* Detected CPU: AMD Ryzen 7 7700X 8-Core Processor AuthenticAMD, F175/M97/S2 * CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2, SSE4a, AVX, AVX2 * CPU cores: [8], threads: [16] Initializing File System... using fs-ltx d:\games\op-2.2\fsgame.ltx CLocatorAPI::_initialize, FS: 87025 files cached, 26451Kb memory used. Init FileSystem 0.837291 sec [26.04.26 10:23:11.890] 'xrCore' build 8402, Feb 7 2022 [26.04.26 10:23:11.890] OP 2.2 Engine ver 2.2a x64 08.02.2022 [26.04.26 10:23:11.890] [26.04.26 10:23:12.107] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default_hud heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ] [26.04.26 10:23:12.108] - Found Inventorys [ alter_dark alter_light alter_medium classic_fly_dark classic_fly_light classic_fly_medium default default_light default_medium homyak_dark homyak_light homyak_medium project_x_dark project_x_light project_x_medium ] [26.04.26 10:23:12.108] Initializing Engine... [26.04.26 10:23:12.112] - Create user-defined param [ amk_option_hud amk_option_mus autochange_difficulty autosave_enable bolt_visual buy_item death_counter dynamic_anoms [26.04.26 10:23:12.112] ext_animations fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound respawn_type user_name ] [26.04.26 10:23:12.112] Loading config for renderer [26.04.26 10:23:12.112] Executing config-script "user.ltx"... [26.04.26 10:23:12.112] [d:\games\op-2.2\userdata\user.ltx] successfully loaded. [26.04.26 10:23:12.112] Starting INPUT device... [26.04.26 10:23:12.200] Loading DLL: xrRender_R2.dll [26.04.26 10:23:12.226] Loading DLL: xrGame.dll [26.04.26 10:23:12.229] 'xrGame' build Feb 7 2022 16:34:07 [26.04.26 10:23:12.245] * [win32]: free[137434516044 K], reserved[4277852 K], committed[159512 K] [26.04.26 10:23:12.245] * [ D3D ]: textures[0 K] [26.04.26 10:23:12.245] * [x-ray]: crt heap[50648 K], process heap[50648 K], game lua[0 K], engine lua[0 K], render[0 K] [26.04.26 10:23:12.245] * [x-ray]: economy: strings[count: 40116, lengths: 1087 K, overhead: 2037 K, saved: 20623 K] [26.04.26 10:23:12.245] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [26.04.26 10:23:12.245] Executing config-script "d:\games\op-2.2\gamedata\config\default_controls.ltx"... [26.04.26 10:23:12.246] [d:\games\op-2.2\gamedata\config\default_controls.ltx] successfully loaded. [26.04.26 10:23:12.246] Executing config-script "user.ltx"... [26.04.26 10:23:12.246] Executing config-script "d:\games\op-2.2\gamedata\config\rspec_extreme.ltx"... [26.04.26 10:23:12.246] [d:\games\op-2.2\gamedata\config\rspec_extreme.ltx] successfully loaded. [26.04.26 10:23:12.246] Executing config-script "d:\games\op-2.2\gamedata\config\default_controls.ltx"... [26.04.26 10:23:12.246] [d:\games\op-2.2\gamedata\config\default_controls.ltx] successfully loaded. [26.04.26 10:23:12.246] - Maximum allowed affinity mask: 0xFFFF, current: 0xFFFF [26.04.26 10:23:12.246] [d:\games\op-2.2\userdata\user.ltx] successfully loaded. [26.04.26 10:23:12.247] SOUND: OpenAL: enumerate devices... [26.04.26 10:23:12.247] SOUND: OpenAL: EnumerationExtension Present [26.04.26 10:23:12.247] devices OpenAL Soft [26.04.26 10:23:12.247] SOUND: OpenAL: system default SndDevice name is OpenAL Soft [26.04.26 10:23:12.275] SOUND: OpenAL: All available devices: [26.04.26 10:23:12.275] 1. OpenAL Soft, Spec Version 1.1 (default) [26.04.26 10:23:12.275] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1 [26.04.26 10:23:12.281] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft. [26.04.26 10:23:12.285] * sound: EAX 2.0 extension: absent [26.04.26 10:23:12.285] * sound: EAX 2.0 deferred: absent [26.04.26 10:23:12.286] * sound : cache: 32773 kb, 3805 lines, 8820 bpl [26.04.26 10:23:12.295] Starting RENDER device... [26.04.26 10:23:12.313] * GPU [vendor:1002]-[device:73DF]: AMD Radeon RX 6750 XT [26.04.26 10:23:12.313] * GPU driver: 32.0.21033.3005 [26.04.26 10:23:12.385] * CREATE: DeviceREF: 1 [26.04.26 10:23:12.385] * Texture memory: 4072 M [26.04.26 10:23:12.385] * DDI-level: 9.0 [26.04.26 10:23:12.389] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [26.04.26 10:23:12.389] * GPU vertex cache: unrecognized, 16 [26.04.26 10:23:12.389] * DVB created: 8192K [26.04.26 10:23:12.389] * DIB created: 512K [26.04.26 10:23:12.400] Version conflict in shader [def_shaders\def_aref]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [26.04.26 10:23:12.402] Version conflict in shader [def_shaders\def_aref_noblend]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [26.04.26 10:23:12.402] Version conflict in shader [def_shaders\def_aref_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [26.04.26 10:23:12.402] Version conflict in shader [def_shaders\def_trans]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [26.04.26 10:23:12.402] Version conflict in shader [def_shaders\def_trans_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [26.04.26 10:23:12.402] Version conflict in shader [def_shaders\def_trans_v_tuchi]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [26.04.26 10:23:12.402] Version conflict in shader [def_shaders\lod_old]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [26.04.26 10:23:12.402] Renderer doesn't support blender 'effects\shadow_world' [26.04.26 10:23:12.402] Version conflict in shader [effects\watertest-1]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [26.04.26 10:23:12.434] load time LTX=32 ms [26.04.26 10:23:12.440] count of .thm files=3738 [26.04.26 10:23:12.526] load time THM=91 ms [26.04.26 10:23:12.526] * NULLRT supported [26.04.26 10:23:12.526] * ...and used [26.04.26 10:23:12.526] * HWDST/PCF supported and used [26.04.26 10:23:12.763] - r__tf_aniso 16 [26.04.26 10:23:12.763] - r2_tf_mipbias 0. [26.04.26 10:23:12.772] Script debugger succesfully restarted. [26.04.26 10:23:13.947] - Gamedata version: [Сборка 2.2 П-12.05 MP-17.07+Д-31.01] [26.04.26 10:23:14.062] Starting engine... [26.04.26 10:23:14.139] GMLib loaded at 75 msec [26.04.26 10:23:14.433] Game_Globals loaded at 294 msec [26.04.26 10:23:14.613] App_Start loaded at 179 msec [26.04.26 10:23:14.619] ui_core loaded at 6 msec [26.04.26 10:23:14.660] Main_Menu loaded at 40 msec [26.04.26 10:23:17.534] * DVB created: 8192K [26.04.26 10:23:17.535] * DIB created: 512K [26.04.26 10:23:17.645] - r__tf_aniso 16 [26.04.26 10:23:17.645] - r2_tf_mipbias 0. [26.04.26 10:23:17.645] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [26.04.26 10:23:17.645] * GPU vertex cache: unrecognized, 16 [26.04.26 10:23:17.645] *** RESET [144 ms] [26.04.26 10:23:17.646] "d:\games\op-2.2\bin\xr_3da.exe" [26.04.26 10:23:17.646] Begin load [26.04.26 10:23:17.647] * phase time: 0 ms [26.04.26 10:23:17.666] * phase cmem: 274577 K [26.04.26 10:23:17.666] Prefetching objects... [26.04.26 10:23:17.687] * Objects loaded in 0 ms [26.04.26 10:23:18.114] * Models loaded in 426 ms [26.04.26 10:23:18.133] * Prefetch memory: 703795Kb [26.04.26 10:23:18.135] * phase time: 488 ms [26.04.26 10:23:18.156] * phase cmem: 965524 K [26.04.26 10:23:18.156] Starting server... [26.04.26 10:23:18.174] - Gamedata version: [Сборка 2.2 П-12.05 MP-17.07+Д-31.01] [26.04.26 10:23:18.203] * phase time: 66 ms [26.04.26 10:23:18.222] * phase cmem: 963421 K [26.04.26 10:23:18.222] Loading alife simulator... [26.04.26 10:23:18.224] * phase time: 21 ms [26.04.26 10:23:18.242] * phase cmem: 963424 K [26.04.26 10:23:18.242] Loading savegame... [26.04.26 10:23:18.271] d:\games\op-2.2\userdata\savedgames\Максим_quicksave.sav save created on DEVELOPER mode! [26.04.26 10:23:18.271] * Loading key-value pairs... [26.04.26 10:23:18.335] * 77 key-value pairs were successfully loaded (0.064s) [26.04.26 10:23:18.335] * Loading spawn registry... [26.04.26 10:23:19.394] * 24511 spawn points were successfully loaded (1.060s) [26.04.26 10:23:19.396] * Loading objects... [26.04.26 10:23:19.863] * 40848 out of 40848 objects were successfully loaded (0.467s) [26.04.26 10:23:20.474] ERROR check [map_location_type] and [object_story_id] fields in objective definition for: task_black_collektor_1 [26.04.26 10:23:20.824] * Loading quick slots data... [26.04.26 10:23:20.824] * Loading pre random queues data... [26.04.26 10:23:20.838] * Start objects on_register'ed... [26.04.26 10:23:22.393] * 40848 objects on_register'ed (1.555s) [26.04.26 10:23:22.393] * Game Максим_quicksave is successfully loaded from file 'd:\games\op-2.2\userdata\savedgames\Максим_quicksave.sav' (4.171s) [26.04.26 10:23:22.394] * phase time: 4169 ms [26.04.26 10:23:22.442] * phase cmem: 1345287 K [26.04.26 10:23:22.442] Connecting... [26.04.26 10:23:22.451] MaxPlayers = 32 [26.04.26 10:23:22.491] * phase time: 97 ms [26.04.26 10:23:22.539] * phase cmem: 1357681 K [26.04.26 10:23:22.539] Connecting to... [26.04.26 10:23:22.539] Player not found. New player created. [26.04.26 10:23:22.539] * client : connection accepted - <> [26.04.26 10:23:22.556] * phase time: 64 ms [26.04.26 10:23:22.603] * phase cmem: 1357731 K [26.04.26 10:23:22.603] Reading level info... [26.04.26 10:23:22.603] * phase time: 48 ms [26.04.26 10:23:22.651] * phase cmem: 1357731 K [26.04.26 10:23:22.651] Loading object space... [26.04.26 10:23:22.848] * object space load: 196 ms [26.04.26 10:23:22.848] * phase time: 244 ms [26.04.26 10:23:22.897] * phase cmem: 1473175 K [26.04.26 10:23:22.897] Loading shaders (R2)... [26.04.26 10:23:23.047] * phase time: 198 ms [26.04.26 10:23:23.095] * phase cmem: 1476269 K [26.04.26 10:23:23.095] Loading geometry (R2)... [26.04.26 10:23:23.161] * phase time: 114 ms [26.04.26 10:23:23.210] * phase cmem: 1608994 K [26.04.26 10:23:23.210] Loading visuals (R2)... [26.04.26 10:23:23.248] * phase time: 86 ms [26.04.26 10:23:23.299] * phase cmem: 1622593 K [26.04.26 10:23:23.299] Loading details (R2)... [26.04.26 10:23:23.306] * [DETAILS] VertexConsts(256), Batch(61) [26.04.26 10:23:23.306] * [DETAILS] 10126 v(20), 5368 p [26.04.26 