* Detected CPU: GenuineIntel Intel(R) Core(TM) i5-3570 CPU @ 3.40GHz, F6/M58/S9 Counts: 4 * CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2 Initializing File System... using fs-ltx f:\games\op-2.1\fsgame.ltx CLocatorAPI::_initialize, FS: 79336 files cached, 18697Kb memory used. Init FileSystem 0.816543 sec [13.04.21 14:06:27.287] 'xrCore' build 7445, Jun 25 2019 [13.04.21 14:06:27.287] OP 2.1 Engine ver 1.0f patch ver 8.2 [13.04.21 14:06:27.287] [13.04.21 14:06:27.917] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ] [13.04.21 14:06:27.918] Initializing Engine... [13.04.21 14:06:27.919] - Create user-defined param [ amk_option_hud amk_option_mus amk_option_treasure autochange_difficulty autograb_body autosave_enable [13.04.21 14:06:27.919] buy_item death_counter dynamic_bioradar ext_animations fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound [13.04.21 14:06:27.919] respawn_type transparent_treasure user_name ] [13.04.21 14:06:27.920] Loading config for renderer [13.04.21 14:06:27.920] Executing config-script "user.ltx"... [13.04.21 14:06:27.935] [f:\games\op-2.1\userdata\user.ltx] successfully loaded. [13.04.21 14:06:27.935] Starting INPUT device... [13.04.21 14:06:27.952] Loading DLL: xrRender_R2.dll [13.04.21 14:06:28.000] Loading DLL: xrGame.dll [13.04.21 14:06:28.028] 'xrGame' build Jun 25 2019 12:48:47 [13.04.21 14:06:28.055] * [win32]: free[4009596 K], reserved[61336 K], committed[123308 K] [13.04.21 14:06:28.055] * [ D3D ]: textures[0 K] [13.04.21 14:06:28.055] * [x-ray]: crt heap[33058 K], process heap[33058 K], game lua[0 K], engine lua[0 K], render[0 K] [13.04.21 14:06:28.055] * [x-ray]: economy: strings[count: 37549, lengths: 1025 K, overhead: 1173 K, saved: 15385 K] [13.04.21 14:06:28.055] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [13.04.21 14:06:28.055] Executing config-script "f:\games\op-2.1\gamedata\config\default_controls.ltx"... [13.04.21 14:06:28.057] [f:\games\op-2.1\gamedata\config\default_controls.ltx] successfully loaded. [13.04.21 14:06:28.057] Executing config-script "user.ltx"... [13.04.21 14:06:28.057] Executing config-script "f:\games\op-2.1\gamedata\config\rspec_extreme.ltx"... [13.04.21 14:06:28.057] [f:\games\op-2.1\gamedata\config\rspec_extreme.ltx] successfully loaded. [13.04.21 14:06:28.057] Executing config-script "f:\games\op-2.1\gamedata\config\default_controls.ltx"... [13.04.21 14:06:28.057] [f:\games\op-2.1\gamedata\config\default_controls.ltx] successfully loaded. [13.04.21 14:06:28.057] - Maximum allowed affinity mask: 0xF, current: 0xE [13.04.21 14:06:28.057] [f:\games\op-2.1\userdata\user.ltx] successfully loaded. [13.04.21 14:06:28.057] SOUND: OpenAL: enumerate devices... [13.04.21 14:06:28.057] SOUND: OpenAL: EnumerationExtension Present [13.04.21 14:06:28.057] devices OpenAL Soft [13.04.21 14:06:28.057] SOUND: OpenAL: system default SndDevice name is OpenAL Soft [13.04.21 14:06:28.109] SOUND: OpenAL: All available devices: [13.04.21 14:06:28.109] 1. OpenAL Soft, Spec Version 1.1 (default) [13.04.21 14:06:28.109] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1 [13.04.21 14:06:28.116] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft. [13.04.21 