[29.08.21 16:44:17.066] * Detected CPU: Intel(R) Xeon(R) CPU E5-1650 0 @ 3.20GHz [GenuineIntel], F6/M45/S7 [29.08.21 16:44:17.066] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, AVX [29.08.21 16:44:17.066] * CPU cores: [6], threads: [12] [29.08.21 16:44:17.066] * CPU0 current freq: 3201 MHz, max freq: 3201 MHz [29.08.21 16:44:17.066] * CPU1 current freq: 3201 MHz, max freq: 3201 MHz [29.08.21 16:44:17.066] * CPU2 current freq: 3201 MHz, max freq: 3201 MHz [29.08.21 16:44:17.066] * CPU3 current freq: 3201 MHz, max freq: 3201 MHz [29.08.21 16:44:17.066] * CPU4 current freq: 3201 MHz, max freq: 3201 MHz [29.08.21 16:44:17.066] * CPU5 current freq: 3201 MHz, max freq: 3201 MHz [29.08.21 16:44:17.066] * CPU6 current freq: 3201 MHz, max freq: 3201 MHz [29.08.21 16:44:17.066] * CPU7 current freq: 3201 MHz, max freq: 3201 MHz [29.08.21 16:44:17.066] * CPU8 current freq: 3201 MHz, max freq: 3201 MHz [29.08.21 16:44:17.066] * CPU9 current freq: 3201 MHz, max freq: 3201 MHz [29.08.21 16:44:17.066] * CPU10 current freq: 3201 MHz, max freq: 3201 MHz [29.08.21 16:44:17.066] * CPU11 current freq: 3201 MHz, max freq: 3201 MHz [29.08.21 16:44:17.066] Initializing File System... [29.08.21 16:44:17.067] --Found base arch: [c:\games\sborka lsc golden sphere ogsr engine\gamedata.db_configs], size: [8478146] [29.08.21 16:44:17.086] --Found base arch: [c:\games\sborka lsc golden sphere ogsr engine\gamedata.db_configs_jek@n], size: [8672645] [29.08.21 16:44:17.134] --Found base arch: [c:\games\sborka lsc golden sphere ogsr engine\gamedata.db_levels], size: [1924942090] [29.08.21 16:44:17.147] --Found base arch: [c:\games\sborka lsc golden sphere ogsr engine\gamedata.db_models], size: [420142162] [29.08.21 16:44:17.173] --Found base arch: [c:\games\sborka lsc golden sphere ogsr engine\gamedata.db_sounds], size: [976058450] [29.08.21 16:44:17.604] --Found base arch: [c:\games\sborka lsc golden sphere ogsr engine\gamedata.db_textures_1], size: [1992888065] [29.08.21 16:44:17.682] --Found base arch: [c:\games\sborka lsc golden sphere ogsr engine\gamedata.db_textures_2], size: [344640107] [29.08.21 16:44:17.694] using fs-ltx fsgame.ltx [29.08.21 16:44:17.694] --Found FS dir: [c:\games\sborka lsc golden sphere ogsr engine\_appdata_\] [29.08.21 16:44:17.694] files: [5] [29.08.21 16:44:17.698] --Found FS dir: [c:\games\sborka lsc golden sphere ogsr engine\gamedata\] [29.08.21 16:44:17.698] files: [18] [29.08.21 16:44:17.698] --Found FS dir: [c:\games\sborka lsc golden sphere ogsr engine\gamedata\ai\] [29.08.21 16:44:17.698] files: [4] [29.08.21 16:44:17.699] --Found FS dir: [c:\games\sborka lsc golden sphere ogsr engine\gamedata\anims\] [29.08.21 16:44:17.700] files: [226] [29.08.21 16:44:17.708] --Found FS dir: [c:\games\sborka lsc golden sphere ogsr engine\gamedata\levels\] [29.08.21 16:44:17.708] files: [15] [29.08.21 16:44:17.711] --Found FS dir: [c:\games\sborka lsc golden sphere ogsr engine\gamedata\meshes\] [29.08.21 16:44:17.711] files: [9] [29.08.21 16:44:17.758] --Found FS dir: [c:\games\sborka lsc golden sphere ogsr engine\gamedata\meshes\] [29.08.21 16:44:17.758] files: [9] [29.08.21 16:44:17.792] --Found FS dir: [c:\games\sborka lsc golden sphere ogsr engine\gamedata\shaders\] [29.08.21 16:44:17.792] files: [6] [29.08.21 16:44:17.803] --Found FS dir: [c:\games\sborka lsc golden sphere ogsr engine\gamedata\sounds\] [29.08.21 16:44:17.803] files: [25] [29.08.21 16:44:17.883] --Found FS dir: [c:\games\sborka lsc golden sphere ogsr engine\gamedata\textures\] [29.08.21 16:44:17.883] files: [41] [29.08.21 16:44:17.973] --Found FS dir: [c:\games\sborka lsc golden sphere ogsr engine\gamedata\scripts\] [29.08.21 16:44:17.974] files: [107] [29.08.21 16:44:17.976] --Found FS dir: [c:\games\sborka lsc golden sphere ogsr engine\gamedata\config\] [29.08.21 16:44:17.976] files: [33] [29.08.21 16:44:18.026] --Found FS dir: [c:\games\sborka lsc golden sphere ogsr engine\gamedata\levels\] [29.08.21 16:44:18.026] files: [15] [29.08.21 16:44:18.026] --Found FS dir: [c:\games\sborka lsc golden sphere ogsr engine\_appdata_\savedgames\] [29.08.21 16:44:18.029] files: [127] [29.08.21 16:44:18.029] --Found FS dir: [c:\games\sborka lsc golden sphere ogsr engine\_appdata_\logs\] [29.08.21 16:44:18.029] files: [3] [29.08.21 16:44:18.036] FS: 44127 files cached, 8673Kb memory used. [29.08.21 16:44:18.036] Init FileSystem 0.969869 sec [29.08.21 16:44:18.037] [OGSR Engine (x64)] build date: [Aug 1 2021 20:22:23] [29.08.21 16:44:18.037] [AppVeyor] build version: [2.1.274], repo: [OGSR/OGSR-Engine] [29.08.21 16:44:18.037] [_MSC_FULL_VER]: [192930040], [_MSVC_LANG]: [201703L] [29.08.21 16:44:18.037] Working Directory: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64] [29.08.21 16:44:18.037] CommandLine: ["C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\xrEngine.exe" ] [29.08.21 16:44:18.220] Initializing Engine... [29.08.21 16:44:18.222] Starting INPUT device... [29.08.21 16:44:18.299] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0] [29.08.21 16:44:18.299] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries [29.08.21 16:44:18.311] refCount:m_pAdapter 1 [29.08.21 16:44:18.311] refCount:pFactory 1 [29.08.21 16:44:18.312] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0] [29.08.21 16:44:18.312] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries [29.08.21 16:44:18.471] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0] [29.08.21 16:44:18.471] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries [29.08.21 16:44:18.472] --[CEngineAPI::CreateRendererList] Available render modes [5]: [29.08.21 16:44:18.472] -- [renderer_r2a] [29.08.21 16:44:18.472] -- [renderer_r2] [29.08.21 16:44:18.472] -- [renderer_r2.5] [29.08.21 16:44:18.472] -- [renderer_r3] [29.08.21 16:44:18.472] -- [renderer_r4] [29.08.21 16:44:18.472] Executing config-script "user.ltx"... [29.08.21 16:44:18.473] --[CCC_r2::Execute] Executing renderer: [renderer_r4], renderer_value: [4] [29.08.21 16:44:18.473] [c:\games\sborka lsc golden sphere ogsr engine\_appdata_\user.ltx] successfully loaded. [29.08.21 16:44:18.473] --Loading DLL: [xrRender_R4.dll] [29.08.21 16:44:18.478] --Loading DLL: [xrGame.dll] [29.08.21 16:44:18.514] -------------------------------------------------------------------------------- [29.08.21 16:44:18.514] [16283MB] physical memory installed, [12730MB] available, [21] percent of memory in use [29.08.21 16:44:18.514] PageFile usage: [61MB], Peak PageFile usage: [109MB] [29.08.21 16:44:18.514] -------------------------------------------------------------------------------- [29.08.21 16:44:18.514] * [ D3D ]: textures[0 K] [29.08.21 16:44:18.514] * [x-ray]: process heap[37374 K], render[0 K] [29.08.21 16:44:18.514] * [x-ray]: economy: strings[10144 K], smem[0 K] [29.08.21 16:44:18.514] SOUND: OpenAL: enumerate devices... [29.08.21 16:44:18.514] SOUND: OpenAL: EnumerationExtension Present [29.08.21 16:44:18.904] devices Generic Software [29.08.21 16:44:18.904] SOUND: OpenAL: system default SndDevice name is Generic Software [29.08.21 16:44:19.329] SOUND: OpenAL: All available devices: [29.08.21 16:44:19.329] 1. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no] [29.08.21 16:44:19.329] 2. OpenAL Soft, Spec Version 1.1 eax[0] efx[yes] xram[no] [29.08.21 16:44:19.329] Executing config-script "c:\games\sborka lsc golden sphere ogsr engine\gamedata\config\default_controls.ltx"... [29.08.21 16:44:19.332] [c:\games\sborka lsc golden sphere ogsr engine\gamedata\config\default_controls.ltx] successfully loaded. [29.08.21 16:44:19.332] Executing config-script "user.ltx"... [29.08.21 16:44:19.336] Executing config-script "c:\games\sborka lsc golden sphere ogsr engine\gamedata\config\rspec_extreme.ltx"... [29.08.21 16:44:19.337] ! Unknown command: r_sun_shafts [29.08.21 16:44:19.337] ! Unknown command: r__supersample [29.08.21 16:44:19.337] ! Unknown command: texture_lod [29.08.21 16:44:19.337] [c:\games\sborka lsc golden sphere ogsr engine\gamedata\config\rspec_extreme.ltx] successfully loaded. [29.08.21 16:44:19.337] Executing config-script "c:\games\sborka lsc golden sphere ogsr engine\gamedata\config\default_controls.ltx"... [29.08.21 16:44:19.337] [c:\games\sborka lsc golden sphere ogsr engine\gamedata\config\default_controls.ltx] successfully loaded. [29.08.21 16:44:19.338] --[CCC_r2::Execute] Executing renderer: [renderer_r4], renderer_value: [4] [29.08.21 16:44:19.338] [c:\games\sborka lsc golden sphere ogsr engine\_appdata_\user.ltx] successfully loaded. [29.08.21 16:44:19.338] SOUND: Selected device is OpenAL Soft [29.08.21 16:44:19.391] [OpenAL] EFX: present [29.08.21 16:44:19.392] * sound : cache: 65537 kb, 4856 lines, 13820 bpl [29.08.21 16:44:19.403] Starting RENDER device... [29.08.21 16:44:19.408] * GPU [vendor:10DE]-[device:1C02]: NVIDIA GeForce GTX 1060 3GB [29.08.21 16:44:19.656] * CREATE: DeviceREF: 4 [29.08.21 16:44:19.657] * Texture memory: 2988 M [29.08.21 16:44:19.659] * GPU shading: vs(0/4.0/40), ps(0/4.0/40) [29.08.21 16:44:19.659] * GPU vertex cache: unrecognized, 24 [29.08.21 16:44:19.660] * DVB created: 16384K [29.08.21 16:44:19.660] * DIB created: 512K [29.08.21 16:44:19.687] ! Version conflict in shader 'models\lightplanes_00' [29.08.21 16:44:19.687] ! Version conflict in shader 'models\lightplanesself' [29.08.21 16:44:19.687] ! Version conflict in shader 'models\model_puh' [29.08.21 16:44:19.687] ! Version conflict in shader 'models\model_refl' [29.08.21 16:44:19.687] ! Version conflict in shader 'models\xbrainglass' [29.08.21 16:44:19.687] ! Version conflict in shader 'models\xdistortcolorlinv' [29.08.21 16:44:19.687] ! Version conflict in shader 'models\xglass' [29.08.21 16:44:19.687] ! Version conflict in shader 'models\xglass2' [29.08.21 16:44:19.687] ! Version conflict in shader 'models\xlens' [29.08.21 16:44:19.687] ! Version conflict in shader 'selflight_static' [29.08.21 16:44:19.688] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1] [29.08.21 16:44:19.990] * HWDST/PCF supported and used [29.08.21 16:44:22.082] --LUA version: [LuaJIT 2.1.0-beta3] [29.08.21 16:44:22.083] --_G loaded from: stack traceback: - ...lsc golden sphere ogsr engine\gamedata\scripts\_g.script:2908: in main chunk [29.08.21 16:44:22.177] Starting engine... [29.08.21 16:44:22.207] ! Can't find sound [material\human\step\t_water3.ogg] [29.08.21 16:44:22.207] ! Can't find sound [material\human\step\t_water4.ogg] [29.08.21 16:44:22.257] ! Can't find sound [material\actor\step\t_water3.ogg] [29.08.21 16:44:22.258] ! Can't find sound [material\actor\step\t_water4.ogg] [29.08.21 16:44:23.632] ! Missing ogg-comment, file: c:\games\sborka lsc golden sphere ogsr engine\gamedata\sounds\music\menu_l.ogg [29.08.21 16:44:23.632] ! Missing ogg-comment, file: c:\games\sborka lsc golden sphere ogsr engine\gamedata\sounds\music\menu_r.ogg [29.08.21 16:44:34.041] Config-file [c:\games\sborka lsc golden sphere ogsr engine\_appdata_\user.ltx] saved successfully [29.08.21 16:44:37.305] ! Can't find texture 'Постой' [29.08.21 16:44:40.423] * phase time: 1 ms [29.08.21 16:44:40.480] * phase cmem: 206661 K [29.08.21 16:44:40.587] --LUA version: [LuaJIT 2.1.0-beta3] [29.08.21 16:44:40.588] --_G loaded from: stack traceback: - ...lsc golden sphere ogsr engine\gamedata\scripts\_g.script:2908: in main chunk [29.08.21 16:44:40.627] * phase time: 203 ms [29.08.21 16:44:40.683] * phase cmem: 187145 K [29.08.21 16:44:40.689] * Loading spawn registry... [29.08.21 16:44:41.008] * 9020 spawn points are successfully loaded [29.08.21 16:44:41.009] * Loading objects... [29.08.21 16:44:41.428] * 14571 objects are successfully loaded [29.08.21 16:44:41.535] ! Invalid ogg-comment version, file: c:\games\sborka lsc golden sphere ogsr engine\gamedata\sounds\interface\pnv_start.ogg [29.08.21 16:44:41.537] ! Invalid ogg-comment version, file: c:\games\sborka lsc golden sphere ogsr engine\gamedata\sounds\interface\pnv_off.ogg [29.08.21 16:44:41.546] [ogse_unist]: new game detected, clear all [29.08.21 16:44:41.667] * 34 script vars are successfully loaded [29.08.21 16:44:41.742] se_stor:read_tail_packet:chunk_key=[task_mgr],chunk_size=[197]:(199) [29.08.21 16:44:41.742] se_stor:read_tail_packet:chunk_key=[psy_antenna],chunk_size=[1]:(3) [29.08.21 16:44:41.742] se_stor:read_tail_packet:chunk_key=[bind_actor],chunk_size=[16]:(18) [29.08.21 16:44:41.742] se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [29.08.21 16:44:41.742] se_stor:Load Storehouse: size(1)=[495], keys=[3] :BuildSav=[-1] [29.08.21 16:44:41.742] se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [29.08.21 16:44:41.742] * Game Постой, паровоз! is successfully loaded from file 'c:\games\sborka lsc golden sphere ogsr engine\_appdata_\savedgames\Постой, паровоз!.sav' (1.059s) [29.08.21 16:44:41.742] * phase time: 1115 ms [29.08.21 16:44:41.820] * phase cmem: 247388 K [29.08.21 16:44:41.844] # Player not found. New player created. [29.08.21 16:44:41.844] !!xrServer::Check_GameSpy_CDKey_Success - 1 [29.08.21 16:44:41.844] * client : connection accepted - <> [29.08.21 16:44:41.847] * phase time: 104 ms [29.08.21 16:44:41.924] * phase cmem: 247508 K [29.08.21 16:44:41.936] * phase time: 89 ms [29.08.21 16:44:42.014] * phase cmem: 250992 K [29.08.21 16:44:43.498] --[ISpatial_DB::initialize] bbc is [43.8, 36.6, 88.9], bbd is [722.7, 75.0, 722.7] [29.08.21 16:44:43.498] --[ISpatial_DB::initialize] bbc is [43.8, 36.6, 88.9], bbd is [722.7, 75.0, 722.7] [29.08.21 16:44:43.530] * phase time: 1594 ms [29.08.21 16:44:43.604] * phase cmem: 328403 K [29.08.21 16:44:44.683] * phase time: 1152 ms [29.08.21 16:44:44.758] * phase cmem: 334541 K [29.08.21 16:44:44.759] * [Loading VB] 65532 verts, 2047 Kb [29.08.21 16:44:44.780] * [Loading VB] 65530 verts, 2047 Kb [29.08.21 16:44:44.794] * [Loading VB] 65531 verts, 2047 Kb [29.08.21 16:44:44.809] * [Loading VB] 65532 verts, 2047 Kb [29.08.21 16:44:44.824] * [Loading VB] 60327 verts, 1885 Kb [29.08.21 