* Detected CPU: Intel(R) Core(TM) i7-9700 CPU @ 3.00GHz GenuineIntel, F6/M158/S13 * CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2, AVX, AVX2 * CPU cores: [8], threads: [8] Initializing File System... using fs-ltx f:\gam-1\op-2.2\fsgame.ltx CLocatorAPI::_initialize, FS: 86821 files cached, 26431Kb memory used. Init FileSystem 1.717664 sec [18.07.25 19:35:14.555] 'xrCore' build 8402, Feb 7 2022 [18.07.25 19:35:14.555] OP 2.2 Engine ver 2.2a x64 08.02.2022 [18.07.25 19:35:14.555] [18.07.25 19:35:14.753] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default_hud heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ] [18.07.25 19:35:14.753] - Found Inventorys [ alter_dark alter_light alter_medium classic_fly_dark classic_fly_light classic_fly_medium default default_light default_medium homyak_dark homyak_light homyak_medium project_x_dark project_x_light project_x_medium ] [18.07.25 19:35:14.753] Initializing Engine... [18.07.25 19:35:14.754] - Create user-defined param [ amk_option_hud amk_option_mus autochange_difficulty autosave_enable bolt_visual buy_item death_counter dynamic_anoms [18.07.25 19:35:14.754] ext_animations fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound respawn_type user_name ] [18.07.25 19:35:14.754] Loading config for renderer [18.07.25 19:35:14.754] Executing config-script "user.ltx"... [18.07.25 19:35:14.754] [f:\gam-1\op-2.2\userdata\user.ltx] successfully loaded. [18.07.25 19:35:14.754] Starting INPUT device... [18.07.25 19:35:14.760] Loading DLL: xrRender_R2.dll [18.07.25 19:35:14.809] Loading DLL: xrGame.dll [18.07.25 19:35:14.810] 'xrGame' build Feb 7 2022 16:34:07 [18.07.25 19:35:14.833] * [win32]: free[137434515108 K], reserved[4289796 K], committed[148504 K] [18.07.25 19:35:14.833] * [ D3D ]: textures[0 K] [18.07.25 19:35:14.833] * [x-ray]: crt heap[51345 K], process heap[51345 K], game lua[0 K], engine lua[0 K], render[0 K] [18.07.25 19:35:14.833] * [x-ray]: economy: strings[count: 40498, lengths: 1096 K, overhead: 2056 K, saved: 20797 K] [18.07.25 19:35:14.833] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [18.07.25 19:35:14.833] Executing config-script "f:\gam-1\op-2.2\gamedata\config\default_controls.ltx"... [18.07.25 19:35:14.834] [f:\gam-1\op-2.2\gamedata\config\default_controls.ltx] successfully loaded. [18.07.25 19:35:14.834] Executing config-script "user.ltx"... [18.07.25 19:35:14.834] Executing config-script "f:\gam-1\op-2.2\gamedata\config\rspec_extreme.ltx"... [18.07.25 19:35:14.834] [f:\gam-1\op-2.2\gamedata\config\rspec_extreme.ltx] successfully loaded. [18.07.25 19:35:14.834] Executing config-script "f:\gam-1\op-2.2\gamedata\config\default_controls.ltx"... [18.07.25 19:35:14.834] [f:\gam-1\op-2.2\gamedata\config\default_controls.ltx] successfully loaded. [18.07.25 19:35:14.834] - Maximum allowed affinity mask: 0xFF, current: 0xFE [18.07.25 19:35:14.834] [f:\gam-1\op-2.2\userdata\user.ltx] successfully loaded. [18.07.25 19:35:14.834] SOUND: OpenAL: enumerate devices... [18.07.25 19:35:14.834] SOUND: OpenAL: EnumerationExtension Present [18.07.25 19:35:14.834] devices OpenAL Soft [18.07.25 