* Detected CPU: AMD Ryzen 5 3600X 6-Core Processor AuthenticAMD, F143/M113/S0 * CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2, SSE4a, AVX, AVX2 * CPU cores: [6], threads: [12] Initializing File System... using fs-ltx c:\steam\steamapps\common\stalker shadow of chernobyl\fsgame.ltx CLocatorAPI::_initialize, FS: 86830 files cached, 29710Kb memory used. Init FileSystem 2.247128 sec [03.10.25 12:23:22.873] 'xrCore' build 8402, Feb 7 2022 [03.10.25 12:23:22.873] OP 2.2 Engine ver 2.2a x64 08.02.2022 [03.10.25 12:23:22.873] [03.10.25 12:23:23.076] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default_hud heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ] [03.10.25 12:23:23.077] - Found Inventorys [ alter_dark alter_light alter_medium classic_fly_dark classic_fly_light classic_fly_medium default default_light default_medium homyak_dark homyak_light homyak_medium project_x_dark project_x_light project_x_medium ] [03.10.25 12:23:23.077] Initializing Engine... [03.10.25 12:23:23.078] - Create user-defined param [ amk_option_hud amk_option_mus autochange_difficulty autosave_enable bolt_visual buy_item death_counter dynamic_anoms [03.10.25 12:23:23.078] ext_animations fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound respawn_type user_name ] [03.10.25 12:23:23.078] Loading config for renderer [03.10.25 12:23:23.078] Executing config-script "user.ltx"... [03.10.25 12:23:23.078] [c:\steam\steamapps\common\stalker shadow of chernobyl\userdata\user.ltx] successfully loaded. [03.10.25 12:23:23.078] Starting INPUT device... [03.10.25 12:23:23.093] Loading DLL: xrRender_R2.dll [03.10.25 12:23:23.137] Loading DLL: xrGame.dll [03.10.25 12:23:23.142] 'xrGame' build Feb 7 2022 16:34:07 [03.10.25 12:23:23.165] * [win32]: free[137434493860 K], reserved[4276748 K], committed[182800 K] [03.10.25 12:23:23.165] * [ D3D ]: textures[0 K] [03.10.25 12:23:23.165] * [x-ray]: crt heap[55576 K], process heap[55576 K], game lua[0 K], engine lua[0 K], render[0 K] [03.10.25 12:23:23.165] * [x-ray]: economy: strings[count: 40500, lengths: 1098 K, overhead: 2056 K, saved: 20797 K] [03.10.25 12:23:23.165] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [03.10.25 12:23:23.165] Executing config-script "c:\steam\steamapps\common\stalker shadow of chernobyl\gamedata\config\default_controls.ltx"... [03.10.25 12:23:23.166] [c:\steam\steamapps\common\stalker shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded. [03.10.25 12:23:23.166] Executing config-script "user.ltx"... [03.10.25 12:23:23.166] Executing config-script "c:\steam\steamapps\common\stalker shadow of chernobyl\gamedata\config\rspec_extreme.ltx"... [03.10.25 12:23:23.166] [c:\steam\steamapps\common\stalker shadow of chernobyl\gamedata\config\rspec_extreme.ltx] successfully loaded. [03.10.25 12:23:23.166] Executing config-script "c:\steam\steamapps\common\stalker shadow of chernobyl\gamedata\config\default_controls.ltx"... [03.10.25 12:23:23.166] [c:\steam\steamapps\common\stalker shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded. [03.10.25 12:23:23.166] - Maximum allowed affinity mask: 0xFFF, current: 0xFC0 [03.10.25 12:23:23.166] [c:\steam\steamapps\common\stalker shadow of chernobyl\userdata\user.ltx] successfully loaded. [03.10.25 12:23:23.166] SOUND: OpenAL: enumerate devices... [03.10.25 12:23:23.166] SOUND: OpenAL: EnumerationExtension Present [03.10.25 12:23:23.166] devices OpenAL Soft [03.10.25 12:23:23.166] SOUND: OpenAL: system default SndDevice name is OpenAL Soft [03.10.25 12:23:23.213] SOUND: OpenAL: All available devices: [03.10.25 12:23:23.213] 1. OpenAL Soft, Spec Version 1.1 (default) [03.10.25 12:23:23.213] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1 [03.10.25 12:23:23.225] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft. [03.10.25 12:23:23.239] * sound: EAX 2.0 extension: absent [03.10.25 12:23:23.239] * sound: EAX 2.0 deferred: absent [03.10.25 12:23:23.239] * sound : cache: 32773 kb, 3805 lines, 8820 bpl [03.10.25 12:23:23.253] Starting RENDER device... [03.10.25 12:23:23.287] * GPU [vendor:1002]-[device:73DF]: AMD Radeon RX 6700 XT [03.10.25 12:23:23.287] * GPU driver: 32.0.12033.1030 [03.10.25 12:23:23.591] * CREATE: DeviceREF: 1 [03.10.25 12:23:23.591] * Texture memory: 4072 M [03.10.25 12:23:23.591] * DDI-level: 9.0 [03.10.25 12:23:23.596] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [03.10.25 12:23:23.596] * GPU vertex cache: unrecognized, 16 [03.10.25 12:23:23.596] * DVB created: 8192K [03.10.25 12:23:23.596] * DIB created: 512K [03.10.25 12:23:23.603] Version conflict in shader [def_shaders\def_aref]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [03.10.25 12:23:23.603] Version conflict in shader [def_shaders\def_aref_noblend]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [03.10.25 12:23:23.603] Version conflict in shader [def_shaders\def_aref_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [03.10.25 12:23:23.603] Version conflict in shader [def_shaders\def_trans]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [03.10.25 12:23:23.603] Version conflict in shader [def_shaders\def_trans_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [03.10.25 12:23:23.603] Version conflict in shader [def_shaders\def_trans_v_tuchi]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [03.10.25 12:23:23.603] Version conflict in shader [def_shaders\lod_old]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [03.10.25 12:23:23.603] Renderer doesn't support blender 'effects\shadow_world' [03.10.25 12:23:23.603] Version conflict in shader [effects\watertest-1]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [03.10.25 12:23:23.657] load time LTX=54 ms [03.10.25 12:23:23.665] count of .thm files=3778 [03.10.25 12:23:23.744] load time THM=87 ms [03.10.25 12:23:23.744] * NULLRT supported [03.10.25 12:23:23.744] * ...and used [03.10.25 12:23:23.744] * HWDST/PCF supported and used [03.10.25 12:23:24.009] - r__tf_aniso 16 [03.10.25 12:23:24.009] - r2_tf_mipbias 0. [03.10.25 12:23:24.021] Script debugger succesfully restarted. [03.10.25 12:23:25.490] - Gamedata version: [Ñáîðêà: ÎÏ-2.2 + ÌÏ-17.07 + Ä-15.05-II] [03.10.25 12:23:25.549] Starting engine... [03.10.25 12:23:25.600] GMLib loaded at 51 msec [03.10.25 12:23:25.963] Game_Globals loaded at 362 msec [03.10.25 12:23:26.065] App_Start loaded at 102 msec [03.10.25 12:23:26.075] ui_core loaded at 9 msec [03.10.25 12:23:26.122] Main_Menu loaded at 47 msec [03.10.25 12:23:41.200] * DVB created: 8192K [03.10.25 12:23:41.200] * DIB created: 512K [03.10.25 12:23:41.371] - r__tf_aniso 16 [03.10.25 12:23:41.371] - r2_tf_mipbias 0. [03.10.25 12:23:41.371] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [03.10.25 