10:23:23.306] * [DETAILS] Batch(61), VB(197K), IB(31K) [26.04.26 10:23:23.306] * phase time: 59 ms [26.04.26 10:23:23.357] * phase cmem: 1622916 K [26.04.26 10:23:23.357] Loading sectors (R2)... [26.04.26 10:23:23.360] * Loading HOM: d:\games\op-2.2\gamedata\levels\zaton\level.hom [26.04.26 10:23:23.362] * Loading environment modificator: d:\games\op-2.2\gamedata\levels\zaton\level.env_mod [26.04.26 10:23:23.362] ERROR CEnvironment::mods_load: d:\games\op-2.2\gamedata\levels\zaton\level.env_mod is malformed! [26.04.26 10:23:23.362] * phase time: 54 ms [26.04.26 10:23:23.413] * phase cmem: 1623384 K [26.04.26 10:23:23.413] Loading AI objects... [26.04.26 10:23:23.420] - Loading music tracks from 'zaton_musics'... [26.04.26 10:23:23.422] * phase time: 60 ms [26.04.26 10:23:23.473] * phase cmem: 1622907 K [26.04.26 10:23:23.473] Loading PH world... [26.04.26 10:23:23.491] - Game configuring : Started [26.04.26 10:23:23.492] - Game configuring : Finished [26.04.26 10:23:23.567] * phase time: 144 ms [26.04.26 10:23:23.619] * phase cmem: 1642342 K [26.04.26 10:23:23.619] Loading textures... [26.04.26 10:23:24.234] * t-report - base: 1622, 1274810 K [26.04.26 10:23:24.234] * t-report - lmap: 16, 16386 K [26.04.26 10:23:24.235] * phase time: 667 ms [26.04.26 10:23:24.289] * phase cmem: 2222994 K [26.04.26 10:23:24.289] Synchronizing... [26.04.26 10:23:24.289] Save created on [Engine 2.2a x64 08.02.2022] [26.04.26 10:23:24.289] Save date and time [Sun Apr 26 10:18:33 2026] [26.04.26 10:23:24.308] * phase time: 74 ms [26.04.26 10:23:24.361] * phase cmem: 2222998 K [26.04.26 10:23:24.561] * [win32]: free[137431366456 K], reserved[4502224 K], committed[3084728 K] [26.04.26 10:23:24.561] * [ D3D ]: textures[1291196 K] [26.04.26 10:23:24.561] * [x-ray]: crt heap[2220783 K], process heap[2220783 K], game lua[358267 K], engine lua[215 K], render[0 K] [26.04.26 10:23:24.561] * [x-ray]: economy: strings[count: 208638, lengths: 12083 K, overhead: 10594 K, saved: 31404 K] [26.04.26 10:23:24.561] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [26.04.26 10:23:24.561] Starting measure [26.04.26 10:23:25.990] ~ 7.03 [26.04.26 10:23:26.007] ~ steal false [26.04.26 10:23:26.025] ~ loading bags... [26.04.26 10:23:28.950] * MEMORY USAGE: 2530825 K [26.04.26 10:23:53.817] * Saving spawns... [26.04.26 10:23:53.819] * Saving objects... [26.04.26 10:23:53.948] * 40854 objects are successfully saved [26.04.26 10:23:53.952] * Saving key-value pairs... [26.04.26 10:23:53.987] * 77 key-value pairs were successfully saved [26.04.26 10:23:53.987] * Saving quick slots data... [26.04.26 10:23:53.987] * Saving pre random queues data... [26.04.26 10:23:54.047] * Game Максим_quicksave.sav is successfully saved to file 'd:\games\op-2.2\userdata\savedgames\Максим_quicksave.sav' [26.04.26 10:24:15.995] * Saving spawns... [26.04.26 10:24:15.996] * Saving objects... [26.04.26 10:24:16.124] * 40854 objects are successfully saved [26.04.26 10:24:16.129] * Saving key-value pairs... [26.04.26 10:24:16.166] * 77 key-value pairs were successfully saved [26.04.26 10:24:16.166] * Saving quick slots data... [26.04.26 10:24:16.166] * Saving pre random queues data... [26.04.26 10:24:16.226] * Game Максим_quicksave.sav is successfully saved to file 'd:\games\op-2.2\userdata\savedgames\Максим_quicksave.sav' [26.04.26 10:26:20.822] * Saving spawns... [26.04.26 10:26:20.824] * Saving objects... [26.04.26 10:26:21.029] * 40854 objects are successfully saved [26.04.26 10:26:21.034] * Saving key-value pairs... [26.04.26 10:26:21.071] * 77 key-value pairs were successfully saved [26.04.26 10:26:21.071] * Saving quick slots data... [26.04.26 10:26:21.071] * Saving pre random queues data... [26.04.26 10:26:21.132] * Game Максим_quicksave.sav is successfully saved to file 'd:\games\op-2.2\userdata\savedgames\Максим_quicksave.sav' [26.04.26 10:26:23.524] НЕЛЬЗЯ СОХРАНИТЬ ИГРУ ПРЯМО СЕЙЧАС! [26.04.26 10:26:29.220] * Saving spawns... [26.04.26 10:26:29.221] * Saving objects... [26.04.26 10:26:29.356] * 40854 objects are successfully saved [26.04.26 10:26:29.361] * Saving key-value pairs... [26.04.26 10:26:29.396] * 77 key-value pairs were successfully saved [26.04.26 10:26:29.396] * Saving quick slots data... [26.04.26 10:26:29.396] * Saving pre random queues data... [26.04.26 10:26:29.456] * Game Максим_quicksave.sav is successfully saved to file 'd:\games\op-2.2\userdata\savedgames\Максим_quicksave.sav' [26.04.26 10:26:46.948] * Saving spawns... [26.04.26 10:26:46.949] * Saving objects... [26.04.26 10:26:47.106] * 40864 objects are successfully saved [26.04.26 10:26:47.112] * Saving key-value pairs... [26.04.26 10:26:47.149] * 77 key-value pairs were successfully saved [26.04.26 10:26:47.149] * Saving quick slots data... [26.04.26 10:26:47.149] * Saving pre random queues data... [26.04.26 10:26:47.209] * Game Максим_quicksave.sav is successfully saved to file 'd:\games\op-2.2\userdata\savedgames\Максим_quicksave.sav' [26.04.26 10:27:02.806] * Saving spawns... [26.04.26 10:27:02.807] * Saving objects... [26.04.26 10:27:02.940] * 40859 objects are successfully saved [26.04.26 10:27:02.945] * Saving key-value pairs... [26.04.26 10:27:02.979] * 77 key-value pairs were successfully saved [26.04.26 10:27:02.980] * Saving quick slots data... [26.04.26 10:27:02.980] * Saving pre random queues data... [26.04.26 10:27:03.039] * Game Максим_quicksave.sav is successfully saved to file 'd:\games\op-2.2\userdata\savedgames\Максим_quicksave.sav' [26.04.26 10:27:53.225] * DVB created: 8192K [26.04.26 10:27:53.226] * DIB created: 512K [26.04.26 10:27:53.325] - r__tf_aniso 16 [26.04.26 10:27:53.325] - r2_tf_mipbias 0. [26.04.26 10:27:53.325] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [26.04.26 10:27:53.325] * GPU vertex cache: unrecognized, 16 [26.04.26 10:27:53.325] *** RESET [0 ms] [26.04.26 10:27:53.716] * MEMORY USAGE: 2571016 K [26.04.26 10:27:54.653] * DVB created: 8192K [26.04.26 10:27:54.653] * DIB created: 512K [26.04.26 10:27:54.754] - r__tf_aniso 16 [26.04.26 10:27:54.754] - r2_tf_mipbias 0. [26.04.26 10:27:54.754] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [26.04.26 10:27:54.754] * GPU vertex cache: unrecognized, 16 [26.04.26 10:27:54.754] *** RESET [140 ms] [26.04.26 10:27:55.335] * MEMORY USAGE: 2562065 K [26.04.26 10:28:01.935] * Saving spawns... [26.04.26 10:28:01.935] * Saving objects... [26.04.26 10:28:02.069] * 40859 objects are successfully saved [26.04.26 10:28:02.073] * Saving key-value pairs... [26.04.26 10:28:02.110] * 77 key-value pairs were successfully saved [26.04.26 10:28:02.110] * Saving quick slots data... [26.04.26 10:28:02.110] * Saving pre random queues data... [26.04.26 10:28:02.172] * Game Максим_quicksave.sav is successfully saved to file 'd:\games\op-2.2\userdata\savedgames\Максим_quicksave.sav' [26.04.26 10:29:22.444] * Saving spawns... [26.04.26 10:29:22.446] * Saving objects... [26.04.26 10:29:22.579] * 40859 objects are successfully saved [26.04.26 10:29:22.585] * Saving key-value pairs... [26.04.26 10:29:22.628] * 77 key-value pairs were successfully saved [26.04.26 10:29:22.628] * Saving quick slots data... [26.04.26 10:29:22.628] * Saving pre random queues data... [26.04.26 10:29:22.690] * Game Максим_quicksave.sav is successfully saved to file 'd:\games\op-2.2\userdata\savedgames\Максим_quicksave.sav' [26.04.26 10:29:59.205] Unable to find Hotkey entry in registry [26.04.26 10:30:25.106] * Saving spawns... [26.04.26 10:30:25.107] * Saving objects... [26.04.26 10:30:25.238] * 40842 objects are successfully saved [26.04.26 10:30:25.243] * Saving key-value pairs... [26.04.26 10:30:25.278] * 79 key-value pairs were successfully saved [26.04.26 10:30:25.278] * Saving quick slots data... [26.04.26 10:30:25.278] * Saving pre random queues data... [26.04.26 10:30:25.339] * Game Максим_quicksave.sav is successfully saved to file 'd:\games\op-2.2\userdata\savedgames\Максим_quicksave.sav' [26.04.26 10:34:52.756] * DVB created: 8192K [26.04.26 10:34:52.756] * DIB created: 512K [26.04.26 10:34:52.862] - r__tf_aniso 16 [26.04.26 10:34:52.862] - r2_tf_mipbias 0. [26.04.26 10:34:52.862] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [26.04.26 10:34:52.862] * GPU vertex cache: unrecognized, 16 [26.04.26 10:34:52.862] *** RESET [0 ms] [26.04.26 10:34:53.266] * MEMORY USAGE: 2827834 K [26.04.26 10:34:54.072] * DVB created: 8192K [26.04.26 10:34:54.072] * DIB created: 512K [26.04.26 10:34:54.181] - r__tf_aniso 16 [26.04.26 10:34:54.181] - r2_tf_mipbias 0. [26.04.26 10:34:54.181] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [26.04.26 10:34:54.181] * GPU vertex cache: unrecognized, 16 [26.04.26 10:34:54.181] *** RESET [143 ms] [26.04.26 10:34:54.908] * MEMORY USAGE: 2829602 K [26.04.26 10:36:05.848] * Saving spawns... [26.04.26 10:36:05.849] * Saving objects... [26.04.26 10:36:06.077] * 40824 objects are successfully saved [26.04.26 10:36:06.083] * Saving key-value pairs... [26.04.26 10:36:06.118] * 79 key-value pairs were successfully saved [26.04.26 10:36:06.118] * Saving quick slots data... [26.04.26 10:36:06.118] * Saving pre random queues data... [26.04.26 10:36:06.179] * Game Максим_quicksave.sav is successfully saved to file 'd:\games\op-2.2\userdata\savedgames\Максим_quicksave.sav' [26.04.26 10:36:47.387] * Saving spawns... [26.04.26 10:36:47.389] * Saving objects... [26.04.26 10:36:47.602] * 40821 objects are successfully saved [26.04.26 10:36:47.607] * Saving key-value pairs... [26.04.26 10:36:47.644] * 79 key-value pairs were successfully saved [26.04.26 10:36:47.644] * Saving quick slots data... [26.04.26 10:36:47.644] * Saving pre random queues data... [26.04.26 10:36:47.706] * Game Максим_quicksave.sav is successfully saved to file 'd:\games\op-2.2\userdata\savedgames\Максим_quicksave.sav' [26.04.26 10:37:50.225] * Saving spawns... [26.04.26 10:37:50.227] * Saving objects... [26.04.26 10:37:50.364] * 