* Detected CPU: GenuineIntel P3 family, F6/M14/S3, 4005.00 mhz, 26-clk 'rdtsc' * CPU Features: RDTSC, MMX, SSE, SSE2 Initializing File System... using fs-ltx fsgame.ltx FS: 53276 files cached, 7272Kb memory used. Init FileSystem 0.638023 sec 'xrCore' build 3312, Feb 27 2008 Initializing Engine... Executing config-script "user.ltx"... [c:\users\public\documents\stalker-shoc\user.ltx] successfully loaded. Starting INPUT device... Loading DLL: xrRender_R1.dll Loading DLL: xrGame.dll * [win32]: free[4043044 K], reserved[59660 K], committed[91536 K] * [ D3D ]: textures[0 K] * [x-ray]: crt heap[17209 K], process heap[2339 K], game lua[0 K], engine lua[0 K], render[0 K] * [x-ray]: economy: strings[12468 K], smem[0 K] Executing config-script "e:\obedinennyj pak 2\gamedata\config\default_controls.ltx"... ! cant convert dik_name for dik[16], prop=[ ! cant convert dik_name for dik[17], prop=[ ! cant convert dik_name for dik[18], prop=[ ! cant convert dik_name for dik[19], prop=[ ! cant convert dik_name for dik[20], prop=[ ! cant convert dik_name for dik[21], prop=[ ! cant convert dik_name for dik[22], prop=[ ! cant convert dik_name for dik[23], prop=[ ! cant convert dik_name for dik[24], prop=[ ! cant convert dik_name for dik[25], prop=[ ! cant convert dik_name for dik[26], prop=[ ! cant convert dik_name for dik[27], prop=[ ! cant convert dik_name for dik[30], prop=[ ! cant convert dik_name for dik[31], prop=[ ! cant convert dik_name for dik[32], prop=[ ! cant convert dik_name for dik[33], prop=[ ! cant convert dik_name for dik[34], prop=[ ! cant convert dik_name for dik[35], prop=[ ! cant convert dik_name for dik[36], prop=[ ! cant convert dik_name for dik[37], prop=[ ! cant convert dik_name for dik[38], prop=[ ! cant convert dik_name for dik[39], prop=[ ! cant convert dik_name for dik[40], prop=[ ! cant convert dik_name for dik[41], prop=[ ! cant convert dik_name for dik[44], prop=[ ! cant convert dik_name for dik[45], prop=[ ! cant convert dik_name for dik[46], prop=[ ! cant convert dik_name for dik[47], prop=[ ! cant convert dik_name for dik[48], prop=[ ! cant convert dik_name for dik[49], prop=[ ! cant convert dik_name for dik[50], prop=[ ! cant convert dik_name for dik[51], prop=[ ! cant convert dik_name for dik[52], prop=[ ! cant convert dik_name for dik[144], prop=[ [e:\obedinennyj pak 2\gamedata\config\default_controls.ltx] successfully loaded. Executing config-script "user.ltx"... Executing config-script "e:\obedinennyj pak 2\gamedata\config\rspec_extreme.ltx"... ! Unknown command: r__dtex_range ! Unknown command: r__ssa_glod_end ! Unknown command: r__ssa_glod_start ! Unknown command: r__wallmark_ttl ! Unknown command: rs_detail ! Unknown command: rs_skeleton_update ! Unknown command: vid_bpp [e:\obedinennyj pak 2\gamedata\config\rspec_extreme.ltx] successfully loaded. Executing config-script "e:\obedinennyj pak 2\gamedata\config\default_controls.ltx"... [e:\obedinennyj pak 2\gamedata\config\default_controls.ltx] successfully loaded. [c:\users\public\documents\stalker-shoc\user.ltx] successfully loaded. SOUND: OpenAL: enumerate devices... SOUND: OpenAL: EnumerationExtension Present devices Generic Hardware SOUND: OpenAL: system default SndDevice name is Generic Hardware SOUND: OpenAL: default SndDevice name set to Generic Software SOUND: OpenAL: All available devices: 1. Generic Software, Spec Version 1.1 (default) 2. Generic Software, Spec Version 1.1 (default) SOUND: OpenAL: SelectBestDevice is Generic Software 1.1 SOUND: OpenAL: Required device: Generic Software. Created device: Generic Software. * sound: EAX 2.0 extension: absent * sound: EAX 2.0 deferred: absent * sound : cache: 32773 kb, 3805 lines, 8820 bpl Starting RENDER device... * GPU [vendor:10DE]-[device:13C2]: NVIDIA GeForce