16:44:44.836] * [Loading VB] 65531 verts, 2047 Kb [29.08.21 16:44:44.847] * [Loading VB] 65534 verts, 2047 Kb [29.08.21 16:44:44.859] * [Loading VB] 65535 verts, 2047 Kb [29.08.21 16:44:44.871] * [Loading VB] 65534 verts, 2047 Kb [29.08.21 16:44:44.882] * [Loading VB] 65534 verts, 2047 Kb [29.08.21 16:44:44.893] * [Loading VB] 65534 verts, 2047 Kb [29.08.21 16:44:44.904] * [Loading VB] 46354 verts, 1448 Kb [29.08.21 16:44:44.913] * [Loading VB] 65533 verts, 2047 Kb [29.08.21 16:44:44.930] * [Loading VB] 65535 verts, 2047 Kb [29.08.21 16:44:44.946] * [Loading VB] 65535 verts, 2047 Kb [29.08.21 16:44:44.962] * [Loading VB] 65530 verts, 2047 Kb [29.08.21 16:44:44.979] * [Loading VB] 65532 verts, 2047 Kb [29.08.21 16:44:44.994] * [Loading VB] 65535 verts, 2047 Kb [29.08.21 16:44:45.011] * [Loading VB] 53153 verts, 1661 Kb [29.08.21 16:44:45.027] * [Loading IB] 1048575 indices, 2047 Kb [29.08.21 16:44:45.044] * [Loading IB] 1048575 indices, 2047 Kb [29.08.21 16:44:45.056] * [Loading IB] 1048575 indices, 2047 Kb [29.08.21 16:44:45.066] * [Loading IB] 1048575 indices, 2047 Kb [29.08.21 16:44:45.077] * [Loading IB] 1048575 indices, 2047 Kb [29.08.21 16:44:45.087] * [Loading IB] 1048575 indices, 2047 Kb [29.08.21 16:44:45.098] * [Loading IB] 1048575 indices, 2047 Kb [29.08.21 16:44:45.109] * [Loading IB] 1048575 indices, 2047 Kb [29.08.21 16:44:45.120] * [Loading IB] 1048575 indices, 2047 Kb [29.08.21 16:44:45.131] * [Loading IB] 670515 indices, 1309 Kb [29.08.21 16:44:45.146] * [Loading VB] 65533 verts, 767 Kb [29.08.21 16:44:45.153] * [Loading VB] 65533 verts, 767 Kb [29.08.21 16:44:45.162] * [Loading VB] 65535 verts, 767 Kb [29.08.21 16:44:45.171] * [Loading VB] 65535 verts, 767 Kb [29.08.21 16:44:45.176] * [Loading VB] 65535 verts, 767 Kb [29.08.21 16:44:45.182] * [Loading VB] 65534 verts, 767 Kb [29.08.21 16:44:45.188] * [Loading VB] 65528 verts, 767 Kb [29.08.21 16:44:45.196] * [Loading VB] 16089 verts, 188 Kb [29.08.21 16:44:45.199] * [Loading IB] 1048575 indices, 2047 Kb [29.08.21 16:44:45.218] * [Loading IB] 1048575 indices, 2047 Kb [29.08.21 16:44:45.230] * [Loading IB] 1048572 indices, 2047 Kb [29.08.21 16:44:45.242] * [Loading IB] 784818 indices, 1532 Kb [29.08.21 16:44:45.252] * phase time: 568 ms [29.08.21 16:44:45.329] * phase cmem: 335214 K [29.08.21 16:44:47.338] * phase time: 2086 ms [29.08.21 16:44:47.415] * phase cmem: 340081 K [29.08.21 16:44:47.507] * [DETAILS] VertexConsts(256), Batch(61) [29.08.21 16:44:47.507] * [DETAILS] 40687 v(20), 26352 p [29.08.21 16:44:47.507] * [DETAILS] Batch(61), VB(794K), IB(154K) [29.08.21 16:44:47.509] * phase time: 170 ms [29.08.21 16:44:47.590] * phase cmem: 348434 K [29.08.21 16:44:47.592] * Loading HOM: c:\games\sborka lsc golden sphere ogsr engine\gamedata\levels\l01_escape\level.hom [29.08.21 16:44:47.595] * phase time: 85 ms [29.08.21 16:44:47.673] * phase cmem: 348653 K [29.08.21 16:44:47.676] * phase time: 80 ms [29.08.21 16:44:47.756] * phase cmem: 345184 K [29.08.21 16:44:47.774] - Game configuring : Started [29.08.21 16:44:47.782] - Loading music tracks from 'l01_escape_musics'... [29.08.21 16:44:47.794] - Game configuring : Finished [29.08.21 16:44:47.967] * phase time: 291 ms [29.08.21 16:44:48.047] * phase cmem: 359807 K [29.08.21 16:44:48.154] ! Can't find texture 'ayykyu_fx\pfx_smoke_b' [29.08.21 16:45:08.501] ! Can't find texture 'trees\trees_atp_branch_normal_1' [29.08.21 16:45:08.501] ! Can't find texture 'trees\trees_atp_branch_normal_1#' [29.08.21 16:45:10.102] ! Can't find texture 'ui_inv_icon_additional_inventory_weight' [29.08.21 16:45:10.102] ! Can't find texture 'ui_inv_icon_additional_inventory_weight2' [29.08.21 16:45:12.511] * t-report - base: 1348, 1280259 K [29.08.21 16:45:12.511] * t-report - lmap: 5, 5120 K [29.08.21 16:45:12.512] * phase time: 24545 ms [29.08.21 16:45:12.600] * phase cmem: 379148 K [29.08.21 16:45:12.612] * phase time: 99 ms [29.08.21 16:45:12.695] * phase cmem: 379151 K [29.08.21 16:45:12.788] -------------------------------------------------------------------------------- [29.08.21 16:45:12.788] [16283MB] physical memory installed, [12331MB] available, [24] percent of memory in use [29.08.21 16:45:12.788] PageFile usage: [2496MB], Peak PageFile usage: [2497MB] [29.08.21 16:45:12.788] -------------------------------------------------------------------------------- [29.08.21 16:45:12.788] * [ D3D ]: textures[1285380 K] [29.08.21 16:45:12.788] * [x-ray]: process heap[378652 K], render[0 K] [29.08.21 16:45:12.789] * [x-ray]: economy: strings[11207 K], smem[3116 K] [29.08.21 16:45:13.995] lua_helper:Correct_Max_idLevelVertex:=[594270]=>[595498](+1228), Map(1)=[l01_escape] : [29.08.21 16:45:13.998] bind_stalker:load:size=[1] [29.08.21 16:45:14.004] [ogse_st_mgr]: 0 all timers loaded [29.08.21 16:45:14.313] ! Fallback to default bump map: usable_items\tabletki\drug_coagulant\drug_coagulant_bump# [29.08.21 16:45:14.314] ! Fallback to default bump map: usable_items\tabletki\drug_coagulant\drug_coagulant_bump [29.08.21 16:45:15.571] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of esc_zone_mine_field_0040 to eRestrictorTypeNone because border().empty() [29.08.21 16:45:15.571] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of esc_zone_mine_field_0041 to eRestrictorTypeNone because border().empty() [29.08.21 16:45:15.571] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of esc_zone_mine_field_0042 to eRestrictorTypeNone because border().empty() [29.08.21 16:45:15.571] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of esc_zone_mine_field_0043 to eRestrictorTypeNone because border().empty() [29.08.21 16:45:15.571] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of esc_zone_mine_field_0044 to eRestrictorTypeNone because border().empty() [29.08.21 16:45:15.572] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of esc_zone_mine_field_0045 to eRestrictorTypeNone because border().empty() [29.08.21 16:45:15.572] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of esc_zone_mine_field_0046 to eRestrictorTypeNone because border().empty() [29.08.21 16:45:15.572] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of esc_zone_mine_field_0047 to eRestrictorTypeNone because border().empty() [29.08.21 16:45:16.595] ! Fallback to default bump map: usable_items\tabletki\drug_radioprotector\drug_radioprotector_bump# [29.08.21 16:45:16.596] ! Fallback to default bump map: usable_items\tabletki\drug_radioprotector\drug_radioprotector_bump [29.08.21 16:45:17.406] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of zone_liana_2 to eRestrictorTypeNone because border().empty() [29.08.21 16:45:17.407] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of zone_liana_3 to eRestrictorTypeNone because border().empty() [29.08.21 16:45:17.407] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of zone_liana_4 to eRestrictorTypeNone because border().empty() [29.08.21 16:45:17.407] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of zone_liana_5 to