* Detected CPU: 12th Gen Intel(R) Core(TM) i7-12700KF GenuineIntel, F6/M151/S2 * CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2, AVX, AVX2 * CPU cores: [12], threads: [20] Initializing File System... using fs-ltx e:\op-2.2\fsgame.ltx CLocatorAPI::_initialize, FS: 86070 files cached, 25697Kb memory used. Init FileSystem 0.636187 sec [06.03.23 11:10:40.352] 'xrCore' build 8402, Feb 7 2022 [06.03.23 11:10:40.352] OP 2.2 Engine ver 2.2a x64 08.02.2022 [06.03.23 11:10:40.352] [06.03.23 11:10:40.835] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default_hud heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ] [06.03.23 11:10:40.835] - Found Inventorys [ alter_dark alter_light alter_medium classic_fly_dark classic_fly_light classic_fly_medium default default_light default_medium homyak_dark homyak_light homyak_medium project_x_dark project_x_light project_x_medium ] [06.03.23 11:10:40.835] Initializing Engine... [06.03.23 11:10:40.837] - Create user-defined param [ amk_option_hud amk_option_mus autochange_difficulty autosave_enable bolt_visual buy_item death_counter dynamic_anoms [06.03.23 11:10:40.837] ext_animations fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound respawn_type user_name ] [06.03.23 11:10:40.837] Loading config for renderer [06.03.23 11:10:40.837] Executing config-script "user.ltx"... [06.03.23 11:10:40.837] [e:\op-2.2\userdata\user.ltx] successfully loaded. [06.03.23 11:10:40.837] Starting INPUT device... [06.03.23 11:10:40.859] Loading DLL: xrRender_R2.dll [06.03.23 11:10:40.891] Loading DLL: xrGame.dll [06.03.23 11:10:40.892] 'xrGame' build Feb 7 2022 16:34:07 [06.03.23 11:10:40.909] * [win32]: free[137434523316 K], reserved[4282920 K], committed[147172 K] [06.03.23 11:10:40.909] * [ D3D ]: textures[0 K] [06.03.23 11:10:40.909] * [x-ray]: crt heap[50390 K], process heap[50390 K], game lua[0 K], engine lua[0 K], render[0 K] [06.03.23 11:10:40.909] * [x-ray]: economy: strings[count: 39947, lengths: 1083 K, overhead: 2028 K, saved: 20517 K] [06.03.23 11:10:40.909] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [06.03.23 11:10:40.909] Executing config-script "e:\op-2.2\gamedata\config\default_controls.ltx"... [06.03.23 11:10:40.910] [e:\op-2.2\gamedata\config\default_controls.ltx] successfully loaded. [06.03.23 11:10:40.910] Executing config-script "user.ltx"... [06.03.23 11:10:40.910] Executing config-script "e:\op-2.2\gamedata\config\rspec_extreme.ltx"... [06.03.23 11:10:40.910] [e:\op-2.2\gamedata\config\rspec_extreme.ltx] successfully loaded. [06.03.23 11:10:40.910] Executing config-script "e:\op-2.2\gamedata\config\default_controls.ltx"... [06.03.23 11:10:40.910] [e:\op-2.2\gamedata\config\default_controls.ltx] successfully loaded. [06.03.23 11:10:40.910] ~ Invalid syntax in call to 'bolt_visual' [06.03.23 11:10:40.910] ~ Valid arguments: [06.03.23 11:10:40.910] bolt [06.03.23 11:10:40.910] gilza [06.03.23 11:10:40.910] bolt_m1 [06.03.23 11:10:40.910] bolt_m2 [06.03.23 11:10:40.910] [06.03.23 11:10:40.910] - Maximum allowed affinity mask: 0xFFFFF, current: 0xFFFFE [06.03.23 11:10:40.910] [e:\op-2.2\userdata\user.ltx] successfully loaded. [06.03.23 