* Detected CPU: Intel(R) Core(TM) i5-3450 CPU @ 3.10GHz GenuineIntel, F6/M58/S9 * CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2, AVX * CPU cores: [4], threads: [4] Initializing File System... using fs-ltx d:\op-2.2\fsgame.ltx CLocatorAPI::_initialize, FS: 86141 files cached, 25700Kb memory used. Init FileSystem 1.507780 sec [14.07.22 16:54:42.148] 'xrCore' build 8402, Feb 7 2022 [14.07.22 16:54:42.148] OP 2.2 Engine ver 2.2a x64 08.02.2022 [14.07.22 16:54:42.148] [14.07.22 16:54:42.445] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default_hud heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ] [14.07.22 16:54:42.445] - Found Inventorys [ alter_dark alter_light alter_medium classic_fly_dark classic_fly_light classic_fly_medium default default_light default_medium homyak_dark homyak_light homyak_medium project_x_dark project_x_light project_x_medium ] [14.07.22 16:54:42.446] Initializing Engine... [14.07.22 16:54:42.446] - Create user-defined param [ amk_option_hud amk_option_mus autochange_difficulty autosave_enable bolt_visual buy_item death_counter dynamic_anoms [14.07.22 16:54:42.446] ext_animations fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound respawn_type user_name ] [14.07.22 16:54:42.446] Loading config for renderer [14.07.22 16:54:42.446] Executing config-script "user.ltx"... [14.07.22 16:54:42.446] [d:\op-2.2\userdata\user.ltx] successfully loaded. [14.07.22 16:54:42.446] Starting INPUT device... [14.07.22 16:54:42.533] Loading DLL: xrRender_R2.dll [14.07.22 16:54:42.544] Loading DLL: xrGame.dll [14.07.22 16:54:42.550] 'xrGame' build Feb 7 2022 16:34:07 [14.07.22 16:54:42.744] * [win32]: free[8589742264 K], reserved[58272 K], committed[133992 K] [14.07.22 16:54:42.744] * [ D3D ]: textures[0 K] [14.07.22 16:54:42.744] * [x-ray]: crt heap[47772 K], process heap[47772 K], game lua[0 K], engine lua[0 K], render[0 K] [14.07.22 16:54:42.744] * [x-ray]: economy: strings[count: 39774, lengths: 1079 K, overhead: 2019 K, saved: 20451 K] [14.07.22 16:54:42.744] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [14.07.22 16:54:42.744] Executing config-script "d:\op-2.2\gamedata\config\default_controls.ltx"... [14.07.22 16:54:42.745] [d:\op-2.2\gamedata\config\default_controls.ltx] successfully loaded. [14.07.22 16:54:42.745] Executing config-script "user.ltx"... [14.07.22 16:54:42.745] Executing config-script "d:\op-2.2\gamedata\config\rspec_default.ltx"... [14.07.22 16:54:42.745] [d:\op-2.2\gamedata\config\rspec_default.ltx] successfully loaded. [14.07.22 16:54:42.745] Executing config-script "d:\op-2.2\gamedata\config\default_controls.ltx"... [14.07.22 16:54:42.746] [d:\op-2.2\gamedata\config\default_controls.ltx] successfully loaded. [14.07.22 16:54:42.746] - Maximum allowed affinity mask: 0xF, current: 0xE [14.07.22 16:54:42.746] [d:\op-2.2\userdata\user.ltx] successfully loaded. [14.07.22 16:54:42.746] SOUND: OpenAL: enumerate devices... [14.07.22 16:54:42.746] SOUND: OpenAL: EnumerationExtension Present [14.07.22 16:54:42.746] devices OpenAL Soft [14.07.22 16:54:42.746] SOUND: OpenAL: system default SndDevice name is OpenAL Soft [14.07.22 16:54:42.789] SOUND: OpenAL: All available devices: [14.07.22 16:54:42.789] 1. OpenAL Soft, Spec Version 1.1 (default) [14.07.22 16:54:42.789] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1 [14.07.22 16:54:42.802] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft. [14.07.22 16:54:42.804] * sound: EAX 2.0 extension: absent [14.07.22 16:54:42.804] * sound: EAX 2.0 deferred: absent [14.07.22 16:54:42.804] * sound : cache: 32773 kb, 3805 lines, 8820 bpl [14.07.22 