* Detected CPU: Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz GenuineIntel, F6/M42/S7 * CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2, AVX * CPU cores: [4], threads: [8] Initializing File System... using fs-ltx c:\games\op-2.2 legenda\fsgame.ltx CLocatorAPI::_initialize, FS: 88784 files cached, 27976Kb memory used. Init FileSystem 1.733979 sec [29.06.23 15:48:22.310] 'xrCore' build 8402, Feb 7 2022 [29.06.23 15:48:22.310] OP 2.2 Engine ver 2.2a x64 08.02.2022 [29.06.23 15:48:22.310] [29.06.23 15:48:22.516] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default_hud heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ] [29.06.23 15:48:22.517] - Found Inventorys [ alter_dark alter_light alter_medium classic_fly_dark classic_fly_light classic_fly_medium default default_light default_medium homyak_dark homyak_light homyak_medium project_x_dark project_x_light project_x_medium ] [29.06.23 15:48:22.517] Initializing Engine... [29.06.23 15:48:22.518] - Create user-defined param [ amk_option_hud amk_option_mus autochange_difficulty autosave_enable bolt_visual buy_item death_counter dynamic_anoms [29.06.23 15:48:22.518] ext_animations fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound respawn_type user_name ] [29.06.23 15:48:22.518] Loading config for renderer [29.06.23 15:48:22.518] Executing config-script "user.ltx"... [29.06.23 15:48:22.518] [c:\games\op-2.2 legenda\userdata\user.ltx] successfully loaded. [29.06.23 15:48:22.518] Starting INPUT device... [29.06.23 15:48:22.523] Loading DLL: xrRender_R2.dll [29.06.23 15:48:22.560] Loading DLL: xrGame.dll [29.06.23 15:48:22.561] 'xrGame' build Feb 7 2022 16:34:07 [29.06.23 15:48:22.591] * [win32]: free[137434522156 K], reserved[4277648 K], committed[153604 K] [29.06.23 15:48:22.591] * [ D3D ]: textures[0 K] [29.06.23 15:48:22.591] * [x-ray]: crt heap[53298 K], process heap[53298 K], game lua[0 K], engine lua[0 K], render[0 K] [29.06.23 15:48:22.591] * [x-ray]: economy: strings[count: 40036, lengths: 1086 K, overhead: 2033 K, saved: 20564 K] [29.06.23 15:48:22.591] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [29.06.23 15:48:22.591] Executing config-script "c:\games\op-2.2 legenda\gamedata\config\default_controls.ltx"... [29.06.23 15:48:22.592] [c:\games\op-2.2 legenda\gamedata\config\default_controls.ltx] successfully loaded. [29.06.23 15:48:22.592] Executing config-script "user.ltx"... [29.06.23 15:48:22.592] Executing config-script "c:\games\op-2.2 legenda\gamedata\config\rspec_high.ltx"... [29.06.23 15:48:22.592] [c:\games\op-2.2 legenda\gamedata\config\rspec_high.ltx] successfully loaded. [29.06.23 15:48:22.592] Executing config-script "c:\games\op-2.2 legenda\gamedata\config\default_controls.ltx"... [29.06.23 15:48:22.593] [c:\games\op-2.2 legenda\gamedata\config\default_controls.ltx] successfully loaded. [29.06.23 15:48:22.593] - Maximum allowed affinity mask: 0xFF, current: 0xFE [29.06.23 15:48:22.593] [c:\games\op-2.2 legenda\userdata\user.ltx] successfully loaded. [29.06.23 15:48:22.593] SOUND: OpenAL: enumerate devices... [29.06.23 15:48:22.593] SOUND: OpenAL: EnumerationExtension Present [29.06.23 15:48:22.593] devices OpenAL Soft [29.06.23 15:48:22.593] SOUND: OpenAL: system default SndDevice name is OpenAL Soft [29.06.23 15:48:22.620] SOUND: OpenAL: All available devices: [29.06.23 15:48:22.620] 1. OpenAL Soft, Spec