* Detected CPU: Intel(R) Core(TM) i5-10400F CPU @ 2.90GHz GenuineIntel, F6/M165/S3 * CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2, AVX, AVX2 * CPU cores: [6], threads: [12] Initializing File System... using fs-ltx c:\program files (x86)\op-2.2\fsgame.ltx CLocatorAPI::_initialize, FS: 87047 files cached, 27861Kb memory used. Init FileSystem 1.991608 sec [03.01.23 20:25:01.001] 'xrCore' build 8402, Feb 7 2022 [03.01.23 20:25:01.001] OP 2.2 Engine ver 2.2a x64 08.02.2022 [03.01.23 20:25:01.001] [03.01.23 20:25:02.815] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default_hud heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ] [03.01.23 20:25:02.817] - Found Inventorys [ alter_dark alter_light alter_medium classic_fly_dark classic_fly_light classic_fly_medium default default_light default_medium homyak_dark homyak_light homyak_medium project_x_dark project_x_light project_x_medium ] [03.01.23 20:25:02.817] Initializing Engine... [03.01.23 20:25:02.818] - Create user-defined param [ amk_option_hud amk_option_mus autochange_difficulty autosave_enable bolt_visual buy_item death_counter dynamic_anoms [03.01.23 20:25:02.818] ext_animations fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound respawn_type user_name ] [03.01.23 20:25:02.818] Loading config for renderer [03.01.23 20:25:02.818] Executing config-script "user.ltx"... [03.01.23 20:25:02.823] [c:\program files (x86)\op-2.2\userdata\user.ltx] successfully loaded. [03.01.23 20:25:02.823] Starting INPUT device... [03.01.23 20:25:02.847] Loading DLL: xrRender_R2.dll [03.01.23 20:25:02.912] Loading DLL: xrGame.dll [03.01.23 20:25:02.958] 'xrGame' build Feb 7 2022 16:34:07 [03.01.23 20:25:02.984] * [win32]: free[137434520720 K], reserved[4278972 K], committed[153716 K] [03.01.23 20:25:02.984] * [ D3D ]: textures[0 K] [03.01.23 20:25:02.984] * [x-ray]: crt heap[53128 K], process heap[53128 K], game lua[0 K], engine lua[0 K], render[0 K] [03.01.23 20:25:02.984] * [x-ray]: economy: strings[count: 39949, lengths: 1085 K, overhead: 2028 K, saved: 20517 K] [03.01.23 20:25:02.984] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [03.01.23 20:25:02.984] Executing config-script "c:\program files (x86)\op-2.2\gamedata\config\default_controls.ltx"... [03.01.23 20:25:02.987] [c:\program files (x86)\op-2.2\gamedata\config\default_controls.ltx] successfully loaded. [03.01.23 20:25:02.987] Executing config-script "user.ltx"... [03.01.23 20:25:02.987] Executing config-script "c:\program files (x86)\op-2.2\gamedata\config\rspec_default.ltx"... [03.01.23 20:25:02.987] [c:\program files (x86)\op-2.2\gamedata\config\rspec_default.ltx] successfully loaded. [03.01.23 20:25:02.987] Executing config-script "c:\program files (x86)\op-2.2\gamedata\config\default_controls.ltx"... [03.01.23 20:25:02.987] [c:\program files (x86)\op-2.2\gamedata\config\default_controls.ltx] successfully loaded. [03.01.23 20:25:02.987] - Maximum allowed affinity mask: 0xFFF, current: 0xFFE [03.01.23 20:25:02.988] [c:\program files (x86)\op-2.2\userdata\user.ltx] successfully loaded. [03.01.23 20:25:02.988] SOUND: OpenAL: enumerate devices... [03.01.23 20:25:02.989] SOUND: OpenAL: EnumerationExtension Present [03.01.23 20:25:02.989] devices OpenAL Soft [03.01.23 20:25:02.989] SOUND: OpenAL: system default SndDevice name is OpenAL Soft [03.01.23 20:25:03.014] SOUND: OpenAL: All available devices: [03.01.23 20:25:03.014] 1. OpenAL Soft, Spec Version 1.1 (default) [03.01.23 20:25:03.014] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1 [03.01.23 20:25:03.019] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft. [03.01.23 20:25:03.023] * sound: EAX 2.0 extension: absent [03.01.23 20:25:03.023] * sound: EAX 2.0 deferred: absent [03.01.23 20:25:03.023] * sound : cache: 32773 kb, 3805 lines, 8820 bpl [03.01.23 20:25:03.039] Starting RENDER device... [03.01.23 20:25:03.060] * GPU [vendor:10DE]-[device:1401]: NVIDIA GeForce GTX 960 [03.01.23 20:25:03.060] * GPU driver: 31.0.15.2756 [03.01.23 20:25:03.154] * CREATE: DeviceREF: 1 [03.01.23 20:25:03.154] * Texture memory: 4072 M [03.01.23 20:25:03.155] * DDI-level: 9.0 [03.01.23 20:25:03.157] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [03.01.23 20:25:03.157] * GPU vertex cache: unrecognized, 16 [03.01.23 20:25:03.157] * DVB created: 8192K [03.01.23 20:25:03.157] * DIB created: 512K [03.01.23 20:25:03.168] Version conflict in shader [def_shaders\def_aref]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [03.01.23 20:25:03.168] Version conflict in shader [def_shaders\def_aref_noblend]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [03.01.23 20:25:03.168] Version conflict in shader [def_shaders\def_aref_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [03.01.23 20:25:03.168] Version conflict in shader [def_shaders\def_trans]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [03.01.23 20:25:03.168] Version conflict in shader [def_shaders\def_trans_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [03.01.23 20:25:03.168] Version conflict in shader [def_shaders\def_trans_v_tuchi]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [03.01.23 20:25:03.168] Version conflict in shader [def_shaders\lod_old]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [03.01.23 20:25:03.168] Renderer doesn't support blender 'effects\shadow_world' [03.01.23 20:25:03.168] Version conflict in shader [effects\watertest-1]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [03.01.23 20:25:03.228] load time LTX=59 ms [03.01.23 20:25:03.234] count of .thm files=3738 [03.01.23 20:25:04.995] load time THM=1767 ms [03.01.23 20:25:04.995] * NULLRT supported [03.01.23 20:25:04.995] * ...and used [03.01.23 20:25:04.995] * HWDST/PCF supported and used [03.01.23 20:25:04.995] * NV-DBT supported and used [03.01.23 20:25:05.312] - r__tf_aniso 4 [03.01.23 20:25:05.312] - r2_tf_mipbias 0. [03.01.23 20:25:05.328] Script debugger succesfully restarted. [03.01.23 20:25:07.632] - Gamedata version: [Сборка 2.2 П-12.05 MP-17.07+Д-21.12] [03.01.23 20:25:07.763] Starting engine... [03.01.23 20:25:07.845] GMLib loaded at 80 msec [03.01.23 20:25:08.378] Game_Globals loaded at 533 msec [03.01.23 20:25:08.590] App_Start loaded at 211 msec [03.01.23 20:25:08.602] ui_core loaded at 12 msec [03.01.23 20:25:08.658] Main_Menu loaded at 55 msec [03.01.23 20:25:16.032] * DVB created: 8192K [03.01.23 20:25:16.032] * DIB created: 512K [03.01.23 20:25:16.214] - r__tf_aniso 4 [03.01.23 20:25:16.214] - r2_tf_mipbias 0. [03.01.23 20:25:16.214] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [03.01.23 20:25:16.214] * GPU vertex cache: recognized, 24 [03.01.23 20:25:16.214] *** RESET [212 ms] [03.01.23 20:25:16.215] "c:\program files (x86)\op-2.2\bin\xr_3da.exe" -nointro [03.01.23 20:25:16.215] Begin load [03.01.23 20:25:16.217] * phase time: 0 ms [03.01.23 20:25:16.252] * phase cmem: 252800 K [03.01.23 20:25:16.252] Prefetching objects... [03.01.23 20:25:16.303] * Objects loaded in 0 ms [03.01.23 20:25:17.636] * Models loaded in 1332 ms [03.01.23 20:25:17.675] * Prefetch memory: 730333Kb [03.01.23 20:25:17.679] * phase time: 1461 ms [03.01.23 20:25:17.717] * phase cmem: 970296 K [03.01.23 20:25:17.717] Starting server... [03.01.23 20:25:17.747] - Gamedata version: [Сборка 2.2 П-12.05 MP-17.07+Д-21.12] [03.01.23 20:25:17.782] * phase time: 104 ms [03.01.23 20:25:17.822] * phase cmem: 967044 K [03.01.23 20:25:17.822] Loading alife simulator... [03.01.23 20:25:17.823] * phase time: 40 ms [03.01.23 20:25:17.862] * phase cmem: 966978 K [03.01.23 20:25:17.862] Loading savegame... [03.01.23 20:25:17.887] c:\program files (x86)\op-2.2\userdata\savedgames\День 18. Автосохранение Радар - Лаборатория x-10.sav save created on DEVELOPER mode! [03.01.23 20:25:17.887] * Loading key-value pairs... [03.01.23 20:25:17.948] * 61 key-value pairs were successfully loaded (0.060s) [03.01.23 20:25:17.948] * Loading spawn registry... [03.01.23 20:25:19.732] * 24511 spawn points were successfully loaded (1.785s) [03.01.23 20:25:19.732] * Loading objects... [03.01.23 20:25:20.395] * 35737 out of 35737 objects were successfully loaded (0.663s) [03.01.23 20:25:21.358] * Loading quick slots data... [03.01.23 20:25:21.358] * Loading pre random queues data... [03.01.23 20:25:21.374] * Start objects on_register'ed... [03.01.23 20:25:23.243] * 35737 objects on_register'ed (1.869s) [03.01.23 20:25:23.244] * Game День 18. Автосохранение Радар - Лаборатория x-10 is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 18. Автосохранение Радар - Лаборатория x-10.sav' (5.422s) [03.01.23 20:25:23.244] * phase time: 5420 ms [03.01.23 20:25:23.322] * phase cmem: 1216346 K [03.01.23 20:25:23.322] Connecting... [03.01.23 20:25:23.367] MaxPlayers = 32 [03.01.23 20:25:23.403] * phase time: 158 ms [03.01.23 20:25:23.480] * phase cmem: 1231423 K [03.01.23 20:25:23.480] Connecting to... [03.01.23 20:25:23.482] Player not found. New player created. [03.01.23 20:25:23.482] * client : connection accepted - <> [03.01.23 20:25:23.498] * phase time: 94 ms [03.01.23 20:25:23.575] * phase cmem: 1231471 K [03.01.23 20:25:23.575] Reading level info... [03.01.23 20:25:23.576] * phase time: 77 ms [03.01.23 20:25:23.652] * phase cmem: 1231471 K [03.01.23 20:25:23.652] Loading object space... [03.01.23 20:25:23.727] * object space load: 75 ms [03.01.23 20:25:23.728] * phase time: 152 ms [03.01.23 20:25:23.806] * phase cmem: 1255949 K [03.01.23 20:25:23.806] Loading shaders (R2)... [03.01.23 20:25:23.973] * phase time: 244 ms [03.01.23 20:25:24.050] * phase cmem: 1257950 K [03.01.23 20:25:24.050] Loading geometry (R2)... [03.01.23 20:25:24.136] * phase time: 162 ms [03.01.23 20:25:24.213] * phase cmem: 1319942 K [03.01.23 20:25:24.213] Loading visuals (R2)... [03.01.23 20:25:24.228] * phase time: 92 ms [03.01.23 20:25:24.306] * phase cmem: 1322564 K [03.01.23 20:25:24.306] Loading details (R2)... [03.01.23 20:25:24.306] * phase time: 77 ms [03.01.23 20:25:24.384] * phase cmem: 1322564 K [03.01.23 20:25:24.384] Loading sectors (R2)... [03.01.23 20:25:24.384] WARNING: Occlusion map 'c:\program files (x86)\op-2.2\gamedata\levels\l10u_bunker\level.hom' not found. [03.01.23 20:25:24.385] * Loading environment modificator: c:\program files (x86)\op-2.2\gamedata\levels\l10u_bunker\level.env_mod [03.01.23 20:25:24.385] * phase time: 78 ms [03.01.23 20:25:24.462] * phase cmem: 1322673 K [03.01.23 20:25:24.462] Loading AI objects... [03.01.23 20:25:24.463] - Loading music tracks from 'l10u_bunker_musics'... [03.01.23 20:25:24.472] * phase time: 87 ms [03.01.23 20:25:24.550] * phase cmem: 1322807 K [03.01.23 20:25:24.550] Loading PH world... [03.01.23 20:25:24.566] - Game configuring : Started [03.01.23 20:25:24.568] - Game configuring : Finished [03.01.23 20:25:24.680] * phase time: 209 ms [03.01.23 20:25:24.762] * phase cmem: 1343792 K [03.01.23 20:25:24.762] Loading textures... [03.01.23 20:25:25.631] * t-report - base: 1178, 972347 K [03.01.23 20:25:25.631] * t-report - lmap: 5, 5120 K [03.01.23 20:25:25.631] * phase time: 950 ms [03.01.23 20:25:25.719] * phase cmem: 1625956 K [03.01.23 20:25:25.719] Synchronizing... [03.01.23 20:25:25.719] Save created on [Engine 2.2a x64 08.02.2022] [03.01.23 20:25:25.719] Save date and time [Wed Dec 28 18:10:43 2022] [03.01.23 20:25:25.739] * phase time: 107 ms [03.01.23 20:25:25.823] * phase cmem: 1625964 K [03.01.23 20:25:26.061] * [win32]: free[137432257420 K], reserved[4407484 K], committed[2288504 K] [03.01.23 20:25:26.061] * [ D3D ]: textures[977468 K] [03.01.23 20:25:26.061] * [x-ray]: crt heap[1625727 K], process heap[1625727 K], game lua[271116 K], engine lua[202 K], render[0 K] [03.01.23 20:25:26.061] * [x-ray]: economy: strings[count: 198373, lengths: 10762 K, overhead: 