* Detected CPU: 12th Gen Intel(R) Core(TM) i5-12400F GenuineIntel, F6/M151/S5 * CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2, AVX, AVX2 * CPU cores: [6], threads: [12] Initializing File System... using fs-ltx c:\program files (x86)\op-2.2\fsgame.ltx CLocatorAPI::_initialize, FS: 90760 files cached, 29212Kb memory used. Init FileSystem 1.199103 sec [11.10.24 11:10:20.432] 'xrCore' build 8402, Feb 7 2022 [11.10.24 11:10:20.432] OP 2.2 Engine ver 2.2a x64 08.02.2022 [11.10.24 11:10:20.432] [11.10.24 11:10:20.597] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default_hud heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ] [11.10.24 11:10:20.597] - Found Inventorys [ alter_dark alter_light alter_medium classic_fly_dark classic_fly_light classic_fly_medium default default_light default_medium homyak_dark homyak_light homyak_medium project_x_dark project_x_light project_x_medium ] [11.10.24 11:10:20.597] Initializing Engine... [11.10.24 11:10:20.598] - Create user-defined param [ amk_option_hud amk_option_mus autochange_difficulty autosave_enable bolt_visual buy_item death_counter dynamic_anoms [11.10.24 11:10:20.598] ext_animations fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound respawn_type user_name ] [11.10.24 11:10:20.598] Loading config for renderer [11.10.24 11:10:20.598] Executing config-script "user.ltx"... [11.10.24 11:10:20.599] [c:\program files (x86)\op-2.2\userdata\user.ltx] successfully loaded. [11.10.24 11:10:20.599] Starting INPUT device... [11.10.24 11:10:20.604] Loading DLL: xrRender_R2.dll [11.10.24 11:10:20.637] Loading DLL: xrGame.dll [11.10.24 11:10:20.638] 'xrGame' build Feb 7 2022 16:34:07 [11.10.24 11:10:20.657] * [win32]: free[137434512176 K], reserved[4285720 K], committed[155512 K] [11.10.24 11:10:20.657] * [ D3D ]: textures[0 K] [11.10.24 11:10:20.657] * [x-ray]: crt heap[54107 K], process heap[54107 K], game lua[0 K], engine lua[0 K], render[0 K] [11.10.24 11:10:20.657] * [x-ray]: economy: strings[count: 40253, lengths: 1091 K, overhead: 2044 K, saved: 20698 K] [11.10.24 11:10:20.657] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [11.10.24 11:10:20.657] Executing config-script "c:\program files (x86)\op-2.2\gamedata\config\default_controls.ltx"... [11.10.24 11:10:20.657] [c:\program files (x86)\op-2.2\gamedata\config\default_controls.ltx] successfully loaded. [11.10.24 11:10:20.657] Executing config-script "user.ltx"... [11.10.24 11:10:20.657] Executing config-script "c:\program files (x86)\op-2.2\gamedata\config\rspec_minimum.ltx"... [11.10.24 11:10:20.657] [c:\program files (x86)\op-2.2\gamedata\config\rspec_minimum.ltx] successfully loaded. [11.10.24 11:10:20.657] Executing config-script "c:\program files (x86)\op-2.2\gamedata\config\default_controls.ltx"... [11.10.24 11:10:20.657] [c:\program files (x86)\op-2.2\gamedata\config\default_controls.ltx] successfully loaded. [11.10.24 11:10:20.657] - Maximum allowed affinity mask: 0xFFF, current: 0xFFE [11.10.24 11:10:20.657] [c:\program files (x86)\op-2.2\userdata\user.ltx] successfully loaded. [11.10.24 11:10:20.657] SOUND: OpenAL: enumerate devices... [11.10.24 11:10:20.657] SOUND: OpenAL: EnumerationExtension Present [11.10.24 11:10:20.657] devices OpenAL Soft [11.10.24 11:10:20.657] SOUND: OpenAL: system default SndDevice name is OpenAL Soft [11.10.24 11:10:20.671] SOUND: OpenAL: All available devices: [11.10.24 11:10:20.671] 1. OpenAL Soft, Spec Version 1.1 (default) [11.10.24 11:10:20.671] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1 [11.10.24 11:10:20.674] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft. [11.10.24 