* Detected CPU: Intel(R) Xeon(R) CPU E5-2640 0 @ 2.50GHz GenuineIntel, F6/M45/S7 * CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2, AVX * CPU cores: [6], threads: [12] Initializing File System... using fs-ltx d:\op-2.2\fsgame.ltx CLocatorAPI::_initialize, FS: 82353 files cached, 24519Kb memory used. Init FileSystem 1.623787 sec [19.10.22 18:39:03.325] 'xrCore' build 8369, Jan 5 2022 [19.10.22 18:39:03.325] OP 2.2 Engine ver 2.2a x64 09.01.2022 [19.10.22 18:39:03.325] [19.10.22 18:39:03.671] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default_hud heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ] [19.10.22 18:39:03.672] - Found Inventorys [ alter_dark alter_light alter_medium classic_fly_dark classic_fly_light classic_fly_medium default default_light default_medium homyak_dark homyak_light homyak_medium project_x_dark project_x_light project_x_medium ] [19.10.22 18:39:03.672] Initializing Engine... [19.10.22 18:39:03.675] - Create user-defined param [ amk_option_hud amk_option_mus autochange_difficulty autosave_enable bolt_visual buy_item death_counter dynamic_anoms [19.10.22 18:39:03.675] ext_animations fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound respawn_type user_name ] [19.10.22 18:39:03.675] Loading config for renderer [19.10.22 18:39:03.675] Executing config-script "user.ltx"... [19.10.22 18:39:03.676] [d:\op-2.2\userdata\user.ltx] successfully loaded. [19.10.22 18:39:03.676] Starting INPUT device... [19.10.22 18:39:03.704] Loading DLL: xrRender_R1.dll [19.10.22 18:39:03.706] Loading DLL: xrGame.dll [19.10.22 18:39:03.710] 'xrGame' build Dec 31 2021 15:06:57 [19.10.22 18:39:03.773] * [win32]: free[137434527236 K], reserved[4285104 K], committed[141068 K] [19.10.22 18:39:03.773] * [ D3D ]: textures[0 K] [19.10.22 18:39:03.773] * [x-ray]: crt heap[48415 K], process heap[48415 K], game lua[0 K], engine lua[0 K], render[0 K] [19.10.22 18:39:03.773] * [x-ray]: economy: strings[count: 39808, lengths: 1080 K, overhead: 2021 K, saved: 20451 K] [19.10.22 18:39:03.773] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [19.10.22 18:39:03.773] Executing config-script "d:\op-2.2\gamedata\config\default_controls.ltx"... [19.10.22 18:39:03.774] [d:\op-2.2\gamedata\config\default_controls.ltx] successfully loaded. [19.10.22 18:39:03.774] Executing config-script "user.ltx"... [19.10.22 18:39:03.774] Executing config-script "d:\op-2.2\gamedata\config\rspec_default.ltx"... [19.10.22 18:39:03.774] [d:\op-2.2\gamedata\config\rspec_default.ltx] successfully loaded. [19.10.22 18:39:03.774] Executing config-script "d:\op-2.2\gamedata\config\default_controls.ltx"... [19.10.22 18:39:03.775] [d:\op-2.2\gamedata\config\default_controls.ltx] successfully loaded. [19.10.22 18:39:03.775] - Maximum allowed affinity mask: 0xFFF, current: 0xFFE [19.10.22 18:39:03.775] [d:\op-2.2\userdata\user.ltx] successfully loaded. [19.10.22 18:39:03.775] SOUND: OpenAL: enumerate devices... [19.10.22 18:39:03.775] SOUND: OpenAL: EnumerationExtension Present [19.10.22 18:39:03.775] devices OpenAL Soft [19.10.22 18:39:03.775] SOUND: OpenAL: system default SndDevice name is OpenAL Soft [19.10.22 18:39:03.840] SOUND: OpenAL: All available devices: [19.10.22 18:39:03.840] 1. OpenAL Soft, Spec Version 1.1 (default) [19.10.22 18:39:03.840] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1 [19.10.22 18:39:03.852] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft. [19.10.22 18:39:03.858] * sound: EAX 2.0 extension: absent [19.10.22 18:39:03.858] * sound: EAX 2.0 deferred: absent [19.10.22 18:39:03.859] * sound : cache: 32773 kb, 3805 lines, 8820 bpl [19.10.22 18:39:03.873] Starting RENDER device... [19.10.22 18:39:03.923] * GPU [vendor:10DE]-[device:1C81]: NVIDIA GeForce GTX 1050 [19.10.22 18:39:03.923] * GPU driver: 30.0.14.9729 [19.10.22 18:39:04.432] * CREATE: DeviceREF: 1 [19.10.22 18:39:04.432] * Texture memory: 4072 M [19.10.22 18:39:04.432] * DDI-level: 9.0 [19.10.22 18:39:04.439] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [19.10.22 18:39:04.440] * GPU vertex cache: unrecognized, 16 [19.10.22 18:39:04.441] * DVB created: 8192K [19.10.22 18:39:04.441] * DIB created: 512K [19.10.22 18:39:04.542] load time LTX=89 ms [19.10.22 18:39:04.553] count of .thm files=3236 [19.10.22 18:39:04.650] load time THM=108 ms [19.10.22 18:39:04.650] * distortion: used, dev(30),need(14) [19.10.22 18:39:04.650] * SSample: 1920x1080 [19.10.22 18:39:04.665] * SSample: enabled [19.10.22 18:39:04.840] - r__tf_aniso 4 [19.10.22 18:39:04.840] - r1_tf_mipbias 0. [19.10.22 18:39:04.857] Script debugger succesfully restarted. [19.10.22 18:39:06.631] WARNING: duplicate string table id flyga_vzyt_3. Ignoring. [19.10.22 18:39:07.844] - Gamedata version: [Сборка 2.2 П-12.05 MP-17.07+Д-15.10] [19.10.22 18:39:07.945] Starting engine... [19.10.22 18:39:08.021] GMLib loaded at 75 msec [19.10.22 18:39:08.578] Game_Globals loaded at 556 msec [19.10.22 18:39:08.736] App_Start loaded at 157 msec [19.10.22 18:39:08.750] ui_core loaded at 13 msec [19.10.22 18:39:08.821] Main_Menu loaded at 71 msec [19.10.22 18:39:19.644] * DVB created: 8192K [19.10.22 18:39:19.644] * DIB created: 512K [19.10.22 18:39:19.644] - r__tf_aniso 4 [19.10.22 18:39:19.644] - r1_tf_mipbias 0. [19.10.22 18:39:19.644] * SSample: 1920x1080 [19.10.22 18:39:19.654] * SSample: enabled [19.10.22 18:39:19.654] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [19.10.22 18:39:19.654] * GPU vertex cache: recognized, 24 [19.10.22 18:39:19.654] *** RESET [49 ms] [19.10.22 18:39:19.654] "d:\op-2.2\bin\xr_3da.exe" -nointro [19.10.22 18:39:19.654] Begin load [19.10.22 18:39:19.656] * phase time: 0 ms [19.10.22 18:39:19.729] * phase cmem: 233901 K [19.10.22 18:39:19.729] Prefetching objects... [19.10.22 18:39:19.818] * Objects loaded in 0 ms [19.10.22 18:39:20.858] * Models loaded in 1039 ms [19.10.22 18:39:20.935] * Prefetch memory: 728815Kb [19.10.22 18:39:20.938] * phase time: 1282 ms [19.10.22 18:39:21.016] * phase cmem: 949880 K [19.10.22 18:39:21.016] Starting server... [19.10.22 18:39:21.053] - Gamedata version: [Сборка 2.2 П-12.05 MP-17.07+Д-15.10] [19.10.22 18:39:21.107] * phase time: 169 ms [19.10.22 18:39:21.185] * phase cmem: 948022 K [19.10.22 18:39:21.185] Loading alife simulator... [19.10.22 18:39:21.187] * phase time: 79 ms [19.10.22 18:39:21.265] * phase cmem: 948009 K [19.10.22 18:39:21.265] Loading savegame... [19.10.22 18:39:21.294] d:\op-2.2\userdata\savedgames\кордон.sav save created on DEVELOPER mode! [19.10.22 18:39:21.294] * Loading key-value pairs... [19.10.22 18:39:21.374] * 22 key-value pairs were successfully loaded (0.080s) [19.10.22 18:39:21.374] * Loading spawn registry... [19.10.22 18:39:24.840] * 24708 spawn points were successfully loaded (3.466s) [19.10.22 18:39:24.841] * Loading objects... [19.10.22 18:39:25.993] * 33976 out of 33976 objects were successfully loaded (1.152s) [19.10.22 18:39:26.575] * Loading quick slots data... [19.10.22 18:39:26.575] * Loading pre random queues data... [19.10.22 18:39:26.607] * Start objects on_register'ed... [19.10.22 18:39:29.965] * 33976 objects on_register'ed (3.358s) [19.10.22 18:39:29.966] * Game кордон is successfully loaded from file 'd:\op-2.2\userdata\savedgames\кордон.sav' (8.781s) [19.10.22 18:39:29.967] * phase time: 8779 ms [19.10.22 18:39:30.087] * phase cmem: 1152914 K [19.10.22 18:39:30.087] Connecting... [19.10.22 18:39:30.125] MaxPlayers = 32 [19.10.22 18:39:30.174] * phase time: 207 ms [19.10.22 18:39:30.293] * phase cmem: 1170930 K [19.10.22 18:39:30.293] Connecting to... [19.10.22 18:39:30.294] Player not found. New player created. [19.10.22 18:39:30.294] * client : connection