* Detected CPU: AMD Phenom(tm) II X4 955 Processor AuthenticAMD, F31/M4/S3 * CPU Features: RDTSC, MMX, 3DNow!, 3DNowExt!, SSE, SSE2, SSE3, SSE4a * CPU cores: [4], threads: [4] Initializing File System... using fs-ltx c:\program files (x86)\op-2.2\fsgame.ltx CLocatorAPI::_initialize, FS: 90097 files cached, 29187Kb memory used. Init FileSystem 3.352381 sec [09.10.23 18:17:03.397] 'xrCore' build 8402, Feb 7 2022 [09.10.23 18:17:03.397] OP 2.2 Engine ver 2.2a x64 08.02.2022 [09.10.23 18:17:03.397] [09.10.23 18:17:03.934] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default_hud heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ] [09.10.23 18:17:03.936] - Found Inventorys [ alter_dark alter_light alter_medium classic_fly_dark classic_fly_light classic_fly_medium default default_light default_medium homyak_dark homyak_light homyak_medium project_x_dark project_x_light project_x_medium ] [09.10.23 18:17:03.936] Initializing Engine... [09.10.23 18:17:03.937] - Create user-defined param [ amk_option_hud amk_option_mus autochange_difficulty autosave_enable bolt_visual buy_item death_counter dynamic_anoms [09.10.23 18:17:03.937] ext_animations fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound respawn_type user_name ] [09.10.23 18:17:03.937] Loading config for renderer [09.10.23 18:17:03.937] Executing config-script "user.ltx"... [09.10.23 18:17:03.937] WARNING: CLocatorAPI::check_for_file file not found file user.ltx in files list (size = 90097) [09.10.23 18:17:03.937] Cannot open script file [user.ltx] [09.10.23 18:17:03.937] Starting INPUT device... [09.10.23 18:17:03.946] Loading DLL: xrRender_R1.dll [09.10.23 18:17:03.950] Loading DLL: xrGame.dll [09.10.23 18:17:03.954] 'xrGame' build Feb 7 2022 16:34:07 [09.10.23 18:17:04.006] * [win32]: free[137434527132 K], reserved[4279016 K], committed[147260 K] [09.10.23 18:17:04.006] * [ D3D ]: textures[0 K] [09.10.23 18:17:04.006] * [x-ray]: crt heap[53236 K], process heap[53236 K], game lua[0 K], engine lua[0 K], render[0 K] [09.10.23 18:17:04.006] * [x-ray]: economy: strings[count: 40059, lengths: 1087 K, overhead: 2034 K, saved: 20578 K] [09.10.23 18:17:04.006] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [09.10.23 18:17:04.006] Executing config-script "c:\program files (x86)\op-2.2\gamedata\config\default_controls.ltx"... [09.10.23 18:17:04.009] [c:\program files (x86)\op-2.2\gamedata\config\default_controls.ltx] successfully loaded. [09.10.23 18:17:04.009] Executing config-script "user.ltx"... [09.10.23 18:17:04.009] WARNING: CLocatorAPI::check_for_file file not found file user.ltx in files list (size = 90097) [09.10.23 18:17:04.009] Cannot open script file [user.ltx] [09.10.23 18:17:04.009] SOUND: OpenAL: enumerate devices... [09.10.23 18:17:04.009] SOUND: OpenAL: EnumerationExtension Present [09.10.23 18:17:04.009] devices OpenAL Soft [09.10.23 18:17:04.009] SOUND: OpenAL: system default SndDevice name is OpenAL Soft [09.10.23 18:17:04.090] SOUND: OpenAL: All available devices: [09.10.23 18:17:04.090] 1. OpenAL Soft, Spec Version 1.1 (default) [09.10.23 18:17:04.090] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1 [09.10.23 18:17:04.110] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft. [09.10.23 18:17:04.115] * sound: EAX 2.0 extension: absent [09.10.23 18:17:04.115] * sound: EAX 2.0 deferred: absent [09.10.23 18:17:04.116] * sound : cache: 32773 kb, 3805 lines, 8820 bpl [09.10.23 18:17:04.123] Starting RENDER device... [09.10.23 18:17:04.176] * GPU [vendor:10DE]-[device:1C81]: NVIDIA GeForce GTX 1050 [09.10.23 18:17:04.176] * GPU driver: 27.21.14.5751 [09.10.23 18:17:04.802] * CREATE: DeviceREF: 1 [09.10.23 18:17:04.802] * Texture memory: 4087 M [09.10.23 18:17:04.803] * DDI-level: 9.0 [09.10.23 18:17:04.821] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [09.10.23 18:17:04.822] * GPU vertex cache: unrecognized, 16 [09.10.23 18:17:04.823] * DVB created: 8192K [09.10.23 18:17:04.823] * DIB created: 512K [09.10.23 18:17:05.443] load time LTX=580 ms [09.10.23 18:17:05.464] count of .thm files=4634 [09.10.23 18:17:07.901] load time THM=2457 ms [09.10.23 18:17:07.901] * distortion: used, dev(30),need(14) [09.10.23 18:17:07.901] * SSample: 1024x768 [09.10.23 18:17:07.937] * SSample: enabled [09.10.23 18:17:08.207] - r__tf_aniso 4 [09.10.23 18:17:08.207] - r1_tf_mipbias 0. [09.10.23 18:17:08.223] Script debugger succesfully restarted. [09.10.23 18:17:11.524] - Gamedata version: [Сборка 2.2 П-12.05 MP-17.07+Д-25.07] [09.10.23 18:17:11.717] Starting engine... [09.10.23 18:17:11.857] GMLib loaded at 138 msec [09.10.23 18:17:12.560] Game_Globals loaded at 703 msec [09.10.23 18:17:12.752] App_Start loaded at 192 msec [09.10.23 18:17:12.773] ui_core loaded at 21 msec [09.10.23 18:17:12.866] Main_Menu loaded at 92 msec [09.10.23 18:17:24.580] * DVB created: 8192K [09.10.23 18:17:24.580] * DIB created: 512K [09.10.23 18:17:24.581] - r__tf_aniso 4 [09.10.23 18:17:24.581] - r1_tf_mipbias 0. [09.10.23 18:17:24.581] * SSample: 1024x768 [09.10.23 18:17:24.589] * SSample: enabled [09.10.23 18:17:24.589] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [09.10.23 18:17:24.589] * GPU vertex cache: recognized, 24 [09.10.23 18:17:24.590] *** RESET [62 ms] [09.10.23 18:17:24.590] "c:\program files (x86)\op-2.2\bin\xr_3da.exe" -nointro [09.10.23 18:17:24.590] Begin load [09.10.23 18:17:24.592] * phase time: 0 ms [09.10.23 18:17:24.662] * phase cmem: 239051 K [09.10.23 18:17:24.662] Prefetching objects... [09.10.23 18:17:24.749] * Objects loaded in 0 ms [09.10.23 18:17:25.951] * Models loaded in 1202 ms [09.10.23 18:17:26.027] * Prefetch memory: 726628Kb [09.10.23 18:17:26.031] * phase time: 1439 ms [09.10.23 18:17:26.109] * phase cmem: 952830 K [09.10.23 18:17:26.109] Starting server... [09.10.23 18:17:26.190] - Gamedata version: [Сборка 2.2 П-12.05 MP-17.07+Д-25.07] [09.10.23 18:17:26.244] * phase time: 212 ms [09.10.23 18:17:26.324] * phase cmem: 950396 K [09.10.23 18:17:26.324] Loading alife simulator... [09.10.23 18:17:26.326] * phase time: 81 ms [09.10.23 18:17:26.405] * phase cmem: 950719 K [09.10.23 18:17:26.405] Loading savegame... [09.10.23 18:17:26.463] c:\program files (x86)\op-2.2\userdata\savedgames\День 89. 11.12. Центральная Припять.sav save created on DEVELOPER mode! [09.10.23 18:17:26.463] * Loading key-value pairs... [09.10.23 18:17:26.657] * 109 key-value pairs were successfully loaded (0.194s) [09.10.23 18:17:26.657] * Loading spawn registry... [09.10.23 18:17:30.481] * 24511 spawn points were successfully loaded (3.824s) [09.10.23 18:17:30.482] * Loading objects... [09.10.23 18:17:31.890] * 39114 out of 39114 objects were successfully loaded (1.408s) [09.10.23 18:17:33.980] ERROR check [map_location_type] and [object_story_id] fields in objective definition for: task_black_collektor_1 [09.10.23 18:17:36.334] * Loading quick slots data... [09.10.23 18:17:36.334] * Loading pre random queues data... [09.10.23 18:17:36.373] * Start objects on_register'ed... [09.10.23 18:17:40.947] * 39114 objects on_register'ed (4.574s) [09.10.23 18:17:40.949] * Game День 89. 11.12. Центральная Припять is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 89. 11.12. Центральная Припять.sav' (14.625s) [09.10.23 18:17:40.950] * phase time: 14623 ms [09.10.23 18:17:41.110] * phase cmem: 1293156 K [09.10.23 18:17:41.110] Connecting... [09.10.23 18:17:41.141] MaxPlayers = 32 [09.10.23 18:17:41.189] * phase time: 239 ms [09.10.23 18:17:41.354] * phase cmem: 1307739 K [09.10.23 18:17:41.354] Connecting to... [09.10.23 18:17:41.355] Player not found. New player created. [09.10.23 18:17:41.355] * client : connection accepted - <> [09.10.23 18:17:41.371] * phase time: 182 ms [09.10.23 18:17:41.537] * phase cmem: 1307790 K [09.10.23 18:17:41.537] Reading level info... [09.10.23 18:17:41.537] * phase time: 166 ms [09.10.23 18:17:41.715] * phase cmem: 1307790 K [09.10.23 18:17:41.715] Loading object space... [09.10.23 18:17:42.272] * object