10073 K, saved: 28983 K] [03.01.23 20:25:26.061] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [03.01.23 20:25:26.061] Starting measure [03.01.23 20:25:27.920] ~ 7.03 [03.01.23 20:25:27.945] ~ steal false [03.01.23 20:25:27.980] ~ loading bags... [03.01.23 20:25:31.995] * MEMORY USAGE: 2089448 K [03.01.23 20:26:25.056] * Saving spawns... [03.01.23 20:26:25.058] * Saving objects... [03.01.23 20:26:25.199] * 35624 objects are successfully saved [03.01.23 20:26:25.204] * Saving key-value pairs... [03.01.23 20:26:25.234] * 61 key-value pairs were successfully saved [03.01.23 20:26:25.234] * Saving quick slots data... [03.01.23 20:26:25.234] * Saving pre random queues data... [03.01.23 20:26:25.283] * Game Димак_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\Димак_quicksave.sav' [03.01.23 20:26:42.326] * Saving spawns... [03.01.23 20:26:42.328] * Saving objects... [03.01.23 20:26:42.507] * 35623 objects are successfully saved [03.01.23 20:26:42.511] * Saving key-value pairs... [03.01.23 20:26:42.542] * 61 key-value pairs were successfully saved [03.01.23 20:26:42.542] * Saving quick slots data... [03.01.23 20:26:42.542] * Saving pre random queues data... [03.01.23 20:26:42.591] * Game Димак_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\Димак_quicksave.sav' [03.01.23 20:27:16.733] * Saving spawns... [03.01.23 20:27:16.735] * Saving objects... [03.01.23 20:27:16.876] * 35623 objects are successfully saved [03.01.23 20:27:16.880] * Saving key-value pairs... [03.01.23 20:27:16.912] * 61 key-value pairs were successfully saved [03.01.23 20:27:16.912] * Saving quick slots data... [03.01.23 20:27:16.912] * Saving pre random queues data... [03.01.23 20:27:16.961] * Game Димак_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\Димак_quicksave.sav' [03.01.23 20:27:42.286] * Saving spawns... [03.01.23 20:27:42.287] * Saving objects... [03.01.23 20:27:42.494] * 35621 objects are successfully saved [03.01.23 20:27:42.499] * Saving key-value pairs... [03.01.23 20:27:42.531] * 61 key-value pairs were successfully saved [03.01.23 20:27:42.531] * Saving quick slots data... [03.01.23 20:27:42.531] * Saving pre random queues data... [03.01.23 20:27:42.581] * Game Димак_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\Димак_quicksave.sav' [03.01.23 20:27:57.756] Begin load [03.01.23 20:27:57.870] - Gamedata version: [Сборка 2.2 П-12.05 MP-17.07+Д-21.12] [03.01.23 20:27:57.897] * phase time: 135 ms [03.01.23 20:27:58.008] * phase cmem: 1974949 K [03.01.23 20:27:58.008] Loading alife simulator... [03.01.23 20:27:58.009] * phase time: 111 ms [03.01.23 20:27:58.115] * phase cmem: 1974866 K [03.01.23 20:27:58.115] Loading savegame... [03.01.23 20:27:58.137] c:\program files (x86)\op-2.2\userdata\savedgames\Димак_quicksave.sav save created on DEVELOPER mode! [03.01.23 20:27:58.137] * Loading key-value pairs... [03.01.23 20:27:58.192] * 61 key-value pairs were successfully loaded (0.055s) [03.01.23 20:27:58.192] * Loading spawn registry... [03.01.23 20:27:59.802] * 24511 spawn points were successfully loaded (1.610s) [03.01.23 20:27:59.804] * Loading objects... [03.01.23 20:28:00.381] * 35621 out of 35621 objects were successfully loaded (0.577s) [03.01.23 20:28:01.164] * Loading quick slots data... [03.01.23 20:28:01.164] * Loading pre random queues data... [03.01.23 20:28:01.180] * Start objects on_register'ed... [03.01.23 20:28:02.969] * 35621 objects on_register'ed (1.790s) [03.01.23 20:28:02.970] * Game Димак_quicksave is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\Димак_quicksave.sav' (4.962s) [03.01.23 20:28:02.970] * phase time: 4961 ms [03.01.23 20:28:03.089] * phase cmem: 2126362 K [03.01.23 20:28:03.089] Connecting... [03.01.23 20:28:03.089] * phase time: 118 ms [03.01.23 20:28:03.207] * phase cmem: 2126362 K [03.01.23 20:28:03.207] Restart sim... [03.01.23 20:28:03.208] * phase time: 118 ms [03.01.23 20:28:03.325] * phase cmem: 2126362 K [03.01.23 20:28:03.642] * [win32]: free[137431338976 K], reserved[4354008 K], committed[3260424 K] [03.01.23 20:28:03.642] * [ D3D ]: textures[1280652 K] [03.01.23 20:28:03.642] * [x-ray]: crt heap[2126125 K], process heap[2126125 K], game lua[264261 K], engine lua[170 K], render[1698 K] [03.01.23 20:28:03.642] * [x-ray]: economy: strings[count: 202622, lengths: 10853 K, overhead: 10289 K, saved: 59097 K] [03.01.23 20:28:03.642] * [x-ray]: economy: smem[count: 45656, lengths: 27143 K, overhead: 713 K, saved: 10291 K] [03.01.23 20:28:03.642] Starting measure [03.01.23 20:28:04.364] ~ 7.03 [03.01.23 20:28:04.384] ~ steal false [03.01.23 20:28:04.406] ~ loading bags... [03.01.23 20:28:05.294] ~ fix position for object [skelet_0000] [03.01.23 20:28:05.294] - Successfully [03.01.23 20:28:05.752] * MEMORY USAGE: 2145685 K [03.01.23 20:30:14.309] Invalid ogg-comment version, file: c:\program files (x86)\op-2.2\gamedata\sounds\actor\pain_5.ogg [03.01.23 20:30:45.409] Unable to find Hotkey entry in registry [03.01.23 20:30:48.955] * Saving spawns... [03.01.23 20:30:48.957] * Saving objects... [03.01.23 20:30:49.108] * 35629 objects are successfully saved [03.01.23 20:30:49.112] * Saving key-value pairs... [03.01.23 20:30:49.144] * 61 key-value pairs were successfully saved [03.01.23 20:30:49.144] * Saving quick slots data... [03.01.23 20:30:49.144] * Saving pre random queues data... [03.01.23 20:30:49.192] * Game День 18. Автосохранение Темная Долина - Забытый Лес.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 18. Автосохранение Темная Долина - Забытый Лес.sav' [03.01.23 20:31:34.950] * Saving spawns... [03.01.23 20:31:34.952] * Saving objects... [03.01.23 20:31:35.144] * 35626 objects are successfully saved [03.01.23 20:31:35.149] * Saving key-value pairs... [03.01.23 20:31:35.179] * 61 key-value pairs were successfully saved [03.01.23 20:31:35.179] * Saving quick slots data... [03.01.23 20:31:35.179] * Saving pre random queues data... [03.01.23 20:31:35.229] * Game Димак_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\Димак_quicksave.sav' [03.01.23 20:31:52.966] * Saving spawns... [03.01.23 20:31:52.968] * Saving objects... [03.01.23 20:31:53.205] * 35625 objects are successfully saved [03.01.23 20:31:53.209] * Saving key-value pairs... [03.01.23 20:31:53.240] * 61 key-value pairs were successfully saved [03.01.23 20:31:53.240] * Saving quick slots data... [03.01.23 20:31:53.240] * Saving pre random queues data... [03.01.23 20:31:53.289] * Game Димак_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\Димак_quicksave.sav' [03.01.23 20:32:39.496] * Saving spawns... [03.01.23 20:32:39.499] * Saving objects... [03.01.23 20:32:39.644] * 35624 objects are successfully saved [03.01.23 20:32:39.649] * Saving key-value pairs... [03.01.23 20:32:39.679] * 61 key-value pairs were successfully saved [03.01.23 20:32:39.679] * Saving quick slots data... [03.01.23 20:32:39.679] * Saving pre random queues data... [03.01.23 20:32:39.728] * Game Димак_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\Димак_quicksave.sav' [03.01.23 20:32:57.148] * Saving spawns... [03.01.23 20:32:57.150] * Saving objects... [03.01.23 20:32:57.313] * 35623 objects are successfully saved [03.01.23 20:32:57.318] * Saving key-value pairs... [03.01.23 20:32:57.348] * 61 key-value pairs were successfully saved [03.01.23 20:32:57.348] * Saving quick slots data... [03.01.23 20:32:57.348] * Saving pre random queues data... [03.01.23 20:32:57.397] * Game Димак_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\Димак_quicksave.sav' [03.01.23 20:33:27.062] * Saving spawns... [03.01.23 20:33:27.064] * Saving objects... [03.01.23 20:33:27.227] * 35620 objects are successfully saved [03.01.23 20:33:27.231] * Saving key-value pairs... [03.01.23 20:33:27.261] * 61 key-value pairs were successfully saved [03.01.23 20:33:27.261] * Saving quick slots data... [03.01.23 20:33:27.261] * Saving pre random queues data... [03.01.23 20:33:27.311] * Game Димак_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\Димак_quicksave.sav' [03.01.23 20:34:29.384] * Saving spawns... [03.01.23 20:34:29.387] * Saving objects... [03.01.23 20:34:29.547] * 35616 objects are successfully saved [03.01.23 20:34:29.552] * Saving key-value pairs... [03.01.23 20:34:29.582] * 61 key-value pairs were successfully saved [03.01.23 20:34:29.582] * Saving quick slots data... [03.01.23 20:34:29.582] * Saving pre random queues data... [03.01.23 20:34:29.632] * Game Димак_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\Димак_quicksave.sav' [03.01.23 20:35:26.284] * Saving spawns... [03.01.23 20:35:26.286] * Saving objects... [03.01.23 20:35:26.433] * 35636 objects are successfully saved [03.01.23 20:35:26.438] * Saving key-value pairs... [03.01.23 20:35:26.469] * 61 key-value pairs were successfully saved [03.01.23 20:35:26.469] * Saving quick slots data... [03.01.23 20:35:26.469] * Saving pre random queues data... [03.01.23 20:35:26.518] * Game Димак_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\Димак_quicksave.sav' [03.01.23 20:36:04.849] * Saving spawns... [03.01.23 20:36:04.851] * Saving objects... [03.01.23 20:36:04.999] * 35637 objects are successfully saved [03.01.23 20:36:05.004] * Saving key-value pairs... [03.01.23 20:36:05.034] * 61 key-value pairs were successfully saved [03.01.23 20:36:05.034] * Saving quick slots data... [03.01.23 20:36:05.034] * Saving pre random queues data... [03.01.23 20:36:05.082] * Game Димак_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\Димак_quicksave.sav' [03.01.23 20:36:30.399] * Saving spawns... [03.01.23 20:36:30.401] * Saving objects... [03.01.23 20:36:30.596] * 35638 objects are successfully saved [03.01.23 20:36:30.601] * Saving key-value pairs... [03.01.23 20:36:30.630] * 61 key-value pairs were successfully saved [03.01.23 20:36:30.631] * Saving quick slots data... [03.01.23 20:36:30.631] * Saving pre random queues data... [03.01.23 20:36:30.680] * Game Димак_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\Димак_quicksave.sav' [03.01.23 20:37:02.682] * Saving spawns... [03.01.23 20:37:02.684] * Saving objects... [03.01.23 20:37:02.829] * 35634 objects are successfully saved [03.01.23 20:37:02.834] * Saving key-value pairs... [03.01.23 20:37:02.864] * 61 key-value pairs were successfully saved [03.01.23 20:37:02.864] * Saving quick slots data... [03.01.23 20:37:02.864] * Saving pre random queues data... [03.01.23 20:37:02.912] * Game Димак_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\Димак_quicksave.sav' [03.01.23 20:37:27.158] * Saving spawns... [03.01.23 20:37:27.160] * Saving objects... [03.01.23 20:37:27.375] * 35632 objects are successfully saved [03.01.23 20:37:27.380] * Saving key-value pairs... [03.01.23 20:37:27.409] * 61 key-value pairs were successfully saved [03.01.23 20:37:27.409] * Saving quick slots data... [03.01.23 20:37:27.409] * Saving pre random queues data... [03.01.23 20:37:27.461] * Game Димак_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\Димак_quicksave.sav' [03.01.23 20:38:17.879] * Saving spawns... [03.01.23 20:38:17.881] * Saving objects... [03.01.23 20:38:18.070] * 35629 objects are successfully saved [03.01.23 20:38:18.075] * Saving key-value pairs... [03.01.23 20:38:18.105] * 61 key-value pairs were successfully saved [03.01.23 20:38:18.105] * Saving quick slots data... [03.01.23 20:38:18.105] * Saving pre random queues data... [03.01.23 20:38:18.155] * Game Димак_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\Димак_quicksave.sav' [03.01.23 20:38:50.134] * Saving spawns... [03.01.23 20:38:50.136] * Saving objects... [03.01.23 20:38:50.289] * 35627 objects are successfully saved [03.01.23 20:38:50.294] * Saving key-value pairs... [03.01.23 20:38:50.324] * 61 key-value pairs