* Detected CPU: AMD Ryzen 5 2600 Six-Core Processor AuthenticAMD, F143/M8/S2 * CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2, SSE4a, AVX, AVX2 * CPU cores: [6], threads: [12] Initializing File System... using fs-ltx c:\program files (x86)\op-2.2\fsgame.ltx CLocatorAPI::_initialize, FS: 88123 files cached, 28377Kb memory used. Init FileSystem 2.119272 sec [16.06.22 16:07:37.551] 'xrCore' build 8402, Feb 7 2022 [16.06.22 16:07:37.551] OP 2.2 Engine ver 2.2a x64 08.02.2022 [16.06.22 16:07:37.551] [16.06.22 16:07:38.881] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default_hud heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ] [16.06.22 16:07:38.882] - Found Inventorys [ alter_dark alter_light alter_medium classic_fly_dark classic_fly_light classic_fly_medium default default_light default_medium homyak_dark homyak_light homyak_medium project_x_dark project_x_light project_x_medium ] [16.06.22 16:07:38.882] Initializing Engine... [16.06.22 16:07:38.883] - Create user-defined param [ amk_option_hud amk_option_mus autochange_difficulty autosave_enable bolt_visual buy_item death_counter dynamic_anoms [16.06.22 16:07:38.883] ext_animations fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound respawn_type user_name ] [16.06.22 16:07:38.883] Loading config for renderer [16.06.22 16:07:38.883] Executing config-script "user.ltx"... [16.06.22 16:07:38.887] [c:\program files (x86)\op-2.2\userdata\user.ltx] successfully loaded. [16.06.22 16:07:38.887] Starting INPUT device... [16.06.22 16:07:38.917] Loading DLL: xrRender_R2.dll [16.06.22 16:07:39.079] Loading DLL: xrGame.dll [16.06.22 16:07:39.119] 'xrGame' build Feb 7 2022 16:34:07 [16.06.22 16:07:39.150] * [win32]: free[137434524564 K], reserved[4279920 K], committed[148924 K] [16.06.22 16:07:39.150] * [ D3D ]: textures[0 K] [16.06.22 16:07:39.150] * [x-ray]: crt heap[52927 K], process heap[52927 K], game lua[0 K], engine lua[0 K], render[0 K] [16.06.22 16:07:39.150] * [x-ray]: economy: strings[count: 39672, lengths: 1077 K, overhead: 2014 K, saved: 20440 K] [16.06.22 16:07:39.150] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [16.06.22 16:07:39.150] Executing config-script "c:\program files (x86)\op-2.2\gamedata\config\default_controls.ltx"... [16.06.22 16:07:39.151] [c:\program files (x86)\op-2.2\gamedata\config\default_controls.ltx] successfully loaded. [16.06.22 16:07:39.151] Executing config-script "user.ltx"... [16.06.22 16:07:39.151] Executing config-script "c:\program files (x86)\op-2.2\gamedata\config\rspec_extreme.ltx"... [16.06.22 16:07:39.151] [c:\program files (x86)\op-2.2\gamedata\config\rspec_extreme.ltx] successfully loaded. [16.06.22 16:07:39.151] Executing config-script "c:\program files (x86)\op-2.2\gamedata\config\default_controls.ltx"... [16.06.22 16:07:39.151] [c:\program files (x86)\op-2.2\gamedata\config\default_controls.ltx] successfully loaded. [16.06.22 16:07:39.152] - Maximum allowed affinity mask: 0xFFF, current: 0xFFE [16.06.22 16:07:39.152] [c:\program files (x86)\op-2.2\userdata\user.ltx] successfully loaded. [16.06.22 16:07:39.152] SOUND: OpenAL: enumerate devices... [16.06.22 16:07:39.152] SOUND: OpenAL: EnumerationExtension Present [16.06.22 16:07:39.152] devices OpenAL Soft [16.06.22 16:07:39.152] SOUND: OpenAL: system default SndDevice name is OpenAL Soft [16.06.22 16:07:39.181] SOUND: OpenAL: All available devices: [16.06.22 16:07:39.181] 1. OpenAL Soft, Spec Version 1.1 (default) [16.06.22 16:07:39.181] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1 [16.06.22 16:07:39.186] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft. [16.06.22 16:07:39.190] * sound: EAX 2.0 extension: absent [16.06.22 16:07:39.190] * sound: EAX 2.0 deferred: absent [16.06.22 16:07:39.190] * sound : cache: 32773 kb, 3805 lines, 8820 bpl [16.06.22 16:07:39.198] Starting RENDER device... [16.06.22 16:07:39.225] * GPU [vendor:10DE]-[device:1C82]: NVIDIA GeForce GTX 1050 Ti [16.06.22 16:07:39.225] * GPU driver: 31.0.15.1640 [16.06.22 16:07:39.364] * CREATE: DeviceREF: 1 [16.06.22 16:07:39.364] * Texture memory: 4072 M [16.06.22 16:07:39.364] * DDI-level: 9.0 [16.06.22 16:07:39.368] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [16.06.22 16:07:39.368] * GPU vertex cache: unrecognized, 16 [16.06.22 16:07:39.368] * DVB created: 8192K [16.06.22 16:07:39.369] * DIB created: 512K [16.06.22 16:07:39.382] Version conflict in shader [def_shaders\def_aref]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [16.06.22 16:07:39.382] Version conflict in shader [def_shaders\def_aref_noblend]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [16.06.22 16:07:39.382] Version conflict in shader [def_shaders\def_aref_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [16.06.22 16:07:39.382] Version conflict in shader [def_shaders\def_trans]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [16.06.22 16:07:39.382] Version conflict in shader [def_shaders\def_trans_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [16.06.22 16:07:39.382] Version conflict in shader [def_shaders\def_trans_v_tuchi]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [16.06.22 16:07:39.382] Version conflict in shader [def_shaders\lod_old]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [16.06.22 16:07:39.382] Renderer doesn't support blender 'effects\shadow_world' [16.06.22 16:07:39.382] Version conflict in shader [effects\watertest-1]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [16.06.22 16:07:39.445] load time LTX=62 ms [16.06.22 16:07:39.454] count of .thm files=4630 [16.06.22 16:07:41.850] load time THM=2404 ms [16.06.22 16:07:41.850] * NULLRT supported [16.06.22 16:07:41.850] * ...and used [16.06.22 16:07:41.850] * HWDST/PCF supported and used [16.06.22 16:07:41.850] * NV-DBT supported and used [16.06.22 16:07:42.245] - r__tf_aniso 16 [16.06.22 16:07:42.245] - r2_tf_mipbias 0. [16.06.22 16:07:42.260] Script debugger succesfully restarted. [16.06.22 16:07:44.515] - Gamedata version: [Сборка 2.2 12.05.2022] [16.06.22 16:07:44.638] Starting engine... [16.06.22 16:07:44.708] GMLib loaded at 68 msec [16.06.22 16:07:45.273] Game_Globals loaded at 565 msec [16.06.22 16:07:45.543] App_Start loaded at 270 msec [16.06.22 16:07:45.558] ui_core loaded at 14 msec [16.06.22 16:07:45.618] Main_Menu loaded at 60 msec [16.06.22 16:07:49.600] * DVB created: 8192K [16.06.22 16:07:49.600] * DIB created: 512K [16.06.22 16:07:49.826] - r__tf_aniso 16 [16.06.22 16:07:49.826] - r2_tf_mipbias 0. [16.06.22 16:07:49.826] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [16.06.22 16:07:49.826] * GPU vertex cache: recognized, 24 [16.06.22 16:07:49.826] *** RESET [295 ms] [16.06.22 16:07:49.826] "c:\program files (x86)\op-2.2\bin\xr_3da.exe" -nointro [16.06.22 16:07:49.826] Begin load [16.06.22 16:07:49.828] * phase time: 0 ms [16.06.22 16:07:49.872] * phase cmem: 251262 K [16.06.22 16:07:49.872] Prefetching objects... [16.06.22 16:07:49.926] * Objects loaded in 0 ms [16.06.22 16:07:52.770] * Models loaded in 2843 ms [16.06.22 16:07:52.816] * Prefetch memory: 732913Kb [16.06.22 16:07:52.818] * phase time: 2990 ms [16.06.22 16:07:52.864] * phase cmem: 971361 K [16.06.22 16:07:52.864] Starting server... [16.06.22 16:07:52.889] - Gamedata version: [Сборка 2.2 12.05.2022] [16.06.22 16:07:52.922] * phase time: 104 ms [16.06.22 16:07:52.967] * phase cmem: 969350 K [16.06.22 16:07:52.967] Loading alife simulator... [16.06.22 16:07:52.968] * phase time: 45 ms [16.06.22 16:07:53.013] * phase cmem: 969337 K [16.06.22 16:07:53.013] Loading savegame... [16.06.22 16:07:53.032] c:\program files (x86)\op-2.2\userdata\savedgames\День 2. 16.02. Свалка.sav save created on DEVELOPER mode! [16.06.22 16:07:53.032] * Loading key-value pairs... [16.06.22 16:07:53.084] * 30 key-value pairs were successfully loaded (0.052s) [16.06.22 16:07:53.084] * Loading spawn registry... [16.06.22 16:07:54.989] * 24511 spawn points were successfully loaded (1.905s) [16.06.22 16:07:54.990] * Loading objects... [16.06.22 16:07:55.599] * 33659 out of 33659 objects were successfully loaded (0.609s) [16.06.22 16:07:55.987] * Loading quick slots data... [16.06.22 16:07:55.987] * Loading pre random queues data... [16.06.22 16:07:56.007] * Start objects on_register'ed... [16.06.22 16:07:57.955] * 33659 objects on_register'ed (1.948s) [16.06.22 16:07:57.956] * Game День 2. 16.02. Свалка is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 2. 16.02. Свалка.sav' (4.988s) [16.06.22 16:07:57.956] * phase time: 4987 ms [16.06.22 16:07:58.038] * phase cmem: 1181157 K [16.06.22 16:07:58.038] Connecting... [16.06.22 16:07:58.052] MaxPlayers = 32 [16.06.22 16:07:58.073] * phase time: 117 ms [16.06.22 16:07:58.156] * phase cmem: 1194252 K [16.06.22 16:07:58.156] Connecting to... [16.06.22 16:07:58.157] Player not found. New player created. [16.06.22 16:07:58.157] * client : connection accepted - <> [16.06.22 16:07:58.167] * phase time: 93 ms [16.06.22 16:07:58.249] * phase cmem: 1194307 K [16.06.22 16:07:58.249] Reading level info... [16.06.22 16:07:58.250] * phase time: 82 ms [16.06.22 16:07:58.332] * phase cmem: 1194307 K [16.06.22 16:07:58.332] Loading object space... [16.06.22 16:07:58.586] * object space load: 253 ms [16.06.22 16:07:58.586] * phase time: 336 ms [16.06.22 16:07:58.669] * phase cmem: 1277038 K [16.06.22 16:07:58.669] Loading shaders (R2)... [16.06.22 16:07:58.988] * phase time: 402 ms [16.06.22 16:07:59.071] * phase cmem: 1280181 K [16.06.22 16:07:59.071] Loading geometry (R2)... [16.06.22 16:07:59.114] * phase time: 126 ms [16.06.22 16:07:59.198] * phase cmem: 1355826 K [16.06.22 16:07:59.198] Loading visuals (R2)... [16.06.22 16:07:59.228] * phase time: 113 ms [16.06.22 16:07:59.315] * phase cmem: 1362027 K [16.06.22 16:07:59.315] Loading details (R2)... [16.06.22 16:07:59.335] * [DETAILS] VertexConsts(256), Batch(61) [16.06.22 16:07:59.335] * [DETAILS] 40687 v(20), 26352 p [16.06.22 16:07:59.335] * [DETAILS] Batch(61), VB(794K), IB(154K) [16.06.22 16:07:59.336] * phase time: 107 ms [16.06.22 16:07:59.421] * phase cmem: 1363085 K [16.06.22 16:07:59.421] Loading sectors (R2)... [16.06.22 16:07:59.422] * Loading HOM: c:\program files (x86)\op-2.2\gamedata\levels\l02_garbage\level.hom [16.06.22 16:07:59.423] * Loading environment modificator: c:\program files (x86)\op-2.2\gamedata\levels\l02_garbage\level.env_mod [16.06.22 16:07:59.423] * phase time: 87 ms [16.06.22 16:07:59.508] * phase cmem: 1363202 K [16.06.22 16:07:59.508] Loading AI objects... [16.06.22 16:07:59.509] - Loading music tracks from 'l02_garbage_musics'... [16.06.22 16:07:59.513] * phase time: 89 ms [16.06.22 16:07:59.599] * phase cmem: 1363152 K [16.06.22 16:07:59.599] Loading PH world... [16.06.22 16:07:59.613] - Game configuring : Started [16.06.22 16:07:59.614] - Game configuring : Finished [16.06.22 16:07:59.727] * phase time: 213 ms [16.06.22 16:07:59.813] * phase cmem: 1373952 K [16.06.22 16:07:59.813] Loading textures... [16.06.22 16:08:01.600] * t-report - base: 1766, 2111030 K [16.06.22 16:08:01.600] * t-report - lmap: 14, 14337 K [16.06.22 16:08:01.600] * phase time: 1872 ms [16.06.22 16:08:01.693] * phase cmem: 2831433 K [16.06.22 16:08:01.693] Synchronizing... [16.06.22 16:08:01.693] Save created on [Engine 2.2a x64 08.02.2022] [16.06.22 16:08:01.693] Save date and time [Thu Jun 16 16:07:20 2022] [16.06.22 16:08:01.705] * phase time: 104 ms [16.06.22 16:08:01.798] * phase cmem: 2831434 K [16.06.22 16:08:02.079] * [win32]: free[137430611972 K], reserved[4440272 K], committed[3901164 K] [16.06.22 16:08:02.079] * [ D3D ]: textures[2125368 K] [16.06.22 16:08:02.079] * [x-ray]: crt heap[2830984 K], process heap[2830984 K], game lua[240554 K], engine lua[213 K], render[0 K] [16.06.22 16:08:02.079] * [x-ray]: economy: strings[count: 191563, lengths: 9830 K, overhead: 9727 K, saved: 27920 K] [16.06.22 16:08:02.079] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [16.06.22 16:08:02.079] Starting measure [16.06.22 16:08:03.683] ~ 7.03 [16.06.22 16:08:03.703] ~ steal false [16.06.22 16:08:03.729] ~ loading bags... [16.06.22 16:08:11.466] * MEMORY USAGE: 3505040 K [16.06.22 16:09:53.747] * Saving spawns... [16.06.22 16:09:53.749] * Saving objects... [16.06.22 16:09:53.903] * 33651 objects are successfully saved [16.06.22 16:09:53.903] * Saving key-value pairs... [16.06.22 16:09:53.934] * 30 key-value pairs were successfully saved [16.06.22 16:09:53.935] * Saving quick slots data... [16.06.22 16:09:53.935] * Saving pre random queues data... [16.06.22 16:09:53.973] * Game День 2. 16.12. Свалка.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 2. 16.12. Свалка.sav' [16.06.22 16:10:19.317] * Saving spawns... [16.06.22 16:10:19.319] * Saving objects... [16.06.22 16:10:19.464] * 33651 objects are successfully saved [16.06.22 16:10:19.465] * Saving key-value pairs... [16.06.22 16:10:19.496] * 30 key-value pairs were successfully saved [16.06.22 16:10:19.496] * Saving quick slots data... [16.06.22 16:10:19.496] * Saving pre random queues data... [16.06.22 16:10:19.535] * Game День 2. 16.15. Свалка.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 2. 16.15. Свалка.sav' [16.06.22 16:10:28.721] * DVB created: 8192K [16.06.22 16:10:28.721] * DIB created: 512K [16.06.22 16:10:28.928] - r__tf_aniso 16 [16.06.22 16:10:28.928] - r2_tf_mipbias 0. [16.06.22 16:10:28.928] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [16.06.22 16:10:28.928] * GPU vertex cache: unrecognized, 16 [16.06.22 16:10:28.928] *** RESET [0 ms] [16.06.22 16:10:29.499] * MEMORY USAGE: 3585680 K [16.06.22 16:10:29.941] * DVB created: 8192K [16.06.22 16:10:29.941] * DIB created: 512K [16.06.22 16:10:30.145] - r__tf_aniso 16 [16.06.22 16:10:30.145] - r2_tf_mipbias 0. [16.06.22 16:10:30.145] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [16.06.22 16:10:30.145] * GPU vertex cache: unrecognized, 16 [16.06.22 16:10:30.145] *** RESET [278 ms] [16.06.22 16:10:31.097] * MEMORY USAGE: 3636555 K [16.06.22 16:11:23.129] * Saving spawns... [16.06.22 16:11:23.132] * Saving objects... [16.06.22 16:11:23.275] * 33659 objects are successfully saved [16.06.22 16:11:23.276] * Saving key-value pairs... [16.06.22 16:11:23.306] * 30 key-value pairs were successfully saved [16.06.22 16:11:23.306] * Saving quick slots data... [16.06.22 16:11:23.306] * Saving pre random queues data... [16.06.22 16:11:23.344] * Game maksim_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\maksim_autosave.sav' [16.06.22 16:11:23.346] - Disconnect [16.06.22 16:11:25.191] - Destroying level [16.06.22 16:11:25.469] * DVB created: 8192K [16.06.22 16:11:25.469] * DIB created: 512K [16.06.22 16:11:25.712] - r__tf_aniso 16 [16.06.22 16:11:25.712] - r2_tf_mipbias 0. [16.06.22 16:11:25.712] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [16.06.22 16:11:25.712] * GPU vertex cache: recognized, 24 [16.06.22 16:11:25.712] *** RESET [343 ms] [16.06.22 16:11:25.713] "c:\program files (x86)\op-2.2\bin\xr_3da.exe" -nointro [16.06.22 16:11:25.713] Begin load [16.06.22 16:11:25.726] * phase time: 1 ms [16.06.22 16:11:25.845] * phase cmem: 1286665 K [16.06.22 16:11:25.845] Starting server... [16.06.22 16:11:25.995] - Gamedata version: [Сборка 2.2 12.05.2022] [16.06.22 16:11:26.029] * phase time: 301 ms [16.06.22 16:11:26.148] * phase cmem: 1285159 K [16.06.22 16:11:26.148] Loading alife simulator... [16.06.22 16:11:26.154] * phase time: 125 ms [16.06.22 16:11:26.270] * phase cmem: 1285154 K [16.06.22 16:11:26.270] Loading savegame... [16.06.22 16:11:26.289] c:\program files (x86)\op-2.2\userdata\savedgames\maksim_autosave.sav save created on DEVELOPER mode! [16.06.22 16:11:26.289] * Loading key-value pairs... [16.06.22 16:11:26.338] * 30 key-value pairs were successfully loaded (0.049s) [16.06.22 16:11:26.338] * Loading spawn registry... [16.06.22 16:11:28.143] * 24511 spawn points were successfully loaded (1.805s) [16.06.22 16:11:28.144] * Loading objects... [16.06.22 16:11:28.727] * 33659 out of 33659 objects were successfully loaded (0.583s) [16.06.22 16:11:29.138] * Loading quick slots data... [16.06.22 16:11:29.138] * Loading pre random queues data... [16.06.22 16:11:29.157] * Start objects on_register'ed... [16.06.22 16:11:30.977] * 33659 objects on_register'ed (1.821s) [16.06.22 16:11:30.978] * Game maksim_autosave is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\maksim_autosave.sav' (4.831s) [16.06.22 16:11:30.978] * phase time: 4823 ms [16.06.22 16:11:31.104] * phase cmem: 1404645 K [16.06.22 16:11:31.104] Connecting... [16.06.22 16:11:31.104] MaxPlayers = 32 [16.06.22 16:11:31.125] * phase time: 147 ms [16.06.22 16:11:31.252] * phase cmem: 1404651 K [16.06.22 16:11:31.252] Connecting to... [16.06.22 16:11:31.252] Player not found. New player created. [16.06.22 16:11:31.252] * client : connection accepted - <> [16.06.22 16:11:31.262] * phase time: 137 ms [16.06.22 16:11:31.389] * phase cmem: 1404700 K [16.06.22 16:11:31.389] Reading level info... [16.06.22 16:11:31.389] * phase time: 126 ms [16.06.22 16:11:31.517] * phase cmem: 1404700 K [16.06.22 16:11:31.517] Loading object space... [16.06.22 16:11:31.606] WARNING: CLocatorAPI::check_for_file file not found file c:\program files (x86)\op-2.2\userdata\level_cache\puzir in files list (size = 88128) [16.06.22 16:11:32.377] * object space load: 859 ms [16.06.22 16:11:32.377] * phase time: 987 ms [16.06.22 16:11:32.504] * phase cmem: 1458273 K [16.06.22 16:11:32.504] Loading shaders (R2)... [16.06.22 16:11:32.575] * phase time: 198 ms [16.06.22 16:11:32.701] * phase cmem: 1459678 K [16.06.22 16:11:32.701] Loading geometry (R2)... [16.06.22 16:11:32.725] * phase time: 150 ms [16.06.22 16:11:32.853] * phase cmem: 1465617 K [16.06.22 16:11:32.853] Loading visuals (R2)... [16.06.22 16:11:32.890] * phase time: 164 ms [16.06.22 16:11:33.017] * phase cmem: 1469328 K [16.06.22 16:11:33.017] Loading details (R2)... [16.06.22 16:11:33.037] * [DETAILS] VertexConsts(256), Batch(61) [16.06.22 16:11:33.037] * [DETAILS] 24400 v(20), 15860 p [16.06.22 16:11:33.037] * [DETAILS] Batch(61), VB(476K), IB(92K) [16.06.22 16:11:33.038] * phase time: 147 ms [16.06.22 16:11:33.165] * phase cmem: 1469943 K [16.06.22 16:11:33.165] Loading sectors (R2)... [16.06.22 16:11:33.165] WARNING: Occlusion map 'c:\program files (x86)\op-2.2\gamedata\levels\puzir\level.hom' not found. [16.06.22 16:11:33.165] * phase time: 127 ms [16.06.22 16:11:33.292] * phase cmem: 1469943 K [16.06.22 16:11:33.292] Loading AI objects... [16.06.22 16:11:33.292] - Loading music tracks from 'puzir_musics'... [16.06.22 16:11:33.317] * phase time: 150 ms [16.06.22 16:11:33.444] * phase cmem: 1469778 K [16.06.22 16:11:33.444] Loading PH world... [16.06.22 16:11:33.452] - Game configuring : Started [16.06.22 16:11:33.452] - Game configuring : Finished [16.06.22 16:11:33.458] * phase time: 140 ms [16.06.22 16:11:33.584] * phase cmem: 1473556 K [16.06.22 16:11:33.584] Loading textures... [16.06.22 16:11:33.805] * t-report - base: 918, 1002725 K [16.06.22 16:11:33.805] * t-report - lmap: 0, 0 K [16.06.22 16:11:33.805] * phase time: 347 ms [16.06.22 16:11:33.933] * phase cmem: 1643652 K [16.06.22 16:11:33.933] Synchronizing... [16.06.22 16:11:33.933] Save created on [Engine 2.2a x64 08.02.2022] [16.06.22 16:11:33.933] Save date and time [Thu Jun 16 16:11:23 2022] [16.06.22 16:11:33.943] * phase time: 138 ms [16.06.22 16:11:34.070] * phase cmem: 1643652 K [16.06.22 16:11:34.413] * [win32]: free[137430462060 K], reserved[5724584 K], committed[2766764 K] [16.06.22 16:11:34.413] * [ D3D ]: textures[1002725 K] [16.06.22 16:11:34.413] * [x-ray]: crt heap[1643201 K], process heap[1643201 K], game lua[239741 K], engine lua[216 K], render[9964 K] [16.06.22 16:11:34.413] * [x-ray]: economy: strings[count: 199218, lengths: 10279 K, overhead: 10116 K, saved: 37905 K] [16.06.22 16:11:34.413] * [x-ray]: economy: smem[count: 53197, lengths: 30635 K, overhead: 831 K, saved: 37983 K] [16.06.22 16:11:34.413] Starting measure [16.06.22 16:11:36.027] ~ 7.03 [16.06.22 16:11:36.049] ~ steal false [16.06.22 16:11:36.076] ~ loading bags... [16.06.22 16:11:36.992] ~ WARNING id_cleaner has empty levels 21. nothing to spawn... [16.06.22 16:11:38.204] * MEMORY USAGE: 1850718 K [16.06.22 16:11:52.458] * Saving spawns... [16.06.22 16:11:52.461] * Saving objects... [16.06.22 16:11:52.608] * 33641 objects are successfully saved [16.06.22 16:11:52.609] * Saving key-value pairs... [16.06.22 16:11:52.638] * 30 key-value pairs were successfully saved [16.06.22 16:11:52.638] * Saving quick slots data... [16.06.22 16:11:52.638] * Saving pre random queues data... [16.06.22 16:11:52.675] * Game День 2. 16.21. Забытый Лес.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 2. 16.21. Забытый Лес.sav' [16.06.22 16:12:21.831] * Saving spawns... [16.06.22 16:12:21.833] * Saving objects... [16.06.22 16:12:21.983] * 33641 objects are successfully saved [16.06.22 16:12:21.983] * Saving key-value pairs... [16.06.22 16:12:22.013] * 30 key-value pairs were successfully saved [16.06.22 16:12:22.013] * Saving quick slots data... [16.06.22 16:12:22.013] * Saving pre random queues data... [16.06.22 16:12:22.050] * Game День 2. 16.24. Забытый Лес.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 2. 16.24. Забытый Лес.sav' [16.06.22 16:13:00.621] * Saving spawns... [16.06.22 16:13:00.623] * Saving objects... [16.06.22 16:13:00.768] * 33641 objects are successfully saved [16.06.22 16:13:00.768] * Saving key-value pairs... [16.06.22 16:13:00.799] * 30 key-value pairs were successfully saved [16.06.22 16:13:00.799] * Saving quick slots data... [16.06.22 16:13:00.799] * Saving pre random queues data... [16.06.22 16:13:00.836] * Game День 2. 16.27. Забытый Лес.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 2. 16.27. Забытый Лес.sav' [16.06.22 16:14:18.701] * Saving spawns... [16.06.22 16:14:18.704] * Saving objects... [16.06.22 16:14:18.850] * 33641 objects are successfully saved [16.06.22 16:14:18.851] * Saving key-value pairs... [16.06.22 16:14:18.880] * 30 key-value pairs were successfully saved [16.06.22 16:14:18.880] * Saving quick slots data... [16.06.22 16:14:18.880] * Saving pre random queues data... [16.06.22 16:14:18.918] * Game День 2. 16.34. Забытый Лес.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 2. 16.34. Забытый Лес.sav' [16.06.22 16:14:33.626] Begin load [16.06.22 16:14:33.846] - Gamedata version: [Сборка 2.2 12.05.2022] [16.06.22 16:14:33.880] * phase time: 247 ms [16.06.22 16:14:34.011] * phase cmem: 1852359 K [16.06.22 16:14:34.011] Loading alife simulator... [16.06.22 16:14:34.012] * phase time: 132 ms [16.06.22 16:14:34.139] * phase cmem: 1852369 K [16.06.22 16:14:34.139] Loading savegame... [16.06.22 16:14:34.158] c:\program files (x86)\op-2.2\userdata\savedgames\День 2. 16.34. Забытый Лес.sav save created on DEVELOPER mode! [16.06.22 16:14:34.158] * Loading key-value pairs... [16.06.22 16:14:34.209] * 30 key-value pairs were successfully loaded (0.052s) [16.06.22 16:14:34.209] * Loading spawn registry... [16.06.22 16:14:36.021] * 24511 spawn points were successfully loaded (1.811s) [16.06.22 16:14:36.022] * Loading objects... [16.06.22 16:14:36.601] * 33641 out of 33641 objects were successfully loaded (0.579s) [16.06.22 16:14:36.956] * Loading quick slots data... [16.06.22 16:14:36.956] * Loading pre random queues data... [16.06.22 16:14:36.976] * Start objects on_register'ed... [16.06.22 16:14:38.793] * 33641 objects on_register'ed (1.817s) [16.06.22 16:14:38.794] * Game День 2. 16.34. Забытый Лес is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 2. 16.34. Забытый Лес.sav' (4.782s) [16.06.22 16:14:38.794] * phase time: 4781 ms [16.06.22 16:14:38.931] * phase cmem: 1964048 K [16.06.22 16:14:38.931] Connecting... [16.06.22 16:14:38.932] * phase time: 137 ms [16.06.22 16:14:39.070] * phase cmem: 1964049 K [16.06.22 16:14:39.070] Restart sim... [16.06.22 16:14:39.070] * phase time: 137 ms [16.06.22 16:14:39.207] * phase cmem: 1964049 K [16.06.22 16:14:39.580] * [win32]: free[137430208556 K], reserved[5114192 K], committed[3630660 K] [16.06.22 16:14:39.580] * [ D3D ]: textures[1209278 K] [16.06.22 16:14:39.580] * [x-ray]: crt heap[1963597 K], process heap[1963597 K], game lua[236614 K], engine lua[176 K], render[10727 K] [16.06.22 16:14:39.580] * [x-ray]: economy: strings[count: 200607, lengths: 10321 K, overhead: 10187 K, saved: 45541 K] [16.06.22 16:14:39.580] * [x-ray]: economy: smem[count: 73722, lengths: 40800 K, overhead: 1151 K, saved: 48912 K] [16.06.22 16:14:39.580] Starting measure [16.06.22 16:14:40.476] ~ 7.03 [16.06.22 16:14:40.498] ~ steal false [16.06.22 16:14:40.525] ~ loading bags... [16.06.22 16:14:41.933] * MEMORY USAGE: 1982351 K [16.06.22 16:14:51.840] Invalid ogg-comment version, file: c:\program files (x86)\op-2.2\gamedata\sounds\actor\hit_6.ogg [16.06.22 16:14:55.382] * Saving spawns... [16.06.22 16:14:55.385] * Saving objects... [16.06.22 16:14:55.529] * 33639 objects are successfully saved [16.06.22 16:14:55.529] * Saving key-value pairs... [16.06.22 16:14:55.559] * 30 key-value pairs were successfully saved [16.06.22 16:14:55.559] * Saving quick slots data... [16.06.22 16:14:55.559] * Saving pre random queues data... [16.06.22 16:14:55.596] * Game День 2. 16.35. Забытый Лес.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 2. 16.35. Забытый Лес.sav' [16.06.22 16:15:09.227] * Saving spawns... [16.06.22 16:15:09.229] * Saving objects... [16.06.22 16:15:09.374] * 33639 objects are successfully saved [16.06.22 16:15:09.374] * Saving key-value pairs... [16.06.22 16:15:09.404] * 30 key-value pairs were successfully saved [16.06.22 16:15:09.404] * Saving quick slots data... [16.06.22 16:15:09.404] * Saving pre random queues data... [16.06.22 16:15:09.442] * Game День 2. 16.37. Забытый Лес.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 2. 16.37. Забытый Лес.sav' [16.06.22 16:15:23.014] - !!!processing_enabled ->destroy_queue.push_back physic_destroyable_object[5750] frame [34220] [16.06.22 16:15:38.728] * Saving spawns... [16.06.22 16:15:38.731] * Saving objects... [16.06.22 16:15:38.878] * 33637 objects are successfully saved [16.06.22 16:15:38.878] * Saving key-value pairs... [16.06.22 16:15:38.908] * 30 key-value pairs were successfully saved [16.06.22 16:15:38.908] * Saving quick slots data... [16.06.22 16:15:38.908] * Saving pre random queues data... [16.06.22 16:15:38.945] * Game День 2. 16.39. Забытый Лес.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 2. 16.39. Забытый Лес.sav' [16.06.22 16:16:00.361] * Saving spawns... [16.06.22 16:16:00.364] * Saving objects... [16.06.22 16:16:00.510] * 33636 objects are successfully saved [16.06.22 16:16:00.511] * Saving key-value pairs... [16.06.22 16:16:00.540] * 30 key-value pairs were successfully saved [16.06.22 16:16:00.540] * Saving quick slots data... [16.06.22 16:16:00.540] * Saving pre random queues data... [16.06.22 16:16:00.578] * Game День 2. 