFFE [30.04.22 17:49:28.795] [d:\game\op-2.2\userdata\user.ltx] successfully loaded. [30.04.22 17:49:28.795] SOUND: OpenAL: enumerate devices... [30.04.22 17:49:28.795] SOUND: OpenAL: EnumerationExtension Present [30.04.22 17:49:28.795] devices OpenAL Soft [30.04.22 17:49:28.795] SOUND: OpenAL: system default SndDevice name is OpenAL Soft [30.04.22 17:49:28.825] SOUND: OpenAL: All available devices: [30.04.22 17:49:28.825] 1. OpenAL Soft, Spec Version 1.1 (default) [30.04.22 17:49:28.825] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1 [30.04.22 17:49:28.830] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft. [30.04.22 17:49:28.834] * sound: EAX 2.0 extension: absent [30.04.22 17:49:28.834] * sound: EAX 2.0 deferred: absent [30.04.22 17:49:28.834] * sound : cache: 32773 kb, 3805 lines, 8820 bpl [30.04.22 17:49:28.841] Starting RENDER device... [30.04.22 17:49:28.865] * GPU [vendor:10DE]-[device:1C82]: NVIDIA GeForce GTX 1050 Ti [30.04.22 17:49:28.865] * GPU driver: 30.0.15.1259 [30.04.22 17:49:28.982] * CREATE: DeviceREF: 1 [30.04.22 17:49:28.982] * Texture memory: 4072 M [30.04.22 17:49:28.982] * DDI-level: 9.0 [30.04.22 17:49:28.985] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [30.04.22 17:49:28.985] * GPU vertex cache: unrecognized, 16 [30.04.22 17:49:28.986] * DVB created: 8192K [30.04.22 17:49:28.986] * DIB created: 512K [30.04.22 17:49:28.992] Version conflict in shader [def_shaders\def_aref]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [30.04.22 17:49:28.993] Version conflict in shader [def_shaders\def_aref_noblend]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [30.04.22 17:49:28.993] Version conflict in shader [def_shaders\def_aref_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [30.04.22 17:49:28.993] Version conflict in shader [def_shaders\def_trans]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [30.04.22 17:49:28.993] Version conflict in shader [def_shaders\def_trans_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [30.04.22 17:49:28.993] Version conflict in shader [def_shaders\def_trans_v_tuchi]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [30.04.22 17:49:28.993] Version conflict in shader [def_shaders\lod_old]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [30.04.22 17:49:28.993] Renderer doesn't support blender 'effects\shadow_world' [30.04.22 17:49:28.993] Version conflict in shader [effects\watertest-1]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [30.04.22 17:49:29.046] load time LTX=52 ms [30.04.22 17:49:29.053] count of .thm files=3236 [30.04.22 17:49:29.108] load time THM=62 ms [30.04.22 17:49:29.108] * NULLRT supported [30.04.22 17:49:29.108] * ...and used [30.04.22 17:49:29.108] * HWDST/PCF supported and used [30.04.22 17:49:29.109] * NV-DBT supported and used [30.04.22 17:49:29.446] - r__tf_aniso 16 [30.04.22 17:49:29.446] - r2_tf_mipbias 0. [30.04.22 17:49:29.459] Script debugger succesfully restarted. [30.04.22 17:49:31.052] - Gamedata version: [Сборка 2.2 07.04.2022] [30.04.22 17:49:31.124] Starting engine... [30.04.22 17:49:31.174] GMLib loaded at 48 msec [30.04.22 17:49:31.536] Game_Globals loaded at 362 msec [30.04.22 17:49:31.641] App_Start loaded at 105 msec [30.04.22 17:49:31.651] ui_core loaded at 9 msec [30.04.22 17:49:31.700] Main_Menu loaded at 48 msec [30.04.22 17:49:36.083] * DVB created: 8192K [30.04.22 17:49:36.083] * DIB created: 512K [30.04.22 17:49:36.298] - r__tf_aniso 16 [30.04.22 17:49:36.298] - r2_tf_mipbias 0. [30.04.22 17:49:36.298] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [30.04.22 17:49:36.298] * GPU vertex cache: recognized, 24 [30.04.22 17:49:36.298] *** RESET [279 ms] [30.04.22 17:49:36.298] "d:\game\op-2.2\bin\xr_3da.exe" -nointro [30.04.22 17:49:36.298] Begin load [30.04.22 17:49:36.300] * phase time: 0 ms [30.04.22 17:49:36.342] * phase cmem: 247573 K [30.04.22 17:49:36.342] Prefetching objects... [30.04.22 17:49:36.392] * Objects loaded in 0 ms [30.04.22 17:49:36.976] * Models loaded in 582 ms [30.04.22 17:49:37.022] * Prefetch memory: 730198Kb [30.04.22 17:49:37.024] * phase time: 723 ms [30.04.22 17:49:37.070] * phase cmem: 964945 K [30.04.22 17:49:37.070] Starting server... [30.04.22 17:49:37.095] - Gamedata version: [Сборка 2.2 07.04.2022] [30.04.22 17:49:37.128] * phase time: 104 ms [30.04.22 17:49:37.175] * phase cmem: 962880 K [30.04.22 17:49:37.175] Loading alife simulator... [30.04.22 17:49:37.176] * phase time: 48 ms [30.04.22 17:49:37.222] * phase cmem: 962868 K [30.04.22 17:49:37.222] Loading savegame... [30.04.22 17:49:37.253] d:\game\op-2.2\userdata\savedgames\День 39. 10.56. Лаборатория x-10.sav save created on DEVELOPER mode! [30.04.22 17:49:37.253] * Loading key-value pairs... [30.04.22 17:49:37.357] * 82 key-value pairs were successfully loaded (0.104s) [30.04.22 17:49:37.357] * Loading spawn registry... [30.04.22 17:49:39.295] * 24511 spawn points were successfully loaded (1.938s) [30.04.22 17:49:39.295] * Loading objects... [30.04.22 17:49:39.979] * 34749 out of 34749 objects were successfully loaded (0.684s) [30.04.22 17:49:40.856] * Loading quick slots data... [30.04.22 17:49:40.856] * Loading pre random queues data... [30.04.22 17:49:40.876] * Start objects on_register'ed... [30.04.22 17:49:43.128] * 34749 objects on_register'ed (2.251s) [30.04.22 17:49:43.129] * Game День 39. 10.56. Лаборатория x-10 is successfully loaded from file 'd:\game\op-2.2\userdata\savedgames\День 39. 10.56. Лаборатория x-10.sav' (5.954s) [30.04.22 17:49:43.129] * phase time: 5952 ms [30.04.22 17:49:43.224] * phase cmem: 1225076 K [30.04.22 17:49:43.224] Connecting... [30.04.22 17:49:43.237] MaxPlayers = 32 [30.04.22 17:49:43.247] * phase time: 118 ms [30.04.22 17:49:43.338] * phase cmem: 1240129 K [30.04.22 17:49:43.338] Connecting to... [30.04.22 17:49:43.339] Player not found. New player created. [30.04.22 17:49:43.339] * client : connection accepted - <> [30.04.22 17:49:43.342] * phase time: 95 ms [30.04.22 17:49:43.435] * phase cmem: 1240199 K [30.04.22 17:49:43.435] Reading level info... [30.04.22 17:49:43.435] * phase time: 92 ms [30.04.22 17:49:43.527] * phase cmem: 1240199 K [30.04.22 17:49:43.527] Loading object space... [30.04.22 17:49:43.601] * object space load: 74 ms [30.04.22 17:49:43.602] * phase time: 166 ms [30.04.22 17:49:43.694] * phase cmem: 1264677 K [30.04.22 17:49:43.694] Loading shaders (R2)... [30.04.22 17:49:43.895] * phase time: 293 ms [30.04.22 17:49:43.988] * phase cmem: 1266406 K [30.04.22 17:49:43.988] Loading geometry (R2)... [30.04.22 17:49:44.025] * phase time: 130 ms [30.04.22 17:49:44.117] * phase cmem: 1328391 K [30.04.22 17:49:44.117] Loading visuals (R2)... [30.04.22 17:49:44.124] * phase time: 99 ms [30.04.22 17:49:44.219] * phase cmem: 1330964 K [30.04.22 17:49:44.219] Loading details (R2)... [30.04.22 17:49:44.219] * phase time: 94 ms [30.04.22 17:49:44.312] * phase cmem: 1330964 K [30.04.22 17:49:44.312] Loading sectors (R2)... [30.04.22 17:49:44.313] WARNING: Occlusion map 'd:\game\op-2.2\gamedata\levels\l10u_bunker\level.hom' not found. [30.04.22 17:49:44.313] * Loading environment modificator: d:\game\op-2.2\gamedata\levels\l10u_bunker\level.env_mod [30.04.22 17:49:44.313] * phase time: 93 ms [30.04.22 17:49:44.406] * phase cmem: 1331091 K [30.04.22 17:49:44.406] Loading AI objects... [30.04.22 17:49:44.407] - Loading music tracks from 'l10u_bunker_musics'... [30.04.22 17:49:44.412] * phase time: 98 ms [30.04.22 17:49:44.505] * phase cmem: 1331207 K [30.04.22 17:49:44.505] Loading PH world... [30.04.22 17:49:44.519] - Game configuring : Started [30.04.22 17:49:44.520] - Game configuring : Finished [30.04.22 17:49:44.572] WARNING: CLocatorAPI::check_for_file file not found file d:\game\op-2.2\userdata\settings\task_visual.settings in files list (size = 82507) [30.04.22 17:49:44.605] * phase time: 193 ms [30.04.22 17:49:44.699] * phase cmem: 1344744 K [30.04.22 17:49:44.699] Loading textures... [30.04.22 17:49:44.993] * t-report - base: 1178, 974352 K [30.04.22 17:49:44.993] * t-report - lmap: 5, 5120 K [30.04.22 17:49:44.993] * phase time: 387 ms [30.04.22 17:49:45.090] * phase cmem: 1628806 K [30.04.22 17:49:45.090] Synchronizing... [30.04.22 17:49:45.090] Save created on [Engine 2.2a x64 08.02.2022] [30.04.22 17:49:45.090] Save date and time [Sat Apr 30 17:48:33 2022] [30.04.22 17:49:45.095] * phase time: 102 ms [30.04.22 17:49:45.193] * phase cmem: 1628830 K [30.04.22 17:49:45.483] * [win32]: free[137432289304 K], reserved[4382716 K], committed[2281388 K] [30.04.22 17:49:45.483] * [ D3D ]: textures[979473 K] [30.04.22 17:49:45.483] * [x-ray]: crt heap[1628365 K], process heap[1628365 K], game lua[273503 K], engine lua[202 K], render[0 K] [30.04.22 17:49:45.483] * [x-ray]: economy: strings[count: 202350, lengths: 11493 K, overhead: 10275 K, saved: 30408 K] [30.04.22 17:49:45.483] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [30.04.22 17:49:45.483] Starting measure [30.04.22 17:49:46.797] * 3.18 [30.04.22 17:49:46.817] ~ loading bags... [30.04.22 17:49:46.823] ~ steal false [30.04.22 17:49:49.300] * MEMORY USAGE: 2068026 K [30.04.22 17:50:05.381] * Saving spawns... [30.04.22 17:50:05.384] * Saving objects... [30.04.22 17:50:05.560] * 34749 objects are successfully saved [30.04.22 17:50:05.567] * Saving key-value pairs... [30.04.22 17:50:05.633] * 82 key-value pairs were successfully saved [30.04.22 17:50:05.633] * Saving quick slots data... [30.04.22 17:50:05.633] * Saving pre random queues data... [30.04.22 17:50:05.712] * Game День 39. 10.58. Лаборатория x-10.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\День 39. 10.58. Лаборатория x-10.sav' [30.04.22 17:50:21.246] * Saving spawns... [30.04.22 17:50:21.248] * Saving objects... [30.04.22 17:50:21.541] * 34749 objects are successfully saved [30.04.22 17:50:21.547] * Saving key-value pairs... [30.04.22 17:50:21.614] * 82 key-value pairs were successfully saved [30.04.22 17:50:21.614] * Saving quick slots data... [30.04.22 17:50:21.614] * Saving pre random queues data... [30.04.22 17:50:21.687] * Game День 39. 11.00. Лаборатория x-10.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\День 39. 11.00. Лаборатория x-10.sav' [30.04.22 17:50:39.818] * Saving spawns... [30.04.22 17:50:39.820] * Saving objects... [30.04.22 17:50:39.999] * 34790 objects are successfully saved [30.04.22 17:50:40.007] * Saving key-value pairs... [30.04.22 17:50:40.074] * 80 key-value pairs were successfully saved [30.04.22 17:50:40.074] * Saving quick slots data... [30.04.22 17:50:40.074] * Saving pre random queues data... [30.04.22 17:50:40.146] * Game maksim_autosave.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\maksim_autosave.sav' [30.04.22 17:50:40.149] - Disconnect [30.04.22 17:50:42.477] - Destroying level [30.04.22 17:50:42.704] * DVB created: 8192K [30.04.22 17:50:42.704] * DIB created: 512K [30.04.22 17:50:42.945] - r__tf_aniso 16 [30.04.22 17:50:42.945] - r2_tf_mipbias 0. [30.04.22 17:50:42.945] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [30.04.22 17:50:42.945] * GPU vertex cache: recognized, 24 [30.04.22 17:50:42.945] *** RESET [355 ms] [30.04.22 17:50:42.946] "d:\game\op-2.2\bin\xr_3da.exe" -nointro [30.04.22 17:50:42.946] Begin load [30.04.22 17:50:42.953] * phase time: 0 ms [30.04.22 17:50:43.073] * phase cmem: 1272563 K [30.04.22 17:50:43.073] Starting server... [30.04.22 17:50:43.232] - Gamedata version: [Сборка 2.2 07.04.2022] [30.04.22 17:50:43.265] * phase time: 311 ms [30.04.22 17:50:43.384] * phase cmem: 1272634 K [30.04.22 17:50:43.384] Loading alife simulator... [30.04.22 17:50:43.385] * phase time: 119 ms [30.04.22 17:50:43.504] * phase cmem: 1272629 K [30.04.22 17:50:43.504] Loading savegame... [30.04.22 17:50:43.536] d:\game\op-2.2\userdata\savedgames\maksim_autosave.sav save created on DEVELOPER mode! [30.04.22 17:50:43.536] * Loading key-value pairs... [30.04.22 17:50:43.633] * 80 key-value pairs were successfully loaded (0.097s) [30.04.22 17:50:43.633] * Loading spawn registry... [30.04.22 17:50:45.456] * 24511 spawn points were successfully loaded (1.823s) [30.04.22 17:50:45.457] * Loading objects... [30.04.22 17:50:46.104] * 34790 out of 34790 objects were successfully loaded (0.646s) [30.04.22 17:50:47.034] * Loading quick slots data... [30.04.22 17:50:47.034] * Loading pre random queues data... [30.04.22 17:50:47.054] * Start objects on_register'ed... [30.04.22 17:50:49.181] * 34790 objects on_register'ed (2.126s) [30.04.22 17:50:49.182] * Game maksim_autosave is successfully loaded from file 'd:\game\op-2.2\userdata\savedgames\maksim_autosave.sav' (5.797s) [30.04.22 17:50:49.182] * phase time: 5796 ms [30.04.22 17:50:49.314] * phase cmem: 1449596 K [30.04.22 17:50:49.315] Connecting... [30.04.22 17:50:49.315] MaxPlayers = 32 [30.04.22 17:50:49.327] * phase time: 145 ms [30.04.22 17:50:49.459] * phase cmem: 1449599 K [30.04.22 17:50:49.459] Connecting to... [30.04.22 17:50:49.459] Player not found. New player created. [30.04.22 17:50:49.459] * client : connection accepted - <> [30.04.22 17:50:49.474] * phase time: 146 ms [30.04.22 17:50:49.605] * phase cmem: 1449648 K [30.04.22 17:50:49.605] Reading level info... [30.04.22 17:50:49.608] * phase time: 134 ms [30.04.22 17:50:49.739] * phase cmem: 1449648 K [30.04.22 17:50:49.739] Loading object space... [30.04.22 17:50:49.947] WARNING: CLocatorAPI::check_for_file file not found file d:\game\op-2.2\userdata\level_cache\l10_radar in files list (size = 82512) [30.04.22 17:50:51.680] * object space load: 1940 ms [30.04.22 17:50:51.680] * phase time: 2071 ms [30.04.22 17:50:51.812] * phase cmem: 1563901 K [30.04.22 17:50:51.812] Loading shaders (R2)... [30.04.22 17:50:52.056] * phase time: 376 ms [30.04.22 17:50:52.188] * phase cmem: 1565607 K [30.04.22 17:50:52.188] Loading geometry (R2)... [30.04.22 17:50:52.591] * phase time: 534 ms [30.04.22 17:50:52.721] * phase cmem: 1637428 K [30.04.22 17:50:52.721] Loading visuals (R2)... [30.04.22 17:50:52.768] * phase time: 177 ms [30.04.22 17:50:52.900] * phase cmem: 1641186 K [30.04.22 17:50:52.900] Loading details (R2)... [30.04.22 17:50:52.946] * [DETAILS] VertexConsts(256), Batch(61) [30.04.22 17:50:52.946] * [DETAILS] 40687 v(20), 26352 p [30.04.22 17:50:52.946] * [DETAILS] Batch(61), VB(794K), IB(154K) [30.04.22 17:50:52.947] * phase time: 177 ms [30.04.22 17:50:53.078] * phase cmem: 1642203 K [30.04.22 17:50:53.078] Loading sectors (R2)... [30.04.22 17:50:53.079] * Loading HOM: d:\game\op-2.2\gamedata\levels\l10_radar\level.hom [30.04.22 17:50:53.080] * phase time: 132 ms [30.04.22 17:50:53.211] * phase cmem: 1642265 K [30.04.22 17:50:53.211] Loading AI objects... [30.04.22 17:50:53.218] - Loading music tracks from 'l10_radar_musics'... [30.04.22 17:50:53.293] * phase time: 213 ms [30.04.22 17:50:53.425] * phase cmem: 1642088 K [30.04.22 17:50:53.425] Loading PH world... [30.04.22 17:50:53.442] - Game configuring : Started [30.04.22 17:50:53.444] - Game configuring : Finished [30.04.22 17:50:53.450] * phase time: 156 ms [30.04.22 17:50:53.584] * phase cmem: 1657610 K [30.04.22 17:50:53.584] Loading textures... [30.04.22 17:50:55.666] * t-report - base: 1528, 1222272 K [30.04.22 17:50:55.666] * t-report - lmap: 5, 5120 K [30.04.22 17:50:55.666] * phase time: 2216 ms [30.04.22 17:50:55.802] * phase cmem: 2083922 K [30.04.22 17:50:55.802] Synchronizing... [30.04.22 17:50:55.802] Save created on [Engine 2.2a x64 08.02.2022] [30.04.22 17:50:55.802] Save date and time [Sat Apr 30 17:50:40 2022] [30.04.22 17:50:55.806] * phase time: 139 ms [30.04.22 17:50:55.942] * phase cmem: 2083922 K [30.04.22 17:50:56.324] * [win32]: free[137431585520 K], reserved[4503396 K], committed[2864492 K] [30.04.22 17:50:56.324] * [ D3D ]: textures[1227393 K] [30.04.22 17:50:56.324] * [x-ray]: crt heap[2083457 K], process heap[2083457 K], game lua[272638 K], engine lua[217 K], render[1689 K] [30.04.22 17:50:56.324] * [x-ray]: economy: strings[count: 206459, lengths: 11619 K, overhead: 10484 K, saved: 65802 K] [30.04.22 17:50:56.324] * [x-ray]: economy: smem[count: 55321, lengths: 30795 K, overhead: 864 K, saved: 11125 K] [30.04.22 17:50:56.324] Starting measure [30.04.22 17:50:58.470] * 3.18 [30.04.22 17:50:58.491] ~ loading bags... [30.04.22 17:50:58.497] ~ steal false [30.04.22 17:51:02.621] * MEMORY USAGE: 2711610 K [30.04.22 17:52:26.836] * Saving spawns... [30.04.22 17:52:26.839] * Saving objects... [30.04.22 17:52:27.021] * 34721 objects are successfully saved [30.04.22 17:52:27.028] * Saving key-value pairs... [30.04.22 17:52:27.094] * 80 key-value pairs were successfully saved [30.04.22 17:52:27.094] * Saving quick slots data... [30.04.22 17:52:27.094] * Saving pre random queues data... [30.04.22 17:52:27.164] * Game День 39. 11.10. Радар.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\День 39. 11.10. Радар.sav' [30.04.22 17:53:35.400] * DVB created: 8192K [30.04.22 17:53:35.400] * DIB created: 512K [30.04.22 17:53:35.604] - r__tf_aniso 16 [30.04.22 17:53:35.604] - r2_tf_mipbias 0. [30.04.22 17:53:35.604] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [30.04.22 17:53:35.604] * GPU vertex cache: recognized, 24 [30.04.22 17:53:35.604] *** RESET [0 ms] [30.04.22 17:53:36.147] * MEMORY USAGE: 2570057 K [30.04.22 17:53:41.280] * DVB created: 8192K [30.04.22 17:53:41.280] * DIB created: 512K [30.04.22 17:53:41.479] - r__tf_aniso 16 [30.04.22 17:53:41.479] - r2_tf_mipbias 0. [30.04.22 17:53:41.479] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [30.04.22 17:53:41.479] * GPU vertex cache: recognized, 24 [30.04.22 17:53:41.479] *** RESET [273 ms] [30.04.22 17:53:42.017] * MEMORY USAGE: 2567345 K [30.04.22 17:54:40.823] * Saving spawns... [30.04.22 17:54:40.825] * Saving objects... [30.04.22 17:54:41.009] * 34720 objects are successfully saved [30.04.22 17:54:41.017] * Saving key-value pairs... [30.04.22 17:54:41.083] * 80 key-value pairs were successfully saved [30.04.22 17:54:41.083] * Saving quick slots data... [30.04.22 17:54:41.083] * Saving pre random queues data... [30.04.22 17:54:41.153] * Game День 39. 11.19. Радар.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\День 39. 11.19. Радар.sav' [30.04.22 17:56:27.821] * Saving spawns... [30.04.22 17:56:27.823] * Saving objects... [30.04.22 17:56:28.034] * 34677 objects are successfully saved [30.04.22 17:56:28.042] * Saving key-value pairs... [30.04.22 17:56:28.113] * 80 key-value pairs were successfully saved [30.04.22 17:56:28.113] * Saving quick slots data... [30.04.22 17:56:28.114] * Saving pre random queues data... [30.04.22 17:56:28.208] * Game День 39. 11.26. Радар.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\День 39. 11.26. Радар.sav' [30.04.22 17:57:14.724] * Saving spawns... [30.04.22 17:57:14.726] * Saving objects... [30.04.22 17:57:14.911] * 34680 objects are successfully saved [30.04.22 17:57:14.919] * Saving key-value pairs... [30.04.22 17:57:14.986] * 80 key-value pairs were successfully saved [30.04.22 17:57:14.986] * Saving quick slots data... [30.04.22 17:57:14.986] * Saving pre random queues data... [30.04.22 17:57:15.060] * Game День 39. 11.30. Радар.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\День 39. 11.30. Радар.sav' [30.04.22 17:57:39.291] * Saving spawns... [30.04.22 17:57:39.293] * Saving objects... [30.04.22 17:57:39.565] * 34682 objects are successfully saved [30.04.22 17:57:39.572] * Saving key-value pairs... [30.04.22 17:57:39.638] * 80 key-value pairs were successfully saved [30.04.22 17:57:39.638] * Saving quick slots data... [30.04.22 17:57:39.638] * Saving pre random queues data... [30.04.22 17:57:39.725] * Game День 39. 11.32. Радар.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\День 39. 11.32. Радар.sav' [30.04.22 17:58:23.844] * Saving spawns... [30.04.22 17:58:23.847] * Saving objects... [30.04.22 17:58:24.039] * 34684 objects are successfully saved [30.04.22 17:58:24.047] * Saving key-value pairs... [30.04.22 17:58:24.114] * 80 key-value pairs were successfully saved [30.04.22 17:58:24.114] * Saving quick slots data... [30.04.22 17:58:24.114] * Saving pre random queues data... [30.04.22 17:58:24.183] * Game День 39. 11.35. Радар.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\День 39. 11.35. Радар.sav' [30.04.22 17:59:12.385] * Saving spawns... [30.04.22 17:59:12.387] * Saving objects... [30.04.22 17:59:12.572] * 34680 objects are successfully saved [30.04.22 17:59:12.579] * Saving key-value pairs... [30.04.22 17:59:12.645] * 80 key-value pairs were successfully saved [30.04.22 17:59:12.645] * Saving quick slots data... [30.04.22 17:59:12.645] * Saving pre random queues data... [30.04.22 17:59:12.717] * Game День 39. 11.39. Радар.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\День 39. 11.39. Радар.sav' [30.04.22 17:59:44.724] Begin load [30.04.22 17:59:44.882] - Gamedata version: [Сборка 2.2 07.04.2022] [30.04.22 17:59:44.915] * phase time: 185 ms [30.04.22 17:59:45.073] * phase cmem: 2838811 K [30.04.22 17:59:45.073] Loading alife simulator... [30.04.22 17:59:45.075] * phase time: 160 ms [30.04.22 17:59:45.222] * phase cmem: 2838754 K [30.04.22 17:59:45.222] Loading savegame... [30.04.22 17:59:45.254] d:\game\op-2.2\userdata\savedgames\День 39. 11.39. Радар.sav save created on DEVELOPER mode! [30.04.22 17:59:45.254] * Loading key-value pairs... [30.04.22 17:59:45.357] * 80 key-value pairs were successfully loaded (0.102s) [30.04.22 17:59:45.357] * Loading spawn registry... [30.04.22 17:59:47.184] * 24511 spawn points were successfully loaded (1.828s) [30.04.22 17:59:47.184] * Loading objects... [30.04.22 17:59:47.836] * 34680 out of 34680 objects were successfully loaded (0.652s) [30.04.22 17:59:48.752] * Loading quick slots data... [30.04.22 17:59:48.752] * Loading pre random queues data... [30.04.22 17:59:48.772] * Start objects on_register'ed... [30.04.22 17:59:51.140] * 34680 objects on_register'ed (2.368s) [30.04.22 17:59:51.141] * Game День 39. 11.39. Радар is successfully loaded from file 'd:\game\op-2.2\userdata\savedgames\День 39. 11.39. Радар.sav' (6.067s) [30.04.22 17:59:51.141] * phase time: 6066 ms [30.04.22 17:59:51.307] * phase cmem: 3011107 K [30.04.22 17:59:51.307] Connecting... [30.04.22 17:59:51.307] * phase time: 166 ms [30.04.22 17:59:51.473] * phase cmem: 3011108 K [30.04.22 17:59:51.473] Restart sim... [30.04.22 17:59:51.473] * phase time: 165 ms [30.04.22 17:59:51.638] * phase cmem: 3011108 K [30.04.22 17:59:52.104] * [win32]: free[137429898956 K], reserved[4338728 K], committed[4715724 K] [30.04.22 17:59:52.104] * [ D3D ]: textures[1895275 K] [30.04.22 17:59:52.104] * [x-ray]: crt heap[3010643 K], process heap[3010643 K], game lua[270206 K], engine lua[197 K], render[7549 K] [30.04.22 17:59:52.104] * [x-ray]: economy: strings[count: 212541, lengths: 11927 K, overhead: 10793 K, saved: 332044 K] [30.04.22 17:59:52.104] * [x-ray]: economy: smem[count: 70366, lengths: 37593 K, overhead: 1099 K, saved: 16358 K] [30.04.22 17:59:52.104] Starting measure [30.04.22 17:59:53.077] * 3.18 [30.04.22 17:59:53.099] ~ loading bags... [30.04.22 17:59:53.106] ~ steal false [30.04.22 17:59:54.991] * MEMORY USAGE: 2994702 K [30.04.22 18:01:23.125] Begin load [30.04.22 18:01:23.317] - Gamedata version: [Сборка 2.2 07.04.2022] [30.04.22 18:01:23.351] * phase time: 219 ms [30.04.22 18:01:23.508] * phase cmem: 2846957 K [30.04.22 18:01:23.508] Loading alife simulator... [30.04.22 18:01:23.510] * phase time: 158 ms [30.04.22 18:01:23.663] * phase cmem: 2846953 K [30.04.22 18:01:23.663] Loading savegame... [30.04.22 18:01:23.695] d:\game\op-2.2\userdata\savedgames\День 39. 11.39. Радар.sav save created on DEVELOPER mode! [30.04.22 18:01:23.695] * Loading key-value pairs... [30.04.22 18:01:23.800] * 80 key-value pairs were successfully loaded (0.105s) [30.04.22 18:01:23.800] * Loading spawn registry... [30.04.22 18:01:25.634] * 24511 spawn points were successfully loaded (1.833s) [30.04.22 18:01:25.634] * Loading objects... [30.04.22 18:01:26.300] * 34680 out of 34680 objects were successfully loaded (0.666s) [30.04.22 18:01:27.224] * Loading quick slots data... [30.04.22 18:01:27.224] * Loading pre random queues data... [30.04.22 18:01:27.245] * Start objects on_register'ed... [30.04.22 18:01:29.397] * 34680 objects on_register'ed (2.152s) [30.04.22 18:01:29.398] * Game День 39. 11.39. Радар is successfully loaded from file 'd:\game\op-2.2\userdata\savedgames\День 39. 11.39. Радар.sav' (5.889s) [30.04.22 18:01:29.398] * phase time: 5888 ms [30.04.22 18:01:29.569] * phase cmem: 3018262 K [30.04.22 18:01:29.569] Connecting... [30.04.22 18:01:29.570] * phase time: 171 ms [30.04.22 18:01:29.738] * phase cmem: 3018263 K [30.04.22 18:01:29.738] Restart sim... [30.04.22 18:01:29.738] * phase time: 168 ms [30.04.22 18:01:29.907] * phase cmem: 3018260 K [30.04.22 18:01:30.377] * [win32]: free[137429875672 K], reserved[4337032 K], committed[4740704 K] [30.04.22 18:01:30.377] * [ D3D ]: textures[1894336 K] [30.04.22 18:01:30.377] * [x-ray]: crt heap[3017791 K], process heap[3017791 K], game lua[270048 K], engine lua[197 K], render[7634 K] [30.04.22 18:01:30.377] * [x-ray]: economy: strings[count: 212541, lengths: 11928 K, overhead: 10793 K, saved: 381074 K] [30.04.22 18:01:30.377] * [x-ray]: economy: smem[count: 70366, lengths: 37593 K, overhead: 1099 K, saved: 16358 K] [30.04.22 18:01:30.378] Starting measure [30.04.22 18:01:31.353] * 3.18 [30.04.22 18:01:31.376] ~ loading bags... [30.04.22 18:01:31.382] ~ steal false [30.04.22 18:01:33.232] * MEMORY USAGE: 3000562 K [30.04.22 18:01:44.478] * Saving spawns... [30.04.22 18:01:44.481] * Saving objects... [30.04.22 18:01:44.669] * 34682 objects are successfully saved [30.04.22 18:01:44.678] * Saving key-value pairs... [30.04.22 18:01:44.744] * 80 key-value pairs were successfully saved [30.04.22 18:01:44.744] * Saving quick slots data... [30.04.22 18:01:44.744] * Saving pre random queues data... [30.04.22 18:01:44.818] * Game День 39. 11.41. Радар.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\День 39. 11.41. Радар.sav' [30.04.22 18:02:03.576] * Saving spawns... [30.04.22 18:02:03.580] * Saving objects... [30.04.22 18:02:03.759] * 34689 objects are successfully saved [30.04.22 18:02:03.767] * Saving key-value pairs... [30.04.22 18:02:03.832] * 80 key-value pairs were successfully saved [30.04.22 18:02:03.832] * Saving quick slots data... [30.04.22 18:02:03.832] * Saving pre random queues data... [30.04.22 18:02:03.907] * Game День 39. 11.43. Радар.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\День 39. 11.43. Радар.sav' [30.04.22 18:02:10.814] ~ disabling anom [amk_zone_smallrain_weak3272] for npc rad_stalker_zombied_0001 [30.04.22 18:02:29.985] * Saving spawns... [30.04.22 18:02:29.989] * Saving objects... [30.04.22 18:02:30.172] * 34690 objects are successfully saved [30.04.22 18:02:30.180] * Saving key-value pairs... [30.04.22 18:02:30.246] * 80 key-value pairs were successfully saved [30.04.22 18:02:30.246] * Saving quick slots data... [30.04.22 18:02:30.246] * Saving pre random queues data... [30.04.22 18:02:30.317] * Game День 39. 11.45. Радар.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\День 39. 11.45. Радар.sav' [30.04.22 18:03:28.226] * Saving spawns... [30.04.22 18:03:28.230] * Saving objects... [30.04.22 18:03:28.428] * 34691 objects are successfully saved [30.04.22 18:03:28.436] * Saving key-value pairs... [30.04.22 18:03:28.502] * 80 key-value pairs were successfully saved [30.04.22 18:03:28.502] * Saving quick slots data... [30.04.22 18:03:28.502] * Saving pre random queues data... [30.04.22 18:03:28.583] * Game День 39. 11.50. Радар.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\День 39. 11.50. Радар.sav' [30.04.22 18:04:11.637] * Saving spawns... [30.04.22 18:04:11.641] * Saving objects... [30.04.22 18:04:11.828] * 34692 objects are successfully saved [30.04.22 18:04:11.836] * Saving key-value pairs... [30.04.22 18:04:11.902] * 80 key-value pairs were successfully saved [30.04.22 18:04:11.902] * Saving quick slots data... [30.04.22 18:04:11.902] * Saving pre random queues data... [30.04.22 18:04:11.974] * Game День 39. 11.54. Радар.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\День 39. 11.54. Радар.sav' [30.04.22 18:05:23.544] * Saving spawns... [30.04.22 18:05:23.548] * Saving objects... [30.04.22 18:05:23.737] * 34680 objects are successfully saved [30.04.22 18:05:23.745] * Saving key-value pairs... [30.04.22 18:05:23.812] * 80 key-value pairs were successfully saved [30.04.22 18:05:23.812] * Saving quick slots data... [30.04.22 18:05:23.812] * Saving pre random queues data... [30.04.22 18:05:23.882] * Game День 39. 12.00. Радар.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\День 39. 12.00. Радар.sav' [30.04.22 18:12:06.738] * DVB created: 8192K [30.04.22 18:12:06.738] * DIB created: 512K [30.04.22 18:12:06.957] - r__tf_aniso 16 [30.04.22 18:12:06.957] - r2_tf_mipbias 0. [30.04.22 18:12:06.957] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [30.04.22 18:12:06.957] * GPU vertex cache: recognized, 24 [30.04.22 18:12:06.958] *** RESET [0 ms] [30.04.22 18:12:07.464] * MEMORY USAGE: 2799011 K [30.04.22 18:12:08.209] * DVB created: 8192K [30.04.22 18:12:08.209] * DIB created: 512K [30.04.22 18:12:08.421] - r__tf_aniso 16 [30.04.22 18:12:08.421] - r2_tf_mipbias 0. [30.04.22 18:12:08.421] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [30.04.22 18:12:08.421] * GPU vertex cache: recognized, 24 [30.04.22 18:12:08.421] *** RESET [303 ms] [30.04.22 18:12:09.181] * MEMORY USAGE: 2801891 K [30.04.22 18:12:52.530] * Saving spawns... [30.04.22 18:12:52.533] * Saving objects... [30.04.22 18:12:52.728] * 34678 objects are successfully saved [30.04.22 18:12:52.737] * Saving key-value pairs... [30.04.22 18:12:52.803] * 80 key-value pairs were successfully saved [30.04.22 18:12:52.803] * Saving quick slots data... [30.04.22 18:12:52.803] * Saving pre random queues data... [30.04.22 18:12:52.874] * Game День 39. 12.04. Радар.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\День 39. 12.04. Радар.sav' [30.04.22 18:14:17.287] * Saving spawns... [30.04.22 18:14:17.291] * Saving objects... [30.04.22 18:14:17.523] * 34672 objects are successfully saved [30.04.22 18:14:17.531] * Saving key-value pairs... [30.04.22 18:14:17.598] * 80 key-value pairs were successfully saved [30.04.22 18:14:17.598] * Saving quick slots data... [30.04.22 18:14:17.598] * Saving pre random queues data... [30.04.22 18:14:17.669] * Game День 39. 12.11. Радар.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\День 39. 12.11. Радар.sav' [30.04.22 18:14:29.888] Begin load [30.04.22 18:14:30.032] - Gamedata version: [Сборка 2.2 07.04.2022] [30.04.22 18:14:30.065] * phase time: 171 ms [30.04.22 18:14:30.226] * phase cmem: 2825432 K [30.04.22 18:14:30.226] Loading alife simulator... [30.04.22 18:14:30.227] * phase time: 160 ms [30.04.22 18:14:30.381] * phase cmem: 2825434 K [30.04.22 18:14:30.381] Loading savegame... [30.04.22 18:14:30.414] d:\game\op-2.2\userdata\savedgames\День 39. 12.11. Радар.sav save created on DEVELOPER mode! [30.04.22 18:14:30.414] * Loading key-value pairs... [30.04.22 18:14:30.521] * 80 key-value pairs were successfully loaded (0.107s) [30.04.22 18:14:30.521] * Loading spawn registry... [30.04.22 18:14:32.385] * 24511 spawn points were successfully loaded (1.863s) [30.04.22 18:14:32.385] * Loading objects... [30.04.22 18:14:33.065] * 34672 out of 34672 objects were successfully loaded (0.679s) [30.04.22 18:14:33.997] * Loading quick slots data... [30.04.22 18:14:33.997] * Loading pre random queues data... [30.04.22 18:14:34.017] * Start objects on_register'ed... [30.04.22 18:14:36.127] * 34672 objects on_register'ed (2.110s) [30.04.22 18:14:36.129] * Game День 39. 12.11. Радар is successfully loaded from file 'd:\game\op-2.2\userdata\savedgames\День 39. 12.11. Радар.sav' (5.902s) [30.04.22 18:14:36.129] * phase time: 5901 ms [30.04.22 18:14:36.300] * phase cmem: 2996169 K [30.04.22 18:14:36.300] Connecting... [30.04.22 18:14:36.300] * phase time: 172 ms [30.04.22 18:14:36.472] * phase cmem: 2996170 K [30.04.22 18:14:36.472] Restart sim... [30.04.22 18:14:36.472] * phase time: 171 ms [30.04.22 18:14:36.644] * phase cmem: 2996170 K [30.04.22 18:14:37.124] * [win32]: free[137429895932 K], reserved[4404244 K], committed[4653232 K] [30.04.22 18:14:37.124] * [ D3D ]: textures[1899059 K] [30.04.22 18:14:37.124] * [x-ray]: crt heap[2995699 K], process heap[2995699 K], game lua[268441 K], engine lua[206 K], render[8239 K] [30.04.22 18:14:37.124] * [x-ray]: economy: strings[count: 212608, lengths: 11930 K, overhead: 10796 K, saved: 615897 K] [30.04.22 18:14:37.124] * [x-ray]: economy: smem[count: 70370, lengths: 37595 K, overhead: 1099 K, saved: 16374 K] [30.04.22 18:14:37.124] Starting measure [30.04.22 18:14:38.106] * 3.18 [30.04.22 18:14:38.128] ~ loading bags... [30.04.22 18:14:38.135] ~ steal false [30.04.22 18:14:39.952] * MEMORY USAGE: 2981242 K [30.04.22 18:14:54.218] * Saving spawns... [30.04.22 18:14:54.221] * Saving objects... [30.04.22 18:14:54.482] * 34672 objects are successfully saved [30.04.22 18:14:54.490] * Saving key-value pairs... [30.04.22 18:14:54.557] * 80 key-value pairs were successfully saved [30.04.22 18:14:54.557] * Saving quick slots data... [30.04.22 18:14:54.557] * Saving pre random queues data... [30.04.22 18:14:54.627] * Game День 39. 12.13. Радар.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\День 39. 12.13. Радар.sav' [30.04.22 18:15:08.453] Begin load [30.04.22 18:15:08.731] - Gamedata version: [Сборка 2.2 07.04.2022] [30.04.22 18:15:08.765] * phase time: 305 ms [30.04.22 18:15:08.927] * phase cmem: 2837538 K [30.04.22 18:15:08.927] Loading alife simulator... [30.04.22 18:15:08.928] * phase time: 162 ms [30.04.22 18:15:09.085] * phase cmem: 2837537 K [30.04.22 18:15:09.085] Loading savegame... [30.04.22 18:15:09.118] d:\game\op-2.2\userdata\savedgames\День 39. 12.13. Радар.sav save created on DEVELOPER mode! [30.04.22 18:15:09.118] * Loading key-value pairs... [30.04.22 18:15:09.227] * 80 key-value pairs were successfully loaded (0.109s) [30.04.22 18:15:09.227] * Loading spawn registry... [30.04.22 18:15:11.101] * 24511 spawn points were successfully loaded (1.874s) [30.04.22 18:15:11.101] * Loading objects... [30.04.22 18:15:11.796] * 34672 out of 34672 objects were successfully loaded (0.695s) [30.04.22 18:15:12.739] * Loading quick slots data... [30.04.22 18:15:12.739] * Loading pre random queues data... [30.04.22 18:15:12.760] * Start objects on_register'ed... [30.04.22 18:15:14.861] * 34672 objects on_register'ed (2.101s) [30.04.22 18:15:14.862] * Game День 39. 12.13. Радар is successfully loaded from file 'd:\game\op-2.2\userdata\savedgames\День 39. 12.13. Радар.sav' (5.935s) [30.04.22 18:15:14.862] * phase time: 5934 ms [30.04.22 18:15:15.036] * phase cmem: 3007651 K [30.04.22 18:15:15.036] Connecting... [30.04.22 18:15:15.036] * phase time: 174 ms [30.04.22 18:15:15.209] * phase cmem: 3007648 K [30.04.22 18:15:15.209] Restart sim... [30.04.22 18:15:15.209] * phase time: 172 ms [30.04.22 18:15:15.380] * phase cmem: 3007648 K [30.04.22 18:15:15.859] * [win32]: free[137429871960 K], reserved[4414036 K], committed[4667412 K] [30.04.22 18:15:15.859] * [ D3D ]: textures[1900083 K] [30.04.22 18:15:15.859] * [x-ray]: crt heap[3007186 K], process heap[3007186 K], game lua[269054 K], engine lua[205 K], render[8331 K] [30.04.22 18:15:15.859] * [x-ray]: economy: strings[count: 212624, lengths: 11931 K, overhead: 10797 K, saved: 631945 K] [30.04.22 18:15:15.859] * [x-ray]: economy: smem[count: 70370, lengths: 37595 K, overhead: 1099 K, saved: 16374 K] [30.04.22 18:15:15.859] Starting measure [30.04.22 18:15:16.837] * 3.18 [30.04.22 18:15:16.859] ~ loading bags... [30.04.22 18:15:16.865] ~ steal false [30.04.22 18:15:18.535] * MEMORY USAGE: 2992063 K [30.04.22 18:15:47.697] * Saving spawns... [30.04.22 18:15:47.702] * Saving objects... [30.04.22 18:15:47.886] * 34673 objects are successfully saved [30.04.22 18:15:47.894] * Saving key-value pairs... [30.04.22 18:15:47.962] * 80 key-value pairs were successfully saved [30.04.22 18:15:47.962] * Saving quick slots data... [30.04.22 18:15:47.962] * Saving pre random queues data... [30.04.22 18:15:48.030] * Game День 39. 