* Detected CPU: AMD Athlon(tm) II X3 455 Processor AuthenticAMD, F31/M5/S3 * CPU Features: RDTSC, MMX, 3DNow!, 3DNowExt!, SSE, SSE2, SSE3, SSE4a * CPU cores: [3], threads: [3] Initializing File System... using fs-ltx d:\games\op-2.2\fsgame.ltx CLocatorAPI::_initialize, FS: 89415 files cached, 27309Kb memory used. Init FileSystem 2.360127 sec [29.06.23 17:18:22.543] 'xrCore' build 8402, Feb 7 2022 [29.06.23 17:18:22.543] OP 2.2 Engine ver 2.2a x64 08.02.2022 [29.06.23 17:18:22.543] [29.06.23 17:18:23.089] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default_hud heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ] [29.06.23 17:18:23.105] - Found Inventorys [ alter_dark alter_light alter_medium classic_fly_dark classic_fly_light classic_fly_medium default default_light default_medium homyak_dark homyak_light homyak_medium project_x_dark project_x_light project_x_medium ] [29.06.23 17:18:23.105] Initializing Engine... [29.06.23 17:18:23.105] - Create user-defined param [ amk_option_hud amk_option_mus autochange_difficulty autosave_enable bolt_visual buy_item death_counter dynamic_anoms [29.06.23 17:18:23.105] ext_animations fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound respawn_type user_name ] [29.06.23 17:18:23.105] Loading config for renderer [29.06.23 17:18:23.105] Executing config-script "user.ltx"... [29.06.23 17:18:23.105] [d:\games\op-2.2\userdata\user.ltx] successfully loaded. [29.06.23 17:18:23.105] Starting INPUT device... [29.06.23 17:18:23.120] Loading DLL: xrRender_R2.dll [29.06.23 17:18:23.120] Loading DLL: xrGame.dll [29.06.23 17:18:23.136] 'xrGame' build Feb 7 2022 16:34:07 [29.06.23 17:18:23.193] * [win32]: free[8589743308 K], reserved[56216 K], committed[135004 K] [29.06.23 17:18:23.193] * [ D3D ]: textures[0 K] [29.06.23 17:18:23.193] * [x-ray]: crt heap[49484 K], process heap[49484 K], game lua[0 K], engine lua[0 K], render[0 K] [29.06.23 17:18:23.193] * [x-ray]: economy: strings[count: 40022, lengths: 1085 K, overhead: 2032 K, saved: 20562 K] [29.06.23 17:18:23.193] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [29.06.23 17:18:23.193] Executing config-script "d:\games\op-2.2\gamedata\config\default_controls.ltx"... [29.06.23 17:18:23.194] [d:\games\op-2.2\gamedata\config\default_controls.ltx] successfully loaded. [29.06.23 17:18:23.194] Executing config-script "user.ltx"... [29.06.23 17:18:23.195] Executing config-script "d:\games\op-2.2\gamedata\config\rspec_default.ltx"... [29.06.23 17:18:23.195] [d:\games\op-2.2\gamedata\config\rspec_default.ltx] successfully loaded. [29.06.23 17:18:23.195] Executing config-script "d:\games\op-2.2\gamedata\config\default_controls.ltx"... [29.06.23 17:18:23.195] [d:\games\op-2.2\gamedata\config\default_controls.ltx] successfully loaded. [29.06.23 17:18:23.195] - Maximum allowed affinity mask: 0x7, current: 0x6 [29.06.23 17:18:23.196] [d:\games\op-2.2\userdata\user.ltx] successfully loaded. [29.06.23 17:18:23.196] SOUND: OpenAL: enumerate devices... [29.06.23 17:18:23.196] SOUND: OpenAL: EnumerationExtension Present [29.06.23 17:18:23.196] devices OpenAL Soft [29.06.23 17:18:23.196] SOUND: OpenAL: system default SndDevice name is OpenAL Soft [29.06.23 17:18:23.224] SOUND: OpenAL: All available devices: [29.06.23 17:18:23.224] 1. OpenAL Soft, Spec Version 1.1 (default) [29.06.23 17:18:23.224] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1 [29.06.23 17:18:23.235] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft. [29.06.23 17:18:23.240] * sound: EAX 2.0 extension: absent [29.06.23 17:18:23.240] * sound: EAX 2.0 deferred: absent [29.06.23 17:18:23.240] * sound : cache: 32773 kb, 3805 lines, 8820 bpl [29.06.23 17:18:23.246] Starting RENDER device... [29.06.23 17:18:23.256] * GPU [vendor:10DE]-[device:1244]: NVIDIA GeForce GTX 550 Ti [29.06.23 17:18:23.256] * GPU driver: 23.21.13.9135 [29.06.23 17:18:23.427] * CREATE: DeviceREF: 1 [29.06.23 17:18:23.427] * Texture memory: 4007 M [29.06.23 17:18:23.427] * DDI-level: 9.0 [29.06.23 17:18:23.445] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [29.06.23 17:18:23.445] * GPU vertex cache: unrecognized, 16 [29.06.23 17:18:23.447] * DVB created: 8192K [29.06.23 17:18:23.447] * DIB created: 512K [29.06.23 17:18:23.457] Version conflict in shader [def_shaders\def_aref]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [29.06.23 17:18:23.457] Version conflict in shader [def_shaders\def_aref_noblend]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [29.06.23 17:18:23.457] Version conflict in shader [def_shaders\def_aref_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [29.06.23 17:18:23.457] Version conflict in shader [def_shaders\def_trans]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [29.06.23 17:18:23.457] Version conflict in shader [def_shaders\def_trans_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [29.06.23 17:18:23.457] Version conflict in shader [def_shaders\def_trans_v_tuchi]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [29.06.23 17:18:23.457] Version conflict in shader [def_shaders\lod_old]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [29.06.23 17:18:23.457] Renderer doesn't support blender 'effects\shadow_world' [29.06.23 17:18:23.457] Version conflict in shader [effects\watertest-1]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [29.06.23 17:18:23.577] load time LTX=119 ms [29.06.23 17:18:23.591] count of .thm files=4634 [29.06.23 17:18:25.739] load time THM=2161 ms [29.06.23 17:18:25.739] * NULLRT supported [29.06.23 17:18:25.739] * ...and used [29.06.23 17:18:25.739] * HWDST/PCF supported and used [29.06.23 17:18:25.739] * NV-DBT supported and used [29.06.23 17:18:26.338] - r__tf_aniso 4 [29.06.23 17:18:26.338] - r2_tf_mipbias 0. [29.06.23 17:18:26.359] Script debugger succesfully restarted. [29.06.23 17:18:30.007] - Gamedata version: [Ñáîðêà 2.2 Ï-12.05 MP-17.07+Ä-01.05] [29.06.23 17:18:30.177] Starting engine... [29.06.23 17:18:30.327] GMLib loaded at 149 msec [29.06.23 17:18:31.040] Game_Globals loaded at 713 msec [29.06.23 17:18:31.541] App_Start loaded at 500 msec [29.06.23 17:18:31.567] ui_core loaded at 25 msec [29.06.23 17:18:31.681] Main_Menu loaded at 114 msec [29.06.23 17:19:00.003] * DVB created: 8192K [29.06.23 17:19:00.004] * DIB created: 512K [29.06.23 17:19:00.327] - r__tf_aniso 4 [29.06.23 17:19:00.327] - r2_tf_mipbias 0. [29.06.23 17:19:00.327] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [29.06.23 17:19:00.327] * GPU vertex cache: recognized, 24 [29.06.23 17:19:00.327] *** RESET [453 ms] [29.06.23 17:19:00.327] "d:\games\op-2.2\bin\xr_3da.exe" -nointro [29.06.23 