40812 objects are successfully saved [26.04.26 10:37:50.368] * Saving key-value pairs... [26.04.26 10:37:50.400] * 79 key-value pairs were successfully saved [26.04.26 10:37:50.400] * Saving quick slots data... [26.04.26 10:37:50.400] * Saving pre random queues data... [26.04.26 10:37:50.461] * Game Максим_quicksave.sav is successfully saved to file 'd:\games\op-2.2\userdata\savedgames\Максим_quicksave.sav' [26.04.26 10:41:26.849] * Saving spawns... [26.04.26 10:41:26.850] * Saving objects... [26.04.26 10:41:27.126] * 40844 objects are successfully saved [26.04.26 10:41:27.130] * Saving key-value pairs... [26.04.26 10:41:27.167] * 79 key-value pairs were successfully saved [26.04.26 10:41:27.167] * Saving quick slots data... [26.04.26 10:41:27.167] * Saving pre random queues data... [26.04.26 10:41:27.227] * Game Секунды до смерти.sav is successfully saved to file 'd:\games\op-2.2\userdata\savedgames\Секунды до смерти.sav' [26.04.26 10:42:35.776] * Saving spawns... [26.04.26 10:42:35.779] * Saving objects... [26.04.26 10:42:35.921] * 40844 objects are successfully saved [26.04.26 10:42:35.926] * Saving key-value pairs... [26.04.26 10:42:35.963] * 79 key-value pairs were successfully saved [26.04.26 10:42:35.963] * Saving quick slots data... [26.04.26 10:42:35.963] * Saving pre random queues data... [26.04.26 10:42:36.023] * Game 13.sav is successfully saved to file 'd:\games\op-2.2\userdata\savedgames\13.sav' [26.04.26 10:43:33.855] Begin load [26.04.26 10:43:34.011] - Gamedata version: [Сборка 2.2 П-12.05 MP-17.07+Д-31.01] [26.04.26 10:43:34.034] * phase time: 175 ms [26.04.26 10:43:34.142] * phase cmem: 3012215 K [26.04.26 10:43:34.142] Loading alife simulator... [26.04.26 10:43:34.143] * phase time: 108 ms [26.04.26 10:43:34.236] * phase cmem: 3012125 K [26.04.26 10:43:34.236] Loading savegame... [26.04.26 10:43:34.262] d:\games\op-2.2\userdata\savedgames\13.sav save created on DEVELOPER mode! [26.04.26 10:43:34.262] * Loading key-value pairs... [26.04.26 10:43:34.325] * 79 key-value pairs were successfully loaded (0.063s) [26.04.26 10:43:34.325] * Loading spawn registry... [26.04.26 10:43:35.236] * 24511 spawn points were successfully loaded (0.911s) [26.04.26 10:43:35.237] * Loading objects... [26.04.26 10:43:35.664] * 40844 out of 40844 objects were successfully loaded (0.427s) [26.04.26 10:43:36.258] ERROR check [map_location_type] and [object_story_id] fields in objective definition for: task_black_collektor_1 [26.04.26 10:43:36.598] * Loading quick slots data... [26.04.26 10:43:36.598] * Loading pre random queues data... [26.04.26 10:43:36.611] * Start objects on_register'ed... [26.04.26 10:43:38.182] * 40844 objects on_register'ed (1.571s) [26.04.26 10:43:38.183] * Game 13 is successfully loaded from file 'd:\games\op-2.2\userdata\savedgames\13.sav' (4.041s) [26.04.26 10:43:38.183] * phase time: 4040 ms [26.04.26 10:43:38.303] * phase cmem: 3263240 K [26.04.26 10:43:38.303] Connecting... [26.04.26 10:43:38.303] * phase time: 120 ms [26.04.26 10:43:38.424] * phase cmem: 3263246 K [26.04.26 10:43:38.424] Restart sim... [26.04.26 10:43:38.424] * phase time: 120 ms [26.04.26 10:43:38.544] * phase cmem: 3263246 K [26.04.26 10:43:38.894] * [win32]: free[137428850492 K], reserved[4492012 K], committed[5610904 K] [26.04.26 10:43:38.894] * [ D3D ]: textures[2036591 K] [26.04.26 10:43:38.894] * [x-ray]: crt heap[3263087 K], process heap[3263087 K], game lua[358195 K], engine lua[186 K], render[16093 K] [26.04.26 10:43:38.894] * [x-ray]: economy: strings[count: 218921, lengths: 12518 K, overhead: 11117 K, saved: 475398 K] [26.04.26 10:43:38.894] * [x-ray]: economy: smem[count: 83125, lengths: 44201 K, overhead: 1298 K, saved: 16979 K] [26.04.26 10:43:38.894] Starting measure [26.04.26 10:43:39.853] ~ 7.03 [26.04.26 10:43:39.870] ~ steal false [26.04.26 10:43:39.888] ~ loading bags... [26.04.26 10:43:42.186] * MEMORY USAGE: 3036373 K [26.04.26 10:44:47.713] Begin load [26.04.26 10:44:47.845] - Gamedata version: [Сборка 2.2 П-12.05 MP-17.07+Д-31.01] [26.04.26 10:44:48.592] * phase time: 873 ms [26.04.26 10:44:48.693] * phase cmem: 3069800 K [26.04.26 10:44:48.693] Loading alife simulator... [26.04.26 10:44:48.694] * phase time: 102 ms [26.04.26 10:44:48.795] * phase cmem: 3069727 K [26.04.26 10:44:48.795] Loading savegame... [26.04.26 10:44:48.822] d:\games\op-2.2\userdata\savedgames\13.sav save created on DEVELOPER mode! [26.04.26 10:44:48.822] * Loading key-value pairs... [26.04.26 10:44:48.884] * 79 key-value pairs were successfully loaded (0.062s) [26.04.26 10:44:48.884] * Loading spawn registry... [26.04.26 10:44:49.806] * 24511 spawn points were successfully loaded (0.922s) [26.04.26 10:44:49.807] * Loading objects... [26.04.26 10:44:50.248] * 40844 out of 40844 objects were successfully loaded (0.442s) [26.04.26 10:44:51.051] ERROR check [map_location_type] and [object_story_id] fields in objective definition for: task_black_collektor_1 [26.04.26 10:44:51.389] * Loading quick slots data... [26.04.26 10:44:51.389] * Loading pre random queues data... [26.04.26 10:44:51.402] * Start objects on_register'ed... [26.04.26 10:44:52.938] * 40844 objects on_register'ed (1.536s) [26.04.26 10:44:52.938] * Game 13 is successfully loaded from file 'd:\games\op-2.2\userdata\savedgames\13.sav' (4.245s) [26.04.26 10:44:52.938] * phase time: 4244 ms [26.04.26 10:44:53.061] * phase cmem: 3319969 K [26.04.26 10:44:53.061] Connecting... [26.04.26 10:44:53.061] * phase time: 122 ms [26.04.26 10:44:53.184] * phase cmem: 3319976 K [26.04.26 10:44:53.184] Restart sim... [26.04.26 10:44:53.184] * phase time: 122 ms [26.04.26 10:44:53.305] * phase cmem: 3319975 K [26.04.26 10:44:53.727] * [win32]: free[137428747156 K], reserved[4471288 K], committed[5734964 K] [26.04.26 10:44:53.727] * [ D3D ]: textures[2078146 K] [26.04.26 10:44:53.727] * [x-ray]: crt heap[3319815 K], process heap[3319815 K], game lua[358139 K], engine lua[188 K], render[16185 K] [26.04.26 10:44:53.727] * [x-ray]: economy: strings[count: 219066, lengths: 12523 K, overhead: 11124 K, saved: 498705 K] [26.04.26 10:44:53.727] * [x-ray]: economy: smem[count: 90940, lengths: 47702 K, overhead: 1420 K, saved: 17527 K] [26.04.26 10:44:53.727] Starting measure [26.04.26 10:44:54.921] ~ 7.03 [26.04.26 10:44:54.939] ~ steal false [26.04.26 10:44:54.957] ~ loading bags... [26.04.26 10:44:57.430] * MEMORY USAGE: 3095350 K [26.04.26 10:46:23.406] * Saving spawns... [26.04.26 10:46:23.408] * Saving objects... [26.04.26 10:46:23.553] * 40857 objects are successfully saved [26.04.26 10:46:23.559] * Saving key-value pairs... [26.04.26 10:46:23.594] * 79 key-value pairs were successfully saved [26.04.26 10:46:23.594] * Saving quick slots data... [26.04.26 10:46:23.594] * Saving pre random queues data... [26.04.26 10:46:23.653] * Game 14.sav is successfully saved to file 'd:\games\op-2.2\userdata\savedgames\14.sav' [26.04.26 10:47:36.489] * Saving spawns... [26.04.26 10:47:36.491] * Saving objects... [26.04.26 10:47:36.633] * 40871 objects are successfully saved [26.04.26 10:47:36.641] * Saving key-value pairs... [26.04.26 10:47:36.676] * 79 key-value pairs were successfully saved [26.04.26 10:47:36.676] * Saving quick slots data... [26.04.26 10:47:36.676] * Saving pre random queues data... [26.04.26 10:47:36.737] * Game 14.sav is successfully saved to file 'd:\games\op-2.2\userdata\savedgames\14.sav' [26.04.26 10:49:05.513] * Saving spawns... [26.04.26 10:49:05.515] * Saving objects... [26.04.26 10:49:05.670] * 40878 objects are successfully saved [26.04.26 10:49:05.675] * Saving key-value pairs... [26.04.26 10:49:05.712] * 79 key-value pairs were successfully saved [26.04.26 10:49:05.712] * Saving quick slots data... [26.04.26 10:49:05.712] * Saving pre random queues data... [26.04.26 10:49:05.773] * Game 14.sav is successfully saved to file 'd:\games\op-2.2\userdata\savedgames\14.sav' [26.04.26 10:50:22.411] Begin load [26.04.26 10:50:22.574] - Gamedata version: [Сборка 2.2 П-12.05 MP-17.07+Д-31.01] [26.04.26 10:50:22.598] * phase time: 182 ms [26.04.26 10:50:22.714] * phase cmem: 3156730 K [26.04.26 10:50:22.714] Loading alife simulator... [26.04.26 10:50:22.716] * phase time: 117 ms [26.04.26 10:50:22.820] * phase cmem: 3156639 K [26.04.26 10:50:22.820] Loading savegame... [26.04.26 10:50:22.847] d:\games\op-2.2\userdata\savedgames\14.sav save created on DEVELOPER mode! [26.04.26 10:50:22.847] * Loading key-value pairs... [26.04.26 10:50:22.916] * 79 key-value pairs were successfully loaded (0.068s) [26.04.26 10:50:22.916] * Loading spawn registry... [26.04.26 10:50:23.857] * 24511 spawn points were successfully loaded (0.941s) [26.04.26 10:50:23.857] * Loading objects... [26.04.26 10:50:24.313] * 40878 out of 40878 objects were successfully loaded (0.455s) [26.04.26 10:50:24.929] ERROR check [map_location_type] and [object_story_id] fields in objective definition for: task_black_collektor_1 [26.04.26 10:50:25.272] * Loading quick slots data... [26.04.26 10:50:25.272] * Loading pre random queues data... [26.04.26 10:50:25.285] * Start objects on_register'ed... [26.04.26 10:50:26.842] * 40878 objects on_register'ed (1.557s) [26.04.26 10:50:26.843] * Game 14 is successfully loaded from file 'd:\games\op-2.2\userdata\savedgames\14.sav' (4.128s) [26.04.26 10:50:26.843] * phase time: 4127 ms [26.04.26 10:50:26.971] * phase cmem: 3408997 K [26.04.26 10:50:26.971] Connecting... [26.04.26 10:50:26.971] * phase time: 128 ms [26.04.26 10:50:27.099] * phase cmem: 3409004 K [26.04.26 10:50:27.099] Restart sim... [26.04.26 10:50:27.099] * phase time: 127 ms [26.04.26 10:50:27.227] * phase cmem: 3409003 K [26.04.26 10:50:27.598] * [win32]: free[137428534676 K], reserved[4481804 K], committed[5936928 K] [26.04.26 10:50:27.598] * [ D3D ]: textures[2137684 K] [26.04.26 10:50:27.598] * [x-ray]: crt heap[3408844 K], process heap[3408844 K], game lua[359423 