* Detected CPU: GenuineIntel Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz, F6/M94/S3 Counts: 8 * CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2 Initializing File System... using fs-ltx d:\games\op-2.1\fsgame.ltx CLocatorAPI::_initialize, FS: 99678 files cached, 24441Kb memory used. Init FileSystem 0.976248 sec [21.03.21 11:56:20.361] 'xrCore' build 7277, Jan 8 2019 [21.03.21 11:56:20.361] OP 2.1 Engine ver 1.0f patch ver 0.3 [21.03.21 11:56:20.361] [21.03.21 11:56:20.817] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ] [21.03.21 11:56:20.840] Initializing Engine... [21.03.21 11:56:20.841] - Create user-defined param [ amk_option_hud amk_option_mus amk_option_treasure autochange_difficulty autograb_body autosave_enable [21.03.21 11:56:20.841] buy_item death_counter dynamic_bioradar ext_animations fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound [21.03.21 11:56:20.841] transparent_treasure user_name ] [21.03.21 11:56:20.841] Loading config for renderer [21.03.21 11:56:20.841] Executing config-script "user.ltx"... [21.03.21 11:56:20.860] [d:\games\op-2.1\userdata\user.ltx] successfully loaded. [21.03.21 11:56:20.860] Starting INPUT device... [21.03.21 11:56:20.873] Loading DLL: xrRender_R2.dll [21.03.21 11:56:20.935] Loading DLL: xrGame.dll [21.03.21 11:56:21.182] * [win32]: free[4013072 K], reserved[61612 K], committed[119556 K] [21.03.21 11:56:21.182] * [ D3D ]: textures[0 K] [21.03.21 11:56:21.182] * [x-ray]: crt heap[35908 K], process heap[35908 K], game lua[0 K], engine lua[0 K], render[0 K] [21.03.21 11:56:21.182] * [x-ray]: economy: strings[count: 36903, lengths: 1011 K, overhead: 1153 K, saved: 14589 K] [21.03.21 11:56:21.182] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [21.03.21 11:56:21.182] Executing config-script "d:\games\op-2.1\gamedata\config\default_controls.ltx"... [21.03.21 11:56:21.188] [d:\games\op-2.1\gamedata\config\default_controls.ltx] successfully loaded. [21.03.21 11:56:21.188] Executing config-script "user.ltx"... [21.03.21 11:56:21.189] Executing config-script "d:\games\op-2.1\gamedata\config\rspec_high.ltx"... [21.03.21 11:56:21.189] [d:\games\op-2.1\gamedata\config\rspec_high.ltx] successfully loaded. [21.03.21 11:56:21.189] Executing config-script "d:\games\op-2.1\gamedata\config\default_controls.ltx"... [21.03.21 11:56:21.189] [d:\games\op-2.1\gamedata\config\default_controls.ltx] successfully loaded. [21.03.21 11:56:21.189] - Maximum allowed affinity mask: 0xFF, current: 0xFE [21.03.21 11:56:21.189] [d:\games\op-2.1\userdata\user.ltx] successfully loaded. [21.03.21 11:56:21.189] SOUND: OpenAL: enumerate devices... [21.03.21 11:56:21.189] SOUND: OpenAL: EnumerationExtension Present [21.03.21 11:56:21.189] devices OpenAL Soft [21.03.21 11:56:21.189] SOUND: OpenAL: system default SndDevice name is OpenAL Soft [21.03.21 11:56:21.217] SOUND: OpenAL: All available devices: [21.03.21 11:56:21.217] 1. OpenAL Soft, Spec Version 1.1 (default) [21.03.21 11:56:21.217] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1 [21.03.21 