were successfully saved [03.01.23 20:38:50.324] * Saving quick slots data... [03.01.23 20:38:50.324] * Saving pre random queues data... [03.01.23 20:38:50.373] * Game Димак_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\Димак_quicksave.sav' [03.01.23 20:39:20.978] * Saving spawns... [03.01.23 20:39:20.980] * Saving objects... [03.01.23 20:39:21.130] * 35627 objects are successfully saved [03.01.23 20:39:21.134] * Saving key-value pairs... [03.01.23 20:39:21.165] * 61 key-value pairs were successfully saved [03.01.23 20:39:21.165] * Saving quick slots data... [03.01.23 20:39:21.165] * Saving pre random queues data... [03.01.23 20:39:21.214] * Game Димак_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\Димак_quicksave.sav' [03.01.23 20:39:45.017] * Saving spawns... [03.01.23 20:39:45.019] * Saving objects... [03.01.23 20:39:45.168] * 35627 objects are successfully saved [03.01.23 20:39:45.173] * Saving key-value pairs... [03.01.23 20:39:45.202] * 61 key-value pairs were successfully saved [03.01.23 20:39:45.202] * Saving quick slots data... [03.01.23 20:39:45.202] * Saving pre random queues data... [03.01.23 20:39:45.252] * Game Димак_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\Димак_quicksave.sav' [03.01.23 20:39:50.968] НЕЛЬЗЯ СОХРАНИТЬ ИГРУ ПРЯМО СЕЙЧАС! [03.01.23 20:41:16.134] * Saving spawns... [03.01.23 20:41:16.136] * Saving objects... [03.01.23 20:41:16.283] * 35634 objects are successfully saved [03.01.23 20:41:16.287] * Saving key-value pairs... [03.01.23 20:41:16.318] * 61 key-value pairs were successfully saved [03.01.23 20:41:16.318] * Saving quick slots data... [03.01.23 20:41:16.318] * Saving pre random queues data... [03.01.23 20:41:16.368] * Game Димак_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\Димак_quicksave.sav' [03.01.23 20:41:45.666] ~ WARNING: invalid server entitys combination e_parent ([16945][NOTFOUND]) & e_entity ([16949][NOTFOUND]) [03.01.23 20:41:46.091] * Saving spawns... [03.01.23 20:41:46.093] * Saving objects... [03.01.23 20:41:46.246] * 35648 objects are successfully saved [03.01.23 20:41:46.251] * Saving key-value pairs... [03.01.23 20:41:46.281] * 61 key-value pairs were successfully saved [03.01.23 20:41:46.281] * Saving quick slots data... [03.01.23 20:41:46.281] * Saving pre random queues data... [03.01.23 20:41:46.330] * Game Отключить Выжигатель мозгов - завершено.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\Отключить Выжигатель мозгов - завершено.sav' [03.01.23 20:42:44.476] * Saving spawns... [03.01.23 20:42:44.478] * Saving objects... [03.01.23 20:42:44.623] * 35648 objects are successfully saved [03.01.23 20:42:44.628] * Saving key-value pairs... [03.01.23 20:42:44.658] * 61 key-value pairs were successfully saved [03.01.23 20:42:44.658] * Saving quick slots data... [03.01.23 20:42:44.658] * Saving pre random queues data... [03.01.23 20:42:44.706] * Game Исполнитель Желаний.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\Исполнитель Желаний.sav' [03.01.23 20:43:13.152] * Saving spawns... [03.01.23 20:43:13.155] * Saving objects... [03.01.23 20:43:13.308] * 35653 objects are successfully saved [03.01.23 20:43:13.313] * Saving key-value pairs... [03.01.23 20:43:13.342] * 61 key-value pairs were successfully saved [03.01.23 20:43:13.342] * Saving quick slots data... [03.01.23 20:43:13.344] * Saving pre random queues data... [03.01.23 20:43:13.392] * Game Димак_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\Димак_quicksave.sav' [03.01.23 20:44:09.381] * Saving spawns... [03.01.23 20:44:09.383] * Saving objects... [03.01.23 20:44:09.606] * 35646 objects are successfully saved [03.01.23 20:44:09.611] * Saving key-value pairs... [03.01.23 20:44:09.642] * 61 key-value pairs were successfully saved [03.01.23 20:44:09.642] * Saving quick slots data... [03.01.23 20:44:09.642] * Saving pre random queues data... [03.01.23 20:44:09.691] * Game Димак_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\Димак_quicksave.sav' [03.01.23 20:45:13.208] * Saving spawns... [03.01.23 20:45:13.210] * Saving objects... [03.01.23 20:45:13.363] * 35637 objects are successfully saved [03.01.23 20:45:13.367] * Saving key-value pairs... [03.01.23 20:45:13.397] * 61 key-value pairs were successfully saved [03.01.23 20:45:13.397] * Saving quick slots data... [03.01.23 20:45:13.397] * Saving pre random queues data... [03.01.23 20:45:13.446] * Game Димак_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\Димак_quicksave.sav' [03.01.23 20:45:57.588] * Saving spawns... [03.01.23 20:45:57.590] * Saving objects... [03.01.23 20:45:57.740] * 35635 objects are successfully saved [03.01.23 20:45:57.744] * Saving key-value pairs... [03.01.23 20:45:57.774] * 61 key-value pairs were successfully saved [03.01.23 20:45:57.774] * Saving quick slots data... [03.01.23 20:45:57.774] * Saving pre random queues data... [03.01.23 20:45:57.823] * Game Димак_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\Димак_quicksave.sav' [03.01.23 20:46:56.088] * Saving spawns... [03.01.23 20:46:56.090] * Saving objects... [03.01.23 20:46:56.244] * 35632 objects are successfully saved [03.01.23 20:46:56.248] * Saving key-value pairs... [03.01.23 20:46:56.279] * 61 key-value pairs were successfully saved [03.01.23 20:46:56.279] * Saving quick slots data... [03.01.23 20:46:56.279] * Saving pre random queues data... [03.01.23 20:46:56.327] * Game Димак_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\Димак_quicksave.sav' [03.01.23 20:47:00.852] НЕЛЬЗЯ СОХРАНИТЬ ИГРУ ПРЯМО СЕЙЧАС! [03.01.23 20:47:11.645] * Saving spawns... [03.01.23 20:47:11.647] * Saving objects... [03.01.23 20:47:11.811] * 35630 objects are successfully saved [03.01.23 20:47:11.815] * Saving key-value pairs... [03.01.23 20:47:11.845] * 61 key-value pairs were successfully saved [03.01.23 20:47:11.845] * Saving quick slots data... [03.01.23 20:47:11.845] * Saving pre random queues data... [03.01.23 20:47:11.895] * Game Димак_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\Димак_quicksave.sav' [03.01.23 20:47:33.013] * Saving spawns... [03.01.23 20:47:33.014] * Saving objects... [03.01.23 20:47:33.169] * 35628 objects are successfully saved [03.01.23 20:47:33.174] * Saving key-value pairs... [03.01.23 20:47:33.205] * 61 key-value pairs were successfully saved [03.01.23 20:47:33.205] * Saving quick slots data... [03.01.23 20:47:33.205] * Saving pre random queues data... [03.01.23 20:47:33.254] * Game Димак_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\Димак_quicksave.sav' [03.01.23 20:48:52.258] * Saving spawns... [03.01.23 20:48:52.260] * Saving objects... [03.01.23 20:48:52.484] * 35617 objects are successfully saved [03.01.23 20:48:52.488] * Saving key-value pairs... [03.01.23 20:48:52.519] * 61 key-value pairs were successfully saved [03.01.23 20:48:52.519] * Saving quick slots data... [03.01.23 20:48:52.519] * Saving pre random queues data... [03.01.23 20:48:52.568] * Game Димак_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\Димак_quicksave.sav' [03.01.23 20:49:59.841] * Saving spawns... [03.01.23 20:49:59.844] * Saving objects... [03.01.23 20:49:59.999] * 35612 objects are successfully saved [03.01.23 20:50:00.004] * Saving key-value pairs... [03.01.23 20:50:00.037] * 61 key-value pairs were successfully saved [03.01.23 20:50:00.037] * Saving quick slots data... [03.01.23 20:50:00.037] * Saving pre random queues data... [03.01.23 20:50:00.086] * Game Димак_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\Димак_quicksave.sav' [03.01.23 20:50:40.225] * Saving spawns... [03.01.23 20:50:40.227] * Saving objects... [03.01.23 20:50:40.425] * 35608 objects are successfully saved [03.01.23 20:50:40.430] * Saving key-value pairs... [03.01.23 20:50:40.460] * 61 key-value pairs were successfully saved [03.01.23 20:50:40.460] * Saving quick slots data... [03.01.23 20:50:40.460] * Saving pre random queues data... [03.01.23 20:50:40.510] * Game Димак_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\Димак_quicksave.sav' [03.01.23 20:52:40.949] * Saving spawns... [03.01.23 20:52:40.951] * Saving objects... [03.01.23 20:52:41.104] * 35607 objects are successfully saved [03.01.23 20:52:41.109] * Saving key-value pairs... [03.01.23 20:52:41.138] * 61 key-value pairs were successfully saved [03.01.23 20:52:41.138] * Saving quick slots data... [03.01.23 20:52:41.138] * Saving pre random queues data... [03.01.23 20:52:41.188] * Game Димак_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\Димак_quicksave.sav' [03.01.23 20:52:51.442] * Saving spawns... [03.01.23 20:52:51.445] * Saving objects... [03.01.23 20:52:51.620] * 35607 objects are successfully saved [03.01.23 20:52:51.625] * Saving key-value pairs... [03.01.23 20:52:51.654] * 61 key-value pairs were successfully saved [03.01.23 20:52:51.654] * Saving quick slots data... [03.01.23 20:52:51.654] * Saving pre random queues data... [03.01.23 20:52:51.702] * Game Димак_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\Димак_quicksave.sav' [03.01.23 20:53:12.256] * Saving spawns... [03.01.23 20:53:12.258] * Saving objects... [03.01.23 20:53:12.407] * 35600 objects are successfully saved [03.01.23 20:53:12.412] * Saving key-value pairs... [03.01.23 20:53:12.442] * 61 key-value pairs were successfully saved [03.01.23 20:53:12.442] * Saving quick slots data... [03.01.23 20:53:12.442] * Saving pre random queues data... [03.01.23 20:53:12.491] * Game Димак_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\Димак_quicksave.sav' [03.01.23 20:53:57.515] * Saving spawns... [03.01.23 20:53:57.516] * Saving objects... [03.01.23 20:53:57.669] * 35594 objects are successfully saved [03.01.23 20:53:57.673] * Saving key-value pairs... [03.01.23 20:53:57.702] * 61 key-value pairs were successfully saved [03.01.23 20:53:57.702] * Saving quick slots data... [03.01.23 20:53:57.702] * Saving pre random queues data... [03.01.23 20:53:57.752] * Game Димак_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\Димак_quicksave.sav' [03.01.23 20:54:42.784] * Saving spawns... [03.01.23 20:54:42.785] * Saving objects... [03.01.23 20:54:42.968] * 35582 objects are successfully saved [03.01.23 20:54:42.972] * Saving key-value pairs... [03.01.23 20:54:43.002] * 61 key-value pairs were successfully saved [03.01.23 20:54:43.002] * Saving quick slots data... [03.01.23 20:54:43.002] * Saving pre random queues data... [03.01.23 20:54:43.052] * Game Димак_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\Димак_quicksave.sav' [03.01.23 20:54:57.387] Begin load [03.01.23 20:54:57.555] - Gamedata version: [Сборка 2.2 П-12.05 MP-17.07+Д-21.12] [03.01.23 20:54:57.583] * phase time: 190 ms [03.01.23 20:54:57.721] * phase cmem: 2345522 K [03.01.23 20:54:57.721] Loading alife simulator... [03.01.23 20:54:57.722] * phase time: 139 ms [03.01.23 20:54:57.849] * phase cmem: 2345446 K [03.01.23 20:54:57.849] Loading savegame... [03.01.23 20:54:57.873] c:\program files (x86)\op-2.2\userdata\savedgames\Димак_quicksave.sav save created on DEVELOPER mode! [03.01.23 20:54:57.873] * Loading key-value pairs... [03.01.23 20:54:57.929] * 61 key-value pairs were successfully loaded (0.057s) [03.01.23 20:54:57.929] * Loading spawn registry... [03.01.23 20:54:59.560] * 24511 spawn points were successfully loaded (1.630s) [03.01.23 20:54:59.561] * Loading objects... [03.01.23 20:55:00.153] * 35582 out of 35582 objects were successfully loaded (0.591s) [03.01.23 20:55:00.953] * Loading quick slots data... [03.01.23 20:55:00.953] * Loading pre random queues data... [03.01.23 20:55:00.967] * Start objects on_register'ed... [03.01.23 20:55:02.928] * 35582 objects on_register'ed (1.961s) [03.01.23 20:55:02.929] * Game Димак_quicksave