* Detected CPU: AMD Ryzen 5 2600 Six-Core Processor AuthenticAMD, F143/M8/S2 * CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2, SSE4a, AVX, AVX2 * CPU cores: [6], threads: [12] Initializing File System... using fs-ltx g:\op-2.2\fsgame.ltx CLocatorAPI::_initialize, FS: 86581 files cached, 25826Kb memory used. Init FileSystem 3.896908 sec [15.07.23 22:13:24.613] 'xrCore' build 8402, Feb 7 2022 [15.07.23 22:13:24.613] OP 2.2 Engine ver 2.2a x64 08.02.2022 [15.07.23 22:13:24.613] [15.07.23 22:13:26.530] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default_hud heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ] [15.07.23 22:13:26.531] - Found Inventorys [ alter_dark alter_light alter_medium classic_fly_dark classic_fly_light classic_fly_medium default default_light default_medium homyak_dark homyak_light homyak_medium project_x_dark project_x_light project_x_medium ] [15.07.23 22:13:26.531] Initializing Engine... [15.07.23 22:13:26.533] - Create user-defined param [ amk_option_hud amk_option_mus autochange_difficulty autosave_enable bolt_visual buy_item death_counter dynamic_anoms [15.07.23 22:13:26.533] ext_animations fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound respawn_type user_name ] [15.07.23 22:13:26.533] Loading config for renderer [15.07.23 22:13:26.533] Executing config-script "user.ltx"... [15.07.23 22:13:26.538] [g:\op-2.2\userdata\user.ltx] successfully loaded. [15.07.23 22:13:26.538] Starting INPUT device... [15.07.23 22:13:26.551] Loading DLL: xrRender_R2.dll [15.07.23 22:13:26.694] Loading DLL: xrGame.dll [15.07.23 22:13:26.874] 'xrGame' build Feb 7 2022 16:34:07 [15.07.23 22:13:26.915] * [win32]: free[137434524876 K], reserved[4282048 K], committed[146484 K] [15.07.23 22:13:26.915] * [ D3D ]: textures[0 K] [15.07.23 22:13:26.915] * [x-ray]: crt heap[50467 K], process heap[50467 K], game lua[0 K], engine lua[0 K], render[0 K] [15.07.23 22:13:26.915] * [x-ray]: economy: strings[count: 39976, lengths: 1084 K, overhead: 2030 K, saved: 20527 K] [15.07.23 22:13:26.915] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [15.07.23 22:13:26.915] Executing config-script "g:\op-2.2\gamedata\config\default_controls.ltx"... [15.07.23 22:13:26.917] [g:\op-2.2\gamedata\config\default_controls.ltx] successfully loaded. [15.07.23 22:13:26.917] Executing config-script "user.ltx"... [15.07.23 22:13:26.917] Executing config-script "g:\op-2.2\gamedata\config\rspec_extreme.ltx"... [15.07.23 22:13:26.917] [g:\op-2.2\gamedata\config\rspec_extreme.ltx] successfully loaded. [15.07.23 22:13:26.917] Executing config-script "g:\op-2.2\gamedata\config\default_controls.ltx"... [15.07.23 22:13:26.917] [g:\op-2.2\gamedata\config\default_controls.ltx] successfully loaded. [15.07.23 22:13:26.917] - Maximum allowed affinity mask: 0xFFF, current: 0xFFE [15.07.23 22:13:26.917] [g:\op-2.2\userdata\user.ltx] successfully loaded. [15.07.23 22:13:26.917] SOUND: OpenAL: enumerate devices... [15.07.23 22:13:26.917] SOUND: OpenAL: EnumerationExtension Present [15.07.23 22:13:26.917] devices OpenAL Soft [15.07.23 22:13:26.917] SOUND: OpenAL: system default SndDevice name is OpenAL Soft [15.07.23 22:13:26.946] SOUND: OpenAL: All available devices: [15.07.23 22:13:26.946] 1. OpenAL Soft, Spec Version 1.1 (default) [15.07.23 22:13:26.946] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1 [15.07.23 22:13:26.950] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft. [15.07.23 22:13:26.953] * sound: EAX 2.0 extension: absent [15.07.23 22:13:26.953] * sound: EAX 2.0 deferred: absent [15.07.23 22:13:26.954] * sound : cache: 32773 kb, 3805 lines, 8820 bpl [15.07.23 22:13:26.962] Starting RENDER device... [15.07.23 22:13:27.004] * GPU [vendor:10DE]-[device:2187]: NVIDIA GeForce GTX 1650 SUPER [15.07.23 22:13:27.004] * GPU driver: 31.0.15.3640 [15.07.23 22:13:27.102] * CREATE: DeviceREF: 1 [15.07.23 22:13:27.102] * Texture memory: 4072 M [15.07.23 22:13:27.102] * DDI-level: 9.0 [15.07.23 22:13:27.106] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [15.07.23 22:13:27.106] * GPU vertex cache: unrecognized, 