Version 1.1 (default) [29.06.23 15:48:22.620] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1 [29.06.23 15:48:22.626] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft. [29.06.23 15:48:22.630] * sound: EAX 2.0 extension: absent [29.06.23 15:48:22.630] * sound: EAX 2.0 deferred: absent [29.06.23 15:48:22.630] * sound : cache: 65538 kb, 7609 lines, 8820 bpl [29.06.23 15:48:22.640] Starting RENDER device... [29.06.23 15:48:22.674] * GPU [vendor:10DE]-[device:1C82]: NVIDIA GeForce GTX 1050 Ti [29.06.23 15:48:22.674] * GPU driver: 31.0.15.3129 [29.06.23 15:48:22.774] * CREATE: DeviceREF: 1 [29.06.23 15:48:22.774] * Texture memory: 4072 M [29.06.23 15:48:22.774] * DDI-level: 9.0 [29.06.23 15:48:22.779] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [29.06.23 15:48:22.779] * GPU vertex cache: unrecognized, 16 [29.06.23 15:48:22.780] * DVB created: 8192K [29.06.23 15:48:22.780] * DIB created: 512K [29.06.23 15:48:22.786] Version conflict in shader [def_shaders\def_aref]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [29.06.23 15:48:22.786] Version conflict in shader [def_shaders\def_aref_noblend]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [29.06.23 15:48:22.786] Version conflict in shader [def_shaders\def_aref_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [29.06.23 15:48:22.786] Version conflict in shader [def_shaders\def_trans]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [29.06.23 15:48:22.786] Version conflict in shader [def_shaders\def_trans_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [29.06.23 15:48:22.786] Version conflict in shader [def_shaders\def_trans_v_tuchi]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [29.06.23 15:48:22.786] Version conflict in shader [def_shaders\lod_old]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [29.06.23 15:48:22.787] Renderer doesn't support blender 'effects\shadow_world' [29.06.23 15:48:22.787] Version conflict in shader [effects\watertest-1]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [29.06.23 15:48:22.844] load time LTX=56 ms [29.06.23 15:48:22.852] count of .thm files=4634 [29.06.23 15:48:22.952] load time THM=108 ms [29.06.23 15:48:22.952] * NULLRT supported [29.06.23 15:48:22.952] * ...and used [29.06.23 15:48:22.952] * HWDST/PCF supported and used [29.06.23 15:48:22.952] * NV-DBT supported and used [29.06.23 15:48:23.276] - r__tf_aniso 4 [29.06.23 15:48:23.276] - r2_tf_mipbias 0. [29.06.23 15:48:23.291] Script debugger succesfully restarted. [29.06.23 15:48:24.961] - Gamedata version: [Ñáîðêà 2.2 Ï-12.05 MP-17.07+Ä-26.06] [29.06.23 15:48:25.034] Starting engine... [29.06.23 15:48:25.089] GMLib loaded at 54 msec [29.06.23 15:48:25.468] Game_Globals loaded at 377 msec [29.06.23 15:48:25.580] App_Start loaded at 112 msec [29.06.23 15:48:25.589] ui_core loaded at 8 msec [29.06.23 15:48:25.639] Main_Menu loaded at 50 msec [29.06.23 15:49:44.017] * DVB created: 8192K [29.06.23 15:49:44.017] * DIB created: 512K [29.06.23 15:49:44.225] - r__tf_aniso 4 [29.06.23 15:49:44.225] - r2_tf_mipbias 0. [29.06.23 15:49:44.225] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [29.06.23 15:49:44.225] * GPU vertex cache: recognized, 24 [29.06.23 15:49:44.225] *** RESET [236 ms] [29.06.23 15:49:44.225] "c:\games\op-2.2 legenda\bin\xr_3da.exe" -nointro [29.06.23 15:49:44.225] Begin load [29.06.23 15:49:44.226] * phase