* Detected CPU: Intel(R) Core(TM) i3-9100F CPU @ 3.60GHz GenuineIntel, F6/M158/S10 * CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2, AVX, AVX2 * CPU cores: [4], threads: [4] Initializing File System... using fs-ltx d:\games\op-2.23\fsgame.ltx CLocatorAPI::_initialize, FS: 94349 files cached, 29160Kb memory used. Init FileSystem 1.280043 sec [25.01.23 00:00:39.108] 'xrCore' build 8402, Feb 7 2022 [25.01.23 00:00:39.108] OP 2.2 Engine ver 2.2a x64 08.02.2022 [25.01.23 00:00:39.108] [25.01.23 00:00:39.403] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default_hud heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda said hud v0.4 serafim stalker_shoc ] [25.01.23 00:00:39.404] - Found Inventorys [ alter_dark alter_light alter_medium classic_fly_dark classic_fly_light classic_fly_medium default default_light default_medium homyak_dark homyak_light homyak_medium project_x_dark project_x_light project_x_medium ] [25.01.23 00:00:39.404] Initializing Engine... [25.01.23 00:00:39.408] - Create user-defined param [ amk_option_hud amk_option_mus autochange_difficulty autosave_enable bolt_visual buy_item death_counter dynamic_anoms [25.01.23 00:00:39.409] ext_animations fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound respawn_type user_name ] [25.01.23 00:00:39.409] Loading config for renderer [25.01.23 00:00:39.409] Executing config-script "user.ltx"... [25.01.23 00:00:39.409] [d:\games\op-2.23\userdata\user.ltx] successfully loaded. [25.01.23 00:00:39.409] Starting INPUT device... [25.01.23 00:00:39.415] Loading DLL: xrRender_R2.dll [25.01.23 00:00:39.582] Loading DLL: xrGame.dll [25.01.23 00:00:39.584] 'xrGame' build Feb 7 2022 16:34:07 [25.01.23 00:00:39.631] * [win32]: free[137434521860 K], reserved[4274684 K], committed[156864 K] [25.01.23 00:00:39.631] * [ D3D ]: textures[0 K] [25.01.23 00:00:39.631] * [x-ray]: crt heap[53858 K], process heap[53858 K], game lua[0 K], engine lua[0 K], render[0 K] [25.01.23 00:00:39.631] * [x-ray]: economy: strings[count: 39973, lengths: 1085 K, overhead: 2029 K, saved: 20517 K] [25.01.23 00:00:39.631] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [25.01.23 00:00:39.631] Executing config-script "d:\games\op-2.23\gamedata\config\default_controls.ltx"... [25.01.23 00:00:39.632] [d:\games\op-2.23\gamedata\config\default_controls.ltx] successfully loaded. [25.01.23 00:00:39.632] Executing config-script "user.ltx"... [25.01.23 00:00:39.632] Executing config-script "d:\games\op-2.23\gamedata\config\rspec_extreme.ltx"... [25.01.23 00:00:39.632] [d:\games\op-2.23\gamedata\config\rspec_extreme.ltx] successfully loaded. [25.01.23 00:00:39.632] Executing config-script "d:\games\op-2.23\gamedata\config\default_controls.ltx"... [25.01.23 00:00:39.632] [d:\games\op-2.23\gamedata\config\default_controls.ltx] successfully loaded. [25.01.23 00:00:39.632] - Maximum allowed affinity mask: 0xF, current: 0x1 [25.01.23 00:00:39.633] [d:\games\op-2.23\userdata\user.ltx] successfully loaded. [25.01.23 00:00:39.633] SOUND: OpenAL: enumerate devices... [25.01.23 00:00:39.633] SOUND: OpenAL: EnumerationExtension Present [25.01.23 00:00:39.633] devices OpenAL Soft [25.01.23 00:00:39.633] SOUND: OpenAL: system default SndDevice name is OpenAL Soft [25.01.23 00:00:39.654] SOUND: OpenAL: All available devices: [25.01.23 00:00:39.654] 1. OpenAL Soft, Spec Version 1.1 (default) [25.01.23 00:00:39.654] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1 [25.01.23 00:00:39.659] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft. [25.01.23 00:00:39.662] * sound: EAX 2.0 extension: absent [25.01.23 00:00:39.662] * sound: EAX 2.0 deferred: absent [25.01.23 00:00:39.663] * sound : cache: 32773 kb, 3805 lines, 8820 bpl [25.01.23 00:00:39.676] Starting RENDER device... [25.01.23 00:00:39.825] * GPU [vendor:10DE]-[device:2488]: NVIDIA GeForce RTX 3070 [25.01.23 00:00:39.825] * GPU driver: 31.0.15.2802 [25.01.23 00:00:40.216] * CREATE: DeviceREF: 1 [25.01.23 00:00:40.216] * Texture memory: 4011 M [25.01.23 00:00:40.216] * DDI-level: 9.0 [25.01.23 00:00:40.220] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [25.01.23 00:00:40.221] * GPU vertex cache: unrecognized, 16 [25.01.23 00:00:40.221] * DVB created: 8192K [25.01.23 00:00:40.221] * DIB created: 512K [25.01.23 00:00:40.228] Version conflict in shader [def_shaders\def_aref]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [25.01.23 00:00:40.228] Version conflict in shader [def_shaders\def_aref_noblend]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [25.01.23 00:00:40.228] Version conflict in shader [def_shaders\def_aref_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [25.01.23 00:00:40.228] Version conflict in shader [def_shaders\def_trans]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [25.01.23 00:00:40.228] Version conflict in shader [def_shaders\def_trans_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [25.01.23 00:00:40.228] Version conflict in shader [def_shaders\def_trans_v_tuchi]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [25.01.23 00:00:40.228] Version conflict in shader [def_shaders\lod_old]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [25.01.23 00:00:40.228] Renderer doesn't support blender 'effects\shadow_world' [25.01.23 00:00:40.228] Version conflict in shader [effects\watertest-1]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [25.01.23 00:00:40.293] load time LTX=63 ms [25.01.23 00:00:40.302] count of .thm files=3750 [25.01.23 00:00:40.906] load time THM=614 ms [25.01.23 00:00:40.906] * NULLRT supported [25.01.23 00:00:40.906] * ...and used [25.01.23 00:00:40.906] * HWDST/PCF supported and used [25.01.23 00:00:40.906] * NV-DBT supported and used [25.01.23 00:00:41.231] - r__tf_aniso 1 [25.01.23 00:00:41.231] - r2_tf_mipbias 0. [25.01.23 00:00:41.245] Script debugger succesfully restarted. [25.01.23 00:00:43.074] - Gamedata version: [Сборка 2.2 П-12.05 MP-17.07+Д-21.12] [25.01.23 00:00:43.197] Starting engine... [25.01.23 00:00:43.268] GMLib loaded at 71 msec [25.01.23 00:00:43.668] Game_Globals loaded at 399 msec [25.01.23 00:00:43.879] App_Start loaded at 210 msec [25.01.23 00:00:43.894] ui_core loaded at 14 msec [25.01.23 00:00:43.956] Main_Menu loaded at 62 msec [25.01.23 00:01:45.088] * DVB created: 8192K [25.01.23 00:01:45.088] * DIB created: 512K [25.01.23 00:01:45.293] - r__tf_aniso 1 [25.01.23 00:01:45.293] - r2_tf_mipbias 0. [25.01.23 00:01:45.293] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [25.01.23 00:01:45.293] * GPU vertex cache: recognized, 24 [25.01.23 00:01:45.293] *** RESET [383 ms] [25.01.23 00:01:45.294] "d:\games\op-2.23\bin\xr_3da.exe" [25.01.23 00:01:45.294] Begin load [25.01.23 00:01:45.296] * phase time: 0 ms [25.01.23 00:01:45.374] * phase cmem: 277876 K [25.01.23 00:01:45.374] Prefetching objects... [25.01.23 00:01:45.479] * Objects loaded in 0 ms [25.01.23 00:01:47.239] * Models loaded in 1759 ms [25.01.23 00:01:47.325] * Prefetch memory: 730601Kb [25.01.23 00:01:47.333] * phase time: 2036 ms [25.01.23 00:01:47.420] * phase cmem: 978807 K [25.01.23 00:01:47.420] Starting server... [25.01.23 00:01:47.580] - Gamedata version: [Сборка 2.2 П-12.05 MP-17.07+Д-21.12] [25.01.23 00:01:47.618] * phase time: 285 ms [25.01.23 00:01:47.701] * phase cmem: 976619 K [25.01.23 00:01:47.701] Loading alife simulator... [25.01.23 00:01:48.378] * phase time: 760 ms [25.01.23 00:01:48.463] * phase cmem: 977580 K [25.01.23 00:01:48.463] Loading savegame... [25.01.23 00:01:48.501] d:\games\op-2.23\userdata\savedgames\Звуковой сигнал - завершено.sav save created on DEVELOPER mode! [25.01.23 00:01:48.501] * Loading key-value pairs... [25.01.23 00:01:48.561] * 34 key-value pairs were successfully loaded (0.061s) [25.01.23 00:01:48.561] * Loading spawn registry... [25.01.23 00:01:51.358] * 24511 spawn points were successfully loaded (2.796s) [25.01.23 00:01:51.359] * Loading objects... [25.01.23 00:01:52.057] * 38919 out of 38919 objects were successfully loaded (0.698s) [25.01.23 00:01:52.623] * Loading quick slots data... [25.01.23 00:01:52.623] * Loading pre random queues data... [25.01.23 00:01:52.644] * Start objects on_register'ed... [25.01.23 00:01:54.571] * 38919 objects on_register'ed (1.928s) [25.01.23 00:01:54.572] * Game Звуковой сигнал - завершено is successfully loaded from file 'd:\games\op-2.23\userdata\savedgames\Звуковой сигнал - завершено.sav' (6.194s) [25.01.23 00:01:54.572] * phase time: 6193 ms [25.01.23 00:01:54.722] * phase cmem: 1206581 K [25.01.23 00:01:54.722] Connecting... [25.01.23 00:01:55.132] MaxPlayers = 32 [25.01.23 00:01:55.290] * phase time: 717 ms [25.01.23 00:01:55.447] * phase cmem: 1226493 K [25.01.23 00:01:55.447] Connecting to... [25.01.23 00:01:55.455] Player not found. New player created. [25.01.23 00:01:55.455] * client : connection accepted - <> [25.01.23 00:01:55.469] * phase time: 179 ms [25.01.23 00:01:55.622] * phase cmem: 1226542 K [25.01.23 00:01:55.622] Reading level info... [25.01.23 00:01:55.623] * phase time: 153 ms [25.01.23 00:01:55.776] * phase cmem: 1226542 K [25.01.23 00:01:55.776] Loading object space... [25.01.23 00:01:55.927] * object space load: 150 ms [25.01.23 00:01:55.928] * phase time: 304 ms [25.01.23 00:01:56.079] * phase cmem: 1270780 K [25.01.23 00:01:56.079] Loading shaders (R2)... [25.01.23 00:01:56.360] * phase time: 432 ms [25.01.23 00:01:56.517] * phase cmem: 1273301 K [25.01.23 00:01:56.517] Loading geometry (R2)... [25.01.23 00:01:56.638] * phase time: 278 ms [25.01.23 00:01:56.792] * phase cmem: 1335551 K [25.01.23 00:01:56.792] Loading visuals (R2)... [25.01.23 00:01:56.824] * phase time: 185 ms [25.01.23 00:01:56.978] * phase cmem: 1339794 K [25.01.23 00:01:56.979] Loading details (R2)... [25.01.23 00:01:57.000] * [DETAILS] VertexConsts(256), Batch(61) [25.01.23 00:01:57.000] * [DETAILS] 40687 v(20), 26352 p [25.01.23 00:01:57.001] * [DETAILS] Batch(61), VB(794K), IB(154K) [25.01.23 00:01:57.002] * phase time: 178 ms [25.01.23 00:01:57.156] * phase cmem: 1340837 K [25.01.23 00:01:57.156] Loading sectors (R2)... [25.01.23 00:01:57.158] * Loading HOM: d:\games\op-2.23\gamedata\levels\l08_yantar\level.hom [25.01.23 00:01:57.162] * Loading environment modificator: d:\games\op-2.23\gamedata\levels\l08_yantar\level.env_mod [25.01.23 00:01:57.162] * phase time: 159 ms [25.01.23 00:01:57.318] * phase cmem: 1341145 K [25.01.23 00:01:57.318] Loading AI objects... [25.01.23 00:01:57.320] - Loading music tracks from 'l08_yantar_musics'... [25.01.23 00:01:57.331] * phase time: 168 ms [25.01.23 00:01:57.490] * phase cmem: 1341128 K [25.01.23 00:01:57.490] Loading PH world... [25.01.23 00:01:57.558] - Game configuring : Started [25.01.23 00:01:57.566] - Game configuring : Finished [25.01.23 00:01:57.685] * phase time: 353 ms [25.01.23 00:01:57.848] * phase cmem: 1420514 K [25.01.23 00:01:57.848] Loading textures... [25.01.23 00:02:00.608] * t-report - base: 1524, 1492216 K [25.01.23 00:02:00.608] * t-report - lmap: 6, 6144 K [25.01.23 00:02:00.609] * phase time: 2924 ms [25.01.23 