GTX 970 * GPU driver: 27.21.14.5167 * CREATE: DeviceREF: 1 * Vertex Processor: PURE HARDWARE * Texture memory: 4072 M * DDI-level: 9.0 * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: unrecognized, 16 * DVB created: 6144K * DIB created: 512K count of .thm files=360 load time=43 ms * distortion: used, dev(30),need(14) * SSample: 2048x1526 * SSample: enabled - r__tf_aniso 16 - r1_tf_mipbias 0. Starting engine... [16-9] get_xml_name for[ui_mp_icon_rank.xml] returns [ui_mp_icon_rank.xml] [16-9] get_xml_name for[ui_icons_map.xml] returns [ui_icons_map.xml] [16-9] get_xml_name for[ui_common.xml] returns [ui_common.xml] [16-9] get_xml_name for[ui_old_textures.xml] returns [ui_old_textures.xml] [16-9] get_xml_name for[ui_ingame.xml] returns [ui_ingame.xml] [16-9] get_xml_name for[ui_map_description.xml] returns [ui_map_description.xml] [16-9] get_xml_name for[ui_models_multiplayer.xml] returns [ui_models_multiplayer.xml] [16-9] get_xml_name for[ui_team_logo.xml] returns [ui_team_logo.xml] [16-9] get_xml_name for[ui_team_logo_small.xml] returns [ui_team_logo_small.xml] [16-9] get_xml_name for[ui_mainmenu.xml] returns [ui_mainmenu.xml] [16-9] get_xml_name for[ui_mp_main.xml] returns [ui_mp_main.xml] [16-9] get_xml_name for[ui_statistics.xml] returns [ui_statistics.xml] [16-9] get_xml_name for[ui_hud.xml] returns [ui_hud.xml] [16-9] get_xml_name for[ui_numpad.xml] returns [ui_numpad.xml] [16-9] get_xml_name for[ui_inventory.xml] returns [ui_inventory.xml] [16-9] get_xml_name for[ui_inventory2.xml] returns [ui_inventory2.xml] [16-9] get_xml_name for[ui_iconstotal.xml] returns [ui_iconstotal.xml] [16-9] get_xml_name for[ui_iconstotal2.xml] returns [ui_iconstotal2.xml] [16-9] get_xml_name for[ui_pda.xml] returns [ui_pda.xml] [16-9] get_xml_name for[ui_icons_npc.xml] returns [ui_icons_npc.xml] [16-9] get_xml_name for[ui_npc_monster.xml] returns [ui_npc_monster.xml] [16-9] get_xml_name for[ui_npc_unique.xml] returns [ui_npc_unique.xml] [16-9] get_xml_name for[ui_buy_menu.xml] returns [ui_buy_menu.xml] [16-9] get_xml_name for[ui_asus_intro.xml] returns [ui_asus_intro.xml] [16-9] get_xml_name for[amk_ui_base.xml] returns [amk_ui_base.xml] [16-9] get_xml_name for[aem_ui_npc.xml] returns [aem_ui_npc.xml] [16-9] get_xml_name for[ui_arhara_unique.xml] returns [ui_arhara_unique.xml] [16-9] get_xml_name for[amk_pda.xml] returns [amk_pda.xml] [16-9] get_xml_name for[amk_pda_blank.xml] returns [amk_pda_blank.xml] [16-9] get_xml_name for[ui_npc_snp.xml] returns [ui_npc_snp.xml] [16-9] get_xml_name for[color_defs.xml] returns [color_defs.xml] [16-9] get_xml_name for[hint_item.xml] returns [hint_item.xml] Loading DLL: xrGameSpy.dll [16-9] get_xml_name for[message_box.xml] returns [message_box.xml] [16-9] get_xml_name for[message_box.xml] returns [message_box.xml] [16-9] get_xml_name for[message_box.xml] returns [message_box.xml] [16-9] get_xml_name for[message_box.xml] returns [message_box.xml] [16-9] get_xml_name for[message_box.xml] returns [message_box.xml] [16-9] get_xml_name for[message_box.xml] returns [message_box.xml] [16-9] get_xml_name for[message_box.xml] returns [message_box.xml] [16-9] get_xml_name for[message_box.xml] returns [message_box.xml] [16-9] get_xml_name for[message_box.xml] returns [message_box.xml] [16-9] get_xml_name for[message_box.xml] returns [message_box.xml] [16-9] get_xml_name for[message_box.xml] returns [message_box.xml] [16-9] get_xml_name for[message_box.xml] returns [message_box.xml] [16-9] get_xml_name for[message_box.xml] returns [message_box.xml] [16-9] get_xml_name for[message_box.xml] returns [message_box.xml] [16-9] get_xml_name for[message_box.xml] returns [message_box.xml] [16-9] get_xml_name for[message_box.xml] returns [message_box.xml] [16-9] get_xml_name