* Detected CPU: Intel(R) Core(TM) i5-10500H CPU @ 2.50GHz GenuineIntel, F6/M165/S2 * CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2, AVX, AVX2 * CPU cores: [6], threads: [12] Initializing File System... using fs-ltx d:\op-2.2\fsgame.ltx CLocatorAPI::_initialize, FS: 87967 files cached, 26263Kb memory used. Init FileSystem 2.083108 sec [06.09.25 22:12:06.848] 'xrCore' build 8402, Feb 7 2022 [06.09.25 22:12:06.848] OP 2.2 Engine ver 2.2a x64 08.02.2022 [06.09.25 22:12:06.848] [06.09.25 22:12:07.253] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default_hud heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ] [06.09.25 22:12:07.254] - Found Inventorys [ alter_dark alter_light alter_medium classic_fly_dark classic_fly_light classic_fly_medium default default_light default_medium homyak_dark homyak_light homyak_medium project_x_dark project_x_light project_x_medium ] [06.09.25 22:12:07.255] Initializing Engine... [06.09.25 22:12:07.256] - Create user-defined param [ amk_option_hud amk_option_mus autochange_difficulty autosave_enable bolt_visual buy_item death_counter dynamic_anoms [06.09.25 22:12:07.256] ext_animations fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound respawn_type user_name ] [06.09.25 22:12:07.256] Loading config for renderer [06.09.25 22:12:07.256] Executing config-script "user.ltx"... [06.09.25 22:12:07.257] [d:\op-2.2\userdata\user.ltx] successfully loaded. [06.09.25 22:12:07.257] Starting INPUT device... [06.09.25 22:12:07.342] Loading DLL: xrRender_R2.dll [06.09.25 22:12:07.514] Loading DLL: xrGame.dll [06.09.25 22:12:07.527] 'xrGame' build Feb 7 2022 16:34:07 [06.09.25 22:12:07.567] * [win32]: free[137434514880 K], reserved[4289284 K], committed[149244 K] [06.09.25 22:12:07.567] * [ D3D ]: textures[0 K] [06.09.25 22:12:07.567] * [x-ray]: crt heap[51315 K], process heap[51315 K], game lua[0 K], engine lua[0 K], render[0 K] [06.09.25 22:12:07.567] * [x-ray]: economy: strings[count: 40500, lengths: 1095 K, overhead: 2056 K, saved: 20797 K] [06.09.25 22:12:07.567] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [06.09.25 22:12:07.567] Executing config-script "d:\op-2.2\gamedata\config\default_controls.ltx"... [06.09.25 22:12:07.569] [d:\op-2.2\gamedata\config\default_controls.ltx] successfully loaded. [06.09.25 22:12:07.569] Executing config-script "user.ltx"... [06.09.25 22:12:07.569] Executing config-script "d:\op-2.2\gamedata\config\rspec_default.ltx"... [06.09.25 22:12:07.569] [d:\op-2.2\gamedata\config\rspec_default.ltx] successfully loaded. [06.09.25 22:12:07.569] Executing config-script "d:\op-2.2\gamedata\config\default_controls.ltx"... [06.09.25 22:12:07.570] [d:\op-2.2\gamedata\config\default_controls.ltx] successfully loaded. [06.09.25 22:12:07.570] - Maximum allowed affinity mask: 0xFFF, current: 0xFFE [06.09.25 22:12:07.571] [d:\op-2.2\userdata\user.ltx] successfully loaded. [06.09.25 22:12:07.572] SOUND: OpenAL: enumerate devices... [06.09.25 22:12:07.572] SOUND: OpenAL: EnumerationExtension Present [06.09.25 22:12:07.572] devices OpenAL Soft [06.09.25 22:12:07.572] SOUND: OpenAL: system default SndDevice name is OpenAL Soft [06.09.25 22:12:07.617] SOUND: OpenAL: All available devices: [06.09.25 22:12:07.617] 1. OpenAL Soft, Spec Version 1.1 (default) [06.09.25 22:12:07.617] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1 [06.09.25 22:12:07.630] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft. [06.09.25 22:12:07.636] * sound: EAX 2.0 extension: absent [06.09.25 22:12:07.636] * sound: EAX 2.0 deferred: absent [06.09.25 22:12:07.636] * sound : cache: 32773 kb, 3805 lines, 8820 bpl [06.09.25 22:12:07.649] Starting RENDER device... [06.09.25 22:12:07.789] * GPU [vendor:10DE]-[device:25E0]: NVIDIA GeForce RTX 3050 Ti Laptop GPU [06.09.25 22:12:07.789] * GPU driver: 32.0.15.8115 [06.09.25 22:12:08.120] * CREATE: DeviceREF: 1 [06.09.25 22:12:08.120] * Texture memory: 4056 M [06.09.25 22:12:08.120] * DDI-level: 9.0 [06.09.25 22:12:08.125] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [06.09.25 22:12:08.125] * GPU vertex cache: unrecognized, 16 [06.09.25 22:12:08.126] * DVB created: 8192K [06.09.25 22:12:08.126] * DIB created: 512K [06.09.25 22:12:08.141] Version conflict in shader [def_shaders\def_aref]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [06.09.25 22:12:08.141] Version conflict in shader [def_shaders\def_aref_noblend]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [06.09.25 22:12:08.141] Version conflict in shader [def_shaders\def_aref_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [06.09.25 22:12:08.141] Version conflict in shader [def_shaders\def_trans]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [06.09.25 22:12:08.141] Version conflict in shader [def_shaders\def_trans_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [06.09.25 22:12:08.141] Version conflict in shader [def_shaders\def_trans_v_tuchi]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [06.09.25 22:12:08.141] Version conflict in shader [def_shaders\lod_old]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [06.09.25 22:12:08.141] Renderer doesn't support blender 'effects\shadow_world' [06.09.25 22:12:08.141] Version conflict in shader [effects\watertest-1]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [06.09.25 22:12:08.227] load time LTX=85 ms [06.09.25 22:12:08.238] count of .thm files=3778 [06.09.25 22:12:08.884] load time THM=656 ms [06.09.25 22:12:08.884] * NULLRT supported [06.09.25 22:12:08.884] * ...and used [06.09.25 22:12:08.884] * HWDST/PCF supported and used [06.09.25 22:12:08.884] * NV-DBT supported and used [06.09.25 22:12:09.398] - r__tf_aniso 8 [06.09.25 22:12:09.398] - r2_tf_mipbias 0. [06.09.25 22:12:09.419] Script debugger succesfully restarted. [06.09.25 22:12:12.168] - Gamedata version: [Ñáîðêà: ÎÏ-2.2 + ÌÏ-17.07 + Ä-15.05-II] [06.09.25 22:12:12.304] Starting engine... [06.09.25 22:12:12.415] GMLib loaded at 108 msec [06.09.25 22:12:13.008] Game_Globals loaded at 593 msec [06.09.25 22:12:13.277] App_Start loaded at 269 msec [06.09.25 22:12:13.295] ui_core loaded at 17 msec [06.09.25 22:12:13.375] Main_Menu loaded at 80 msec [06.09.25 22:12:17.457] * DVB created: 8192K [06.09.25 22:12:17.457] * DIB created: 512K [06.09.25 22:12:17.798] - r__tf_aniso 8 [06.09.25 22:12:17.798] - r2_tf_mipbias 0. [06.09.25 22:12:17.798] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [06.09.25 22:12:17.798] * GPU vertex cache: unrecognized, 16 [06.09.25 22:12:17.798] *** RESET [398 ms] [06.09.25 22:12:17.808] "d:\op-2.2\bin\xr_3da.exe" -nointro [06.09.25 22:12:17.808] Begin load [06.09.25 22:12:17.810] * phase time: 0 ms [06.09.25 22:12:17.873] * phase cmem: 257968 K [06.09.25 