19:35:14.834] SOUND: OpenAL: system default SndDevice name is OpenAL Soft [18.07.25 19:35:14.864] SOUND: OpenAL: All available devices: [18.07.25 19:35:14.864] 1. OpenAL Soft, Spec Version 1.1 (default) [18.07.25 19:35:14.864] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1 [18.07.25 19:35:14.872] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft. [18.07.25 19:35:14.874] * sound: EAX 2.0 extension: absent [18.07.25 19:35:14.874] * sound: EAX 2.0 deferred: absent [18.07.25 19:35:14.874] * sound : cache: 32773 kb, 3805 lines, 8820 bpl [18.07.25 19:35:14.880] Starting RENDER device... [18.07.25 19:35:14.928] * GPU [vendor:10DE]-[device:1E81]: NVIDIA GeForce RTX 2080 SUPER [18.07.25 19:35:14.928] * GPU driver: 32.0.15.6094 [18.07.25 19:35:15.360] * CREATE: DeviceREF: 1 [18.07.25 19:35:15.360] * Texture memory: 4056 M [18.07.25 19:35:15.360] * DDI-level: 9.0 [18.07.25 19:35:15.364] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [18.07.25 19:35:15.364] * GPU vertex cache: unrecognized, 16 [18.07.25 19:35:15.364] * DVB created: 8192K [18.07.25 19:35:15.364] * DIB created: 512K [18.07.25 19:35:15.370] Version conflict in shader [def_shaders\def_aref]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [18.07.25 19:35:15.371] Version conflict in shader [def_shaders\def_aref_noblend]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [18.07.25 19:35:15.371] Version conflict in shader [def_shaders\def_aref_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [18.07.25 19:35:15.371] Version conflict in shader [def_shaders\def_trans]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [18.07.25 19:35:15.371] Version conflict in shader [def_shaders\def_trans_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [18.07.25 19:35:15.371] Version conflict in shader [def_shaders\def_trans_v_tuchi]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [18.07.25 19:35:15.371] Version conflict in shader [def_shaders\lod_old]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [18.07.25 19:35:15.371] Renderer doesn't support blender 'effects\shadow_world' [18.07.25 19:35:15.371] Version conflict in shader [effects\watertest-1]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [18.07.25 19:35:15.422] load time LTX=50 ms [18.07.25 19:35:15.428] count of .thm files=3778 [18.07.25 19:35:15.521] load time THM=99 ms [18.07.25 19:35:15.521] * NULLRT supported [18.07.25 19:35:15.521] * ...and used [18.07.25 19:35:15.521] * HWDST/PCF supported and used [18.07.25 19:35:15.521] * NV-DBT supported and used [18.07.25 19:35:15.782] - r__tf_aniso 16 [18.07.25 19:35:15.782] - r2_tf_mipbias 0. [18.07.25 19:35:15.794] Script debugger succesfully restarted. [18.07.25 19:35:17.322] - Gamedata version: [Сборка: ОП-2.2 + МП-17.07 + Д-15.05-II] [18.07.25 19:35:17.387] Starting engine... [18.07.25 19:35:17.433] GMLib loaded at 45 msec [18.07.25 19:35:17.757] Game_Globals loaded at 324 msec [18.07.25 19:35:17.843] App_Start loaded at 86 msec [18.07.25 19:35:17.851] ui_core loaded at 7 msec [18.07.25 19:35:17.894] Main_Menu loaded at 42 msec [18.07.25 19:35:31.469] * DVB created: 8192K [18.07.25 19:35:31.469] * DIB