* Detected CPU: Intel(R) Core(TM) i5-10400F CPU @ 2.90GHz GenuineIntel, F6/M165/S3 * CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2, AVX, AVX2 * CPU cores: [6], threads: [12] Initializing File System... using fs-ltx e:\op-2.2\fsgame.ltx CLocatorAPI::_initialize, FS: 87058 files cached, 25908Kb memory used. Init FileSystem 2.835095 sec [09.05.23 16:47:56.132] 'xrCore' build 8402, Feb 7 2022 [09.05.23 16:47:56.132] OP 2.2 Engine ver 2.2a x64 08.02.2022 [09.05.23 16:47:56.132] [09.05.23 16:47:57.423] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default_hud heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ] [09.05.23 16:47:57.423] - Found Inventorys [ alter_dark alter_light alter_medium classic_fly_dark classic_fly_light classic_fly_medium default default_light default_medium homyak_dark homyak_light homyak_medium project_x_dark project_x_light project_x_medium ] [09.05.23 16:47:57.423] Initializing Engine... [09.05.23 16:47:57.424] - Create user-defined param [ amk_option_hud amk_option_mus autochange_difficulty autosave_enable bolt_visual buy_item death_counter dynamic_anoms [09.05.23 16:47:57.424] ext_animations fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound respawn_type user_name ] [09.05.23 16:47:57.424] Loading config for renderer [09.05.23 16:47:57.424] Executing config-script "user.ltx"... [09.05.23 16:47:57.428] [e:\op-2.2\userdata\user.ltx] successfully loaded. [09.05.23 16:47:57.428] Starting INPUT device... [09.05.23 16:47:57.548] Loading DLL: xrRender_R2.dll [09.05.23 16:47:57.682] Loading DLL: xrGame.dll [09.05.23 16:47:57.772] 'xrGame' build Feb 7 2022 16:34:07 [09.05.23 16:47:57.799] * [win32]: free[137434519108 K], reserved[4281532 K], committed[152768 K] [09.05.23 16:47:57.799] * [ D3D ]: textures[0 K] [09.05.23 16:47:57.799] * [x-ray]: crt heap[50667 K], process heap[50667 K], game lua[0 K], engine lua[0 K], render[0 K] [09.05.23 16:47:57.799] * [x-ray]: economy: strings[count: 39977, lengths: 1084 K, overhead: 2030 K, saved: 20527 K] [09.05.23 16:47:57.799] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [09.05.23 16:47:57.799] Executing config-script "e:\op-2.2\gamedata\config\default_controls.ltx"... [09.05.23 16:47:57.800] [e:\op-2.2\gamedata\config\default_controls.ltx] successfully loaded. [09.05.23 16:47:57.800] Executing config-script "user.ltx"... [09.05.23 16:47:57.800] Executing config-script "e:\op-2.2\gamedata\config\rspec_extreme.ltx"... [09.05.23 16:47:57.800] [e:\op-2.2\gamedata\config\rspec_extreme.ltx] successfully loaded. [09.05.23 16:47:57.800] Executing config-script "e:\op-2.2\gamedata\config\default_controls.ltx"... [09.05.23 16:47:57.800] [e:\op-2.2\gamedata\config\default_controls.ltx] successfully loaded. [09.05.23 16:47:57.800] - Maximum allowed affinity mask: 0xFFF, current: 0xFFE [09.05.23 16:47:57.801] [e:\op-2.2\userdata\user.ltx] successfully loaded. [09.05.23 16:47:57.801] SOUND: OpenAL: enumerate devices... [09.05.23 16:47:57.801] SOUND: OpenAL: EnumerationExtension Present [09.05.23 16:47:57.801] devices OpenAL Soft [09.05.23 16:47:57.801] SOUND: OpenAL: system default SndDevice name is OpenAL Soft [09.05.23 16:47:57.922] SOUND: OpenAL: All available devices: [09.05.23 16:47:57.922] 1. OpenAL