* Detected CPU: AMD Ryzen 7 5800X 8-Core Processor AuthenticAMD, F175/M33/S2 * CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2, SSE4a, AVX, AVX2 * CPU cores: [8], threads: [16] Initializing File System... using fs-ltx d:\op-2.2\fsgame.ltx CLocatorAPI::_initialize, FS: 82152 files cached, 24472Kb memory used. Init FileSystem 0.581060 sec [03.11.23 15:12:08.017] 'xrCore' build 8402, Feb 7 2022 [03.11.23 15:12:08.017] OP 2.2 Engine ver 2.2a x64 08.02.2022 [03.11.23 15:12:08.017] [03.11.23 15:12:08.150] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default_hud heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ] [03.11.23 15:12:08.151] - Found Inventorys [ alter_dark alter_light alter_medium classic_fly_dark classic_fly_light classic_fly_medium default default_light default_medium homyak_dark homyak_light homyak_medium project_x_dark project_x_light project_x_medium ] [03.11.23 15:12:08.151] Initializing Engine... [03.11.23 15:12:08.152] - Create user-defined param [ amk_option_hud amk_option_mus autochange_difficulty autosave_enable bolt_visual buy_item death_counter dynamic_anoms [03.11.23 15:12:08.152] ext_animations fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound respawn_type user_name ] [03.11.23 15:12:08.152] Loading config for renderer [03.11.23 15:12:08.152] Executing config-script "user.ltx"... [03.11.23 15:12:08.152] [d:\op-2.2\userdata\user.ltx] successfully loaded. [03.11.23 15:12:08.152] Starting INPUT device... [03.11.23 15:12:08.225] Loading DLL: xrRender_R1.dll [03.11.23 15:12:08.226] Loading DLL: xrGame.dll [03.11.23 15:12:08.227] 'xrGame' build Feb 7 2022 16:34:07 [03.11.23 15:12:08.243] * [win32]: free[137434523108 K], reserved[4283776 K], committed[146524 K] [03.11.23 15:12:08.243] * [ D3D ]: textures[0 K] [03.11.23 15:12:08.243] * [x-ray]: crt heap[48573 K], process heap[48573 K], game lua[0 K], engine lua[0 K], render[0 K] [03.11.23 15:12:08.243] * [x-ray]: economy: strings[count: 40046, lengths: 1085 K, overhead: 2033 K, saved: 20578 K] [03.11.23 15:12:08.243] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [03.11.23 15:12:08.243] Executing config-script "d:\op-2.2\gamedata\config\default_controls.ltx"... [03.11.23 15:12:08.243] [d:\op-2.2\gamedata\config\default_controls.ltx] successfully loaded. [03.11.23 15:12:08.243] Executing config-script "user.ltx"... [03.11.23 15:12:08.244] Executing config-script "d:\op-2.2\gamedata\config\rspec_default.ltx"... [03.11.23 15:12:08.244] [d:\op-2.2\gamedata\config\rspec_default.ltx] successfully loaded. [03.11.23 15:12:08.244] Executing config-script "d:\op-2.2\gamedata\config\default_controls.ltx"... [03.11.23 15:12:08.244] [d:\op-2.2\gamedata\config\default_controls.ltx] successfully loaded. [03.11.23 15:12:08.244] - Maximum allowed affinity mask: 0xFFFF, current: 0xFFFE [03.11.23 15:12:08.244] [d:\op-2.2\userdata\user.ltx] successfully loaded. [03.11.23 15:12:08.244] SOUND: OpenAL: enumerate devices... [03.11.23 15:12:08.244] SOUND: OpenAL: EnumerationExtension Present [03.11.23 15:12:08.244] devices OpenAL Soft [03.11.23 15:12:08.244] SOUND: OpenAL: system default SndDevice name is OpenAL Soft [03.11.23 15:12:08.260] SOUND: OpenAL: All available devices: [03.11.23 15:12:08.260] 1. OpenAL Soft, Spec Version 1.1 (default) [03.11.23 15:12:08.260] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1 [03.11.23 15:12:08.264] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft. [03.11.23 15:12:08.267] * sound: EAX 2.0 extension: absent [03.11.23 15:12:08.267] * sound: EAX 2.0 deferred: absent [03.11.23 15:12:08.267] * sound : cache: 32773 kb, 3805 lines, 8820 bpl [03.11.23 15:12:08.273] Starting RENDER device... [03.11.23 15:12:08.426] * GPU [vendor:10DE]-[device:2507]: NVIDIA GeForce RTX 3050 [03.11.23 15:12:08.426] * GPU driver: 31.0.15.4601 [03.11.23 15:12:08.817] * CREATE: DeviceREF: 1 [03.11.23 15:12:08.817] * Texture memory: 4087 M [03.11.23 15:12:08.817] * DDI-level: 9.0 [03.11.23 15:12:08.823] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [03.11.23 15:12:08.823] * GPU vertex cache: unrecognized, 16 [03.11.23 15:12:08.824] * DVB created: 8192K [03.11.23 15:12:08.824] * DIB created: 512K [03.11.23 15:12:08.871] load time LTX=41 ms [03.11.23 15:12:08.876] count of .thm files=3238 [03.11.23 15:12:08.903] load time THM=32 ms [03.11.23 15:12:08.903] * distortion: used, dev(30),need(14) [03.11.23 15:12:08.903] * SSample: 1024x768 [03.11.23 15:12:08.909] * SSample: enabled [03.11.23 15:12:08.968] - r__tf_aniso 4 [03.11.23 15:12:08.968] - r1_tf_mipbias 0. [03.11.23 15:12:08.975] Script debugger succesfully restarted. [03.11.23 15:12:09.989] - Gamedata version: [Ñáîðêà 2.2 Ï-12.05 MP-17.07+Ä-25.07] [03.11.23 15:12:10.029] Starting engine... [03.11.23 15:12:10.059] GMLib loaded at 30 msec [03.11.23 15:12:10.301] Game_Globals loaded at 240 msec [03.11.23 15:12:10.369] App_Start loaded at 68 msec [03.11.23 15:12:10.375] ui_core loaded at 6 msec [03.11.23 15:12:10.405] Main_Menu loaded at 29 msec [03.11.23 15:12:12.191] Unable to find Hotkey entry in registry [03.11.23 15:12:12.210] ERROR User-defined param [bolt_visual] not is class CCC_UserParam! Contact to developer quickly! [03.11.23 15:12:19.771] * DVB created: 8192K [03.11.23 15:12:19.771] * DIB created: 512K [03.11.23 15:12:19.771] - r__tf_aniso 4 [03.11.23 15:12:19.771] - r1_tf_mipbias 0. [03.11.23 15:12:19.771] * SSample: 1920x1080 [03.11.23 15:12:19.775] * SSample: enabled [03.11.23 15:12:19.775] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [03.11.23 15:12:19.775] * GPU vertex cache: recognized, 24 [03.11.23 15:12:19.775] *** RESET [0 ms] [03.11.23 15:12:19.777] ERROR User-defined param [bolt_visual] not is class CCC_UserParam! Contact to developer quickly! [03.11.23 15:12:20.160] * MEMORY USAGE: 251459 K [03.11.23 15:12:22.013] ERROR User-defined param [bolt_visual] not is class CCC_UserParam! Contact to developer quickly! [03.11.23 15:12:41.948] * DVB created: 8192K [03.11.23 15:12:41.948] * DIB created: 512K [03.11.23 15:12:41.948] - r__tf_aniso 4 [03.11.23 15:12:41.948] - r1_tf_mipbias 0. [03.11.23 15:12:41.948] * SSample: 1920x1080 [03.11.23 15:12:41.951] * SSample: enabled [03.11.23 15:12:41.951] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [03.11.23 15:12:41.951] * GPU vertex cache: recognized, 24 [03.11.23 15:12:41.951] *** RESET [96 ms] [03.11.23 15:12:41.954] "d:\op-2.2\bin\xr_3da.exe" -nointro [03.11.23 15:12:41.954] Begin load [03.11.23 15:12:41.955] * phase time: 0 ms [03.11.23 15:12:41.978] * phase cmem: 250667 K [03.11.23 15:12:41.978] Prefetching objects... [03.11.23 15:12:42.006] * Objects loaded in 0 ms [03.11.23 15:12:42.491] * Models loaded in 484 ms [03.11.23 15:12:42.516] * Prefetch memory: 729457Kb [03.11.23 15:12:42.517] * phase time: 562 ms [03.11.23 15:12:42.542] * phase cmem: 967488 K [03.11.23 15:12:42.542] Starting server... [03.11.23 15:12:42.590] - Gamedata version: [Ñáîðêà 2.2 Ï-12.05 MP-17.07+Ä-25.07] [03.11.23 15:12:42.609] * phase time: 91 ms [03.11.23 15:12:42.634] * phase cmem: 965842 K [03.11.23 15:12:42.634] Loading alife simulator... [03.11.23 15:12:42.634] * phase time: 24 ms [03.11.23 15:12:42.658] * phase cmem: 965842 K [03.11.23 15:12:42.658] Creating new game... [03.11.23 15:12:42.658] * Creating new game... [03.11.23 15:12:42.661] * Loading spawn registry... [03.11.23 15:12:43.706] * 24708 spawn points were successfully loaded (1.043s) [03.11.23 