eRestrictorTypeNone because border().empty() [29.08.21 16:45:17.408] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of zone_liana_6 to eRestrictorTypeNone because border().empty() [29.08.21 16:45:17.747] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of zone_liana_8 to eRestrictorTypeNone because border().empty() [29.08.21 16:45:17.747] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of zone_liana_9 to eRestrictorTypeNone because border().empty() [29.08.21 16:45:17.747] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of zone_liana_10 to eRestrictorTypeNone because border().empty() [29.08.21 16:45:17.748] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of zone_liana_11 to eRestrictorTypeNone because border().empty() [29.08.21 16:45:17.748] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of zone_liana_12 to eRestrictorTypeNone because border().empty() [29.08.21 16:45:17.749] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of zone_liana_13 to eRestrictorTypeNone because border().empty() [29.08.21 16:45:17.749] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of zone_liana_14 to eRestrictorTypeNone because border().empty() [29.08.21 16:45:17.845] !!WARNING! object ['esc_underbridge_partic1_1'] can't load logic properly, using alternate way. File=['scripts\jek@n\restrictors\esc_underbridge_partic1_1.ltx'] [29.08.21 16:45:17.847] !!WARNING! object ['esc_underbridge_partic1_2'] can't load logic properly, using alternate way. File=['scripts\jek@n\restrictors\esc_underbridge_partic1_2.ltx'] [29.08.21 16:45:17.848] !!WARNING! object ['esc_underbridge_partic2_1'] can't load logic properly, using alternate way. File=['scripts\jek@n\restrictors\esc_underbridge_partic2_1.ltx'] [29.08.21 16:45:17.849] !!WARNING! object ['esc_underbridge_partic3_1'] can't load logic properly, using alternate way. File=['scripts\jek@n\restrictors\esc_underbridge_partic3_1.ltx'] [29.08.21 16:45:17.850] !!WARNING! object ['esc_underbridge_partic3_2'] can't load logic properly, using alternate way. File=['scripts\jek@n\restrictors\esc_underbridge_partic3_2.ltx'] [29.08.21 16:45:17.850] !!WARNING! object ['esc_underbridge_partic_tail'] can't load logic properly, using alternate way. File=['scripts\jek@n\restrictors\esc_underbridge_partic_tail.ltx'] [29.08.21 16:45:17.851] !!WARNING! object ['nest_esc_atp'] can't load logic properly, using alternate way. File=['scripts\jek@n\restrictors\nest_esc_atp.ltx'] [29.08.21 16:45:19.774] ! Fallback to default bump map: act\act_scientist_suit_bump# [29.08.21 16:45:19.775] ! Fallback to default bump map: act\act_scientist_suit_bump [29.08.21 16:45:19.801] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of zone_liana_15 to eRestrictorTypeNone because border().empty() [29.08.21 16:45:19.802] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of zone_liana_16 to eRestrictorTypeNone because border().empty() [29.08.21 16:45:20.230] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of esc_wonderdoll_particle_zone to eRestrictorTypeNone because border().empty() [29.08.21 16:45:20.702] !!WARNING! object ['obelisk_nopass_particle_zone'] can't load logic properly, using alternate way. File=['scripts\jek@n\restrictors\obelisk_nopass_particle_zone.ltx'] [29.08.21 16:45:20.943] !!WARNING! object ['esc_mad_hunter'] can't load logic properly, using alternate way. File=['scripts\jek@n\escape\esc_mad_hunter.ltx'] [29.08.21 16:45:21.002] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of esc_musorka_tree_mincer2 to eRestrictorTypeNone because border().empty() [29.08.21 16:45:21.030] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of esc_musorka_tree_mincer3 to eRestrictorTypeNone because border().empty() [29.08.21 16:45:21.235] !!WARNING! object ['esc_anomaly_spawn_zone3'] can't load logic properly, using alternate way. File=['scripts\jek@n\restrictors\anomaly_spawn_zone3.ltx'] [29.08.21 16:45:21.343] ~ [CPHSkeleton::RestoreNetState]: [esc_flying_shake] has different state in saved_bones[0] PHGetSyncItemsNumber[1] Visual[monsters\poltergeist\poltergeist] alive[no] [29.08.21 16:45:21.363] !!WARNING! object ['esc_anomaly_spawn_zone2'] can't load logic properly, using alternate way. File=['scripts\jek@n\restrictors\anomaly_spawn_zone2.ltx'] [29.08.21 16:45:21.368] !!WARNING! object ['esc_anomaly_spawn_zone4'] can't load logic properly, using alternate way. File=['scripts\jek@n\restrictors\anomaly_spawn_zone4.ltx'] [29.08.21 16:45:21.848] ! Fallback to default bump map: usable_items\tabletki\drug_antidot\drug_antidot_bump# [29.08.21 16:45:21.848] ! Fallback to default bump map: usable_items\tabletki\drug_antidot\drug_antidot_bump [29.08.21 16:45:23.583] ##['ogsr_memory_control'] MEMORY USAGE: [21574 KB] [29.08.21 16:45:24.069] [ogse_signals]: time limit functionality paused: 10000 ms [29.08.21 16:45:24.134] [ogse_signals]: signal 'on_update' is too slow: 63999 [29.08.21 16:45:24.134] [ogse_signals]: 53733, @c:\games\sborka lsc golden sphere ogsr engine\gamedata\scripts\amk.script [29.08.21 16:45:35.593] * MEMORY USAGE: 548576 K [29.08.21 16:45:35.593] * End of synchronization A[1] R[1] [29.08.21 16:45:35.593] * phase time: 23081 ms [29.08.21 16:45:35.718] * phase cmem: 548574 K [29.08.21 16:45:53.214] Config-file [c:\games\sborka lsc golden sphere ogsr engine\_appdata_\user.ltx] saved successfully [29.08.21 16:46:09.801] ##['ogsr_memory_control'] MEMORY USAGE: [29202 KB] [29.08.21 16:46:39.810] ##['ogsr_memory_control'] MEMORY USAGE: [27629 KB] [29.08.21 16:46:51.437] !!['bind_monster'] Invalid patrol path name [''] for object ['esc_flying_shake'] [29.08.21 16:47:09.812] ##['ogsr_memory_control'] MEMORY USAGE: [30114 KB] [29.08.21 16:47:11.673] !!['bind_monster'] Invalid patrol path name [''] for object ['esc_flying_shake'] [29.08.21 16:47:18.195] [ogse_signals]: signal 'on_update' time limited in 'scheduled' queue: 20152. Last call spent 358, script_name = bind_restrictor.actor_update.esc_companion_level_zone. Next is 48 from 57. [29.08.21 16:47:18.955] !!['bind_monster'] Invalid patrol path name [''] for object ['esc_flying_shake'] [29.08.21 16:47:28.320] !!['bind_monster'] Invalid patrol path name [''] for object ['esc_flying_shake'] [29.08.21 16:47:37.642] !!['bind_monster'] Invalid patrol path name [''] for object ['esc_flying_shake'] [29.08.21 16:47:39.816] ##['ogsr_memory_control'] MEMORY USAGE: [27551 KB] [29.08.21 16:47:46.287] !!['bind_monster'] Invalid patrol path name [''] for object ['esc_flying_shake'] [29.08.21 16:47:56.099] !!['bind_monster'] Invalid patrol path name [''] for object ['esc_flying_shake'] [29.08.21 16:48:05.330] !!