* Detected CPU: AMD Athlon(tm) II X3 455 Processor AuthenticAMD, F31/M5/S3 * CPU Features: RDTSC, MMX, 3DNow!, 3DNowExt!, SSE, SSE2, SSE3, SSE4a * CPU cores: [3], threads: [3] Initializing File System... using fs-ltx d:\games\op-2.2\fsgame.ltx CLocatorAPI::_initialize, FS: 89413 files cached, 27308Kb memory used. Init FileSystem 2.601503 sec [29.06.23 15:55:32.241] 'xrCore' build 8402, Feb 7 2022 [29.06.23 15:55:32.241] OP 2.2 Engine ver 2.2a x64 08.02.2022 [29.06.23 15:55:32.241] [29.06.23 15:55:32.928] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default_hud heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ] [29.06.23 15:55:32.928] - Found Inventorys [ alter_dark alter_light alter_medium classic_fly_dark classic_fly_light classic_fly_medium default default_light default_medium homyak_dark homyak_light homyak_medium project_x_dark project_x_light project_x_medium ] [29.06.23 15:55:32.928] Initializing Engine... [29.06.23 15:55:32.928] - Create user-defined param [ amk_option_hud amk_option_mus autochange_difficulty autosave_enable bolt_visual buy_item death_counter dynamic_anoms [29.06.23 15:55:32.928] ext_animations fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound respawn_type user_name ] [29.06.23 15:55:32.928] Loading config for renderer [29.06.23 15:55:32.928] Executing config-script "user.ltx"... [29.06.23 15:55:32.928] [d:\games\op-2.2\userdata\user.ltx] successfully loaded. [29.06.23 15:55:32.928] Starting INPUT device... [29.06.23 15:55:32.943] Loading DLL: xrRender_R2.dll [29.06.23 15:55:32.959] Loading DLL: xrGame.dll [29.06.23 15:55:32.959] 'xrGame' build Feb 7 2022 16:34:07 [29.06.23 15:55:33.026] * [win32]: free[8589743308 K], reserved[56712 K], committed[134508 K] [29.06.23 15:55:33.026] * [ D3D ]: textures[0 K] [29.06.23 15:55:33.026] * [x-ray]: crt heap[49483 K], process heap[49483 K], game lua[0 K], engine lua[0 K], render[0 K] [29.06.23 15:55:33.026] * [x-ray]: economy: strings[count: 40022, lengths: 1085 K, overhead: 2032 K, saved: 20562 K] [29.06.23 15:55:33.026] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [29.06.23 15:55:33.026] Executing config-script "d:\games\op-2.2\gamedata\config\default_controls.ltx"... [29.06.23 15:55:33.028] [d:\games\op-2.2\gamedata\config\default_controls.ltx] successfully loaded. [29.06.23 15:55:33.028] Executing config-script "user.ltx"... [29.06.23 15:55:33.028] Executing config-script "d:\games\op-2.2\gamedata\config\rspec_default.ltx"... [29.06.23 15:55:33.028] [d:\games\op-2.2\gamedata\config\rspec_default.ltx] successfully loaded. [29.06.23 15:55:33.028] Executing config-script "d:\games\op-2.2\gamedata\config\default_controls.ltx"... [29.06.23 15:55:33.028] [d:\games\op-2.2\gamedata\config\default_controls.ltx] successfully loaded. [29.06.23 15:55:33.029] - Maximum allowed affinity mask: 0x7, current: 0x6 [29.06.23 15:55:33.029] [d:\games\op-2.2\userdata\user.ltx] successfully loaded. [29.06.23 15:55:33.029] SOUND: OpenAL: enumerate devices... [29.06.23 15:55:33.029] SOUND: OpenAL: EnumerationExtension Present [29.06.23 15:55:33.029] devices OpenAL Soft [29.06.23 15:55:33.029] SOUND: OpenAL: system default SndDevice name is OpenAL Soft [29.06.23 15:55:33.064] SOUND: OpenAL: All available devices: [29.06.23 15:55:33.064] 1. OpenAL Soft, Spec Version 1.1 (default) [29.06.23 15:55:33.064] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1 [29.06.23 15:55:33.076] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft. [29.06.23 15:55:33.081] * sound: EAX 2.0 extension: absent [29.06.23 15:55:33.081] * sound: EAX 2.0 deferred: absent [29.06.23 15:55:33.082] * sound : cache: 32773 kb, 3805 lines, 8820 bpl [29.06.23 15:55:33.088] Starting RENDER device... [29.06.23 15:55:33.098] * GPU [vendor:10DE]-[device:1244]: NVIDIA GeForce GTX 550 Ti [29.06.23 15:55:33.098] * GPU driver: 23.21.13.9135 [29.06.23 15:55:33.276] * CREATE: DeviceREF: 1 [29.06.23 15:55:33.277] * Texture memory: 4007 M [29.06.23 15:55:33.277] * DDI-level: 9.0 [29.06.23 15:55:33.295] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [29.06.23 15:55:33.295] * GPU vertex cache: unrecognized, 16 [29.06.23 15:55:33.296] * DVB created: 8192K [29.06.23 15:55:33.297] * DIB created: 512K [29.06.23 15:55:33.307] Version conflict in shader [def_shaders\def_aref]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [29.06.23 15:55:33.307] Version conflict in shader [def_shaders\def_aref_noblend]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [29.06.23 15:55:33.307] Version conflict in shader [def_shaders\def_aref_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [29.06.23 15:55:33.307] Version conflict in shader [def_shaders\def_trans]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [29.06.23 15:55:33.307] Version conflict in shader [def_shaders\def_trans_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [29.06.23 15:55:33.307] Version conflict in shader [def_shaders\def_trans_v_tuchi]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [29.06.23 15:55:33.307] Version conflict in shader [def_shaders\lod_old]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [29.06.23 15:55:33.307] Renderer doesn't support blender 'effects\shadow_world' [29.06.23 15:55:33.307] Version conflict in shader [effects\watertest-1]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [29.06.23 15:55:33.437] load time LTX=128 ms [29.06.23 15:55:33.452] count of .thm files=4634 [29.06.23 15:55:35.642] load time THM=2205 ms [29.06.23 15:55:35.642] * NULLRT supported [29.06.23 15:55:35.642] * ...and used [29.06.23 15:55:35.643] * HWDST/PCF supported and used [29.06.23 15:55:35.643] * NV-DBT supported and used [29.06.23 15:55:36.329] - r__tf_aniso 4 [29.06.23 15:55:36.329] - r2_tf_mipbias 0. [29.06.23 15:55:36.356] Script debugger succesfully restarted. [29.06.23 15:55:40.122] - Gamedata version: [Ñáîðêà 2.2 Ï-12.05 MP-17.07+Ä-01.05] [29.06.23 15:55:40.292] Starting engine... [29.06.23 15:55:40.442] GMLib loaded at 149 msec [29.06.23 15:55:41.227] Game_Globals loaded at 784 msec [29.06.23 15:55:41.745] App_Start loaded at 517 msec [29.06.23 15:55:41.772] ui_core loaded at 26 msec [29.06.23 15:55:41.885] Main_Menu loaded at 113 msec [29.06.23 15:55:48.049] * DVB created: 8192K [29.06.23 15:55:48.049] * DIB created: 512K [29.06.23 15:55:48.432] - r__tf_aniso 4 [29.06.23 15:55:48.432] - r2_tf_mipbias 0. [29.06.23 15:55:48.432] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [29.06.23 15:55:48.432] * GPU vertex cache: recognized, 24 [29.06.23 15:55:48.432] *** RESET [509 ms] [29.06.23 15:55:48.432] "d:\games\op-2.2\bin\xr_3da.exe" -nointro [29.06.23 15:55:48.432] Begin