17:19:00.327] Begin load [29.06.23 17:19:00.330] * phase time: 0 ms [29.06.23 17:19:00.385] * phase cmem: 244343 K [29.06.23 17:19:00.385] Prefetching objects... [29.06.23 17:19:00.509] * Objects loaded in 0 ms [29.06.23 17:19:10.727] * Models loaded in 10218 ms [29.06.23 17:19:10.787] * Prefetch memory: 718530Kb [29.06.23 17:19:10.790] * phase time: 10459 ms [29.06.23 17:19:10.849] * phase cmem: 950068 K [29.06.23 17:19:10.849] Starting server... [29.06.23 17:19:10.917] - Gamedata version: [Ñáîðêà 2.2 Ï-12.05 MP-17.07+Ä-01.05] [29.06.23 17:19:10.979] * phase time: 189 ms [29.06.23 17:19:11.038] * phase cmem: 947853 K [29.06.23 17:19:11.038] Loading alife simulator... [29.06.23 17:19:11.039] * phase time: 59 ms [29.06.23 17:19:11.099] * phase cmem: 947846 K [29.06.23 17:19:11.099] Loading savegame... [29.06.23 17:19:11.195] d:\games\op-2.2\userdata\savedgames\pogovorit s kruglovim.sav save created on DEVELOPER mode! [29.06.23 17:19:11.195] * Loading key-value pairs... [29.06.23 17:19:11.317] * 43 key-value pairs were successfully loaded (0.121s) [29.06.23 17:19:11.317] * Loading spawn registry... [29.06.23 17:19:16.334] * 24511 spawn points were successfully loaded (5.017s) [29.06.23 17:19:16.335] * Loading objects... [29.06.23 17:19:17.573] * 34743 out of 34743 objects were successfully loaded (1.237s) [29.06.23 17:19:18.797] * Loading quick slots data... [29.06.23 17:19:18.797] * Loading pre random queues data... [29.06.23 17:19:18.832] * Start objects on_register'ed... [29.06.23 17:19:22.554] * 34743 objects on_register'ed (3.722s) [29.06.23 17:19:22.556] * Game pogovorit s kruglovim is successfully loaded from file 'd:\games\op-2.2\userdata\savedgames\pogovorit s kruglovim.sav' (11.517s) [29.06.23 17:19:22.556] * phase time: 11516 ms [29.06.23 17:19:22.663] * phase cmem: 1181663 K [29.06.23 17:19:22.663] Connecting... [29.06.23 17:19:22.992] MaxPlayers = 32 [29.06.23 17:19:23.033] * phase time: 476 ms [29.06.23 17:19:23.140] * phase cmem: 1201297 K [29.06.23 17:19:23.140] Connecting to... [29.06.23 17:19:23.140] Player not found. New player created. [29.06.23 17:19:23.140] * client : connection accepted - <> [29.06.23 17:19:23.156] * phase time: 123 ms [29.06.23 17:19:23.263] * phase cmem: 1201346 K [29.06.23 17:19:23.263] Reading level info... [29.06.23 17:19:23.264] * phase time: 107 ms [29.06.23 17:19:23.371] * phase cmem: 1201346 K [29.06.23 17:19:23.371] Loading object space... [29.06.23 17:19:24.009] * object space load: 638 ms [29.06.23 17:19:24.009] * phase time: 745 ms [29.06.23 17:19:24.117] * phase cmem: 1250559 K [29.06.23 17:19:24.117] Loading shaders (R2)... [29.06.23 17:19:24.562] * phase time: 552 ms [29.06.23 17:19:24.670] * phase cmem: 1253048 K [29.06.23 17:19:24.670] Loading geometry (R2)... [29.06.23 17:19:25.447] * phase time: 885 ms [29.06.23 17:19:25.556] * phase cmem: 1306571 K [29.06.23 17:19:25.556] Loading visuals (R2)... [29.06.23 17:19:25.606] * phase time: 159 ms [29.06.23 17:19:25.716] * phase cmem: 1309790 K [29.06.23 17:19:25.716] Loading details (R2)... [29.06.23 17:19:25.754] * [DETAILS] VertexConsts(256), Batch(61) [29.06.23 17:19:25.754] * [DETAILS] 40687 v(20), 26352 p [29.06.23 17:19:25.754] * [DETAILS] Batch(61), VB(794K), IB(154K) [29.06.23 17:19:25.756] * phase time: 149 ms [29.06.23 17:19:25.867] * phase