16.41. Забытый Лес.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 2. 16.41. Забытый Лес.sav' [16.06.22 16:16:14.167] * Saving spawns... [16.06.22 16:16:14.170] * Saving objects... [16.06.22 16:16:14.314] * 33634 objects are successfully saved [16.06.22 16:16:14.315] * Saving key-value pairs... [16.06.22 16:16:14.344] * 30 key-value pairs were successfully saved [16.06.22 16:16:14.344] * Saving quick slots data... [16.06.22 16:16:14.344] * Saving pre random queues data... [16.06.22 16:16:14.382] * Game День 2. 16.42. Забытый Лес.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 2. 16.42. Забытый Лес.sav' [16.06.22 16:19:47.193] * DVB created: 8192K [16.06.22 16:19:47.194] * DIB created: 512K [16.06.22 16:19:47.398] - r__tf_aniso 16 [16.06.22 16:19:47.398] - r2_tf_mipbias 0. [16.06.22 16:19:47.398] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [16.06.22 16:19:47.399] * GPU vertex cache: recognized, 24 [16.06.22 16:19:47.399] *** RESET [0 ms] [16.06.22 16:19:47.977] * MEMORY USAGE: 1857435 K [16.06.22 16:19:48.424] * DVB created: 8192K [16.06.22 16:19:48.425] * DIB created: 512K [16.06.22 16:19:48.624] - r__tf_aniso 16 [16.06.22 16:19:48.624] - r2_tf_mipbias 0. [16.06.22 16:19:48.624] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [16.06.22 16:19:48.624] * GPU vertex cache: unrecognized, 16 [16.06.22 16:19:48.624] *** RESET [277 ms] [16.06.22 16:19:49.285] * MEMORY USAGE: 1848198 K [16.06.22 16:20:19.756] * Saving spawns... [16.06.22 16:20:19.759] * Saving objects... [16.06.22 16:20:19.910] * 33632 objects are successfully saved [16.06.22 16:20:19.911] * Saving key-value pairs... [16.06.22 16:20:19.941] * 30 key-value pairs were successfully saved [16.06.22 16:20:19.941] * Saving quick slots data... [16.06.22 16:20:19.941] * Saving pre random queues data... [16.06.22 16:20:19.979] * Game День 2. 17.02. Забытый Лес.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 2. 17.02. Забытый Лес.sav' [16.06.22 16:20:25.900] НЕЛЬЗЯ СОХРАНИТЬ ИГРУ ПРЯМО СЕЙЧАС! [16.06.22 16:20:34.442] Begin load [16.06.22 16:20:34.583] - Gamedata version: [Сборка 2.2 12.05.2022] [16.06.22 16:20:34.617] * phase time: 168 ms [16.06.22 16:20:34.747] * phase cmem: 1852908 K [16.06.22 16:20:34.747] Loading alife simulator... [16.06.22 16:20:34.748] * phase time: 131 ms [16.06.22 16:20:34.876] * phase cmem: 1852912 K [16.06.22 16:20:34.876] Loading savegame... [16.06.22 16:20:34.896] c:\program files (x86)\op-2.2\userdata\savedgames\День 2. 17.02. Забытый Лес.sav save created on DEVELOPER mode! [16.06.22 16:20:34.896] * Loading key-value pairs... [16.06.22 16:20:34.947] * 30 key-value pairs were successfully loaded (0.050s) [16.06.22 16:20:34.947] * Loading spawn registry... [16.06.22 16:20:36.776] * 24511 spawn points were successfully loaded (1.829s) [16.06.22 16:20:36.776] * Loading objects... [16.06.22 16:20:37.363] * 33632 out of 33632 objects were successfully loaded (0.588s) [16.06.22 16:20:37.728] * Loading quick slots data... [16.06.22 16:20:37.728] * Loading pre random queues data... [16.06.22 16:20:37.748] * Start objects on_register'ed... [16.06.22 16:20:39.578] * 33632 objects on_register'ed (1.830s) [16.06.22 16:20:39.579] * Game День 2. 17.02. Забытый Лес is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 2. 17.02. Забытый Лес.sav' (4.831s) [16.06.22 16:20:39.579] * phase time: 4830 ms [16.06.22 16:20:39.719] * phase cmem: 1964419 K [16.06.22 16:20:39.719] Connecting... [16.06.22 16:20:39.720] * phase time: 141 ms [16.06.22 16:20:39.861] * phase cmem: 1964416 K [16.06.22 16:20:39.861] Restart sim... [16.06.22 16:20:39.861] * phase time: 140 ms [16.06.22 16:20:40.001] * phase cmem: 1964416 K [16.06.22 16:20:40.378] * [win32]: free[137430363964 K], reserved[5042024 K], committed[3547420 K] [16.06.22 16:20:40.378] * [ D3D ]: textures[1210090 K] [16.06.22 16:20:40.378] * [x-ray]: crt heap[1963965 K], process heap[1963965 K], game lua[236447 K], engine lua[184 K], render[11109 K] [16.06.22 16:20:40.378] * [x-ray]: economy: strings[count: 200645, lengths: 10325 K, overhead: 10189 K, saved: 59753 K] [16.06.22 16:20:40.378] * [x-ray]: economy: smem[count: 73726, lengths: 40802 K, overhead: 1152 K, saved: 48912 K] [16.06.22 16:20:40.378] Starting measure [16.06.22 16:20:41.268] ~ 7.03 [16.06.22 16:20:41.289] ~ steal false [16.06.22 16:20:41.317] ~ loading bags... [16.06.22 16:20:42.767] * MEMORY USAGE: 1981522 K [16.06.22 16:25:56.329] * Saving spawns... [16.06.22 16:25:56.332] * Saving objects... [16.06.22 16:25:56.479] * 33631 objects are successfully saved [16.06.22 16:25:56.480] * Saving key-value pairs... [16.06.22 16:25:56.510] * 30 key-value pairs were successfully saved [16.06.22 16:25:56.510] * Saving quick slots data... [16.06.22 16:25:56.510] * Saving pre random queues data... [16.06.22 16:25:56.547] * Game День 2. 17.04. Забытый Лес.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 2. 17.04. Забытый Лес.sav' [16.06.22 16:26:13.899] * Saving spawns... [16.06.22 16:26:13.902] * Saving objects... [16.06.22 16:26:14.082] * 33631 objects are successfully saved [16.06.22 16:26:14.083] * Saving key-value pairs... [16.06.22 16:26:14.112] * 30 key-value pairs were successfully saved [16.06.22 16:26:14.113] * Saving quick slots data... [16.06.22 16:26:14.113] * Saving pre random queues data... [16.06.22 16:26:14.150] * Game День 2. 17.05. Забытый Лес.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 2. 17.05. Забытый Лес.sav' [16.06.22 16:26:50.082] * Saving spawns... [16.06.22 16:26:50.085] * Saving objects... [16.06.22 16:26:50.233] * 33631 objects are successfully saved [16.06.22 16:26:50.234] * Saving key-value pairs... [16.06.22 16:26:50.263] * 30 key-value pairs were successfully saved [16.06.22 16:26:50.263] * Saving quick slots data... [16.06.22 16:26:50.263] * Saving pre random queues data... [16.06.22 16:26:50.302] * Game День 2. 17.08. Забытый Лес.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 2. 17.08. Забытый Лес.sav' [16.06.22 16:27:16.330] * Saving spawns... [16.06.22 16:27:16.333] * Saving objects... [16.06.22 16:27:16.480] * 33631 objects are successfully saved [16.06.22 16:27:16.480] * Saving key-value pairs... [16.06.22 16:27:16.510] * 30 key-value pairs were successfully saved [16.06.22 16:27:16.510] * Saving quick slots data... [16.06.22 16:27:16.510] * Saving pre random queues data... [16.06.22 16:27:16.549] * Game День 2. 17.10. Забытый Лес.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 2. 17.10. Забытый Лес.sav' [16.06.22 16:27:28.145] Begin load [16.06.22 16:27:28.390] - Gamedata version: [Сборка 2.2 12.05.2022] [16.06.22 16:27:28.427] * phase time: 275 ms [16.06.22 16:27:28.564] * phase cmem: 1905961 K [16.06.22 16:27:28.564] Loading alife simulator... [16.06.22 16:27:28.566] * phase time: 139 ms [16.06.22 16:27:28.700] * phase cmem: 1905971 K [16.06.22 16:27:28.700] Loading savegame... [16.06.22 16:27:28.720] c:\program files (x86)\op-2.2\userdata\savedgames\День 2. 17.10. Забытый Лес.sav save created on DEVELOPER mode! [16.06.22 16:27:28.720] * Loading key-value pairs... [16.06.22 16:27:28.771] * 30 key-value pairs were successfully loaded (0.051s) [16.06.22 16:27:28.771] * Loading spawn registry... [16.06.22 16:27:30.605] * 24511 spawn points were successfully loaded (1.834s) [16.06.22 16:27:30.606] * Loading objects... [16.06.22 16:27:31.205] * 33631 out of 33631 objects were successfully loaded (0.600s) [16.06.22 16:27:31.573] * Loading quick slots data... [16.06.22 16:27:31.573] * Loading pre random queues data... [16.06.22 16:27:31.593] * Start objects on_register'ed... [16.06.22 16:27:33.414] * 33631 objects on_register'ed (1.821s) [16.06.22 16:27:33.415] * Game День 2. 17.10. Забытый Лес is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 2. 17.10. Забытый Лес.sav' (4.850s) [16.06.22 16:27:33.415] * phase time: 4849 ms [16.06.22 16:27:33.556] * phase cmem: 2017567 K [16.06.22 16:27:33.556] Connecting... [16.06.22 16:27:33.557] * phase time: 142 ms [16.06.22 16:27:33.699] * phase cmem: 2017568 K [16.06.22 16:27:33.699] Restart sim... [16.06.22 16:27:33.700] * phase time: 142 ms [16.06.22 16:27:33.841] * phase cmem: 2017568 K [16.06.22 16:27:34.221] * [win32]: free[137430339560 K], reserved[4959672 K], committed[3654176 K] [16.06.22 16:27:34.221] * [ D3D ]: textures[1236863 K] [16.06.22 16:27:34.221] * [x-ray]: crt heap[2017116 K], process heap[2017116 K], game lua[236292 K], engine lua[188 K], render[11183 K] [16.06.22 16:27:34.221] * [x-ray]: economy: strings[count: 201007, lengths: 10340 K, overhead: 10207 K, saved: 63983 K] [16.06.22 16:27:34.221] * [x-ray]: economy: smem[count: 79819, lengths: 43601 K, overhead: 1247 K, saved: 51504 K] [16.06.22 16:27:34.221] Starting measure [16.06.22 16:27:35.113] ~ 7.03 [16.06.22 16:27:35.135] ~ steal false [16.06.22 16:27:35.163] ~ loading bags... [16.06.22 16:27:36.036] ~ fix position for object [puzir_arhara_helicopter2] [16.06.22 16:27:36.037] - Successfully [16.06.22 16:27:36.848] * MEMORY USAGE: 2034935 K [16.06.22 16:28:03.204] * Saving spawns... [16.06.22 16:28:03.207] * Saving objects... [16.06.22 16:28:03.355] * 33634 objects are successfully saved [16.06.22 16:28:03.355] * Saving key-value pairs... [16.06.22 16:28:03.386] * 30 key-value pairs were successfully saved [16.06.22 16:28:03.386] * Saving quick slots data... [16.06.22 16:28:03.386] * Saving pre random queues data... [16.06.22 16:28:03.424] * Game День 2. 17.12. Забытый Лес.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 2. 17.12. Забытый Лес.sav' [16.06.22 16:28:11.376] * Saving spawns... [16.06.22 16:28:11.379] * Saving objects... [16.06.22 16:28:11.525] * 33633 objects are successfully saved [16.06.22 16:28:11.526] * Saving key-value pairs... [16.06.22 16:28:11.556] * 30 key-value pairs were successfully saved [16.06.22 16:28:11.556] * Saving quick slots data... [16.06.22 16:28:11.556] * Saving pre random queues data... [16.06.22 16:28:11.595] * Game День 2. 17.12. Забытый Лес.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 2. 17.12. Забытый Лес.sav' [16.06.22 16:28:22.009] * Saving spawns... [16.06.22 16:28:22.012] * Saving objects... [16.06.22 16:28:22.239] * 33633 objects are successfully saved [16.06.22 16:28:22.239] * Saving key-value pairs... [16.06.22 16:28:22.270] * 30 key-value pairs were successfully saved [16.06.22 16:28:22.270] * Saving quick slots data... [16.06.22 16:28:22.270] * Saving pre random queues data... [16.06.22 16:28:22.308] * Game День 2. 17.13. Забытый Лес.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 2. 17.13. Забытый Лес.sav' [16.06.22 16:28:28.824] НЕЛЬЗЯ СОХРАНИТЬ ИГРУ ПРЯМО СЕЙЧАС! [16.06.22 16:28:32.924] * Saving spawns... [16.06.22 16:28:32.927] * Saving objects... [16.06.22 16:28:33.094] * 33633 objects are successfully saved [16.06.22 16:28:33.094] * Saving key-value pairs... [16.06.22 16:28:33.124] * 30 key-value pairs were successfully saved [16.06.22 16:28:33.124] * Saving quick slots data... [16.06.22 16:28:33.124] * Saving pre random queues data... [16.06.22 16:28:33.164] * Game День 2. 17.14. Забытый Лес.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 2. 17.14. Забытый Лес.sav' [16.06.22 16:28:43.839] * Saving spawns... [16.06.22 16:28:43.842] * Saving objects... [16.06.22 16:28:43.995] * 33633 objects are successfully saved [16.06.22 16:28:43.996] * Saving key-value pairs... [16.06.22 16:28:44.026] * 30 key-value pairs were successfully saved [16.06.22 16:28:44.026] * Saving quick slots data... [16.06.22 16:28:44.026] * Saving pre random queues data... [16.06.22 16:28:44.063] * Game День 2. 17.15. Забытый Лес.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 2. 17.15. Забытый Лес.sav' [16.06.22 16:29:16.367] * Saving spawns... [16.06.22 16:29:16.370] * Saving objects... [16.06.22 16:29:16.518] * 33632 objects are successfully saved [16.06.22 16:29:16.519] * Saving key-value pairs... [16.06.22 16:29:16.549] * 30 key-value pairs were successfully saved [16.06.22 16:29:16.549] * Saving quick slots data... [16.06.22 16:29:16.549] * Saving pre random queues data... [16.06.22 16:29:16.587] * Game День 2. 17.18. Забытый Лес.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 2. 17.18. Забытый Лес.sav' [16.06.22 16:29:43.905] * Saving spawns... [16.06.22 16:29:43.908] * Saving objects... [16.06.22 16:29:44.057] * 33624 objects are successfully saved [16.06.22 16:29:44.058] * Saving key-value pairs... [16.06.22 16:29:44.088] * 30 key-value pairs were successfully saved [16.06.22 16:29:44.088] * Saving quick slots data... [16.06.22 16:29:44.088] * Saving pre random queues data... [16.06.22 16:29:44.126] * Game День 2. 17.20. Забытый Лес.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 2. 17.20. Забытый Лес.sav' [16.06.22 16:29:59.920] Begin load [16.06.22 16:30:00.121] - Gamedata version: [Сборка 2.2 12.05.2022] [16.06.22 16:30:00.156] * phase time: 229 ms [16.06.22 16:30:00.291] * phase cmem: 1918054 K [16.06.22 16:30:00.291] Loading alife simulator... [16.06.22 16:30:00.292] * phase time: 135 ms [16.06.22 16:30:00.424] * phase cmem: 1918025 K [16.06.22 16:30:00.424] Loading savegame... [16.06.22 16:30:00.445] c:\program files (x86)\op-2.2\userdata\savedgames\День 2. 17.20. Забытый Лес.sav save created on DEVELOPER mode! [16.06.22 16:30:00.445] * Loading key-value pairs... [16.06.22 16:30:00.496] * 30 key-value pairs were successfully loaded (0.051s) [16.06.22 16:30:00.496] * Loading spawn registry... [16.06.22 16:30:02.346] * 24511 spawn points were successfully loaded (1.850s) [16.06.22 16:30:02.346] * Loading objects... [16.06.22 16:30:02.955] * 33624 out of 33624 objects were successfully loaded (0.609s) [16.06.22 16:30:03.334] * Loading quick slots data... [16.06.22 16:30:03.334] * Loading pre random queues data... [16.06.22 16:30:03.355] * Start objects on_register'ed... [16.06.22 16:30:05.222] * 33624 objects on_register'ed (1.867s) [16.06.22 16:30:05.223] * Game День 2. 17.20. Забытый Лес is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 2. 17.20. Забытый Лес.sav' (4.931s) [16.06.22 16:30:05.223] * phase time: 4930 ms [16.06.22 16:30:05.365] * phase cmem: 2029231 K [16.06.22 16:30:05.366] Connecting... [16.06.22 16:30:05.366] * phase time: 143 ms [16.06.22 16:30:05.512] * phase cmem: 2029231 K [16.06.22 16:30:05.512] Restart sim... [16.06.22 16:30:05.512] * phase time: 146 ms [16.06.22 16:30:05.653] * phase cmem: 2029231 K [16.06.22 16:30:06.036] * [win32]: free[137430327236 K], reserved[4946760 K], committed[3679412 K] [16.06.22 16:30:06.036] * [ D3D ]: textures[1241300 K] [16.06.22 16:30:06.036] * [x-ray]: crt heap[2028780 K], process heap[2028780 K], game lua[236123 K], engine lua[190 K], render[11283 K] [16.06.22 16:30:06.036] * [x-ray]: economy: strings[count: 201006, lengths: 10341 K, overhead: 10207 K, saved: 69603 K] [16.06.22 16:30:06.036] * [x-ray]: economy: smem[count: 81224, lengths: 44490 K, overhead: 1269 K, saved: 51553 K] [16.06.22 16:30:06.036] Starting measure [16.06.22 16:30:06.940] ~ 7.03 [16.06.22 16:30:06.962] ~ steal false [16.06.22 16:30:06.990] ~ loading bags... [16.06.22 16:30:08.409] * MEMORY USAGE: 2045393 K [16.06.22 16:30:36.462] * Saving spawns... [16.06.22 16:30:36.465] * Saving objects... [16.06.22 16:30:36.615] * 33618 objects are successfully saved [16.06.22 16:30:36.616] * Saving key-value pairs... [16.06.22 16:30:36.645] * 30 key-value pairs were successfully saved [16.06.22 16:30:36.645] * Saving quick slots data... [16.06.22 16:30:36.645] * Saving pre random queues data... [16.06.22 16:30:36.683] * Game День 2. 17.23. Забытый Лес.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 2. 17.23. Забытый Лес.sav' [16.06.22 16:30:46.180] Begin load [16.06.22 16:30:46.451] - Gamedata version: [Сборка 2.2 12.05.2022] [16.06.22 16:30:46.485] * phase time: 298 ms [16.06.22 16:30:46.617] * phase cmem: 1923686 K [16.06.22 16:30:46.617] Loading alife simulator... [16.06.22 16:30:46.619] * phase time: 133 ms [16.06.22 16:30:46.750] * phase cmem: 1923666 K [16.06.22 16:30:46.750] Loading savegame... [16.06.22 16:30:46.771] c:\program files (x86)\op-2.2\userdata\savedgames\День 2. 17.23. Забытый Лес.sav save created on DEVELOPER mode! [16.06.22 16:30:46.771] * Loading key-value pairs... [16.06.22 16:30:46.822] * 30 key-value pairs were successfully loaded (0.051s) [16.06.22 16:30:46.822] * Loading spawn registry... [16.06.22 16:30:48.678] * 24511 spawn points were successfully loaded (1.855s) [16.06.22 16:30:48.679] * Loading objects... [16.06.22 16:30:49.295] * 33618 out of 33618 objects were successfully loaded (0.617s) [16.06.22 16:30:49.668] * Loading quick slots data... [16.06.22 16:30:49.668] * Loading pre random queues data... [16.06.22 16:30:49.687] * Start objects on_register'ed... [16.06.22 16:30:51.483] * 33618 objects on_register'ed (1.796s) [16.06.22 16:30:51.483] * Game День 2. 17.23. Забытый Лес is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 2. 17.23. Забытый Лес.sav' (4.866s) [16.06.22 16:30:51.484] * phase time: 4865 ms [16.06.22 16:30:51.628] * phase cmem: 2034395 K [16.06.22 16:30:51.628] Connecting... [16.06.22 16:30:51.628] * phase time: 144 ms [16.06.22 16:30:51.771] * phase cmem: 2034396 K [16.06.22 16:30:51.771] Restart sim... [16.06.22 16:30:51.771] * phase time: 143 ms [16.06.22 16:30:51.914] * phase cmem: 2034396 K [16.06.22 16:30:52.297] * [win32]: free[137430335416 K], reserved[4929356 K], committed[3688636 K] [16.06.22 16:30:52.297] * [ D3D ]: textures[1241300 K] [16.06.22 16:30:52.297] * [x-ray]: crt heap[2033944 K], process heap[2033944 K], game lua[235454 K], engine lua[191 K], render[11288 K] [16.06.22 16:30:52.297] * [x-ray]: economy: strings[count: 201033, lengths: 10341 K, overhead: 10208 K, saved: 70824 K] [16.06.22 16:30:52.297] * [x-ray]: economy: smem[count: 81224, lengths: 44490 K, overhead: 1269 K, saved: 51553 K] [16.06.22 16:30:52.297] Starting measure [16.06.22 16:30:53.198] ~ 7.03 [16.06.22 16:30:53.220] ~ steal false [16.06.22 16:30:53.248] ~ loading bags... [16.06.22 16:30:54.706] * MEMORY USAGE: 2050464 K [16.06.22 16:31:07.769] Begin load [16.06.22 16:31:08.028] - Gamedata version: [Сборка 2.2 12.05.2022] [16.06.22 16:31:08.062] * phase time: 286 ms [16.06.22 16:31:08.195] * phase cmem: 1927496 K [16.06.22 16:31:08.195] Loading alife simulator... [16.06.22 16:31:08.196] * phase time: 133 ms [16.06.22 16:31:08.328] * phase cmem: 1927491 K [16.06.22 16:31:08.328] Loading savegame... [16.06.22 16:31:08.350] c:\program files (x86)\op-2.2\userdata\savedgames\День 2. 17.23. Забытый Лес.sav save created on DEVELOPER mode! [16.06.22 16:31:08.350] * Loading key-value pairs... [16.06.22 16:31:08.401] * 30 key-value pairs were successfully loaded (0.051s) [16.06.22 16:31:08.401] * Loading spawn registry... [16.06.22 16:31:10.248] * 24511 spawn points were successfully loaded (1.847s) [16.06.22 16:31:10.248] * Loading objects... [16.06.22 16:31:10.866] * 33618 out of 33618 objects were successfully loaded (0.618s) [16.06.22 16:31:11.242] * Loading quick slots data... [16.06.22 16:31:11.242] * Loading pre random queues data... [16.06.22 16:31:11.262] * Start objects on_register'ed... [16.06.22 16:31:13.099] * 33618 objects on_register'ed (1.837s) [16.06.22 16:31:13.099] * Game День 2. 17.23. Забытый Лес is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 2. 17.23. Забытый Лес.sav' (4.904s) [16.06.22 16:31:13.100] * phase time: 4903 ms [16.06.22 16:31:13.242] * phase cmem: 2038220 K [16.06.22 16:31:13.242] Connecting... [16.06.22 16:31:13.242] * phase time: 142 ms [16.06.22 16:31:13.385] * phase cmem: 2038221 K [16.06.22 16:31:13.385] Restart sim... [16.06.22 16:31:13.386] * phase time: 143 ms [16.06.22 16:31:13.528] * phase cmem: 2038203 K [16.06.22 16:31:13.912] * [win32]: free[137430335392 K], reserved[4918832 K], committed[3699184 K] [16.06.22 16:31:13.912] * [ D3D ]: textures[1241305 K] [16.06.22 16:31:13.912] * [x-ray]: crt heap[2037752 K], process heap[2037752 K], game lua[235618 K], engine lua[192 K], render[11304 K] [16.06.22 16:31:13.912] * [x-ray]: economy: strings[count: 201045, lengths: 10341 K, overhead: 10209 K, saved: 71286 K] [16.06.22 16:31:13.912] * [x-ray]: economy: smem[count: 81224, lengths: 44490 K, overhead: 1269 K, saved: 51553 K] [16.06.22 16:31:13.912] Starting measure [16.06.22 16:31:14.810] ~ 7.03 [16.06.22 16:31:14.832] ~ steal false [16.06.22 16:31:14.860] ~ loading bags... [16.06.22 16:31:16.310] * MEMORY USAGE: 2055236 K [16.06.22 16:31:27.766] * Saving spawns... [16.06.22 16:31:27.769] * Saving objects... [16.06.22 16:31:27.917] * 33617 objects are successfully saved [16.06.22 16:31:27.918] * Saving key-value pairs... [16.06.22 16:31:27.948] * 30 key-value pairs were successfully saved [16.06.22 16:31:27.948] * Saving quick slots data... [16.06.22 16:31:27.948] * Saving pre random queues data... [16.06.22 16:31:27.986] * Game День 2. 17.24. Забытый Лес.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 2. 17.24. Забытый Лес.sav' [16.06.22 16:31:35.456] Begin load [16.06.22 16:31:35.721] - Gamedata version: [Сборка 2.2 12.05.2022] [16.06.22 16:31:35.756] * phase time: 292 ms [16.06.22 16:31:35.887] * phase cmem: 1936125 K [16.06.22 16:31:35.887] Loading alife simulator... [16.06.22 16:31:35.889] * phase time: 133 ms [16.06.22 16:31:36.021] * phase cmem: 1936120 K [16.06.22 16:31:36.021] Loading savegame... [16.06.22 16:31:36.043] c:\program files (x86)\op-2.2\userdata\savedgames\День 2. 17.24. Забытый Лес.sav save created on DEVELOPER mode! [16.06.22 16:31:36.043] * Loading key-value pairs... [16.06.22 16:31:36.094] * 30 key-value pairs were successfully loaded (0.051s) [16.06.22 16:31:36.094] * Loading spawn registry... [16.06.22 16:31:37.940] * 24511 spawn points were successfully loaded (1.846s) [16.06.22 16:31:37.941] * Loading objects... [16.06.22 16:31:38.562] * 33617 out of 33617 objects were successfully loaded (0.621s) [16.06.22 16:31:38.941] * Loading quick slots data... [16.06.22 16:31:38.941] * Loading pre random queues data... [16.06.22 16:31:38.962] * Start objects on_register'ed... [16.06.22 16:31:40.794] * 33617 objects on_register'ed (1.832s) [16.06.22 16:31:40.794] * Game День 2. 17.24. Забытый Лес is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 2. 17.24. Забытый Лес.sav' (4.906s) [16.06.22 16:31:40.794] * phase time: 4905 ms [16.06.22 16:31:40.938] * phase cmem: 2046882 K [16.06.22 16:31:40.938] Connecting... [16.06.22 16:31:40.939] * phase time: 144 ms [16.06.22 16:31:41.082] * phase cmem: 2046882 K [16.06.22 16:31:41.082] Restart sim... [16.06.22 16:31:41.082] * phase time: 143 ms [16.06.22 16:31:41.225] * phase cmem: 2046882 K [16.06.22 16:31:41.608] * [win32]: free[137430335512 K], reserved[4904044 K], committed[3713852 K] [16.06.22 16:31:41.608] * [ D3D ]: textures[1243861 K] [16.06.22 16:31:41.608] * [x-ray]: crt heap[2046431 K], process heap[2046431 K], game lua[235480 K], engine lua[194 K], render[11307 K] [16.06.22 16:31:41.608] * [x-ray]: economy: strings[count: 201042, lengths: 10342 K, overhead: 10209 K, saved: 71974 K] [16.06.22 16:31:41.608] * [x-ray]: economy: smem[count: 81227, lengths: 44490 K, overhead: 1269 K, saved: 53075 K] [16.06.22 16:31:41.608] Starting measure [16.06.22 16:31:42.510] ~ 7.03 [16.06.22 16:31:42.533] ~ steal false [16.06.22 16:31:42.562] ~ loading bags... [16.06.22 16:31:44.091] * MEMORY USAGE: 2064119 K [16.06.22 16:31:51.008] * Saving spawns... [16.06.22 16:31:51.011] * Saving objects... [16.06.22 16:31:51.161] * 33616 objects are successfully saved [16.06.22 16:31:51.162] * Saving key-value pairs... [16.06.22 16:31:51.192] * 30 key-value pairs were successfully saved [16.06.22 16:31:51.192] * Saving quick slots data... [16.06.22 16:31:51.192] * Saving pre random queues data... [16.06.22 16:31:51.230] * Game День 2. 17.26. Забытый Лес.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 2. 17.26. Забытый Лес.sav' [16.06.22 16:31:58.934] * Saving spawns... [16.06.22 16:31:58.937] * Saving objects... [16.06.22 16:31:59.085] * 33610 objects are successfully saved [16.06.22 16:31:59.086] * Saving key-value pairs... [16.06.22 16:31:59.115] * 30 key-value pairs were successfully saved [16.06.22 16:31:59.115] * Saving quick slots data... [16.06.22 16:31:59.115] * Saving pre random queues data... [16.06.22 16:31:59.153] * Game День 2. 17.27. Забытый Лес.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 2. 17.27. Забытый Лес.sav' [16.06.22 16:32:13.793] * Saving spawns... [16.06.22 16:32:13.797] * Saving objects... [16.06.22 16:32:13.995] * 33611 objects are successfully saved [16.06.22 16:32:13.996] * Saving key-value pairs... [16.06.22 16:32:14.026] * 30 key-value pairs were successfully saved [16.06.22 16:32:14.026] * Saving quick slots data... [16.06.22 16:32:14.026] * Saving pre random queues data... [16.06.22 16:32:14.064] * Game День 2. 17.28. Забытый Лес.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 2. 17.28. Забытый Лес.sav' [16.06.22 16:32:51.357] * Saving spawns... [16.06.22 16:32:51.360] * Saving objects... [16.06.22 16:32:51.511] * 33611 objects are successfully saved [16.06.22 16:32:51.512] * Saving key-value pairs... [16.06.22 16:32:51.541] * 30 key-value pairs were successfully saved [16.06.22 16:32:51.541] * Saving quick slots data... [16.06.22 16:32:51.541] * Saving pre random queues data... [16.06.22 16:32:51.579] * Game День 2. 17.31. Забытый Лес.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 2. 17.31. Забытый Лес.sav' [16.06.22 16:33:04.292] * Saving spawns... [16.06.22 16:33:04.296] * Saving objects... [16.06.22 16:33:04.446] * 33611 objects are successfully saved [16.06.22 16:33:04.446] * Saving key-value pairs... [16.06.22 16:33:04.476] * 30 key-value pairs were successfully saved [16.06.22 16:33:04.476] * Saving quick slots data... [16.06.22 16:33:04.476] * Saving pre random queues data... [16.06.22 16:33:04.515] * Game День 2. 17.32. Забытый Лес.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 2. 17.32. Забытый Лес.sav' [16.06.22 16:33:20.153] * Saving spawns... [16.06.22 16:33:20.156] * Saving objects... [16.06.22 16:33:20.376] * 33611 objects are successfully saved [16.06.22 16:33:20.377] * Saving key-value pairs... [16.06.22 16:33:20.407] * 30 key-value pairs were successfully saved [16.06.22 16:33:20.407] * Saving quick slots data... [16.06.22 16:33:20.407] * Saving pre random queues data... [16.06.22 16:33:20.444] * Game День 2. 17.33. Забытый Лес.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 2. 