12.16. Радар.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\День 39. 12.16. Радар.sav' [30.04.22 18:16:17.557] * Saving spawns... [30.04.22 18:16:17.561] * Saving objects... [30.04.22 18:16:17.753] * 34673 objects are successfully saved [30.04.22 18:16:17.762] * Saving key-value pairs... [30.04.22 18:16:17.828] * 80 key-value pairs were successfully saved [30.04.22 18:16:17.828] * Saving quick slots data... [30.04.22 18:16:17.828] * Saving pre random queues data... [30.04.22 18:16:17.899] * Game День 39. 12.19. Радар.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\День 39. 12.19. Радар.sav' [30.04.22 18:17:16.385] * Saving spawns... [30.04.22 18:17:16.389] * Saving objects... [30.04.22 18:17:16.578] * 34673 objects are successfully saved [30.04.22 18:17:16.586] * Saving key-value pairs... [30.04.22 18:17:16.652] * 80 key-value pairs were successfully saved [30.04.22 18:17:16.652] * Saving quick slots data... [30.04.22 18:17:16.652] * Saving pre random queues data... [30.04.22 18:17:16.760] * Game maksim_autosave.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\maksim_autosave.sav' [30.04.22 18:17:16.763] - Disconnect [30.04.22 18:17:18.709] - Destroying level [30.04.22 18:17:19.007] * DVB created: 8192K [30.04.22 18:17:19.007] * DIB created: 512K [30.04.22 18:17:19.245] - r__tf_aniso 16 [30.04.22 18:17:19.245] - r2_tf_mipbias 0. [30.04.22 18:17:19.245] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [30.04.22 18:17:19.245] * GPU vertex cache: recognized, 24 [30.04.22 18:17:19.245] *** RESET [345 ms] [30.04.22 18:17:19.246] "d:\game\op-2.2\bin\xr_3da.exe" -nointro [30.04.22 18:17:19.246] Begin load [30.04.22 18:17:19.254] * phase time: 0 ms [30.04.22 18:17:19.398] * phase cmem: 1342599 K [30.04.22 18:17:19.398] Starting server... [30.04.22 18:17:19.512] - Gamedata version: [Сборка 2.2 07.04.2022] [30.04.22 18:17:19.546] * phase time: 292 ms [30.04.22 18:17:19.687] * phase cmem: 1342715 K [30.04.22 18:17:19.687] Loading alife simulator... [30.04.22 18:17:19.688] * phase time: 141 ms [30.04.22 18:17:19.827] * phase cmem: 1342715 K [30.04.22 18:17:19.827] Loading savegame... [30.04.22 18:17:19.861] d:\game\op-2.2\userdata\savedgames\maksim_autosave.sav save created on DEVELOPER mode! [30.04.22 18:17:19.861] * Loading key-value pairs... [30.04.22 18:17:19.968] * 80 key-value pairs were successfully loaded (0.106s) [30.04.22 18:17:19.968] * Loading spawn registry... [30.04.22 18:17:21.862] * 24511 spawn points were successfully loaded (1.895s) [30.04.22 18:17:21.863] * Loading objects... [30.04.22 18:17:22.556] * 34673 out of 34673 objects were successfully loaded (0.693s) [30.04.22 18:17:23.538] * Loading quick slots data... [30.04.22 18:17:23.538] * Loading pre random queues data... [30.04.22 18:17:23.560] * Start objects on_register'ed... [30.04.22 18:17:25.693] * 34673 objects on_register'ed (2.134s) [30.04.22 18:17:25.694] * Game maksim_autosave is successfully loaded from file 'd:\game\op-2.2\userdata\savedgames\maksim_autosave.sav' (6.007s) [30.04.22 18:17:25.694] * phase time: 6007 ms [30.04.22 18:17:25.852] * phase cmem: 1513095 K [30.04.22 18:17:25.852] Connecting... [30.04.22 18:17:25.853] MaxPlayers = 32 [30.04.22 18:17:25.866] * phase time: 171 ms [30.04.22 18:17:26.025] * phase cmem: 1513101 K [30.04.22 18:17:26.025] Connecting to... [30.04.22 18:17:26.025] Player not found. New player created. [30.04.22 18:17:26.025] * client : connection accepted - <> [30.04.22 18:17:26.036] * phase time: 168 ms [30.04.22 18:17:26.192] * phase cmem: 1513150 K [30.04.22 18:17:26.192] Reading level info... [30.04.22 18:17:26.200] * phase time: 163 ms [30.04.22 18:17:26.357] * phase cmem: 1513150 K [30.04.22 18:17:26.357] Loading object space... [30.04.22 18:17:26.534] WARNING: CLocatorAPI::check_for_file file not found file d:\game\op-2.2\userdata\level_cache\l07_military in files list (size = 82551) [30.04.22 18:17:28.025] * object space load: 1668 ms [30.04.22 18:17:28.025] * phase time: 1825 ms [30.04.22 18:17:28.182] * phase cmem: 1611256 K [30.04.22 18:17:28.182] Loading shaders (R2)... [30.04.22 18:17:28.485] * phase time: 460 ms [30.04.22 18:17:28.642] * phase cmem: 1613031 K [30.04.22 18:17:28.642] Loading geometry (R2)... [30.04.22 18:17:29.161] * phase time: 675 ms [30.04.22 18:17:29.319] * phase cmem: 1711545 K [30.04.22 18:17:29.319] Loading visuals (R2)... [30.04.22 18:17:29.353] * phase time: 192 ms [30.04.22 18:17:29.511] * phase cmem: 1713149 K [30.04.22 18:17:29.511] Loading details (R2)... [30.04.22 18:17:29.533] * [DETAILS] VertexConsts(256), Batch(61) [30.04.22 18:17:29.533] * [DETAILS] 40687 v(20), 26352 p [30.04.22 18:17:29.534] * [DETAILS] Batch(61), VB(794K), IB(154K) [30.04.22 18:17:29.534] * phase time: 180 ms [30.04.22 18:17:29.692] * phase cmem: 1714150 K [30.04.22 18:17:29.692] Loading sectors (R2)... [30.04.22 18:17:29.692] * Loading HOM: d:\game\op-2.2\gamedata\levels\l07_military\level.hom [30.04.22 18:17:29.696] * phase time: 161 ms [30.04.22 18:17:29.853] * phase cmem: 1714346 K [30.04.22 18:17:29.853] Loading AI objects... [30.04.22 18:17:29.868] - Loading music tracks from 'l07_military_musics'... [30.04.22 18:17:29.940] * phase time: 244 ms [30.04.22 18:17:30.098] * phase cmem: 1714293 K [30.04.22 18:17:30.098] Loading PH world... [30.04.22 18:17:30.117] - Game configuring : Started [30.04.22 18:17:30.120] - Game configuring : Finished [30.04.22 18:17:30.125] * phase time: 184 ms [30.04.22 18:17:30.284] * phase cmem: 1730159 K [30.04.22 18:17:30.284] Loading textures... [30.04.22 18:17:32.049] * t-report - base: 1642, 1289720 K [30.04.22 18:17:32.049] * t-report - lmap: 8, 8193 K [30.04.22 18:17:32.050] * phase time: 1925 ms [30.04.22 18:17:32.213] * phase cmem: 2227675 K [30.04.22 18:17:32.213] Synchronizing... [30.04.22 18:17:32.213] Save created on [Engine 2.2a x64 08.02.2022] [30.04.22 18:17:32.213] Save date and time [Sat Apr 30 18:17:16 2022] [30.04.22 18:17:32.217] * phase time: 167 ms [30.04.22 18:17:32.381] * phase cmem: 2227675 K [30.04.22 18:17:32.826] * [win32]: free[137430592924 K], reserved[5285064 K], committed[3075420 K] [30.04.22 18:17:32.826] * [ D3D ]: textures[1297913 K] [30.04.22 18:17:32.826] * [x-ray]: crt heap[2227211 K], process heap[2227211 K], game lua[268728 K], engine lua[184 K], render[8359 K] [30.04.22 18:17:32.826] * [x-ray]: economy: strings[count: 211454, lengths: 11901 K, overhead: 10737 K, saved: 735967 K] [30.04.22 18:17:32.826] * [x-ray]: economy: smem[count: 71491, lengths: 38123 K, overhead: 1117 K, saved: 16636 K] [30.04.22 18:17:32.826] Starting measure [30.04.22 18:17:35.128] * 3.18 [30.04.22 18:17:35.150] ~ loading bags... [30.04.22 18:17:35.157] ~ steal false [30.04.22 18:17:42.779] * MEMORY USAGE: 2949964 K [30.04.22 18:18:32.013] - Disconnect [30.04.22 18:18:34.586] - Destroying level [30.04.22 18:18:34.883] * DVB created: 8192K [30.04.22 18:18:34.883] * DIB created: 512K [30.04.22 18:18:35.122] - r__tf_aniso 16 [30.04.22 18:18:35.122] - r2_tf_mipbias 0. [30.04.22 18:18:35.122] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [30.04.22 18:18:35.122] * GPU vertex cache: recognized, 24 [30.04.22 18:18:35.122] *** RESET [345 ms] [30.04.22 18:18:35.123] "d:\game\op-2.2\bin\xr_3da.exe" -nointro [30.04.22 18:18:35.123] Begin load [30.04.22 18:18:35.133] * phase time: 2 ms [30.04.22 18:18:35.277] * phase cmem: 1357363 K [30.04.22 18:18:35.277] Starting server... [30.04.22 18:18:35.434] - Gamedata version: [Сборка 2.2 07.04.2022] [30.04.22 18:18:35.468] * phase time: 334 ms [30.04.22 18:18:35.611] * phase cmem: 1355280 K [30.04.22 18:18:35.611] Loading alife simulator... [30.04.22 18:18:35.612] * phase time: 143 ms [30.04.22 18:18:35.755] * phase cmem: 1355265 K [30.04.22 18:18:35.755] Loading savegame... [30.04.22 18:18:35.789] d:\game\op-2.2\userdata\savedgames\День 39. 12.19. Радар.sav save created on DEVELOPER mode! [30.04.22 18:18:35.789] * Loading key-value pairs... [30.04.22 18:18:35.898] * 80 key-value pairs were successfully loaded (0.109s) [30.04.22 18:18:35.898] * Loading spawn registry... [30.04.22 18:18:37.807] * 24511 spawn points were successfully loaded (1.908s) [30.04.22 18:18:37.807] * Loading objects... [30.04.22 18:18:38.527] * 34673 out of 34673 objects were successfully loaded (0.720s) [30.04.22 18:18:39.463] * Loading quick slots data... [30.04.22 18:18:39.463] * Loading pre random queues data... [30.04.22 18:18:39.484] * Start objects on_register'ed... [30.04.22 18:18:41.611] * 34673 objects on_register'ed (2.127s) [30.04.22 18:18:41.612] * Game День 39. 12.19. Радар is successfully loaded from file 'd:\game\op-2.2\userdata\savedgames\День 39. 12.19. Радар.sav' (6.001s) [30.04.22 18:18:41.612] * phase time: 6000 ms [30.04.22 18:18:41.774] * phase cmem: 1528566 K [30.04.22 18:18:41.774] Connecting... [30.04.22 18:18:41.775] MaxPlayers = 32 [30.04.22 18:18:41.786] * phase time: 173 ms [30.04.22 18:18:41.947] * phase cmem: 1528569 K [30.04.22 18:18:41.947] Connecting to... [30.04.22 18:18:41.947] Player not found. New player created. [30.04.22 18:18:41.947] * client : connection accepted - <> [30.04.22 18:18:41.950] * phase time: 165 ms [30.04.22 18:18:42.113] * phase cmem: 1528618 K [30.04.22 18:18:42.113] Reading level info... [30.04.22 18:18:42.113] * phase time: 162 ms [30.04.22 18:18:42.275] * phase cmem: 1528618 K [30.04.22 18:18:42.275] Loading object space... [30.04.22 18:18:42.626] * object space load: 350 ms [30.04.22 18:18:42.626] * phase time: 512 ms [30.04.22 18:18:42.787] * phase cmem: 1642871 K [30.04.22 18:18:42.787] Loading shaders (R2)... [30.04.22 18:18:43.050] * phase time: 423 ms [30.04.22 18:18:43.212] * phase cmem: 1644575 K [30.04.22 18:18:43.212] Loading geometry (R2)... [30.04.22 18:18:43.254] * phase time: 203 ms [30.04.22 18:18:43.415] * phase cmem: 1715819 K [30.04.22 18:18:43.415] Loading visuals (R2)... [30.04.22 18:18:43.451] * phase time: 196 ms [30.04.22 18:18:43.612] * phase cmem: 1718828 K [30.04.22 18:18:43.612] Loading details (R2)... [30.04.22 18:18:43.634] * [DETAILS] VertexConsts(256), Batch(61) [30.04.22 18:18:43.634] * [DETAILS] 40687 v(20), 26352 p [30.04.22 18:18:43.634] * [DETAILS] Batch(61), VB(794K), IB(154K) [30.04.22 18:18:43.635] * phase time: 184 ms [30.04.22 18:18:43.797] * phase cmem: 1719829 K [30.04.22 18:18:43.797] Loading sectors (R2)... [30.04.22 18:18:43.797] * Loading HOM: d:\game\op-2.2\gamedata\levels\l10_radar\level.hom [30.04.22 18:18:43.798] * phase time: 163 ms [30.04.22 18:18:43.959] * phase cmem: 1719892 K [30.04.22 18:18:43.959] Loading AI objects... [30.04.22 18:18:43.960] - Loading music tracks from 'l10_radar_musics'... [30.04.22 18:18:43.960] * phase time: 162 ms [30.04.22 18:18:44.122] * phase cmem: 1719636 K [30.04.22 18:18:44.122] Loading PH world... [30.04.22 18:18:44.138] - Game configuring : Started [30.04.22 18:18:44.141] - Game configuring : Finished [30.04.22 18:18:44.146] * phase time: 186 ms [30.04.22 18:18:44.310] * phase cmem: 1733740 K [30.04.22 18:18:44.310] Loading textures... [30.04.22 18:18:44.751] * t-report - base: 1537, 1236183 K [30.04.22 18:18:44.751] * t-report - lmap: 5, 5120 K [30.04.22 18:18:44.751] * phase time: 604 ms [30.04.22 18:18:44.918] * phase cmem: 2160052 K [30.04.22 18:18:44.918] Synchronizing... [30.04.22 18:18:44.918] Save created on [Engine 2.2a x64 08.02.2022] [30.04.22 18:18:44.918] Save date and time [Sat Apr 30 18:16:17 2022] [30.04.22 18:18:44.922] * phase time: 170 ms [30.04.22 18:18:45.089] * phase cmem: 2160052 K [30.04.22 18:18:45.543] * [win32]: free[137430561284 K], reserved[5395244 K], committed[2996880 K] [30.04.22 18:18:45.543] * [ D3D ]: textures[1241304 K] [30.04.22 18:18:45.543] * [x-ray]: crt heap[2159589 K], process heap[2159589 K], game lua[268721 K], engine lua[182 K], render[10334 K] [30.04.22 18:18:45.543] * [x-ray]: economy: strings[count: 215294, lengths: 12165 K, overhead: 10932 K, saved: 759293 K] [30.04.22 18:18:45.543] * [x-ray]: economy: smem[count: 77054, lengths: 40963 K, overhead: 1204 K, saved: 19076 K] [30.04.22 18:18:45.543] Starting measure [30.04.22 18:18:46.860] * 3.18 [30.04.22 18:18:46.883] ~ loading bags... [30.04.22 18:18:46.889] ~ steal false [30.04.22 18:18:49.245] * MEMORY USAGE: 2530683 K [30.04.22 18:19:34.125] * Saving spawns... [30.04.22 18:19:34.129] * Saving objects... [30.04.22 18:19:34.318] * 34673 objects are successfully saved [30.04.22 18:19:34.326] * Saving key-value pairs... [30.04.22 18:19:34.392] * 80 key-value pairs were successfully saved [30.04.22 18:19:34.392] * Saving quick slots data... [30.04.22 18:19:34.392] * Saving pre random queues data... [30.04.22 18:19:34.463] * Game День 39. 12.24. Радар.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\День 39. 12.24. Радар.sav' [30.04.22 18:19:49.548] * Saving spawns... [30.04.22 18:19:49.551] * Saving objects... [30.04.22 18:19:49.740] * 34673 objects are successfully saved [30.04.22 18:19:49.749] * Saving key-value pairs... [30.04.22 18:19:49.815] * 80 key-value pairs were successfully saved [30.04.22 18:19:49.815] * Saving quick slots data... [30.04.22 18:19:49.815] * Saving pre random queues data... [30.04.22 18:19:49.887] * Game maksim_autosave.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\maksim_autosave.sav' [30.04.22 18:19:49.888] - Disconnect [30.04.22 18:19:52.252] - Destroying level [30.04.22 18:19:52.503] * DVB created: 8192K [30.04.22 18:19:52.503] * DIB created: 512K [30.04.22 18:19:52.734] - r__tf_aniso 16 [30.04.22 18:19:52.734] - r2_tf_mipbias 0. [30.04.22 18:19:52.734] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [30.04.22 18:19:52.734] * GPU vertex cache: recognized, 24 [30.04.22 18:19:52.734] *** RESET [354 ms] [30.04.22 18:19:52.735] "d:\game\op-2.2\bin\xr_3da.exe" -nointro [30.04.22 18:19:52.735] Begin load [30.04.22 18:19:52.741] * phase time: 0 ms [30.04.22 18:19:52.889] * phase cmem: 1362665 K [30.04.22 18:19:52.889] Starting server... [30.04.22 18:19:53.009] - Gamedata version: [Сборка 2.2 07.04.2022] [30.04.22 18:19:53.043] * phase time: 301 ms [30.04.22 18:19:53.188] * phase cmem: 1362790 K [30.04.22 18:19:53.188] Loading alife simulator... [30.04.22 18:19:53.189] * phase time: 145 ms [30.04.22 18:19:53.334] * phase cmem: 1362790 K [30.04.22 18:19:53.334] Loading savegame... [30.04.22 18:19:53.369] d:\game\op-2.2\userdata\savedgames\maksim_autosave.sav save created on DEVELOPER mode! [30.04.22 18:19:53.369] * Loading key-value pairs... [30.04.22 18:19:53.477] * 80 key-value pairs were successfully loaded (0.108s) [30.04.22 18:19:53.477] * Loading spawn registry... [30.04.22 18:19:55.384] * 24511 spawn points were successfully loaded (1.907s) [30.04.22 18:19:55.384] * Loading objects... [30.04.22 18:19:56.102] * 34673 out of 34673 objects were successfully loaded (0.718s) [30.04.22 18:19:57.052] * Loading quick slots data... [30.04.22 18:19:57.052] * Loading pre random queues data... [30.04.22 18:19:57.072] * Start objects on_register'ed... [30.04.22 18:19:59.161] * 34673 objects on_register'ed (2.088s) [30.04.22 18:19:59.161] * Game maksim_autosave is successfully loaded from file 'd:\game\op-2.2\userdata\savedgames\maksim_autosave.sav' (5.974s) [30.04.22 18:19:59.161] * phase time: 5973 ms [30.04.22 18:19:59.326] * phase cmem: 1533211 K [30.04.22 18:19:59.326] Connecting... [30.04.22 18:19:59.326] MaxPlayers = 32 [30.04.22 18:19:59.338] * phase time: 176 ms [30.04.22 18:19:59.503] * phase cmem: 1533214 K [30.04.22 18:19:59.503] Connecting to... [30.04.22 18:19:59.504] Player not found. New player created. [30.04.22 18:19:59.504] * client : connection accepted - <> [30.04.22 18:19:59.507] * phase time: 168 ms [30.04.22 18:19:59.671] * phase cmem: 1533263 K [30.04.22 18:19:59.671] Reading level info... [30.04.22 18:19:59.671] * phase time: 163 ms [30.04.22 18:19:59.834] * phase cmem: 1533263 K [30.04.22 18:19:59.834] Loading object space... [30.04.22 18:20:00.137] * object space load: 302 ms [30.04.22 18:20:00.137] * phase time: 466 ms [30.04.22 18:20:00.300] * phase cmem: 1631369 K [30.04.22 18:20:00.300] Loading shaders (R2)... [30.04.22 18:20:00.600] * phase time: 462 ms [30.04.22 18:20:00.764] * phase cmem: 1633143 K [30.04.22 18:20:00.764] Loading geometry (R2)... [30.04.22 18:20:00.818] * phase time: 218 ms [30.04.22 18:20:00.983] * phase cmem: 1731647 K [30.04.22 18:20:00.983] Loading visuals (R2)... [30.04.22 18:20:01.009] * phase time: 189 ms [30.04.22 18:20:01.173] * phase cmem: 1733255 K [30.04.22 18:20:01.173] Loading details (R2)... [30.04.22 18:20:01.196] * [DETAILS] VertexConsts(256), Batch(61) [30.04.22 18:20:01.196] * [DETAILS] 40687 v(20), 26352 p [30.04.22 18:20:01.196] * [DETAILS] Batch(61), VB(794K), IB(154K) [30.04.22 18:20:01.197] * phase time: 187 ms [30.04.22 18:20:01.360] * phase cmem: 1734256 K [30.04.22 18:20:01.360] Loading sectors (R2)... [30.04.22 18:20:01.362] * Loading HOM: d:\game\op-2.2\gamedata\levels\l07_military\level.hom [30.04.22 18:20:01.364] * phase time: 167 ms [30.04.22 18:20:01.528] * phase cmem: 1734450 K [30.04.22 18:20:01.528] Loading AI objects... [30.04.22 18:20:01.528] - Loading music tracks from 'l07_military_musics'... [30.04.22 18:20:01.529] * phase time: 165 ms [30.04.22 18:20:01.695] * phase cmem: 1734322 K [30.04.22 18:20:01.695] Loading PH world... [30.04.22 18:20:01.709] - Game configuring : Started [30.04.22 18:20:01.712] - Game configuring : Finished [30.04.22 18:20:01.718] * phase time: 189 ms [30.04.22 18:20:01.886] * phase cmem: 1749755 K [30.04.22 18:20:01.886] Loading textures... [30.04.22 18:20:02.368] * t-report - base: 1642, 1289720 K [30.04.22 18:20:02.368] * t-report - lmap: 8, 8193 K [30.04.22 18:20:02.368] * phase time: 650 ms [30.04.22 18:20:02.539] * phase cmem: 2247271 K [30.04.22 18:20:02.539] Synchronizing... [30.04.22 18:20:02.539] Save created on [Engine 2.2a x64 08.02.2022] [30.04.22 18:20:02.539] Save date and time [Sat Apr 30 18:19:49 2022] [30.04.22 18:20:02.542] * phase time: 173 ms [30.04.22 18:20:02.714] * phase cmem: 2247271 K [30.04.22 18:20:03.174] * [win32]: free[137430506160 K], reserved[5363444 K], committed[3083804 K] [30.04.22 18:20:03.174] * [ D3D ]: textures[1297913 K] [30.04.22 18:20:03.174] * [x-ray]: crt heap[2246809 K], process heap[2246809 K], game lua[268781 K], engine lua[206 K], render[10335 K] [30.04.22 18:20:03.174] * [x-ray]: economy: strings[count: 215211, lengths: 12164 K, overhead: 10928 K, saved: 818035 K] [30.04.22 18:20:03.174] * [x-ray]: economy: smem[count: 77054, lengths: 40963 K, overhead: 1204 K, saved: 19076 K] [30.04.22 18:20:03.174] Starting measure [30.04.22 18:20:04.992] * 3.18 [30.04.22 18:20:05.016] ~ loading bags... [30.04.22 18:20:05.022] ~ steal false [30.04.22 18:20:09.772] * MEMORY USAGE: 2816138 K [30.04.22 18:20:26.940] ERROR: CALifeObjectRegistry::object There is no object with id 5444! [30.04.22 18:26:30.295] * Saving spawns... [30.04.22 18:26:30.299] * Saving objects... [30.04.22 18:26:30.487] * 34653 objects are successfully saved [30.04.22 18:26:30.496] * Saving key-value pairs... [30.04.22 18:26:30.562] * 80 key-value pairs were successfully saved [30.04.22 18:26:30.562] * Saving quick slots data... [30.04.22 18:26:30.562] * Saving pre random queues data... [30.04.22 18:26:30.633] * Game День 39. 12.33. Армейские Склады.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\День 39. 12.33. Армейские Склады.sav' [30.04.22 18:26:46.003] * Saving spawns... [30.04.22 18:26:46.006] * Saving objects... [30.04.22 18:26:46.208] * 34654 objects are successfully saved [30.04.22 18:26:46.217] * Saving key-value pairs... [30.04.22 18:26:46.283] * 80 key-value pairs were successfully saved [30.04.22 18:26:46.283] * Saving quick slots data... [30.04.22 18:26:46.283] * Saving pre random queues data... [30.04.22 18:26:46.353] * Game maksim_autosave.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\maksim_autosave.sav' [30.04.22 18:26:46.357] - Disconnect [30.04.22 18:26:48.530] - Destroying level [30.04.22 18:26:48.811] * DVB created: 8192K [30.04.22 18:26:48.811] * DIB created: 512K [30.04.22 18:26:49.044] - r__tf_aniso 16 [30.04.22 18:26:49.044] - r2_tf_mipbias 0. [30.04.22 18:26:49.044] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [30.04.22 18:26:49.044] * GPU vertex cache: recognized, 24 [30.04.22 18:26:49.044] *** RESET [371 ms] [30.04.22 18:26:49.045] "d:\game\op-2.2\bin\xr_3da.exe" -nointro [30.04.22 18:26:49.045] Begin load [30.04.22 18:26:49.052] * phase time: 0 ms [30.04.22 18:26:49.206] * phase cmem: 1373457 K [30.04.22 18:26:49.206] Starting server... [30.04.22 18:26:49.320] - Gamedata version: [Сборка 2.2 07.04.2022] [30.04.22 18:26:49.354] * phase time: 301 ms [30.04.22 18:26:49.501] * phase cmem: 1373586 K [30.04.22 18:26:49.501] Loading alife simulator... [30.04.22 18:26:49.502] * phase time: 148 ms [30.04.22 18:26:49.649] * phase cmem: 1373586 K [30.04.22 18:26:49.649] Loading savegame... [30.04.22 18:26:49.684] d:\game\op-2.2\userdata\savedgames\maksim_autosave.sav save created on DEVELOPER mode! [30.04.22 18:26:49.684] * Loading key-value pairs... [30.04.22 18:26:49.794] * 80 key-value pairs were successfully loaded (0.110s) [30.04.22 18:26:49.794] * Loading spawn registry... [30.04.22 18:26:51.725] * 24511 spawn points were successfully loaded (1.931s) [30.04.22 18:26:51.726] * Loading objects... [30.04.22 18:26:52.459] * 34654 out of 34654 objects were successfully loaded (0.733s) [30.04.22 18:26:53.410] * Loading quick slots data... [30.04.22 18:26:53.410] * Loading pre random queues data... [30.04.22 18:26:53.430] * Start objects on_register'ed... [30.04.22 18:26:55.570] * 34654 objects on_register'ed (2.140s) [30.04.22 18:26:55.571] * Game maksim_autosave is successfully loaded from file 'd:\game\op-2.2\userdata\savedgames\maksim_autosave.sav' (6.069s) [30.04.22 18:26:55.571] * phase time: 6069 ms [30.04.22 18:26:55.736] * phase cmem: 1545902 K [30.04.22 18:26:55.736] Connecting... [30.04.22 18:26:55.738] MaxPlayers = 32 [30.04.22 18:26:55.748] * phase time: 176 ms [30.04.22 18:26:55.913] * phase cmem: 1545906 K [30.04.22 18:26:55.913] Connecting to... [30.04.22 18:26:55.914] Player not found. New player created. [30.04.22 18:26:55.914] * client : connection accepted - <> [30.04.22 18:26:55.917] * phase time: 169 ms [30.04.22 18:26:56.082] * phase cmem: 1545954 K [30.04.22 18:26:56.082] Reading level info... [30.04.22 18:26:56.082] * phase time: 164 ms [30.04.22 18:26:56.247] * phase cmem: 1545954 K [30.04.22 18:26:56.247] Loading object space... [30.04.22 18:26:56.593] * object space load: 346 ms [30.04.22 18:26:56.593] * phase time: 511 ms [30.04.22 18:26:56.759] * phase cmem: 1660208 K [30.04.22 18:26:56.759] Loading shaders (R2)... [30.04.22 18:26:57.020] * phase time: 425 ms [30.04.22 18:26:57.186] * phase cmem: 1661912 K [30.04.22 18:26:57.186] Loading geometry (R2)... [30.04.22 18:26:57.228] * phase time: 208 ms [30.04.22 18:26:57.393] * phase cmem: 1733156 K [30.04.22 18:26:57.393] Loading visuals (R2)... [30.04.22 18:26:57.429] * phase time: 201 ms [30.04.22 18:26:57.594] * phase cmem: 1736164 K [30.04.22 18:26:57.594] Loading details (R2)... [30.04.22 18:26:57.617] * [DETAILS] VertexConsts(256), Batch(61) [30.04.22 18:26:57.617] * [DETAILS] 40687 v(20), 26352 p [30.04.22 18:26:57.618] * [DETAILS] Batch(61), VB(794K), IB(154K) [30.04.22 18:26:57.619] * phase time: 188 ms [30.04.22 18:26:57.783] * phase cmem: 1737166 K [30.04.22 18:26:57.783] Loading sectors (R2)... [30.04.22 18:26:57.784] * Loading HOM: d:\game\op-2.2\gamedata\levels\l10_radar\level.hom [30.04.22 18:26:57.784] * phase time: 165 ms [30.04.22 18:26:57.949] * phase cmem: 1737228 K [30.04.22 18:26:57.949] Loading AI objects... [30.04.22 18:26:57.949] - Loading music tracks from 'l10_radar_musics'... [30.04.22 18:26:57.950] * phase time: 166 ms [30.04.22 18:26:58.114] * phase cmem: 1736972 K [30.04.22 18:26:58.114] Loading PH world... [30.04.22 18:26:58.130] - Game configuring : Started [30.04.22 18:26:58.133] - Game configuring : Finished [30.04.22 18:26:58.138] * phase time: 187 ms [30.04.22 18:26:58.306] * phase cmem: 1749575 K [30.04.22 18:26:58.306] Loading textures... [30.04.22 18:26:58.740] * t-report - base: 1533, 1236865 K [30.04.22 18:26:58.740] * t-report - lmap: 5, 5120 K [30.04.22 18:26:58.740] * phase time: 602 ms [30.04.22 18:26:58.910] * phase cmem: 2175886 K [30.04.22 18:26:58.910] Synchronizing... [30.04.22 18:26:58.910] Save created on [Engine 2.2a x64 08.02.2022] [30.04.22 18:26:58.910] Save date and time [Sat Apr 30 18:26:46 2022] [30.04.22 18:26:58.914] * phase time: 173 ms [30.04.22 18:26:59.083] * phase cmem: 2175886 K [30.04.22 18:26:59.542] * [win32]: free[137430505048 K], reserved[5436476 K], committed[3011884 K] [30.04.22 18:26:59.542] * [ D3D ]: textures[1241986 K] [30.04.22 18:26:59.542] * [x-ray]: crt heap[2175424 K], process heap[2175424 K], game lua[268112 K], engine lua[177 K], render[10929 K] [30.04.22 18:26:59.542] * [x-ray]: economy: strings[count: 215269, lengths: 12165 K, overhead: 10931 K, saved: 879775 K] [30.04.22 18:26:59.542] * [x-ray]: economy: smem[count: 77302, lengths: 41065 K, overhead: 1207 K, saved: 19091 K] [30.04.22 18:26:59.542] Starting measure [30.04.22 18:27:01.363] * 3.18 [30.04.22 18:27:01.386] ~ loading bags... [30.04.22 18:27:01.392] ~ steal false [30.04.22 18:27:04.973] * MEMORY USAGE: 2768253 K [30.04.22 18:27:49.071] * Saving spawns... [30.04.22 18:27:49.075] * Saving objects... [30.04.22 18:27:49.264] * 34658 objects are successfully saved [30.04.22 18:27:49.274] * Saving key-value pairs... [30.04.22 18:27:49.340] * 80 key-value pairs were successfully saved [30.04.22 18:27:49.340] * Saving quick slots data... [30.04.22 18:27:49.340] * Saving pre random queues data... [30.04.22 18:27:49.410] * Game maksim_autosave.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\maksim_autosave.sav' [30.04.22 18:27:49.412] - Disconnect [30.04.22 18:27:51.742] - Destroying level [30.04.22 18:27:52.022] * DVB created: 8192K [30.04.22 18:27:52.022] * DIB created: 512K [30.04.22 18:27:52.256] - r__tf_aniso 16 [30.04.22 18:27:52.256] - r2_tf_mipbias 0. [30.04.22 18:27:52.256] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [30.04.22 18:27:52.256] * GPU vertex cache: recognized, 24 [30.04.22 18:27:52.256] *** RESET [357 ms] [30.04.22 18:27:52.256] "d:\game\op-2.2\bin\xr_3da.exe" -nointro [30.04.22 18:27:52.256] Begin load [30.04.22 18:27:52.264] * phase time: 0 ms [30.04.22 18:27:52.414] * phase cmem: 1381557 K [30.04.22 18:27:52.414] Starting server... [30.04.22 18:27:52.556] - Gamedata version: [Сборка 2.2 07.04.2022] [30.04.22 18:27:52.590] * phase time: 326 ms [30.04.22 18:27:52.738] * phase cmem: 1381691 K [30.04.22 18:27:52.738] Loading alife simulator... [30.04.22 18:27:52.739] * phase time: 148 ms [30.04.22 18:27:52.887] * phase cmem: 1381691 K [30.04.22 18:27:52.887] Loading savegame... [30.04.22 18:27:52.922] d:\game\op-2.2\userdata\savedgames\maksim_autosave.sav save created on DEVELOPER mode! [30.04.22 18:27:52.922] * Loading key-value pairs... [30.04.22 18:27:53.033] * 80 key-value pairs were successfully loaded (0.112s) [30.04.22 18:27:53.033] * Loading spawn registry... [30.04.22 18:27:54.971] * 24511 spawn points were successfully loaded (1.937s) [30.04.22 18:27:54.972] * Loading objects... [30.04.22 18:27:55.715] * 34658 out of 34658 objects were successfully loaded (0.744s) [30.04.22 18:27:56.690] * Loading quick slots data... [30.04.22 18:27:56.690] * Loading pre random queues data... [30.04.22 18:27:56.711] * Start objects on_register'ed... [30.04.22 18:27:58.856] * 34658 objects on_register'ed (2.144s) [30.04.22 18:27:58.856] * Game maksim_autosave is successfully loaded from file 'd:\game\op-2.2\userdata\savedgames\maksim_autosave.sav' (6.118s) [30.04.22 18:27:58.857] * phase time: 6117 ms [30.04.22 18:27:59.024] * phase cmem: 1551513 K [30.04.22 18:27:59.024] Connecting... [30.04.22 18:27:59.025] MaxPlayers = 32 [30.04.22 18:27:59.037] * phase time: 180 ms [30.04.22 18:27:59.205] * phase cmem: 1551516 K [30.04.22 18:27:59.205] Connecting to... [30.04.22 18:27:59.205] Player not found. New player created. [30.04.22 18:27:59.205] * client : connection accepted - <> [30.04.22 18:27:59.209] * phase time: 171 ms [30.04.22 18:27:59.376] * phase cmem: 1551565 K [30.04.22 18:27:59.376] Reading level info... [30.04.22 18:27:59.376] * phase time: 167 ms [30.04.22 18:27:59.543] * phase cmem: 1551565 K [30.04.22 18:27:59.543] Loading object space... [30.04.22 18:27:59.844] * object space load: 301 ms [30.04.22 18:27:59.844] * phase time: 468 ms [30.04.22 18:28:00.012] * phase cmem: 1649671 K [30.04.22 18:28:00.012] Loading shaders (R2)... [30.04.22 18:28:00.324] * phase time: 478 ms [30.04.22 18:28:00.491] * phase cmem: 1651444 K [30.04.22 18:28:00.491] Loading geometry (R2)... [30.04.22 18:28:00.548] * phase time: 225 ms [30.04.22 18:28:00.716] * phase cmem: 1749949 K [30.04.22 18:28:00.716] Loading visuals (R2)... [30.04.22 18:28:00.742] * phase time: 193 ms [30.04.22 18:28:00.910] * phase cmem: 1751556 K [30.04.22 18:28:00.910] Loading details (R2)... [30.04.22 18:28:00.932] * [DETAILS] VertexConsts(256), Batch(61) [30.04.22 18:28:00.932] * [DETAILS] 40687 v(20), 26352 p [30.04.22 18:28:00.932] * [DETAILS] Batch(61), VB(794K), IB(154K) [30.04.22 18:28:00.933] * phase time: 190 ms [30.04.22 18:28:01.100] * phase cmem: 1752558 K [30.04.22 18:28:01.100] Loading sectors (R2)... [30.04.22 18:28:01.102] * Loading HOM: d:\game\op-2.2\gamedata\levels\l07_military\level.hom [30.04.22 18:28:01.104] * phase time: 170 ms [30.04.22 18:28:01.272] * phase cmem: 1752752 K [30.04.22 18:28:01.272] Loading AI objects... [30.04.22 18:28:01.272] - Loading music tracks from 'l07_military_musics'... [30.04.22 18:28:01.273] * phase time: 168 ms [30.04.22 18:28:01.441] * phase cmem: 1752624 K [30.04.22 18:28:01.441] Loading PH world... [30.04.22 18:28:01.459] - Game configuring : Started [30.04.22 18:28:01.462] - Game configuring : Finished [30.04.22 18:28:01.469] * phase time: 195 ms [30.04.22 18:28:01.639] * phase cmem: 1768602 K [30.04.22 18:28:01.639] Loading textures... [30.04.22 18:28:02.156] * t-report - base: 1643, 1291768 K [30.04.22 18:28:02.156] * t-report - lmap: 8, 8193 K [30.04.22 18:28:02.156] * phase time: 688 ms [30.04.22 18:28:02.332] * phase cmem: 2266118 K [30.04.22 18:28:02.332] Synchronizing... [30.04.22 18:28:02.332] Save created on [Engine 2.2a x64 08.02.2022] [30.04.22 18:28:02.332] Save date and time [Sat Apr 30 18:27:49 2022] [30.04.22 18:28:02.335] * phase time: 179 ms [30.04.22 18:28:02.508] * phase cmem: 2266118 K [30.04.22 18:28:02.976] * [win32]: free[137430533132 K], reserved[5318296 K], committed[3101980 K] [30.04.22 18:28:02.976] * [ D3D ]: textures[1299961 K] [30.04.22 18:28:02.976] * [x-ray]: crt heap[2265655 K], process heap[2265655 K], game lua[268035 K], engine lua[190 K], render[10957 K] [30.04.22 18:28:02.976] * [x-ray]: economy: strings[count: 215209, lengths: 12164 K, overhead: 10928 K, saved: 919746 K] [30.04.22 18:28:02.976] * [x-ray]: economy: smem[count: 77302, lengths: 41065 K, overhead: 1207 K, saved: 19091 K] [30.04.22 18:28:02.976] Starting measure [30.04.22 18:28:04.795] * 3.18 [30.04.22 18:28:04.818] ~ loading bags... [30.04.22 18:28:04.825] ~ steal false [30.04.22 18:28:09.907] * MEMORY USAGE: 3000053 K [30.04.22 18:29:04.179] * Saving spawns... [30.04.22 18:29:04.183] * Saving objects... [30.04.22 18:29:04.372] * 34654 objects are successfully saved [30.04.22 18:29:04.382] * Saving key-value pairs... [30.04.22 18:29:04.449] * 80 key-value pairs were successfully saved [30.04.22 18:29:04.449] * Saving quick slots data... [30.04.22 18:29:04.449] * Saving pre random queues data... [30.04.22 18:29:04.520] * Game День 39. 12.45. Армейские Склады.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\День 39. 12.45. Армейские Склады.sav' [30.04.22 18:32:43.640] * DVB created: 8192K [30.04.22 18:32:43.641] * DIB created: 512K [30.04.22 18:32:43.846] - r__tf_aniso 16 [30.04.22 18:32:43.846] - r2_tf_mipbias 0. [30.04.22 18:32:43.846] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [30.04.22 18:32:43.846] * GPU vertex cache: recognized, 24 [30.04.22 18:32:43.846] *** RESET [0 ms] [30.04.22 18:32:44.524] * MEMORY USAGE: 3282859 K [30.04.22 18:32:44.953] * DVB created: 8192K [30.04.22 18:32:44.953] * DIB created: 512K [30.04.22 18:32:45.157] - r__tf_aniso 16 [30.04.22 18:32:45.157] - r2_tf_mipbias 0. [30.04.22 18:32:45.157] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [30.04.22 18:32:45.157] * GPU vertex cache: recognized, 24 [30.04.22 18:32:45.157] *** RESET [281 ms] [30.04.22 18:32:46.173] * MEMORY USAGE: 3297585 K [30.04.22 18:33:07.812] * Saving spawns... [30.04.22 18:33:07.816] * Saving objects... [30.04.22 18:33:08.016] * 34640 objects are successfully saved [30.04.22 18:33:08.026] * Saving key-value pairs... [30.04.22 18:33:08.094] * 80 key-value pairs were successfully saved [30.04.22 18:33:08.094] * Saving quick slots data... [30.04.22 18:33:08.094] * Saving pre random queues data... [30.04.22 18:33:08.166] * Game maksim_autosave.