15:12:46.081] * Saving spawns... [03.11.23 15:12:46.082] * Saving objects... [03.11.23 15:12:46.145] * 37425 objects are successfully saved [03.11.23 15:12:46.145] * Saving key-value pairs... [03.11.23 15:12:46.165] * 4 key-value pairs were successfully saved [03.11.23 15:12:46.165] * Saving quick slots data... [03.11.23 15:12:46.165] * Saving pre random queues data... [03.11.23 15:12:46.191] * Game all.sav is successfully saved to file 'd:\op-2.2\userdata\savedgames\all.sav' [03.11.23 15:12:46.191] * New game is successfully created! [03.11.23 15:12:46.191] * phase time: 3557 ms [03.11.23 15:12:46.239] * phase cmem: 1182315 K [03.11.23 15:12:46.239] Connecting... [03.11.23 15:12:46.255] MaxPlayers = 32 [03.11.23 15:12:46.279] * phase time: 88 ms [03.11.23 15:12:46.325] * phase cmem: 1200383 K [03.11.23 15:12:46.325] Connecting to... [03.11.23 15:12:46.349] Player not found. New player created. [03.11.23 15:12:46.349] * client : connection accepted - <> [03.11.23 15:12:46.354] * phase time: 75 ms [03.11.23 15:12:46.399] * phase cmem: 1200432 K [03.11.23 15:12:46.399] Reading level info... [03.11.23 15:12:46.399] * phase time: 45 ms [03.11.23 15:12:46.444] * phase cmem: 1200433 K [03.11.23 15:12:46.444] Loading object space... [03.11.23 15:12:46.502] WARNING: CLocatorAPI::check_for_file file not found file d:\op-2.2\userdata\level_cache\l01_escape in files list (size = 82151) [03.11.23 15:12:47.234] * object space load: 788 ms [03.11.23 15:12:47.234] * phase time: 834 ms [03.11.23 15:12:47.280] * phase cmem: 1283861 K [03.11.23 15:12:47.280] Loading shaders (R1)... [03.11.23 15:12:47.355] * phase time: 120 ms [03.11.23 15:12:47.401] * phase cmem: 1286520 K [03.11.23 15:12:47.401] Loading geometry (R1)... [03.11.23 15:12:47.436] * phase time: 81 ms [03.11.23 15:12:47.487] * phase cmem: 1342304 K [03.11.23 15:12:47.487] Loading visuals (R1)... [03.11.23 15:12:47.506] * phase time: 70 ms [03.11.23 15:12:47.553] * phase cmem: 1348616 K [03.11.23 15:12:47.553] Loading details (R1)... [03.11.23 15:12:47.565] * [DETAILS] VertexConsts(256), Batch(61) [03.11.23 15:12:47.565] * [DETAILS] 40687 v(20), 26352 p [03.11.23 15:12:47.566] * [DETAILS] Batch(61), VB(794K), IB(154K) [03.11.23 15:12:47.566] * phase time: 60 ms [03.11.23 15:12:47.613] * phase cmem: 1349673 K [03.11.23 15:12:47.613] Loading sectors (R1)... [03.11.23 15:12:47.615] * Loading HOM: d:\op-2.2\gamedata\levels\l01_escape\level.hom [03.11.23 15:12:47.617] * Loading environment modificator: d:\op-2.2\gamedata\levels\l01_escape\level.env_mod [03.11.23 15:12:47.617] * phase time: 50 ms [03.11.23 15:12:47.663] * phase cmem: 1349838 K [03.11.23 15:12:47.663] Loading AI objects... [03.11.23 15:12:47.665] - Loading music tracks from 'l01_escape_musics'... [03.11.23 15:12:47.668] * phase time: 51 ms [03.11.23 15:12:47.714] * phase cmem: 1349674 K [03.11.23 15:12:47.714] Loading PH world... [03.11.23 15:12:47.727] - Game configuring : Started [03.11.23 15:12:47.728] - Game configuring : Finished [03.11.23 15:12:47.746] WARNING: CLocatorAPI::check_for_file file not found file d:\op-2.2\gamedata\config\ui\action_sounds.xml in files list (size = 82152) [03.11.23 15:12:47.757] [03.11.23 15:12:47.757] FATAL ERROR [03.11.23 15:12:47.757] [03.11.23 15:12:47.757] [error]Expression : start_node && path [03.11.23 15:12:47.757] [error]Function : CXml::NavigateToNode [03.11.23 15:12:47.757] [error]File : xrXMLParser.cpp [03.11.23 15:12:47.757] [error]Line : 160 [03.11.23 15:12:47.757] [error]Description : NavigateToNode failed in XML file [03.11.23 15:12:47.757] [error]Arguments : ui\action_sounds.xml [03.11.23 15:12:47.757] [03.11.23 15:12:47.757] [03.11.23 15:12:47.757] stack trace: [03.11.23 15:12:47.757]