17.33. Забытый Лес.sav' [16.06.22 16:33:29.617] Begin load [16.06.22 16:33:29.855] - Gamedata version: [Сборка 2.2 12.05.2022] [16.06.22 16:33:29.890] * phase time: 266 ms [16.06.22 16:33:30.024] * phase cmem: 1939080 K [16.06.22 16:33:30.024] Loading alife simulator... [16.06.22 16:33:30.025] * phase time: 135 ms [16.06.22 16:33:30.158] * phase cmem: 1939078 K [16.06.22 16:33:30.158] Loading savegame... [16.06.22 16:33:30.180] c:\program files (x86)\op-2.2\userdata\savedgames\День 2. 17.33. Забытый Лес.sav save created on DEVELOPER mode! [16.06.22 16:33:30.180] * Loading key-value pairs... [16.06.22 16:33:30.232] * 30 key-value pairs were successfully loaded (0.052s) [16.06.22 16:33:30.232] * Loading spawn registry... [16.06.22 16:33:32.103] * 24511 spawn points were successfully loaded (1.872s) [16.06.22 16:33:32.104] * Loading objects... [16.06.22 16:33:32.736] * 33611 out of 33611 objects were successfully loaded (0.631s) [16.06.22 16:33:33.122] * Loading quick slots data... [16.06.22 16:33:33.122] * Loading pre random queues data... [16.06.22 16:33:33.143] * Start objects on_register'ed... [16.06.22 16:33:34.966] * 33611 objects on_register'ed (1.824s) [16.06.22 16:33:34.967] * Game День 2. 17.33. Забытый Лес is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 2. 17.33. Забытый Лес.sav' (4.942s) [16.06.22 16:33:34.967] * phase time: 4941 ms [16.06.22 16:33:35.110] * phase cmem: 2049551 K [16.06.22 16:33:35.110] Connecting... [16.06.22 16:33:35.111] * phase time: 143 ms [16.06.22 16:33:35.254] * phase cmem: 2049551 K [16.06.22 16:33:35.254] Restart sim... [16.06.22 16:33:35.254] * phase time: 143 ms [16.06.22 16:33:35.397] * phase cmem: 2049551 K [16.06.22 16:33:35.781] * [win32]: free[137430335464 K], reserved[4915912 K], committed[3702032 K] [16.06.22 16:33:35.781] * [ D3D ]: textures[1243525 K] [16.06.22 16:33:35.781] * [x-ray]: crt heap[2049100 K], process heap[2049100 K], game lua[235225 K], engine lua[195 K], render[11330 K] [16.06.22 16:33:35.781] * [x-ray]: economy: strings[count: 201033, lengths: 10341 K, overhead: 10208 K, saved: 76280 K] [16.06.22 16:33:35.781] * [x-ray]: economy: smem[count: 81227, lengths: 44490 K, overhead: 1269 K, saved: 53075 K] [16.06.22 16:33:35.781] Starting measure [16.06.22 16:33:36.688] ~ 7.03 [16.06.22 16:33:36.710] ~ steal false [16.06.22 16:33:36.738] ~ loading bags... [16.06.22 16:33:38.195] * MEMORY USAGE: 2067409 K [16.06.22 16:33:44.499] * Saving spawns... [16.06.22 16:33:44.502] * Saving objects... [16.06.22 16:33:44.654] * 33610 objects are successfully saved [16.06.22 16:33:44.655] * Saving key-value pairs... [16.06.22 16:33:44.685] * 30 key-value pairs were successfully saved [16.06.22 16:33:44.685] * Saving quick slots data... [16.06.22 16:33:44.685] * Saving pre random queues data... [16.06.22 16:33:44.722] * Game День 2. 17.35. Забытый Лес.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 2. 17.35. Забытый Лес.sav' [16.06.22 16:33:59.905] Begin load [16.06.22 16:34:00.166] - Gamedata version: [Сборка 2.2 12.05.2022] [16.06.22 16:34:00.201] * phase time: 291 ms [16.06.22 16:34:00.334] * phase cmem: 1943449 K [16.06.22 16:34:00.334] Loading alife simulator... [16.06.22 16:34:00.335] * phase time: 134 ms [16.06.22 16:34:00.468] * phase cmem: 1943447 K [16.06.22 16:34:00.468] Loading savegame... [16.06.22 16:34:00.489] c:\program files (x86)\op-2.2\userdata\savedgames\День 2. 17.35. Забытый Лес.sav save created on DEVELOPER mode! [16.06.22 16:34:00.489] * Loading key-value pairs... [16.06.22 16:34:00.542] * 30 key-value pairs were successfully loaded (0.053s) [16.06.22 16:34:00.542] * Loading spawn registry... [16.06.22 16:34:02.421] * 24511 spawn points were successfully loaded (1.879s) [16.06.22 16:34:02.421] * Loading objects... [16.06.22 16:34:03.054] * 33610 out of 33610 objects were successfully loaded (0.632s) [16.06.22 16:34:03.433] * Loading quick slots data... [16.06.22 16:34:03.433] * Loading pre random queues data... [16.06.22 16:34:03.454] * Start objects on_register'ed... [16.06.22 16:34:05.278] * 33610 objects on_register'ed (1.825s) [16.06.22 16:34:05.279] * Game День 2. 17.35. Забытый Лес is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 2. 17.35. Забытый Лес.sav' (4.944s) [16.06.22 16:34:05.279] * phase time: 4943 ms [16.06.22 16:34:05.422] * phase cmem: 2054017 K [16.06.22 16:34:05.422] Connecting... [16.06.22 16:34:05.423] * phase time: 143 ms [16.06.22 16:34:05.570] * phase cmem: 2054018 K [16.06.22 16:34:05.570] Restart sim... [16.06.22 16:34:05.570] * phase time: 147 ms [16.06.22 16:34:05.712] * phase cmem: 2054018 K [16.06.22 16:34:06.097] * [win32]: free[137430327340 K], reserved[4913748 K], committed[3712320 K] [16.06.22 16:34:06.097] * [ D3D ]: textures[1243866 K] [16.06.22 16:34:06.097] * [x-ray]: crt heap[2053566 K], process heap[2053566 K], game lua[235392 K], engine lua[197 K], render[11330 K] [16.06.22 16:34:06.097] * [x-ray]: economy: strings[count: 201034, lengths: 10341 K, overhead: 10208 K, saved: 77155 K] [16.06.22 16:34:06.097] * [x-ray]: economy: smem[count: 81227, lengths: 44490 K, overhead: 1269 K, saved: 53075 K] [16.06.22 16:34:06.097] Starting measure [16.06.22 16:34:06.997] ~ 7.03 [16.06.22 16:34:07.020] ~ steal false [16.06.22 16:34:07.047] ~ loading bags... [16.06.22 16:34:08.468] * MEMORY USAGE: 2070869 K [16.06.22 16:34:48.806] * Saving spawns... [16.06.22 16:34:48.809] * Saving objects... [16.06.22 16:34:48.966] * 33611 objects are successfully saved [16.06.22 16:34:48.966] * Saving key-value pairs... [16.06.22 16:34:48.996] * 30 key-value pairs were successfully saved [16.06.22 16:34:48.996] * Saving quick slots data... [16.06.22 16:34:48.996] * Saving pre random queues data... [16.06.22 16:34:49.036] * Game День 2. 17.39. Забытый Лес.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 2. 17.39. Забытый Лес.sav' [16.06.22 16:39:07.215] * Saving spawns... [16.06.22 16:39:07.218] * Saving objects... [16.06.22 16:39:07.375] * 33609 objects are successfully saved [16.06.22 16:39:07.376] * Saving key-value pairs... [16.06.22 16:39:07.406] * 30 key-value pairs were successfully saved [16.06.22 16:39:07.406] * Saving quick slots data... [16.06.22 16:39:07.406] * Saving pre random queues data... [16.06.22 16:39:07.445] * Game День 2. 18.00. Забытый Лес.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 2. 18.00. Забытый Лес.sav' [16.06.22 16:40:09.983] * Saving spawns... [16.06.22 16:40:09.986] * Saving objects... [16.06.22 16:40:10.145] * 33607 objects are successfully saved [16.06.22 16:40:10.145] * Saving key-value pairs... [16.06.22 16:40:10.175] * 30 key-value pairs were successfully saved [16.06.22 16:40:10.175] * Saving quick slots data... [16.06.22 16:40:10.175] * Saving pre random queues data... [16.06.22 16:40:10.213] * Game День 2. 18.06. Забытый Лес.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 2. 18.06. Забытый Лес.sav' [16.06.22 16:41:10.063] * Saving spawns... [16.06.22 16:41:10.067] * Saving objects... [16.06.22 16:41:10.220] * 33602 objects are successfully saved [16.06.22 16:41:10.220] * Saving key-value pairs... [16.06.22 16:41:10.250] * 30 key-value pairs were successfully saved [16.06.22 16:41:10.250] * Saving quick slots data... [16.06.22 16:41:10.250] * Saving pre random queues data... [16.06.22 16:41:10.288] * Game maksim_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\maksim_autosave.sav' [16.06.22 16:41:10.291] - Disconnect [16.06.22 16:41:11.581] - Destroying level [16.06.22 16:41:11.754] * DVB created: 8192K [16.06.22 16:41:11.755] * DIB created: 512K [16.06.22 16:41:11.987] - r__tf_aniso 16 [16.06.22 16:41:11.987] - r2_tf_mipbias 0. [16.06.22 16:41:11.987] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [16.06.22 16:41:11.987] * GPU vertex cache: recognized, 24 [16.06.22 16:41:11.987] *** RESET [346 ms] [16.06.22 16:41:11.988] "c:\program files (x86)\op-2.2\bin\xr_3da.exe" -nointro [16.06.22 16:41:11.988] Begin load [16.06.22 16:41:11.995] * phase time: 0 ms [16.06.22 16:41:12.131] * phase cmem: 1356232 K [16.06.22 16:41:12.131] Starting server... [16.06.22 16:41:12.246] - Gamedata version: [Сборка 2.2 12.05.2022] [16.06.22 16:41:12.282] * phase time: 286 ms [16.06.22 16:41:12.410] * phase cmem: 1356350 K [16.06.22 16:41:12.410] Loading alife simulator... [16.06.22 16:41:12.417] * phase time: 135 ms [16.06.22 16:41:12.545] * phase cmem: 1356350 K [16.06.22 16:41:12.545] Loading savegame... [16.06.22 16:41:12.567] c:\program files (x86)\op-2.2\userdata\savedgames\maksim_autosave.sav save created on DEVELOPER mode! [16.06.22 16:41:12.567] * Loading key-value pairs... [16.06.22 16:41:12.619] * 30 key-value pairs were successfully loaded (0.052s) [16.06.22 16:41:12.619] * Loading spawn registry... [16.06.22 16:41:14.552] * 24511 spawn points were successfully loaded (1.933s) [16.06.22 16:41:14.553] * Loading objects... [16.06.22 16:41:15.180] * 33602 out of 33602 objects were successfully loaded (0.627s) [16.06.22 16:41:15.559] * Loading quick slots data... [16.06.22 16:41:15.559] * Loading pre random queues data... [16.06.22 16:41:15.579] * Start objects on_register'ed... [16.06.22 16:41:17.413] * 33602 objects on_register'ed (1.834s) [16.06.22 16:41:17.413] * Game maksim_autosave is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\maksim_autosave.sav' (5.003s) [16.06.22 16:41:17.414] * phase time: 4996 ms [16.06.22 16:41:17.551] * phase cmem: 1475728 K [16.06.22 16:41:17.551] Connecting... [16.06.22 16:41:17.552] MaxPlayers = 32 [16.06.22 16:41:17.573] * phase time: 159 ms [16.06.22 16:41:17.711] * phase cmem: 1475735 K [16.06.22 16:41:17.711] Connecting to... [16.06.22 16:41:17.711] Player not found. New player created. [16.06.22 16:41:17.711] * client : connection accepted - <> [16.06.22 16:41:17.721] * phase time: 148 ms [16.06.22 16:41:17.858] * phase cmem: 1475783 K [16.06.22 16:41:17.858] Reading level info... [16.06.22 16:41:17.859] * phase time: 137 ms [16.06.22 16:41:17.996] * phase cmem: 1475783 K [16.06.22 16:41:17.996] Loading object space... [16.06.22 16:41:18.244] * object space load: 248 ms [16.06.22 16:41:18.244] * phase time: 385 ms [16.06.22 16:41:18.382] * phase cmem: 1558488 K [16.06.22 16:41:18.382] Loading shaders (R2)... [16.06.22 16:41:18.740] * phase time: 496 ms [16.06.22 16:41:18.878] * phase cmem: 1560268 K [16.06.22 16:41:18.878] Loading geometry (R2)... [16.06.22 16:41:18.920] * phase time: 178 ms [16.06.22 16:41:19.058] * phase cmem: 1635749 K [16.06.22 16:41:19.058] Loading visuals (R2)... [16.06.22 16:41:19.094] * phase time: 173 ms [16.06.22 16:41:19.233] * phase cmem: 1638166 K [16.06.22 16:41:19.233] Loading details (R2)... [16.06.22 16:41:19.257] * [DETAILS] VertexConsts(256), Batch(61) [16.06.22 16:41:19.257] * [DETAILS] 40687 v(20), 26352 p [16.06.22 16:41:19.257] * [DETAILS] Batch(61), VB(794K), IB(154K) [16.06.22 16:41:19.258] * phase time: 163 ms [16.06.22 16:41:19.395] * phase cmem: 1639164 K [16.06.22 16:41:19.395] Loading sectors (R2)... [16.06.22 16:41:19.396] * Loading HOM: c:\program files (x86)\op-2.2\gamedata\levels\l02_garbage\level.hom [16.06.22 16:41:19.397] * Loading environment modificator: c:\program files (x86)\op-2.2\gamedata\levels\l02_garbage\level.env_mod [16.06.22 16:41:19.397] * phase time: 138 ms [16.06.22 16:41:19.538] * phase cmem: 1639263 K [16.06.22 16:41:19.538] Loading AI objects... [16.06.22 16:41:19.538] - Loading music tracks from 'l02_garbage_musics'... [16.06.22 16:41:19.540] * phase time: 142 ms [16.06.22 16:41:19.679] * phase cmem: 1639040 K [16.06.22 16:41:19.679] Loading PH world... [16.06.22 16:41:19.689] - Game configuring : Started [16.06.22 16:41:19.690] - Game configuring : Finished [16.06.22 16:41:19.696] * phase time: 156 ms [16.06.22 16:41:19.835] * phase cmem: 1645809 K [16.06.22 16:41:19.835] Loading textures... [16.06.22 16:41:21.049] * t-report - base: 1780, 2128398 K [16.06.22 16:41:21.049] * t-report - lmap: 14, 14337 K [16.06.22 16:41:21.049] * phase time: 1352 ms [16.06.22 16:41:21.192] * phase cmem: 2992431 K [16.06.22 16:41:21.192] Synchronizing... [16.06.22 16:41:21.192] Save created on [Engine 2.2a x64 08.02.2022] [16.06.22 16:41:21.192] Save date and time [Thu Jun 16 16:41:10 2022] [16.06.22 16:41:21.202] * phase time: 152 ms [16.06.22 16:41:21.345] * phase cmem: 2992431 K [16.06.22 16:41:21.745] * [win32]: free[137429505772 K], reserved[5264424 K], committed[4183212 K] [16.06.22 16:41:21.745] * [ D3D ]: textures[2142735 K] [16.06.22 16:41:21.745] * [x-ray]: crt heap[2991977 K], process heap[2991977 K], game lua[234784 K], engine lua[180 K], render[11351 K] [16.06.22 16:41:21.745] * [x-ray]: economy: strings[count: 201603, lengths: 10347 K, overhead: 10237 K, saved: 96226 K] [16.06.22 16:41:21.745] * [x-ray]: economy: smem[count: 81529, lengths: 44606 K, overhead: 1273 K, saved: 53179 K] [16.06.22 16:41:21.746] Starting measure [16.06.22 16:41:23.455] ~ 7.03 [16.06.22 16:41:23.477] ~ steal false [16.06.22 16:41:23.505] ~ loading bags... [16.06.22 16:41:25.472] ~ WARNING id_cleaner has empty levels 21. nothing to clean... [16.06.22 16:41:26.279] * MEMORY USAGE: 3358322 K [16.06.22 16:41:51.645] * Saving spawns... [16.06.22 16:41:51.649] * Saving objects... [16.06.22 16:41:51.802] * 33645 objects are successfully saved [16.06.22 16:41:51.803] * Saving key-value pairs... [16.06.22 16:41:51.834] * 30 key-value pairs were successfully saved [16.06.22 16:41:51.834] * Saving quick slots data... [16.06.22 16:41:51.834] * Saving pre random queues data... [16.06.22 16:41:51.873] * Game День 2. 18.14. Свалка.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 2. 18.14. Свалка.sav' [16.06.22 16:42:03.616] * Saving spawns... [16.06.22 16:42:03.620] * Saving objects... [16.06.22 16:42:03.808] * 33645 objects are successfully saved [16.06.22 16:42:03.809] * Saving key-value pairs... [16.06.22 16:42:03.840] * 30 key-value pairs were successfully saved [16.06.22 16:42:03.840] * Saving quick slots data... [16.06.22 16:42:03.840] * Saving pre random queues data... [16.06.22 16:42:03.879] * Game День 2. 18.15. Свалка.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 2. 18.15. Свалка.sav' [16.06.22 16:42:22.494] * Saving spawns... [16.06.22 16:42:22.498] * Saving objects... [16.06.22 16:42:22.656] * 33644 objects are successfully saved [16.06.22 16:42:22.657] * Saving key-value pairs... [16.06.22 16:42:22.689] * 30 key-value pairs were successfully saved [16.06.22 16:42:22.689] * Saving quick slots data... [16.06.22 16:42:22.689] * Saving pre random queues data... [16.06.22 16:42:22.729] * Game День 2. 18.16. Свалка.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 2. 18.16. Свалка.sav' [16.06.22 16:42:28.916] Begin load [16.06.22 16:42:29.165] - Gamedata version: [Сборка 2.2 12.05.2022] [16.06.22 16:42:29.201] * phase time: 278 ms [16.06.22 16:42:29.354] * phase cmem: 3535353 K [16.06.22 16:42:29.354] Loading alife simulator... [16.06.22 16:42:29.355] * phase time: 154 ms [16.06.22 16:42:29.503] * phase cmem: 3535306 K [16.06.22 16:42:29.503] Loading savegame... [16.06.22 16:42:29.527] c:\program files (x86)\op-2.2\userdata\savedgames\День 2. 18.16. Свалка.sav save created on DEVELOPER mode! [16.06.22 16:42:29.527] * Loading key-value pairs... [16.06.22 16:42:29.579] * 30 key-value pairs were successfully loaded (0.052s) [16.06.22 16:42:29.579] * Loading spawn registry... [16.06.22 16:42:31.486] * 24511 spawn points were successfully loaded (1.907s) [16.06.22 16:42:31.486] * Loading objects... [16.06.22 16:42:32.120] * 33644 out of 33644 objects were successfully loaded (0.634s) [16.06.22 16:42:32.504] * Loading quick slots data... [16.06.22 16:42:32.504] * Loading pre random queues data... [16.06.22 16:42:32.524] * Start objects on_register'ed... [16.06.22 16:42:34.424] * 33644 objects on_register'ed (1.900s) [16.06.22 16:42:34.425] * Game День 2. 18.16. Свалка is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 2. 18.16. Свалка.sav' (5.070s) [16.06.22 16:42:34.425] * phase time: 5069 ms [16.06.22 16:42:34.585] * phase cmem: 3650930 K [16.06.22 16:42:34.585] Connecting... [16.06.22 16:42:34.586] * phase time: 160 ms [16.06.22 16:42:34.746] * phase cmem: 3650930 K [16.06.22 16:42:34.746] Restart sim... [16.06.22 16:42:34.746] * phase time: 160 ms [16.06.22 16:42:34.906] * phase cmem: 3650930 K [16.06.22 16:42:35.357] * [win32]: free[137428065624 K], reserved[4337944 K], committed[6549840 K] [16.06.22 16:42:35.357] * [ D3D ]: textures[2598439 K] [16.06.22 16:42:35.357] * [x-ray]: crt heap[3650476 K], process heap[3650476 K], game lua[235082 K], engine lua[157 K], render[17894 K] [16.06.22 16:42:35.357] * [x-ray]: economy: strings[count: 203921, lengths: 10483 K, overhead: 10355 K, saved: 99530 K] [16.06.22 16:42:35.357] * [x-ray]: economy: smem[count: 82304, lengths: 44817 K, overhead: 1286 K, saved: 53459 K] [16.06.22 16:42:35.357] Starting measure [16.06.22 16:42:36.271] ~ 7.03 [16.06.22 16:42:36.293] ~ steal false [16.06.22 16:42:36.321] ~ loading bags... [16.06.22 16:42:38.317] * MEMORY USAGE: 3668071 K [16.06.22 16:42:48.970] Begin load [16.06.22 16:42:49.246] - Gamedata version: [Сборка 2.2 12.05.2022] [16.06.22 16:42:49.284] * phase time: 307 ms [16.06.22 16:42:49.432] * phase cmem: 3539109 K [16.06.22 16:42:49.432] Loading alife simulator... [16.06.22 16:42:49.434] * phase time: 149 ms [16.06.22 16:42:49.583] * phase cmem: 3539095 K [16.06.22 16:42:49.583] Loading savegame... [16.06.22 16:42:49.605] c:\program files (x86)\op-2.2\userdata\savedgames\День 2. 18.16. Свалка.sav save created on DEVELOPER mode! [16.06.22 16:42:49.606] * Loading key-value pairs... [16.06.22 16:42:49.658] * 30 key-value pairs were successfully loaded (0.052s) [16.06.22 16:42:49.658] * Loading spawn registry... [16.06.22 16:42:51.559] * 24511 spawn points were successfully loaded (1.901s) [16.06.22 16:42:51.559] * Loading objects... [16.06.22 16:42:52.199] * 33644 out of 33644 objects were successfully loaded (0.640s) [16.06.22 16:42:52.585] * Loading quick slots data... [16.06.22 16:42:52.585] * Loading pre random queues data... [16.06.22 16:42:52.605] * Start objects on_register'ed... [16.06.22 16:42:54.437] * 33644 objects on_register'ed (1.832s) [16.06.22 16:42:54.438] * Game День 2. 18.16. Свалка is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 2. 18.16. Свалка.sav' (5.005s) [16.06.22 16:42:54.438] * phase time: 5004 ms [16.06.22 16:42:54.605] * phase cmem: 3654718 K [16.06.22 16:42:54.605] Connecting... [16.06.22 16:42:54.605] * phase time: 166 ms [16.06.22 16:42:54.766] * phase cmem: 3654719 K [16.06.22 16:42:54.766] Restart sim... [16.06.22 16:42:54.766] * phase time: 160 ms [16.06.22 16:42:54.926] * phase cmem: 3654719 K [16.06.22 16:42:55.376] * [win32]: free[137428032776 K], reserved[4357476 K], committed[6563156 K] [16.06.22 16:42:55.376] * [ D3D ]: textures[2598434 K] [16.06.22 16:42:55.376] * [x-ray]: crt heap[3654265 K], process heap[3654265 K], game lua[234825 K], engine lua[158 K], render[18141 K] [16.06.22 16:42:55.376] * [x-ray]: economy: strings[count: 203911, lengths: 10483 K, overhead: 10354 K, saved: 99956 K] [16.06.22 16:42:55.376] * [x-ray]: economy: smem[count: 82304, lengths: 44817 K, overhead: 1286 K, saved: 53459 K] [16.06.22 16:42:55.376] Starting measure [16.06.22 16:42:56.289] ~ 7.03 [16.06.22 16:42:56.311] ~ steal false [16.06.22 16:42:56.341] ~ loading bags... [16.06.22 16:42:58.213] * MEMORY USAGE: 3672322 K [16.06.22 16:43:06.138] Begin load [16.06.22 16:43:06.403] - Gamedata version: [Сборка 2.2 12.05.2022] [16.06.22 16:43:06.438] * phase time: 294 ms [16.06.22 16:43:06.586] * phase cmem: 3543306 K [16.06.22 16:43:06.586] Loading alife simulator... [16.06.22 16:43:06.587] * phase time: 149 ms [16.06.22 16:43:06.735] * phase cmem: 3543295 K [16.06.22 16:43:06.735] Loading savegame... [16.06.22 16:43:06.758] c:\program files (x86)\op-2.2\userdata\savedgames\День 2. 18.16. Свалка.sav save created on DEVELOPER mode! [16.06.22 16:43:06.758] * Loading key-value pairs... [16.06.22 16:43:06.809] * 30 key-value pairs were successfully loaded (0.051s) [16.06.22 16:43:06.809] * Loading spawn registry... [16.06.22 16:43:08.706] * 24511 spawn points were successfully loaded (1.897s) [16.06.22 16:43:08.707] * Loading objects... [16.06.22 16:43:09.349] * 33644 out of 33644 objects were successfully loaded (0.642s) [16.06.22 16:43:09.731] * Loading quick slots data... [16.06.22 16:43:09.731] * Loading pre random queues data... [16.06.22 16:43:09.751] * Start objects on_register'ed... [16.06.22 16:43:11.587] * 33644 objects on_register'ed (1.836s) [16.06.22 16:43:11.588] * Game День 2. 18.16. Свалка is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 2. 18.16. Свалка.sav' (5.001s) [16.06.22 16:43:11.588] * phase time: 5000 ms [16.06.22 16:43:11.750] * phase cmem: 3658918 K [16.06.22 16:43:11.750] Connecting... [16.06.22 16:43:11.750] * phase time: 162 ms [16.06.22 16:43:11.916] * phase cmem: 3658919 K [16.06.22 16:43:11.916] Restart sim... [16.06.22 16:43:11.916] * phase time: 165 ms [16.06.22 16:43:12.078] * phase cmem: 3658919 K [16.06.22 16:43:12.530] * [win32]: free[137428032620 K], reserved[4358308 K], committed[6562480 K] [16.06.22 16:43:12.530] * [ D3D ]: textures[2598434 K] [16.06.22 16:43:12.530] * [x-ray]: crt heap[3658464 K], process heap[3658464 K], game lua[234994 K], engine lua[159 K], render[18156 K] [16.06.22 16:43:12.530] * [x-ray]: economy: strings[count: 203920, lengths: 10484 K, overhead: 10355 K, saved: 100258 K] [16.06.22 16:43:12.530] * [x-ray]: economy: smem[count: 82304, lengths: 44817 K, overhead: 1286 K, saved: 53459 K] [16.06.22 16:43:12.530] Starting measure [16.06.22 16:43:13.440] ~ 7.03 [16.06.22 16:43:13.462] ~ steal false [16.06.22 16:43:13.490] ~ loading bags... [16.06.22 16:43:15.349] * MEMORY USAGE: 3675921 K [16.06.22 16:43:35.231] Begin load [16.06.22 16:43:35.504] - Gamedata version: [Сборка 2.2 12.05.2022] [16.06.22 16:43:35.540] * phase time: 303 ms [16.06.22 16:43:35.689] * phase cmem: 3546929 K [16.06.22 16:43:35.689] Loading alife simulator... [16.06.22 16:43:35.691] * phase time: 151 ms [16.06.22 16:43:35.840] * phase cmem: 3546924 K [16.06.22 16:43:35.840] Loading savegame... [16.06.22 16:43:35.863] c:\program files (x86)\op-2.2\userdata\savedgames\День 2. 18.16. Свалка.sav save created on DEVELOPER mode! [16.06.22 16:43:35.863] * Loading key-value pairs... [16.06.22 16:43:35.916] * 30 key-value pairs were successfully loaded (0.053s) [16.06.22 16:43:35.916] * Loading spawn registry... [16.06.22 16:43:37.844] * 24511 spawn points were successfully loaded (1.928s) [16.06.22 16:43:37.844] * Loading objects... [16.06.22 16:43:38.498] * 33644 out of 33644 objects were successfully loaded (0.654s) [16.06.22 16:43:38.887] * Loading quick slots data... [16.06.22 16:43:38.887] * Loading pre random queues data... [16.06.22 16:43:38.907] * Start objects on_register'ed... [16.06.22 16:43:40.762] * 33644 objects on_register'ed (1.854s) [16.06.22 16:43:40.763] * Game День 2. 18.16. Свалка is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 2. 18.16. Свалка.sav' (5.072s) [16.06.22 16:43:40.763] * phase time: 5071 ms [16.06.22 16:43:40.924] * phase cmem: 3662548 K [16.06.22 16:43:40.924] Connecting... [16.06.22 16:43:40.924] * phase time: 162 ms [16.06.22 16:43:41.090] * phase cmem: 3662548 K [16.06.22 16:43:41.090] Restart sim... [16.06.22 16:43:41.090] * phase time: 165 ms [16.06.22 16:43:41.251] * phase cmem: 3662545 K [16.06.22 16:43:41.703] * [win32]: free[137428032552 K], reserved[4354424 K], committed[6566432 K] [16.06.22 16:43:41.703] * [ D3D ]: textures[2598434 K] [16.06.22 16:43:41.703] * [x-ray]: crt heap[3662091 K], process heap[3662091 K], game lua[235176 K], engine lua[161 K], render[18180 K] [16.06.22 16:43:41.703] * [x-ray]: economy: strings[count: 203933, lengths: 10484 K, overhead: 10355 K, saved: 101150 K] [16.06.22 16:43:41.703] * [x-ray]: economy: smem[count: 82304, lengths: 44817 K, overhead: 1286 K, saved: 53459 K] [16.06.22 16:43:41.703] Starting measure [16.06.22 16:43:42.612] ~ 7.03 [16.06.22 16:43:42.635] ~ steal false [16.06.22 16:43:42.663] ~ loading bags... [16.06.22 16:43:44.590] * MEMORY USAGE: 3679057 K [16.06.22 16:44:39.565] * Saving spawns... [16.06.22 16:44:39.569] * Saving objects... [16.06.22 16:44:39.724] * 33643 objects are successfully saved [16.06.22 16:44:39.725] * Saving key-value pairs... [16.06.22 16:44:39.756] * 30 key-value pairs were successfully saved [16.06.22 16:44:39.756] * Saving quick slots data... [16.06.22 16:44:39.756] * Saving pre random queues data... [16.06.22 16:44:39.795] * Game День 2. 18.18. Свалка.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 2. 18.18. Свалка.sav' [16.06.22 16:44:42.722] Begin load [16.06.22 16:44:42.999] - Gamedata version: [Сборка 2.2 12.05.2022] [16.06.22 16:44:43.034] * phase time: 306 ms [16.06.22 16:44:43.186] * phase cmem: 3550369 K [16.06.22 16:44:43.186] Loading alife simulator... [16.06.22 16:44:43.188] * phase time: 152 ms [16.06.22 16:44:43.337] * phase cmem: 3550361 K [16.06.22 16:44:43.337] Loading savegame... [16.06.22 16:44:43.360] c:\program files (x86)\op-2.2\userdata\savedgames\День 2. 18.18. Свалка.sav save created on DEVELOPER mode! [16.06.22 16:44:43.360] * Loading key-value pairs... [16.06.22 16:44:43.412] * 30 key-value pairs were successfully loaded (0.052s) [16.06.22 16:44:43.412] * Loading spawn registry... [16.06.22 16:44:45.307] * 24511 spawn points were successfully loaded (1.895s) [16.06.22 16:44:45.308] * Loading objects... [16.06.22 16:44:45.955] * 33643 out of 33643 objects were successfully loaded (0.648s) [16.06.22 16:44:46.345] * Loading quick slots data... [16.06.22 16:44:46.345] * Loading pre random queues data... [16.06.22 16:44:46.366] * Start objects on_register'ed... [16.06.22 16:44:48.215] * 33643 objects on_register'ed (1.849s) [16.06.22 16:44:48.216] * Game День 2. 18.18. Свалка is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 2. 