is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\Димак_quicksave.sav' (5.207s) [03.01.23 20:55:02.929] * phase time: 5206 ms [03.01.23 20:55:03.070] * phase cmem: 2497844 K [03.01.23 20:55:03.071] Connecting... [03.01.23 20:55:03.071] * phase time: 141 ms [03.01.23 20:55:03.212] * phase cmem: 2497844 K [03.01.23 20:55:03.212] Restart sim... [03.01.23 20:55:03.212] * phase time: 141 ms [03.01.23 20:55:03.354] * phase cmem: 2497844 K [03.01.23 20:55:03.723] * [win32]: free[137430700268 K], reserved[4328200 K], committed[3924940 K] [03.01.23 20:55:03.723] * [ D3D ]: textures[1536038 K] [03.01.23 20:55:03.723] * [x-ray]: crt heap[2497594 K], process heap[2497594 K], game lua[265119 K], engine lua[189 K], render[3271 K] [03.01.23 20:55:03.723] * [x-ray]: economy: strings[count: 207672, lengths: 11196 K, overhead: 10545 K, saved: 390768 K] [03.01.23 20:55:03.723] * [x-ray]: economy: smem[count: 60163, lengths: 33905 K, overhead: 940 K, saved: 14096 K] [03.01.23 20:55:03.723] Starting measure [03.01.23 20:55:04.449] ~ 7.03 [03.01.23 20:55:04.468] ~ steal false [03.01.23 20:55:04.492] ~ loading bags... [03.01.23 20:55:05.788] ~ fix position for object [physic_destroyable_object16025] [03.01.23 20:55:05.788] - Successfully [03.01.23 20:55:06.411] * MEMORY USAGE: 2518361 K [03.01.23 20:55:28.390] * Saving spawns... [03.01.23 20:55:28.393] * Saving objects... [03.01.23 20:55:28.535] * 35592 objects are successfully saved [03.01.23 20:55:28.540] * Saving key-value pairs... [03.01.23 20:55:28.570] * 61 key-value pairs were successfully saved [03.01.23 20:55:28.570] * Saving quick slots data... [03.01.23 20:55:28.570] * Saving pre random queues data... [03.01.23 20:55:28.619] * Game Димак_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\Димак_quicksave.sav' [03.01.23 20:55:42.705] Begin load [03.01.23 20:55:42.841] - Gamedata version: [Сборка 2.2 П-12.05 MP-17.07+Д-21.12] [03.01.23 20:55:42.870] * phase time: 156 ms [03.01.23 20:55:43.005] * phase cmem: 2349942 K [03.01.23 20:55:43.005] Loading alife simulator... [03.01.23 20:55:43.006] * phase time: 135 ms [03.01.23 20:55:43.141] * phase cmem: 2349869 K [03.01.23 20:55:43.141] Loading savegame... [03.01.23 20:55:43.166] c:\program files (x86)\op-2.2\userdata\savedgames\Димак_quicksave.sav save created on DEVELOPER mode! [03.01.23 20:55:43.166] * Loading key-value pairs... [03.01.23 20:55:43.224] * 61 key-value pairs were successfully loaded (0.059s) [03.01.23 20:55:43.224] * Loading spawn registry... [03.01.23 20:55:44.886] * 24511 spawn points were successfully loaded (1.661s) [03.01.23 20:55:44.887] * Loading objects... [03.01.23 20:55:45.501] * 35592 out of 35592 objects were successfully loaded (0.614s) [03.01.23 20:55:46.319] * Loading quick slots data... [03.01.23 20:55:46.319] * Loading pre random queues data... [03.01.23 20:55:46.337] * Start objects on_register'ed... [03.01.23 20:55:48.169] * 35592 objects on_register'ed (1.832s) [03.01.23 20:55:48.169] * Game Димак_quicksave is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\Димак_quicksave.sav' (5.163s) [03.01.23 20:55:48.169] * phase time: 5162 ms [03.01.23 20:55:48.313] * phase cmem: 2502325 K [03.01.23 20:55:48.313] Connecting... [03.01.23 20:55:48.313] * phase time: 143 ms [03.01.23 20:55:48.456] * phase cmem: 2502325 K [03.01.23 20:55:48.456] Restart sim... [03.01.23 20:55:48.456] * phase time: 143 ms [03.01.23 20:55:48.600] * phase cmem: 2502325 K [03.01.23 20:55:48.970] * [win32]: free[137430684948 K], reserved[4337032 K], committed[3931428 K] [03.01.23 20:55:48.970] * [ D3D ]: textures[1536038 K] [03.01.23 20:55:48.970] * [x-ray]: crt heap[2502086 K], process heap[2502086 K], game lua[265178 K], engine lua[192 K], render[3304 K] [03.01.23 20:55:48.970] * [x-ray]: economy: strings[count: 207661, lengths: 11196 K, overhead: 10545 K, saved: 396900 K] [03.01.23 20:55:48.970] * [x-ray]: economy: smem[count: 60163, lengths: 33905 K, overhead: 940 K, saved: 14096 K] [03.01.23 20:55:48.970] Starting measure [03.01.23 20:55:49.710] ~ 7.03 [03.01.23 20:55:49.730] ~ steal false [03.01.23 20:55:49.752] ~ loading bags... [03.01.23 20:55:50.913] ~ fix position for object [physic_destroyable_object34170] [03.01.23 20:55:50.913] - Successfully [03.01.23 20:55:51.691] * MEMORY USAGE: 2522650 K [03.01.23 20:56:09.065] * Saving spawns... [03.01.23 20:56:09.068] * Saving objects... [03.01.23 20:56:09.218] * 35605 objects are successfully saved [03.01.23 20:56:09.222] * Saving key-value pairs... [03.01.23 20:56:09.252] * 61 key-value pairs were successfully saved [03.01.23 20:56:09.252] * Saving quick slots data... [03.01.23 20:56:09.252] * Saving pre random queues data... [03.01.23 20:56:09.302] * Game Димак_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\Димак_quicksave.sav' [03.01.23 21:01:20.938] * Saving spawns... [03.01.23 21:01:20.941] * Saving objects... [03.01.23 21:01:21.090] * 35606 objects are successfully saved [03.01.23 21:01:21.095] * Saving key-value pairs... [03.01.23 21:01:21.125] * 61 key-value pairs were successfully saved [03.01.23 21:01:21.125] * Saving quick slots data... [03.01.23 21:01:21.125] * Saving pre random queues data... [03.01.23 21:01:21.174] * Game Димак_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\Димак_quicksave.sav' [03.01.23 21:02:20.675] * Saving spawns... [03.01.23 21:02:20.677] * Saving objects... [03.01.23 21:02:20.831] * 35606 objects are successfully saved [03.01.23 21:02:20.837] * Saving key-value pairs... [03.01.23 21:02:20.867] * 61 key-value pairs were successfully saved [03.01.23 21:02:20.867] * Saving quick slots data... [03.01.23 21:02:20.867] * Saving pre random queues data... [03.01.23 21:02:20.915] * Game Димак_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\Димак_quicksave.sav' [03.01.23 21:02:54.364] * Saving spawns... [03.01.23 21:02:54.366] * Saving objects... [03.01.23 21:02:54.520] * 35605 objects are successfully saved [03.01.23 21:02:54.524] * Saving key-value pairs... [03.01.23 21:02:54.556] * 61 key-value pairs were successfully saved [03.01.23 21:02:54.556] * Saving quick slots data... [03.01.23 21:02:54.556] * Saving pre random queues data... [03.01.23 21:02:54.605] * Game Димак_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\Димак_autosave.sav' [03.01.23 21:02:54.611] - Disconnect [03.01.23 21:02:56.695] - Destroying level [03.01.23 21:02:56.865] * DVB created: 8192K [03.01.23 21:02:56.865] * DIB created: 512K [03.01.23 21:02:57.053] - r__tf_aniso 4 [03.01.23 21:02:57.053] - r2_tf_mipbias 0. [03.01.23 21:02:57.053] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [03.01.23 21:02:57.053] * GPU vertex cache: recognized, 24 [03.01.23 21:02:57.053] *** RESET [259 ms] [03.01.23 21:02:57.053] "c:\program files (x86)\op-2.2\bin\xr_3da.exe" -nointro [03.01.23 21:02:57.053] Begin load [03.01.23 21:02:57.061] * phase time: 1 ms [03.01.23 21:02:57.182] * phase cmem: 1312591 K [03.01.23 21:02:57.182] Starting server... [03.01.23 21:02:57.284] - Gamedata version: [Сборка 2.2 П-12.05 MP-17.07+Д-21.12] [03.01.23 21:02:57.312] * phase time: 251 ms [03.01.23 21:02:57.426] * phase cmem: 1312615 K [03.01.23 21:02:57.426] Loading alife simulator... [03.01.23 21:02:57.433] * phase time: 120 ms [03.01.23 21:02:57.547] * phase cmem: 1312616 K [03.01.23 21:02:57.547] Loading savegame... [03.01.23 21:02:57.572] c:\program files (x86)\op-2.2\userdata\savedgames\Димак_autosave.sav save created on DEVELOPER mode! [03.01.23 21:02:57.572] * Loading key-value pairs... [03.01.23 21:02:57.631] * 61 key-value pairs were successfully loaded (0.060s) [03.01.23 21:02:57.631] * Loading spawn registry... [03.01.23 21:02:59.299] * 24511 spawn points were successfully loaded (1.667s) [03.01.23 21:02:59.300] * Loading objects... [03.01.23 21:02:59.928] * 35605 out of 35605 objects were successfully loaded (0.629s) [03.01.23 21:03:00.807] * Loading quick slots data... [03.01.23 21:03:00.807] * Loading pre random queues data... [03.01.23 21:03:00.823] * Start objects on_register'ed... [03.01.23 21:03:02.581] * 35605 objects on_register'ed (1.758s) [03.01.23 21:03:02.581] * Game Димак_autosave is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\Димак_autosave.sav' (5.155s) [03.01.23 21:03:02.581] * phase time: 5148 ms [03.01.23 21:03:02.709] * phase cmem: 1473534 K [03.01.23 21:03:02.709] Connecting... [03.01.23 21:03:02.710] MaxPlayers = 32 [03.01.23 21:03:02.754] * phase time: 172 ms [03.01.23 21:03:02.881] * phase cmem: 1473535 K [03.01.23 21:03:02.881] Connecting to... [03.01.23 21:03:02.881] Player not found. New player created. [03.01.23 21:03:02.881] * client : connection accepted - <> [03.01.23 21:03:02.897] * phase time: 144 ms [03.01.23 21:03:03.026] * phase cmem: 1473586 K [03.01.23 21:03:03.026] Reading level info... [03.01.23 21:03:03.026] * phase time: 128 ms [03.01.23 21:03:03.154] * phase cmem: 1473586 K [03.01.23 21:03:03.154] Loading object space... [03.01.23 21:03:03.492] * object space load: 337 ms [03.01.23 21:03:03.492] * phase time: 465 ms [03.01.23 21:03:03.620] * phase cmem: 1587840 K [03.01.23 21:03:03.620] Loading shaders (R2)... [03.01.23 21:03:03.840] * phase time: 348 ms [03.01.23 21:03:03.967] * phase cmem: 1589516 K [03.01.23 21:03:03.967] Loading geometry (R2)... [03.01.23 21:03:04.071] * phase time: 230 ms [03.01.23 21:03:04.198] * phase cmem: 1661338 K [03.01.23 21:03:04.198] Loading visuals (R2)... [03.01.23 21:03:04.235] * phase time: 164 ms [03.01.23 21:03:04.363] * phase cmem: 1664944 K [03.01.23 21:03:04.363] Loading details (R2)... [03.01.23 21:03:04.385] * [DETAILS] VertexConsts(256), Batch(61) [03.01.23 21:03:04.385] * [DETAILS] 40687 v(20), 26352 p [03.01.23 21:03:04.385] * [DETAILS] Batch(61), VB(794K), IB(154K) [03.01.23 21:03:04.386] * phase time: 150 ms [03.01.23 21:03:04.514] * phase cmem: 1665942 K [03.01.23 21:03:04.514] Loading sectors (R2)... [03.01.23 21:03:04.514] * Loading HOM: c:\program files (x86)\op-2.2\gamedata\levels\l10_radar\level.hom [03.01.23 21:03:04.515] * phase time: 129 ms [03.01.23 21:03:04.644] * phase cmem: 1666005 K [03.01.23 21:03:04.644] Loading AI objects... [03.01.23 21:03:04.647] - Loading music tracks from 'l10_radar_musics'... [03.01.23 21:03:04.655] * phase time: 140 ms [03.01.23 21:03:04.783] * phase cmem: 1665834 K [03.01.23 21:03:04.783] Loading PH world... [03.01.23 21:03:04.805] - Game configuring : Started [03.01.23 21:03:04.808] - Game configuring : Finished [03.01.23 21:03:04.814] * phase time: 158 ms [03.01.23 21:03:04.945] * phase cmem: 1691174 K [03.01.23 21:03:04.945] Loading textures... [03.01.23 21:03:05.919] * t-report - base: 1530, 1225643 K [03.01.23 21:03:05.919] * t-report - lmap: 5, 5120 K [03.01.23 21:03:05.919] * phase time: 1104 ms [03.01.23 21:03:06.052] * phase cmem: 2117887 K [03.01.23 21:03:06.052] Synchronizing... [03.01.23 21:03:06.052] Save created on [Engine 2.2a x64 08.02.2022] [03.01.23 21:03:06.052] Save date and time [Tue Jan 3 21:02:54 2023] [03.01.23 21:03:06.069] * phase time: 150 ms [03.01.23 21:03:06.206] * phase cmem: 2117887 K [03.01.23 21:03:06.555] * [win32]: free[137431025364 K], reserved[4970732 K], committed[2957312 K] [03.01.23 21:03:06.555] * [ D3D ]: textures[1230764 K] [03.01.23 21:03:06.555] * [x-ray]: crt heap[2117649 K], process heap[2117649 K], game lua[265494 K], engine lua[199 K], render[3384 K] [03.01.23 21:03:06.555] * [x-ray]: economy: strings[count: 206464, lengths: 11165 K, overhead: 10484 K, saved: 485810 K] [03.01.23 21:03:06.555] * [x-ray]: economy: smem[count: 60002, lengths: 33900 K, overhead: 937 K, saved: 14082 K] [03.01.23 21:03:06.555] Starting measure [03.01.23 21:03:08.036] ~ 7.03 [03.01.23 21:03:08.058] ~ steal false [03.01.23 21:03:08.082] ~ loading bags... [03.01.23 21:03:13.403] * MEMORY USAGE: 