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\maksim_autosave.sav' [30.04.22 18:33:08.169] - Disconnect [30.04.22 18:33:10.295] - Destroying level [30.04.22 18:33:10.622] * DVB created: 8192K [30.04.22 18:33:10.623] * DIB created: 512K [30.04.22 18:33:10.858] - r__tf_aniso 16 [30.04.22 18:33:10.858] - r2_tf_mipbias 0. [30.04.22 18:33:10.858] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [30.04.22 18:33:10.858] * GPU vertex cache: recognized, 24 [30.04.22 18:33:10.858] *** RESET [348 ms] [30.04.22 18:33:10.859] "d:\game\op-2.2\bin\xr_3da.exe" -nointro [30.04.22 18:33:10.859] Begin load [30.04.22 18:33:10.867] * phase time: 0 ms [30.04.22 18:33:11.027] * phase cmem: 1403118 K [30.04.22 18:33:11.027] Starting server... [30.04.22 18:33:11.172] - Gamedata version: [Сборка 2.2 07.04.2022] [30.04.22 18:33:11.207] * phase time: 340 ms [30.04.22 18:33:11.366] * phase cmem: 1401667 K [30.04.22 18:33:11.366] Loading alife simulator... [30.04.22 18:33:11.366] * phase time: 158 ms [30.04.22 18:33:11.523] * phase cmem: 1401662 K [30.04.22 18:33:11.523] Loading savegame... [30.04.22 18:33:11.559] d:\game\op-2.2\userdata\savedgames\maksim_autosave.sav save created on DEVELOPER mode! [30.04.22 18:33:11.559] * Loading key-value pairs... [30.04.22 18:33:11.668] * 80 key-value pairs were successfully loaded (0.109s) [30.04.22 18:33:11.668] * Loading spawn registry... [30.04.22 18:33:13.598] * 24511 spawn points were successfully loaded (1.931s) [30.04.22 18:33:13.599] * Loading objects... [30.04.22 18:33:14.331] * 34640 out of 34640 objects were successfully loaded (0.732s) [30.04.22 18:33:15.296] * Loading quick slots data... [30.04.22 18:33:15.296] * Loading pre random queues data... [30.04.22 18:33:15.316] * Start objects on_register'ed... [30.04.22 18:33:17.453] * 34640 objects on_register'ed (2.137s) [30.04.22 18:33:17.453] * Game maksim_autosave is successfully loaded from file 'd:\game\op-2.2\userdata\savedgames\maksim_autosave.sav' (6.088s) [30.04.22 18:33:17.453] * phase time: 6087 ms [30.04.22 18:33:17.633] * phase cmem: 1565713 K [30.04.22 18:33:17.633] Connecting... [30.04.22 18:33:17.634] MaxPlayers = 32 [30.04.22 18:33:17.647] * phase time: 192 ms [30.04.22 18:33:17.827] * phase cmem: 1565720 K [30.04.22 18:33:17.827] Connecting to... [30.04.22 18:33:17.828] Player not found. New player created. [30.04.22 18:33:17.828] * client : connection accepted - <> [30.04.22 18:33:17.839] * phase time: 192 ms [30.04.22 18:33:18.017] * phase cmem: 1565768 K [30.04.22 18:33:18.017] Reading level info... [30.04.22 18:33:18.030] * phase time: 191 ms [30.04.22 18:33:18.210] * phase cmem: 1565768 K [30.04.22 18:33:18.210] Loading object space... [30.04.22 18:33:18.308] WARNING: CLocatorAPI::check_for_file file not found file d:\game\op-2.2\userdata\level_cache\l05_bar in files list (size = 82559) [30.04.22 18:33:19.080] * object space load: 871 ms [30.04.22 18:33:19.080] * phase time: 1050 ms [30.04.22 18:33:19.260] * phase cmem: 1617261 K [30.04.22 18:33:19.260] Loading shaders (R2)... [30.04.22 18:33:19.543] * phase time: 462 ms [30.04.22 18:33:19.722] * phase cmem: 1618968 K [30.04.22 18:33:19.722] Loading geometry (R2)... [30.04.22 18:33:20.073] * phase time: 530 ms [30.04.22 18:33:20.252] * phase cmem: 1682447 K [30.04.22 18:33:20.252] Loading visuals (R2)... [30.04.22 18:33:20.297] * phase time: 223 ms [30.04.22 18:33:20.476] * phase cmem: 1683886 K [30.04.22 18:33:20.476] Loading details (R2)... [30.04.22 18:33:20.523] * [DETAILS] VertexConsts(256), Batch(61) [30.04.22 18:33:20.523] * [DETAILS] 40687 v(20), 26352 p [30.04.22 18:33:20.523] * [DETAILS] Batch(61), VB(794K), IB(154K) [30.04.22 18:33:20.524] * phase time: 226 ms [30.04.22 18:33:20.702] * phase cmem: 1684888 K [30.04.22 18:33:20.702] Loading sectors (R2)... [30.04.22 18:33:20.703] * Loading HOM: d:\game\op-2.2\gamedata\levels\l05_bar\level.hom [30.04.22 18:33:20.706] * Loading environment modificator: d:\game\op-2.2\gamedata\levels\l05_bar\level.env_mod [30.04.22 18:33:20.706] * phase time: 182 ms [30.04.22 18:33:20.886] * phase cmem: 1685098 K [30.04.22 18:33:20.886] Loading AI objects... [30.04.22 18:33:20.918] * phase time: 212 ms [30.04.22 18:33:21.097] * phase cmem: 1684962 K [30.04.22 18:33:21.097] Loading PH world... [30.04.22 18:33:21.112] - Game configuring : Started [30.04.22 18:33:21.114] - Game configuring : Finished [30.04.22 18:33:21.120] * phase time: 201 ms [30.04.22 18:33:21.301] * phase cmem: 1697384 K [30.04.22 18:33:21.301] Loading textures... [30.04.22 18:33:22.923] * t-report - base: 1612, 1215309 K [30.04.22 18:33:22.923] * t-report - lmap: 5, 5120 K [30.04.22 18:33:22.923] * phase time: 1802 ms [30.04.22 18:33:23.107] * phase cmem: 2114872 K [30.04.22 18:33:23.107] Synchronizing... [30.04.22 18:33:23.107] Save created on [Engine 2.2a x64 08.02.2022] [30.04.22 18:33:23.107] Save date and time [Sat Apr 30 18:33:08 2022] [30.04.22 18:33:23.111] * phase time: 188 ms [30.04.22 18:33:23.295] * phase cmem: 2114872 K [30.04.22 18:33:23.779] * [win32]: free[137430581736 K], reserved[5342248 K], committed[3029424 K] [30.04.22 18:33:23.779] * [ D3D ]: textures[1220429 K] [30.04.22 18:33:23.779] * [x-ray]: crt heap[2114408 K], process heap[2114408 K], game lua[267799 K], engine lua[215 K], render[13159 K] [30.04.22 18:33:23.779] * [x-ray]: economy: strings[count: 215982, lengths: 12190 K, overhead: 10967 K, saved: 1067032 K] [30.04.22 18:33:23.779] * [x-ray]: economy: smem[count: 82180, lengths: 43180 K, overhead: 1284 K, saved: 48728 K] [30.04.22 18:33:23.779] Starting measure [30.04.22 18:33:25.752] * 3.18 [30.04.22 18:33:25.774] ~ loading bags... [30.04.22 18:33:25.780] ~ steal false [30.04.22 18:33:30.015] ALL_SPAWN_FIX release [bar_arena_door_0000][22080] [30.04.22 18:33:31.717] * MEMORY USAGE: 2786208 K [30.04.22 18:36:13.319] * Saving spawns... [30.04.22 18:36:13.323] * Saving objects... [30.04.22 18:36:13.603] * 34624 objects are successfully saved [30.04.22 18:36:13.614] * Saving key-value pairs... [30.04.22 18:36:13.681] * 80 key-value pairs were successfully saved [30.04.22 18:36:13.681] * Saving quick slots data... [30.04.22 18:36:13.681] * Saving pre random queues data... [30.04.22 18:36:13.754] * Game День 39. 13.18. Бар.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\День 39. 13.18. Бар.sav' [30.04.22 18:39:51.813] * DVB created: 8192K [30.04.22 18:39:51.813] * DIB created: 512K [30.04.22 18:39:52.026] - r__tf_aniso 16 [30.04.22 18:39:52.026] - r2_tf_mipbias 0. [30.04.22 18:39:52.026] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [30.04.22 18:39:52.026] * GPU vertex cache: recognized, 24 [30.04.22 18:39:52.026] *** RESET [496 ms] [30.04.22 18:39:52.853] * MEMORY USAGE: 3356162 K [30.04.22 18:42:54.884] invalid parent id [37636] specified [30.04.22 19:12:06.257] * Saving spawns... [30.04.22 19:12:06.261] * Saving objects... [30.04.22 19:12:06.492] * 34547 objects are successfully saved [30.04.22 19:12:06.502] * Saving key-value pairs... [30.04.22 19:12:06.568] * 80 key-value pairs were successfully saved [30.04.22 19:12:06.568] * Saving quick slots data... [30.04.22 19:12:06.568] * Saving pre random queues data... [30.04.22 19:12:06.644] * Game День 39. 16.18. Бар.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\День 39. 16.18. Бар.sav' [30.04.22 19:12:32.718] Begin load [30.04.22 19:12:34.158] - Gamedata version: [Сборка 2.2 07.04.2022] [30.04.22 19:12:34.193] * phase time: 1468 ms [30.04.22 19:12:34.413] * phase cmem: 3467040 K [30.04.22 19:12:34.413] Loading alife simulator... [30.04.22 19:12:34.416] * phase time: 222 ms [30.04.22 19:12:34.620] * phase cmem: 3467031 K [30.04.22 19:12:34.620] Loading savegame... [30.04.22 19:12:34.654] d:\game\op-2.2\userdata\savedgames\День 39. 16.18. Бар.sav save created on DEVELOPER mode! [30.04.22 19:12:34.654] * Loading key-value pairs... [30.04.22 19:12:34.765] * 80 key-value pairs were successfully loaded (0.111s) [30.04.22 19:12:34.765] * Loading spawn registry... [30.04.22 19:12:36.681] * 24511 spawn points were successfully loaded (1.915s) [30.04.22 19:12:36.681] * Loading objects... [30.04.22 19:12:37.409] * 34547 out of 34547 objects were successfully loaded (0.729s) [30.04.22 19:12:38.388] * Loading quick slots data... [30.04.22 19:12:38.388] * Loading pre random queues data... [30.04.22 19:12:38.409] * Start objects on_register'ed... [30.04.22 19:12:40.738] * 34547 objects on_register'ed (2.329s) [30.04.22 19:12:40.740] * Game День 39. 16.18. Бар is successfully loaded from file 'd:\game\op-2.2\userdata\savedgames\День 39. 16.18. Бар.sav' (6.325s) [30.04.22 19:12:40.740] * phase time: 6323 ms [30.04.22 19:12:40.969] * phase cmem: 3629731 K [30.04.22 19:12:40.969] Connecting... [30.04.22 19:12:40.969] * phase time: 229 ms [30.04.22 19:12:41.197] * phase cmem: 3629731 K [30.04.22 19:12:41.197] Restart sim... [30.04.22 19:12:41.197] * phase time: 227 ms [30.04.22 19:12:41.424] * phase cmem: 3629731 K [30.04.22 19:12:42.038] * [win32]: free[137428841416 K], reserved[4352392 K], committed[5759600 K] [30.04.22 19:12:42.038] * [ D3D ]: textures[2337742 K] [30.04.22 19:12:42.038] * [x-ray]: crt heap[3629197 K], process heap[3629197 K], game lua[267406 K], engine lua[171 K], render[14486 K] [30.04.22 19:12:42.038] * [x-ray]: economy: strings[count: 226602, lengths: 12621 K, overhead: 11507 K, saved: 2144103 K] [30.04.22 19:12:42.038] * [x-ray]: economy: smem[count: 115963, lengths: 65989 K, overhead: 1811 K, saved: 58640 K] [30.04.22 19:12:42.038] Starting measure [30.04.22 19:12:43.045] * 3.18 [30.04.22 19:12:43.068] ~ loading bags... [30.04.22 19:12:43.074] ~ steal false [30.04.22 19:12:44.448] ALL_SPAWN_FIX release [bar_arena_door_0000][39818] [30.04.22 19:12:45.279] * MEMORY USAGE: 3625107 K [30.04.22 19:12:59.188] * Saving spawns... [30.04.22 19:12:59.193] * Saving objects... [30.04.22 19:12:59.381] * 34549 objects are successfully saved [30.04.22 19:12:59.390] * Saving key-value pairs... [30.04.22 19:12:59.457] * 80 key-value pairs were successfully saved [30.04.22 19:12:59.457] * Saving quick slots data... [30.04.22 19:12:59.457] * Saving pre random queues data... [30.04.22 19:12:59.528] * Game День 39. 16.20. Бар.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\День 39. 16.20. Бар.sav' [30.04.22 19:19:44.497] * Saving spawns... [30.04.22 19:19:44.502] * Saving objects... [30.04.22 19:19:44.695] * 34554 objects are successfully saved [30.04.22 19:19:44.704] * Saving key-value pairs... [30.04.22 19:19:44.771] * 80 key-value pairs were successfully saved [30.04.22 19:19:44.771] * Saving quick slots data... [30.04.22 19:19:44.771] * Saving pre random queues data... [30.04.22 19:19:44.842] * Game maksim_autosave.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\maksim_autosave.sav' [30.04.22 19:19:44.844] - Disconnect [30.04.22 19:19:46.755] - Destroying level [30.04.22 19:19:47.216] * DVB created: 8192K [30.04.22 19:19:47.216] * DIB created: 512K [30.04.22 19:19:47.465] - r__tf_aniso 16 [30.04.22 19:19:47.465] - r2_tf_mipbias 0. [30.04.22 19:19:47.465] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [30.04.22 19:19:47.465] * GPU vertex cache: recognized, 24 [30.04.22 19:19:47.465] *** RESET [385 ms] [30.04.22 19:19:47.467] "d:\game\op-2.2\bin\xr_3da.exe" -nointro [30.04.22 19:19:47.467] Begin load [30.04.22 19:19:47.476] * phase time: 0 ms [30.04.22 19:19:47.670] * phase cmem: 1490871 K [30.04.22 19:19:47.670] Starting server... [30.04.22 19:19:47.863] - Gamedata version: [Сборка 2.2 07.04.2022] [30.04.22 19:19:47.899] * phase time: 422 ms [30.04.22 19:19:48.088] * phase cmem: 1490682 K [30.04.22 19:19:48.088] Loading alife simulator... [30.04.22 19:19:48.088] * phase time: 189 ms [30.04.22 19:19:48.275] * phase cmem: 1490676 K [30.04.22 19:19:48.275] Loading savegame... [30.04.22 19:19:48.311] d:\game\op-2.2\userdata\savedgames\maksim_autosave.sav save created on DEVELOPER mode! [30.04.22 19:19:48.311] * Loading key-value pairs... [30.04.22 19:19:48.423] * 80 key-value pairs were successfully loaded (0.111s) [30.04.22 19:19:48.423] * Loading spawn registry... [30.04.22 19:19:50.403] * 24511 spawn points were successfully loaded (1.980s) [30.04.22 19:19:50.403] * Loading objects... [30.04.22 19:19:51.142] * 34554 out of 34554 objects were successfully loaded (0.739s) [30.04.22 19:19:52.225] * Loading quick slots data... [30.04.22 19:19:52.225] * Loading pre random queues data... [30.04.22 19:19:52.246] * Start objects on_register'ed... [30.04.22 19:19:54.432] * 34554 objects on_register'ed (2.186s) [30.04.22 19:19:54.433] * Game maksim_autosave is successfully loaded from file 'd:\game\op-2.2\userdata\savedgames\maksim_autosave.sav' (6.346s) [30.04.22 19:19:54.433] * phase time: 6345 ms [30.04.22 19:19:54.641] * phase cmem: 1656509 K [30.04.22 19:19:54.641] Connecting... [30.04.22 19:19:54.642] MaxPlayers = 32 [30.04.22 19:19:54.669] * phase time: 235 ms [30.04.22 19:19:54.876] * phase cmem: 1656512 K [30.04.22 19:19:54.876] Connecting to... [30.04.22 19:19:54.877] Player not found. New player created. [30.04.22 19:19:54.877] * client : connection accepted - <> [30.04.22 19:19:54.887] * phase time: 217 ms [30.04.22 19:19:55.094] * phase cmem: 1656553 K [30.04.22 19:19:55.094] Reading level info... [30.04.22 19:19:55.109] * phase time: 221 ms [30.04.22 19:19:55.315] * phase cmem: 1655973 K [30.04.22 19:19:55.315] Loading object space... [30.04.22 19:19:55.467] WARNING: CLocatorAPI::check_for_file file not found file d:\game\op-2.2\userdata\level_cache\l02_garbage in files list (size = 82567) [30.04.22 19:19:56.724] * object space load: 1409 ms [30.04.22 19:19:56.724] * phase time: 1616 ms [30.04.22 19:19:56.932] * phase cmem: 1738678 K [30.04.22 19:19:56.932] Loading shaders (R2)... [30.04.22 19:19:57.297] * phase time: 571 ms [30.04.22 19:19:57.503] * phase cmem: 1740499 K [30.04.22 19:19:57.503] Loading geometry (R2)... [30.04.22 19:19:57.954] * phase time: 657 ms [30.04.22 19:19:58.161] * phase cmem: 1815947 K [30.04.22 19:19:58.161] Loading visuals (R2)... [30.04.22 19:19:58.265] * phase time: 311 ms [30.04.22 19:19:58.472] * phase cmem: 1818458 K [30.04.22 19:19:58.472] Loading details (R2)... [30.04.22 19:19:58.521] * [DETAILS] VertexConsts(256), Batch(61) [30.04.22 19:19:58.521] * [DETAILS] 40687 v(20), 26352 p [30.04.22 19:19:58.521] * [DETAILS] Batch(61), VB(794K), IB(154K) [30.04.22 19:19:58.522] * phase time: 256 ms [30.04.22 19:19:58.729] * phase cmem: 1819459 K [30.04.22 19:19:58.729] Loading sectors (R2)... [30.04.22 19:19:58.729] * Loading HOM: d:\game\op-2.2\gamedata\levels\l02_garbage\level.hom [30.04.22 19:19:58.730] * Loading environment modificator: d:\game\op-2.2\gamedata\levels\l02_garbage\level.env_mod [30.04.22 19:19:58.730] * phase time: 208 ms [30.04.22 19:19:58.937] * phase cmem: 1819559 K [30.04.22 19:19:58.937] Loading AI objects... [30.04.22 19:19:58.938] - Loading music tracks from 'l02_garbage_musics'... [30.04.22 19:19:59.079] * phase time: 349 ms [30.04.22 19:19:59.286] * phase cmem: 1819437 K [30.04.22 19:19:59.286] Loading PH world... [30.04.22 19:19:59.300] - Game configuring : Started [30.04.22 19:19:59.302] - Game configuring : Finished [30.04.22 19:19:59.307] * phase time: 227 ms [30.04.22 19:19:59.516] * phase cmem: 1829294 K [30.04.22 19:19:59.516] Loading textures... [30.04.22 19:20:01.772] * t-report - base: 1767, 1364464 K [30.04.22 19:20:01.772] * t-report - lmap: 14, 14337 K [30.04.22 19:20:01.772] * phase time: 2465 ms [30.04.22 19:20:01.985] * phase cmem: 2404483 K [30.04.22 19:20:01.985] Synchronizing... [30.04.22 19:20:01.985] Save created on [Engine 2.2a x64 08.02.2022] [30.04.22 19:20:01.985] Save date and time [Sat Apr 30 19:19:44 2022] [30.04.22 19:20:01.989] * phase time: 216 ms [30.04.22 19:20:02.203] * phase cmem: 2404483 K [30.04.22 19:20:02.757] * [win32]: free[137430001732 K], reserved[5535060 K], committed[3416616 K] [30.04.22 19:20:02.757] * [ D3D ]: textures[1378802 K] [30.04.22 19:20:02.757] * [x-ray]: crt heap[2404020 K], process heap[2404020 K], game lua[267450 K], engine lua[191 K], render[14504 K] [30.04.22 19:20:02.757] * [x-ray]: economy: strings[count: 224760, lengths: 12575 K, overhead: 11413 K, saved: 2404268 K] [30.04.22 19:20:02.757] * [x-ray]: economy: smem[count: 119453, lengths: 67712 K, overhead: 1866 K, saved: 59002 K] [30.04.22 19:20:02.757] Starting measure [30.04.22 19:20:05.412] * 3.18 [30.04.22 19:20:05.436] ~ loading bags... [30.04.22 19:20:05.442] ~ steal false [30.04.22 19:20:10.721] * MEMORY USAGE: 2942205 K [30.04.22 19:24:15.724] * Saving spawns... [30.04.22 19:24:15.729] * Saving objects... [30.04.22 19:24:15.922] * 34496 objects are successfully saved [30.04.22 19:24:15.933] * Saving key-value pairs... [30.04.22 19:24:16.000] * 80 key-value pairs were successfully saved [30.04.22 19:24:16.001] * Saving quick slots data... [30.04.22 19:24:16.001] * Saving pre random queues data... [30.04.22 19:24:16.074] * Game День 39. 17.16. Свалка.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\День 39. 17.16. Свалка.sav' [30.04.22 19:24:25.645] Begin load [30.04.22 19:24:25.789] - Gamedata version: [Сборка 2.2 07.04.2022] [30.04.22 19:24:25.824] * phase time: 173 ms [30.04.22 19:24:26.036] * phase cmem: 3223346 K [30.04.22 19:24:26.036] Loading alife simulator... [30.04.22 19:24:26.038] * phase time: 214 ms [30.04.22 19:24:26.241] * phase cmem: 3223353 K [30.04.22 19:24:26.241] Loading savegame... [30.04.22 19:24:26.276] d:\game\op-2.2\userdata\savedgames\День 39. 17.16. Свалка.sav save created on DEVELOPER mode! [30.04.22 19:24:26.276] * Loading key-value pairs... [30.04.22 19:24:26.389] * 80 key-value pairs were successfully loaded (0.113s) [30.04.22 19:24:26.389] * Loading spawn registry... [30.04.22 19:24:28.345] * 24511 spawn points were successfully loaded (1.956s) [30.04.22 19:24:28.346] * Loading objects... [30.04.22 19:24:29.089] * 34496 out of 34496 objects were successfully loaded (0.743s) [30.04.22 19:24:30.103] * Loading quick slots data... [30.04.22 19:24:30.103] * Loading pre random queues data... [30.04.22 19:24:30.124] * Start objects on_register'ed... [30.04.22 19:24:32.281] * 34496 objects on_register'ed (2.158s) [30.04.22 19:24:32.283] * Game День 39. 17.16. Свалка is successfully loaded from file 'd:\game\op-2.2\userdata\savedgames\День 39. 17.16. Свалка.sav' (6.245s) [30.04.22 19:24:32.283] * phase time: 6244 ms [30.04.22 19:24:32.508] * phase cmem: 3385277 K [30.04.22 19:24:32.508] Connecting... [30.04.22 19:24:32.509] * phase time: 225 ms [30.04.22 19:24:32.734] * phase cmem: 3385275 K [30.04.22 19:24:32.734] Restart sim... [30.04.22 19:24:32.734] * phase time: 225 ms [30.04.22 19:24:32.959] * phase cmem: 3385275 K [30.04.22 19:24:33.566] * [win32]: free[137429166020 K], reserved[4459368 K], committed[5328020 K] [30.04.22 19:24:33.566] * [ D3D ]: textures[2123231 K] [30.04.22 19:24:33.566] * [x-ray]: crt heap[3384809 K], process heap[3384809 K], game lua[267288 K], engine lua[193 K], render[20485 K] [30.04.22 19:24:33.566] * [x-ray]: economy: strings[count: 229030, lengths: 12762 K, overhead: 11630 K, saved: 2527692 K] [30.04.22 19:24:33.566] * [x-ray]: economy: smem[count: 125153, lengths: 70620 K, overhead: 1955 K, saved: 60195 K] [30.04.22 19:24:33.566] Starting measure [30.04.22 19:24:34.577] * 3.18 [30.04.22 19:24:34.601] ~ loading bags... [30.04.22 19:24:34.607] ~ steal false [30.04.22 19:24:38.957] * MEMORY USAGE: 3379456 K [30.04.22 19:26:04.319] * Saving spawns... [30.04.22 19:26:04.323] * Saving objects... [30.04.22 19:26:04.603] * 34487 objects are successfully saved [30.04.22 19:26:04.614] * Saving key-value pairs... [30.04.22 19:26:04.680] * 80 key-value pairs were successfully saved [30.04.22 19:26:04.680] * Saving quick slots data... [30.04.22 19:26:04.680] * Saving pre random queues data... [30.04.22 19:26:04.755] * Game maksim_autosave.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\maksim_autosave.sav' [30.04.22 19:26:04.757] - Disconnect [30.04.22 19:26:06.648] - Destroying level [30.04.22 19:26:06.971] * DVB created: 8192K [30.04.22 19:26:06.971] * DIB created: 512K [30.04.22 19:26:07.212] - r__tf_aniso 16 [30.04.22 19:26:07.212] - r2_tf_mipbias 0. [30.04.22 19:26:07.212] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [30.04.22 19:26:07.212] * GPU vertex cache: recognized, 24 [30.04.22 19:26:07.212] *** RESET [372 ms] [30.04.22 19:26:07.213] "d:\game\op-2.2\bin\xr_3da.exe" -nointro [30.04.22 19:26:07.213] Begin load [30.04.22 19:26:07.222] * phase time: 0 ms [30.04.22 19:26:07.409] * phase cmem: 1507213 K [30.04.22 19:26:07.409] Starting server... [30.04.22 19:26:07.532] - Gamedata version: [Сборка 2.2 07.04.2022] [30.04.22 19:26:07.567] * phase time: 345 ms [30.04.22 19:26:07.754] * phase cmem: 1507280 K [30.04.22 19:26:07.754] Loading alife simulator... [30.04.22 19:26:07.755] * phase time: 187 ms [30.04.22 19:26:07.942] * phase cmem: 1507280 K [30.04.22 19:26:07.942] Loading savegame... [30.04.22 19:26:07.978] d:\game\op-2.2\userdata\savedgames\maksim_autosave.sav save created on DEVELOPER mode! [30.04.22 19:26:07.978] * Loading key-value pairs... [30.04.22 19:26:08.090] * 80 key-value pairs were successfully loaded (0.112s) [30.04.22 19:26:08.090] * Loading spawn registry... [30.04.22 19:26:10.079] * 24511 spawn points were successfully loaded (1.989s) [30.04.22 19:26:10.080] * Loading objects... [30.04.22 19:26:10.813] * 34487 out of 34487 objects were successfully loaded (0.733s) [30.04.22 19:26:11.761] * Loading quick slots data... [30.04.22 19:26:11.761] * Loading pre random queues data... [30.04.22 19:26:11.782] * Start objects on_register'ed... [30.04.22 19:26:13.935] * 34487 objects on_register'ed (2.153s) [30.04.22 19:26:13.936] * Game maksim_autosave is successfully loaded from file 'd:\game\op-2.2\userdata\savedgames\maksim_autosave.sav' (6.182s) [30.04.22 19:26:13.936] * phase time: 6181 ms [30.04.22 19:26:14.146] * phase cmem: 1670921 K [30.04.22 19:26:14.146] Connecting... [30.04.22 19:26:14.146] MaxPlayers = 32 [30.04.22 19:26:14.156] * phase time: 220 ms [30.04.22 19:26:14.366] * phase cmem: 1670924 K [30.04.22 19:26:14.366] Connecting to... [30.04.22 19:26:14.367] Player not found. New player created. [30.04.22 19:26:14.367] * client : connection accepted - <> [30.04.22 19:26:14.370] * phase time: 213 ms [30.04.22 19:26:14.579] * phase cmem: 1670973 K [30.04.22 19:26:14.579] Reading level info... [30.04.22 19:26:14.579] * phase time: 209 ms [30.04.22 19:26:14.788] * phase cmem: 1670973 K [30.04.22 19:26:14.788] Loading object space... [30.04.22 19:26:14.945] * object space load: 156 ms [30.04.22 19:26:14.945] * phase time: 365 ms [30.04.22 19:26:15.154] * phase cmem: 1722465 K [30.04.22 19:26:15.154] Loading shaders (R2)... [30.04.22 19:26:15.438] * phase time: 492 ms [30.04.22 19:26:15.647] * phase cmem: 1724173 K [30.04.22 19:26:15.647] Loading geometry (R2)... [30.04.22 19:26:15.686] * phase time: 247 ms [30.04.22 19:26:15.895] * phase cmem: 1787864 K [30.04.22 19:26:15.895] Loading visuals (R2)... [30.04.22 19:26:15.919] * phase time: 233 ms [30.04.22 19:26:16.127] * phase cmem: 1789304 K [30.04.22 19:26:16.128] Loading details (R2)... [30.04.22 19:26:16.152] * [DETAILS] VertexConsts(256), Batch(61) [30.04.22 19:26:16.152] * [DETAILS] 40687 v(20), 26352 p [30.04.22 19:26:16.152] * [DETAILS] Batch(61), VB(794K), IB(154K) [30.04.22 19:26:16.153] * phase time: 233 ms [30.04.22 19:26:16.362] * phase cmem: 1790305 K [30.04.22 19:26:16.362] Loading sectors (R2)... [30.04.22 19:26:16.363] * Loading HOM: d:\game\op-2.2\gamedata\levels\l05_bar\level.hom [30.04.22 19:26:16.365] * Loading environment modificator: d:\game\op-2.2\gamedata\levels\l05_bar\level.env_mod [30.04.22 19:26:16.365] * phase time: 212 ms [30.04.22 19:26:16.578] * phase cmem: 1790515 K [30.04.22 19:26:16.578] Loading AI objects... [30.04.22 19:26:16.580] * phase time: 213 ms [30.04.22 19:26:16.788] * phase cmem: 1790445 K [30.04.22 19:26:16.788] Loading PH world... [30.04.22 19:26:16.803] - Game configuring : Started [30.04.22 19:26:16.805] - Game configuring : Finished [30.04.22 19:26:16.810] * phase time: 230 ms [30.04.22 19:26:17.022] * phase cmem: 1801017 K [30.04.22 19:26:17.022] Loading textures... [30.04.22 19:26:17.454] * t-report - base: 1621, 1228119 K [30.04.22 19:26:17.454] * t-report - lmap: 5, 5120 K [30.04.22 19:26:17.454] * phase time: 643 ms [30.04.22 19:26:17.668] * phase cmem: 2218505 K [30.04.22 19:26:17.668] Synchronizing... [30.04.22 19:26:17.668] Save created on [Engine 2.2a x64 08.02.2022] [30.04.22 19:26:17.668] Save date and time [Sat Apr 30 19:26:04 2022] [30.04.22 19:26:17.671] * phase time: 217 ms [30.04.22 19:26:17.885] * phase cmem: 2218505 K [30.04.22 19:26:18.438] * [win32]: free[137430235828 K], reserved[5589736 K], committed[3127844 K] [30.04.22 19:26:18.438] * [ D3D ]: textures[1233239 K] [30.04.22 19:26:18.438] * [x-ray]: crt heap[2218040 K], process heap[2218040 K], game lua[267327 K], engine lua[205 K], render[20542 K] [30.04.22 19:26:18.438] * [x-ray]: economy: strings[count: 227803, lengths: 12727 K, overhead: 11568 K, saved: 2582925 K] [30.04.22 19:26:18.438] * [x-ray]: economy: smem[count: 124922, lengths: 70613 K, overhead: 1951 K, saved: 60182 K] [30.04.22 19:26:18.438] Starting measure [30.04.22 19:26:20.274] * 3.18 [30.04.22 19:26:20.298] ~ loading bags... [30.04.22 19:26:20.306] ~ steal false [30.04.22 19:26:22.172] ALL_SPAWN_FIX release [bar_arena_door_0000][838] [30.04.22 19:26:22.997] * MEMORY USAGE: 2791788 K [30.04.22 19:26:57.254] Begin load [30.04.22 19:26:57.546] - Gamedata version: [Сборка 2.2 07.04.2022] [30.04.22 19:26:57.581] * phase time: 321 ms [30.04.22 19:26:57.786] * phase cmem: 2680561 K [30.04.22 19:26:57.786] Loading alife simulator... [30.04.22 19:26:57.788] * phase time: 205 ms [30.04.22 19:26:57.990] * phase cmem: 2680407 K [30.04.22 19:26:57.990] Loading savegame... [30.04.22 19:26:58.026] d:\game\op-2.2\userdata\savedgames\День 39. Автосохранение Свалка - Бар.sav save created on DEVELOPER mode! [30.04.22 19:26:58.026] * Loading key-value pairs... [30.04.22 19:26:58.136] * 80 key-value pairs were successfully loaded (0.110s) [30.04.22 19:26:58.136] * Loading spawn registry... [30.04.22 19:27:00.107] * 24511 spawn points were successfully loaded (1.971s) [30.04.22 19:27:00.107] * Loading objects... [30.04.22 19:27:00.843] * 34487 out of 34487 objects were successfully loaded (0.735s) [30.04.22 19:27:01.803] * Loading quick slots data... [30.04.22 19:27:01.803] * Loading pre random queues data... [30.04.22 19:27:01.823] * Start objects on_register'ed... [30.04.22 19:27:03.931] * 34487 objects on_register'ed (2.107s) [30.04.22 19:27:03.932] * Game День 39. Автосохранение Свалка - Бар is successfully loaded from file 'd:\game\op-2.2\userdata\savedgames\День 39. Автосохранение Свалка - Бар.sav' (6.145s) [30.04.22 19:27:03.932] * phase time: 6144 ms [30.04.22 19:27:04.158] * phase cmem: 2842856 K [30.04.22 19:27:04.158] Connecting... [30.04.22 19:27:04.158] * phase time: 226 ms [30.04.22 19:27:04.383] * phase cmem: 2842827 K [30.04.22 19:27:04.383] Restart sim... [30.04.22 19:27:04.384] * phase time: 224 ms [30.04.22 19:27:04.608] * phase cmem: 2842815 K [30.04.22 19:27:05.201] * [win32]: free[137429849144 K], reserved[4809480 K], committed[4294784 K] [30.04.22 19:27:05.201] * [ D3D ]: textures[1686199 K] [30.04.22 19:27:05.201] * [x-ray]: crt heap[2842350 K], process heap[2842350 K], game lua[267282 K], engine lua[159 K], render[20598 K] [30.04.22 19:27:05.201] * [x-ray]: economy: strings[count: 228627, lengths: 12749 K, overhead: 11609 K, saved: 2600365 K] [30.04.22 19:27:05.201] * [x-ray]: economy: smem[count: 125041, lengths: 70616 K, overhead: 1953 K, saved: 60190 K] [30.04.22 19:27:05.201] Starting measure [30.04.22 19:27:06.866] * 3.18 [30.04.22 19:27:06.891] ~ loading bags... [30.04.22 19:27:06.898] ~ steal false [30.04.22 19:27:07.594] ALL_SPAWN_FIX release [bar_arena_door_0000][838] [30.04.22 19:27:08.265] * MEMORY USAGE: 2832039 K [30.04.22 19:28:17.774] * Saving spawns... [30.04.22 19:28:17.779] * Saving objects... [30.04.22 19:28:17.971] * 34548 objects are successfully saved [30.04.22 19:28:17.981] * Saving key-value pairs... [30.04.22 19:28:18.047] * 80 key-value pairs were successfully saved [30.04.22 19:28:18.047] * Saving quick slots data... [30.04.22 19:28:18.047] * Saving pre random queues data... [30.04.22 19:28:18.117] * Game День 39. 17.31. Бар.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\День 39. 17.31. Бар.sav' [30.04.22 19:28:46.553] * Saving spawns... [30.04.22 19:28:46.558] * Saving objects... [30.04.22 19:28:46.756] * 34550 objects are successfully saved [30.04.22 19:28:46.766] * Saving key-value pairs... [30.04.22 19:28:46.832] * 80 key-value pairs were successfully saved [30.04.22 19:28:46.832] * Saving quick slots data... [30.04.22 19:28:46.832] * Saving pre random queues data... [30.04.22 19:28:46.902] * Game День 39. 17.34. Бар.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\День 39. 17.34. Бар.sav' [30.04.22 19:31:23.925] * Saving spawns... [30.04.22 19:31:23.929] * Saving objects... [30.04.22 19:31:24.121] * 34525 objects are successfully saved [30.04.22 19:31:24.131] * Saving key-value pairs... [30.04.22 19:31:24.197] * 80 key-value pairs were successfully saved [30.04.22 19:31:24.197] * Saving quick slots data... [30.04.22 19:31:24.197] * Saving pre random queues data... [30.04.22 19:31:24.280] * Game День 39. 17.47. Бар.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\День 39. 17.47. Бар.sav' [30.04.22 19:31:35.243] * DVB created: 8192K [30.04.22 19:31:35.244] * DIB created: 512K [30.04.22 19:31:35.467] - r__tf_aniso 16 [30.04.22 19:31:35.467] - r2_tf_mipbias 0. [30.04.22 19:31:35.467] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [30.04.22 19:31:35.468] * GPU vertex cache: unrecognized, 16 [30.04.22 19:31:35.468] *** RESET [0 ms] [30.04.22 19:48:56.485] * DVB created: 8192K [30.04.22 19:48:56.485] * DIB created: 512K [30.04.22 19:48:56.696] - r__tf_aniso 16 [30.04.22 19:48:56.696] - r2_tf_mipbias 0. [30.04.22 19:48:56.696] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [30.04.22 19:48:56.696] * GPU vertex cache: recognized, 24 [30.04.22 19:48:56.696] *** RESET [0 ms] [30.04.22 19:48:57.251] * MEMORY USAGE: 3112356 K [30.04.22 19:48:59.462] * DVB created: 8192K [30.04.22 19:48:59.463] * DIB created: 512K [30.04.22 19:48:59.671] - r__tf_aniso 16 [30.04.22 19:48:59.672] - r2_tf_mipbias 0. [30.04.22 19:48:59.672] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [30.04.22 19:48:59.672] * GPU vertex cache: recognized, 24 [30.04.22 19:48:59.672] *** RESET [278 ms] [30.04.22 19:49:00.461] * MEMORY USAGE: 3122229 K [30.04.22 19:54:21.822] * Saving spawns... [30.04.22 19:54:21.826] * Saving objects... [30.04.22 19:54:22.032] * 34549 objects are successfully saved [30.04.22 19:54:22.044] * Saving key-value pairs... [30.04.22 19:54:22.111] * 80 key-value pairs were successfully saved [30.04.22 19:54:22.111] * Saving quick slots data... [30.04.22 19:54:22.111] * Saving pre random queues data... [30.04.22 19:54:22.188] * Game maksim_autosave.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\maksim_autosave.sav' [30.04.22 19:54:22.190] - Disconnect [30.04.22 19:54:24.149] - Destroying level [30.04.22 19:54:24.493] * DVB created: 8192K [30.04.22 19:54:24.493] * DIB created: 512K [30.04.22 19:54:24.738] - r__tf_aniso 16 [30.04.22 19:54:24.738] - r2_tf_mipbias 0. [30.04.22 19:54:24.738] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [30.04.22 19:54:24.738] * GPU vertex cache: recognized, 24 [30.04.22 19:54:24.738] *** RESET [368 ms] [30.04.22 19:54:24.739] "d:\game\op-2.2\bin\xr_3da.exe" -nointro [30.04.22 19:54:24.739] Begin load [30.04.22 19:54:24.748] * phase time: 0 ms [30.04.22 19:54:24.943] * phase cmem: 1520723 K [30.04.22 19:54:24.943] Starting server... [30.04.22 19:54:25.261] - Gamedata version: [Сборка 2.2 07.04.2022] [30.04.22 19:54:25.297] * phase time: 548 ms [30.04.22 19:54:25.486] * phase cmem: 1520149 K [30.04.22 19:54:25.486] Loading alife simulator... [30.04.22 19:54:25.486] * phase time: 189 ms [30.04.22 19:54:25.674] * phase cmem: 1520143 K [30.04.22 19:54:25.674] Loading savegame... [30.04.22 19:54:25.711] d:\game\op-2.2\userdata\savedgames\maksim_autosave.sav save created on DEVELOPER mode! [30.04.22 19:54:25.711] * Loading key-value pairs... [30.04.22 19:54:25.822] * 80 key-value pairs were successfully loaded (0.111s) [30.04.22 19:54:25.822] * Loading spawn registry... [30.04.22 19:54:27.834] * 24511 spawn points were successfully loaded (2.013s) [30.04.22 19:54:27.835] * Loading objects... [30.04.22 19:54:28.587] * 34549 out of 34549 objects were successfully loaded (0.753s) [30.04.22 19:54:29.577] * Loading quick slots data... [30.04.22 19:54:29.577] * Loading pre random queues data... [30.04.22 19:54:29.598] * Start objects on_register'ed... [30.04.22 19:54:31.776] * 34549 objects on_register'ed (2.179s) [30.04.22 19:54:31.777] * Game maksim_autosave is successfully loaded from file 'd:\game\op-2.2\userdata\savedgames\maksim_autosave.sav' (6.291s) [30.04.22 19:54:31.777] * phase time: 6290 ms [30.04.22 19:54:31.991] * phase cmem: 1689223 K [30.04.22 19:54:31.991] Connecting... [30.04.22 19:54:31.991] MaxPlayers = 32 [30.04.22 19:54:32.003] * phase time: 226 ms [30.04.22 19:54:32.218] * phase cmem: 1689227 K [30.04.22 19:54:32.218] Connecting to... [30.04.22 19:54:32.219] Player not found. New player created. [30.04.22 19:54:32.219] * client : connection accepted - <> [30.04.22 19:54:32.222] * phase time: 218 ms [30.04.22 19:54:32.437] * phase cmem: 1689275 K [30.04.22 19:54:32.437] Reading level info... [30.04.22 19:54:32.437] * phase time: 215 ms [30.04.22 19:54:32.650] * phase cmem: 1689275 K [30.04.22 19:54:32.650] Loading object space... [30.04.22 19:54:32.953] * object space load: 303 ms [30.04.22 19:54:32.953] * phase time: 516 ms [30.04.22 19:54:33.168] * phase cmem: 1787381 K [30.04.22 19:54:33.168] Loading shaders (R2)... [30.04.22 19:54:33.480] * phase time: 526 ms [30.04.22 19:54:33.693] * phase cmem: 1789155 K [30.04.22 19:54:33.693] Loading geometry (R2)... [30.04.22 19:54:33.752] * phase time: 271 ms [30.04.22 19:54:33.965] * phase cmem: 1887899 K [30.04.22 19:54:33.965] Loading visuals (R2)... [30.04.22 19:54:33.993] * phase time: 240 ms [30.04.22 19:54:34.206] * phase cmem: 1889503 K [30.04.22 19:54:34.206] Loading details (R2)... [30.04.22 19:54:34.230] * [DETAILS] VertexConsts(256), Batch(61) [30.04.22 19:54:34.230] * [DETAILS] 40687 v(20), 26352 p [30.04.22 19:54:34.230] * [DETAILS] Batch(61), VB(794K), IB(154K) [30.04.22 19:54:34.231] * phase time: 238 ms [30.04.22 19:54:34.444] * phase cmem: 1890505 K [30.04.22 19:54:34.444] Loading sectors (R2)... [30.04.22 19:54:34.445] * Loading HOM: d:\game\op-2.2\gamedata\levels\l07_military\level.hom [30.04.22 19:54:34.447] * phase time: 216 ms [30.04.22 19:54:34.661] * phase cmem: 1890699 K [30.04.22 19:54:34.661] Loading AI objects... [30.04.22 19:54:34.661] - Loading music tracks from 'l07_military_musics'... [30.04.22 19:54:34.662] * phase time: 215 ms [30.04.22 19:54:34.874] * phase cmem: 1890571 K [30.04.22 19:54:34.875] Loading PH world... [30.04.22 19:54:34.894] - Game configuring : Started [30.04.22 19:54:34.897] - Game configuring : Finished [30.04.22 19:54:34.903] * phase time: 240 ms [30.04.22 19:54:35.120] * phase cmem: 1904716 K [30.04.22 19:54:35.120] Loading textures... [30.04.22 19:54:35.635] * t-report - base: 1652, 1302530 K [30.04.22 19:54:35.635] * t-report - lmap: 8, 8193 K [30.04.22 19:54:35.636] * phase time: 733 ms [30.04.22 19:54:35.855] * phase cmem: 2402231 K [30.04.22 19:54:35.855] Synchronizing... [30.04.22 19:54:35.855] Save created on [Engine 2.2a x64 08.02.2022] [30.04.22 19:54:35.855] Save date and time [Sat Apr 30 19:54:22 2022] [30.04.22 19:54:35.859] * phase time: 223 ms [30.04.22 19:54:36.078] * phase cmem: 2402231 K [30.04.22 19:54:36.647] * [win32]: free[137430283848 K], reserved[5366536 K], committed[3303024 K] [30.04.22 19:54:36.647] * [ D3D ]: textures[1310723 K] [30.04.22 19:54:36.647] * [x-ray]: crt heap[2401766 K], process heap[2401766 K], game lua[267284 K], engine lua[194 K], render[20724 K] [30.04.22 19:54:36.647] * [x-ray]: economy: strings[count: 227838, lengths: 12733 K, overhead: 11569 K, saved: 2870111 K] [30.04.22 19:54:36.647] * [x-ray]: economy: smem[count: 125199, lengths: 70724 K, overhead: 1956 K, saved: 60185 K] [30.04.22 19:54:36.647] Starting measure [30.04.22 19:54:38.504] * 3.18 [30.04.22 19:54:38.528] ~ loading bags... [30.04.22 19:54:38.535] ~ steal false [30.04.22 19:54:43.605] * MEMORY USAGE: 3018823 K [30.04.22 19:57:09.932] * Saving spawns... [30.04.22 19:57:09.937] * Saving objects... [30.04.22 19:57:10.140] * 34488 objects are successfully saved [30.04.22 19:57:10.153] * Saving key-value pairs... [30.04.22 19:57:10.221] * 80 key-value pairs were successfully saved [30.04.22 19:57:10.222] * Saving quick slots data... [30.04.22 19:57:10.222] * Saving pre random queues data... [30.04.22 19:57:10.296] * Game День 39. 18.28. Армейские Склады.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\День 39. 18.28. Армейские Склады.sav' [30.04.22 19:57:31.619] ~ WARNING cannot remove restriction with id [12814][mil_zone_mine_field] to the entity with id [5801][rat_strong5801], because it is not added [30.04.22 19:58:03.459] * Saving spawns... [30.04.22 19:58:03.463] * Saving objects... [30.04.22 19:58:03.658] * 34488 objects are successfully saved [30.04.22 19:58:03.667] * Saving key-value pairs... [30.04.22 19:58:03.734] * 80 key-value pairs were successfully saved [30.04.22 19:58:03.734] * Saving quick slots data... [30.04.22 19:58:03.734] * Saving pre random queues data... [30.04.22 19:58:04.017] * Game День 39. 