16 [15.07.23 22:13:27.107] * DVB created: 8192K [15.07.23 22:13:27.107] * DIB created: 512K [15.07.23 22:13:27.113] Version conflict in shader [def_shaders\def_aref]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [15.07.23 22:13:27.140] Version conflict in shader [def_shaders\def_aref_noblend]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [15.07.23 22:13:27.140] Version conflict in shader [def_shaders\def_aref_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [15.07.23 22:13:27.140] Version conflict in shader [def_shaders\def_trans]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [15.07.23 22:13:27.140] Version conflict in shader [def_shaders\def_trans_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [15.07.23 22:13:27.140] Version conflict in shader [def_shaders\def_trans_v_tuchi]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [15.07.23 22:13:27.140] Version conflict in shader [def_shaders\lod_old]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [15.07.23 22:13:27.140] Renderer doesn't support blender 'effects\shadow_world' [15.07.23 22:13:27.140] Version conflict in shader [effects\watertest-1]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [15.07.23 22:13:27.197] load time LTX=57 ms [15.07.23 22:13:27.204] count of .thm files=3738 [15.07.23 22:13:28.276] load time THM=1078 ms [15.07.23 22:13:28.276] * NULLRT supported [15.07.23 22:13:28.276] * ...and used [15.07.23 22:13:28.276] * HWDST/PCF supported and used [15.07.23 22:13:28.276] * NV-DBT supported and used [15.07.23 22:13:28.610] - r__tf_aniso 16 [15.07.23 22:13:28.610] - r2_tf_mipbias 0. [15.07.23 22:13:28.623] Script debugger succesfully restarted. [15.07.23 22:13:32.303] - Gamedata version: [Сборка 2.2 П-12.05 MP-17.07+Д-18.02] [15.07.23 22:13:33.182] Starting engine... [15.07.23 22:13:33.816] GMLib loaded at 597 msec [15.07.23 22:13:35.140] Game_Globals loaded at 1324 msec [15.07.23 22:13:37.043] App_Start loaded at 1902 msec [15.07.23 22:13:37.240] ui_core loaded at 197 msec [15.07.23 22:13:37.550] Main_Menu loaded at 310 msec [15.07.23 22:13:56.501] * DVB created: 8192K [15.07.23 22:13:56.512] * DIB created: 512K [15.07.23 22:13:56.726] - r__tf_aniso 16 [15.07.23 22:13:56.726] - r2_tf_mipbias 0. [15.07.23 22:13:56.726] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [15.07.23 22:13:56.726] * GPU vertex cache: recognized, 24 [15.07.23 22:13:56.726] *** RESET [252 ms] [15.07.23 22:13:56.800] "g:\op-2.2\bin\xr_3da.exe" [15.07.23 22:13:56.800] Begin load [15.07.23 22:13:56.815] * phase time: 0 ms [15.07.23 22:13:56.857] * phase cmem: 250317 K [15.07.23 22:13:56.857] Prefetching objects... [15.07.23 22:13:57.088] * Objects loaded in 0 ms [15.07.23 22:14:19.130] * Models loaded in 22042 ms [15.07.23 22:14:19.176] * Prefetch memory: 729822Kb [15.07.23 22:14:19.179] * phase time: 22363 ms [15.07.23 22:14:19.224] * phase cmem: 967301 K [15.07.23 22:14:19.224] Starting server... [15.07.23 22:14:19.306] - Gamedata version: [Сборка 2.2 П-12.05 MP-17.07+Д-18.02] [15.07.23 22:14:19.445] * phase time: 267 ms [15.07.23 22:14:19.491] * phase cmem: 964416 K [15.07.23 22:14:19.491] Loading alife simulator... [15.07.23 22:14:19.508] * phase time: 62 ms [15.07.23 22:14:19.554] * phase cmem: 964350 K [15.07.23 22:14:19.554] Loading savegame... [15.07.23 22:14:19.608] g:\op-2.2\userdata\savedgames\День 8. Автосохранение Темная Долина - Лаборатория x-18.sav save created on DEVELOPER mode! [15.07.23 22:14:19.608] * Loading key-value pairs... [15.07.23 22:14:19.668] * 75 key-value pairs were successfully loaded (0.060s) [15.07.23 22:14:19.668] * Loading spawn registry... [15.07.23 22:14:22.515] * 24511 spawn points were successfully loaded (2.846s) [15.07.23 22:14:22.546] * Loading objects... [15.07.23 22:14:23.291] * 34501 out of 34501 objects were successfully loaded (0.745s) [15.07.23 22:14:24.564] * Loading quick slots data... [15.07.23 22:14:24.564] * Loading pre random queues data... [15.07.23 22:14:24.584] * Start objects on_register'ed... [15.07.23 22:14:26.802] * 34501 objects on_register'ed (2.218s) [15.07.23 