22:12:17.873] Prefetching objects... [06.09.25 22:12:17.961] * Objects loaded in 0 ms [06.09.25 22:12:19.711] * Models loaded in 1749 ms [06.09.25 22:12:19.780] * Prefetch memory: 687089Kb [06.09.25 22:12:19.785] * phase time: 1974 ms [06.09.25 22:12:19.853] * phase cmem: 932214 K [06.09.25 22:12:19.853] Starting server... [06.09.25 22:12:19.911] - Gamedata version: [Ñáîðêà: ÎÏ-2.2 + ÌÏ-17.07 + Ä-15.05-II] [06.09.25 22:12:19.958] * phase time: 173 ms [06.09.25 22:12:20.027] * phase cmem: 929829 K [06.09.25 22:12:20.027] Loading alife simulator... [06.09.25 22:12:20.029] * phase time: 70 ms [06.09.25 22:12:20.097] * phase cmem: 929822 K [06.09.25 22:12:20.097] Loading savegame... [06.09.25 22:12:20.142] d:\op-2.2\userdata\savedgames\vittoldio_quicksave.sav save created on DEVELOPER mode! [06.09.25 22:12:20.142] * Loading key-value pairs... [06.09.25 22:12:20.254] * 67 key-value pairs were successfully loaded (0.112s) [06.09.25 22:12:20.254] * Loading spawn registry... [06.09.25 22:12:23.386] * 24511 spawn points were successfully loaded (3.131s) [06.09.25 22:12:23.386] * Loading objects... [06.09.25 22:12:24.436] * 36449 out of 36449 objects were successfully loaded (1.049s) [06.09.25 22:12:26.116] * Loading quick slots data... [06.09.25 22:12:26.116] * Loading pre random queues data... [06.09.25 22:12:26.146] * Start objects on_register'ed... [06.09.25 22:12:29.207] * 36449 objects on_register'ed (3.062s) [06.09.25 22:12:29.208] * Game vittoldio_quicksave is successfully loaded from file 'd:\op-2.2\userdata\savedgames\vittoldio_quicksave.sav' (9.182s) [06.09.25 22:12:29.208] * phase time: 9180 ms [06.09.25 22:12:29.350] * phase cmem: 1206816 K [06.09.25 22:12:29.350] Connecting... [06.09.25 22:12:29.411] MaxPlayers = 32 [06.09.25 22:12:29.451] * phase time: 241 ms [06.09.25 22:12:29.591] * phase cmem: 1220163 K [06.09.25 22:12:29.591] Connecting to... [06.09.25 22:12:29.594] Player not found. New player created. [06.09.25 22:12:29.596] * client : connection accepted - <> [06.09.25 22:12:29.603] * phase time: 151 ms [06.09.25 22:12:29.746] * phase cmem: 1220211 K [06.09.25 22:12:29.746] Reading level info... [06.09.25 22:12:29.748] * phase time: 145 ms [06.09.25 22:12:29.889] * phase cmem: 1220211 K [06.09.25 22:12:29.889] Loading object space... [06.09.25 22:12:30.491] * object space load: 601 ms [06.09.25 22:12:30.491] * phase time: 743 ms [06.09.25 22:12:30.630] * phase cmem: 1365160 K [06.09.25 22:12:30.630] Loading shaders (R2)... [06.09.25 22:12:31.071] * phase time: 579 ms [06.09.25 22:12:31.210] * phase cmem: 1367504 K [06.09.25 22:12:31.210] Loading geometry (R2)... [06.09.25 22:12:31.429] * phase time: 358 ms [06.09.25 22:12:31.569] * phase cmem: 1497688 K [06.09.25 22:12:31.569] Loading visuals (R2)... [06.09.25 22:12:31.695] * phase time: 266 ms [06.09.25 22:12:31.841] * phase cmem: 1514448 K [06.09.25 22:12:31.841] Loading details (R2)... [06.09.25 22:12:31.878] * [DETAILS] VertexConsts(256), Batch(61) [06.09.25 22:12:31.878] * [DETAILS] 14640 v(20), 7808 p [06.09.25 22:12:31.878] * [DETAILS] Batch(61), VB(285K), IB(45K) [06.09.25 22:12:31.879] * phase time: 183 ms [06.09.25 22:12:32.025] * phase cmem: 1514835 K [06.09.25 22:12:32.025] Loading sectors (R2)... [06.09.25 22:12:32.026] * Loading HOM: d:\op-2.2\gamedata\levels\marsh\level.hom [06.09.25 22:12:32.031] * Loading environment