* Detected CPU: AMD Ryzen 5 2400G with Radeon Vega Graphics AuthenticAMD, F143/M17/S0 * CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2, SSE4a, AVX, AVX2 * CPU cores: [4], threads: [8] Initializing File System... using fs-ltx c:\games\op-2.2\fsgame.ltx CLocatorAPI::_initialize, FS: 86114 files cached, 26215Kb memory used. Init FileSystem 1.693521 sec [10.01.23 17:27:08.834] 'xrCore' build 8402, Feb 7 2022 [10.01.23 17:27:08.834] OP 2.2 Engine ver 2.2a x64 08.02.2022 [10.01.23 17:27:08.834] [10.01.23 17:27:09.077] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default_hud heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ] [10.01.23 17:27:09.077] - Found Inventorys [ alter_dark alter_light alter_medium classic_fly_dark classic_fly_light classic_fly_medium default default_light default_medium homyak_dark homyak_light homyak_medium project_x_dark project_x_light project_x_medium ] [10.01.23 17:27:09.077] Initializing Engine... [10.01.23 17:27:09.079] - Create user-defined param [ amk_option_hud amk_option_mus autochange_difficulty autosave_enable bolt_visual buy_item death_counter dynamic_anoms [10.01.23 17:27:09.079] ext_animations fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound respawn_type user_name ] [10.01.23 17:27:09.079] Loading config for renderer [10.01.23 17:27:09.079] Executing config-script "user.ltx"... [10.01.23 17:27:09.079] [c:\games\op-2.2\userdata\user.ltx] successfully loaded. [10.01.23 17:27:09.079] Starting INPUT device... [10.01.23 17:27:09.145] Loading DLL: xrRender_R1.dll [10.01.23 17:27:09.147] Loading DLL: xrGame.dll [10.01.23 17:27:09.151] 'xrGame' build Feb 7 2022 16:34:07 [10.01.23 17:27:09.181] * [win32]: free[137434526496 K], reserved[4282772 K], committed[144140 K] [10.01.23 17:27:09.181] * [ D3D ]: textures[0 K] [10.01.23 17:27:09.181] * [x-ray]: crt heap[50240 K], process heap[50240 K], game lua[0 K], engine lua[0 K], render[0 K] [10.01.23 17:27:09.181] * [x-ray]: economy: strings[count: 39946, lengths: 1084 K, overhead: 2028 K, saved: 20517 K] [10.01.23 17:27:09.181] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [10.01.23 17:27:09.181] Executing config-script "c:\games\op-2.2\gamedata\config\default_controls.ltx"... [10.01.23 17:27:09.182] [c:\games\op-2.2\gamedata\config\default_controls.ltx] successfully loaded. [10.01.23 17:27:09.182] Executing config-script "user.ltx"... [10.01.23 17:27:09.182] Executing config-script "c:\games\op-2.2\gamedata\config\rspec_default.ltx"... [10.01.23 17:27:09.182] [c:\games\op-2.2\gamedata\config\rspec_default.ltx] successfully loaded. [10.01.23 17:27:09.182] Executing config-script "c:\games\op-2.2\gamedata\config\default_controls.ltx"... [10.01.23 17:27:09.182] [c:\games\op-2.2\gamedata\config\default_controls.ltx] successfully loaded. [10.01.23 17:27:09.182] - Maximum allowed affinity mask: 0xFF, current: 0xFE [10.01.23 17:27:09.182] [c:\games\op-2.2\userdata\user.ltx] successfully loaded. [10.01.23 17:27:09.182] SOUND: OpenAL: enumerate devices... [10.01.23 17:27:09.182] SOUND: OpenAL: EnumerationExtension Present [10.01.23 17:27:09.182] devices OpenAL Soft [10.01.23 17:27:09.182] SOUND: OpenAL: system default SndDevice name is OpenAL Soft [10.01.23 17:27:09.227] SOUND: OpenAL: All available devices: [10.01.23 17:27:09.227] 1. OpenAL Soft, Spec Version 1.1 (default) [10.01.23 17:27:09.227] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1 [10.01.23 17:27:09.236] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft. [10.01.23 17:27:09.240] * sound: EAX 2.0 extension: absent [10.01.23 17:27:09.240] * sound: EAX 2.0 deferred: absent [10.01.23 17:27:09.240] * sound : cache: 32773 kb, 3805 lines, 8820 bpl [10.01.23 17:27:09.254] Starting RENDER device... [10.01.23 17:27:09.308] * GPU [vendor:10DE]-[device:1F82]: NVIDIA GeForce GTX 1650 [10.01.23 17:27:09.308] * GPU driver: 31.0.15.2756 [10.01.23 17:27:10.083] * CREATE: DeviceREF: 1 [10.01.23 17:27:10.083] * Texture memory: 4087 M [10.01.23 17:27:10.083] * DDI-level: 9.0 [10.01.23 17:27:10.090] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [10.01.23 17:27:10.090] * GPU vertex cache: unrecognized, 16 [10.01.23 17:27:10.091] * DVB created: 8192K [10.01.23 17:27:10.091] * DIB created: 512K [10.01.23 17:27:10.193] load time LTX=91 ms [10.01.23 17:27:10.211] count of .thm files=3738 [10.01.23 17:27:10.424] load time THM=230 ms [10.01.23 17:27:10.424] * distortion: used, dev(30),need(14) [10.01.23 17:27:10.424] * SSample: 1024x768 [10.01.23 17:27:10.433] * SSample: enabled [10.01.23 17:27:10.576] - r__tf_aniso 4 [10.01.23 17:27:10.576] - r1_tf_mipbias 0. [10.01.23 17:27:10.589] Script debugger succesfully restarted. [10.01.23 17:27:12.456] - Gamedata version: [Ñáîðêà 2.2 Ï-12.05 MP-17.07+Ä-21.12] [10.01.23 17:27:12.532] Starting engine... [10.01.23 17:27:12.586] GMLib loaded at 53 msec [10.01.23 17:27:12.962] Game_Globals loaded at 375 msec [10.01.23 17:27:13.070] App_Start loaded at 108 msec [10.01.23 17:27:13.083] ui_core loaded at 12 msec [10.01.23 17:27:13.137] Main_Menu loaded at 53 msec [10.01.23 17:27:17.434] * DVB created: 8192K [10.01.23 17:27:17.434] * DIB created: 512K [10.01.23 17:27:17.435] - r__tf_aniso 4 [10.01.23 17:27:17.435] - r1_tf_mipbias 0. [10.01.23 17:27:17.435] * SSample: 1024x768 [10.01.23 17:27:17.442] * SSample: enabled [10.01.23 17:27:17.442] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [10.01.23 17:27:17.442] * GPU vertex cache: unrecognized, 16 [10.01.23 17:27:17.442] *** RESET [68 ms] [10.01.23 17:27:17.443] "c:\games\op-2.2\bin\xr_3da.exe" [10.01.23 17:27:17.443] Begin load [10.01.23 17:27:17.444] * phase time: 0 ms [10.01.23 17:27:17.491] * phase cmem: 230781 K [10.01.23 17:27:17.491] Prefetching objects... [10.01.23 17:27:17.587] * Objects loaded in 0 ms [10.01.23 17:27:18.251] * Models loaded in 663 ms [10.01.23 17:27:18.295] * Prefetch memory: 730996Kb [10.01.23 17:27:18.299] * phase time: 853 ms [10.01.23 17:27:18.343] * phase cmem: 948939 K [10.01.23 17:27:18.343] Starting server... [10.01.23 17:27:18.371] - Gamedata version: [Ñáîðêà 2.2 Ï-12.05 MP-17.07+Ä-21.12] [10.01.23 17:27:18.409] * phase time: 109 ms [10.01.23 17:27:18.453] * phase cmem: 949291 K [10.01.23 17:27:18.453] Loading alife simulator... [10.01.23 17:27:18.454] * phase time: 45 ms [10.01.23 17:27:18.499] * phase cmem: 949294 K [10.01.23 17:27:18.499] Loading savegame... [10.01.23 17:27:18.527] c:\games\op-2.2\userdata\savedgames\naigralis.sav save created on DEVELOPER mode! [10.01.23 17:27:18.527] * Loading key-value pairs... [10.01.23 17:27:18.639] * 48 key-value pairs were successfully loaded (0.113s) [10.01.23 17:27:18.639] * Loading spawn registry... [10.01.23 17:27:20.692] * 24511 spawn points were successfully loaded (2.053s) [10.01.23 17:27:20.693] * Loading objects... [10.01.23 17:27:20.696] Read position went out of the buffer boundaries. r_pos=16 B.count=12 [10.01.23 17:27:20.696] ~ [10.01.23 17:27:20.696] stack traceback: [10.01.23 17:27:20.696] problem here: [10.01.23 17:27:20.696] [10.01.23 17:27:20.696] FATAL ERROR [10.01.23 17:27:20.696] [10.01.23 17:27:20.696] [error]Expression : fatal error [10.01.23 17:27:20.696] [error]Function : NET_Packet::r [10.01.23 17:27:20.696] [error]File : s:\xrnetserver\net_utils.h [10.01.23 17:27:20.696] [error]Line : 230 [10.01.23 17:27:20.696] [error]Description : [10.01.23 17:27:20.696] [error]Arguments : ENGINE CRASH: See details in log [10.01.23 17:27:20.696] [10.01.23 17:27:20.696] [10.01.23 17:27:20.696] stack trace: [10.01.23 17:27:20.696]