11:56:21.223] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft. [21.03.21 11:56:21.224] * sound: EAX 2.0 extension: absent [21.03.21 11:56:21.224] * sound: EAX 2.0 deferred: absent [21.03.21 11:56:21.239] * sound : cache: 65538 kb, 7609 lines, 8820 bpl [21.03.21 11:56:21.245] Starting RENDER device... [21.03.21 11:56:21.250] * GPU [vendor:10DE]-[device:1B81]: NVIDIA GeForce GTX 1070 [21.03.21 11:56:21.250] * GPU driver: 27.21.14.6172 [21.03.21 11:56:21.541] * CREATE: DeviceREF: 1 [21.03.21 11:56:21.541] * Texture memory: 3677 M [21.03.21 11:56:21.541] * DDI-level: 9.0 [21.03.21 11:56:21.554] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [21.03.21 11:56:21.554] * GPU vertex cache: unrecognized, 16 [21.03.21 11:56:21.555] * DVB created: 4096K [21.03.21 11:56:21.555] * DIB created: 512K [21.03.21 11:56:21.562] Version conflict in shader [def_shaders\def_aref]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [21.03.21 11:56:21.562] Version conflict in shader [def_shaders\def_aref_noblend]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [21.03.21 11:56:21.563] Version conflict in shader [def_shaders\def_aref_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [21.03.21 11:56:21.563] Version conflict in shader [def_shaders\def_trans]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [21.03.21 11:56:21.563] Version conflict in shader [def_shaders\def_trans_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [21.03.21 11:56:21.563] Version conflict in shader [def_shaders\def_trans_v_tuchi]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [21.03.21 11:56:21.563] Version conflict in shader [def_shaders\lod_old]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [21.03.21 11:56:21.563] Renderer doesn't support blender 'effects\shadow_world' [21.03.21 11:56:21.563] Version conflict in shader [effects\watertest-1]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [21.03.21 11:56:21.640] load time LTX=77 ms [21.03.21 11:56:21.646] count of .thm files=3222 [21.03.21 11:56:35.386] load time THM=13744 ms [21.03.21 11:56:35.386] * NULLRT supported [21.03.21 11:56:35.386] * ...and used [21.03.21 11:56:35.386] * HWDST/PCF supported and used [21.03.21 11:56:35.386] * NV-DBT supported and used [21.03.21 11:56:35.799] - r__tf_aniso 16 [21.03.21 11:56:35.799] - r2_tf_mipbias 0. [21.03.21 11:56:35.845] Script debugger succesfully restarted. [21.03.21 11:56:37.312] - Gamedata version: [Сборка 2.1 final p.3k] [21.03.21 11:56:37.795] Starting engine... [21.03.21 11:56:37.948] GMLib loaded at 151 msec [21.03.21 11:56:38.491] Game_Globals loaded at 543 msec [21.03.21 11:56:39.422] App_Start loaded at 930 msec [21.03.21 11:56:39.496] ui_core loaded at 73 msec [21.03.21 11:56:39.581] Loading DLL: xrGameSpy.dll [21.03.21 11:56:39.704] Main_Menu loaded at 208 msec [21.03.21 11:56:44.601] Unable to find Hotkey entry in registry [21.03.21 11:57:29.017] * DVB created: 4096K [21.03.21 11:57:29.017] * DIB created: 512K [21.03.21 11:57:29.186] - r__tf_aniso 13 [21.03.21 11:57:29.186] - r2_tf_mipbias 0. [21.03.21 