['bind_monster'] Invalid patrol path name [''] for object ['esc_flying_shake'] [29.08.21 16:48:09.823] ##['ogsr_memory_control'] MEMORY USAGE: [23978 KB] [29.08.21 16:48:50.756] bind_stalker:save:size=[2] [29.08.21 16:48:50.756] se_stor:save_storehouse:size=[1/companions]:(>) [29.08.21 16:48:50.756] se_stor:save_storehouse:chunk_name=[task_mgr],chunk_size=[197],len=[210]=>[210] [29.08.21 16:48:50.756] se_stor:save_storehouse:chunk_name=[psy_antenna],chunk_size=[1],len=[17]=>[227] [29.08.21 16:48:50.756] se_stor:save_storehouse:chunk_name=[bind_actor],chunk_size=[16],len=[31]=>[258] [29.08.21 16:48:50.756] se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [29.08.21 16:48:50.756] se_stor:Save Storehouse: size(1)=[407], keys=[2] : BuildSav=[-1] [29.08.21 16:48:50.756] se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [29.08.21 16:48:50.756] ~~Actor netpacket size 57 [29.08.21 16:48:50.757] [amk]: 11 changed variables saved [29.08.21 16:48:50.757] [ogse_st_mgr]: 0 all timers saved [29.08.21 16:48:50.764] * Saving spawns... [29.08.21 16:48:50.764] * Saving objects... [29.08.21 16:48:50.788] * 14577 objects are successfully saved [29.08.21 16:48:50.788] * 34 script vars are successfully saved [29.08.21 16:48:50.796] * Game vagonchik.sav is successfully saved to file 'c:\games\sborka lsc golden sphere ogsr engine\_appdata_\savedgames\vagonchik.sav' [29.08.21 16:48:50.829] ! [R_occlusion::cleanup_lost]: cleanup 4 lost queries [29.08.21 16:48:51.762] ! [R_occlusion::cleanup_lost]: cleanup 3 lost queries [29.08.21 16:49:00.401] ##['ogsr_memory_control'] MEMORY USAGE: [28972 KB] [29.08.21 16:49:30.402] ##['ogsr_memory_control'] MEMORY USAGE: [28376 KB] [29.08.21 16:50:00.417] ##['ogsr_memory_control'] MEMORY USAGE: [28967 KB] [29.08.21 16:50:30.430] ##['ogsr_memory_control'] MEMORY USAGE: [27641 KB] [29.08.21 16:51:00.442] ##['ogsr_memory_control'] MEMORY USAGE: [32502 KB] [29.08.21 16:51:09.696] [ogse_signals]: signal 'on_update' time limited in 'normal' queue: 49859. Last call spent 48648, script_name = @c:\games\sborka lsc golden sphere ogsr engine\gamedata\scripts\ui\ui_indicators.script. Next is 8 from 9. [29.08.21 16:51:30.442] ##['ogsr_memory_control'] MEMORY USAGE: [30502 KB] [29.08.21 16:52:00.450] ##['ogsr_memory_control'] MEMORY USAGE: [28900 KB] [29.08.21 16:52:09.749] [ogse_signals]: signal 'on_update' time limited in 'scheduled' queue: 20036. Last call spent 189, script_name = bind_restrictor.actor_update.esc_arts_trap_zone. Next is 55 from 57. [29.08.21 16:52:30.454] ##['ogsr_memory_control'] MEMORY USAGE: [23403 KB] [29.08.21 16:53:00.466] ##['ogsr_memory_control'] MEMORY USAGE: [29561 KB] [29.08.21 16:53:30.470] ##['ogsr_memory_control'] MEMORY USAGE: [30538 KB] [29.08.21 16:54:00.478] ##['ogsr_memory_control'] MEMORY USAGE: [29558 KB] [29.08.21 16:54:30.486] ##['ogsr_memory_control'] MEMORY USAGE: [26967 KB] [29.08.21 16:55:00.487] ##['ogsr_memory_control'] MEMORY USAGE: [24466 KB] [29.08.21 16:55:30.497] ##['ogsr_memory_control'] MEMORY USAGE: [21491 KB] [29.08.21 16:56:00.512] ##['ogsr_memory_control'] MEMORY USAGE: [28251 KB] [29.08.21 16:56:30.521] ##['ogsr_memory_control'] MEMORY USAGE: [31673 KB] [29.08.21 16:57:00.534] ##['ogsr_memory_control'] MEMORY USAGE: [28494 KB] [29.08.21 16:57:25.255] bind_stalker:save:size=[2] [29.08.21 16:57:25.255] se_stor:save_storehouse:size=[2/BuildSav]:(>) [29.08.21 16:57:25.255] se_stor:save_storehouse:chunk_name=[task_mgr],chunk_size=[197],len=[210]=>[210] [29.08.21 16:57:25.255] se_stor:save_storehouse:chunk_name=[psy_antenna],chunk_size=[1],len=[17]=>[227] [29.08.21 16:57:25.255] se_stor:save_storehouse:chunk_name=[bind_actor],chunk_size=[16],len=[31]=>[258] [29.08.21 16:57:25.255] se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [29.08.21 16:57:25.255] se_stor:Save Storehouse: size(1)=[407], keys=[2] : BuildSav=[-1] [29.08.21 16:57:25.255] se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [29.08.21 16:57:25.255] ~~Actor netpacket size 57 [29.08.21 16:57:25.255] [amk]: 11 changed variables saved [29.08.21 16:57:25.255] [ogse_st_mgr]: 0 all timers saved [29.08.21 16:57:25.263] * Saving spawns... [29.08.21 16:57:25.263] * Saving objects... [29.08.21 16:57:25.288] * 14567 objects are successfully saved [29.08.21 16:57:25.288] * 34 script vars are successfully saved [29.08.21 16:57:25.295] * Game Жертвоприношение.sav is successfully saved to file 'c:\games\sborka lsc golden sphere ogsr engine\_appdata_\savedgames\Жертвоприношение.sav' [29.08.21 16:57:25.316] [ogse_signals]: signal 'on_update' time limited in 'scheduled' queue: 62470. Last call spent 61334, script_name = @c:\games\sborka lsc golden sphere ogsr engine\gamedata\scripts\news_manager.script. Next is 2 from 59. [29.08.21 16:57:30.540] ##['ogsr_memory_control'] MEMORY USAGE: [26887 KB] [29.08.21 16:57:34.532] [ogse_signals]: signal 'on_update' time limited in 'scheduled' queue: 20037. Last call spent 258, script_name = bind_restrictor.actor_update.doll_secret_zone_esc3. Next is 28 from 58. [29.08.21 16:58:00.544] ##['ogsr_memory_control'] MEMORY USAGE: [23723 KB] [29.08.21 16:58:24.604] [ogse_signals]: signal 'on_update' time limited in 'scheduled' queue: 20128. Last call spent 306, script_name = bind_restrictor.actor_update.kazarma_door_zone. Next is 44 from 58. [29.08.21 16:58:30.551] ##['ogsr_memory_control'] MEMORY USAGE: [30424 KB] [29.08.21 16:59:00.554] ##['ogsr_memory_control'] MEMORY USAGE: [29807 KB] [29.08.21 16:59:21.545] [ogse_signals]: signal 'on_update' time limited in 'normal' queue: 46699. Last call spent 46699, script_name = @c:\games\sborka lsc golden sphere ogsr engine\gamedata\scripts\amk.script. Next is 2 from 9. [29.08.21 16:59:25.056] !!['bind_monster'] Invalid patrol path name [''] for object ['esc_flying_shake'] [29.08.21 16:59:30.555] ##['ogsr_memory_control'] MEMORY USAGE: [24517 KB] [29.08.21 17:00:00.562] ##['ogsr_memory_control'] MEMORY USAGE: [30361 KB] [29.08.21 17:00:30.573] ##['ogsr_memory_control'] MEMORY USAGE: [30970 KB] [29.08.21 17:01:00.580] ##['ogsr_memory_control'] MEMORY USAGE: [29279 KB] [29.08.21 17:01:26.408] !!['bind_monster'] Invalid patrol path name [''] for object ['esc_flying_shake'] [29.08.21 17:01:30.593] ##['ogsr_memory_control'] MEMORY USAGE: [24747 KB] [29.08.21 17:02:00.605] ##['ogsr_memory_control'] MEMORY USAGE: [29764 KB] [29.08.21 17:02:30.621] ##['ogsr_memory_control'] MEMORY USAGE: [31542 KB] [29.08.21 17:03:00.622] ##['ogsr_memory_control'] MEMORY USAGE: [27106 KB] [29.08.21 17:03:30.636] ##['ogsr_memory_control'] MEMORY USAGE: [22307 KB] [29.08.21 17:03:36.695] [ogse_signals]: signal 'on_update' time limited in 'scheduled' queue: 20144. Last call spent 275, script_name = bind_restrictor.actor_update.esc_car_crash1_partic2. Next is 29 from 57. [29.08.21 17:04:00.639] ##['ogsr_memory_control'] MEMORY USAGE: [28226 KB] [29.08.21 17:04:30.644] ##['ogsr_memory_control'] MEMORY USAGE: [29698 KB] [29.08.21 17:05:00.644] ##['ogsr_memory_control'] MEMORY USAGE: [24819 KB] [29.08.21 17:05:30.659] ##['ogsr_memory_control'] MEMORY USAGE: [29797 KB] [29.08.21 17:05:57.001] [ogse_signals]: signal 'on_update' time limited in 'scheduled' queue: 20015. Last call spent 413, script_name = bind_restrictor.actor_update.kazarma_door_zone. Next is 30 from 57. [29.08.21 17:06:00.671] ##['ogsr_memory_control'] MEMORY