modificator: d:\op-2.2\gamedata\levels\marsh\level.env_mod [06.09.25 22:12:32.031] * phase time: 151 ms [06.09.25 22:12:32.177] * phase cmem: 1515049 K [06.09.25 22:12:32.177] Loading AI objects... [06.09.25 22:12:32.190] - Loading music tracks from 'marsh_musics'... [06.09.25 22:12:32.200] * phase time: 169 ms [06.09.25 22:12:32.347] * phase cmem: 1514875 K [06.09.25 22:12:32.347] Loading PH world... [06.09.25 22:12:32.388] - Game configuring : Started [06.09.25 22:12:32.392] - Game configuring : Finished [06.09.25 22:12:32.563] * phase time: 363 ms [06.09.25 22:12:32.714] * phase cmem: 1542109 K [06.09.25 22:12:32.714] Loading textures... [06.09.25 22:12:34.648] * t-report - base: 1498, 907468 K [06.09.25 22:12:34.648] * t-report - lmap: 12, 12289 K [06.09.25 22:12:34.649] * phase time: 2085 ms [06.09.25 22:12:34.810] * phase cmem: 1822969 K [06.09.25 22:12:34.810] Synchronizing... [06.09.25 22:12:34.810] Save created on [Engine 2.2a x64 08.02.2022] [06.09.25 22:12:34.810] Save date and time [Thu Aug 21 22:07:19 2025] [06.09.25 22:12:34.827] * phase time: 176 ms [06.09.25 22:12:34.986] * phase cmem: 1824115 K [06.09.25 22:12:35.420] * [win32]: free[137431821896 K], reserved[4386696 K], committed[2744816 K] [06.09.25 22:12:35.420] * [ D3D ]: textures[919758 K] [06.09.25 22:12:35.420] * [x-ray]: crt heap[1823637 K], process heap[1823637 K], game lua[278286 K], engine lua[207 K], render[0 K] [06.09.25 22:12:35.420] * [x-ray]: economy: strings[count: 205251, lengths: 11532 K, overhead: 10422 K, saved: 30370 K] [06.09.25 22:12:35.420] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [06.09.25 22:12:35.420] Starting measure [06.09.25 22:12:37.357] ~ 7.03 [06.09.25 22:12:37.390] ~ steal false [06.09.25 22:12:37.429] ~ loading bags... [06.09.25 22:12:47.558] * MEMORY USAGE: 2383559 K [06.09.25 22:13:07.984] Unable to find Hotkey entry in registry [06.09.25 22:13:20.234] * DVB created: 8192K [06.09.25 22:13:20.234] * DIB created: 512K [06.09.25 22:13:20.553] - r__tf_aniso 8 [06.09.25 22:13:20.553] - r2_tf_mipbias 0. [06.09.25 22:13:20.553] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [06.09.25 22:13:20.553] * GPU vertex cache: recognized, 24 [06.09.25 22:13:20.553] *** RESET [0 ms] [06.09.25 22:13:21.647] * MEMORY USAGE: 2255975 K [06.09.25 22:13:22.141] * DVB created: 8192K [06.09.25 22:13:22.142] * DIB created: 512K [06.09.25 22:13:22.453] - r__tf_aniso 8 [06.09.25 22:13:22.453] - r2_tf_mipbias 0. [06.09.25 22:13:22.453] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [06.09.25 22:13:22.454] * GPU vertex cache: recognized, 24 [06.09.25 22:13:22.454] *** RESET [411 ms] [06.09.25 22:13:23.936] * MEMORY USAGE: 2256628 K [06.09.25 22:15:58.254] * DVB created: 8192K [06.09.25 22:15:58.254] * DIB created: 512K [06.09.25 22:15:58.552] - r__tf_aniso 8 [06.09.25 22:15:58.552] - r2_tf_mipbias 0. [06.09.25 22:15:58.552] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [06.09.25 22:15:58.552] * GPU vertex cache: unrecognized, 16 [06.09.25 22:15:58.552] *** RESET [0 ms] [06.09.25 22:15:59.331] * MEMORY USAGE: 2345968 K [06.09.25 22:15:59.808] * DVB created: 8192K [06.09.25 22:15:59.808] * DIB created: 512K [06.09.25 22:16:00.107] - r__tf_aniso 8 [06.09.25 22:16:00.108] - r2_tf_mipbias 0. [06.09.25 22:16:00.108] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [06.09.25 