* Detected CPU: Intel(R) Xeon(R) CPU E5-2666 v3 @ 2.90GHz GenuineIntel, F6/M63/S2 * CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2, AVX, AVX2 * CPU cores: [10], threads: [10] Initializing File System... using fs-ltx d:\games\op-2.2\fsgame.ltx CLocatorAPI::_initialize, FS: 86080 files cached, 26229Kb memory used. Init FileSystem 1.846106 sec [14.08.22 14:23:57.151] 'xrCore' build 8402, Feb 7 2022 [14.08.22 14:23:57.151] OP 2.2 Engine ver 2.2a x64 08.02.2022 [14.08.22 14:23:57.151] [14.08.22 14:23:57.721] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default_hud heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ] [14.08.22 14:23:57.722] - Found Inventorys [ alter_dark alter_light alter_medium classic_fly_dark classic_fly_light classic_fly_medium default default_light default_medium homyak_dark homyak_light homyak_medium project_x_dark project_x_light project_x_medium ] [14.08.22 14:23:57.725] Initializing Engine... [14.08.22 14:23:57.732] - Create user-defined param [ amk_option_hud amk_option_mus autochange_difficulty autosave_enable bolt_visual buy_item death_counter dynamic_anoms [14.08.22 14:23:57.732] ext_animations fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound respawn_type user_name ] [14.08.22 14:23:57.732] Loading config for renderer [14.08.22 14:23:57.732] Executing config-script "user.ltx"... [14.08.22 14:23:57.734] [d:\games\op-2.2\userdata\user.ltx] successfully loaded. [14.08.22 14:23:57.734] Starting INPUT device... [14.08.22 14:23:57.743] Loading DLL: xrRender_R2.dll [14.08.22 14:23:57.779] Loading DLL: xrGame.dll [14.08.22 14:23:57.828] 'xrGame' build Feb 7 2022 16:34:07 [14.08.22 14:23:57.889] * [win32]: free[137434523392 K], reserved[4281484 K], committed[148532 K] [14.08.22 14:23:57.889] * [ D3D ]: textures[0 K] [14.08.22 14:23:57.889] * [x-ray]: crt heap[50175 K], process heap[50175 K], game lua[0 K], engine lua[0 K], render[0 K] [14.08.22 14:23:57.889] * [x-ray]: economy: strings[count: 39817, lengths: 1082 K, overhead: 2021 K, saved: 20453 K] [14.08.22 14:23:57.889] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [14.08.22 14:23:57.892] Executing config-script "d:\games\op-2.2\gamedata\config\default_controls.ltx"... [14.08.22 14:23:57.896] [d:\games\op-2.2\gamedata\config\default_controls.ltx] successfully loaded. [14.08.22 14:23:57.896] Executing config-script "user.ltx"... [14.08.22 14:23:57.896] Executing config-script "d:\games\op-2.2\gamedata\config\rspec_high.ltx"... [14.08.22 14:23:57.898] [d:\games\op-2.2\gamedata\config\rspec_high.ltx] successfully loaded. [14.08.22 14:23:57.898] Executing config-script "d:\games\op-2.2\gamedata\config\default_controls.ltx"... [14.08.22 14:23:57.898] [d:\games\op-2.2\gamedata\config\default_controls.ltx] successfully loaded. [14.08.22 14:23:57.899] - Maximum allowed affinity mask: 0x3FF, current: 0x3FF [14.08.22 14:23:57.901] [d:\games\op-2.2\userdata\user.ltx] successfully loaded. [14.08.22 14:23:57.903] SOUND: OpenAL: enumerate devices... [14.08.22 14:23:57.905] SOUND: OpenAL: EnumerationExtension Present [14.08.22 14:23:57.905] devices OpenAL Soft [14.08.22 14:23:57.905] SOUND: OpenAL: system default SndDevice name is OpenAL Soft [14.08.22 14:23:57.955] SOUND: OpenAL: All available devices: [14.08.22 14:23:57.955] 1. OpenAL Soft, Spec Version 1.1 (default) [14.08.22 14:23:57.955] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1 [14.08.22 14:23:57.963] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft. [14.08.22 14:23:57.967] * sound: EAX 2.0 extension: absent [14.08.22 14:23:57.967] * sound: EAX 2.0 deferred: absent [14.08.22 14:23:57.968] * sound : cache: 65538 kb, 7609 lines, 8820 bpl [14.08.22 14:23:57.982] Starting RENDER device... [14.08.22 14:23:58.000] * GPU [vendor:1002]-[device:73FF]: AMD Radeon RX 6600 [14.08.22 14:23:58.000] * GPU driver: 31.0.12019.5007 [14.08.22 14:23:58.135] * CREATE: DeviceREF: 1 [14.08.22 14:23:58.135] * Texture memory: 4072 M [14.08.22 14:23:58.135] * DDI-level: 9.0 [14.08.22 