18.32. Армейские Склады.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\День 39. 18.32. Армейские Склады.sav' [30.04.22 19:59:35.130] * Saving spawns... [30.04.22 19:59:35.135] * Saving objects... [30.04.22 19:59:35.404] * 34496 objects are successfully saved [30.04.22 19:59:35.414] * Saving key-value pairs... [30.04.22 19:59:35.480] * 80 key-value pairs were successfully saved [30.04.22 19:59:35.480] * Saving quick slots data... [30.04.22 19:59:35.480] * Saving pre random queues data... [30.04.22 19:59:35.551] * Game День 39. 18.40. Армейские Склады.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\День 39. 18.40. Армейские Склады.sav' [30.04.22 20:00:19.189] * Saving spawns... [30.04.22 20:00:19.194] * Saving objects... [30.04.22 20:00:19.392] * 34498 objects are successfully saved [30.04.22 20:00:19.402] * Saving key-value pairs... [30.04.22 20:00:19.468] * 80 key-value pairs were successfully saved [30.04.22 20:00:19.468] * Saving quick slots data... [30.04.22 20:00:19.468] * Saving pre random queues data... [30.04.22 20:00:19.540] * Game maksim_autosave.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\maksim_autosave.sav' [30.04.22 20:00:19.541] - Disconnect [30.04.22 20:00:21.623] - Destroying level [30.04.22 20:00:21.938] * DVB created: 8192K [30.04.22 20:00:21.938] * DIB created: 512K [30.04.22 20:00:22.174] - r__tf_aniso 16 [30.04.22 20:00:22.174] - r2_tf_mipbias 0. [30.04.22 20:00:22.174] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [30.04.22 20:00:22.174] * GPU vertex cache: recognized, 24 [30.04.22 20:00:22.174] *** RESET [388 ms] [30.04.22 20:00:22.175] "d:\game\op-2.2\bin\xr_3da.exe" -nointro [30.04.22 20:00:22.175] Begin load [30.04.22 20:00:22.182] * phase time: 0 ms [30.04.22 20:00:22.383] * phase cmem: 1531798 K [30.04.22 20:00:22.383] Starting server... [30.04.22 20:00:22.533] - Gamedata version: [Сборка 2.2 07.04.2022] [30.04.22 20:00:22.569] * phase time: 386 ms [30.04.22 20:00:22.763] * phase cmem: 1531891 K [30.04.22 20:00:22.763] Loading alife simulator... [30.04.22 20:00:22.764] * phase time: 194 ms [30.04.22 20:00:22.958] * phase cmem: 1531891 K [30.04.22 20:00:22.958] Loading savegame... [30.04.22 20:00:22.995] d:\game\op-2.2\userdata\savedgames\maksim_autosave.sav save created on DEVELOPER mode! [30.04.22 20:00:22.995] * Loading key-value pairs... [30.04.22 20:00:23.107] * 80 key-value pairs were successfully loaded (0.113s) [30.04.22 20:00:23.107] * Loading spawn registry... [30.04.22 20:00:25.111] * 24511 spawn points were successfully loaded (2.004s) [30.04.22 20:00:25.112] * Loading objects... [30.04.22 20:00:25.874] * 34498 out of 34498 objects were successfully loaded (0.762s) [30.04.22 20:00:26.851] * Loading quick slots data... [30.04.22 20:00:26.851] * Loading pre random queues data... [30.04.22 20:00:26.871] * Start objects on_register'ed... [30.04.22 20:00:28.989] * 34498 objects on_register'ed (2.118s) [30.04.22 20:00:28.990] * Game maksim_autosave is successfully loaded from file 'd:\game\op-2.2\userdata\savedgames\maksim_autosave.sav' (6.228s) [30.04.22 20:00:28.991] * phase time: 6227 ms [30.04.22 20:00:29.210] * phase cmem: 1703222 K [30.04.22 20:00:29.210] Connecting... [30.04.22 20:00:29.211] MaxPlayers = 32 [30.04.22 20:00:29.221] * phase time: 230 ms [30.04.22 20:00:29.442] * phase cmem: 1703226 K [30.04.22 20:00:29.442] Connecting to... [30.04.22 20:00:29.442] Player not found. New player created. [30.04.22 20:00:29.442] * client : connection accepted - <> [30.04.22 20:00:29.446] * phase time: 223 ms [30.04.22 20:00:29.665] * phase cmem: 1703274 K [30.04.22 20:00:29.665] Reading level info... [30.04.22 20:00:29.665] * phase time: 219 ms [30.04.22 20:00:29.884] * phase cmem: 1703274 K [30.04.22 20:00:29.884] Loading object space... [30.04.22 20:00:30.236] * object space load: 351 ms [30.04.22 20:00:30.236] * phase time: 570 ms [30.04.22 20:00:30.455] * phase cmem: 1817528 K [30.04.22 20:00:30.455] Loading shaders (R2)... [30.04.22 20:00:30.730] * phase time: 494 ms [30.04.22 20:00:30.950] * phase cmem: 1819232 K [30.04.22 20:00:30.950] Loading geometry (R2)... [30.04.22 20:00:30.993] * phase time: 262 ms [30.04.22 20:00:31.213] * phase cmem: 1890476 K [30.04.22 20:00:31.213] Loading visuals (R2)... [30.04.22 20:00:31.252] * phase time: 258 ms [30.04.22 20:00:31.472] * phase cmem: 1893485 K [30.04.22 20:00:31.472] Loading details (R2)... [30.04.22 20:00:31.495] * [DETAILS] VertexConsts(256), Batch(61) [30.04.22 20:00:31.495] * [DETAILS] 40687 v(20), 26352 p [30.04.22 20:00:31.495] * [DETAILS] Batch(61), VB(794K), IB(154K) [30.04.22 20:00:31.496] * phase time: 243 ms [30.04.22 20:00:31.715] * phase cmem: 1894486 K [30.04.22 20:00:31.715] Loading sectors (R2)... [30.04.22 20:00:31.716] * Loading HOM: d:\game\op-2.2\gamedata\levels\l10_radar\level.hom [30.04.22 20:00:31.716] * phase time: 220 ms [30.04.22 20:00:31.936] * phase cmem: 1894548 K [30.04.22 20:00:31.936] Loading AI objects... [30.04.22 20:00:31.936] - Loading music tracks from 'l10_radar_musics'... [30.04.22 20:00:31.937] * phase time: 220 ms [30.04.22 20:00:32.156] * phase cmem: 1894292 K [30.04.22 20:00:32.156] Loading PH world... [30.04.22 20:00:32.168] - Game configuring : Started [30.04.22 20:00:32.171] - Game configuring : Finished [30.04.22 20:00:32.176] * phase time: 238 ms [30.04.22 20:00:32.397] * phase cmem: 1905098 K [30.04.22 20:00:32.397] Loading textures... [30.04.22 20:00:32.792] * t-report - base: 1542, 1247627 K [30.04.22 20:00:32.792] * t-report - lmap: 5, 5120 K [30.04.22 20:00:32.793] * phase time: 617 ms [30.04.22 20:00:33.017] * phase cmem: 2331409 K [30.04.22 20:00:33.017] Synchronizing... [30.04.22 20:00:33.018] Save created on [Engine 2.2a x64 08.02.2022] [30.04.22 20:00:33.018] Save date and time [Sat Apr 30 20:00:19 2022] [30.04.22 20:00:33.021] * phase time: 228 ms [30.04.22 20:00:33.245] * phase cmem: 2331409 K [30.04.22 20:00:33.826] * [win32]: free[137430252780 K], reserved[5293636 K], committed[3406992 K] [30.04.22 20:00:33.826] * [ D3D ]: textures[1252748 K] [30.04.22 20:00:33.826] * [x-ray]: crt heap[2330944 K], process heap[2330944 K], game lua[267053 K], engine lua[217 K], render[22319 K] [30.04.22 20:00:33.826] * [x-ray]: economy: strings[count: 228424, lengths: 12748 K, overhead: 11599 K, saved: 3058353 K] [30.04.22 20:00:33.826] * [x-ray]: economy: smem[count: 126272, lengths: 71236 K, overhead: 1973 K, saved: 61562 K] [30.04.22 20:00:33.826] Starting measure [30.04.22 20:00:35.661] * 3.18 [30.04.22 20:00:35.685] ~ loading bags... [30.04.22 20:00:35.694] ~ steal false [30.04.22 20:00:38.687] * MEMORY USAGE: 2828476 K [30.04.22 20:00:48.319] * Saving spawns... [30.04.22 20:00:48.323] * Saving objects... [30.04.22 20:00:48.516] * 34496 objects are successfully saved [30.04.22 20:00:48.526] * Saving key-value pairs... [30.04.22 20:00:48.592] * 80 key-value pairs were successfully saved [30.04.22 20:00:48.592] * Saving quick slots data... [30.04.22 20:00:48.592] * Saving pre random queues data... [30.04.22 20:00:48.663] * Game День 39. 18.46. Радар.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\День 39. 18.46. Радар.sav' [30.04.22 20:01:36.760] * Saving spawns... [30.04.22 20:01:36.764] * Saving objects... [30.04.22 20:01:36.957] * 34496 objects are successfully saved [30.04.22 20:01:36.966] * Saving key-value pairs... [30.04.22 20:01:37.033] * 80 key-value pairs were successfully saved [30.04.22 20:01:37.033] * Saving quick slots data... [30.04.22 20:01:37.033] * Saving pre random queues data... [30.04.22 20:01:37.104] * Game День 39. 18.50. Радар.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\День 39. 18.50. Радар.sav' [30.04.22 20:02:27.001] * Saving spawns... [30.04.22 20:02:27.006] * Saving objects... [30.04.22 20:02:27.196] * 34498 objects are successfully saved [30.04.22 20:02:27.206] * Saving key-value pairs... [30.04.22 20:02:27.273] * 80 key-value pairs were successfully saved [30.04.22 20:02:27.273] * Saving quick slots data... [30.04.22 20:02:27.273] * Saving pre random queues data... [30.04.22 20:02:27.343] * Game День 39. 18.54. Радар.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\День 39. 18.54. Радар.sav' [30.04.22 20:03:34.329] * Saving spawns... [30.04.22 20:03:34.334] * Saving objects... [30.04.22 20:03:34.530] * 34506 objects are successfully saved [30.04.22 20:03:34.540] * Saving key-value pairs... [30.04.22 20:03:34.607] * 80 key-value pairs were successfully saved [30.04.22 20:03:34.607] * Saving quick slots data... [30.04.22 20:03:34.607] * Saving pre random queues data... [30.04.22 20:03:34.678] * Game День 39. 19.00. Радар.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\День 39. 19.00. Радар.sav' [30.04.22 20:03:58.953] Begin load [30.04.22 20:03:59.098] - Gamedata version: [Сборка 2.2 07.04.2022] [30.04.22 20:03:59.134] * phase time: 175 ms [30.04.22 20:03:59.356] * phase cmem: 2921600 K [30.04.22 20:03:59.356] Loading alife simulator... [30.04.22 20:03:59.358] * phase time: 224 ms [30.04.22 20:03:59.570] * phase cmem: 2921602 K [30.04.22 20:03:59.570] Loading savegame... [30.04.22 20:03:59.607] d:\game\op-2.2\userdata\savedgames\День 39. 19.00. Радар.sav save created on DEVELOPER mode! [30.04.22 20:03:59.607] * Loading key-value pairs... [30.04.22 20:03:59.721] * 80 key-value pairs were successfully loaded (0.114s) [30.04.22 20:03:59.721] * Loading spawn registry... [30.04.22 20:04:01.721] * 24511 spawn points were successfully loaded (1.999s) [30.04.22 20:04:01.721] * Loading objects... [30.04.22 20:04:02.479] * 34506 out of 34506 objects were successfully loaded (0.757s) [30.04.22 20:04:03.477] * Loading quick slots data... [30.04.22 20:04:03.477] * Loading pre random queues data... [30.04.22 20:04:03.498] * Start objects on_register'ed... [30.04.22 20:04:05.631] * 34506 objects on_register'ed (2.133s) [30.04.22 20:04:05.633] * Game День 39. 19.00. Радар is successfully loaded from file 'd:\game\op-2.2\userdata\savedgames\День 39. 19.00. Радар.sav' (6.276s) [30.04.22 20:04:05.633] * phase time: 6275 ms [30.04.22 20:04:05.872] * phase cmem: 3089987 K [30.04.22 20:04:05.872] Connecting... [30.04.22 20:04:05.873] * phase time: 239 ms [30.04.22 20:04:06.110] * phase cmem: 3089988 K [30.04.22 20:04:06.110] Restart sim... [30.04.22 20:04:06.110] * phase time: 237 ms [30.04.22 20:04:06.348] * phase cmem: 3089988 K [30.04.22 20:04:06.974] * [win32]: free[137429595380 K], reserved[4530828 K], committed[4827200 K] [30.04.22 20:04:06.974] * [ D3D ]: textures[1812910 K] [30.04.22 20:04:06.974] * [x-ray]: crt heap[3089520 K], process heap[3089520 K], game lua[266610 K], engine lua[189 K], render[22411 K] [30.04.22 20:04:06.974] * [x-ray]: economy: strings[count: 229371, lengths: 12775 K, overhead: 11647 K, saved: 3169216 K] [30.04.22 20:04:06.974] * [x-ray]: economy: smem[count: 126427, lengths: 71241 K, overhead: 1975 K, saved: 61572 K] [30.04.22 20:04:06.974] Starting measure [30.04.22 20:04:07.965] * 3.18 [30.04.22 20:04:07.989] ~ loading bags... [30.04.22 20:04:07.996] ~ steal false [30.04.22 20:04:09.862] * MEMORY USAGE: 3077773 K [30.04.22 20:07:30.419] * Saving spawns... [30.04.22 20:07:30.424] * Saving objects... [30.04.22 20:07:30.657] * 34505 objects are successfully saved [30.04.22 20:07:30.667] * Saving key-value pairs... [30.04.22 20:07:30.733] * 80 key-value pairs were successfully saved [30.04.22 20:07:30.733] * Saving quick slots data... [30.04.22 20:07:30.733] * Saving pre random queues data... [30.04.22 20:07:30.830] * Game День 39. 19.17. Радар.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\День 39. 19.17. Радар.sav' [30.04.22 20:07:46.346] * Saving spawns... [30.04.22 20:07:46.351] * Saving objects... [30.04.22 20:07:46.544] * 34501 objects are successfully saved [30.04.22 20:07:46.553] * Saving key-value pairs... [30.04.22 20:07:46.620] * 80 key-value pairs were successfully saved [30.04.22 20:07:46.620] * Saving quick slots data... [30.04.22 20:07:46.620] * Saving pre random queues data... [30.04.22 20:07:46.691] * Game День 39. 19.19. Радар.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\День 39. 19.19. Радар.sav' [30.04.22 20:09:45.399] * Saving spawns... [30.04.22 20:09:45.403] * Saving objects... [30.04.22 20:09:45.597] * 34494 objects are successfully saved [30.04.22 20:09:45.607] * Saving key-value pairs... [30.04.22 20:09:45.674] * 80 key-value pairs were successfully saved [30.04.22 20:09:45.674] * Saving quick slots data... [30.04.22 20:09:45.674] * Saving pre random queues data... [30.04.22 20:09:45.745] * Game День 39. 19.29. Радар.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\День 39. 19.29. Радар.sav' [30.04.22 20:10:55.192] * Saving spawns... [30.04.22 20:10:55.197] * Saving objects... [30.04.22 20:10:55.390] * 34495 objects are successfully saved [30.04.22 20:10:55.400] * Saving key-value pairs... [30.04.22 20:10:55.475] * 80 key-value pairs were successfully saved [30.04.22 20:10:55.475] * Saving quick slots data... [30.04.22 20:10:55.475] * Saving pre random queues data... [30.04.22 20:10:55.545] * Game День 39. 19.35. Радар.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\День 39. 19.35. Радар.sav' [30.04.22 20:11:23.082] ~ disabling anom [amk_zone_smallrain_weak1391] for npc rad_stalker_zombied_0001 [30.04.22 20:11:38.874] * Saving spawns... [30.04.22 20:11:38.879] * Saving objects... [30.04.22 20:11:39.075] * 34490 objects are successfully saved [30.04.22 20:11:39.085] * Saving key-value pairs... [30.04.22 20:11:39.152] * 80 key-value pairs were successfully saved [30.04.22 20:11:39.152] * Saving quick slots data... [30.04.22 20:11:39.152] * Saving pre random queues data... [30.04.22 20:11:39.222] * Game День 39. 19.38. Радар.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\День 39. 19.38. Радар.sav' [30.04.22 20:12:28.199] * Saving spawns... [30.04.22 20:12:28.204] * Saving objects... [30.04.22 20:12:28.409] * 34491 objects are successfully saved [30.04.22 20:12:28.418] * Saving key-value pairs... [30.04.22 20:12:28.484] * 80 key-value pairs were successfully saved [30.04.22 20:12:28.484] * Saving quick slots data... [30.04.22 20:12:28.484] * Saving pre random queues data... [30.04.22 20:12:28.555] * Game День 39. 19.42. Радар.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\День 39. 19.42. Радар.sav' [30.04.22 20:12:59.588] * Saving spawns... [30.04.22 20:12:59.593] * Saving objects... [30.04.22 20:12:59.801] * 34492 objects are successfully saved [30.04.22 20:12:59.811] * Saving key-value pairs... [30.04.22 20:12:59.877] * 80 key-value pairs were successfully saved [30.04.22 20:12:59.877] * Saving quick slots data... [30.04.22 20:12:59.877] * Saving pre random queues data... [30.04.22 20:12:59.949] * Game День 39. 19.45. Радар.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\День 39. 19.45. Радар.sav' [30.04.22 20:13:12.351] * Saving spawns... [30.04.22 20:13:12.356] * Saving objects... [30.04.22 20:13:12.553] * 34492 objects are successfully saved [30.04.22 20:13:12.563] * Saving key-value pairs... [30.04.22 20:13:12.629] * 80 key-value pairs were successfully saved [30.04.22 20:13:12.629] * Saving quick slots data... [30.04.22 20:13:12.629] * Saving pre random queues data... [30.04.22 20:13:12.699] * Game День 39. 19.46. Радар.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\День 39. 19.46. Радар.sav' [30.04.22 20:13:40.180] * Saving spawns... [30.04.22 20:13:40.184] * Saving objects... [30.04.22 20:13:40.388] * 34492 objects are successfully saved [30.04.22 20:13:40.397] * Saving key-value pairs... [30.04.22 20:13:40.464] * 80 key-value pairs were successfully saved [30.04.22 20:13:40.464] * Saving quick slots data... [30.04.22 20:13:40.464] * Saving pre random queues data... [30.04.22 20:13:40.535] * Game День 39. 19.48. Радар.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\День 39. 19.48. Радар.sav' [30.04.22 20:14:00.711] * Saving spawns... [30.04.22 20:14:00.715] * Saving objects... [30.04.22 20:14:00.908] * 34489 objects are successfully saved [30.04.22 20:14:00.918] * Saving key-value pairs... [30.04.22 20:14:00.984] * 80 key-value pairs were successfully saved [30.04.22 20:14:00.984] * Saving quick slots data... [30.04.22 20:14:00.984] * Saving pre random queues data... [30.04.22 20:14:01.055] * Game День 39. 19.50. Радар.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\День 39. 19.50. Радар.sav' [30.04.22 20:14:19.981] Begin load [30.04.22 20:14:20.142] - Gamedata version: [Сборка 2.2 07.04.2022] [30.04.22 20:14:20.177] * phase time: 188 ms [30.04.22 20:14:20.409] * phase cmem: 3002269 K [30.04.22 20:14:20.409] Loading alife simulator... [30.04.22 20:14:20.410] * phase time: 233 ms [30.04.22 20:14:20.624] * phase cmem: 3002271 K [30.04.22 20:14:20.624] Loading savegame... [30.04.22 20:14:20.661] d:\game\op-2.2\userdata\savedgames\День 39. 19.50. Радар.sav save created on DEVELOPER mode! [30.04.22 20:14:20.661] * Loading key-value pairs... [30.04.22 20:14:20.775] * 80 key-value pairs were successfully loaded (0.114s) [30.04.22 20:14:20.775] * Loading spawn registry... [30.04.22 20:14:22.773] * 24511 spawn points were successfully loaded (1.998s) [30.04.22 20:14:22.774] * Loading objects... [30.04.22 20:14:23.530] * 34489 out of 34489 objects were successfully loaded (0.757s) [30.04.22 20:14:24.535] * Loading quick slots data... [30.04.22 20:14:24.535] * Loading pre random queues data... [30.04.22 20:14:24.557] * Start objects on_register'ed... [30.04.22 20:14:26.712] * 34489 objects on_register'ed (2.155s) [30.04.22 20:14:26.713] * Game День 39. 19.50. Радар is successfully loaded from file 'd:\game\op-2.2\userdata\savedgames\День 39. 19.50. Радар.sav' (6.303s) [30.04.22 20:14:26.713] * phase time: 6302 ms [30.04.22 20:14:26.954] * phase cmem: 3171044 K [30.04.22 20:14:26.954] Connecting... [30.04.22 20:14:26.955] * phase time: 241 ms [30.04.22 20:14:27.194] * phase cmem: 3171045 K [30.04.22 20:14:27.194] Restart sim... [30.04.22 20:14:27.194] * phase time: 239 ms [30.04.22 20:14:27.433] * phase cmem: 3171045 K [30.04.22 20:14:28.067] * [win32]: free[137429388652 K], reserved[4487008 K], committed[5077748 K] [30.04.22 20:14:28.067] * [ D3D ]: textures[1868366 K] [30.04.22 20:14:28.067] * [x-ray]: crt heap[3170575 K], process heap[3170575 K], game lua[266537 K], engine lua[192 K], render[22503 K] [30.04.22 20:14:28.067] * [x-ray]: economy: strings[count: 229568, lengths: 12788 K, overhead: 11657 K, saved: 3544867 K] [30.04.22 20:14:28.067] * [x-ray]: economy: smem[count: 126441, lengths: 71242 K, overhead: 1975 K, saved: 61573 K] [30.04.22 20:14:28.067] Starting measure [30.04.22 20:14:29.054] * 3.18 [30.04.22 20:14:29.079] ~ loading bags... [30.04.22 20:14:29.085] ~ steal false [30.04.22 20:14:30.772] * MEMORY USAGE: 3156871 K [30.04.22 20:14:48.846] * Saving spawns... [30.04.22 20:14:48.850] * Saving objects... [30.04.22 20:14:49.043] * 34492 objects are successfully saved [30.04.22 20:14:49.052] * Saving key-value pairs... [30.04.22 20:14:49.118] * 80 key-value pairs were successfully saved [30.04.22 20:14:49.118] * Saving quick slots data... [30.04.22 20:14:49.118] * Saving pre random queues data... [30.04.22 20:14:49.189] * Game День 39. 19.53. Радар.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\День 39. 19.53. Радар.sav' [30.04.22 20:15:00.243] * Saving spawns... [30.04.22 20:15:00.248] * Saving objects... [30.04.22 20:15:00.440] * 34490 objects are successfully saved [30.04.22 20:15:00.449] * Saving key-value pairs... [30.04.22 20:15:00.516] * 80 key-value pairs were successfully saved [30.04.22 20:15:00.516] * Saving quick slots data... [30.04.22 20:15:00.516] * Saving pre random queues data... [30.04.22 20:15:00.587] * Game День 39. 19.53. Радар.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\День 39. 19.53. Радар.sav' [30.04.22 20:15:14.994] * Saving spawns... [30.04.22 20:15:14.998] * Saving objects... [30.04.22 20:15:15.188] * 34489 objects are successfully saved [30.04.22 20:15:15.197] * Saving key-value pairs... [30.04.22 20:15:15.264] * 80 key-value pairs were successfully saved [30.04.22 20:15:15.264] * Saving quick slots data... [30.04.22 20:15:15.264] * Saving pre random queues data... [30.04.22 20:15:15.334] * Game День 39. 19.55. Радар.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\День 39. 19.55. Радар.sav' [30.04.22 20:15:32.030] Begin load [30.04.22 20:15:32.217] - Gamedata version: [Сборка 2.2 07.04.2022] [30.04.22 20:15:32.253] * phase time: 217 ms [30.04.22 20:15:32.472] * phase cmem: 3008300 K [30.04.22 20:15:32.472] Loading alife simulator... [30.04.22 20:15:32.473] * phase time: 220 ms [30.04.22 20:15:32.688] * phase cmem: 3008292 K [30.04.22 20:15:32.688] Loading savegame... [30.04.22 20:15:32.724] d:\game\op-2.2\userdata\savedgames\День 39. 19.55. Радар.sav save created on DEVELOPER mode! [30.04.22 20:15:32.724] * Loading key-value pairs... [30.04.22 20:15:32.837] * 80 key-value pairs were successfully loaded (0.113s) [30.04.22 20:15:32.837] * Loading spawn registry... [30.04.22 20:15:34.829] * 24511 spawn points were successfully loaded (1.992s) [30.04.22 20:15:34.830] * Loading objects... [30.04.22 20:15:35.589] * 34489 out of 34489 objects were successfully loaded (0.759s) [30.04.22 20:15:36.592] * Loading quick slots data... [30.04.22 20:15:36.592] * Loading pre random queues data... [30.04.22 20:15:36.612] * Start objects on_register'ed... [30.04.22 20:15:38.735] * 34489 objects on_register'ed (2.123s) [30.04.22 20:15:38.736] * Game День 39. 19.55. Радар is successfully loaded from file 'd:\game\op-2.2\userdata\savedgames\День 39. 19.55. Радар.sav' (6.264s) [30.04.22 20:15:38.736] * phase time: 6263 ms [30.04.22 20:15:38.978] * phase cmem: 3176659 K [30.04.22 20:15:38.978] Connecting... [30.04.22 20:15:38.978] * phase time: 241 ms [30.04.22 20:15:39.218] * phase cmem: 3176657 K [30.04.22 20:15:39.218] Restart sim... [30.04.22 20:15:39.218] * phase time: 239 ms [30.04.22 20:15:39.458] * phase cmem: 3176657 K [30.04.22 20:15:40.089] * [win32]: free[137429396688 K], reserved[4479100 K], committed[5077620 K] [30.04.22 20:15:40.089] * [ D3D ]: textures[1869390 K] [30.04.22 20:15:40.089] * [x-ray]: crt heap[3176192 K], process heap[3176192 K], game lua[266616 K], engine lua[193 K], render[22513 K] [30.04.22 20:15:40.089] * [x-ray]: economy: strings[count: 229575, lengths: 12788 K, overhead: 11658 K, saved: 3586256 K] [30.04.22 20:15:40.089] * [x-ray]: economy: smem[count: 126441, lengths: 71242 K, overhead: 1975 K, saved: 61573 K] [30.04.22 20:15:40.090] Starting measure [30.04.22 20:15:41.073] * 3.18 [30.04.22 20:15:41.097] ~ loading bags... [30.04.22 20:15:41.104] ~ steal false [30.04.22 20:15:42.834] * MEMORY USAGE: 3160137 K [30.04.22 20:15:54.918] * Saving spawns... [30.04.22 20:15:54.922] * Saving objects... [30.04.22 20:15:55.119] * 34478 objects are successfully saved [30.04.22 20:15:55.128] * Saving key-value pairs... [30.04.22 20:15:55.195] * 80 key-value pairs were successfully saved [30.04.22 20:15:55.195] * Saving quick slots data... [30.04.22 20:15:55.195] * Saving pre random queues data... [30.04.22 20:15:55.269] * Game День 39. 19.57. Радар.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\День 39. 19.57. Радар.sav' [30.04.22 20:15:58.792] Begin load [30.04.22 20:15:59.071] - Gamedata version: [Сборка 2.2 07.04.2022] [30.04.22 20:15:59.106] * phase time: 307 ms [30.04.22 20:15:59.324] * phase cmem: 3011028 K [30.04.22 20:15:59.324] Loading alife simulator... [30.04.22 20:15:59.325] * phase time: 219 ms [30.04.22 20:15:59.540] * phase cmem: 3011035 K [30.04.22 20:15:59.540] Loading savegame... [30.04.22 20:15:59.577] d:\game\op-2.2\userdata\savedgames\День 39. 19.57. Радар.sav save created on DEVELOPER mode! [30.04.22 20:15:59.577] * Loading key-value pairs... [30.04.22 20:15:59.689] * 80 key-value pairs were successfully loaded (0.112s) [30.04.22 20:15:59.689] * Loading spawn registry... [30.04.22 20:16:01.684] * 24511 spawn points were successfully loaded (1.995s) [30.04.22 20:16:01.685] * Loading objects... [30.04.22 20:16:02.446] * 34478 out of 34478 objects were successfully loaded (0.761s) [30.04.22 20:16:03.453] * Loading quick slots data... [30.04.22 20:16:03.453] * Loading pre random queues data... [30.04.22 20:16:03.474] * Start objects on_register'ed... [30.04.22 20:16:05.619] * 34478 objects on_register'ed (2.145s) [30.04.22 20:16:05.620] * Game День 39. 19.57. Радар is successfully loaded from file 'd:\game\op-2.2\userdata\savedgames\День 39. 19.57. Радар.sav' (6.296s) [30.04.22 20:16:05.620] * phase time: 6295 ms [30.04.22 20:16:05.862] * phase cmem: 3179403 K [30.04.22 20:16:05.862] Connecting... [30.04.22 20:16:05.862] * phase time: 241 ms [30.04.22 20:16:06.102] * phase cmem: 3179403 K [30.04.22 20:16:06.102] Restart sim... [30.04.22 20:16:06.102] * phase time: 239 ms [30.04.22 20:16:06.341] * phase cmem: 3179403 K [30.04.22 20:16:06.973] * [win32]: free[137429380288 K], reserved[4477664 K], committed[5095456 K] [30.04.22 20:16:06.973] * [ D3D ]: textures[1868366 K] [30.04.22 20:16:06.973] * [x-ray]: crt heap[3178939 K], process heap[3178939 K], game lua[266567 K], engine lua[193 K], render[22519 K] [30.04.22 20:16:06.973] * [x-ray]: economy: strings[count: 229567, lengths: 12788 K, overhead: 11657 K, saved: 3596232 K] [30.04.22 20:16:06.973] * [x-ray]: economy: smem[count: 126441, lengths: 71242 K, overhead: 1975 K, saved: 61573 K] [30.04.22 20:16:06.973] Starting measure [30.04.22 20:16:07.960] * 3.18 [30.04.22 20:16:07.984] ~ loading bags... [30.04.22 20:16:07.991] ~ steal false [30.04.22 20:16:09.623] * MEMORY USAGE: 3163783 K [30.04.22 20:16:18.508] * Saving spawns... [30.04.22 20:16:18.512] * Saving objects... [30.04.22 20:16:18.750] * 34474 objects are successfully saved [30.04.22 20:16:18.760] * Saving key-value pairs... [30.04.22 20:16:18.827] * 80 key-value pairs were successfully saved [30.04.22 20:16:18.827] * Saving quick slots data... [30.04.22 20:16:18.827] * Saving pre random queues data... [30.04.22 20:16:18.897] * Game День 39. 19.59. Радар.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\День 39. 19.59. Радар.sav' [30.04.22 20:16:27.313] Begin load [30.04.22 20:16:27.591] - Gamedata version: [Сборка 2.2 07.04.2022] [30.04.22 20:16:27.626] * phase time: 307 ms [30.04.22 20:16:27.846] * phase cmem: 3017982 K [30.04.22 20:16:27.846] Loading alife simulator... [30.04.22 20:16:27.848] * phase time: 221 ms [30.04.22 20:16:28.062] * phase cmem: 3017965 K [30.04.22 20:16:28.062] Loading savegame... [30.04.22 20:16:28.099] d:\game\op-2.2\userdata\savedgames\День 39. 19.59. Радар.sav save created on DEVELOPER mode! [30.04.22 20:16:28.099] * Loading key-value pairs... [30.04.22 20:16:28.213] * 80 key-value pairs were successfully loaded (0.114s) [30.04.22 20:16:28.213] * Loading spawn registry... [30.04.22 20:16:30.219] * 24511 spawn points were successfully loaded (2.006s) [30.04.22 20:16:30.220] * Loading objects... [30.04.22 20:16:30.985] * 34474 out of 34474 objects were successfully loaded (0.765s) [30.04.22 20:16:31.991] * Loading quick slots data... [30.04.22 20:16:31.991] * Loading pre random queues data... [30.04.22 20:16:32.013] * Start objects on_register'ed... [30.04.22 20:16:34.144] * 34474 objects on_register'ed (2.132s) [30.04.22 20:16:34.146] * Game День 39. 19.59. Радар is successfully loaded from file 'd:\game\op-2.2\userdata\savedgames\День 39. 19.59. Радар.sav' (6.299s) [30.04.22 20:16:34.146] * phase time: 6298 ms [30.04.22 20:16:34.387] * phase cmem: 3186365 K [30.04.22 20:16:34.387] Connecting... [30.04.22 20:16:34.387] * phase time: 241 ms [30.04.22 20:16:34.628] * phase cmem: 3186366 K [30.04.22 20:16:34.628] Restart sim... [30.04.22 20:16:34.629] * phase time: 240 ms [30.04.22 20:16:34.869] * phase cmem: 3186366 K [30.04.22 20:16:35.502] * [win32]: free[137429394656 K], reserved[4470988 K], committed[5087764 K] [30.04.22 20:16:35.502] * [ D3D ]: textures[1869390 K] [30.04.22 20:16:35.502] * [x-ray]: crt heap[3185901 K], process heap[3185901 K], game lua[266588 K], engine lua[193 K], render[22538 K] [30.04.22 20:16:35.502] * [x-ray]: economy: strings[count: 229573, lengths: 12788 K, overhead: 11658 K, saved: 3607351 K] [30.04.22 20:16:35.502] * [x-ray]: economy: smem[count: 126441, lengths: 71242 K, overhead: 1975 K, saved: 61573 K] [30.04.22 20:16:35.502] Starting measure [30.04.22 20:16:36.490] * 3.18 [30.04.22 20:16:36.516] ~ loading bags... [30.04.22 20:16:36.522] ~ steal false [30.04.22 20:16:38.231] * MEMORY USAGE: 3151880 K [30.04.22 20:17:28.100] * Saving spawns... [30.04.22 20:17:28.105] * Saving objects... [30.04.22 20:17:28.296] * 34469 objects are successfully saved [30.04.22 20:17:28.305] * Saving key-value pairs... [30.04.22 20:17:28.372] * 80 key-value pairs were successfully saved [30.04.22 20:17:28.372] * Saving quick slots data... [30.04.22 20:17:28.372] * Saving pre random queues data... [30.04.22 20:17:28.444] * Game День 39. 20.04. Радар.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\День 39. 20.04. Радар.sav' [30.04.22 20:18:41.049] * Saving spawns... [30.04.22 20:18:41.054] * Saving objects... [30.04.22 20:18:41.323] * 34457 objects are successfully saved [30.04.22 20:18:41.333] * Saving key-value pairs... [30.04.22 20:18:41.399] * 80 key-value pairs were successfully saved [30.04.22 20:18:41.399] * Saving quick slots data... [30.04.22 20:18:41.399] * Saving pre random queues data... [30.04.22 20:18:41.471] * Game День 39. 20.10. Радар.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\День 39. 20.10. Радар.sav' [30.04.22 20:19:01.485] * Saving spawns... [30.04.22 20:19:01.490] * Saving objects... [30.04.22 20:19:01.684] * 34462 objects are successfully saved [30.04.22 20:19:01.694] * Saving key-value pairs... [30.04.22 20:19:01.760] * 80 key-value pairs were successfully saved [30.04.22 20:19:01.760] * Saving quick slots data... [30.04.22 20:19:01.760] * Saving pre random queues data... [30.04.22 20:19:01.831] * Game День 39. 20.12. Радар.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\День 39. 20.12. Радар.sav' [30.04.22 20:19:09.200] Begin load [30.04.22 20:19:09.351] - Gamedata version: [Сборка 2.2 07.04.2022] [30.04.22 20:19:09.388] * phase time: 181 ms [30.04.22 20:19:09.612] * phase cmem: 3074748 K [30.04.22 20:19:09.612] Loading alife simulator... [30.04.22 20:19:09.613] * phase time: 224 ms [30.04.22 20:19:09.827] * phase cmem: 3074750 K [30.04.22 20:19:09.827] Loading savegame... [30.04.22 20:19:09.864] d:\game\op-2.2\userdata\savedgames\День 39. 20.12. Радар.sav save created on DEVELOPER mode! [30.04.22 20:19:09.864] * Loading key-value pairs... [30.04.22 20:19:09.978] * 80 key-value pairs were successfully loaded (0.114s) [30.04.22 20:19:09.979] * Loading spawn registry... [30.04.22 20:19:11.977] * 24511 spawn points were successfully loaded (1.999s) [30.04.22 20:19:11.978] * Loading objects... [30.04.22 20:19:12.746] * 34462 out of 34462 objects were successfully loaded (0.768s) [30.04.22 20:19:13.756] * Loading quick slots data... [30.04.22 20:19:13.756] * Loading pre random queues data... [30.04.22 20:19:13.777] * Start objects on_register'ed... [30.04.22 20:19:15.900] * 34462 objects on_register'ed (2.123s) [30.04.22 20:19:15.901] * Game День 39. 20.12. Радар is successfully loaded from file 'd:\game\op-2.2\userdata\savedgames\День 39. 20.12. Радар.sav' (6.289s) [30.04.22 20:19:15.901] * phase time: 6288 ms [30.04.22 20:19:16.143] * phase cmem: 3243821 K [30.04.22 20:19:16.143] Connecting... [30.04.22 20:19:16.143] * phase time: 241 ms [30.04.22 20:19:16.384] * phase cmem: 3243822 K [30.04.22 20:19:16.384] Restart sim... [30.04.22 20:19:16.384] * phase time: 241 ms [30.04.22 20:19:16.624] * phase cmem: 3243822 K [30.04.22 20:19:17.259] * [win32]: free[137429321220 K], reserved[4445676 K], committed[5186512 K] [30.04.22 20:19:17.259] * [ D3D ]: textures[1909159 K] [30.04.22 20:19:17.259] * [x-ray]: crt heap[3243352 K], process heap[3243352 K], game lua[266610 K], engine lua[194 K], render[22551 K] [30.04.22 20:19:17.259] * [x-ray]: economy: strings[count: 229651, lengths: 12791 K, overhead: 11661 K, saved: 3687738 K] [30.04.22 20:19:17.259] * [x-ray]: economy: smem[count: 126456, lengths: 71242 K, overhead: 1975 K, saved: 61575 K] [30.04.22 20:19:17.259] Starting measure [30.04.22 20:19:18.244] * 3.18 [30.04.22 20:19:18.268] ~ loading bags... [30.04.22 20:19:18.275] ~ steal false [30.04.22 20:19:20.100] * MEMORY USAGE: 3230318 K [30.04.22 20:19:28.665] Begin load [30.04.22 20:19:28.969] - Gamedata version: [Сборка 2.2 07.04.2022] [30.04.22 20:19:29.005] * phase time: 333 ms [30.04.22 20:19:29.227] * phase cmem: 3079208 K [30.04.22 20:19:29.227] Loading alife simulator... [30.04.22 20:19:29.228] * phase time: 221 ms [30.04.22 20:19:29.447] * phase cmem: 3079212 K [30.04.22 20:19:29.447] Loading savegame... [30.04.22 20:19:29.483] d:\game\op-2.2\userdata\savedgames\День 39. 20.12. Радар.sav save created on DEVELOPER mode! [30.04.22 20:19:29.483] * Loading key-value pairs... [30.04.22 20:19:29.597] * 80 key-value pairs were successfully loaded (0.114s) [30.04.22 20:19:29.597] * Loading spawn registry... [30.04.22 20:19:31.595] * 24511 spawn points were successfully loaded (1.998s) [30.04.22 20:19:31.595] * Loading objects... [30.04.22 20:19:32.358] * 34462 out of 34462 objects were successfully loaded (0.762s) [30.04.22 20:19:33.366] * Loading quick slots data... [30.04.22 20:19:33.366] * Loading pre random queues data... [30.04.22 20:19:33.387] * Start objects on_register'ed... [30.04.22 20:19:35.492] * 34462 objects on_register'ed (2.106s) [30.04.22 20:19:35.494] * Game День 39. 20.12. Радар is successfully loaded from file 'd:\game\op-2.2\userdata\savedgames\День 39. 20.12. Радар.sav' (6.267s) [30.04.22 20:19:35.494] * phase time: 6266 ms [30.04.22 20:19:35.738] * phase cmem: 3247583 K [30.04.22 20:19:35.738] Connecting... [30.04.22 20:19:35.739] * phase time: 244 ms [30.04.22 20:19:35.980] * phase cmem: 3247580 K [30.04.22 20:19:35.980] Restart sim... [30.04.22 20:19:35.980] * phase time: 241 ms [30.04.22 20:19:36.221] * phase cmem: 3247580 K [30.04.22 20:19:36.856] * [win32]: free[137429321224 K], reserved[4437636 K], committed[5194548 K] [30.04.22 20:19:36.856] * [ D3D ]: textures[1909159 K] [30.04.22 20:19:36.856] * [x-ray]: crt heap[3247115 K], process heap[3247115 K], game lua[266426 K], engine lua[194 K], render[22551 K] [30.04.22 20:19:36.856] * [x-ray]: economy: strings[count: 229653, lengths: 12792 K, overhead: 11662 K, saved: 3692804 K] [30.04.22 20:19:36.856] * [x-ray]: economy: smem[count: 126456, lengths: 71242 K, overhead: 1975 K, saved: 61575 K] [30.04.22 20:19:36.856] Starting measure [30.04.22 20:19:37.841] * 3.18 [30.04.22 20:19:37.865] ~ loading bags... [30.04.22 20:19:37.872] ~ steal false [30.04.22 20:19:39.549] * MEMORY USAGE: 3235088 K [30.04.22 20:19:50.562] Begin load [30.04.22 20:19:50.834] - Gamedata version: [Сборка 2.2 07.04.2022] [30.04.22 20:19:50.870] * phase time: 301 ms [30.04.22 20:19:51.090] * phase cmem: 3083010 K [30.04.22 20:19:51.090] Loading alife simulator... [30.04.22 20:19:51.090] * phase time: 220 ms [30.04.22 20:19:51.309] * phase cmem: 3083014 K [30.04.22 20:19:51.309] Loading savegame... [30.04.22 20:19:51.345] d:\game\op-2.2\userdata\savedgames\День 39. 