11:10:40.910] SOUND: OpenAL: enumerate devices... [06.03.23 11:10:40.910] SOUND: OpenAL: EnumerationExtension Present [06.03.23 11:10:40.910] devices OpenAL Soft [06.03.23 11:10:40.910] SOUND: OpenAL: system default SndDevice name is OpenAL Soft [06.03.23 11:10:40.929] SOUND: OpenAL: All available devices: [06.03.23 11:10:40.929] 1. OpenAL Soft, Spec Version 1.1 (default) [06.03.23 11:10:40.929] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1 [06.03.23 11:10:40.931] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft. [06.03.23 11:10:40.933] * sound: EAX 2.0 extension: absent [06.03.23 11:10:40.933] * sound: EAX 2.0 deferred: absent [06.03.23 11:10:40.933] * sound : cache: 32773 kb, 3805 lines, 8820 bpl [06.03.23 11:10:40.941] Starting RENDER device... [06.03.23 11:10:40.968] * GPU [vendor:10DE]-[device:2489]: NVIDIA GeForce RTX 3060 Ti [06.03.23 11:10:40.968] * GPU driver: 31.0.15.3118 [06.03.23 11:10:41.035] * CREATE: DeviceREF: 1 [06.03.23 11:10:41.035] * Texture memory: 4072 M [06.03.23 11:10:41.035] * DDI-level: 9.0 [06.03.23 11:10:41.037] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [06.03.23 11:10:41.038] * GPU vertex cache: unrecognized, 16 [06.03.23 11:10:41.038] * DVB created: 8192K [06.03.23 11:10:41.038] * DIB created: 512K [06.03.23 11:10:41.041] Version conflict in shader [def_shaders\def_aref]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [06.03.23 11:10:41.041] Version conflict in shader [def_shaders\def_aref_noblend]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [06.03.23 11:10:41.041] Version conflict in shader [def_shaders\def_aref_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [06.03.23 11:10:41.041] Version conflict in shader [def_shaders\def_trans]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [06.03.23 11:10:41.041] Version conflict in shader [def_shaders\def_trans_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [06.03.23 11:10:41.041] Version conflict in shader [def_shaders\def_trans_v_tuchi]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [06.03.23 11:10:41.041] Version conflict in shader [def_shaders\lod_old]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [06.03.23 11:10:41.041] Renderer doesn't support blender 'effects\shadow_world' [06.03.23 11:10:41.041] Version conflict in shader [effects\watertest-1]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [06.03.23 11:10:41.073] load time LTX=31 ms [06.03.23 11:10:41.078] count of .thm files=3738 [06.03.23 11:10:41.118] load time THM=44 ms [06.03.23 11:10:41.118] * NULLRT supported [06.03.23 11:10:41.118] * ...and used [06.03.23 11:10:41.118] * HWDST/PCF supported and used [06.03.23 11:10:41.118] * NV-DBT supported and used [06.03.23 11:10:41.314] - r__tf_aniso 16 [06.03.23 11:10:41.314] - r2_tf_mipbias 0. [06.03.23 11:10:41.336] Script debugger succesfully restarted. [06.03.23 11:10:42.956] - Gamedata version: [Сборка 2.2 П-12.05 MP-17.07+Д-21.12] [06.03.23 11:10:43.059] Starting engine... [06.03.23 11:10:43.116] GMLib loaded at 54 msec [06.03.23 11:10:43.368] Game_Globals loaded at 251 msec [06.03.23 11:10:43.824] App_Start loaded at 456 msec [06.03.23 