18.18. Свалка.sav' (5.029s) [16.06.22 16:44:48.216] * phase time: 5028 ms [16.06.22 16:44:48.378] * phase cmem: 3665986 K [16.06.22 16:44:48.378] Connecting... [16.06.22 16:44:48.379] * phase time: 163 ms [16.06.22 16:44:48.548] * phase cmem: 3665984 K [16.06.22 16:44:48.548] Restart sim... [16.06.22 16:44:48.548] * phase time: 169 ms [16.06.22 16:44:48.715] * phase cmem: 3665984 K [16.06.22 16:44:49.171] * [win32]: free[137428023984 K], reserved[4362236 K], committed[6567188 K] [16.06.22 16:44:49.171] * [ D3D ]: textures[2598434 K] [16.06.22 16:44:49.171] * [x-ray]: crt heap[3665530 K], process heap[3665530 K], game lua[235125 K], engine lua[162 K], render[18189 K] [16.06.22 16:44:49.171] * [x-ray]: economy: strings[count: 203924, lengths: 10484 K, overhead: 10355 K, saved: 101922 K] [16.06.22 16:44:49.171] * [x-ray]: economy: smem[count: 82304, lengths: 44817 K, overhead: 1286 K, saved: 53459 K] [16.06.22 16:44:49.171] Starting measure [16.06.22 16:44:50.081] ~ 7.03 [16.06.22 16:44:50.104] ~ steal false [16.06.22 16:44:50.132] ~ loading bags... [16.06.22 16:44:52.113] * MEMORY USAGE: 3683244 K [16.06.22 16:48:10.072] Invalid ogg-comment version, file: c:\program files (x86)\op-2.2\gamedata\sounds\actor\pain_5.ogg [16.06.22 16:48:12.812] Begin load [16.06.22 16:48:13.086] - Gamedata version: [Сборка 2.2 12.05.2022] [16.06.22 16:48:13.123] * phase time: 302 ms [16.06.22 16:48:13.279] * phase cmem: 3554664 K [16.06.22 16:48:13.279] Loading alife simulator... [16.06.22 16:48:13.280] * phase time: 157 ms [16.06.22 16:48:13.429] * phase cmem: 3554673 K [16.06.22 16:48:13.429] Loading savegame... [16.06.22 16:48:13.452] c:\program files (x86)\op-2.2\userdata\savedgames\День 2. 18.18. Свалка.sav save created on DEVELOPER mode! [16.06.22 16:48:13.452] * Loading key-value pairs... [16.06.22 16:48:13.505] * 30 key-value pairs were successfully loaded (0.053s) [16.06.22 16:48:13.505] * Loading spawn registry... [16.06.22 16:48:15.407] * 24511 spawn points were successfully loaded (1.901s) [16.06.22 16:48:15.407] * Loading objects... [16.06.22 16:48:16.068] * 33643 out of 33643 objects were successfully loaded (0.661s) [16.06.22 16:48:16.451] * Loading quick slots data... [16.06.22 16:48:16.451] * Loading pre random queues data... [16.06.22 16:48:16.471] * Start objects on_register'ed... [16.06.22 16:48:18.305] * 33643 objects on_register'ed (1.834s) [16.06.22 16:48:18.306] * Game День 2. 18.18. Свалка is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 2. 18.18. Свалка.sav' (5.026s) [16.06.22 16:48:18.306] * phase time: 5026 ms [16.06.22 16:48:18.469] * phase cmem: 3670298 K [16.06.22 16:48:18.469] Connecting... [16.06.22 16:48:18.470] * phase time: 163 ms [16.06.22 16:48:18.632] * phase cmem: 3670299 K [16.06.22 16:48:18.632] Restart sim... [16.06.22 16:48:18.632] * phase time: 162 ms [16.06.22 16:48:18.794] * phase cmem: 3670299 K [16.06.22 16:48:19.249] * [win32]: free[137428014268 K], reserved[4363876 K], committed[6575264 K] [16.06.22 16:48:19.249] * [ D3D ]: textures[2598434 K] [16.06.22 16:48:19.249] * [x-ray]: crt heap[3669844 K], process heap[3669844 K], game lua[235042 K], engine lua[164 K], render[18377 K] [16.06.22 16:48:19.249] * [x-ray]: economy: strings[count: 203932, lengths: 10485 K, overhead: 10355 K, saved: 102279 K] [16.06.22 16:48:19.249] * [x-ray]: economy: smem[count: 82304, lengths: 44817 K, overhead: 1286 K, saved: 53459 K] [16.06.22 16:48:19.249] Starting measure [16.06.22 16:48:20.157] ~ 7.03 [16.06.22 16:48:20.179] ~ steal false [16.06.22 16:48:20.208] ~ loading bags... [16.06.22 16:48:22.162] * MEMORY USAGE: 3686506 K [16.06.22 16:48:58.952] * Saving spawns... [16.06.22 16:48:58.956] * Saving objects... [16.06.22 16:48:59.111] * 33641 objects are successfully saved [16.06.22 16:48:59.112] * Saving key-value pairs... [16.06.22 16:48:59.143] * 30 key-value pairs were successfully saved [16.06.22 16:48:59.143] * Saving quick slots data... [16.06.22 16:48:59.143] * Saving pre random queues data... [16.06.22 16:48:59.182] * Game День 2. 18.20. Свалка.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 2. 18.20. Свалка.sav' [16.06.22 16:49:08.263] * Saving spawns... [16.06.22 16:49:08.267] * Saving objects... [16.06.22 16:49:08.501] * 33640 objects are successfully saved [16.06.22 16:49:08.502] * Saving key-value pairs... [16.06.22 16:49:08.533] * 30 key-value pairs were successfully saved [16.06.22 16:49:08.533] * Saving quick slots data... [16.06.22 16:49:08.533] * Saving pre random queues data... [16.06.22 16:49:08.573] * Game День 2. 18.21. Свалка.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 2. 18.21. Свалка.sav' [16.06.22 16:49:16.260] * Saving spawns... [16.06.22 16:49:16.264] * Saving objects... [16.06.22 16:49:16.426] * 33636 objects are successfully saved [16.06.22 16:49:16.426] * Saving key-value pairs... [16.06.22 16:49:16.458] * 30 key-value pairs were successfully saved [16.06.22 16:49:16.458] * Saving quick slots data... [16.06.22 16:49:16.458] * Saving pre random queues data... [16.06.22 16:49:16.498] * Game День 2. 18.22. Свалка.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 2. 18.22. Свалка.sav' [16.06.22 16:49:28.661] Begin load [16.06.22 16:49:28.910] - Gamedata version: [Сборка 2.2 12.05.2022] [16.06.22 16:49:28.946] * phase time: 278 ms [16.06.22 16:49:29.098] * phase cmem: 3562276 K [16.06.22 16:49:29.098] Loading alife simulator... [16.06.22 16:49:29.100] * phase time: 153 ms [16.06.22 16:49:29.249] * phase cmem: 3562274 K [16.06.22 16:49:29.249] Loading savegame... [16.06.22 16:49:29.272] c:\program files (x86)\op-2.2\userdata\savedgames\День 2. 18.22. Свалка.sav save created on DEVELOPER mode! [16.06.22 16:49:29.272] * Loading key-value pairs... [16.06.22 16:49:29.324] * 30 key-value pairs were successfully loaded (0.052s) [16.06.22 16:49:29.324] * Loading spawn registry... [16.06.22 16:49:31.211] * 24511 spawn points were successfully loaded (1.886s) [16.06.22 16:49:31.211] * Loading objects... [16.06.22 16:49:31.857] * 33636 out of 33636 objects were successfully loaded (0.647s) [16.06.22 16:49:32.240] * Loading quick slots data... [16.06.22 16:49:32.240] * Loading pre random queues data... [16.06.22 16:49:32.261] * Start objects on_register'ed... [16.06.22 16:49:34.093] * 33636 objects on_register'ed (1.832s) [16.06.22 16:49:34.093] * Game День 2. 18.22. Свалка is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 2. 18.22. Свалка.sav' (4.995s) [16.06.22 16:49:34.094] * phase time: 4994 ms [16.06.22 16:49:34.258] * phase cmem: 3677963 K [16.06.22 16:49:34.258] Connecting... [16.06.22 16:49:34.258] * phase time: 164 ms [16.06.22 16:49:34.425] * phase cmem: 3677964 K [16.06.22 16:49:34.425] Restart sim... [16.06.22 16:49:34.425] * phase time: 167 ms [16.06.22 16:49:34.588] * phase cmem: 3677961 K [16.06.22 16:49:35.043] * [win32]: free[137428010276 K], reserved[4363328 K], committed[6579804 K] [16.06.22 16:49:35.043] * [ D3D ]: textures[2598520 K] [16.06.22 16:49:35.043] * [x-ray]: crt heap[3677506 K], process heap[3677506 K], game lua[235040 K], engine lua[165 K], render[18553 K] [16.06.22 16:49:35.043] * [x-ray]: economy: strings[count: 203926, lengths: 10485 K, overhead: 10355 K, saved: 104192 K] [16.06.22 16:49:35.043] * [x-ray]: economy: smem[count: 82304, lengths: 44817 K, overhead: 1286 K, saved: 53459 K] [16.06.22 16:49:35.043] Starting measure [16.06.22 16:49:35.953] ~ 7.03 [16.06.22 16:49:35.976] ~ steal false [16.06.22 16:49:36.005] ~ loading bags... [16.06.22 16:49:37.887] * MEMORY USAGE: 3693737 K [16.06.22 16:49:51.770] * Saving spawns... [16.06.22 16:49:51.774] * Saving objects... [16.06.22 16:49:51.927] * 33638 objects are successfully saved [16.06.22 16:49:51.928] * Saving key-value pairs... [16.06.22 16:49:51.959] * 30 key-value pairs were successfully saved [16.06.22 16:49:51.959] * Saving quick slots data... [16.06.22 16:49:51.959] * Saving pre random queues data... [16.06.22 16:49:51.999] * Game День 2. 18.24. Свалка.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 2. 18.24. Свалка.sav' [16.06.22 16:50:02.199] * Saving spawns... [16.06.22 16:50:02.203] * Saving objects... [16.06.22 16:50:02.413] * 33641 objects are successfully saved [16.06.22 16:50:02.414] * Saving key-value pairs... [16.06.22 16:50:02.446] * 30 key-value pairs were successfully saved [16.06.22 16:50:02.446] * Saving quick slots data... [16.06.22 16:50:02.446] * Saving pre random queues data... [16.06.22 16:50:02.485] * Game День 2. 18.25. Свалка.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 2. 18.25. Свалка.sav' [16.06.22 16:50:06.884] НЕЛЬЗЯ СОХРАНИТЬ ИГРУ ПРЯМО СЕЙЧАС! [16.06.22 16:50:09.475] * Saving spawns... [16.06.22 16:50:09.479] * Saving objects... [16.06.22 16:50:09.637] * 33638 objects are successfully saved [16.06.22 16:50:09.638] * Saving key-value pairs... [16.06.22 16:50:09.669] * 30 key-value pairs were successfully saved [16.06.22 16:50:09.669] * Saving quick slots data... [16.06.22 16:50:09.669] * Saving pre random queues data... [16.06.22 16:50:09.709] * Game День 2. 18.25. Свалка.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 2. 18.25. Свалка.sav' [16.06.22 16:50:22.752] * Saving spawns... [16.06.22 16:50:22.755] * Saving objects... [16.06.22 16:50:22.911] * 33634 objects are successfully saved [16.06.22 16:50:22.912] * Saving key-value pairs... [16.06.22 16:50:22.942] * 30 key-value pairs were successfully saved [16.06.22 16:50:22.942] * Saving quick slots data... [16.06.22 16:50:22.942] * Saving pre random queues data... [16.06.22 16:50:22.981] * Game День 2. 18.26. Свалка.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 2. 18.26. Свалка.sav' [16.06.22 16:50:55.344] Begin load [16.06.22 16:50:55.584] - Gamedata version: [Сборка 2.2 12.05.2022] [16.06.22 16:50:55.620] * phase time: 270 ms [16.06.22 16:50:55.772] * phase cmem: 3566680 K [16.06.22 16:50:55.772] Loading alife simulator... [16.06.22 16:50:55.775] * phase time: 154 ms [16.06.22 16:50:55.924] * phase cmem: 3566690 K [16.06.22 16:50:55.924] Loading savegame... [16.06.22 16:50:55.947] c:\program files (x86)\op-2.2\userdata\savedgames\День 2. 18.26. Свалка.sav save created on DEVELOPER mode! [16.06.22 16:50:55.947] * Loading key-value pairs... [16.06.22 16:50:56.000] * 30 key-value pairs were successfully loaded (0.053s) [16.06.22 16:50:56.000] * Loading spawn registry... [16.06.22 16:50:57.918] * 24511 spawn points were successfully loaded (1.918s) [16.06.22 16:50:57.919] * Loading objects... [16.06.22 16:50:58.582] * 33634 out of 33634 objects were successfully loaded (0.663s) [16.06.22 16:50:58.974] * Loading quick slots data... [16.06.22 16:50:58.974] * Loading pre random queues data... [16.06.22 16:50:59.002] * Start objects on_register'ed... [16.06.22 16:51:00.855] * 33634 objects on_register'ed (1.852s) [16.06.22 16:51:00.856] * Game День 2. 18.26. Свалка is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 2. 18.26. Свалка.sav' (5.082s) [16.06.22 16:51:00.856] * phase time: 5081 ms [16.06.22 16:51:01.019] * phase cmem: 3682183 K [16.06.22 16:51:01.019] Connecting... [16.06.22 16:51:01.020] * phase time: 163 ms [16.06.22 16:51:01.187] * phase cmem: 3682181 K [16.06.22 16:51:01.187] Restart sim... [16.06.22 16:51:01.187] * phase time: 167 ms [16.06.22 16:51:01.349] * phase cmem: 3682181 K [16.06.22 16:51:01.808] * [win32]: free[137428034540 K], reserved[4339320 K], committed[6579548 K] [16.06.22 16:51:01.808] * [ D3D ]: textures[2598520 K] [16.06.22 16:51:01.808] * [x-ray]: crt heap[3681726 K], process heap[3681726 K], game lua[235103 K], engine lua[166 K], render[18631 K] [16.06.22 16:51:01.808] * [x-ray]: economy: strings[count: 203924, lengths: 10485 K, overhead: 10355 K, saved: 107439 K] [16.06.22 16:51:01.808] * [x-ray]: economy: smem[count: 82304, lengths: 44817 K, overhead: 1286 K, saved: 53459 K] [16.06.22 16:51:01.808] Starting measure [16.06.22 16:51:02.716] ~ 7.03 [16.06.22 16:51:02.739] ~ steal false [16.06.22 16:51:02.767] ~ loading bags... [16.06.22 16:51:04.687] * MEMORY USAGE: 3700035 K [16.06.22 16:51:17.638] * Saving spawns... [16.06.22 16:51:17.642] * Saving objects... [16.06.22 16:51:17.797] * 33625 objects are successfully saved [16.06.22 16:51:17.798] * Saving key-value pairs... [16.06.22 16:51:17.830] * 30 key-value pairs were successfully saved [16.06.22 16:51:17.830] * Saving quick slots data... [16.06.22 16:51:17.830] * Saving pre random queues data... [16.06.22 16:51:17.869] * Game День 2. 18.28. Свалка.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 2. 18.28. Свалка.sav' [16.06.22 16:51:25.344] Begin load [16.06.22 16:51:25.635] - Gamedata version: [Сборка 2.2 12.05.2022] [16.06.22 16:51:25.671] * phase time: 319 ms [16.06.22 16:51:25.830] * phase cmem: 3570788 K [16.06.22 16:51:25.830] Loading alife simulator... [16.06.22 16:51:25.832] * phase time: 160 ms [16.06.22 16:51:25.984] * phase cmem: 3570777 K [16.06.22 16:51:25.984] Loading savegame... [16.06.22 16:51:26.008] c:\program files (x86)\op-2.2\userdata\savedgames\День 2. 18.28. Свалка.sav save created on DEVELOPER mode! [16.06.22 16:51:26.008] * Loading key-value pairs... [16.06.22 16:51:26.063] * 30 key-value pairs were successfully loaded (0.055s) [16.06.22 16:51:26.063] * Loading spawn registry... [16.06.22 16:51:28.035] * 24511 spawn points were successfully loaded (1.971s) [16.06.22 16:51:28.035] * Loading objects... [16.06.22 16:51:28.759] * 33625 out of 33625 objects were successfully loaded (0.724s) [16.06.22 16:51:29.157] * Loading quick slots data... [16.06.22 16:51:29.157] * Loading pre random queues data... [16.06.22 16:51:29.178] * Start objects on_register'ed... [16.06.22 16:51:31.037] * 33625 objects on_register'ed (1.860s) [16.06.22 16:51:31.038] * Game День 2. 18.28. Свалка is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 2. 18.28. Свалка.sav' (5.207s) [16.06.22 16:51:31.038] * phase time: 5206 ms [16.06.22 16:51:31.201] * phase cmem: 3686336 K [16.06.22 16:51:31.201] Connecting... [16.06.22 16:51:31.202] * phase time: 163 ms [16.06.22 16:51:31.369] * phase cmem: 3686337 K [16.06.22 16:51:31.369] Restart sim... [16.06.22 16:51:31.370] * phase time: 167 ms [16.06.22 16:51:31.533] * phase cmem: 3686337 K [16.06.22 16:51:31.994] * [win32]: free[137428009956 K], reserved[4343160 K], committed[6600292 K] [16.06.22 16:51:31.994] * [ D3D ]: textures[2598520 K] [16.06.22 16:51:31.994] * [x-ray]: crt heap[3685883 K], process heap[3685883 K], game lua[234808 K], engine lua[168 K], render[18649 K] [16.06.22 16:51:31.994] * [x-ray]: economy: strings[count: 203926, lengths: 10485 K, overhead: 10355 K, saved: 108266 K] [16.06.22 16:51:31.994] * [x-ray]: economy: smem[count: 82304, lengths: 44817 K, overhead: 1286 K, saved: 53459 K] [16.06.22 16:51:31.994] Starting measure [16.06.22 16:51:32.930] ~ 7.03 [16.06.22 16:51:32.953] ~ steal false [16.06.22 16:51:32.982] ~ loading bags... [16.06.22 16:51:34.808] * MEMORY USAGE: 3702457 K [16.06.22 16:52:01.927] * Saving spawns... [16.06.22 16:52:01.931] * Saving objects... [16.06.22 16:52:02.083] * 33632 objects are successfully saved [16.06.22 16:52:02.083] * Saving key-value pairs... [16.06.22 16:52:02.113] * 30 key-value pairs were successfully saved [16.06.22 16:52:02.113] * Saving quick slots data... [16.06.22 16:52:02.113] * Saving pre random queues data... [16.06.22 16:52:02.151] * Game День 2. 18.31. Свалка.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 2. 18.31. Свалка.sav' [16.06.22 16:52:14.157] * Saving spawns... [16.06.22 16:52:14.161] * Saving objects... [16.06.22 16:52:14.350] * 33624 objects are successfully saved [16.06.22 16:52:14.351] * Saving key-value pairs... [16.06.22 16:52:14.381] * 30 key-value pairs were successfully saved [16.06.22 16:52:14.381] * Saving quick slots data... [16.06.22 16:52:14.381] * Saving pre random queues data... [16.06.22 16:52:14.419] * Game День 2. 18.32. Свалка.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 2. 18.32. Свалка.sav' [16.06.22 16:52:42.103] * Saving spawns... [16.06.22 16:52:42.107] * Saving objects... [16.06.22 16:52:42.263] * 33622 objects are successfully saved [16.06.22 16:52:42.263] * Saving key-value pairs... [16.06.22 16:52:42.293] * 30 key-value pairs were successfully saved [16.06.22 16:52:42.293] * Saving quick slots data... [16.06.22 16:52:42.293] * Saving pre random queues data... [16.06.22 16:52:42.331] * Game День 2. 18.34. Свалка.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 2. 18.34. Свалка.sav' [16.06.22 16:53:18.752] * Saving spawns... [16.06.22 16:53:18.756] * Saving objects... [16.06.22 16:53:18.974] * 33673 objects are successfully saved [16.06.22 16:53:18.975] * Saving key-value pairs... [16.06.22 16:53:19.005] * 30 key-value pairs were successfully saved [16.06.22 16:53:19.005] * Saving quick slots data... [16.06.22 16:53:19.005] * Saving pre random queues data... [16.06.22 16:53:19.043] * Game День 2. 18.37. Свалка.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 2. 18.37. Свалка.sav' [16.06.22 16:55:46.657] * Saving spawns... [16.06.22 16:55:46.661] * Saving objects... [16.06.22 16:55:46.817] * 33664 objects are successfully saved [16.06.22 16:55:46.818] * Saving key-value pairs... [16.06.22 16:55:46.848] * 30 key-value pairs were successfully saved [16.06.22 16:55:46.848] * Saving quick slots data... [16.06.22 16:55:46.848] * Saving pre random queues data... [16.06.22 16:55:46.886] * Game День 2. 18.49. Свалка.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 2. 18.49. Свалка.sav' [16.06.22 16:55:58.982] Begin load [16.06.22 16:55:59.145] - Gamedata version: [Сборка 2.2 12.05.2022] [16.06.22 16:55:59.181] * phase time: 193 ms [16.06.22 16:55:59.347] * phase cmem: 3596260 K [16.06.22 16:55:59.347] Loading alife simulator... [16.06.22 16:55:59.348] * phase time: 166 ms [16.06.22 16:55:59.503] * phase cmem: 3596255 K [16.06.22 16:55:59.503] Loading savegame... [16.06.22 16:55:59.527] c:\program files (x86)\op-2.2\userdata\savedgames\День 2. 18.49. Свалка.sav save created on DEVELOPER mode! [16.06.22 16:55:59.527] * Loading key-value pairs... [16.06.22 16:55:59.579] * 30 key-value pairs were successfully loaded (0.053s) [16.06.22 16:55:59.579] * Loading spawn registry... [16.06.22 16:56:01.509] * 24511 spawn points were successfully loaded (1.929s) [16.06.22 16:56:01.509] * Loading objects... [16.06.22 16:56:02.182] * 33664 out of 33664 objects were successfully loaded (0.673s) [16.06.22 16:56:02.573] * Loading quick slots data... [16.06.22 16:56:02.573] * Loading pre random queues data... [16.06.22 16:56:02.593] * Start objects on_register'ed... [16.06.22 16:56:04.449] * 33664 objects on_register'ed (1.856s) [16.06.22 16:56:04.449] * Game День 2. 18.49. Свалка is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 2. 18.49. Свалка.sav' (5.101s) [16.06.22 16:56:04.449] * phase time: 5100 ms [16.06.22 16:56:04.614] * phase cmem: 3714030 K [16.06.22 16:56:04.614] Connecting... [16.06.22 16:56:04.614] * phase time: 165 ms [16.06.22 16:56:04.779] * phase cmem: 3714030 K [16.06.22 16:56:04.779] Restart sim... [16.06.22 16:56:04.779] * phase time: 164 ms [16.06.22 16:56:04.943] * phase cmem: 3714027 K [16.06.22 16:56:05.402] * [win32]: free[137427947308 K], reserved[4335228 K], committed[6670872 K] [16.06.22 16:56:05.402] * [ D3D ]: textures[2615602 K] [16.06.22 16:56:05.402] * [x-ray]: crt heap[3713562 K], process heap[3713562 K], game lua[236505 K], engine lua[169 K], render[18922 K] [16.06.22 16:56:05.402] * [x-ray]: economy: strings[count: 204003, lengths: 10488 K, overhead: 10359 K, saved: 120805 K] [16.06.22 16:56:05.402] * [x-ray]: economy: smem[count: 82311, lengths: 44817 K, overhead: 1286 K, saved: 53459 K] [16.06.22 16:56:05.402] Starting measure [16.06.22 16:56:06.322] ~ 7.03 [16.06.22 16:56:06.346] ~ steal false [16.06.22 16:56:06.377] ~ loading bags... [16.06.22 16:56:08.491] * MEMORY USAGE: 3733187 K [16.06.22 17:08:37.012] * DVB created: 8192K [16.06.22 17:08:37.012] * DIB created: 512K [16.06.22 17:08:37.213] - r__tf_aniso 16 [16.06.22 17:08:37.213] - r2_tf_mipbias 0. [16.06.22 17:08:37.213] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [16.06.22 17:08:37.213] * GPU vertex cache: unrecognized, 16 [16.06.22 17:08:37.213] *** RESET [0 ms] [16.06.22 17:08:37.838] * MEMORY USAGE: 3614154 K [16.06.22 17:08:38.289] * DVB created: 8192K [16.06.22 17:08:38.289] * DIB created: 512K [16.06.22 17:08:38.493] - r__tf_aniso 16 [16.06.22 17:08:38.493] - r2_tf_mipbias 0. [16.06.22 17:08:38.493] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [16.06.22 17:08:38.493] * GPU vertex cache: recognized, 24 [16.06.22 17:08:38.493] *** RESET [287 ms] [16.06.22 17:08:39.384] * MEMORY USAGE: 3622424 K [16.06.22 17:10:18.778] * Saving spawns... [16.06.22 17:10:18.782] * Saving objects... [16.06.22 17:10:18.941] * 33653 objects are successfully saved [16.06.22 17:10:18.942] * Saving key-value pairs... [16.06.22 17:10:18.973] * 30 key-value pairs were successfully saved [16.06.22 17:10:18.973] * Saving quick slots data... [16.06.22 17:10:18.973] * Saving pre random queues data... [16.06.22 17:10:19.011] * Game maksim_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\maksim_autosave.sav' [16.06.22 17:10:19.013] - Disconnect [16.06.22 17:10:20.339] - Destroying level [16.06.22 17:10:20.677] * DVB created: 8192K [16.06.22 17:10:20.677] * DIB created: 512K [16.06.22 17:10:20.913] - r__tf_aniso 16 [16.06.22 17:10:20.913] - r2_tf_mipbias 0. [16.06.22 17:10:20.913] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [16.06.22 17:10:20.913] * GPU vertex cache: recognized, 24 [16.06.22 17:10:20.913] *** RESET [343 ms] [16.06.22 17:10:20.914] "c:\program files (x86)\op-2.2\bin\xr_3da.exe" -nointro [16.06.22 17:10:20.914] Begin load [16.06.22 17:10:20.922] * phase time: 0 ms [16.06.22 17:10:21.068] * phase cmem: 1418760 K [16.06.22 17:10:21.068] Starting server... [16.06.22 17:10:21.196] - Gamedata version: [Сборка 2.2 12.05.2022] [16.06.22 17:10:21.233] * phase time: 311 ms [16.06.22 17:10:21.374] * phase cmem: 1416687 K [16.06.22 17:10:21.375] Loading alife simulator... [16.06.22 17:10:21.382] * phase time: 148 ms [16.06.22 17:10:21.523] * phase cmem: 1416677 K [16.06.22 17:10:21.523] Loading savegame... [16.06.22 17:10:21.546] c:\program files (x86)\op-2.2\userdata\savedgames\maksim_autosave.sav save created on DEVELOPER mode! [16.06.22 17:10:21.546] * Loading key-value pairs... [16.06.22 17:10:21.602] * 30 key-value pairs were successfully loaded (0.055s) [16.06.22 17:10:21.602] * Loading spawn registry... [16.06.22 17:10:23.532] * 24511 spawn points were successfully loaded (1.930s) [16.06.22 17:10:23.532] * Loading objects... [16.06.22 17:10:24.194] * 33653 out of 33653 objects were successfully loaded (0.662s) [16.06.22 17:10:24.613] * Loading quick slots data... [16.06.22 17:10:24.613] * Loading pre random queues data... [16.06.22 17:10:24.633] * Start objects on_register'ed... [16.06.22 17:10:26.485] * 33653 objects on_register'ed (1.851s) [16.06.22 17:10:26.485] * Game maksim_autosave is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\maksim_autosave.sav' (5.111s) [16.06.22 17:10:26.486] * phase time: 5104 ms [16.06.22 17:10:26.640] * phase cmem: 1546004 K [16.06.22 17:10:26.640] Connecting... [16.06.22 17:10:26.640] MaxPlayers = 32 [16.06.22 17:10:26.655] * phase time: 168 ms [16.06.22 17:10:26.813] * phase cmem: 1546007 K [16.06.22 17:10:26.813] Connecting to... [16.06.22 17:10:26.814] Player not found. New player created. [16.06.22 17:10:26.814] * client : connection accepted - <> [16.06.22 17:10:26.818] * phase time: 163 ms [16.06.22 17:10:26.972] * phase cmem: 1546056 K [16.06.22 17:10:26.972] Reading level info... [16.06.22 17:10:26.974] * phase time: 155 ms [16.06.22 17:10:27.129] * phase cmem: 1546056 K [16.06.22 17:10:27.129] Loading object space... [16.06.22 17:10:27.564] * object space load: 435 ms [16.06.22 17:10:27.564] * phase time: 590 ms [16.06.22 17:10:27.719] * phase cmem: 1629457 K [16.06.22 17:10:27.719] Loading shaders (R2)... [16.06.22 17:10:28.003] * phase time: 439 ms [16.06.22 17:10:28.158] * phase cmem: 1631157 K [16.06.22 17:10:28.158] Loading geometry (R2)... [16.06.22 17:10:28.370] * phase time: 366 ms [16.06.22 17:10:28.524] * phase cmem: 1699687 K [16.06.22 17:10:28.524] Loading visuals (R2)... [16.06.22 17:10:28.586] * phase time: 215 ms [16.06.22 17:10:28.740] * phase cmem: 1702535 K [16.06.22 17:10:28.740] Loading details (R2)... [16.06.22 17:10:28.763] * [DETAILS] VertexConsts(256), Batch(61) [16.06.22 17:10:28.763] * [DETAILS] 40687 v(20), 26352 p [16.06.22 17:10:28.763] * [DETAILS] Batch(61), VB(794K), IB(154K) [16.06.22 17:10:28.764] * phase time: 178 ms [16.06.22 17:10:28.919] * phase cmem: 1703534 K [16.06.22 17:10:28.919] Loading sectors (R2)... [16.06.22 17:10:28.920] * Loading HOM: c:\program files (x86)\op-2.2\gamedata\levels\l01_escape\level.hom [16.06.22 17:10:28.922] * Loading environment modificator: c:\program files (x86)\op-2.2\gamedata\levels\l01_escape\level.env_mod [16.06.22 17:10:28.922] * phase time: 157 ms [16.06.22 17:10:29.077] * phase cmem: 1703697 K [16.06.22 17:10:29.077] Loading AI objects... [16.06.22 17:10:29.083] - Loading music tracks from 'l01_escape_musics'... [16.06.22 17:10:29.103] * phase time: 181 ms [16.06.22 17:10:29.257] * phase cmem: 1703476 K [16.06.22 17:10:29.257] Loading PH world... [16.06.22 17:10:29.274] - Game configuring : Started [16.06.22 17:10:29.276] - Game configuring : Finished [16.06.22 17:10:29.282] * phase time: 178 ms [16.06.22 17:10:29.437] * phase cmem: 1717099 K [16.06.22 17:10:29.437] Loading textures... [16.06.22 17:10:31.899] * t-report - base: 1601, 2055775 K [16.06.22 17:10:31.899] * t-report - lmap: 7, 7168 K [16.06.22 17:10:31.899] * phase time: 2616 ms [16.06.22 17:10:32.058] * phase cmem: 2961033 K [16.06.22 17:10:32.058] Synchronizing... [16.06.22 17:10:32.058] Save created on [Engine 2.2a x64 08.02.2022] [16.06.22 17:10:32.058] Save date and time [Thu Jun 16 17:10:18 2022] [16.06.22 17:10:32.068] * phase time: 169 ms [16.06.22 17:10:32.229] * phase cmem: 2961033 K [16.06.22 17:10:32.670] * [win32]: free[137429074036 K], reserved[5693128 K], committed[4186244 K] [16.06.22 17:10:32.670] * [ D3D ]: textures[2062944 K] [16.06.22 17:10:32.670] * [x-ray]: crt heap[2960577 K], process heap[2960577 K], game lua[236591 K], engine lua[192 K], render[22289 K] [16.06.22 17:10:32.670] * [x-ray]: economy: strings[count: 203234, lengths: 10474 K, overhead: 10320 K, saved: 144382 K] [16.06.22 17:10:32.670] * [x-ray]: economy: smem[count: 84534, lengths: 45837 K, overhead: 1320 K, saved: 56030 K] [16.06.22 17:10:32.670] Starting measure [16.06.22 17:10:34.554] ~ 7.03 [16.06.22 17:10:34.577] ~ steal false [16.06.22 17:10:34.606] ~ loading bags... [16.06.22 17:10:39.400] * MEMORY USAGE: 3662272 K [16.06.22 17:14:47.211] * Saving spawns... [16.06.22 17:14:47.215] * Saving objects... [16.06.22 17:14:47.383] * 33675 objects are successfully saved [16.06.22 17:14:47.384] * Saving key-value pairs... [16.06.22 17:14:47.416] * 30 key-value pairs were successfully saved [16.06.22 17:14:47.416] * Saving quick slots data... [16.06.22 17:14:47.416] * Saving pre random queues data... [16.06.22 17:14:47.457] * Game День 2. 19.51. Кордон.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 2. 