00:02:00.785] * phase cmem: 2233821 K [25.01.23 00:02:00.785] Synchronizing... [25.01.23 00:02:00.786] Save created on [Engine 2.2a x64 08.02.2022] [25.01.23 00:02:00.786] Save date and time [Tue Jan 24 23:54:10 2023] [25.01.23 00:02:00.862] * phase time: 253 ms [25.01.23 00:02:01.037] * phase cmem: 2233824 K [25.01.23 00:02:01.578] * [win32]: free[137431254668 K], reserved[4445560 K], committed[3253180 K] [25.01.23 00:02:01.578] * [ D3D ]: textures[1498361 K] [25.01.23 00:02:01.578] * [x-ray]: crt heap[2233570 K], process heap[2233570 K], game lua[245369 K], engine lua[205 K], render[0 K] [25.01.23 00:02:01.578] * [x-ray]: economy: strings[count: 193842, lengths: 10131 K, overhead: 9843 K, saved: 28436 K] [25.01.23 00:02:01.578] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [25.01.23 00:02:01.578] Starting measure [25.01.23 00:02:02.915] ~ 7.03 [25.01.23 00:02:02.940] ~ steal false [25.01.23 00:02:02.969] ~ loading bags... [25.01.23 00:02:23.098] * MEMORY USAGE: 4308813 K [25.01.23 00:02:44.314] * Saving spawns... [25.01.23 00:02:44.318] * Saving objects... [25.01.23 00:02:44.486] * 39027 objects are successfully saved [25.01.23 00:02:44.488] * Saving key-value pairs... [25.01.23 00:02:44.517] * 34 key-value pairs were successfully saved [25.01.23 00:02:44.517] * Saving quick slots data... [25.01.23 00:02:44.517] * Saving pre random queues data... [25.01.23 00:02:44.581] * Game Экологическая проблема.sav is successfully saved to file 'd:\games\op-2.23\userdata\savedgames\Экологическая проблема.sav' [25.01.23 00:03:30.621] * Saving spawns... [25.01.23 00:03:30.624] * Saving objects... [25.01.23 00:03:30.825] * 39088 objects are successfully saved [25.01.23 00:03:30.827] * Saving key-value pairs... [25.01.23 00:03:30.856] * 34 key-value pairs were successfully saved [25.01.23 00:03:30.856] * Saving quick slots data... [25.01.23 00:03:30.856] * Saving pre random queues data... [25.01.23 00:03:30.919] * Game str_autosave.sav is successfully saved to file 'd:\games\op-2.23\userdata\savedgames\str_autosave.sav' [25.01.23 00:03:30.928] - Disconnect [25.01.23 00:03:40.913] - Destroying level [25.01.23 00:03:41.458] * DVB created: 8192K [25.01.23 00:03:41.458] * DIB created: 512K [25.01.23 00:03:41.691] - r__tf_aniso 1 [25.01.23 00:03:41.691] - r2_tf_mipbias 0. [25.01.23 00:03:41.691] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [25.01.23 00:03:41.691] * GPU vertex cache: recognized, 24 [25.01.23 00:03:41.691] *** RESET [451 ms] [25.01.23 00:03:41.692] "d:\games\op-2.23\bin\xr_3da.exe" [25.01.23 00:03:41.692] Begin load [25.01.23 00:03:41.722] * phase time: 8 ms [25.01.23 00:03:41.957] * phase cmem: 1405680 K [25.01.23 00:03:41.957] Starting server... [25.01.23 00:03:42.129] - Gamedata version: [Сборка 2.2 П-12.05 MP-17.07+Д-21.12] [25.01.23 00:03:42.171] * phase time: 448 ms [25.01.23 00:03:42.409] * phase cmem: 1405645 K [25.01.23 00:03:42.409] Loading alife simulator... [25.01.23 00:03:42.412] * phase time: 241 ms [25.01.23 00:03:42.647] * phase cmem: 1405638 K [25.01.23 00:03:42.647] Loading savegame... [25.01.23 00:03:42.779] d:\games\op-2.23\userdata\savedgames\str_autosave.sav save created on DEVELOPER mode! [25.01.23 00:03:42.779] * Loading key-value pairs... [25.01.23 00:03:42.836] * 34 key-value pairs were successfully loaded (0.059s) [25.01.23 00:03:42.838] * Loading spawn registry... [25.01.23 00:03:45.540] * 24511 spawn points were successfully loaded (2.702s) [25.01.23 00:03:45.541] * Loading objects... [25.01.23 00:03:46.218] * 39088 out of 39088 objects were successfully loaded (0.678s) [25.01.23 00:03:46.827] * Loading quick slots data... [25.01.23 00:03:46.827] * Loading pre random queues data... [25.01.23 00:03:46.848] * Start objects on_register'ed... [25.01.23 00:03:48.697] * 39088 objects on_register'ed (1.850s) [25.01.23 00:03:48.698] * Game str_autosave is successfully loaded from file 'd:\games\op-2.23\userdata\savedgames\str_autosave.sav' (6.287s) [25.01.23 00:03:48.698] * phase time: 6286 ms [25.01.23 00:03:48.940] * phase cmem: 1549968 K [25.01.23 00:03:48.940] Connecting... [25.01.23 00:03:48.966] MaxPlayers = 32 [25.01.23 00:03:50.065] * phase time: 1366 ms [25.01.23 00:03:50.317] * phase cmem: 1550184 K [25.01.23 00:03:50.317] Connecting to... [25.01.23 00:03:50.340] Player not found. New player created. [25.01.23 00:03:50.340] * client : connection accepted - <> [25.01.23 00:03:50.371] * phase time: 307 ms [25.01.23 00:03:50.622] * phase cmem: 1550233 K [25.01.23 00:03:50.622] Reading level info... [25.01.23 00:03:50.625] * phase time: 252 ms [25.01.23 00:03:50.880] * phase cmem: 1550230 K [25.01.23 00:03:50.880] Loading object space... [25.01.23 00:03:51.052] * object space load: 170 ms [25.01.23 00:03:51.052] * phase time: 426 ms [25.01.23 00:03:51.300] * phase cmem: 1599401 K [25.01.23 00:03:51.300] Loading shaders (R2)... [25.01.23 00:03:51.566] * phase time: 513 ms [25.01.23 00:03:51.818] * phase cmem: 1601107 K [25.01.23 00:03:51.818] Loading geometry (R2)... [25.01.23 00:03:51.920] * phase time: 354 ms [25.01.23 00:03:52.170] * phase cmem: 1654397 K [25.01.23 00:03:52.170] Loading visuals (R2)... [25.01.23 00:03:52.192] * phase time: 271 ms [25.01.23 00:03:52.443] * phase cmem: 1655478 K [25.01.23 00:03:52.443] Loading details (R2)... [25.01.23 00:03:52.467] * [DETAILS] VertexConsts(256), Batch(61) [25.01.23 00:03:52.467] * [DETAILS] 40687 v(20), 26352 p [25.01.23 00:03:52.467] * [DETAILS] Batch(61), VB(794K), IB(154K) [25.01.23 00:03:52.468] * phase time: 276 ms [25.01.23 00:03:52.719] * phase cmem: 1656477 K [25.01.23 00:03:52.719] Loading sectors (R2)... [25.01.23 00:03:52.722] * Loading HOM: d:\games\op-2.23\gamedata\levels\l06_rostok\level.hom [25.01.23 00:03:52.723] * phase time: 255 ms [25.01.23 00:03:52.974] * phase cmem: 1656617 K [25.01.23 00:03:52.974] Loading AI objects... [25.01.23 00:03:52.975] - Loading music tracks from 'l06_rostok_musics'... [25.01.23 00:03:53.027] * phase time: 303 ms [25.01.23 00:03:53.280] * phase cmem: 1656540 K [25.01.23 00:03:53.280] Loading PH world... [25.01.23 00:03:53.334] - Game configuring : Started [25.01.23 00:03:53.340] - Game configuring : Finished [25.01.23 00:03:53.348] * phase time: 321 ms [25.01.23 00:03:53.610] * phase cmem: 1724484 K [25.01.23 00:03:53.610] Loading textures... [25.01.23 00:03:56.035] * t-report - base: 1587, 1586348 K [25.01.23 00:03:56.035] * t-report - lmap: 6, 6144 K [25.01.23 00:03:56.037] * phase time: 2688 ms [25.01.23 00:03:56.315] * phase cmem: 2451415 K [25.01.23 00:03:56.315] Synchronizing... [25.01.23 00:03:56.318] Save created on [Engine 2.2a x64 08.02.2022] [25.01.23 00:03:56.318] Save date and time [Wed Jan 25 00:03:30 2023] [25.01.23 00:03:56.449] * phase time: 412 ms [25.01.23 00:03:56.716] * phase cmem: 2451415 K [25.01.23 00:03:57.452] * [win32]: free[137430070288 K], reserved[5263460 K], committed[3619660 K] [25.01.23 00:03:57.452] * [ D3D ]: textures[1592493 K] [25.01.23 00:03:57.452] * [x-ray]: crt heap[2451163 K], process heap[2451163 K], game lua[246993 K], engine lua[169 K], render[5859 K] [25.01.23 00:03:57.452] * [x-ray]: economy: strings[count: 209540, lengths: 10823 K, overhead: 10640 K, saved: 40118 K] [25.01.23 00:03:57.452] * [x-ray]: economy: smem[count: 76687, lengths: 40839 K, overhead: 1198 K, saved: 52510 K] [25.01.23 00:03:57.452] Starting measure [25.01.23 00:03:59.086] ~ 7.03 [25.01.23 00:03:59.112] ~ steal false [25.01.23 00:03:59.141] ~ loading bags... [25.01.23 00:04:12.886] * MEMORY USAGE: 4136270 K [25.01.23 00:10:20.742] ERROR hw_Render_dump _iI is nullptr,element pointed to nullptr! O [9] list.size [21] m_visibles.size [21]. clean. [25.01.23 00:10:34.777] * Saving spawns... [25.01.23 00:10:34.782] * Saving objects... [25.01.23 00:10:34.991] * 39215 objects are successfully saved [25.01.23 00:10:34.994] * Saving key-value pairs... [25.01.23 00:10:35.024] * 34 key-value pairs were successfully saved [25.01.23 00:10:35.024] * Saving quick slots data... [25.01.23 00:10:35.024] * Saving pre random queues data... [25.01.23 00:10:35.090] * Game str_autosave.sav is successfully saved to file 'd:\games\op-2.23\userdata\savedgames\str_autosave.sav' [25.01.23 00:10:35.093] - Disconnect [25.01.23 00:10:42.896] - Destroying level [25.01.23 00:10:43.470] * DVB created: 8192K [25.01.23 00:10:43.470] * DIB created: 512K [25.01.23 00:10:43.700] - r__tf_aniso 1 [25.01.23 00:10:43.700] - r2_tf_mipbias 0. [25.01.23 00:10:43.700] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [25.01.23 00:10:43.700] * GPU vertex cache: recognized, 24 [25.01.23 00:10:43.700] *** RESET [470 ms] [25.01.23 00:10:43.701] "d:\games\op-2.23\bin\xr_3da.exe" [25.01.23 00:10:43.701] Begin load [25.01.23 00:10:43.730] * phase time: 7 ms [25.01.23 00:10:43.984] * phase cmem: 1407602 K [25.01.23 00:10:43.984] Starting server... [25.01.23 00:10:44.165] - Gamedata version: [Сборка 2.2 П-12.05 MP-17.07+Д-21.12] [25.01.23 00:10:44.207] * phase time: 477 ms [25.01.23 00:10:44.449] * phase cmem: 1407588 K [25.01.23 00:10:44.449] Loading alife simulator... [25.01.23 00:10:44.453] * phase time: 245 ms [25.01.23 00:10:44.706] * phase cmem: 1407582 K [25.01.23 00:10:44.706] Loading savegame... [25.01.23 00:10:44.838] d:\games\op-2.23\userdata\savedgames\str_autosave.sav save created on DEVELOPER mode! [25.01.23 00:10:44.838] * Loading key-value pairs... [25.01.23 00:10:44.900] * 34 key-value pairs were successfully loaded (0.061s) [25.01.23 00:10:44.900] * Loading spawn registry... [25.01.23 00:10:47.658] * 24511 spawn points were successfully loaded (2.759s) [25.01.23 00:10:47.659] * Loading objects... [25.01.23 00:10:48.385] * 39215 out of 39215 objects were successfully loaded (0.727s) [25.01.23 00:10:49.022] * Loading quick slots data... [25.01.23 00:10:49.022] * Loading pre random queues data... [25.01.23 00:10:49.044] * Start objects on_register'ed... [25.01.23 00:10:50.967] * 39215 objects on_register'ed (1.923s) [25.01.23 00:10:50.968] * Game str_autosave is successfully loaded from file 'd:\games\op-2.23\userdata\savedgames\str_autosave.sav' (6.516s) [25.01.23 00:10:50.968] * phase time: 6515 ms [25.01.23 00:10:51.215] * phase cmem: 1555041 K [25.01.23 00:10:51.215] Connecting... [25.01.23 00:10:51.242] MaxPlayers = 32 [25.01.23 00:10:52.359] * phase time: 1390 ms [25.01.23 00:10:52.623] * phase cmem: 1555263 K [25.01.23 00:10:52.623] Connecting to... [25.01.23 00:10:52.647] Player not found. New player created. [25.01.23 00:10:52.647] * client : connection accepted - <> [25.01.23 00:10:52.670] * phase time: 311 ms [25.01.23 00:10:52.922] * phase cmem: 1555313 K [25.01.23 00:10:52.922] Reading level info... [25.01.23 00:10:52.924] * phase time: 254 ms [25.01.23 00:10:53.175] * phase cmem: 1555310 K [25.01.23 00:10:53.175] Loading object space... [25.01.23 00:10:53.327] * object space load: 149 ms [25.01.23 00:10:53.327] * phase time: 402 ms [25.01.23 00:10:53.581] * phase cmem: 1599521 K [25.01.23 00:10:53.581] Loading shaders (R2)... [25.01.23 00:10:53.870] * phase time: 543 ms [25.01.23 