20.12. Радар.sav save created on DEVELOPER mode! [30.04.22 20:19:51.345] * Loading key-value pairs... [30.04.22 20:19:51.457] * 80 key-value pairs were successfully loaded (0.112s) [30.04.22 20:19:51.457] * Loading spawn registry... [30.04.22 20:19:53.463] * 24511 spawn points were successfully loaded (2.006s) [30.04.22 20:19:53.464] * Loading objects... [30.04.22 20:19:54.232] * 34462 out of 34462 objects were successfully loaded (0.769s) [30.04.22 20:19:55.243] * Loading quick slots data... [30.04.22 20:19:55.243] * Loading pre random queues data... [30.04.22 20:19:55.265] * Start objects on_register'ed... [30.04.22 20:19:57.403] * 34462 objects on_register'ed (2.138s) [30.04.22 20:19:57.404] * Game День 39. 20.12. Радар is successfully loaded from file 'd:\game\op-2.2\userdata\savedgames\День 39. 20.12. Радар.sav' (6.315s) [30.04.22 20:19:57.404] * phase time: 6314 ms [30.04.22 20:19:57.647] * phase cmem: 3251385 K [30.04.22 20:19:57.647] Connecting... [30.04.22 20:19:57.648] * phase time: 243 ms [30.04.22 20:19:57.889] * phase cmem: 3251382 K [30.04.22 20:19:57.889] Restart sim... [30.04.22 20:19:57.889] * phase time: 240 ms [30.04.22 20:19:58.130] * phase cmem: 3251382 K [30.04.22 20:19:58.767] * [win32]: free[137429321340 K], reserved[4433456 K], committed[5198612 K] [30.04.22 20:19:58.767] * [ D3D ]: textures[1909159 K] [30.04.22 20:19:58.767] * [x-ray]: crt heap[3250916 K], process heap[3250916 K], game lua[266547 K], engine lua[194 K], render[22561 K] [30.04.22 20:19:58.767] * [x-ray]: economy: strings[count: 229652, lengths: 12792 K, overhead: 11662 K, saved: 3698863 K] [30.04.22 20:19:58.767] * [x-ray]: economy: smem[count: 126456, lengths: 71242 K, overhead: 1975 K, saved: 61575 K] [30.04.22 20:19:58.767] Starting measure [30.04.22 20:19:59.752] * 3.18 [30.04.22 20:19:59.776] ~ loading bags... [30.04.22 20:19:59.783] ~ steal false [30.04.22 20:20:01.486] * MEMORY USAGE: 3237086 K [30.04.22 20:20:11.451] * Saving spawns... [30.04.22 20:20:11.456] * Saving objects... [30.04.22 20:20:11.656] * 34461 objects are successfully saved [30.04.22 20:20:11.665] * Saving key-value pairs... [30.04.22 20:20:11.732] * 80 key-value pairs were successfully saved [30.04.22 20:20:11.732] * Saving quick slots data... [30.04.22 20:20:11.732] * Saving pre random queues data... [30.04.22 20:20:11.844] * Game День 39. 20.14. Радар.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\День 39. 20.14. Радар.sav' [30.04.22 20:20:23.056] * Saving spawns... [30.04.22 20:20:23.061] * Saving objects... [30.04.22 20:20:23.251] * 34461 objects are successfully saved [30.04.22 20:20:23.260] * Saving key-value pairs... [30.04.22 20:20:23.327] * 80 key-value pairs were successfully saved [30.04.22 20:20:23.327] * Saving quick slots data... [30.04.22 20:20:23.327] * Saving pre random queues data... [30.04.22 20:20:23.399] * Game День 39. 20.14. Радар.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\День 39. 20.14. Радар.sav' [30.04.22 20:20:35.786] * Saving spawns... [30.04.22 20:20:35.791] * Saving objects... [30.04.22 20:20:36.079] * 34456 objects are successfully saved [30.04.22 20:20:36.088] * Saving key-value pairs... [30.04.22 20:20:36.155] * 80 key-value pairs were successfully saved [30.04.22 20:20:36.155] * Saving quick slots data... [30.04.22 20:20:36.155] * Saving pre random queues data... [30.04.22 20:20:36.229] * Game День 39. 20.16. Радар.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\День 39. 20.16. Радар.sav' [30.04.22 20:20:54.866] Begin load [30.04.22 20:20:55.094] - Gamedata version: [Сборка 2.2 07.04.2022] [30.04.22 20:20:55.130] * phase time: 257 ms [30.04.22 20:20:55.354] * phase cmem: 3086097 K [30.04.22 20:20:55.354] Loading alife simulator... [30.04.22 20:20:55.355] * phase time: 226 ms [30.04.22 20:20:55.571] * phase cmem: 3086104 K [30.04.22 20:20:55.571] Loading savegame... [30.04.22 20:20:55.608] d:\game\op-2.2\userdata\savedgames\День 39. 20.16. Радар.sav save created on DEVELOPER mode! [30.04.22 20:20:55.608] * Loading key-value pairs... [30.04.22 20:20:55.722] * 80 key-value pairs were successfully loaded (0.114s) [30.04.22 20:20:55.722] * Loading spawn registry... [30.04.22 20:20:57.717] * 24511 spawn points were successfully loaded (1.995s) [30.04.22 20:20:57.718] * Loading objects... [30.04.22 20:20:58.477] * 34456 out of 34456 objects were successfully loaded (0.759s) [30.04.22 20:20:59.480] * Loading quick slots data... [30.04.22 20:20:59.480] * Loading pre random queues data... [30.04.22 20:20:59.501] * Start objects on_register'ed... [30.04.22 20:21:01.598] * 34456 objects on_register'ed (2.098s) [30.04.22 20:21:01.599] * Game День 39. 20.16. Радар is successfully loaded from file 'd:\game\op-2.2\userdata\savedgames\День 39. 20.16. Радар.sav' (6.244s) [30.04.22 20:21:01.599] * phase time: 6243 ms [30.04.22 20:21:01.842] * phase cmem: 3254477 K [30.04.22 20:21:01.842] Connecting... [30.04.22 20:21:01.843] * phase time: 243 ms [30.04.22 20:21:02.084] * phase cmem: 3254478 K [30.04.22 20:21:02.084] Restart sim... [30.04.22 20:21:02.084] * phase time: 240 ms [30.04.22 20:21:02.325] * phase cmem: 3254475 K [30.04.22 20:21:02.960] * [win32]: free[137429314084 K], reserved[4427980 K], committed[5211344 K] [30.04.22 20:21:02.960] * [ D3D ]: textures[1909343 K] [30.04.22 20:21:02.960] * [x-ray]: crt heap[3254010 K], process heap[3254010 K], game lua[266492 K], engine lua[194 K], render[22561 K] [30.04.22 20:21:02.960] * [x-ray]: economy: strings[count: 229651, lengths: 12792 K, overhead: 11661 K, saved: 3732554 K] [30.04.22 20:21:02.960] * [x-ray]: economy: smem[count: 126456, lengths: 71242 K, overhead: 1975 K, saved: 61575 K] [30.04.22 20:21:02.960] Starting measure [30.04.22 20:21:03.946] * 3.18 [30.04.22 20:21:03.970] ~ loading bags... [30.04.22 20:21:03.977] ~ steal false [30.04.22 20:21:05.741] * MEMORY USAGE: 3239217 K [30.04.22 20:21:17.823] * Saving spawns... [30.04.22 20:21:17.828] * Saving objects... [30.04.22 20:21:18.026] * 34452 objects are successfully saved [30.04.22 20:21:18.036] * Saving key-value pairs... [30.04.22 20:21:18.103] * 80 key-value pairs were successfully saved [30.04.22 20:21:18.103] * Saving quick slots data... [30.04.22 20:21:18.103] * Saving pre random queues data... [30.04.22 20:21:18.174] * Game День 39. 20.18. Радар.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\День 39. 20.18. Радар.sav' [30.04.22 20:21:25.524] Begin load [30.04.22 20:21:25.794] - Gamedata version: [Сборка 2.2 07.04.2022] [30.04.22 20:21:25.831] * phase time: 300 ms [30.04.22 20:21:26.048] * phase cmem: 3089885 K [30.04.22 20:21:26.048] Loading alife simulator... [30.04.22 20:21:26.049] * phase time: 218 ms [30.04.22 20:21:26.266] * phase cmem: 3089892 K [30.04.22 20:21:26.266] Loading savegame... [30.04.22 20:21:26.303] d:\game\op-2.2\userdata\savedgames\День 39. 20.18. Радар.sav save created on DEVELOPER mode! [30.04.22 20:21:26.303] * Loading key-value pairs... [30.04.22 20:21:26.417] * 80 key-value pairs were successfully loaded (0.114s) [30.04.22 20:21:26.417] * Loading spawn registry... [30.04.22 20:21:28.421] * 24511 spawn points were successfully loaded (2.003s) [30.04.22 20:21:28.421] * Loading objects... [30.04.22 20:21:29.188] * 34452 out of 34452 objects were successfully loaded (0.767s) [30.04.22 20:21:30.191] * Loading quick slots data... [30.04.22 20:21:30.191] * Loading pre random queues data... [30.04.22 20:21:30.213] * Start objects on_register'ed... [30.04.22 20:21:32.334] * 34452 objects on_register'ed (2.122s) [30.04.22 20:21:32.336] * Game День 39. 20.18. Радар is successfully loaded from file 'd:\game\op-2.2\userdata\savedgames\День 39. 20.18. Радар.sav' (6.287s) [30.04.22 20:21:32.336] * phase time: 6286 ms [30.04.22 20:21:32.579] * phase cmem: 3258265 K [30.04.22 20:21:32.579] Connecting... [30.04.22 20:21:32.579] * phase time: 242 ms [30.04.22 20:21:32.819] * phase cmem: 3258262 K [30.04.22 20:21:32.819] Restart sim... [30.04.22 20:21:32.820] * phase time: 241 ms [30.04.22 20:21:33.061] * phase cmem: 3258260 K [30.04.22 20:21:33.698] * [win32]: free[137429315012 K], reserved[4421216 K], committed[5217180 K] [30.04.22 20:21:33.698] * [ D3D ]: textures[1909343 K] [30.04.22 20:21:33.698] * [x-ray]: crt heap[3257796 K], process heap[3257796 K], game lua[266614 K], engine lua[194 K], render[22565 K] [30.04.22 20:21:33.698] * [x-ray]: economy: strings[count: 229654, lengths: 12792 K, overhead: 11662 K, saved: 3744111 K] [30.04.22 20:21:33.698] * [x-ray]: economy: smem[count: 126456, lengths: 71242 K, overhead: 1975 K, saved: 61575 K] [30.04.22 20:21:33.698] Starting measure [30.04.22 20:21:34.682] * 3.18 [30.04.22 20:21:34.707] ~ loading bags... [30.04.22 20:21:34.713] ~ steal false [30.04.22 20:21:36.377] * MEMORY USAGE: 3243994 K [30.04.22 20:21:48.286] * Saving spawns... [30.04.22 20:21:48.291] * Saving objects... [30.04.22 20:21:48.486] * 34448 objects are successfully saved [30.04.22 20:21:48.496] * Saving key-value pairs... [30.04.22 20:21:48.562] * 80 key-value pairs were successfully saved [30.04.22 20:21:48.562] * Saving quick slots data... [30.04.22 20:21:48.562] * Saving pre random queues data... [30.04.22 20:21:48.633] * Game День 39. 20.20. Радар.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\День 39. 20.20. Радар.sav' [30.04.22 20:24:47.673] WARNING unknown crow_blow_sounds id[crow0] [30.04.22 20:24:48.156] * Saving spawns... [30.04.22 20:24:48.161] * Saving objects... [30.04.22 20:24:48.355] * 34490 objects are successfully saved [30.04.22 20:24:48.365] * Saving key-value pairs... [30.04.22 20:24:48.431] * 80 key-value pairs were successfully saved [30.04.22 20:24:48.431] * Saving quick slots data... [30.04.22 20:24:48.431] * Saving pre random queues data... [30.04.22 20:24:48.503] * Game День 39. 20.35. Радар.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\День 39. 20.35. Радар.sav' [30.04.22 20:25:31.896] WARNING unknown crow_blow_sounds id[crow0] [30.04.22 20:25:49.035] * Saving spawns... [30.04.22 20:25:49.039] * Saving objects... [30.04.22 20:25:49.234] * 34490 objects are successfully saved [30.04.22 20:25:49.243] * Saving key-value pairs... [30.04.22 20:25:49.310] * 80 key-value pairs were successfully saved [30.04.22 20:25:49.310] * Saving quick slots data... [30.04.22 20:25:49.310] * Saving pre random queues data... [30.04.22 20:25:49.381] * Game maksim_autosave.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\maksim_autosave.sav' [30.04.22 20:25:49.383] - Disconnect [30.04.22 20:25:51.306] - Destroying level [30.04.22 20:25:51.616] * DVB created: 8192K [30.04.22 20:25:51.617] * DIB created: 512K [30.04.22 20:25:51.856] - r__tf_aniso 16 [30.04.22 20:25:51.856] - r2_tf_mipbias 0. [30.04.22 20:25:51.856] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [30.04.22 20:25:51.856] * GPU vertex cache: recognized, 24 [30.04.22 20:25:51.856] *** RESET [374 ms] [30.04.22 20:25:51.857] "d:\game\op-2.2\bin\xr_3da.exe" -nointro [30.04.22 20:25:51.857] Begin load [30.04.22 20:25:51.866] * phase time: 0 ms [30.04.22 20:25:52.071] * phase cmem: 1584716 K [30.04.22 20:25:52.071] Starting server... [30.04.22 20:25:52.208] - Gamedata version: [Сборка 2.2 07.04.2022] [30.04.22 20:25:52.244] * phase time: 378 ms [30.04.22 20:25:52.448] * phase cmem: 1584756 K [30.04.22 20:25:52.448] Loading alife simulator... [30.04.22 20:25:52.448] * phase time: 204 ms [30.04.22 20:25:52.647] * phase cmem: 1584751 K [30.04.22 20:25:52.647] Loading savegame... [30.04.22 20:25:52.685] d:\game\op-2.2\userdata\savedgames\maksim_autosave.sav save created on DEVELOPER mode! [30.04.22 20:25:52.685] * Loading key-value pairs... [30.04.22 20:25:52.797] * 80 key-value pairs were successfully loaded (0.113s) [30.04.22 20:25:52.797] * Loading spawn registry... [30.04.22 20:25:54.813] * 24511 spawn points were successfully loaded (2.015s) [30.04.22 20:25:54.813] * Loading objects... [30.04.22 20:25:55.581] * 34490 out of 34490 objects were successfully loaded (0.768s) [30.04.22 20:25:56.584] * Loading quick slots data... [30.04.22 20:25:56.584] * Loading pre random queues data... [30.04.22 20:25:56.605] * Start objects on_register'ed... [30.04.22 20:25:58.758] * 34490 objects on_register'ed (2.153s) [30.04.22 20:25:58.759] * Game maksim_autosave is successfully loaded from file 'd:\game\op-2.2\userdata\savedgames\maksim_autosave.sav' (6.311s) [30.04.22 20:25:58.759] * phase time: 6311 ms [30.04.22 20:25:58.986] * phase cmem: 1753588 K [30.04.22 20:25:58.986] Connecting... [30.04.22 20:25:58.986] MaxPlayers = 32 [30.04.22 20:25:58.999] * phase time: 239 ms [30.04.22 20:25:59.225] * phase cmem: 1753594 K [30.04.22 20:25:59.225] Connecting to... [30.04.22 20:25:59.226] Player not found. New player created. [30.04.22 20:25:59.226] * client : connection accepted - <> [30.04.22 20:25:59.229] * phase time: 229 ms [30.04.22 20:25:59.454] * phase cmem: 1753643 K [30.04.22 20:25:59.454] Reading level info... [30.04.22 20:25:59.454] * phase time: 225 ms [30.04.22 20:25:59.680] * phase cmem: 1753643 K [30.04.22 20:25:59.680] Loading object space... [30.04.22 20:25:59.986] * object space load: 305 ms [30.04.22 20:25:59.986] * phase time: 531 ms [30.04.22 20:26:00.212] * phase cmem: 1851749 K [30.04.22 20:26:00.212] Loading shaders (R2)... [30.04.22 20:26:00.530] * phase time: 544 ms [30.04.22 20:26:00.755] * phase cmem: 1853523 K [30.04.22 20:26:00.755] Loading geometry (R2)... [30.04.22 20:26:00.813] * phase time: 282 ms [30.04.22 20:26:01.039] * phase cmem: 1952027 K [30.04.22 20:26:01.039] Loading visuals (R2)... [30.04.22 20:26:01.068] * phase time: 254 ms [30.04.22 20:26:01.294] * phase cmem: 1953631 K [30.04.22 20:26:01.294] Loading details (R2)... [30.04.22 20:26:01.318] * [DETAILS] VertexConsts(256), Batch(61) [30.04.22 20:26:01.318] * [DETAILS] 40687 v(20), 26352 p [30.04.22 20:26:01.319] * [DETAILS] Batch(61), VB(794K), IB(154K) [30.04.22 20:26:01.320] * phase time: 251 ms [30.04.22 20:26:01.545] * phase cmem: 1954633 K [30.04.22 20:26:01.545] Loading sectors (R2)... [30.04.22 20:26:01.546] * Loading HOM: d:\game\op-2.2\gamedata\levels\l07_military\level.hom [30.04.22 20:26:01.549] * phase time: 228 ms [30.04.22 20:26:01.774] * phase cmem: 1954827 K [30.04.22 20:26:01.774] Loading AI objects... [30.04.22 20:26:01.774] - Loading music tracks from 'l07_military_musics'... [30.04.22 20:26:01.775] * phase time: 227 ms [30.04.22 20:26:02.000] * phase cmem: 1954699 K [30.04.22 20:26:02.000] Loading PH world... [30.04.22 20:26:02.020] - Game configuring : Started [30.04.22 20:26:02.023] - Game configuring : Finished [30.04.22 20:26:02.028] * phase time: 252 ms [30.04.22 20:26:02.256] * phase cmem: 1969518 K [30.04.22 20:26:02.256] Loading textures... [30.04.22 20:26:02.768] * t-report - base: 1681, 1308710 K [30.04.22 20:26:02.768] * t-report - lmap: 8, 8193 K [30.04.22 20:26:02.768] * phase time: 740 ms [30.04.22 20:26:03.001] * phase cmem: 2467034 K [30.04.22 20:26:03.001] Synchronizing... [30.04.22 20:26:03.001] Save created on [Engine 2.2a x64 08.02.2022] [30.04.22 20:26:03.001] Save date and time [Sat Apr 30 20:25:49 2022] [30.04.22 20:26:03.004] * phase time: 235 ms [30.04.22 20:26:03.237] * phase cmem: 2467034 K [30.04.22 20:26:03.832] * [win32]: free[137430069900 K], reserved[5473576 K], committed[3409932 K] [30.04.22 20:26:03.832] * [ D3D ]: textures[1316903 K] [30.04.22 20:26:03.832] * [x-ray]: crt heap[2466570 K], process heap[2466570 K], game lua[266909 K], engine lua[204 K], render[22596 K] [30.04.22 20:26:03.832] * [x-ray]: economy: strings[count: 228621, lengths: 12765 K, overhead: 11609 K, saved: 3881599 K] [30.04.22 20:26:03.832] * [x-ray]: economy: smem[count: 126575, lengths: 71341 K, overhead: 1977 K, saved: 61568 K] [30.04.22 20:26:03.832] Starting measure [30.04.22 20:26:05.563] * 3.18 [30.04.22 20:26:05.588] ~ loading bags... [30.04.22 20:26:05.594] ~ steal false [30.04.22 20:26:10.416] * MEMORY USAGE: 3274471 K [30.04.22 20:26:25.190] WARNING unknown crow_blow_sounds id[crow0] [30.04.22 20:27:09.398] WARNING unknown crow_blow_sounds id[crow0] [30.04.22 20:27:10.117] * Saving spawns... [30.04.22 20:27:10.122] * Saving objects... [30.04.22 20:27:10.314] * 34459 objects are successfully saved [30.04.22 20:27:10.324] * Saving key-value pairs... [30.04.22 20:27:10.390] * 80 key-value pairs were successfully saved [30.04.22 20:27:10.390] * Saving quick slots data... [30.04.22 20:27:10.390] * Saving pre random queues data... [30.04.22 20:27:10.460] * Game День 39. 20.46. Армейские Склады.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\День 39. 20.46. Армейские Склады.sav' [30.04.22 20:28:01.277] WARNING unknown crow_blow_sounds id[crow0] [30.04.22 20:35:23.575] * Saving spawns... [30.04.22 20:35:23.580] * Saving objects... [30.04.22 20:35:23.785] * 34457 objects are successfully saved [30.04.22 20:35:23.796] * Saving key-value pairs... [30.04.22 20:35:23.863] * 80 key-value pairs were successfully saved [30.04.22 20:35:23.863] * Saving quick slots data... [30.04.22 20:35:23.863] * Saving pre random queues data... [30.04.22 20:35:23.940] * Game maksim_autosave.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\maksim_autosave.sav' [30.04.22 20:35:23.943] - Disconnect [30.04.22 20:35:25.963] - Destroying level [30.04.22 20:35:26.324] * DVB created: 8192K [30.04.22 20:35:26.324] * DIB created: 512K [30.04.22 20:35:26.564] - r__tf_aniso 16 [30.04.22 20:35:26.564] - r2_tf_mipbias 0. [30.04.22 20:35:26.564] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [30.04.22 20:35:26.564] * GPU vertex cache: recognized, 24 [30.04.22 20:35:26.564] *** RESET [388 ms] [30.04.22 20:35:26.565] "d:\game\op-2.2\bin\xr_3da.exe" -nointro [30.04.22 20:35:26.565] Begin load [30.04.22 20:35:26.574] * phase time: 0 ms [30.04.22 20:35:26.789] * phase cmem: 1595860 K [30.04.22 20:35:26.789] Starting server... [30.04.22 20:35:26.940] - Gamedata version: [Сборка 2.2 07.04.2022] [30.04.22 20:35:26.976] * phase time: 402 ms [30.04.22 20:35:27.181] * phase cmem: 1595947 K [30.04.22 20:35:27.181] Loading alife simulator... [30.04.22 20:35:27.182] * phase time: 206 ms [30.04.22 20:35:27.387] * phase cmem: 1595947 K [30.04.22 20:35:27.387] Loading savegame... [30.04.22 20:35:27.424] d:\game\op-2.2\userdata\savedgames\maksim_autosave.sav save created on DEVELOPER mode! [30.04.22 20:35:27.424] * Loading key-value pairs... [30.04.22 20:35:27.535] * 80 key-value pairs were successfully loaded (0.112s) [30.04.22 20:35:27.535] * Loading spawn registry... [30.04.22 20:35:29.545] * 24511 spawn points were successfully loaded (2.009s) [30.04.22 20:35:29.546] * Loading objects... [30.04.22 20:35:30.308] * 34457 out of 34457 objects were successfully loaded (0.763s) [30.04.22 20:35:31.271] * Loading quick slots data... [30.04.22 20:35:31.271] * Loading pre random queues data... [30.04.22 20:35:31.292] * Start objects on_register'ed... [30.04.22 20:35:33.435] * 34457 objects on_register'ed (2.143s) [30.04.22 20:35:33.436] * Game maksim_autosave is successfully loaded from file 'd:\game\op-2.2\userdata\savedgames\maksim_autosave.sav' (6.255s) [30.04.22 20:35:33.436] * phase time: 6254 ms [30.04.22 20:35:33.670] * phase cmem: 1757945 K [30.04.22 20:35:33.670] Connecting... [30.04.22 20:35:33.671] MaxPlayers = 32 [30.04.22 20:35:33.681] * phase time: 244 ms [30.04.22 20:35:33.913] * phase cmem: 1757948 K [30.04.22 20:35:33.913] Connecting to... [30.04.22 20:35:33.913] Player not found. New player created. [30.04.22 20:35:33.913] * client : connection accepted - <> [30.04.22 20:35:33.916] * phase time: 236 ms [30.04.22 20:35:34.149] * phase cmem: 1757997 K [30.04.22 20:35:34.149] Reading level info... [30.04.22 20:35:34.149] * phase time: 232 ms [30.04.22 20:35:34.381] * phase cmem: 1757997 K [30.04.22 20:35:34.381] Loading object space... [30.04.22 20:35:34.538] * object space load: 156 ms [30.04.22 20:35:34.538] * phase time: 388 ms [30.04.22 20:35:34.770] * phase cmem: 1809489 K [30.04.22 20:35:34.770] Loading shaders (R2)... [30.04.22 20:35:35.047] * phase time: 509 ms [30.04.22 20:35:35.280] * phase cmem: 1811197 K [30.04.22 20:35:35.280] Loading geometry (R2)... [30.04.22 20:35:35.318] * phase time: 270 ms [30.04.22 20:35:35.551] * phase cmem: 1874676 K [30.04.22 20:35:35.551] Loading visuals (R2)... [30.04.22 20:35:35.577] * phase time: 258 ms [30.04.22 20:35:35.809] * phase cmem: 1876118 K [30.04.22 20:35:35.809] Loading details (R2)... [30.04.22 20:35:35.833] * [DETAILS] VertexConsts(256), Batch(61) [30.04.22 20:35:35.833] * [DETAILS] 40687 v(20), 26352 p [30.04.22 20:35:35.834] * [DETAILS] Batch(61), VB(794K), IB(154K) [30.04.22 20:35:35.835] * phase time: 257 ms [30.04.22 20:35:36.067] * phase cmem: 1877119 K [30.04.22 20:35:36.067] Loading sectors (R2)... [30.04.22 20:35:36.068] * Loading HOM: d:\game\op-2.2\gamedata\levels\l05_bar\level.hom [30.04.22 20:35:36.071] * Loading environment modificator: d:\game\op-2.2\gamedata\levels\l05_bar\level.env_mod [30.04.22 20:35:36.071] * phase time: 236 ms [30.04.22 20:35:36.306] * phase cmem: 1877329 K [30.04.22 20:35:36.306] Loading AI objects... [30.04.22 20:35:36.308] * phase time: 236 ms [30.04.22 20:35:36.541] * phase cmem: 1877287 K [30.04.22 20:35:36.541] Loading PH world... [30.04.22 20:35:36.555] - Game configuring : Started [30.04.22 20:35:36.557] - Game configuring : Finished [30.04.22 20:35:36.563] * phase time: 254 ms [30.04.22 20:35:36.797] * phase cmem: 1888629 K [30.04.22 20:35:36.797] Loading textures... [30.04.22 20:35:37.228] * t-report - base: 1651, 1234299 K [30.04.22 20:35:37.228] * t-report - lmap: 5, 5120 K [30.04.22 20:35:37.229] * phase time: 665 ms [30.04.22 20:35:37.468] * phase cmem: 2306117 K [30.04.22 20:35:37.468] Synchronizing... [30.04.22 20:35:37.468] Save created on [Engine 2.2a x64 08.02.2022] [30.04.22 20:35:37.468] Save date and time [Sat Apr 30 20:35:23 2022] [30.04.22 20:35:37.472] * phase time: 243 ms [30.04.22 20:35:37.711] * phase cmem: 2306117 K [30.04.22 20:35:38.318] * [win32]: free[137430235420 K], reserved[5458168 K], committed[3259820 K] [30.04.22 20:35:38.318] * [ D3D ]: textures[1239419 K] [30.04.22 20:35:38.318] * [x-ray]: crt heap[2305651 K], process heap[2305651 K], game lua[265541 K], engine lua[181 K], render[22987 K] [30.04.22 20:35:38.318] * [x-ray]: economy: strings[count: 229005, lengths: 12778 K, overhead: 11629 K, saved: 4126851 K] [30.04.22 20:35:38.318] * [x-ray]: economy: smem[count: 126575, lengths: 71341 K, overhead: 1977 K, saved: 61730 K] [30.04.22 20:35:38.318] Starting measure [30.04.22 20:35:40.144] * 3.18 [30.04.22 20:35:40.169] ~ loading bags... [30.04.22 20:35:40.175] ~ steal false [30.04.22 20:35:42.144] ALL_SPAWN_FIX release [bar_arena_door_0000][6526] [30.04.22 20:35:43.286] * MEMORY USAGE: 3016439 K [30.04.22 20:56:39.484] * Saving spawns... [30.04.22 20:56:39.488] * Saving objects... [30.04.22 20:56:39.684] * 34449 objects are successfully saved [30.04.22 20:56:39.696] * Saving key-value pairs... [30.04.22 20:56:39.764] * 80 key-value pairs were successfully saved [30.04.22 20:56:39.764] * Saving quick slots data... [30.04.22 20:56:39.764] * Saving pre random queues data... [30.04.22 20:56:39.838] * Game День 39. 22.41. Бар.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\День 39. 22.41. Бар.sav' [30.04.22 21:01:08.662] Begin load [30.04.22 21:01:09.298] - Gamedata version: [Сборка 2.2 07.04.2022] [30.04.22 21:01:09.334] * phase time: 665 ms [30.04.22 21:01:09.594] * phase cmem: 3592942 K [30.04.22 21:01:09.594] Loading alife simulator... [30.04.22 21:01:09.596] * phase time: 261 ms [30.04.22 21:01:09.837] * phase cmem: 3592944 K [30.04.22 21:01:09.837] Loading savegame... [30.04.22 21:01:09.873] d:\game\op-2.2\userdata\savedgames\День 39. 22.41. Бар.sav save created on DEVELOPER mode! [30.04.22 21:01:09.873] * Loading key-value pairs... [30.04.22 21:01:09.986] * 80 key-value pairs were successfully loaded (0.113s) [30.04.22 21:01:09.986] * Loading spawn registry... [30.04.22 21:01:11.976] * 24511 spawn points were successfully loaded (1.989s) [30.04.22 21:01:11.977] * Loading objects... [30.04.22 21:01:12.734] * 34449 out of 34449 objects were successfully loaded (0.757s) [30.04.22 21:01:13.730] * Loading quick slots data... [30.04.22 21:01:13.730] * Loading pre random queues data... [30.04.22 21:01:13.751] * Start objects on_register'ed... [30.04.22 21:01:16.034] * 34449 objects on_register'ed (2.284s) [30.04.22 21:01:16.035] * Game День 39. 22.41. Бар is successfully loaded from file 'd:\game\op-2.2\userdata\savedgames\День 39. 22.41. Бар.sav' (6.440s) [30.04.22 21:01:16.036] * phase time: 6439 ms [30.04.22 21:01:16.305] * phase cmem: 3754020 K [30.04.22 21:01:16.305] Connecting... [30.04.22 21:01:16.306] * phase time: 270 ms [30.04.22 21:01:16.574] * phase cmem: 3754021 K [30.04.22 21:01:16.574] Restart sim... [30.04.22 21:01:16.574] * phase time: 268 ms [30.04.22 21:01:16.842] * phase cmem: 3754021 K [30.04.22 21:01:17.545] * [win32]: free[137428856872 K], reserved[4347604 K], committed[5748932 K] [30.04.22 21:01:17.545] * [ D3D ]: textures[2351625 K] [30.04.22 21:01:17.545] * [x-ray]: crt heap[3753503 K], process heap[3753503 K], game lua[265304 K], engine lua[213 K], render[23030 K] [30.04.22 21:01:17.545] * [x-ray]: economy: strings[count: 231521, lengths: 12848 K, overhead: 11756 K, saved: 4522654 K] [30.04.22 21:01:17.545] * [x-ray]: economy: smem[count: 127196, lengths: 71430 K, overhead: 1987 K, saved: 61837 K] [30.04.22 21:01:17.545] Starting measure [30.04.22 21:01:18.556] * 3.18 [30.04.22 21:01:18.580] ~ loading bags... [30.04.22 21:01:18.587] ~ steal false [30.04.22 21:01:20.567] ALL_SPAWN_FIX release [bar_arena_door_0000][14410] [30.04.22 21:01:21.597] * MEMORY USAGE: 3750719 K [30.04.22 21:04:22.573] * Saving spawns... [30.04.22 21:04:22.578] * Saving objects... [30.04.22 21:04:22.772] * 34450 objects are successfully saved [30.04.22 21:04:22.782] * Saving key-value pairs... [30.04.22 21:04:22.848] * 80 key-value pairs were successfully saved [30.04.22 21:04:22.848] * Saving quick slots data... [30.04.22 21:04:22.848] * Saving pre random queues data... [30.04.22 21:04:22.918] * Game День 39. 22.57. Бар.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\День 39. 22.57. Бар.sav' [30.04.22 21:04:45.320] Begin load [30.04.22 21:04:45.477] - Gamedata version: [Сборка 2.2 07.04.2022] [30.04.22 21:04:45.512] * phase time: 186 ms [30.04.22 21:04:45.767] * phase cmem: 3610971 K [30.04.22 21:04:45.767] Loading alife simulator... [30.04.22 21:04:45.769] * phase time: 256 ms [30.04.22 21:04:46.010] * phase cmem: 3610959 K [30.04.22 21:04:46.010] Loading savegame... [30.04.22 21:04:46.048] d:\game\op-2.2\userdata\savedgames\День 39. 22.57. Бар.sav save created on DEVELOPER mode! [30.04.22 21:04:46.048] * Loading key-value pairs... [30.04.22 21:04:46.160] * 80 key-value pairs were successfully loaded (0.113s) [30.04.22 21:04:46.160] * Loading spawn registry... [30.04.22 21:04:48.147] * 24511 spawn points were successfully loaded (1.988s) [30.04.22 21:04:48.148] * Loading objects... [30.04.22 21:04:48.907] * 34450 out of 34450 objects were successfully loaded (0.759s) [30.04.22 21:04:49.910] * Loading quick slots data... [30.04.22 21:04:49.910] * Loading pre random queues data... [30.04.22 21:04:49.932] * Start objects on_register'ed... [30.04.22 21:04:52.100] * 34450 objects on_register'ed (2.168s) [30.04.22 21:04:52.102] * Game День 39. 22.57. Бар is successfully loaded from file 'd:\game\op-2.2\userdata\savedgames\День 39. 22.57. Бар.sav' (6.334s) [30.04.22 21:04:52.102] * phase time: 6333 ms [30.04.22 21:04:52.375] * phase cmem: 3772015 K [30.04.22 21:04:52.375] Connecting... [30.04.22 21:04:52.376] * phase time: 274 ms [30.04.22 21:04:52.647] * phase cmem: 3772016 K [30.04.22 21:04:52.647] Restart sim... [30.04.22 21:04:52.647] * phase time: 271 ms [30.04.22 21:04:52.920] * phase cmem: 3772016 K [30.04.22 21:04:53.627] * [win32]: free[137428738700 K], reserved[4368444 K], committed[5846264 K] [30.04.22 21:04:53.627] * [ D3D ]: textures[2358450 K] [30.04.22 21:04:53.627] * [x-ray]: crt heap[3771546 K], process heap[3771546 K], game lua[265407 K], engine lua[216 K], render[23218 K] [30.04.22 21:04:53.627] * [x-ray]: economy: strings[count: 231840, lengths: 12856 K, overhead: 11773 K, saved: 4612470 K] [30.04.22 21:04:53.627] * [x-ray]: economy: smem[count: 127199, lengths: 71430 K, overhead: 1987 K, saved: 61883 K] [30.04.22 21:04:53.627] Starting measure [30.04.22 21:04:54.647] * 3.18 [30.04.22 21:04:54.671] ~ loading bags... [30.04.22 21:04:54.678] ~ steal false [30.04.22 21:04:56.672] ALL_SPAWN_FIX release [bar_arena_door_0000][54317] [30.04.22 21:04:57.683] * MEMORY USAGE: 3770067 K [30.04.22 21:08:45.123] * Saving spawns... [30.04.22 21:08:45.127] * Saving objects... [30.04.22 21:08:45.322] * 34463 objects are successfully saved [30.04.22 21:08:45.332] * Saving key-value pairs... [30.04.22 21:08:45.399] * 80 key-value pairs were successfully saved [30.04.22 21:08:45.399] * Saving quick slots data... [30.04.22 21:08:45.399] * Saving pre random queues data... [30.04.22 21:08:45.468] * Game День 39. 23.18. Бар.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\День 39. 23.18. Бар.sav' [30.04.22 21:09:45.096] * Saving spawns... [30.04.22 21:09:45.101] * Saving objects... [30.04.22 21:09:45.352] * 34464 objects are successfully saved [30.04.22 21:09:45.361] * Saving key-value pairs... [30.04.22 21:09:45.428] * 80 key-value pairs were successfully saved [30.04.22 21:09:45.428] * Saving quick slots data... [30.04.22 21:09:45.428] * Saving pre random queues data... [30.04.22 21:09:45.499] * Game День 39. 23.23. Бар.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\День 39. 23.23. Бар.sav' [30.04.22 21:10:19.317] * Saving spawns... [30.04.22 21:10:19.321] * Saving objects... [30.04.22 21:10:19.516] * 34461 objects are successfully saved [30.04.22 21:10:19.526] * Saving key-value pairs... [30.04.22 21:10:19.593] * 80 key-value pairs were successfully saved [30.04.22 21:10:19.593] * Saving quick slots data... [30.04.22 21:10:19.593] * Saving pre random queues data... [30.04.22 21:10:19.663] * Game День 39. 23.26. Бар.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\День 39. 23.26. Бар.sav' [30.04.22 21:10:50.724] * Saving spawns... [30.04.22 21:10:50.729] * Saving objects... [30.04.22 21:10:50.924] * 34461 objects are successfully saved [30.04.22 21:10:50.934] * Saving key-value pairs... [30.04.22 21:10:51.000] * 80 key-value pairs were successfully saved [30.04.22 21:10:51.000] * Saving quick slots data... [30.04.22 21:10:51.000] * Saving pre random queues data... [30.04.22 21:10:51.072] * Game День 39. 23.28. Бар.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\День 39. 23.28. Бар.sav' [30.04.22 21:11:27.150] * Saving spawns... [30.04.22 21:11:27.154] * Saving objects... [30.04.22 21:11:27.431] * 34461 objects are successfully saved [30.04.22 21:11:27.441] * Saving key-value pairs... [30.04.22 21:11:27.507] * 80 key-value pairs were successfully saved [30.04.22 21:11:27.507] * Saving quick slots data... [30.04.22 21:11:27.507] * Saving pre random queues data... [30.04.22 21:11:27.578] * Game День 39. 23.31. Бар.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\День 39. 23.31. Бар.sav' [30.04.22 21:11:57.373] Begin load [30.04.22 21:11:57.582] - Gamedata version: [Сборка 2.2 07.04.2022] [30.04.22 21:11:57.618] * phase time: 238 ms [30.04.22 21:11:57.878] * phase cmem: 3606603 K [30.04.22 21:11:57.878] Loading alife simulator... [30.04.22 21:11:57.879] * phase time: 261 ms [30.04.22 21:11:58.119] * phase cmem: 3606598 K [30.04.22 21:11:58.119] Loading savegame... [30.04.22 21:11:58.156] d:\game\op-2.2\userdata\savedgames\День 39. 23.31. Бар.sav save created on DEVELOPER mode! [30.04.22 21:11:58.156] * Loading key-value pairs... [30.04.22 21:11:58.270] * 80 key-value pairs were successfully loaded (0.114s) [30.04.22 21:11:58.270] * Loading spawn registry... [30.04.22 21:12:00.284] * 24511 spawn points were successfully loaded (2.013s) [30.04.22 21:12:00.284] * Loading objects... [30.04.22 21:12:01.054] * 34461 out of 34461 objects were successfully loaded (0.770s) [30.04.22 21:12:02.058] * Loading quick slots data... [30.04.22 21:12:02.058] * Loading pre random queues data... [30.04.22 21:12:02.079] * Start objects on_register'ed... [30.04.22 21:12:04.252] * 34461 objects on_register'ed (2.173s) [30.04.22 21:12:04.254] * Game День 39. 23.31. Бар is successfully loaded from file 'd:\game\op-2.2\userdata\savedgames\День 39. 23.31. Бар.sav' (6.374s) [30.04.22 21:12:04.254] * phase time: 6373 ms [30.04.22 21:12:04.523] * phase cmem: 3767652 K [30.04.22 21:12:04.523] Connecting... [30.04.22 21:12:04.524] * phase time: 270 ms [30.04.22 21:12:04.793] * phase cmem: 3767652 K [30.04.22 21:12:04.793] Restart sim... [30.04.22 21:12:04.793] * phase time: 269 ms [30.04.22 21:12:05.061] * phase cmem: 3767652 K [30.04.22 21:12:05.767] * [win32]: free[137428647368 K], reserved[4396072 K], committed[5909968 K] [30.04.22 21:12:05.767] * [ D3D ]: textures[2363920 K] [30.04.22 21:12:05.767] * [x-ray]: crt heap[3767178 K], process heap[3767178 K], game lua[265466 K], engine lua[218 K], render[23224 K] [30.04.22 21:12:05.767] * [x-ray]: economy: strings[count: 231426, lengths: 12853 K, overhead: 11752 K, saved: 4842905 K] [30.04.22 21:12:05.767] * [x-ray]: economy: smem[count: 127200, lengths: 71430 K, overhead: 1987 K, saved: 61883 K] [30.04.22 21:12:05.767] Starting measure [30.04.22 21:12:06.782] * 3.18 [30.04.22 21:12:06.807] ~ loading bags... [30.04.22 21:12:06.814] ~ steal false [30.04.22 21:12:07.717] ALL_SPAWN_FIX release [bar_arena_door_0000][27474] [30.04.22 21:12:08.610] * MEMORY USAGE: 3757422 K [30.04.22 21:12:19.800] * Saving spawns... [30.04.22 21:12:19.804] * Saving objects... [30.04.22 21:12:20.043] * 34459 objects are successfully saved [30.04.22 21:12:20.053] * Saving key-value pairs... [30.04.22 21:12:20.120] * 80 key-value pairs were successfully saved [30.04.22 21:12:20.120] * Saving quick slots data... [30.04.22 21:12:20.120] * Saving pre random queues data... [30.04.22 21:12:20.191] * Game День 39. 23.33. Бар.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\День 39. 23.33. Бар.sav' [30.04.22 21:13:43.511] * Saving spawns... [30.04.22 21:13:43.516] * Saving objects... [30.04.22 21:13:43.718] * 34459 objects are successfully saved [30.04.22 21:13:43.728] * Saving key-value pairs... [30.04.22 21:13:43.794] * 80 key-value pairs were successfully saved [30.04.22 21:13:43.794] * Saving quick slots data... [30.04.22 21:13:43.794] * Saving pre random queues data... [30.04.22 21:13:43.864] * Game День 39. 23.40. Бар.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\День 39. 23.40. Бар.sav' [30.04.22 21:14:04.463] Begin load [30.04.22 21:14:04.611] - Gamedata version: [Сборка 2.2 07.04.2022] [30.04.22 21:14:04.647] * phase time: 177 ms [30.04.22 21:14:04.898] * phase cmem: 3611618 K [30.04.22 21:14:04.898] Loading alife simulator... [30.04.22 21:14:04.900] * phase time: 252 ms [30.04.22 21:14:05.142] * phase cmem: 3611617 K [30.04.22 21:14:05.142] Loading savegame... [30.04.22 21:14:05.179] d:\game\op-2.2\userdata\savedgames\День 39. 23.40. Бар.sav save created on DEVELOPER mode! [30.04.22 21:14:05.179] * Loading key-value pairs... [30.04.22 21:14:05.293] * 80 key-value pairs were successfully loaded (0.114s) [30.04.22 21:14:05.293] * Loading spawn registry... [30.04.22 21:14:07.298] * 24511 spawn points were successfully loaded (2.005s) [30.04.22 21:14:07.298] * Loading objects... [30.04.22 21:14:08.065] * 34459 out of 34459 objects were successfully loaded (0.767s) [30.04.22 21:14:09.080] * Loading quick slots data... [30.04.22 21:14:09.080] * Loading pre random queues data... [30.04.22 21:14:09.101] * Start objects on_register'ed... [30.04.22 21:14:11.219] * 34459 objects on_register'ed (2.119s) [30.04.22 21:14:11.220] * Game День 39. 