created: 512K [18.07.25 19:35:31.621] - r__tf_aniso 16 [18.07.25 19:35:31.621] - r2_tf_mipbias 0. [18.07.25 19:35:31.621] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [18.07.25 19:35:31.621] * GPU vertex cache: recognized, 24 [18.07.25 19:35:31.621] *** RESET [198 ms] [18.07.25 19:35:31.622] "f:\gam-1\op-2.2\bin\xr_3da.exe" [18.07.25 19:35:31.622] Begin load [18.07.25 19:35:31.623] * phase time: 0 ms [18.07.25 19:35:31.656] * phase cmem: 257955 K [18.07.25 19:35:31.656] Prefetching objects... [18.07.25 19:35:31.695] * Objects loaded in 0 ms [18.07.25 19:35:32.138] * Models loaded in 442 ms [18.07.25 19:35:32.172] * Prefetch memory: 731050Kb [18.07.25 19:35:32.174] * phase time: 551 ms [18.07.25 19:35:32.211] * phase cmem: 976173 K [18.07.25 19:35:32.211] Starting server... [18.07.25 19:35:32.233] - Gamedata version: [Сборка: ОП-2.2 + МП-17.07 + Д-15.05-II] [18.07.25 19:35:32.257] * phase time: 83 ms [18.07.25 19:35:32.293] * phase cmem: 973232 K [18.07.25 19:35:32.293] Loading alife simulator... [18.07.25 19:35:32.294] * phase time: 36 ms [18.07.25 19:35:32.330] * phase cmem: 973235 K [18.07.25 19:35:32.330] Loading savegame... [18.07.25 19:35:32.346] f:\gam-1\op-2.2\userdata\savedgames\День 1. Автосохранение Свалка - Забытый Лес.sav save created on DEVELOPER mode! [18.07.25 19:35:32.346] * Loading key-value pairs... [18.07.25 19:35:32.385] * 27 key-value pairs were successfully loaded (0.039s) [18.07.25 19:35:32.385] * Loading spawn registry... [18.07.25 19:35:33.896] * 24511 spawn points were successfully loaded (1.511s) [18.07.25 19:35:33.896] * Loading objects... [18.07.25 19:35:34.387] * 34256 out of 34256 objects were successfully loaded (0.490s) [18.07.25 19:35:34.695] * Loading quick slots data... [18.07.25 19:35:34.695] * Loading pre random queues data... [18.07.25 19:35:34.709] * Start objects on_register'ed... [18.07.25 19:35:36.075] * 34256 objects on_register'ed (1.367s) [18.07.25 19:35:36.076] * Game День 1. Автосохранение Свалка - Забытый Лес is successfully loaded from file 'f:\gam-1\op-2.2\userdata\savedgames\День 1. Автосохранение Свалка - Забытый Лес.sav' (3.783s) [18.07.25 19:35:36.076] * phase time: 3782 ms [18.07.25 19:35:36.143] * phase cmem: 1179528 K [18.07.25 19:35:36.143] Connecting... [18.07.25 19:35:36.151] MaxPlayers = 32 [18.07.25 19:35:36.159] * phase time: 82 ms [18.07.25 19:35:36.226] * phase cmem: 1186888 K [18.07.25 19:35:36.226] Connecting to... [18.07.25 19:35:36.228] Player not found. New player created. [18.07.25 19:35:36.228] * client : connection accepted - <> [18.07.25 19:35:36.230] * phase time: 70 ms [18.07.25 19:35:36.297] * phase cmem: 1186936 K [18.07.25 19:35:36.297] Reading level info... [18.07.25 19:35:36.297] * phase time: 67 ms [18.07.25 19:35:36.363] * phase cmem: 1186936 K [18.07.25 19:35:36.363] Loading object space... [18.07.25 19:35:36.460] * object space load: 97 ms [18.07.25 19:35:36.460] * phase time: 163 ms [18.07.25 19:35:36.525] * phase cmem: 1240536 K [18.07.25 19:35:36.525] Loading shaders (R2)... [18.07.25 19:35:36.578] * phase time: 117 ms [18.07.25 19:35:36.643] * phase cmem: 1241963 K [18.07.25 