* Detected CPU: AMD Ryzen 5 2600 Six-Core Processor AuthenticAMD, F143/M8/S2 * CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2, SSE4a, AVX, AVX2 * CPU cores: [6], threads: [12] Initializing File System... using fs-ltx d:\game\op-2.2\fsgame.ltx CLocatorAPI::_initialize, FS: 82503 files cached, 25078Kb memory used. Init FileSystem 1.100875 sec [30.04.22 17:47:50.476] 'xrCore' build 8402, Feb 7 2022 [30.04.22 17:47:50.476] OP 2.2 Engine ver 2.2a x64 08.02.2022 [30.04.22 17:47:50.476] [30.04.22 17:47:50.667] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default_hud heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ] [30.04.22 17:47:50.667] - Found Inventorys [ alter_dark alter_light alter_medium classic_fly_dark classic_fly_light classic_fly_medium default default_light default_medium homyak_dark homyak_light homyak_medium project_x_dark project_x_light project_x_medium ] [30.04.22 17:47:50.667] Initializing Engine... [30.04.22 17:47:50.668] - Create user-defined param [ amk_option_hud amk_option_mus autochange_difficulty autosave_enable buy_item death_counter dynamic_anoms ext_animations [30.04.22 17:47:50.668] fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound respawn_type user_name ] [30.04.22 17:47:50.668] Loading config for renderer [30.04.22 17:47:50.669] Executing config-script "user.ltx"... [30.04.22 17:47:50.669] [d:\game\op-2.2\userdata\user.ltx] successfully loaded. [30.04.22 17:47:50.669] Starting INPUT device... [30.04.22 17:47:50.682] Loading DLL: xrRender_R2.dll [30.04.22 17:47:50.713] Loading DLL: xrGame.dll [30.04.22 17:47:50.715] 'xrGame' build Feb 7 2022 16:34:07 [30.04.22 17:47:50.743] * [win32]: free[137434524588 K], reserved[4283604 K], committed[145216 K] [30.04.22 17:47:50.743] * [ D3D ]: textures[0 K] [30.04.22 17:47:50.743] * [x-ray]: crt heap[50332 K], process heap[50332 K], game lua[0 K], engine lua[0 K], render[0 K] [30.04.22 17:47:50.743] * [x-ray]: economy: strings[count: 39734, lengths: 1075 K, overhead: 2017 K, saved: 20427 K] [30.04.22 17:47:50.743] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [30.04.22 17:47:50.743] Executing config-script "d:\game\op-2.2\gamedata\config\default_controls.ltx"... [30.04.22 17:47:50.744] [d:\game\op-2.2\gamedata\config\default_controls.ltx] successfully loaded. [30.04.22 17:47:50.744] Executing config-script "user.ltx"... [30.04.22 17:47:50.744] Executing config-script "d:\game\op-2.2\gamedata\config\rspec_extreme.ltx"... [30.04.22 17:47:50.744] [d:\game\op-2.2\gamedata\config\rspec_extreme.ltx] successfully loaded. [30.04.22 17:47:50.744] Executing config-script "d:\game\op-2.2\gamedata\config\default_controls.ltx"... [30.04.22 17:47:50.744] [d:\game\op-2.2\gamedata\config\default_controls.ltx] successfully loaded. [30.04.22 17:47:50.745] - Maximum allowed affinity mask: 0xFFF, current: 0xFFE [30.04.22 17:47:50.745] [d:\game\op-2.2\userdata\user.ltx] successfully loaded. [30.04.22 17:47:50.745] SOUND: OpenAL: enumerate devices... [30.04.22 17:47:50.745] SOUND: OpenAL: EnumerationExtension Present [30.04.22 17:47:50.745] devices OpenAL Soft [30.04.22 17:47:50.745] SOUND: OpenAL: system default SndDevice name is OpenAL Soft [30.04.22 17:47:50.775] SOUND: OpenAL: All available devices: [30.04.22 17:47:50.775] 1. OpenAL Soft, Spec Version 1.1 (default) [30.04.22 17:47:50.775] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1 [30.04.22 17:47:50.780] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft. [30.04.22 17:47:50.784] * sound: EAX 2.0 extension: absent [30.04.22 17:47:50.784] * sound: EAX 2.0 deferred: absent [30.04.22 17:47:50.784] * sound : cache: 32773 kb, 3805 lines, 8820 bpl [30.04.22 17:47:50.791] Starting RENDER device... [30.04.22 17:47:50.816] * GPU [vendor:10DE]-[device:1C82]: NVIDIA GeForce GTX 1050 Ti [30.04.22 17:47:50.816] * GPU driver: 30.0.15.1259 [30.04.22 17:47:50.924] * CREATE: DeviceREF: 1 [30.04.22 17:47:50.924] * Texture memory: 4072 M [30.04.22 17:47:50.924] * DDI-level: 9.0 [30.04.22 17:47:50.927] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [30.04.22 17:47:50.927] * GPU vertex cache: unrecognized, 16 [30.04.22 17:47:50.928] * DVB created: 8192K [30.04.22 17:47:50.928] * DIB created: 512K [30.04.22 17:47:50.934] Version conflict in shader [def_shaders\def_aref]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [30.04.22 17:47:50.934] Version conflict in shader [def_shaders\def_aref_noblend]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [30.04.22 17:47:50.934] Version conflict in shader [def_shaders\def_aref_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [30.04.22 17:47:50.934] Version conflict in shader [def_shaders\def_trans]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [30.04.22 17:47:50.934] Version conflict in shader [def_shaders\def_trans_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [30.04.22 17:47:50.934] Version conflict in shader [def_shaders\def_trans_v_tuchi]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [30.04.22 17:47:50.934] Version conflict in shader [def_shaders\lod_old]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [30.04.22 17:47:50.934] Renderer doesn't support blender 'effects\shadow_world' [30.04.22 17:47:50.934] Version conflict in shader [effects\watertest-1]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [30.04.22 17:47:50.988] load time LTX=54 ms [30.04.22 17:47:50.995] count of .thm files=3236 [30.04.22 17:47:51.052] load time THM=64 ms [30.04.22 17:47:51.052] * NULLRT supported [30.04.22 17:47:51.052] * ...and used [30.04.22 17:47:51.052] * HWDST/PCF supported and used [30.04.22 17:47:51.052] * NV-DBT supported and used [30.04.22 17:47:51.389] - r__tf_aniso 16 [30.04.22 17:47:51.389] - r2_tf_mipbias 0. [30.04.22 17:47:51.402] Script debugger succesfully restarted. [30.04.22 17:47:52.983] - Gamedata version: [Сборка 2.2 07.04.2022] [30.04.22 17:47:53.054] Starting engine... [30.04.22 17:47:53.103] GMLib loaded at 48 msec [30.04.22 17:47:53.466] Game_Globals loaded at 362 msec [30.04.22 17:47:53.570] App_Start loaded at 103 msec [30.04.22 17:47:53.579] ui_core loaded at 9 msec [30.04.22 17:47:53.628] Main_Menu loaded at 48 msec [30.04.22 17:47:57.918] * DVB created: 8192K [30.04.22 17:47:57.918] * DIB created: 512K [30.04.22 17:47:58.136] - r__tf_aniso 16 [30.04.22 17:47:58.136] - r2_tf_mipbias 0. [30.04.22 17:47:58.136] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [30.04.22 17:47:58.137] * GPU vertex cache: unrecognized, 16 [30.04.22 17:47:58.137] *** RESET [285 ms] [30.04.22 17:47:58.137] "d:\game\op-2.2\bin\xr_3da.exe" -nointro [30.04.22 17:47:58.137] Begin load [30.04.22 17:47:58.138] * phase time: 0 ms [30.04.22 17:47:58.181] * phase cmem: 247594 K [30.04.22 17:47:58.181] Prefetching