2954734 K [03.01.23 21:06:54.370] * Saving spawns... [03.01.23 21:06:54.373] * Saving objects... [03.01.23 21:06:54.552] * 35437 objects are successfully saved [03.01.23 21:06:54.558] * Saving key-value pairs... [03.01.23 21:06:54.588] * 63 key-value pairs were successfully saved [03.01.23 21:06:54.588] * Saving quick slots data... [03.01.23 21:06:54.588] * Saving pre random queues data... [03.01.23 21:06:54.637] * Game Димак_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\Димак_quicksave.sav' [03.01.23 21:07:08.100] ~ WARNING flame_particles present, but empty in config for [wpn_fn2000_sniper] [03.01.23 21:07:45.138] * Saving spawns... [03.01.23 21:07:45.140] * Saving objects... [03.01.23 21:07:45.290] * 35431 objects are successfully saved [03.01.23 21:07:45.296] * Saving key-value pairs... [03.01.23 21:07:45.327] * 63 key-value pairs were successfully saved [03.01.23 21:07:45.327] * Saving quick slots data... [03.01.23 21:07:45.327] * Saving pre random queues data... [03.01.23 21:07:45.376] * Game Димак_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\Димак_quicksave.sav' [03.01.23 21:08:17.585] * Saving spawns... [03.01.23 21:08:17.587] * Saving objects... [03.01.23 21:08:17.736] * 35425 objects are successfully saved [03.01.23 21:08:17.742] * Saving key-value pairs... [03.01.23 21:08:17.771] * 63 key-value pairs were successfully saved [03.01.23 21:08:17.772] * Saving quick slots data... [03.01.23 21:08:17.772] * Saving pre random queues data... [03.01.23 21:08:17.821] * Game Димак_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\Димак_quicksave.sav' [03.01.23 21:10:49.694] Begin load [03.01.23 21:10:49.836] - Gamedata version: [Сборка 2.2 П-12.05 MP-17.07+Д-21.12] [03.01.23 21:10:49.865] * phase time: 164 ms [03.01.23 21:10:50.020] * phase cmem: 2831377 K [03.01.23 21:10:50.020] Loading alife simulator... [03.01.23 21:10:50.021] * phase time: 156 ms [03.01.23 21:10:50.165] * phase cmem: 2831282 K [03.01.23 21:10:50.165] Loading savegame... [03.01.23 21:10:50.189] c:\program files (x86)\op-2.2\userdata\savedgames\Димак_quicksave.sav save created on DEVELOPER mode! [03.01.23 21:10:50.189] * Loading key-value pairs... [03.01.23 21:10:50.250] * 63 key-value pairs were successfully loaded (0.061s) [03.01.23 21:10:50.250] * Loading spawn registry... [03.01.23 21:10:51.912] * 24511 spawn points were successfully loaded (1.663s) [03.01.23 21:10:51.913] * Loading objects... [03.01.23 21:10:52.532] * 35425 out of 35425 objects were successfully loaded (0.618s) [03.01.23 21:10:53.402] * Loading quick slots data... [03.01.23 21:10:53.402] * Loading pre random queues data... [03.01.23 21:10:53.418] * Start objects on_register'ed... [03.01.23 21:10:55.148] * 35425 objects on_register'ed (1.730s) [03.01.23 21:10:55.148] * Game Димак_quicksave is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\Димак_quicksave.sav' (5.127s) [03.01.23 21:10:55.149] * phase time: 5126 ms [03.01.23 21:10:55.306] * phase cmem: 2986279 K [03.01.23 21:10:55.306] Connecting... [03.01.23 21:10:55.306] * phase time: 158 ms [03.01.23 21:10:55.466] * phase cmem: 2986280 K [03.01.23 21:10:55.466] Restart sim... [03.01.23 21:10:55.466] * phase time: 159 ms [03.01.23 21:10:55.624] * phase cmem: 2986280 K [03.01.23 21:10:56.034] * [win32]: free[137429922208 K], reserved[4336792 K], committed[4694408 K] [03.01.23 21:10:56.034] * [ D3D ]: textures[1872186 K] [03.01.23 21:10:56.034] * [x-ray]: crt heap[2986043 K], process heap[2986043 K], game lua[262106 K], engine lua[197 K], render[8606 K] [03.01.23 21:10:56.034] * [x-ray]: economy: strings[count: 210614, lengths: 11423 K, overhead: 10695 K, saved: 558830 K] [03.01.23 21:10:56.034] * [x-ray]: economy: smem[count: 66009, lengths: 36342 K, overhead: 1031 K, saved: 15722 K] [03.01.23 21:10:56.034] Starting measure [03.01.23 21:10:56.791] ~ 7.03 [03.01.23 21:10:56.812] ~ steal false [03.01.23 21:10:56.835] ~ loading bags... [03.01.23 21:10:59.009] * MEMORY USAGE: 3013272 K [03.01.23 21:11:29.320] ~ WARNING flame_particles present, but empty in config for [wpn_fn2000_sniper] [03.01.23 21:15:12.965] * Saving spawns... [03.01.23 21:15:12.968] * Saving objects... [03.01.23 21:15:13.119] * 35538 objects are successfully saved [03.01.23 21:15:13.125] * Saving key-value pairs... [03.01.23 21:15:13.156] * 61 key-value pairs were successfully saved [03.01.23 21:15:13.156] * Saving quick slots data... [03.01.23 21:15:13.156] * Saving pre random queues data... [03.01.23 21:15:13.205] * Game Димак_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\Димак_quicksave.sav' [03.01.23 21:15:48.720] * Saving spawns... [03.01.23 21:15:48.722] * Saving objects... [03.01.23 21:15:48.874] * 35534 objects are successfully saved [03.01.23 21:15:48.879] * Saving key-value pairs... [03.01.23 21:15:48.910] * 61 key-value pairs were successfully saved [03.01.23 21:15:48.910] * Saving quick slots data... [03.01.23 21:15:48.910] * Saving pre random queues data... [03.01.23 21:15:48.958] * Game Димак_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\Димак_quicksave.sav' [03.01.23 21:16:06.317] * Saving spawns... [03.01.23 21:16:06.320] * Saving objects... [03.01.23 21:16:06.474] * 35531 objects are successfully saved [03.01.23 21:16:06.480] * Saving key-value pairs... [03.01.23 21:16:06.510] * 61 key-value pairs were successfully saved [03.01.23 21:16:06.510] * Saving quick slots data... [03.01.23 21:16:06.510] * Saving pre random queues data... [03.01.23 21:16:06.559] * Game Димак_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\Димак_quicksave.sav' [03.01.23 21:19:17.520] * Saving spawns... [03.01.23 21:19:17.522] * Saving objects... [03.01.23 21:19:17.675] * 35309 objects are successfully saved [03.01.23 21:19:17.681] * Saving key-value pairs... [03.01.23 21:19:17.712] * 61 key-value pairs were successfully saved [03.01.23 21:19:17.712] * Saving quick slots data... [03.01.23 21:19:17.712] * Saving pre random queues data... [03.01.23 21:19:17.761] * Game Димак_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\Димак_quicksave.sav' [03.01.23 21:20:01.445] * Saving spawns... [03.01.23 21:20:01.448] * Saving objects... [03.01.23 21:20:01.599] * 35300 objects are successfully saved [03.01.23 21:20:01.604] * Saving key-value pairs... [03.01.23 21:20:01.635] * 61 key-value pairs were successfully saved [03.01.23 21:20:01.635] * Saving quick slots data... [03.01.23 21:20:01.635] * Saving pre random queues data... [03.01.23 21:20:01.683] * Game Димак_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\Димак_quicksave.sav' [03.01.23 21:21:01.270] * Saving spawns... [03.01.23 21:21:01.272] * Saving objects... [03.01.23 21:21:01.426] * 35285 objects are successfully saved [03.01.23 21:21:01.432] * Saving key-value pairs... [03.01.23 21:21:01.463] * 61 key-value pairs were successfully saved [03.01.23 21:21:01.463] * Saving quick slots data... [03.01.23 21:21:01.463] * Saving pre random queues data... [03.01.23 21:21:01.512] * Game Димак_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\Димак_quicksave.sav' [03.01.23 21:22:10.640] * Saving spawns... [03.01.23 21:22:10.642] * Saving objects... [03.01.23 21:22:10.792] * 35284 objects are successfully saved [03.01.23 21:22:10.798] * Saving key-value pairs... [03.01.23 21:22:10.829] * 61 key-value pairs were successfully saved [03.01.23 21:22:10.829] * Saving quick slots data... [03.01.23 21:22:10.829] * Saving pre random queues data... [03.01.23 21:22:10.878] * Game Димак_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\Димак_quicksave.sav' [03.01.23 21:23:43.303] * Saving spawns... [03.01.23 21:23:43.305] * Saving objects... [03.01.23 21:23:43.463] * 35249 objects are successfully saved [03.01.23 21:23:43.468] * Saving key-value pairs... [03.01.23 21:23:43.499] * 61 key-value pairs were successfully saved [03.01.23 21:23:43.499] * Saving quick slots data... [03.01.23 21:23:43.499] * Saving pre random queues data... [03.01.23 21:23:43.547] * Game Димак_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\Димак_quicksave.sav' [03.01.23 21:24:24.550] * Saving spawns... [03.01.23 21:24:24.553] * Saving objects... [03.01.23 21:24:24.716] * 35275 objects are successfully saved [03.01.23 21:24:24.722] * Saving key-value pairs... [03.01.23 21:24:24.754] * 61 key-value pairs were successfully saved [03.01.23 21:24:24.754] * Saving quick slots data... [03.01.23 21:24:24.754] * Saving pre random queues data... [03.01.23 21:24:24.805] * Game Димак_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\Димак_quicksave.sav' [03.01.23 21:25:00.985] * Saving spawns... [03.01.23 21:25:00.986] * Saving objects... [03.01.23 21:25:01.146] * 35356 objects are successfully saved [03.01.23 21:25:01.152] * Saving key-value pairs... [03.01.23 21:25:01.182] * 61 key-value pairs were successfully saved [03.01.23 21:25:01.182] * Saving quick slots data... [03.01.23 21:25:01.182] * Saving pre random queues data... [03.01.23 21:25:01.231] * Game Димак_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\Димак_quicksave.sav' [03.01.23 21:25:42.566] * Saving spawns... [03.01.23 21:25:42.568] * Saving objects... [03.01.23 21:25:42.726] * 35357 objects are successfully saved [03.01.23 21:25:42.731] * Saving key-value pairs... [03.01.23 21:25:42.762] * 61 key-value pairs were successfully saved [03.01.23 21:25:42.762] * Saving quick slots data... [03.01.23 21:25:42.762] * Saving pre random queues data... [03.01.23 21:25:42.810] * Game Ящик с инструментом.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\Ящик с инструментом.sav' [03.01.23 21:27:39.607] * Saving spawns... [03.01.23 21:27:39.610] * Saving objects... [03.01.23 21:27:39.763] * 35319 objects are successfully saved [03.01.23 21:27:39.768] * Saving key-value pairs... [03.01.23 21:27:39.800] * 61 key-value pairs were successfully saved [03.01.23 21:27:39.800] * Saving quick slots data... [03.01.23 21:27:39.800] * Saving pre random queues data... [03.01.23 21:27:39.849] * Game Димак_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\Димак_quicksave.sav' [03.01.23 22:00:57.862] * Saving spawns... [03.01.23 22:00:57.864] * Saving objects... [03.01.23 22:00:58.023] * 35321 objects are successfully saved [03.01.23 22:00:58.030] * Saving key-value pairs... [03.01.23 22:00:58.061] * 62 key-value pairs were successfully saved [03.01.23 22:00:58.061] * Saving quick slots data... [03.01.23 22:00:58.061] * Saving pre random queues data... [03.01.23 22:00:58.110] * Game Димак_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\Димак_quicksave.sav' [03.01.23 22:01:34.880] * Saving spawns... [03.01.23 22:01:34.882] * Saving objects... [03.01.23 22:01:35.033] * 35316 objects are successfully saved [03.01.23 22:01:35.040] * Saving key-value pairs... [03.01.23 22:01:35.070] * 62 key-value pairs were successfully saved [03.01.23 22:01:35.070] * Saving quick slots data... [03.01.23 22:01:35.070] * Saving pre random queues data... [03.01.23 22:01:35.119] * Game Димак_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\Димак_quicksave.sav' [03.01.23 22:02:15.375] * Saving spawns... [03.01.23 22:02:15.377] * Saving objects... [03.01.23 22:02:15.529] * 35314 objects are successfully saved [03.01.23 22:02:15.534] * Saving key-value pairs... [03.01.23 22:02:15.563] * 62 key-value pairs were successfully saved [03.01.23 22:02:15.563] * Saving quick slots data... [03.01.23 22:02:15.563] * Saving pre random queues data... [03.01.23 22:02:15.613] * Game Димак_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\Димак_quicksave.sav' [03.01.23 22:08:19.580] * Saving spawns... [03.01.23 22:08:19.583] * Saving objects... [03.01.23 22:08:19.742] * 35521 objects are successfully saved [03.01.23 22:08:19.747] * Saving key-value