19.51. Кордон.sav' [16.06.22 17:29:57.948] * DVB created: 8192K [16.06.22 17:29:57.948] * DIB created: 512K [16.06.22 17:29:58.153] - r__tf_aniso 16 [16.06.22 17:29:58.153] - r2_tf_mipbias 0. [16.06.22 17:29:58.153] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [16.06.22 17:29:58.154] * GPU vertex cache: unrecognized, 16 [16.06.22 17:29:58.154] *** RESET [0 ms] [16.06.22 17:29:58.675] * MEMORY USAGE: 3886854 K [16.06.22 17:29:59.028] * DVB created: 8192K [16.06.22 17:29:59.029] * DIB created: 512K [16.06.22 17:29:59.230] - r__tf_aniso 16 [16.06.22 17:29:59.230] - r2_tf_mipbias 0. [16.06.22 17:29:59.230] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [16.06.22 17:29:59.230] * GPU vertex cache: recognized, 24 [16.06.22 17:29:59.230] *** RESET [283 ms] [16.06.22 17:29:59.988] * MEMORY USAGE: 3883536 K [16.06.22 17:34:11.085] * Saving spawns... [16.06.22 17:34:11.089] * Saving objects... [16.06.22 17:34:11.247] * 33663 objects are successfully saved [16.06.22 17:34:11.248] * Saving key-value pairs... [16.06.22 17:34:11.279] * 31 key-value pairs were successfully saved [16.06.22 17:34:11.279] * Saving quick slots data... [16.06.22 17:34:11.279] * Saving pre random queues data... [16.06.22 17:34:11.317] * Game Инферно - завершено.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\Инферно - завершено.sav' [16.06.22 17:37:59.728] * Saving spawns... [16.06.22 17:37:59.732] * Saving objects... [16.06.22 17:37:59.931] * 33589 objects are successfully saved [16.06.22 17:37:59.932] * Saving key-value pairs... [16.06.22 17:37:59.964] * 31 key-value pairs were successfully saved [16.06.22 17:37:59.964] * Saving quick slots data... [16.06.22 17:37:59.964] * Saving pre random queues data... [16.06.22 17:38:00.003] * Game День 2. 20.44. Кордон.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 2. 20.44. Кордон.sav' [16.06.22 17:38:04.836] ~ WARNING: invalid server entitys combination e_parent ([0][actor:single_player]) & e_entity ([35123][NOTFOUND]) [16.06.22 17:38:09.166] Begin load [16.06.22 17:38:09.334] - Gamedata version: [Сборка 2.2 12.05.2022] [16.06.22 17:38:09.370] * phase time: 197 ms [16.06.22 17:38:09.562] * phase cmem: 3988378 K [16.06.22 17:38:09.562] Loading alife simulator... [16.06.22 17:38:09.564] * phase time: 193 ms [16.06.22 17:38:09.739] * phase cmem: 3988353 K [16.06.22 17:38:09.739] Loading savegame... [16.06.22 17:38:09.763] c:\program files (x86)\op-2.2\userdata\savedgames\День 2. 20.44. Кордон.sav save created on DEVELOPER mode! [16.06.22 17:38:09.763] * Loading key-value pairs... [16.06.22 17:38:09.815] * 31 key-value pairs were successfully loaded (0.052s) [16.06.22 17:38:09.815] * Loading spawn registry... [16.06.22 17:38:11.745] * 24511 spawn points were successfully loaded (1.930s) [16.06.22 17:38:11.745] * Loading objects... [16.06.22 17:38:12.414] * 33589 out of 33589 objects were successfully loaded (0.669s) [16.06.22 17:38:12.849] * Loading quick slots data... [16.06.22 17:38:12.849] * Loading pre random queues data... [16.06.22 17:38:12.871] * Start objects on_register'ed... [16.06.22 17:38:14.867] * 33589 objects on_register'ed (1.997s) [16.06.22 17:38:14.868] * Game День 2. 20.44. Кордон is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 2. 20.44. Кордон.sav' (5.306s) [16.06.22 17:38:14.868] * phase time: 5305 ms [16.06.22 17:38:15.059] * phase cmem: 4109735 K [16.06.22 17:38:15.060] Connecting... [16.06.22 17:38:15.060] * phase time: 192 ms [16.06.22 17:38:15.260] * phase cmem: 4109735 K [16.06.22 17:38:15.260] Restart sim... [16.06.22 17:38:15.260] * phase time: 200 ms [16.06.22 17:38:15.450] * phase cmem: 4109732 K [16.06.22 17:38:15.985] * [win32]: free[137427445856 K], reserved[4359056 K], committed[7148496 K] [16.06.22 17:38:15.985] * [ D3D ]: textures[2935988 K] [16.06.22 17:38:15.985] * [x-ray]: crt heap[4109209 K], process heap[4109209 K], game lua[235389 K], engine lua[221 K], render[22916 K] [16.06.22 17:38:15.985] * [x-ray]: economy: strings[count: 209913, lengths: 10815 K, overhead: 10659 K, saved: 181394 K] [16.06.22 17:38:15.985] * [x-ray]: economy: smem[count: 95540, lengths: 51441 K, overhead: 1492 K, saved: 89356 K] [16.06.22 17:38:15.985] Starting measure [16.06.22 17:38:16.918] ~ 7.03 [16.06.22 17:38:16.942] ~ steal false [16.06.22 17:38:16.971] ~ loading bags... [16.06.22 17:38:21.660] * MEMORY USAGE: 4130103 K [16.06.22 17:38:26.462] ~ WARNING: invalid server entitys combination e_parent ([0][actor:single_player]) & e_entity ([35123][NOTFOUND]) [16.06.22 17:38:30.164] * Saving spawns... [16.06.22 17:38:30.168] * Saving objects... [16.06.22 17:38:30.323] * 33556 objects are successfully saved [16.06.22 17:38:30.324] * Saving key-value pairs... [16.06.22 17:38:30.355] * 31 key-value pairs were successfully saved [16.06.22 17:38:30.355] * Saving quick slots data... [16.06.22 17:38:30.355] * Saving pre random queues data... [16.06.22 17:38:30.394] * Game День 2. 20.45. Кордон.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 2. 20.45. Кордон.sav' [16.06.22 17:38:32.319] ~ WARNING: invalid server entitys combination e_parent ([0][actor:single_player]) & e_entity ([33359][NOTFOUND]) [16.06.22 17:38:37.579] НЕЛЬЗЯ СОХРАНИТЬ ИГРУ ПРЯМО СЕЙЧАС! [16.06.22 17:38:41.195] * Saving spawns... [16.06.22 17:38:41.199] * Saving objects... [16.06.22 17:38:41.356] * 33557 objects are successfully saved [16.06.22 17:38:41.356] * Saving key-value pairs... [16.06.22 17:38:41.388] * 31 key-value pairs were successfully saved [16.06.22 17:38:41.388] * Saving quick slots data... [16.06.22 17:38:41.388] * Saving pre random queues data... [16.06.22 17:38:41.428] * Game День 2. 20.46. Кордон.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 2. 20.46. Кордон.sav' [16.06.22 17:38:43.619] ~ WARNING: invalid server entitys combination e_parent ([0][actor:single_player]) & e_entity ([24997][NOTFOUND]) [16.06.22 17:38:50.448] ~ WARNING: invalid server entitys combination e_parent ([0][actor:single_player]) & e_entity ([12883][NOTFOUND]) [16.06.22 17:38:54.902] * Saving spawns... [16.06.22 17:38:54.906] * Saving objects... [16.06.22 17:38:55.067] * 33556 objects are successfully saved [16.06.22 17:38:55.068] * Saving key-value pairs... [16.06.22 17:38:55.099] * 31 key-value pairs were successfully saved [16.06.22 17:38:55.099] * Saving quick slots data... [16.06.22 17:38:55.099] * Saving pre random queues data... [16.06.22 17:38:55.138] * Game День 2. 20.47. Кордон.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 2. 20.47. Кордон.sav' [16.06.22 17:38:57.301] ~ WARNING: invalid server entitys combination e_parent ([0][actor:single_player]) & e_entity ([5307][NOTFOUND]) [16.06.22 17:41:55.983] * Saving spawns... [16.06.22 17:41:55.987] * Saving objects... [16.06.22 17:41:56.145] * 33567 objects are successfully saved [16.06.22 17:41:56.145] * Saving key-value pairs... [16.06.22 17:41:56.177] * 31 key-value pairs were successfully saved [16.06.22 17:41:56.177] * Saving quick slots data... [16.06.22 17:41:56.177] * Saving pre random queues data... [16.06.22 17:41:56.217] * Game День 2. 21.02. Кордон.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 2. 21.02. Кордон.sav' [16.06.22 17:43:08.855] * Saving spawns... [16.06.22 17:43:08.859] * Saving objects... [16.06.22 17:43:09.026] * 33568 objects are successfully saved [16.06.22 17:43:09.027] * Saving key-value pairs... [16.06.22 17:43:09.058] * 31 key-value pairs were successfully saved [16.06.22 17:43:09.058] * Saving quick slots data... [16.06.22 17:43:09.058] * Saving pre random queues data... [16.06.22 17:43:09.097] * Game Тепловизор.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\Тепловизор.sav' [16.06.22 17:43:24.037] * Saving spawns... [16.06.22 17:43:24.041] * Saving objects... [16.06.22 17:43:24.247] * 33568 objects are successfully saved [16.06.22 17:43:24.248] * Saving key-value pairs... [16.06.22 17:43:24.280] * 31 key-value pairs were successfully saved [16.06.22 17:43:24.280] * Saving quick slots data... [16.06.22 17:43:24.280] * Saving pre random queues data... [16.06.22 17:43:24.319] * Game День 2. 21.09. Кордон.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 2. 21.09. Кордон.sav' [16.06.22 17:46:05.418] ERROR: CALifeObjectRegistry::object There is no object with id 5587! [16.06.22 17:46:45.398] * Saving spawns... [16.06.22 17:46:45.402] * Saving objects... [16.06.22 17:46:45.561] * 33568 objects are successfully saved [16.06.22 17:46:45.561] * Saving key-value pairs... [16.06.22 17:46:45.593] * 31 key-value pairs were successfully saved [16.06.22 17:46:45.593] * Saving quick slots data... [16.06.22 17:46:45.593] * Saving pre random queues data... [16.06.22 17:46:45.632] * Game День 2. 21.26. Кордон.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 2. 21.26. Кордон.sav' [16.06.22 17:46:59.175] * Saving spawns... [16.06.22 17:46:59.180] * Saving objects... [16.06.22 17:46:59.360] * 33569 objects are successfully saved [16.06.22 17:46:59.361] * Saving key-value pairs... [16.06.22 17:46:59.392] * 31 key-value pairs were successfully saved [16.06.22 17:46:59.392] * Saving quick slots data... [16.06.22 17:46:59.392] * Saving pre random queues data... [16.06.22 17:46:59.431] * Game День 2. 21.27. Кордон.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 2. 21.27. Кордон.sav' [16.06.22 17:47:44.603] * DVB created: 8192K [16.06.22 17:47:44.603] * DIB created: 512K [16.06.22 17:47:44.803] - r__tf_aniso 16 [16.06.22 17:47:44.803] - r2_tf_mipbias 0. [16.06.22 17:47:44.803] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [16.06.22 17:47:44.803] * GPU vertex cache: unrecognized, 16 [16.06.22 17:47:44.803] *** RESET [0 ms] [16.06.22 17:47:45.446] * MEMORY USAGE: 3940044 K [16.06.22 17:47:45.797] * DVB created: 8192K [16.06.22 17:47:45.797] * DIB created: 512K [16.06.22 17:47:46.001] - r__tf_aniso 16 [16.06.22 17:47:46.001] - r2_tf_mipbias 0. [16.06.22 17:47:46.001] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [16.06.22 17:47:46.001] * GPU vertex cache: unrecognized, 16 [16.06.22 17:47:46.001] *** RESET [280 ms] [16.06.22 17:47:46.885] * MEMORY USAGE: 3977835 K [16.06.22 17:48:01.763] * Saving spawns... [16.06.22 17:48:01.767] * Saving objects... [16.06.22 17:48:01.924] * 33578 objects are successfully saved [16.06.22 17:48:01.924] * Saving key-value pairs... [16.06.22 17:48:01.956] * 31 key-value pairs were successfully saved [16.06.22 17:48:01.956] * Saving quick slots data... [16.06.22 17:48:01.956] * Saving pre random queues data... [16.06.22 17:48:01.995] * Game maksim_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\maksim_autosave.sav' [16.06.22 17:48:01.996] - Disconnect [16.06.22 17:48:03.838] - Destroying level [16.06.22 17:48:04.189] * DVB created: 8192K [16.06.22 17:48:04.189] * DIB created: 512K [16.06.22 17:48:04.444] - r__tf_aniso 16 [16.06.22 17:48:04.444] - r2_tf_mipbias 0. [16.06.22 17:48:04.444] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [16.06.22 17:48:04.444] * GPU vertex cache: recognized, 24 [16.06.22 17:48:04.444] *** RESET [349 ms] [16.06.22 17:48:04.445] "c:\program files (x86)\op-2.2\bin\xr_3da.exe" -nointro [16.06.22 17:48:04.445] Begin load [16.06.22 17:48:04.453] * phase time: 0 ms [16.06.22 17:48:04.614] * phase cmem: 1451590 K [16.06.22 17:48:04.614] Starting server... [16.06.22 17:48:04.760] - Gamedata version: [Сборка 2.2 12.05.2022] [16.06.22 17:48:04.797] * phase time: 343 ms [16.06.22 17:48:04.955] * phase cmem: 1450032 K [16.06.22 17:48:04.955] Loading alife simulator... [16.06.22 17:48:04.962] * phase time: 165 ms [16.06.22 17:48:05.120] * phase cmem: 1450022 K [16.06.22 17:48:05.120] Loading savegame... [16.06.22 17:48:05.143] c:\program files (x86)\op-2.2\userdata\savedgames\maksim_autosave.sav save created on DEVELOPER mode! [16.06.22 17:48:05.143] * Loading key-value pairs... [16.06.22 17:48:05.196] * 31 key-value pairs were successfully loaded (0.053s) [16.06.22 17:48:05.196] * Loading spawn registry... [16.06.22 17:48:07.165] * 24511 spawn points were successfully loaded (1.969s) [16.06.22 17:48:07.166] * Loading objects... [16.06.22 17:48:07.826] * 33578 out of 33578 objects were successfully loaded (0.661s) [16.06.22 17:48:08.230] * Loading quick slots data... [16.06.22 17:48:08.230] * Loading pre random queues data... [16.06.22 17:48:08.250] * Start objects on_register'ed... [16.06.22 17:48:10.124] * 33578 objects on_register'ed (1.874s) [16.06.22 17:48:10.124] * Game maksim_autosave is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\maksim_autosave.sav' (5.169s) [16.06.22 17:48:10.124] * phase time: 5162 ms [16.06.22 17:48:10.297] * phase cmem: 1570745 K [16.06.22 17:48:10.297] Connecting... [16.06.22 17:48:10.298] MaxPlayers = 32 [16.06.22 17:48:10.319] * phase time: 195 ms [16.06.22 17:48:10.495] * phase cmem: 1570752 K [16.06.22 17:48:10.495] Connecting to... [16.06.22 17:48:10.496] Player not found. New player created. [16.06.22 17:48:10.496] * client : connection accepted - <> [16.06.22 17:48:10.506] * phase time: 186 ms [16.06.22 17:48:10.679] * phase cmem: 1570800 K [16.06.22 17:48:10.679] Reading level info... [16.06.22 17:48:10.680] * phase time: 173 ms [16.06.22 17:48:10.854] * phase cmem: 1570800 K [16.06.22 17:48:10.854] Loading object space... [16.06.22 17:48:11.103] * object space load: 249 ms [16.06.22 17:48:11.103] * phase time: 423 ms [16.06.22 17:48:11.276] * phase cmem: 1653505 K [16.06.22 17:48:11.276] Loading shaders (R2)... [16.06.22 17:48:11.641] * phase time: 537 ms [16.06.22 17:48:11.814] * phase cmem: 1655285 K [16.06.22 17:48:11.814] Loading geometry (R2)... [16.06.22 17:48:11.857] * phase time: 215 ms [16.06.22 17:48:12.031] * phase cmem: 1730566 K [16.06.22 17:48:12.031] Loading visuals (R2)... [16.06.22 17:48:12.068] * phase time: 211 ms [16.06.22 17:48:12.244] * phase cmem: 1732983 K [16.06.22 17:48:12.244] Loading details (R2)... [16.06.22 17:48:12.268] * [DETAILS] VertexConsts(256), Batch(61) [16.06.22 17:48:12.268] * [DETAILS] 40687 v(20), 26352 p [16.06.22 17:48:12.268] * [DETAILS] Batch(61), VB(794K), IB(154K) [16.06.22 17:48:12.269] * phase time: 201 ms [16.06.22 17:48:12.443] * phase cmem: 1733982 K [16.06.22 17:48:12.444] Loading sectors (R2)... [16.06.22 17:48:12.444] * Loading HOM: c:\program files (x86)\op-2.2\gamedata\levels\l02_garbage\level.hom [16.06.22 17:48:12.445] * Loading environment modificator: c:\program files (x86)\op-2.2\gamedata\levels\l02_garbage\level.env_mod [16.06.22 17:48:12.445] * phase time: 176 ms [16.06.22 17:48:12.621] * phase cmem: 1734080 K [16.06.22 17:48:12.621] Loading AI objects... [16.06.22 17:48:12.622] - Loading music tracks from 'l02_garbage_musics'... [16.06.22 17:48:12.623] * phase time: 177 ms [16.06.22 17:48:12.798] * phase cmem: 1733889 K [16.06.22 17:48:12.798] Loading PH world... [16.06.22 17:48:12.809] - Game configuring : Started [16.06.22 17:48:12.810] - Game configuring : Finished [16.06.22 17:48:12.816] * phase time: 191 ms [16.06.22 17:48:12.992] * phase cmem: 1739772 K [16.06.22 17:48:12.992] Loading textures... [16.06.22 17:48:14.215] * t-report - base: 1788, 2135064 K [16.06.22 17:48:14.215] * t-report - lmap: 14, 14337 K [16.06.22 17:48:14.215] * phase time: 1400 ms [16.06.22 17:48:14.399] * phase cmem: 3086395 K [16.06.22 17:48:14.399] Synchronizing... [16.06.22 17:48:14.399] Save created on [Engine 2.2a x64 08.02.2022] [16.06.22 17:48:14.399] Save date and time [Thu Jun 16 17:48:01 2022] [16.06.22 17:48:14.409] * phase time: 192 ms [16.06.22 17:48:14.588] * phase cmem: 3086395 K [16.06.22 17:48:15.068] * [win32]: free[137428847276 K], reserved[5772824 K], committed[4333308 K] [16.06.22 17:48:15.068] * [ D3D ]: textures[2149402 K] [16.06.22 17:48:15.068] * [x-ray]: crt heap[3085940 K], process heap[3085940 K], game lua[235673 K], engine lua[173 K], render[23142 K] [16.06.22 17:48:15.068] * [x-ray]: economy: strings[count: 208677, lengths: 10786 K, overhead: 10596 K, saved: 207248 K] [16.06.22 17:48:15.068] * [x-ray]: economy: smem[count: 95218, lengths: 51432 K, overhead: 1487 K, saved: 89342 K] [16.06.22 17:48:15.068] Starting measure [16.06.22 17:48:16.840] ~ 7.03 [16.06.22 17:48:16.864] ~ steal false [16.06.22 17:48:16.892] ~ loading bags... [16.06.22 17:48:19.537] * MEMORY USAGE: 3513244 K [16.06.22 17:51:52.342] * Saving spawns... [16.06.22 17:51:52.346] * Saving objects... [16.06.22 17:51:52.566] * 33539 objects are successfully saved [16.06.22 17:51:52.567] * Saving key-value pairs... [16.06.22 17:51:52.597] * 31 key-value pairs were successfully saved [16.06.22 17:51:52.597] * Saving quick slots data... [16.06.22 17:51:52.597] * Saving pre random queues data... [16.06.22 17:51:52.635] * Game Штык-нож.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\Штык-нож.sav' [16.06.22 17:52:28.426] * Saving spawns... [16.06.22 17:52:28.429] * Saving objects... [16.06.22 17:52:28.597] * 33539 objects are successfully saved [16.06.22 17:52:28.598] * Saving key-value pairs... [16.06.22 17:52:28.629] * 31 key-value pairs were successfully saved [16.06.22 17:52:28.629] * Saving quick slots data... [16.06.22 17:52:28.629] * Saving pre random queues data... [16.06.22 17:52:28.667] * Game День 2. 21.53. Свалка.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 2. 21.53. Свалка.sav' [16.06.22 17:53:31.072] ~ WARNING c:\program files (x86)\op-2.2\gamedata\anims\nightvision.ppe has ppe extension , but not POSTPROCESS_FILE_VERSION header [16.06.22 17:53:31.334] Invalid ogg-comment version, file: c:\program files (x86)\op-2.2\gamedata\sounds\monsters\poltergeist\attack_hit_0.ogg [16.06.22 17:53:31.336] Invalid ogg-comment version, file: c:\program files (x86)\op-2.2\gamedata\sounds\monsters\poltergeist\die_0.ogg [16.06.22 17:53:31.336] Invalid ogg-comment version, file: c:\program files (x86)\op-2.2\gamedata\sounds\monsters\poltergeist\hit_0.ogg [16.06.22 17:54:00.832] Begin load [16.06.22 17:54:00.972] - Gamedata version: [Сборка 2.2 12.05.2022] [16.06.22 17:54:01.008] * phase time: 170 ms [16.06.22 17:54:01.197] * phase cmem: 3813851 K [16.06.22 17:54:01.197] Loading alife simulator... [16.06.22 17:54:01.199] * phase time: 190 ms [16.06.22 17:54:01.374] * phase cmem: 3813861 K [16.06.22 17:54:01.374] Loading savegame... [16.06.22 17:54:01.397] c:\program files (x86)\op-2.2\userdata\savedgames\День 2. 21.53. Свалка.sav save created on DEVELOPER mode! [16.06.22 17:54:01.397] * Loading key-value pairs... [16.06.22 17:54:01.450] * 31 key-value pairs were successfully loaded (0.053s) [16.06.22 17:54:01.450] * Loading spawn registry... [16.06.22 17:54:03.408] * 24511 spawn points were successfully loaded (1.957s) [16.06.22 17:54:03.408] * Loading objects... [16.06.22 17:54:04.064] * 33539 out of 33539 objects were successfully loaded (0.656s) [16.06.22 17:54:04.468] * Loading quick slots data... [16.06.22 17:54:04.468] * Loading pre random queues data... [16.06.22 17:54:04.489] * Start objects on_register'ed... [16.06.22 17:54:06.366] * 33539 objects on_register'ed (1.876s) [16.06.22 17:54:06.367] * Game День 2. 21.53. Свалка is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 2. 21.53. Свалка.sav' (5.168s) [16.06.22 17:54:06.367] * phase time: 5167 ms [16.06.22 17:54:06.559] * phase cmem: 3930240 K [16.06.22 17:54:06.559] Connecting... [16.06.22 17:54:06.560] * phase time: 192 ms [16.06.22 17:54:06.749] * phase cmem: 3930241 K [16.06.22 17:54:06.749] Restart sim... [16.06.22 17:54:06.750] * phase time: 189 ms [16.06.22 17:54:06.939] * phase cmem: 3930238 K [16.06.22 17:54:07.465] * [win32]: free[137427456304 K], reserved[4401652 K], committed[7095452 K] [16.06.22 17:54:07.465] * [ D3D ]: textures[2776522 K] [16.06.22 17:54:07.465] * [x-ray]: crt heap[3929784 K], process heap[3929784 K], game lua[235260 K], engine lua[166 K], render[24522 K] [16.06.22 17:54:07.465] * [x-ray]: economy: strings[count: 211189, lengths: 10934 K, overhead: 10724 K, saved: 225001 K] [16.06.22 17:54:07.465] * [x-ray]: economy: smem[count: 96205, lengths: 51657 K, overhead: 1503 K, saved: 89573 K] [16.06.22 17:54:07.465] Starting measure [16.06.22 17:54:08.374] ~ 7.03 [16.06.22 17:54:08.398] ~ steal false [16.06.22 17:54:08.428] ~ loading bags... [16.06.22 17:54:10.433] * MEMORY USAGE: 3947353 K [16.06.22 17:55:49.392] ~ WARNING c:\program files (x86)\op-2.2\gamedata\anims\nightvision.ppe has ppe extension , but not POSTPROCESS_FILE_VERSION header [16.06.22 18:00:10.121] * Saving spawns... [16.06.22 18:00:10.125] * Saving objects... [16.06.22 18:00:10.284] * 33583 objects are successfully saved [16.06.22 18:00:10.285] * Saving key-value pairs... [16.06.22 18:00:10.316] * 31 key-value pairs were successfully saved [16.06.22 18:00:10.316] * Saving quick slots data... [16.06.22 18:00:10.316] * Saving pre random queues data... [16.06.22 18:00:10.356] * Game День 2. 22.28. Свалка.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 2. 22.28. Свалка.sav' [16.06.22 18:01:10.772] * Saving spawns... [16.06.22 18:01:10.776] * Saving objects... [16.06.22 18:01:10.935] * 33584 objects are successfully saved [16.06.22 18:01:10.936] * Saving key-value pairs... [16.06.22 18:01:10.967] * 31 key-value pairs were successfully saved [16.06.22 18:01:10.967] * Saving quick slots data... [16.06.22 18:01:10.967] * Saving pre random queues data... [16.06.22 18:01:11.008] * Game День 2. 22.33. Свалка.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 2. 22.33. Свалка.sav' [16.06.22 18:03:10.030] * Saving spawns... [16.06.22 18:03:10.034] * Saving objects... [16.06.22 18:03:10.191] * 33565 objects are successfully saved [16.06.22 18:03:10.192] * Saving key-value pairs... [16.06.22 18:03:10.223] * 31 key-value pairs were successfully saved [16.06.22 18:03:10.223] * Saving quick slots data... [16.06.22 18:03:10.223] * Saving pre random queues data... [16.06.22 18:03:10.262] * Game День 3. 01.58. Свалка.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 3. 01.58. Свалка.sav' [16.06.22 18:08:12.234] * Saving spawns... [16.06.22 18:08:12.238] * Saving objects... [16.06.22 18:08:12.396] * 33566 objects are successfully saved [16.06.22 18:08:12.396] * Saving key-value pairs... [16.06.22 18:08:12.427] * 31 key-value pairs were successfully saved [16.06.22 18:08:12.427] * Saving quick slots data... [16.06.22 18:08:12.427] * Saving pre random queues data... [16.06.22 18:08:12.466] * Game День 3. 02.03. Свалка.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 3. 02.03. Свалка.sav' [16.06.22 18:08:34.443] * Saving spawns... [16.06.22 18:08:34.447] * Saving objects... [16.06.22 18:08:34.608] * 33601 objects are successfully saved [16.06.22 18:08:34.609] * Saving key-value pairs... [16.06.22 18:08:34.640] * 31 key-value pairs were successfully saved [16.06.22 18:08:34.640] * Saving quick slots data... [16.06.22 18:08:34.640] * Saving pre random queues data... [16.06.22 18:08:34.679] * Game День 3. 02.04. Свалка.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 3. 02.04. Свалка.sav' [16.06.22 18:08:42.841] Begin load [16.06.22 18:08:42.978] - Gamedata version: [Сборка 2.2 12.05.2022] [16.06.22 18:08:43.015] * phase time: 166 ms [16.06.22 18:08:43.202] * phase cmem: 3899733 K [16.06.22 18:08:43.202] Loading alife simulator... [16.06.22 18:08:43.203] * phase time: 188 ms [16.06.22 18:08:43.379] * phase cmem: 3899731 K [16.06.22 18:08:43.379] Loading savegame... [16.06.22 18:08:43.403] c:\program files (x86)\op-2.2\userdata\savedgames\День 3. 02.04. Свалка.sav save created on DEVELOPER mode! [16.06.22 18:08:43.403] * Loading key-value pairs... [16.06.22 18:08:43.457] * 31 key-value pairs were successfully loaded (0.054s) [16.06.22 18:08:43.457] * Loading spawn registry... [16.06.22 18:08:45.391] * 24511 spawn points were successfully loaded (1.933s) [16.06.22 18:08:45.391] * Loading objects... [16.06.22 18:08:46.051] * 33601 out of 33601 objects were successfully loaded (0.660s) [16.06.22 18:08:46.459] * Loading quick slots data... [16.06.22 18:08:46.459] * Loading pre random queues data... [16.06.22 18:08:46.487] * Start objects on_register'ed... [16.06.22 18:08:48.408] * 33601 objects on_register'ed (1.920s) [16.06.22 18:08:48.408] * Game День 3. 02.04. Свалка is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 3. 02.04. Свалка.sav' (5.206s) [16.06.22 18:08:48.408] * phase time: 5205 ms [16.06.22 18:08:48.601] * phase cmem: 4016690 K [16.06.22 18:08:48.601] Connecting... [16.06.22 18:08:48.602] * phase time: 193 ms [16.06.22 18:08:48.797] * phase cmem: 4016691 K [16.06.22 18:08:48.797] Restart sim... [16.06.22 18:08:48.797] * phase time: 195 ms [16.06.22 18:08:48.989] * phase cmem: 4016688 K [16.06.22 18:08:49.522] * [win32]: free[137427302036 K], reserved[4386896 K], committed[7264476 K] [16.06.22 18:08:49.522] * [ D3D ]: textures[2836097 K] [16.06.22 18:08:49.522] * [x-ray]: crt heap[4016234 K], process heap[4016234 K], game lua[235970 K], engine lua[173 K], render[24731 K] [16.06.22 18:08:49.522] * [x-ray]: economy: strings[count: 211790, lengths: 10974 K, overhead: 10754 K, saved: 257333 K] [16.06.22 18:08:49.522] * [x-ray]: economy: smem[count: 97051, lengths: 51993 K, overhead: 1516 K, saved: 89808 K] [16.06.22 18:08:49.523] Starting measure [16.06.22 18:08:50.428] ~ 7.03 [16.06.22 18:08:50.453] ~ steal false [16.06.22 18:08:50.482] ~ loading bags... [16.06.22 18:08:52.722] * MEMORY USAGE: 4034153 K [16.06.22 18:09:12.051] * Saving spawns... [16.06.22 18:09:12.055] * Saving objects... [16.06.22 18:09:12.210] * 33598 objects are successfully saved [16.06.22 18:09:12.211] * Saving key-value pairs... [16.06.22 18:09:12.242] * 31 key-value pairs were successfully saved [16.06.22 18:09:12.242] * Saving quick slots data... [16.06.22 18:09:12.242] * Saving pre random queues data... [16.06.22 18:09:12.282] * Game День 3. 02.07. Свалка.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 3. 02.07. Свалка.sav' [16.06.22 18:09:21.257] * Saving spawns... [16.06.22 18:09:21.261] * Saving objects... [16.06.22 18:09:21.462] * 33597 objects are successfully saved [16.06.22 18:09:21.462] * Saving key-value pairs... [16.06.22 18:09:21.494] * 31 key-value pairs were successfully saved [16.06.22 18:09:21.494] * Saving quick slots data... [16.06.22 18:09:21.494] * Saving pre random queues data... [16.06.22 18:09:21.533] * Game День 3. 02.08. Свалка.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 3. 02.08. Свалка.sav' [16.06.22 18:09:52.660] Begin load [16.06.22 18:09:52.904] - Gamedata version: [Сборка 2.2 12.05.2022] [16.06.22 18:09:52.940] * phase time: 272 ms [16.06.22 18:09:53.116] * phase cmem: 3903060 K [16.06.22 18:09:53.116] Loading alife simulator... [16.06.22 18:09:53.118] * phase time: 178 ms [16.06.22 18:09:53.293] * phase cmem: 3903070 K [16.06.22 18:09:53.293] Loading savegame... [16.06.22 18:09:53.316] c:\program files (x86)\op-2.2\userdata\savedgames\День 3. 