14:23:58.139] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [14.08.22 14:23:58.139] * GPU vertex cache: unrecognized, 16 [14.08.22 14:23:58.142] * DVB created: 8192K [14.08.22 14:23:58.142] * DIB created: 512K [14.08.22 14:23:58.170] Version conflict in shader [def_shaders\def_aref]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [14.08.22 14:23:58.172] Version conflict in shader [def_shaders\def_aref_noblend]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [14.08.22 14:23:58.172] Version conflict in shader [def_shaders\def_aref_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [14.08.22 14:23:58.172] Version conflict in shader [def_shaders\def_trans]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [14.08.22 14:23:58.172] Version conflict in shader [def_shaders\def_trans_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [14.08.22 14:23:58.172] Version conflict in shader [def_shaders\def_trans_v_tuchi]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [14.08.22 14:23:58.172] Version conflict in shader [def_shaders\lod_old]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [14.08.22 14:23:58.172] Renderer doesn't support blender 'effects\shadow_world' [14.08.22 14:23:58.172] Version conflict in shader [effects\watertest-1]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [14.08.22 14:23:58.249] load time LTX=77 ms [14.08.22 14:23:58.257] count of .thm files=3736 [14.08.22 14:24:00.557] load time THM=2308 ms [14.08.22 14:24:00.557] * NULLRT supported [14.08.22 14:24:00.557] * ...and used [14.08.22 14:24:00.557] * HWDST/PCF supported and used [14.08.22 14:24:01.162] - r__tf_aniso 4 [14.08.22 14:24:01.162] - r2_tf_mipbias 0. [14.08.22 14:24:01.200] Script debugger succesfully restarted. [14.08.22 14:24:04.017] - Gamedata version: [Сборка 2.2 П-12.05 MP+Д-08.08] [14.08.22 14:24:04.181] Starting engine... [14.08.22 14:24:04.299] GMLib loaded at 115 msec [14.08.22 14:24:04.812] Game_Globals loaded at 513 msec [14.08.22 14:24:05.319] App_Start loaded at 506 msec [14.08.22 14:24:05.345] ui_core loaded at 25 msec [14.08.22 14:24:05.418] Main_Menu loaded at 73 msec [14.08.22 14:24:11.599] * DVB created: 8192K [14.08.22 14:24:11.599] * DIB created: 512K [14.08.22 14:24:11.834] - r__tf_aniso 4 [14.08.22 14:24:11.834] - r2_tf_mipbias 0. [14.08.22 14:24:11.834] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [14.08.22 14:24:11.834] * GPU vertex cache: unrecognized, 16 [14.08.22 14:24:11.834] *** RESET [280 ms] [14.08.22 14:24:11.841] "d:\games\op-2.2\bin\xr_3da.exe" -nointro [14.08.22 14:24:11.841] Begin load [14.08.22 14:24:11.844] * phase time: 0 ms [14.08.22 14:24:11.894] * phase cmem: 300355 K [14.08.22 14:24:11.894] Prefetching objects... [14.08.22 14:24:11.977] * Objects loaded in 0 ms [14.08.22 14:24:16.612] * Models loaded in 4635 ms [14.08.22 14:24:16.653] * Prefetch memory: 703432Kb [14.08.22 14:24:16.657] * phase time: 4812 ms [14.08.22 14:24:16.697] * phase cmem: 990926 K [14.08.22 14:24:16.697] Starting server... [14.08.22 14:24:16.728] - Gamedata version: [Сборка 2.2 П-12.05 MP+Д-08.08] [14.08.22 14:24:16.767] * phase time: 110 ms [14.08.22 14:24:16.807] * phase cmem: 989043 K [14.08.22 14:24:16.807] Loading alife simulator... [14.08.22 14:24:16.810] * phase time: 43 ms [14.08.22 14:24:16.850] * phase cmem: 989046 K [14.08.22 14:24:16.850] Loading savegame... [14.08.22 14:24:16.875] d:\games\op-2.2\userdata\savedgames\wasp_quicksave.sav save created on DEVELOPER mode! [14.08.22 14:24:16.875] * Loading key-value pairs... [14.08.22 14:24:16.926] * 28 key-value pairs were successfully loaded (0.051s) [14.08.22 14:24:16.926] * Loading spawn registry... [14.08.22 14:24:19.228] * 24511 spawn points were successfully loaded (2.303s) [14.08.22 14:24:19.229] * Loading objects... [14.08.22 14:24:19.928] * 33640 out of 33640 objects were successfully loaded (0.699s) [14.08.22 14:24:20.426] * Loading quick slots data... [14.08.22 14:24:20.426] * Loading pre random queues data... [14.08.22 14:24:20.446] * Start objects on_register'ed... [14.08.22 14:24:22.472] * 