* Detected CPU: Intel(R) Core(TM) i3-3120M CPU @ 2.50GHz GenuineIntel, F6/M58/S9 * CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2, AVX * CPU cores: [2], threads: [4] Initializing File System... using fs-ltx d:\op-2.2\fsgame.ltx CLocatorAPI::_initialize, FS: 92432 files cached, 27706Kb memory used. Init FileSystem 2.928671 sec [30.11.22 14:50:05.583] 'xrCore' build 8402, Feb 7 2022 [30.11.22 14:50:05.583] OP 2.2 Engine ver 2.2a x64 08.02.2022 [30.11.22 14:50:05.583] [30.11.22 14:50:12.693] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default_hud heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ] [30.11.22 14:50:12.731] - Found Inventorys [ alter_dark alter_light alter_medium classic_fly_dark classic_fly_light classic_fly_medium default default_light default_medium homyak_dark homyak_light homyak_medium project_x_dark project_x_light project_x_medium ] [30.11.22 14:50:12.731] Initializing Engine... [30.11.22 14:50:12.733] - Create user-defined param [ amk_option_hud amk_option_mus autochange_difficulty autosave_enable bolt_visual buy_item death_counter dynamic_anoms [30.11.22 14:50:12.733] ext_animations fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound respawn_type user_name ] [30.11.22 14:50:12.733] Loading config for renderer [30.11.22 14:50:12.733] Executing config-script "user.ltx"... [30.11.22 14:50:12.733] [d:\op-2.2\userdata\user.ltx] successfully loaded. [30.11.22 14:50:12.733] Starting INPUT device... [30.11.22 14:50:12.816] Loading DLL: xrRender_R1.dll [30.11.22 14:50:12.931] Loading DLL: xrGame.dll [30.11.22 14:50:13.197] 'xrGame' build Feb 7 2022 16:34:07 [30.11.22 14:50:13.252] * [win32]: free[137434528080 K], reserved[4280984 K], committed[144344 K] [30.11.22 14:50:13.252] * [ D3D ]: textures[0 K] [30.11.22 14:50:13.252] * [x-ray]: crt heap[51516 K], process heap[51516 K], game lua[0 K], engine lua[0 K], render[0 K] [30.11.22 14:50:13.252] * [x-ray]: economy: strings[count: 39876, lengths: 1082 K, overhead: 2024 K, saved: 20491 K] [30.11.22 14:50:13.252] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [30.11.22 14:50:13.252] Executing config-script "d:\op-2.2\gamedata\config\default_controls.ltx"... [30.11.22 14:50:13.277] [d:\op-2.2\gamedata\config\default_controls.ltx] successfully loaded. [30.11.22 14:50:13.277] Executing config-script "user.ltx"... [30.11.22 14:50:13.277] Executing config-script "d:\op-2.2\gamedata\config\rspec_minimum.ltx"... [30.11.22 14:50:13.277] [d:\op-2.2\gamedata\config\rspec_minimum.ltx] successfully loaded. [30.11.22 14:50:13.277] Executing config-script "d:\op-2.2\gamedata\config\default_controls.ltx"... [30.11.22 14:50:13.277] [d:\op-2.2\gamedata\config\default_controls.ltx] successfully loaded. [30.11.22 14:50:13.277] - Maximum allowed affinity mask: 0xF, current: 0xE [30.11.22 14:50:13.278] [d:\op-2.2\userdata\user.ltx] successfully loaded. [30.11.22 14:50:13.278] SOUND: OpenAL: enumerate devices... [30.11.22 14:50:13.278] SOUND: OpenAL: EnumerationExtension Present [30.11.22 14:50:13.278] devices OpenAL Soft [30.11.22 14:50:13.278] SOUND: OpenAL: system default SndDevice name is OpenAL Soft [30.11.22 