USAGE: [30813 KB] [29.08.21 17:06:30.680] ##['ogsr_memory_control'] MEMORY USAGE: [25888 KB] [29.08.21 17:07:00.690] ##['ogsr_memory_control'] MEMORY USAGE: [21182 KB] [29.08.21 17:07:18.775] bind_stalker:save:size=[2] [29.08.21 17:07:18.775] se_stor:save_storehouse:size=[2/BuildSav]:(>) [29.08.21 17:07:18.775] se_stor:save_storehouse:chunk_name=[task_mgr],chunk_size=[197],len=[210]=>[210] [29.08.21 17:07:18.776] se_stor:save_storehouse:chunk_name=[psy_antenna],chunk_size=[1],len=[17]=>[227] [29.08.21 17:07:18.776] se_stor:save_storehouse:chunk_name=[bind_actor],chunk_size=[16],len=[31]=>[258] [29.08.21 17:07:18.776] se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [29.08.21 17:07:18.776] se_stor:Save Storehouse: size(1)=[407], keys=[2] : BuildSav=[-1] [29.08.21 17:07:18.776] se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [29.08.21 17:07:18.776] ~~Actor netpacket size 57 [29.08.21 17:07:18.776] [amk]: 11 changed variables saved [29.08.21 17:07:18.776] [ogse_st_mgr]: 0 all timers saved [29.08.21 17:07:18.784] * Saving spawns... [29.08.21 17:07:18.784] * Saving objects... [29.08.21 17:07:18.811] * 14567 objects are successfully saved [29.08.21 17:07:18.811] * 34 script vars are successfully saved [29.08.21 17:07:18.817] * Game Ночной охотник.sav is successfully saved to file 'c:\games\sborka lsc golden sphere ogsr engine\_appdata_\savedgames\Ночной охотник.sav' [29.08.21 17:07:18.838] [ogse_signals]: signal 'on_update' time limited in 'scheduled' queue: 64131. Last call spent 63020, script_name = @c:\games\sborka lsc golden sphere ogsr engine\gamedata\scripts\news_manager.script. Next is 2 from 58. [29.08.21 17:07:29.914] !!['bind_monster'] Invalid patrol path name [''] for object ['esc_flying_shake'] [29.08.21 17:07:30.698] ##['ogsr_memory_control'] MEMORY USAGE: [29390 KB] [29.08.21 17:08:00.713] ##['ogsr_memory_control'] MEMORY USAGE: [28184 KB] [29.08.21 17:08:16.996] !!['bind_monster'] Invalid patrol path name [''] for object ['esc_flying_shake'] [29.08.21 17:08:23.148] !!['bind_monster'] Invalid patrol path name [''] for object ['esc_flying_shake'] [29.08.21 17:08:30.718] ##['ogsr_memory_control'] MEMORY USAGE: [30201 KB] [29.08.21 17:09:13.418] !!['bind_monster'] Invalid patrol path name [''] for object ['esc_flying_shake'] [29.08.21 17:09:24.736] [ogse_signals]: signal 'on_update' time limited in 'scheduled' queue: 20008. Last call spent 13, script_name = bind_restrictor.actor_update.esc_afterpost_zone. Next is 40 from 57. [29.08.21 17:09:41.822] ##['ogsr_memory_control'] MEMORY USAGE: [33940 KB] [29.08.21 17:10:07.761] [ogse_signals]: signal 'on_update' time limited in 'normal' queue: 47856. Last call spent 47856, script_name = @c:\games\sborka lsc golden sphere ogsr engine\gamedata\scripts\amk.script. Next is 2 from 9. [29.08.21 17:10:11.829] ##['ogsr_memory_control'] MEMORY USAGE: [26625 KB] [29.08.21 17:10:37.825] [ogse_signals]: signal 'on_update' time limited in 'normal' queue: 49018. Last call spent 47878, script_name = @c:\games\sborka lsc golden sphere ogsr engine\gamedata\scripts\ui\ui_indicators.script. Next is 8 from 9. [29.08.21 17:10:41.841] ##['ogsr_memory_control'] MEMORY USAGE: [31130 KB] [29.08.21 17:11:11.842] ##['ogsr_memory_control'] MEMORY USAGE: [30994 KB] [29.08.21 17:11:14.825] [ogse_signals]: signal 'on_update' time limited in 'scheduled' queue: 20091. Last call spent 223, script_name = bind_restrictor.actor_update.esc_bridge_killershide_zone. Next is 44 from 57. [29.08.21 17:11:39.402] bind_stalker:save:size=[2] [29.08.21 17:11:39.402] se_stor:save_storehouse:size=[2/BuildSav]:(>) [29.08.21 17:11:39.403] se_stor:save_storehouse:chunk_name=[task_mgr],chunk_size=[197],len=[210]=>[210] [29.08.21 17:11:39.403] se_stor:save_storehouse:chunk_name=[psy_antenna],chunk_size=[1],len=[17]=>[227] [29.08.21 17:11:39.403] se_stor:save_storehouse:chunk_name=[bind_actor],chunk_size=[16],len=[31]=>[258] [29.08.21 17:11:39.403] se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [29.08.21 17:11:39.403] se_stor:Save Storehouse: size(1)=[407], keys=[2] : BuildSav=[-1] [29.08.21 17:11:39.403] se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [29.08.21 17:11:39.403] ~~Actor netpacket size 57 [29.08.21 17:11:39.403] [amk]: 11 changed variables saved [29.08.21 17:11:39.403] [ogse_st_mgr]: 0 all timers saved [29.08.21 17:11:39.411] * Saving spawns... [29.08.21 17:11:39.412] * Saving objects... [29.08.21 17:11:39.470] * 14567 objects are successfully saved [29.08.21 17:11:39.470] * 34 script vars are successfully saved [29.08.21 17:11:39.476] * Game porovoz.sav is successfully saved to file 'c:\games\sborka lsc golden sphere ogsr engine\_appdata_\savedgames\porovoz.sav' [29.08.21 17:11:39.498] ! [R_occlusion::cleanup_lost]: cleanup 6 lost queries [29.08.21 17:11:40.900] ! [R_occlusion::cleanup_lost]: cleanup 6 lost queries [29.08.21 17:11:55.266] ##['ogsr_memory_control'] MEMORY USAGE: [24272 KB] [29.08.21 17:12:25.273] ##['ogsr_memory_control'] MEMORY USAGE: [34356 KB] [29.08.21 17:12:57.935] ##['ogsr_memory_control'] MEMORY USAGE: [25295 KB] [29.08.21 17:13:27.945] ##['ogsr_memory_control'] MEMORY USAGE: [27462 KB] [29.08.21 17:13:57.944] ##['ogsr_memory_control'] MEMORY USAGE: [27908 KB] [29.08.21 17:14:27.959] ##['ogsr_memory_control'] MEMORY USAGE: [30432 KB] [29.08.21 17:14:57.962] ##['ogsr_memory_control'] MEMORY USAGE: [29908 KB] [29.08.21 17:15:27.976] ##['ogsr_memory_control'] MEMORY USAGE: [21327 KB] [29.08.21 17:15:57.976] ##['ogsr_memory_control'] MEMORY USAGE: [31489 KB] [29.08.21 17:16:27.989] ##['ogsr_memory_control'] MEMORY USAGE: [22477 KB] [29.08.21 17:16:47.603] ! cannot put item detector_elite27392 into slot 2, allowed slots {12} [29.08.21 17:16:57.999] ##['ogsr_memory_control'] MEMORY USAGE: [32780 KB] [29.08.21 17:17:28.003] ##['ogsr_memory_control'] MEMORY USAGE: [23849 KB] [29.08.21 17:17:58.005] ##['ogsr_memory_control'] MEMORY USAGE: [32833 KB] [29.08.21 17:18:10.971] bind_stalker:save:size=[2] [29.08.21 17:18:10.971] se_stor:save_storehouse:size=[2/BuildSav]:(>) [29.08.21 17:18:10.971] se_stor:save_storehouse:chunk_name=[task_mgr],chunk_size=[197],len=[210]=>[210] [29.08.21 17:18:10.971] se_stor:save_storehouse:chunk_name=[psy_antenna],chunk_size=[1],len=[17]=>[227] [29.08.21 17:18:10.971] se_stor:save_storehouse:chunk_name=[bind_actor],chunk_size=[16],len=[31]=>[258] [29.08.21 17:18:10.972] se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [29.08.21 17:18:10.972] se_stor:Save Storehouse: size(1)=[407], keys=[2] : BuildSav=[-1] [29.08.21 17:18:10.972] se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [29.08.21 17:18:10.972] ~~Actor netpacket size 57 [29.08.21 17:18:10.972] [amk]: 11 changed variables saved [29.08.21 17:18:10.972] [ogse_st_mgr]: 0 all timers saved [29.08.21 17:18:10.980] * Saving spawns... [29.08.21 17:18:10.980] * Saving objects... [29.08.21 17:18:11.005] * 14566 objects are successfully saved [29.08.21 17:18:11.006] * 34 script