22:16:00.108] * GPU vertex cache: recognized, 24 [06.09.25 22:16:00.108] *** RESET [371 ms] [06.09.25 22:16:01.254] * MEMORY USAGE: 2343784 K [06.09.25 22:17:30.521] * DVB created: 8192K [06.09.25 22:17:30.521] * DIB created: 512K [06.09.25 22:17:30.818] - r__tf_aniso 8 [06.09.25 22:17:30.818] - r2_tf_mipbias 0. [06.09.25 22:17:30.818] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [06.09.25 22:17:30.818] * GPU vertex cache: recognized, 24 [06.09.25 22:17:30.818] *** RESET [714 ms] [06.09.25 22:17:31.969] * MEMORY USAGE: 2342539 K [06.09.25 22:19:54.388] * DVB created: 8192K [06.09.25 22:19:54.388] * DIB created: 512K [06.09.25 22:19:54.677] - r__tf_aniso 8 [06.09.25 22:19:54.677] - r2_tf_mipbias 0. [06.09.25 22:19:54.677] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [06.09.25 22:19:54.677] * GPU vertex cache: recognized, 24 [06.09.25 22:19:54.677] *** RESET [0 ms] [06.09.25 22:19:55.389] * MEMORY USAGE: 2342296 K [06.09.25 22:19:59.533] * DVB created: 8192K [06.09.25 22:19:59.533] * DIB created: 512K [06.09.25 22:19:59.830] - r__tf_aniso 8 [06.09.25 22:19:59.830] - r2_tf_mipbias 0. [06.09.25 22:19:59.830] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [06.09.25 22:19:59.830] * GPU vertex cache: recognized, 24 [06.09.25 22:19:59.830] *** RESET [370 ms] [06.09.25 22:20:00.882] * MEMORY USAGE: 2344155 K [06.09.25 22:20:02.812] * DVB created: 8192K [06.09.25 22:20:02.812] * DIB created: 512K [06.09.25 22:20:03.091] - r__tf_aniso 8 [06.09.25 22:20:03.091] - r2_tf_mipbias 0. [06.09.25 22:20:03.091] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [06.09.25 22:20:03.091] * GPU vertex cache: recognized, 24 [06.09.25 22:20:03.091] *** RESET [645 ms] [06.09.25 22:20:04.170] * MEMORY USAGE: 2342196 K [06.09.25 22:20:10.899] ~ save beeforenewgame [06.09.25 22:20:10.923] * Saving spawns... [06.09.25 22:20:10.926] * Saving objects... [06.09.25 22:20:11.197] * 36457 objects are successfully saved [06.09.25 22:20:11.205] * Saving key-value pairs... [06.09.25 22:20:11.262] * 67 key-value pairs were successfully saved [06.09.25 22:20:11.262] * Saving quick slots data... [06.09.25 22:20:11.262] * Saving pre random queues data... [06.09.25 22:20:11.369] * Game beeforenewgame.sav is successfully saved to file 'd:\op-2.2\userdata\savedgames\beeforenewgame.sav' [06.09.25 22:20:22.152] - Disconnect [06.09.25 22:20:25.914] - Destroying level [06.09.25 22:20:26.203] * DVB created: 8192K [06.09.25 22:20:26.203] * DIB created: 512K [06.09.25 22:20:26.530] - r__tf_aniso 8 [06.09.25 22:20:26.530] - r2_tf_mipbias 0. [06.09.25 22:20:26.530] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [06.09.25 22:20:26.530] * GPU vertex cache: recognized, 24 [06.09.25 22:20:26.530] *** RESET [407 ms] [06.09.25 22:20:26.538] "d:\op-2.2\bin\xr_3da.exe" -nointro [06.09.25 22:20:26.538] Begin load [06.09.25 22:20:26.568] * phase time: 6 ms [06.09.25 22:20:26.794] * phase cmem: 1317032 K [06.09.25 22:20:26.794] Starting server... [06.09.25 22:20:27.116] - Gamedata version: [Ñáîðêà: ÎÏ-2.2 + ÌÏ-17.07 + Ä-15.05-II] [06.09.25 22:20:27.168] * phase time: 599 ms [06.09.25 22:20:27.395] * phase cmem: 1312767 K [06.09.25 22:20:27.395] Loading alife simulator... [06.09.25 22:20:27.404] * phase time: 236 ms [06.09.25 22:20:27.630] * phase cmem: 1312767 K [06.09.25 22:20:27.630] Loading savegame... [06.09.25 