33640 objects on_register'ed (2.027s) [14.08.22 14:24:22.473] * Game wasp_quicksave is successfully loaded from file 'd:\games\op-2.2\userdata\savedgames\wasp_quicksave.sav' (5.666s) [14.08.22 14:24:22.473] * phase time: 5663 ms [14.08.22 14:24:22.550] * phase cmem: 1189418 K [14.08.22 14:24:22.550] Connecting... [14.08.22 14:24:22.696] MaxPlayers = 32 [14.08.22 14:24:22.730] * phase time: 257 ms [14.08.22 14:24:22.826] * phase cmem: 1207226 K [14.08.22 14:24:22.826] Connecting to... [14.08.22 14:24:22.829] Player not found. New player created. [14.08.22 14:24:22.830] * client : connection accepted - <> [14.08.22 14:24:22.831] * phase time: 100 ms [14.08.22 14:24:22.925] * phase cmem: 1207275 K [14.08.22 14:24:22.925] Reading level info... [14.08.22 14:24:22.929] * phase time: 97 ms [14.08.22 14:24:23.004] * phase cmem: 1207275 K [14.08.22 14:24:23.004] Loading object space... [14.08.22 14:24:23.616] * object space load: 611 ms [14.08.22 14:24:23.617] * phase time: 687 ms [14.08.22 14:24:23.693] * phase cmem: 1290702 K [14.08.22 14:24:23.693] Loading shaders (R2)... [14.08.22 14:24:23.978] * phase time: 361 ms [14.08.22 14:24:24.054] * phase cmem: 1293788 K [14.08.22 14:24:24.054] Loading geometry (R2)... [14.08.22 14:24:24.389] * phase time: 410 ms [14.08.22 14:24:24.466] * phase cmem: 1362586 K [14.08.22 14:24:24.466] Loading visuals (R2)... [14.08.22 14:24:24.538] * phase time: 149 ms [14.08.22 14:24:24.616] * phase cmem: 1369513 K [14.08.22 14:24:24.616] Loading details (R2)... [14.08.22 14:24:24.650] * [DETAILS] VertexConsts(256), Batch(61) [14.08.22 14:24:24.650] * [DETAILS] 40687 v(20), 26352 p [14.08.22 14:24:24.651] * [DETAILS] Batch(61), VB(794K), IB(154K) [14.08.22 14:24:24.654] * phase time: 115 ms [14.08.22 14:24:24.750] * phase cmem: 1370573 K [14.08.22 14:24:24.750] Loading sectors (R2)... [14.08.22 14:24:24.751] * Loading HOM: d:\games\op-2.2\gamedata\levels\l01_escape\level.hom [14.08.22 14:24:24.754] * Loading environment modificator: d:\games\op-2.2\gamedata\levels\l01_escape\level.env_mod [14.08.22 14:24:24.754] * phase time: 100 ms [14.08.22 14:24:24.856] * phase cmem: 1370774 K [14.08.22 14:24:24.856] Loading AI objects... [14.08.22 14:24:24.866] - Loading music tracks from 'l01_escape_musics'... [14.08.22 14:24:24.891] * phase time: 136 ms [14.08.22 14:24:24.969] * phase cmem: 1370609 K [14.08.22 14:24:24.969] Loading PH world... [14.08.22 14:24:24.992] - Game configuring : Started [14.08.22 14:24:24.993] - Game configuring : Finished [14.08.22 14:24:25.153] * phase time: 262 ms [14.08.22 14:24:25.232] * phase cmem: 1385605 K [14.08.22 14:24:25.232] Loading textures... [14.08.22 14:24:30.254] * t-report - base: 1552, 1253760 K [14.08.22 14:24:30.254] * t-report - lmap: 7, 7168 K [14.08.22 14:24:30.254] * phase time: 5101 ms [14.08.22 14:24:30.354] * phase cmem: 1930053 K [14.08.22 14:24:30.354] Synchronizing... [14.08.22 14:24:30.354] Save created on [Engine 2.2a x64 08.02.2022] [14.08.22 14:24:30.354] Save date and time [Sun Aug 14 13:50:36 2022] [14.08.22 14:24:30.363] * phase time: 108 ms [14.08.22 14:24:30.462] * phase cmem: 1930057 K [14.08.22 14:24:30.743] * [win32]: free[137431882836 K], reserved[4472092 K], committed[2598480 K] [14.08.22 14:24:30.743] * [ D3D ]: textures[1260928 K] [14.08.22 14:24:30.743] * [x-ray]: crt heap[1929824 K], process heap[1929824 K], game lua[231796 K], engine lua[204 K], render[0 K] [14.08.22 14:24:30.743] * [x-ray]: economy: strings[count: 191128, lengths: 9774 K, overhead: 9705 K, saved: 27851 K] [14.08.22 14:24:30.743] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [14.08.22 14:24:30.743] Starting measure [14.08.22 14:24:33.719] ~ 7.03 [14.08.22 14:24:33.745] ~ steal false [14.08.22 14:24:33.777] ~ loading bags... [14.08.22 14:24:48.239] * MEMORY USAGE: 2834291 K [14.08.22 14:26:07.220] * Saving spawns... [14.08.22 14:26:07.222] * Saving objects... [14.08.22 14:26:07.365] * 33632 objects are successfully saved [14.08.22 14:26:07.365] * Saving key-value pairs... [14.08.22 