* Detected CPU: AMD Ryzen 5 1500X Quad-Core Processor AuthenticAMD, F143/M1/S1 * CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2, SSE4a, AVX, AVX2 * CPU cores: [4], threads: [8] Initializing File System... using fs-ltx w:\op-2.2 lsc1\op-2.2\fsgame.ltx CLocatorAPI::_initialize, FS: 88339 files cached, 27865Kb memory used. Init FileSystem 1.583344 sec [19.08.22 15:16:40.455] 'xrCore' build 8402, Feb 7 2022 [19.08.22 15:16:40.455] OP 2.2 Engine ver 2.2a x64 08.02.2022 [19.08.22 15:16:40.455] [19.08.22 15:16:40.676] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default_hud heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ] [19.08.22 15:16:40.676] - Found Inventorys [ alter_dark alter_light alter_medium classic_fly_dark classic_fly_light classic_fly_medium default default_light default_medium homyak_dark homyak_light homyak_medium project_x_dark project_x_light project_x_medium ] [19.08.22 15:16:40.676] Initializing Engine... [19.08.22 15:16:40.678] - Create user-defined param [ amk_option_hud amk_option_mus autochange_difficulty autosave_enable bolt_visual buy_item death_counter dynamic_anoms [19.08.22 15:16:40.678] ext_animations fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound respawn_type user_name ] [19.08.22 15:16:40.678] Loading config for renderer [19.08.22 15:16:40.678] Executing config-script "user.ltx"... [19.08.22 15:16:40.678] [w:\op-2.2 lsc1\op-2.2\userdata\user.ltx] successfully loaded. [19.08.22 15:16:40.678] Starting INPUT device... [19.08.22 15:16:40.688] Loading DLL: xrRender_R2.dll [19.08.22 15:16:40.721] Loading DLL: xrGame.dll [19.08.22 15:16:40.722] 'xrGame' build Feb 7 2022 16:34:07 [19.08.22 15:16:40.754] * [win32]: free[137434525504 K], reserved[4279804 K], committed[148100 K] [19.08.22 15:16:40.754] * [ D3D ]: textures[0 K] [19.08.22 15:16:40.754] * [x-ray]: crt heap[52438 K], process heap[52438 K], game lua[0 K], engine lua[0 K], render[0 K] [19.08.22 15:16:40.754] * [x-ray]: economy: strings[count: 39818, lengths: 1082 K, overhead: 2022 K, saved: 20453 K] [19.08.22 15:16:40.754] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [19.08.22 15:16:40.754] Executing config-script "w:\op-2.2 lsc1\op-2.2\gamedata\config\default_controls.ltx"... [19.08.22 15:16:40.755] [w:\op-2.2 lsc1\op-2.2\gamedata\config\default_controls.ltx] successfully loaded. [19.08.22 15:16:40.755] Executing config-script "user.ltx"... [19.08.22 15:16:40.755] Executing config-script "w:\op-2.2 lsc1\op-2.2\gamedata\config\rspec_extreme.ltx"... [19.08.22 15:16:40.755] [w:\op-2.2 lsc1\op-2.2\gamedata\config\rspec_extreme.ltx] successfully loaded. [19.08.22 15:16:40.756] Executing config-script "w:\op-2.2 lsc1\op-2.2\gamedata\config\default_controls.ltx"... [19.08.22 15:16:40.756] [w:\op-2.2 lsc1\op-2.2\gamedata\config\default_controls.ltx] successfully loaded. [19.08.22 15:16:40.756] - Maximum allowed affinity mask: 0xFF, current: 0xFE [19.08.22 15:16:40.756] [w:\op-2.2 lsc1\op-2.2\userdata\user.ltx] successfully loaded. [19.08.22 15:16:40.756] SOUND: OpenAL: enumerate devices... [19.08.22 15:16:40.756] SOUND: OpenAL: EnumerationExtension Present [19.08.22 15:16:40.756] devices OpenAL Soft [19.08.22 15:16:40.756] SOUND: OpenAL: system default SndDevice name is OpenAL Soft [19.08.22 15:16:40.784] SOUND: OpenAL: All available devices: [19.08.22 15:16:40.784] 1. OpenAL Soft, Spec Version 1.1 (default) [19.08.22 15:16:40.784] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1 [19.08.22 15:16:40.791] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft. [19.08.22 15:16:40.795] * sound: EAX 2.0 extension: absent [19.08.22 15:16:40.795] * sound: EAX 2.0 deferred: absent [19.08.22 15:16:40.796] * sound : cache: 65538 kb, 7609 lines, 8820 bpl [19.08.22 15:16:40.807] Starting RENDER device... [19.08.22 15:16:40.836] * GPU [vendor:10DE]-[device:1C82]: NVIDIA GeForce GTX 1050 Ti [19.08.22 15:16:40.836] * GPU driver: 31.0.15.1659 [19.08.22 15:16:40.939] * CREATE: DeviceREF: 1 [19.08.22 15:16:40.939] * Texture memory: 4072 M [19.08.22 15:16:40.939] * DDI-level: 9.0 [19.08.22 15:16:40.941] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [19.08.22 15:16:40.941] * GPU vertex cache: unrecognized, 16 [19.08.22 15:16:40.942] * DVB created: 8192K [19.08.22 15:16:40.942] * DIB created: 512K [19.08.22 15:16:40.949] Version conflict in shader [def_shaders\def_aref]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [19.08.22 15:16:40.949] Version conflict in shader [def_shaders\def_aref_noblend]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [19.08.22 15:16:40.949] Version conflict in shader [def_shaders\def_aref_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [19.08.22 15:16:40.949] Version conflict in shader [def_shaders\def_trans]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [19.08.22 15:16:40.949] Version conflict in shader [def_shaders\def_trans_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [19.08.22 15:16:40.949] Version conflict in shader [def_shaders\def_trans_v_tuchi]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [19.08.22 15:16:40.949] Version conflict in shader [def_shaders\lod_old]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [19.08.22 15:16:40.949] Renderer doesn't support blender 'effects\shadow_world' [19.08.22 15:16:40.949] Version conflict in shader [effects\watertest-1]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [19.08.22 15:16:41.008] load time LTX=58 ms [19.08.22 15:16:41.016] count of .thm files=3736 [19.08.22 15:16:41.111] load time THM=103 ms [19.08.22 15:16:41.111] * NULLRT supported [19.08.22 15:16:41.111] * ...and used [19.08.22 15:16:41.111] * HWDST/PCF supported and used [19.08.22 15:16:41.111] * NV-DBT supported and used [19.08.22 15:16:41.468] - r__tf_aniso 16 [19.08.22 15:16:41.468] - r2_tf_mipbias 0. [19.08.22 15:16:41.482] Script debugger succesfully restarted. [19.08.22 15:16:43.192] - Gamedata version: [Сборка 2.2 П-12.05 MP+Д-08.08] [19.08.22 15:16:43.270] Starting engine... [19.08.22 15:16:43.326] GMLib loaded at 55 msec [19.08.22 15:16:43.722] Game_Globals loaded at 395 msec [19.08.22 15:16:43.832] App_Start loaded at 110 msec [19.08.22 15:16:43.843] ui_core loaded at 10 msec [19.08.22 15:16:43.894] Main_Menu loaded at 50 msec [19.08.22 15:17:20.799] * DVB created: 8192K [19.08.22 15:17:20.799] * DIB created: 512K [19.08.22 15:17:21.030] - r__tf_aniso 16 [19.08.22 15:17:21.030] - r2_tf_mipbias 0. [19.08.22 15:17:21.030] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [19.08.22 15:17:21.030] * GPU vertex cache: unrecognized, 16 [19.08.22 15:17:21.030] *** RESET [259 ms] [19.08.22 15:17:21.031] "w:\op-2.2 lsc1\op-2.2\bin\xr_3da.exe" -nointro [19.08.22 15:17:21.031] Begin load [19.08.22 15:17:21.032] * phase time: 0 ms [19.08.22 15:17:21.079] * phase cmem: 284215 K [19.08.22 15:17:21.079] Prefetching objects... [19.08.22 15:17:21.137] * Objects loaded in 0 ms [19.08.22 15:17:21.760] * Models loaded in 623 ms [19.08.22 15:17:21.811] * Prefetch memory: 730205Kb [19.08.22 15:17:21.813] * phase time: 781 ms [19.08.22 15:17:21.863] * phase cmem: 1001585 K [19.08.22 15:17:21.863] Starting server... [19.08.22 15:17:21.921] - Gamedata version: [Сборка 2.2 П-12.05 MP+Д-08.08] [19.08.22 15:17:21.957] * phase time: 143 ms [19.08.22 15:17:22.007] * phase cmem: 998851 K [19.08.22 15:17:22.007] Loading alife simulator... [19.08.22 15:17:22.008] * phase time: 51 ms [19.08.22 15:17:22.059] * phase cmem: 998838 K [19.08.22 15:17:22.059] Loading savegame... [19.08.22 15:17:22.097] w:\op-2.2 lsc1\op-2.2\userdata\savedgames\День 80. 