* Detected CPU: AMD Ryzen 5 3600 6-Core Processor AuthenticAMD, F143/M113/S0 * CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2, SSE4a, AVX, AVX2 * CPU cores: [6], threads: [12] Initializing File System... using fs-ltx f:\games\op-2.2\fsgame.ltx CLocatorAPI::_initialize, FS: 90666 files cached, 27938Kb memory used. Init FileSystem 1.150308 sec [15.04.24 20:36:08.980] 'xrCore' build 8402, Feb 7 2022 [15.04.24 20:36:08.980] OP 2.2 Engine ver 2.2a x64 08.02.2022 [15.04.24 20:36:08.980] [15.04.24 20:36:09.156] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default_hud heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ] [15.04.24 20:36:09.156] - Found Inventorys [ alter_dark alter_light alter_medium classic_fly_dark classic_fly_light classic_fly_medium default default_light default_medium homyak_dark homyak_light homyak_medium project_x_dark project_x_light project_x_medium ] [15.04.24 20:36:09.156] Initializing Engine... [15.04.24 20:36:09.158] - Create user-defined param [ amk_option_hud amk_option_mus autochange_difficulty autosave_enable bolt_visual buy_item death_counter dynamic_anoms [15.04.24 20:36:09.158] ext_animations fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound respawn_type user_name ] [15.04.24 20:36:09.158] Loading config for renderer [15.04.24 20:36:09.158] Executing config-script "user.ltx"... [15.04.24 20:36:09.158] [f:\games\op-2.2\userdata\user.ltx] successfully loaded. [15.04.24 20:36:09.158] Starting INPUT device... [15.04.24 20:36:09.164] Loading DLL: xrRender_R2.dll [15.04.24 20:36:09.199] Loading DLL: xrGame.dll [15.04.24 20:36:09.200] 'xrGame' build Feb 7 2022 16:34:07 [15.04.24 20:36:09.227] * [win32]: free[137434519584 K], reserved[4279756 K], committed[154068 K] [15.04.24 20:36:09.227] * [ D3D ]: textures[0 K] [15.04.24 20:36:09.227] * [x-ray]: crt heap[52755 K], process heap[52755 K], game lua[0 K], engine lua[0 K], render[0 K] [15.04.24 20:36:09.227] * [x-ray]: economy: strings[count: 40194, lengths: 1089 K, overhead: 2041 K, saved: 20645 K] [15.04.24 20:36:09.227] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [15.04.24 20:36:09.227] Executing config-script "f:\games\op-2.2\gamedata\config\default_controls.ltx"... [15.04.24 20:36:09.227] [f:\games\op-2.2\gamedata\config\default_controls.ltx] successfully loaded. [15.04.24 20:36:09.227] Executing config-script "user.ltx"... [15.04.24 20:36:09.227] Executing config-script "f:\games\op-2.2\gamedata\config\rspec_high.ltx"... [15.04.24 20:36:09.227] [f:\games\op-2.2\gamedata\config\rspec_high.ltx] successfully loaded. [15.04.24 20:36:09.227] Executing config-script "f:\games\op-2.2\gamedata\config\default_controls.ltx"... [15.04.24 20:36:09.227] [f:\games\op-2.2\gamedata\config\default_controls.ltx] successfully loaded. [15.04.24 20:36:09.228] - Maximum allowed affinity mask: 0xFFF, current: 0xFFE [15.04.24 20:36:09.228] [f:\games\op-2.2\userdata\user.ltx] successfully loaded. [15.04.24 20:36:09.228] SOUND: OpenAL: enumerate devices... [15.04.24 20:36:09.228] SOUND: OpenAL: EnumerationExtension Present [15.04.24 20:36:09.228] devices OpenAL Soft [15.04.24 20:36:09.228] SOUND: OpenAL: system default SndDevice name is OpenAL Soft [15.04.24 20:36:09.249] SOUND: OpenAL: All available devices: [15.04.24 20:36:09.249] 1. OpenAL Soft, Spec Version 1.1 (default) [15.04.24 20:36:09.249] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1 [15.04.24 20:36:09.254] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft. [15.04.24 20:36:09.258] * sound: EAX 2.0 extension: absent [15.04.24 20:36:09.258] * sound: EAX 2.0 deferred: absent [15.04.24 20:36:09.258] * sound : cache: 65538 kb, 7609 lines, 8820 bpl [15.04.24 20:36:09.273] Starting RENDER device... [15.04.24 20:36:09.304] * GPU [vendor:10DE]-[device:1C03]: NVIDIA GeForce GTX 1060 6GB [15.04.24 20:36:09.304] * GPU driver: 31.0.15.4633 [15.04.24 20:36:10.063] * CREATE: DeviceREF: 1 [15.04.24 20:36:10.063] * Texture memory: 4054 M [15.04.24 20:36:10.063] * DDI-level: 9.0 [15.04.24 20:36:10.070] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [15.04.24 20:36:10.071] * GPU vertex cache: unrecognized, 16 [15.04.24 20:36:10.071] * DVB created: 8192K [15.04.24 20:36:10.071] * DIB created: 512K [15.04.24 20:36:10.076] Version conflict in shader [def_shaders\def_aref]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [15.04.24 20:36:10.077] Version conflict in shader [def_shaders\def_aref_noblend]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [15.04.24 20:36:10.077] Version conflict in shader [def_shaders\def_aref_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [15.04.24 20:36:10.077] Version conflict in shader [def_shaders\def_trans]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [15.04.24 20:36:10.077] Version conflict in shader [def_shaders\def_trans_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [15.04.24 20:36:10.077] Version conflict in shader [def_shaders\def_trans_v_tuchi]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [15.04.24 20:36:10.077] Version conflict in shader [def_shaders\lod_old]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [15.04.24 20:36:10.077] Renderer doesn't support blender 'effects\shadow_world' [15.04.24 20:36:10.077] Version conflict in shader [effects\watertest-1]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [15.04.24 20:36:10.127] load time LTX=48 ms [15.04.24 20:36:10.134] count of .thm files=4634 [15.04.24 20:36:10.206] load time THM=79 ms [15.04.24 20:36:10.206] * NULLRT supported [15.04.24 20:36:10.206] * ...and used [15.04.24 20:36:10.206] * HWDST/PCF supported and used [15.04.24 20:36:10.206] * NV-DBT supported and used [15.04.24 20:36:10.492] - r__tf_aniso 11 [15.04.24 20:36:10.492] - r2_tf_mipbias 0. [15.04.24 20:36:10.505] Script debugger succesfully restarted. [15.04.24 20:36:11.830] - Gamedata version: [Сборка: ОП-2.2 + МП-17.07 + Д-29.03] [15.04.24 20:36:11.891] Starting engine... [15.04.24 20:36:11.937] GMLib loaded at 45 msec [15.04.24 20:36:12.229] Game_Globals loaded at 292 msec [15.04.24 20:36:12.324] App_Start loaded at 95 msec [15.04.24 20:36:12.333] ui_core loaded at 8 msec [15.04.24 20:36:12.375] Main_Menu loaded at 42 msec [15.04.24 20:37:01.903] * DVB created: 8192K [15.04.24 20:37:01.903] * DIB created: 512K [15.04.24 20:37:02.077] - r__tf_aniso 11 [15.04.24 20:37:02.077] - r2_tf_mipbias 0. [15.04.24 20:37:02.077] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [15.04.24 20:37:02.077] * GPU vertex cache: recognized, 24 [15.04.24 20:37:02.077] *** RESET [277 ms] [15.04.24 20:37:02.077] "f:\games\op-2.2\bin\xr_3da.exe" -nointro [15.04.24 20:37:02.077] Begin load [15.04.24 20:37:02.078] * phase time: 0 ms [15.04.24 20:37:02.117] * phase cmem: 289178 K [15.04.24 