K], engine lua[195 K], render[17976 K] [26.04.26 10:50:27.598] * [x-ray]: economy: strings[count: 220618, lengths: 12618 K, overhead: 11203 K, saved: 595677 K] [26.04.26 10:50:27.598] * [x-ray]: economy: smem[count: 95441, lengths: 50751 K, overhead: 1491 K, saved: 47139 K] [26.04.26 10:50:27.598] Starting measure [26.04.26 10:50:28.558] ~ 7.03 [26.04.26 10:50:28.575] ~ steal false [26.04.26 10:50:28.593] ~ loading bags... [26.04.26 10:50:31.366] * MEMORY USAGE: 3184279 K [26.04.26 10:51:06.197] Begin load [26.04.26 10:51:06.441] - Gamedata version: [Сборка 2.2 П-12.05 MP-17.07+Д-31.01] [26.04.26 10:51:06.465] * phase time: 263 ms [26.04.26 10:51:06.574] * phase cmem: 3161497 K [26.04.26 10:51:06.574] Loading alife simulator... [26.04.26 10:51:06.575] * phase time: 109 ms [26.04.26 10:51:06.683] * phase cmem: 3161425 K [26.04.26 10:51:06.683] Loading savegame... [26.04.26 10:51:06.711] d:\games\op-2.2\userdata\savedgames\14.sav save created on DEVELOPER mode! [26.04.26 10:51:06.711] * Loading key-value pairs... [26.04.26 10:51:06.781] * 79 key-value pairs were successfully loaded (0.070s) [26.04.26 10:51:06.781] * Loading spawn registry... [26.04.26 10:51:07.725] * 24511 spawn points were successfully loaded (0.945s) [26.04.26 10:51:07.727] * Loading objects... [26.04.26 10:51:08.197] * 40878 out of 40878 objects were successfully loaded (0.470s) [26.04.26 10:51:08.815] ERROR check [map_location_type] and [object_story_id] fields in objective definition for: task_black_collektor_1 [26.04.26 10:51:09.155] * Loading quick slots data... [26.04.26 10:51:09.155] * Loading pre random queues data... [26.04.26 10:51:09.168] * Start objects on_register'ed... [26.04.26 10:51:10.710] * 40878 objects on_register'ed (1.542s) [26.04.26 10:51:10.711] * Game 14 is successfully loaded from file 'd:\games\op-2.2\userdata\savedgames\14.sav' (4.137s) [26.04.26 10:51:10.711] * phase time: 4136 ms [26.04.26 10:51:10.839] * phase cmem: 3413018 K [26.04.26 10:51:10.839] Connecting... [26.04.26 10:51:10.840] * phase time: 129 ms [26.04.26 10:51:10.970] * phase cmem: 3413025 K [26.04.26 10:51:10.970] Restart sim... [26.04.26 10:51:10.970] * phase time: 129 ms [26.04.26 10:51:11.098] * phase cmem: 3413025 K [26.04.26 10:51:11.468] * [win32]: free[137428534600 K], reserved[4477780 K], committed[5941028 K] [26.04.26 10:51:11.468] * [ D3D ]: textures[2137684 K] [26.04.26 10:51:11.468] * [x-ray]: crt heap[3412866 K], process heap[3412866 K], game lua[359403 K], engine lua[196 K], render[17977 K] [26.04.26 10:51:11.468] * [x-ray]: economy: strings[count: 220616, lengths: 12618 K, overhead: 11203 K, saved: 598220 K] [26.04.26 10:51:11.468] * [x-ray]: economy: smem[count: 95441, lengths: 50751 K, overhead: 1491 K, saved: 47139 K] [26.04.26 10:51:11.468] Starting measure [26.04.26 10:51:12.410] ~ 7.03 [26.04.26 10:51:12.428] ~ steal false [26.04.26 10:51:12.448] ~ loading bags... [26.04.26 10:51:14.990] * MEMORY USAGE: 3185090 K [26.04.26 10:51:30.156] Begin load [26.04.26 10:51:30.399] - Gamedata version: [Сборка 2.2 П-12.05 MP-17.07+Д-31.01] [26.04.26 10:51:30.422] * phase time: 261 ms [26.04.26 10:51:30.529] * phase cmem: 3164806 K [26.04.26 10:51:30.529] Loading alife simulator... [26.04.26 10:51:30.531] * phase time: 107 ms [26.04.26 10:51:30.636] * phase cmem: 3164735 K [26.04.26 10:51:30.636] Loading savegame... [26.04.26 10:51:30.666] d:\games\op-2.2\userdata\savedgames\14.sav save created on DEVELOPER mode! [26.04.26 10:51:30.666] * Loading key-value pairs... [26.04.26 10:51:30.737] * 79 key-value pairs were successfully loaded (0.073s) [26.04.26 10:51:30.737] * Loading spawn registry... [26.04.26 10:51:31.650] * 24511 spawn points were successfully loaded (0.912s) [26.04.26 10:51:31.651] * Loading objects... [26.04.26 10:51:32.124] * 40878 out of 40878 objects were successfully loaded (0.473s) [26.04.26 10:51:32.749] ERROR check [map_location_type] and [object_story_id] fields in objective definition for: task_black_collektor_1 [26.04.26 10:51:33.091] * Loading quick slots data... [26.04.26 10:51:33.091] * Loading pre random queues data... [26.04.26 10:51:33.104] * Start objects on_register'ed... [26.04.26 10:51:34.652] * 40878 objects on_register'ed (1.547s) [26.04.26 10:51:34.652] * Game 14 is successfully loaded from file 'd:\games\op-2.2\userdata\savedgames\14.sav' (4.123s) [26.04.26 10:51:34.653] * phase time: 4122 ms [26.04.26 10:51:34.782] * phase cmem: 3416328 K [26.04.26 10:51:34.782] Connecting... [26.04.26 10:51:34.782] * phase time: 130 ms [26.04.26 10:51:34.912] * phase cmem: 3416335 K [26.04.26 10:51:34.912] Restart sim... [26.04.26 10:51:34.912] * phase time: 129 ms [26.04.26 10:51:35.041] * phase cmem: 3416335 K [26.04.26 10:51:35.414] * [win32]: free[137428533812 K], reserved[4473332 K], committed[5946264 K] [26.04.26 10:51:35.414] * [ D3D ]: textures[2137684 K] [26.04.26 10:51:35.414] * [x-ray]: crt heap[3416175 K], process heap[3416175 K], game lua[359435 K], engine lua[198 K], render[17977 K] [26.04.26 10:51:35.414] * [x-ray]: economy: strings[count: 220613, lengths: 12618 K, overhead: 11203 K, saved: 602139 K] [26.04.26 10:51:35.414] * [x-ray]: economy: smem[count: 95441, lengths: 50751 K, overhead: 1491 K, saved: 47139 K] [26.04.26 10:51:35.414] Starting measure [26.04.26 10:51:36.351] ~ 7.03 [26.04.26 10:51:36.369] ~ steal false [26.04.26 10:51:36.390] ~ loading bags... [26.04.26 10:51:39.145] * MEMORY USAGE: 3191721 K [26.04.26 10:53:15.333] * Saving spawns... [26.04.26 10:53:15.337] * Saving objects... [26.04.26 10:53:15.540] * 40875 objects are successfully saved [26.04.26 10:53:15.548] * Saving key-value pairs... [26.04.26 10:53:15.581] * 79 key-value pairs were successfully saved [26.04.26 10:53:15.581] * Saving quick slots data... [26.04.26 10:53:15.581] * Saving pre random queues data... [26.04.26 10:53:15.641] * Game Секунды до смерти - завершено.sav is successfully saved to file 'd:\games\op-2.2\userdata\savedgames\Секунды до смерти - завершено.sav' [26.04.26 10:53:27.291] * Saving spawns... [26.04.26 10:53:27.294] * Saving objects... [26.04.26 10:53:27.447] * 40874 objects are successfully saved [26.04.26 10:53:27.454] * Saving key-value pairs... [26.04.26 10:53:27.487] * 79 key-value pairs were successfully saved [26.04.26 10:53:27.487] * Saving quick slots data... [26.04.26 10:53:27.487] * Saving pre random queues data... [26.04.26 10:53:27.546] * Game Максим_quicksave.sav is successfully saved to file 'd:\games\op-2.2\userdata\savedgames\Максим_quicksave.sav' [26.04.26 10:54:41.722] * DVB created: 8192K [26.04.26 10:54:41.722] * DIB created: 512K [26.04.26 10:54:41.830] - r__tf_aniso 16 [26.04.26 10:54:41.830] - r2_tf_mipbias 0. [26.04.26 10:54:41.830] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [26.04.26 10:54:41.830] * GPU vertex cache: unrecognized, 16 [26.04.26 10:54:41.830] *** RESET [0 ms] [26.04.26 10:54:42.260] * MEMORY USAGE: 3146214 K [26.04.26 10:54:43.860] * DVB created: 8192K [26.04.26 10:54:43.861] * DIB created: 512K [26.04.26 10:54:43.969] - r__tf_aniso 16 [26.04.26 10:54:43.969] - r2_tf_mipbias 0. [26.04.26 10:54:43.969] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [26.04.26 10:54:43.969] * GPU vertex cache: unrecognized, 16 [26.04.26 10:54:43.969] *** RESET [149 ms] [26.04.26 10:54:44.911] * MEMORY USAGE: 3149335 K [26.04.26 10:55:22.965] * Saving spawns... [26.04.26 10:55:22.967] * Saving objects... [26.04.26 10:55:23.115] * 40845 objects are successfully saved [26.04.26 10:55:23.121] * Saving key-value pairs... [26.04.26 10:55:23.157] * 79 key-value pairs were successfully saved [26.04.26 10:55:23.157] * Saving quick slots data... [26.04.26 10:55:23.157] * Saving pre random queues data... [26.04.26 10:55:23.218] * Game Максим_quicksave.sav is successfully saved to file 'd:\games\op-2.2\userdata\savedgames\Максим_quicksave.sav' [26.04.26 10:57:30.049] * Saving spawns... [26.04.26 10:57:30.052] * Saving objects... [26.04.26 10:57:30.201] * 40842 objects are successfully saved [26.04.26 10:57:30.209] * Saving key-value pairs... [26.04.26 10:57:30.242] * 79 key-value pairs were successfully saved [26.04.26 10:57:30.242] * Saving quick slots data... [26.04.26 10:57:30.242] * Saving pre random queues data... [26.04.26 10:57:30.303] * Game Максим_quicksave.sav is successfully saved to file 'd:\games\op-2.2\userdata\savedgames\Максим_quicksave.sav' [26.04.26 10:58:39.811] * Saving spawns... [26.04.26 10:58:39.814] * Saving objects... [26.04.26 10:58:39.959] * 40842 objects are successfully saved [26.04.26 10:58:39.966] * Saving key-value pairs... [26.04.26 10:58:39.999] * 79 key-value pairs were successfully saved [26.04.26 10:58:39.999] * Saving quick slots data... [26.04.26 10:58:39.999] * Saving pre random queues data... [26.04.26 10:58:40.059] * Game Максим_quicksave.sav is successfully saved to file 'd:\games\op-2.2\userdata\savedgames\Максим_quicksave.sav' [26.04.26 10:59:45.299] * DVB created: 8192K [26.04.26 10:59:45.300] * DIB created: 512K [26.04.26 10:59:45.403] - r__tf_aniso 16 [26.04.26 10:59:45.403] - r2_tf_mipbias 0. [26.04.26 10:59:45.403] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [26.04.26 10:59:45.403] * GPU vertex cache: unrecognized, 16 [26.04.26 10:59:45.403] *** RESET [0 ms] [26.04.26 10:59:45.840] * MEMORY USAGE: 3168165 K [26.04.26 10:59:46.896] * DVB created: 8192K [26.04.26 10:59:46.896] * DIB created: 512K [26.04.26 10:59:47.002] - r__tf_aniso 16 [26.04.26 10:59:47.002] - r2_tf_mipbias 0. [26.04.26 10:59:47.002] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [26.04.26 10:59:47.002] * GPU vertex cache: unrecognized, 16 [26.04.26 10:59:47.002] *** RESET [165 ms] [26.04.26 10:59:47.594] * MEMORY USAGE: 3156896 K [26.04.26 11:00:03.873] * DVB created: 8192K [26.04.26 11:00:03.873] * DIB created: 512K [26.04.26 11:00:03.978] - r__tf_aniso 16 [26.04.26 11:00:03.978] - r2_tf_mipbias 0. [26.04.26 