11:57:29.186] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [21.03.21 11:57:29.186] * GPU vertex cache: recognized, 24 [21.03.21 11:57:29.186] *** RESET [0 ms] [21.03.21 11:57:29.849] * MEMORY USAGE: 241014 K [21.03.21 11:57:43.928] * DVB created: 4096K [21.03.21 11:57:43.928] * DIB created: 512K [21.03.21 11:57:44.097] - r__tf_aniso 13 [21.03.21 11:57:44.097] - r2_tf_mipbias 0. [21.03.21 11:57:44.097] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [21.03.21 11:57:44.097] * GPU vertex cache: recognized, 24 [21.03.21 11:57:44.097] *** RESET [259 ms] [21.03.21 11:57:44.103] "d:\games\op-2.1\bin\xr_3da.exe" -nointro [21.03.21 11:57:44.103] Begin load [21.03.21 11:57:44.105] * phase time: 0 ms [21.03.21 11:57:44.130] * phase cmem: 242396 K [21.03.21 11:57:44.130] Prefetching objects... [21.03.21 11:57:44.204] * Objects loaded in 0 ms [21.03.21 11:57:51.272] * Models loaded in 7067 ms [21.03.21 11:57:51.298] * Prefetch memory: 661170Kb [21.03.21 11:57:51.300] * phase time: 7195 ms [21.03.21 11:57:51.327] * phase cmem: 866767 K [21.03.21 11:57:51.327] Starting server... [21.03.21 11:57:51.355] - Gamedata version: [Сборка 2.1 final p.3k] [21.03.21 11:57:51.464] * phase time: 163 ms [21.03.21 11:57:51.490] * phase cmem: 863361 K [21.03.21 11:57:51.490] Loading alife simulator... [21.03.21 11:57:51.490] * phase time: 26 ms [21.03.21 11:57:51.517] * phase cmem: 863351 K [21.03.21 11:57:51.517] Loading savegame... [21.03.21 11:57:51.629] * Loading key-value pairs... [21.03.21 11:57:51.707] * 17 key-value pairs were successfully loaded (0.078s) [21.03.21 11:57:51.707] * Loading spawn registry... [21.03.21 11:57:53.419] * 25167 spawn points were successfully loaded (1.712s) [21.03.21 11:57:53.419] * Loading objects... [21.03.21 11:57:53.954] * 35587 objects were successfully loaded (0.534s) 35587 [21.03.21 11:57:54.964] * Start objects on_register'ed... [21.03.21 11:57:56.187] * 35587 objects on_register'ed (1.222s) [21.03.21 11:57:56.188] * Game День 157. 17.25. Бар is successfully loaded from file 'd:\games\op-2.1\userdata\savedgames\День 157. 17.25. Бар.sav' (4.698s) [21.03.21 11:57:56.188] * phase time: 4697 ms [21.03.21 11:57:56.237] * phase cmem: 1016223 K [21.03.21 11:57:56.237] Connecting... [21.03.21 11:57:56.379] MaxPlayers = 32 [21.03.21 11:57:56.420] * phase time: 231 ms [21.03.21 11:57:56.468] * phase cmem: 1030496 K [21.03.21 11:57:56.468] Connecting to... [21.03.21 11:57:56.469] Player not found. New player created. [21.03.21 11:57:56.469] * client : connection accepted - <> [21.03.21 11:57:56.498] * phase time: 78 ms [21.03.21 11:57:56.546] * phase cmem: 1030521 K [21.03.21 11:57:56.546] Reading level info... [21.03.21 11:57:56.553] * phase time: 54 ms [21.03.21 11:57:56.601] * phase cmem: 1030521 K [21.03.21 11:57:56.601] Loading object space... [21.03.21 11:57:56.952] * object space load: 351 ms [21.03.21 11:57:56.952] * phase time: 399 ms [21.03.21 11:57:57.000] * phase cmem: 1075438 K [21.03.21 11:57:57.000] Loading shaders (R2)... [21.03.21 11:57:57.213] * phase time: 260 ms [21.03.21 