19:35:36.643] Loading geometry (R2)... [18.07.25 19:35:36.648] * phase time: 69 ms [18.07.25 19:35:36.713] * phase cmem: 1248296 K [18.07.25 19:35:36.713] Loading visuals (R2)... [18.07.25 19:35:36.738] * phase time: 90 ms [18.07.25 19:35:36.805] * phase cmem: 1255007 K [18.07.25 19:35:36.805] Loading details (R2)... [18.07.25 19:35:36.819] * [DETAILS] VertexConsts(256), Batch(61) [18.07.25 19:35:36.819] * [DETAILS] 24400 v(20), 15860 p [18.07.25 19:35:36.819] * [DETAILS] Batch(61), VB(476K), IB(92K) [18.07.25 19:35:36.820] * phase time: 81 ms [18.07.25 19:35:36.885] * phase cmem: 1255668 K [18.07.25 19:35:36.885] Loading sectors (R2)... [18.07.25 19:35:36.885] WARNING: Occlusion map 'f:\gam-1\op-2.2\gamedata\levels\puzir\level.hom' not found. [18.07.25 19:35:36.885] * phase time: 66 ms [18.07.25 19:35:36.953] * phase cmem: 1255669 K [18.07.25 19:35:36.953] Loading AI objects... [18.07.25 19:35:36.953] - Loading music tracks from 'puzir_musics'... [18.07.25 19:35:36.956] * phase time: 70 ms [18.07.25 19:35:37.026] * phase cmem: 1255504 K [18.07.25 19:35:37.026] Loading PH world... [18.07.25 19:35:37.034] - Game configuring : Started [18.07.25 19:35:37.035] - Game configuring : Finished [18.07.25 19:35:37.115] * phase time: 158 ms [18.07.25 19:35:37.182] * phase cmem: 1260534 K [18.07.25 19:35:37.182] Loading textures... [18.07.25 19:35:37.333] * t-report - base: 904, 905707 K [18.07.25 19:35:37.333] * t-report - lmap: 0, 0 K [18.07.25 19:35:37.334] * phase time: 217 ms [18.07.25 19:35:37.401] * phase cmem: 1460820 K [18.07.25 19:35:37.401] Synchronizing... [18.07.25 19:35:37.401] Save created on [Engine 2.2a x64 08.02.2022] [18.07.25 19:35:37.401] Save date and time [Fri Jul 18 18:47:39 2025] [18.07.25 19:35:37.405] * phase time: 72 ms [18.07.25 19:35:37.475] * phase cmem: 1460829 K [18.07.25 19:35:37.691] * [win32]: free[137432289620 K], reserved[4399752 K], committed[2264036 K] [18.07.25 19:35:37.691] * [ D3D ]: textures[905707 K] [18.07.25 19:35:37.691] * [x-ray]: crt heap[1460372 K], process heap[1460372 K], game lua[233909 K], engine lua[196 K], render[0 K] [18.07.25 19:35:37.691] * [x-ray]: economy: strings[count: 194150, lengths: 10087 K, overhead: 9859 K, saved: 28217 K] [18.07.25 19:35:37.691] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [18.07.25 19:35:37.691] Starting measure [18.07.25 19:35:39.002] ~ 7.03 [18.07.25 19:35:39.019] ~ steal false [18.07.25 19:35:39.038] ~ loading bags... [18.07.25 19:35:39.657] ~ WARNING id_cleaner has empty levels 21. nothing to spawn... [18.07.25 19:35:40.200] [18.07.25 19:35:40.200] FATAL ERROR [18.07.25 19:35:40.200] [18.07.25 19:35:40.200] [error]Expression : ovi [18.07.25 19:35:40.242] [error]Function : CSoundRender_Source::LoadWave [18.07.25 19:35:40.242] [error]File : SoundRender_Source_loader.cpp [18.07.25 19:35:40.242] [error]Line : 70 [18.07.25 19:35:40.242] [error]Description : Invalid source info: [18.07.25 19:35:40.242] [error]Arguments : f:\gam-1\op-2.2\gamedata\sounds\monsters\bear\bear_idle_3.ogg [18.07.25 19:35:40.242] [18.07.25 19:35:40.242] [18.07.25 19:35:40.242] stack trace: [18.07.25 19:35:40.242]