accepted - <> [19.10.22 18:39:30.310] * phase time: 136 ms [19.10.22 18:39:30.432] * phase cmem: 1170982 K [19.10.22 18:39:30.432] Reading level info... [19.10.22 18:39:30.432] * phase time: 122 ms [19.10.22 18:39:30.554] * phase cmem: 1170982 K [19.10.22 18:39:30.554] Loading object space... [19.10.22 18:39:30.858] * object space load: 304 ms [19.10.22 18:39:30.859] * phase time: 426 ms [19.10.22 18:39:30.979] * phase cmem: 1254409 K [19.10.22 18:39:30.979] Loading shaders (R1)... [19.10.22 18:39:31.164] * phase time: 305 ms [19.10.22 18:39:31.285] * phase cmem: 1257047 K [19.10.22 18:39:31.285] Loading geometry (R1)... [19.10.22 18:39:31.331] * phase time: 166 ms [19.10.22 18:39:31.454] * phase cmem: 1312831 K [19.10.22 18:39:31.454] Loading visuals (R1)... [19.10.22 18:39:31.495] * phase time: 163 ms [19.10.22 18:39:31.618] * phase cmem: 1318981 K [19.10.22 18:39:31.618] Loading details (R1)... [19.10.22 18:39:31.644] * [DETAILS] VertexConsts(256), Batch(61) [19.10.22 18:39:31.644] * [DETAILS] 40687 v(20), 26352 p [19.10.22 18:39:31.644] * [DETAILS] Batch(61), VB(794K), IB(154K) [19.10.22 18:39:31.646] * phase time: 150 ms [19.10.22 18:39:31.768] * phase cmem: 1320024 K [19.10.22 18:39:31.768] Loading sectors (R1)... [19.10.22 18:39:31.769] * Loading HOM: d:\op-2.2\gamedata\levels\l01_escape\level.hom [19.10.22 18:39:31.772] * Loading environment modificator: d:\op-2.2\gamedata\levels\l01_escape\level.env_mod [19.10.22 18:39:31.772] * phase time: 126 ms [19.10.22 18:39:31.897] * phase cmem: 1321305 K [19.10.22 18:39:31.897] Loading AI objects... [19.10.22 18:39:31.898] - Loading music tracks from 'l01_escape_musics'... [19.10.22 18:39:31.903] * phase time: 131 ms [19.10.22 18:39:32.026] * phase cmem: 1321126 K [19.10.22 18:39:32.026] Loading PH world... [19.10.22 18:39:32.052] - Game configuring : Started [19.10.22 18:39:32.054] - Game configuring : Finished [19.10.22 18:39:32.221] * phase time: 317 ms [19.10.22 18:39:32.345] * phase cmem: 1337208 K [19.10.22 18:39:32.345] Loading textures... [19.10.22 18:39:32.804] * t-report - base: 1186, 984534 K [19.10.22 18:39:32.804] * t-report - lmap: 10, 10241 K [19.10.22 18:39:32.804] * phase time: 582 ms [19.10.22 18:39:32.935] * phase cmem: 1633091 K [19.10.22 18:39:32.935] Synchronizing... [19.10.22 18:39:32.936] Save created on [Engine 2.2a x64 09.01.2022] [19.10.22 18:39:32.936] Save date and time [Wed Oct 19 18:00:25 2022] [19.10.22 18:39:32.954] * phase time: 151 ms [19.10.22 18:39:33.090] * phase cmem: 1633094 K [19.10.22 18:39:33.468] * [win32]: free[137432387820 K], reserved[4377372 K], committed[2188216 K] [19.10.22 18:39:33.468] * [ D3D ]: textures[994775 K] [19.10.22 18:39:33.468] * [x-ray]: crt heap[1632645 K], process heap[1632645 K], game lua[236832 K], engine lua[226 K], render[0 K] [19.10.22 18:39:33.468] * [x-ray]: economy: strings[count: 189286, lengths: 9561 K, overhead: 9612 K, saved: 27815 K] [19.10.22 18:39:33.468] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [19.10.22 18:39:33.468] Starting measure [19.10.22 18:39:36.407] ~ 7.03 [19.10.22 18:39:36.408] ~ steal true [19.10.22 18:39:36.440] cannot_open_..\gamedata\scripts\addon_bags.script:_No_such_file_or_directory [19.10.22 18:39:49.064] * MEMORY USAGE: 2062960 K [19.10.22 18:41:52.330] [19.10.22 18:41:52.330] FATAL ERROR [19.10.22 18:41:52.330] [19.10.22 18:41:52.330] [error]Expression : fatal error [19.10.22 18:41:52.330] [error]Function : CModelPool::Instance_Load [19.10.22 18:41:52.330] [error]File : ..\xrRender\ModelPool.cpp [19.10.22 18:41:52.330] [error]Line : 114 [19.10.22 18:41:52.330] [error]Description : Can't find model file '%s'. [19.10.22 18:41:52.330] [error]Arguments : actors\soldier\komanda_kuznecova.ogf [19.10.22 18:41:52.330] [19.10.22 18:41:52.330] [19.10.22 18:41:52.330] stack trace: [19.10.22 18:41:52.330]