02.08. Свалка.sav save created on DEVELOPER mode! [16.06.22 18:09:53.316] * Loading key-value pairs... [16.06.22 18:09:53.368] * 31 key-value pairs were successfully loaded (0.052s) [16.06.22 18:09:53.368] * Loading spawn registry... [16.06.22 18:09:55.298] * 24511 spawn points were successfully loaded (1.929s) [16.06.22 18:09:55.298] * Loading objects... [16.06.22 18:09:55.957] * 33597 out of 33597 objects were successfully loaded (0.660s) [16.06.22 18:09:56.358] * Loading quick slots data... [16.06.22 18:09:56.358] * Loading pre random queues data... [16.06.22 18:09:56.378] * Start objects on_register'ed... [16.06.22 18:09:58.213] * 33597 objects on_register'ed (1.835s) [16.06.22 18:09:58.214] * Game День 3. 02.08. Свалка is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 3. 02.08. Свалка.sav' (5.097s) [16.06.22 18:09:58.214] * phase time: 5096 ms [16.06.22 18:09:58.405] * phase cmem: 4019743 K [16.06.22 18:09:58.405] Connecting... [16.06.22 18:09:58.406] * phase time: 191 ms [16.06.22 18:09:58.596] * phase cmem: 4019740 K [16.06.22 18:09:58.596] Restart sim... [16.06.22 18:09:58.596] * phase time: 190 ms [16.06.22 18:09:58.787] * phase cmem: 4019740 K [16.06.22 18:09:59.315] * [win32]: free[137427304580 K], reserved[4359088 K], committed[7289740 K] [16.06.22 18:09:59.315] * [ D3D ]: textures[2836092 K] [16.06.22 18:09:59.315] * [x-ray]: crt heap[4019286 K], process heap[4019286 K], game lua[235725 K], engine lua[175 K], render[24738 K] [16.06.22 18:09:59.315] * [x-ray]: economy: strings[count: 211775, lengths: 10973 K, overhead: 10754 K, saved: 260373 K] [16.06.22 18:09:59.315] * [x-ray]: economy: smem[count: 97051, lengths: 51993 K, overhead: 1516 K, saved: 89808 K] [16.06.22 18:09:59.315] Starting measure [16.06.22 18:10:00.222] ~ 7.03 [16.06.22 18:10:00.247] ~ steal false [16.06.22 18:10:00.276] ~ loading bags... [16.06.22 18:10:02.472] * MEMORY USAGE: 4039221 K [16.06.22 18:10:44.481] * Saving spawns... [16.06.22 18:10:44.485] * Saving objects... [16.06.22 18:10:44.648] * 33599 objects are successfully saved [16.06.22 18:10:44.648] * Saving key-value pairs... [16.06.22 18:10:44.679] * 31 key-value pairs were successfully saved [16.06.22 18:10:44.679] * Saving quick slots data... [16.06.22 18:10:44.679] * Saving pre random queues data... [16.06.22 18:10:44.718] * Game День 3. 02.12. Свалка.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 3. 02.12. Свалка.sav' [16.06.22 18:11:00.309] * Saving spawns... [16.06.22 18:11:00.313] * Saving objects... [16.06.22 18:11:00.471] * 33597 objects are successfully saved [16.06.22 18:11:00.472] * Saving key-value pairs... [16.06.22 18:11:00.502] * 31 key-value pairs were successfully saved [16.06.22 18:11:00.502] * Saving quick slots data... [16.06.22 18:11:00.502] * Saving pre random queues data... [16.06.22 18:11:00.540] * Game День 3. 02.13. Свалка.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 3. 02.13. Свалка.sav' [16.06.22 18:11:11.711] * Saving spawns... [16.06.22 18:11:11.715] * Saving objects... [16.06.22 18:11:11.871] * 33594 objects are successfully saved [16.06.22 18:11:11.872] * Saving key-value pairs... [16.06.22 18:11:11.902] * 31 key-value pairs were successfully saved [16.06.22 18:11:11.902] * Saving quick slots data... [16.06.22 18:11:11.902] * Saving pre random queues data... [16.06.22 18:11:11.942] * Game День 3. 02.14. Свалка.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 3. 02.14. Свалка.sav' [16.06.22 18:12:04.599] * Saving spawns... [16.06.22 18:12:04.604] * Saving objects... [16.06.22 18:12:04.763] * 33596 objects are successfully saved [16.06.22 18:12:04.764] * Saving key-value pairs... [16.06.22 18:12:04.795] * 31 key-value pairs were successfully saved [16.06.22 18:12:04.795] * Saving quick slots data... [16.06.22 18:12:04.795] * Saving pre random queues data... [16.06.22 18:12:04.833] * Game День 3. 02.19. Свалка.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 3. 02.19. Свалка.sav' [16.06.22 18:18:08.459] * Saving spawns... [16.06.22 18:18:08.463] * Saving objects... [16.06.22 18:18:08.621] * 33522 objects are successfully saved [16.06.22 18:18:08.622] * Saving key-value pairs... [16.06.22 18:18:08.654] * 33 key-value pairs were successfully saved [16.06.22 18:18:08.654] * Saving quick slots data... [16.06.22 18:18:08.654] * Saving pre random queues data... [16.06.22 18:18:08.692] * Game День 3. 02.49. Свалка.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 3. 02.49. Свалка.sav' [16.06.22 18:30:15.785] * Saving spawns... [16.06.22 18:30:15.789] * Saving objects... [16.06.22 18:30:15.949] * 33517 objects are successfully saved [16.06.22 18:30:15.950] * Saving key-value pairs... [16.06.22 18:30:15.980] * 33 key-value pairs were successfully saved [16.06.22 18:30:15.980] * Saving quick slots data... [16.06.22 18:30:15.980] * Saving pre random queues data... [16.06.22 18:30:16.019] * Game День 3. 03.19. Свалка.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 3. 03.19. Свалка.sav' [16.06.22 18:31:08.421] * Saving spawns... [16.06.22 18:31:08.425] * Saving objects... [16.06.22 18:31:08.583] * 33517 objects are successfully saved [16.06.22 18:31:08.584] * Saving key-value pairs... [16.06.22 18:31:08.614] * 33 key-value pairs were successfully saved [16.06.22 18:31:08.614] * Saving quick slots data... [16.06.22 18:31:08.614] * Saving pre random queues data... [16.06.22 18:31:08.653] * Game День 3. 03.23. Свалка.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 3. 03.23. Свалка.sav' [16.06.22 18:31:24.826] Begin load [16.06.22 18:31:24.971] - Gamedata version: [Сборка 2.2 12.05.2022] [16.06.22 18:31:25.007] * phase time: 174 ms [16.06.22 18:31:25.196] * phase cmem: 3944956 K [16.06.22 18:31:25.196] Loading alife simulator... [16.06.22 18:31:25.198] * phase time: 191 ms [16.06.22 18:31:25.374] * phase cmem: 3944940 K [16.06.22 18:31:25.374] Loading savegame... [16.06.22 18:31:25.397] c:\program files (x86)\op-2.2\userdata\savedgames\День 3. 03.23. Свалка.sav save created on DEVELOPER mode! [16.06.22 18:31:25.397] * Loading key-value pairs... [16.06.22 18:31:25.455] * 33 key-value pairs were successfully loaded (0.058s) [16.06.22 18:31:25.455] * Loading spawn registry... [16.06.22 18:31:27.389] * 24511 spawn points were successfully loaded (1.934s) [16.06.22 18:31:27.390] * Loading objects... [16.06.22 18:31:28.053] * 33517 out of 33517 objects were successfully loaded (0.664s) [16.06.22 18:31:28.473] * Loading quick slots data... [16.06.22 18:31:28.473] * Loading pre random queues data... [16.06.22 18:31:28.493] * Start objects on_register'ed... [16.06.22 18:31:30.409] * 33517 objects on_register'ed (1.916s) [16.06.22 18:31:30.410] * Game День 3. 03.23. Свалка is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 3. 03.23. Свалка.sav' (5.213s) [16.06.22 18:31:30.410] * phase time: 5212 ms [16.06.22 18:31:30.602] * phase cmem: 4061557 K [16.06.22 18:31:30.602] Connecting... [16.06.22 18:31:30.603] * phase time: 193 ms [16.06.22 18:31:30.795] * phase cmem: 4061558 K [16.06.22 18:31:30.795] Restart sim... [16.06.22 18:31:30.795] * phase time: 191 ms [16.06.22 18:31:30.987] * phase cmem: 4061555 K [16.06.22 18:31:31.521] * [win32]: free[137427210216 K], reserved[4359884 K], committed[7383308 K] [16.06.22 18:31:31.521] * [ D3D ]: textures[2860758 K] [16.06.22 18:31:31.521] * [x-ray]: crt heap[4061100 K], process heap[4061100 K], game lua[235968 K], engine lua[181 K], render[25312 K] [16.06.22 18:31:31.521] * [x-ray]: economy: strings[count: 211858, lengths: 10979 K, overhead: 10758 K, saved: 308543 K] [16.06.22 18:31:31.521] * [x-ray]: economy: smem[count: 98716, lengths: 52883 K, overhead: 1542 K, saved: 89995 K] [16.06.22 18:31:31.521] Starting measure [16.06.22 18:31:32.448] ~ 7.03 [16.06.22 18:31:32.472] ~ steal false [16.06.22 18:31:32.502] ~ loading bags... [16.06.22 18:31:34.396] * MEMORY USAGE: 4077915 K [16.06.22 18:31:48.879] * Saving spawns... [16.06.22 18:31:48.883] * Saving objects... [16.06.22 18:31:49.036] * 33520 objects are successfully saved [16.06.22 18:31:49.037] * Saving key-value pairs... [16.06.22 18:31:49.067] * 33 key-value pairs were successfully saved [16.06.22 18:31:49.067] * Saving quick slots data... [16.06.22 18:31:49.067] * Saving pre random queues data... [16.06.22 18:31:49.106] * Game День 3. 03.25. Свалка.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 3. 03.25. Свалка.sav' [16.06.22 18:31:57.060] * Saving spawns... [16.06.22 18:31:57.064] * Saving objects... [16.06.22 18:31:57.219] * 33519 objects are successfully saved [16.06.22 18:31:57.220] * Saving key-value pairs... [16.06.22 18:31:57.250] * 33 key-value pairs were successfully saved [16.06.22 18:31:57.250] * Saving quick slots data... [16.06.22 18:31:57.250] * Saving pre random queues data... [16.06.22 18:31:57.289] * Game День 3. 03.26. Свалка.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 3. 03.26. Свалка.sav' [16.06.22 18:37:17.244] * Saving spawns... [16.06.22 18:37:17.248] * Saving objects... [16.06.22 18:37:17.415] * 33481 objects are successfully saved [16.06.22 18:37:17.415] * Saving key-value pairs... [16.06.22 18:37:17.445] * 33 key-value pairs were successfully saved [16.06.22 18:37:17.445] * Saving quick slots data... [16.06.22 18:37:17.445] * Saving pre random queues data... [16.06.22 18:37:17.485] * Game День 3. 03.52. Свалка.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 3. 03.52. Свалка.sav' [16.06.22 18:43:41.185] * Saving spawns... [16.06.22 18:43:41.189] * Saving objects... [16.06.22 18:43:41.346] * 33481 objects are successfully saved [16.06.22 18:43:41.347] * Saving key-value pairs... [16.06.22 18:43:41.376] * 33 key-value pairs were successfully saved [16.06.22 18:43:41.376] * Saving quick slots data... [16.06.22 18:43:41.376] * Saving pre random queues data... [16.06.22 18:43:41.414] * Game День 3. 03.53. Свалка.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 3. 03.53. Свалка.sav' [16.06.22 18:45:55.553] * Saving spawns... [16.06.22 18:45:55.557] * Saving objects... [16.06.22 18:45:55.720] * 33493 objects are successfully saved [16.06.22 18:45:55.721] * Saving key-value pairs... [16.06.22 18:45:55.751] * 33 key-value pairs were successfully saved [16.06.22 18:45:55.751] * Saving quick slots data... [16.06.22 18:45:55.751] * Saving pre random queues data... [16.06.22 18:45:55.789] * Game День 3. 07.46. Свалка.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 3. 07.46. Свалка.sav' [16.06.22 18:46:24.675] * Saving spawns... [16.06.22 18:46:24.679] * Saving objects... [16.06.22 18:46:24.836] * 33495 objects are successfully saved [16.06.22 18:46:24.837] * Saving key-value pairs... [16.06.22 18:46:24.867] * 33 key-value pairs were successfully saved [16.06.22 18:46:24.867] * Saving quick slots data... [16.06.22 18:46:24.867] * Saving pre random queues data... [16.06.22 18:46:24.906] * Game День 3. 07.48. Свалка.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 3. 07.48. Свалка.sav' [16.06.22 18:47:33.698] * Saving spawns... [16.06.22 18:47:33.702] * Saving objects... [16.06.22 18:47:33.861] * 33491 objects are successfully saved [16.06.22 18:47:33.862] * Saving key-value pairs... [16.06.22 18:47:33.892] * 33 key-value pairs were successfully saved [16.06.22 18:47:33.892] * Saving quick slots data... [16.06.22 18:47:33.892] * Saving pre random queues data... [16.06.22 18:47:33.929] * Game maksim_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\maksim_autosave.sav' [16.06.22 18:47:33.931] - Disconnect [16.06.22 18:47:35.262] - Destroying level [16.06.22 18:47:35.632] * DVB created: 8192K [16.06.22 18:47:35.632] * DIB created: 512K [16.06.22 18:47:35.888] - r__tf_aniso 16 [16.06.22 18:47:35.888] - r2_tf_mipbias 0. [16.06.22 18:47:35.888] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [16.06.22 18:47:35.888] * GPU vertex cache: unrecognized, 16 [16.06.22 18:47:35.888] *** RESET [374 ms] [16.06.22 18:47:35.888] "c:\program files (x86)\op-2.2\bin\xr_3da.exe" -nointro [16.06.22 18:47:35.889] Begin load [16.06.22 18:47:35.896] * phase time: 0 ms [16.06.22 18:47:36.067] * phase cmem: 1478679 K [16.06.22 18:47:36.067] Starting server... [16.06.22 18:47:36.210] - Gamedata version: [Сборка 2.2 12.05.2022] [16.06.22 18:47:36.246] * phase time: 349 ms [16.06.22 18:47:36.406] * phase cmem: 1478581 K [16.06.22 18:47:36.406] Loading alife simulator... [16.06.22 18:47:36.413] * phase time: 167 ms [16.06.22 18:47:36.575] * phase cmem: 1478576 K [16.06.22 18:47:36.575] Loading savegame... [16.06.22 18:47:36.599] c:\program files (x86)\op-2.2\userdata\savedgames\maksim_autosave.sav save created on DEVELOPER mode! [16.06.22 18:47:36.599] * Loading key-value pairs... [16.06.22 18:47:36.653] * 33 key-value pairs were successfully loaded (0.054s) [16.06.22 18:47:36.653] * Loading spawn registry... [16.06.22 18:47:38.602] * 24511 spawn points were successfully loaded (1.949s) [16.06.22 18:47:38.602] * Loading objects... [16.06.22 18:47:39.279] * 33491 out of 33491 objects were successfully loaded (0.676s) [16.06.22 18:47:39.709] * Loading quick slots data... [16.06.22 18:47:39.709] * Loading pre random queues data... [16.06.22 18:47:39.729] * Start objects on_register'ed... [16.06.22 18:47:41.548] * 33491 objects on_register'ed (1.819s) [16.06.22 18:47:41.548] * Game maksim_autosave is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\maksim_autosave.sav' (5.142s) [16.06.22 18:47:41.548] * phase time: 5135 ms [16.06.22 18:47:41.725] * phase cmem: 1607341 K [16.06.22 18:47:41.725] Connecting... [16.06.22 18:47:41.725] MaxPlayers = 32 [16.06.22 18:47:41.747] * phase time: 198 ms [16.06.22 18:47:41.924] * phase cmem: 1607348 K [16.06.22 18:47:41.924] Connecting to... [16.06.22 18:47:41.925] Player not found. New player created. [16.06.22 18:47:41.925] * client : connection accepted - <> [16.06.22 18:47:41.935] * phase time: 187 ms [16.06.22 18:47:42.113] * phase cmem: 1607396 K [16.06.22 18:47:42.113] Reading level info... [16.06.22 18:47:42.113] * phase time: 177 ms [16.06.22 18:47:42.291] * phase cmem: 1607396 K [16.06.22 18:47:42.291] Loading object space... [16.06.22 18:47:42.542] * object space load: 251 ms [16.06.22 18:47:42.542] * phase time: 429 ms [16.06.22 18:47:42.719] * phase cmem: 1690797 K [16.06.22 18:47:42.719] Loading shaders (R2)... [16.06.22 18:47:42.994] * phase time: 451 ms [16.06.22 18:47:43.170] * phase cmem: 1692497 K [16.06.22 18:47:43.170] Loading geometry (R2)... [16.06.22 18:47:43.209] * phase time: 215 ms [16.06.22 18:47:43.386] * phase cmem: 1761028 K [16.06.22 18:47:43.386] Loading visuals (R2)... [16.06.22 18:47:43.427] * phase time: 217 ms [16.06.22 18:47:43.606] * phase cmem: 1763802 K [16.06.22 18:47:43.606] Loading details (R2)... [16.06.22 18:47:43.628] * [DETAILS] VertexConsts(256), Batch(61) [16.06.22 18:47:43.628] * [DETAILS] 40687 v(20), 26352 p [16.06.22 18:47:43.629] * [DETAILS] Batch(61), VB(794K), IB(154K) [16.06.22 18:47:43.629] * phase time: 202 ms [16.06.22 18:47:43.806] * phase cmem: 1764801 K [16.06.22 18:47:43.806] Loading sectors (R2)... [16.06.22 18:47:43.807] * Loading HOM: c:\program files (x86)\op-2.2\gamedata\levels\l01_escape\level.hom [16.06.22 18:47:43.809] * Loading environment modificator: c:\program files (x86)\op-2.2\gamedata\levels\l01_escape\level.env_mod [16.06.22 18:47:43.809] * phase time: 179 ms [16.06.22 18:47:43.986] * phase cmem: 1764964 K [16.06.22 18:47:43.986] Loading AI objects... [16.06.22 18:47:43.986] - Loading music tracks from 'l01_escape_musics'... [16.06.22 18:47:43.987] * phase time: 178 ms [16.06.22 18:47:44.165] * phase cmem: 1764676 K [16.06.22 18:47:44.165] Loading PH world... [16.06.22 18:47:44.181] - Game configuring : Started [16.06.22 18:47:44.183] - Game configuring : Finished [16.06.22 18:47:44.189] * phase time: 201 ms [16.06.22 18:47:44.368] * phase cmem: 1776833 K [16.06.22 18:47:44.369] Loading textures... [16.06.22 18:47:45.705] * t-report - base: 1601, 2055775 K [16.06.22 18:47:45.705] * t-report - lmap: 7, 7168 K [16.06.22 18:47:45.705] * phase time: 1516 ms [16.06.22 18:47:45.889] * phase cmem: 3020767 K [16.06.22 18:47:45.889] Synchronizing... [16.06.22 18:47:45.889] Save created on [Engine 2.2a x64 08.02.2022] [16.06.22 18:47:45.889] Save date and time [Thu Jun 16 18:47:33 2022] [16.06.22 18:47:45.900] * phase time: 194 ms [16.06.22 18:47:46.083] * phase cmem: 3020767 K [16.06.22 18:47:46.566] * [win32]: free[137428719452 K], reserved[5943032 K], committed[4290924 K] [16.06.22 18:47:46.566] * [ D3D ]: textures[2062944 K] [16.06.22 18:47:46.566] * [x-ray]: crt heap[3020312 K], process heap[3020312 K], game lua[235758 K], engine lua[195 K], render[25497 K] [16.06.22 18:47:46.566] * [x-ray]: economy: strings[count: 210670, lengths: 10951 K, overhead: 10698 K, saved: 338796 K] [16.06.22 18:47:46.566] * [x-ray]: economy: smem[count: 100934, lengths: 54229 K, overhead: 1577 K, saved: 90106 K] [16.06.22 18:47:46.566] Starting measure [16.06.22 18:47:48.273] ~ 7.03 [16.06.22 18:47:48.297] ~ steal false [16.06.22 18:47:48.326] ~ loading bags... [16.06.22 18:47:52.198] * MEMORY USAGE: 3722580 K [16.06.22 18:48:57.562] * Saving spawns... [16.06.22 18:48:57.566] * Saving objects... [16.06.22 18:48:57.727] * 33508 objects are successfully saved [16.06.22 18:48:57.727] * Saving key-value pairs... [16.06.22 18:48:57.758] * 33 key-value pairs were successfully saved [16.06.22 18:48:57.758] * Saving quick slots data... [16.06.22 18:48:57.758] * Saving pre random queues data... [16.06.22 18:48:57.798] * Game День 3. 08.00. Кордон.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 3. 08.00. Кордон.sav' [16.06.22 18:49:18.194] ~ WARNING: can't detach independant object. entity[grenade_rgd515489:15489], parent[amk_embankment_soldat4:6540], section[grenade_rgd5] [16.06.22 18:49:18.194] [LUA] 0 : [C ] drop_item_and_teleport [16.06.22 18:49:18.194] [LUA] 1 : [Lua] ... (x86)\op-2.2\gamedata\scripts\ai\xrs_grenade.script(498) : [16.06.22 18:50:10.548] * Saving spawns... [16.06.22 18:50:10.552] * Saving objects... [16.06.22 18:50:10.708] * 33510 objects are successfully saved [16.06.22 18:50:10.709] * Saving key-value pairs... [16.06.22 18:50:10.740] * 33 key-value pairs were successfully saved [16.06.22 18:50:10.740] * Saving quick slots data... [16.06.22 18:50:10.740] * Saving pre random queues data... [16.06.22 18:50:10.779] * Game Просьба Юрика.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\Просьба Юрика.sav' [16.06.22 18:51:46.702] * Saving spawns... [16.06.22 18:51:46.706] * Saving objects... [16.06.22 18:51:46.924] * 33518 objects are successfully saved [16.06.22 18:51:46.924] * Saving key-value pairs... [16.06.22 18:51:46.956] * 33 key-value pairs were successfully saved [16.06.22 18:51:46.956] * Saving quick slots data... [16.06.22 18:51:46.956] * Saving pre random queues data... [16.06.22 18:51:46.995] * Game Тепловизор - завершено.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\Тепловизор - завершено.sav' [16.06.22 18:55:14.310] ERROR: CALifeObjectRegistry::object There is no object with id 7295! [16.06.22 18:56:45.528] * Saving spawns... [16.06.22 18:56:45.533] * Saving objects... [16.06.22 18:56:45.693] * 33579 objects are successfully saved [16.06.22 18:56:45.694] * Saving key-value pairs... [16.06.22 18:56:45.726] * 33 key-value pairs were successfully saved [16.06.22 18:56:45.726] * Saving quick slots data... [16.06.22 18:56:45.726] * Saving pre random queues data... [16.06.22 18:56:45.765] * Game День 3. 08.39. Кордон.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 3. 08.39. Кордон.sav' [16.06.22 18:57:05.023] * Saving spawns... [16.06.22 18:57:05.027] * Saving objects... [16.06.22 18:57:05.188] * 33576 objects are successfully saved [16.06.22 18:57:05.189] * Saving key-value pairs... [16.06.22 18:57:05.220] * 33 key-value pairs were successfully saved [16.06.22 18:57:05.220] * Saving quick slots data... [16.06.22 18:57:05.220] * Saving pre random queues data... [16.06.22 18:57:05.259] * Game День 3. 08.41. Кордон.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 3. 08.41. Кордон.sav' [16.06.22 18:57:08.818] Begin load [16.06.22 18:57:08.966] - Gamedata version: [Сборка 2.2 12.05.2022] [16.06.22 18:57:09.002] * phase time: 178 ms [16.06.22 18:57:09.201] * phase cmem: 4184882 K [16.06.22 18:57:09.201] Loading alife simulator... [16.06.22 18:57:09.202] * phase time: 200 ms [16.06.22 18:57:09.392] * phase cmem: 4184858 K [16.06.22 18:57:09.392] Loading savegame... [16.06.22 18:57:09.416] c:\program files (x86)\op-2.2\userdata\savedgames\День 3. 08.41. Кордон.sav save created on DEVELOPER mode! [16.06.22 18:57:09.416] * Loading key-value pairs... [16.06.22 18:57:09.470] * 33 key-value pairs were successfully loaded (0.054s) [16.06.22 18:57:09.470] * Loading spawn registry... [16.06.22 18:57:11.444] * 24511 spawn points were successfully loaded (1.974s) [16.06.22 18:57:11.444] * Loading objects... [16.06.22 18:57:12.125] * 33576 out of 33576 objects were successfully loaded (0.680s) [16.06.22 18:57:12.552] * Loading quick slots data... [16.06.22 18:57:12.552] * Loading pre random queues data... [16.06.22 18:57:12.574] * Start objects on_register'ed... [16.06.22 18:57:14.616] * 33576 objects on_register'ed (2.042s) [16.06.22 18:57:14.617] * Game День 3. 08.41. Кордон is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 3. 08.41. Кордон.sav' (5.414s) [16.06.22 18:57:14.617] * phase time: 5413 ms [16.06.22 18:57:14.821] * phase cmem: 4306741 K [16.06.22 18:57:14.821] Connecting... [16.06.22 18:57:14.821] * phase time: 204 ms [16.06.22 18:57:15.025] * phase cmem: 4306742 K [16.06.22 18:57:15.025] Restart sim... [16.06.22 18:57:15.025] * phase time: 203 ms [16.06.22 18:57:15.227] * phase cmem: 4306739 K [16.06.22 18:57:15.789] * [win32]: free[137426779868 K], reserved[4356172 K], committed[7817368 K] [16.06.22 18:57:15.789] * [ D3D ]: textures[3051210 K] [16.06.22 18:57:15.789] * [x-ray]: crt heap[4306098 K], process heap[4306098 K], game lua[236246 K], engine lua[161 K], render[25554 K] [16.06.22 18:57:15.789] * [x-ray]: economy: strings[count: 212737, lengths: 11007 K, overhead: 10803 K, saved: 369656 K] [16.06.22 18:57:15.789] * [x-ray]: economy: smem[count: 101310, lengths: 54245 K, overhead: 1583 K, saved: 90230 K] [16.06.22 18:57:15.789] Starting measure [16.06.22 18:57:16.705] ~ 7.03 [16.06.22 18:57:16.729] ~ steal false [16.06.22 18:57:16.759] ~ loading bags... [16.06.22 18:57:19.417] * MEMORY USAGE: 4325515 K [16.06.22 18:57:26.143] Begin load [16.06.22 18:57:26.417] - Gamedata version: [Сборка 2.2 12.05.2022] [16.06.22 18:57:26.454] * phase time: 303 ms [16.06.22 18:57:26.646] * phase cmem: 4188805 K [16.06.22 18:57:26.646] Loading alife simulator... [16.06.22 18:57:26.648] * phase time: 193 ms [16.06.22 18:57:26.840] * phase cmem: 4188800 K [16.06.22 18:57:26.840] Loading savegame... [16.06.22 18:57:26.863] c:\program files (x86)\op-2.2\userdata\savedgames\День 3. 08.41. Кордон.sav save created on DEVELOPER mode! [16.06.22 18:57:26.863] * Loading key-value pairs... [16.06.22 18:57:26.917] * 33 key-value pairs were successfully loaded (0.053s) [16.06.22 18:57:26.917] * Loading spawn registry... [16.06.22 18:57:28.877] * 24511 spawn points were successfully loaded (1.961s) [16.06.22 18:57:28.878] * Loading objects... [16.06.22 18:57:29.550] * 33576 out of 33576 objects were successfully loaded (0.672s) [16.06.22 18:57:29.982] * Loading quick slots data... [16.06.22 18:57:29.982] * Loading pre random queues data... [16.06.22 18:57:30.003] * Start objects on_register'ed... [16.06.22 18:57:31.871] * 33576 objects on_register'ed (1.869s) [16.06.22 18:57:31.872] * Game День 3. 08.41. Кордон is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 3. 08.41. Кордон.sav' (5.225s) [16.06.22 18:57:31.872] * phase time: 5224 ms [16.06.22 18:57:32.076] * phase cmem: 4310699 K [16.06.22 18:57:32.076] Connecting... [16.06.22 18:57:32.077] * phase time: 205 ms [16.06.22 18:57:32.282] * phase cmem: 4310700 K [16.06.22 18:57:32.282] Restart sim... [16.06.22 18:57:32.282] * phase time: 205 ms [16.06.22 18:57:32.487] * phase cmem: 4310700 K [16.06.22 18:57:33.053] * [win32]: free[137426740604 K], reserved[4377888 K], committed[7834916 K] [16.06.22 18:57:33.053] * [ D3D ]: textures[3051214 K] [16.06.22 18:57:33.053] * [x-ray]: crt heap[4310220 K], process heap[4310220 K], game lua[235895 K], engine lua[162 K], render[25556 K] [16.06.22 18:57:33.053] * [x-ray]: economy: strings[count: 212728, lengths: 11007 K, overhead: 10802 K, saved: 369819 K] [16.06.22 18:57:33.053] * [x-ray]: economy: smem[count: 101310, lengths: 54245 K, overhead: 1583 K, saved: 90230 K] [16.06.22 18:57:33.053] Starting measure [16.06.22 18:57:33.975] ~ 7.03 [16.06.22 18:57:34.000] ~ steal false [16.06.22 18:57:34.030] ~ loading bags... [16.06.22 18:57:36.652] * MEMORY USAGE: 4327959 K [16.06.22 18:57:50.143] * Saving spawns... [16.06.22 18:57:50.147] * Saving objects... [16.06.22 18:57:50.303] * 33554 objects are successfully saved [16.06.22 18:57:50.304] * Saving key-value pairs... [16.06.22 18:57:50.336] * 33 key-value pairs were successfully saved [16.06.22 18:57:50.336] * Saving quick slots data... [16.06.22 18:57:50.336] * Saving pre random queues data... [16.06.22 18:57:50.375] * Game День 3. 08.43. Кордон.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 3. 08.43. Кордон.sav' [16.06.22 18:59:43.564] ~ WARNING cannot remove restriction with id [6123][esc_zone_radioactive_killing] to the entity with id [26237][dog_weak26237], because it is not added [16.06.22 18:59:57.979] * Saving spawns... [16.06.22 18:59:57.983] * Saving objects... [16.06.22 18:59:58.140] * 33560 objects are successfully saved [16.06.22 18:59:58.141] * Saving key-value pairs... [16.06.22 18:59:58.171] * 33 key-value pairs were successfully saved [16.06.22 18:59:58.171] * Saving quick slots data... [16.06.22 18:59:58.171] * Saving pre random queues data... [16.06.22 18:59:58.210] * Game Просьба Юрика - завершено.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\Просьба Юрика - завершено.sav' [16.06.22 19:05:28.932] * DVB created: 8192K [16.06.22 19:05:28.933] * DIB created: 512K [16.06.22 19:05:29.140] - r__tf_aniso 16 [16.06.22 19:05:29.140] - r2_tf_mipbias 0. [16.06.22 19:05:29.140] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [16.06.22 19:05:29.140] * GPU vertex cache: recognized, 24 [16.06.22 19:05:29.140] *** RESET [0 ms] [16.06.22 19:05:29.685] * MEMORY USAGE: 4108413 K [16.06.22 19:05:30.575] * DVB created: 8192K [16.06.22 19:05:30.576] * DIB created: 512K [16.06.22 19:05:30.779] - r__tf_aniso 16 [16.06.22 19:05:30.779] - r2_tf_mipbias 0. [16.06.22 19:05:30.779] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [16.06.22 19:05:30.779] * GPU vertex cache: unrecognized, 16 [16.06.22 19:05:30.780] *** RESET [284 ms] [16.06.22 19:05:31.831] * MEMORY USAGE: 4125961 K [16.06.22 19:09:26.760] * Saving spawns... [16.06.22 19:09:26.764] * Saving objects... [16.06.22 19:09:26.925] * 33555 objects are successfully saved [16.06.22 19:09:26.926] * Saving key-value pairs... [16.06.22 19:09:26.956] * 33 key-value pairs were successfully saved [16.06.22 19:09:26.956] * Saving quick slots data... [16.06.22 19:09:26.956] * Saving pre random queues data... [16.06.22 19:09:26.995] * Game День 3. 