for[message_box.xml] returns [message_box.xml] [16-9] get_xml_name for[game_tutorials.xml] returns [game_tutorials.xml] [16-9] get_xml_name for[ui_credits.xml] returns [ui_credits.xml] [16-9] get_xml_name for[ui_movies.xml] returns [ui_movies.xml] [16-9] get_xml_name for[ui_mm_main.xml] returns [ui_mm_main.xml] [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] [16-9] get_xml_name for[ui_mm_load_dlg.xml] returns [ui_mm_load_dlg.xml] [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] * DVB created: 6144K * DIB created: 512K - r__tf_aniso 16 - r1_tf_mipbias 0. * SSample: 2048x1526 * SSample: enabled * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: recognized, 24 *** RESET [62 ms] "e:\obedinennyj pak 2\bin\xr_3da.exe" * phase time: 0 ms * phase cmem: 112296 K Собираюсь в дорогу... Loading objects... Loading models... * [prefetch] time: 2288 ms * [prefetch] memory: 74667Kb * phase time: 2306 ms * phase cmem: 180744 K Собираюсь в дорогу... * phase time: 38 ms * phase cmem: 180843 K Собираюсь в дорогу... * phase time: 4 ms * phase cmem: 180843 K Забираю всё из "user_autosave.sav"... * Loading spawn registry... * 15840 spawn points are successfully loaded * Loading objects... * 35378 objects are successfully loaded [16-9] get_xml_name for[map_spots.xml] returns [map_spots.xml] [16-9] get_xml_name for[map_spots_escape.xml] returns [map_spots_escape.xml] [16-9] get_xml_name for[map_spots_garbage.xml] returns [map_spots_garbage.xml] [16-9] get_xml_name for[map_spots_agroprom.xml] returns [map_spots_agroprom.xml] [16-9] get_xml_name for[map_spots_darkvalley.xml] returns [map_spots_darkvalley.xml] [16-9] get_xml_name for[map_spots_bar.xml] returns [map_spots_bar.xml] [16-9] get_xml_name for[map_spots_military.xml] returns [map_spots_military.xml] [16-9] get_xml_name for[map_spots_radar.xml] returns [map_spots_radar.xml] [16-9] get_xml_name for[map_spots_mp.xml] returns [map_spots_mp.xml] [16-9] get_xml_name for[map_spots_relations.xml] returns [map_spots_relations.xml] [16-9] get_xml_name for[map_spots_lchangers.xml] returns [map_spots_lchangers.xml] * Game user_autosave is successfully loaded from file 'c:\users\public\documents\stalker-shoc\savedgames\user_autosave.sav' (3.794s) * phase time: 3794 ms * phase cmem: 288542 K Прощаюсь со всеми... MaxPlayers = 32 * phase time: 6608 ms * phase cmem: 288543 K Прощаюсь со всеми localhost... # Player not found. New player created. * client : connection accepted - <> * phase time: 8 ms * phase cmem: 288567 K Прощаюсь со всеми... * phase time: 6 ms * phase cmem: 288567 K Прощаюсь со всеми... * phase time: 972 ms * phase cmem: 331476 K Прощаюсь со всеми... * phase time: 178 ms * phase cmem: 332382 K Прощаюсь со всеми... * [Loading VB] 65527 verts, 2047 Kb * [Loading VB] 65436 verts, 2044 Kb * [Loading VB] 29084 verts, 908 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 60724 verts, 1897 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 51161 verts, 1598 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 670620 indices, 1309 Kb * phase time: 37 ms * phase cmem: 332616 K Прощаюсь со всеми... * phase time: 123 ms * phase cmem: 334198 K Прощаюсь со всеми... * [DETAILS] VertexConsts(256), Batch(61) * [DETAILS] 40687 v(20), 26352 p * [DETAILS] Batch(61), VB(794K), IB(154K) * phase time: 22 ms * phase cmem: 334273 K Прощаюсь со всеми... * Loading HOM: e:\obedinennyj pak 2\gamedata\levels\l06_rostok\level.hom * phase time: 10 ms * phase cmem: 334410 K Прощаюсь со всеми... - Loading music tracks from 'l06_rostok_musics'... * phase time: 8 ms * phase cmem: 334428 K Прощаюсь со всеми... - Game configuring : Started - Game configuring : Finished [16-9] get_xml_name for[maingame.xml] returns [maingame_16.xml] [16-9] get_xml_name for[zone_map.xml] returns [zone_map_16.xml] [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] [16-9] get_xml_name for[car_panel.xml] returns [car_panel_16.xml] [16-9] get_xml_name for[motion_icon.xml] returns [motion_icon_16.xml] [16-9] get_xml_name for[messages_window.xml] returns [messages_window.xml] [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] [16-9] get_xml_name for[ui_custom_msgs.xml] returns [ui_custom_msgs_16.xml] [16-9] get_xml_name for[ui_custom_msgs_doc_viewer.xml] returns [ui_custom_msgs_doc_viewer.xml] [16-9] get_xml_name for[ui_custom_msgs_stco.xml] returns [ui_custom_msgs_stco.xml] [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] [16-9] get_xml_name for[inventory_new.xml] returns [inventory_new_16.xml] [16-9] get_xml_name for[inventory_item.xml] returns [inventory_item_16.xml] [16-9] get_xml_name for[af_params_16.xml] returns [af_params_16.xml] [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] [16-9] get_xml_name for[inventory_new.xml] returns [inventory_new_16.xml] [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] [16-9] get_xml_name for[pda.xml] returns [pda.xml] [16-9] get_xml_name for[pda_map.xml] returns [pda_map.xml] [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] [16-9] get_xml_name for[hint_item.xml] returns [hint_item.xml] [16-9] get_xml_name for[pda_contacts_new.xml] returns [pda_contacts_new.xml] [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] [16-9] get_xml_name for[events_new.xml] returns [events_new.xml] [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] [16-9] get_xml_name for[news.xml] returns [news.xml] [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] [16-9] get_xml_name for[encyclopedia.xml] returns [encyclopedia.xml] [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] [16-9] get_xml_name for[actor_statistic.xml] returns [actor_statistic.xml] [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] [16-9] get_xml_name for[pda_dialog_character.xml] returns [pda_dialog_character_16.xml] [16-9] get_xml_name for[stalkers_ranking.xml] returns [stalkers_ranking.xml] [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] [16-9] get_xml_name for[stalkers_ranking_character.xml] returns [stalkers_ranking_character_16.xml] [16-9] get_xml_name for[pda_events.xml] returns [pda_events.xml] [16-9] get_xml_name for[pda_events.xml] returns [pda_events.xml] [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] [16-9] get_xml_name for[hint_item.xml] returns [hint_item.xml] [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] [16-9] get_xml_name for[job_item.xml] returns [job_item.xml] [16-9] get_xml_name for[talk.xml] returns [talk_16.xml] [16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml] [16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml] [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] [16-9] get_xml_name for[trade.xml] returns [trade_16.xml] [16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml] [16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml] [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] [16-9] get_xml_name for[trade_item.xml] returns [trade_item_16.xml] [16-9] get_xml_name for[af_params_16.xml] returns [af_params_16.xml] [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] [16-9] get_xml_name for[carbody_new.xml] returns [carbody_new_16.xml] [16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml] [16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml] [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] [16-9] get_xml_name for[carbody_item.xml] returns [carbody_item_16.xml] [16-9] get_xml_name for[af_params_16.xml] returns [af_params_16.xml] [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] [16-9] get_xml_name for[inventory_new.xml] returns [inventory_new_16.xml] [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] [16-9] get_xml_name for[message_box.xml] returns [message_box.xml] * phase time: 208 ms * phase cmem: 358442 K Прощаюсь со всеми... * t-report - base: 1023, 416825 K * t-report - lmap: 10, 10241 K ***FATAL***: Too many lmap-textures (limit: 8 textures or 32M). Reduce pixel density (worse) or use more vertex lighting (better). * phase time: 297 ms * phase cmem: 358442 K Отправляюсь в Зону... * phase time: 9 ms * phase cmem: 358442 K * [win32]: free[2724756 K], reserved[209028 K], committed[1260456 K] * [ D3D ]: textures[427066 K] * [x-ray]: crt heap[358440 K], process heap[637463 K], game lua[50559 K], engine lua[181 K], render[0 K] * [x-ray]: economy: strings[16543 K], smem[26660 K] [16-9] get_xml_name for[game_tutorials.xml] returns [game_tutorials.xml] [16-9] get_xml_name for[ui_credits.xml] returns [ui_credits.xml] [16-9] get_xml_name for[ui_movies.xml] returns [ui_movies.xml] sv reject. id_parent [0][actor:single_player] id_entity [17736][nano_outfit:nano_outfit17736] [57029] sv ownership id_parent [0][actor:single_player] id_entity [17736][nano_outfit:nano_outfit17736] [57029] sv reject. id_parent [0][actor:single_player] id_entity [17736][nano_outfit:nano_outfit17736] [57029] sv ownership id_parent [0][actor:single_player] id_entity [17736][nano_outfit:nano_outfit17736] [57029] sv reject. id_parent [0][actor:single_player] id_entity [17736][nano_outfit:nano_outfit17736] [57029] sv ownership id_parent [0][actor:single_player] id_entity [17736][nano_outfit:nano_outfit17736] [57029] sv destroy object [17736][nano_outfit:nano_outfit17736] [57032] sv reject. id_parent [0][actor:single_player] id_entity [17736][nano_outfit:nano_outfit17736] [57032] cl setDestroy [17736][57033] sv destroy object [57557][separator:separator57557] [57035] sv reject. id_parent [0][actor:single_player] id_entity [57557][separator:separator57557] [57035] sv destroy object [198][separator:separator0198] [57035] sv reject. id_parent [0][actor:single_player] id_entity [198][separator:separator0198] [57035] cl setDestroy [57557][57035] cl setDestroy [198][57035] [16-9] get_xml_name for[ui_mm_main.xml] returns [ui_mm_main.xml] [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] * MEMORY USAGE: 413924 K sv reject. id_parent [39252][ros_bandit_respawn_3:ros_bandit_respawn_339252] id_entity [11368][wpn_ak74u:wpn_ak74u11368] [57587] sv ownership id_parent [638][inventory_box:inventory_box0638] id_entity [11368][wpn_ak74u:wpn_ak74u11368] [57587] sv reject. id_parent [39252][ros_bandit_respawn_3:ros_bandit_respawn_339252] id_entity [39201][wpn_ak74:wpn_ak7439201] [57599] sv ownership id_parent [638][inventory_box:inventory_box0638] id_entity [39201][wpn_ak74:wpn_ak7439201] [57599] ! Cannot find saved game ~ Информация о спавне: [zimovie_stalker_respawn] -> [zimovie_stalker_respawn_10834] ! Cannot find saved game ~ Информация о спавне: [dead_city_banda_respawn] -> [dead_city_banda_respawn_45835] ! Cannot find saved game ~ Информация о спавне: [dead_city_naymitu_respawn] -> [dead_city_naymitu_respawn_35963] ! Cannot find saved game ~ Информация о спавне: [dcity_krovosos_respawn] -> [bloodsucker_effector6704] ! Cannot find saved game ~ Информация о спавне: [dcity_bandit_garazh_respawn] -> [city_bandit_garazh6945] ! Cannot find saved game ~ Информация о спавне: [generators_gigant_respawn] -> [gigant_strong7270] ! Cannot find saved game ~ Информация о спавне: [hospital_black_respawn] -> [hospital_black_respawn_28863] ! Cannot find saved game ~ Информация о спавне: [esc2_respawn_bandits_fabrika] -> [esc_bandit_respawn_19397] ! Cannot find saved game ~ Информация о спавне: [amk_mini_bar_stalker_respawn] -> [gar_stalker_respawn_19568] ! Cannot find saved game ~ Информация о спавне: [agr2_dog_respawn] -> [dog_normal9988] ! Cannot find saved game ~ Информация о спавне: [agr2_dog_respawn] -> [dog_normal10100] ! Cannot find saved game ~ Информация о спавне: [agr2_dog_respawn] -> [dog_strong10148] ! Cannot find saved game ~ Информация о спавне: [agr2_dog_respawn] -> [dog_strong10068] ! Cannot find saved game ~ Информация о спавне: [agr2_dog_respawn] -> [dog_strong10140] ! r_tgt [55.000][85.000][-1.