22:14:26.803] * Game День 8. Автосохранение Темная Долина - Лаборатория x-18 is successfully loaded from file 'g:\op-2.2\userdata\savedgames\День 8. Автосохранение Темная Долина - Лаборатория x-18.sav' (7.295s) [15.07.23 22:14:26.803] * phase time: 7294 ms [15.07.23 22:14:26.887] * phase cmem: 1177435 K [15.07.23 22:14:26.887] Connecting... [15.07.23 22:14:27.408] MaxPlayers = 32 [15.07.23 22:14:27.493] * phase time: 690 ms [15.07.23 22:14:27.577] * phase cmem: 1191439 K [15.07.23 22:14:27.577] Connecting to... [15.07.23 22:14:27.611] Player not found. New player created. [15.07.23 22:14:27.624] * client : connection accepted - <> [15.07.23 22:14:27.638] * phase time: 145 ms [15.07.23 22:14:27.722] * phase cmem: 1191488 K [15.07.23 22:14:27.722] Reading level info... [15.07.23 22:14:27.748] * phase time: 110 ms [15.07.23 22:14:27.836] * phase cmem: 1191488 K [15.07.23 22:14:27.836] Loading object space... [15.07.23 22:14:28.518] * object space load: 681 ms [15.07.23 22:14:28.535] * phase time: 787 ms [15.07.23 22:14:28.623] * phase cmem: 1211457 K [15.07.23 22:14:28.623] Loading shaders (R2)... [15.07.23 22:14:28.833] * phase time: 297 ms [15.07.23 22:14:28.924] * phase cmem: 1213169 K [15.07.23 22:14:28.924] Loading geometry (R2)... [15.07.23 22:14:30.662] * phase time: 1828 ms [15.07.23 22:14:30.754] * phase cmem: 1257461 K [15.07.23 22:14:30.754] Loading visuals (R2)... [15.07.23 22:14:30.873] * phase time: 211 ms [15.07.23 22:14:30.958] * phase cmem: 1259444 K [15.07.23 22:14:30.958] Loading details (R2)... [15.07.23 22:14:30.958] * phase time: 85 ms [15.07.23 22:14:31.043] * phase cmem: 1259444 K [15.07.23 22:14:31.043] Loading sectors (R2)... [15.07.23 22:14:31.054] * Loading HOM: g:\op-2.2\gamedata\levels\l04u_labx18\level.hom [15.07.23 22:14:31.062] * Loading environment modificator: g:\op-2.2\gamedata\levels\l04u_labx18\level.env_mod [15.07.23 22:14:31.062] * phase time: 103 ms [15.07.23 22:14:31.148] * phase cmem: 1259759 K [15.07.23 22:14:31.148] Loading AI objects... [15.07.23 22:14:31.258] - Loading music tracks from 'l04u_labx18_musics'... [15.07.23 22:14:31.355] * phase time: 292 ms [15.07.23 22:14:31.445] * phase cmem: 1260083 K [15.07.23 22:14:31.445] Loading PH world... [15.07.23 22:14:31.564] - Game configuring : Started [15.07.23 22:14:31.565] - Game configuring : Finished [15.07.23 22:14:32.106] * phase time: 751 ms [15.07.23 22:14:32.195] * phase cmem: 1272307 K [15.07.23 22:14:32.195] Loading textures... [15.07.23 22:14:40.478] * t-report - base: 1145, 915013 K [15.07.23 22:14:40.478] * t-report - lmap: 3, 3072 K [15.07.23 22:14:40.479] * phase time: 8372 ms [15.07.23 22:14:40.570] * phase cmem: 1491097 K [15.07.23 22:14:40.570] Synchronizing... [15.07.23 22:14:40.570] Save created on [Engine 2.2a x64 08.02.2022] [15.07.23 22:14:40.570] Save date and time [Sat Jul 15 18:56:49 2023] [15.07.23 22:14:40.624] * phase time: 146 ms [15.07.23 22:14:40.716] * phase cmem: 1491104 K [15.07.23 22:14:40.979] * [win32]: free[137432444612 K], reserved[4369232 K], committed[2139564 K] [15.07.23 22:14:40.979] * [ D3D ]: textures[918086 K] [15.07.23 22:14:40.979] * [x-ray]: crt heap[1490650 K], process heap[1490650 K], game lua[242221 K], engine lua[209 K], render[0 K] [15.07.23 22:14:40.979] * [x-ray]: economy: strings[count: 193524, lengths: 10068 K, overhead: 9827 K, saved: 28193 K] [15.07.23 22:14:40.979] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [15.07.23 22:14:40.979] Starting measure [15.07.23 22:14:46.089] ~ 7.03 [15.07.23 22:14:46.176] ~ steal false [15.07.23 22:14:46.272] ~ loading bags... [15.07.23 22:14:52.402] [15.07.23 22:14:52.402] FATAL ERROR [15.07.23 22:14:52.402] [15.07.23 22:14:52.402] [error]Expression : ini->section_exist(imm_sect) [15.07.23 22:14:52.402] [error]Function : CHitImmunity::LoadImmunities [15.07.23 22:14:52.402] [error]File : hit_immunity.cpp [15.07.23 22:14:52.402] [error]Line : 22 [15.07.23 22:14:52.402] [error]Description : modpak3_resistance [15.07.23 22:14:52.402] [15.07.23 22:14:52.402] [15.07.23 22:14:52.402] stack trace: [15.07.23 22:14:52.402]