load [29.06.23 15:55:48.436] * phase time: 0 ms [29.06.23 15:55:48.493] * phase cmem: 245164 K [29.06.23 15:55:48.493] Prefetching objects... [29.06.23 15:55:48.680] * Objects loaded in 0 ms [29.06.23 15:56:00.591] * Models loaded in 11910 ms [29.06.23 15:56:00.653] * Prefetch memory: 718531Kb [29.06.23 15:56:00.657] * phase time: 12220 ms [29.06.23 15:56:00.715] * phase cmem: 950865 K [29.06.23 15:56:00.715] Starting server... [29.06.23 15:56:00.783] - Gamedata version: [Ñáîðêà 2.2 Ï-12.05 MP-17.07+Ä-01.05] [29.06.23 15:56:00.840] * phase time: 183 ms [29.06.23 15:56:00.901] * phase cmem: 948675 K [29.06.23 15:56:00.901] Loading alife simulator... [29.06.23 15:56:00.901] * phase time: 60 ms [29.06.23 15:56:00.961] * phase cmem: 948668 K [29.06.23 15:56:00.961] Loading savegame... [29.06.23 15:56:01.672] d:\games\op-2.2\userdata\savedgames\pogovorit s kruglovim 3.sav save created on DEVELOPER mode! [29.06.23 15:56:01.672] * Loading key-value pairs... [29.06.23 15:56:01.793] * 43 key-value pairs were successfully loaded (0.121s) [29.06.23 15:56:01.793] * Loading spawn registry... [29.06.23 15:56:06.496] * 24511 spawn points were successfully loaded (4.703s) [29.06.23 15:56:06.497] * Loading objects... [29.06.23 15:56:07.728] * 34740 out of 34740 objects were successfully loaded (1.231s) [29.06.23 15:56:08.920] * Loading quick slots data... [29.06.23 15:56:08.920] * Loading pre random queues data... [29.06.23 15:56:08.956] * Start objects on_register'ed... [29.06.23 15:56:12.670] * 34740 objects on_register'ed (3.714s) [29.06.23 15:56:12.672] * Game pogovorit s kruglovim 3 is successfully loaded from file 'd:\games\op-2.2\userdata\savedgames\pogovorit s kruglovim 3.sav' (11.772s) [29.06.23 15:56:12.672] * phase time: 11771 ms [29.06.23 15:56:12.780] * phase cmem: 1181802 K [29.06.23 15:56:12.780] Connecting... [29.06.23 15:56:12.825] MaxPlayers = 32 [29.06.23 15:56:12.867] * phase time: 194 ms [29.06.23 15:56:12.981] * phase cmem: 1201436 K [29.06.23 15:56:12.981] Connecting to... [29.06.23 15:56:12.982] Player not found. New player created. [29.06.23 15:56:12.982] * client : connection accepted - <> [29.06.23 15:56:12.998] * phase time: 131 ms [29.06.23 15:56:13.115] * phase cmem: 1201485 K [29.06.23 15:56:13.115] Reading level info... [29.06.23 15:56:13.115] * phase time: 117 ms [29.06.23 15:56:13.225] * phase cmem: 1201485 K [29.06.23 15:56:13.225] Loading object space... [29.06.23 15:56:13.426] * object space load: 200 ms [29.06.23 15:56:13.427] * phase time: 311 ms [29.06.23 15:56:13.534] * phase cmem: 1250698 K [29.06.23 15:56:13.534] Loading shaders (R2)... [29.06.23 15:56:13.983] * phase time: 555 ms [29.06.23 15:56:14.093] * phase cmem: 1253187 K [29.06.23 15:56:14.093] Loading geometry (R2)... [29.06.23 15:56:14.142] * phase time: 159 ms [29.06.23 15:56:14.250] * phase cmem: 1306710 K [29.06.23 15:56:14.250] Loading visuals (R2)... [29.06.23 15:56:14.276] * phase time: 133 ms [29.06.23 15:56:14.385] * phase cmem: 1309913 K [29.06.23 15:56:14.385] Loading details (R2)... [29.06.23 15:56:14.423] * [DETAILS] VertexConsts(256), Batch(61) [29.06.23 15:56:14.423] * [DETAILS] 40687 v(20), 26352 p [29.06.23 15:56:14.424] * [DETAILS] Batch(61), VB(794K), IB(154K) [29.06.23 15:56:14.426] * phase time: 149 ms [29.06.23 15:56:14.535] * phase