11:10:43.833] ui_core loaded at 9 msec [06.03.23 11:10:43.872] Main_Menu loaded at 38 msec [06.03.23 11:10:47.897] Unable to find Hotkey entry in registry [06.03.23 11:11:44.145] * DVB created: 8192K [06.03.23 11:11:44.145] * DIB created: 512K [06.03.23 11:11:44.260] - r__tf_aniso 16 [06.03.23 11:11:44.260] - r2_tf_mipbias 0. [06.03.23 11:11:44.260] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [06.03.23 11:11:44.260] * GPU vertex cache: recognized, 24 [06.03.23 11:11:44.260] *** RESET [0 ms] [06.03.23 11:11:44.640] * MEMORY USAGE: 253290 K [06.03.23 11:11:56.824] * DVB created: 8192K [06.03.23 11:11:56.824] * DIB created: 512K [06.03.23 11:11:56.937] - r__tf_aniso 16 [06.03.23 11:11:56.937] - r2_tf_mipbias 0. [06.03.23 11:11:56.937] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [06.03.23 11:11:56.937] * GPU vertex cache: recognized, 24 [06.03.23 11:11:56.937] *** RESET [0 ms] [06.03.23 11:11:57.278] * MEMORY USAGE: 254423 K [06.03.23 11:12:00.585] * DVB created: 8192K [06.03.23 11:12:00.586] * DIB created: 512K [06.03.23 11:12:00.712] - r__tf_aniso 16 [06.03.23 11:12:00.712] - r2_tf_mipbias 0. [06.03.23 11:12:00.712] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [06.03.23 11:12:00.712] * GPU vertex cache: recognized, 24 [06.03.23 11:12:00.712] *** RESET [170 ms] [06.03.23 11:12:00.717] "e:\op-2.2\bin\xr_3da.exe" -nointro [06.03.23 11:12:00.717] Begin load [06.03.23 11:12:00.717] * phase time: 0 ms [06.03.23 11:12:00.739] * phase cmem: 254421 K [06.03.23 11:12:00.739] Prefetching objects... [06.03.23 11:12:00.769] * Objects loaded in 0 ms [06.03.23 11:12:02.167] * Models loaded in 1399 ms [06.03.23 11:12:02.188] * Prefetch memory: 730177Kb [06.03.23 11:12:02.192] * phase time: 1474 ms [06.03.23 11:12:02.218] * phase cmem: 971954 K [06.03.23 11:12:02.218] Starting server... [06.03.23 11:12:02.252] - Gamedata version: [Сборка 2.2 П-12.05 MP-17.07+Д-21.12] [06.03.23 11:12:02.275] * phase time: 83 ms [06.03.23 11:12:02.296] * phase cmem: 970272 K [06.03.23 11:12:02.296] Loading alife simulator... [06.03.23 11:12:02.298] * phase time: 22 ms [06.03.23 11:12:02.319] * phase cmem: 970267 K [06.03.23 11:12:02.319] Creating new game... [06.03.23 11:12:02.322] * Creating new game... [06.03.23 11:12:02.331] * Loading spawn registry... [06.03.23 11:12:03.372] * 24511 spawn points were successfully loaded (1.041s) [06.03.23 11:12:05.432] * Saving spawns... [06.03.23 11:12:05.433] * Saving objects... [06.03.23 11:12:05.476] * 37201 objects are successfully saved [06.03.23 11:12:05.477] * Saving key-value pairs... [06.03.23 11:12:05.491] * 4 key-value pairs were successfully saved [06.03.23 11:12:05.491] * Saving quick slots data... [06.03.23 11:12:05.491] * Saving pre random queues data... [06.03.23 11:12:05.517] * Game all.sav is successfully saved to file 'e:\op-2.2\userdata\savedgames\all.sav' [06.03.23 11:12:05.517] * New game is successfully created! [06.03.23 11:12:05.517] * phase time: 3218 ms [06.03.23 11:12:05.557] * phase cmem: 1185954 K [06.03.23 11:12:05.557] Connecting... [06.03.23 11:12:05.571] MaxPlayers = 32 [06.03.23 11:12:05.612] * phase time: 94 ms [06.03.23 