16:54:42.812] Starting RENDER device... [14.07.22 16:54:42.820] * GPU [vendor:10DE]-[device:1244]: NVIDIA GeForce GTX 550 Ti [14.07.22 16:54:42.820] * GPU driver: 23.21.13.9135 [14.07.22 16:54:42.924] * CREATE: DeviceREF: 1 [14.07.22 16:54:42.924] * Texture memory: 4007 M [14.07.22 16:54:42.924] * DDI-level: 9.0 [14.07.22 16:54:43.126] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [14.07.22 16:54:43.127] * GPU vertex cache: unrecognized, 16 [14.07.22 16:54:43.128] * DVB created: 8192K [14.07.22 16:54:43.128] * DIB created: 512K [14.07.22 16:54:43.132] Version conflict in shader [def_shaders\def_aref]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [14.07.22 16:54:43.132] Version conflict in shader [def_shaders\def_aref_noblend]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [14.07.22 16:54:43.132] Version conflict in shader [def_shaders\def_aref_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [14.07.22 16:54:43.132] Version conflict in shader [def_shaders\def_trans]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [14.07.22 16:54:43.132] Version conflict in shader [def_shaders\def_trans_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [14.07.22 16:54:43.132] Version conflict in shader [def_shaders\def_trans_v_tuchi]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [14.07.22 16:54:43.132] Version conflict in shader [def_shaders\lod_old]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [14.07.22 16:54:43.132] Renderer doesn't support blender 'effects\shadow_world' [14.07.22 16:54:43.132] Version conflict in shader [effects\watertest-1]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [14.07.22 16:54:43.213] load time LTX=80 ms [14.07.22 16:54:43.222] count of .thm files=3736 [14.07.22 16:54:50.814] load time THM=7601 ms [14.07.22 16:54:50.814] * NULLRT supported [14.07.22 16:54:50.814] * ...and used [14.07.22 16:54:50.814] * HWDST/PCF supported and used [14.07.22 16:54:50.814] * NV-DBT supported and used [14.07.22 16:54:51.339] - r__tf_aniso 4 [14.07.22 16:54:51.339] - r2_tf_mipbias 0. [14.07.22 16:54:51.378] Script debugger succesfully restarted. [14.07.22 16:54:54.817] - Gamedata version: [Сборка 2.2 12.05.2022 MP-03.07] [14.07.22 16:54:55.256] Starting engine... [14.07.22 16:54:55.605] GMLib loaded at 347 msec [14.07.22 16:54:56.483] Game_Globals loaded at 877 msec [14.07.22 16:54:57.654] App_Start loaded at 1171 msec [14.07.22 16:54:57.795] ui_core loaded at 140 msec [14.07.22 16:54:57.981] Main_Menu loaded at 186 msec [14.07.22 16:55:03.608] * DVB created: 8192K [14.07.22 16:55:03.608] * DIB created: 512K [14.07.22 16:55:03.840] - r__tf_aniso 4 [14.07.22 16:55:03.840] - r2_tf_mipbias 0. [14.07.22 16:55:03.840] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [14.07.22 16:55:03.840] * GPU vertex cache: recognized, 24 [14.07.22 16:55:03.840] *** RESET [340 ms] [14.07.22 16:55:03.841] "d:\op-2.2\bin\xr_3da.exe" -nointro [14.07.22 16:55:03.841] Begin load [14.07.22 16:55:03.843] * phase time: 0 ms [14.07.22 16:55:03.886] * phase cmem: 244729 K [14.07.22 16:55:03.886] Prefetching objects... [14.07.22 16:55:04.020] * Objects loaded in 0 ms [14.07.22 16:55:12.887] * Models loaded in 8867 ms [14.07.22 16:55:12.934] * Prefetch memory: 672134Kb [14.07.22 16:55:12.936] * phase time: 9093 ms [14.07.22 16:55:12.982] * phase cmem: 904003 K [14.07.22 16:55:12.982] Starting server... [14.07.22 16:55:13.021] - Gamedata version: [Сборка 2.2 12.05.2022 MP-03.07] [14.07.22 16:55:13.132] * phase time: 196 ms [14.07.22 16:55:13.181] * phase cmem: 901085 K [14.07.22 16:55:13.181] Loading alife simulator... [14.07.22 16:55:13.184] * phase