pairs... [03.01.23 22:08:19.778] * 62 key-value pairs were successfully saved [03.01.23 22:08:19.778] * Saving quick slots data... [03.01.23 22:08:19.778] * Saving pre random queues data... [03.01.23 22:08:19.827] * Game Димак_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\Димак_quicksave.sav' [03.01.23 22:09:38.893] * Saving spawns... [03.01.23 22:09:38.896] * Saving objects... [03.01.23 22:09:39.053] * 35522 objects are successfully saved [03.01.23 22:09:39.059] * Saving key-value pairs... [03.01.23 22:09:39.090] * 62 key-value pairs were successfully saved [03.01.23 22:09:39.090] * Saving quick slots data... [03.01.23 22:09:39.090] * Saving pre random queues data... [03.01.23 22:09:39.139] * Game Димак_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\Димак_quicksave.sav' [03.01.23 22:10:14.831] * Saving spawns... [03.01.23 22:10:14.834] * Saving objects... [03.01.23 22:10:14.994] * 35522 objects are successfully saved [03.01.23 22:10:15.000] * Saving key-value pairs... [03.01.23 22:10:15.031] * 62 key-value pairs were successfully saved [03.01.23 22:10:15.031] * Saving quick slots data... [03.01.23 22:10:15.031] * Saving pre random queues data... [03.01.23 22:10:15.080] * Game Димак_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\Димак_quicksave.sav' [03.01.23 22:13:19.028] * Saving spawns... [03.01.23 22:13:19.030] * Saving objects... [03.01.23 22:13:19.193] * 35518 objects are successfully saved [03.01.23 22:13:19.199] * Saving key-value pairs... [03.01.23 22:13:19.228] * 62 key-value pairs were successfully saved [03.01.23 22:13:19.228] * Saving quick slots data... [03.01.23 22:13:19.228] * Saving pre random queues data... [03.01.23 22:13:19.278] * Game Димак_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\Димак_autosave.sav' [03.01.23 22:13:19.284] - Disconnect [03.01.23 22:13:22.680] - Destroying level [03.01.23 22:13:22.954] * DVB created: 8192K [03.01.23 22:13:22.954] * DIB created: 512K [03.01.23 22:13:23.148] - r__tf_aniso 4 [03.01.23 22:13:23.149] - r2_tf_mipbias 0. [03.01.23 22:13:23.149] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [03.01.23 22:13:23.149] * GPU vertex cache: recognized, 24 [03.01.23 22:13:23.149] *** RESET [278 ms] [03.01.23 22:13:23.150] "c:\program files (x86)\op-2.2\bin\xr_3da.exe" -nointro [03.01.23 22:13:23.150] Begin load [03.01.23 22:13:23.159] * phase time: 1 ms [03.01.23 22:13:23.301] * phase cmem: 1366814 K [03.01.23 22:13:23.301] Starting server... [03.01.23 22:13:23.753] - Gamedata version: [Сборка 2.2 П-12.05 MP-17.07+Д-21.12] [03.01.23 22:13:23.805] * phase time: 646 ms [03.01.23 22:13:23.942] * phase cmem: 1366147 K [03.01.23 22:13:23.942] Loading alife simulator... [03.01.23 22:13:23.948] * phase time: 142 ms [03.01.23 22:13:24.083] * phase cmem: 1366141 K [03.01.23 22:13:24.083] Loading savegame... [03.01.23 22:13:24.109] c:\program files (x86)\op-2.2\userdata\savedgames\Димак_autosave.sav save created on DEVELOPER mode! [03.01.23 22:13:24.109] * Loading key-value pairs... [03.01.23 22:13:24.170] * 62 key-value pairs were successfully loaded (0.062s) [03.01.23 22:13:24.170] * Loading spawn registry... [03.01.23 22:13:25.903] * 24511 spawn points were successfully loaded (1.732s) [03.01.23 22:13:25.904] * Loading objects... [03.01.23 22:13:26.545] * 35518 out of 35518 objects were successfully loaded (0.641s) [03.01.23 22:13:27.530] * Loading quick slots data... [03.01.23 22:13:27.530] * Loading pre random queues data... [03.01.23 22:13:27.546] * Start objects on_register'ed... [03.01.23 22:13:29.259] * 35518 objects on_register'ed (1.712s) [03.01.23 22:13:29.260] * Game Димак_autosave is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\Димак_autosave.sav' (5.317s) [03.01.23 22:13:29.260] * phase time: 5311 ms [03.01.23 22:13:29.410] * phase cmem: 1517012 K [03.01.23 22:13:29.410] Connecting... [03.01.23 22:13:29.410] MaxPlayers = 32 [03.01.23 22:13:29.455] * phase time: 195 ms [03.01.23 22:13:29.606] * phase cmem: 1517012 K [03.01.23 22:13:29.606] Connecting to... [03.01.23 22:13:29.606] Player not found. New player created. [03.01.23 22:13:29.606] * client : connection accepted - <> [03.01.23 22:13:29.623] * phase time: 168 ms [03.01.23 22:13:29.774] * phase cmem: 1517064 K [03.01.23 22:13:29.774] Reading level info... [03.01.23 22:13:29.774] * phase time: 151 ms [03.01.23 22:13:29.925] * phase cmem: 1517064 K [03.01.23 22:13:29.925] Loading object space... [03.01.23 22:13:30.120] * object space load: 194 ms [03.01.23 22:13:30.120] * phase time: 345 ms [03.01.23 22:13:30.272] * phase cmem: 1580125 K [03.01.23 22:13:30.272] Loading shaders (R2)... [03.01.23 22:13:30.563] * phase time: 443 ms [03.01.23 22:13:30.713] * phase cmem: 1581919 K [03.01.23 22:13:30.713] Loading geometry (R2)... [03.01.23 22:13:30.830] * phase time: 266 ms [03.01.23 22:13:30.982] * phase cmem: 1659989 K [03.01.23 22:13:30.982] Loading visuals (R2)... [03.01.23 22:13:31.018] * phase time: 188 ms [03.01.23 22:13:31.170] * phase cmem: 1662562 K [03.01.23 22:13:31.170] Loading details (R2)... [03.01.23 22:13:31.193] * [DETAILS] VertexConsts(256), Batch(61) [03.01.23 22:13:31.193] * [DETAILS] 40687 v(20), 26352 p [03.01.23 22:13:31.193] * [DETAILS] Batch(61), VB(794K), IB(154K) [03.01.23 22:13:31.194] * phase time: 176 ms [03.01.23 22:13:31.346] * phase cmem: 1663560 K [03.01.23 22:13:31.346] Loading sectors (R2)... [03.01.23 22:13:31.347] * Loading HOM: c:\program files (x86)\op-2.2\gamedata\levels\l04_darkvalley\level.hom [03.01.23 22:13:31.348] * phase time: 154 ms [03.01.23 22:13:31.500] * phase cmem: 1663685 K [03.01.23 22:13:31.500] Loading AI objects... [03.01.23 22:13:31.503] - Loading music tracks from 'l04_darkvalley_musics'... [03.01.23 22:13:31.513] * phase time: 163 ms [03.01.23 22:13:31.665] * phase cmem: 1663437 K [03.01.23 22:13:31.665] Loading PH world... [03.01.23 22:13:31.690] - Game configuring : Started [03.01.23 22:13:31.700] - Game configuring : Finished [03.01.23 22:13:31.706] * phase time: 193 ms [03.01.23 22:13:31.866] * phase cmem: 1692924 K [03.01.23 22:13:31.866] Loading textures... [03.01.23 22:13:33.112] * t-report - base: 1751, 1359867 K [03.01.23 22:13:33.112] * t-report - lmap: 12, 12289 K [03.01.23 22:13:33.113] * phase time: 1406 ms [03.01.23 22:13:33.275] * phase cmem: 2284769 K [03.01.23 22:13:33.275] Synchronizing... [03.01.23 22:13:33.275] Save created on [Engine 2.2a x64 08.02.2022] [03.01.23 22:13:33.275] Save date and time [Tue Jan 3 22:13:19 2023] [03.01.23 22:13:33.292] * phase time: 178 ms [03.01.23 22:13:33.453] * phase cmem: 2284769 K [03.01.23 22:13:33.869] * [win32]: free[137430330384 K], reserved[5460688 K], committed[3162336 K] [03.01.23 22:13:33.869] * [ D3D ]: textures[1372156 K] [03.01.23 22:13:33.869] * [x-ray]: crt heap[2284531 K], process heap[2284531 K], game lua[262382 K], engine lua[222 K], render[10949 K] [03.01.23 22:13:33.869] * [x-ray]: economy: strings[count: 213543, lengths: 11659 K, overhead: 10844 K, saved: 915099 K] [03.01.23 22:13:33.869] * [x-ray]: economy: smem[count: 81539, lengths: 43590 K, overhead: 1274 K, saved: 48302 K] [03.01.23 22:13:33.869] Starting measure [03.01.23 22:13:35.965] ~ 7.03 [03.01.23 22:13:35.987] ~ steal false [03.01.23 22:13:36.022] ~ loading bags... [03.01.23 22:13:44.870] load pre-generated bump map for: weapons\aksu74\wpn_body_aksu74_bump# [03.01.23 22:13:44.870] load pre-generated bump map for: weapons\aksu74\wpn_body_aksu74_bump [03.01.23 22:13:44.873] load pre-generated bump map for: weapons\aksu74\wpn_grips_aksu74_bump# [03.01.23 22:13:44.874] load pre-generated bump map for: weapons\aksu74\wpn_grips_aksu74_bump [03.01.23 22:13:44.874] load pre-generated bump map for: weapons\aksu74\wpn_lastochka_bump# [03.01.23 22:13:44.874] load pre-generated bump map for: weapons\aksu74\wpn_lastochka_bump [03.01.23 22:13:44.878] load pre-generated bump map for: weapons\aksu74\wpn_mag_ak74_o_bump# [03.01.23 22:13:44.878] load pre-generated bump map for: weapons\aksu74\wpn_mag_ak74_o_bump [03.01.23 22:13:44.883] load pre-generated bump map for: weapons\aksu74\priklad_aks74_bump# [03.01.23 22:13:44.883] load pre-generated bump map for: weapons\aksu74\priklad_aks74_bump [03.01.23 22:13:47.197] * MEMORY USAGE: 3619638 K [03.01.23 22:20:04.152] * Saving spawns... [03.01.23 22:20:04.155] * Saving objects... [03.01.23 22:20:04.317] * 35488 objects are successfully saved [03.01.23 22:20:04.323] * Saving key-value pairs... [03.01.23 22:20:04.354] * 62 key-value pairs were successfully saved [03.01.23 22:20:04.354] * Saving quick slots data... [03.01.23 22:20:04.354] * Saving pre random queues data... [03.01.23 22:20:04.403] * Game Димак_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\Димак_quicksave.sav' [03.01.23 22:21:26.084] * Saving spawns... [03.01.23 22:21:26.087] * Saving objects... [03.01.23 22:21:26.240] * 35492 objects are successfully saved [03.01.23 22:21:26.246] * Saving key-value pairs... [03.01.23 22:21:26.275] * 62 key-value pairs were successfully saved [03.01.23 22:21:26.275] * Saving quick slots data... [03.01.23 22:21:26.275] * Saving pre random queues data... [03.01.23 22:21:26.324] * Game Димак_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\Димак_autosave.sav' [03.01.23 22:21:26.329] - Disconnect [03.01.23 22:21:29.295] - Destroying level [03.01.23 22:21:29.543] * DVB created: 8192K [03.01.23 22:21:29.543] * DIB created: 512K [03.01.23 22:21:29.731] - r__tf_aniso 4 [03.01.23 22:21:29.731] - r2_tf_mipbias 0. [03.01.23 22:21:29.731] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [03.01.23 22:21:29.731] * GPU vertex cache: recognized, 24 [03.01.23 22:21:29.731] *** RESET [253 ms] [03.01.23 22:21:29.732] "c:\program files (x86)\op-2.2\bin\xr_3da.exe" -nointro [03.01.23 22:21:29.732] Begin load [03.01.23 22:21:29.741] * phase time: 1 ms [03.01.23 22:21:29.899] * phase cmem: 1407657 K [03.01.23 22:21:29.899] Starting server... [03.01.23 22:21:30.016] - Gamedata version: [Сборка 2.2 П-12.05 MP-17.07+Д-21.12] [03.01.23 22:21:30.044] * phase time: 303 ms [03.01.23 22:21:30.196] * phase cmem: 1407703 K [03.01.23 22:21:30.196] Loading alife simulator... [03.01.23 22:21:30.201] * phase time: 157 ms [03.01.23 22:21:30.382] * phase cmem: 1407703 K [03.01.23 22:21:30.382] Loading savegame... [03.01.23 22:21:30.407] c:\program files (x86)\op-2.2\userdata\savedgames\Димак_autosave.sav save created on DEVELOPER mode! [03.01.23 22:21:30.407] * Loading key-value pairs... [03.01.23 22:21:30.471] * 62 key-value pairs were successfully loaded (0.064s) [03.01.23 22:21:30.471] * Loading spawn registry... [03.01.23 22:21:32.182] * 24511 spawn points were successfully loaded (1.711s) [03.01.23 22:21:32.183] * Loading objects... [03.01.23 22:21:32.830] * 35492 out of 35492 objects were successfully loaded (0.647s) [03.01.23 22:21:33.753] * Loading quick slots data... [03.01.23 22:21:33.753] * Loading pre random queues data... [03.01.23 22:21:33.769] * Start objects on_register'ed... [03.01.23 22:21:35.458] * 35492 objects on_register'ed (1.689s) [03.01.23 22:21:35.459] * Game Димак_autosave is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\Димак_autosave.sav' (5.264s) [03.01.23 22:21:35.459] * phase time: 5257 ms [03.01.23 22:21:35.630] * phase cmem: 1559158 K [03.01.23 22:21:35.630] Connecting... [03.01.23 22:21:35.630] MaxPlayers = 32 [03.01.23 22:21:35.676] * phase time: 216 ms [03.01.23 22:21:35.845] * phase cmem: 1559158 K [03.01.23 22:21:35.845] Connecting to... [03.01.23 22:21:35.846] Player not found. New player created. [03.01.23 22:21:35.846] * client : connection accepted - <> [03.01.23 22:21:35.863] * phase time: 186 ms [03.01.23 22:21:36.033] * phase cmem: 1559210 K [03.01.23 22:21:36.033] Reading level info... [03.01.23 