Soft, Spec Version 1.1 (default) [09.05.23 16:47:57.922] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1 [09.05.23 16:47:57.929] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft. [09.05.23 16:47:57.936] * sound: EAX 2.0 extension: absent [09.05.23 16:47:57.936] * sound: EAX 2.0 deferred: absent [09.05.23 16:47:57.936] * sound : cache: 32773 kb, 3805 lines, 8820 bpl [09.05.23 16:47:57.943] Starting RENDER device... [09.05.23 16:47:57.968] * GPU [vendor:10DE]-[device:1F06]: NVIDIA GeForce RTX 2060 SUPER [09.05.23 16:47:57.968] * GPU driver: 31.0.15.1694 [09.05.23 16:47:58.081] * CREATE: DeviceREF: 1 [09.05.23 16:47:58.081] * Texture memory: 4072 M [09.05.23 16:47:58.081] * DDI-level: 9.0 [09.05.23 16:47:58.083] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [09.05.23 16:47:58.083] * GPU vertex cache: unrecognized, 16 [09.05.23 16:47:58.083] * DVB created: 8192K [09.05.23 16:47:58.083] * DIB created: 512K [09.05.23 16:47:58.087] Version conflict in shader [def_shaders\def_aref]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [09.05.23 16:47:58.088] Version conflict in shader [def_shaders\def_aref_noblend]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [09.05.23 16:47:58.088] Version conflict in shader [def_shaders\def_aref_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [09.05.23 16:47:58.088] Version conflict in shader [def_shaders\def_trans]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [09.05.23 16:47:58.088] Version conflict in shader [def_shaders\def_trans_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [09.05.23 16:47:58.088] Version conflict in shader [def_shaders\def_trans_v_tuchi]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [09.05.23 16:47:58.088] Version conflict in shader [def_shaders\lod_old]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [09.05.23 16:47:58.088] Renderer doesn't support blender 'effects\shadow_world' [09.05.23 16:47:58.088] Version conflict in shader [effects\watertest-1]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [09.05.23 16:47:58.141] load time LTX=52 ms [09.05.23 16:47:58.148] count of .thm files=3738 [09.05.23 16:47:58.932] load time THM=790 ms [09.05.23 16:47:58.932] * NULLRT supported [09.05.23 16:47:58.932] * ...and used [09.05.23 16:47:58.932] * HWDST/PCF supported and used [09.05.23 16:47:58.932] * NV-DBT supported and used [09.05.23 16:47:59.199] - r__tf_aniso 16 [09.05.23 16:47:59.199] - r2_tf_mipbias 0. [09.05.23 16:47:59.209] Script debugger succesfully restarted. [09.05.23 16:48:02.328] - Gamedata version: [Ñáîðêà 2.2 Ï-12.05 MP-17.07+Ä-18.02] [09.05.23 16:48:03.033] Starting engine... [09.05.23 16:48:03.320] GMLib loaded at 278 msec [09.05.23 16:48:04.241] Game_Globals loaded at 922 msec [09.05.23 16:48:05.373] App_Start loaded at 1131 msec [09.05.23 16:48:05.451] ui_core loaded at 77 msec [09.05.23 16:48:05.607] Main_Menu loaded at 155 msec [09.05.23 16:48:52.520] * DVB created: 8192K [09.05.23 16:48:52.520] * DIB created: 512K [09.05.23 16:48:52.690] - r__tf_aniso 16 [09.05.23 16:48:52.690] - r2_tf_mipbias 0. [09.05.23 16:48:52.690] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [09.05.23 16:48:52.690] * GPU vertex cache: unrecognized, 16 [09.05.23 16:48:52.690] *** RESET [0 ms] [09.05.23 16:48:53.231] * MEMORY USAGE: 248090 K [09.05.23 16:49:08.715] * DVB created: 8192K [09.05.23 16:49:08.715] * DIB created: 512K [09.05.23 16:49:08.886] - r__tf_aniso 16 [09.05.23 16:49:08.886] - r2_tf_mipbias 0. [09.05.23 16:49:08.886] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [09.05.23 16:49:08.886] * GPU vertex cache: recognized, 24 [09.05.23 16:49:08.886] *** RESET [0 ms] [09.05.23 16:49:09.337] * MEMORY USAGE: 249448 K [09.05.23 16:49:17.628] * DVB created: 8192K [09.05.23 16:49:17.628] * DIB created: 512K [09.05.23 16:49:17.798] - r__tf_aniso 16 [09.05.23 16:49:17.798] - r2_tf_mipbias 0. [09.05.23 16:49:17.798] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [09.05.23 16:49:17.798] * GPU vertex cache: recognized, 24 [09.05.23 16:49:17.798] *** RESET [239 ms] [09.05.23 16:49:17.798] "e:\op-2.2\bin\xr_3da.exe" -nointro [09.05.23 16:49:17.798] Begin load [09.05.23 16:49:17.800] * phase time: 0 ms [09.05.23 16:49:17.835] * phase cmem: 252437 K [09.05.23 16:49:17.835] Prefetching objects... [09.05.23 16:49:17.923] * Objects loaded in 0 ms [09.05.23 16:49:24.326] * Models loaded in 6402 ms [09.05.23 16:49:24.399] * Prefetch memory: 730195Kb [09.05.23 16:49:24.401] * phase time: 6600 ms [09.05.23 16:49:24.440] * phase cmem: 969846 K [09.05.23 16:49:24.440] Starting server... [09.05.23 16:49:24.481] - Gamedata version: [Ñáîðêà 2.2 Ï-12.05 MP-17.07+Ä-18.02] [09.05.23 16:49:24.576] * phase time: 174 ms [09.05.23 16:49:24.645] * phase cmem: 967092 K [09.05.23 16:49:24.645] Loading alife simulator... [09.05.23 16:49:24.646] * phase time: 71 ms [09.05.23 16:49:24.685] * phase cmem: 967079 K [09.05.23 16:49:24.685] Loading savegame... [09.05.23 16:49:24.707] e:\op-2.2\userdata\savedgames\44.sav save created on DEVELOPER mode! [09.05.23 16:49:24.707] * Loading key-value pairs... [09.05.23 16:49:24.768] * 49 key-value pairs were successfully loaded (0.060s) [09.05.23 16:49:24.768] * Loading spawn registry... [09.05.23 16:49:26.723] * 24511 spawn points were successfully loaded (1.955s) [09.05.23 16:49:26.724] * Loading objects... [09.05.23 16:49:27.357] * 36250 out of 36250 objects were successfully loaded (0.634s) [09.05.23 16:49:29.213] * Loading quick slots data... [09.05.23 16:49:29.213] * Loading pre random queues data... [09.05.23 16:49:29.229] * Start objects on_register'ed... [09.05.23 16:49:30.796] * 36250 objects on_register'ed (1.567s) [09.05.23 16:49:30.797] * Game 44 is successfully loaded from file 'e:\op-2.2\userdata\savedgames\44.sav' (6.151s) [09.05.23 16:49:30.797] * phase time: 6149 ms [09.05.23 16:49:30.869] * phase cmem: 1188892 K [09.05.23 16:49:30.869] Connecting... [09.05.23 16:49:30.976] MaxPlayers = 32 [09.05.23 16:49:31.013] * phase time: 216 ms [09.05.23 16:49:31.085] * phase cmem: 1198846 K [09.05.23 16:49:31.085] Connecting to... [09.05.23 16:49:31.098] Player not found. New player created. [09.05.23 16:49:31.098] * client : connection accepted - <> [09.05.23 16:49:31.128] * phase time: 115 ms [09.05.23 16:49:31.205] * phase cmem: 1198895 K [09.05.23 16:49:31.205] Reading level info... [09.05.23 16:49:31.219] * phase time: 90 ms [09.05.23 16:49:31.294] * phase cmem: 1198895 K [09.05.23 16:49:31.294] Loading object