14:26:07.392] * 28 key-value pairs were successfully saved [14.08.22 14:26:07.393] * Saving quick slots data... [14.08.22 14:26:07.393] * Saving pre random queues data... [14.08.22 14:26:07.435] * Game Wasp_quicksave.sav is successfully saved to file 'd:\games\op-2.2\userdata\savedgames\wasp_quicksave.sav' [14.08.22 14:42:31.881] * Saving spawns... [14.08.22 14:42:31.883] * Saving objects... [14.08.22 14:42:32.028] * 33622 objects are successfully saved [14.08.22 14:42:32.029] * Saving key-value pairs... [14.08.22 14:42:32.056] * 28 key-value pairs were successfully saved [14.08.22 14:42:32.056] * Saving quick slots data... [14.08.22 14:42:32.056] * Saving pre random queues data... [14.08.22 14:42:32.098] * Game Потерянный документ - завершено.sav is successfully saved to file 'd:\games\op-2.2\userdata\savedgames\Потерянный документ - завершено.sav' [14.08.22 14:48:05.141] * Saving spawns... [14.08.22 14:48:05.143] * Saving objects... [14.08.22 14:48:05.287] * 33636 objects are successfully saved [14.08.22 14:48:05.287] * Saving key-value pairs... [14.08.22 14:48:05.314] * 29 key-value pairs were successfully saved [14.08.22 14:48:05.314] * Saving quick slots data... [14.08.22 14:48:05.314] * Saving pre random queues data... [14.08.22 14:48:05.357] * Game Бритва Волка.sav is successfully saved to file 'd:\games\op-2.2\userdata\savedgames\Бритва Волка.sav' [14.08.22 14:49:28.319] * Saving spawns... [14.08.22 14:49:28.320] * Saving objects... [14.08.22 14:49:28.462] * 33647 objects are successfully saved [14.08.22 14:49:28.463] * Saving key-value pairs... [14.08.22 14:49:28.490] * 29 key-value pairs were successfully saved [14.08.22 14:49:28.490] * Saving quick slots data... [14.08.22 14:49:28.490] * Saving pre random queues data... [14.08.22 14:49:28.532] * Game Тайник Кости Кордон.sav is successfully saved to file 'd:\games\op-2.2\userdata\savedgames\Тайник Кости Кордон.sav' [14.08.22 14:52:24.524] * Saving spawns... [14.08.22 14:52:24.525] * Saving objects... [14.08.22 14:52:24.671] * 33646 objects are successfully saved [14.08.22 14:52:24.671] * Saving key-value pairs... [14.08.22 14:52:24.698] * 29 key-value pairs were successfully saved [14.08.22 14:52:24.698] * Saving quick slots data... [14.08.22 14:52:24.698] * Saving pre random queues data... [14.08.22 14:52:24.741] * Game Wasp_quicksave.sav is successfully saved to file 'd:\games\op-2.2\userdata\savedgames\wasp_quicksave.sav' [14.08.22 14:54:01.762] Begin load [14.08.22 14:54:01.903] - Gamedata version: [Сборка 2.2 П-12.05 MP+Д-08.08] [14.08.22 14:54:01.935] * phase time: 166 ms [14.08.22 14:54:02.068] * phase cmem: 3035912 K [14.08.22 14:54:02.068] Loading alife simulator... [14.08.22 14:54:02.074] * phase time: 138 ms [14.08.22 14:54:02.196] * phase cmem: 3035803 K [14.08.22 14:54:02.196] Loading savegame... [14.08.22 14:54:02.216] d:\games\op-2.2\userdata\savedgames\wasp_quicksave.sav save created on DEVELOPER mode! [14.08.22 14:54:02.216] * Loading key-value pairs... [14.08.22 14:54:02.262] * 29 key-value pairs were successfully loaded (0.047s) [14.08.22 14:54:02.262] * Loading spawn registry... [14.08.22 14:54:04.254] * 24511 spawn points were successfully loaded (1.992s) [14.08.22 14:54:04.255] * Loading objects... [14.08.22 14:54:04.875] * 33646 out of 33646 objects were successfully loaded (0.619s) [14.08.22 14:54:05.265] * Loading quick slots data... [14.08.22 14:54:05.265] * Loading pre random queues data... [14.08.22 14:54:05.283] * Start objects on_register'ed... [14.08.22 14:54:07.379] * 33646 objects on_register'ed (2.095s) [14.08.22 14:54:07.380] * Game wasp_quicksave is successfully loaded from file 'd:\games\op-2.2\userdata\savedgames\wasp_quicksave.sav' (5.307s) [14.08.22 14:54:07.380] * phase time: 5305 ms [14.08.22 14:54:07.512] * phase cmem: 3148463 K [14.08.22 14:54:07.512] Connecting... [14.08.22 14:54:07.517] * phase time: 137 ms [14.08.22 14:54:07.647] * phase cmem: 3148469 K [14.08.22 14:54:07.647] Restart sim... [14.08.22 14:54:07.648] * phase time: 130 ms [14.08.22 