11:00:03.978] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [26.04.26 11:00:03.978] * GPU vertex cache: unrecognized, 16 [26.04.26 11:00:03.978] *** RESET [0 ms] [26.04.26 11:00:04.413] * MEMORY USAGE: 3168254 K [26.04.26 11:00:05.154] * DVB created: 8192K [26.04.26 11:00:05.154] * DIB created: 512K [26.04.26 11:00:05.258] - r__tf_aniso 16 [26.04.26 11:00:05.258] - r2_tf_mipbias 0. [26.04.26 11:00:05.258] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [26.04.26 11:00:05.258] * GPU vertex cache: unrecognized, 16 [26.04.26 11:00:05.258] *** RESET [170 ms] [26.04.26 11:00:05.861] * MEMORY USAGE: 3157053 K [26.04.26 11:00:16.702] * Saving spawns... [26.04.26 11:00:16.705] * Saving objects... [26.04.26 11:00:16.900] * 40899 objects are successfully saved [26.04.26 11:00:16.908] * Saving key-value pairs... [26.04.26 11:00:16.942] * 79 key-value pairs were successfully saved [26.04.26 11:00:16.942] * Saving quick slots data... [26.04.26 11:00:16.942] * Saving pre random queues data... [26.04.26 11:00:17.002] * Game Максим_quicksave.sav is successfully saved to file 'd:\games\op-2.2\userdata\savedgames\Максим_quicksave.sav' [26.04.26 11:01:09.597] * Saving spawns... [26.04.26 11:01:09.600] * Saving objects... [26.04.26 11:01:09.849] * 40896 objects are successfully saved [26.04.26 11:01:09.856] * Saving key-value pairs... [26.04.26 11:01:09.889] * 79 key-value pairs were successfully saved [26.04.26 11:01:09.889] * Saving quick slots data... [26.04.26 11:01:09.889] * Saving pre random queues data... [26.04.26 11:01:09.949] * Game Максим_quicksave.sav is successfully saved to file 'd:\games\op-2.2\userdata\savedgames\Максим_quicksave.sav' [26.04.26 11:01:34.376] * Saving spawns... [26.04.26 11:01:34.378] * Saving objects... [26.04.26 11:01:34.525] * 40894 objects are successfully saved [26.04.26 11:01:34.532] * Saving key-value pairs... [26.04.26 11:01:34.565] * 79 key-value pairs were successfully saved [26.04.26 11:01:34.565] * Saving quick slots data... [26.04.26 11:01:34.565] * Saving pre random queues data... [26.04.26 11:01:34.623] * Game Максим_quicksave.sav is successfully saved to file 'd:\games\op-2.2\userdata\savedgames\Максим_quicksave.sav' [26.04.26 11:03:31.726] * Saving spawns... [26.04.26 11:03:31.728] * Saving objects... [26.04.26 11:03:31.880] * 40892 objects are successfully saved [26.04.26 11:03:31.887] * Saving key-value pairs... [26.04.26 11:03:31.923] * 79 key-value pairs were successfully saved [26.04.26 11:03:31.923] * Saving quick slots data... [26.04.26 11:03:31.923] * Saving pre random queues data... [26.04.26 11:03:31.986] * Game Максим_quicksave.sav is successfully saved to file 'd:\games\op-2.2\userdata\savedgames\Максим_quicksave.sav' [26.04.26 11:04:42.866] * Saving spawns... [26.04.26 11:04:42.869] * Saving objects... [26.04.26 11:04:43.083] * 40892 objects are successfully saved [26.04.26 11:04:43.090] * Saving key-value pairs... [26.04.26 11:04:43.123] * 79 key-value pairs were successfully saved [26.04.26 11:04:43.123] * Saving quick slots data... [26.04.26 11:04:43.123] * Saving pre random queues data... [26.04.26 11:04:43.183] * Game Максим_quicksave.sav is successfully saved to file 'd:\games\op-2.2\userdata\savedgames\Максим_quicksave.sav' [26.04.26 11:06:51.983] * Saving spawns... [26.04.26 11:06:51.986] * Saving objects... [26.04.26 11:06:52.255] * 40872 objects are successfully saved [26.04.26 11:06:52.261] * Saving key-value pairs... [26.04.26 11:06:52.295] * 79 key-value pairs were successfully saved [26.04.26 11:06:52.295] * Saving quick slots data... [26.04.26 11:06:52.295] * Saving pre random queues data... [26.04.26 11:06:52.355] * Game Максим_quicksave.sav is successfully saved to file 'd:\games\op-2.2\userdata\savedgames\Максим_quicksave.sav' [26.04.26 11:08:27.706] * Saving spawns... [26.04.26 11:08:27.709] * Saving objects... [26.04.26 11:08:27.859] * 40872 objects are successfully saved [26.04.26 11:08:27.866] * Saving key-value pairs... [26.04.26 11:08:27.901] * 79 key-value pairs were successfully saved [26.04.26 11:08:27.901] * Saving quick slots data... [26.04.26 11:08:27.901] * Saving pre random queues data... [26.04.26 11:08:27.962] * Game Максим_quicksave.sav is successfully saved to file 'd:\games\op-2.2\userdata\savedgames\Максим_quicksave.sav' [26.04.26 11:10:48.752] * DVB created: 8192K [26.04.26 11:10:48.752] * DIB created: 512K [26.04.26 11:10:48.856] - r__tf_aniso 16 [26.04.26 11:10:48.856] - r2_tf_mipbias 0. [26.04.26 11:10:48.856] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [26.04.26 11:10:48.856] * GPU vertex cache: unrecognized, 16 [26.04.26 11:10:48.856] *** RESET [0 ms] [26.04.26 11:10:49.320] * MEMORY USAGE: 3183666 K [26.04.26 11:10:50.168] * DVB created: 8192K [26.04.26 11:10:50.168] * DIB created: 512K [26.04.26 11:10:50.272] - r__tf_aniso 16 [26.04.26 11:10:50.272] - r2_tf_mipbias 0. [26.04.26 11:10:50.272] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [26.04.26 11:10:50.272] * GPU vertex cache: unrecognized, 16 [26.04.26 11:10:50.272] *** RESET [167 ms] [26.04.26 11:10:50.910] * MEMORY USAGE: 3174858 K [26.04.26 11:11:38.085] * DVB created: 8192K [26.04.26 11:11:38.085] * DIB created: 512K [26.04.26 11:11:38.192] - r__tf_aniso 16 [26.04.26 11:11:38.192] - r2_tf_mipbias 0. [26.04.26 11:11:38.192] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [26.04.26 11:11:38.192] * GPU vertex cache: unrecognized, 16 [26.04.26 11:11:38.192] *** RESET [0 ms] [26.04.26 11:11:38.624] * MEMORY USAGE: 3183572 K [26.04.26 11:11:39.718] * DVB created: 8192K [26.04.26 11:11:39.718] * DIB created: 512K [26.04.26 11:11:39.822] - r__tf_aniso 16 [26.04.26 11:11:39.822] - r2_tf_mipbias 0. [26.04.26 11:11:39.822] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [26.04.26 11:11:39.822] * GPU vertex cache: unrecognized, 16 [26.04.26 11:11:39.822] *** RESET [167 ms] [26.04.26 11:11:40.501] * MEMORY USAGE: 3174832 K [26.04.26 11:12:03.873] * DVB created: 8192K [26.04.26 11:12:03.873] * DIB created: 512K [26.04.26 11:12:03.975] - r__tf_aniso 16 [26.04.26 11:12:03.975] - r2_tf_mipbias 0. [26.04.26 11:12:03.975] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [26.04.26 11:12:03.975] * GPU vertex cache: unrecognized, 16 [26.04.26 11:12:03.975] *** RESET [0 ms] [26.04.26 11:12:04.479] * MEMORY USAGE: 3187669 K [26.04.26 11:12:06.017] * DVB created: 8192K [26.04.26 11:12:06.017] * DIB created: 512K [26.04.26 11:12:06.121] - r__tf_aniso 16 [26.04.26 11:12:06.122] - r2_tf_mipbias 0. [26.04.26 11:12:06.122] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [26.04.26 11:12:06.122] * GPU vertex cache: unrecognized, 16 [26.04.26 11:12:06.122] *** RESET [166 ms] [26.04.26 11:12:06.763] * MEMORY USAGE: 3176445 K [26.04.26 11:13:04.119] * Saving spawns... [26.04.26 11:13:04.121] * Saving objects... [26.04.26 11:13:04.275] * 41045 objects are successfully saved [26.04.26 11:13:04.283] * Saving key-value pairs... [26.04.26 11:13:04.317] * 79 key-value pairs were successfully saved [26.04.26 11:13:04.317] * Saving quick slots data... [26.04.26 11:13:04.317] * Saving pre random queues data... [26.04.26 11:13:04.376] * Game Максим_quicksave.sav is successfully saved to file 'd:\games\op-2.2\userdata\savedgames\Максим_quicksave.sav' [26.04.26 11:15:28.526] * DVB created: 8192K [26.04.26 11:15:28.526] * DIB created: 512K [26.04.26 11:15:28.627] - r__tf_aniso 16 [26.04.26 11:15:28.627] - r2_tf_mipbias 0. [26.04.26 11:15:28.627] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [26.04.26 11:15:28.627] * GPU vertex cache: unrecognized, 16 [26.04.26 11:15:28.627] *** RESET [0 ms] [26.04.26 11:15:29.065] * MEMORY USAGE: 3233820 K [26.04.26 11:15:29.664] * DVB created: 8192K [26.04.26 11:15:29.664] * DIB created: 512K [26.04.26 11:15:29.766] - r__tf_aniso 16 [26.04.26 11:15:29.766] - r2_tf_mipbias 0. [26.04.26 11:15:29.766] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [26.04.26 11:15:29.766] * GPU vertex cache: unrecognized, 16 [26.04.26 11:15:29.766] *** RESET [136 ms] [26.04.26 11:15:30.396] * MEMORY USAGE: 3223652 K [26.04.26 11:16:35.083] * Saving spawns... [26.04.26 11:16:35.086] * Saving objects... [26.04.26 11:16:35.242] * 41683 objects are successfully saved [26.04.26 11:16:35.248] * Saving key-value pairs... [26.04.26 11:16:35.282] * 79 key-value pairs were successfully saved [26.04.26 11:16:35.282] * Saving quick slots data... [26.04.26 11:16:35.282] * Saving pre random queues data... [26.04.26 11:16:35.343] * Game Максим_quicksave.sav is successfully saved to file 'd:\games\op-2.2\userdata\savedgames\Максим_quicksave.sav' [26.04.26 11:19:50.604] * Saving spawns... [26.04.26 11:19:50.606] * Saving objects... [26.04.26 11:19:50.790] * 41719 objects are successfully saved [26.04.26 11:19:50.798] * Saving key-value pairs... [26.04.26 11:19:50.831] * 79 key-value pairs were successfully saved [26.04.26 11:19:50.831] * Saving quick slots data... [26.04.26 11:19:50.831] * Saving pre random queues data... [26.04.26 11:19:50.891] * Game Испытание Оружейника - завершено.sav is successfully saved to file 'd:\games\op-2.2\userdata\savedgames\Испытание Оружейника - завершено.sav' [26.04.26 11:21:40.164] Begin load [26.04.26 11:21:40.326] - Gamedata version: [Сборка 2.2 П-12.05 MP-17.07+Д-31.01] [26.04.26 11:21:40.350] * phase time: 181 ms [26.04.26 11:21:40.483] * phase cmem: 3246511 K [26.04.26 11:21:40.483] Loading alife simulator... [26.04.26 11:21:40.484] * phase time: 134 ms [26.04.26 11:21:40.605] * phase cmem: 3246419 K [26.04.26 11:21:40.605] Loading savegame... [26.04.26 11:21:40.634] d:\games\op-2.2\userdata\savedgames\Максим_quicksave.sav save created on DEVELOPER mode! [26.04.26 11:21:40.634] * Loading key-value pairs... [26.04.26 11:21:40.705] * 79 key-value pairs were successfully loaded (0.071s) [26.04.26 11:21:40.705] * Loading spawn registry... [26.04.26 11:21:41.669] * 24511 spawn points were successfully