11:57:57.261] * phase cmem: 1077003 K [21.03.21 11:57:57.262] Loading geometry (R2)... [21.03.21 11:57:57.739] * phase time: 526 ms [21.03.21 11:57:57.788] * phase cmem: 1140974 K [21.03.21 11:57:57.788] Loading visuals (R2)... [21.03.21 11:57:57.832] * phase time: 92 ms [21.03.21 11:57:57.882] * phase cmem: 1143900 K [21.03.21 11:57:57.882] Loading details (R2)... [21.03.21 11:57:57.924] * [DETAILS] VertexConsts(256), Batch(61) [21.03.21 11:57:57.924] * [DETAILS] 40687 v(20), 26352 p [21.03.21 11:57:57.924] * [DETAILS] Batch(61), VB(794K), IB(154K) [21.03.21 11:57:57.925] * phase time: 92 ms [21.03.21 11:57:57.974] * phase cmem: 1144897 K [21.03.21 11:57:57.974] Loading sectors (R2)... [21.03.21 11:57:57.974] * Loading HOM: d:\games\op-2.1\gamedata\levels\l05_bar\level.hom [21.03.21 11:57:57.977] * Loading environment modificator: d:\games\op-2.1\gamedata\levels\l05_bar\level.env_mod [21.03.21 11:57:57.977] * phase time: 51 ms [21.03.21 11:57:58.026] * phase cmem: 1145164 K [21.03.21 11:57:58.026] Loading AI objects... [21.03.21 11:57:58.054] * phase time: 77 ms [21.03.21 11:57:58.103] * phase cmem: 1145232 K [21.03.21 11:57:58.103] Loading PH world... [21.03.21 11:57:58.115] - Game configuring : Started [21.03.21 11:57:58.117] - Game configuring : Finished [21.03.21 11:57:58.322] * phase time: 267 ms [21.03.21 11:57:58.371] * phase cmem: 1155355 K [21.03.21 11:57:58.371] Loading textures... [21.03.21 11:58:08.468] * t-report - base: 1594, 803541 K [21.03.21 11:58:08.468] * t-report - lmap: 5, 5120 K [21.03.21 11:58:08.468] * phase time: 10144 ms [21.03.21 11:58:08.519] * phase cmem: 1311715 K [21.03.21 11:58:08.519] Synchronizing... [21.03.21 11:58:08.519] Save created on [] [21.03.21 11:58:08.596] * phase time: 127 ms [21.03.21 11:58:08.647] * phase cmem: 1311715 K [21.03.21 11:58:08.805] * [win32]: free[2318836 K], reserved[98640 K], committed[1776764 K] [21.03.21 11:58:08.805] * [ D3D ]: textures[808662 K] [21.03.21 11:58:08.805] * [x-ray]: crt heap[425461 K], process heap[425461 K], game lua[200788 K], engine lua[266 K], render[0 K] [21.03.21 11:58:08.805] * [x-ray]: economy: strings[count: 191920, lengths: 10672 K, overhead: 5997 K, saved: 29792 K] [21.03.21 11:58:08.805] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [21.03.21 11:58:08.805] * Starting measure [21.03.21 11:58:44.205] ALL_SPAWN_FIX release [bar_barman][37840] [21.03.21 11:58:44.220] ALL_SPAWN_FIX release [bar_arena_door_0000][37842] [21.03.21 11:58:45.304] * MEMORY USAGE: 1932341 K [21.03.21 12:05:24.356] * Saving spawns... [21.03.21 12:05:24.357] * Saving objects... [21.03.21 12:05:24.488] * 35604 objects are successfully saved [21.03.21 12:05:24.506] * Saving key-value pairs... [21.03.21 12:05:24.590] * 17 key-value pairs were successfully saved [21.03.21 12:05:24.672] * Game User_autosave.sav is successfully saved to file 'd:\games\op-2.1\userdata\savedgames\user_autosave.sav' [21.03.21 12:05:24.675] - Disconnect [21.03.21 12:05:26.259] - Destroying level [21.03.21 12:05:26.446] * DVB created: 4096K [21.03.21 12:05:26.446] * DIB