14:54:07.778] * phase cmem: 3148469 K [14.08.22 14:54:08.132] * [win32]: free[137428891148 K], reserved[4495440 K], committed[5566820 K] [14.08.22 14:54:08.132] * [ D3D ]: textures[2199434 K] [14.08.22 14:54:08.132] * [x-ray]: crt heap[3148192 K], process heap[3148192 K], game lua[230983 K], engine lua[157 K], render[8051 K] [14.08.22 14:54:08.132] * [x-ray]: economy: strings[count: 204075, lengths: 10400 K, overhead: 10363 K, saved: 104479 K] [14.08.22 14:54:08.132] * [x-ray]: economy: smem[count: 63007, lengths: 35437 K, overhead: 984 K, saved: 44247 K] [14.08.22 14:54:08.132] Starting measure [14.08.22 14:54:08.988] ~ 7.03 [14.08.22 14:54:09.011] ~ steal false [14.08.22 14:54:09.037] ~ loading bags... [14.08.22 14:54:12.591] * MEMORY USAGE: 3134129 K [14.08.22 14:55:18.252] * Saving spawns... [14.08.22 14:55:18.254] * Saving objects... [14.08.22 14:55:18.410] * 33639 objects are successfully saved [14.08.22 14:55:18.411] * Saving key-value pairs... [14.08.22 14:55:18.438] * 29 key-value pairs were successfully saved [14.08.22 14:55:18.438] * Saving quick slots data... [14.08.22 14:55:18.438] * Saving pre random queues data... [14.08.22 14:55:18.480] * Game Wasp_quicksave.sav is successfully saved to file 'd:\games\op-2.2\userdata\savedgames\wasp_quicksave.sav' [14.08.22 14:56:58.738] Begin load [14.08.22 14:56:58.875] - Gamedata version: [Сборка 2.2 П-12.05 MP+Д-08.08] [14.08.22 14:56:58.907] * phase time: 162 ms [14.08.22 14:56:59.039] * phase cmem: 3092621 K [14.08.22 14:56:59.039] Loading alife simulator... [14.08.22 14:56:59.044] * phase time: 137 ms [14.08.22 14:56:59.170] * phase cmem: 3092525 K [14.08.22 14:56:59.170] Loading savegame... [14.08.22 14:56:59.190] d:\games\op-2.2\userdata\savedgames\wasp_quicksave.sav save created on DEVELOPER mode! [14.08.22 14:56:59.190] * Loading key-value pairs... [14.08.22 14:56:59.237] * 29 key-value pairs were successfully loaded (0.047s) [14.08.22 14:56:59.237] * Loading spawn registry... [14.08.22 14:57:01.245] * 24511 spawn points were successfully loaded (2.008s) [14.08.22 14:57:01.246] * Loading objects... [14.08.22 14:57:01.884] * 33639 out of 33639 objects were successfully loaded (0.637s) [14.08.22 14:57:02.277] * Loading quick slots data... [14.08.22 14:57:02.277] * Loading pre random queues data... [14.08.22 14:57:02.296] * Start objects on_register'ed... [14.08.22 14:57:04.353] * 33639 objects on_register'ed (2.057s) [14.08.22 14:57:04.354] * Game wasp_quicksave is successfully loaded from file 'd:\games\op-2.2\userdata\savedgames\wasp_quicksave.sav' (5.310s) [14.08.22 14:57:04.354] * phase time: 5309 ms [14.08.22 14:57:04.490] * phase cmem: 3205137 K [14.08.22 14:57:04.491] Connecting... [14.08.22 14:57:04.495] * phase time: 141 ms [14.08.22 14:57:04.630] * phase cmem: 3205143 K [14.08.22 14:57:04.630] Restart sim... [14.08.22 14:57:04.630] * phase time: 135 ms [14.08.22 14:57:04.766] * phase cmem: 3205143 K [14.08.22 14:57:05.129] * [win32]: free[137428792816 K], reserved[4500532 K], committed[5660060 K] [14.08.22 14:57:05.129] * [ D3D ]: textures[2231209 K] [14.08.22 14:57:05.129] * [x-ray]: crt heap[3204848 K], process heap[3204848 K], game lua[231100 K], engine lua[165 K], render[8342 K] [14.08.22 14:57:05.129] * [x-ray]: economy: strings[count: 204372, lengths: 10410 K, overhead: 10378 K, saved: 126398 K] [14.08.22 14:57:05.129] * [x-ray]: economy: smem[count: 73685, lengths: 40820 K, overhead: 1151 K, saved: 46471 K] [14.08.22 14:57:05.129] Starting measure [14.08.22 14:57:05.984] ~ 7.03 [14.08.22 14:57:06.006] ~ steal false [14.08.22 14:57:06.033] ~ loading bags... [14.08.22 14:57:09.694] * MEMORY USAGE: 3191028 K [14.08.22 14:57:38.753] Begin load [14.08.22 14:57:39.005] - Gamedata version: [Сборка 2.2 П-12.05 MP+Д-08.08] [14.08.22 14:57:39.038] * phase time: 276 ms [14.08.22 14:57:39.169] * phase cmem: 3097666 K [14.08.22 14:57:39.169] Loading alife simulator... [14.08.22 14:57:39.174] * phase time: 136 ms [14.08.22 14:57:39.302] * phase cmem: 3097577 K [14.08.22 14:57:39.302] Loading