loaded (0.964s) [26.04.26 11:21:41.670] * Loading objects... [26.04.26 11:21:42.168] * 41683 out of 41683 objects were successfully loaded (0.499s) [26.04.26 11:21:42.806] ERROR check [map_location_type] and [object_story_id] fields in objective definition for: task_black_collektor_1 [26.04.26 11:21:43.149] * Loading quick slots data... [26.04.26 11:21:43.149] * Loading pre random queues data... [26.04.26 11:21:43.162] * Start objects on_register'ed... [26.04.26 11:21:44.912] * 41683 objects on_register'ed (1.750s) [26.04.26 11:21:44.913] * Game Максим_quicksave is successfully loaded from file 'd:\games\op-2.2\userdata\savedgames\Максим_quicksave.sav' (4.430s) [26.04.26 11:21:44.913] * phase time: 4428 ms [26.04.26 11:21:45.074] * phase cmem: 3509069 K [26.04.26 11:21:45.074] Connecting... [26.04.26 11:21:45.074] * phase time: 161 ms [26.04.26 11:21:45.232] * phase cmem: 3509076 K [26.04.26 11:21:45.232] Restart sim... [26.04.26 11:21:45.232] * phase time: 157 ms [26.04.26 11:21:45.391] * phase cmem: 3509074 K [26.04.26 11:21:45.825] * [win32]: free[137428811904 K], reserved[4848800 K], committed[5292704 K] [26.04.26 11:21:45.825] * [ D3D ]: textures[2192811 K] [26.04.26 11:21:45.825] * [x-ray]: crt heap[3508911 K], process heap[3508911 K], game lua[327479 K], engine lua[154 K], render[18382 K] [26.04.26 11:21:45.825] * [x-ray]: economy: strings[count: 221519, lengths: 12665 K, overhead: 11249 K, saved: 1180685 K] [26.04.26 11:21:45.825] * [x-ray]: economy: smem[count: 108243, lengths: 57107 K, overhead: 1691 K, saved: 52993 K] [26.04.26 11:21:45.825] Starting measure [26.04.26 11:21:46.661] ~ 7.03 [26.04.26 11:21:46.679] ~ steal false [26.04.26 11:21:46.698] ~ loading bags... [26.04.26 11:21:49.509] * MEMORY USAGE: 3287601 K [26.04.26 11:23:41.186] Begin load [26.04.26 11:23:41.301] - Gamedata version: [Сборка 2.2 П-12.05 MP-17.07+Д-31.01] [26.04.26 11:23:41.325] * phase time: 133 ms [26.04.26 11:23:41.454] * phase cmem: 3259643 K [26.04.26 11:23:41.454] Loading alife simulator... [26.04.26 11:23:41.455] * phase time: 129 ms [26.04.26 11:23:41.579] * phase cmem: 3259556 K [26.04.26 11:23:41.579] Loading savegame... [26.04.26 11:23:41.609] d:\games\op-2.2\userdata\savedgames\Максим_quicksave.sav save created on DEVELOPER mode! [26.04.26 11:23:41.609] * Loading key-value pairs... [26.04.26 11:23:41.680] * 79 key-value pairs were successfully loaded (0.071s) [26.04.26 11:23:41.680] * Loading spawn registry... [26.04.26 11:23:42.649] * 24511 spawn points were successfully loaded (0.970s) [26.04.26 11:23:42.651] * Loading objects... [26.04.26 11:23:43.158] * 41683 out of 41683 objects were successfully loaded (0.508s) [26.04.26 11:23:43.795] ERROR check [map_location_type] and [object_story_id] fields in objective definition for: task_black_collektor_1 [26.04.26 11:23:44.134] * Loading quick slots data... [26.04.26 11:23:44.134] * Loading pre random queues data... [26.04.26 11:23:44.148] * Start objects on_register'ed... [26.04.26 11:23:45.876] * 41683 objects on_register'ed (1.728s) [26.04.26 11:23:45.876] * Game Максим_quicksave is successfully loaded from file 'd:\games\op-2.2\userdata\savedgames\Максим_quicksave.sav' (4.422s) [26.04.26 11:23:45.876] * phase time: 4421 ms [26.04.26 11:23:46.035] * phase cmem: 3522208 K [26.04.26 11:23:46.035] Connecting... [26.04.26 11:23:46.036] * phase time: 159 ms [26.04.26 11:23:46.194] * phase cmem: 3522215 K [26.04.26 11:23:46.194] Restart sim... [26.04.26 11:23:46.194] * phase time: 159 ms [26.04.26 11:23:46.353] * phase cmem: 3522212 K [26.04.26 11:23:46.792] * [win32]: free[137428776420 K], reserved[4630316 K], committed[5546672 K] [26.04.26 11:23:46.792] * [ D3D ]: textures[2194906 K] [26.04.26 11:23:46.792] * [x-ray]: crt heap[3522049 K], process heap[3522049 K], game lua[327498 K], engine lua[155 K], render[18419 K] [26.04.26 11:23:46.792] * [x-ray]: economy: strings[count: 221628, lengths: 12668 K, overhead: 11254 K, saved: 1223074 K] [26.04.26 11:23:46.792] * [x-ray]: economy: smem[count: 108813, lengths: 57292 K, overhead: 1700 K, saved: 53303 K] [26.04.26 11:23:46.792] Starting measure [26.04.26 11:23:47.618] ~ 7.03 [26.04.26 11:23:47.637] ~ steal false [26.04.26 11:23:47.655] ~ loading bags... [26.04.26 11:23:50.494] * MEMORY USAGE: 3301319 K [26.04.26 11:24:25.337] * DVB created: 8192K [26.04.26 11:24:25.338] * DIB created: 512K [26.04.26 11:24:25.445] - r__tf_aniso 16 [26.04.26 11:24:25.445] - r2_tf_mipbias 0. [26.04.26 11:24:25.445] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [26.04.26 11:24:25.445] * GPU vertex cache: unrecognized, 16 [26.04.26 11:24:25.445] *** RESET [0 ms] [26.04.26 11:24:25.972] * MEMORY USAGE: 3306972 K [26.04.26 11:24:27.438] * DVB created: 8192K [26.04.26 11:24:27.438] * DIB created: 512K [26.04.26 11:24:27.544] - r__tf_aniso 16 [26.04.26 11:24:27.544] - r2_tf_mipbias 0. [26.04.26 11:24:27.544] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [26.04.26 11:24:27.544] * GPU vertex cache: unrecognized, 16 [26.04.26 11:24:27.544] *** RESET [155 ms] [26.04.26 11:24:28.209] * MEMORY USAGE: 3296640 K [26.04.26 11:26:16.521] * Saving spawns... [26.04.26 11:26:16.524] * Saving objects... [26.04.26 11:26:16.675] * 41778 objects are successfully saved [26.04.26 11:26:16.683] * Saving key-value pairs... [26.04.26 11:26:16.717] * 79 key-value pairs were successfully saved [26.04.26 11:26:16.717] * Saving quick slots data... [26.04.26 11:26:16.717] * Saving pre random queues data... [26.04.26 11:26:16.776] * Game Испытание Оружейника - завершено.sav is successfully saved to file 'd:\games\op-2.2\userdata\savedgames\Испытание Оружейника - завершено.sav' [26.04.26 11:26:42.317] WARNING unknown crow_blow_sounds id[crow0] [26.04.26 11:26:59.655] * Saving spawns... [26.04.26 11:26:59.658] * Saving objects... [26.04.26 11:26:59.807] * 41784 objects are successfully saved [26.04.26 11:26:59.814] * Saving key-value pairs... [26.04.26 11:26:59.848] * 79 key-value pairs were successfully saved [26.04.26 11:26:59.848] * Saving quick slots data... [26.04.26 11:26:59.848] * Saving pre random queues data... [26.04.26 11:26:59.909] * Game Максим_quicksave.sav is successfully saved to file 'd:\games\op-2.2\userdata\savedgames\Максим_quicksave.sav' [26.04.26 11:30:06.199] Invalid ogg-comment version, file: d:\games\op-2.2\gamedata\sounds\anomaly\blowout.ogg [26.04.26 11:32:08.689] * DVB created: 8192K [26.04.26 11:32:08.689] * DIB created: 512K [26.04.26 11:32:08.791] - r__tf_aniso 16 [26.04.26 11:32:08.791] - r2_tf_mipbias 0. [26.04.26 11:32:08.791] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [26.04.26 11:32:08.791] * GPU vertex cache: unrecognized, 16 [26.04.26 11:32:08.791] *** RESET [0 ms] [26.04.26 11:32:09.243] * MEMORY USAGE: 3266691 K [26.04.26 11:32:09.791] * DVB created: 8192K [26.04.26 11:32:09.791] * DIB created: 512K [26.04.26 11:32:09.894] - r__tf_aniso 16 [26.04.26 11:32:09.894] - r2_tf_mipbias 0. [26.04.26 11:32:09.894] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [26.04.26 11:32:09.894] * GPU vertex cache: unrecognized, 16 [26.04.26 11:32:09.894] *** RESET [140 ms] [26.04.26 11:32:10.623] * MEMORY USAGE: 3257466 K [26.04.26 11:32:27.632] * Saving spawns... [26.04.26 11:32:27.634] * Saving objects... [26.04.26 11:32:27.797] * 41798 objects are successfully saved [26.04.26 11:32:27.806] * Saving key-value pairs... [26.04.26 11:32:27.839] * 79 key-value pairs were successfully saved [26.04.26 11:32:27.839] * Saving quick slots data... [26.04.26 11:32:27.839] * Saving pre random queues data... [26.04.26 11:32:27.900] * Game Максим_quicksave.sav is successfully saved to file 'd:\games\op-2.2\userdata\savedgames\Максим_quicksave.sav' [26.04.26 11:32:44.226] * Saving spawns... [26.04.26 11:32:44.229] * Saving objects... [26.04.26 11:32:44.501] * 41795 objects are successfully saved [26.04.26 11:32:44.509] * Saving key-value pairs... [26.04.26 11:32:44.543] * 79 key-value pairs were successfully saved [26.04.26 11:32:44.543] * Saving quick slots data... [26.04.26 11:32:44.543] * Saving pre random queues data... [26.04.26 11:32:44.602] * Game День 89. Выброс. Затон.sav is successfully saved to file 'd:\games\op-2.2\userdata\savedgames\День 89. Выброс. Затон.sav' [26.04.26 11:33:39.689] * Saving spawns... [26.04.26 11:33:39.692] * Saving objects... [26.04.26 11:33:39.870] * 41797 objects are successfully saved [26.04.26 11:33:39.877] * Saving key-value pairs... [26.04.26 11:33:39.910] * 79 key-value pairs were successfully saved [26.04.26 11:33:39.910] * Saving quick slots data... [26.04.26 11:33:39.910] * Saving pre random queues data... [26.04.26 11:33:39.970] * Game Максим_quicksave.sav is successfully saved to file 'd:\games\op-2.2\userdata\savedgames\Максим_quicksave.sav' [26.04.26 11:33:49.896] ERROR hw_Render_dump _iI is nullptr,element pointed to nullptr! O [4] list.size [16] m_visibles.size [16]. clean. [26.04.26 11:34:41.393] * Saving spawns... [26.04.26 11:34:41.395] * Saving objects... [26.04.26 11:34:41.640] * 41774 objects are successfully saved [26.04.26 11:34:41.648] * Saving key-value pairs... [26.04.26 11:34:41.680] * 77 key-value pairs were successfully saved [26.04.26 11:34:41.681] * Saving quick slots data... [26.04.26 11:34:41.681] * Saving pre random queues data... [26.04.26 11:34:41.742] * Game Максим_quicksave.sav is successfully saved to file 'd:\games\op-2.2\userdata\savedgames\Максим_quicksave.sav' [26.04.26 11:49:01.513] Begin load [26.04.26 11:49:01.670] - Gamedata version: [Сборка 2.2 П-12.05 MP-17.07+Д-31.01] [26.04.26 11:49:01.695] * phase time: 178 ms [26.04.26 11:49:01.838] * phase cmem: 3451907 K [26.04.26 11:49:01.838] Loading alife simulator... [26.04.26 11:49:01.839] * phase time: 144 ms [26.04.26 11:49:01.971] * phase cmem: 3451823 K [26.04.26 11:49:01.971] Loading savegame... [26.04.26 11:49:02.000] d:\games\op-2.2\userdata\savedgames\Максим_quicksave.sav