11:12:05.652] * phase cmem: 1204033 K [06.03.23 11:12:05.652] Connecting to... [06.03.23 11:12:05.658] Player not found. New player created. [06.03.23 11:12:05.659] * client : connection accepted - <> [06.03.23 11:12:05.674] * phase time: 62 ms [06.03.23 11:12:05.713] * phase cmem: 1204082 K [06.03.23 11:12:05.713] Reading level info... [06.03.23 11:12:05.715] * phase time: 40 ms [06.03.23 11:12:05.755] * phase cmem: 1204083 K [06.03.23 11:12:05.755] Loading object space... [06.03.23 11:12:05.867] WARNING: CLocatorAPI::check_for_file file not found file e:\op-2.2\userdata\level_cache\l01_escape in files list (size = 86071) [06.03.23 11:12:06.505] * object space load: 750 ms [06.03.23 11:12:06.507] * phase time: 791 ms [06.03.23 11:12:06.546] * phase cmem: 1287511 K [06.03.23 11:12:06.546] Loading shaders (R2)... [06.03.23 11:12:06.683] * phase time: 177 ms [06.03.23 11:12:06.725] * phase cmem: 1290069 K [06.03.23 11:12:06.725] Loading geometry (R2)... [06.03.23 11:12:06.950] * phase time: 266 ms [06.03.23 11:12:07.008] * phase cmem: 1358976 K [06.03.23 11:12:07.008] Loading visuals (R2)... [06.03.23 11:12:07.044] * phase time: 93 ms [06.03.23 11:12:07.086] * phase cmem: 1366107 K [06.03.23 11:12:07.086] Loading details (R2)... [06.03.23 11:12:07.113] * [DETAILS] VertexConsts(256), Batch(61) [06.03.23 11:12:07.113] * [DETAILS] 40687 v(20), 26352 p [06.03.23 11:12:07.113] * [DETAILS] Batch(61), VB(794K), IB(154K) [06.03.23 11:12:07.113] * phase time: 69 ms [06.03.23 11:12:07.157] * phase cmem: 1367137 K [06.03.23 11:12:07.157] Loading sectors (R2)... [06.03.23 11:12:07.159] * Loading HOM: e:\op-2.2\gamedata\levels\l01_escape\level.hom [06.03.23 11:12:07.160] * Loading environment modificator: e:\op-2.2\gamedata\levels\l01_escape\level.env_mod [06.03.23 11:12:07.160] * phase time: 46 ms [06.03.23 11:12:07.203] * phase cmem: 1367352 K [06.03.23 11:12:07.203] Loading AI objects... [06.03.23 11:12:07.212] - Loading music tracks from 'l01_escape_musics'... [06.03.23 11:12:07.230] * phase time: 70 ms [06.03.23 11:12:07.274] * phase cmem: 1367170 K [06.03.23 11:12:07.274] Loading PH world... [06.03.23 11:12:07.289] - Game configuring : Started [06.03.23 11:12:07.290] - Game configuring : Finished [06.03.23 11:12:07.347] WARNING: CLocatorAPI::check_for_file file not found file e:\op-2.2\userdata\settings\task_visual.settings in files list (size = 86072) [06.03.23 11:12:07.372] * phase time: 140 ms [06.03.23 11:12:07.413] * phase cmem: 1380849 K [06.03.23 11:12:07.413] Loading textures... [06.03.23 11:12:09.994] * t-report - base: 1550, 1251818 K [06.03.23 11:12:09.994] * t-report - lmap: 7, 7168 K [06.03.23 11:12:09.994] * phase time: 2622 ms [06.03.23 11:12:10.041] * phase cmem: 1959237 K [06.03.23 11:12:10.041] Synchronizing... [06.03.23 11:12:10.042] Save created on [] [06.03.23 11:12:10.042] Save date and time [] [06.03.23 11:12:10.072] * phase time: 77 ms [06.03.23 11:12:10.118] * phase cmem: 1959239 K [06.03.23 11:12:10.253] * [win32]: free[137431915096 K], reserved[4426948 K], committed[2611364 K] [06.03.23 11:12:10.253] * [ D3D ]: textures[1258987 K] [06.03.23 11:12:10.253] * [x-ray]: crt heap[1958791 