vars are successfully saved [29.08.21 17:18:11.012] * Game porovoz1.sav is successfully saved to file 'c:\games\sborka lsc golden sphere ogsr engine\_appdata_\savedgames\porovoz1.sav' [29.08.21 17:18:11.884] ! [R_occlusion::cleanup_lost]: cleanup 6 lost queries [29.08.21 17:18:35.962] ##['ogsr_memory_control'] MEMORY USAGE: [24789 KB] [29.08.21 17:19:05.963] ##['ogsr_memory_control'] MEMORY USAGE: [34319 KB] [29.08.21 17:19:06.752] bind_stalker:save:size=[2] [29.08.21 17:19:06.752] se_stor:save_storehouse:size=[2/BuildSav]:(>) [29.08.21 17:19:06.752] se_stor:save_storehouse:chunk_name=[task_mgr],chunk_size=[197],len=[210]=>[210] [29.08.21 17:19:06.753] se_stor:save_storehouse:chunk_name=[psy_antenna],chunk_size=[1],len=[17]=>[227] [29.08.21 17:19:06.753] se_stor:save_storehouse:chunk_name=[bind_actor],chunk_size=[16],len=[31]=>[258] [29.08.21 17:19:06.753] se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [29.08.21 17:19:06.753] se_stor:Save Storehouse: size(1)=[407], keys=[2] : BuildSav=[-1] [29.08.21 17:19:06.753] se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [29.08.21 17:19:06.753] ~~Actor netpacket size 57 [29.08.21 17:19:06.753] [amk]: 11 changed variables saved [29.08.21 17:19:06.753] [ogse_st_mgr]: 0 all timers saved [29.08.21 17:19:06.761] * Saving spawns... [29.08.21 17:19:06.761] * Saving objects... [29.08.21 17:19:06.787] * 14566 objects are successfully saved [29.08.21 17:19:06.788] * 34 script vars are successfully saved [29.08.21 17:19:06.794] * Game Несостоявшийся пикник.sav is successfully saved to file 'c:\games\sborka lsc golden sphere ogsr engine\_appdata_\savedgames\Несостоявшийся пикник.sav' [29.08.21 17:19:06.814] [ogse_signals]: signal 'on_update' time limited in 'scheduled' queue: 63327. Last call spent 62007, script_name = @c:\games\sborka lsc golden sphere ogsr engine\gamedata\scripts\news_manager.script. Next is 2 from 58. [29.08.21 17:19:35.973] ##['ogsr_memory_control'] MEMORY USAGE: [26772 KB] [29.08.21 17:20:05.975] ##['ogsr_memory_control'] MEMORY USAGE: [28423 KB] [29.08.21 17:20:27.188] [ogse_signals]: signal 'on_update' time limited in 'scheduled' queue: 20121. Last call spent 176, script_name = bind_restrictor.actor_update.esc_shake2_partic. Next is 40 from 57. [29.08.21 17:20:35.984] ##['ogsr_memory_control'] MEMORY USAGE: [27258 KB] [29.08.21 17:21:01.482] [ogse_signals]: signal 'on_update' time limited in 'scheduled' queue: 20257. Last call spent 464, script_name = bind_restrictor.actor_update.esc_chicken_blindness_zone1. Next is 34 from 57. [29.08.21 17:21:05.986] ##['ogsr_memory_control'] MEMORY USAGE: [33635 KB] [29.08.21 17:21:35.990] ##['ogsr_memory_control'] MEMORY USAGE: [23317 KB] [29.08.21 17:22:05.999] ##['ogsr_memory_control'] MEMORY USAGE: [31847 KB] [29.08.21 17:22:36.001] ##['ogsr_memory_control'] MEMORY USAGE: [22213 KB] [29.08.21 17:23:06.007] ##['ogsr_memory_control'] MEMORY USAGE: [31808 KB] [29.08.21 17:23:36.017] ##['ogsr_memory_control'] MEMORY USAGE: [24621 KB] [29.08.21 17:23:40.547] ~ [CPHSkeleton::RestoreNetState]: [esc_flying_shake] has different state in saved_bones[0] PHGetSyncItemsNumber[1] Visual[monsters\poltergeist\poltergeist] alive[no] [29.08.21 17:23:55.470] !!['bind_monster'] Invalid patrol path name [''] for object ['esc_flying_shake'] [29.08.21 17:24:06.021] ##['ogsr_memory_control'] MEMORY USAGE: [34224 KB] [29.08.21 17:24:36.032] ##['ogsr_memory_control'] MEMORY USAGE: [26075 KB] [29.08.21 17:25:06.036] ##['ogsr_memory_control'] MEMORY USAGE: [29157 KB] [29.08.21 17:25:11.092] bind_stalker:save:size=[2] [29.08.21 17:25:11.092] se_stor:save_storehouse:size=[2/BuildSav]:(>) [29.08.21 17:25:11.093] se_stor:save_storehouse:chunk_name=[task_mgr],chunk_size=[197],len=[210]=>[210] [29.08.21 17:25:11.093] se_stor:save_storehouse:chunk_name=[psy_antenna],chunk_size=[1],len=[17]=>[227] [29.08.21 17:25:11.093] se_stor:save_storehouse:chunk_name=[bind_actor],chunk_size=[16],len=[31]=>[258] [29.08.21 17:25:11.093] se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [29.08.21 17:25:11.093] se_stor:Save Storehouse: size(1)=[407], keys=[2] : BuildSav=[-1] [29.08.21 17:25:11.093] se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [29.08.21 17:25:11.093] ~~Actor netpacket size 57 [29.08.21 17:25:11.093] [amk]: 11 changed variables saved [29.08.21 17:25:11.093] [ogse_st_mgr]: 0 all timers saved [29.08.21 17:25:11.101] * Saving spawns... [29.08.21 17:25:11.101] * Saving objects... [29.08.21 17:25:11.125] * 14575 objects are successfully saved [29.08.21 17:25:11.125] * 34 script vars are successfully saved [29.08.21 17:25:11.132] * Game Постой, паровоз! - завершено.sav is successfully saved to file 'c:\games\sborka lsc golden sphere ogsr engine\_appdata_\savedgames\Постой, паровоз! - завершено.sav' [29.08.21 17:25:11.152] [ogse_signals]: signal 'on_update' time limited in 'scheduled' queue: 61481. Last call spent 60305, script_name = @c:\games\sborka lsc golden sphere ogsr engine\gamedata\scripts\news_manager.script. Next is 2 from 59. [29.08.21 17:25:22.424] !!['bind_monster'] Invalid patrol path name [''] for object ['esc_flying_shake'] [29.08.21 17:25:34.967] !!['bind_monster'] Invalid patrol path name [''] for object ['esc_flying_shake'] [29.08.21 17:25:36.049] ##['ogsr_memory_control'] MEMORY USAGE: [26504 KB] [29.08.21 17:26:06.058] ##['ogsr_memory_control'] MEMORY USAGE: [33323 KB] [29.08.21 17:26:12.353] !!['bind_monster'] Invalid patrol path name [''] for object ['esc_flying_shake'] [29.08.21 17:26:36.072] ##['ogsr_memory_control'] MEMORY USAGE: [24777 KB] [29.08.21 17:27:09.405] bind_stalker:save:size=[2] [29.08.21 17:27:09.405] se_stor:save_storehouse:size=[2/BuildSav]:(>) [29.08.21 17:27:09.405] se_stor:save_storehouse:chunk_name=[task_mgr],chunk_size=[197],len=[210]=>[210] [29.08.21 17:27:09.405] se_stor:save_storehouse:chunk_name=[psy_antenna],chunk_size=[1],len=[17]=>[227] [29.08.21 17:27:09.405] se_stor:save_storehouse:chunk_name=[bind_actor],chunk_size=[16],len=[31]=>[258] [29.08.21 17:27:09.405] se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [29.08.21 17:27:09.405] se_stor:Save Storehouse: size(1)=[407], keys=[2] : BuildSav=[-1] [29.08.21 17:27:09.405] se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [29.08.21 17:27:09.405] ~~Actor netpacket size 57 [29.08.21 17:27:09.405] [amk]: 11 changed variables saved [29.08.21 17:27:09.405] [ogse_st_mgr]: 0 all timers saved [29.08.21 17:27:09.414] * Saving spawns... [29.08.21 17:27:09.414] * Saving objects... [29.08.21 17:27:09.441] * 14575 objects are successfully saved [29.08.21 17:27:09.441] * 34 script vars are successfully saved [29.08.21 17:27:09.447] * Game derevnya pered mog1.sav is successfully saved to file 'c:\games\sborka lsc golden sphere ogsr engine\_appdata_\savedgames\derevnya pered mog1.sav' [29.08.21 17:27:13.592] !!['bind_monster'] Invalid patrol path name [''] for object ['esc_flying_shake'] [29.08.21 17:27:19.060] !!