12:23:41.371] * GPU vertex cache: unrecognized, 16 [03.10.25 12:23:41.371] *** RESET [200 ms] [03.10.25 12:23:41.371] "c:\steam\steamapps\common\stalker shadow of chernobyl\bin\xr_3da.exe" [03.10.25 12:23:41.371] Begin load [03.10.25 12:23:41.372] * phase time: 0 ms [03.10.25 12:23:41.399] * phase cmem: 279581 K [03.10.25 12:23:41.399] Prefetching objects... [03.10.25 12:23:41.432] * Objects loaded in 0 ms [03.10.25 12:23:41.984] * Models loaded in 552 ms [03.10.25 12:23:42.013] * Prefetch memory: 703497Kb [03.10.25 12:23:42.025] * phase time: 652 ms [03.10.25 12:23:42.053] * phase cmem: 970515 K [03.10.25 12:23:42.053] Starting server... [03.10.25 12:23:42.083] - Gamedata version: [Ñáîðêà: ÎÏ-2.2 + ÌÏ-17.07 + Ä-15.05-II] [03.10.25 12:23:42.114] * phase time: 89 ms [03.10.25 12:23:42.143] * phase cmem: 968624 K [03.10.25 12:23:42.143] Loading alife simulator... [03.10.25 12:23:42.144] * phase time: 30 ms [03.10.25 12:23:42.173] * phase cmem: 968627 K [03.10.25 12:23:42.173] Loading savegame... [03.10.25 12:23:42.193] c:\steam\steamapps\common\stalker shadow of chernobyl\userdata\savedgames\ïê_quicksave.sav save created on DEVELOPER mode! [03.10.25 12:23:42.193] * Loading key-value pairs... [03.10.25 12:23:42.249] * 40 key-value pairs were successfully loaded (0.054s) [03.10.25 12:23:42.249] * Loading spawn registry... [03.10.25 12:23:43.804] * 24511 spawn points were successfully loaded (1.556s) [03.10.25 12:23:43.806] * Loading objects... [03.10.25 12:23:44.362] * 34589 out of 34589 objects were successfully loaded (0.557s) [03.10.25 12:23:44.796] * Loading quick slots data... [03.10.25 12:23:44.796] * Loading pre random queues data... [03.10.25 12:23:44.816] * Start objects on_register'ed... [03.10.25 12:23:46.527] * 34589 objects on_register'ed (1.710s) [03.10.25 12:23:46.527] * Game ïê_quicksave is successfully loaded from file 'c:\steam\steamapps\common\stalker shadow of chernobyl\userdata\savedgames\ïê_quicksave.sav' (4.384s) [03.10.25 12:23:46.527] * phase time: 4382 ms [03.10.25 12:23:46.583] * phase cmem: 1185462 K [03.10.25 12:23:46.583] Connecting... [03.10.25 12:23:46.595] MaxPlayers = 32 [03.10.25 12:23:46.614] * phase time: 86 ms [03.10.25 12:23:46.670] * phase cmem: 1196799 K [03.10.25 12:23:46.670] Connecting to... [03.10.25 12:23:46.671] Player not found. New player created. [03.10.25 12:23:46.671] * client : connection accepted - <> [03.10.25 12:23:46.677] * phase time: 63 ms [03.10.25 12:23:46.737] * phase cmem: 1196864 K [03.10.25 12:23:46.737] Reading level info... [03.10.25 12:23:46.737] * phase time: 60 ms [03.10.25 12:23:46.794] * phase cmem: 1196864 K [03.10.25 12:23:46.794] Loading object space... [03.10.25 12:23:46.930] * object space load: 136 ms [03.10.25 12:23:46.931] * phase time: 193 ms [03.10.25 12:23:46.987] * phase cmem: 1259952 K [03.10.25 12:23:46.987] Loading shaders (R2)... [03.10.25 12:23:47.222] * phase time: 291 ms [03.10.25 12:23:47.278] * phase cmem: 1263420 K [03.10.25 12:23:47.278] Loading geometry (R2)... [03.10.25 12:23:47.327] * phase time: 104 ms [03.10.25 12:23:47.384] * phase cmem: 1341811 K [03.10.25 12:23:47.384] Loading visuals (R2)... [03.10.25 12:23:47.409] * phase time: 82 ms [03.10.25 12:23:47.467] * phase cmem: 1347690 K [03.10.25 12:23:47.467] Loading details (R2)... [03.10.25 12:23:47.485] * [DETAILS] VertexConsts(256), Batch(61) [03.10.25 