* Detected CPU: Intel(R) Core(TM) i3-3120M CPU @ 2.50GHz GenuineIntel, F6/M58/S9 * CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2, AVX * CPU cores: [2], threads: [4] Initializing File System... using fs-ltx d:\games\op-2.2\fsgame.ltx CLocatorAPI::_initialize, FS: 92649 files cached, 29399Kb memory used. Init FileSystem 2.921125 sec [02.04.23 16:37:23.214] 'xrCore' build 8402, Feb 7 2022 [02.04.23 16:37:23.214] OP 2.2 Engine ver 2.2a x64 08.02.2022 [02.04.23 16:37:23.214] [02.04.23 16:37:23.730] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default_hud heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ] [02.04.23 16:37:23.732] - Found Inventorys [ alter_dark alter_light alter_medium classic_fly_dark classic_fly_light classic_fly_medium default default_light default_medium homyak_dark homyak_light homyak_medium project_x_dark project_x_light project_x_medium ] [02.04.23 16:37:23.732] Initializing Engine... [02.04.23 16:37:23.734] - Create user-defined param [ amk_option_hud amk_option_mus autochange_difficulty autosave_enable bolt_visual buy_item death_counter dynamic_anoms [02.04.23 16:37:23.734] ext_animations fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound respawn_type user_name ] [02.04.23 16:37:23.734] Loading config for renderer [02.04.23 16:37:23.734] Executing config-script "user.ltx"... [02.04.23 16:37:23.735] [d:\games\op-2.2\userdata\user.ltx] successfully loaded. [02.04.23 16:37:23.735] Starting INPUT device... [02.04.23 16:37:23.758] Loading DLL: xrRender_R2.dll [02.04.23 16:37:23.798] Loading DLL: xrGame.dll [02.04.23 16:37:23.808] 'xrGame' build Feb 7 2022 16:34:07 [02.04.23 16:37:23.864] * [win32]: free[137434517632 K], reserved[4280296 K], committed[155480 K] [02.04.23 16:37:23.864] * [ D3D ]: textures[0 K] [02.04.23 16:37:23.864] * [x-ray]: crt heap[53420 K], process heap[53420 K], game lua[0 K], engine lua[0 K], render[0 K] [02.04.23 16:37:23.865] * [x-ray]: economy: strings[count: 39973, lengths: 1084 K, overhead: 2029 K, saved: 20526 K] [02.04.23 16:37:23.865] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [02.04.23 16:37:23.865] Executing config-script "d:\games\op-2.2\gamedata\config\default_controls.ltx"... [02.04.23 16:37:23.868] [d:\games\op-2.2\gamedata\config\default_controls.ltx] successfully loaded. [02.04.23 16:37:23.868] Executing config-script "user.ltx"... [02.04.23 16:37:23.868] Executing config-script "d:\games\op-2.2\gamedata\config\rspec_default.ltx"... [02.04.23 16:37:23.869] [d:\games\op-2.2\gamedata\config\rspec_default.ltx] successfully loaded. [02.04.23 16:37:23.869] Executing config-script "d:\games\op-2.2\gamedata\config\default_controls.ltx"... [02.04.23 16:37:23.869] [d:\games\op-2.2\gamedata\config\default_controls.ltx] successfully loaded. [02.04.23 16:37:23.870] - Maximum allowed affinity mask: 0xF, current: 0xE [02.04.23 16:37:23.870] [d:\games\op-2.2\userdata\user.ltx] successfully loaded. [02.04.23 16:37:23.870] SOUND: OpenAL: enumerate devices... [02.04.23 16:37:23.870] SOUND: OpenAL: EnumerationExtension Present [02.04.23 16:37:23.870] devices OpenAL Soft [02.04.23 16:37:23.870] SOUND: OpenAL: system default SndDevice name is OpenAL Soft [02.04.23 16:37:24.013] SOUND: OpenAL: All available