cmem: 1310953 K [29.06.23 15:56:14.535] Loading sectors (R2)... [29.06.23 15:56:14.536] * Loading HOM: d:\games\op-2.2\gamedata\levels\l06_rostok\level.hom [29.06.23 15:56:14.539] * phase time: 112 ms [29.06.23 15:56:14.649] * phase cmem: 1311112 K [29.06.23 15:56:14.649] Loading AI objects... [29.06.23 15:56:14.649] - Loading music tracks from 'l06_rostok_musics'... [29.06.23 15:56:14.654] * phase time: 115 ms [29.06.23 15:56:14.771] * phase cmem: 1311061 K [29.06.23 15:56:14.771] Loading PH world... [29.06.23 15:56:14.789] - Game configuring : Started [29.06.23 15:56:14.791] - Game configuring : Finished [29.06.23 15:56:15.114] * phase time: 459 ms [29.06.23 15:56:15.225] * phase cmem: 1322672 K [29.06.23 15:56:15.225] Loading textures... [29.06.23 15:56:17.789] * t-report - base: 1600, 1973047 K [29.06.23 15:56:17.789] * t-report - lmap: 6, 6144 K [29.06.23 15:56:17.789] * phase time: 2675 ms [29.06.23 15:56:17.918] * phase cmem: 2597985 K [29.06.23 15:56:17.918] Synchronizing... [29.06.23 15:56:17.918] Save created on [Engine 2.2a x64 08.02.2022] [29.06.23 15:56:17.918] Save date and time [Thu Jun 29 15:54:50 2023] [29.06.23 15:56:17.937] * phase time: 147 ms [29.06.23 15:56:18.054] * phase cmem: 2597987 K [29.06.23 15:56:18.482] * [win32]: free[8586752020 K], reserved[67832 K], committed[3114676 K] [29.06.23 15:56:18.482] * [ D3D ]: textures[1979191 K] [29.06.23 15:56:18.482] * [x-ray]: crt heap[545474 K], process heap[545474 K], game lua[254811 K], engine lua[201 K], render[0 K] [29.06.23 15:56:18.482] * [x-ray]: economy: strings[count: 197425, lengths: 10471 K, overhead: 10025 K, saved: 29101 K] [29.06.23 15:56:18.482] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [29.06.23 15:56:18.482] Starting measure [29.06.23 15:56:20.554] ~ 7.03 [29.06.23 15:56:20.598] ~ steal false [29.06.23 15:56:20.646] ~ loading bags... [29.06.23 15:56:30.146] * MEMORY USAGE: 3170311 K [29.06.23 15:57:54.355] * Saving spawns... [29.06.23 15:57:54.358] * Saving objects... [29.06.23 15:57:54.603] * 34743 objects are successfully saved [29.06.23 15:57:54.615] * Saving key-value pairs... [29.06.23 15:57:54.666] * 43 key-value pairs were successfully saved [29.06.23 15:57:54.666] * Saving quick slots data... [29.06.23 15:57:54.666] * Saving pre random queues data... [29.06.23 15:57:54.744] * Game pogovorit s kruglovim.sav is successfully saved to file 'd:\games\op-2.2\userdata\savedgames\pogovorit s kruglovim.sav' [29.06.23 15:58:12.744] [LUA] SCRIPT RUNTIME ERROR [29.06.23 15:58:12.744] [LUA] ...:\games\op-2.2\gamedata\scripts\archievements.script:376: attempt to index local 'obj' (a nil value) [29.06.23 15:58:12.796] [29.06.23 15:58:12.796] FATAL ERROR [29.06.23 15:58:12.796] [29.06.23 15:58:12.796] [error]Expression : fatal error [29.06.23 15:58:12.796] [error]Function : CScriptEngine::lua_error [29.06.23 15:58:12.796] [error]File : script_engine.cpp [29.06.23 15:58:12.796] [error]Line : 79 [29.06.23 15:58:12.796] [error]Description : [29.06.23 15:58:12.796] [error]Arguments : LUA error: ...:\games\op-2.2\gamedata\scripts\archievements.script:376: attempt to index local 'obj' (a nil value) [29.06.23 15:58:12.796] [29.06.23 15:58:12.796] stack traceback: [29.06.23 15:58:12.796] [29.06.23 15:58:12.796] [29.06.23 15:58:12.796] stack trace: [29.06.23 15:58:12.796]