14:06:28.121] * sound: EAX 2.0 extension: absent [13.04.21 14:06:28.121] * sound: EAX 2.0 deferred: absent [13.04.21 14:06:28.135] * sound : cache: 32773 kb, 3805 lines, 8820 bpl [13.04.21 14:06:28.143] Starting RENDER device... [13.04.21 14:06:28.168] * GPU [vendor:10DE]-[device:1C81]: NVIDIA GeForce GTX 1050 [13.04.21 14:06:28.168] * GPU driver: 27.21.14.6140 [13.04.21 14:06:28.660] * CREATE: DeviceREF: 1 [13.04.21 14:06:28.660] * Texture memory: 4072 M [13.04.21 14:06:28.660] * DDI-level: 9.0 [13.04.21 14:06:28.669] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [13.04.21 14:06:28.669] * GPU vertex cache: recognized, 24 [13.04.21 14:06:28.670] * DVB created: 4096K [13.04.21 14:06:28.671] * DIB created: 512K [13.04.21 14:06:28.714] Version conflict in shader [def_shaders\def_aref]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [13.04.21 14:06:28.715] Version conflict in shader [def_shaders\def_aref_noblend]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [13.04.21 14:06:28.715] Version conflict in shader [def_shaders\def_aref_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [13.04.21 14:06:28.715] Version conflict in shader [def_shaders\def_trans]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [13.04.21 14:06:28.715] Version conflict in shader [def_shaders\def_trans_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [13.04.21 14:06:28.715] Version conflict in shader [def_shaders\def_trans_v_tuchi]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [13.04.21 14:06:28.715] Version conflict in shader [def_shaders\lod_old]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [13.04.21 14:06:28.715] Renderer doesn't support blender 'effects\shadow_world' [13.04.21 14:06:28.715] Version conflict in shader [effects\watertest-1]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [13.04.21 14:06:28.810] load time LTX=94 ms [13.04.21 14:06:28.818] count of .thm files=3228 [13.04.21 14:06:41.516] load time THM=12704 ms [13.04.21 14:06:41.516] * NULLRT supported [13.04.21 14:06:41.516] * ...and used [13.04.21 14:06:41.516] * HWDST/PCF supported and used [13.04.21 14:06:41.516] * NV-DBT supported and used [13.04.21 14:06:42.021] - r__tf_aniso 16 [13.04.21 14:06:42.021] - r2_tf_mipbias 0. [13.04.21 14:06:42.064] Script debugger succesfully restarted. [13.04.21 14:06:44.324] - Gamedata version: [Сборка 2.1 final p.8k.2] [13.04.21 14:06:44.736] Starting engine... [13.04.21 14:06:44.884] GMLib loaded at 146 msec [13.04.21 14:06:45.512] Game_Globals loaded at 629 msec [13.04.21 14:06:46.221] App_Start loaded at 708 msec [13.04.21 14:06:46.290] ui_core loaded at 68 msec [13.04.21 14:06:46.393] Loading DLL: xrGameSpy.dll [13.04.21 14:06:46.487] Main_Menu loaded at 197 msec [13.04.21 14:06:52.079] * DVB created: 4096K [13.04.21 14:06:52.079] * DIB created: 512K [13.04.21 14:06:52.322] - r__tf_aniso 16 [13.04.21 14:06:52.322] - r2_tf_mipbias 0. [13.04.21 14:06:52.323] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [13.04.21 14:06:52.323] * GPU vertex cache: recognized, 24 [13.04.21 14:06:52.323] *** RESET [279 ms] [13.04.21 14:06:52.332] "f:\games\op-2.1\bin\xr_3da.exe" [13.04.21 14:06:52.332] Begin load [13.04.21 