09.22. Кордон.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 3. 09.22. Кордон.sav' [16.06.22 19:09:28.515] ~ WARNING: invalid server entitys combination e_parent ([0][actor:single_player]) & e_entity ([41223][NOTFOUND]) [16.06.22 19:18:18.295] * Saving spawns... [16.06.22 19:18:18.299] * Saving objects... [16.06.22 19:18:18.460] * 33899 objects are successfully saved [16.06.22 19:18:18.460] * Saving key-value pairs... [16.06.22 19:18:18.491] * 33 key-value pairs were successfully saved [16.06.22 19:18:18.491] * Saving quick slots data... [16.06.22 19:18:18.492] * Saving pre random queues data... [16.06.22 19:18:18.531] * Game День 3. 10.04. Кордон.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 3. 10.04. Кордон.sav' [16.06.22 19:23:28.045] * Saving spawns... [16.06.22 19:23:28.049] * Saving objects... [16.06.22 19:23:28.212] * 33892 objects are successfully saved [16.06.22 19:23:28.213] * Saving key-value pairs... [16.06.22 19:23:28.243] * 33 key-value pairs were successfully saved [16.06.22 19:23:28.243] * Saving quick slots data... [16.06.22 19:23:28.243] * Saving pre random queues data... [16.06.22 19:23:28.282] * Game День 3. 10.29. Кордон.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 3. 10.29. Кордон.sav' [16.06.22 19:24:41.792] Begin load [16.06.22 19:24:41.960] - Gamedata version: [Сборка 2.2 12.05.2022] [16.06.22 19:24:41.997] * phase time: 198 ms [16.06.22 19:24:42.208] * phase cmem: 4298836 K [16.06.22 19:24:42.208] Loading alife simulator... [16.06.22 19:24:42.210] * phase time: 212 ms [16.06.22 19:24:42.408] * phase cmem: 4298797 K [16.06.22 19:24:42.408] Loading savegame... [16.06.22 19:24:42.431] c:\program files (x86)\op-2.2\userdata\savedgames\День 3. 10.29. Кордон.sav save created on DEVELOPER mode! [16.06.22 19:24:42.431] * Loading key-value pairs... [16.06.22 19:24:42.484] * 33 key-value pairs were successfully loaded (0.053s) [16.06.22 19:24:42.484] * Loading spawn registry... [16.06.22 19:24:44.439] * 24511 spawn points were successfully loaded (1.955s) [16.06.22 19:24:44.439] * Loading objects... [16.06.22 19:24:45.118] * 33892 out of 33892 objects were successfully loaded (0.678s) [16.06.22 19:24:45.548] * Loading quick slots data... [16.06.22 19:24:45.548] * Loading pre random queues data... [16.06.22 19:24:45.569] * Start objects on_register'ed... [16.06.22 19:24:47.563] * 33892 objects on_register'ed (1.995s) [16.06.22 19:24:47.564] * Game День 3. 10.29. Кордон is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 3. 10.29. Кордон.sav' (5.356s) [16.06.22 19:24:47.564] * phase time: 5355 ms [16.06.22 19:24:47.780] * phase cmem: 4423199 K [16.06.22 19:24:47.780] Connecting... [16.06.22 19:24:47.782] * phase time: 217 ms [16.06.22 19:24:48.003] * phase cmem: 4423203 K [16.06.22 19:24:48.003] Restart sim... [16.06.22 19:24:48.003] * phase time: 220 ms [16.06.22 19:24:48.218] * phase cmem: 4423200 K [16.06.22 19:24:48.811] * [win32]: free[137426558376 K], reserved[4392052 K], committed[8002980 K] [16.06.22 19:24:48.811] * [ D3D ]: textures[3132494 K] [16.06.22 19:24:48.811] * [x-ray]: crt heap[4422622 K], process heap[4422622 K], game lua[238357 K], engine lua[174 K], render[25627 K] [16.06.22 19:24:48.811] * [x-ray]: economy: strings[count: 213186, lengths: 11021 K, overhead: 10825 K, saved: 435820 K] [16.06.22 19:24:48.811] * [x-ray]: economy: smem[count: 101622, lengths: 54313 K, overhead: 1587 K, saved: 91316 K] [16.06.22 19:24:48.811] Starting measure [16.06.22 19:24:49.747] ~ 7.03 [16.06.22 19:24:49.771] ~ steal false [16.06.22 19:24:49.801] ~ loading bags... [16.06.22 19:24:52.957] * MEMORY USAGE: 4442155 K [16.06.22 19:32:32.274] * Saving spawns... [16.06.22 19:32:32.278] * Saving objects... [16.06.22 19:32:32.435] * 33894 objects are successfully saved [16.06.22 19:32:32.436] * Saving key-value pairs... [16.06.22 19:32:32.466] * 33 key-value pairs were successfully saved [16.06.22 19:32:32.466] * Saving quick slots data... [16.06.22 19:32:32.466] * Saving pre random queues data... [16.06.22 19:32:32.503] * Game maksim_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\maksim_autosave.sav' [16.06.22 19:32:32.504] - Disconnect [16.06.22 19:32:35.049] - Destroying level [16.06.22 19:32:35.470] * DVB created: 8192K [16.06.22 19:32:35.470] * DIB created: 512K [16.06.22 19:32:35.722] - r__tf_aniso 16 [16.06.22 19:32:35.722] - r2_tf_mipbias 0. [16.06.22 19:32:35.722] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [16.06.22 19:32:35.722] * GPU vertex cache: recognized, 24 [16.06.22 19:32:35.722] *** RESET [393 ms] [16.06.22 19:32:35.724] "c:\program files (x86)\op-2.2\bin\xr_3da.exe" -nointro [16.06.22 19:32:35.724] Begin load [16.06.22 19:32:35.735] * phase time: 1 ms [16.06.22 19:32:35.918] * phase cmem: 1504359 K [16.06.22 19:32:35.918] Starting server... [16.06.22 19:32:36.088] - Gamedata version: [Сборка 2.2 12.05.2022] [16.06.22 19:32:36.125] * phase time: 390 ms [16.06.22 19:32:36.297] * phase cmem: 1504421 K [16.06.22 19:32:36.297] Loading alife simulator... [16.06.22 19:32:36.303] * phase time: 178 ms [16.06.22 19:32:36.478] * phase cmem: 1504421 K [16.06.22 19:32:36.478] Loading savegame... [16.06.22 19:32:36.502] c:\program files (x86)\op-2.2\userdata\savedgames\maksim_autosave.sav save created on DEVELOPER mode! [16.06.22 19:32:36.502] * Loading key-value pairs... [16.06.22 19:32:36.556] * 33 key-value pairs were successfully loaded (0.054s) [16.06.22 19:32:36.556] * Loading spawn registry... [16.06.22 19:32:38.528] * 24511 spawn points were successfully loaded (1.971s) [16.06.22 19:32:38.529] * Loading objects... [16.06.22 19:32:39.216] * 33894 out of 33894 objects were successfully loaded (0.688s) [16.06.22 19:32:39.619] * Loading quick slots data... [16.06.22 19:32:39.619] * Loading pre random queues data... [16.06.22 19:32:39.639] * Start objects on_register'ed... [16.06.22 19:32:41.481] * 33894 objects on_register'ed (1.842s) [16.06.22 19:32:41.482] * Game maksim_autosave is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\maksim_autosave.sav' (5.185s) [16.06.22 19:32:41.482] * phase time: 5177 ms [16.06.22 19:32:41.674] * phase cmem: 1628595 K [16.06.22 19:32:41.674] Connecting... [16.06.22 19:32:41.674] MaxPlayers = 32 [16.06.22 19:32:41.681] * phase time: 200 ms [16.06.22 19:32:41.873] * phase cmem: 1628598 K [16.06.22 19:32:41.873] Connecting to... [16.06.22 19:32:41.874] Player not found. New player created. [16.06.22 19:32:41.874] * client : connection accepted - <> [16.06.22 19:32:41.875] * phase time: 193 ms [16.06.22 19:32:42.067] * phase cmem: 1628647 K [16.06.22 19:32:42.067] Reading level info... [16.06.22 19:32:42.067] * phase time: 192 ms [16.06.22 19:32:42.259] * phase cmem: 1628647 K [16.06.22 19:32:42.259] Loading object space... [16.06.22 19:32:42.509] * object space load: 249 ms [16.06.22 19:32:42.509] * phase time: 441 ms [16.06.22 19:32:42.700] * phase cmem: 1711351 K [16.06.22 19:32:42.700] Loading shaders (R2)... [16.06.22 19:32:43.059] * phase time: 550 ms [16.06.22 19:32:43.251] * phase cmem: 1713131 K [16.06.22 19:32:43.251] Loading geometry (R2)... [16.06.22 19:32:43.293] * phase time: 233 ms [16.06.22 19:32:43.484] * phase cmem: 1788413 K [16.06.22 19:32:43.484] Loading visuals (R2)... [16.06.22 19:32:43.524] * phase time: 231 ms [16.06.22 19:32:43.716] * phase cmem: 1790833 K [16.06.22 19:32:43.716] Loading details (R2)... [16.06.22 19:32:43.740] * [DETAILS] VertexConsts(256), Batch(61) [16.06.22 19:32:43.740] * [DETAILS] 40687 v(20), 26352 p [16.06.22 19:32:43.740] * [DETAILS] Batch(61), VB(794K), IB(154K) [16.06.22 19:32:43.741] * phase time: 217 ms [16.06.22 19:32:43.932] * phase cmem: 1791831 K [16.06.22 19:32:43.932] Loading sectors (R2)... [16.06.22 19:32:43.933] * Loading HOM: c:\program files (x86)\op-2.2\gamedata\levels\l02_garbage\level.hom [16.06.22 19:32:43.934] * Loading environment modificator: c:\program files (x86)\op-2.2\gamedata\levels\l02_garbage\level.env_mod [16.06.22 19:32:43.934] * phase time: 193 ms [16.06.22 19:32:44.127] * phase cmem: 1791930 K [16.06.22 19:32:44.127] Loading AI objects... [16.06.22 19:32:44.128] - Loading music tracks from 'l02_garbage_musics'... [16.06.22 19:32:44.129] * phase time: 195 ms [16.06.22 19:32:44.322] * phase cmem: 1791739 K [16.06.22 19:32:44.322] Loading PH world... [16.06.22 19:32:44.334] - Game configuring : Started [16.06.22 19:32:44.336] - Game configuring : Finished [16.06.22 19:32:44.342] * phase time: 212 ms [16.06.22 19:32:44.536] * phase cmem: 1801080 K [16.06.22 19:32:44.536] Loading textures... [16.06.22 19:32:45.750] * t-report - base: 1788, 2135064 K [16.06.22 19:32:45.750] * t-report - lmap: 14, 14337 K [16.06.22 19:32:45.750] * phase time: 1408 ms [16.06.22 19:32:45.950] * phase cmem: 3147702 K [16.06.22 19:32:45.950] Synchronizing... [16.06.22 19:32:45.950] Save created on [Engine 2.2a x64 08.02.2022] [16.06.22 19:32:45.950] Save date and time [Thu Jun 16 19:32:32 2022] [16.06.22 19:32:45.952] * phase time: 200 ms [16.06.22 19:32:46.153] * phase cmem: 3147702 K [16.06.22 19:32:46.671] * [win32]: free[137428468580 K], reserved[6048164 K], committed[4436664 K] [16.06.22 19:32:46.671] * [ D3D ]: textures[2149402 K] [16.06.22 19:32:46.671] * [x-ray]: crt heap[3147247 K], process heap[3147247 K], game lua[238391 K], engine lua[198 K], render[25627 K] [16.06.22 19:32:46.671] * [x-ray]: economy: strings[count: 211617, lengths: 10979 K, overhead: 10746 K, saved: 438380 K] [16.06.22 19:32:46.671] * [x-ray]: economy: smem[count: 101233, lengths: 54303 K, overhead: 1581 K, saved: 91296 K] [16.06.22 19:32:46.671] Starting measure [16.06.22 19:32:48.460] ~ 7.03 [16.06.22 19:32:48.485] ~ steal false [16.06.22 19:32:48.515] ~ loading bags... [16.06.22 19:32:51.482] * MEMORY USAGE: 3718910 K [16.06.22 19:37:30.639] * DVB created: 8192K [16.06.22 19:37:30.639] * DIB created: 512K [16.06.22 19:37:30.843] - r__tf_aniso 16 [16.06.22 19:37:30.843] - r2_tf_mipbias 0. [16.06.22 19:37:30.844] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [16.06.22 19:37:30.844] * GPU vertex cache: unrecognized, 16 [16.06.22 19:37:30.844] *** RESET [0 ms] [16.06.22 19:37:31.375] * MEMORY USAGE: 3698580 K [16.06.22 19:37:38.049] * DVB created: 8192K [16.06.22 19:37:38.049] * DIB created: 512K [16.06.22 19:37:38.253] - r__tf_aniso 16 [16.06.22 19:37:38.253] - r2_tf_mipbias 0. [16.06.22 19:37:38.253] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [16.06.22 19:37:38.253] * GPU vertex cache: unrecognized, 16 [16.06.22 19:37:38.253] *** RESET [285 ms] [16.06.22 19:37:39.295] * MEMORY USAGE: 3714834 K [16.06.22 19:37:49.484] * Saving spawns... [16.06.22 19:37:49.489] * Saving objects... [16.06.22 19:37:49.654] * 33619 objects are successfully saved [16.06.22 19:37:49.654] * Saving key-value pairs... [16.06.22 19:37:49.685] * 33 key-value pairs were successfully saved [16.06.22 19:37:49.685] * Saving quick slots data... [16.06.22 19:37:49.686] * Saving pre random queues data... [16.06.22 19:37:49.724] * Game День 3. 10.56. Свалка.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 3. 10.56. Свалка.sav' [16.06.22 19:38:08.923] * Saving spawns... [16.06.22 19:38:08.928] * Saving objects... [16.06.22 19:38:09.088] * 33619 objects are successfully saved [16.06.22 19:38:09.088] * Saving key-value pairs... [16.06.22 19:38:09.119] * 33 key-value pairs were successfully saved [16.06.22 19:38:09.119] * Saving quick slots data... [16.06.22 19:38:09.119] * Saving pre random queues data... [16.06.22 19:38:09.158] * Game День 3. 10.57. Свалка.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 3. 10.57. Свалка.sav' [16.06.22 19:38:57.703] * Saving spawns... [16.06.22 19:38:57.707] * Saving objects... [16.06.22 19:38:57.868] * 33631 objects are successfully saved [16.06.22 19:38:57.869] * Saving key-value pairs... [16.06.22 19:38:57.900] * 33 key-value pairs were successfully saved [16.06.22 19:38:57.900] * Saving quick slots data... [16.06.22 19:38:57.900] * Saving pre random queues data... [16.06.22 19:38:57.939] * Game День 3. 11.01. Свалка.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 3. 11.01. Свалка.sav' [16.06.22 19:40:02.270] * Saving spawns... [16.06.22 19:40:02.275] * Saving objects... [16.06.22 19:40:02.475] * 33659 objects are successfully saved [16.06.22 19:40:02.476] * Saving key-value pairs... [16.06.22 19:40:02.507] * 33 key-value pairs were successfully saved [16.06.22 19:40:02.507] * Saving quick slots data... [16.06.22 19:40:02.507] * Saving pre random queues data... [16.06.22 19:40:02.546] * Game День 3. 11.07. Свалка.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 3. 11.07. Свалка.sav' [16.06.22 19:42:02.645] * Saving spawns... [16.06.22 19:42:02.649] * Saving objects... [16.06.22 19:42:02.812] * 33686 objects are successfully saved [16.06.22 19:42:02.813] * Saving key-value pairs... [16.06.22 19:42:02.844] * 33 key-value pairs were successfully saved [16.06.22 19:42:02.844] * Saving quick slots data... [16.06.22 19:42:02.844] * Saving pre random queues data... [16.06.22 19:42:02.883] * Game День 3. 11.17. Свалка.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 3. 11.17. Свалка.sav' [16.06.22 19:42:31.623] * Saving spawns... [16.06.22 19:42:31.628] * Saving objects... [16.06.22 19:42:31.789] * 33686 objects are successfully saved [16.06.22 19:42:31.790] * Saving key-value pairs... [16.06.22 19:42:31.820] * 33 key-value pairs were successfully saved [16.06.22 19:42:31.820] * Saving quick slots data... [16.06.22 19:42:31.821] * Saving pre random queues data... [16.06.22 19:42:31.859] * Game День 3. 11.19. Свалка.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 3. 11.19. Свалка.sav' [16.06.22 19:43:37.728] ERROR: CALifeObjectRegistry::object There is no object with id 36786! [16.06.22 19:44:30.726] * Saving spawns... [16.06.22 19:44:30.731] * Saving objects... [16.06.22 19:44:30.892] * 33677 objects are successfully saved [16.06.22 19:44:30.893] * Saving key-value pairs... [16.06.22 19:44:30.924] * 33 key-value pairs were successfully saved [16.06.22 19:44:30.924] * Saving quick slots data... [16.06.22 19:44:30.924] * Saving pre random queues data... [16.06.22 19:44:30.963] * Game День 3. 11.29. Свалка.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 3. 11.29. Свалка.sav' [16.06.22 19:48:39.496] * Saving spawns... [16.06.22 19:48:39.500] * Saving objects... [16.06.22 19:48:39.667] * 33628 objects are successfully saved [16.06.22 19:48:39.668] * Saving key-value pairs... [16.06.22 19:48:39.699] * 33 key-value pairs were successfully saved [16.06.22 19:48:39.699] * Saving quick slots data... [16.06.22 19:48:39.699] * Saving pre random queues data... [16.06.22 19:48:39.738] * Game День 3. 11.50. Свалка.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 3. 11.50. Свалка.sav' [16.06.22 19:48:42.427] * Saving spawns... [16.06.22 19:48:42.432] * Saving objects... [16.06.22 19:48:42.590] * 33628 objects are successfully saved [16.06.22 19:48:42.590] * Saving key-value pairs... [16.06.22 19:48:42.621] * 33 key-value pairs were successfully saved [16.06.22 19:48:42.621] * Saving quick slots data... [16.06.22 19:48:42.621] * Saving pre random queues data... [16.06.22 19:48:42.660] * Game maksim_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\maksim_autosave.sav' [16.06.22 19:48:42.662] - Disconnect [16.06.22 19:48:43.948] - Destroying level [16.06.22 19:48:44.273] * DVB created: 8192K [16.06.22 19:48:44.273] * DIB created: 512K [16.06.22 19:48:44.515] - r__tf_aniso 16 [16.06.22 19:48:44.515] - r2_tf_mipbias 0. [16.06.22 19:48:44.515] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [16.06.22 19:48:44.515] * GPU vertex cache: recognized, 24 [16.06.22 19:48:44.515] *** RESET [362 ms] [16.06.22 19:48:44.516] "c:\program files (x86)\op-2.2\bin\xr_3da.exe" -nointro [16.06.22 19:48:44.516] Begin load [16.06.22 19:48:44.525] * phase time: 0 ms [16.06.22 19:48:44.711] * phase cmem: 1514349 K [16.06.22 19:48:44.711] Starting server... [16.06.22 19:48:44.837] - Gamedata version: [Сборка 2.2 12.05.2022] [16.06.22 19:48:44.874] * phase time: 349 ms [16.06.22 19:48:45.048] * phase cmem: 1514327 K [16.06.22 19:48:45.048] Loading alife simulator... [16.06.22 19:48:45.055] * phase time: 180 ms [16.06.22 19:48:45.229] * phase cmem: 1514322 K [16.06.22 19:48:45.229] Loading savegame... [16.06.22 19:48:45.253] c:\program files (x86)\op-2.2\userdata\savedgames\maksim_autosave.sav save created on DEVELOPER mode! [16.06.22 19:48:45.253] * Loading key-value pairs... [16.06.22 19:48:45.307] * 33 key-value pairs were successfully loaded (0.054s) [16.06.22 19:48:45.307] * Loading spawn registry... [16.06.22 19:48:47.303] * 24511 spawn points were successfully loaded (1.996s) [16.06.22 19:48:47.304] * Loading objects... [16.06.22 19:48:47.991] * 33628 out of 33628 objects were successfully loaded (0.688s) [16.06.22 19:48:48.411] * Loading quick slots data... [16.06.22 19:48:48.411] * Loading pre random queues data... [16.06.22 19:48:48.432] * Start objects on_register'ed... [16.06.22 19:48:50.327] * 33628 objects on_register'ed (1.895s) [16.06.22 19:48:50.328] * Game maksim_autosave is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\maksim_autosave.sav' (5.280s) [16.06.22 19:48:50.328] * phase time: 5272 ms [16.06.22 19:48:50.521] * phase cmem: 1631469 K [16.06.22 19:48:50.521] Connecting... [16.06.22 19:48:50.521] MaxPlayers = 32 [16.06.22 19:48:50.542] * phase time: 214 ms [16.06.22 19:48:50.735] * phase cmem: 1631475 K [16.06.22 19:48:50.735] Connecting to... [16.06.22 19:48:50.736] Player not found. New player created. [16.06.22 19:48:50.736] * client : connection accepted - <> [16.06.22 19:48:50.746] * phase time: 203 ms [16.06.22 19:48:50.939] * phase cmem: 1631524 K [16.06.22 19:48:50.939] Reading level info... [16.06.22 19:48:50.939] * phase time: 193 ms [16.06.22 19:48:51.133] * phase cmem: 1631524 K [16.06.22 19:48:51.133] Loading object space... [16.06.22 19:48:51.299] * object space load: 166 ms [16.06.22 19:48:51.299] * phase time: 360 ms [16.06.22 19:48:51.493] * phase cmem: 1685097 K [16.06.22 19:48:51.493] Loading shaders (R2)... [16.06.22 19:48:51.571] * phase time: 270 ms [16.06.22 19:48:51.763] * phase cmem: 1686502 K [16.06.22 19:48:51.763] Loading geometry (R2)... [16.06.22 19:48:51.769] * phase time: 197 ms [16.06.22 19:48:51.962] * phase cmem: 1692441 K [16.06.22 19:48:51.962] Loading visuals (R2)... [16.06.22 19:48:52.000] * phase time: 231 ms [16.06.22 19:48:52.193] * phase cmem: 1696025 K [16.06.22 19:48:52.193] Loading details (R2)... [16.06.22 19:48:52.211] * [DETAILS] VertexConsts(256), Batch(61) [16.06.22 19:48:52.211] * [DETAILS] 24400 v(20), 15860 p [16.06.22 19:48:52.211] * [DETAILS] Batch(61), VB(476K), IB(92K) [16.06.22 19:48:52.212] * phase time: 212 ms [16.06.22 19:48:52.405] * phase cmem: 1696640 K [16.06.22 19:48:52.405] Loading sectors (R2)... [16.06.22 19:48:52.405] WARNING: Occlusion map 'c:\program files (x86)\op-2.2\gamedata\levels\puzir\level.hom' not found. [16.06.22 19:48:52.405] * phase time: 192 ms [16.06.22 19:48:52.600] * phase cmem: 1696640 K [16.06.22 19:48:52.600] Loading AI objects... [16.06.22 19:48:52.600] - Loading music tracks from 'puzir_musics'... [16.06.22 19:48:52.601] * phase time: 196 ms [16.06.22 19:48:52.796] * phase cmem: 1696384 K [16.06.22 19:48:52.796] Loading PH world... [16.06.22 19:48:52.805] - Game configuring : Started [16.06.22 19:48:52.805] - Game configuring : Finished [16.06.22 19:48:52.811] * phase time: 209 ms [16.06.22 19:48:53.005] * phase cmem: 1699358 K [16.06.22 19:48:53.005] Loading textures... [16.06.22 19:48:53.149] * t-report - base: 927, 1013487 K [16.06.22 19:48:53.149] * t-report - lmap: 0, 0 K [16.06.22 19:48:53.150] * phase time: 339 ms [16.06.22 19:48:53.348] * phase cmem: 1869454 K [16.06.22 19:48:53.348] Synchronizing... [16.06.22 19:48:53.348] Save created on [Engine 2.2a x64 08.02.2022] [16.06.22 19:48:53.348] Save date and time [Thu Jun 16 19:48:42 2022] [16.06.22 19:48:53.358] * phase time: 207 ms [16.06.22 19:48:53.556] * phase cmem: 1869454 K [16.06.22 19:48:54.052] * [win32]: free[137429821328 K], reserved[5910672 K], committed[3221408 K] [16.06.22 19:48:54.052] * [ D3D ]: textures[1013487 K] [16.06.22 19:48:54.052] * [x-ray]: crt heap[1869000 K], process heap[1869000 K], game lua[238490 K], engine lua[202 K], render[26795 K] [16.06.22 19:48:54.052] * [x-ray]: economy: strings[count: 210882, lengths: 10964 K, overhead: 10708 K, saved: 486343 K] [16.06.22 19:48:54.052] * [x-ray]: economy: smem[count: 101233, lengths: 54303 K, overhead: 1581 K, saved: 91296 K] [16.06.22 19:48:54.052] Starting measure [16.06.22 19:48:55.805] ~ 7.03 [16.06.22 19:48:55.829] ~ steal false [16.06.22 19:48:55.858] ~ loading bags... [16.06.22 19:48:56.633] ~ WARNING id_cleaner has empty levels 21. nothing to spawn... [16.06.22 19:48:57.694] * MEMORY USAGE: 2090836 K [16.06.22 19:49:19.623] ~ WARNING Last saved game[maksim_autosave.sav] not found. [16.06.22 19:49:25.753] Begin load [16.06.22 19:49:26.036] - Gamedata version: [Сборка 2.2 12.05.2022] [16.06.22 19:49:26.074] * phase time: 314 ms [16.06.22 19:49:26.255] * phase cmem: 1968430 K [16.06.22 19:49:26.255] Loading alife simulator... [16.06.22 19:49:26.256] * phase time: 182 ms [16.06.22 19:49:26.434] * phase cmem: 1968287 K [16.06.22 19:49:26.434] Loading savegame... [16.06.22 19:49:26.458] c:\program files (x86)\op-2.2\userdata\savedgames\День 3. Автосохранение Свалка - Забытый Лес.sav save created on DEVELOPER mode! [16.06.22 19:49:26.458] * Loading key-value pairs... [16.06.22 19:49:26.513] * 33 key-value pairs were successfully loaded (0.054s) [16.06.22 19:49:26.513] * Loading spawn registry... [16.06.22 19:49:28.473] * 24511 spawn points were successfully loaded (1.960s) [16.06.22 19:49:28.473] * Loading objects... [16.06.22 19:49:29.147] * 33628 out of 33628 objects were successfully loaded (0.673s) [16.06.22 19:49:29.557] * Loading quick slots data... [16.06.22 19:49:29.557] * Loading pre random queues data... [16.06.22 19:49:29.577] * Start objects on_register'ed... [16.06.22 19:49:31.420] * 33628 objects on_register'ed (1.843s) [16.06.22 19:49:31.420] * Game День 3. Автосохранение Свалка - Забытый Лес is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 3. Автосохранение Свалка - Забытый Лес.sav' (5.165s) [16.06.22 19:49:31.420] * phase time: 5164 ms [16.06.22 19:49:31.617] * phase cmem: 2082234 K [16.06.22 19:49:31.617] Connecting... [16.06.22 19:49:31.618] * phase time: 197 ms [16.06.22 19:49:31.820] * phase cmem: 2082220 K [16.06.22 19:49:31.820] Restart sim... [16.06.22 19:49:31.820] * phase time: 202 ms [16.06.22 19:49:32.017] * phase cmem: 2082220 K [16.06.22 19:49:32.517] * [win32]: free[137429688800 K], reserved[5498056 K], committed[3766552 K] [16.06.22 19:49:32.517] * [ D3D ]: textures[1158725 K] [16.06.22 19:49:32.517] * [x-ray]: crt heap[2081766 K], process heap[2081766 K], game lua[238100 K], engine lua[224 K], render[26800 K] [16.06.22 19:49:32.517] * [x-ray]: economy: strings[count: 211344, lengths: 10974 K, overhead: 10732 K, saved: 486997 K] [16.06.22 19:49:32.517] * [x-ray]: economy: smem[count: 101501, lengths: 54379 K, overhead: 1585 K, saved: 91504 K] [16.06.22 19:49:32.517] Starting measure [16.06.22 19:49:34.114] ~ 7.03 [16.06.22 19:49:34.139] ~ steal false [16.06.22 19:49:34.170] ~ loading bags... [16.06.22 19:49:34.454] ~ WARNING id_cleaner has empty levels 21. nothing to spawn... [16.06.22 19:49:35.238] * MEMORY USAGE: 2098265 K [16.06.22 19:50:17.630] * Saving spawns... [16.06.22 19:50:17.635] * Saving objects... [16.06.22 19:50:17.790] * 33632 objects are successfully saved [16.06.22 19:50:17.791] * Saving key-value pairs... [16.06.22 19:50:17.821] * 33 key-value pairs were successfully saved [16.06.22 19:50:17.821] * Saving quick slots data... [16.06.22 19:50:17.821] * Saving pre random queues data... [16.06.22 19:50:17.859] * Game День 3. 11.53. Забытый Лес.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 3. 11.53. Забытый Лес.sav' [16.06.22 19:52:21.105] * Saving spawns... [16.06.22 19:52:21.110] * Saving objects... [16.06.22 19:52:21.275] * 33656 objects are successfully saved [16.06.22 19:52:21.276] * Saving key-value pairs... [16.06.22 19:52:21.307] * 33 key-value pairs were successfully saved [16.06.22 19:52:21.307] * Saving quick slots data... [16.06.22 19:52:21.307] * Saving pre random queues data... [16.06.22 19:52:21.345] * Game День 3. 12.00. Забытый Лес.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 3. 12.00. Забытый Лес.sav' [16.06.22 19:52:34.469] Begin load [16.06.22 19:52:34.682] - Gamedata version: [Сборка 2.2 12.05.2022] [16.06.22 19:52:34.718] * phase time: 241 ms [16.06.22 19:52:34.901] * phase cmem: 2046231 K [16.06.22 19:52:34.901] Loading alife simulator... [16.06.22 19:52:34.903] * phase time: 185 ms [16.06.22 19:52:35.083] * phase cmem: 2046184 K [16.06.22 19:52:35.083] Loading savegame... [16.06.22 19:52:35.108] c:\program files (x86)\op-2.2\userdata\savedgames\День 3. 12.00. Забытый Лес.sav save created on DEVELOPER mode! [16.06.22 19:52:35.108] * Loading key-value pairs... [16.06.22 19:52:35.162] * 33 key-value pairs were successfully loaded (0.054s) [16.06.22 19:52:35.162] * Loading spawn registry... [16.06.22 19:52:37.115] * 24511 spawn points were successfully loaded (1.953s) [16.06.22 19:52:37.115] * Loading objects... [16.06.22 19:52:37.794] * 33656 out of 33656 objects were successfully loaded (0.679s) [16.06.22 19:52:38.205] * Loading quick slots data... [16.06.22 19:52:38.205] * Loading pre random queues data... [16.06.22 19:52:38.225] * Start objects on_register'ed... [16.06.22 19:52:40.098] * 33656 objects on_register'ed (1.873s) [16.06.22 19:52:40.099] * Game День 3. 12.00. Забытый Лес is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 3. 