objects... [30.04.22 17:47:58.231] * Objects loaded in 0 ms [30.04.22 17:47:58.818] * Models loaded in 586 ms [30.04.22 17:47:58.863] * Prefetch memory: 730205Kb [30.04.22 17:47:58.865] * phase time: 726 ms [30.04.22 17:47:58.910] * phase cmem: 964963 K [30.04.22 17:47:58.910] Starting server... [30.04.22 17:47:58.935] - Gamedata version: [Сборка 2.2 07.04.2022] [30.04.22 17:47:58.968] * phase time: 102 ms [30.04.22 17:47:59.013] * phase cmem: 962899 K [30.04.22 17:47:59.013] Loading alife simulator... [30.04.22 17:47:59.014] * phase time: 46 ms [30.04.22 17:47:59.059] * phase cmem: 962887 K [30.04.22 17:47:59.059] Loading savegame... [30.04.22 17:47:59.090] d:\game\op-2.2\userdata\savedgames\День 39. 10.53. Лаборатория x-10.sav save created on DEVELOPER mode! [30.04.22 17:47:59.090] * Loading key-value pairs... [30.04.22 17:47:59.194] * 82 key-value pairs were successfully loaded (0.105s) [30.04.22 17:47:59.194] * Loading spawn registry... [30.04.22 17:48:01.126] * 24511 spawn points were successfully loaded (1.932s) [30.04.22 17:48:01.127] * Loading objects... [30.04.22 17:48:01.809] * 34749 out of 34749 objects were successfully loaded (0.683s) [30.04.22 17:48:02.686] * Loading quick slots data... [30.04.22 17:48:02.686] * Loading pre random queues data... [30.04.22 17:48:02.707] * Start objects on_register'ed... [30.04.22 17:48:04.949] * 34749 objects on_register'ed (2.242s) [30.04.22 17:48:04.950] * Game День 39. 10.53. Лаборатория x-10 is successfully loaded from file 'd:\game\op-2.2\userdata\savedgames\День 39. 10.53. Лаборатория x-10.sav' (5.938s) [30.04.22 17:48:04.950] * phase time: 5936 ms [30.04.22 17:48:05.040] * phase cmem: 1225124 K [30.04.22 17:48:05.040] Connecting... [30.04.22 17:48:05.056] MaxPlayers = 32 [30.04.22 17:48:05.066] * phase time: 114 ms [30.04.22 17:48:05.157] * phase cmem: 1240179 K [30.04.22 17:48:05.157] Connecting to... [30.04.22 17:48:05.157] Player not found. New player created. [30.04.22 17:48:05.157] * client : connection accepted - <> [30.04.22 17:48:05.160] * phase time: 94 ms [30.04.22 17:48:05.249] * phase cmem: 1240249 K [30.04.22 17:48:05.249] Reading level info... [30.04.22 17:48:05.250] * phase time: 89 ms [30.04.22 17:48:05.338] * phase cmem: 1240249 K [30.04.22 17:48:05.338] Loading object space... [30.04.22 17:48:05.412] * object space load: 74 ms [30.04.22 17:48:05.412] * phase time: 162 ms [30.04.22 17:48:05.499] * phase cmem: 1264727 K [30.04.22 17:48:05.499] Loading shaders (R2)... [30.04.22 17:48:05.702] * phase time: 289 ms [30.04.22 17:48:05.792] * phase cmem: 1266456 K [30.04.22 17:48:05.792] Loading geometry (R2)... [30.04.22 17:48:05.830] * phase time: 128 ms [30.04.22 17:48:05.918] * phase cmem: 1328441 K [30.04.22 17:48:05.918] Loading visuals (R2)... [30.04.22 17:48:05.925] * phase time: 94 ms [30.04.22 17:48:06.014] * phase cmem: 1331014 K [30.04.22 17:48:06.014] Loading details (R2)... [30.04.22 17:48:06.015] * phase time: 89 ms [30.04.22 17:48:06.104] * phase cmem: 1331014 K [30.04.22 17:48:06.104] Loading sectors (R2)... [30.04.22 17:48:06.104] WARNING: Occlusion map 'd:\game\op-2.2\gamedata\levels\l10u_bunker\level.hom' not found. [30.04.22 17:48:06.105] * Loading environment modificator: d:\game\op-2.2\gamedata\levels\l10u_bunker\level.env_mod [30.04.22 17:48:06.105] * phase time: 89 ms [30.04.22 17:48:06.195] * phase cmem: 1331141 K [30.04.22 17:48:06.195] Loading AI objects... [30.04.22 17:48:06.195] - Loading music tracks from 'l10u_bunker_musics'... [30.04.22 17:48:06.200] * phase time: 95 ms [30.04.22 17:48:06.290] * phase cmem: 1331257 K [30.04.22 17:48:06.290] Loading PH world... [30.04.22 17:48:06.304] - Game configuring : Started [30.04.22 17:48:06.305] - Game configuring : Finished [30.04.22 17:48:06.357] WARNING: CLocatorAPI::check_for_file file not found file d:\game\op-2.2\userdata\settings\task_visual.settings in files list (size = 82503) [30.04.22 17:48:06.389] * phase time: 188 ms [30.04.22 17:48:06.479] * phase cmem: 1344794 K [30.04.22 17:48:06.479] Loading textures... [30.04.22 17:48:06.775] * t-report - base: 1178, 974352 K [30.04.22 17:48:06.775] * t-report - lmap: 5, 5120 K [30.04.22 17:48:06.775] * phase time: 386 ms [30.04.22 17:48:06.868] * phase cmem: 1628856 K [30.04.22 17:48:06.868] Synchronizing... [30.04.22 17:48:06.868] Save created on [Engine 2.2a x64 08.02.2022] [30.04.22 17:48:06.868] Save date and time [Sat Apr 30 17:47:10 2022] [30.04.22 17:48:06.874] * phase time: 98 ms [30.04.22 17:48:06.966] * phase cmem: 1628864 K [30.04.22 17:48:07.249] * [win32]: free[137432296860 K], reserved[4374972 K], committed[2281576 K] [30.04.22 17:48:07.249] * [ D3D ]: textures[979473 K] [30.04.22 17:48:07.249] * [x-ray]: crt heap[1628399 K], process heap[1628399 K], game lua[273485 K], engine lua[202 K], render[0 K] [30.04.22 17:48:07.249] * [x-ray]: economy: strings[count: 202347, lengths: 11493 K, overhead: 10275 K, saved: 30408 K] [30.04.22 17:48:07.249] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [30.04.22 17:48:07.249] Starting measure [30.04.22 17:48:08.560] * 3.18 [30.04.22 17:48:08.580] ~ loading bags... [30.04.22 17:48:08.586] ~ steal false [30.04.22 17:48:11.164] * MEMORY USAGE: 2068664 K [30.04.22 17:48:33.190] * Saving spawns... [30.04.22 17:48:33.192] * Saving objects... [30.04.22 17:48:33.373] * 34749 objects are successfully saved [30.04.22 17:48:33.379] * Saving key-value pairs... [30.04.22 17:48:33.445] * 82 key-value pairs were successfully saved [30.04.22 17:48:33.445] * Saving quick slots data... [30.04.22 17:48:33.445] * Saving pre random queues data... [30.04.22 17:48:33.515] * Game День 39. 10.56. Лаборатория x-10.sav is successfully saved to file 'd:\game\op-2.2\userdata\savedgames\День 39. 10.56. Лаборатория x-10.sav' [30.04.22 17:49:10.097] ERROR Section[mutant_face_tushkano] not found in game configs! [30.04.22 17:49:10.097] [LUA] 0 : [C ] create [30.04.22 17:49:10.097] [LUA] 1 : [Lua] d:\game\op-2.2\gamedata\scripts\addon_script.script(155) : create [30.04.22 17:49:10.097] [LUA] 2 : [Lua] d:\game\op-2.2\gamedata\scripts\addon_script.script(265) : monster_death [30.04.22 17:49:10.097] [LUA] 3 : [Lua] ...\op-2.2\gamedata\scripts\binders\bind_monster.script(688) : [30.04.22 17:49:10.097] [30.04.22 17:49:10.097] FATAL ERROR [30.04.22 17:49:10.097] [30.04.22 17:49:10.097] [error]Expression : fatal error [30.04.22 17:49:10.097] [error]Function : CALifeSimulator__spawn_item2 [30.04.22 17:49:10.097] [error]File : alife_simulator_script.cpp [30.04.22 17:49:10.097] [error]Line : 249 [30.04.22 17:49:10.097] [error]Description : [30.04.22 17:49:10.097] [error]Arguments : Invalid section! [30.04.22 17:49:10.097] [30.04.22 17:49:10.097] [30.04.22 17:49:10.097] stack trace: [30.04.22 17:49:10.097]