savegame... [14.08.22 14:57:39.323] d:\games\op-2.2\userdata\savedgames\wasp_quicksave.sav save created on DEVELOPER mode! [14.08.22 14:57:39.323] * Loading key-value pairs... [14.08.22 14:57:39.370] * 29 key-value pairs were successfully loaded (0.047s) [14.08.22 14:57:39.370] * Loading spawn registry... [14.08.22 14:57:41.396] * 24511 spawn points were successfully loaded (2.026s) [14.08.22 14:57:41.397] * Loading objects... [14.08.22 14:57:42.050] * 33639 out of 33639 objects were successfully loaded (0.653s) [14.08.22 14:57:42.449] * Loading quick slots data... [14.08.22 14:57:42.449] * Loading pre random queues data... [14.08.22 14:57:42.469] * Start objects on_register'ed... [14.08.22 14:57:44.325] * 33639 objects on_register'ed (1.856s) [14.08.22 14:57:44.325] * Game wasp_quicksave is successfully loaded from file 'd:\games\op-2.2\userdata\savedgames\wasp_quicksave.sav' (5.152s) [14.08.22 14:57:44.325] * phase time: 5151 ms [14.08.22 14:57:44.464] * phase cmem: 3210184 K [14.08.22 14:57:44.464] Connecting... [14.08.22 14:57:44.469] * phase time: 142 ms [14.08.22 14:57:44.605] * phase cmem: 3210191 K [14.08.22 14:57:44.605] Restart sim... [14.08.22 14:57:44.605] * phase time: 136 ms [14.08.22 14:57:44.741] * phase cmem: 3210191 K [14.08.22 14:57:45.110] * [win32]: free[137428776380 K], reserved[4508160 K], committed[5668868 K] [14.08.22 14:57:45.110] * [ D3D ]: textures[2231208 K] [14.08.22 14:57:45.110] * [x-ray]: crt heap[3209896 K], process heap[3209896 K], game lua[230993 K], engine lua[167 K], render[8423 K] [14.08.22 14:57:45.110] * [x-ray]: economy: strings[count: 204374, lengths: 10410 K, overhead: 10378 K, saved: 129301 K] [14.08.22 14:57:45.110] * [x-ray]: economy: smem[count: 73685, lengths: 40820 K, overhead: 1151 K, saved: 46471 K] [14.08.22 14:57:45.110] Starting measure [14.08.22 14:57:46.038] ~ 7.03 [14.08.22 14:57:46.061] ~ steal false [14.08.22 14:57:46.087] ~ loading bags... [14.08.22 14:57:49.797] * MEMORY USAGE: 3195826 K [14.08.22 15:25:26.567] Begin load [14.08.22 15:25:26.703] - Gamedata version: [Сборка 2.2 П-12.05 MP+Д-08.08] [14.08.22 15:25:26.735] * phase time: 161 ms [14.08.22 15:25:26.875] * phase cmem: 3101584 K [14.08.22 15:25:26.875] Loading alife simulator... [14.08.22 15:25:26.880] * phase time: 145 ms [14.08.22 15:25:27.010] * phase cmem: 3101477 K [14.08.22 15:25:27.010] Loading savegame... [14.08.22 15:25:27.030] d:\games\op-2.2\userdata\savedgames\wasp_quicksave.sav save created on DEVELOPER mode! [14.08.22 15:25:27.030] * Loading key-value pairs... [14.08.22 15:25:27.078] * 29 key-value pairs were successfully loaded (0.048s) [14.08.22 15:25:27.078] * Loading spawn registry... [14.08.22 15:25:29.117] * 24511 spawn points were successfully loaded (2.040s) [14.08.22 15:25:29.118] * Loading objects... [14.08.22 15:25:29.775] * 33639 out of 33639 objects were successfully loaded (0.657s) [14.08.22 15:25:30.177] * Loading quick slots data... [14.08.22 15:25:30.177] * Loading pre random queues data... [14.08.22 15:25:30.196] * Start objects on_register'ed... [14.08.22 15:25:32.085] * 33639 objects on_register'ed (1.888s) [14.08.22 15:25:32.085] * Game wasp_quicksave is successfully loaded from file 'd:\games\op-2.2\userdata\savedgames\wasp_quicksave.sav' (5.205s) [14.08.22 15:25:32.085] * phase time: 5204 ms [14.08.22 15:25:32.224] * phase cmem: 3214069 K [14.08.22 15:25:32.224] Connecting... [14.08.22 15:25:32.230] * phase time: 144 ms [14.08.22 15:25:32.368] * phase cmem: 3214075 K [14.08.22 15:25:32.368] Restart sim... [14.08.22 15:25:32.368] * phase time: 138 ms [14.08.22 15:25:32.506] * phase cmem: 3214075 K [14.08.22 15:25:32.876] * [win32]: free[137428773064 K], reserved[4502080 K], committed[5678264 K] [14.08.22 15:25:32.876] * [ D3D ]: textures[2231211 K] [14.08.22 15:25:32.876] * [x-ray]: crt heap[3213780 K], process heap[3213780 K], game lua[231056 K], engine lua[169 K], render[8501 K] [14.08.22 15:25:32.876] * [x-ray]: economy: strings[count: 204387, lengths: 10410 K, overhead: 10379 K, saved: 