14:06:52.333] * phase time: 0 ms [13.04.21 14:06:52.373] * phase cmem: 209021 K [13.04.21 14:06:52.373] Prefetching objects... [13.04.21 14:06:52.472] * Objects loaded in 0 ms [13.04.21 14:06:59.997] * Models loaded in 7525 ms [13.04.21 14:07:00.042] * Prefetch memory: 722662Kb [13.04.21 14:07:00.047] * phase time: 7714 ms [13.04.21 14:07:00.089] * phase cmem: 894785 K [13.04.21 14:07:00.089] Starting server... [13.04.21 14:07:00.119] - Gamedata version: [Сборка 2.1 final p.8k.2] [13.04.21 14:07:00.269] * phase time: 222 ms [13.04.21 14:07:00.312] * phase cmem: 892553 K [13.04.21 14:07:00.312] Loading alife simulator... [13.04.21 14:07:00.312] * phase time: 42 ms [13.04.21 14:07:00.354] * phase cmem: 892541 K [13.04.21 14:07:00.354] Loading savegame... [13.04.21 14:07:00.375] f:\games\op-2.1\userdata\savedgames\Хозяин_quicksave.sav save created on DEVELOPER mode! [13.04.21 14:07:00.375] * Loading key-value pairs... [13.04.21 14:07:00.410] * 19 key-value pairs were successfully loaded (0.035s) [13.04.21 14:07:00.410] * Loading spawn registry... [13.04.21 14:07:02.628] * 25177 spawn points were successfully loaded (2.218s) [13.04.21 14:07:02.629] * Loading objects... [13.04.21 14:07:03.482] * 40676 objects were successfully loaded (0.854s) 40676 [13.04.21 14:07:04.452] * Loading quick slots data... [13.04.21 14:07:04.452] * Start objects on_register'ed... [13.04.21 14:07:06.508] * 40676 objects on_register'ed (2.055s) [13.04.21 14:07:06.509] * Game Хозяин_quicksave is successfully loaded from file 'f:\games\op-2.1\userdata\savedgames\Хозяин_quicksave.sav' (6.197s) [13.04.21 14:07:06.509] * phase time: 6196 ms [13.04.21 14:07:06.586] * phase cmem: 989372 K [13.04.21 14:07:06.586] Connecting... [13.04.21 14:07:06.788] MaxPlayers = 32 [13.04.21 14:07:06.803] * phase time: 293 ms [13.04.21 14:07:06.879] * phase cmem: 1006259 K [13.04.21 14:07:06.879] Connecting to... [13.04.21 14:07:06.880] Player not found. New player created. [13.04.21 14:07:06.880] * client : connection accepted - <> [13.04.21 14:07:06.893] * phase time: 90 ms [13.04.21 14:07:06.969] * phase cmem: 1006284 K [13.04.21 14:07:06.969] Reading level info... [13.04.21 14:07:06.976] * phase time: 83 ms [13.04.21 14:07:07.054] * phase cmem: 1006284 K [13.04.21 14:07:07.054] Loading object space... [13.04.21 14:07:07.573] * object space load: 518 ms [13.04.21 14:07:07.573] * phase time: 596 ms [13.04.21 14:07:07.680] * phase cmem: 1058967 K [13.04.21 14:07:07.680] Loading shaders (R2)... [13.04.21 14:07:08.001] * phase time: 427 ms [13.04.21 14:07:08.109] * phase cmem: 1060445 K [13.04.21 14:07:08.109] Loading geometry (R2)... [13.04.21 14:07:08.561] * phase time: 559 ms [13.04.21 14:07:08.668] * phase cmem: 1114605 K [13.04.21 14:07:08.668] Loading visuals (R2)... [13.04.21 14:07:08.718] * phase time: 157 ms [13.04.21 14:07:08.826] * phase cmem: 1118075 K [13.04.21 14:07:08.826] Loading details (R2)... [13.04.21 14:07:08.850] * [DETAILS] VertexConsts(256), Batch(61) [13.04.21 14:07:08.850] * [DETAILS] 40687 v(20), 26352 p [13.04.21 14:07:08.850] * [DETAILS] Batch(61), VB(794K), IB(154K) [13.04.21 14:07:08.852] * phase time: 134 ms [13.04.21 14:07:08.960] * phase cmem: 1119107 K [13.04.21 14:07:08.960] Loading sectors (R2)... [13.04.21 14:07:08.961] * Loading HOM: f:\games\op-2.1\gamedata\levels\l03_agroprom\level.hom [13.04.21 14:07:08.962] * Loading environment modificator: f:\games\op-2.1\gamedata\levels\l03_agroprom\level.env_mod [13.04.21 14:07:08.962] * phase time: 110 ms [13.04.21 14:07:09.040] * phase cmem: 1119268 K [13.04.21 14:07:09.040] Loading AI objects... [13.04.21 14:07:09.083] - Loading music tracks from 'l03_agroprom_musics'... [13.04.21 14:07:09.154] * phase time: 191 ms [13.04.21 14:07:09.233] * phase cmem: 1119315 K [13.04.21 14:07:09.233] Loading PH world... [13.04.21 14:07:09.265] - Game configuring : Started [13.04.21 14:07:09.271] - Game configuring : Finished [13.04.21 14:07:09.510] * phase time: 356 ms [13.04.21 14:07:09.589] * phase cmem: 1144290 K [13.04.21 14:07:09.589] Loading textures... [13.04.21 14:07:15.029] * t-report - base: 1511, 1208650 K [13.04.21 14:07:15.029] * t-report - lmap: 8, 8193 K [13.04.21 14:07:15.029] * phase time: 5519 ms [13.04.21 14:07:15.112] * phase cmem: 1672843 K [13.04.21 14:07:15.112] Synchronizing... [13.04.21 14:07:15.112] Save created on [Engine 1.0f p 8.2] [13.04.21 14:07:15.112] Save date and time [Tue Apr 13 14:05:19 2021] [13.04.21 14:07:15.116] * phase time: 86 ms [13.04.21 14:07:15.201] * phase cmem: 1672845 K [13.04.21 14:07:15.452] * [win32]: free[1845184 K], reserved[207944 K], committed[2141112 K] [13.04.21 14:07:15.452] * [ D3D ]: textures[1216843 K] [13.04.21 14:07:15.452] * [x-ray]: crt heap[1671264 K], process heap[1671264 K], game lua[201465 K], engine lua[157 K], render[0 K] [13.04.21 14:07:15.452] * [x-ray]: economy: strings[count: 184355, lengths: 9504 K, overhead: 5761 K, saved: 23710 K] [13.04.21 14:07:15.452] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [13.04.21 14:07:15.452] * Starting measure [13.04.21 14:07:41.725] WARNING: CLocatorAPI::check_for_file file not found file in files list (size = 79336) [13.04.21 14:07:41.725] [LUA] Cannot open file "" [13.04.21 14:07:41.725] [LUA] ! ERROR script_binding function [bind_det_treas.bind] is not loaded! [13.04.21 14:07:41.727] WARNING: CLocatorAPI::check_for_file file not found file in files list (size = 79336) [13.04.21 14:07:41.727] [LUA] Cannot open file "" [13.04.21 14:07:41.727] [LUA] ! ERROR script_binding function [bind_autotele.bind] is not loaded! [13.04.21 14:07:49.420] * MEMORY USAGE: 3126400 K [13.04.21 14:07:52.146] Нельзя сохранить игру прямо сейчас! [13.04.21 14:07:55.579] * Saving spawns... [13.04.21 14:07:55.580] * Saving objects... [13.04.21 14:07:55.785] * 40677 objects are successfully saved [13.04.21 14:07:55.788] * Saving key-value pairs... [13.04.21 14:07:55.815] * 19 key-value pairs were successfully saved [13.04.21 14:07:55.815] * Saving quick slots data... [13.04.21 14:07:55.859] * Game Хозяин_quicksave.sav is successfully saved to file 'f:\games\op-2.1\userdata\savedgames\Хозяин_quicksave.sav' [13.04.21 14:08:02.073] #ERROR: item det_treas50224 place==belt, but m_belt not contains item [13.04.21 14:08:02.287] #ERROR: item af_part_monolit34089 place==belt, but m_belt not contains item [13.04.21 14:08:03.834] *** break by StackWalk *** [13.04.21 