save created on DEVELOPER mode! [26.04.26 11:49:02.000] * Loading key-value pairs... [26.04.26 11:49:02.084] * 77 key-value pairs were successfully loaded (0.083s) [26.04.26 11:49:02.084] * Loading spawn registry... [26.04.26 11:49:03.063] * 24511 spawn points were successfully loaded (0.979s) [26.04.26 11:49:03.064] * Loading objects... [26.04.26 11:49:03.575] * 41774 out of 41774 objects were successfully loaded (0.512s) [26.04.26 11:49:04.216] ERROR check [map_location_type] and [object_story_id] fields in objective definition for: task_black_collektor_1 [26.04.26 11:49:04.560] * Loading quick slots data... [26.04.26 11:49:04.560] * Loading pre random queues data... [26.04.26 11:49:04.574] * Start objects on_register'ed... [26.04.26 11:49:06.330] * 41774 objects on_register'ed (1.756s) [26.04.26 11:49:06.331] * Game Максим_quicksave is successfully loaded from file 'd:\games\op-2.2\userdata\savedgames\Максим_quicksave.sav' (4.493s) [26.04.26 11:49:06.331] * phase time: 4491 ms [26.04.26 11:49:06.503] * phase cmem: 3714968 K [26.04.26 11:49:06.503] Connecting... [26.04.26 11:49:06.503] * phase time: 172 ms [26.04.26 11:49:06.674] * phase cmem: 3714975 K [26.04.26 11:49:06.674] Restart sim... [26.04.26 11:49:06.674] * phase time: 170 ms [26.04.26 11:49:06.845] * phase cmem: 3714975 K [26.04.26 11:49:07.311] * [win32]: free[137428147472 K], reserved[4517016 K], committed[6288920 K] [26.04.26 11:49:07.311] * [ D3D ]: textures[2326326 K] [26.04.26 11:49:07.311] * [x-ray]: crt heap[3714812 K], process heap[3714812 K], game lua[327121 K], engine lua[176 K], render[18692 K] [26.04.26 11:49:07.311] * [x-ray]: economy: strings[count: 222530, lengths: 12706 K, overhead: 11300 K, saved: 1471620 K] [26.04.26 11:49:07.311] * [x-ray]: economy: smem[count: 111853, lengths: 58715 K, overhead: 1747 K, saved: 53794 K] [26.04.26 11:49:07.311] Starting measure [26.04.26 11:49:08.163] ~ 7.03 [26.04.26 11:49:08.181] ~ steal false [26.04.26 11:49:08.200] ~ loading bags... [26.04.26 11:49:11.126] * MEMORY USAGE: 3488621 K [26.04.26 11:49:37.961] ERROR hw_Render_dump _iI is nullptr,element pointed to nullptr! O [15] list.size [16] m_visibles.size [16]. clean. [26.04.26 11:50:02.068] * Saving spawns... [26.04.26 11:50:02.071] * Saving objects... [26.04.26 11:50:02.222] * 41767 objects are successfully saved [26.04.26 11:50:02.229] * Saving key-value pairs... [26.04.26 11:50:02.263] * 77 key-value pairs were successfully saved [26.04.26 11:50:02.263] * Saving quick slots data... [26.04.26 11:50:02.263] * Saving pre random queues data... [26.04.26 11:50:02.324] * Game Максим_quicksave.sav is successfully saved to file 'd:\games\op-2.2\userdata\savedgames\Максим_quicksave.sav' [26.04.26 11:50:30.418] * Saving spawns... [26.04.26 11:50:30.421] * Saving objects... [26.04.26 11:50:30.570] * 41767 objects are successfully saved [26.04.26 11:50:30.577] * Saving key-value pairs... [26.04.26 11:50:30.612] * 77 key-value pairs were successfully saved [26.04.26 11:50:30.612] * Saving quick slots data... [26.04.26 11:50:30.612] * Saving pre random queues data... [26.04.26 11:50:30.672] * Game Максим_autosave.sav is successfully saved to file 'd:\games\op-2.2\userdata\savedgames\Максим_autosave.sav' [26.04.26 11:50:30.786] - Disconnect [26.04.26 11:50:32.972] - Destroying level [26.04.26 11:50:33.596] * DVB created: 8192K [26.04.26 11:50:33.596] * DIB created: 512K [26.04.26 11:50:33.714] - r__tf_aniso 16 [26.04.26 11:50:33.714] - r2_tf_mipbias 0. [26.04.26 11:50:33.714] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [26.04.26 11:50:33.714] * GPU vertex cache: unrecognized, 16 [26.04.26 11:50:33.714] *** RESET [203 ms] [26.04.26 11:50:33.715] "d:\games\op-2.2\bin\xr_3da.exe" [26.04.26 11:50:33.715] Begin load [26.04.26 11:50:33.721] * phase time: 0 ms [26.04.26 11:50:33.839] * phase cmem: 1452113 K [26.04.26 11:50:33.839] Starting server... [26.04.26 11:50:33.948] - Gamedata version: [Сборка 2.2 П-12.05 MP-17.07+Д-31.01] [26.04.26 11:50:33.972] * phase time: 250 ms [26.04.26 11:50:34.088] * phase cmem: 1452120 K [26.04.26 11:50:34.088] Loading alife simulator... [26.04.26 11:50:34.089] * phase time: 117 ms [26.04.26 11:50:34.207] * phase cmem: 1452108 K [26.04.26 11:50:34.207] Loading savegame... [26.04.26 11:50:34.237] d:\games\op-2.2\userdata\savedgames\Максим_autosave.sav save created on DEVELOPER mode! [26.04.26 11:50:34.237] * Loading key-value pairs... [26.04.26 11:50:34.307] * 77 key-value pairs were successfully loaded (0.070s) [26.04.26 11:50:34.307] * Loading spawn registry... [26.04.26 11:50:35.304] * 24511 spawn points were successfully loaded (0.997s) [26.04.26 11:50:35.305] * Loading objects... [26.04.26 11:50:35.809] * 41767 out of 41767 objects were successfully loaded (0.504s) [26.04.26 11:50:36.433] ERROR check [map_location_type] and [object_story_id] fields in objective definition for: task_black_collektor_1 [26.04.26 11:50:36.777] * Loading quick slots data... [26.04.26 11:50:36.777] * Loading pre random queues data... [26.04.26 11:50:36.791] * Start objects on_register'ed... [26.04.26 11:50:38.538] * 41767 objects on_register'ed (1.747s) [26.04.26 11:50:38.538] * Game Максим_autosave is successfully loaded from file 'd:\games\op-2.2\userdata\savedgames\Максим_autosave.sav' (4.450s) [26.04.26 11:50:38.539] * phase time: 4449 ms [26.04.26 11:50:38.687] * phase cmem: 1721494 K [26.04.26 11:50:38.687] Connecting... [26.04.26 11:50:38.688] MaxPlayers = 32 [26.04.26 11:50:38.731] * phase time: 192 ms [26.04.26 11:50:38.881] * phase cmem: 1721488 K [26.04.26 11:50:38.881] Connecting to... [26.04.26 11:50:38.882] Player not found. New player created. [26.04.26 11:50:38.882] * client : connection accepted - <> [26.04.26 11:50:38.898] * phase time: 167 ms [26.04.26 11:50:39.049] * phase cmem: 1721541 K [26.04.26 11:50:39.049] Reading level info... [26.04.26 11:50:39.049] * phase time: 151 ms [26.04.26 11:50:39.202] * phase cmem: 1721541 K [26.04.26 11:50:39.202] Loading object space... [26.04.26 11:50:39.400] * object space load: 198 ms [26.04.26 11:50:39.400] * phase time: 350 ms [26.04.26 11:50:39.551] * phase cmem: 1838430 K [26.04.26 11:50:39.551] Loading shaders (R2)... [26.04.26 11:50:39.711] * phase time: 310 ms [26.04.26 11:50:39.860] * phase cmem: 1840771 K [26.04.26 11:50:39.860] Loading geometry (R2)... [26.04.26 11:50:39.930] * phase time: 218 ms [26.04.26 11:50:40.080] * phase cmem: 1981022 K [26.04.26 11:50:40.080] Loading visuals (R2)... [26.04.26 11:50:40.129] * phase time: 199 ms [26.04.26 11:50:40.280] * phase cmem: 1984040 K [26.04.26 11:50:40.280] Loading details (R2)... [26.04.26 11:50:40.288] * [DETAILS] VertexConsts(256), Batch(61) [26.04.26 11:50:40.288] * [DETAILS] 10126 v(20), 5368 p [26.04.26 11:50:40.288] * [DETAILS] Batch(61), VB(197K), IB(31K) [26.04.26 11:50:40.288] * phase time: 159 ms [26.04.26 11:50:40.439] * phase cmem: 1984306 K [26.04.26 11:50:40.439] Loading sectors (R2)... [26.04.26 11:50:40.454] * Loading HOM: d:\games\op-2.2\gamedata\levels\pripyat\level.hom [26.04.26 11:50:40.457] * Loading environment modificator: d:\games\op-2.2\gamedata\levels\pripyat\level.env_mod [26.04.26 11:50:40.457] ERROR CEnvironment::mods_load: d:\games\op-2.2\gamedata\levels\pripyat\level.env_mod is malformed! [26.04.26 11:50:40.457] * phase time: 167 ms [26.04.26 11:50:40.606] * phase cmem: 1984839 K [26.04.26 11:50:40.606] Loading AI objects... [26.04.26 11:50:40.606] - Loading music tracks from 'pripyat_musics'... [26.04.26 11:50:40.609] * phase time: 152 ms [26.04.26 11:50:40.761] * phase cmem: 1984367 K [26.04.26 11:50:40.761] Loading PH world... [26.04.26 11:50:40.781] - Game configuring : Started [26.04.26 11:50:40.783] - Game configuring : Finished [26.04.26 11:50:40.788] * phase time: 179 ms [26.04.26 11:50:40.941] * phase cmem: 2000006 K [26.04.26 11:50:40.941] Loading textures... [26.04.26 11:50:41.270] * t-report - base: 1635, 1290082 K [26.04.26 11:50:41.270] * t-report - lmap: 17, 17410 K [26.04.26 11:50:41.270] ***WARNING***: Too many lmap-textures (limit: 16 textures or 32M). [26.04.26 11:50:41.270] Reduce pixel density (worse) or use more vertex lighting (better). [26.04.26 11:50:41.270] * phase time: 481 ms [26.04.26 11:50:41.426] * phase cmem: 2453296 K [26.04.26 11:50:41.426] Synchronizing... [26.04.26 11:50:41.426] Save created on [Engine 2.2a x64 08.02.2022] [26.04.26 11:50:41.426] Save date and time [Sun Apr 26 11:50:30 2026] [26.04.26 11:50:41.444] * phase time: 173 ms [26.04.26 11:50:41.598] * phase cmem: 2453296 K [26.04.26 11:50:42.019] * [win32]: free[137429269944 K], reserved[6038472 K], committed[3644992 K] [26.04.26 11:50:42.019] * [ D3D ]: textures[1307492 K] [26.04.26 11:50:42.019] * [x-ray]: crt heap[2453132 K], process heap[2453132 K], game lua[324433 K], engine lua[192 K], render[18707 K] [26.04.26 11:50:42.019] * [x-ray]: economy: strings[count: 220423, lengths: 12652 K, overhead: 11193 K, saved: 1501164 K] [26.04.26 11:50:42.019] * [x-ray]: economy: smem[count: 111657, lengths: 58747 K, overhead: 1744 K, saved: 54689 K] [26.04.26 11:50:42.019] Starting measure [26.04.26 11:50:43.278] ~ 7.03 [26.04.26 11:50:43.297] ~ steal false [26.04.26 11:50:43.317] ~ loading bags... [26.04.26 11:50:46.322] * MEMORY USAGE: 2865621 K [26.04.26 11:52:01.924] * Saving spawns... [26.04.26 11:52:01.926] * Saving objects... [26.04.26 11:52:02.201] * 41454 objects are successfully saved [26.04.26 11:52:02.210] * Saving key-value pairs... [26.04.26 11:52:02.244] * 77 key-value pairs were successfully saved [26.04.26 11:52:02.244] * Saving quick slots data... [26.04.26 11:52:02.244] * Saving pre random queues data... [26.04.26 11:52:02.303] * Game Максим_quicksave.sav is successfully saved to file 'd:\games\op-2.2\userdata\savedgames\Максим_quicksave.sav' [26.04.26 11:53:14.928] * Saving spawns... [26.04.26 11:53:14.930] * Saving objects... [26.04.26 