139383 K] [14.08.22 15:25:32.876] * [x-ray]: economy: smem[count: 73685, lengths: 40820 K, overhead: 1151 K, saved: 46471 K] [14.08.22 15:25:32.876] Starting measure [14.08.22 15:25:33.748] ~ 7.03 [14.08.22 15:25:33.771] ~ steal false [14.08.22 15:25:33.798] ~ loading bags... [14.08.22 15:25:37.386] * MEMORY USAGE: 3200400 K [14.08.22 15:27:57.593] * Saving spawns... [14.08.22 15:27:57.595] * Saving objects... [14.08.22 15:27:57.743] * 33641 objects are successfully saved [14.08.22 15:27:57.743] * Saving key-value pairs... [14.08.22 15:27:57.769] * 29 key-value pairs were successfully saved [14.08.22 15:27:57.769] * Saving quick slots data... [14.08.22 15:27:57.769] * Saving pre random queues data... [14.08.22 15:27:57.812] * Game Wasp_quicksave.sav is successfully saved to file 'd:\games\op-2.2\userdata\savedgames\wasp_quicksave.sav' [14.08.22 15:29:13.651] Begin load [14.08.22 15:29:13.795] - Gamedata version: [Сборка 2.2 П-12.05 MP+Д-08.08] [14.08.22 15:29:13.827] * phase time: 170 ms [14.08.22 15:29:13.969] * phase cmem: 3189025 K [14.08.22 15:29:13.969] Loading alife simulator... [14.08.22 15:29:13.973] * phase time: 146 ms [14.08.22 15:29:14.108] * phase cmem: 3188935 K [14.08.22 15:29:14.108] Loading savegame... [14.08.22 15:29:14.130] d:\games\op-2.2\userdata\savedgames\wasp_quicksave.sav save created on DEVELOPER mode! [14.08.22 15:29:14.130] * Loading key-value pairs... [14.08.22 15:29:14.178] * 29 key-value pairs were successfully loaded (0.048s) [14.08.22 15:29:14.178] * Loading spawn registry... [14.08.22 15:29:16.223] * 24511 spawn points were successfully loaded (2.045s) [14.08.22 15:29:16.225] * Loading objects... [14.08.22 15:29:16.886] * 33641 out of 33641 objects were successfully loaded (0.661s) [14.08.22 15:29:17.293] * Loading quick slots data... [14.08.22 15:29:17.293] * Loading pre random queues data... [14.08.22 15:29:17.313] * Start objects on_register'ed... [14.08.22 15:29:19.425] * 33641 objects on_register'ed (2.112s) [14.08.22 15:29:19.426] * Game wasp_quicksave is successfully loaded from file 'd:\games\op-2.2\userdata\savedgames\wasp_quicksave.sav' (5.453s) [14.08.22 15:29:19.426] * phase time: 5452 ms [14.08.22 15:29:19.572] * phase cmem: 3301374 K [14.08.22 15:29:19.572] Connecting... [14.08.22 15:29:19.577] * phase time: 151 ms [14.08.22 15:29:19.722] * phase cmem: 3301379 K [14.08.22 15:29:19.722] Restart sim... [14.08.22 15:29:19.722] * phase time: 144 ms [14.08.22 15:29:19.867] * phase cmem: 3301379 K [14.08.22 15:29:20.251] * [win32]: free[137428619888 K], reserved[4494516 K], committed[5839004 K] [14.08.22 15:29:20.251] * [ D3D ]: textures[2286764 K] [14.08.22 15:29:20.251] * [x-ray]: crt heap[3301084 K], process heap[3301084 K], game lua[231073 K], engine lua[178 K], render[8560 K] [14.08.22 15:29:20.251] * [x-ray]: economy: strings[count: 204987, lengths: 10432 K, overhead: 10409 K, saved: 165997 K] [14.08.22 15:29:20.251] * [x-ray]: economy: smem[count: 78463, lengths: 43559 K, overhead: 1226 K, saved: 52860 K] [14.08.22 15:29:20.251] Starting measure [14.08.22 15:29:21.135] ~ 7.03 [14.08.22 15:29:21.158] ~ steal false [14.08.22 15:29:21.185] ~ loading bags... [14.08.22 15:29:24.830] * MEMORY USAGE: 3287639 K [14.08.22 15:32:53.446] * Saving spawns... [14.08.22 15:32:53.449] * Saving objects... [14.08.22 15:32:53.615] * 33735 objects are successfully saved [14.08.22 15:32:53.616] * Saving key-value pairs... [14.08.22 15:32:53.645] * 29 key-value pairs were successfully saved [14.08.22 15:32:53.645] * Saving quick slots data... [14.08.22 15:32:53.645] * Saving pre random queues data... [14.08.22 15:32:53.685] * Game Wasp_quicksave.sav is successfully saved to file 'd:\games\op-2.2\userdata\savedgames\wasp_quicksave.sav' [14.08.22 15:33:07.371] Begin load [14.08.22 15:33:07.515] - Gamedata version: [Сборка 2.2 П-12.05 MP+Д-08.08] [14.08.22 15:33:07.548] * phase time: 170 ms [14.08.22 15:33:07.697] * phase cmem: 3197288 K [14.08.22 15:33:07.697] Loading alife simulator... [14.08.22 15:33:07.703] * phase time: 