* Detected CPU: 12th Gen Intel(R) Core(TM) i5-12600KF GenuineIntel, F6/M151/S2 * CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2, AVX, AVX2 * CPU cores: [10], threads: [16] Initializing File System... using fs-ltx d:\op-2.2\fsgame.ltx CLocatorAPI::_initialize, FS: 88060 files cached, 26286Kb memory used. Init FileSystem 1.417622 sec [15.11.25 12:41:30.829] 'xrCore' build 8402, Feb 7 2022 [15.11.25 12:41:30.829] OP 2.2 Engine ver 2.2a x64 08.02.2022 [15.11.25 12:41:30.829] [15.11.25 12:41:31.036] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default_hud heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ] [15.11.25 12:41:31.037] - Found Inventorys [ alter_dark alter_light alter_medium classic_fly_dark classic_fly_light classic_fly_medium default default_light default_medium homyak_dark homyak_light homyak_medium project_x_dark project_x_light project_x_medium ] [15.11.25 12:41:31.037] Initializing Engine... [15.11.25 12:41:31.038] - Create user-defined param [ amk_option_hud amk_option_mus autochange_difficulty autosave_enable bolt_visual buy_item death_counter dynamic_anoms [15.11.25 12:41:31.038] ext_animations fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound respawn_type user_name ] [15.11.25 12:41:31.038] Loading config for renderer [15.11.25 12:41:31.038] Executing config-script "user.ltx"... [15.11.25 12:41:31.038] [d:\op-2.2\userdata\user.ltx] successfully loaded. [15.11.25 12:41:31.038] Starting INPUT device... [15.11.25 12:41:31.222] Loading DLL: xrRender_R2.dll [15.11.25 12:41:31.325] Loading DLL: xrGame.dll [15.11.25 12:41:31.326] 'xrGame' build Feb 7 2022 16:34:07 [15.11.25 12:41:31.353] * [win32]: free[137434524624 K], reserved[4281304 K], committed[147480 K] [15.11.25 12:41:31.353] * [ D3D ]: textures[0 K] [15.11.25 12:41:31.353] * [x-ray]: crt heap[51383 K], process heap[51383 K], game lua[0 K], engine lua[0 K], render[0 K] [15.11.25 12:41:31.353] * [x-ray]: economy: strings[count: 40493, lengths: 1095 K, overhead: 2056 K, saved: 20797 K] [15.11.25 12:41:31.353] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [15.11.25 12:41:31.353] Executing config-script "d:\op-2.2\gamedata\config\default_controls.ltx"... [15.11.25 12:41:31.353] [d:\op-2.2\gamedata\config\default_controls.ltx] successfully loaded. [15.11.25 12:41:31.353] Executing config-script "user.ltx"... [15.11.25 12:41:31.354] Executing config-script "d:\op-2.2\gamedata\config\rspec_high.ltx"... [15.11.25 12:41:31.354] [d:\op-2.2\gamedata\config\rspec_high.ltx] successfully loaded. [15.11.25 12:41:31.354] Executing config-script "d:\op-2.2\gamedata\config\default_controls.ltx"... [15.11.25 12:41:31.354] [d:\op-2.2\gamedata\config\default_controls.ltx] successfully loaded. [15.11.25 12:41:31.354] - Maximum allowed affinity mask: 0xFFFF, current: 0xE [15.11.25 12:41:31.354] [d:\op-2.2\userdata\user.ltx] successfully loaded. [15.11.25 12:41:31.354] SOUND: OpenAL: enumerate devices... [15.11.25 12:41:31.354] SOUND: OpenAL: EnumerationExtension Present [15.11.25 12:41:31.354] devices OpenAL Soft [15.11.25 12:41:31.354] SOUND: OpenAL: system default SndDevice name is OpenAL Soft [15.11.25 12:41:31.366] SOUND: OpenAL: All available devices: [15.11.25 12:41:31.366] 1. OpenAL Soft, Spec Version 1.1 (default) [15.11.25 12:41:31.366] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1 [15.11.25 12:41:31.369] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft. [15.11.25 12:41:31.370] * sound: EAX 2.0 extension: absent [15.11.25 12:41:31.370] * sound: EAX 2.0 deferred: absent [15.11.25 12:41:31.371] * sound : cache: 65538 kb, 7609 lines, 8820 bpl [15.11.25 12:41:31.377] Starting RENDER device... [15.11.25 12:41:31.427] * GPU [vendor:10DE]-[device:2803]: NVIDIA GeForce RTX 