11:53:15.074] * 41742 objects are successfully saved [26.04.26 11:53:15.083] * Saving key-value pairs... [26.04.26 11:53:15.116] * 75 key-value pairs were successfully saved [26.04.26 11:53:15.116] * Saving quick slots data... [26.04.26 11:53:15.116] * Saving pre random queues data... [26.04.26 11:53:15.174] * Game Архивные документы - завершено.sav is successfully saved to file 'd:\games\op-2.2\userdata\savedgames\Архивные документы - завершено.sav' [26.04.26 11:57:01.889] * Saving spawns... [26.04.26 11:57:01.892] * Saving objects... [26.04.26 11:57:02.058] * 41487 objects are successfully saved [26.04.26 11:57:02.067] * Saving key-value pairs... [26.04.26 11:57:02.101] * 77 key-value pairs were successfully saved [26.04.26 11:57:02.101] * Saving quick slots data... [26.04.26 11:57:02.101] * Saving pre random queues data... [26.04.26 11:57:02.160] * Game Максим_quicksave.sav is successfully saved to file 'd:\games\op-2.2\userdata\savedgames\Максим_quicksave.sav' [26.04.26 11:58:13.832] * DVB created: 8192K [26.04.26 11:58:13.832] * DIB created: 512K [26.04.26 11:58:13.940] - r__tf_aniso 16 [26.04.26 11:58:13.940] - r2_tf_mipbias 0. [26.04.26 11:58:13.940] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [26.04.26 11:58:13.940] * GPU vertex cache: unrecognized, 16 [26.04.26 11:58:13.940] *** RESET [0 ms] [26.04.26 11:58:14.409] * MEMORY USAGE: 3324970 K [26.04.26 11:58:15.016] * DVB created: 8192K [26.04.26 11:58:15.016] * DIB created: 512K [26.04.26 11:58:15.118] - r__tf_aniso 16 [26.04.26 11:58:15.118] - r2_tf_mipbias 0. [26.04.26 11:58:15.118] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [26.04.26 11:58:15.118] * GPU vertex cache: unrecognized, 16 [26.04.26 11:58:15.118] *** RESET [147 ms] [26.04.26 11:58:15.935] * MEMORY USAGE: 3326271 K [26.04.26 11:59:05.236] * Saving spawns... [26.04.26 11:59:05.238] * Saving objects... [26.04.26 11:59:05.393] * 41478 objects are successfully saved [26.04.26 11:59:05.402] * Saving key-value pairs... [26.04.26 11:59:05.439] * 77 key-value pairs were successfully saved [26.04.26 11:59:05.439] * Saving quick slots data... [26.04.26 11:59:05.439] * Saving pre random queues data... [26.04.26 11:59:05.500] * Game Максим_autosave.sav is successfully saved to file 'd:\games\op-2.2\userdata\savedgames\Максим_autosave.sav' [26.04.26 11:59:05.507] - Disconnect [26.04.26 11:59:07.352] - Destroying level [26.04.26 11:59:07.812] * DVB created: 8192K [26.04.26 11:59:07.812] * DIB created: 512K [26.04.26 11:59:07.927] - r__tf_aniso 16 [26.04.26 11:59:07.927] - r2_tf_mipbias 0. [26.04.26 11:59:07.927] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [26.04.26 11:59:07.927] * GPU vertex cache: unrecognized, 16 [26.04.26 11:59:07.927] *** RESET [199 ms] [26.04.26 11:59:07.928] "d:\games\op-2.2\bin\xr_3da.exe" [26.04.26 11:59:07.928] Begin load [26.04.26 11:59:07.934] * phase time: 0 ms [26.04.26 11:59:08.058] * phase cmem: 1458903 K [26.04.26 11:59:08.058] Starting server... [26.04.26 11:59:08.186] - Gamedata version: [Сборка 2.2 П-12.05 MP-17.07+Д-31.01] [26.04.26 11:59:08.211] * phase time: 276 ms [26.04.26 11:59:08.331] * phase cmem: 1458677 K [26.04.26 11:59:08.331] Loading alife simulator... [26.04.26 11:59:08.332] * phase time: 120 ms [26.04.26 11:59:08.452] * phase cmem: 1458666 K [26.04.26 11:59:08.452] Loading savegame... [26.04.26 11:59:08.482] d:\games\op-2.2\userdata\savedgames\Максим_autosave.sav save created on DEVELOPER mode! [26.04.26 11:59:08.482] * Loading key-value pairs... [26.04.26 11:59:08.557] * 77 key-value pairs were successfully loaded (0.074s) [26.04.26 11:59:08.557] * Loading spawn registry... [26.04.26 11:59:09.577] * 24511 spawn points were successfully loaded (1.021s) [26.04.26 11:59:09.578] * Loading objects... [26.04.26 11:59:10.108] * 41478 out of 41478 objects were successfully loaded (0.529s) [26.04.26 11:59:10.763] ERROR check [map_location_type] and [object_story_id] fields in objective definition for: task_black_collektor_1 [26.04.26 11:59:11.110] * Loading quick slots data... [26.04.26 11:59:11.110] * Loading pre random queues data... [26.04.26 11:59:11.123] * Start objects on_register'ed... [26.04.26 11:59:12.666] * 41478 objects on_register'ed (1.544s) [26.04.26 11:59:12.667] * Game Максим_autosave is successfully loaded from file 'd:\games\op-2.2\userdata\savedgames\Максим_autosave.sav' (4.336s) [26.04.26 11:59:12.667] * phase time: 4335 ms [26.04.26 11:59:12.830] * phase cmem: 1736299 K [26.04.26 11:59:12.830] Connecting... [26.04.26 11:59:12.830] MaxPlayers = 32 [26.04.26 11:59:12.869] * phase time: 201 ms [26.04.26 11:59:13.033] * phase cmem: 1736306 K [26.04.26 11:59:13.033] Connecting to... [26.04.26 11:59:13.034] Player not found. New player created. [26.04.26 11:59:13.034] * client : connection accepted - <> [26.04.26 11:59:13.050] * phase time: 181 ms [26.04.26 11:59:13.216] * phase cmem: 1736356 K [26.04.26 11:59:13.216] Reading level info... [26.04.26 11:59:13.216] * phase time: 165 ms [26.04.26 11:59:13.381] * phase cmem: 1736356 K [26.04.26 11:59:13.381] Loading object space... [26.04.26 11:59:13.578] * object space load: 197 ms [26.04.26 11:59:13.578] * phase time: 362 ms [26.04.26 11:59:13.743] * phase cmem: 1851773 K [26.04.26 11:59:13.743] Loading shaders (R2)... [26.04.26 11:59:13.901] * phase time: 323 ms [26.04.26 11:59:14.065] * phase cmem: 1854165 K [26.04.26 11:59:14.065] Loading geometry (R2)... [26.04.26 11:59:14.131] * phase time: 229 ms [26.04.26 11:59:14.294] * phase cmem: 1986769 K [26.04.26 11:59:14.294] Loading visuals (R2)... [26.04.26 11:59:14.350] * phase time: 219 ms [26.04.26 11:59:14.514] * phase cmem: 1992895 K [26.04.26 11:59:14.514] Loading details (R2)... [26.04.26 11:59:14.523] * [DETAILS] VertexConsts(256), Batch(61) [26.04.26 11:59:14.523] * [DETAILS] 10126 v(20), 5368 p [26.04.26 11:59:14.523] * [DETAILS] Batch(61), VB(197K), IB(31K) [26.04.26 11:59:14.524] * phase time: 173 ms [26.04.26 11:59:14.688] * phase cmem: 1993161 K [26.04.26 11:59:14.688] Loading sectors (R2)... [26.04.26 11:59:14.692] * Loading HOM: d:\games\op-2.2\gamedata\levels\zaton\level.hom [26.04.26 11:59:14.693] * Loading environment modificator: d:\games\op-2.2\gamedata\levels\zaton\level.env_mod [26.04.26 11:59:14.693] ERROR CEnvironment::mods_load: d:\games\op-2.2\gamedata\levels\zaton\level.env_mod is malformed! [26.04.26 11:59:14.693] * phase time: 169 ms [26.04.26 11:59:14.856] * phase cmem: 1993452 K [26.04.26 11:59:14.856] Loading AI objects... [26.04.26 11:59:14.856] - Loading music tracks from 'zaton_musics'... [26.04.26 11:59:14.858] * phase time: 164 ms [26.04.26 11:59:15.023] * phase cmem: 1992940 K [26.04.26 11:59:15.023] Loading PH world... [26.04.26 11:59:15.090] - Game configuring : Started [26.04.26 11:59:15.092] - Game configuring : Finished [26.04.26 11:59:15.097] * phase time: 239 ms [26.04.26 11:59:15.265] * phase cmem: 2006074 K [26.04.26 11:59:15.265] Loading textures... [26.04.26 11:59:15.617] * t-report - base: 1702, 1309282 K [26.04.26 11:59:15.617] * t-report - lmap: 16, 16386 K [26.04.26 11:59:15.617] * phase time: 519 ms [26.04.26 11:59:15.788] * phase cmem: 2475215 K [26.04.26 11:59:15.788] Synchronizing... [26.04.26 11:59:15.788] Save created on [Engine 2.2a x64 08.02.2022] [26.04.26 11:59:15.788] Save date and time [Sun Apr 26 11:59:05 2026] [26.04.26 11:59:15.804] * phase time: 187 ms [26.04.26 11:59:15.974] * phase cmem: 2475215 K [26.04.26 11:59:16.426] * [win32]: free[137429286964 K], reserved[5983764 K], committed[3682680 K] [26.04.26 11:59:16.426] * [ D3D ]: textures[1325668 K] [26.04.26 11:59:16.426] * [x-ray]: crt heap[2475051 K], process heap[2475051 K], game lua[361063 K], engine lua[195 K], render[20317 K] [26.04.26 11:59:16.426] * [x-ray]: economy: strings[count: 224619, lengths: 12942 K, overhead: 11406 K, saved: 1688921 K] [26.04.26 11:59:16.426] * [x-ray]: economy: smem[count: 118904, lengths: 62066 K, overhead: 1857 K, saved: 58376 K] [26.04.26 11:59:16.426] Starting measure [26.04.26 11:59:17.748] ~ 7.03 [26.04.26 11:59:17.767] ~ steal false [26.04.26 11:59:17.786] ~ loading bags... [26.04.26 11:59:20.127] * MEMORY USAGE: 2609516 K [26.04.26 12:14:57.244] * Saving spawns... [26.04.26 12:14:57.248] * Saving objects... [26.04.26 12:14:57.396] * 41544 objects are successfully saved [26.04.26 12:14:57.404] * Saving key-value pairs... [26.04.26 12:14:57.438] * 77 key-value pairs were successfully saved [26.04.26 12:14:57.438] * Saving quick slots data... [26.04.26 12:14:57.438] * Saving pre random queues data... [26.04.26 12:14:57.498] * Game Максим_quicksave.sav is successfully saved to file 'd:\games\op-2.2\userdata\savedgames\Максим_quicksave.sav' [26.04.26 12:15:14.581] ERROR hw_Render_dump _iI is nullptr,element pointed to nullptr! O [5] list.size [16] m_visibles.size [16]. clean. [26.04.26 12:15:27.509] * Saving spawns... [26.04.26 12:15:27.513] * Saving objects... [26.04.26 12:15:27.659] * 41546 objects are successfully saved [26.04.26 12:15:27.669] * Saving key-value pairs... [26.04.26 12:15:27.701] * 77 key-value pairs were successfully saved [26.04.26 12:15:27.701] * Saving quick slots data... [26.04.26 12:15:27.701] * Saving pre random queues data... [26.04.26 12:15:27.762] * Game Максим_quicksave.sav is successfully saved to file 'd:\games\op-2.2\userdata\savedgames\Максим_quicksave.sav' [26.04.26 12:15:31.654] [26.04.26 12:15:31.654] FATAL ERROR [26.04.26 12:15:31.654] [26.04.26 12:15:31.654] [error]Expression : fatal error [26.04.26 12:15:31.654] [error]Function : IReader::advance [26.04.26 12:15:31.654] [error]File : s:\xrcore\FS.h [26.04.26 12:15:31.654] [error]Line : 363 [26.04.26 12:15:31.654] [error]Description : [26.04.26 12:15:31.654] [error]Arguments : Invalid position FS.advance() Pos:-2102709167 Size:49457 [26.04.26 12:15:31.654] [26.04.26 12:15:31.654] [26.04.26 12:15:31.654] stack trace: [26.04.26 12:15:31.654]