space... [09.05.23 16:49:31.516] * object space load: 222 ms [09.05.23 16:49:31.517] * phase time: 298 ms [09.05.23 16:49:31.604] * phase cmem: 1222091 K [09.05.23 16:49:31.604] Loading shaders (R2)... [09.05.23 16:49:31.744] * phase time: 227 ms [09.05.23 16:49:31.817] * phase cmem: 1223880 K [09.05.23 16:49:31.817] Loading geometry (R2)... [09.05.23 16:49:32.261] * phase time: 517 ms [09.05.23 16:49:32.363] * phase cmem: 1288909 K [09.05.23 16:49:32.363] Loading visuals (R2)... [09.05.23 16:49:32.410] * phase time: 148 ms [09.05.23 16:49:32.483] * phase cmem: 1292134 K [09.05.23 16:49:32.483] Loading details (R2)... [09.05.23 16:49:32.484] * phase time: 74 ms [09.05.23 16:49:32.558] * phase cmem: 1292134 K [09.05.23 16:49:32.558] Loading sectors (R2)... [09.05.23 16:49:32.560] WARNING: Occlusion map 'e:\op-2.2\gamedata\levels\l12u_sarcofag\level.hom' not found. [09.05.23 16:49:32.560] * Loading environment modificator: e:\op-2.2\gamedata\levels\l12u_sarcofag\level.env_mod [09.05.23 16:49:32.560] * phase time: 75 ms [09.05.23 16:49:32.634] * phase cmem: 1292223 K [09.05.23 16:49:32.634] Loading AI objects... [09.05.23 16:49:32.687] - Loading music tracks from 'l12u_sarcofag_musics'... [09.05.23 16:49:32.805] * phase time: 244 ms [09.05.23 16:49:32.925] * phase cmem: 1292256 K [09.05.23 16:49:32.925] Loading PH world... [09.05.23 16:49:32.970] - Game configuring : Started [09.05.23 16:49:32.978] - Game configuring : Finished [09.05.23 16:49:33.256] * phase time: 451 ms [09.05.23 16:49:33.334] * phase cmem: 1357654 K [09.05.23 16:49:33.334] Loading textures... [09.05.23 16:49:37.450] * t-report - base: 1172, 952276 K [09.05.23 16:49:37.450] * t-report - lmap: 9, 9217 K [09.05.23 16:49:37.454] * phase time: 4197 ms [09.05.23 16:49:37.564] * phase cmem: 1626261 K [09.05.23 16:49:37.564] Synchronizing... [09.05.23 16:49:37.565] Save created on [Engine 2.2a x64 08.02.2022] [09.05.23 16:49:37.565] Save date and time [Mon May 8 01:06:08 2023] [09.05.23 16:49:37.612] * phase time: 157 ms [09.05.23 16:49:37.695] * phase cmem: 1626264 K [09.05.23 16:49:37.923] * [win32]: free[137432315228 K], reserved[4397836 K], committed[2240344 K] [09.05.23 16:49:37.923] * [ D3D ]: textures[961493 K] [09.05.23 16:49:37.923] * [x-ray]: crt heap[1626008 K], process heap[1626008 K], game lua[245789 K], engine lua[199 K], render[0 K] [09.05.23 16:49:37.923] * [x-ray]: economy: strings[count: 198322, lengths: 10715 K, overhead: 10071 K, saved: 28912 K] [09.05.23 16:49:37.923] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [09.05.23 16:49:37.923] Starting measure [09.05.23 16:49:41.094] ~ 7.03 [09.05.23 16:49:41.160] ~ steal false [09.05.23 16:49:41.242] ~ loading bags... [09.05.23 16:50:35.241] * MEMORY USAGE: 3748769 K [09.05.23 16:51:10.122] [09.05.23 16:51:10.122] FATAL ERROR [09.05.23 16:51:10.122] [09.05.23 16:51:10.122] [error]Expression : 0 [09.05.23 16:51:10.122] [error]Function : CUICellContainer::FindFreeCell [09.05.23 16:51:10.122] [error]File : ui\UIDragDropListEx.cpp [09.05.23 16:51:10.122] [error]Line : 1116 [09.05.23 16:51:10.122] [error]Description : there are no free room to place item [09.05.23 16:51:10.122] [09.05.23 16:51:10.122] [09.05.23 16:51:10.122] stack trace: [09.05.23 16:51:10.122]