4060 Ti [15.11.25 12:41:31.427] * GPU driver: 32.0.15.8157 [15.11.25 12:41:31.522] * CREATE: DeviceREF: 1 [15.11.25 12:41:31.522] * Texture memory: 4072 M [15.11.25 12:41:31.522] * DDI-level: 9.0 [15.11.25 12:41:31.525] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [15.11.25 12:41:31.525] * GPU vertex cache: unrecognized, 16 [15.11.25 12:41:31.526] * DVB created: 8192K [15.11.25 12:41:31.526] * DIB created: 512K [15.11.25 12:41:31.529] Version conflict in shader [def_shaders\def_aref]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [15.11.25 12:41:31.529] Version conflict in shader [def_shaders\def_aref_noblend]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [15.11.25 12:41:31.529] Version conflict in shader [def_shaders\def_aref_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [15.11.25 12:41:31.529] Version conflict in shader [def_shaders\def_trans]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [15.11.25 12:41:31.529] Version conflict in shader [def_shaders\def_trans_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [15.11.25 12:41:31.529] Version conflict in shader [def_shaders\def_trans_v_tuchi]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [15.11.25 12:41:31.529] Version conflict in shader [def_shaders\lod_old]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [15.11.25 12:41:31.529] Renderer doesn't support blender 'effects\shadow_world' [15.11.25 12:41:31.529] Version conflict in shader [effects\watertest-1]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [15.11.25 12:41:31.566] load time LTX=36 ms [15.11.25 12:41:31.570] count of .thm files=3778 [15.11.25 12:41:31.605] load time THM=39 ms [15.11.25 12:41:31.605] * NULLRT supported [15.11.25 12:41:31.605] * ...and used [15.11.25 12:41:31.605] * HWDST/PCF supported and used [15.11.25 12:41:31.605] * NV-DBT supported and used [15.11.25 12:41:31.792] - r__tf_aniso 4 [15.11.25 12:41:31.792] - r2_tf_mipbias 0. [15.11.25 12:41:31.799] Script debugger succesfully restarted. [15.11.25 12:41:32.782] - Gamedata version: [Сборка: ОП-2.2 + МП-17.07 + Д-15.05-II] [15.11.25 12:41:32.823] Starting engine... [15.11.25 12:41:32.854] GMLib loaded at 30 msec [15.11.25 12:41:33.060] Game_Globals loaded at 205 msec [15.11.25 12:41:33.125] App_Start loaded at 65 msec [15.11.25 12:41:33.132] ui_core loaded at 6 msec [15.11.25 12:41:33.160] Main_Menu loaded at 28 msec [15.11.25 12:41:39.029] * DVB created: 8192K [15.11.25 12:41:39.029] * DIB created: 512K [15.11.25 12:41:39.157] - r__tf_aniso 4 [15.11.25 12:41:39.157] - r2_tf_mipbias 0. [15.11.25 12:41:39.157] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [15.11.25 12:41:39.157] * GPU vertex cache: recognized, 24 [15.11.25 12:41:39.157] *** RESET [171 ms] [15.11.25 12:41:39.157] "d:\op-2.2\bin\xr_3da.exe" [15.11.25 12:41:39.157] Begin load [15.11.25 12:41:39.158] * phase time: 0 ms [15.11.25 12:41:39.179] * phase cmem: 290308 K [15.11.25 12:41:39.179] Prefetching objects... [15.11.25 12:41:39.204] * Objects loaded in 0 ms [15.11.25 12:41:39.541] * Models loaded in 337 ms [15.11.25 12:41:39.563] * Prefetch memory: 731050Kb [15.11.25 12:41:39.565] * phase time: 406 ms [15.11.25 12:41:39.589] * phase cmem: 1008483 K [15.11.25 12:41:39.589] Starting server... [15.11.25 12:41:39.613] - Gamedata version: [Сборка: ОП-2.2 + МП-17.07 + Д-15.05-II] [15.11.25 12:41:39.631] * phase time: 66 ms [15.11.25 12:41:39.653] * phase cmem: 1005030 K [15.11.25 12:41:39.653] Loading alife simulator... [15.11.25 12:41:39.653] * phase time: 22 ms [15.11.25 12:41:39.676] * phase cmem: 1004963 K [15.11.25 12:41:39.676] Loading savegame... [15.11.25 12:41:39.706] d:\op-2.2\userdata\savedgames\День 179. Автосохранение Радар - Военная Лаборатория.sav save created on DEVELOPER