space load: 556 ms [09.10.23 18:17:42.272] * phase time: 734 ms [09.10.23 18:17:42.439] * phase cmem: 1432369 K [09.10.23 18:17:42.439] Loading shaders (R1)... [09.10.23 18:17:42.650] * phase time: 377 ms [09.10.23 18:17:42.824] * phase cmem: 1434588 K [09.10.23 18:17:42.824] Loading geometry (R1)... [09.10.23 18:17:42.904] * phase time: 254 ms [09.10.23 18:17:43.064] * phase cmem: 1510490 K [09.10.23 18:17:43.064] Loading visuals (R1)... [09.10.23 18:17:43.123] * phase time: 218 ms [09.10.23 18:17:43.293] * phase cmem: 1517498 K [09.10.23 18:17:43.293] Loading details (R1)... [09.10.23 18:17:43.327] * [DETAILS] VertexConsts(256), Batch(61) [09.10.23 18:17:43.327] * [DETAILS] 40687 v(20), 26352 p [09.10.23 18:17:43.327] * [DETAILS] Batch(61), VB(794K), IB(154K) [09.10.23 18:17:43.329] * phase time: 206 ms [09.10.23 18:17:43.499] * phase cmem: 1518556 K [09.10.23 18:17:43.499] Loading sectors (R1)... [09.10.23 18:17:43.505] * Loading HOM: c:\program files (x86)\op-2.2\gamedata\levels\l11_pripyat\level.hom [09.10.23 18:17:43.518] * Loading environment modificator: c:\program files (x86)\op-2.2\gamedata\levels\l11_pripyat\level.env_mod [09.10.23 18:17:43.518] * phase time: 189 ms [09.10.23 18:17:43.689] * phase cmem: 1519106 K [09.10.23 18:17:43.689] Loading AI objects... [09.10.23 18:17:43.690] - Loading music tracks from 'l11_pripyat_musics'... [09.10.23 18:17:43.693] * phase time: 174 ms [09.10.23 18:17:43.873] * phase cmem: 1518855 K [09.10.23 18:17:43.873] Loading PH world... [09.10.23 18:17:43.902] - Game configuring : Started [09.10.23 18:17:43.906] - Game configuring : Finished [09.10.23 18:17:44.159] ~ WARNING crosshair[(null)] not found, set to default [09.10.23 18:17:44.160] * phase time: 467 ms [09.10.23 18:17:44.335] * phase cmem: 1537509 K [09.10.23 18:17:44.335] Loading textures... [09.10.23 18:17:47.544] * t-report - base: 1194, 1246070 K [09.10.23 18:17:47.544] * t-report - lmap: 10, 10241 K [09.10.23 18:17:47.544] * phase time: 3383 ms [09.10.23 18:17:47.728] * phase cmem: 2092557 K [09.10.23 18:17:47.728] Synchronizing... [09.10.23 18:17:47.728] Save created on [Engine 2.2a x64 08.02.2022] [09.10.23 18:17:47.729] Save date and time [Mon Oct 9 17:25:35 2023] [09.10.23 18:17:47.754] * phase time: 210 ms [09.10.23 18:17:47.926] * phase cmem: 2092560 K [09.10.23 18:17:48.496] * [win32]: free[137431876048 K], reserved[4362028 K], committed[2715332 K] [09.10.23 18:17:48.496] * [ D3D ]: textures[1256311 K] [09.10.23 18:17:48.496] * [x-ray]: crt heap[2092317 K], process heap[2092317 K], game lua[337573 K], engine lua[270 K], render[0 K] [09.10.23 18:17:48.496] * [x-ray]: economy: strings[count: 218343, lengths: 13284 K, overhead: 11087 K, saved: 32833 K] [09.10.23 18:17:48.496] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [09.10.23 18:17:48.496] Starting measure [09.10.23 18:17:52.028] У объекта [black_generators_stalk3] повреждён нетпакет. Это сохранение необратимо повреждено - удалите его, и переиграйте с более раннего. Продолжать игру с этого сохранении категорически запрещено! [09.10.23 18:17:52.028] [LUA] 0 : [C ] execute [09.10.23 18:17:52.028] [LUA] 1 : [Lua] ...rogram files (x86)\op-2.2\gamedata\scripts\_g.script(569) : abort [09.10.23 18:17:52.028] [LUA] 2 : [Lua] ...es (x86)\op-2.2\gamedata\scripts\remove_zavis.script(2) : remove_obj [09.10.23 18:17:52.028] [LUA] 3 : [Lua] ...\op-2.2\gamedata\scripts\binders\bind_stalker.script(486) : [09.10.23 18:17:52.028] [09.10.23 18:17:52.028] FATAL ERROR [09.10.23 18:17:52.028] [09.10.23 18:17:52.028] [error]Expression : fatal error [09.10.23 18:17:52.028] [error]Function : CCC_Crash::Execute [09.10.23 18:17:52.028] [error]File : console_commands.cpp [09.10.23 18:17:52.028] [error]Line : 711 [09.10.23 18:17:52.028] [error]Description : [09.10.23 18:17:52.028] [error]Arguments : ENGINE CRASH.See log file for detail! [09.10.23 18:17:52.028] [09.10.23 18:17:52.028] [09.10.23 18:17:52.028] stack trace: [09.10.23 18:17:52.028]