00:10:54.127] * phase cmem: 1601302 K [25.01.23 00:10:54.127] Loading geometry (R2)... [25.01.23 00:10:54.250] * phase time: 379 ms [25.01.23 00:10:54.504] * phase cmem: 1663300 K [25.01.23 00:10:54.504] Loading visuals (R2)... [25.01.23 00:10:54.537] * phase time: 286 ms [25.01.23 00:10:54.791] * phase cmem: 1665304 K [25.01.23 00:10:54.791] Loading details (R2)... [25.01.23 00:10:54.823] * [DETAILS] VertexConsts(256), Batch(61) [25.01.23 00:10:54.823] * [DETAILS] 40687 v(20), 26352 p [25.01.23 00:10:54.824] * [DETAILS] Batch(61), VB(794K), IB(154K) [25.01.23 00:10:54.825] * phase time: 287 ms [25.01.23 00:10:55.077] * phase cmem: 1666303 K [25.01.23 00:10:55.077] Loading sectors (R2)... [25.01.23 00:10:55.080] * Loading HOM: d:\games\op-2.23\gamedata\levels\l08_yantar\level.hom [25.01.23 00:10:55.084] * Loading environment modificator: d:\games\op-2.23\gamedata\levels\l08_yantar\level.env_mod [25.01.23 00:10:55.084] * phase time: 259 ms [25.01.23 00:10:55.341] * phase cmem: 1666540 K [25.01.23 00:10:55.341] Loading AI objects... [25.01.23 00:10:55.343] - Loading music tracks from 'l08_yantar_musics'... [25.01.23 00:10:55.370] * phase time: 285 ms [25.01.23 00:10:55.628] * phase cmem: 1666427 K [25.01.23 00:10:55.628] Loading PH world... [25.01.23 00:10:55.690] - Game configuring : Started [25.01.23 00:10:55.699] - Game configuring : Finished [25.01.23 00:10:55.706] * phase time: 336 ms [25.01.23 00:10:55.973] * phase cmem: 1740300 K [25.01.23 00:10:55.973] Loading textures... [25.01.23 00:10:58.023] * t-report - base: 1537, 1500451 K [25.01.23 00:10:58.023] * t-report - lmap: 6, 6144 K [25.01.23 00:10:58.025] * phase time: 2318 ms [25.01.23 00:10:58.326] * phase cmem: 2386949 K [25.01.23 00:10:58.326] Synchronizing... [25.01.23 00:10:58.327] Save created on [Engine 2.2a x64 08.02.2022] [25.01.23 00:10:58.327] Save date and time [Wed Jan 25 00:10:35 2023] [25.01.23 00:10:58.455] * phase time: 430 ms [25.01.23 00:10:58.768] * phase cmem: 2386949 K [25.01.23 00:10:59.537] * [win32]: free[137430058836 K], reserved[5348612 K], committed[3545960 K] [25.01.23 00:10:59.537] * [ D3D ]: textures[1506595 K] [25.01.23 00:10:59.537] * [x-ray]: crt heap[2386697 K], process heap[2386697 K], game lua[250114 K], engine lua[221 K], render[11727 K] [25.01.23 00:10:59.537] * [x-ray]: economy: strings[count: 212469, lengths: 11056 K, overhead: 10789 K, saved: 108680 K] [25.01.23 00:10:59.537] * [x-ray]: economy: smem[count: 79031, lengths: 42084 K, overhead: 1234 K, saved: 52937 K] [25.01.23 00:10:59.537] Starting measure [25.01.23 00:11:01.203] ~ 7.03 [25.01.23 00:11:01.231] ~ steal false [25.01.23 00:11:01.262] ~ loading bags... [25.01.23 00:11:18.240] * MEMORY USAGE: 4400041 K [25.01.23 00:11:44.194] [LUA] ! Critical: SMapLocation binded to non-existent object id=14322 [25.01.23 00:11:44.194] [LUA] ! Critical: SMapLocation binded to non-existent object id=14326 [25.01.23 00:11:53.664] * Saving spawns... [25.01.23 00:11:53.669] * Saving objects... [25.01.23 00:11:53.959] * 39253 objects are successfully saved [25.01.23 00:11:53.961] * Saving key-value pairs... [25.01.23 00:11:53.991] * 34 key-value pairs were successfully saved [25.01.23 00:11:53.991] * Saving quick slots data... [25.01.23 00:11:53.991] * Saving pre random queues data... [25.01.23 00:11:54.055] * Game Экологическая проблема - завершено.sav is successfully saved to file 'd:\games\op-2.23\userdata\savedgames\Экологическая проблема - завершено.sav' [25.01.23 00:14:03.435] * Saving spawns... [25.01.23 00:14:03.440] * Saving objects... [25.01.23 00:14:03.619] * 39300 objects are successfully saved [25.01.23 00:14:03.621] * Saving key-value pairs... [25.01.23 00:14:03.651] * 34 key-value pairs were successfully saved [25.01.23 00:14:03.651] * Saving quick slots data... [25.01.23 00:14:03.651] * Saving pre random queues data... [25.01.23 00:14:03.718] * Game Дневник Призрака.sav is successfully saved to file 'd:\games\op-2.23\userdata\savedgames\Дневник Призрака.sav' [25.01.23 00:15:42.506] * DVB created: 8192K [25.01.23 00:15:42.506] * DIB created: 512K [25.01.23 00:15:42.709] - r__tf_aniso 1 [25.01.23 00:15:42.709] - r2_tf_mipbias 0. [25.01.23 00:15:42.709] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [25.01.23 00:15:42.709] * GPU vertex cache: recognized, 24 [25.01.23 00:15:42.709] *** RESET [0 ms] [25.01.23 00:15:45.202] * MEMORY USAGE: 4217142 K [25.01.23 00:15:49.283] * DVB created: 8192K [25.01.23 00:15:49.283] * DIB created: 512K [25.01.23 00:15:49.482] - r__tf_aniso 1 [25.01.23 00:15:49.482] - r2_tf_mipbias 0. [25.01.23 00:15:49.483] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [25.01.23 00:15:49.483] * GPU vertex cache: recognized, 24 [25.01.23 00:15:49.483] *** RESET [372 ms] [25.01.23 00:15:51.934] * MEMORY USAGE: 4202020 K [25.01.23 00:15:57.568] * Saving spawns... [25.01.23 00:15:57.572] * Saving objects... [25.01.23 00:15:57.748] * 39301 objects are successfully saved [25.01.23 00:15:57.750] * Saving key-value pairs... [25.01.23 00:15:57.781] * 34 key-value pairs were successfully saved [25.01.23 00:15:57.781] * Saving quick slots data... [25.01.23 00:15:57.781] * Saving pre random queues data... [25.01.23 00:15:57.844] * Game str_autosave.sav is successfully saved to file 'd:\games\op-2.23\userdata\savedgames\str_autosave.sav' [25.01.23 00:15:57.853] - Disconnect [25.01.23 00:16:07.494] - Destroying level [25.01.23 00:16:08.075] * DVB created: 8192K [25.01.23 00:16:08.075] * DIB created: 512K [25.01.23 00:16:08.300] - r__tf_aniso 