* Detected CPU: AMD Athlon(tm) II X3 455 Processor AuthenticAMD, F31/M5/S3 * CPU Features: RDTSC, MMX, 3DNow!, 3DNowExt!, SSE, SSE2, SSE3, SSE4a * CPU cores: [3], threads: [3] Initializing File System... ! Invalid game archive [d:\op-2.2\gamedata.dbz_patch]. Ignoring. using fs-ltx d:\op-2.2\fsgame.ltx CLocatorAPI::_initialize, FS: 91846 files cached, 28302Kb memory used. Init FileSystem 2.088181 sec [23.08.24 14:54:59.391] 'xrCore' build 8402, Feb 7 2022 [23.08.24 14:54:59.391] OP 2.2 Engine ver 2.2a x64 08.02.2022 [23.08.24 14:54:59.391] [23.08.24 14:54:59.751] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default_hud heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ] [23.08.24 14:54:59.761] - Found Inventorys [ alter_dark alter_light alter_medium classic_fly_dark classic_fly_light classic_fly_medium default default_light default_medium homyak_dark homyak_light homyak_medium project_x_dark project_x_light project_x_medium ] [23.08.24 14:54:59.761] Initializing Engine... [23.08.24 14:54:59.761] - Create user-defined param [ amk_option_hud amk_option_mus autochange_difficulty autosave_enable bolt_visual buy_item death_counter dynamic_anoms [23.08.24 14:54:59.761] ext_animations fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound respawn_type user_name ] [23.08.24 14:54:59.761] Loading config for renderer [23.08.24 14:54:59.761] Executing config-script "user.ltx"... [23.08.24 14:54:59.761] [d:\op-2.2\userdata\user.ltx] successfully loaded. [23.08.24 14:54:59.761] Starting INPUT device... [23.08.24 14:54:59.771] Loading DLL: xrRender_R2.dll [23.08.24 14:54:59.771] Loading DLL: xrGame.dll [23.08.24 14:54:59.781] 'xrGame' build Feb 7 2022 16:34:07 [23.08.24 14:54:59.977] * [win32]: free[8589749724 K], reserved[56040 K], committed[128764 K] [23.08.24 14:54:59.977] * [ D3D ]: textures[0 K] [23.08.24 14:54:59.977] * [x-ray]: crt heap[50579 K], process heap[50579 K], game lua[0 K], engine lua[0 K], render[0 K] [23.08.24 14:54:59.977] * [x-ray]: economy: strings[count: 40095, lengths: 1086 K, overhead: 2036 K, saved: 20620 K] [23.08.24 14:54:59.977] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [23.08.24 14:54:59.977] Executing config-script "d:\op-2.2\gamedata\config\default_controls.ltx"... [23.08.24 14:54:59.978] [d:\op-2.2\gamedata\config\default_controls.ltx] successfully loaded. [23.08.24 14:54:59.978] Executing config-script "user.ltx"... [23.08.24 14:54:59.978] Executing config-script "d:\op-2.2\gamedata\config\rspec_default.ltx"... [23.08.24 14:54:59.978] [d:\op-2.2\gamedata\config\rspec_default.ltx] successfully loaded. [23.08.24 14:54:59.978] Executing config-script "d:\op-2.2\gamedata\config\default_controls.ltx"... [23.08.24 14:54:59.978] [d:\op-2.2\gamedata\config\default_controls.ltx] successfully loaded. [23.08.24 14:54:59.978] - Maximum allowed affinity mask: 0x7, current: 0x6 [23.08.24 14:54:59.979] [d:\op-2.2\userdata\user.ltx] successfully loaded. [23.08.24 14:54:59.979] SOUND: OpenAL: enumerate devices... [23.08.24 14:54:59.979] SOUND: OpenAL: EnumerationExtension Present [23.08.24 14:54:59.979] devices OpenAL Soft [23.08.24 14:54:59.979] SOUND: OpenAL: system default SndDevice name is OpenAL Soft [23.08.24 14:55:00.005] SOUND: OpenAL: All available devices: [23.08.24 14:55:00.005] 1. OpenAL Soft, Spec Version 1.1 (default) [23.08.24 14:55:00.005] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1 [23.08.24 14:55:00.016] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft. [23.08.24 14:55:00.020] * sound: EAX 2.0 extension: absent [23.08.24 14:55:00.020] * sound: EAX 2.0 deferred: absent [23.08.24 14:55:00.020] * sound : cache: 32773 kb, 3805 lines, 8820 bpl [23.08.24 14:55:00.026] Starting RENDER device... [23.08.24 14:55:00.033] * GPU [vendor:10DE]-[device:1244]: NVIDIA GeForce GTX 550 Ti [23.08.24 14:55:00.033] * GPU driver: 