12:23:47.485] * [DETAILS] 40687 v(20), 26352 p [03.10.25 12:23:47.485] * [DETAILS] Batch(61), VB(794K), IB(154K) [03.10.25 12:23:47.486] * phase time: 76 ms [03.10.25 12:23:47.543] * phase cmem: 1348714 K [03.10.25 12:23:47.543] Loading sectors (R2)... [03.10.25 12:23:47.545] * Loading HOM: c:\steam\steamapps\common\stalker shadow of chernobyl\gamedata\levels\l04_darkvalley\level.hom [03.10.25 12:23:47.546] * phase time: 60 ms [03.10.25 12:23:47.604] * phase cmem: 1348966 K [03.10.25 12:23:47.604] Loading AI objects... [03.10.25 12:23:47.605] - Loading music tracks from 'l04_darkvalley_musics'... [03.10.25 12:23:47.609] * phase time: 62 ms [03.10.25 12:23:47.667] * phase cmem: 1348874 K [03.10.25 12:23:47.667] Loading PH world... [03.10.25 12:23:47.686] - Game configuring : Started [03.10.25 12:23:47.688] - Game configuring : Finished [03.10.25 12:23:47.785] * phase time: 176 ms [03.10.25 12:23:47.845] * phase cmem: 1368881 K [03.10.25 12:23:47.845] Loading textures... [03.10.25 12:23:48.452] * t-report - base: 1738, 1348729 K [03.10.25 12:23:48.452] * t-report - lmap: 12, 12289 K [03.10.25 12:23:48.452] * phase time: 667 ms [03.10.25 12:23:48.515] * phase cmem: 2021862 K [03.10.25 12:23:48.515] Synchronizing... [03.10.25 12:23:48.515] Save created on [Engine 2.2a x64 08.02.2022] [03.10.25 12:23:48.515] Save date and time [Fri Oct 3 12:22:32 2025] [03.10.25 12:23:48.522] * phase time: 69 ms [03.10.25 12:23:48.584] * phase cmem: 2021881 K [03.10.25 12:23:48.803] * [win32]: free[137431615216 K], reserved[4613272 K], committed[2724920 K] [03.10.25 12:23:48.803] * [ D3D ]: textures[1361019 K] [03.10.25 12:23:48.803] * [x-ray]: crt heap[2019680 K], process heap[2019680 K], game lua[237278 K], engine lua[209 K], render[0 K] [03.10.25 12:23:48.803] * [x-ray]: economy: strings[count: 196000, lengths: 10364 K, overhead: 9953 K, saved: 28439 K] [03.10.25 12:23:48.803] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [03.10.25 12:23:48.803] Starting measure [03.10.25 12:23:49.991] ~ 7.03 [03.10.25 12:23:49.991] ~ steal false [03.10.25 12:23:49.995] cannot_open_..\gamedata\scripts\addon_bags.script:_No_such_file_or_directory [03.10.25 12:23:55.129] * MEMORY USAGE: 2719626 K [03.10.25 12:34:38.142] * Saving spawns... [03.10.25 12:34:38.143] * Saving objects... [03.10.25 12:34:38.376] * 34603 objects are successfully saved [03.10.25 12:34:38.377] * Saving key-value pairs... [03.10.25 12:34:38.409] * 40 key-value pairs were successfully saved [03.10.25 12:34:38.409] * Saving quick slots data... [03.10.25 12:34:38.409] * Saving pre random queues data... [03.10.25 12:34:38.451] * Game ïê_quicksave.sav is successfully saved to file 'c:\steam\steamapps\common\stalker shadow of chernobyl\userdata\savedgames\ïê_quicksave.sav' [03.10.25 12:34:39.155] [03.10.25 12:34:39.155] FATAL ERROR [03.10.25 12:34:39.155] [03.10.25 12:34:39.155] [error]Expression : fatal error [03.10.25 12:34:39.155] [error]Function : CKinematicsAnimated::Load [03.10.25 12:34:39.155] [error]File : SkeletonAnimated.cpp [03.10.25 12:34:39.155] [error]Line : 658 [03.10.25 12:34:39.155] [error]Description : Can't find motion file '%s'. [03.10.25 12:34:39.155] [error]Arguments : actors\stalker_animation_build.omf [03.10.25 12:34:39.155] [03.10.25 12:34:39.155] [03.10.25 12:34:39.155] stack trace: [03.10.25 12:34:39.155]