20:37:02.117] Prefetching objects... [15.04.24 20:37:02.161] * Objects loaded in 0 ms [15.04.24 20:37:02.633] * Models loaded in 471 ms [15.04.24 20:37:02.675] * Prefetch memory: 733755Kb [15.04.24 20:37:02.677] * phase time: 599 ms [15.04.24 20:37:02.718] * phase cmem: 1010119 K [15.04.24 20:37:02.718] Starting server... [15.04.24 20:37:02.770] - Gamedata version: [Сборка: ОП-2.2 + МП-17.07 + Д-29.03] [15.04.24 20:37:02.795] * phase time: 117 ms [15.04.24 20:37:02.836] * phase cmem: 1007302 K [15.04.24 20:37:02.836] Loading alife simulator... [15.04.24 20:37:02.837] * phase time: 41 ms [15.04.24 20:37:02.877] * phase cmem: 1007288 K [15.04.24 20:37:02.877] Loading savegame... [15.04.24 20:37:02.903] f:\games\op-2.2\userdata\savedgames\Незаконный приказ.sav save created on DEVELOPER mode! [15.04.24 20:37:02.903] * Loading key-value pairs... [15.04.24 20:37:02.973] * 79 key-value pairs were successfully loaded (0.070s) [15.04.24 20:37:02.973] * Loading spawn registry... [15.04.24 20:37:04.318] * 24511 spawn points were successfully loaded (1.344s) [15.04.24 20:37:04.319] * Loading objects... [15.04.24 20:37:04.833] * 34682 out of 34682 objects were successfully loaded (0.514s) [15.04.24 20:37:05.522] ERROR check [map_location_type] and [object_story_id] fields in objective definition for: task_black_collektor_1 [15.04.24 20:37:05.708] * Loading quick slots data... [15.04.24 20:37:05.708] * Loading pre random queues data... [15.04.24 20:37:05.727] * Start objects on_register'ed... [15.04.24 20:37:07.371] * 34682 objects on_register'ed (1.644s) [15.04.24 20:37:07.372] * Game Незаконный приказ is successfully loaded from file 'f:\games\op-2.2\userdata\savedgames\Незаконный приказ.sav' (4.536s) [15.04.24 20:37:07.372] * phase time: 4535 ms [15.04.24 20:37:07.453] * phase cmem: 1266183 K [15.04.24 20:37:07.453] Connecting... [15.04.24 20:37:07.468] MaxPlayers = 32 [15.04.24 20:37:07.493] * phase time: 120 ms [15.04.24 20:37:07.573] * phase cmem: 1282873 K [15.04.24 20:37:07.573] Connecting to... [15.04.24 20:37:07.574] Player not found. New player created. [15.04.24 20:37:07.574] * client : connection accepted - <> [15.04.24 20:37:07.586] * phase time: 92 ms [15.04.24 20:37:07.665] * phase cmem: 1282921 K [15.04.24 20:37:07.665] Reading level info... [15.04.24 20:37:07.665] * phase time: 79 ms [15.04.24 20:37:07.745] * phase cmem: 1282921 K [15.04.24 20:37:07.745] Loading object space... [15.04.24 20:37:07.867] * object space load: 122 ms [15.04.24 20:37:07.867] * phase time: 202 ms [15.04.24 20:37:07.947] * phase cmem: 1343342 K [15.04.24 20:37:07.947] Loading shaders (R2)... [15.04.24 20:37:08.164] * phase time: 297 ms [15.04.24 20:37:08.246] * phase cmem: 1345767 K [15.04.24 20:37:08.246] Loading geometry (R2)... [15.04.24 20:37:08.272] * phase time: 107 ms [15.04.24 20:37:08.353] * phase cmem: 1399974 K [15.04.24 20:37:08.353] Loading visuals (R2)... [15.04.24 20:37:08.371] * phase time: 98 ms [15.04.24 20:37:08.453] * phase cmem: 1404328 K [15.04.24 20:37:08.453] Loading details (R2)... [15.04.24 20:37:08.469] * [DETAILS] VertexConsts(256), Batch(61) [15.04.24 20:37:08.469] * [DETAILS] 40687 v(20), 26352 p [15.04.24 20:37:08.469] * [DETAILS] Batch(61), VB(794K), IB(154K) [15.04.24 20:37:08.470] * phase time: 98 ms [15.04.24 20:37:08.551] * phase cmem: 1405370 K [15.04.24 20:37:08.551] Loading sectors (R2)... [15.04.24 