devices: [02.04.23 16:37:24.013] 1. OpenAL Soft, Spec Version 1.1 (default) [02.04.23 16:37:24.013] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1 [02.04.23 16:37:24.090] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft. [02.04.23 16:37:24.099] * sound: EAX 2.0 extension: absent [02.04.23 16:37:24.099] * sound: EAX 2.0 deferred: absent [02.04.23 16:37:24.099] * sound : cache: 32773 kb, 3805 lines, 8820 bpl [02.04.23 16:37:24.132] Starting RENDER device... [02.04.23 16:37:24.177] * GPU [vendor:10DE]-[device:1292]: NVIDIA GeForce GT 740M [02.04.23 16:37:24.177] * GPU driver: 21.21.13.7667 [02.04.23 16:37:24.344] * CREATE: DeviceREF: 1 [02.04.23 16:37:24.344] * Texture memory: 3969 M [02.04.23 16:37:24.345] * DDI-level: 9.0 [02.04.23 16:37:24.351] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [02.04.23 16:37:24.351] * GPU vertex cache: unrecognized, 16 [02.04.23 16:37:24.352] * DVB created: 8192K [02.04.23 16:37:24.352] * DIB created: 512K [02.04.23 16:37:24.378] Version conflict in shader [def_shaders\def_aref]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [02.04.23 16:37:24.378] Version conflict in shader [def_shaders\def_aref_noblend]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [02.04.23 16:37:24.378] Version conflict in shader [def_shaders\def_aref_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [02.04.23 16:37:24.378] Version conflict in shader [def_shaders\def_trans]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [02.04.23 16:37:24.378] Version conflict in shader [def_shaders\def_trans_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [02.04.23 16:37:24.378] Version conflict in shader [def_shaders\def_trans_v_tuchi]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [02.04.23 16:37:24.378] Version conflict in shader [def_shaders\lod_old]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [02.04.23 16:37:24.379] Renderer doesn't support blender 'effects\shadow_world' [02.04.23 16:37:24.379] Version conflict in shader [effects\watertest-1]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [02.04.23 16:37:24.512] load time LTX=133 ms [02.04.23 16:37:24.529] count of .thm files=3738 [02.04.23 16:37:26.123] load time THM=1610 ms [02.04.23 16:37:26.123] * NULLRT supported [02.04.23 16:37:26.123] * ...and used [02.04.23 16:37:26.123] * HWDST/PCF supported and used [02.04.23 16:37:26.123] * NV-DBT supported and used [02.04.23 16:37:26.717] - r__tf_aniso 4 [02.04.23 16:37:26.717] - r2_tf_mipbias 0. [02.04.23 16:37:26.743] Script debugger succesfully restarted. [02.04.23 16:37:29.776] - Gamedata version: [Сборка 2.2 П-12.05 MP-17.07+Д-18.02] [02.04.23 16:37:29.961] Starting engine... [02.04.23 16:37:30.086] GMLib loaded at 122 msec [02.04.23 16:37:30.825] Game_Globals loaded at 739 msec [02.04.23 16:37:31.239] App_Start loaded at 413 msec [02.04.23 16:37:31.262] ui_core loaded at 22 msec [02.04.23 16:37:31.376] Main_Menu loaded at 114 msec [02.04.23 16:37:40.917] * DVB created: 8192K [02.04.23 16:37:40.918] * DIB created: 512K [02.04.23 16:37:41.550] - r__tf_aniso 4 [02.04.23 16:37:41.550] - r2_tf_mipbias 0. [02.04.23 16:37:41.550] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [02.04.23 16:37:41.550] * GPU vertex cache: recognized, 