created: 512K [21.03.21 12:05:26.618] - r__tf_aniso 13 [21.03.21 12:05:26.618] - r2_tf_mipbias 0. [21.03.21 12:05:26.618] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [21.03.21 12:05:26.618] * GPU vertex cache: recognized, 24 [21.03.21 12:05:26.618] *** RESET [283 ms] [21.03.21 12:05:26.626] "d:\games\op-2.1\bin\xr_3da.exe" -nointro [21.03.21 12:05:26.626] Begin load [21.03.21 12:05:26.630] * phase time: 0 ms [21.03.21 12:05:26.713] * phase cmem: 1191327 K [21.03.21 12:05:26.713] Starting server... [21.03.21 12:05:26.878] - Gamedata version: [Сборка 2.1 final p.3k] [21.03.21 12:05:26.914] * phase time: 283 ms [21.03.21 12:05:26.996] * phase cmem: 1187043 K [21.03.21 12:05:26.996] Loading alife simulator... [21.03.21 12:05:26.996] * phase time: 82 ms [21.03.21 12:05:27.078] * phase cmem: 1187043 K [21.03.21 12:05:27.078] Loading savegame... [21.03.21 12:05:27.112] * Loading key-value pairs... [21.03.21 12:05:27.187] * 17 key-value pairs were successfully loaded (0.075s) [21.03.21 12:05:27.187] * Loading spawn registry... [21.03.21 12:05:28.636] * 25167 spawn points were successfully loaded (1.449s) [21.03.21 12:05:28.636] * Loading objects... [21.03.21 12:05:29.142] * 35604 objects were successfully loaded (0.506s) 35604 [21.03.21 12:05:30.196] * Start objects on_register'ed... [21.03.21 12:05:31.370] * 35604 objects on_register'ed (1.174s) [21.03.21 12:05:31.371] * Game user_autosave is successfully loaded from file 'd:\games\op-2.1\userdata\savedgames\user_autosave.sav' (4.375s) [21.03.21 12:05:31.371] * phase time: 4374 ms [21.03.21 12:05:31.454] * phase cmem: 1284838 K [21.03.21 12:05:31.454] Connecting... [21.03.21 12:05:31.455] MaxPlayers = 32 [21.03.21 12:05:31.499] * phase time: 127 ms [21.03.21 12:05:31.582] * phase cmem: 1284872 K [21.03.21 12:05:31.582] Connecting to... [21.03.21 12:05:31.584] Player not found. New player created. [21.03.21 12:05:31.584] * client : connection accepted - <> [21.03.21 12:05:31.619] * phase time: 120 ms [21.03.21 12:05:31.703] * phase cmem: 1284898 K [21.03.21 12:05:31.703] Reading level info... [21.03.21 12:05:31.730] * phase time: 111 ms [21.03.21 12:05:31.814] * phase cmem: 1284898 K [21.03.21 12:05:31.814] Loading object space... [21.03.21 12:05:32.429] * object space load: 615 ms [21.03.21 12:05:32.429] * phase time: 698 ms [21.03.21 12:05:32.512] * phase cmem: 1370443 K [21.03.21 12:05:32.512] Loading shaders (R2)... [21.03.21 12:05:32.752] * phase time: 322 ms [21.03.21 12:05:32.835] * phase cmem: 1371653 K [21.03.21 12:05:32.835] Loading geometry (R2)... [21.03.21 12:05:33.768] * phase time: 1016 ms [21.03.21 12:05:33.852] * phase cmem: 1470258 K [21.03.21 12:05:33.852] Loading visuals (R2)... [21.03.21 12:05:33.910] * phase time: 141 ms [21.03.21 12:05:33.993] * phase cmem: 1471757 K [21.03.21 12:05:33.993] Loading details (R2)... [21.03.21 12:05:34.019] * [DETAILS] VertexConsts(256), Batch(61) [21.03.21 12:05:34.019] * [DETAILS] 40687 v(20), 26352 p [21.03.21 12:05:34.019] * [DETAILS] Batch(61), VB(794K), IB(154K) [21.03.21 12:05:34.020] * phase