* Detected CPU: Intel(R) Xeon(R) CPU E5-2666 v3 @ 2.90GHz GenuineIntel, F6/M63/S2 * CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2, AVX, AVX2 * CPU cores: [10], threads: [10] Initializing File System... using fs-ltx d:\games\op-2.2\fsgame.ltx CLocatorAPI::_initialize, FS: 88418 files cached, 27129Kb memory used. Init FileSystem 2.584309 sec [14.08.22 12:00:50.866] 'xrCore' build 8402, Feb 7 2022 [14.08.22 12:00:50.866] OP 2.2 Engine ver 2.2a x64 08.02.2022 [14.08.22 12:00:50.866] [14.08.22 12:00:51.342] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default_hud heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ] [14.08.22 12:00:51.343] - Found Inventorys [ alter_dark alter_light alter_medium classic_fly_dark classic_fly_light classic_fly_medium default default_light default_medium homyak_dark homyak_light homyak_medium project_x_dark project_x_light project_x_medium ] [14.08.22 12:00:51.345] Initializing Engine... [14.08.22 12:00:51.351] - Create user-defined param [ amk_option_hud amk_option_mus autochange_difficulty autosave_enable bolt_visual buy_item death_counter dynamic_anoms [14.08.22 12:00:51.351] ext_animations fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound respawn_type user_name ] [14.08.22 12:00:51.351] Loading config for renderer [14.08.22 12:00:51.351] Executing config-script "user.ltx"... [14.08.22 12:00:51.353] [d:\games\op-2.2\userdata\user.ltx] successfully loaded. [14.08.22 12:00:51.354] Starting INPUT device... [14.08.22 12:00:51.362] Loading DLL: xrRender_R2.dll [14.08.22 12:00:51.402] Loading DLL: xrGame.dll [14.08.22 12:00:51.446] 'xrGame' build Feb 7 2022 16:34:07 [14.08.22 12:00:51.482] * [win32]: free[137434523372 K], reserved[4280840 K], committed[149196 K] [14.08.22 12:00:51.482] * [ D3D ]: textures[0 K] [14.08.22 12:00:51.482] * [x-ray]: crt heap[51043 K], process heap[51043 K], game lua[0 K], engine lua[0 K], render[0 K] [14.08.22 12:00:51.482] * [x-ray]: economy: strings[count: 39822, lengths: 1082 K, overhead: 2022 K, saved: 20453 K] [14.08.22 12:00:51.482] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [14.08.22 12:00:51.484] Executing config-script "d:\games\op-2.2\gamedata\config\default_controls.ltx"... [14.08.22 12:00:51.487] [d:\games\op-2.2\gamedata\config\default_controls.ltx] successfully loaded. [14.08.22 12:00:51.487] Executing config-script "user.ltx"... [14.08.22 12:00:51.488] Executing config-script "d:\games\op-2.2\gamedata\config\rspec_high.ltx"... [14.08.22 12:00:51.488] [d:\games\op-2.2\gamedata\config\rspec_high.ltx] successfully loaded. [14.08.22 12:00:51.488] Executing config-script "d:\games\op-2.2\gamedata\config\default_controls.ltx"... [14.08.22 12:00:51.488] [d:\games\op-2.2\gamedata\config\default_controls.ltx] successfully loaded. [14.08.22 12:00:51.488] - Maximum allowed affinity mask: 0x3FF, current: 0x3FF [14.08.22 12:00:51.492] [d:\games\op-2.2\userdata\user.ltx] successfully loaded. [14.08.22 12:00:51.495] SOUND: OpenAL: enumerate devices... [14.08.22 12:00:51.497] SOUND: OpenAL: EnumerationExtension Present [14.08.22 12:00:51.497] devices OpenAL Soft [14.08.22 12:00:51.497] SOUND: OpenAL: system default SndDevice name is OpenAL Soft [14.08.22 12:00:51.546] SOUND: OpenAL: All available devices: [14.08.22 12:00:51.547] 1. OpenAL Soft, Spec Version 1.1 (default) [14.08.22 12:00:51.547] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1 [14.08.22 12:00:51.555] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft. [14.08.22 12:00:51.559] * sound: EAX 2.0 extension: absent [14.08.22 12:00:51.559] * sound: EAX 2.0 deferred: absent [14.08.22 12:00:51.561] * sound : cache: 65538 kb, 7609 lines, 8820 bpl [14.08.22 12:00:51.575] Starting RENDER device... [14.08.22 12:00:51.594] * GPU [vendor:1002]-[device:73FF]: AMD Radeon RX 6600 [14.08.22 12:00:51.594] * GPU driver: 31.0.12019.5007 [14.08.22 12:00:51.714] * CREATE: DeviceREF: 1 [14.08.22 12:00:51.715] * Texture memory: 4072 M [14.08.22 12:00:51.715] * DDI-level: 9.0 [14.08.22 12:00:51.720] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [14.08.22 12:00:51.720] * GPU vertex cache: unrecognized, 16 [14.08.22 12:00:51.722] * DVB created: 8192K [14.08.22 12:00:51.723] * DIB created: 512K [14.08.22 12:00:51.750] Version