time: 51 ms [14.07.22 16:55:13.230] * phase cmem: 901053 K [14.07.22 16:55:13.230] Loading savegame... [14.07.22 16:55:13.339] d:\op-2.2\userdata\savedgames\День 50. Автосохранение Управление Монолитом - ЧАЭС-2.sav save created on DEVELOPER mode! [14.07.22 16:55:13.339] * Loading key-value pairs... [14.07.22 16:55:13.478] * 39 key-value pairs were successfully loaded (0.140s) [14.07.22 16:55:13.478] * Loading spawn registry... [14.07.22 16:55:17.179] * 24511 spawn points were successfully loaded (3.700s) [14.07.22 16:55:17.180] * Loading objects... [14.07.22 16:55:18.239] * 34205 out of 34205 objects were successfully loaded (1.059s) [14.07.22 16:55:20.297] * Loading quick slots data... [14.07.22 16:55:20.297] * Loading pre random queues data... [14.07.22 16:55:20.319] * Start objects on_register'ed... [14.07.22 16:55:23.593] * 34205 objects on_register'ed (3.274s) [14.07.22 16:55:23.595] * Game День 50. Автосохранение Управление Монолитом - ЧАЭС-2 is successfully loaded from file 'd:\op-2.2\userdata\savedgames\День 50. Автосохранение Управление Монолитом - ЧАЭС-2.sav' (10.413s) [14.07.22 16:55:23.595] * phase time: 10410 ms [14.07.22 16:55:23.692] * phase cmem: 1181689 K [14.07.22 16:55:23.692] Connecting... [14.07.22 16:55:23.938] MaxPlayers = 32 [14.07.22 16:55:23.979] * phase time: 383 ms [14.07.22 16:55:24.079] * phase cmem: 1202826 K [14.07.22 16:55:24.079] Connecting to... [14.07.22 16:55:24.080] Player not found. New player created. [14.07.22 16:55:24.080] * client : connection accepted - <> [14.07.22 16:55:24.111] * phase time: 132 ms [14.07.22 16:55:24.206] * phase cmem: 1202874 K [14.07.22 16:55:24.206] Reading level info... [14.07.22 16:55:24.222] * phase time: 110 ms [14.07.22 16:55:24.317] * phase cmem: 1202874 K [14.07.22 16:55:24.317] Loading object space... [14.07.22 16:55:25.246] * object space load: 929 ms [14.07.22 16:55:25.246] * phase time: 1024 ms [14.07.22 16:55:25.347] * phase cmem: 1286936 K [14.07.22 16:55:25.347] Loading shaders (R2)... [14.07.22 16:55:25.623] * phase time: 376 ms [14.07.22 16:55:25.725] * phase cmem: 1288835 K [14.07.22 16:55:25.725] Loading geometry (R2)... [14.07.22 16:55:26.977] * phase time: 1354 ms [14.07.22 16:55:27.078] * phase cmem: 1433961 K [14.07.22 16:55:27.078] Loading visuals (R2)... [14.07.22 16:55:27.159] * phase time: 181 ms [14.07.22 16:55:27.256] * phase cmem: 1440303 K [14.07.22 16:55:27.256] Loading details (R2)... [14.07.22 16:55:27.282] * [DETAILS] VertexConsts(256), Batch(61) [14.07.22 16:55:27.282] * [DETAILS] 40687 v(20), 26352 p [14.07.22 16:55:27.283] * [DETAILS] Batch(61), VB(794K), IB(154K) [14.07.22 16:55:27.284] * phase time: 125 ms [14.07.22 16:55:27.381] * phase cmem: 1441359 K [14.07.22 16:55:27.381] Loading sectors (R2)... [14.07.22 16:55:27.382] * Loading HOM: d:\op-2.2\gamedata\levels\l12_stancia_2\level.hom [14.07.22 16:55:27.385] * Loading environment modificator: d:\op-2.2\gamedata\levels\l12_stancia_2\level.env_mod [14.07.22 16:55:27.385] * phase time: 101 ms [14.07.22 16:55:27.488] * phase cmem: 1441548 K [14.07.22 16:55:27.488] Loading AI objects... [14.07.22 16:55:27.529] - Loading music tracks from 'l12_stancia_2_musics'... [14.07.22 16:55:27.577] * phase time: 192 ms [14.07.22 16:55:27.682] * phase cmem: 1441518 K [14.07.22 16:55:27.682] Loading PH world... [14.07.22 16:55:27.696] - Game configuring : Started [14.07.22 16:55:27.697] - Game configuring : Finished [14.07.22 16:55:28.007] * phase time: 429 ms [14.07.22 16:55:28.112] * phase cmem: 1454091 K [14.07.22 16:55:28.112] Loading textures... [14.07.22 16:55:35.327] * t-report - base: 1512, 