22:21:36.034] * phase time: 171 ms [03.01.23 22:21:36.204] * phase cmem: 1559210 K [03.01.23 22:21:36.204] Loading object space... [03.01.23 22:21:36.495] * object space load: 291 ms [03.01.23 22:21:36.495] * phase time: 461 ms [03.01.23 22:21:36.665] * phase cmem: 1657316 K [03.01.23 22:21:36.665] Loading shaders (R2)... [03.01.23 22:21:36.928] * phase time: 431 ms [03.01.23 22:21:37.097] * phase cmem: 1659054 K [03.01.23 22:21:37.097] Loading geometry (R2)... [03.01.23 22:21:37.256] * phase time: 327 ms [03.01.23 22:21:37.428] * phase cmem: 1757756 K [03.01.23 22:21:37.428] Loading visuals (R2)... [03.01.23 22:21:37.459] * phase time: 204 ms [03.01.23 22:21:37.632] * phase cmem: 1759360 K [03.01.23 22:21:37.632] Loading details (R2)... [03.01.23 22:21:37.654] * [DETAILS] VertexConsts(256), Batch(61) [03.01.23 22:21:37.654] * [DETAILS] 40687 v(20), 26352 p [03.01.23 22:21:37.654] * [DETAILS] Batch(61), VB(794K), IB(154K) [03.01.23 22:21:37.654] * phase time: 195 ms [03.01.23 22:21:37.824] * phase cmem: 1760359 K [03.01.23 22:21:37.824] Loading sectors (R2)... [03.01.23 22:21:37.825] * Loading HOM: c:\program files (x86)\op-2.2\gamedata\levels\l07_military\level.hom [03.01.23 22:21:37.827] * phase time: 172 ms [03.01.23 22:21:37.998] * phase cmem: 1760554 K [03.01.23 22:21:37.998] Loading AI objects... [03.01.23 22:21:38.000] - Loading music tracks from 'l07_military_musics'... [03.01.23 22:21:38.010] * phase time: 181 ms [03.01.23 22:21:38.180] * phase cmem: 1760516 K [03.01.23 22:21:38.180] Loading PH world... [03.01.23 22:21:38.206] - Game configuring : Started [03.01.23 22:21:38.210] - Game configuring : Finished [03.01.23 22:21:38.216] * phase time: 206 ms [03.01.23 22:21:38.392] * phase cmem: 1792274 K [03.01.23 22:21:38.392] Loading textures... [03.01.23 22:21:39.112] * t-report - base: 1642, 1287544 K [03.01.23 22:21:39.112] * t-report - lmap: 8, 8193 K [03.01.23 22:21:39.112] * phase time: 895 ms [03.01.23 22:21:39.293] * phase cmem: 2286968 K [03.01.23 22:21:39.293] Synchronizing... [03.01.23 22:21:39.293] Save created on [Engine 2.2a x64 08.02.2022] [03.01.23 22:21:39.293] Save date and time [Tue Jan 3 22:21:26 2023] [03.01.23 22:21:39.310] * phase time: 197 ms [03.01.23 22:21:39.496] * phase cmem: 2286968 K [03.01.23 22:21:39.944] * [win32]: free[137430091316 K], reserved[5689104 K], committed[3172988 K] [03.01.23 22:21:39.944] * [ D3D ]: textures[1295737 K] [03.01.23 22:21:39.944] * [x-ray]: crt heap[2286731 K], process heap[2286731 K], game lua[256365 K], engine lua[187 K], render[12668 K] [03.01.23 22:21:39.944] * [x-ray]: economy: strings[count: 220610, lengths: 12110 K, overhead: 11202 K, saved: 1014431 K] [03.01.23 22:21:39.944] * [x-ray]: economy: smem[count: 94546, lengths: 50373 K, overhead: 1477 K, saved: 80100 K] [03.01.23 22:21:39.944] Starting measure [03.01.23 22:21:41.313] ~ 7.03 [03.01.23 22:21:41.334] ~ steal false [03.01.23 22:21:41.359] ~ loading bags... [03.01.23 22:21:49.870] * MEMORY USAGE: 3395321 K [03.01.23 22:22:56.348] load pre-generated bump map for: act\act_face_26_bump# [03.01.23 22:22:56.348] load pre-generated bump map for: act\act_face_26_bump [03.01.23 22:25:58.528] WARNING unknown crow_blow_sounds id[crow0] [03.01.23 22:25:58.531] WARNING unknown crow_blow_sounds id[crow0] [03.01.23 22:28:10.050] Invalid ogg-comment version, file: c:\program files (x86)\op-2.2\gamedata\sounds\anomaly\blowout.ogg [03.01.23 22:30:23.035] * Saving spawns... [03.01.23 22:30:23.038] * Saving objects... [03.01.23 22:30:23.194] * 35435 objects are successfully saved [03.01.23 22:30:23.201] * Saving key-value pairs... [03.01.23 22:30:23.231] * 62 key-value pairs were successfully saved [03.01.23 22:30:23.231] * Saving quick slots data... [03.01.23 22:30:23.231] * Saving pre random queues data... [03.01.23 22:30:23.281] * Game День 19. Выброс. Армейские Склады.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 19. Выброс. Армейские Склады.sav' [03.01.23 22:31:26.981] * Saving spawns... [03.01.23 22:31:26.984] * Saving objects... [03.01.23 22:31:27.143] * 35922 objects are successfully saved [03.01.23 22:31:27.150] * Saving key-value pairs... [03.01.23 22:31:27.180] * 62 key-value pairs were successfully saved [03.01.23 22:31:27.180] * Saving quick slots data... [03.01.23 22:31:27.180] * Saving pre random queues data... [03.01.23 22:31:27.229] * Game Димак_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\Димак_quicksave.sav' [03.01.23 22:31:36.306] * Saving spawns... [03.01.23 22:31:36.308] * Saving objects... [03.01.23 22:31:36.468] * 35922 objects are successfully saved [03.01.23 22:31:36.474] * Saving key-value pairs... [03.01.23 22:31:36.505] * 62 key-value pairs were successfully saved [03.01.23 22:31:36.505] * Saving quick slots data... [03.01.23 22:31:36.505] * Saving pre random queues data... [03.01.23 22:31:36.555] * Game Документы из Х-10 - завершено.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\Документы из Х-10 - завершено.sav' [03.01.23 22:32:54.383] * Saving spawns... [03.01.23 22:32:54.386] * Saving objects... [03.01.23 22:32:54.556] * 36038 objects are successfully saved [03.01.23 22:32:54.562] * Saving key-value pairs... [03.01.23 22:32:54.592] * 62 key-value pairs were successfully saved [03.01.23 22:32:54.592] * Saving quick slots data... [03.01.23 22:32:54.592] * Saving pre random queues data... [03.01.23 22:32:54.643] * Game Димак_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\Димак_autosave.sav' [03.01.23 22:32:54.647] - Disconnect [03.01.23 22:32:57.711] - Destroying level [03.01.23 22:32:57.997] * DVB created: 8192K [03.01.23 22:32:57.997] * DIB created: 512K [03.01.23 22:32:58.186] - r__tf_aniso 4 [03.01.23 22:32:58.186] - r2_tf_mipbias 0. [03.01.23 22:32:58.186] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [03.01.23 22:32:58.186] * GPU vertex cache: recognized, 24 [03.01.23 22:32:58.186] *** RESET [283 ms] [03.01.23 22:32:58.186] "c:\program files (x86)\op-2.2\bin\xr_3da.exe" -nointro [03.01.23 22:32:58.186] Begin load [03.01.23 22:32:58.196] * phase time: 1 ms [03.01.23 22:32:58.360] * phase cmem: 1434491 K [03.01.23 22:32:58.360] Starting server... [03.01.23 22:32:58.479] - Gamedata version: [Сборка 2.2 П-12.05 MP-17.07+Д-21.12] [03.01.23 22:32:58.508] * phase time: 312 ms [03.01.23 22:32:58.664] * phase cmem: 1434531 K [03.01.23 22:32:58.664] Loading alife simulator... [03.01.23 22:32:58.672] * phase time: 163 ms [03.01.23 22:32:58.852] * phase cmem: 1434531 K [03.01.23 22:32:58.852] Loading savegame... [03.01.23 22:32:58.880] c:\program files (x86)\op-2.2\userdata\savedgames\Димак_autosave.sav save created on DEVELOPER mode! [03.01.23 22:32:58.880] * Loading key-value pairs... [03.01.23 22:32:58.944] * 62 key-value pairs were successfully loaded (0.065s) [03.01.23 22:32:58.944] * Loading spawn registry... [03.01.23 22:33:00.670] * 24511 spawn points were successfully loaded (1.726s) [03.01.23 22:33:00.671] * Loading objects... [03.01.23 22:33:01.344] * 36038 out of 36038 objects were successfully loaded (0.673s) [03.01.23 22:33:02.231] * Loading quick slots data... [03.01.23 22:33:02.231] * Loading pre random queues data... [03.01.23 22:33:02.247] * Start objects on_register'ed... [03.01.23 22:33:04.073] * 36038 objects on_register'ed (1.825s) [03.01.23 22:33:04.074] * Game Димак_autosave is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\Димак_autosave.sav' (5.409s) [03.01.23 22:33:04.074] * phase time: 5401 ms [03.01.23 22:33:04.254] * phase cmem: 1604238 K [03.01.23 22:33:04.254] Connecting... [03.01.23 22:33:04.254] MaxPlayers = 32 [03.01.23 22:33:04.296] * phase time: 222 ms [03.01.23 22:33:04.474] * phase cmem: 1604241 K [03.01.23 22:33:04.474] Connecting to... [03.01.23 22:33:04.475] Player not found. New player created. [03.01.23 22:33:04.475] * client : connection accepted - <> [03.01.23 22:33:04.491] * phase time: 195 ms [03.01.23 22:33:04.670] * phase cmem: 1604293 K [03.01.23 22:33:04.670] Reading level info... [03.01.23 22:33:04.670] * phase time: 178 ms [03.01.23 22:33:04.849] * phase cmem: 1604293 K [03.01.23 22:33:04.849] Loading object space... [03.01.23 22:33:04.984] * object space load: 135 ms [03.01.23 22:33:04.984] * phase time: 314 ms [03.01.23 22:33:05.164] * phase cmem: 1667354 K [03.01.23 22:33:05.164] Loading shaders (R2)... [03.01.23 22:33:05.459] * phase time: 474 ms [03.01.23 22:33:05.638] * phase cmem: 1669145 K [03.01.23 22:33:05.638] Loading geometry (R2)... [03.01.23 22:33:05.690] * phase time: 230 ms [03.01.23 22:33:05.869] * phase cmem: 1747057 K [03.01.23 22:33:05.869] Loading visuals (R2)... [03.01.23 22:33:05.899] * phase time: 209 ms [03.01.23 22:33:06.081] * phase cmem: 1749627 K [03.01.23 22:33:06.081] Loading details (R2)... [03.01.23 22:33:06.104] * [DETAILS] VertexConsts(256), Batch(61) [03.01.23 22:33:06.104] * [DETAILS] 40687 v(20), 26352 p [03.01.23 22:33:06.104] * [DETAILS] Batch(61), VB(794K), IB(154K) [03.01.23 22:33:06.105] * phase time: 205 ms [03.01.23 22:33:06.284] * phase cmem: 1750626 K [03.01.23 22:33:06.284] Loading sectors (R2)... [03.01.23 22:33:06.286] * Loading HOM: c:\program files (x86)\op-2.2\gamedata\levels\l04_darkvalley\level.hom [03.01.23 22:33:06.286] * phase time: 181 ms [03.01.23 22:33:06.466] * phase cmem: 1750749 K [03.01.23 22:33:06.466] Loading AI objects... [03.01.23 22:33:06.467] - Loading music tracks from 'l04_darkvalley_musics'... [03.01.23 22:33:06.468] * phase time: 181 ms [03.01.23 22:33:06.647] * phase cmem: 1750532 K [03.01.23 22:33:06.647] Loading PH world... [03.01.23 22:33:06.670] - Game configuring : Started [03.01.23 22:33:06.680] - Game configuring : Finished [03.01.23 22:33:06.685] * phase time: 217 ms [03.01.23 22:33:06.883] * phase cmem: 1776470 K [03.01.23 22:33:06.883] Loading textures... [03.01.23 22:33:07.524] * t-report - base: 1759, 1376773 K [03.01.23 22:33:07.524] * t-report - lmap: 12, 12289 K [03.01.23 22:33:07.524] * phase time: 839 ms [03.01.23 22:33:07.713] * phase cmem: 2368315 K [03.01.23 22:33:07.713] Synchronizing... [03.01.23 22:33:07.713] Save created on [Engine 2.2a x64 08.02.2022] [03.01.23 22:33:07.713] Save date and time [Tue Jan 3 22:32:54 2023] [03.01.23 22:33:07.729] * phase time: 205 ms [03.01.23 22:33:07.923] * phase cmem: 2368315 K [03.01.23 22:33:08.395] * [win32]: free[137430239360 K], reserved[5445688 K], committed[3268360 K] [03.01.23 22:33:08.395] * [ D3D ]: textures[1389062 K] [03.01.23 22:33:08.395] * [x-ray]: crt heap[2368078 K], process heap[2368078 K], game lua[277577 K], engine lua[213 K], render[14968 K] [03.01.23 22:33:08.395] * [x-ray]: economy: strings[count: 224269, lengths: 12363 K, overhead: 11388 K, saved: 1141033 K] [03.01.23 22:33:08.395] * [x-ray]: economy: smem[count: 101750, lengths: 54476 K, overhead: 1589 K, saved: 106364 K] [03.01.23 22:33:08.395] Starting measure [03.01.23 22:33:09.988] ~ 7.03 [03.01.23 22:33:10.009] ~ steal false [03.01.23 22:33:10.033] ~ loading bags... [03.01.23 22:33:15.912] * MEMORY USAGE: 3380280 K [03.01.23 22:34:18.124] ERROR hw_Render_dump _iI is nullptr,element pointed to nullptr! O [3] list.size [21] m_visibles.size [21]. clean. [03.01.23 22:35:22.802] * Saving spawns... [03.01.23 22:35:22.806] * Saving objects... [03.01.23 22:35:22.972] * 36164 objects are successfully saved [03.01.23 22:35:22.979] * Saving key-value pairs... [03.01.23 22:35:23.008] * 62 key-value pairs were successfully saved [03.01.23 22:35:23.008] * Saving quick slots data... [03.01.23 22:35:23.008] * Saving pre random queues data... [03.01.23 22:35:23.058] * Game Димак_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\Димак_autosave.sav' [03.01.23 22:35:23.063] - Disconnect [03.01.23 22:35:25.647] - Destroying level [03.01.23 22:35:25.908] * DVB