1 [25.01.23 00:16:08.300] - r2_tf_mipbias 0. [25.01.23 00:16:08.300] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [25.01.23 00:16:08.300] * GPU vertex cache: recognized, 24 [25.01.23 00:16:08.300] *** RESET [428 ms] [25.01.23 00:16:08.302] "d:\games\op-2.23\bin\xr_3da.exe" [25.01.23 00:16:08.302] Begin load [25.01.23 00:16:08.330] * phase time: 7 ms [25.01.23 00:16:08.586] * phase cmem: 1421259 K [25.01.23 00:16:08.586] Starting server... [25.01.23 00:16:08.759] - Gamedata version: [Сборка 2.2 П-12.05 MP-17.07+Д-21.12] [25.01.23 00:16:08.801] * phase time: 470 ms [25.01.23 00:16:09.053] * phase cmem: 1421331 K [25.01.23 00:16:09.053] Loading alife simulator... [25.01.23 00:16:09.056] * phase time: 255 ms [25.01.23 00:16:09.307] * phase cmem: 1421325 K [25.01.23 00:16:09.308] Loading savegame... [25.01.23 00:16:09.439] d:\games\op-2.23\userdata\savedgames\str_autosave.sav save created on DEVELOPER mode! [25.01.23 00:16:09.439] * Loading key-value pairs... [25.01.23 00:16:09.502] * 34 key-value pairs were successfully loaded (0.063s) [25.01.23 00:16:09.502] * Loading spawn registry... [25.01.23 00:16:12.301] * 24511 spawn points were successfully loaded (2.799s) [25.01.23 00:16:12.303] * Loading objects... [25.01.23 00:16:13.033] * 39301 out of 39301 objects were successfully loaded (0.731s) [25.01.23 00:16:13.711] * Loading quick slots data... [25.01.23 00:16:13.711] * Loading pre random queues data... [25.01.23 00:16:13.732] * Start objects on_register'ed... [25.01.23 00:16:15.632] * 39301 objects on_register'ed (1.899s) [25.01.23 00:16:15.633] * Game str_autosave is successfully loaded from file 'd:\games\op-2.23\userdata\savedgames\str_autosave.sav' (6.578s) [25.01.23 00:16:15.633] * phase time: 6577 ms [25.01.23 00:16:15.892] * phase cmem: 1568502 K [25.01.23 00:16:15.892] Connecting... [25.01.23 00:16:15.917] MaxPlayers = 32 [25.01.23 00:16:17.043] * phase time: 1410 ms [25.01.23 00:16:17.313] * phase cmem: 1568722 K [25.01.23 00:16:17.313] Connecting to... [25.01.23 00:16:17.337] Player not found. New player created. [25.01.23 00:16:17.337] * client : connection accepted - <> [25.01.23 00:16:17.361] * phase time: 318 ms [25.01.23 00:16:17.628] * phase cmem: 1568771 K [25.01.23 00:16:17.628] Reading level info... [25.01.23 00:16:17.632] * phase time: 270 ms [25.01.23 00:16:17.896] * phase cmem: 1568768 K [25.01.23 00:16:17.896] Loading object space... [25.01.23 00:16:18.109] * object space load: 211 ms [25.01.23 00:16:18.109] * phase time: 477 ms [25.01.23 00:16:18.375] * phase cmem: 1629175 K [25.01.23 00:16:18.375] Loading shaders (R2)... [25.01.23 00:16:18.666] * phase time: 557 ms [25.01.23 00:16:18.930] * phase cmem: 1630928 K [25.01.23 00:16:18.930] Loading geometry (R2)... [25.01.23 00:16:19.036] * phase time: 370 ms [25.01.23 00:16:19.303] * phase cmem: 1684800 K [25.01.23 00:16:19.303] Loading visuals (R2)... [25.01.23 00:16:19.342] * phase time: 305 ms [25.01.23 00:16:19.616] * phase cmem: 1686709 K [25.01.23 00:16:19.616] Loading details (R2)... [25.01.23 00:16:19.644] * [DETAILS] VertexConsts(256), Batch(61) [25.01.23 00:16:19.644] * [DETAILS] 40687 v(20), 26352 p [25.01.23 00:16:19.644] * [DETAILS] Batch(61), VB(794K), IB(154K) [25.01.23 00:16:19.645] * phase time: 302 ms [25.01.23 00:16:19.911] * phase cmem: 1687707 K [25.01.23 00:16:19.911] Loading sectors (R2)... [25.01.23 00:16:19.914] * Loading HOM: d:\games\op-2.23\gamedata\levels\l03_agroprom\level.hom [25.01.23 00:16:19.915] * Loading environment modificator: d:\games\op-2.23\gamedata\levels\l03_agroprom\level.env_mod [25.01.23 00:16:19.915] * phase time: 270 ms [25.01.23 00:16:20.179] * phase cmem: 1687817 K [25.01.23 00:16:20.179] Loading AI objects... [25.01.23 00:16:20.185] - Loading music tracks from 'l03_agroprom_musics'... [25.01.23 00:16:20.216] * phase time: 301 ms [25.01.23 00:16:20.491] * phase cmem: 1687794 K [25.01.23 00:16:20.491] Loading PH world... [25.01.23 00:16:20.553] - Game configuring : Started [25.01.23 00:16:20.565] - Game configuring : Finished [25.01.23 00:16:20.571] * phase time: 355 ms [25.01.23 00:16:20.857] * phase cmem: 1762506 K [25.01.23 00:16:20.857] Loading textures... [25.01.23 00:16:23.124] * t-report - base: 1523, 1589744 K [25.01.23 00:16:23.124] * t-report - lmap: 8, 8193 K [25.01.23 00:16:23.126] * phase time: 2554 ms [25.01.23 00:16:23.452] * phase cmem: 2502483 K [25.01.23 00:16:23.452] Synchronizing... [25.01.23 00:16:23.454] Save created on [Engine 2.2a x64 08.02.2022] [25.01.23 00:16:23.454] Save date and time [Wed Jan 25 00:15:57 2023] [25.01.23 00:16:23.581] * phase time: 455 ms [25.01.23 00:16:23.869] * phase cmem: 2502483 K [25.01.23 00:16:24.657] * [win32]: free[137429602368 K], reserved[5626232 K], committed[3724808 K] [25.01.23 00:16:24.657] * [ D3D ]: textures[1597937 K] [25.01.23 00:16:24.657] * [x-ray]: crt heap[2502231 K], process heap[2502231 K], game lua[249299 K], engine lua[159 K], render[11942 K] [25.01.23 00:16:24.657] * [x-ray]: economy: strings[count: 213095, lengths: 11076 K, overhead: 10821 K, saved: 143022 K] [25.01.23 00:16:24.657] * [x-ray]: economy: smem[count: 82521, lengths: 43849 K, overhead: 1289 K, saved: 53616 K] [25.01.23 00:16:24.657] Starting measure [25.01.23 00:16:26.309] ~ 7.03 [25.01.23 00:16:26.337] ~ steal false [25.01.23 00:16:26.368] ~ loading bags... [25.01.23 00:16:44.882] * MEMORY USAGE: 4474191 K [25.01.23 00:17:50.743] ~WARNING Cannot check if level vertex id [808324] is accessible, because it is invalid for [atp_bandit_disk_214454] [25.01.23 