* Detected CPU: AMD A8-7650K Radeon R7, 10 Compute Cores 4C+6G AuthenticAMD, F111/M48/S1 * CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2, SSE4a, AVX * CPU cores: [2], threads: [4] Initializing File System... using fs-ltx d:\games\op-2.2\fsgame.ltx CLocatorAPI::_initialize, FS: 86828 files cached, 26417Kb memory used. Init FileSystem 2.513838 sec [12.12.25 03:35:44.928] 'xrCore' build 8402, Feb 7 2022 [12.12.25 03:35:44.928] OP 2.2 Engine ver 2.2a x64 08.02.2022 [12.12.25 03:35:44.928] [12.12.25 03:35:45.325] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default_hud heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ] [12.12.25 03:35:45.327] - Found Inventorys [ alter_dark alter_light alter_medium classic_fly_dark classic_fly_light classic_fly_medium default default_light default_medium homyak_dark homyak_light homyak_medium project_x_dark project_x_light project_x_medium ] [12.12.25 03:35:45.327] Initializing Engine... [12.12.25 03:35:45.328] - Create user-defined param [ amk_option_hud amk_option_mus autochange_difficulty autosave_enable bolt_visual buy_item death_counter dynamic_anoms [12.12.25 03:35:45.328] ext_animations fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound respawn_type user_name ] [12.12.25 03:35:45.328] Loading config for renderer [12.12.25 03:35:45.328] Executing config-script "user.ltx"... [12.12.25 03:35:45.328] [d:\games\op-2.2\userdata\user.ltx] successfully loaded. [12.12.25 03:35:45.328] Starting INPUT device... [12.12.25 03:35:45.337] Loading DLL: xrRender_R2.dll [12.12.25 03:35:45.384] Loading DLL: xrGame.dll [12.12.25 03:35:45.386] 'xrGame' build Feb 7 2022 16:34:07 [12.12.25 03:35:45.427] * [win32]: free[137434516808 K], reserved[4291124 K], committed[145476 K] [12.12.25 03:35:45.427] * [ D3D ]: textures[0 K] [12.12.25 03:35:45.427] * [x-ray]: crt heap[51283 K], process heap[51283 K], game lua[0 K], engine lua[0 K], render[0 K] [12.12.25 03:35:45.427] * [x-ray]: economy: strings[count: 40486, lengths: 1095 K, overhead: 2055 K, saved: 20793 K] [12.12.25 03:35:45.427] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [12.12.25 03:35:45.428] Executing config-script "d:\games\op-2.2\gamedata\config\default_controls.ltx"... [12.12.25 03:35:45.429] [d:\games\op-2.2\gamedata\config\default_controls.ltx] successfully loaded. [12.12.25 03:35:45.429] Executing config-script "user.ltx"... [12.12.25 03:35:45.429] Executing config-script "d:\games\op-2.2\gamedata\config\rspec_default.ltx"... [12.12.25 03:35:45.429] [d:\games\op-2.2\gamedata\config\rspec_default.ltx] successfully loaded. [12.12.25 03:35:45.429] Executing config-script "d:\games\op-2.2\gamedata\config\default_controls.ltx"... [12.12.25 03:35:45.429] [d:\games\op-2.2\gamedata\config\default_controls.ltx] successfully loaded. [12.12.25 03:35:45.430] - Maximum allowed affinity mask: 0xF, current: 0xE [12.12.25 03:35:45.430] [d:\games\op-2.2\userdata\user.ltx] successfully loaded. [12.12.25 03:35:45.430] SOUND: OpenAL: enumerate devices... [12.12.25 03:35:45.430] SOUND: OpenAL: EnumerationExtension Present [12.12.25 03:35:45.430] devices