20:37:08.552] * Loading HOM: f:\games\op-2.2\gamedata\levels\l03_agroprom\level.hom [15.04.24 20:37:08.553] * Loading environment modificator: f:\games\op-2.2\gamedata\levels\l03_agroprom\level.env_mod [15.04.24 20:37:08.553] * phase time: 83 ms [15.04.24 20:37:08.634] * phase cmem: 1405531 K [15.04.24 20:37:08.634] Loading AI objects... [15.04.24 20:37:08.636] - Loading music tracks from 'l03_agroprom_musics'... [15.04.24 20:37:08.639] * phase time: 85 ms [15.04.24 20:37:08.720] * phase cmem: 1405518 K [15.04.24 20:37:08.720] Loading PH world... [15.04.24 20:37:08.732] - Game configuring : Started [15.04.24 20:37:08.733] - Game configuring : Finished [15.04.24 20:37:08.817] * phase time: 178 ms [15.04.24 20:37:08.901] * phase cmem: 1418444 K [15.04.24 20:37:08.901] Loading textures... [15.04.24 20:37:09.923] * t-report - base: 1549, 1911904 K [15.04.24 20:37:09.923] * t-report - lmap: 8, 8193 K [15.04.24 20:37:09.923] * phase time: 1105 ms [15.04.24 20:37:10.010] * phase cmem: 2658182 K [15.04.24 20:37:10.010] Synchronizing... [15.04.24 20:37:10.010] Save created on [Engine 2.2a x64 08.02.2022] [15.04.24 20:37:10.010] Save date and time [Mon Apr 15 16:58:58 2024] [15.04.24 20:37:10.025] * phase time: 101 ms [15.04.24 20:37:10.111] * phase cmem: 2658185 K [15.04.24 20:37:10.387] * [win32]: free[137430396844 K], reserved[4377520 K], committed[4179044 K] [15.04.24 20:37:10.387] * [ D3D ]: textures[1920097 K] [15.04.24 20:37:10.387] * [x-ray]: crt heap[2657944 K], process heap[2657944 K], game lua[263617 K], engine lua[203 K], render[0 K] [15.04.24 20:37:10.387] * [x-ray]: economy: strings[count: 207529, lengths: 11831 K, overhead: 10538 K, saved: 30279 K] [15.04.24 20:37:10.387] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [15.04.24 20:37:10.387] Starting measure [15.04.24 20:37:11.653] ~ 7.03 [15.04.24 20:37:11.672] ~ steal false [15.04.24 20:37:11.695] ~ loading bags... [15.04.24 20:37:15.241] * MEMORY USAGE: 3176832 K [15.04.24 20:43:51.188] * Saving spawns... [15.04.24 20:43:51.190] * Saving objects... [15.04.24 20:43:51.331] * 34746 objects are successfully saved [15.04.24 20:43:51.339] * Saving key-value pairs... [15.04.24 20:43:51.376] * 79 key-value pairs were successfully saved [15.04.24 20:43:51.376] * Saving quick slots data... [15.04.24 20:43:51.376] * Saving pre random queues data... [15.04.24 20:43:51.451] * Game Незаконный приказ - завершено.sav is successfully saved to file 'f:\games\op-2.2\userdata\savedgames\Незаконный приказ - завершено.sav' [15.04.24 20:43:57.827] ERROR Section[ratcatcher_zaz] not found in game configs! [15.04.24 20:43:57.827] [LUA] 0 : [C ] create [15.04.24 20:43:57.827] [LUA] 1 : [Lua] f:\games\op-2.2\gamedata\scripts\_g.script(324) : create_car [15.04.24 20:43:57.827] [LUA] 2 : [Lua] ...\op-2.2\gamedata\scripts\akill\ratcatcher_gta.script(3) : [15.04.24 20:43:57.827] [15.04.24 20:43:57.827] FATAL ERROR [15.04.24 20:43:57.827] [15.04.24 20:43:57.827] [error]Expression : fatal error [15.04.24 20:43:57.827] [error]Function : CALifeSimulator__spawn_item [15.04.24 20:43:57.827] [error]File : alife_simulator_script.cpp [15.04.24 20:43:57.827] [error]Line : 238 [15.04.24 20:43:57.827] [error]Description : [15.04.24 20:43:57.827] [error]Arguments : Invalid section! [15.04.24 20:43:57.827] [15.04.24 20:43:57.827] [15.04.24 20:43:57.827] stack trace: [15.04.24 20:43:57.827]