14:50:13.410] SOUND: OpenAL: All available devices: [30.11.22 14:50:13.410] 1. OpenAL Soft, Spec Version 1.1 (default) [30.11.22 14:50:13.410] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1 [30.11.22 14:50:13.421] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft. [30.11.22 14:50:13.430] * sound: EAX 2.0 extension: absent [30.11.22 14:50:13.430] * sound: EAX 2.0 deferred: absent [30.11.22 14:50:13.450] * sound : cache: 65538 kb, 7609 lines, 8820 bpl [30.11.22 14:50:13.464] Starting RENDER device... [30.11.22 14:50:13.810] * GPU [vendor:10DE]-[device:1292]: NVIDIA GeForce GT 740M [30.11.22 14:50:13.810] * GPU driver: 21.21.13.7654 [30.11.22 14:50:14.177] * CREATE: DeviceREF: 1 [30.11.22 14:50:14.177] * Texture memory: 4076 M [30.11.22 14:50:14.177] * DDI-level: 9.0 [30.11.22 14:50:14.185] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [30.11.22 14:50:14.185] * GPU vertex cache: unrecognized, 16 [30.11.22 14:50:14.186] * DVB created: 8192K [30.11.22 14:50:14.187] * DIB created: 512K [30.11.22 14:50:15.091] load time LTX=673 ms [30.11.22 14:50:15.103] count of .thm files=3738 [30.11.22 14:50:38.452] load time THM=23361 ms [30.11.22 14:50:38.452] * distortion: used, dev(30),need(14) [30.11.22 14:50:38.452] * SSample: 1366x768 [30.11.22 14:50:38.492] * SSample: enabled [30.11.22 14:50:39.065] - r__tf_aniso 1 [30.11.22 14:50:39.065] - r1_tf_mipbias 0. [30.11.22 14:50:39.146] Script debugger succesfully restarted. [30.11.22 14:50:43.577] - Gamedata version: [Сборка 2.2 П-12.05 MP-17.07+Д-29.11] [30.11.22 14:50:44.239] Starting engine... [30.11.22 14:50:45.038] GMLib loaded at 798 msec [30.11.22 14:50:46.350] Game_Globals loaded at 1312 msec [30.11.22 14:50:49.714] App_Start loaded at 3364 msec [30.11.22 14:50:50.150] ui_core loaded at 436 msec [30.11.22 14:50:50.408] Main_Menu loaded at 257 msec [30.11.22 14:50:58.364] * DVB created: 8192K [30.11.22 14:50:58.365] * DIB created: 512K [30.11.22 14:50:58.365] - r__tf_aniso 1 [30.11.22 14:50:58.365] - r1_tf_mipbias 0. [30.11.22 14:50:58.365] * SSample: 1366x768 [30.11.22 14:50:58.383] * SSample: enabled [30.11.22 14:50:58.383] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [30.11.22 14:50:58.383] * GPU vertex cache: recognized, 24 [30.11.22 14:50:58.383] *** RESET [116 ms] [30.11.22 14:50:58.384] "d:\op-2.2\bin\xr_3da.exe" -nointro [30.11.22 14:50:58.384] Begin load [30.11.22 14:50:58.387] * phase time: 0 ms [30.11.22 14:50:58.459] * phase cmem: 268566 K [30.11.22 14:50:58.459] Prefetching objects... [30.11.22 14:50:58.543] * Objects loaded in 0 ms [30.11.22 14:51:09.795] * Models loaded in 11252 ms [30.11.22 14:51:09.876] * Prefetch memory: 675806Kb [30.11.22 14:51:09.882] * phase time: 11495 ms [30.11.22 14:51:09.958] * phase cmem: 931510 K [30.11.22 14:51:09.958] Starting server... [30.11.22 14:51:09.996] - Gamedata version: [Сборка 2.2 П-12.05 MP-17.07+Д-29.11] [30.11.22 14:51:10.064] * phase time: 181 ms [30.11.22 14:51:10.139] * phase cmem: 928531 K [30.11.22 14:51:10.139] Loading alife simulator... [30.11.22 14:51:10.142] * phase time: 77 ms [30.11.22 14:51:10.217] * phase cmem: 928509 K [30.11.22 14:51:10.217] Loading