OpenAL Soft [12.12.25 03:35:45.430] SOUND: OpenAL: system default SndDevice name is OpenAL Soft [12.12.25 03:35:45.464] SOUND: OpenAL: All available devices: [12.12.25 03:35:45.464] 1. OpenAL Soft, Spec Version 1.1 (default) [12.12.25 03:35:45.464] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1 [12.12.25 03:35:45.473] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft. [12.12.25 03:35:45.476] * sound: EAX 2.0 extension: absent [12.12.25 03:35:45.476] * sound: EAX 2.0 deferred: absent [12.12.25 03:35:45.477] * sound : cache: 65538 kb, 7609 lines, 8820 bpl [12.12.25 03:35:45.487] Starting RENDER device... [12.12.25 03:35:45.508] * GPU [vendor:1002]-[device:1313]: AMD Radeon(TM) R7 Graphics [12.12.25 03:35:45.509] * GPU driver: 27.20.1034.6 [12.12.25 03:35:45.632] * CREATE: DeviceREF: 1 [12.12.25 03:35:45.632] * Texture memory: 4084 M [12.12.25 03:35:45.632] * DDI-level: 9.0 [12.12.25 03:35:45.636] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [12.12.25 03:35:45.636] * GPU vertex cache: unrecognized, 16 [12.12.25 03:35:45.636] * DVB created: 8192K [12.12.25 03:35:45.636] * DIB created: 512K [12.12.25 03:35:45.656] Version conflict in shader [def_shaders\def_aref]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [12.12.25 03:35:45.657] Version conflict in shader [def_shaders\def_aref_noblend]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [12.12.25 03:35:45.657] Version conflict in shader [def_shaders\def_aref_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [12.12.25 03:35:45.657] Version conflict in shader [def_shaders\def_trans]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [12.12.25 03:35:45.657] Version conflict in shader [def_shaders\def_trans_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [12.12.25 03:35:45.657] Version conflict in shader [def_shaders\def_trans_v_tuchi]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [12.12.25 03:35:45.657] Version conflict in shader [def_shaders\lod_old]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [12.12.25 03:35:45.657] Renderer doesn't support blender 'effects\shadow_world' [12.12.25 03:35:45.657] Version conflict in shader [effects\watertest-1]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [12.12.25 03:35:45.762] load time LTX=104 ms [12.12.25 03:35:45.777] count of .thm files=3778 [12.12.25 03:35:45.915] load time THM=153 ms [12.12.25 03:35:45.916] * NULLRT supported [12.12.25 03:35:45.916] * ...and used [12.12.25 03:35:45.916] * HWDST/PCF supported and used [12.12.25 03:35:46.583] - r__tf_aniso 4 [12.12.25 03:35:46.583] - r2_tf_mipbias 0. [12.12.25 03:35:46.605] Script debugger succesfully restarted. [12.12.25 03:35:49.247] - Gamedata version: [Ñáîðêà: ÎÏ-2.2 + ÌÏ-17.07 + Ä-15.05-II] [12.12.25 03:35:49.367] Starting engine... [12.12.25 03:35:49.461] GMLib loaded at 93 msec [12.12.25 03:35:50.179] Game_Globals loaded at 717 msec [12.12.25 03:35:50.345] App_Start loaded at 166 msec [12.12.25 03:35:50.363] ui_core loaded at 18 msec [12.12.25 03:35:50.455] Main_Menu loaded at 92 msec [12.12.25 03:35:57.797] * DVB created: 8192K [12.12.25 03:35:57.797] * DIB created: 512K [12.12.25 03:35:58.257] - r__tf_aniso 4 [12.12.25 03:35:58.257] - r2_tf_mipbias 0. [12.12.25 03:35:58.257] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [12.12.25 03:35:58.257] * GPU vertex cache: unrecognized, 16 [12.12.25 03:35:58.257] *** RESET [571 ms] [12.12.25 03:35:58.258] "d:\games\op-2.2\bin\xr_3da.exe" -nointro [12.12.25 03:35:58.258] Begin load [12.12.25 03:35:58.260] * phase time: 0 ms [12.12.25 03:35:58.338] * phase cmem: 282042 K [12.12.25 03:35:58.338] Prefetching objects... [12.12.25 03:35:58.425] * Objects loaded in 0 ms [12.12.25 03:35:59.590] * Models loaded in 1165 ms [12.12.25 03:35:59.672] * Prefetch memory: 708650Kb [12.12.25 03:35:59.676] * phase time: 1416 ms [12.12.25 03:35:59.755] * phase cmem: 977830 K [12.12.25 03:35:59.755] Starting server... [12.12.25 03:35:59.801] - Gamedata version: [Ñáîðêà: ÎÏ-2.2 + ÌÏ-17.07 + Ä-15.05-II] [12.12.25 03:35:59.857] * phase time: 180 ms [12.12.25 03:35:59.935] * phase cmem: 975978 K [12.12.25 03:35:59.936] Loading alife simulator... [12.12.25 03:35:59.938] * phase time: 80 ms [12.12.25 03:36:00.019] * phase cmem: 975983 K [12.12.25 03:36:00.019] Loading savegame... [12.12.25 03:36:00.057] d:\games\op-2.2\userdata\savedgames\Äåíü 31. 10.25. ÀÒÏ.sav save created on DEVELOPER mode! [12.12.25 03:36:00.057] * Loading key-value pairs... [12.12.25 03:36:00.184] * 63 key-value pairs were successfully loaded (0.127s) [12.12.25 03:36:00.184] * Loading spawn registry... [12.12.25 03:36:03.353] * 24511 spawn points were successfully loaded (3.170s) [12.12.25 03:36:03.354] * Loading objects... [12.12.25 03:36:04.454] * 34225 out of 34225 objects were successfully loaded (1.100s) [12.12.25 03:36:06.106] * Loading quick slots data... [12.12.25 03:36:06.106] * Loading pre random queues data... [12.12.25 03:36:06.142] * Start objects on_register'ed... [12.12.25 03:36:09.164] * 34225 objects on_register'ed (3.022s) [12.12.25 03:36:09.166] * Game Äåíü 31. 10.25. ÀÒÏ is successfully loaded from file 'd:\games\op-2.2\userdata\savedgames\Äåíü 31. 10.25. ÀÒÏ.sav' (9.231s) [12.12.25 03:36:09.167] * phase time: 9229 ms [12.12.25 03:36:09.322] * phase cmem: 1213706 K [12.12.25 03:36:09.322] Connecting... [12.12.25 03:36:09.347] MaxPlayers = 32 [12.12.25 03:36:09.356] * phase time: 188 ms [12.12.25 03:36:09.520] * phase cmem: 1226075 K [12.12.25 03:36:09.520] Connecting to... [12.12.25 03:36:09.521] Player not found. New player created. [12.12.25 03:36:09.521] * client : connection accepted - <> [12.12.25 03:36:09.523] * phase time: 168 ms [12.12.25 03:36:09.674] * phase cmem: 1226124 K [12.12.25 03:36:09.674] Reading level info... [12.12.25 03:36:09.675] * phase time: 151 ms [12.12.25 03:36:09.837] * phase cmem: 1226126 K [12.12.25 03:36:09.837] Loading object space... [12.12.25 03:36:10.046] * object space load: 209 ms [12.12.25 03:36:10.046] * phase time: 371 ms [12.12.25 03:36:10.208] * phase cmem: 1281120 K [12.12.25 03:36:10.208] Loading shaders (R2)... [12.12.25 03:36:10.649] * phase time: 603 ms [12.12.25 03:36:10.802] * phase cmem: 1283206 K [12.12.25 03:36:10.802] Loading geometry (R2)... [12.12.25 03:36:10.861] * phase time: 211 ms [12.12.25 03:36:11.017] * phase cmem: 1330987 K [12.12.25 03:36:11.017] Loading visuals (R2)... [12.12.25 03:36:11.059] * phase time: 198 ms [12.12.25 03:36:11.230] * phase cmem: 1335383 K [12.12.25 03:36:11.230] Loading details (R2)... [12.12.25 03:36:11.265] * [DETAILS] VertexConsts(256), Batch(61) [12.12.25 03:36:11.265] * [DETAILS] 37515 v(20), 24278 p [12.12.25 03:36:11.266] * [DETAILS] Batch(61), VB(732K), IB(142K) [12.12.25 03:36:11.267] * phase time: 207 ms [12.12.25 03:36:11.436] * phase cmem: 1336299 K [12.12.25 03:36:11.436] Loading sectors (R2)... [12.12.25 03:36:11.436] * Loading HOM: d:\games\op-2.2\gamedata\levels\atp_for_test22\level.hom [12.12.25 03:36:11.438] * phase time: 170 ms [12.12.25 03:36:11.606] * phase cmem: 1336353 K [12.12.25 03:36:11.606] Loading AI objects... [12.12.25 03:36:11.608] - Loading music tracks from 'atp_for_test22_musics'... [12.12.25 03:36:11.613] * phase time: 175 ms [12.12.25 03:36:11.783] * phase cmem: 1336363 K [12.12.25 03:36:11.783] Loading PH world... [12.12.25 03:36:11.799] - Game configuring : Started [12.12.25 03:36:11.801] - Game configuring : Finished [12.12.25 03:36:11.950] * phase time: 336 ms [12.12.25 03:36:12.116] * phase cmem: 1344830 K [12.12.25 03:36:12.116] Loading textures... [12.12.25 03:36:13.259] * t-report - base: 1395, 1185339 K [12.12.25 03:36:13.259] * t-report - lmap: 3, 4096 K [12.12.25 03:36:13.259] * phase time: 1308 ms [12.12.25 03:36:13.438] * phase cmem: 1829376 K [12.12.25 03:36:13.439] Synchronizing... [12.12.25 03:36:13.439] Save created on [Engine 2.2a x64 08.02.2022] [12.12.25 03:36:13.439] Save date and time [Fri Dec 12 03:33:24 2025] [12.12.25 03:36:13.443] * phase time: 184 ms [12.12.25 03:36:13.609] * phase cmem: 1829394 K [12.12.25 03:36:14.122] * [win32]: free[137432130200 K], reserved[4393064 K], committed[2430144 K] [12.12.25 03:36:14.122] * [ D3D ]: textures[1189436 K] [12.12.25 03:36:14.122] * [x-ray]: crt heap[1807338 K], process heap[1807338 K], game lua[241433 K], engine lua[201 K], render[0 K] [12.12.25 03:36:14.122] * [x-ray]: economy: strings[count: 202453, lengths: 11145 K, overhead: 10280 K, saved: 29293 K] [12.12.25 03:36:14.122] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [12.12.25 03:36:14.122] Starting measure [12.12.25 03:36:16.974] ~ 7.03 [12.12.25 03:36:17.017] ~ steal false [12.12.25 03:36:17.066] ~ loading bags... [12.12.25 03:36:22.203] * MEMORY USAGE: 2386594 K [12.12.25 03:39:57.335] * Saving spawns... [12.12.25 03:39:57.340] * Saving objects... [12.12.25 03:39:57.659] * 34273 objects are successfully saved [12.12.25 03:39:57.669] * Saving key-value pairs... [12.12.25 03:39:57.719] * 63 key-value pairs were successfully saved [12.12.25 03:39:57.719] * Saving quick slots data... [12.12.25 03:39:57.719] * Saving pre random queues data... [12.12.25 03:39:57.807] * Game User_autosave.sav is successfully saved to file 'd:\games\op-2.2\userdata\savedgames\user_autosave.sav' [12.12.25 03:39:57.817] - Disconnect [12.12.25 