155 ms [14.08.22 15:33:07.843] * phase cmem: 3197214 K [14.08.22 15:33:07.843] Loading savegame... [14.08.22 15:33:07.864] d:\games\op-2.2\userdata\savedgames\wasp_quicksave.sav save created on DEVELOPER mode! [14.08.22 15:33:07.864] * Loading key-value pairs... [14.08.22 15:33:07.912] * 29 key-value pairs were successfully loaded (0.048s) [14.08.22 15:33:07.912] * Loading spawn registry... [14.08.22 15:33:09.962] * 24511 spawn points were successfully loaded (2.050s) [14.08.22 15:33:09.963] * Loading objects... [14.08.22 15:33:10.631] * 33735 out of 33735 objects were successfully loaded (0.668s) [14.08.22 15:33:11.041] * Loading quick slots data... [14.08.22 15:33:11.041] * Loading pre random queues data... [14.08.22 15:33:11.060] * Start objects on_register'ed... [14.08.22 15:33:13.006] * 33735 objects on_register'ed (1.946s) [14.08.22 15:33:13.006] * Game wasp_quicksave is successfully loaded from file 'd:\games\op-2.2\userdata\savedgames\wasp_quicksave.sav' (5.303s) [14.08.22 15:33:13.006] * phase time: 5303 ms [14.08.22 15:33:13.158] * phase cmem: 3314261 K [14.08.22 15:33:13.158] Connecting... [14.08.22 15:33:13.163] * phase time: 156 ms [14.08.22 15:33:13.329] * phase cmem: 3314267 K [14.08.22 15:33:13.329] Restart sim... [14.08.22 15:33:13.329] * phase time: 166 ms [14.08.22 15:33:13.502] * phase cmem: 3314267 K [14.08.22 15:33:13.901] * [win32]: free[137428591456 K], reserved[4501864 K], committed[5860088 K] [14.08.22 15:33:13.901] * [ D3D ]: textures[2286421 K] [14.08.22 15:33:13.901] * [x-ray]: crt heap[3313995 K], process heap[3313995 K], game lua[234860 K], engine lua[181 K], render[8736 K] [14.08.22 15:33:13.901] * [x-ray]: economy: strings[count: 204992, lengths: 10433 K, overhead: 10409 K, saved: 175519 K] [14.08.22 15:33:13.901] * [x-ray]: economy: smem[count: 78463, lengths: 43559 K, overhead: 1226 K, saved: 52860 K] [14.08.22 15:33:13.901] Starting measure [14.08.22 15:33:14.781] ~ 7.03 [14.08.22 15:33:14.805] ~ steal false [14.08.22 15:33:14.833] ~ loading bags... [14.08.22 15:33:21.267] * MEMORY USAGE: 3302852 K [14.08.22 15:37:31.644] * Saving spawns... [14.08.22 15:37:31.647] * Saving objects... [14.08.22 15:37:31.797] * 33738 objects are successfully saved [14.08.22 15:37:31.797] * Saving key-value pairs... [14.08.22 15:37:31.824] * 29 key-value pairs were successfully saved [14.08.22 15:37:31.824] * Saving quick slots data... [14.08.22 15:37:31.824] * Saving pre random queues data... [14.08.22 15:37:31.867] * Game Wasp_quicksave.sav is successfully saved to file 'd:\games\op-2.2\userdata\savedgames\wasp_quicksave.sav' [14.08.22 15:37:40.008] - Disconnect [14.08.22 15:37:44.323] - Destroying level [14.08.22 15:37:49.123] DestroySingleton::RefCounter: 0 [14.08.22 15:37:49.126] DestroySingleton::RefCounter: 0 [14.08.22 15:37:49.127] DestroySingleton::RefCounter: 0 [14.08.22 15:37:49.135] DestroySingleton::RefCounter: 0 [14.08.22 15:37:49.136] DestroySingleton::RefCounter: 0 [14.08.22 15:37:49.170] Input: 1 [14.08.22 15:37:49.176] Destroying Direct3D... [14.08.22 15:37:49.280] * RM_Dump: textures : 2 [14.08.22 15:37:49.280] * : 1 (16384 K): ui\ui_icon_equipment [14.08.22 15:37:49.280] * : 1 ( 2048 K): ui\ui_inventory2 [14.08.22 15:37:49.280] * RM_Dump: textures : 18432 K [14.08.22 15:37:49.280] * RM_Dump: rtargets : 0 [14.08.22 15:37:49.280] * RM_Dump: rtargetsc : 0 [14.08.22 15:37:49.280] * RM_Dump: vs : 1 [14.08.22 15:37:49.280] * : 2 ( 0 K): null [14.08.22 15:37:49.280] * RM_Dump: ps : 1 [14.08.22 15:37:49.280] * : 2 ( 0 K): null [14.08.22 15:37:49.280] * RM_Dump: dcl : 0 [14.08.22 15:37:49.280] * RM_Dump: states : 1 [14.08.22 15:37:49.280] * RM_Dump: tex_list : 2 [14.08.22 15:37:49.280] * RM_Dump: matrices : 0 [14.08.22 15:37:49.280] * RM_Dump: lst_constants: 0 [14.08.22 15:37:49.280] * RM_Dump: v_passes : 2 [14.08.22 15:37:49.280] * RM_Dump: v_elements: 2 [14.08.22 15:37:49.280] * RM_Dump: v_shaders : 2 [14.08.22 15:37:49.280] refCount:pBaseZB 1 [14.08.22 15:37:49.280] refCount:pBaseRT 1 [14.08.22 15:37:49.280] DeviceREF: 4