savegame... [30.11.22 14:51:10.248] d:\op-2.2\userdata\savedgames\День 4. Автосохранение Темная Долина - Лаборатория x-18.sav save created on DEVELOPER mode! [30.11.22 14:51:10.248] * Loading key-value pairs... [30.11.22 14:51:10.339] * 36 key-value pairs were successfully loaded (0.091s) [30.11.22 14:51:10.339] * Loading spawn registry... [30.11.22 14:51:13.678] * 24511 spawn points were successfully loaded (3.338s) [30.11.22 14:51:13.679] * Loading objects... [30.11.22 14:51:14.811] * 35070 out of 35070 objects were successfully loaded (1.133s) [30.11.22 14:51:15.707] * Loading quick slots data... [30.11.22 14:51:15.707] * Loading pre random queues data... [30.11.22 14:51:15.739] * Start objects on_register'ed... [30.11.22 14:51:18.913] * 35070 objects on_register'ed (3.174s) [30.11.22 14:51:18.914] * Game День 4. Автосохранение Темная Долина - Лаборатория x-18 is successfully loaded from file 'd:\op-2.2\userdata\savedgames\День 4. Автосохранение Темная Долина - Лаборатория x-18.sav' (8.774s) [30.11.22 14:51:18.914] * phase time: 8772 ms [30.11.22 14:51:19.051] * phase cmem: 1140939 K [30.11.22 14:51:19.051] Connecting... [30.11.22 14:51:19.074] MaxPlayers = 32 [30.11.22 14:51:19.115] * phase time: 200 ms [30.11.22 14:51:19.251] * phase cmem: 1154961 K [30.11.22 14:51:19.251] Connecting to... [30.11.22 14:51:19.254] Player not found. New player created. [30.11.22 14:51:19.254] * client : connection accepted - <> [30.11.22 14:51:19.270] * phase time: 155 ms [30.11.22 14:51:19.406] * phase cmem: 1155011 K [30.11.22 14:51:19.406] Reading level info... [30.11.22 14:51:19.407] * phase time: 137 ms [30.11.22 14:51:19.544] * phase cmem: 1155011 K [30.11.22 14:51:19.544] Loading object space... [30.11.22 14:51:19.621] * object space load: 75 ms [30.11.22 14:51:19.621] * phase time: 213 ms [30.11.22 14:51:19.757] * phase cmem: 1174980 K [30.11.22 14:51:19.757] Loading shaders (R1)... [30.11.22 14:51:19.851] * phase time: 231 ms [30.11.22 14:51:19.988] * phase cmem: 1176716 K [30.11.22 14:51:19.988] Loading geometry (R1)... [30.11.22 14:51:20.018] * phase time: 166 ms [30.11.22 14:51:20.156] * phase cmem: 1206671 K [30.11.22 14:51:20.156] Loading visuals (R1)... [30.11.22 14:51:20.162] * phase time: 144 ms [30.11.22 14:51:20.300] * phase cmem: 1207768 K [30.11.22 14:51:20.300] Loading details (R1)... [30.11.22 14:51:20.301] * phase time: 138 ms [30.11.22 14:51:20.439] * phase cmem: 1207768 K [30.11.22 14:51:20.439] Loading sectors (R1)... [30.11.22 14:51:20.440] * Loading HOM: d:\op-2.2\gamedata\levels\l04u_labx18\level.hom [30.11.22 14:51:20.444] * Loading environment modificator: d:\op-2.2\gamedata\levels\l04u_labx18\level.env_mod [30.11.22 14:51:20.444] * phase time: 142 ms [30.11.22 14:51:20.582] * phase cmem: 1208019 K [30.11.22 14:51:20.582] Loading AI objects... [30.11.22 14:51:20.587] - Loading music tracks from 'l04u_labx18_musics'... [30.11.22 14:51:20.595] * phase time: 150 ms [30.11.22 14:51:20.734] * phase cmem: 1208278 K [30.11.22 14:51:20.734] Loading PH world... [30.11.22 14:51:20.763] - Game configuring : Started [30.11.22 14:51:20.767] - Game configuring : Finished [30.11.22 