cmem: 1310831 K [29.06.23 17:19:25.867] Loading sectors (R2)... [29.06.23 17:19:25.867] * Loading HOM: d:\games\op-2.2\gamedata\levels\l06_rostok\level.hom [29.06.23 17:19:25.871] * phase time: 114 ms [29.06.23 17:19:25.980] * phase cmem: 1310989 K [29.06.23 17:19:25.980] Loading AI objects... [29.06.23 17:19:25.981] - Loading music tracks from 'l06_rostok_musics'... [29.06.23 17:19:25.998] * phase time: 127 ms [29.06.23 17:19:26.107] * phase cmem: 1310922 K [29.06.23 17:19:26.107] Loading PH world... [29.06.23 17:19:26.125] - Game configuring : Started [29.06.23 17:19:26.127] - Game configuring : Finished [29.06.23 17:19:26.464] * phase time: 465 ms [29.06.23 17:19:26.577] * phase cmem: 1322582 K [29.06.23 17:19:26.577] Loading textures... [29.06.23 17:19:46.284] * t-report - base: 1600, 1973047 K [29.06.23 17:19:46.284] * t-report - lmap: 6, 6144 K [29.06.23 17:19:46.284] * phase time: 19820 ms [29.06.23 17:19:46.401] * phase cmem: 2597313 K [29.06.23 17:19:46.401] Synchronizing... [29.06.23 17:19:46.401] Save created on [Engine 2.2a x64 08.02.2022] [29.06.23 17:19:46.401] Save date and time [Thu Jun 29 15:57:54 2023] [29.06.23 17:19:46.424] * phase time: 139 ms [29.06.23 17:19:46.540] * phase cmem: 2597314 K [29.06.23 17:19:46.968] * [win32]: free[8586753052 K], reserved[67300 K], committed[3114176 K] [29.06.23 17:19:46.968] * [ D3D ]: textures[1979191 K] [29.06.23 17:19:46.968] * [x-ray]: crt heap[544803 K], process heap[544803 K], game lua[254839 K], engine lua[201 K], render[0 K] [29.06.23 17:19:46.968] * [x-ray]: economy: strings[count: 197428, lengths: 10471 K, overhead: 10025 K, saved: 29102 K] [29.06.23 17:19:46.968] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [29.06.23 17:19:46.968] Starting measure [29.06.23 17:19:49.551] ~ 7.03 [29.06.23 17:19:49.595] ~ steal false [29.06.23 17:19:49.645] ~ loading bags... [29.06.23 17:20:06.833] * MEMORY USAGE: 3188492 K [29.06.23 17:25:31.112] ~ save 5 [29.06.23 17:25:31.123] * Saving spawns... [29.06.23 17:25:31.126] * Saving objects... [29.06.23 17:25:31.367] * 34716 objects are successfully saved [29.06.23 17:25:31.380] * Saving key-value pairs... [29.06.23 17:25:31.431] * 43 key-value pairs were successfully saved [29.06.23 17:25:31.431] * Saving quick slots data... [29.06.23 17:25:31.431] * Saving pre random queues data... [29.06.23 17:25:31.511] * Game 5.sav is successfully saved to file 'd:\games\op-2.2\userdata\savedgames\5.sav' [29.06.23 17:25:34.250] [LUA] SCRIPT RUNTIME ERROR [29.06.23 17:25:34.250] [LUA] ...:\games\op-2.2\gamedata\scripts\archievements.script:376: attempt to index local 'obj' (a nil value) [29.06.23 17:25:34.251] [29.06.23 17:25:34.251] FATAL ERROR [29.06.23 17:25:34.251] [29.06.23 17:25:34.251] [error]Expression : fatal error [29.06.23 17:25:34.251] [error]Function : CScriptEngine::lua_error [29.06.23 17:25:34.251] [error]File : script_engine.cpp [29.06.23 17:25:34.251] [error]Line : 79 [29.06.23 17:25:34.251] [error]Description : [29.06.23 17:25:34.251] [error]Arguments : LUA error: ...:\games\op-2.2\gamedata\scripts\archievements.script:376: attempt to index local 'obj' (a nil value) [29.06.23 17:25:34.251] [29.06.23 17:25:34.251] stack traceback: [29.06.23 17:25:34.251] [29.06.23 17:25:34.251] [29.06.23 17:25:34.251] stack trace: [29.06.23 17:25:34.251]