881169 K [14.07.22 16:55:35.327] * t-report - lmap: 10, 10241 K [14.07.22 16:55:35.327] * phase time: 7319 ms [14.07.22 16:55:35.436] * phase cmem: 1678597 K [14.07.22 16:55:35.436] Synchronizing... [14.07.22 16:55:35.437] Save created on [Engine 2.2a x64 08.02.2022] [14.07.22 16:55:35.437] Save date and time [Thu Jul 14 16:09:29 2022] [14.07.22 16:55:35.493] * phase time: 165 ms [14.07.22 16:55:35.602] * phase cmem: 1678599 K [14.07.22 16:55:35.947] * [win32]: free[8587632228 K], reserved[86208 K], committed[2216092 K] [14.07.22 16:55:35.947] * [ D3D ]: textures[891410 K] [14.07.22 16:55:35.947] * [x-ray]: crt heap[625339 K], process heap[625339 K], game lua[277143 K], engine lua[197 K], render[0 K] [14.07.22 16:55:35.947] * [x-ray]: economy: strings[count: 208606, lengths: 12001 K, overhead: 10593 K, saved: 30830 K] [14.07.22 16:55:35.947] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [14.07.22 16:55:35.947] Starting measure [14.07.22 16:55:40.580] ~ 7.03 [14.07.22 16:55:40.689] ~ steal false [14.07.22 16:55:40.771] ~ loading bags... [14.07.22 16:55:59.008] * MEMORY USAGE: 1916958 K [14.07.22 16:57:09.357] [LUA] SCRIPT RUNTIME ERROR [14.07.22 16:57:09.357] [LUA] 0 : [C ] give_info_portion [14.07.22 16:57:09.365] [LUA] 1 : [Lua] d:\op-2.2\gamedata\scripts\addon_script.script(965) : give_info [14.07.22 16:57:09.365] [LUA] 2 : [Lua] d:\op-2.2\gamedata\scripts\archievements.script(480) : acv_count_event [14.07.22 16:57:09.365] [LUA] 3 : [Lua] d:\op-2.2\gamedata\scripts\xr_statistic.script(314) : acv_monster_func [14.07.22 16:57:09.365] [LUA] 4 : [Lua] d:\op-2.2\gamedata\scripts\xr_statistic.script(418) : getNpcType [14.07.22 16:57:09.365] [LUA] 5 : [Lua] d:\op-2.2\gamedata\scripts\xr_statistic.script(487) : addKillCount [14.07.22 16:57:09.365] [LUA] 6 : [Lua] ...p-2.2\gamedata\scripts\callbacks\callback_hit.script(487) : process [14.07.22 16:57:09.365] [LUA] 7 : [Lua] ...\op-2.2\gamedata\scripts\binders\bind_monster.script(847) : [14.07.22 16:57:09.365] [LUA] d:\op-2.2\gamedata\scripts\ranks.script:46: bad argument #1 to 'pairs' (table expected, got nil) [14.07.22 16:57:09.378] [14.07.22 16:57:09.378] FATAL ERROR [14.07.22 16:57:09.378] [14.07.22 16:57:09.378] [error]Expression : fatal error [14.07.22 16:57:09.378] [error]Function : CScriptEngine::lua_error [14.07.22 16:57:09.378] [error]File : script_engine.cpp [14.07.22 16:57:09.378] [error]Line : 79 [14.07.22 16:57:09.378] [error]Description : [14.07.22 16:57:09.378] [error]Arguments : LUA error: d:\op-2.2\gamedata\scripts\ranks.script:46: bad argument #1 to 'pairs' (table expected, got nil) [14.07.22 16:57:09.378] [14.07.22 16:57:09.378] stack traceback: [14.07.22 16:57:09.378] [C]: in function 'give_info_portion' [14.07.22 16:57:09.378] d:\op-2.2\gamedata\scripts\addon_script.script:965: in function 'give_info' [14.07.22 16:57:09.378] d:\op-2.2\gamedata\scripts\archievements.script:480: in function 'acv_count_event' [14.07.22 16:57:09.378] d:\op-2.2\gamedata\scripts\xr_statistic.script:314: in function 'acv_monster_func' [14.07.22 16:57:09.378] d:\op-2.2\gamedata\scripts\xr_statistic.script:418: in function 'getNpcType' [14.07.22 16:57:09.378] d:\op-2.2\gamedata\scripts\xr_statistic.script:487: in function 'addKillCount' [14.07.22 16:57:09.378] ...p-2.2\gamedata\scripts\callbacks\callback_hit.script:487: in function 'process' [14.07.22 16:57:09.378] ...\op-2.2\gamedata\scripts\binders\bind_monster.script:847: in function <...\op-2.2\gamedata\scripts\binders\bind_monster.script:838> [14.07.22 16:57:09.378] [14.07.22 16:57:09.378] [14.07.22 16:57:09.378] stack trace: [14.07.22 16:57:09.378]