22:20:27.659] d:\op-2.2\userdata\savedgames\all.sav save created on DEVELOPER mode! [06.09.25 22:20:27.659] * Loading key-value pairs... [06.09.25 22:20:27.721] * 4 key-value pairs were successfully loaded (0.062s) [06.09.25 22:20:27.721] * Loading spawn registry... [06.09.25 22:20:30.486] * 24511 spawn points were successfully loaded (2.766s) [06.09.25 22:20:30.487] * Loading objects... [06.09.25 22:20:31.325] * 37216 out of 37216 objects were successfully loaded (0.837s) [06.09.25 22:20:31.827] * Loading quick slots data... [06.09.25 22:20:31.827] * Loading pre random queues data... [06.09.25 22:20:31.853] * Start objects on_register'ed... [06.09.25 22:20:34.084] * 37216 objects on_register'ed (2.230s) [06.09.25 22:20:34.084] * Game all is successfully loaded from file 'd:\op-2.2\userdata\savedgames\all.sav' (6.689s) [06.09.25 22:20:34.084] * phase time: 6679 ms [06.09.25 22:20:34.324] * phase cmem: 1407006 K [06.09.25 22:20:34.324] Connecting... [06.09.25 22:20:34.325] MaxPlayers = 32 [06.09.25 22:20:34.360] * phase time: 275 ms [06.09.25 22:20:34.598] * phase cmem: 1407014 K [06.09.25 22:20:34.598] Connecting to... [06.09.25 22:20:34.606] Player not found. New player created. [06.09.25 22:20:34.606] * client : connection accepted - <> [06.09.25 22:20:34.622] * phase time: 262 ms [06.09.25 22:20:34.863] * phase cmem: 1407069 K [06.09.25 22:20:34.863] Reading level info... [06.09.25 22:20:34.872] * phase time: 250 ms [06.09.25 22:20:35.118] * phase cmem: 1407069 K [06.09.25 22:20:35.118] Loading object space... [06.09.25 22:20:35.460] * object space load: 341 ms [06.09.25 22:20:35.460] * phase time: 587 ms [06.09.25 22:20:35.700] * phase cmem: 1490470 K [06.09.25 22:20:35.700] Loading shaders (R2)... [06.09.25 22:20:36.102] * phase time: 642 ms [06.09.25 22:20:36.341] * phase cmem: 1492177 K [06.09.25 22:20:36.341] Loading geometry (R2)... [06.09.25 22:20:36.473] * phase time: 371 ms [06.09.25 22:20:36.715] * phase cmem: 1560894 K [06.09.25 22:20:36.715] Loading visuals (R2)... [06.09.25 22:20:36.773] * phase time: 299 ms [06.09.25 22:20:37.013] * phase cmem: 1563686 K [06.09.25 22:20:37.013] Loading details (R2)... [06.09.25 22:20:37.056] * [DETAILS] VertexConsts(256), Batch(61) [06.09.25 22:20:37.056] * [DETAILS] 40687 v(20), 26352 p [06.09.25 22:20:37.056] * [DETAILS] Batch(61), VB(794K), IB(154K) [06.09.25 22:20:37.058] * phase time: 284 ms [06.09.25 22:20:37.298] * phase cmem: 1564685 K [06.09.25 22:20:37.298] Loading sectors (R2)... [06.09.25 22:20:37.300] * Loading HOM: d:\op-2.2\gamedata\levels\l01_escape\level.hom [06.09.25 22:20:37.302] * Loading environment modificator: d:\op-2.2\gamedata\levels\l01_escape\level.env_mod [06.09.25 22:20:37.303] * phase time: 244 ms [06.09.25 22:20:37.545] * phase cmem: 1564848 K [06.09.25 22:20:37.545] Loading AI objects... [06.09.25 22:20:37.550] - Loading music tracks from 'l01_escape_musics'... [06.09.25 22:20:37.563] * phase time: 260 ms [06.09.25 22:20:37.803] * phase cmem: 1564667 K [06.09.25 22:20:37.803] Loading PH world... [06.09.25 22:20:37.820] - Game configuring : Started [06.09.25 22:20:37.822] - Game configuring : Finished [06.09.25 22:20:37.828] * phase time: 264 ms [06.09.25 22:20:38.070] * phase cmem: 1576723 K [06.09.25 22:20:38.070] Loading textures... [06.09.25 22:20:39.254] * t-report - base: 1609, 934569 K [06.09.25 22:20:39.254] * t-report -