['bind_monster'] Invalid patrol path name [''] for object ['esc_flying_shake'] [29.08.21 17:27:28.846] ##['ogsr_memory_control'] MEMORY USAGE: [34269 KB] [29.08.21 17:27:58.860] ##['ogsr_memory_control'] MEMORY USAGE: [24701 KB] [29.08.21 17:28:28.867] ##['ogsr_memory_control'] MEMORY USAGE: [33693 KB] [29.08.21 17:28:58.880] ##['ogsr_memory_control'] MEMORY USAGE: [32166 KB] [29.08.21 17:29:28.884] ##['ogsr_memory_control'] MEMORY USAGE: [35204 KB] [29.08.21 17:29:58.891] ##['ogsr_memory_control'] MEMORY USAGE: [40872 KB] [29.08.21 17:30:28.896] ##['ogsr_memory_control'] MEMORY USAGE: [36053 KB] [29.08.21 17:30:37.741] [ogse_signals]: signal 'on_actor_before_use' is too slow: 22697 [29.08.21 17:30:37.741] [ogse_signals]: 22697, @c:\games\sborka lsc golden sphere ogsr engine\gamedata\scripts\laucer_items_anims.script [29.08.21 17:30:43.387] [ogse_signals]: signal 'on_update' time limited in 'normal' queue: 39796. Last call spent 38527, script_name = @c:\games\sborka lsc golden sphere ogsr engine\gamedata\scripts\ui\ui_indicators.script. Next is 8 from 9. [29.08.21 17:30:58.899] ##['ogsr_memory_control'] MEMORY USAGE: [30674 KB] [29.08.21 17:31:28.906] ##['ogsr_memory_control'] MEMORY USAGE: [26736 KB] [29.08.21 17:31:32.161] FATAL ERROR [error]Expression : !m_bAutoRemove [error]Function : CParticlesObject::Init [error]File : D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\ParticlesObject.cpp [error]Line : 41 [error]Description : Can't set auto-remove flag for looped particle system. [error]Arguments : weapons\group_items\shot_matrix01_old [29.08.21 17:31:32.162] ***************************[ScriptCrashHandler]********************************** [29.08.21 17:31:32.162] stack traceback: [29.08.21 17:31:32.162] ********************************************************************************* [29.08.21 17:31:32.162] ******************************************************************************** [29.08.21 17:31:32.162] !![LogStackTrace] Thread: [X-RAY Primary thread] [29.08.21 17:31:33.185] !!stack trace: ! Module: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\xrCore.dll], AddrPC.Offset: [00007FF86B193DF0], Fun: [BuildStackTrace()] + [48 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\stacktrace_collector.cpp-->152] ! Module: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\xrCore.dll], AddrPC.Offset: [00007FF86B1B8BE1], Fun: [LogStackTrace()] + [73 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->58] + [13 byte(s)] ! Module: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\xrCore.dll], AddrPC.Offset: [00007FF86B1B8A27], Fun: [xrDebug::backend()] + [171 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->172] ! Module: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\xrCore.dll], AddrPC.Offset: [00007FF86B1B87FA], Fun: [xrDebug::fail()] + [46 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->236] ! Module: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF8662ECA68], Fun: [CParticlesObject::Init()] + [236 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\ParticlesObject.cpp-->42] ! Module: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF8662ECCCA], Fun: [CParticlesObject::CParticlesObject()] + [82 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\ParticlesObject.cpp-->18] ! Module: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF866266CE3], Fun: [CShootingObject::StartParticles()] + [107 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\ShootingObject.cpp-->217] ! Module: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF866267503], Fun: [CShootingObject::StartSmokeParticles()] + [115 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\ShootingObject.cpp-->323] ! Module: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF8662EADD6], Fun: [CHelicopter::OnShot()] + [742 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\HelicopterWeapon.cpp-->145] ! Module: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF8662EAAA6], Fun: [CHelicopter::MGunUpdateFire()] + [654 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\HelicopterWeapon.cpp-->92] ! Module: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF8662E0552], Fun: [CHelicopter::UpdateCL()] + [286 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\Helicopter.cpp-->431] ! Module: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF69FF5F1B0], Fun: [CObjectList::SingleUpdate()] + [124 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\xr_object_list.cpp-->107] ! Module: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF69FF5F48A], Fun: [CObjectList::Update()] + [394 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\xr_object_list.cpp-->165] + [19 byte(s)] ! Module: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF69FF5B0E4], Fun: [IGame_Level::OnFrame()] + [24 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\IGame_Level.cpp-->128] ! Module: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF8661D3A29], Fun: [CLevel::OnFrame()] + [205 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\Level.cpp-->402] ! Module: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF69FF8BEC8], Fun: [CRegistrator::Process()] + [84 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\pure.h-->86] ! Module: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF69FF8B014], Fun: [CRenderDevice::FrameMove()] + [288 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->443] ! Module: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF69FF8B2FC], Fun: [CRenderDevice::on_idle()] + [220 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->214] ! Module: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF69FF8BAAA], Fun: [CRenderDevice::message_loop()] + [98 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->316] ! Module: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF69FF8B12A], Fun: [CRenderDevice::Run()] + [222 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->389] ! Module: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF69FF4EC68], Fun: [Startup()] + [296 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->218] ! Module: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF69FF4EFDE], Fun: [WinMain_impl()] + [478 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->418] ! Module: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF69FF4C6CC], Fun: [WinMain()] + [72 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->439] ! Module: [C:\Games\Sborka LSC Golden Sphere OGSR Engine\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF69FFAAE32], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [d:\agent\_work\4\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)] ! Module: [C:\WINDOWS\System32\KERNEL32.DLL], AddrPC.Offset: [00007FF8C04054E0], Fun: [BaseThreadInitThunk()] + [16 byte(s)] ! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FF8C0EC485B], Fun: [RtlUserThreadStart()] + [43 byte(s)] [29.08.21 17:31:33.185] ********************************************************************************