* Detected CPU: 12th Gen Intel(R) Core(TM) i7-12700H GenuineIntel, F6/M154/S3 * CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2, AVX, AVX2 * CPU cores: [14], threads: [20] Initializing File System... using fs-ltx d:\op-2.2\fsgame.ltx CLocatorAPI::_initialize, FS: 89606 files cached, 26853Kb memory used. Init FileSystem 0.878263 sec [15.07.25 19:01:17.942] 'xrCore' build 8402, Feb 7 2022 [15.07.25 19:01:17.942] OP 2.2 Engine ver 2.2a x64 08.02.2022 [15.07.25 19:01:17.942] [15.07.25 19:01:18.106] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default_hud heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ] [15.07.25 19:01:18.107] - Found Inventorys [ alter_dark alter_light alter_medium classic_fly_dark classic_fly_light classic_fly_medium default default_light default_medium homyak_dark homyak_light homyak_medium project_x_dark project_x_light project_x_medium ] [15.07.25 19:01:18.107] Initializing Engine... [15.07.25 19:01:18.107] - Create user-defined param [ amk_option_hud amk_option_mus autochange_difficulty autosave_enable bolt_visual buy_item death_counter dynamic_anoms [15.07.25 19:01:18.107] ext_animations fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound respawn_type user_name ] [15.07.25 19:01:18.107] Loading config for renderer [15.07.25 19:01:18.107] Executing config-script "user.ltx"... [15.07.25 19:01:18.107] [d:\op-2.2\userdata\user.ltx] successfully loaded. [15.07.25 19:01:18.107] Starting INPUT device... [15.07.25 19:01:18.117] Loading DLL: xrRender_R2.dll [15.07.25 19:01:19.624] Loading DLL: xrGame.dll [15.07.25 19:01:19.626] 'xrGame' build Feb 7 2022 16:34:07 [15.07.25 19:01:19.647] * [win32]: free[137434478388 K], reserved[4312248 K], committed[162772 K] [15.07.25 19:01:19.647] * [ D3D ]: textures[0 K] [15.07.25 19:01:19.647] * [x-ray]: crt heap[51868 K], process heap[51868 K], game lua[0 K], engine lua[0 K], render[0 K] [15.07.25 19:01:19.647] * [x-ray]: economy: strings[count: 40503, lengths: 1095 K, overhead: 2056 K, saved: 20797 K] [15.07.25 19:01:19.647] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [15.07.25 19:01:19.647] Executing config-script "d:\op-2.2\gamedata\config\default_controls.ltx"... [15.07.25 19:01:19.648] [d:\op-2.2\gamedata\config\default_controls.ltx] successfully loaded. [15.07.25 19:01:19.648] Executing config-script "user.ltx"... [15.07.25 19:01:19.648] Executing config-script "d:\op-2.2\gamedata\config\rspec_extreme.ltx"... [15.07.25 19:01:19.648] [d:\op-2.2\gamedata\config\rspec_extreme.ltx] successfully loaded. [15.07.25 19:01:19.648] Executing config-script "d:\op-2.2\gamedata\config\default_controls.ltx"... [15.07.25 19:01:19.648] [d:\op-2.2\gamedata\config\default_controls.ltx] successfully loaded. [15.07.25 19:01:19.649] - Maximum allowed affinity mask: 0xFFFFF, current: 0xFFFFE [15.07.25 19:01:19.649] [d:\op-2.2\userdata\user.ltx] successfully loaded. [15.07.25 19:01:19.649] SOUND: OpenAL: enumerate devices... [15.07.25 19:01:19.649] SOUND: OpenAL: EnumerationExtension Present [15.07.25 19:01:19.649] devices OpenAL Soft [15.07.25 19:01:19.649] SOUND: OpenAL: system default SndDevice name is OpenAL Soft [15.07.25 19:01:19.669] SOUND: OpenAL: All available devices: [15.07.25 19:01:19.669] 1. OpenAL Soft, Spec Version 1.1 (default) [15.07.25 19:01:19.669] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1 [15.07.25 19:01:19.673] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft. [15.07.25 19:01:19.676] * sound: EAX 2.0 extension: absent [15.07.25 19:01:19.676] * sound: EAX 2.0 deferred: absent [15.07.25 19:01:19.676] * sound : cache: 32773 kb, 3805 lines, 8820 bpl [15.07.25 19:01:19.692] Starting RENDER device... [15.07.25 19:01:19.786] * GPU [vendor:10DE]-[device:2520]: NVIDIA GeForce RTX 3060 Laptop GPU [15.07.25 19:01:19.786] * GPU driver: 30.0.15.1274 [15.07.25 19:01:20.010] * CREATE: DeviceREF: 1 [15.07.25 19:01:20.010] * Texture memory: 4056 M [15.07.25 19:01:20.010] * DDI-level: 9.0 [15.07.25 19:01:20.014] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [15.07.25 19:01:20.015] * GPU vertex cache: unrecognized, 16 [15.07.25 19:01:20.015] * DVB created: 8192K [15.07.25 19:01:20.015] * DIB created: 512K [15.07.25 19:01:20.023] Version conflict in shader [def_shaders\def_aref]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [15.07.25 19:01:20.023] Version conflict in shader [def_shaders\def_aref_noblend]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [15.07.25 19:01:20.023] Version conflict in shader [def_shaders\def_aref_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [15.07.25 19:01:20.023] Version conflict in shader [def_shaders\def_trans]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [15.07.25 19:01:20.023] Version conflict in shader [def_shaders\def_trans_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [15.07.25 19:01:20.023] Version conflict in shader [def_shaders\def_trans_v_tuchi]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [15.07.25 19:01:20.023] Version conflict in shader [def_shaders\lod_old]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [15.07.25 19:01:20.023] Renderer doesn't support blender 'effects\shadow_world' [15.07.25 19:01:20.023] Version conflict in shader [effects\watertest-1]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [15.07.25 19:01:20.066] load time LTX=42 ms [15.07.25 19:01:20.073] count of .thm files=4674 [15.07.25 19:01:20.124] load time THM=57 ms [15.07.25 19:01:20.124] * NULLRT supported [15.07.25 19:01:20.124] * ...and used [15.07.25 19:01:20.124] * HWDST/PCF supported and used [15.07.25 19:01:20.124] * NV-DBT supported and used [15.07.25 19:01:20.360] - r__tf_aniso 16 [15.07.25 19:01:20.360] - r2_tf_mipbias 0. [15.07.25 19:01:20.368] Script debugger succesfully restarted. [15.07.25 19:01:21.563] - Gamedata version: [Ñáîðêà: ÎÏ-2.2 + ÌÏ-17.07 + Ä-15.05-II] [15.07.25 19:01:21.614] Starting engine... [15.07.25 19:01:21.653] GMLib loaded at 38 msec [15.07.25 19:01:21.930] Game_Globals loaded at 276 msec [15.07.25 19:01:22.015] App_Start loaded at 84 msec [15.07.25 19:01:22.023] ui_core loaded at 9 msec [15.07.25 19:01:22.062] Main_Menu loaded at 38 msec [15.07.25 19:01:33.822] * DVB created: 8192K [15.07.25 19:01:33.822] * DIB created: 512K [15.07.25 19:01:33.976] - r__tf_aniso 16 [15.07.25 19:01:33.976] - r2_tf_mipbias 