time: 110 ms [21.03.21 12:05:34.104] * phase cmem: 1472750 K [21.03.21 12:05:34.104] Loading sectors (R2)... [21.03.21 12:05:34.105] * Loading HOM: d:\games\op-2.1\gamedata\levels\l07_military\level.hom [21.03.21 12:05:34.108] * phase time: 87 ms [21.03.21 12:05:34.192] * phase cmem: 1472917 K [21.03.21 12:05:34.192] Loading AI objects... [21.03.21 12:05:34.206] - Loading music tracks from 'l07_military_musics'... [21.03.21 12:05:34.287] * phase time: 179 ms [21.03.21 12:05:34.371] * phase cmem: 1472926 K [21.03.21 12:05:34.371] Loading PH world... [21.03.21 12:05:34.384] - Game configuring : Started [21.03.21 12:05:34.385] - Game configuring : Finished [21.03.21 12:05:34.390] * phase time: 102 ms [21.03.21 12:05:34.474] * phase cmem: 1480798 K [21.03.21 12:05:34.474] Loading textures... [21.03.21 12:05:39.776] * t-report - base: 1636, 831868 K [21.03.21 12:05:39.776] * t-report - lmap: 8, 8193 K [21.03.21 12:05:39.776] * phase time: 5385 ms [21.03.21 12:05:39.860] * phase cmem: 1566252 K [21.03.21 12:05:39.860] Synchronizing... [21.03.21 12:05:39.860] Save created on [] [21.03.21 12:05:39.876] * phase time: 99 ms [21.03.21 12:05:39.960] * phase cmem: 1566252 K [21.03.21 12:05:40.191] * [win32]: free[1719500 K], reserved[327296 K], committed[2147444 K] [21.03.21 12:05:40.191] * [ D3D ]: textures[840061 K] [21.03.21 12:05:40.191] * [x-ray]: crt heap[613837 K], process heap[613837 K], game lua[200648 K], engine lua[194 K], render[3317 K] [21.03.21 12:05:40.191] * [x-ray]: economy: strings[count: 202112, lengths: 11231 K, overhead: 6316 K, saved: 106519 K] [21.03.21 12:05:40.191] * [x-ray]: economy: smem[count: 70583, lengths: 39524 K, overhead: 1102 K, saved: 29378 K] [21.03.21 12:05:40.191] * Starting measure [21.03.21 12:05:47.824] [LUA] SCRIPT RUNTIME ERROR [21.03.21 12:05:47.824] [LUA] ...es\op-2.1\gamedata\scripts\dialogs_charge_exo.script:160: attempt to index field '?' (a nil value) [21.03.21 12:05:47.824] [21.03.21 12:05:47.824] FATAL ERROR [21.03.21 12:05:47.824] [21.03.21 12:05:47.824] [error]Expression : fatal error [21.03.21 12:05:47.824] [error]Function : CScriptEngine::lua_error [21.03.21 12:05:47.824] [error]File : script_engine.cpp [21.03.21 12:05:47.824] [error]Line : 79 [21.03.21 12:05:47.824] [error]Description : [21.03.21 12:05:47.824] [error]Arguments : LUA error: ...es\op-2.1\gamedata\scripts\dialogs_charge_exo.script:160: attempt to index field '?' (a nil value) [21.03.21 12:05:47.824] [21.03.21 12:05:47.824] stack traceback: [21.03.21 12:05:47.824] [21.03.21 12:05:47.824] [21.03.21 12:05:47.824] stack trace: [21.03.21 12:05:47.824] [21.03.21 12:05:54.182] *** break by StackWalk *** [21.03.21 12:05:54.182] stack trace: [21.03.21 12:05:54.182] [21.03.21 12:05:54.182] 0023:5A16ECDB (0x5A183928 0x5A183934 0x003FA910 0x00000000) xrCore.dll, xrDebug::backend(), s:\xrcore\xrdebugnew.cpp, 295 [21.03.21 12:05:54.182] 0023:5A16F46F (0x5A19C200 0x55BEDD5C 0x0000004F 0x55BEDDB4) xrCore.dll, xrDebug::fatal(), s:\xrcore\xrdebugnew.cpp, 428 [21.03.21 12:05:54.182] 0023:558AE2F9 (0x99470018 