time: 0 ms [29.06.23 15:49:44.268] * phase cmem: 281315 K [29.06.23 15:49:44.268] Prefetching objects... [29.06.23 15:49:44.322] * Objects loaded in 0 ms [29.06.23 15:49:45.043] * Models loaded in 721 ms [29.06.23 15:49:45.087] * Prefetch memory: 733081Kb [29.06.23 15:49:45.089] * phase time: 862 ms [29.06.23 15:49:45.133] * phase cmem: 1001607 K [29.06.23 15:49:45.133] Starting server... [29.06.23 15:49:45.155] - Gamedata version: [Ñáîðêà 2.2 Ï-12.05 MP-17.07+Ä-26.06] [29.06.23 15:49:45.188] * phase time: 98 ms [29.06.23 15:49:45.231] * phase cmem: 999669 K [29.06.23 15:49:45.231] Loading alife simulator... [29.06.23 15:49:45.232] * phase time: 43 ms [29.06.23 15:49:45.274] * phase cmem: 999655 K [29.06.23 15:49:45.275] Loading savegame... [29.06.23 15:49:45.298] c:\games\op-2.2 legenda\userdata\savedgames\Äåíü 25. 07.12. ßíòàðü.sav save created on DEVELOPER mode! [29.06.23 15:49:45.298] * Loading key-value pairs... [29.06.23 15:49:45.368] * 73 key-value pairs were successfully loaded (0.070s) [29.06.23 15:49:45.368] * Loading spawn registry... [29.06.23 15:49:47.351] * 24511 spawn points were successfully loaded (1.983s) [29.06.23 15:49:47.352] * Loading objects... [29.06.23 15:49:48.029] * 34079 out of 34079 objects were successfully loaded (0.677s) [29.06.23 15:49:48.736] * Loading quick slots data... [29.06.23 15:49:48.736] * Loading pre random queues data... [29.06.23 15:49:48.755] * Start objects on_register'ed... [29.06.23 15:49:50.727] * 34079 objects on_register'ed (1.971s) [29.06.23 15:49:50.728] * Game Äåíü 25. 07.12. ßíòàðü is successfully loaded from file 'c:\games\op-2.2 legenda\userdata\savedgames\Äåíü 25. 07.12. ßíòàðü.sav' (5.497s) [29.06.23 15:49:50.728] * phase time: 5495 ms [29.06.23 15:49:50.809] * phase cmem: 1225119 K [29.06.23 15:49:50.809] Connecting... [29.06.23 15:49:50.836] MaxPlayers = 32 [29.06.23 15:49:50.849] * phase time: 121 ms [29.06.23 15:49:50.931] * phase cmem: 1244647 K [29.06.23 15:49:50.931] Connecting to... [29.06.23 15:49:50.933] Player not found. New player created. [29.06.23 15:49:50.933] * client : connection accepted - <> [29.06.23 15:49:50.935] * phase time: 85 ms [29.06.23 15:49:51.017] * phase cmem: 1244695 K [29.06.23 15:49:51.017] Reading level info... [29.06.23 15:49:51.017] * phase time: 82 ms [29.06.23 15:49:51.099] * phase cmem: 1244695 K [29.06.23 15:49:51.099] Loading object space... [29.06.23 15:49:51.208] * object space load: 108 ms [29.06.23 15:49:51.208] * phase time: 190 ms [29.06.23 15:49:51.290] * phase cmem: 1288933 K [29.06.23 15:49:51.290] Loading shaders (R2)... [29.06.23 15:49:51.571] * phase time: 363 ms [29.06.23 15:49:51.653] * phase cmem: 1291376 K [29.06.23 15:49:51.653] Loading geometry (R2)... [29.06.23 15:49:51.697] * phase time: 124 ms [29.06.23 15:49:51.777] * phase cmem: 1353609 K [29.06.23 15:49:51.777] Loading visuals (R2)... [29.06.23 15:49:51.795] * phase time: 99 ms [29.06.23 15:49:51.878] * phase cmem: 1357838 K [29.06.23 15:49:51.878] Loading details (R2)... [29.06.23 15:49:51.898] * [DETAILS] VertexConsts(256), Batch(61) [29.06.23 15:49:51.898] * [DETAILS] 40687 v(20), 26352 p [29.06.23 15:49:51.899] * [DETAILS] Batch(61), VB(794K), IB(154K) [29.06.23 15:49:51.900] * phase time: 103 ms [29.06.23 15:49:51.982] * phase cmem: 1358863 K [29.06.23 15:49:51.982] Loading sectors (R2)... [29.06.23 15:49:51.983] * Loading HOM: c:\games\op-2.2 legenda\gamedata\levels\l08_yantar\level.hom [29.06.23 15:49:51.984] * Loading environment modificator: c:\games\op-2.2 legenda\gamedata\levels\l08_yantar\level.env_mod [29.06.23 15:49:51.984] * phase time: 85 ms [29.06.23 15:49:52.067] * phase cmem: 1359188 K [29.06.23 15:49:52.067] Loading AI objects... [29.06.23 15:49:52.067] - Loading music tracks from 'l08_yantar_musics'... [29.06.23 15:49:52.071] * phase time: 86 ms [29.06.23 15:49:52.154] * phase cmem: 1359155 K [29.06.23 15:49:52.154] Loading PH world... [29.06.23 15:49:52.166] - Game configuring : Started [29.06.23 15:49:52.167] - Game configuring : Finished [29.06.23 15:49:52.273] * phase time: 201 ms [29.06.23 15:49:52.367] * phase cmem: 1370123 K [29.06.23 15:49:52.367] Loading textures... [29.06.23 15:49:53.998] * t-report - base: 1542, 1978046 K [29.06.23 15:49:53.998] * t-report - lmap: 6, 6144 K [29.06.23 15:49:53.998] * phase time: 1725 ms [29.06.23 15:49:54.095] * phase cmem: 2669229 K [29.06.23 15:49:54.095] Synchronizing... [29.06.23 15:49:54.095] Save created on [Engine 2.2a x64 08.02.2022] [29.06.23 15:49:54.095] Save date and time [Mon May 29 14:56:57 2023] [29.06.23 15:49:54.101] * phase time: 103 ms [29.06.23 15:49:54.200] * phase cmem: 2669254 K [29.06.23 15:49:54.504] * [win32]: free[137431242816 K], reserved[4387832 K], committed[3322760 K] [29.06.23 15:49:54.504] * [ D3D ]: textures[1984191 K] [29.06.23 15:49:54.504] * [x-ray]: crt heap[2669018 K], process heap[2669018 K], game lua[242980 K], engine lua[206 K], render[0 K] [29.06.23 15:49:54.504] * [x-ray]: economy: strings[count: 201229, lengths: 11070 K, overhead: 10218 K, saved: 29414 K] [29.06.23 15:49:54.504] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [29.06.23 15:49:54.504] Starting measure [29.06.23 15:49:55.963] ~ 7.03 [29.06.23 15:49:55.983] ~ steal false [29.06.23 15:49:56.008] ~ loading bags... [29.06.23 15:49:59.020] ALL_SPAWN_FIX create spawn_story_id [22071] [29.06.23 15:49:59.020] ~ WARNING Spawn story id[22071] cannot be found in registry [29.06.23 15:49:59.020] ERROR Spawn id[65535] not found in spawns list! [29.06.23 15:49:59.020] [LUA] 0 : [C ] create [29.06.23 15:49:59.020] [LUA] 1 : [Lua] ...\op-2.2 legenda\gamedata\scripts\addon_script.script(160) : create [29.06.23 15:49:59.020] [LUA] 2 : [Lua] ...op-2.2 legenda\gamedata\scripts\all_spawn_fix.script(101) : respawn_allspawn_object [29.06.23 15:49:59.020] [LUA] 3 : [Lua] ...op-2.2 legenda\gamedata\scripts\all_spawn_fix.script(63) : respawn_allspawn [29.06.23 15:49:59.020] [LUA] 4 : [Lua] ...2 legenda\gamedata\scripts\binders\bind_actor.script(471) : first_update [29.06.23 15:49:59.020] [LUA] 5 : [Lua] ...2 legenda\gamedata\scripts\binders\bind_actor.script(248) : f [29.06.23 15:49:59.020] [LUA] 6 : [Lua] ...mes\op-2.2 legenda\gamedata\scripts\autopause.script(65) : [29.06.23 15:49:59.020] [29.06.23 15:49:59.020] FATAL ERROR [29.06.23 15:49:59.020] [29.06.23 15:49:59.020] [error]Expression : fatal error [29.06.23 15:49:59.020] [error]Function : CALifeSimulator__create [29.06.23 15:49:59.020] [error]File : alife_simulator_script.cpp [29.06.23 15:49:59.020] [error]Line : 206 [29.06.23 15:49:59.020] [error]Description : [29.06.23 15:49:59.020] [error]Arguments : Invalid spawn id! [29.06.23 15:49:59.020] [29.06.23 15:49:59.020] [29.06.23 15:49:59.020] stack trace: [29.06.23 15:49:59.020]