23.40. Бар is successfully loaded from file 'd:\game\op-2.2\userdata\savedgames\День 39. 23.40. Бар.sav' (6.322s) [30.04.22 21:14:11.220] * phase time: 6321 ms [30.04.22 21:14:11.491] * phase cmem: 3772575 K [30.04.22 21:14:11.491] Connecting... [30.04.22 21:14:11.492] * phase time: 271 ms [30.04.22 21:14:11.766] * phase cmem: 3772572 K [30.04.22 21:14:11.766] Restart sim... [30.04.22 21:14:11.766] * phase time: 274 ms [30.04.22 21:14:12.036] * phase cmem: 3772572 K [30.04.22 21:14:12.740] * [win32]: free[137428630264 K], reserved[4388004 K], committed[5935140 K] [30.04.22 21:14:12.740] * [ D3D ]: textures[2364944 K] [30.04.22 21:14:12.740] * [x-ray]: crt heap[3772107 K], process heap[3772107 K], game lua[265414 K], engine lua[218 K], render[23260 K] [30.04.22 21:14:12.740] * [x-ray]: economy: strings[count: 231440, lengths: 12854 K, overhead: 11752 K, saved: 4915833 K] [30.04.22 21:14:12.740] * [x-ray]: economy: smem[count: 127200, lengths: 71430 K, overhead: 1987 K, saved: 61884 K] [30.04.22 21:14:12.740] Starting measure [30.04.22 21:14:13.761] * 3.18 [30.04.22 21:14:13.787] ~ loading bags... [30.04.22 21:14:13.795] ~ steal false [30.04.22 21:14:14.694] ALL_SPAWN_FIX release [bar_arena_door_0000][6584] [30.04.22 21:14:15.614] * MEMORY USAGE: 3761083 K [30.04.22 21:14:51.295] * Saving spawns... [30.04.22 21:14:51.300] * Saving objects... [30.04.22 21:14:51.566] * 34454 objects are successfully saved [30.04.22 21:14:51.576] * Saving key-value pairs... [30.04.22 21:14:51.643] * 80 key-value pairs were successfully saved [30.04.22 21:14:51.643] * Saving quick slots data... [30.04.22 21:14:51.643] * Saving pre random queues data... [30.04.22 21:14:51.715] * Game День 39. 23.44. Бар.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\День 39. 23.44. Бар.sav' [30.04.22 21:15:04.371] Begin load [30.04.22 21:15:04.601] - Gamedata version: [Сборка 2.2 07.04.2022] [30.04.22 21:15:04.637] * phase time: 257 ms [30.04.22 21:15:04.887] * phase cmem: 3610634 K [30.04.22 21:15:04.887] Loading alife simulator... [30.04.22 21:15:04.888] * phase time: 250 ms [30.04.22 21:15:05.132] * phase cmem: 3610630 K [30.04.22 21:15:05.132] Loading savegame... [30.04.22 21:15:05.168] d:\game\op-2.2\userdata\savedgames\День 39. 23.44. Бар.sav save created on DEVELOPER mode! [30.04.22 21:15:05.168] * Loading key-value pairs... [30.04.22 21:15:05.282] * 80 key-value pairs were successfully loaded (0.114s) [30.04.22 21:15:05.282] * Loading spawn registry... [30.04.22 21:15:07.303] * 24511 spawn points were successfully loaded (2.020s) [30.04.22 21:15:07.303] * Loading objects... [30.04.22 21:15:08.071] * 34454 out of 34454 objects were successfully loaded (0.768s) [30.04.22 21:15:09.079] * Loading quick slots data... [30.04.22 21:15:09.079] * Loading pre random queues data... [30.04.22 21:15:09.101] * Start objects on_register'ed... [30.04.22 21:15:11.229] * 34454 objects on_register'ed (2.128s) [30.04.22 21:15:11.231] * Game День 39. 23.44. Бар is successfully loaded from file 'd:\game\op-2.2\userdata\savedgames\День 39. 23.44. Бар.sav' (6.343s) [30.04.22 21:15:11.231] * phase time: 6342 ms [30.04.22 21:15:11.501] * phase cmem: 3771588 K [30.04.22 21:15:11.501] Connecting... [30.04.22 21:15:11.502] * phase time: 270 ms [30.04.22 21:15:11.771] * phase cmem: 3771582 K [30.04.22 21:15:11.771] Restart sim... [30.04.22 21:15:11.771] * phase time: 269 ms [30.04.22 21:15:12.040] * phase cmem: 3771582 K [30.04.22 21:15:12.742] * [win32]: free[137428629984 K], reserved[4389072 K], committed[5934352 K] [30.04.22 21:15:12.742] * [ D3D ]: textures[2363920 K] [30.04.22 21:15:12.742] * [x-ray]: crt heap[3771117 K], process heap[3771117 K], game lua[265290 K], engine lua[218 K], render[23261 K] [30.04.22 21:15:12.742] * [x-ray]: economy: strings[count: 231436, lengths: 12854 K, overhead: 11752 K, saved: 4945442 K] [30.04.22 21:15:12.742] * [x-ray]: economy: smem[count: 127200, lengths: 71430 K, overhead: 1987 K, saved: 61884 K] [30.04.22 21:15:12.742] Starting measure [30.04.22 21:15:13.751] * 3.18 [30.04.22 21:15:13.776] ~ loading bags... [30.04.22 21:15:13.782] ~ steal false [30.04.22 21:15:14.671] ALL_SPAWN_FIX release [bar_arena_door_0000][9778] [30.04.22 21:15:15.515] * MEMORY USAGE: 3750587 K [30.04.22 21:15:30.426] Begin load [30.04.22 21:15:30.696] - Gamedata version: [Сборка 2.2 07.04.2022] [30.04.22 21:15:30.732] * phase time: 299 ms [30.04.22 21:15:30.981] * phase cmem: 3619122 K [30.04.22 21:15:30.981] Loading alife simulator... [30.04.22 21:15:30.981] * phase time: 249 ms [30.04.22 21:15:31.223] * phase cmem: 3619128 K [30.04.22 21:15:31.223] Loading savegame... [30.04.22 21:15:31.260] d:\game\op-2.2\userdata\savedgames\День 39. 23.44. Бар.sav save created on DEVELOPER mode! [30.04.22 21:15:31.260] * Loading key-value pairs... [30.04.22 21:15:31.374] * 80 key-value pairs were successfully loaded (0.114s) [30.04.22 21:15:31.374] * Loading spawn registry... [30.04.22 21:15:33.387] * 24511 spawn points were successfully loaded (2.013s) [30.04.22 21:15:33.388] * Loading objects... [30.04.22 21:15:34.158] * 34454 out of 34454 objects were successfully loaded (0.771s) [30.04.22 21:15:35.156] * Loading quick slots data... [30.04.22 21:15:35.156] * Loading pre random queues data... [30.04.22 21:15:35.177] * Start objects on_register'ed... [30.04.22 21:15:37.282] * 34454 objects on_register'ed (2.105s) [30.04.22 21:15:37.283] * Game День 39. 23.44. Бар is successfully loaded from file 'd:\game\op-2.2\userdata\savedgames\День 39. 23.44. Бар.sav' (6.302s) [30.04.22 21:15:37.283] * phase time: 6301 ms [30.04.22 21:15:37.556] * phase cmem: 3780086 K [30.04.22 21:15:37.556] Connecting... [30.04.22 21:15:37.556] * phase time: 273 ms [30.04.22 21:15:37.827] * phase cmem: 3780080 K [30.04.22 21:15:37.827] Restart sim... [30.04.22 21:15:37.827] * phase time: 270 ms [30.04.22 21:15:38.097] * phase cmem: 3780080 K [30.04.22 21:15:38.803] * [win32]: free[137428654508 K], reserved[4372456 K], committed[5926444 K] [30.04.22 21:15:38.803] * [ D3D ]: textures[2364944 K] [30.04.22 21:15:38.803] * [x-ray]: crt heap[3779615 K], process heap[3779615 K], game lua[265440 K], engine lua[218 K], render[23288 K] [30.04.22 21:15:38.803] * [x-ray]: economy: strings[count: 231441, lengths: 12855 K, overhead: 11752 K, saved: 4955287 K] [30.04.22 21:15:38.803] * [x-ray]: economy: smem[count: 127200, lengths: 71430 K, overhead: 1987 K, saved: 61884 K] [30.04.22 21:15:38.803] Starting measure [30.04.22 21:15:39.814] * 3.18 [30.04.22 21:15:39.839] ~ loading bags... [30.04.22 21:15:39.845] ~ steal false [30.04.22 21:15:40.719] ALL_SPAWN_FIX release [bar_arena_door_0000][9778] [30.04.22 21:15:41.572] * MEMORY USAGE: 3769684 K [30.04.22 21:16:27.000] * Saving spawns... [30.04.22 21:16:27.004] * Saving objects... [30.04.22 21:16:27.201] * 34450 objects are successfully saved [30.04.22 21:16:27.211] * Saving key-value pairs... [30.04.22 21:16:27.277] * 80 key-value pairs were successfully saved [30.04.22 21:16:27.278] * Saving quick slots data... [30.04.22 21:16:27.278] * Saving pre random queues data... [30.04.22 21:16:27.349] * Game День 39. 23.49. Бар.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\День 39. 23.49. Бар.sav' [30.04.22 21:16:43.716] * Saving spawns... [30.04.22 21:16:43.720] * Saving objects... [30.04.22 21:16:43.911] * 34448 objects are successfully saved [30.04.22 21:16:43.920] * Saving key-value pairs... [30.04.22 21:16:43.987] * 80 key-value pairs were successfully saved [30.04.22 21:16:43.987] * Saving quick slots data... [30.04.22 21:16:43.987] * Saving pre random queues data... [30.04.22 21:16:44.058] * Game День 39. 23.50. Бар.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\День 39. 23.50. Бар.sav' [30.04.22 21:18:09.129] * Saving spawns... [30.04.22 21:18:09.134] * Saving objects... [30.04.22 21:18:09.331] * 34451 objects are successfully saved [30.04.22 21:18:09.341] * Saving key-value pairs... [30.04.22 21:18:09.408] * 80 key-value pairs were successfully saved [30.04.22 21:18:09.408] * Saving quick slots data... [30.04.22 21:18:09.408] * Saving pre random queues data... [30.04.22 21:18:09.477] * Game День 39. 23.57. Бар.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\День 39. 23.57. Бар.sav' [30.04.22 21:20:39.379] - !!!processing_enabled ->destroy_queue.push_back device_torch11418[11418] frame [1332046] [30.04.22 21:21:02.818] * Saving spawns... [30.04.22 21:21:02.822] * Saving objects... [30.04.22 21:21:03.076] * 34455 objects are successfully saved [30.04.22 21:21:03.086] * Saving key-value pairs... [30.04.22 21:21:03.153] * 80 key-value pairs were successfully saved [30.04.22 21:21:03.153] * Saving quick slots data... [30.04.22 21:21:03.153] * Saving pre random queues data... [30.04.22 21:21:03.432] * Game maksim_autosave.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\maksim_autosave.sav' [30.04.22 21:21:03.434] - Disconnect [30.04.22 21:21:05.364] - Destroying level [30.04.22 21:21:05.738] * DVB created: 8192K [30.04.22 21:21:05.738] * DIB created: 512K [30.04.22 21:21:05.980] - r__tf_aniso 16 [30.04.22 21:21:05.980] - r2_tf_mipbias 0. [30.04.22 21:21:05.980] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [30.04.22 21:21:05.980] * GPU vertex cache: unrecognized, 16 [30.04.22 21:21:05.980] *** RESET [375 ms] [30.04.22 21:21:05.981] "d:\game\op-2.2\bin\xr_3da.exe" -nointro [30.04.22 21:21:05.981] Begin load [30.04.22 21:21:05.990] * phase time: 0 ms [30.04.22 21:21:06.216] * phase cmem: 1635078 K [30.04.22 21:21:06.216] Starting server... [30.04.22 21:21:06.481] - Gamedata version: [Сборка 2.2 07.04.2022] [30.04.22 21:21:06.517] * phase time: 526 ms [30.04.22 21:21:06.737] * phase cmem: 1632772 K [30.04.22 21:21:06.737] Loading alife simulator... [30.04.22 21:21:06.737] * phase time: 220 ms [30.04.22 21:21:06.956] * phase cmem: 1632757 K [30.04.22 21:21:06.956] Loading savegame... [30.04.22 21:21:06.992] d:\game\op-2.2\userdata\savedgames\maksim_autosave.sav save created on DEVELOPER mode! [30.04.22 21:21:06.992] * Loading key-value pairs... [30.04.22 21:21:07.104] * 80 key-value pairs were successfully loaded (0.113s) [30.04.22 21:21:07.104] * Loading spawn registry... [30.04.22 21:21:09.122] * 24511 spawn points were successfully loaded (2.017s) [30.04.22 21:21:09.123] * Loading objects... [30.04.22 21:21:09.886] * 34455 out of 34455 objects were successfully loaded (0.763s) [30.04.22 21:21:10.890] * Loading quick slots data... [30.04.22 21:21:10.890] * Loading pre random queues data... [30.04.22 21:21:10.910] * Start objects on_register'ed... [30.04.22 21:21:13.065] * 34455 objects on_register'ed (2.155s) [30.04.22 21:21:13.066] * Game maksim_autosave is successfully loaded from file 'd:\game\op-2.2\userdata\savedgames\maksim_autosave.sav' (6.329s) [30.04.22 21:21:13.067] * phase time: 6328 ms [30.04.22 21:21:13.314] * phase cmem: 1800613 K [30.04.22 21:21:13.314] Connecting... [30.04.22 21:21:13.316] MaxPlayers = 32 [30.04.22 21:21:13.327] * phase time: 260 ms [30.04.22 21:21:13.579] * phase cmem: 1800617 K [30.04.22 21:21:13.579] Connecting to... [30.04.22 21:21:13.580] Player not found. New player created. [30.04.22 21:21:13.580] * client : connection accepted - <> [30.04.22 21:21:13.583] * phase time: 255 ms [30.04.22 21:21:13.830] * phase cmem: 1800665 K [30.04.22 21:21:13.830] Reading level info... [30.04.22 21:21:13.830] * phase time: 247 ms [30.04.22 21:21:14.077] * phase cmem: 1800665 K [30.04.22 21:21:14.077] Loading object space... [30.04.22 21:21:14.381] * object space load: 303 ms [30.04.22 21:21:14.381] * phase time: 550 ms [30.04.22 21:21:14.629] * phase cmem: 1898771 K [30.04.22 21:21:14.629] Loading shaders (R2)... [30.04.22 21:21:14.941] * phase time: 559 ms [30.04.22 21:21:15.188] * phase cmem: 1900545 K [30.04.22 21:21:15.188] Loading geometry (R2)... [30.04.22 21:21:15.245] * phase time: 304 ms [30.04.22 21:21:15.493] * phase cmem: 1999289 K [30.04.22 21:21:15.493] Loading visuals (R2)... [30.04.22 21:21:15.521] * phase time: 275 ms [30.04.22 21:21:15.770] * phase cmem: 2000893 K [30.04.22 21:21:15.770] Loading details (R2)... [30.04.22 21:21:15.795] * [DETAILS] VertexConsts(256), Batch(61) [30.04.22 21:21:15.795] * [DETAILS] 40687 v(20), 26352 p [30.04.22 21:21:15.795] * [DETAILS] Batch(61), VB(794K), IB(154K) [30.04.22 21:21:15.796] * phase time: 275 ms [30.04.22 21:21:16.044] * phase cmem: 2001895 K [30.04.22 21:21:16.044] Loading sectors (R2)... [30.04.22 21:21:16.045] * Loading HOM: d:\game\op-2.2\gamedata\levels\l07_military\level.hom [30.04.22 21:21:16.048] * phase time: 251 ms [30.04.22 21:21:16.295] * phase cmem: 2002089 K [30.04.22 21:21:16.295] Loading AI objects... [30.04.22 21:21:16.295] - Loading music tracks from 'l07_military_musics'... [30.04.22 21:21:16.296] * phase time: 248 ms [30.04.22 21:21:16.544] * phase cmem: 2001961 K [30.04.22 21:21:16.544] Loading PH world... [30.04.22 21:21:16.561] - Game configuring : Started [30.04.22 21:21:16.564] - Game configuring : Finished [30.04.22 21:21:16.570] * phase time: 273 ms [30.04.22 21:21:16.821] * phase cmem: 2016057 K [30.04.22 21:21:16.821] Loading textures... [30.04.22 21:21:17.332] * t-report - base: 1681, 1308710 K [30.04.22 21:21:17.332] * t-report - lmap: 8, 8193 K [30.04.22 21:21:17.332] * phase time: 762 ms [30.04.22 21:21:17.587] * phase cmem: 2513573 K [30.04.22 21:21:17.587] Synchronizing... [30.04.22 21:21:17.587] Save created on [Engine 2.2a x64 08.02.2022] [30.04.22 21:21:17.587] Save date and time [Sat Apr 30 21:21:03 2022] [30.04.22 21:21:17.590] * phase time: 258 ms [30.04.22 21:21:17.845] * phase cmem: 2513573 K [30.04.22 21:21:18.486] * [win32]: free[137429841648 K], reserved[5608020 K], committed[3503740 K] [30.04.22 21:21:18.486] * [ D3D ]: textures[1316903 K] [30.04.22 21:21:18.486] * [x-ray]: crt heap[2513108 K], process heap[2513108 K], game lua[265690 K], engine lua[156 K], render[23289 K] [30.04.22 21:21:18.486] * [x-ray]: economy: strings[count: 229564, lengths: 12806 K, overhead: 11657 K, saved: 5123569 K] [30.04.22 21:21:18.486] * [x-ray]: economy: smem[count: 127134, lengths: 71484 K, overhead: 1986 K, saved: 61879 K] [30.04.22 21:21:18.486] Starting measure [30.04.22 21:21:20.294] * 3.18 [30.04.22 21:21:20.320] ~ loading bags... [30.04.22 21:21:20.327] ~ steal false [30.04.22 21:21:25.322] * MEMORY USAGE: 3120640 K [30.04.22 21:23:13.425] * Saving spawns... [30.04.22 21:23:13.429] * Saving objects... [30.04.22 21:23:13.624] * 34419 objects are successfully saved [30.04.22 21:23:13.633] * Saving key-value pairs... [30.04.22 21:23:13.700] * 80 key-value pairs were successfully saved [30.04.22 21:23:13.700] * Saving quick slots data... [30.04.22 21:23:13.700] * Saving pre random queues data... [30.04.22 21:23:13.769] * Game День 40. 00.22. Армейские Склады.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\День 40. 00.22. Армейские Склады.sav' [30.04.22 21:23:42.341] * Saving spawns... [30.04.22 21:23:42.346] * Saving objects... [30.04.22 21:23:42.541] * 34425 objects are successfully saved [30.04.22 21:23:42.551] * Saving key-value pairs... [30.04.22 21:23:42.617] * 80 key-value pairs were successfully saved [30.04.22 21:23:42.617] * Saving quick slots data... [30.04.22 21:23:42.617] * Saving pre random queues data... [30.04.22 21:23:42.687] * Game День 40. 00.25. Армейские Склады.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\День 40. 00.25. Армейские Склады.sav' [30.04.22 21:23:58.344] * Saving spawns... [30.04.22 21:23:58.349] * Saving objects... [30.04.22 21:23:58.544] * 34425 objects are successfully saved [30.04.22 21:23:58.554] * Saving key-value pairs... [30.04.22 21:23:58.620] * 80 key-value pairs were successfully saved [30.04.22 21:23:58.620] * Saving quick slots data... [30.04.22 21:23:58.620] * Saving pre random queues data... [30.04.22 21:23:58.693] * Game maksim_autosave.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\maksim_autosave.sav' [30.04.22 21:23:58.694] - Disconnect [30.04.22 21:24:00.744] - Destroying level [30.04.22 21:24:01.093] * DVB created: 8192K [30.04.22 21:24:01.093] * DIB created: 512K [30.04.22 21:24:01.335] - r__tf_aniso 16 [30.04.22 21:24:01.335] - r2_tf_mipbias 0. [30.04.22 21:24:01.335] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [30.04.22 21:24:01.335] * GPU vertex cache: recognized, 24 [30.04.22 21:24:01.335] *** RESET [380 ms] [30.04.22 21:24:01.336] "d:\game\op-2.2\bin\xr_3da.exe" -nointro [30.04.22 21:24:01.336] Begin load [30.04.22 21:24:01.345] * phase time: 0 ms [30.04.22 21:24:01.570] * phase cmem: 1642302 K [30.04.22 21:24:01.570] Starting server... [30.04.22 21:24:01.713] - Gamedata version: [Сборка 2.2 07.04.2022] [30.04.22 21:24:01.749] * phase time: 404 ms [30.04.22 21:24:01.969] * phase cmem: 1642389 K [30.04.22 21:24:01.969] Loading alife simulator... [30.04.22 21:24:01.970] * phase time: 220 ms [30.04.22 21:24:02.189] * phase cmem: 1642389 K [30.04.22 21:24:02.189] Loading savegame... [30.04.22 21:24:02.225] d:\game\op-2.2\userdata\savedgames\maksim_autosave.sav save created on DEVELOPER mode! [30.04.22 21:24:02.225] * Loading key-value pairs... [30.04.22 21:24:02.338] * 80 key-value pairs were successfully loaded (0.113s) [30.04.22 21:24:02.338] * Loading spawn registry... [30.04.22 21:24:04.355] * 24511 spawn points were successfully loaded (2.017s) [30.04.22 21:24:04.356] * Loading objects... [30.04.22 21:24:05.127] * 34425 out of 34425 objects were successfully loaded (0.772s) [30.04.22 21:24:06.122] * Loading quick slots data... [30.04.22 21:24:06.122] * Loading pre random queues data... [30.04.22 21:24:06.143] * Start objects on_register'ed... [30.04.22 21:24:08.286] * 34425 objects on_register'ed (2.143s) [30.04.22 21:24:08.288] * Game maksim_autosave is successfully loaded from file 'd:\game\op-2.2\userdata\savedgames\maksim_autosave.sav' (6.319s) [30.04.22 21:24:08.288] * phase time: 6318 ms [30.04.22 21:24:08.539] * phase cmem: 1812544 K [30.04.22 21:24:08.539] Connecting... [30.04.22 21:24:08.539] MaxPlayers = 32 [30.04.22 21:24:08.549] * phase time: 261 ms [30.04.22 21:24:08.799] * phase cmem: 1812550 K [30.04.22 21:24:08.799] Connecting to... [30.04.22 21:24:08.800] Player not found. New player created. [30.04.22 21:24:08.800] * client : connection accepted - <> [30.04.22 21:24:08.803] * phase time: 253 ms [30.04.22 21:24:09.052] * phase cmem: 1812599 K [30.04.22 21:24:09.052] Reading level info... [30.04.22 21:24:09.052] * phase time: 249 ms [30.04.22 21:24:09.302] * phase cmem: 1812599 K [30.04.22 21:24:09.302] Loading object space... [30.04.22 21:24:09.654] * object space load: 352 ms [30.04.22 21:24:09.654] * phase time: 601 ms [30.04.22 21:24:09.905] * phase cmem: 1926852 K [30.04.22 21:24:09.905] Loading shaders (R2)... [30.04.22 21:24:10.172] * phase time: 517 ms [30.04.22 21:24:10.423] * phase cmem: 1928556 K [30.04.22 21:24:10.423] Loading geometry (R2)... [30.04.22 21:24:10.465] * phase time: 292 ms [30.04.22 21:24:10.715] * phase cmem: 1999801 K [30.04.22 21:24:10.715] Loading visuals (R2)... [30.04.22 21:24:10.756] * phase time: 291 ms [30.04.22 21:24:11.006] * phase cmem: 2002809 K [30.04.22 21:24:11.006] Loading details (R2)... [30.04.22 21:24:11.030] * [DETAILS] VertexConsts(256), Batch(61) [30.04.22 21:24:11.030] * [DETAILS] 40687 v(20), 26352 p [30.04.22 21:24:11.031] * [DETAILS] Batch(61), VB(794K), IB(154K) [30.04.22 21:24:11.032] * phase time: 275 ms [30.04.22 21:24:11.282] * phase cmem: 2003810 K [30.04.22 21:24:11.282] Loading sectors (R2)... [30.04.22 21:24:11.283] * Loading HOM: d:\game\op-2.2\gamedata\levels\l10_radar\level.hom [30.04.22 21:24:11.284] * phase time: 251 ms [30.04.22 21:24:11.534] * phase cmem: 2003873 K [30.04.22 21:24:11.534] Loading AI objects... [30.04.22 21:24:11.534] - Loading music tracks from 'l10_radar_musics'... [30.04.22 21:24:11.535] * phase time: 250 ms [30.04.22 21:24:11.784] * phase cmem: 2003617 K [30.04.22 21:24:11.784] Loading PH world... [30.04.22 21:24:11.797] - Game configuring : Started [30.04.22 21:24:11.799] - Game configuring : Finished [30.04.22 21:24:11.806] * phase time: 271 ms [30.04.22 21:24:12.058] * phase cmem: 2014422 K [30.04.22 21:24:12.058] Loading textures... [30.04.22 21:24:12.494] * t-report - base: 1571, 1253807 K [30.04.22 21:24:12.494] * t-report - lmap: 5, 5120 K [30.04.22 21:24:12.494] * phase time: 688 ms [30.04.22 21:24:12.750] * phase cmem: 2440734 K [30.04.22 21:24:12.750] Synchronizing... [30.04.22 21:24:12.750] Save created on [Engine 2.2a x64 08.02.2022] [30.04.22 21:24:12.750] Save date and time [Sat Apr 30 21:23:58 2022] [30.04.22 21:24:12.753] * phase time: 259 ms [30.04.22 21:24:13.009] * phase cmem: 2440734 K [30.04.22 21:24:13.653] * [win32]: free[137430009988 K], reserved[5462624 K], committed[3480796 K] [30.04.22 21:24:13.653] * [ D3D ]: textures[1258928 K] [30.04.22 21:24:13.653] * [x-ray]: crt heap[2440268 K], process heap[2440268 K], game lua[265642 K], engine lua[173 K], render[23426 K] [30.04.22 21:24:13.653] * [x-ray]: economy: strings[count: 229779, lengths: 12814 K, overhead: 11668 K, saved: 5198623 K] [30.04.22 21:24:13.653] * [x-ray]: economy: smem[count: 127134, lengths: 71484 K, overhead: 1986 K, saved: 61879 K] [30.04.22 21:24:13.653] Starting measure [30.04.22 21:24:15.452] * 3.18 [30.04.22 21:24:15.477] ~ loading bags... [30.04.22 21:24:15.483] ~ steal false [30.04.22 21:24:18.439] * MEMORY USAGE: 2879528 K [30.04.22 21:26:34.713] * Saving spawns... [30.04.22 21:26:34.718] * Saving objects... [30.04.22 21:26:34.937] * 34428 objects are successfully saved [30.04.22 21:26:34.947] * Saving key-value pairs... [30.04.22 21:26:35.013] * 80 key-value pairs were successfully saved [30.04.22 21:26:35.013] * Saving quick slots data... [30.04.22 21:26:35.013] * Saving pre random queues data... [30.04.22 21:26:35.084] * Game День 40. 00.39. Радар.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\День 40. 00.39. Радар.sav' [30.04.22 21:30:26.381] * Saving spawns... [30.04.22 21:30:26.386] * Saving objects... [30.04.22 21:30:26.583] * 34432 objects are successfully saved [30.04.22 21:30:26.593] * Saving key-value pairs... [30.04.22 21:30:26.660] * 80 key-value pairs were successfully saved [30.04.22 21:30:26.660] * Saving quick slots data... [30.04.22 21:30:26.660] * Saving pre random queues data... [30.04.22 21:30:26.732] * Game День 40. 01.07. Радар.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\День 40. 01.07. Радар.sav' [30.04.22 21:31:26.266] * Saving spawns... [30.04.22 21:31:26.271] * Saving objects... [30.04.22 21:31:26.464] * 34433 objects are successfully saved [30.04.22 21:31:26.475] * Saving key-value pairs... [30.04.22 21:31:26.545] * 80 key-value pairs were successfully saved [30.04.22 21:31:26.545] * Saving quick slots data... [30.04.22 21:31:26.545] * Saving pre random queues data... [30.04.22 21:31:26.616] * Game День 40. 01.12. Радар.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\День 40. 01.12. Радар.sav' [30.04.22 21:31:56.763] * Saving spawns... [30.04.22 21:31:56.767] * Saving objects... [30.04.22 21:31:56.965] * 34434 objects are successfully saved [30.04.22 21:31:56.976] * Saving key-value pairs... [30.04.22 21:31:57.043] * 80 key-value pairs were successfully saved [30.04.22 21:31:57.043] * Saving quick slots data... [30.04.22 21:31:57.043] * Saving pre random queues data... [30.04.22 21:31:57.113] * Game День 40. 01.14. Радар.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\День 40. 01.14. Радар.sav' [30.04.22 21:33:25.079] * Saving spawns... [30.04.22 21:33:25.084] * Saving objects... [30.04.22 21:33:25.317] * 34432 objects are successfully saved [30.04.22 21:33:25.327] * Saving key-value pairs... [30.04.22 21:33:25.394] * 80 key-value pairs were successfully saved [30.04.22 21:33:25.394] * Saving quick slots data... [30.04.22 21:33:25.394] * Saving pre random queues data... [30.04.22 21:33:25.465] * Game День 40. 01.22. Радар.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\День 40. 01.22. Радар.sav' [30.04.22 21:34:38.627] * Saving spawns... [30.04.22 21:34:38.632] * Saving objects... [30.04.22 21:34:38.836] * 34431 objects are successfully saved [30.04.22 21:34:38.846] * Saving key-value pairs... [30.04.22 21:34:38.913] * 80 key-value pairs were successfully saved [30.04.22 21:34:38.913] * Saving quick slots data... [30.04.22 21:34:38.913] * Saving pre random queues data... [30.04.22 21:34:38.985] * Game День 40. 01.28. Радар.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\День 40. 01.28. Радар.sav' [30.04.22 21:35:12.938] * Saving spawns... [30.04.22 21:35:12.942] * Saving objects... [30.04.22 21:35:13.148] * 34430 objects are successfully saved [30.04.22 21:35:13.157] * Saving key-value pairs... [30.04.22 21:35:13.223] * 80 key-value pairs were successfully saved [30.04.22 21:35:13.224] * Saving quick slots data... [30.04.22 21:35:13.224] * Saving pre random queues data... [30.04.22 21:35:13.294] * Game День 40. 01.31. Радар.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\День 40. 01.31. Радар.sav' [30.04.22 21:42:15.357] Begin load [30.04.22 21:42:15.532] - Gamedata version: [Сборка 2.2 07.04.2022] [30.04.22 21:42:15.568] * phase time: 204 ms [30.04.22 21:42:15.821] * phase cmem: 2978986 K [30.04.22 21:42:15.821] Loading alife simulator... [30.04.22 21:42:15.822] * phase time: 255 ms [30.04.22 21:42:16.058] * phase cmem: 2978941 K [30.04.22 21:42:16.058] Loading savegame... [30.04.22 21:42:16.094] d:\game\op-2.2\userdata\savedgames\День 40. 01.31. Радар.sav save created on DEVELOPER mode! [30.04.22 21:42:16.094] * Loading key-value pairs... [30.04.22 21:42:16.206] * 80 key-value pairs were successfully loaded (0.113s) [30.04.22 21:42:16.206] * Loading spawn registry... [30.04.22 21:42:18.208] * 24511 spawn points were successfully loaded (2.002s) [30.04.22 21:42:18.208] * Loading objects... [30.04.22 21:42:18.965] * 34430 out of 34430 objects were successfully loaded (0.756s) [30.04.22 21:42:19.969] * Loading quick slots data... [30.04.22 21:42:19.969] * Loading pre random queues data... [30.04.22 21:42:19.990] * Start objects on_register'ed... [30.04.22 21:42:22.101] * 34430 objects on_register'ed (2.110s) [30.04.22 21:42:22.102] * Game День 40. 01.31. Радар is successfully loaded from file 'd:\game\op-2.2\userdata\savedgames\День 40. 01.31. Радар.sav' (6.280s) [30.04.22 21:42:22.102] * phase time: 6279 ms [30.04.22 21:42:22.369] * phase cmem: 3146285 K [30.04.22 21:42:22.369] Connecting... [30.04.22 21:42:22.369] * phase time: 267 ms [30.04.22 21:42:22.634] * phase cmem: 3146289 K [30.04.22 21:42:22.634] Restart sim... [30.04.22 21:42:22.634] * phase time: 264 ms [30.04.22 21:42:22.899] * phase cmem: 3146286 K [30.04.22 21:42:23.583] * [win32]: free[137429451608 K], reserved[4503236 K], committed[4998564 K] [30.04.22 21:42:23.583] * [ D3D ]: textures[1753707 K] [30.04.22 21:42:23.583] * [x-ray]: crt heap[3145815 K], process heap[3145815 K], game lua[265343 K], engine lua[181 K], render[23462 K] [30.04.22 21:42:23.583] * [x-ray]: economy: strings[count: 230753, lengths: 12853 K, overhead: 11717 K, saved: 5633149 K] [30.04.22 21:42:23.583] * [x-ray]: economy: smem[count: 127384, lengths: 71516 K, overhead: 1990 K, saved: 62024 K] [30.04.22 21:42:23.583] Starting measure [30.04.22 21:42:24.572] * 3.18 [30.04.22 21:42:24.596] ~ loading bags... [30.04.22 21:42:24.603] ~ steal false [30.04.22 21:42:26.096] * MEMORY USAGE: 3127562 K [30.04.22 21:42:40.608] * Saving spawns... [30.04.22 21:42:40.613] * Saving objects... [30.04.22 21:42:40.809] * 34431 objects are successfully saved [30.04.22 21:42:40.818] * Saving key-value pairs... [30.04.22 21:42:40.884] * 80 key-value pairs were successfully saved [30.04.22 21:42:40.884] * Saving quick slots data... [30.04.22 21:42:40.884] * Saving pre random queues data... [30.04.22 21:42:40.955] * Game День 40. 01.33. Радар.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\День 40. 01.33. Радар.sav' [30.04.22 21:43:03.990] * Saving spawns... [30.04.22 21:43:03.995] * Saving objects... [30.04.22 21:43:04.244] * 34432 objects are successfully saved [30.04.22 21:43:04.254] * Saving key-value pairs... [30.04.22 21:43:04.321] * 80 key-value pairs were successfully saved [30.04.22 21:43:04.321] * Saving quick slots data... [30.04.22 21:43:04.321] * Saving pre random queues data... [30.04.22 21:43:04.393] * Game День 40. 01.35. Радар.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\День 40. 01.35. Радар.sav' [30.04.22 21:43:07.531] Нельзя сохранить игру прямо сейчас! [30.04.22 21:43:30.392] Begin load [30.04.22 21:43:30.621] - Gamedata version: [Сборка 2.2 07.04.2022] [30.04.22 21:43:30.657] * phase time: 259 ms [30.04.22 21:43:30.904] * phase cmem: 2983638 K [30.04.22 21:43:30.904] Loading alife simulator... [30.04.22 21:43:30.905] * phase time: 248 ms [30.04.22 21:43:31.144] * phase cmem: 2983644 K [30.04.22 21:43:31.144] Loading savegame... [30.04.22 21:43:31.181] d:\game\op-2.2\userdata\savedgames\День 40. 01.35. Радар.sav save created on DEVELOPER mode! [30.04.22 21:43:31.181] * Loading key-value pairs... [30.04.22 21:43:31.295] * 80 key-value pairs were successfully loaded (0.115s) [30.04.22 21:43:31.295] * Loading spawn registry... [30.04.22 21:43:33.306] * 24511 spawn points were successfully loaded (2.011s) [30.04.22 21:43:33.306] * Loading objects... [30.04.22 21:43:34.081] * 34432 out of 34432 objects were successfully loaded (0.774s) [30.04.22 21:43:35.089] * Loading quick slots data... [30.04.22 21:43:35.089] * Loading pre random queues data... [30.04.22 21:43:35.110] * Start objects on_register'ed... [30.04.22 21:43:37.215] * 34432 objects on_register'ed (2.105s) [30.04.22 21:43:37.217] * Game День 40. 01.35. Радар is successfully loaded from file 'd:\game\op-2.2\userdata\savedgames\День 40. 01.35. Радар.sav' (6.312s) [30.04.22 21:43:37.217] * phase time: 6311 ms [30.04.22 21:43:37.487] * phase cmem: 3151117 K [30.04.22 21:43:37.487] Connecting... [30.04.22 21:43:37.487] * phase time: 269 ms [30.04.22 21:43:37.762] * phase cmem: 3151115 K [30.04.22 21:43:37.762] Restart sim... [30.04.22 21:43:37.762] * phase time: 274 ms [30.04.22 21:43:38.030] * phase cmem: 3151112 K [30.04.22 21:43:38.721] * [win32]: free[137429452480 K], reserved[4495096 K], committed[5005832 K] [30.04.22 21:43:38.721] * [ D3D ]: textures[1753365 K] [30.04.22 21:43:38.721] * [x-ray]: crt heap[3150645 K], process heap[3150645 K], game lua[265453 K], engine lua[181 K], render[23465 K] [30.04.22 21:43:38.721] * [x-ray]: economy: strings[count: 230799, lengths: 12854 K, overhead: 11720 K, saved: 5672192 K] [30.04.22 21:43:38.721] * [x-ray]: economy: smem[count: 127384, lengths: 71516 K, overhead: 1990 K, saved: 62024 K] [30.04.22 21:43:38.721] Starting measure [30.04.22 21:43:39.716] * 3.18 [30.04.22 21:43:39.740] ~ loading bags... [30.04.22 21:43:39.747] ~ steal false [30.04.22 21:43:41.433] * MEMORY USAGE: 3133362 K [30.04.22 21:43:54.167] Begin load [30.04.22 21:43:54.443] - Gamedata version: [Сборка 2.2 07.04.2022] [30.04.22 21:43:54.478] * phase time: 304 ms [30.04.22 21:43:54.723] * phase cmem: 2986511 K [30.04.22 21:43:54.723] Loading alife simulator... [30.04.22 21:43:54.723] * phase time: 244 ms [30.04.22 21:43:54.964] * phase cmem: 2986512 K [30.04.22 21:43:54.964] Loading savegame... [30.04.22 21:43:55.001] d:\game\op-2.2\userdata\savedgames\День 40. 01.35. Радар.sav save created on DEVELOPER mode! [30.04.22 21:43:55.001] * Loading key-value pairs... [30.04.22 21:43:55.114] * 80 key-value pairs were successfully loaded (0.113s) [30.04.22 21:43:55.114] * Loading spawn registry... [30.04.22 21:43:57.127] * 24511 spawn points were successfully loaded (2.014s) [30.04.22 21:43:57.128] * Loading objects... [30.04.22 21:43:57.900] * 34432 out of 34432 objects were successfully loaded (0.772s) [30.04.22 21:43:58.906] * Loading quick slots data... [30.04.22 21:43:58.906] * Loading pre random queues data... [30.04.22 21:43:58.927] * Start objects on_register'ed... [30.04.22 21:44:01.000] * 34432 objects on_register'ed (2.074s) [30.04.22 21:44:01.002] * Game День 40. 01.35. Радар is successfully loaded from file 'd:\game\op-2.2\userdata\savedgames\День 40. 01.35. Радар.sav' (6.279s) [30.04.22 21:44:01.002] * phase time: 6278 ms [30.04.22 21:44:01.272] * phase cmem: 3153984 K [30.04.22 21:44:01.272] Connecting... [30.04.22 21:44:01.272] * phase time: 270 ms [30.04.22 21:44:01.541] * phase cmem: 3153982 K [30.04.22 21:44:01.541] Restart sim... [30.04.22 21:44:01.541] * phase time: 269 ms [30.04.22 21:44:01.813] * phase cmem: 3153982 K [30.04.22 21:44:02.500] * [win32]: free[137429452112 K], reserved[4492336 K], committed[5008960 K] [30.04.22 21:44:02.500] * [ D3D ]: textures[1752341 K] [30.04.22 21:44:02.500] * [x-ray]: crt heap[3153517 K], process heap[3153517 K], game lua[265295 K], engine lua[181 K], render[23476 K] [30.04.22 21:44:02.500] * [x-ray]: economy: strings[count: 230761, lengths: 12854 K, overhead: 11718 K, saved: 5679655 K] [30.04.22 21:44:02.500] * [x-ray]: economy: smem[count: 127384, lengths: 71516 K, overhead: 1990 K, saved: 62024 K] [30.04.22 21:44:02.500] Starting measure [30.04.22 21:44:03.499] * 3.18 [30.04.22 21:44:03.524] ~ loading bags... [30.04.22 21:44:03.530] ~ steal false [30.04.22 21:44:05.051] * MEMORY USAGE: 3137015 K [30.04.22 21:44:13.114] * Saving spawns... [30.04.22 21:44:13.119] * Saving objects... [30.04.22 21:44:13.312] * 34433 objects are successfully saved [30.04.22 21:44:13.321] * Saving key-value pairs... [30.04.22 21:44:13.387] * 80 key-value pairs were successfully saved [30.04.22 21:44:13.387] * Saving quick slots data... [30.04.22 21:44:13.387] * Saving pre random queues data... [30.04.22 21:44:13.458] * Game День 40. 01.37. Радар.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\День 40. 01.37. Радар.sav' [30.04.22 21:44:25.392] Begin load [30.04.22 21:44:25.661] - Gamedata version: [Сборка 2.2 07.04.2022] [30.04.22 21:44:25.697] * phase time: 297 ms [30.04.22 21:44:25.939] * phase cmem: 2991431 K [30.04.22 21:44:25.939] Loading alife simulator... [30.04.22 21:44:25.940] * phase time: 242 ms [30.04.22 21:44:26.180] * phase cmem: 2991435 K [30.04.22 21:44:26.180] Loading savegame... [30.04.22 21:44:26.216] d:\game\op-2.2\userdata\savedgames\День 40. 01.37. Радар.sav save created on DEVELOPER mode! [30.04.22 21:44:26.216] * Loading key-value pairs... [30.04.22 21:44:26.330] * 80 key-value pairs were successfully loaded (0.114s) [30.04.22 21:44:26.330] * Loading spawn registry... [30.04.22 21:44:28.348] * 24511 spawn points were successfully loaded (2.018s) [30.04.22 21:44:28.349] * Loading objects... [30.04.22 21:44:29.119] * 34433 out of 34433 objects were successfully loaded (0.770s) [30.04.22 21:44:30.130] * Loading quick slots data... [30.04.22 21:44:30.130] * Loading pre random queues data... [30.04.22 21:44:30.152] * Start objects on_register'ed... [30.04.22 21:44:32.285] * 34433 objects on_register'ed (2.132s) [30.04.22 21:44:32.286] * Game День 40. 01.37. Радар is successfully loaded from file 'd:\game\op-2.2\userdata\savedgames\День 40. 