0x55BC6550 0x003FAD9C 0x00000000) xrGame.dll, CScriptEngine::lua_error(), s:\xr_3da\xrgame\script_engine.cpp, 79 [21.03.21 12:05:54.182] 0023:554D539F (0x99470018 0x003FAD9C 0x9FBA7D01 0x4CB71E68) xrGame.dll, luabind::detail::proxy_member_void_caller >::~proxy_member_void_caller >(), s:\sdk\luabind\luabind\luabind\detail\call_member.hpp, 255 [21.03.21 12:05:54.182] 0023:558854F4 (0x00000000 0x00F2ED18 0x805C22C0 0x00000000) xrGame.dll, CScriptBinderObjectWrapper::shedule_Update(), s:\xr_3da\xrgame\script_binder_object_wrapper.cpp, 87 [21.03.21 12:05:54.182] 0023:557DBE6A (0x00000000 0x00000000 0x9B2470C4 0x003FCE04) xrGame.dll, CScriptBinder::shedule_Update(), s:\xr_3da\xrgame\script_binder.cpp, 184 [21.03.21 12:05:54.182] 0023:5591B7CA (0x00000000 0x00000000 0x00000000 0x00000000) xrGame.dll, CGameObject::shedule_Update(), s:\xr_3da\xrgame\gameobject.cpp, 920 [21.03.21 12:05:54.182] 0023:559123FC (0x00000000 0x00000001 0x4FEAD340 0x003FCE40) xrGame.dll, CEntity::shedule_Update(), s:\xr_3da\xrgame\entity.cpp, 329 [21.03.21 12:05:54.182] 0023:55913835 (0x00000000 0x003FCEAC 0x00E54CD6 0x4EFFF500) xrGame.dll, CEntityAlive::shedule_Update(), s:\xr_3da\xrgame\entity_alive.cpp, 205 [21.03.21 12:05:54.182] 0023:558EF3BB (0x00000000 0x00000002 0x00F2C5B4 0x003FD618) xrGame.dll, CActor::shedule_Update(), s:\xr_3da\xrgame\actor.cpp, 1115 [21.03.21 12:05:54.182] 0023:00E82514 (0x00000000 0x00000000 0x00000000 0x00000000) XR_3DA.exe, CSheduler::Update(), s:\xr_3da\xrsheduler.cpp, 466 [21.03.21 12:05:54.182] 0023:558C9099 (0x0075DD9B 0x06074110 0x00EB57C4 0x003BBA38) xrGame.dll, CGamePersistent::OnFrame(), s:\xr_3da\xrgame\gamepersistent.cpp, 468 [21.03.21 12:05:54.182] 0023:00E6F15C (0x003BBA38 0x0000003C 0x00F2C440 0x40F247E7) XR_3DA.exe, CRegistrator::Process(), s:\xr_3da\pure.h, 77 [21.03.21 12:05:54.182] 0023:00EB57C4 (0x00000000 0x00F2F8F0 0xFFFDE000 0x0000000D) XR_3DA.exe, CRenderDevice::FrameMove(), s:\xr_3da\device.cpp, 350 [21.03.21 12:05:54.182] 0023:00EB5CA5 (0x00F2F8F0 0x00000063 0x00F2F8F0 0x003FF96C) XR_3DA.exe, CRenderDevice::Run(), s:\xr_3da\device.cpp, 245 [21.03.21 12:05:54.182] 0023:00E8045A (0x00000000 0x00F2F8F0 0x00000000 0x00000000) XR_3DA.exe, Startup(), s:\xr_3da\x_ray.cpp, 291 [21.03.21 12:05:54.182] 0023:00E80070 (0x00E20000 0x00000000 0x00422D09 0x00000001) XR_3DA.exe, WinMain_impl(), s:\xr_3da\x_ray.cpp, 719 [21.03.21 12:05:54.182] 0023:00E7FC80 (0x00E20000 0x00000000 0x00422D09 0x00000001) XR_3DA.exe, WinMain(), s:\xr_3da\x_ray.cpp, 777 [21.03.21 12:05:54.182] 0023:00E7AC9B (0xFFFDE000 0x003FFA48 0x77C39902 0xFFFDE000) XR_3DA.exe, __scrt_common_main_seh(), f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl, 253 [21.03.21 12:05:54.182] 0023:75F1336A (0xFFFDE000 0x7782F019 0x00000000 0x00000000) kernel32.dll, BaseThreadInitThunk() [21.03.21 12:05:54.182] 0023:77C39902 (0x00E7AD0D 0xFFFDE000 0x00000000 0x00000000) ntdll.dll, RtlInitializeExceptionChain() [21.03.21 12:05:54.182] 0023:77C398D5 (0x00E7AD0D 0xFFFDE000 0x00000000 0x00000000) ntdll.dll, RtlInitializeExceptionChain()