00:17:50.743] ~ move_mgr.validate_accessibility: point [0] on path [atp_disk_bandit2_walk] not accessible for npc [atp_bandit_disk_214454] lv[808324] [25.01.23 00:17:50.743] ! move_mgr.validate_accessibility: wrong point [0] on path [atp_disk_bandit2_walk]: level_vertex_id = 808324 [25.01.23 00:17:50.743] ~WARNING Cannot check if level vertex id [808324] is accessible, because it is invalid for [atp_bandit_disk_214454] [25.01.23 00:17:51.269] ~WARNING Cannot check if level vertex id [867432] is accessible, because it is invalid for [atp_bandit_disk_314462] [25.01.23 00:17:51.269] ~ move_mgr.validate_accessibility: point [0] on path [atp_disk_bandit3_walk] not accessible for npc [atp_bandit_disk_314462] lv[867432] [25.01.23 00:17:51.269] ! move_mgr.validate_accessibility: wrong point [0] on path [atp_disk_bandit3_walk]: level_vertex_id = 867432 [25.01.23 00:17:51.269] ~WARNING Cannot check if level vertex id [867432] is accessible, because it is invalid for [atp_bandit_disk_314462] [25.01.23 00:17:51.323] ~WARNING Cannot check if level vertex id [847311] is accessible, because it is invalid for [atp_bandit_disk_414471] [25.01.23 00:17:51.323] ~ move_mgr.validate_accessibility: point [0] on path [atp_disk_bandit4_walk] not accessible for npc [atp_bandit_disk_414471] lv[847311] [25.01.23 00:17:51.323] ! move_mgr.validate_accessibility: wrong point [0] on path [atp_disk_bandit4_walk]: level_vertex_id = 847311 [25.01.23 00:17:51.323] ~WARNING Cannot check if level vertex id [847311] is accessible, because it is invalid for [atp_bandit_disk_414471] [25.01.23 00:17:51.454] ~WARNING Cannot check if level vertex id [857468] is accessible, because it is invalid for [atp_bandit_disk_814393] [25.01.23 00:17:51.454] ~ move_mgr.validate_accessibility: point [0] on path [atp_disk_bandit8_walk] not accessible for npc [atp_bandit_disk_814393] lv[857468] [25.01.23 00:17:51.454] ! move_mgr.validate_accessibility: wrong point [0] on path [atp_disk_bandit8_walk]: level_vertex_id = 857468 [25.01.23 00:17:51.454] ~WARNING Cannot check if level vertex id [857468] is accessible, because it is invalid for [atp_bandit_disk_814393] [25.01.23 00:17:51.508] ~WARNING Cannot check if level vertex id [847311] is accessible, because it is invalid for [atp_bandit_disk_414471] [25.01.23 00:17:51.509] ~WARNING Cannot check if level vertex id [867432] is accessible, because it is invalid for [atp_bandit_disk_314462] [25.01.23 00:17:51.515] ~WARNING Cannot check if level vertex id [808324] is accessible, because it is invalid for [atp_bandit_disk_214454] [25.01.23 00:17:51.517] ~WARNING Cannot check if level vertex id [857468] is accessible, because it is invalid for [atp_bandit_disk_814393] [25.01.23 00:18:12.843] ~ WARNING cannot remove restriction with id [8623][agr_zone_radioactive_average] to the entity with id [5934][dog_normal5934], because it is not added [25.01.23 00:18:12.843] ~ WARNING cannot remove restriction with id [8623][agr_zone_radioactive_average] to the entity with id [6011][dog_normal6011], because it is not added [25.01.23 00:18:13.474] ~ WARNING cannot remove restriction with id [8623][agr_zone_radioactive_average] to the entity with id [6119][dog_normal6119], because it is not added [25.01.23 00:18:13.475] ~ WARNING cannot remove restriction with id [8623][agr_zone_radioactive_average] to the entity with id [6121][dog_normal6121], because it is not added [25.01.23 00:18:15.373] ~ WARNING cannot remove restriction with id [8623][agr_zone_radioactive_average] to the entity with id [6122][dog_normal6122], because it is not added [25.01.23 00:18:24.727] ~WARNING Cannot check if level vertex id [847311] is accessible, because it is invalid for [atp_bandit_disk_414471] [25.01.23 00:18:25.985] ~WARNING Cannot check if level vertex id [857468] is accessible, because it is invalid for [atp_bandit_disk_814393] [25.01.23 00:18:25.985] ~WARNING Cannot check if level vertex id [867432] is accessible, because it is invalid for [atp_bandit_disk_314462] [25.01.23 00:18:26.021] ~WARNING Cannot check if level vertex id [808324] is accessible, because it is invalid for [atp_bandit_disk_214454] [25.01.23 00:18:43.708] ~ WARNING cannot remove restriction with id [8623][agr_zone_radioactive_average] to the entity with id [5934][dog_normal5934], because it is not added [25.01.23 00:18:43.789] ~ WARNING cannot remove restriction with id [8623][agr_zone_radioactive_average] to the entity with id [6011][dog_normal6011], because it is not added [25.01.23 00:18:44.476] ~ WARNING cannot remove restriction with id [8623][agr_zone_radioactive_average] to the entity with id [6121][dog_normal6121], because it is not added [25.01.23 00:18:46.366] ~ WARNING cannot remove restriction with id [8623][agr_zone_radioactive_average] to the entity with id [6122][dog_normal6122], because it is not added [25.01.23 00:19:14.674] ~ WARNING cannot remove restriction with id [8623][agr_zone_radioactive_average] to the entity with id [5934][dog_normal5934], because it is not added [25.01.23 00:19:23.560] ~ WARNING cannot remove restriction with id [8623][agr_zone_radioactive_average] to the entity with id [6122][dog_normal6122], because it is not added [25.01.23 00:19:27.205] ~WARNING Cannot check if level vertex id [857468] is accessible, because it is invalid for [atp_bandit_disk_814393] [25.01.23 00:19:38.704] ~ WARNING cannot remove restriction with id [8623][agr_zone_radioactive_average] to the entity with id [6121][dog_normal6121], because it is not added [25.01.23 00:19:45.604] ~ WARNING cannot remove restriction with id [8623][agr_zone_radioactive_average] to the entity with id [5934][dog_normal5934], because it is not added [25.01.23 00:19:53.868] ~WARNING Cannot check if level vertex id [857468] is accessible, because it is invalid for [atp_bandit_disk_814393] [25.01.23 00:19:54.437] ~ WARNING cannot remove restriction with id [8623][agr_zone_radioactive_average] to the entity with id [6122][dog_normal6122], because it is not added [25.01.23 00:20:09.840] ~ WARNING cannot remove restriction with id [8623][agr_zone_radioactive_average] to the entity with id [6121][dog_normal6121], because it is not added [25.01.23 00:20:16.735] ~ WARNING cannot remove restriction with id [8623][agr_zone_radioactive_average] to the entity with id [5934][dog_normal5934], because it is not added [25.01.23 00:20:40.564] ~ WARNING cannot remove restriction with id [8623][agr_zone_radioactive_average] to the entity with id [6121][dog_normal6121], because it is not added [25.01.23 00:20:47.870] ~ WARNING cannot remove restriction with id [8623][agr_zone_radioactive_average] to the entity with id [5934][dog_normal5934], because it is not added [25.01.23 00:20:49.397] ~WARNING Cannot check if level vertex id [857468] is accessible, because it is invalid for [atp_bandit_disk_814393] [25.01.23 00:20:56.483] ~ WARNING cannot remove restriction with id [8623][agr_zone_radioactive_average] to the entity with id [6119][dog_normal6119], because it is not added [25.01.23 00:21:26.373] ~WARNING Cannot check if level vertex id [808324] is accessible, because it is invalid for [atp_bandit_disk_214454] [25.01.23 00:21:26.389] ~WARNING Cannot check if level vertex id [847311] is accessible, because it is invalid for [atp_bandit_disk_414471] [25.01.23 00:21:26.420] ~WARNING Cannot check if level vertex id [847311] is accessible, because it is invalid for [atp_bandit_disk_414471] [25.01.23 00:21:26.430] ~WARNING Cannot check if level vertex id [808324] is accessible, because it is invalid for [atp_bandit_disk_214454] [25.01.23 00:21:27.415] ~ WARNING cannot remove restriction with id [8623][agr_zone_radioactive_average] to the entity with id [6119][dog_normal6119], because it is not added [25.01.23 00:22:43.213] ~WARNING Cannot check if level vertex id [847311] is accessible, because it is invalid for [atp_bandit_disk_414471] [25.01.23 00:22:43.244] ~WARNING Cannot check if level vertex id [847311] is accessible, because it is invalid for [atp_bandit_disk_414471] [25.01.23 00:22:43.753] ~WARNING Cannot check if level vertex id [808324] is accessible, because it is invalid for [atp_bandit_disk_214454] [25.01.23 00:22:43.782] ~WARNING Cannot check if level vertex id [808324] is accessible, because it is invalid for [atp_bandit_disk_214454] [25.01.23 00:22:48.009] ~WARNING Cannot check if level vertex id [867432] is accessible, because it is invalid for [atp_bandit_disk_314462] [25.01.23 00:23:10.024] ~WARNING Cannot check if level vertex id [847311] is accessible, because it is invalid for [atp_bandit_disk_414471] [25.01.23 00:23:24.001] ~WARNING Cannot check if level vertex id [847311] is accessible, because it is invalid for [atp_bandit_disk_414471] [25.01.23 00:23:48.239] * Saving spawns... [25.01.23 00:23:48.243] * Saving objects... [25.01.23 00:23:48.534] * 39471 objects are successfully saved [25.01.23 00:23:48.536] * Saving key-value pairs... [25.01.23 00:23:48.566] * 34 key-value pairs were successfully saved [25.01.23 00:23:48.566] * Saving quick slots data... [25.01.23 00:23:48.566] * Saving pre random queues data... [25.01.23 00:23:48.630] * Game Миниган - завершено.sav is successfully saved to file 'd:\games\op-2.23\userdata\savedgames\Миниган - завершено.sav' [25.01.23 00:24:28.586] * Saving spawns... [25.01.23 00:24:28.590] * Saving objects... [25.01.23 00:24:28.770] * 39471 objects are successfully saved [25.01.23 00:24:28.773] * Saving key-value pairs... [25.01.23 00:24:28.804] * 34 key-value pairs were successfully saved [25.01.23 00:24:28.804] * Saving quick slots data... [25.01.23 00:24:28.804] * Saving pre random queues data... [25.01.23 00:24:28.869] * Game str_quicksave.sav is successfully saved to file 'd:\games\op-2.23\userdata\savedgames\str_quicksave.sav' [25.01.23 00:24:40.239] - Disconnect [25.01.23 00:24:50.266] - Destroying level [25.01.23 00:24:50.844] DestroySingleton::RefCounter: 0 [25.01.23 00:24:50.848] DestroySingleton::RefCounter: 0 [25.01.23 00:24:50.850] DestroySingleton::RefCounter: 0 [25.01.23 00:24:50.868] DestroySingleton::RefCounter: 0 [25.01.23 00:24:50.870] DestroySingleton::RefCounter: 0 [25.01.23 00:24:50.921] Input: 1 [25.01.23 00:24:50.937] Destroying Direct3D... [25.01.23 00:24:51.054] * RM_Dump: textures : 0 [25.01.23 00:24:51.054] * RM_Dump: textures : 0 K [25.01.23 00:24:51.054] * RM_Dump: rtargets : 0 [25.01.23 00:24:51.054] * RM_Dump: rtargetsc : 0 [25.01.23 00:24:51.054] * RM_Dump: vs : 0 [25.01.23 00:24:51.054] * RM_Dump: ps : 0 [25.01.23 00:24:51.054] * RM_Dump: dcl : 0 [25.01.23 00:24:51.054] * RM_Dump: states : 0 [25.01.23 00:24:51.054] * RM_Dump: tex_list : 0 [25.01.23 00:24:51.054] * RM_Dump: matrices : 0 [25.01.23 00:24:51.054] * RM_Dump: lst_constants: 0 [25.01.23 00:24:51.054] * RM_Dump: v_passes : 0 [25.01.23 00:24:51.054] * RM_Dump: v_elements: 0 [25.01.23 00:24:51.054] * RM_Dump: v_shaders : 0 [25.01.23 00:24:51.054] refCount:pBaseZB 3 [25.01.23 00:24:51.054] refCount:pBaseRT 2 [25.01.23 00:24:51.054] DeviceREF: 1