12.00. Забытый Лес.sav' (5.196s) [16.06.22 19:52:40.099] * phase time: 5195 ms [16.06.22 19:52:40.298] * phase cmem: 2160240 K [16.06.22 19:52:40.298] Connecting... [16.06.22 19:52:40.299] * phase time: 199 ms [16.06.22 19:52:40.497] * phase cmem: 2160241 K [16.06.22 19:52:40.497] Restart sim... [16.06.22 19:52:40.497] * phase time: 198 ms [16.06.22 19:52:40.700] * phase cmem: 2160241 K [16.06.22 19:52:41.209] * [win32]: free[137429642512 K], reserved[5409208 K], committed[3901688 K] [16.06.22 19:52:41.210] * [ D3D ]: textures[1210810 K] [16.06.22 19:52:41.210] * [x-ray]: crt heap[2159786 K], process heap[2159786 K], game lua[238614 K], engine lua[158 K], render[26814 K] [16.06.22 19:52:41.210] * [x-ray]: economy: strings[count: 211574, lengths: 10982 K, overhead: 10744 K, saved: 493517 K] [16.06.22 19:52:41.210] * [x-ray]: economy: smem[count: 101526, lengths: 54380 K, overhead: 1586 K, saved: 91510 K] [16.06.22 19:52:41.210] Starting measure [16.06.22 19:52:42.137] ~ 7.03 [16.06.22 19:52:42.162] ~ steal false [16.06.22 19:52:42.194] ~ loading bags... [16.06.22 19:52:43.706] * MEMORY USAGE: 2177135 K [16.06.22 19:53:03.964] Begin load [16.06.22 19:53:04.233] - Gamedata version: [Сборка 2.2 12.05.2022] [16.06.22 19:53:04.269] * phase time: 299 ms [16.06.22 19:53:04.451] * phase cmem: 2050786 K [16.06.22 19:53:04.451] Loading alife simulator... [16.06.22 19:53:04.452] * phase time: 182 ms [16.06.22 19:53:04.633] * phase cmem: 2050795 K [16.06.22 19:53:04.633] Loading savegame... [16.06.22 19:53:04.657] c:\program files (x86)\op-2.2\userdata\savedgames\День 3. 12.00. Забытый Лес.sav save created on DEVELOPER mode! [16.06.22 19:53:04.657] * Loading key-value pairs... [16.06.22 19:53:04.710] * 33 key-value pairs were successfully loaded (0.054s) [16.06.22 19:53:04.710] * Loading spawn registry... [16.06.22 19:53:06.656] * 24511 spawn points were successfully loaded (1.945s) [16.06.22 19:53:06.656] * Loading objects... [16.06.22 19:53:07.333] * 33656 out of 33656 objects were successfully loaded (0.678s) [16.06.22 19:53:07.740] * Loading quick slots data... [16.06.22 19:53:07.740] * Loading pre random queues data... [16.06.22 19:53:07.760] * Start objects on_register'ed... [16.06.22 19:53:09.568] * 33656 objects on_register'ed (1.807s) [16.06.22 19:53:09.568] * Game День 3. 12.00. Забытый Лес is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 3. 12.00. Забытый Лес.sav' (5.116s) [16.06.22 19:53:09.569] * phase time: 5116 ms [16.06.22 19:53:09.767] * phase cmem: 2164851 K [16.06.22 19:53:09.767] Connecting... [16.06.22 19:53:09.768] * phase time: 199 ms [16.06.22 19:53:09.967] * phase cmem: 2164849 K [16.06.22 19:53:09.967] Restart sim... [16.06.22 19:53:09.967] * phase time: 199 ms [16.06.22 19:53:10.165] * phase cmem: 2164849 K [16.06.22 19:53:10.672] * [win32]: free[137429642380 K], reserved[5404304 K], committed[3906724 K] [16.06.22 19:53:10.672] * [ D3D ]: textures[1210810 K] [16.06.22 19:53:10.672] * [x-ray]: crt heap[2164395 K], process heap[2164395 K], game lua[238298 K], engine lua[160 K], render[26814 K] [16.06.22 19:53:10.672] * [x-ray]: economy: strings[count: 211574, lengths: 10982 K, overhead: 10744 K, saved: 494415 K] [16.06.22 19:53:10.672] * [x-ray]: economy: smem[count: 101526, lengths: 54380 K, overhead: 1586 K, saved: 91510 K] [16.06.22 19:53:10.672] Starting measure [16.06.22 19:53:11.586] ~ 7.03 [16.06.22 19:53:11.610] ~ steal false [16.06.22 19:53:11.640] ~ loading bags... [16.06.22 19:53:13.041] * MEMORY USAGE: 2182224 K [16.06.22 19:53:27.371] Begin load [16.06.22 19:53:27.645] - Gamedata version: [Сборка 2.2 12.05.2022] [16.06.22 19:53:27.682] * phase time: 302 ms [16.06.22 19:53:27.863] * phase cmem: 2054312 K [16.06.22 19:53:27.863] Loading alife simulator... [16.06.22 19:53:27.864] * phase time: 182 ms [16.06.22 19:53:28.044] * phase cmem: 2054315 K [16.06.22 19:53:28.044] Loading savegame... [16.06.22 19:53:28.068] c:\program files (x86)\op-2.2\userdata\savedgames\День 3. 12.00. Забытый Лес.sav save created on DEVELOPER mode! [16.06.22 19:53:28.068] * Loading key-value pairs... [16.06.22 19:53:28.122] * 33 key-value pairs were successfully loaded (0.054s) [16.06.22 19:53:28.122] * Loading spawn registry... [16.06.22 19:53:30.074] * 24511 spawn points were successfully loaded (1.952s) [16.06.22 19:53:30.075] * Loading objects... [16.06.22 19:53:30.757] * 33656 out of 33656 objects were successfully loaded (0.683s) [16.06.22 19:53:31.175] * Loading quick slots data... [16.06.22 19:53:31.175] * Loading pre random queues data... [16.06.22 19:53:31.195] * Start objects on_register'ed... [16.06.22 19:53:33.056] * 33656 objects on_register'ed (1.861s) [16.06.22 19:53:33.056] * Game День 3. 12.00. Забытый Лес is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 3. 12.00. Забытый Лес.sav' (5.194s) [16.06.22 19:53:33.056] * phase time: 5193 ms [16.06.22 19:53:33.255] * phase cmem: 2168371 K [16.06.22 19:53:33.255] Connecting... [16.06.22 19:53:33.256] * phase time: 198 ms [16.06.22 19:53:33.456] * phase cmem: 2168372 K [16.06.22 19:53:33.456] Restart sim... [16.06.22 19:53:33.456] * phase time: 199 ms [16.06.22 19:53:33.655] * phase cmem: 2168372 K [16.06.22 19:53:34.159] * [win32]: free[137429642368 K], reserved[5400040 K], committed[3911000 K] [16.06.22 19:53:34.159] * [ D3D ]: textures[1210471 K] [16.06.22 19:53:34.159] * [x-ray]: crt heap[2167918 K], process heap[2167918 K], game lua[238492 K], engine lua[161 K], render[26821 K] [16.06.22 19:53:34.159] * [x-ray]: economy: strings[count: 211577, lengths: 10982 K, overhead: 10744 K, saved: 495052 K] [16.06.22 19:53:34.159] * [x-ray]: economy: smem[count: 101526, lengths: 54380 K, overhead: 1586 K, saved: 91510 K] [16.06.22 19:53:34.159] Starting measure [16.06.22 19:53:35.075] ~ 7.03 [16.06.22 19:53:35.100] ~ steal false [16.06.22 19:53:35.130] ~ loading bags... [16.06.22 19:53:36.580] * MEMORY USAGE: 2187298 K [16.06.22 19:54:03.216] Begin load [16.06.22 19:54:03.483] - Gamedata version: [Сборка 2.2 12.05.2022] [16.06.22 19:54:03.520] * phase time: 298 ms [16.06.22 19:54:03.701] * phase cmem: 2060840 K [16.06.22 19:54:03.701] Loading alife simulator... [16.06.22 19:54:03.703] * phase time: 183 ms [16.06.22 19:54:03.884] * phase cmem: 2060838 K [16.06.22 19:54:03.884] Loading savegame... [16.06.22 19:54:03.908] c:\program files (x86)\op-2.2\userdata\savedgames\День 3. 12.00. Забытый Лес.sav save created on DEVELOPER mode! [16.06.22 19:54:03.908] * Loading key-value pairs... [16.06.22 19:54:03.962] * 33 key-value pairs were successfully loaded (0.054s) [16.06.22 19:54:03.962] * Loading spawn registry... [16.06.22 19:54:05.918] * 24511 spawn points were successfully loaded (1.956s) [16.06.22 19:54:05.918] * Loading objects... [16.06.22 19:54:06.604] * 33656 out of 33656 objects were successfully loaded (0.686s) [16.06.22 19:54:07.015] * Loading quick slots data... [16.06.22 19:54:07.015] * Loading pre random queues data... [16.06.22 19:54:07.035] * Start objects on_register'ed... [16.06.22 19:54:08.848] * 33656 objects on_register'ed (1.812s) [16.06.22 19:54:08.848] * Game День 3. 12.00. Забытый Лес is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 3. 12.00. Забытый Лес.sav' (5.146s) [16.06.22 19:54:08.849] * phase time: 5145 ms [16.06.22 19:54:09.048] * phase cmem: 2174894 K [16.06.22 19:54:09.048] Connecting... [16.06.22 19:54:09.049] * phase time: 200 ms [16.06.22 19:54:09.247] * phase cmem: 2174895 K [16.06.22 19:54:09.247] Restart sim... [16.06.22 19:54:09.247] * phase time: 198 ms [16.06.22 19:54:09.446] * phase cmem: 2174895 K [16.06.22 19:54:09.950] * [win32]: free[137429642396 K], reserved[5402364 K], committed[3908648 K] [16.06.22 19:54:09.950] * [ D3D ]: textures[1210815 K] [16.06.22 19:54:09.950] * [x-ray]: crt heap[2174441 K], process heap[2174441 K], game lua[238300 K], engine lua[163 K], render[26821 K] [16.06.22 19:54:09.950] * [x-ray]: economy: strings[count: 211580, lengths: 10982 K, overhead: 10744 K, saved: 496349 K] [16.06.22 19:54:09.950] * [x-ray]: economy: smem[count: 101526, lengths: 54380 K, overhead: 1586 K, saved: 91510 K] [16.06.22 19:54:09.950] Starting measure [16.06.22 19:54:10.871] ~ 7.03 [16.06.22 19:54:10.895] ~ steal false [16.06.22 19:54:10.927] ~ loading bags... [16.06.22 19:54:12.312] * MEMORY USAGE: 2192971 K [16.06.22 19:54:23.857] * Saving spawns... [16.06.22 19:54:23.862] * Saving objects... [16.06.22 19:54:24.019] * 33653 objects are successfully saved [16.06.22 19:54:24.020] * Saving key-value pairs... [16.06.22 19:54:24.050] * 33 key-value pairs were successfully saved [16.06.22 19:54:24.050] * Saving quick slots data... [16.06.22 19:54:24.050] * Saving pre random queues data... [16.06.22 19:54:24.088] * Game День 3. 12.01. Забытый Лес.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 3. 12.01. Забытый Лес.sav' [16.06.22 19:54:30.496] Begin load [16.06.22 19:54:30.770] - Gamedata version: [Сборка 2.2 12.05.2022] [16.06.22 19:54:30.807] * phase time: 304 ms [16.06.22 19:54:30.989] * phase cmem: 2065061 K [16.06.22 19:54:30.990] Loading alife simulator... [16.06.22 19:54:30.991] * phase time: 183 ms [16.06.22 19:54:31.172] * phase cmem: 2065059 K [16.06.22 19:54:31.172] Loading savegame... [16.06.22 19:54:31.195] c:\program files (x86)\op-2.2\userdata\savedgames\День 3. 12.01. Забытый Лес.sav save created on DEVELOPER mode! [16.06.22 19:54:31.195] * Loading key-value pairs... [16.06.22 19:54:31.249] * 33 key-value pairs were successfully loaded (0.054s) [16.06.22 19:54:31.249] * Loading spawn registry... [16.06.22 19:54:33.199] * 24511 spawn points were successfully loaded (1.951s) [16.06.22 19:54:33.200] * Loading objects... [16.06.22 19:54:33.876] * 33653 out of 33653 objects were successfully loaded (0.676s) [16.06.22 19:54:34.286] * Loading quick slots data... [16.06.22 19:54:34.286] * Loading pre random queues data... [16.06.22 19:54:34.306] * Start objects on_register'ed... [16.06.22 19:54:36.183] * 33653 objects on_register'ed (1.878s) [16.06.22 19:54:36.184] * Game День 3. 12.01. Забытый Лес is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 3. 12.01. Забытый Лес.sav' (5.194s) [16.06.22 19:54:36.184] * phase time: 5193 ms [16.06.22 19:54:36.383] * phase cmem: 2178861 K [16.06.22 19:54:36.383] Connecting... [16.06.22 19:54:36.384] * phase time: 200 ms [16.06.22 19:54:36.592] * phase cmem: 2178862 K [16.06.22 19:54:36.592] Restart sim... [16.06.22 19:54:36.592] * phase time: 208 ms [16.06.22 19:54:36.793] * phase cmem: 2178862 K [16.06.22 19:54:37.304] * [win32]: free[137429634460 K], reserved[5407208 K], committed[3911740 K] [16.06.22 19:54:37.304] * [ D3D ]: textures[1210815 K] [16.06.22 19:54:37.304] * [x-ray]: crt heap[2178407 K], process heap[2178407 K], game lua[238404 K], engine lua[164 K], render[26821 K] [16.06.22 19:54:37.304] * [x-ray]: economy: strings[count: 211576, lengths: 10982 K, overhead: 10744 K, saved: 497149 K] [16.06.22 19:54:37.304] * [x-ray]: economy: smem[count: 101526, lengths: 54380 K, overhead: 1586 K, saved: 91510 K] [16.06.22 19:54:37.304] Starting measure [16.06.22 19:54:38.223] ~ 7.03 [16.06.22 19:54:38.247] ~ steal false [16.06.22 19:54:38.276] ~ loading bags... [16.06.22 19:54:39.634] * MEMORY USAGE: 2197182 K [16.06.22 19:54:52.794] * Saving spawns... [16.06.22 19:54:52.798] * Saving objects... [16.06.22 19:54:52.955] * 33656 objects are successfully saved [16.06.22 19:54:52.956] * Saving key-value pairs... [16.06.22 19:54:52.986] * 33 key-value pairs were successfully saved [16.06.22 19:54:52.986] * Saving quick slots data... [16.06.22 19:54:52.986] * Saving pre random queues data... [16.06.22 19:54:53.024] * Game День 3. 12.03. Забытый Лес.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 3. 12.03. Забытый Лес.sav' [16.06.22 19:56:07.839] * Saving spawns... [16.06.22 19:56:07.843] * Saving objects... [16.06.22 19:56:07.999] * 33656 objects are successfully saved [16.06.22 19:56:08.000] * Saving key-value pairs... [16.06.22 19:56:08.030] * 33 key-value pairs were successfully saved [16.06.22 19:56:08.030] * Saving quick slots data... [16.06.22 19:56:08.030] * Saving pre random queues data... [16.06.22 19:56:08.069] * Game День 3. 12.09. Забытый Лес.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 3. 12.09. Забытый Лес.sav' [16.06.22 19:56:39.927] * Saving spawns... [16.06.22 19:56:39.932] * Saving objects... [16.06.22 19:56:40.091] * 33656 objects are successfully saved [16.06.22 19:56:40.091] * Saving key-value pairs... [16.06.22 19:56:40.122] * 33 key-value pairs were successfully saved [16.06.22 19:56:40.122] * Saving quick slots data... [16.06.22 19:56:40.122] * Saving pre random queues data... [16.06.22 19:56:40.160] * Game День 3. 12.12. Забытый Лес.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 3. 12.12. Забытый Лес.sav' [16.06.22 19:56:58.142] Begin load [16.06.22 19:56:58.360] - Gamedata version: [Сборка 2.2 12.05.2022] [16.06.22 19:56:58.397] * phase time: 250 ms [16.06.22 19:56:58.583] * phase cmem: 2092674 K [16.06.22 19:56:58.583] Loading alife simulator... [16.06.22 19:56:58.584] * phase time: 186 ms [16.06.22 19:56:58.770] * phase cmem: 2092672 K [16.06.22 19:56:58.770] Loading savegame... [16.06.22 19:56:58.794] c:\program files (x86)\op-2.2\userdata\savedgames\День 3. 12.12. Забытый Лес.sav save created on DEVELOPER mode! [16.06.22 19:56:58.794] * Loading key-value pairs... [16.06.22 19:56:58.848] * 33 key-value pairs were successfully loaded (0.054s) [16.06.22 19:56:58.848] * Loading spawn registry... [16.06.22 19:57:00.814] * 24511 spawn points were successfully loaded (1.965s) [16.06.22 19:57:00.815] * Loading objects... [16.06.22 19:57:01.505] * 33656 out of 33656 objects were successfully loaded (0.690s) [16.06.22 19:57:01.923] * Loading quick slots data... [16.06.22 19:57:01.923] * Loading pre random queues data... [16.06.22 19:57:01.944] * Start objects on_register'ed... [16.06.22 19:57:03.792] * 33656 objects on_register'ed (1.848s) [16.06.22 19:57:03.792] * Game День 3. 12.12. Забытый Лес is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 3. 12.12. Забытый Лес.sav' (5.209s) [16.06.22 19:57:03.792] * phase time: 5208 ms [16.06.22 19:57:03.993] * phase cmem: 2206714 K [16.06.22 19:57:03.993] Connecting... [16.06.22 19:57:03.994] * phase time: 201 ms [16.06.22 19:57:04.201] * phase cmem: 2206715 K [16.06.22 19:57:04.202] Restart sim... [16.06.22 19:57:04.202] * phase time: 207 ms [16.06.22 19:57:04.402] * phase cmem: 2206715 K [16.06.22 19:57:04.913] * [win32]: free[137429631820 K], reserved[5353984 K], committed[3967604 K] [16.06.22 19:57:04.913] * [ D3D ]: textures[1225090 K] [16.06.22 19:57:04.913] * [x-ray]: crt heap[2206260 K], process heap[2206260 K], game lua[238580 K], engine lua[167 K], render[26824 K] [16.06.22 19:57:04.913] * [x-ray]: economy: strings[count: 211619, lengths: 10984 K, overhead: 10746 K, saved: 504166 K] [16.06.22 19:57:04.913] * [x-ray]: economy: smem[count: 101535, lengths: 54380 K, overhead: 1586 K, saved: 91512 K] [16.06.22 19:57:04.913] Starting measure [16.06.22 19:57:05.847] ~ 7.03 [16.06.22 19:57:05.872] ~ steal false [16.06.22 19:57:05.903] ~ loading bags... [16.06.22 19:57:07.372] * MEMORY USAGE: 2222957 K [16.06.22 19:57:59.199] * Saving spawns... [16.06.22 19:57:59.203] * Saving objects... [16.06.22 19:57:59.360] * 33654 objects are successfully saved [16.06.22 19:57:59.361] * Saving key-value pairs... [16.06.22 19:57:59.392] * 33 key-value pairs were successfully saved [16.06.22 19:57:59.392] * Saving quick slots data... [16.06.22 19:57:59.392] * Saving pre random queues data... [16.06.22 19:57:59.430] * Game День 3. 12.17. Забытый Лес.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 3. 12.17. Забытый Лес.sav' [16.06.22 19:58:11.185] * Saving spawns... [16.06.22 19:58:11.190] * Saving objects... [16.06.22 19:58:11.349] * 33654 objects are successfully saved [16.06.22 19:58:11.350] * Saving key-value pairs... [16.06.22 19:58:11.381] * 33 key-value pairs were successfully saved [16.06.22 19:58:11.381] * Saving quick slots data... [16.06.22 19:58:11.381] * Saving pre random queues data... [16.06.22 19:58:11.419] * Game День 3. 12.18. Забытый Лес.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 3. 12.18. Забытый Лес.sav' [16.06.22 19:58:24.568] Begin load [16.06.22 19:58:24.819] - Gamedata version: [Сборка 2.2 12.05.2022] [16.06.22 19:58:24.856] * phase time: 282 ms [16.06.22 19:58:25.041] * phase cmem: 2097127 K [16.06.22 19:58:25.041] Loading alife simulator... [16.06.22 19:58:25.042] * phase time: 186 ms [16.06.22 19:58:25.225] * phase cmem: 2097137 K [16.06.22 19:58:25.225] Loading savegame... [16.06.22 19:58:25.249] c:\program files (x86)\op-2.2\userdata\savedgames\День 3. 12.18. Забытый Лес.sav save created on DEVELOPER mode! [16.06.22 19:58:25.249] * Loading key-value pairs... [16.06.22 19:58:25.304] * 33 key-value pairs were successfully loaded (0.055s) [16.06.22 19:58:25.304] * Loading spawn registry... [16.06.22 19:58:27.285] * 24511 spawn points were successfully loaded (1.980s) [16.06.22 19:58:27.285] * Loading objects... [16.06.22 19:58:27.969] * 33654 out of 33654 objects were successfully loaded (0.684s) [16.06.22 19:58:28.386] * Loading quick slots data... [16.06.22 19:58:28.386] * Loading pre random queues data... [16.06.22 19:58:28.407] * Start objects on_register'ed... [16.06.22 19:58:30.245] * 33654 objects on_register'ed (1.838s) [16.06.22 19:58:30.246] * Game День 3. 12.18. Забытый Лес is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 3. 12.18. Забытый Лес.sav' (5.204s) [16.06.22 19:58:30.246] * phase time: 5203 ms [16.06.22 19:58:30.446] * phase cmem: 2211314 K [16.06.22 19:58:30.446] Connecting... [16.06.22 19:58:30.446] * phase time: 200 ms [16.06.22 19:58:30.648] * phase cmem: 2211314 K [16.06.22 19:58:30.648] Restart sim... [16.06.22 19:58:30.648] * phase time: 202 ms [16.06.22 19:58:30.854] * phase cmem: 2211314 K [16.06.22 19:58:31.368] * [win32]: free[137429622588 K], reserved[5346580 K], committed[3984240 K] [16.06.22 19:58:31.368] * [ D3D ]: textures[1225085 K] [16.06.22 19:58:31.368] * [x-ray]: crt heap[2210859 K], process heap[2210859 K], game lua[238390 K], engine lua[169 K], render[26824 K] [16.06.22 19:58:31.368] * [x-ray]: economy: strings[count: 211608, lengths: 10984 K, overhead: 10745 K, saved: 508100 K] [16.06.22 19:58:31.368] * [x-ray]: economy: smem[count: 101535, lengths: 54380 K, overhead: 1586 K, saved: 91512 K] [16.06.22 19:58:31.368] Starting measure [16.06.22 19:58:32.295] ~ 7.03 [16.06.22 19:58:32.320] ~ steal false [16.06.22 19:58:32.351] ~ loading bags... [16.06.22 19:58:33.846] * MEMORY USAGE: 2228407 K [16.06.22 19:58:47.894] * Saving spawns... [16.06.22 19:58:47.898] * Saving objects... [16.06.22 19:58:48.054] * 33657 objects are successfully saved [16.06.22 19:58:48.055] * Saving key-value pairs... [16.06.22 19:58:48.086] * 33 key-value pairs were successfully saved [16.06.22 19:58:48.086] * Saving quick slots data... [16.06.22 19:58:48.086] * Saving pre random queues data... [16.06.22 19:58:48.124] * Game День 3. 12.20. Забытый Лес.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 3. 12.20. Забытый Лес.sav' [16.06.22 19:59:17.519] Begin load [16.06.22 19:59:17.761] - Gamedata version: [Сборка 2.2 12.05.2022] [16.06.22 19:59:17.798] * phase time: 271 ms [16.06.22 19:59:17.980] * phase cmem: 2100768 K [16.06.22 19:59:17.980] Loading alife simulator... [16.06.22 19:59:17.982] * phase time: 184 ms [16.06.22 19:59:18.171] * phase cmem: 2100744 K [16.06.22 19:59:18.171] Loading savegame... [16.06.22 19:59:18.195] c:\program files (x86)\op-2.2\userdata\savedgames\День 3. 12.20. Забытый Лес.sav save created on DEVELOPER mode! [16.06.22 19:59:18.195] * Loading key-value pairs... [16.06.22 19:59:18.249] * 33 key-value pairs were successfully loaded (0.054s) [16.06.22 19:59:18.249] * Loading spawn registry... [16.06.22 19:59:20.219] * 24511 spawn points were successfully loaded (1.969s) [16.06.22 19:59:20.219] * Loading objects... [16.06.22 19:59:20.908] * 33657 out of 33657 objects were successfully loaded (0.688s) [16.06.22 19:59:21.319] * Loading quick slots data... [16.06.22 19:59:21.319] * Loading pre random queues data... [16.06.22 19:59:21.340] * Start objects on_register'ed... [16.06.22 19:59:23.210] * 33657 objects on_register'ed (1.870s) [16.06.22 19:59:23.210] * Game День 3. 12.20. Забытый Лес is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 3. 12.20. Забытый Лес.sav' (5.229s) [16.06.22 19:59:23.210] * phase time: 5228 ms [16.06.22 19:59:23.410] * phase cmem: 2214891 K [16.06.22 19:59:23.410] Connecting... [16.06.22 19:59:23.411] * phase time: 201 ms [16.06.22 19:59:23.612] * phase cmem: 2214891 K [16.06.22 19:59:23.612] Restart sim... [16.06.22 19:59:23.612] * phase time: 200 ms [16.06.22 19:59:23.819] * phase cmem: 2214891 K [16.06.22 19:59:24.332] * [win32]: free[137429631160 K], reserved[5350804 K], committed[3971444 K] [16.06.22 19:59:24.332] * [ D3D ]: textures[1225085 K] [16.06.22 19:59:24.332] * [x-ray]: crt heap[2214437 K], process heap[2214437 K], game lua[238540 K], engine lua[170 K], render[26826 K] [16.06.22 19:59:24.332] * [x-ray]: economy: strings[count: 211609, lengths: 10984 K, overhead: 10745 K, saved: 510284 K] [16.06.22 19:59:24.332] * [x-ray]: economy: smem[count: 101535, lengths: 54380 K, overhead: 1586 K, saved: 91512 K] [16.06.22 19:59:24.332] Starting measure [16.06.22 19:59:25.259] ~ 7.03 [16.06.22 19:59:25.284] ~ steal false [16.06.22 19:59:25.315] ~ loading bags... [16.06.22 19:59:26.881] * MEMORY USAGE: 2225957 K [16.06.22 19:59:48.778] * Saving spawns... [16.06.22 19:59:48.782] * Saving objects... [16.06.22 19:59:48.940] * 33653 objects are successfully saved [16.06.22 19:59:48.940] * Saving key-value pairs... [16.06.22 19:59:48.971] * 33 key-value pairs were successfully saved [16.06.22 19:59:48.971] * Saving quick slots data... [16.06.22 19:59:48.971] * Saving pre random queues data... [16.06.22 19:59:49.009] * Game День 3. 12.23. Забытый Лес.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 3. 12.23. Забытый Лес.sav' [16.06.22 20:00:22.759] * Saving spawns... [16.06.22 20:00:22.764] * Saving objects... [16.06.22 20:00:22.921] * 33652 objects are successfully saved [16.06.22 20:00:22.922] * Saving key-value pairs... [16.06.22 20:00:22.952] * 33 key-value pairs were successfully saved [16.06.22 20:00:22.952] * Saving quick slots data... [16.06.22 20:00:22.952] * Saving pre random queues data... [16.06.22 20:00:22.990] * Game День 3. 12.25. Забытый Лес.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 3. 12.25. Забытый Лес.sav' [16.06.22 20:02:24.082] * DVB created: 8192K [16.06.22 20:02:24.083] * DIB created: 512K [16.06.22 20:02:24.285] - r__tf_aniso 16 [16.06.22 20:02:24.285] - r2_tf_mipbias 0. [16.06.22 20:02:24.285] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [16.06.22 20:02:24.285] * GPU vertex cache: recognized, 24 [16.06.22 20:02:24.286] *** RESET [0 ms] [16.06.22 20:02:24.934] * MEMORY USAGE: 2099470 K [16.06.22 20:02:25.272] * DVB created: 8192K [16.06.22 20:02:25.272] * DIB created: 512K [16.06.22 20:02:25.477] - r__tf_aniso 16 [16.06.22 20:02:25.477] - r2_tf_mipbias 0. [16.06.22 20:02:25.477] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [16.06.22 20:02:25.477] * GPU vertex cache: recognized, 24 [16.06.22 20:02:25.477] *** RESET [281 ms] [16.06.22 20:02:26.082] * MEMORY USAGE: 2093264 K [16.06.22 20:03:55.829] * Saving spawns... [16.06.22 20:03:55.833] * Saving objects... [16.06.22 20:03:56.053] * 33649 objects are successfully saved [16.06.22 20:03:56.054] * Saving key-value pairs... [16.06.22 20:03:56.085] * 33 key-value pairs were successfully saved [16.06.22 20:03:56.085] * Saving quick slots data... [16.06.22 20:03:56.085] * Saving pre random queues data... [16.06.22 20:03:56.123] * Game День 3. 12.43. Забытый Лес.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 3. 12.43. Забытый Лес.sav' [16.06.22 20:05:27.570] * Saving spawns... [16.06.22 20:05:27.575] * Saving objects... [16.06.22 20:05:27.736] * 33658 objects are successfully saved [16.06.22 20:05:27.737] * Saving key-value pairs... [16.06.22 20:05:27.768] * 33 key-value pairs were successfully saved [16.06.22 20:05:27.768] * Saving quick slots data... [16.06.22 20:05:27.768] * Saving pre random queues data... [16.06.22 20:05:27.806] * Game День 3. 12.50. Забытый Лес.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 3. 12.50. Забытый Лес.sav' [16.06.22 20:06:09.896] * Saving spawns... [16.06.22 20:06:09.900] * Saving objects... [16.06.22 20:06:10.061] * 33657 objects are successfully saved [16.06.22 20:06:10.062] * Saving key-value pairs... [16.06.22 20:06:10.093] * 33 key-value pairs were successfully saved [16.06.22 20:06:10.093] * Saving quick slots data... [16.06.22 20:06:10.093] * Saving pre random queues data... [16.06.22 20:06:10.132] * Game День 3. 12.54. Забытый Лес.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 3. 12.54. Забытый Лес.sav' [16.06.22 20:06:16.560] Begin load [16.06.22 20:06:16.697] - Gamedata version: [Сборка 2.2 12.05.2022] [16.06.22 20:06:16.734] * phase time: 167 ms [16.06.22 20:06:16.926] * phase cmem: 2101440 K [16.06.22 20:06:16.926] Loading alife simulator... [16.06.22 20:06:16.928] * phase time: 193 ms [16.06.22 20:06:17.111] * phase cmem: 2101445 K [16.06.22 20:06:17.111] Loading savegame... [16.06.22 20:06:17.135] c:\program files (x86)\op-2.2\userdata\savedgames\День 3. 12.54. Забытый Лес.sav save created on DEVELOPER mode! [16.06.22 20:06:17.135] * Loading key-value pairs... [16.06.22 20:06:17.189] * 33 key-value pairs were successfully loaded (0.054s) [16.06.22 20:06:17.189] * Loading spawn registry... [16.06.22 20:06:19.162] * 24511 spawn points were successfully loaded (1.974s) [16.06.22 20:06:19.163] * Loading objects... [16.06.22 20:06:19.843] * 33657 out of 33657 objects were successfully loaded (0.680s) [16.06.22 20:06:20.261] * Loading quick slots data... [16.06.22 20:06:20.261] * Loading pre random queues data... [16.06.22 20:06:20.282] * Start objects on_register'ed... [16.06.22 20:06:22.117] * 33657 objects on_register'ed (1.835s) [16.06.22 20:06:22.117] * Game День 3. 12.54. Забытый Лес is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 3. 12.54. Забытый Лес.sav' (5.190s) [16.06.22 20:06:22.117] * phase time: 5189 ms [16.06.22 20:06:22.319] * phase cmem: 2214870 K [16.06.22 20:06:22.319] Connecting... [16.06.22 20:06:22.320] * phase time: 202 ms [16.06.22 20:06:22.523] * phase cmem: 2214828 K [16.06.22 20:06:22.523] Restart sim... [16.06.22 20:06:22.523] * phase time: 203 ms [16.06.22 20:06:22.726] * phase cmem: 2214828 K [16.06.22 20:06:23.236] * [win32]: free[137429860164 K], reserved[5167156 K], committed[3926088 K] [16.06.22 20:06:23.236] * [ D3D ]: textures[1226109 K] [16.06.22 20:06:23.236] * [x-ray]: crt heap[2214374 K], process heap[2214374 K], game lua[237837 K], engine lua[177 K], render[26836 K] [16.06.22 20:06:23.236] * [x-ray]: economy: strings[count: 211606, lengths: 10984 K, overhead: 10745 K, saved: 534700 K] [16.06.22 20:06:23.236] * [x-ray]: economy: smem[count: 101536, lengths: 54380 K, overhead: 1586 K, saved: 91512 K] [16.06.22 20:06:23.236] Starting measure [16.06.22 20:06:24.160] ~ 7.03 [16.06.22 20:06:24.184] ~ steal false [16.06.22 20:06:24.214] ~ loading bags...