0. [15.07.25 19:01:33.976] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [15.07.25 19:01:33.976] * GPU vertex cache: recognized, 24 [15.07.25 19:01:33.976] *** RESET [240 ms] [15.07.25 19:01:33.976] "d:\op-2.2\bin\xr_3da.exe" -nointro [15.07.25 19:01:33.976] Begin load [15.07.25 19:01:33.978] * phase time: 0 ms [15.07.25 19:01:34.001] * phase cmem: 270535 K [15.07.25 19:01:34.001] Prefetching objects... [15.07.25 19:01:34.029] * Objects loaded in 0 ms [15.07.25 19:01:34.594] * Models loaded in 564 ms [15.07.25 19:01:34.619] * Prefetch memory: 732916Kb [15.07.25 19:01:34.622] * phase time: 643 ms [15.07.25 19:01:34.646] * phase cmem: 990661 K [15.07.25 19:01:34.646] Starting server... [15.07.25 19:01:34.685] - Gamedata version: [Ñáîðêà: ÎÏ-2.2 + ÌÏ-17.07 + Ä-15.05-II] [15.07.25 19:01:34.708] * phase time: 87 ms [15.07.25 19:01:34.734] * phase cmem: 988593 K [15.07.25 19:01:34.734] Loading alife simulator... [15.07.25 19:01:34.736] * phase time: 26 ms [15.07.25 19:01:34.762] * phase cmem: 988577 K [15.07.25 19:01:34.762] Loading savegame... [15.07.25 19:01:34.810] d:\op-2.2\userdata\savedgames\Äåíü 158. 05.33. ÀÒÏ.sav save created on DEVELOPER mode! [15.07.25 19:01:34.810] * Loading key-value pairs... [15.07.25 19:01:34.916] * 65 key-value pairs were successfully loaded (0.106s) [15.07.25 19:01:34.916] * Loading spawn registry... [15.07.25 19:01:36.170] * 24511 spawn points were successfully loaded (1.255s) [15.07.25 19:01:36.172] * Loading objects... [15.07.25 19:01:36.638] * 34157 out of 34157 objects were successfully loaded (0.468s) [15.07.25 19:01:37.654] ERROR check [map_location_type] and [object_story_id] fields in objective definition for: task_black_collektor_1 [15.07.25 19:01:38.099] * Loading quick slots data... [15.07.25 19:01:38.099] * Loading pre random queues data... [15.07.25 19:01:38.112] * Start objects on_register'ed... [15.07.25 19:01:39.558] * 34157 objects on_register'ed (1.447s) [15.07.25 19:01:39.561] * Game Äåíü 158. 05.33. ÀÒÏ is successfully loaded from file 'd:\op-2.2\userdata\savedgames\Äåíü 158. 05.33. ÀÒÏ.sav' (4.825s) [15.07.25 19:01:39.561] * phase time: 4824 ms [15.07.25 19:01:39.620] * phase cmem: 1296604 K [15.07.25 19:01:39.620] Connecting... [15.07.25 19:01:39.635] MaxPlayers = 32 [15.07.25 19:01:39.672] * phase time: 111 ms [15.07.25 19:01:39.728] * phase cmem: 1309294 K [15.07.25 19:01:39.728] Connecting to... [15.07.25 19:01:39.739] Player not found. New player created. [15.07.25 19:01:39.740] * client : connection accepted - <> [15.07.25 19:01:39.754] * phase time: 82 ms [15.07.25 19:01:39.811] * phase cmem: 1309368 K [15.07.25 19:01:39.811] Reading level info... [15.07.25 19:01:39.812] * phase time: 57 ms [15.07.25 19:01:39.868] * phase cmem: 1309368 K [15.07.25 19:01:39.868] Loading object space... [15.07.25 19:01:39.980] * object space load: 110 ms [15.07.25 19:01:39.980] * phase time: 168 ms [15.07.25 19:01:40.039] * phase cmem: 1364362 K [15.07.25 19:01:40.039] Loading shaders (R2)... [15.07.25 19:01:40.209] * phase time: 229 ms [15.07.25 19:01:40.268] * phase cmem: 1366522 K [15.07.25 19:01:40.268] Loading geometry (R2)... [15.07.25 19:01:40.307] * phase time: 97 ms [15.07.25 19:01:40.363] * phase cmem: 1414311 K [15.07.25 19:01:40.363] Loading visuals (R2)... [15.07.25 19:01:40.378] * phase time: 71 ms [15.07.25 19:01:40.436] * phase cmem: 1418716 K [15.07.25 19:01:40.436] Loading details (R2)... [15.07.25 19:01:40.452] * [DETAILS] VertexConsts(256), Batch(61) [15.07.25 19:01:40.452] * [DETAILS] 37515 v(20), 24278 p [15.07.25 19:01:40.452] * [DETAILS] Batch(61), VB(732K), IB(142K) [15.07.25 19:01:40.453] * phase time: 74 ms [15.07.25 19:01:40.510] * phase cmem: 1419685 K [15.07.25 19:01:40.510] Loading sectors (R2)... [15.07.25 19:01:40.511] * Loading HOM: d:\op-2.2\gamedata\levels\atp_for_test22\level.hom [15.07.25 19:01:40.512] * phase time: 58 ms [15.07.25 19:01:40.564] * phase cmem: 1419740 K [15.07.25 19:01:40.564] Loading AI objects... [15.07.25 19:01:40.566] - Loading music tracks from 'atp_for_test22_musics'... [15.07.25 19:01:40.577] * phase time: 64 ms [15.07.25 19:01:40.633] * phase cmem: 1419749 K [15.07.25 19:01:40.633] Loading PH world... [15.07.25 19:01:40.645] - Game configuring : Started [15.07.25 19:01:40.646] - Game configuring : Finished [15.07.25 19:01:40.710] * phase time: 134 ms [15.07.25 19:01:40.771] * phase cmem: 1431846 K [15.07.25 19:01:40.771] Loading textures... [15.07.25 19:01:41.976] * t-report - base: 1413, 1829954 K [15.07.25 19:01:41.976] * t-report - lmap: 3, 4096 K [15.07.25 19:01:41.977] * phase time: 1266 ms [15.07.25 19:01:42.037] * phase cmem: 2579213 K [15.07.25 19:01:42.037] Synchronizing... [15.07.25 19:01:42.037] Save created on [Engine 2.2a x64 08.02.2022] [15.07.25 19:01:42.037] Save date and time [Tue Jul 15 18:52:55 2025] [15.07.25 19:01:42.085] * phase time: 108 ms [15.07.25 19:01:42.148] * phase cmem: 2579216 K [15.07.25 19:01:42.357] * [win32]: free[137431028240 K], reserved[4381712 K], committed[3543456 K] [15.07.25 19:01:42.357] * [ D3D ]: textures[1834050 K] [15.07.25 19:01:42.357] * [x-ray]: crt heap[2579061 K], process heap[2579061 K], game lua[279027 K], engine lua[200 K], render[0 K] [15.07.25 19:01:42.357] * [x-ray]: economy: strings[count: 229406, lengths: 14696 K, overhead: 11649 K, saved: 37577 K] [15.07.25 19:01:42.357] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [15.07.25 19:01:42.357] Starting measure [15.07.25 19:01:43.492] ~ 7.03 [15.07.25 19:01:43.512] ~ steal false [15.07.25 19:01:43.529] ~ loading bags... [15.07.25 19:01:44.157] ~ WARNING d:\op-2.2\gamedata\anims\nightvision.ppe has ppe extension , but not POSTPROCESS_FILE_VERSION header [15.07.25 19:01:45.636] * MEMORY USAGE: 3021837 K [15.07.25 19:02:02.133] [15.07.25 19:02:02.133] FATAL ERROR [15.07.25 19:02:02.133] [15.07.25 19:02:02.133] [error]Expression : count != 0 [15.07.25 19:02:02.133] [error]Function : CControlAnimationBase::UpdateAnimCount [15.07.25 19:02:02.133] [error]File : ai\Monsters\control_animation_base.cpp [15.07.25 19:02:02.133] [error]Line : 426 [15.07.25 19:02:02.133] [error]Description : Error! No animation: lie_to_sleep_ for monster dog_quest43799 [15.07.25 19:02:02.133] [15.07.25 19:02:02.133] [15.07.25 19:02:02.133] stack trace: [15.07.25 19:02:02.133]