01.37. Радар.sav' (6.347s) [30.04.22 21:44:32.286] * phase time: 6346 ms [30.04.22 21:44:32.557] * phase cmem: 3158843 K [30.04.22 21:44:32.557] Connecting... [30.04.22 21:44:32.558] * phase time: 271 ms [30.04.22 21:44:32.826] * phase cmem: 3158841 K [30.04.22 21:44:32.826] Restart sim... [30.04.22 21:44:32.827] * phase time: 268 ms [30.04.22 21:44:33.098] * phase cmem: 3158841 K [30.04.22 21:44:33.793] * [win32]: free[137429436204 K], reserved[4495364 K], committed[5021840 K] [30.04.22 21:44:33.793] * [ D3D ]: textures[1753365 K] [30.04.22 21:44:33.793] * [x-ray]: crt heap[3158376 K], process heap[3158376 K], game lua[265415 K], engine lua[181 K], render[23478 K] [30.04.22 21:44:33.793] * [x-ray]: economy: strings[count: 230801, lengths: 12855 K, overhead: 11720 K, saved: 5690766 K] [30.04.22 21:44:33.793] * [x-ray]: economy: smem[count: 127384, lengths: 71516 K, overhead: 1990 K, saved: 62024 K] [30.04.22 21:44:33.793] Starting measure [30.04.22 21:44:34.787] * 3.18 [30.04.22 21:44:34.811] ~ loading bags... [30.04.22 21:44:34.818] ~ steal false [30.04.22 21:44:36.426] * MEMORY USAGE: 3123540 K [30.04.22 21:44:58.136] Begin load [30.04.22 21:44:58.455] - Gamedata version: [Сборка 2.2 07.04.2022] [30.04.22 21:44:58.491] * phase time: 349 ms [30.04.22 21:44:58.737] * phase cmem: 2994400 K [30.04.22 21:44:58.737] Loading alife simulator... [30.04.22 21:44:58.738] * phase time: 246 ms [30.04.22 21:44:58.975] * phase cmem: 2994336 K [30.04.22 21:44:58.975] Loading savegame... [30.04.22 21:44:59.011] d:\game\op-2.2\userdata\savedgames\День 40. 01.31. Радар.sav save created on DEVELOPER mode! [30.04.22 21:44:59.011] * Loading key-value pairs... [30.04.22 21:44:59.124] * 80 key-value pairs were successfully loaded (0.113s) [30.04.22 21:44:59.124] * Loading spawn registry... [30.04.22 21:45:01.133] * 24511 spawn points were successfully loaded (2.009s) [30.04.22 21:45:01.134] * Loading objects... [30.04.22 21:45:01.899] * 34430 out of 34430 objects were successfully loaded (0.766s) [30.04.22 21:45:02.903] * Loading quick slots data... [30.04.22 21:45:02.903] * Loading pre random queues data... [30.04.22 21:45:02.924] * Start objects on_register'ed... [30.04.22 21:45:04.997] * 34430 objects on_register'ed (2.073s) [30.04.22 21:45:04.998] * Game День 40. 01.31. Радар is successfully loaded from file 'd:\game\op-2.2\userdata\savedgames\День 40. 01.31. Радар.sav' (6.261s) [30.04.22 21:45:04.998] * phase time: 6260 ms [30.04.22 21:45:05.272] * phase cmem: 3161686 K [30.04.22 21:45:05.272] Connecting... [30.04.22 21:45:05.272] * phase time: 273 ms [30.04.22 21:45:05.542] * phase cmem: 3161687 K [30.04.22 21:45:05.542] Restart sim... [30.04.22 21:45:05.543] * phase time: 270 ms [30.04.22 21:45:05.812] * phase cmem: 3161687 K [30.04.22 21:45:06.502] * [win32]: free[137429419636 K], reserved[4514116 K], committed[5019656 K] [30.04.22 21:45:06.502] * [ D3D ]: textures[1752341 K] [30.04.22 21:45:06.502] * [x-ray]: crt heap[3161216 K], process heap[3161216 K], game lua[265238 K], engine lua[182 K], render[23478 K] [30.04.22 21:45:06.502] * [x-ray]: economy: strings[count: 230805, lengths: 12855 K, overhead: 11720 K, saved: 5694908 K] [30.04.22 21:45:06.502] * [x-ray]: economy: smem[count: 127384, lengths: 71516 K, overhead: 1990 K, saved: 62024 K] [30.04.22 21:45:06.502] Starting measure [30.04.22 21:45:07.500] * 3.18 [30.04.22 21:45:07.525] ~ loading bags... [30.04.22 21:45:07.531] ~ steal false [30.04.22 21:45:08.978] * MEMORY USAGE: 3145168 K [30.04.22 21:46:03.011] * Saving spawns... [30.04.22 21:46:03.016] * Saving objects... [30.04.22 21:46:03.208] * 34433 objects are successfully saved [30.04.22 21:46:03.218] * Saving key-value pairs... [30.04.22 21:46:03.284] * 80 key-value pairs were successfully saved [30.04.22 21:46:03.284] * Saving quick slots data... [30.04.22 21:46:03.284] * Saving pre random queues data... [30.04.22 21:46:03.354] * Game День 40. 01.36. Радар.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\День 40. 01.36. Радар.sav' [30.04.22 21:47:10.467] * Saving spawns... [30.04.22 21:47:10.472] * Saving objects... [30.04.22 21:47:10.668] * 34427 objects are successfully saved [30.04.22 21:47:10.678] * Saving key-value pairs... [30.04.22 21:47:10.745] * 80 key-value pairs were successfully saved [30.04.22 21:47:10.745] * Saving quick slots data... [30.04.22 21:47:10.745] * Saving pre random queues data... [30.04.22 21:47:10.816] * Game День 40. 01.42. Радар.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\День 40. 01.42. Радар.sav' [30.04.22 21:47:59.989] Begin load [30.04.22 21:48:00.119] - Gamedata version: [Сборка 2.2 07.04.2022] [30.04.22 21:48:00.155] * phase time: 160 ms [30.04.22 21:48:00.406] * phase cmem: 2998643 K [30.04.22 21:48:00.406] Loading alife simulator... [30.04.22 21:48:00.407] * phase time: 250 ms [30.04.22 21:48:00.649] * phase cmem: 2998650 K [30.04.22 21:48:00.649] Loading savegame... [30.04.22 21:48:00.685] d:\game\op-2.2\userdata\savedgames\День 40. 01.42. Радар.sav save created on DEVELOPER mode! [30.04.22 21:48:00.685] * Loading key-value pairs... [30.04.22 21:48:00.800] * 80 key-value pairs were successfully loaded (0.115s) [30.04.22 21:48:00.800] * Loading spawn registry... [30.04.22 21:48:02.827] * 24511 spawn points were successfully loaded (2.027s) [30.04.22 21:48:02.827] * Loading objects... [30.04.22 21:48:03.605] * 34427 out of 34427 objects were successfully loaded (0.777s) [30.04.22 21:48:04.617] * Loading quick slots data... [30.04.22 21:48:04.617] * Loading pre random queues data... [30.04.22 21:48:04.638] * Start objects on_register'ed... [30.04.22 21:48:06.780] * 34427 objects on_register'ed (2.141s) [30.04.22 21:48:06.781] * Game День 40. 01.42. Радар is successfully loaded from file 'd:\game\op-2.2\userdata\savedgames\День 40. 01.42. Радар.sav' (6.375s) [30.04.22 21:48:06.781] * phase time: 6374 ms [30.04.22 21:48:07.055] * phase cmem: 3166122 K [30.04.22 21:48:07.055] Connecting... [30.04.22 21:48:07.055] * phase time: 273 ms [30.04.22 21:48:07.325] * phase cmem: 3166117 K [30.04.22 21:48:07.325] Restart sim... [30.04.22 21:48:07.325] * phase time: 270 ms [30.04.22 21:48:07.598] * phase cmem: 3166117 K [30.04.22 21:48:08.294] * [win32]: free[137429444084 K], reserved[4495820 K], committed[5013504 K] [30.04.22 21:48:08.294] * [ D3D ]: textures[1752341 K] [30.04.22 21:48:08.294] * [x-ray]: crt heap[3165651 K], process heap[3165651 K], game lua[265467 K], engine lua[182 K], render[23496 K] [30.04.22 21:48:08.294] * [x-ray]: economy: strings[count: 230769, lengths: 12854 K, overhead: 11718 K, saved: 5816549 K] [30.04.22 21:48:08.294] * [x-ray]: economy: smem[count: 127384, lengths: 71516 K, overhead: 1990 K, saved: 62024 K] [30.04.22 21:48:08.294] Starting measure [30.04.22 21:48:09.296] * 3.18 [30.04.22 21:48:09.320] ~ loading bags... [30.04.22 21:48:09.327] ~ steal false [30.04.22 21:48:11.049] * MEMORY USAGE: 3149607 K [30.04.22 21:48:28.292] Begin load [30.04.22 21:48:28.569] - Gamedata version: [Сборка 2.2 07.04.2022] [30.04.22 21:48:28.605] * phase time: 307 ms [30.04.22 21:48:28.848] * phase cmem: 3003941 K [30.04.22 21:48:28.848] Loading alife simulator... [30.04.22 21:48:28.849] * phase time: 244 ms [30.04.22 21:48:29.089] * phase cmem: 3003945 K [30.04.22 21:48:29.089] Loading savegame... [30.04.22 21:48:29.126] d:\game\op-2.2\userdata\savedgames\День 40. 01.42. Радар.sav save created on DEVELOPER mode! [30.04.22 21:48:29.126] * Loading key-value pairs... [30.04.22 21:48:29.240] * 80 key-value pairs were successfully loaded (0.114s) [30.04.22 21:48:29.240] * Loading spawn registry... [30.04.22 21:48:31.252] * 24511 spawn points were successfully loaded (2.012s) [30.04.22 21:48:31.253] * Loading objects... [30.04.22 21:48:32.023] * 34427 out of 34427 objects were successfully loaded (0.770s) [30.04.22 21:48:33.030] * Loading quick slots data... [30.04.22 21:48:33.030] * Loading pre random queues data... [30.04.22 21:48:33.051] * Start objects on_register'ed... [30.04.22 21:48:35.123] * 34427 objects on_register'ed (2.072s) [30.04.22 21:48:35.124] * Game День 40. 01.42. Радар is successfully loaded from file 'd:\game\op-2.2\userdata\savedgames\День 40. 01.42. Радар.sav' (6.276s) [30.04.22 21:48:35.124] * phase time: 6275 ms [30.04.22 21:48:35.401] * phase cmem: 3171417 K [30.04.22 21:48:35.401] Connecting... [30.04.22 21:48:35.401] * phase time: 275 ms [30.04.22 21:48:35.673] * phase cmem: 3171415 K [30.04.22 21:48:35.673] Restart sim... [30.04.22 21:48:35.673] * phase time: 272 ms [30.04.22 21:48:35.946] * phase cmem: 3171415 K [30.04.22 21:48:36.641] * [win32]: free[137429444972 K], reserved[4489292 K], committed[5019144 K] [30.04.22 21:48:36.641] * [ D3D ]: textures[1753365 K] [30.04.22 21:48:36.641] * [x-ray]: crt heap[3170951 K], process heap[3170951 K], game lua[265297 K], engine lua[182 K], render[23496 K] [30.04.22 21:48:36.641] * [x-ray]: economy: strings[count: 230808, lengths: 12855 K, overhead: 11720 K, saved: 5827409 K] [30.04.22 21:48:36.641] * [x-ray]: economy: smem[count: 127384, lengths: 71516 K, overhead: 1990 K, saved: 62024 K] [30.04.22 21:48:36.641] Starting measure [30.04.22 21:48:37.634] * 3.18 [30.04.22 21:48:37.658] ~ loading bags... [30.04.22 21:48:37.664] ~ steal false [30.04.22 21:48:39.314] * MEMORY USAGE: 3154738 K [30.04.22 21:48:53.295] Begin load [30.04.22 21:48:53.564] - Gamedata version: [Сборка 2.2 07.04.2022] [30.04.22 21:48:53.600] * phase time: 298 ms [30.04.22 21:48:53.844] * phase cmem: 3008333 K [30.04.22 21:48:53.844] Loading alife simulator... [30.04.22 21:48:53.845] * phase time: 245 ms [30.04.22 21:48:54.086] * phase cmem: 3008337 K [30.04.22 21:48:54.086] Loading savegame... [30.04.22 21:48:54.122] d:\game\op-2.2\userdata\savedgames\День 40. 01.42. Радар.sav save created on DEVELOPER mode! [30.04.22 21:48:54.122] * Loading key-value pairs... [30.04.22 21:48:54.236] * 80 key-value pairs were successfully loaded (0.114s) [30.04.22 21:48:54.236] * Loading spawn registry... [30.04.22 21:48:56.255] * 24511 spawn points were successfully loaded (2.018s) [30.04.22 21:48:56.256] * Loading objects... [30.04.22 21:48:57.028] * 34427 out of 34427 objects were successfully loaded (0.772s) [30.04.22 21:48:58.035] * Loading quick slots data... [30.04.22 21:48:58.035] * Loading pre random queues data... [30.04.22 21:48:58.056] * Start objects on_register'ed... [30.04.22 21:49:00.155] * 34427 objects on_register'ed (2.099s) [30.04.22 21:49:00.156] * Game День 40. 01.42. Радар is successfully loaded from file 'd:\game\op-2.2\userdata\savedgames\День 40. 01.42. Радар.sav' (6.312s) [30.04.22 21:49:00.157] * phase time: 6311 ms [30.04.22 21:49:00.430] * phase cmem: 3175809 K [30.04.22 21:49:00.430] Connecting... [30.04.22 21:49:00.430] * phase time: 274 ms [30.04.22 21:49:00.711] * phase cmem: 3175807 K [30.04.22 21:49:00.711] Restart sim... [30.04.22 21:49:00.712] * phase time: 280 ms [30.04.22 21:49:00.984] * phase cmem: 3175807 K [30.04.22 21:49:01.678] * [win32]: free[137429444264 K], reserved[4483664 K], committed[5025480 K] [30.04.22 21:49:01.678] * [ D3D ]: textures[1753365 K] [30.04.22 21:49:01.678] * [x-ray]: crt heap[3175342 K], process heap[3175342 K], game lua[265460 K], engine lua[182 K], render[23498 K] [30.04.22 21:49:01.678] * [x-ray]: economy: strings[count: 230807, lengths: 12855 K, overhead: 11720 K, saved: 5835297 K] [30.04.22 21:49:01.678] * [x-ray]: economy: smem[count: 127384, lengths: 71516 K, overhead: 1990 K, saved: 62024 K] [30.04.22 21:49:01.678] Starting measure [30.04.22 21:49:02.680] * 3.18 [30.04.22 21:49:02.705] ~ loading bags... [30.04.22 21:49:02.712] ~ steal false [30.04.22 21:49:04.416] * MEMORY USAGE: 3159402 K [30.04.22 21:49:20.079] Begin load [30.04.22 21:49:20.354] - Gamedata version: [Сборка 2.2 07.04.2022] [30.04.22 21:49:20.390] * phase time: 304 ms [30.04.22 21:49:20.633] * phase cmem: 3011962 K [30.04.22 21:49:20.633] Loading alife simulator... [30.04.22 21:49:20.635] * phase time: 244 ms [30.04.22 21:49:20.875] * phase cmem: 3011966 K [30.04.22 21:49:20.875] Loading savegame... [30.04.22 21:49:20.911] d:\game\op-2.2\userdata\savedgames\День 40. 01.42. Радар.sav save created on DEVELOPER mode! [30.04.22 21:49:20.911] * Loading key-value pairs... [30.04.22 21:49:21.025] * 80 key-value pairs were successfully loaded (0.113s) [30.04.22 21:49:21.025] * Loading spawn registry... [30.04.22 21:49:23.028] * 24511 spawn points were successfully loaded (2.003s) [30.04.22 21:49:23.028] * Loading objects... [30.04.22 21:49:23.792] * 34427 out of 34427 objects were successfully loaded (0.764s) [30.04.22 21:49:24.800] * Loading quick slots data... [30.04.22 21:49:24.800] * Loading pre random queues data... [30.04.22 21:49:24.822] * Start objects on_register'ed... [30.04.22 21:49:26.894] * 34427 objects on_register'ed (2.073s) [30.04.22 21:49:26.896] * Game День 40. 01.42. Радар is successfully loaded from file 'd:\game\op-2.2\userdata\savedgames\День 40. 01.42. Радар.sav' (6.262s) [30.04.22 21:49:26.896] * phase time: 6261 ms [30.04.22 21:49:27.170] * phase cmem: 3179439 K [30.04.22 21:49:27.170] Connecting... [30.04.22 21:49:27.170] * phase time: 274 ms [30.04.22 21:49:27.442] * phase cmem: 3179442 K [30.04.22 21:49:27.442] Restart sim... [30.04.22 21:49:27.442] * phase time: 271 ms [30.04.22 21:49:27.716] * phase cmem: 3179442 K [30.04.22 21:49:28.412] * [win32]: free[137429444272 K], reserved[4481004 K], committed[5028132 K] [30.04.22 21:49:28.412] * [ D3D ]: textures[1753365 K] [30.04.22 21:49:28.412] * [x-ray]: crt heap[3178977 K], process heap[3178977 K], game lua[265296 K], engine lua[182 K], render[23498 K] [30.04.22 21:49:28.412] * [x-ray]: economy: strings[count: 230809, lengths: 12855 K, overhead: 11720 K, saved: 5844214 K] [30.04.22 21:49:28.412] * [x-ray]: economy: smem[count: 127384, lengths: 71516 K, overhead: 1990 K, saved: 62024 K] [30.04.22 21:49:28.412] Starting measure [30.04.22 21:49:29.406] * 3.18 [30.04.22 21:49:29.431] ~ loading bags... [30.04.22 21:49:29.437] ~ steal false [30.04.22 21:49:31.091] * MEMORY USAGE: 3162856 K [30.04.22 21:49:48.304] Begin load [30.04.22 21:49:48.573] - Gamedata version: [Сборка 2.2 07.04.2022] [30.04.22 21:49:48.609] * phase time: 298 ms [30.04.22 21:49:48.853] * phase cmem: 3016099 K [30.04.22 21:49:48.853] Loading alife simulator... [30.04.22 21:49:48.853] * phase time: 244 ms [30.04.22 21:49:49.094] * phase cmem: 3016106 K [30.04.22 21:49:49.094] Loading savegame... [30.04.22 21:49:49.131] d:\game\op-2.2\userdata\savedgames\День 40. 01.42. Радар.sav save created on DEVELOPER mode! [30.04.22 21:49:49.131] * Loading key-value pairs... [30.04.22 21:49:49.246] * 80 key-value pairs were successfully loaded (0.115s) [30.04.22 21:49:49.246] * Loading spawn registry... [30.04.22 21:49:51.268] * 24511 spawn points were successfully loaded (2.023s) [30.04.22 21:49:51.269] * Loading objects... [30.04.22 21:49:52.042] * 34427 out of 34427 objects were successfully loaded (0.773s) [30.04.22 21:49:53.050] * Loading quick slots data... [30.04.22 21:49:53.050] * Loading pre random queues data... [30.04.22 21:49:53.072] * Start objects on_register'ed... [30.04.22 21:49:55.162] * 34427 objects on_register'ed (2.090s) [30.04.22 21:49:55.163] * Game День 40. 01.42. Радар is successfully loaded from file 'd:\game\op-2.2\userdata\savedgames\День 40. 01.42. Радар.sav' (6.310s) [30.04.22 21:49:55.163] * phase time: 6309 ms [30.04.22 21:49:55.437] * phase cmem: 3183578 K [30.04.22 21:49:55.437] Connecting... [30.04.22 21:49:55.438] * phase time: 274 ms [30.04.22 21:49:55.710] * phase cmem: 3183576 K [30.04.22 21:49:55.710] Restart sim... [30.04.22 21:49:55.710] * phase time: 272 ms [30.04.22 21:49:55.983] * phase cmem: 3183576 K [30.04.22 21:49:56.680] * [win32]: free[137429452864 K], reserved[4468072 K], committed[5032472 K] [30.04.22 21:49:56.680] * [ D3D ]: textures[1753365 K] [30.04.22 21:49:56.680] * [x-ray]: crt heap[3183111 K], process heap[3183111 K], game lua[265444 K], engine lua[182 K], render[23500 K] [30.04.22 21:49:56.680] * [x-ray]: economy: strings[count: 230824, lengths: 12855 K, overhead: 11721 K, saved: 5854479 K] [30.04.22 21:49:56.680] * [x-ray]: economy: smem[count: 127384, lengths: 71516 K, overhead: 1990 K, saved: 62024 K] [30.04.22 21:49:56.680] Starting measure [30.04.22 21:49:57.678] * 3.18 [30.04.22 21:49:57.703] ~ loading bags... [30.04.22 21:49:57.710] ~ steal false [30.04.22 21:49:59.452] * MEMORY USAGE: 3166048 K [30.04.22 21:50:17.805] Begin load [30.04.22 21:50:18.077] - Gamedata version: [Сборка 2.2 07.04.2022] [30.04.22 21:50:18.114] * phase time: 302 ms [30.04.22 21:50:18.359] * phase cmem: 3019189 K [30.04.22 21:50:18.359] Loading alife simulator... [30.04.22 21:50:18.359] * phase time: 245 ms [30.04.22 21:50:18.600] * phase cmem: 3019193 K [30.04.22 21:50:18.600] Loading savegame... [30.04.22 21:50:18.636] d:\game\op-2.2\userdata\savedgames\День 40. 01.42. Радар.sav save created on DEVELOPER mode! [30.04.22 21:50:18.636] * Loading key-value pairs... [30.04.22 21:50:18.751] * 80 key-value pairs were successfully loaded (0.115s) [30.04.22 21:50:18.751] * Loading spawn registry... [30.04.22 21:50:20.768] * 24511 spawn points were successfully loaded (2.018s) [30.04.22 21:50:20.769] * Loading objects... [30.04.22 21:50:21.542] * 34427 out of 34427 objects were successfully loaded (0.772s) [30.04.22 21:50:22.547] * Loading quick slots data... [30.04.22 21:50:22.547] * Loading pre random queues data... [30.04.22 21:50:22.568] * Start objects on_register'ed... [30.04.22 21:50:24.641] * 34427 objects on_register'ed (2.072s) [30.04.22 21:50:24.643] * Game День 40. 01.42. Радар is successfully loaded from file 'd:\game\op-2.2\userdata\savedgames\День 40. 01.42. Радар.sav' (6.284s) [30.04.22 21:50:24.643] * phase time: 6283 ms [30.04.22 21:50:24.916] * phase cmem: 3186665 K [30.04.22 21:50:24.916] Connecting... [30.04.22 21:50:24.916] * phase time: 273 ms [30.04.22 21:50:25.187] * phase cmem: 3186660 K [30.04.22 21:50:25.187] Restart sim... [30.04.22 21:50:25.187] * phase time: 271 ms [30.04.22 21:50:25.461] * phase cmem: 3186660 K [30.04.22 21:50:26.157] * [win32]: free[137429452124 K], reserved[4464996 K], committed[5036288 K] [30.04.22 21:50:26.157] * [ D3D ]: textures[1752341 K] [30.04.22 21:50:26.157] * [x-ray]: crt heap[3186195 K], process heap[3186195 K], game lua[265297 K], engine lua[182 K], render[23503 K] [30.04.22 21:50:26.157] * [x-ray]: economy: strings[count: 230806, lengths: 12855 K, overhead: 11720 K, saved: 5865237 K] [30.04.22 21:50:26.157] * [x-ray]: economy: smem[count: 127384, lengths: 71516 K, overhead: 1990 K, saved: 62024 K] [30.04.22 21:50:26.157] Starting measure [30.04.22 21:50:27.151] * 3.18 [30.04.22 21:50:27.176] ~ loading bags... [30.04.22 21:50:27.183] ~ steal false [30.04.22 21:50:28.801] * MEMORY USAGE: 3170353 K [30.04.22 21:50:39.413] Begin load [30.04.22 21:50:39.682] - Gamedata version: [Сборка 2.2 07.04.2022] [30.04.22 21:50:39.718] * phase time: 298 ms [30.04.22 21:50:39.965] * phase cmem: 3022992 K [30.04.22 21:50:39.965] Loading alife simulator... [30.04.22 21:50:39.966] * phase time: 247 ms [30.04.22 21:50:40.207] * phase cmem: 3022996 K [30.04.22 21:50:40.207] Loading savegame... [30.04.22 21:50:40.244] d:\game\op-2.2\userdata\savedgames\День 40. 01.42. Радар.sav save created on DEVELOPER mode! [30.04.22 21:50:40.244] * Loading key-value pairs... [30.04.22 21:50:40.358] * 80 key-value pairs were successfully loaded (0.114s) [30.04.22 21:50:40.358] * Loading spawn registry... [30.04.22 21:50:42.375] * 24511 spawn points were successfully loaded (2.017s) [30.04.22 21:50:42.375] * Loading objects... [30.04.22 21:50:43.156] * 34427 out of 34427 objects were successfully loaded (0.780s) [30.04.22 21:50:44.166] * Loading quick slots data... [30.04.22 21:50:44.166] * Loading pre random queues data... [30.04.22 21:50:44.187] * Start objects on_register'ed... [30.04.22 21:50:46.291] * 34427 objects on_register'ed (2.104s) [30.04.22 21:50:46.292] * Game День 40. 01.42. Радар is successfully loaded from file 'd:\game\op-2.2\userdata\savedgames\День 40. 01.42. Радар.sav' (6.327s) [30.04.22 21:50:46.292] * phase time: 6326 ms [30.04.22 21:50:46.566] * phase cmem: 3190469 K [30.04.22 21:50:46.566] Connecting... [30.04.22 21:50:46.567] * phase time: 274 ms [30.04.22 21:50:46.839] * phase cmem: 3190467 K [30.04.22 21:50:46.839] Restart sim... [30.04.22 21:50:46.839] * phase time: 272 ms [30.04.22 21:50:47.112] * phase cmem: 3190467 K [30.04.22 21:50:47.812] * [win32]: free[137429452120 K], reserved[4460968 K], committed[5040320 K] [30.04.22 21:50:47.812] * [ D3D ]: textures[1752341 K] [30.04.22 21:50:47.812] * [x-ray]: crt heap[3190000 K], process heap[3190000 K], game lua[265447 K], engine lua[182 K], render[23503 K] [30.04.22 21:50:47.812] * [x-ray]: economy: strings[count: 230803, lengths: 12855 K, overhead: 11720 K, saved: 5871203 K] [30.04.22 21:50:47.812] * [x-ray]: economy: smem[count: 127384, lengths: 71516 K, overhead: 1990 K, saved: 62024 K] [30.04.22 21:50:47.812] Starting measure [30.04.22 21:50:48.812] * 3.18 [30.04.22 21:50:48.837] ~ loading bags... [30.04.22 21:50:48.843] ~ steal false [30.04.22 21:50:50.632] * MEMORY USAGE: 3157364 K [30.04.22 21:51:03.580] Begin load [30.04.22 21:51:03.856] - Gamedata version: [Сборка 2.2 07.04.2022] [30.04.22 21:51:03.891] * phase time: 304 ms [30.04.22 21:51:04.133] * phase cmem: 3025861 K [30.04.22 21:51:04.133] Loading alife simulator... [30.04.22 21:51:04.134] * phase time: 243 ms [30.04.22 21:51:04.375] * phase cmem: 3025867 K [30.04.22 21:51:04.375] Loading savegame... [30.04.22 21:51:04.411] d:\game\op-2.2\userdata\savedgames\День 40. 01.42. Радар.sav save created on DEVELOPER mode! [30.04.22 21:51:04.411] * Loading key-value pairs... [30.04.22 21:51:04.525] * 80 key-value pairs were successfully loaded (0.114s) [30.04.22 21:51:04.525] * Loading spawn registry... [30.04.22 21:51:06.543] * 24511 spawn points were successfully loaded (2.018s) [30.04.22 21:51:06.543] * Loading objects... [30.04.22 21:51:07.318] * 34427 out of 34427 objects were successfully loaded (0.775s) [30.04.22 21:51:08.325] * Loading quick slots data... [30.04.22 21:51:08.325] * Loading pre random queues data... [30.04.22 21:51:08.347] * Start objects on_register'ed... [30.04.22 21:51:10.426] * 34427 objects on_register'ed (2.079s) [30.04.22 21:51:10.427] * Game День 40. 01.42. Радар is successfully loaded from file 'd:\game\op-2.2\userdata\savedgames\День 40. 01.42. Радар.sav' (6.293s) [30.04.22 21:51:10.427] * phase time: 6292 ms [30.04.22 21:51:10.700] * phase cmem: 3193340 K [30.04.22 21:51:10.700] Connecting... [30.04.22 21:51:10.701] * phase time: 273 ms [30.04.22 21:51:10.972] * phase cmem: 3193338 K [30.04.22 21:51:10.972] Restart sim... [30.04.22 21:51:10.972] * phase time: 271 ms [30.04.22 21:51:11.246] * phase cmem: 3193338 K [30.04.22 21:51:11.941] * [win32]: free[137429452960 K], reserved[4457528 K], committed[5042920 K] [30.04.22 21:51:11.941] * [ D3D ]: textures[1752341 K] [30.04.22 21:51:11.941] * [x-ray]: crt heap[3192873 K], process heap[3192873 K], game lua[265296 K], engine lua[182 K], render[23503 K] [30.04.22 21:51:11.941] * [x-ray]: economy: strings[count: 230803, lengths: 12855 K, overhead: 11720 K, saved: 5878712 K] [30.04.22 21:51:11.941] * [x-ray]: economy: smem[count: 127384, lengths: 71516 K, overhead: 1990 K, saved: 62024 K] [30.04.22 21:51:11.941] Starting measure [30.04.22 21:51:12.936] * 3.18 [30.04.22 21:51:12.960] ~ loading bags... [30.04.22 21:51:12.967] ~ steal false [30.04.22 21:51:14.611] * MEMORY USAGE: 3176987 K [30.04.22 21:51:25.455] Begin load [30.04.22 21:51:25.726] - Gamedata version: [Сборка 2.2 07.04.2022] [30.04.22 21:51:25.762] * phase time: 299 ms [30.04.22 21:51:26.008] * phase cmem: 3030097 K [30.04.22 21:51:26.008] Loading alife simulator... [30.04.22 21:51:26.009] * phase time: 246 ms [30.04.22 21:51:26.250] * phase cmem: 3030101 K [30.04.22 21:51:26.250] Loading savegame... [30.04.22 21:51:26.286] d:\game\op-2.2\userdata\savedgames\День 40. 01.42. Радар.sav save created on DEVELOPER mode! [30.04.22 21:51:26.286] * Loading key-value pairs... [30.04.22 21:51:26.400] * 80 key-value pairs were successfully loaded (0.114s) [30.04.22 21:51:26.400] * Loading spawn registry... [30.04.22 21:51:28.420] * 24511 spawn points were successfully loaded (2.019s) [30.04.22 21:51:28.420] * Loading objects... [30.04.22 21:51:29.193] * 34427 out of 34427 objects were successfully loaded (0.773s) [30.04.22 21:51:30.200] * Loading quick slots data... [30.04.22 21:51:30.200] * Loading pre random queues data... [30.04.22 21:51:30.222] * Start objects on_register'ed... [30.04.22 21:51:32.295] * 34427 objects on_register'ed (2.073s) [30.04.22 21:51:32.296] * Game День 40. 01.42. Радар is successfully loaded from file 'd:\game\op-2.2\userdata\savedgames\День 40. 01.42. Радар.sav' (6.288s) [30.04.22 21:51:32.296] * phase time: 6288 ms [30.04.22 21:51:32.570] * phase cmem: 3197574 K [30.04.22 21:51:32.570] Connecting... [30.04.22 21:51:32.571] * phase time: 273 ms [30.04.22 21:51:32.842] * phase cmem: 3197571 K [30.04.22 21:51:32.842] Restart sim... [30.04.22 21:51:32.842] * phase time: 271 ms [30.04.22 21:51:33.116] * phase cmem: 3197571 K [30.04.22 21:51:33.814] * [win32]: free[137429452716 K], reserved[4453264 K], committed[5047428 K] [30.04.22 21:51:33.814] * [ D3D ]: textures[1752341 K] [30.04.22 21:51:33.814] * [x-ray]: crt heap[3197105 K], process heap[3197105 K], game lua[265296 K], engine lua[182 K], render[23504 K] [30.04.22 21:51:33.814] * [x-ray]: economy: strings[count: 230801, lengths: 12855 K, overhead: 11720 K, saved: 5884891 K] [30.04.22 21:51:33.814] * [x-ray]: economy: smem[count: 127384, lengths: 71516 K, overhead: 1990 K, saved: 62024 K] [30.04.22 21:51:33.814] Starting measure [30.04.22 21:51:34.808] * 3.18 [30.04.22 21:51:34.833] ~ loading bags... [30.04.22 21:51:34.839] ~ steal false [30.04.22 21:51:36.556] * MEMORY USAGE: 3182005 K [30.04.22 21:51:49.687] Begin load [30.04.22 21:51:49.956] - Gamedata version: [Сборка 2.2 07.04.2022] [30.04.22 21:51:49.992] * phase time: 298 ms [30.04.22 21:51:50.238] * phase cmem: 3033673 K [30.04.22 21:51:50.238] Loading alife simulator... [30.04.22 21:51:50.239] * phase time: 247 ms [30.04.22 21:51:50.481] * phase cmem: 3033677 K [30.04.22 21:51:50.481] Loading savegame... [30.04.22 21:51:50.516] d:\game\op-2.2\userdata\savedgames\День 40. 01.42. Радар.sav save created on DEVELOPER mode! [30.04.22 21:51:50.516] * Loading key-value pairs... [30.04.22 21:51:50.631] * 80 key-value pairs were successfully loaded (0.114s) [30.04.22 21:51:50.631] * Loading spawn registry... [30.04.22 21:51:52.657] * 24511 spawn points were successfully loaded (2.026s) [30.04.22 21:51:52.658] * Loading objects... [30.04.22 21:51:53.436] * 34427 out of 34427 objects were successfully loaded (0.778s) [30.04.22 21:51:54.443] * Loading quick slots data... [30.04.22 21:51:54.443] * Loading pre random queues data... [30.04.22 21:51:54.464] * Start objects on_register'ed... [30.04.22 21:51:56.564] * 34427 objects on_register'ed (2.098s) [30.04.22 21:51:56.565] * Game День 40. 01.42. Радар is successfully loaded from file 'd:\game\op-2.2\userdata\savedgames\День 40. 01.42. Радар.sav' (6.326s) [30.04.22 21:51:56.565] * phase time: 6325 ms [30.04.22 21:51:56.839] * phase cmem: 3201149 K [30.04.22 21:51:56.839] Connecting... [30.04.22 21:51:56.840] * phase time: 274 ms [30.04.22 21:51:57.112] * phase cmem: 3201147 K [30.04.22 21:51:57.112] Restart sim... [30.04.22 21:51:57.112] * phase time: 272 ms [30.04.22 21:51:57.387] * phase cmem: 3201147 K [30.04.22 21:51:58.086] * [win32]: free[137429452896 K], reserved[4449504 K], committed[5051008 K] [30.04.22 21:51:58.086] * [ D3D ]: textures[1752341 K] [30.04.22 21:51:58.086] * [x-ray]: crt heap[3200682 K], process heap[3200682 K], game lua[265467 K], engine lua[182 K], render[23506 K] [30.04.22 21:51:58.086] * [x-ray]: economy: strings[count: 230801, lengths: 12855 K, overhead: 11720 K, saved: 5891733 K] [30.04.22 21:51:58.086] * [x-ray]: economy: smem[count: 127384, lengths: 71516 K, overhead: 1990 K, saved: 62024 K] [30.04.22 21:51:58.086] Starting measure [30.04.22 21:51:59.077] * 3.18 [30.04.22 21:51:59.101] ~ loading bags... [30.04.22 21:51:59.108] ~ steal false [30.04.22 21:52:00.753] * MEMORY USAGE: 3185190 K [30.04.22 21:52:16.644] * Saving spawns... [30.04.22 21:52:16.648] * Saving objects... [30.04.22 21:52:16.841] * 34428 objects are successfully saved [30.04.22 21:52:16.851] * Saving key-value pairs... [30.04.22 21:52:16.918] * 80 key-value pairs were successfully saved [30.04.22 21:52:16.918] * Saving quick slots data... [30.04.22 21:52:16.918] * Saving pre random queues data... [30.04.22 21:52:16.988] * Game День 40. 01.44. Радар.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\День 40. 01.44. Радар.sav' [30.04.22 21:52:33.707] Begin load [30.04.22 21:52:33.986] - Gamedata version: [Сборка 2.2 07.04.2022] [30.04.22 21:52:34.022] * phase time: 307 ms [30.04.22 21:52:34.269] * phase cmem: 3038575 K [30.04.22 21:52:34.269] Loading alife simulator... [30.04.22 21:52:34.271] * phase time: 248 ms [30.04.22 21:52:34.514] * phase cmem: 3038582 K [30.04.22 21:52:34.514] Loading savegame... [30.04.22 21:52:34.550] d:\game\op-2.2\userdata\savedgames\День 40. 01.44. Радар.sav save created on DEVELOPER mode! [30.04.22 21:52:34.550] * Loading key-value pairs... [30.04.22 21:52:34.665] * 80 key-value pairs were successfully loaded (0.115s) [30.04.22 21:52:34.665] * Loading spawn registry... [30.04.22 21:52:36.682] * 24511 spawn points were successfully loaded (2.016s) [30.04.22 21:52:36.683] * Loading objects... [30.04.22 21:52:37.457] * 34428 out of 34428 objects were successfully loaded (0.775s) [30.04.22 21:52:38.471] * Loading quick slots data... [30.04.22 21:52:38.471] * Loading pre random queues data... [30.04.22 21:52:38.494] * Start objects on_register'ed... [30.04.22 21:52:40.641] * 34428 objects on_register'ed (2.147s) [30.04.22 21:52:40.642] * Game День 40. 01.44. Радар is successfully loaded from file 'd:\game\op-2.2\userdata\savedgames\День 40. 01.44. Радар.sav' (6.373s) [30.04.22 21:52:40.642] * phase time: 6372 ms [30.04.22 21:52:40.918] * phase cmem: 3206024 K [30.04.22 21:52:40.918] Connecting... [30.04.22 21:52:40.919] * phase time: 276 ms [30.04.22 21:52:41.192] * phase cmem: 3206022 K [30.04.22 21:52:41.192] Restart sim... [30.04.22 21:52:41.192] * phase time: 273 ms [30.04.22 21:52:41.468] * phase cmem: 3206019 K [30.04.22 21:52:42.169] * [win32]: free[137429436060 K], reserved[4444608 K], committed[5072740 K] [30.04.22 21:52:42.169] * [ D3D ]: textures[1752512 K] [30.04.22 21:52:42.169] * [x-ray]: crt heap[3205554 K], process heap[3205554 K], game lua[265423 K], engine lua[182 K], render[23519 K] [30.04.22 21:52:42.169] * [x-ray]: economy: strings[count: 230822, lengths: 12855 K, overhead: 11721 K, saved: 5912152 K] [30.04.22 21:52:42.169] * [x-ray]: economy: smem[count: 127384, lengths: 71516 K, overhead: 1990 K, saved: 62024 K] [30.04.22 21:52:42.169] Starting measure [30.04.22 21:52:43.170] * 3.18 [30.04.22 21:52:43.194] ~ loading bags... [30.04.22 21:52:43.201] ~ steal false [30.04.22 21:52:45.373] * MEMORY USAGE: 3190487 K [30.04.22 21:52:56.752] Begin load [30.04.22 21:52:57.028] - Gamedata version: [Сборка 2.2 07.04.2022] [30.04.22 21:52:57.064] * phase time: 305 ms [30.04.22 21:52:57.311] * phase cmem: 3042439 K [30.04.22 21:52:57.311] Loading alife simulator... [30.04.22 21:52:57.313] * phase time: 248 ms [30.04.22 21:52:57.555] * phase cmem: 3042451 K [30.04.22 21:52:57.555] Loading savegame... [30.04.22 21:52:57.591] d:\game\op-2.2\userdata\savedgames\День 40. 01.44. Радар.sav save created on DEVELOPER mode! [30.04.22 21:52:57.591] * Loading key-value pairs... [30.04.22 21:52:57.704] * 80 key-value pairs were successfully loaded (0.114s) [30.04.22 21:52:57.704] * Loading spawn registry... [30.04.22 21:52:59.709] * 24511 spawn points were successfully loaded (2.004s) [30.04.22 21:52:59.709] * Loading objects... [30.04.22 21:53:00.475] * 34428 out of 34428 objects were successfully loaded (0.766s) [30.04.22 21:53:01.493] * Loading quick slots data... [30.04.22 21:53:01.493] * Loading pre random queues data... [30.04.22 21:53:01.515] * Start objects on_register'ed... [30.04.22 21:53:03.627] * 34428 objects on_register'ed (2.112s) [30.04.22 21:53:03.629] * Game День 40. 01.44. Радар is successfully loaded from file 'd:\game\op-2.2\userdata\savedgames\День 40. 01.44. Радар.sav' (6.316s) [30.04.22 21:53:03.629] * phase time: 6315 ms [30.04.22 21:53:03.905] * phase cmem: 3210863 K [30.04.22 21:53:03.905] Connecting... [30.04.22 21:53:03.906] * phase time: 277 ms [30.04.22 21:53:04.181] * phase cmem: 3210864 K [30.04.22 21:53:04.181] Restart sim... [30.04.22 21:53:04.181] * phase time: 275 ms [30.04.22 21:53:04.458] * phase cmem: 3210861 K [30.04.22 21:53:05.165] * [win32]: free[137429444040 K], reserved[4451376 K], committed[5057992 K] [30.04.22 21:53:05.165] * [ D3D ]: textures[1752512 K] [30.04.22 21:53:05.165] * [x-ray]: crt heap[3210396 K], process heap[3210396 K], game lua[265271 K], engine lua[182 K], render[23520 K] [30.04.22 21:53:05.165] * [x-ray]: economy: strings[count: 230822, lengths: 12855 K, overhead: 11721 K, saved: 5917387 K] [30.04.22 21:53:05.165] * [x-ray]: economy: smem[count: 127384, lengths: 71516 K, overhead: 1990 K, saved: 62024 K] [30.04.22 21:53:05.165] Starting measure [30.04.22 21:53:06.157] * 3.18 [30.04.22 21:53:06.182] ~ loading bags... [30.04.22 21:53:06.188] ~ steal false [30.04.22 21:53:08.330] * MEMORY USAGE: 3196663 K [30.04.22 21:53:21.389] Begin load [30.04.22 21:53:21.658] - Gamedata version: [Сборка 2.2 07.04.2022] [30.04.22 21:53:21.693] * phase time: 297 ms [30.04.22 21:53:21.944] * phase cmem: 3046863 K [30.04.22 21:53:21.944] Loading alife simulator... [30.04.22 21:53:21.944] * phase time: 250 ms [30.04.22 21:53:22.189] * phase cmem: 3046866 K [30.04.22 21:53:22.189] Loading savegame... [30.04.22 21:53:22.225] d:\game\op-2.2\userdata\savedgames\День 40. 01.44. Радар.sav save created on DEVELOPER mode! [30.04.22 21:53:22.225] * Loading key-value pairs... [30.04.22 21:53:22.338] * 80 key-value pairs were successfully loaded (0.113s) [30.04.22 21:53:22.338] * Loading spawn registry... [30.04.22 21:53:24.344] * 24511 spawn points were successfully loaded (2.005s) [30.04.22 21:53:24.344] * Loading objects... [30.04.22 21:53:25.120] * 34428 out of 34428 objects were successfully loaded (0.775s) [30.04.22 21:53:26.128] * Loading quick slots data... [30.04.22 21:53:26.128] * Loading pre random queues data... [30.04.22 21:53:26.149] * Start objects on_register'ed... [30.04.22 21:53:28.251] * 34428 objects on_register'ed (2.101s) [30.04.22 21:53:28.252] * Game День 40. 01.44. Радар is successfully loaded from file 'd:\game\op-2.2\userdata\savedgames\День 40. 01.44. Радар.sav' (6.308s) [30.04.22 21:53:28.252] * phase time: 6307 ms [30.04.22 21:53:28.530] * phase cmem: 3214370 K [30.04.22 21:53:28.530] Connecting... [30.04.22 21:53:28.530] * phase time: 277 ms [30.04.22 21:53:28.806] * phase cmem: 3214367 K [30.04.22 21:53:28.806] Restart sim... [30.04.22 21:53:28.806] * phase time: 276 ms [30.04.22 21:53:29.083] * phase cmem: 3214367 K [30.04.22 21:53:29.794] * [win32]: free[137429444664 K], reserved[4446716 K], committed[5062028 K] [30.04.22 21:53:29.794] * [ D3D ]: textures[1752512 K] [30.04.22 21:53:29.794] * [x-ray]: crt heap[3213902 K], process heap[3213902 K], game lua[265429 K], engine lua[182 K], render[23522 K] [30.04.22 21:53:29.794] * [x-ray]: economy: strings[count: 230807, lengths: 12855 K, overhead: 11720 K, saved: 5923837 K] [30.04.22 21:53:29.794] * [x-ray]: economy: smem[count: 127384, lengths: 71516 K, overhead: 1990 K, saved: 62024 K] [30.04.22 21:53:29.794] Starting measure [30.04.22 21:53:30.789] * 3.18 [30.04.22 21:53:30.814] ~ loading bags... [30.04.22 21:53:30.821] ~ steal false [30.04.22 21:53:33.023] * MEMORY USAGE: 3194639 K [30.04.22 22:07:07.968] Begin load [30.04.22 22:07:08.107] - Gamedata version: [Сборка 2.2 07.04.2022] [30.04.22 22:07:08.142] * phase time: 167 ms [30.04.22 22:07:08.409] * phase cmem: 3049913 K [30.04.22 22:07:08.409] Loading alife simulator... [30.04.22 22:07:08.410] * phase time: 267 ms [30.04.22 22:07:08.654] * phase cmem: 3049920 K [30.04.22 22:07:08.654] Loading savegame... [30.04.22 22:07:08.690] d:\game\op-2.2\userdata\savedgames\День 40. 