23.21.13.9135 [23.08.24 14:55:00.255] * CREATE: DeviceREF: 1 [23.08.24 14:55:00.255] * Texture memory: 4007 M [23.08.24 14:55:00.255] * DDI-level: 9.0 [23.08.24 14:55:00.352] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [23.08.24 14:55:00.352] * GPU vertex cache: unrecognized, 16 [23.08.24 14:55:00.355] * DVB created: 8192K [23.08.24 14:55:00.356] * DIB created: 512K [23.08.24 14:55:00.371] Version conflict in shader [def_shaders\def_aref]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [23.08.24 14:55:00.372] Version conflict in shader [def_shaders\def_aref_noblend]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [23.08.24 14:55:00.372] Version conflict in shader [def_shaders\def_aref_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [23.08.24 14:55:00.372] Version conflict in shader [def_shaders\def_trans]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [23.08.24 14:55:00.372] Version conflict in shader [def_shaders\def_trans_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [23.08.24 14:55:00.372] Version conflict in shader [def_shaders\def_trans_v_tuchi]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [23.08.24 14:55:00.372] Version conflict in shader [def_shaders\lod_old]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [23.08.24 14:55:00.372] Renderer doesn't support blender 'effects\shadow_world' [23.08.24 14:55:00.372] Version conflict in shader [effects\watertest-1]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [23.08.24 14:55:00.491] load time LTX=117 ms [23.08.24 14:55:00.505] count of .thm files=4634 [23.08.24 14:55:00.614] load time THM=122 ms [23.08.24 14:55:00.614] * NULLRT supported [23.08.24 14:55:00.614] * ...and used [23.08.24 14:55:00.614] * HWDST/PCF supported and used [23.08.24 14:55:00.614] * NV-DBT supported and used [23.08.24 14:55:01.106] - r__tf_aniso 4 [23.08.24 14:55:01.106] - r2_tf_mipbias 0. [23.08.24 14:55:01.124] Script debugger succesfully restarted. [23.08.24 14:55:04.420] - Gamedata version: [Сборка 2.2 П-12.05 MP-17.07+Д-31.01] [23.08.24 14:55:04.524] Starting engine... [23.08.24 14:55:04.627] GMLib loaded at 102 msec [23.08.24 14:55:05.265] Game_Globals loaded at 637 msec [23.08.24 14:55:05.452] App_Start loaded at 187 msec [23.08.24 14:55:05.473] ui_core loaded at 20 msec [23.08.24 14:55:05.580] Main_Menu loaded at 106 msec [23.08.24 14:55:19.779] * DVB created: 8192K [23.08.24 14:55:19.779] * DIB created: 512K [23.08.24 14:55:20.086] - r__tf_aniso 4 [23.08.24 14:55:20.086] - r2_tf_mipbias 0. [23.08.24 14:55:20.086] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [23.08.24 14:55:20.086] * GPU vertex cache: recognized, 24 [23.08.24 14:55:20.086] *** RESET [451 ms] [23.08.24 14:55:20.087] "d:\op-2.2\bin\xr_3da.exe" [23.08.24 14:55:20.087] Begin load [23.08.24 14:55:20.090] * phase time: 0 ms [23.08.24 14:55:20.145] * phase cmem: 251540 K [23.08.24 14:55:20.145] Prefetching objects... [23.08.24 14:55:20.217] * Objects loaded in 0 ms [23.08.24 14:55:21.275] * Models loaded in 1057 ms [23.08.24 14:55:21.334] * Prefetch memory: 718518Kb [23.08.24 14:55:21.340] * phase time: 1250 ms [23.08.24 14:55:21.403] * phase cmem: 957240 K [23.08.24 14:55:21.403] Starting server... [23.08.24 14:55:21.617] - Gamedata version: [Сборка 2.2 П-12.05 MP-17.07+Д-31.01] [23.08.24 14:55:21.673] * phase time: 333 ms [23.08.24 14:55:21.733] * phase cmem: 953159 K [23.08.24 14:55:21.733] Loading alife simulator... [23.08.24 14:55:21.734] * phase time: 61 ms [23.08.24 14:55:21.793] * phase cmem: 953127 K [23.08.24 14:55:21.793] Loading savegame... [23.08.24 14:55:21.884] d:\op-2.2\userdata\savedgames\День 38. Автосохранение Бар - Свалка.sav save created on DEVELOPER mode! [23.08.24 14:55:21.884] * Loading key-value pairs... [23.08.24 14:55:22.006] * 47 key-value pairs were successfully loaded (0.122s) [23.08.24 14:55:22.006] * Loading