24 [02.04.23 16:37:41.550] *** RESET [786 ms] [02.04.23 16:37:41.551] "d:\games\op-2.2\bin\xr_3da.exe" -nointro [02.04.23 16:37:41.551] Begin load [02.04.23 16:37:41.554] * phase time: 0 ms [02.04.23 16:37:41.632] * phase cmem: 252930 K [02.04.23 16:37:41.632] Prefetching objects... [02.04.23 16:37:41.862] * Objects loaded in 0 ms [02.04.23 16:37:46.008] * Models loaded in 4146 ms [02.04.23 16:37:46.120] * Prefetch memory: 720286Kb [02.04.23 16:37:46.190] * phase time: 4635 ms [02.04.23 16:37:46.297] * phase cmem: 960364 K [02.04.23 16:37:46.297] Starting server... [02.04.23 16:37:47.043] - Gamedata version: [Сборка 2.2 П-12.05 MP-17.07+Д-18.02] [02.04.23 16:37:47.116] * phase time: 926 ms [02.04.23 16:37:47.195] * phase cmem: 955832 K [02.04.23 16:37:47.195] Loading alife simulator... [02.04.23 16:37:47.252] * phase time: 135 ms [02.04.23 16:37:47.332] * phase cmem: 955829 K [02.04.23 16:37:47.332] Loading savegame... [02.04.23 16:37:47.448] d:\games\op-2.2\userdata\savedgames\День 60. 00.43. Агропром.sav save created on DEVELOPER mode! [02.04.23 16:37:47.448] * Loading key-value pairs... [02.04.23 16:37:47.629] * 81 key-value pairs were successfully loaded (0.181s) [02.04.23 16:37:47.629] * Loading spawn registry... [02.04.23 16:37:51.652] * 24511 spawn points were successfully loaded (4.023s) [02.04.23 16:37:51.653] * Loading objects... [02.04.23 16:37:53.018] * 35204 out of 35204 objects were successfully loaded (1.366s) [02.04.23 16:37:54.825] ERROR check [map_location_type] and [object_story_id] fields in objective definition for: task_black_collektor_1 [02.04.23 16:37:55.455] * Loading quick slots data... [02.04.23 16:37:55.455] * Loading pre random queues data... [02.04.23 16:37:55.487] * Start objects on_register'ed... [02.04.23 16:37:59.488] * 35204 objects on_register'ed (4.000s) [02.04.23 16:37:59.490] * Game День 60. 00.43. Агропром is successfully loaded from file 'd:\games\op-2.2\userdata\savedgames\День 60. 00.43. Агропром.sav' (12.242s) [02.04.23 16:37:59.490] * phase time: 12238 ms [02.04.23 16:37:59.647] * phase cmem: 1220751 K [02.04.23 16:37:59.647] Connecting... [02.04.23 16:37:59.779] MaxPlayers = 32 [02.04.23 16:37:59.832] * phase time: 341 ms [02.04.23 16:37:59.984] * phase cmem: 1237332 K [02.04.23 16:37:59.984] Connecting to... [02.04.23 16:37:59.985] Player not found. New player created. [02.04.23 16:37:59.985] * client : connection accepted - <> [02.04.23 16:38:00.002] * phase time: 170 ms [02.04.23 16:38:00.169] * phase cmem: 1237382 K [02.04.23 16:38:00.169] Reading level info... [02.04.23 16:38:00.171] * phase time: 169 ms [02.04.23 16:38:00.322] * phase cmem: 1237382 K [02.04.23 16:38:00.322] Loading object space... [02.04.23 16:38:00.768] * object space load: 444 ms [02.04.23 16:38:00.768] * phase time: 597 ms [02.04.23 16:38:00.924] * phase cmem: 1297816 K [02.04.23 16:38:00.924] Loading shaders (R2)... [02.04.23 16:38:01.642] * phase time: 872 ms [02.04.23 16:38:01.798] * phase cmem: 1300157 K [02.04.23 16:38:01.798] Loading geometry (R2)... [02.04.23 16:38:02.048] * phase time: 405 ms [02.04.23 16:38:02.206] * phase cmem: 1354296 K [02.04.23 16:38:02.206] Loading visuals (R2)... [02.04.23 16:38:02.265] * phase time: 217 ms [02.04.23 