01.44. Радар.sav save created on DEVELOPER mode! [30.04.22 22:07:08.690] * Loading key-value pairs... [30.04.22 22:07:08.801] * 80 key-value pairs were successfully loaded (0.112s) [30.04.22 22:07:08.801] * Loading spawn registry... [30.04.22 22:07:10.814] * 24511 spawn points were successfully loaded (2.013s) [30.04.22 22:07:10.815] * Loading objects... [30.04.22 22:07:11.588] * 34428 out of 34428 objects were successfully loaded (0.772s) [30.04.22 22:07:12.595] * Loading quick slots data... [30.04.22 22:07:12.595] * Loading pre random queues data... [30.04.22 22:07:12.617] * Start objects on_register'ed... [30.04.22 22:07:14.714] * 34428 objects on_register'ed (2.098s) [30.04.22 22:07:14.716] * Game День 40. 01.44. Радар is successfully loaded from file 'd:\game\op-2.2\userdata\savedgames\День 40. 01.44. Радар.sav' (6.306s) [30.04.22 22:07:14.716] * phase time: 6305 ms [30.04.22 22:07:14.992] * phase cmem: 3217362 K [30.04.22 22:07:14.992] Connecting... [30.04.22 22:07:14.993] * phase time: 276 ms [30.04.22 22:07:15.268] * phase cmem: 3217360 K [30.04.22 22:07:15.268] Restart sim... [30.04.22 22:07:15.268] * phase time: 275 ms [30.04.22 22:07:15.545] * phase cmem: 3217360 K [30.04.22 22:07:16.250] * [win32]: free[137429442868 K], reserved[4428060 K], committed[5082480 K] [30.04.22 22:07:16.250] * [ D3D ]: textures[1752512 K] [30.04.22 22:07:16.250] * [x-ray]: crt heap[3216895 K], process heap[3216895 K], game lua[265462 K], engine lua[182 K], render[23527 K] [30.04.22 22:07:16.250] * [x-ray]: economy: strings[count: 230794, lengths: 12855 K, overhead: 11720 K, saved: 6433595 K] [30.04.22 22:07:16.250] * [x-ray]: economy: smem[count: 127384, lengths: 71516 K, overhead: 1990 K, saved: 62024 K] [30.04.22 22:07:16.250] Starting measure [30.04.22 22:07:17.252] * 3.18 [30.04.22 22:07:17.277] ~ loading bags... [30.04.22 22:07:17.283] ~ steal false [30.04.22 22:07:19.509] * MEMORY USAGE: 3202895 K [30.04.22 22:14:13.879] Begin load [30.04.22 22:14:14.167] - Gamedata version: [Сборка 2.2 07.04.2022] [30.04.22 22:14:14.203] * phase time: 318 ms [30.04.22 22:14:14.463] * phase cmem: 3054147 K [30.04.22 22:14:14.463] Loading alife simulator... [30.04.22 22:14:14.464] * phase time: 260 ms [30.04.22 22:14:14.703] * phase cmem: 3054156 K [30.04.22 22:14:14.703] Loading savegame... [30.04.22 22:14:14.739] d:\game\op-2.2\userdata\savedgames\День 40. 01.44. Радар.sav save created on DEVELOPER mode! [30.04.22 22:14:14.739] * Loading key-value pairs... [30.04.22 22:14:14.852] * 80 key-value pairs were successfully loaded (0.113s) [30.04.22 22:14:14.852] * Loading spawn registry... [30.04.22 22:14:16.865] * 24511 spawn points were successfully loaded (2.012s) [30.04.22 22:14:16.865] * Loading objects... [30.04.22 22:14:17.622] * 34428 out of 34428 objects were successfully loaded (0.757s) [30.04.22 22:14:18.628] * Loading quick slots data... [30.04.22 22:14:18.628] * Loading pre random queues data... [30.04.22 22:14:18.649] * Start objects on_register'ed... [30.04.22 22:14:20.724] * 34428 objects on_register'ed (2.074s) [30.04.22 22:14:20.726] * Game День 40. 01.44. Радар is successfully loaded from file 'd:\game\op-2.2\userdata\savedgames\День 40. 01.44. Радар.sav' (6.262s) [30.04.22 22:14:20.726] * phase time: 6261 ms [30.04.22 22:14:20.998] * phase cmem: 3221599 K [30.04.22 22:14:20.998] Connecting... [30.04.22 22:14:20.999] * phase time: 272 ms [30.04.22 22:14:21.269] * phase cmem: 3221599 K [30.04.22 22:14:21.269] Restart sim... [30.04.22 22:14:21.269] * phase time: 270 ms [30.04.22 22:14:21.541] * phase cmem: 3221599 K [30.04.22 22:14:22.233] * [win32]: free[137429411576 K], reserved[4446348 K], committed[5095484 K] [30.04.22 22:14:22.233] * [ D3D ]: textures[1752512 K] [30.04.22 22:14:22.233] * [x-ray]: crt heap[3221129 K], process heap[3221129 K], game lua[265271 K], engine lua[184 K], render[23527 K] [30.04.22 22:14:22.233] * [x-ray]: economy: strings[count: 230797, lengths: 12855 K, overhead: 11720 K, saved: 6439202 K] [30.04.22 22:14:22.233] * [x-ray]: economy: smem[count: 127384, lengths: 71516 K, overhead: 1990 K, saved: 62024 K] [30.04.22 22:14:22.233] Starting measure [30.04.22 22:14:23.226] * 3.18 [30.04.22 22:14:23.250] ~ loading bags... [30.04.22 22:14:23.256] ~ steal false [30.04.22 22:14:25.512] * MEMORY USAGE: 3207630 K [30.04.22 22:14:39.178] * Saving spawns... [30.04.22 22:14:39.182] * Saving objects... [30.04.22 22:14:39.397] * 34429 objects are successfully saved [30.04.22 22:14:39.407] * Saving key-value pairs... [30.04.22 22:14:39.473] * 80 key-value pairs were successfully saved [30.04.22 22:14:39.473] * Saving quick slots data... [30.04.22 22:14:39.473] * Saving pre random queues data... [30.04.22 22:14:39.543] * Game День 40. 01.47. Радар.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\День 40. 01.47. Радар.sav' [30.04.22 22:15:01.196] Begin load [30.04.22 22:15:01.461] - Gamedata version: [Сборка 2.2 07.04.2022] [30.04.22 22:15:01.497] * phase time: 295 ms [30.04.22 22:15:01.740] * phase cmem: 3058550 K [30.04.22 22:15:01.740] Loading alife simulator... [30.04.22 22:15:01.741] * phase time: 244 ms [30.04.22 22:15:01.982] * phase cmem: 3058560 K [30.04.22 22:15:01.982] Loading savegame... [30.04.22 22:15:02.018] d:\game\op-2.2\userdata\savedgames\День 40. 01.47. Радар.sav save created on DEVELOPER mode! [30.04.22 22:15:02.018] * Loading key-value pairs... [30.04.22 22:15:02.132] * 80 key-value pairs were successfully loaded (0.114s) [30.04.22 22:15:02.132] * Loading spawn registry... [30.04.22 22:15:04.146] * 24511 spawn points were successfully loaded (2.013s) [30.04.22 22:15:04.147] * Loading objects... [30.04.22 22:15:04.916] * 34429 out of 34429 objects were successfully loaded (0.770s) [30.04.22 22:15:05.924] * Loading quick slots data... [30.04.22 22:15:05.924] * Loading pre random queues data... [30.04.22 22:15:05.945] * Start objects on_register'ed... [30.04.22 22:15:08.041] * 34429 objects on_register'ed (2.096s) [30.04.22 22:15:08.043] * Game День 40. 01.47. Радар is successfully loaded from file 'd:\game\op-2.2\userdata\savedgames\День 40. 01.47. Радар.sav' (6.302s) [30.04.22 22:15:08.043] * phase time: 6301 ms [30.04.22 22:15:08.316] * phase cmem: 3226034 K [30.04.22 22:15:08.316] Connecting... [30.04.22 22:15:08.317] * phase time: 274 ms [30.04.22 22:15:08.588] * phase cmem: 3226035 K [30.04.22 22:15:08.588] Restart sim... [30.04.22 22:15:08.588] * phase time: 271 ms [30.04.22 22:15:08.861] * phase cmem: 3226035 K [30.04.22 22:15:09.556] * [win32]: free[137429435732 K], reserved[4421344 K], committed[5096332 K] [30.04.22 22:15:09.556] * [ D3D ]: textures[1752597 K] [30.04.22 22:15:09.556] * [x-ray]: crt heap[3225570 K], process heap[3225570 K], game lua[265452 K], engine lua[184 K], render[23532 K] [30.04.22 22:15:09.556] * [x-ray]: economy: strings[count: 230805, lengths: 12855 K, overhead: 11720 K, saved: 6458558 K] [30.04.22 22:15:09.556] * [x-ray]: economy: smem[count: 127384, lengths: 71516 K, overhead: 1990 K, saved: 62024 K] [30.04.22 22:15:09.556] Starting measure [30.04.22 22:15:10.555] * 3.18 [30.04.22 22:15:10.579] ~ loading bags... [30.04.22 22:15:10.586] ~ steal false [30.04.22 22:15:12.168] * MEMORY USAGE: 3210068 K [30.04.22 22:22:07.539] * DVB created: 8192K [30.04.22 22:22:07.540] * DIB created: 512K [30.04.22 22:22:07.753] - r__tf_aniso 16 [30.04.22 22:22:07.753] - r2_tf_mipbias 0. [30.04.22 22:22:07.753] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [30.04.22 22:22:07.753] * GPU vertex cache: recognized, 24 [30.04.22 22:22:07.753] *** RESET [0 ms] [30.04.22 22:22:08.572] * MEMORY USAGE: 2997433 K [30.04.22 22:22:09.047] * DVB created: 8192K [30.04.22 22:22:09.048] * DIB created: 512K [30.04.22 22:22:09.253] - r__tf_aniso 16 [30.04.22 22:22:09.253] - r2_tf_mipbias 0. [30.04.22 22:22:09.253] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [30.04.22 22:22:09.253] * GPU vertex cache: unrecognized, 16 [30.04.22 22:22:09.253] *** RESET [294 ms] [30.04.22 22:22:10.130] * MEMORY USAGE: 3004569 K [30.04.22 22:22:13.714] Begin load [30.04.22 22:22:13.986] - Gamedata version: [Сборка 2.2 07.04.2022] [30.04.22 22:22:14.022] * phase time: 301 ms [30.04.22 22:22:14.264] * phase cmem: 3010256 K [30.04.22 22:22:14.264] Loading alife simulator... [30.04.22 22:22:14.265] * phase time: 243 ms [30.04.22 22:22:14.505] * phase cmem: 3010269 K [30.04.22 22:22:14.505] Loading savegame... [30.04.22 22:22:14.541] d:\game\op-2.2\userdata\savedgames\День 40. 01.47. Радар.sav save created on DEVELOPER mode! [30.04.22 22:22:14.541] * Loading key-value pairs... [30.04.22 22:22:14.654] * 80 key-value pairs were successfully loaded (0.113s) [30.04.22 22:22:14.654] * Loading spawn registry... [30.04.22 22:22:16.671] * 24511 spawn points were successfully loaded (2.017s) [30.04.22 22:22:16.672] * Loading objects... [30.04.22 22:22:17.450] * 34429 out of 34429 objects were successfully loaded (0.778s) [30.04.22 22:22:18.467] * Loading quick slots data... [30.04.22 22:22:18.467] * Loading pre random queues data... [30.04.22 22:22:18.488] * Start objects on_register'ed... [30.04.22 22:22:20.591] * 34429 objects on_register'ed (2.103s) [30.04.22 22:22:20.593] * Game День 40. 01.47. Радар is successfully loaded from file 'd:\game\op-2.2\userdata\savedgames\День 40. 01.47. Радар.sav' (6.327s) [30.04.22 22:22:20.593] * phase time: 6326 ms [30.04.22 22:22:20.865] * phase cmem: 3177743 K [30.04.22 22:22:20.865] Connecting... [30.04.22 22:22:20.866] * phase time: 273 ms [30.04.22 22:22:21.136] * phase cmem: 3177744 K [30.04.22 22:22:21.136] Restart sim... [30.04.22 22:22:21.136] * phase time: 270 ms [30.04.22 22:22:21.409] * phase cmem: 3177744 K [30.04.22 22:22:22.100] * [win32]: free[137429482784 K], reserved[4870888 K], committed[4599736 K] [30.04.22 22:22:22.100] * [ D3D ]: textures[1752597 K] [30.04.22 22:22:22.100] * [x-ray]: crt heap[3177279 K], process heap[3177279 K], game lua[265309 K], engine lua[191 K], render[23532 K] [30.04.22 22:22:22.100] * [x-ray]: economy: strings[count: 230791, lengths: 12855 K, overhead: 11719 K, saved: 6472764 K] [30.04.22 22:22:22.100] * [x-ray]: economy: smem[count: 127384, lengths: 71516 K, overhead: 1990 K, saved: 62024 K] [30.04.22 22:22:22.100] Starting measure [30.04.22 22:22:23.098] * 3.18 [30.04.22 22:22:23.122] ~ loading bags... [30.04.22 22:22:23.129] ~ steal false [30.04.22 22:22:24.590] * MEMORY USAGE: 3161828 K [30.04.22 22:22:38.025] Begin load [30.04.22 22:22:38.292] - Gamedata version: [Сборка 2.2 07.04.2022] [30.04.22 22:22:38.328] * phase time: 296 ms [30.04.22 22:22:38.573] * phase cmem: 3020153 K [30.04.22 22:22:38.573] Loading alife simulator... [30.04.22 22:22:38.573] * phase time: 244 ms [30.04.22 22:22:38.814] * phase cmem: 3020154 K [30.04.22 22:22:38.814] Loading savegame... [30.04.22 22:22:38.850] d:\game\op-2.2\userdata\savedgames\День 40. 01.47. Радар.sav save created on DEVELOPER mode! [30.04.22 22:22:38.850] * Loading key-value pairs... [30.04.22 22:22:38.964] * 80 key-value pairs were successfully loaded (0.114s) [30.04.22 22:22:38.964] * Loading spawn registry... [30.04.22 22:22:40.985] * 24511 spawn points were successfully loaded (2.021s) [30.04.22 22:22:40.986] * Loading objects... [30.04.22 22:22:41.762] * 34429 out of 34429 objects were successfully loaded (0.777s) [30.04.22 22:22:42.773] * Loading quick slots data... [30.04.22 22:22:42.774] * Loading pre random queues data... [30.04.22 22:22:42.795] * Start objects on_register'ed... [30.04.22 22:22:44.889] * 34429 objects on_register'ed (2.093s) [30.04.22 22:22:44.890] * Game День 40. 01.47. Радар is successfully loaded from file 'd:\game\op-2.2\userdata\savedgames\День 40. 01.47. Радар.sav' (6.317s) [30.04.22 22:22:44.890] * phase time: 6317 ms [30.04.22 22:22:45.163] * phase cmem: 3187628 K [30.04.22 22:22:45.163] Connecting... [30.04.22 22:22:45.164] * phase time: 273 ms [30.04.22 22:22:45.434] * phase cmem: 3187629 K [30.04.22 22:22:45.434] Restart sim... [30.04.22 22:22:45.434] * phase time: 270 ms [30.04.22 22:22:45.707] * phase cmem: 3187629 K [30.04.22 22:22:46.395] * [win32]: free[137429479660 K], reserved[4822740 K], committed[4651008 K] [30.04.22 22:22:46.395] * [ D3D ]: textures[1752597 K] [30.04.22 22:22:46.395] * [x-ray]: crt heap[3187165 K], process heap[3187165 K], game lua[265459 K], engine lua[191 K], render[23534 K] [30.04.22 22:22:46.395] * [x-ray]: economy: strings[count: 230808, lengths: 12856 K, overhead: 11720 K, saved: 6479653 K] [30.04.22 22:22:46.395] * [x-ray]: economy: smem[count: 127384, lengths: 71516 K, overhead: 1990 K, saved: 62024 K] [30.04.22 22:22:46.395] Starting measure [30.04.22 22:22:47.388] * 3.18 [30.04.22 22:22:47.413] ~ loading bags... [30.04.22 22:22:47.419] ~ steal false [30.04.22 22:22:49.045] * MEMORY USAGE: 3172150 K [30.04.22 22:23:32.741] Begin load [30.04.22 22:23:33.050] - Gamedata version: [Сборка 2.2 07.04.2022] [30.04.22 22:23:33.086] * phase time: 338 ms [30.04.22 22:23:33.331] * phase cmem: 3028810 K [30.04.22 22:23:33.331] Loading alife simulator... [30.04.22 22:23:33.332] * phase time: 246 ms [30.04.22 22:23:33.573] * phase cmem: 3028737 K [30.04.22 22:23:33.573] Loading savegame... [30.04.22 22:23:33.608] d:\game\op-2.2\userdata\savedgames\День 40. 01.22. Радар.sav save created on DEVELOPER mode! [30.04.22 22:23:33.608] * Loading key-value pairs... [30.04.22 22:23:33.720] * 80 key-value pairs were successfully loaded (0.112s) [30.04.22 22:23:33.721] * Loading spawn registry... [30.04.22 22:23:35.719] * 24511 spawn points were successfully loaded (1.999s) [30.04.22 22:23:35.720] * Loading objects... [30.04.22 22:23:36.477] * 34432 out of 34432 objects were successfully loaded (0.757s) [30.04.22 22:23:37.483] * Loading quick slots data... [30.04.22 22:23:37.483] * Loading pre random queues data... [30.04.22 22:23:37.505] * Start objects on_register'ed... [30.04.22 22:23:39.571] * 34432 objects on_register'ed (2.066s) [30.04.22 22:23:39.573] * Game День 40. 01.22. Радар is successfully loaded from file 'd:\game\op-2.2\userdata\savedgames\День 40. 01.22. Радар.sav' (6.241s) [30.04.22 22:23:39.573] * phase time: 6240 ms [30.04.22 22:23:39.849] * phase cmem: 3196896 K [30.04.22 22:23:39.849] Connecting... [30.04.22 22:23:39.850] * phase time: 277 ms [30.04.22 22:23:40.122] * phase cmem: 3196897 K [30.04.22 22:23:40.122] Restart sim... [30.04.22 22:23:40.122] * phase time: 272 ms [30.04.22 22:23:40.395] * phase cmem: 3196897 K [30.04.22 22:23:41.087] * [win32]: free[137429478968 K], reserved[4742252 K], committed[4732188 K] [30.04.22 22:23:41.087] * [ D3D ]: textures[1753622 K] [30.04.22 22:23:41.087] * [x-ray]: crt heap[3196431 K], process heap[3196431 K], game lua[265237 K], engine lua[192 K], render[23537 K] [30.04.22 22:23:41.087] * [x-ray]: economy: strings[count: 230831, lengths: 12855 K, overhead: 11721 K, saved: 6490943 K] [30.04.22 22:23:41.087] * [x-ray]: economy: smem[count: 127384, lengths: 71516 K, overhead: 1990 K, saved: 62024 K] [30.04.22 22:23:41.087] Starting measure [30.04.22 22:23:42.078] * 3.18 [30.04.22 22:23:42.103] ~ loading bags... [30.04.22 22:23:42.109] ~ steal false [30.04.22 22:23:43.776] * MEMORY USAGE: 3182440 K [30.04.22 22:24:44.106] * Saving spawns... [30.04.22 22:24:44.111] * Saving objects... [30.04.22 22:24:44.305] * 34429 objects are successfully saved [30.04.22 22:24:44.314] * Saving key-value pairs... [30.04.22 22:24:44.381] * 80 key-value pairs were successfully saved [30.04.22 22:24:44.381] * Saving quick slots data... [30.04.22 22:24:44.381] * Saving pre random queues data... [30.04.22 22:24:44.451] * Game День 40. 01.28. Радар.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\День 40. 01.28. Радар.sav' [30.04.22 22:27:14.362] * Saving spawns... [30.04.22 22:27:14.367] * Saving objects... [30.04.22 22:27:14.560] * 34430 objects are successfully saved [30.04.22 22:27:14.570] * Saving key-value pairs... [30.04.22 22:27:14.636] * 80 key-value pairs were successfully saved [30.04.22 22:27:14.636] * Saving quick slots data... [30.04.22 22:27:14.636] * Saving pre random queues data... [30.04.22 22:27:14.708] * Game День 40. 01.40. Радар.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\День 40. 01.40. Радар.sav' [30.04.22 22:28:04.405] * Saving spawns... [30.04.22 22:28:04.409] * Saving objects... [30.04.22 22:28:04.602] * 34430 objects are successfully saved [30.04.22 22:28:04.612] * Saving key-value pairs... [30.04.22 22:28:04.678] * 80 key-value pairs were successfully saved [30.04.22 22:28:04.678] * Saving quick slots data... [30.04.22 22:28:04.678] * Saving pre random queues data... [30.04.22 22:28:04.748] * Game День 40. 01.45. Радар.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\День 40. 01.45. Радар.sav' [30.04.22 22:28:42.990] * Saving spawns... [30.04.22 22:28:42.995] * Saving objects... [30.04.22 22:28:43.188] * 34431 objects are successfully saved [30.04.22 22:28:43.198] * Saving key-value pairs... [30.04.22 22:28:43.265] * 80 key-value pairs were successfully saved [30.04.22 22:28:43.265] * Saving quick slots data... [30.04.22 22:28:43.265] * Saving pre random queues data... [30.04.22 22:28:43.336] * Game День 40. 01.48. Радар.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\День 40. 01.48. Радар.sav' [30.04.22 22:29:49.217] * Saving spawns... [30.04.22 22:29:49.222] * Saving objects... [30.04.22 22:29:49.425] * 34431 objects are successfully saved [30.04.22 22:29:49.434] * Saving key-value pairs... [30.04.22 22:29:49.501] * 80 key-value pairs were successfully saved [30.04.22 22:29:49.501] * Saving quick slots data... [30.04.22 22:29:49.501] * Saving pre random queues data... [30.04.22 22:29:49.572] * Game День 40. 01.53. Радар.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\День 40. 01.53. Радар.sav' [30.04.22 22:30:43.777] * Saving spawns... [30.04.22 22:30:43.782] * Saving objects... [30.04.22 22:30:43.973] * 34428 objects are successfully saved [30.04.22 22:30:43.983] * Saving key-value pairs... [30.04.22 22:30:44.049] * 80 key-value pairs were successfully saved [30.04.22 22:30:44.049] * Saving quick slots data... [30.04.22 22:30:44.049] * Saving pre random queues data... [30.04.22 22:30:44.119] * Game День 40. 01.58. Радар.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\День 40. 01.58. Радар.sav' [30.04.22 22:31:49.839] * Saving spawns... [30.04.22 22:31:49.844] * Saving objects... [30.04.22 22:31:50.080] * 34423 objects are successfully saved [30.04.22 22:31:50.090] * Saving key-value pairs... [30.04.22 22:31:50.157] * 80 key-value pairs were successfully saved [30.04.22 22:31:50.157] * Saving quick slots data... [30.04.22 22:31:50.157] * Saving pre random queues data... [30.04.22 22:31:50.226] * Game День 40. 02.03. Радар.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\День 40. 02.03. Радар.sav' [30.04.22 22:35:01.730] * Saving spawns... [30.04.22 22:35:01.734] * Saving objects... [30.04.22 22:35:01.927] * 34430 objects are successfully saved [30.04.22 22:35:01.937] * Saving key-value pairs... [30.04.22 22:35:02.004] * 80 key-value pairs were successfully saved [30.04.22 22:35:02.004] * Saving quick slots data... [30.04.22 22:35:02.004] * Saving pre random queues data... [30.04.22 22:35:02.074] * Game День 40. 02.18. Радар.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\День 40. 02.18. Радар.sav' [30.04.22 22:38:21.291] * Saving spawns... [30.04.22 22:38:21.295] * Saving objects... [30.04.22 22:38:21.489] * 34497 objects are successfully saved [30.04.22 22:38:21.499] * Saving key-value pairs... [30.04.22 22:38:21.566] * 80 key-value pairs were successfully saved [30.04.22 22:38:21.566] * Saving quick slots data... [30.04.22 22:38:21.566] * Saving pre random queues data... [30.04.22 22:38:21.637] * Game День 40. 02.35. Радар.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\День 40. 02.35. Радар.sav' [30.04.22 22:55:15.007] * DVB created: 8192K [30.04.22 22:55:15.007] * DIB created: 512K [30.04.22 22:55:15.213] - r__tf_aniso 16 [30.04.22 22:55:15.213] - r2_tf_mipbias 0. [30.04.22 22:55:15.214] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [30.04.22 22:55:15.214] * GPU vertex cache: recognized, 24 [30.04.22 22:55:15.214] *** RESET [0 ms] [30.04.22 22:55:15.884] * MEMORY USAGE: 3173926 K [30.04.22 22:55:16.842] * DVB created: 8192K [30.04.22 22:55:16.843] * DIB created: 512K [30.04.22 22:55:17.046] - r__tf_aniso 16 [30.04.22 22:55:17.046] - r2_tf_mipbias 0. [30.04.22 22:55:17.046] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [30.04.22 22:55:17.046] * GPU vertex cache: recognized, 24 [30.04.22 22:55:17.046] *** RESET [282 ms] [30.04.22 22:55:17.962] * MEMORY USAGE: 3175347 K [30.04.22 22:57:15.358] * Saving spawns... [30.04.22 22:57:15.362] * Saving objects... [30.04.22 22:57:15.560] * 34501 objects are successfully saved [30.04.22 22:57:15.570] * Saving key-value pairs... [30.04.22 22:57:15.636] * 80 key-value pairs were successfully saved [30.04.22 22:57:15.636] * Saving quick slots data... [30.04.22 22:57:15.636] * Saving pre random queues data... [30.04.22 22:57:15.708] * Game День 40. 02.47. Радар.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\День 40. 02.47. Радар.sav' [30.04.22 22:57:20.932] * Saving spawns... [30.04.22 22:57:20.937] * Saving objects... [30.04.22 22:57:21.193] * 34501 objects are successfully saved [30.04.22 22:57:21.203] * Saving key-value pairs... [30.04.22 22:57:21.268] * 80 key-value pairs were successfully saved [30.04.22 22:57:21.268] * Saving quick slots data... [30.04.22 22:57:21.268] * Saving pre random queues data... [30.04.22 22:57:21.339] * Game maksim_autosave.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\maksim_autosave.sav' [30.04.22 22:57:21.341] - Disconnect [30.04.22 22:57:23.214] - Destroying level [30.04.22 22:57:23.514] * DVB created: 8192K [30.04.22 22:57:23.514] * DIB created: 512K [30.04.22 22:57:23.755] - r__tf_aniso 16 [30.04.22 22:57:23.755] - r2_tf_mipbias 0. [30.04.22 22:57:23.755] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [30.04.22 22:57:23.755] * GPU vertex cache: recognized, 24 [30.04.22 22:57:23.755] *** RESET [358 ms] [30.04.22 22:57:23.757] "d:\game\op-2.2\bin\xr_3da.exe" -nointro [30.04.22 22:57:23.757] Begin load [30.04.22 22:57:23.765] * phase time: 0 ms [30.04.22 22:57:24.000] * phase cmem: 1741413 K [30.04.22 22:57:24.000] Starting server... [30.04.22 22:57:24.147] - Gamedata version: [Сборка 2.2 07.04.2022] [30.04.22 22:57:24.183] * phase time: 418 ms [30.04.22 22:57:24.418] * phase cmem: 1741391 K [30.04.22 22:57:24.418] Loading alife simulator... [30.04.22 22:57:24.419] * phase time: 235 ms [30.04.22 22:57:24.650] * phase cmem: 1741386 K [30.04.22 22:57:24.650] Loading savegame... [30.04.22 22:57:24.687] d:\game\op-2.2\userdata\savedgames\maksim_autosave.sav save created on DEVELOPER mode! [30.04.22 22:57:24.687] * Loading key-value pairs... [30.04.22 22:57:24.799] * 80 key-value pairs were successfully loaded (0.113s) [30.04.22 22:57:24.799] * Loading spawn registry... [30.04.22 22:57:26.820] * 24511 spawn points were successfully loaded (2.021s) [30.04.22 22:57:26.820] * Loading objects... [30.04.22 22:57:27.593] * 34501 out of 34501 objects were successfully loaded (0.773s) [30.04.22 22:57:28.600] * Loading quick slots data... [30.04.22 22:57:28.600] * Loading pre random queues data... [30.04.22 22:57:28.620] * Start objects on_register'ed... [30.04.22 22:57:30.756] * 34501 objects on_register'ed (2.136s) [30.04.22 22:57:30.757] * Game maksim_autosave is successfully loaded from file 'd:\game\op-2.2\userdata\savedgames\maksim_autosave.sav' (6.339s) [30.04.22 22:57:30.757] * phase time: 6338 ms [30.04.22 22:57:31.022] * phase cmem: 1909202 K [30.04.22 22:57:31.022] Connecting... [30.04.22 22:57:31.023] MaxPlayers = 32 [30.04.22 22:57:31.035] * phase time: 277 ms [30.04.22 22:57:31.298] * phase cmem: 1909205 K [30.04.22 22:57:31.298] Connecting to... [30.04.22 22:57:31.298] Player not found. New player created. [30.04.22 22:57:31.298] * client : connection accepted - <> [30.04.22 22:57:31.301] * phase time: 266 ms [30.04.22 22:57:31.564] * phase cmem: 1909254 K [30.04.22 22:57:31.564] Reading level info... [30.04.22 22:57:31.564] * phase time: 263 ms [30.04.22 22:57:31.827] * phase cmem: 1909254 K [30.04.22 22:57:31.827] Loading object space... [30.04.22 22:57:32.128] * object space load: 300 ms [30.04.22 22:57:32.128] * phase time: 563 ms [30.04.22 22:57:32.392] * phase cmem: 2007360 K [30.04.22 22:57:32.392] Loading shaders (R2)... [30.04.22 22:57:32.710] * phase time: 582 ms [30.04.22 22:57:32.973] * phase cmem: 2009133 K [30.04.22 22:57:32.973] Loading geometry (R2)... [30.04.22 22:57:33.030] * phase time: 320 ms [30.04.22 22:57:33.295] * phase cmem: 2107638 K [30.04.22 22:57:33.295] Loading visuals (R2)... [30.04.22 22:57:33.325] * phase time: 294 ms [30.04.22 22:57:33.596] * phase cmem: 2109242 K [30.04.22 22:57:33.596] Loading details (R2)... [30.04.22 22:57:33.620] * [DETAILS] VertexConsts(256), Batch(61) [30.04.22 22:57:33.620] * [DETAILS] 40687 v(20), 26352 p [30.04.22 22:57:33.620] * [DETAILS] Batch(61), VB(794K), IB(154K) [30.04.22 22:57:33.621] * phase time: 296 ms [30.04.22 22:57:33.893] * phase cmem: 2110243 K [30.04.22 22:57:33.893] Loading sectors (R2)... [30.04.22 22:57:33.894] * Loading HOM: d:\game\op-2.2\gamedata\levels\l07_military\level.hom [30.04.22 22:57:33.897] * phase time: 275 ms [30.04.22 22:57:34.162] * phase cmem: 2110438 K [30.04.22 22:57:34.163] Loading AI objects... [30.04.22 22:57:34.163] - Loading music tracks from 'l07_military_musics'... [30.04.22 22:57:34.164] * phase time: 266 ms [30.04.22 22:57:34.428] * phase cmem: 2110310 K [30.04.22 22:57:34.428] Loading PH world... [30.04.22 22:57:34.446] - Game configuring : Started [30.04.22 22:57:34.449] - Game configuring : Finished [30.04.22 22:57:34.455] * phase time: 291 ms [30.04.22 22:57:34.725] * phase cmem: 2125658 K [30.04.22 22:57:34.725] Loading textures... [30.04.22 22:57:35.286] * t-report - base: 1683, 1309150 K [30.04.22 22:57:35.286] * t-report - lmap: 8, 8193 K [30.04.22 22:57:35.287] * phase time: 831 ms [30.04.22 22:57:35.561] * phase cmem: 2623173 K [30.04.22 22:57:35.561] Synchronizing... [30.04.22 22:57:35.561] Save created on [Engine 2.2a x64 08.02.2022] [30.04.22 22:57:35.561] Save date and time [Sat Apr 30 22:57:21 2022] [30.04.22 22:57:35.564] * phase time: 277 ms [30.04.22 22:57:35.838] * phase cmem: 2623173 K [30.04.22 22:57:36.538] * [win32]: free[137430054136 K], reserved[5289688 K], committed[3609584 K] [30.04.22 22:57:36.538] * [ D3D ]: textures[1317343 K] [30.04.22 22:57:36.538] * [x-ray]: crt heap[2622709 K], process heap[2622709 K], game lua[265581 K], engine lua[212 K], render[23542 K] [30.04.22 22:57:36.538] * [x-ray]: economy: strings[count: 229967, lengths: 12835 K, overhead: 11678 K, saved: 7069275 K] [30.04.22 22:57:36.538] * [x-ray]: economy: smem[count: 127227, lengths: 71511 K, overhead: 1987 K, saved: 62013 K] [30.04.22 22:57:36.538] Starting measure [30.04.22 22:57:38.421] * 3.18 [30.04.22 22:57:38.446] ~ loading bags... [30.04.22 22:57:38.452] ~ steal false [30.04.22 22:57:43.054] * MEMORY USAGE: 3288314 K [30.04.22 23:05:21.300] * Saving spawns... [30.04.22 23:05:21.305] * Saving objects... [30.04.22 23:05:21.513] * 34463 objects are successfully saved [30.04.22 23:05:21.525] * Saving key-value pairs... [30.04.22 23:05:21.592] * 80 key-value pairs were successfully saved [30.04.22 23:05:21.592] * Saving quick slots data... [30.04.22 23:05:21.592] * Saving pre random queues data... [30.04.22 23:05:21.714] * Game maksim_autosave.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\maksim_autosave.sav' [30.04.22 23:05:21.716] - Disconnect [30.04.22 23:05:23.747] - Destroying level [30.04.22 23:05:24.128] * DVB created: 8192K [30.04.22 23:05:24.129] * DIB created: 512K [30.04.22 23:05:24.372] - r__tf_aniso 16 [30.04.22 23:05:24.372] - r2_tf_mipbias 0. [30.04.22 23:05:24.372] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [30.04.22 23:05:24.372] * GPU vertex cache: recognized, 24 [30.04.22 23:05:24.372] *** RESET [396 ms] [30.04.22 23:05:24.373] "d:\game\op-2.2\bin\xr_3da.exe" -nointro [30.04.22 23:05:24.373] Begin load [30.04.22 23:05:24.381] * phase time: 0 ms [30.04.22 23:05:24.633] * phase cmem: 1752161 K [30.04.22 23:05:24.633] Starting server... [30.04.22 23:05:24.804] - Gamedata version: [Сборка 2.2 07.04.2022] [30.04.22 23:05:24.840] * phase time: 458 ms [30.04.22 23:05:25.082] * phase cmem: 1752180 K [30.04.22 23:05:25.082] Loading alife simulator... [30.04.22 23:05:25.082] * phase time: 242 ms [30.04.22 23:05:25.323] * phase cmem: 1752180 K [30.04.22 23:05:25.323] Loading savegame... [30.04.22 23:05:25.359] d:\game\op-2.2\userdata\savedgames\maksim_autosave.sav save created on DEVELOPER mode! [30.04.22 23:05:25.359] * Loading key-value pairs... [30.04.22 23:05:25.471] * 80 key-value pairs were successfully loaded (0.111s) [30.04.22 23:05:25.471] * Loading spawn registry... [30.04.22 23:05:27.522] * 24511 spawn points were successfully loaded (2.051s) [30.04.22 23:05:27.523] * Loading objects... [30.04.22 23:05:28.307] * 34463 out of 34463 objects were successfully loaded (0.785s) [30.04.22 23:05:29.289] * Loading quick slots data... [30.04.22 23:05:29.289] * Loading pre random queues data... [30.04.22 23:05:29.310] * Start objects on_register'ed... [30.04.22 23:05:31.471] * 34463 objects on_register'ed (2.162s) [30.04.22 23:05:31.473] * Game maksim_autosave is successfully loaded from file 'd:\game\op-2.2\userdata\savedgames\maksim_autosave.sav' (6.391s) [30.04.22 23:05:31.473] * phase time: 6390 ms [30.04.22 23:05:31.749] * phase cmem: 1913954 K [30.04.22 23:05:31.749] Connecting... [30.04.22 23:05:31.750] MaxPlayers = 32 [30.04.22 23:05:31.760] * phase time: 287 ms [30.04.22 23:05:32.035] * phase cmem: 1913957 K [30.04.22 23:05:32.035] Connecting to... [30.04.22 23:05:32.035] Player not found. New player created. [30.04.22 23:05:32.035] * client : connection accepted - <> [30.04.22 23:05:32.038] * phase time: 278 ms [30.04.22 23:05:32.313] * phase cmem: 1914006 K [30.04.22 23:05:32.313] Reading level info... [30.04.22 23:05:32.314] * phase time: 275 ms [30.04.22 23:05:32.588] * phase cmem: 1914006 K [30.04.22 23:05:32.588] Loading object space... [30.04.22 23:05:32.744] * object space load: 156 ms [30.04.22 23:05:32.744] * phase time: 431 ms [30.04.22 23:05:33.019] * phase cmem: 1965498 K [30.04.22 23:05:33.019] Loading shaders (R2)... [30.04.22 23:05:33.312] * phase time: 567 ms [30.04.22 23:05:33.588] * phase cmem: 1967205 K [30.04.22 23:05:33.588] Loading geometry (R2)... [30.04.22 23:05:33.626] * phase time: 314 ms [30.04.22 23:05:33.902] * phase cmem: 2030684 K [30.04.22 23:05:33.902] Loading visuals (R2)... [30.04.22 23:05:33.928] * phase time: 301 ms [30.04.22 23:05:34.204] * phase cmem: 2032124 K [30.04.22 23:05:34.204] Loading details (R2)... [30.04.22 23:05:34.228] * [DETAILS] VertexConsts(256), Batch(61) [30.04.22 23:05:34.228] * [DETAILS] 40687 v(20), 26352 p [30.04.22 23:05:34.229] * [DETAILS] Batch(61), VB(794K), IB(154K) [30.04.22 23:05:34.230] * phase time: 301 ms [30.04.22 23:05:34.504] * phase cmem: 2033125 K [30.04.22 23:05:34.504] Loading sectors (R2)... [30.04.22 23:05:34.506] * Loading HOM: d:\game\op-2.2\gamedata\levels\l05_bar\level.hom [30.04.22 23:05:34.508] * Loading environment modificator: d:\game\op-2.2\gamedata\levels\l05_bar\level.env_mod [30.04.22 23:05:34.508] * phase time: 278 ms [30.04.22 23:05:34.785] * phase cmem: 2033335 K [30.04.22 23:05:34.785] Loading AI objects... [30.04.22 23:05:34.787] * phase time: 278 ms [30.04.22 23:05:35.062] * phase cmem: 2033293 K [30.04.22 23:05:35.062] Loading PH world... [30.04.22 23:05:35.076] - Game configuring : Started [30.04.22 23:05:35.078] - Game configuring : Finished [30.04.22 23:05:35.084] * phase time: 297 ms [30.04.22 23:05:35.362] * phase cmem: 2044619 K [30.04.22 23:05:35.362] Loading textures... [30.04.22 23:05:35.798] * t-report - base: 1653, 1234739 K [30.04.22 23:05:35.799] * t-report - lmap: 5, 5120 K [30.04.22 23:05:35.799] * phase time: 714 ms [30.04.22 23:05:36.080] * phase cmem: 2462108 K [30.04.22 23:05:36.080] Synchronizing... [30.04.22 23:05:36.080] Save created on [Engine 2.2a x64 08.02.2022] [30.04.22 23:05:36.080] Save date and time [Sat Apr 30 23:05:21 2022] [30.04.22 23:05:36.083] * phase time: 284 ms [30.04.22 23:05:36.366] * phase cmem: 2462108 K [30.04.22 23:05:37.065] * [win32]: free[137429917664 K], reserved[5553320 K], committed[3482424 K] [30.04.22 23:05:37.065] * [ D3D ]: textures[1239860 K] [30.04.22 23:05:37.065] * [x-ray]: crt heap[2461642 K], process heap[2461642 K], game lua[265179 K], engine lua[174 K], render[24537 K] [30.04.22 23:05:37.065] * [x-ray]: economy: strings[count: 230080, lengths: 12841 K, overhead: 11683 K, saved: 7289609 K] [30.04.22 23:05:37.065] * [x-ray]: economy: smem[count: 127227, lengths: 71511 K, overhead: 1987 K, saved: 62013 K] [30.04.22 23:05:37.065] Starting measure [30.04.22 23:05:38.919] * 3.18 [30.04.22 23:05:38.944] ~ loading bags... [30.04.22 23:05:38.951] ~ steal false [30.04.22 23:05:40.809] ALL_SPAWN_FIX release [bar_arena_door_0000][6578] [30.04.22 23:05:42.018] * MEMORY USAGE: 3105234 K [30.04.22 23:13:46.366] * Saving spawns... [30.04.22 23:13:46.370] * Saving objects... [30.04.22 23:13:46.578] * 34423 objects are successfully saved [30.04.22 23:13:46.590] * Saving key-value pairs... [30.04.22 23:13:46.657] * 80 key-value pairs were successfully saved [30.04.22 23:13:46.657] * Saving quick slots data... [30.04.22 23:13:46.657] * Saving pre random queues data... [30.04.22 23:13:46.734] * Game День 40. 08.42. Бар.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\День 40. 08.42. Бар.sav' [30.04.22 23:13:50.473] - Disconnect [30.04.22 23:13:52.649] - Destroying level [30.04.22 23:13:53.249] DestroySingleton::RefCounter: 0 [30.04.22 23:13:53.252] DestroySingleton::RefCounter: 0 [30.04.22 23:13:53.256] DestroySingleton::RefCounter: 0 [30.04.22 23:13:53.272] DestroySingleton::RefCounter: 0 [30.04.22 23:13:53.273] DestroySingleton::RefCounter: 0 [30.04.22 23:13:53.329] Input: 1 [30.04.22 23:13:53.335] Destroying Direct3D... [30.04.22 23:13:53.511] * RM_Dump: textures : 3 [30.04.22 23:13:53.511] * : 1 ( 0 K): ui\cond_pb_z [30.04.22 23:13:53.511] * : 1 (16384 K): ui\ui_icon_equipment [30.04.22 23:13:53.511] * : 1 ( 2048 K): ui\ui_inventory2 [30.04.22 23:13:53.511] * RM_Dump: textures : 18432 K [30.04.22 23:13:53.511] * RM_Dump: rtargets : 0 [30.04.22 23:13:53.511] * RM_Dump: rtargetsc : 0 [30.04.22 23:13:53.511] * RM_Dump: vs : 1 [30.04.22 23:13:53.511] * : 3 ( 0 K): null [30.04.22 23:13:53.511] * RM_Dump: ps : 1 [30.04.22 23:13:53.511] * : 3 ( 0 K): null [30.04.22 23:13:53.511] * RM_Dump: dcl : 0 [30.04.22 23:13:53.511] * RM_Dump: states : 1 [30.04.22 23:13:53.511] * RM_Dump: tex_list : 3 [30.04.22 23:13:53.511] * RM_Dump: matrices : 0 [30.04.22 23:13:53.511] * RM_Dump: lst_constants: 0 [30.04.22 23:13:53.511] * RM_Dump: v_passes : 3 [30.04.22 23:13:53.511] * RM_Dump: v_elements: 3 [30.04.22 23:13:53.511] * RM_Dump: v_shaders : 3 [30.04.22 23:13:53.511] refCount:pBaseZB 1 [30.04.22 23:13:53.511] refCount:pBaseRT 1 [30.04.22 23:13:53.511] DeviceREF: 5