21.57. Радар.sav save created on DEVELOPER mode! [19.08.22 15:17:22.097] * Loading key-value pairs... [19.08.22 15:17:22.229] * 61 key-value pairs were successfully loaded (0.131s) [19.08.22 15:17:22.229] * Loading spawn registry... [19.08.22 15:17:24.295] * 24511 spawn points were successfully loaded (2.067s) [19.08.22 15:17:24.296] * Loading objects... [19.08.22 15:17:25.045] * 34676 out of 34676 objects were successfully loaded (0.750s) [19.08.22 15:17:26.532] * Loading quick slots data... [19.08.22 15:17:26.532] * Loading pre random queues data... [19.08.22 15:17:26.554] * Start objects on_register'ed... [19.08.22 15:17:28.840] * 34676 objects on_register'ed (2.287s) [19.08.22 15:17:28.842] * Game День 80. 21.57. Радар is successfully loaded from file 'w:\op-2.2 lsc1\op-2.2\userdata\savedgames\День 80. 21.57. Радар.sav' (6.835s) [19.08.22 15:17:28.842] * phase time: 6833 ms [19.08.22 15:17:28.940] * phase cmem: 1250359 K [19.08.22 15:17:28.940] Connecting... [19.08.22 15:17:28.963] MaxPlayers = 32 [19.08.22 15:17:28.972] * phase time: 129 ms [19.08.22 15:17:29.071] * phase cmem: 1271155 K [19.08.22 15:17:29.071] Connecting to... [19.08.22 15:17:29.071] Player not found. New player created. [19.08.22 15:17:29.071] * client : connection accepted - <> [19.08.22 15:17:29.072] * phase time: 100 ms [19.08.22 15:17:29.171] * phase cmem: 1271209 K [19.08.22 15:17:29.171] Reading level info... [19.08.22 15:17:29.172] * phase time: 99 ms [19.08.22 15:17:29.271] * phase cmem: 1271209 K [19.08.22 15:17:29.271] Loading object space... [19.08.22 15:17:29.605] * object space load: 333 ms [19.08.22 15:17:29.605] * phase time: 432 ms [19.08.22 15:17:29.705] * phase cmem: 1385489 K [19.08.22 15:17:29.705] Loading shaders (R2)... [19.08.22 15:17:29.965] * phase time: 360 ms [19.08.22 15:17:30.063] * phase cmem: 1387652 K [19.08.22 15:17:30.063] Loading geometry (R2)... [19.08.22 15:17:30.106] * phase time: 141 ms [19.08.22 15:17:30.206] * phase cmem: 1459486 K [19.08.22 15:17:30.206] Loading visuals (R2)... [19.08.22 15:17:30.238] * phase time: 132 ms [19.08.22 15:17:30.339] * phase cmem: 1465888 K [19.08.22 15:17:30.339] Loading details (R2)... [19.08.22 15:17:30.360] * [DETAILS] VertexConsts(256), Batch(61) [19.08.22 15:17:30.360] * [DETAILS] 40687 v(20), 26352 p [19.08.22 15:17:30.360] * [DETAILS] Batch(61), VB(794K), IB(154K) [19.08.22 15:17:30.361] * phase time: 122 ms [19.08.22 15:17:30.463] * phase cmem: 1466914 K [19.08.22 15:17:30.463] Loading sectors (R2)... [19.08.22 15:17:30.464] * Loading HOM: w:\op-2.2 lsc1\op-2.2\gamedata\levels\l10_radar\level.hom [19.08.22 15:17:30.465] * phase time: 103 ms [19.08.22 15:17:30.566] * phase cmem: 1467031 K [19.08.22 15:17:30.566] Loading AI objects... [19.08.22 15:17:30.567] - Loading music tracks from 'l10_radar_musics'... [19.08.22 15:17:30.570] * phase time: 105 ms [19.08.22 15:17:30.672] * phase cmem: 1466860 K [19.08.22 15:17:30.672] Loading PH world... [19.08.22 15:17:30.693] - Game configuring : Started [19.08.22 15:17:30.695] - Game configuring : Finished [19.08.22 15:17:30.795] * phase time: 224 ms [19.08.22 15:17:30.899] * phase cmem: 1487092 K [19.08.22 15:17:30.899] Loading textures... [19.08.22 15:17:31.486] * t-report - base: 1517, 1218345 K [19.08.22 15:17:31.486] * t-report - lmap: 5, 5120 K [19.08.22 15:17:31.487] * phase time: 691 ms [19.08.22 15:17:31.597] * phase cmem: 2025126 K [19.08.22 15:17:31.597] Synchronizing... [19.08.22 15:17:31.597] Save created on [Engine 2.2a x64 08.02.2022] [19.08.22 15:17:31.597] Save date and time [Fri Aug 19 12:41:34 2022] [19.08.22 15:17:31.601] * phase time: 114 ms [19.08.22 15:17:31.710] * phase cmem: 2025131 K [19.08.22 15:17:32.043] * [win32]: free[137431913136 K], reserved[4352556 K], committed[2687716 K] [19.08.22 15:17:32.043] * [ D3D ]: textures[1223466 K] [19.08.22 15:17:32.043] * [x-ray]: crt heap[2024649 K], process heap[2024649 K], game lua[262934 K], engine lua[201 K], render[0 K] [19.08.22 15:17:32.043] * [x-ray]: economy: strings[count: 212564, lengths: 12626 K, overhead: 10794 K, saved: 31785 K] [19.08.22 15:17:32.043] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [19.08.22 15:17:32.043] Starting measure [19.08.22 15:17:33.477] ~ 7.03 [19.08.22 15:17:33.502] ~ steal false [19.08.22 15:17:33.530] ~ loading bags...