16:38:02.420] * phase cmem: 1358727 K [02.04.23 16:38:02.420] Loading details (R2)... [02.04.23 16:38:02.462] * [DETAILS] VertexConsts(256), Batch(61) [02.04.23 16:38:02.462] * [DETAILS] 40687 v(20), 26352 p [02.04.23 16:38:02.462] * [DETAILS] Batch(61), VB(794K), IB(154K) [02.04.23 16:38:02.464] * phase time: 198 ms [02.04.23 16:38:02.633] * phase cmem: 1359737 K [02.04.23 16:38:02.633] Loading sectors (R2)... [02.04.23 16:38:02.636] * Loading HOM: d:\games\op-2.2\gamedata\levels\l03_agroprom\level.hom [02.04.23 16:38:02.637] * Loading environment modificator: d:\games\op-2.2\gamedata\levels\l03_agroprom\level.env_mod [02.04.23 16:38:02.637] * phase time: 173 ms [02.04.23 16:38:02.792] * phase cmem: 1359882 K [02.04.23 16:38:02.792] Loading AI objects... [02.04.23 16:38:02.800] - Loading music tracks from 'l03_agroprom_musics'... [02.04.23 16:38:02.820] * phase time: 183 ms [02.04.23 16:38:02.976] * phase cmem: 1359868 K [02.04.23 16:38:02.976] Loading PH world... [02.04.23 16:38:03.006] - Game configuring : Started [02.04.23 16:38:03.008] - Game configuring : Finished [02.04.23 16:38:03.212] * phase time: 391 ms [02.04.23 16:38:03.370] * phase cmem: 1374431 K [02.04.23 16:38:03.370] Loading textures... [02.04.23 16:38:07.356] * t-report - base: 1514, 1201015 K [02.04.23 16:38:07.356] * t-report - lmap: 8, 8193 K [02.04.23 16:38:07.357] * phase time: 4145 ms [02.04.23 16:38:07.541] * phase cmem: 1892308 K [02.04.23 16:38:07.541] Synchronizing... [02.04.23 16:38:07.542] Save created on [Engine 2.2a x64 08.02.2022] [02.04.23 16:38:07.542] Save date and time [Sun Apr 2 15:17:51 2023] [02.04.23 16:38:07.565] * phase time: 207 ms [02.04.23 16:38:07.729] * phase cmem: 1892311 K [02.04.23 16:38:08.265] * [win32]: free[137432033308 K], reserved[4394772 K], committed[2525328 K] [02.04.23 16:38:08.265] * [ D3D ]: textures[1209208 K] [02.04.23 16:38:08.265] * [x-ray]: crt heap[1891858 K], process heap[1891858 K], game lua[271639 K], engine lua[203 K], render[0 K] [02.04.23 16:38:08.265] * [x-ray]: economy: strings[count: 207210, lengths: 11877 K, overhead: 10522 K, saved: 31080 K] [02.04.23 16:38:08.265] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [02.04.23 16:38:08.265] Starting measure [02.04.23 16:38:11.069] ~ 7.03 [02.04.23 16:38:11.111] ~ steal true [02.04.23 16:38:11.162] ~ loading bags... [02.04.23 16:38:22.408] * MEMORY USAGE: 2407589 K [02.04.23 16:38:28.244] ERROR Section[ratcatcher_zaz] not found in game configs! [02.04.23 16:38:28.244] [LUA] 0 : [C ] create [02.04.23 16:38:28.244] [LUA] 1 : [Lua] d:\games\op-2.2\gamedata\scripts\_g.script(324) : create_car [02.04.23 16:38:28.244] [LUA] 2 : [Lua] ...\op-2.2\gamedata\scripts\akill\ratcatcher_gta.script(3) : [02.04.23 16:38:28.244] [02.04.23 16:38:28.244] FATAL ERROR [02.04.23 16:38:28.244] [02.04.23 16:38:28.244] [error]Expression : fatal error [02.04.23 16:38:28.244] [error]Function : CALifeSimulator__spawn_item [02.04.23 16:38:28.244] [error]File : alife_simulator_script.cpp [02.04.23 16:38:28.244] [error]Line : 238 [02.04.23 16:38:28.244] [error]Description : [02.04.23 16:38:28.244] [error]Arguments : Invalid section! [02.04.23 16:38:28.244] [02.04.23 16:38:28.244] [02.04.23 16:38:28.244] stack trace: [02.04.23 16:38:28.244]