K], process heap[1958791 K], game lua[220795 K], engine lua[207 K], render[0 K] [06.03.23 11:12:10.253] * [x-ray]: economy: strings[count: 189711, lengths: 9585 K, overhead: 9633 K, saved: 28261 K] [06.03.23 11:12:10.253] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [06.03.23 11:12:10.253] Starting measure [06.03.23 11:12:12.375] ~ 7.03 [06.03.23 11:12:12.396] ~ steal true [06.03.23 11:12:12.436] ~ loading bags... [06.03.23 11:12:19.151] ALL_SPAWN_FIX release [peshera_shaxter][34710] [06.03.23 11:12:19.152] ALL_SPAWN_FIX create spawn_story_id [9999] [06.03.23 11:12:19.153] ALL_SPAWN_FIX release [boloto_provodnik][33728] [06.03.23 11:12:19.153] ALL_SPAWN_FIX create spawn_story_id [9658] [06.03.23 11:12:20.851] * MEMORY USAGE: 2609776 K [06.03.23 11:13:03.162] * Saving spawns... [06.03.23 11:13:03.163] * Saving objects... [06.03.23 11:13:03.212] * 33206 objects are successfully saved [06.03.23 11:13:03.214] * Saving key-value pairs... [06.03.23 11:13:03.227] * 21 key-value pairs were successfully saved [06.03.23 11:13:03.227] * Saving quick slots data... [06.03.23 11:13:03.227] * Saving pre random queues data... [06.03.23 11:13:03.255] * Game Убить Стрелка.sav is successfully saved to file 'e:\op-2.2\userdata\savedgames\Убить Стрелка.sav' [06.03.23 11:13:19.890] * DVB created: 8192K [06.03.23 11:13:19.890] * DIB created: 512K [06.03.23 11:13:20.002] - r__tf_aniso 16 [06.03.23 11:13:20.002] - r2_tf_mipbias 0. [06.03.23 11:13:20.002] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [06.03.23 11:13:20.002] * GPU vertex cache: recognized, 24 [06.03.23 11:13:20.002] *** RESET [0 ms] [06.03.23 11:13:20.453] * MEMORY USAGE: 2648311 K [06.03.23 11:13:20.795] * DVB created: 8192K [06.03.23 11:13:20.795] * DIB created: 512K [06.03.23 11:13:20.903] - r__tf_aniso 16 [06.03.23 11:13:20.903] - r2_tf_mipbias 0. [06.03.23 11:13:20.903] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [06.03.23 11:13:20.903] * GPU vertex cache: recognized, 24 [06.03.23 11:13:20.903] *** RESET [162 ms] [06.03.23 11:13:21.580] * MEMORY USAGE: 2649131 K [06.03.23 11:14:36.580] * Saving spawns... [06.03.23 11:14:36.581] * Saving objects... [06.03.23 11:14:36.633] * 33409 objects are successfully saved [06.03.23 11:14:36.634] * Saving key-value pairs... [06.03.23 11:14:36.647] * 22 key-value pairs were successfully saved [06.03.23 11:14:36.647] * Saving quick slots data... [06.03.23 11:14:36.647] * Saving pre random queues data... [06.03.23 11:14:36.672] * Game День 1. 07.41. Кордон.sav is successfully saved to file 'e:\op-2.2\userdata\savedgames\День 1. 07.41. Кордон.sav' [06.03.23 11:14:49.828] [06.03.23 11:14:49.828] FATAL ERROR [06.03.23 11:14:49.828] [06.03.23 11:14:49.828] [error]Expression : fatal error [06.03.23 11:14:49.828] [error]Function : IReader::advance [06.03.23 11:14:49.828] [error]File : s:\xrcore\FS.h [06.03.23 11:14:49.828] [error]Line : 363 [06.03.23 11:14:49.828] [error]Description : [06.03.23 11:14:49.828] [error]Arguments : Invalid position FS.advance() Pos:1024248157 Size:626688 [06.03.23 11:14:49.828] [06.03.23 11:14:49.828] [06.03.23 11:14:49.829] stack trace: [06.03.23 11:14:49.829]