11:10:20.676] * sound: EAX 2.0 extension: absent [11.10.24 11:10:20.676] * sound: EAX 2.0 deferred: absent [11.10.24 11:10:20.677] * sound : cache: 32773 kb, 3805 lines, 8820 bpl [11.10.24 11:10:20.683] Starting RENDER device... [11.10.24 11:10:20.712] * GPU [vendor:10DE]-[device:2803]: NVIDIA GeForce RTX 4060 Ti [11.10.24 11:10:20.712] * GPU driver: 32.0.15.6590 [11.10.24 11:10:20.775] * CREATE: DeviceREF: 1 [11.10.24 11:10:20.775] * Texture memory: 4072 M [11.10.24 11:10:20.775] * DDI-level: 9.0 [11.10.24 11:10:20.778] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [11.10.24 11:10:20.778] * GPU vertex cache: unrecognized, 16 [11.10.24 11:10:20.779] * DVB created: 8192K [11.10.24 11:10:20.779] * DIB created: 512K [11.10.24 11:10:20.785] Version conflict in shader [def_shaders\def_aref]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [11.10.24 11:10:20.785] Version conflict in shader [def_shaders\def_aref_noblend]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [11.10.24 11:10:20.785] Version conflict in shader [def_shaders\def_aref_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [11.10.24 11:10:20.785] Version conflict in shader [def_shaders\def_trans]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [11.10.24 11:10:20.785] Version conflict in shader [def_shaders\def_trans_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [11.10.24 11:10:20.785] Version conflict in shader [def_shaders\def_trans_v_tuchi]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [11.10.24 11:10:20.785] Version conflict in shader [def_shaders\lod_old]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [11.10.24 11:10:20.785] Renderer doesn't support blender 'effects\shadow_world' [11.10.24 11:10:20.785] Version conflict in shader [effects\watertest-1]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [11.10.24 11:10:20.824] load time LTX=39 ms [11.10.24 11:10:20.831] count of .thm files=4634 [11.10.24 11:10:21.153] load time THM=328 ms [11.10.24 11:10:21.153] * NULLRT supported [11.10.24 11:10:21.153] * ...and used [11.10.24 11:10:21.153] * HWDST/PCF supported and used [11.10.24 11:10:21.153] * NV-DBT supported and used [11.10.24 11:10:21.385] - r__tf_aniso 5 [11.10.24 11:10:21.385] - r2_tf_mipbias 0. [11.10.24 11:10:21.396] Script debugger succesfully restarted. [11.10.24 11:10:22.569] - Gamedata version: [Ñáîðêà: ÎÏ-2.2 + ÌÏ-17.07 + Ä-03.09] [11.10.24 11:10:22.638] Starting engine... [11.10.24 11:10:22.692] GMLib loaded at 53 msec [11.10.24 11:10:22.954] Game_Globals loaded at 261 msec [11.10.24 11:10:23.073] App_Start loaded at 118 msec [11.10.24 11:10:23.081] ui_core loaded at 8 msec [11.10.24 11:10:23.121] Main_Menu loaded at 40 msec [11.10.24 11:10:46.327] Input: 1 [11.10.24 11:10:46.331] Destroying Direct3D... [11.10.24 11:10:46.345] * RM_Dump: textures : 0 [11.10.24 11:10:46.345] * RM_Dump: textures : 0 K [11.10.24 11:10:46.345] * RM_Dump: rtargets : 0 [11.10.24 11:10:46.345] * RM_Dump: rtargetsc : 0 [11.10.24 11:10:46.345] * RM_Dump: vs : 0 [11.10.24 11:10:46.345] * RM_Dump: ps : 0 [11.10.24 11:10:46.345] * RM_Dump: dcl : 0 [11.10.24 11:10:46.345] * RM_Dump: states : 0 [11.10.24 11:10:46.345] * RM_Dump: tex_list : 0 [11.10.24 11:10:46.345] * RM_Dump: matrices : 0 [11.10.24 11:10:46.345] * RM_Dump: lst_constants: 0 [11.10.24 11:10:46.345] * RM_Dump: v_passes : 0 [11.10.24 11:10:46.345] * RM_Dump: v_elements: 0 [11.10.24 11:10:46.345] * RM_Dump: v_shaders : 0 [11.10.24 11:10:46.345] refCount:pBaseZB 1 [11.10.24 11:10:46.345] refCount:pBaseRT 1 [11.10.24 11:10:46.345] DeviceREF: 1