03:39:59.633] - Destroying level [12.12.25 03:40:00.064] * DVB created: 8192K [12.12.25 03:40:00.064] * DIB created: 512K [12.12.25 03:40:00.550] - r__tf_aniso 4 [12.12.25 03:40:00.550] - r2_tf_mipbias 0. [12.12.25 03:40:00.550] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [12.12.25 03:40:00.550] * GPU vertex cache: unrecognized, 16 [12.12.25 03:40:00.550] *** RESET [619 ms] [12.12.25 03:40:00.551] "d:\games\op-2.2\bin\xr_3da.exe" -nointro [12.12.25 03:40:00.551] Begin load [12.12.25 03:40:00.563] * phase time: 1 ms [12.12.25 03:40:00.751] * phase cmem: 1261140 K [12.12.25 03:40:00.751] Starting server... [12.12.25 03:40:00.942] - Gamedata version: [Ñáîðêà: ÎÏ-2.2 + ÌÏ-17.07 + Ä-15.05-II] [12.12.25 03:40:00.998] * phase time: 434 ms [12.12.25 03:40:01.180] * phase cmem: 1261158 K [12.12.25 03:40:01.180] Loading alife simulator... [12.12.25 03:40:01.181] * phase time: 183 ms [12.12.25 03:40:01.365] * phase cmem: 1261159 K [12.12.25 03:40:01.365] Loading savegame... [12.12.25 03:40:01.404] d:\games\op-2.2\userdata\savedgames\user_autosave.sav save created on DEVELOPER mode! [12.12.25 03:40:01.404] * Loading key-value pairs... [12.12.25 03:40:01.520] * 63 key-value pairs were successfully loaded (0.116s) [12.12.25 03:40:01.520] * Loading spawn registry... [12.12.25 03:40:04.459] * 24511 spawn points were successfully loaded (2.938s) [12.12.25 03:40:04.460] * Loading objects... [12.12.25 03:40:05.519] * 34273 out of 34273 objects were successfully loaded (1.059s) [12.12.25 03:40:07.156] * Loading quick slots data... [12.12.25 03:40:07.156] * Loading pre random queues data... [12.12.25 03:40:07.190] * Start objects on_register'ed... [12.12.25 03:40:10.048] * 34273 objects on_register'ed (2.859s) [12.12.25 03:40:10.050] * Game user_autosave is successfully loaded from file 'd:\games\op-2.2\userdata\savedgames\user_autosave.sav' (8.870s) [12.12.25 03:40:10.050] * phase time: 8869 ms [12.12.25 03:40:10.264] * phase cmem: 1395656 K [12.12.25 03:40:10.264] Connecting... [12.12.25 03:40:10.265] MaxPlayers = 32 [12.12.25 03:40:10.321] * phase time: 270 ms [12.12.25 03:40:10.524] * phase cmem: 1395660 K [12.12.25 03:40:10.524] Connecting to... [12.12.25 03:40:10.525] Player not found. New player created. [12.12.25 03:40:10.525] * client : connection accepted - <> [12.12.25 03:40:10.531] * phase time: 209 ms [12.12.25 03:40:10.735] * phase cmem: 1395709 K [12.12.25 03:40:10.735] Reading level info... [12.12.25 03:40:10.745] * phase time: 213 ms [12.12.25 03:40:10.942] * phase cmem: 1395710 K [12.12.25 03:40:10.942] Loading object space... [12.12.25 03:40:11.442] * object space load: 499 ms [12.12.25 03:40:11.442] * phase time: 697 ms [12.12.25 03:40:11.645] * phase cmem: 1447203 K [12.12.25 03:40:11.645] Loading shaders (R2)... [12.12.25 03:40:12.086] * phase time: 643 ms [12.12.25 03:40:12.303] * phase cmem: 1448769 K [12.12.25 03:40:12.303] Loading geometry (R2)... [12.12.25 03:40:12.954] * phase time: 868 ms [12.12.25 03:40:13.155] * phase cmem: 1512443 K [12.12.25 03:40:13.155] Loading visuals (R2)... [12.12.25 03:40:13.209] * phase time: 254 ms [12.12.25 03:40:13.409] * phase cmem: 1513889 K [12.12.25 03:40:13.409] Loading details (R2)... [12.12.25 03:40:13.600] * [DETAILS] VertexConsts(256), Batch(61) [12.12.25 03:40:13.600] * [DETAILS] 40687 v(20), 26352 p [12.12.25 03:40:13.600] * [DETAILS] Batch(61), VB(794K), IB(154K) [12.12.25 03:40:13.602] * phase time: 392 ms [12.12.25 03:40:13.800] * phase cmem: 1514866 K [12.12.25 03:40:13.800] Loading sectors (R2)... [12.12.25 03:40:13.802] * Loading HOM: d:\games\op-2.2\gamedata\levels\l05_bar\level.hom [12.12.25 03:40:13.807] * Loading environment modificator: d:\games\op-2.2\gamedata\levels\l05_bar\level.env_mod [12.12.25 03:40:13.808] * phase time: 205 ms [12.12.25 03:40:14.027] * phase cmem: 1515078 K [12.12.25 03:40:14.027] Loading AI objects... [12.12.25 03:40:14.077] * phase time: 269 ms [12.12.25 03:40:14.278] * phase cmem: 1515049 K [12.12.25 03:40:14.279] Loading PH world... [12.12.25 03:40:14.295] - Game configuring : Started [12.12.25 03:40:14.297] - Game configuring : Finished [12.12.25 03:40:14.303] * phase time: 226 ms [12.12.25 03:40:14.519] * phase cmem: 1523408 K [12.12.25 03:40:14.519] Loading textures... [12.12.25 03:40:18.235] * t-report - base: 1608, 1198433 K [12.12.25 03:40:18.235] * t-report - lmap: 5, 5120 K [12.12.25 03:40:18.235] * phase time: 3932 ms [12.12.25 03:40:18.444] * phase cmem: 1911637 K [12.12.25 03:40:18.444] Synchronizing... [12.12.25 03:40:18.444] Save created on [Engine 2.2a x64 08.02.2022] [12.12.25 03:40:18.444] Save date and time [Fri Dec 12 03:39:57 2025] [12.12.25 03:40:18.446] * phase time: 210 ms [12.12.25 03:40:18.671] * phase cmem: 1911637 K [12.12.25 03:40:19.256] * [win32]: free[137431305728 K], reserved[4938848 K], committed[2708832 K] [12.12.25 03:40:19.256] * [ D3D ]: textures[1203554 K] [12.12.25 03:40:19.256] * [x-ray]: crt heap[1888226 K], process heap[1888226 K], game lua[241405 K], engine lua[153 K], render[4135 K] [12.12.25 03:40:19.256] * [x-ray]: economy: strings[count: 208628, lengths: 11449 K, overhead: 10594 K, saved: 60364 K] [12.12.25 03:40:19.256] * [x-ray]: economy: smem[count: 47075, lengths: 28350 K, overhead: 735 K, saved: 8869 K] [12.12.25 03:40:19.256] Starting measure [12.12.25 03:40:22.616] ~ 7.03 [12.12.25 03:40:22.655] ~ steal false [12.12.25 03:40:22.702] ~ loading bags... [12.12.25 03:40:32.915] ALL_SPAWN_FIX release [bar_arena_door_0000][639] [12.12.25 03:40:36.625] * MEMORY USAGE: 2444804 K [12.12.25 03:40:50.583] * Saving spawns... [12.12.25 03:40:50.589] * Saving objects... [12.12.25 03:40:50.837] * 34298 objects are successfully saved [12.12.25 03:40:50.847] * Saving key-value pairs... [12.12.25 03:40:50.898] * 63 key-value pairs were successfully saved [12.12.25 03:40:50.898] * Saving quick slots data... [12.12.25 03:40:50.898] * Saving pre random queues data... [12.12.25 03:40:50.986] * Game User_autosave.sav is successfully saved to file 'd:\games\op-2.2\userdata\savedgames\user_autosave.sav' [12.12.25 03:40:50.989] - Disconnect [12.12.25 03:40:54.115] - Destroying level [12.12.25 03:40:54.555] * DVB created: 8192K [12.12.25 03:40:54.555] * DIB