#IO][-1.#IO] ! result [55.000][85.000][-1.#IO][-1.#IO] ! r_tgt [55.000][85.000][87.000][-1.#IO] ! result [55.000][85.000][87.000][-1.#IO] ! r_tgt [968.000][85.000][1000.000][-1.#IO] ! result [968.000][85.000][1000.000][-1.#IO] ! r_tgt [55.000][85.000][-1.#IO][117.000] ! result [55.000][85.000][-1.#IO][117.000] ! r_tgt [55.000][677.000][-1.#IO][709.000] ! result [55.000][677.000][-1.#IO][709.000] ! Cannot find saved game ~ Информация о спавне: [val_tushkano_respawn_1] -> [m_tushkano_e10142] ! Cannot find saved game ~ Информация о спавне: [val_flesh_respawn] -> [flesh_weak10870] ! Cannot find saved game ~ Информация о спавне: [bar_ohotnik_respawn_1] -> [bar_ohotnik_respawn_111079] ! Cannot find saved game ~ Информация о спавне: [x162_respawn_snork] -> [snork_weak11712] ! Cannot find saved game ~ Информация о спавне: [x162_respawn_snork] -> [snork_weak11584] [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg_16.xml] [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg_16.xml] ! Cannot find saved game ~ Информация о спавне: [liman_monolith_respawn] -> [lim_monolith_respawn_211716] ! Cannot find saved game ~ Информация о спавне: [lim_zombied2_respawn] -> [lim_zombied_respawn_311895] ! Cannot find saved game ~ Информация о спавне: [village_gulag_small_respawn] -> [village_gulag_small_respawn_112168] ! Cannot find saved game ~ Информация о спавне: [dog_marsh_respawn] -> [dog_strong12311] ! Cannot find saved game ~ Информация о спавне: [marsh_sniper_respawn] -> [boev_sniper114380] ! Cannot find saved game ~ Информация о спавне: [marsh_fracture_respawn] -> [fracture_normal14734] ! Cannot find saved game ~ Информация о спавне: [giant_forest_respawn] -> [gigant_normal14997] ! Cannot find saved game ~ Информация о спавне: [stalker_forest_respawn] -> [forest_stalker_veteran15222] ! Cannot find saved game ~ Информация о спавне: [respawn29385] -> [scelet_strong15413] ! Cannot find saved game ~ Информация о спавне: [respawn29393] -> [boar_normal15400] ! Cannot find saved game ~ Информация о спавне: [respawn29409] -> [fracture_strong15392] ! Cannot find saved game ~ Информация о спавне: [respawn29412] -> [rat_strong15366] ! Cannot find saved game ~ Информация о спавне: [respawn29431] -> [chimera_strong15395] ! Cannot find saved game ~ Информация о спавне: [respawn29454] -> [tushkano_normal15594] ! Cannot find saved game ~ Информация о спавне: [respawn29454] -> [tushkano_normal15596] ! Cannot build GAME path! (object tushkano_normal30635) ! CURRENT LEVEL : l06_rostok ! CURRENT game point position : [-101.435799][0.000033][142.162994] FATAL ERROR [error]Expression : I != levels().end() [error]Function : GameGraph::CHeader::level [error]File : e:\stalker\sources\trunk\xr_3da\xrgame\game_graph_inline.h [error]Line : 171 [error]Description : there is no specified level in the game graph : 0 stack trace: Scheduler tried to update object tushkano_normal30635 ! Cannot build GAME path! (object tushkano_normal30635) ! CURRENT LEVEL : l06_rostok ! CURRENT game point position : [-101.435799][0.000033][142.162994] FATAL ERROR [error]Expression : I != levels().end() [error]Function : GameGraph::CHeader::level [error]File : e:\stalker\sources\trunk\xr_3da\xrgame\game_graph_inline.h [error]Line : 171 [error]Description : there is no specified level in the game graph : 0 stack trace: