* Detected CPU: Intel(R) Core(TM) i5-4590 CPU @ 3.30GHz GenuineIntel, F6/M60/S3 * CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2, AVX, AVX2 * CPU cores: [4], threads: [4] Initializing File System... using fs-ltx c:\games\op-2.2\fsgame.ltx CLocatorAPI::_initialize, FS: 86395 files cached, 26425Kb memory used. Init FileSystem 1.500244 sec [28.03.23 17:47:37.924] 'xrCore' build 8402, Feb 7 2022 [28.03.23 17:47:37.924] OP 2.2 Engine ver 2.2a x64 08.02.2022 [28.03.23 17:47:37.924] [28.03.23 17:47:38.156] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default_hud heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ] [28.03.23 17:47:38.157] - Found Inventorys [ alter_dark alter_light alter_medium classic_fly_dark classic_fly_light classic_fly_medium default default_light default_medium homyak_dark homyak_light homyak_medium project_x_dark project_x_light project_x_medium ] [28.03.23 17:47:38.157] Initializing Engine... [28.03.23 17:47:38.159] - Create user-defined param [ amk_option_hud amk_option_mus autochange_difficulty autosave_enable bolt_visual buy_item death_counter dynamic_anoms [28.03.23 17:47:38.159] ext_animations fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound respawn_type user_name ] [28.03.23 17:47:38.159] Loading config for renderer [28.03.23 17:47:38.159] Executing config-script "user.ltx"... [28.03.23 17:47:38.159] [c:\games\op-2.2\userdata\user.ltx] successfully loaded. [28.03.23 17:47:38.159] Starting INPUT device... [28.03.23 17:47:38.169] Loading DLL: xrRender_R2.dll [28.03.23 17:47:38.196] Loading DLL: xrGame.dll [28.03.23 17:47:38.197] 'xrGame' build Feb 7 2022 16:34:07 [28.03.23 17:47:38.229] * [win32]: free[137434517056 K], reserved[4280308 K], committed[156044 K] [28.03.23 17:47:38.229] * [ D3D ]: textures[0 K] [28.03.23 17:47:38.229] * [x-ray]: crt heap[51057 K], process heap[51057 K], game lua[0 K], engine lua[0 K], render[0 K] [28.03.23 17:47:38.229] * [x-ray]: economy: strings[count: 39976, lengths: 1084 K, overhead: 2030 K, saved: 20527 K] [28.03.23 17:47:38.229] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [28.03.23 17:47:38.229] Executing config-script "c:\games\op-2.2\gamedata\config\default_controls.ltx"... [28.03.23 17:47:38.230] [c:\games\op-2.2\gamedata\config\default_controls.ltx] successfully loaded. [28.03.23 17:47:38.230] Executing config-script "user.ltx"... [28.03.23 17:47:38.230] Executing config-script "c:\games\op-2.2\gamedata\config\rspec_extreme.ltx"... [28.03.23 17:47:38.230] [c:\games\op-2.2\gamedata\config\rspec_extreme.ltx] successfully loaded. [28.03.23 17:47:38.230] Executing config-script "c:\games\op-2.2\gamedata\config\default_controls.ltx"... [28.03.23 17:47:38.230] [c:\games\op-2.2\gamedata\config\default_controls.ltx] successfully loaded. [28.03.23 17:47:38.230] - Maximum allowed affinity mask: 0xF, current: 0xE [28.03.23 17:47:38.230] [c:\games\op-2.2\userdata\user.ltx] successfully loaded. [28.03.23 17:47:38.230] SOUND: OpenAL: enumerate devices... [28.03.23 17:47:38.231] SOUND: OpenAL: EnumerationExtension Present [28.03.23 17:47:38.231] devices OpenAL Soft [28.03.23 17:47:38.231] SOUND: OpenAL: system default SndDevice name is OpenAL Soft [28.03.23 17:47:38.272] SOUND: OpenAL: All available devices: [28.03.23 17:47:38.272] 1. OpenAL Soft, Spec Version 1.1 (default) [28.03.23 17:47:38.272] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1 [28.03.23 17:47:38.279] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft. [28.03.23 17:47:38.282] * sound: EAX 2.0 extension: absent [28.03.23 17:47:38.282] * sound: EAX 2.0 deferred: absent [28.03.23 17:47:38.282] * sound : cache: 32773 kb, 3805 lines, 8820 bpl [28.03.23 17:47:38.292] Starting RENDER device... [28.03.23 17:47:38.317] * GPU [vendor:10DE]-[device:1C82]: NVIDIA GeForce GTX 1050 Ti [28.03.23 17:47:38.317] * GPU driver: 31.0.15.3141 [28.03.23 17:47:38.809] * CREATE: DeviceREF: 1 [28.03.23 17:47:38.809] * Texture memory: 4072 M [28.03.23 17:47:38.809] * DDI-level: 9.0 [28.03.23 17:47:38.814] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [28.03.23 17:47:38.814] * GPU vertex cache: unrecognized, 16 [28.03.23 17:47:38.815] * DVB created: 8192K [28.03.23 17:47:38.815] * DIB created: 512K [28.03.23 17:47:38.822] Version conflict in shader [def_shaders\def_aref]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [28.03.23 17:47:38.822] Version conflict in shader [def_shaders\def_aref_noblend]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [28.03.23 17:47:38.822] Version conflict in shader [def_shaders\def_aref_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [28.03.23 17:47:38.822] Version conflict in shader [def_shaders\def_trans]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [28.03.23 17:47:38.822] Version conflict in shader [def_shaders\def_trans_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [28.03.23 17:47:38.822] Version conflict in shader [def_shaders\def_trans_v_tuchi]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [28.03.23 17:47:38.823] Version conflict in shader [def_shaders\lod_old]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [28.03.23 17:47:38.823] Renderer doesn't support blender 'effects\shadow_world' [28.03.23 17:47:38.823] Version conflict in shader [effects\watertest-1]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [28.03.23 17:47:38.893] load time LTX=71 ms [28.03.23 17:47:38.902] count of .thm files=3739 [28.03.23 17:47:38.984] load time THM=90 ms [28.03.23 17:47:38.984] * NULLRT supported [28.03.23 17:47:38.984] * ...and used [28.03.23 17:47:38.984] * HWDST/PCF supported and used [28.03.23 17:47:38.984] * NV-DBT supported and used [28.03.23 17:47:39.334] - r__tf_aniso 16 [28.03.23 17:47:39.334] - r2_tf_mipbias 0. [28.03.23 17:47:39.347] Script debugger succesfully restarted. [28.03.23 17:47:41.186] - Gamedata version: [Ñáîðêà 2.2 Ï-12.05 MP-17.07+Ä-18.02] [28.03.23 17:47:41.262] Starting engine... [28.03.23 17:47:41.324] GMLib loaded at 60 msec [28.03.23 17:47:41.714] Game_Globals loaded at 390 msec [28.03.23 17:47:41.832] App_Start loaded at 117 msec [28.03.23 17:47:41.844] ui_core loaded at 11 msec [28.03.23 17:47:41.898] Main_Menu loaded at 54 msec [28.03.23 17:47:44.430] * DVB created: 8192K [28.03.23 17:47:44.430] * DIB created: 512K [28.03.23 17:47:44.651] - r__tf_aniso 16 [28.03.23 17:47:44.651] - r2_tf_mipbias 0. [28.03.23 17:47:44.651] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [28.03.23 17:47:44.652] * GPU vertex cache: recognized, 24 [28.03.23 17:47:44.652] *** RESET [269 ms] [28.03.23 17:47:44.652] "c:\games\op-2.2\bin\xr_3da.exe" -nointro [28.03.23 17:47:44.652] Begin load [28.03.23 17:47:44.653] * phase time: 0 ms [28.03.23 17:47:44.695] * phase cmem: 254420 K [28.03.23 17:47:44.695] Prefetching objects... [28.03.23 17:47:44.747] * Objects loaded in 0 ms [28.03.23 17:47:45.520] * Models loaded in 771 ms [28.03.23 17:47:45.563] * Prefetch memory: 730381Kb [28.03.23 17:47:45.566] * phase time: 912 ms [28.03.23 17:47:45.610] * phase cmem: 971965 K [28.03.23 17:47:45.610] Starting server... [28.03.23 17:47:45.633] - Gamedata version: [Ñáîðêà 2.2 Ï-12.05 MP-17.07+Ä-18.02] [28.03.23 17:47:45.668] * phase time: 102 ms [28.03.23 17:47:45.711] * phase cmem: 969045 K [28.03.23 17:47:45.711] Loading alife simulator... [28.03.23 17:47:45.712] * phase time: 44 ms [28.03.23 17:47:45.756] * phase cmem: 968979 K [28.03.23 17:47:45.756] Loading savegame... [28.03.23 17:47:45.799] c:\games\op-2.2\userdata\savedgames\203.sav save created on DEVELOPER mode! [28.03.23 17:47:45.799] * Loading key-value pairs... [28.03.23 17:47:45.897] * 96 key-value pairs were successfully loaded (0.097s) [28.03.23 17:47:45.897] * Loading spawn registry... [28.03.23 17:47:48.029] * 24511 spawn points were successfully loaded (2.132s) [28.03.23 17:47:48.029] * Loading objects... [28.03.23 17:47:48.033] Read position went out of the buffer boundaries. r_pos=179 B.count=178 [28.03.23 17:47:48.033] ~ [28.03.23 17:47:48.033] stack traceback: [28.03.23 17:47:48.033] problem here: [28.03.23 17:47:48.033] [28.03.23 17:47:48.033] FATAL ERROR [28.03.23 17:47:48.033] [28.03.23 17:47:48.033] [error]Expression : fatal error [28.03.23 17:47:48.033] [error]Function : NET_Packet::r_advance [28.03.23 17:47:48.034] [error]File : s:\xr_3da\xrgame\../../xrNetServer/net_utils.h [28.03.23 17:47:48.034] [error]Line : 248 [28.03.23 17:47:48.034] [error]Description : [28.03.23 17:47:48.034] [error]Arguments : ENGINE CRASH: See details in log [28.03.23 17:47:48.034] [28.03.23 17:47:48.034] [28.03.23 17:47:48.034] stack trace: [28.03.23 17:47:48.034]