14:08:03.834] stack trace: [13.04.21 14:08:03.834] [13.04.21 14:08:03.835] 0023:74BD375E (0x008F9344 0xBF4C49C8 0x96FA8A24 0x96FA8A20) VCRUNTIME140.dll, memmove() [13.04.21 14:08:03.835] 0023:6D1B4C59 (0xC5946F60 0x00000000 0x57DBD890 0xC5946F60) xrGame.dll, CActor::MoveArtefactBelt(), s:\xr_3da\xrgame\actor.cpp, 1536 [13.04.21 14:08:03.835] 0023:6D1B9134 (0xC5946F60 0xE046554C 0xAAAE5980 0x008F93C4) xrGame.dll, CActor::OnItemDrop(), s:\xr_3da\xrgame\actor.cpp, 1472 [13.04.21 14:08:03.835] 0023:6D205053 (0xC5947090 0x00000000 0x17FFB3A0 0x6DDF748D) xrGame.dll, CInventory::DropItem(), s:\xr_3da\xrgame\inventory.cpp, 283 [13.04.21 14:08:03.835] 0023:6D1BB010 (0x008FB7D8 0x00000003 0x17FFB3A0 0x000006DA) xrGame.dll, CActor::OnEvent(), s:\xr_3da\xrgame\actor_events.cpp, 105 [13.04.21 14:08:03.835] 0023:6D19511F (0x00000000 0x00000003 0x008FB7D8 0x71018529) xrGame.dll, CLevel::cl_Process_Event(), s:\xr_3da\xrgame\level.cpp, 381 [13.04.21 14:08:03.835] 0023:6D194FFE (0x00000001 0x71BC50FC 0x008FD864 0x00B0A56F) xrGame.dll, CLevel::ProcessGameEvents(), s:\xr_3da\xrgame\level.cpp, 484 [13.04.21 14:08:03.835] 0023:6D19986F (0x008FD8A0 0x71A98DC5 0x00000006 0x00000000) xrGame.dll, CLevel::remove_objects(), s:\xr_3da\xrgame\level_network.cpp, 45 [13.04.21 14:08:03.835] 0023:6D19156A (0x17FFB3A0 0x1AB3B8F0 0x00000000 0x00000000) xrGame.dll, CGamePersistent::OnEvent(), s:\xr_3da\xrgame\gamepersistent.cpp, 509 [13.04.21 14:08:03.835] 0023:001A2AAB (0x0624B700 0x008FDA58 0x0012FB8C 0x73B23A40) XR_3DA.exe, CEventAPI::OnFrame(), s:\xr_3da\eventapi.cpp, 174 [13.04.21 14:08:03.835] 0023:00141911 (0x73B23A40 0x05666640 0x001763B4 0x00989680) XR_3DA.exe, CApplication::OnFrame(), s:\xr_3da\x_ray.cpp, 1054 [13.04.21 14:08:03.835] 0023:0012FB8C (0x00989680 0x00000000 0x001EE460 0x3E1BE9EA) XR_3DA.exe, CRegistrator::Process(), s:\xr_3da\pure.h, 77 [13.04.21 14:08:03.835] 0023:001763B4 (0x00000000 0x001F1930 0x00774000 0x00000008) XR_3DA.exe, CRenderDevice::FrameMove(), s:\xr_3da\device.cpp, 350 [13.04.21 14:08:03.835] 0023:00176895 (0x001F1930 0xFFFFFFFF 0x008FFD50 0x00140D50) XR_3DA.exe, CRenderDevice::Run(), s:\xr_3da\device.cpp, 245 [13.04.21 14:08:03.835] 0023:0014113A (0x00000000 0x001F1930 0x00A506B8 0x00A30000) XR_3DA.exe, Startup(), s:\xr_3da\x_ray.cpp, 291 [13.04.21 14:08:03.835] 0023:00140D50 (0x000E0000 0x00000000 0x00A32711 0x00000001) XR_3DA.exe, WinMain_impl(), s:\xr_3da\x_ray.cpp, 719 [13.04.21 14:08:03.835] 0023:00140960 (0x000E0000 0x00000000 0x00A32711 0x00000001) XR_3DA.exe, WinMain(), s:\xr_3da\x_ray.cpp, 777 [13.04.21 14:08:03.835] 0023:0013B6CB (0x00774000 0x764E6340 0x008FFE4C 0x77718944) XR_3DA.exe, __scrt_common_main_seh(), f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl, 253 [13.04.21 14:08:03.835] 0023:764E6359 (0x00774000 0x3B4081B7 0x00000000 0x00000000) KERNEL32.DLL, BaseThreadInitThunk() [13.04.21 14:08:03.835] 0023:77718944 (0xFFFFFFFF 0x7773A0D9 0x00000000 0x00000000) ntdll.dll, RtlGetAppContainerNamedObjectPath() [13.04.21 14:08:03.835] 0023:77718914 (0x0013B73D 0x00774000 0x00000000 0x00000000) ntdll.dll, RtlGetAppContainerNamedObjectPath() [13.04.21 14:08:03.835] [13.04.21 14:08:03.835] [error][ 8] : "’е[error][ 8] :