spawn registry... [23.08.24 14:55:26.731] * 24708 spawn points were successfully loaded (4.725s) [23.08.24 14:55:26.732] * Loading objects... [23.08.24 14:55:27.985] * 34730 out of 34730 objects were successfully loaded (1.253s) [23.08.24 14:55:29.301] * Loading quick slots data... [23.08.24 14:55:29.301] * Loading pre random queues data... [23.08.24 14:55:29.336] * Start objects on_register'ed... [23.08.24 14:55:32.951] * 34730 objects on_register'ed (3.614s) [23.08.24 14:55:32.952] * Game День 38. Автосохранение Бар - Свалка is successfully loaded from file 'd:\op-2.2\userdata\savedgames\День 38. Автосохранение Бар - Свалка.sav' (11.219s) [23.08.24 14:55:32.952] * phase time: 11218 ms [23.08.24 14:55:33.064] * phase cmem: 1179939 K [23.08.24 14:55:33.064] Connecting... [23.08.24 14:55:33.254] MaxPlayers = 32 [23.08.24 14:55:33.336] * phase time: 383 ms [23.08.24 14:55:33.447] * phase cmem: 1192888 K [23.08.24 14:55:33.447] Connecting to... [23.08.24 14:55:33.448] Player not found. New player created. [23.08.24 14:55:33.448] * client : connection accepted - <> [23.08.24 14:55:33.474] * phase time: 138 ms [23.08.24 14:55:33.582] * phase cmem: 1192937 K [23.08.24 14:55:33.582] Reading level info... [23.08.24 14:55:33.595] * phase time: 120 ms [23.08.24 14:55:33.703] * phase cmem: 1192937 K [23.08.24 14:55:33.703] Loading object space... [23.08.24 14:55:34.037] WARNING: CLocatorAPI::check_for_file file not found file d:\op-2.2\userdata\level_cache\l02_garbage in files list (size = 91846) [23.08.24 14:55:35.903] * object space load: 2199 ms [23.08.24 14:55:35.903] * phase time: 2307 ms [23.08.24 14:55:36.011] * phase cmem: 1275668 K [23.08.24 14:55:36.011] Loading shaders (R2)... [23.08.24 14:55:36.644] * phase time: 741 ms [23.08.24 14:55:36.753] * phase cmem: 1278728 K [23.08.24 14:55:36.753] Loading geometry (R2)... [23.08.24 14:55:37.555] * phase time: 911 ms [23.08.24 14:55:37.665] * phase cmem: 1354284 K [23.08.24 14:55:37.665] Loading visuals (R2)... [23.08.24 14:55:37.760] * phase time: 204 ms [23.08.24 14:55:37.870] * phase cmem: 1360531 K [23.08.24 14:55:37.870] Loading details (R2)... [23.08.24 14:55:37.934] * [DETAILS] VertexConsts(256), Batch(61) [23.08.24 14:55:37.934] * [DETAILS] 40687 v(20), 26352 p [23.08.24 14:55:37.934] * [DETAILS] Batch(61), VB(794K), IB(154K) [23.08.24 14:55:37.937] * phase time: 176 ms [23.08.24 14:55:38.049] * phase cmem: 1361604 K [23.08.24 14:55:38.049] Loading sectors (R2)... [23.08.24 14:55:38.050] * Loading HOM: d:\op-2.2\gamedata\levels\l02_garbage\level.hom [23.08.24 14:55:38.052] * Loading environment modificator: d:\op-2.2\gamedata\levels\l02_garbage\level.env_mod [23.08.24 14:55:38.067] * phase time: 130 ms [23.08.24 14:55:38.178] * phase cmem: 1361720 K [23.08.24 14:55:38.178] Loading AI objects... [23.08.24 14:55:38.179] - Loading music tracks from 'l02_garbage_musics'... [23.08.24 14:55:38.298] * phase time: 230 ms [23.08.24 14:55:38.452] * phase cmem: 1361655 K [23.08.24 14:55:38.452] Loading PH world... [23.08.24 14:55:38.474] - Game configuring : Started [23.08.24 14:55:38.476] - Game configuring : Finished [23.08.24 14:55:38.495] WARNING: CLocatorAPI::check_for_file file not found file d:\op-2.2\gamedata\config\ui\action_sounds.xml in files list (size = 91847) [23.08.24 14:55:38.559] [23.08.24 14:55:38.559] FATAL ERROR [23.08.24 14:55:38.559] [23.08.24 14:55:38.559] [error]Expression : start_node && path [23.08.24 14:55:38.559] [error]Function : CXml::NavigateToNode [23.08.24 14:55:38.559] [error]File : xrXMLParser.cpp [23.08.24 14:55:38.559] [error]Line : 160 [23.08.24 14:55:38.560] [error]Description : NavigateToNode failed in XML file [23.08.24 14:55:38.560] [error]Arguments : ui\action_sounds.xml [23.08.24 14:55:38.560] [23.08.24 14:55:38.560] [23.08.24 14:55:38.560] stack trace: [23.08.24 14:55:38.560]