14:51:21.206] * phase time: 610 ms [30.11.22 14:51:21.347] * phase cmem: 1233731 K [30.11.22 14:51:21.347] Loading textures... [30.11.22 14:51:23.658] * t-report - base: 997, 789281 K [30.11.22 14:51:23.658] * t-report - lmap: 4, 4096 K [30.11.22 14:51:23.660] * phase time: 2454 ms [30.11.22 14:51:23.814] * phase cmem: 1356658 K [30.11.22 14:51:23.814] Synchronizing... [30.11.22 14:51:23.814] Save created on [Engine 2.2a x64 08.02.2022] [30.11.22 14:51:23.814] Save date and time [Wed Nov 30 14:48:05 2022] [30.11.22 14:51:23.851] * phase time: 190 ms [30.11.22 14:51:23.995] * phase cmem: 1356659 K [30.11.22 14:51:24.380] * [win32]: free[137432677404 K], reserved[4379004 K], committed[1897000 K] [30.11.22 14:51:24.380] * [ D3D ]: textures[793377 K] [30.11.22 14:51:24.380] * [x-ray]: crt heap[1356210 K], process heap[1356210 K], game lua[239665 K], engine lua[240 K], render[0 K] [30.11.22 14:51:24.380] * [x-ray]: economy: strings[count: 192514, lengths: 10022 K, overhead: 9776 K, saved: 28112 K] [30.11.22 14:51:24.380] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [30.11.22 14:51:24.380] Starting measure [30.11.22 14:51:29.991] ~ 7.03 [30.11.22 14:51:30.044] ~ steal false [30.11.22 14:51:30.125] ~ loading bags... [30.11.22 14:51:53.448] * MEMORY USAGE: 1585568 K [30.11.22 14:51:59.421] Unable to find Hotkey entry in registry [30.11.22 14:52:05.654] * DVB created: 8192K [30.11.22 14:52:05.654] * DIB created: 512K [30.11.22 14:52:05.656] - r__tf_aniso 1 [30.11.22 14:52:05.656] - r1_tf_mipbias 0. [30.11.22 14:52:05.656] * SSample: 1366x768 [30.11.22 14:52:05.704] * SSample: enabled [30.11.22 14:52:05.704] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [30.11.22 14:52:05.704] * GPU vertex cache: recognized, 24 [30.11.22 14:52:05.704] *** RESET [0 ms] [30.11.22 14:52:06.709] * MEMORY USAGE: 1573664 K [30.11.22 14:52:07.083] * DVB created: 8192K [30.11.22 14:52:07.083] * DIB created: 512K [30.11.22 14:52:07.086] - r__tf_aniso 1 [30.11.22 14:52:07.086] - r1_tf_mipbias 0. [30.11.22 14:52:07.086] * SSample: 1366x768 [30.11.22 14:52:07.106] * SSample: enabled [30.11.22 14:52:07.106] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [30.11.22 14:52:07.106] * GPU vertex cache: recognized, 24 [30.11.22 14:52:07.106] *** RESET [109 ms] [30.11.22 14:52:07.821] * MEMORY USAGE: 1558852 K [30.11.22 14:52:37.550] [LUA] SCRIPT RUNTIME ERROR [30.11.22 14:52:37.550] [LUA] d:\op-2.2\gamedata\scripts\lua_ext.script:463: invalid option '%'' to 'format' [30.11.22 14:52:37.557] [30.11.22 14:52:37.557] FATAL ERROR [30.11.22 14:52:37.557] [30.11.22 14:52:37.557] [error]Expression : fatal error [30.11.22 14:52:37.557] [error]Function : CScriptEngine::lua_error [30.11.22 14:52:37.557] [error]File : script_engine.cpp [30.11.22 14:52:37.557] [error]Line : 79 [30.11.22 14:52:37.562] [error]Description : [30.11.22 14:52:37.562] [error]Arguments : LUA error: d:\op-2.2\gamedata\scripts\lua_ext.script:463: invalid option '%'' to 'format' [30.11.22 14:52:37.562] [30.11.22 14:52:37.562] stack traceback: [30.11.22 14:52:37.562] [30.11.22 14:52:37.562] [30.11.22 14:52:37.562] stack trace: [30.11.22 14:52:37.562]