created: 8192K [03.01.23 22:35:25.909] * DIB created: 512K [03.01.23 22:35:26.150] - r__tf_aniso 4 [03.01.23 22:35:26.150] - r2_tf_mipbias 0. [03.01.23 22:35:26.150] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [03.01.23 22:35:26.150] * GPU vertex cache: recognized, 24 [03.01.23 22:35:26.150] *** RESET [318 ms] [03.01.23 22:35:26.151] "c:\program files (x86)\op-2.2\bin\xr_3da.exe" -nointro [03.01.23 22:35:26.151] Begin load [03.01.23 22:35:26.160] * phase time: 1 ms [03.01.23 22:35:26.328] * phase cmem: 1448155 K [03.01.23 22:35:26.328] Starting server... [03.01.23 22:35:26.432] - Gamedata version: [Сборка 2.2 П-12.05 MP-17.07+Д-21.12] [03.01.23 22:35:26.462] * phase time: 301 ms [03.01.23 22:35:26.621] * phase cmem: 1448233 K [03.01.23 22:35:26.621] Loading alife simulator... [03.01.23 22:35:26.626] * phase time: 164 ms [03.01.23 22:35:26.784] * phase cmem: 1448233 K [03.01.23 22:35:26.784] Loading savegame... [03.01.23 22:35:26.811] c:\program files (x86)\op-2.2\userdata\savedgames\Димак_autosave.sav save created on DEVELOPER mode! [03.01.23 22:35:26.811] * Loading key-value pairs... [03.01.23 22:35:26.874] * 62 key-value pairs were successfully loaded (0.063s) [03.01.23 22:35:26.874] * Loading spawn registry... [03.01.23 22:35:28.611] * 24511 spawn points were successfully loaded (1.737s) [03.01.23 22:35:28.612] * Loading objects... [03.01.23 22:35:29.296] * 36164 out of 36164 objects were successfully loaded (0.684s) [03.01.23 22:35:30.229] * Loading quick slots data... [03.01.23 22:35:30.229] * Loading pre random queues data... [03.01.23 22:35:30.246] * Start objects on_register'ed... [03.01.23 22:35:32.099] * 36164 objects on_register'ed (1.853s) [03.01.23 22:35:32.100] * Game Димак_autosave is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\Димак_autosave.sav' (5.480s) [03.01.23 22:35:32.100] * phase time: 5473 ms [03.01.23 22:35:32.283] * phase cmem: 1620824 K [03.01.23 22:35:32.283] Connecting... [03.01.23 22:35:32.284] MaxPlayers = 32 [03.01.23 22:35:32.329] * phase time: 228 ms [03.01.23 22:35:32.513] * phase cmem: 1620824 K [03.01.23 22:35:32.513] Connecting to... [03.01.23 22:35:32.513] Player not found. New player created. [03.01.23 22:35:32.513] * client : connection accepted - <> [03.01.23 22:35:32.531] * phase time: 201 ms [03.01.23 22:35:32.713] * phase cmem: 1620876 K [03.01.23 22:35:32.713] Reading level info... [03.01.23 22:35:32.714] * phase time: 184 ms [03.01.23 22:35:32.898] * phase cmem: 1620876 K [03.01.23 22:35:32.898] Loading object space... [03.01.23 22:35:33.138] * object space load: 240 ms [03.01.23 22:35:33.138] * phase time: 423 ms [03.01.23 22:35:33.323] * phase cmem: 1703580 K [03.01.23 22:35:33.323] Loading shaders (R2)... [03.01.23 22:35:33.659] * phase time: 520 ms [03.01.23 22:35:33.843] * phase cmem: 1705363 K [03.01.23 22:35:33.843] Loading geometry (R2)... [03.01.23 22:35:33.959] * phase time: 299 ms [03.01.23 22:35:34.144] * phase cmem: 1780764 K [03.01.23 22:35:34.144] Loading visuals (R2)... [03.01.23 22:35:34.186] * phase time: 226 ms [03.01.23 22:35:34.372] * phase cmem: 1783198 K [03.01.23 22:35:34.372] Loading details (R2)... [03.01.23 22:35:34.397] * [DETAILS] VertexConsts(256), Batch(61) [03.01.23 22:35:34.397] * [DETAILS] 40687 v(20), 26352 p [03.01.23 22:35:34.398] * [DETAILS] Batch(61), VB(794K), IB(154K) [03.01.23 22:35:34.399] * phase time: 213 ms [03.01.23 22:35:34.583] * phase cmem: 1784196 K [03.01.23 22:35:34.583] Loading sectors (R2)... [03.01.23 22:35:34.584] * Loading HOM: c:\program files (x86)\op-2.2\gamedata\levels\l02_garbage\level.hom [03.01.23 22:35:34.584] * Loading environment modificator: c:\program files (x86)\op-2.2\gamedata\levels\l02_garbage\level.env_mod [03.01.23 22:35:34.586] * phase time: 186 ms [03.01.23 22:35:34.771] * phase cmem: 1784295 K [03.01.23 22:35:34.771] Loading AI objects... [03.01.23 22:35:34.772] - Loading music tracks from 'l02_garbage_musics'... [03.01.23 22:35:34.782] * phase time: 196 ms [03.01.23 22:35:34.968] * phase cmem: 1784188 K [03.01.23 22:35:34.968] Loading PH world... [03.01.23 22:35:34.988] - Game configuring : Started [03.01.23 22:35:34.996] - Game configuring : Finished [03.01.23 22:35:35.002] * phase time: 219 ms [03.01.23 22:35:35.204] * phase cmem: 1805912 K [03.01.23 22:35:35.204] Loading textures... [03.01.23 22:35:36.062] * t-report - base: 1765, 1358191 K [03.01.23 22:35:36.062] * t-report - lmap: 14, 14337 K [03.01.23 22:35:36.063] * phase time: 1060 ms [03.01.23 22:35:36.257] * phase cmem: 2378308 K [03.01.23 22:35:36.257] Synchronizing... [03.01.23 22:35:36.257] Save created on [Engine 2.2a x64 08.02.2022] [03.01.23 22:35:36.257] Save date and time [Tue Jan 3 22:35:23 2023] [03.01.23 22:35:36.273] * phase time: 210 ms [03.01.23 22:35:36.467] * phase cmem: 2378308 K [03.01.23 22:35:36.952] * [win32]: free[137430273720 K], reserved[5384480 K], committed[3295208 K] [03.01.23 22:35:36.952] * [ D3D ]: textures[1372529 K] [03.01.23 22:35:36.952] * [x-ray]: crt heap[2378071 K], process heap[2378071 K], game lua[279101 K], engine lua[164 K], render[15478 K] [03.01.23 22:35:36.952] * [x-ray]: economy: strings[count: 224436, lengths: 12377 K, overhead: 11397 K, saved: 1166931 K] [03.01.23 22:35:36.952] * [x-ray]: economy: smem[count: 112177, lengths: 60178 K, overhead: 1752 K, saved: 108719 K] [03.01.23 22:35:36.952] Starting measure [03.01.23 22:35:38.359] ~ 7.03 [03.01.23 22:35:38.382] ~ steal false [03.01.23 22:35:38.407] ~ loading bags... [03.01.23 22:35:42.900] * MEMORY USAGE: 3012723 K [03.01.23 22:37:50.208] * Saving spawns... [03.01.23 22:37:50.211] * Saving objects... [03.01.23 22:37:50.374] * 36085 objects are successfully saved [03.01.23 22:37:50.381] * Saving key-value pairs... [03.01.23 22:37:50.412] * 62 key-value pairs were successfully saved [03.01.23 22:37:50.412] * Saving quick slots data... [03.01.23 22:37:50.412] * Saving pre random queues data... [03.01.23 22:37:50.461] * Game Димак_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\Димак_autosave.sav' [03.01.23 22:37:50.464] - Disconnect [03.01.23 22:37:52.554] - Destroying level [03.01.23 22:37:52.732] * DVB created: 8192K [03.01.23 22:37:52.733] * DIB created: 512K [03.01.23 22:37:52.920] - r__tf_aniso 4 [03.01.23 22:37:52.920] - r2_tf_mipbias 0. [03.01.23 22:37:52.920] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [03.01.23 22:37:52.920] * GPU vertex cache: recognized, 24 [03.01.23 22:37:52.920] *** RESET [254 ms] [03.01.23 22:37:52.921] "c:\program files (x86)\op-2.2\bin\xr_3da.exe" -nointro [03.01.23 22:37:52.921] Begin load [03.01.23 22:37:52.928] * phase time: 2 ms [03.01.23 22:37:53.092] * phase cmem: 1460351 K [03.01.23 22:37:53.092] Starting server... [03.01.23 22:37:53.264] - Gamedata version: [Сборка 2.2 П-12.05 MP-17.07+Д-21.12] [03.01.23 22:37:53.294] * phase time: 366 ms [03.01.23 22:37:53.458] * phase cmem: 1460380 K [03.01.23 22:37:53.458] Loading alife simulator... [03.01.23 22:37:53.464] * phase time: 169 ms [03.01.23 22:37:53.628] * phase cmem: 1460375 K [03.01.23 22:37:53.628] Loading savegame... [03.01.23 22:37:53.654] c:\program files (x86)\op-2.2\userdata\savedgames\Димак_autosave.sav save created on DEVELOPER mode! [03.01.23 22:37:53.654] * Loading key-value pairs... [03.01.23 22:37:53.716] * 62 key-value pairs were successfully loaded (0.063s) [03.01.23 22:37:53.716] * Loading spawn registry... [03.01.23 22:37:55.453] * 24511 spawn points were successfully loaded (1.736s) [03.01.23 22:37:55.454] * Loading objects... [03.01.23 22:37:56.142] * 36085 out of 36085 objects were successfully loaded (0.689s) [03.01.23 22:37:57.030] * Loading quick slots data... [03.01.23 22:37:57.030] * Loading pre random queues data... [03.01.23 22:37:57.047] * Start objects on_register'ed... [03.01.23 22:37:58.834] * 36085 objects on_register'ed (1.787s) [03.01.23 22:37:58.834] * Game Димак_autosave is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\Димак_autosave.sav' (5.376s) [03.01.23 22:37:58.834] * phase time: 5369 ms [03.01.23 22:37:59.020] * phase cmem: 1631232 K [03.01.23 22:37:59.020] Connecting... [03.01.23 22:37:59.021] MaxPlayers = 32 [03.01.23 22:37:59.065] * phase time: 230 ms [03.01.23 22:37:59.253] * phase cmem: 1631232 K [03.01.23 22:37:59.253] Connecting to... [03.01.23 22:37:59.254] Player not found. New player created. [03.01.23 22:37:59.254] * client : connection accepted - <> [03.01.23 22:37:59.271] * phase time: 206 ms [03.01.23 22:37:59.458] * phase cmem: 1631284 K [03.01.23 22:37:59.458] Reading level info... [03.01.23 22:37:59.459] * phase time: 187 ms [03.01.23 22:37:59.646] * phase cmem: 1631284 K [03.01.23 22:37:59.646] Loading object space... [03.01.23 22:37:59.801] * object space load: 155 ms [03.01.23 22:37:59.801] * phase time: 342 ms [03.01.23 22:37:59.988] * phase cmem: 1682776 K [03.01.23 22:37:59.988] Loading shaders (R2)... [03.01.23 22:38:00.235] * phase time: 433 ms [03.01.23 22:38:00.423] * phase cmem: 1684454 K [03.01.23 22:38:00.423] Loading geometry (R2)... [03.01.23 22:38:00.518] * phase time: 283 ms [03.01.23 22:38:00.707] * phase cmem: 1748146 K [03.01.23 22:38:00.707] Loading visuals (R2)... [03.01.23 22:38:00.733] * phase time: 214 ms [03.01.23 22:38:00.920] * phase cmem: 1749586 K [03.01.23 22:38:00.920] Loading details (R2)... [03.01.23 22:38:00.945] * [DETAILS] VertexConsts(256), Batch(61) [03.01.23 22:38:00.945] * [DETAILS] 40687 v(20), 26352 p [03.01.23 22:38:00.947] * [DETAILS] Batch(61), VB(794K), IB(154K) [03.01.23 22:38:00.947] * phase time: 214 ms [03.01.23 22:38:01.135] * phase cmem: 1750585 K [03.01.23 22:38:01.135] Loading sectors (R2)... [03.01.23 22:38:01.135] * Loading HOM: c:\program files (x86)\op-2.2\gamedata\levels\l05_bar\level.hom [03.01.23 22:38:01.137] * Loading environment modificator: c:\program files (x86)\op-2.2\gamedata\levels\l05_bar\level.env_mod [03.01.23 22:38:01.137] * phase time: 190 ms [03.01.23 22:38:01.327] * phase cmem: 1750795 K [03.01.23 22:38:01.327] Loading AI objects... [03.01.23 22:38:01.335] * phase time: 197 ms [03.01.23 22:38:01.523] * phase cmem: 1750725 K [03.01.23 22:38:01.523] Loading PH world... [03.01.23 22:38:01.538] - Game configuring : Started [03.01.23 22:38:01.541] - Game configuring : Finished [03.01.23 22:38:01.548] * phase time: 212 ms [03.01.23 22:38:01.739] * phase cmem: 1774442 K [03.01.23 22:38:01.739] Loading textures... [03.01.23 22:38:02.279] * t-report - base: 1620, 1222870 K [03.01.23 22:38:02.279] * t-report - lmap: 5, 5120 K [03.01.23 22:38:02.279] * phase time: 731 ms [03.01.23 22:38:02.478] * phase cmem: 2188061 K [03.01.23 22:38:02.478] Synchronizing... [03.01.23 22:38:02.478] Save created on [Engine 2.2a x64 08.02.2022] [03.01.23 22:38:02.478] Save date and time [Tue Jan 3 22:37:50 2023] [03.01.23 22:38:02.496] * phase time: 216 ms [03.01.23 22:38:02.692] * phase cmem: 2188061 K [03.01.23 22:38:03.181] * [win32]: free[137430429448 K], reserved[5391340 K], committed[3132620 K] [03.01.23 22:38:03.181] * [ D3D ]: textures[1227991 K] [03.01.23 22:38:03.181] * [x-ray]: crt heap[2187823 K], process heap[2187823 K], game lua[278735 K], engine lua[155 K], render[18164 K] [03.01.23 22:38:03.181] * [x-ray]: economy: strings[count: 225774, lengths: 12449 K, overhead: 11465 K, saved: 1191807 K] [03.01.23 22:38:03.181] * [x-ray]: economy: smem[count: 116009, lengths: 62408 K, overhead: 1812 K, saved: 109614 K] [03.01.23 22:38:03.181] Starting measure [03.01.23 22:38:04.576] ~ 7.03 [03.01.23 22:38:04.598] ~ steal false [03.01.23 22:38:04.623] ~ loading bags... [03.01.23 22:38:08.394] ALL_SPAWN_FIX release [bar_arena_door_0000][63586] [03.01.23 22:38:09.310] * MEMORY USAGE: 3100649 K [03.01.23 22:47:58.747] load pre-generated bump map for: wpn\wpn_aksu_sk2_bump#