created: 512K [12.12.25 03:40:55.015] - r__tf_aniso 4 [12.12.25 03:40:55.015] - r2_tf_mipbias 0. [12.12.25 03:40:55.015] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [12.12.25 03:40:55.015] * GPU vertex cache: unrecognized, 16 [12.12.25 03:40:55.016] *** RESET [677 ms] [12.12.25 03:40:55.017] "d:\games\op-2.2\bin\xr_3da.exe" -nointro [12.12.25 03:40:55.017] Begin load [12.12.25 03:40:55.031] * phase time: 1 ms [12.12.25 03:40:55.234] * phase cmem: 1313190 K [12.12.25 03:40:55.234] Starting server... [12.12.25 03:40:55.508] - Gamedata version: [Ñáîðêà: ÎÏ-2.2 + ÌÏ-17.07 + Ä-15.05-II] [12.12.25 03:40:55.563] * phase time: 532 ms [12.12.25 03:40:55.775] * phase cmem: 1313274 K [12.12.25 03:40:55.775] Loading alife simulator... [12.12.25 03:40:55.776] * phase time: 212 ms [12.12.25 03:40:55.973] * phase cmem: 1313275 K [12.12.25 03:40:55.973] Loading savegame... [12.12.25 03:40:56.016] d:\games\op-2.2\userdata\savedgames\user_autosave.sav save created on DEVELOPER mode! [12.12.25 03:40:56.016] * Loading key-value pairs... [12.12.25 03:40:56.134] * 63 key-value pairs were successfully loaded (0.119s) [12.12.25 03:40:56.134] * Loading spawn registry... [12.12.25 03:40:59.103] * 24511 spawn points were successfully loaded (2.969s) [12.12.25 03:40:59.105] * Loading objects... [12.12.25 03:41:00.166] * 34298 out of 34298 objects were successfully loaded (1.062s) [12.12.25 03:41:01.771] * Loading quick slots data... [12.12.25 03:41:01.771] * Loading pre random queues data... [12.12.25 03:41:01.805] * Start objects on_register'ed... [12.12.25 03:41:04.653] * 34298 objects on_register'ed (2.847s) [12.12.25 03:41:04.655] * Game user_autosave is successfully loaded from file 'd:\games\op-2.2\userdata\savedgames\user_autosave.sav' (8.879s) [12.12.25 03:41:04.655] * phase time: 8878 ms [12.12.25 03:41:04.892] * phase cmem: 1455375 K [12.12.25 03:41:04.892] Connecting... [12.12.25 03:41:04.893] MaxPlayers = 32 [12.12.25 03:41:04.900] * phase time: 245 ms [12.12.25 03:41:05.138] * phase cmem: 1455379 K [12.12.25 03:41:05.138] Connecting to... [12.12.25 03:41:05.139] Player not found. New player created. [12.12.25 03:41:05.139] * client : connection accepted - <> [12.12.25 03:41:05.142] * phase time: 241 ms [12.12.25 03:41:05.378] * phase cmem: 1455428 K [12.12.25 03:41:05.378] Reading level info... [12.12.25 03:41:05.378] * phase time: 236 ms [12.12.25 03:41:05.617] * phase cmem: 1455430 K [12.12.25 03:41:05.617] Loading object space... [12.12.25 03:41:05.822] * object space load: 205 ms [12.12.25 03:41:05.822] * phase time: 444 ms [12.12.25 03:41:06.054] * phase cmem: 1510398 K [12.12.25 03:41:06.054] Loading shaders (R2)... [12.12.25 03:41:06.492] * phase time: 668 ms [12.12.25 03:41:06.723] * phase cmem: 1511985 K [12.12.25 03:41:06.723] Loading geometry (R2)... [12.12.25 03:41:06.785] * phase time: 293 ms [12.12.25 03:41:07.011] * phase cmem: 1559510 K [12.12.25 03:41:07.011] Loading visuals (R2)... [12.12.25 03:41:07.058] * phase time: 273 ms [12.12.25 03:41:07.289] * phase cmem: 1561797 K [12.12.25 03:41:07.289] Loading details (R2)... [12.12.25 03:41:07.324] * [DETAILS] VertexConsts(256), Batch(61) [12.12.25 03:41:07.324] * [DETAILS] 37515 v(20), 24278 p [12.12.25 03:41:07.325] * [DETAILS] Batch(61), VB(732K), IB(142K) [12.12.25 03:41:07.326] * phase time: 268 ms [12.12.25 03:41:07.569] * phase cmem: 1562699 K [12.12.25 03:41:07.569] Loading sectors (R2)... [12.12.25 03:41:07.569] * Loading HOM: d:\games\op-2.2\gamedata\levels\atp_for_test22\level.hom [12.12.25 03:41:07.571] * phase time: 243 ms [12.12.25 03:41:07.808] * phase cmem: 1562754 K [12.12.25 03:41:07.808] Loading AI objects... [12.12.25 03:41:07.809] - Loading music tracks from 'atp_for_test22_musics'... [12.12.25 03:41:07.810] * phase time: 238 ms [12.12.25 03:41:08.047] * phase cmem: 1562626 K [12.12.25 03:41:08.047] Loading PH world... [12.12.25 03:41:08.060] - Game configuring : Started [12.12.25 03:41:08.061] - Game configuring : Finished [12.12.25 03:41:08.067] * phase time: 257 ms [12.12.25 03:41:08.292] * phase cmem: 1566843 K [12.12.25 03:41:08.292] Loading textures... [12.12.25 03:41:09.165] * t-report - base: 1405, 1186066 K [12.12.25 03:41:09.166] * t-report - lmap: 3, 4096 K [12.12.25 03:41:09.166] * phase time: 1098 ms [12.12.25 03:41:09.402] * phase cmem: 1940267 K [12.12.25 03:41:09.402] Synchronizing... [12.12.25 03:41:09.403] Save created on [Engine 2.2a x64 08.02.2022] [12.12.25 03:41:09.403] Save date and time [Fri Dec 12 03:40:50 2025] [12.12.25 03:41:09.405] * phase time: 239 ms [12.12.25 03:41:09.638] * phase cmem: 1940267 K [12.12.25 03:41:10.273] * [win32]: free[137431118516 K], reserved[5054992 K], committed[2779900 K] [12.12.25 03:41:10.273] * [ D3D ]: textures[1190162 K] [12.12.25 03:41:10.273] * [x-ray]: crt heap[1917824 K], process heap[1917824 K], game lua[239560 K], engine lua[200 K], render[4439 K] [12.12.25 03:41:10.273] * [x-ray]: economy: strings[count: 211174, lengths: 11602 K, overhead: 10723 K, saved: 61910 K] [12.12.25 03:41:10.273] * [x-ray]: economy: smem[count: 94778, lengths: 62636 K, overhead: 1480 K, saved: 18322 K] [12.12.25 03:41:10.273] Starting measure [12.12.25 03:41:13.645] ~ 7.03 [12.12.25 03:41:13.690] ~ steal false [12.12.25 03:41:13.739] ~ loading bags... [12.12.25 03:41:16.856] * MEMORY USAGE: 2231612 K [12.12.25 03:46:11.921] ERROR Section[dog_quest] not found in game configs! [12.12.25 03:46:11.921] [LUA] 0 : [C ] create [12.12.25 03:46:11.921] [LUA] 1 : [Lua] d:\games\op-2.2\gamedata\scripts\addon_script.script(160) : create [12.12.25 03:46:11.921] [LUA] 2 : [Lua] ...mes\op-2.2\gamedata\scripts\akill\kalinin_dog.script(10) : [12.12.25 03:46:11.921] [12.12.25 03:46:11.921] FATAL ERROR [12.12.25 03:46:11.921] [12.12.25 03:46:11.921] [error]Expression : fatal error [12.12.25 03:46:11.922] [error]Function : CALifeSimulator__spawn_item [12.12.25 03:46:11.922] [error]File : alife_simulator_script.cpp [12.12.25 03:46:11.922] [error]Line : 238 [12.12.25 03:46:11.922] [error]Description : [12.12.25 03:46:11.922] [error]Arguments : Invalid section! [12.12.25 03:46:11.922] [12.12.25 03:46:11.922] [12.12.25 03:46:11.922] stack trace: [12.12.25 03:46:11.922]