mode! [15.11.25 12:41:39.706] * Loading key-value pairs... [15.11.25 12:41:39.788] * 123 key-value pairs were successfully loaded (0.082s) [15.11.25 12:41:39.788] * Loading spawn registry... [15.11.25 12:41:40.745] * 24511 spawn points were successfully loaded (0.957s) [15.11.25 12:41:40.745] * Loading objects... [15.11.25 12:41:41.211] * 42203 out of 42203 objects were successfully loaded (0.466s) [15.11.25 12:41:41.899] ERROR check [map_location_type] and [object_story_id] fields in objective definition for: task_black_collektor_1 [15.11.25 12:41:42.604] * Loading quick slots data... [15.11.25 12:41:42.604] * Loading pre random queues data... [15.11.25 12:41:42.614] * Start objects on_register'ed... [15.11.25 12:41:43.995] * 42203 objects on_register'ed (1.381s) [15.11.25 12:41:43.995] * Game День 179. Автосохранение Радар - Военная Лаборатория is successfully loaded from file 'd:\op-2.2\userdata\savedgames\День 179. Автосохранение Радар - Военная Лаборатория.sav' (4.342s) [15.11.25 12:41:43.995] * phase time: 4341 ms [15.11.25 12:41:44.049] * phase cmem: 1386715 K [15.11.25 12:41:44.049] Connecting... [15.11.25 12:41:44.131] MaxPlayers = 32 [15.11.25 12:41:44.139] * phase time: 143 ms [15.11.25 12:41:44.196] * phase cmem: 1393281 K [15.11.25 12:41:44.196] Connecting to... [15.11.25 12:41:44.197] Player not found. New player created. [15.11.25 12:41:44.197] * client : connection accepted - <> [15.11.25 12:41:44.212] * phase time: 72 ms [15.11.25 12:41:44.267] * phase cmem: 1393335 K [15.11.25 12:41:44.267] Reading level info... [15.11.25 12:41:44.283] * phase time: 70 ms [15.11.25 12:41:44.337] * phase cmem: 1393335 K [15.11.25 12:41:44.337] Loading object space... [15.11.25 12:41:44.414] WARNING: CLocatorAPI::check_for_file file not found file d:\op-2.2\userdata\level_cache\warlab in files list (size = 88060) [15.11.25 12:41:44.614] * object space load: 276 ms [15.11.25 12:41:44.614] * phase time: 330 ms [15.11.25 12:41:44.671] * phase cmem: 1421762 K [15.11.25 12:41:44.671] Loading shaders (R2)... [15.11.25 12:41:44.735] * phase time: 122 ms [15.11.25 12:41:44.791] * phase cmem: 1423375 K [15.11.25 12:41:44.791] Loading geometry (R2)... [15.11.25 12:41:45.246] * phase time: 510 ms [15.11.25 12:41:45.303] * phase cmem: 1478647 K [15.11.25 12:41:45.303] Loading visuals (R2)... [15.11.25 12:41:45.313] * phase time: 66 ms [15.11.25 12:41:45.367] * phase cmem: 1480308 K [15.11.25 12:41:45.367] Loading details (R2)... [15.11.25 12:41:45.367] * phase time: 53 ms [15.11.25 12:41:45.420] * phase cmem: 1480308 K [15.11.25 12:41:45.420] Loading sectors (R2)... [15.11.25 12:41:45.421] WARNING: Occlusion map 'd:\op-2.2\gamedata\levels\warlab\level.hom' not found. [15.11.25 12:41:45.421] * Loading environment modificator: d:\op-2.2\gamedata\levels\warlab\level.env_mod [15.11.25 12:41:45.421] * phase time: 53 ms [15.11.25 12:41:45.475] * phase cmem: 1480349 K [15.11.25 12:41:45.475] Loading AI objects... [15.11.25 12:41:45.552] - Loading music tracks from 'warlab_musics'... [15.11.25 12:41:45.576] * phase time: 154 ms [15.11.25 12:41:45.631] * phase cmem: 1480347 K [15.11.25 12:41:45.631] Loading PH world... [15.11.25 12:41:45.643] - Game configuring : Started [15.11.25 12:41:45.644] - Game configuring : Finished [15.11.25 12:41:45.675] [15.11.25 12:41:45.675] FATAL ERROR [15.11.25 12:41:45.675] [15.11.25 12:41:45.675] [error]Expression : sz<(tgt_sz-1) [15.11.25 12:41:45.675] [error]Function : IReader::r_string [15.11.25 12:41:45.675] [error]File : FS.cpp [15.11.25 12:41:45.675] [error]Line : 416 [15.11.25 12:41:45.675] [error]Description : Dest string less than needed. [15.11.25 12:41:45.675] [15.11.25 12:41:45.675] [15.11.25 12:41:45.675] stack trace: [15.11.25 12:41:45.675]