conflict in shader [def_shaders\def_aref]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [14.08.22 12:00:51.751] Version conflict in shader [def_shaders\def_aref_noblend]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [14.08.22 12:00:51.751] Version conflict in shader [def_shaders\def_aref_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [14.08.22 12:00:51.751] Version conflict in shader [def_shaders\def_trans]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [14.08.22 12:00:51.751] Version conflict in shader [def_shaders\def_trans_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [14.08.22 12:00:51.751] Version conflict in shader [def_shaders\def_trans_v_tuchi]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [14.08.22 12:00:51.751] Version conflict in shader [def_shaders\lod_old]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [14.08.22 12:00:51.751] Renderer doesn't support blender 'effects\shadow_world' [14.08.22 12:00:51.751] Version conflict in shader [effects\watertest-1]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [14.08.22 12:00:51.812] load time LTX=61 ms [14.08.22 12:00:51.821] count of .thm files=4632 [14.08.22 12:00:54.940] load time THM=3127 ms [14.08.22 12:00:54.940] * NULLRT supported [14.08.22 12:00:54.940] * ...and used [14.08.22 12:00:54.940] * HWDST/PCF supported and used [14.08.22 12:00:55.467] - r__tf_aniso 4 [14.08.22 12:00:55.467] - r2_tf_mipbias 0. [14.08.22 12:00:55.503] Script debugger succesfully restarted. [14.08.22 12:00:58.733] - Gamedata version: [Сборка 2.2 П-12.05 MP+Д-08.08] [14.08.22 12:00:58.894] Starting engine... [14.08.22 12:00:59.015] GMLib loaded at 118 msec [14.08.22 12:00:59.529] Game_Globals loaded at 513 msec [14.08.22 12:01:00.049] App_Start loaded at 520 msec [14.08.22 12:01:00.074] ui_core loaded at 24 msec [14.08.22 12:01:00.148] Main_Menu loaded at 74 msec [14.08.22 12:01:06.709] * DVB created: 8192K [14.08.22 12:01:06.710] * DIB created: 512K [14.08.22 12:01:06.971] - r__tf_aniso 4 [14.08.22 12:01:06.971] - r2_tf_mipbias 0. [14.08.22 12:01:06.971] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [14.08.22 12:01:06.971] * GPU vertex cache: unrecognized, 16 [14.08.22 12:01:06.971] *** RESET [293 ms] [14.08.22 12:01:06.978] "d:\games\op-2.2\bin\xr_3da.exe" -nointro [14.08.22 12:01:06.978] Begin load [14.08.22 12:01:06.979] * phase time: 0 ms [14.08.22 12:01:07.019] * phase cmem: 301368 K [14.08.22 12:01:07.019] Prefetching objects... [14.08.22 12:01:07.098] * Objects loaded in 0 ms [14.08.22 12:01:11.763] * Models loaded in 4663 ms [14.08.22 12:01:11.805] * Prefetch memory: 706185Kb [14.08.22 12:01:11.808] * phase time: 4829 ms [14.08.22 12:01:11.849] * phase cmem: 994687 K [14.08.22 12:01:11.849] Starting server... [14.08.22 12:01:11.880] - Gamedata version: [Сборка 2.2 П-12.05 MP+Д-08.08] [14.08.22 12:01:11.918] * phase time: 110 ms [14.08.22 12:01:11.959] * phase cmem: 992808 K [14.08.22 12:01:11.959] Loading alife simulator... [14.08.22 12:01:11.962] * phase time: 43 ms [14.08.22 12:01:12.003] * phase cmem: 992811 K [14.08.22 12:01:12.003] Loading savegame... [14.08.22 12:01:12.027] d:\games\op-2.2\userdata\savedgames\Пробраться за железнодорожную насыпь - завершено.sav save created on DEVELOPER mode! [14.08.22 12:01:12.027] * Loading key-value pairs... [14.08.22 12:01:12.077] * 28 key-value pairs were successfully loaded (0.051s) [14.08.22 12:01:12.077] * Loading spawn registry... [14.08.22 12:01:14.394] * 24511 spawn points were successfully loaded (2.316s) [14.08.22 12:01:14.395] * Loading objects... [14.08.22 12:01:15.078] * 33669 out of 33669 objects were successfully loaded (0.684s) [14.08.22 12:01:15.539] * Loading quick slots data... [14.08.22 12:01:15.539] * Loading pre random queues data... [14.08.22 12:01:15.559] * Start objects on_register'ed... [14.08.22 12:01:17.624] * 33669 objects on_register'ed (2.065s) [14.08.22 12:01:17.626] * Game Пробраться за железнодорожную насыпь - завершено is successfully loaded from file 'd:\games\op-2.2\userdata\savedgames\Пробраться за железнодорожную насыпь - завершено.sav' (5.666s) [14.08.22 12:01:17.626] * phase time: 5663 ms [14.08.22 12:01:17.701] * phase cmem: 1190206 K [14.08.22 12:01:17.701] Connecting... [14.08.22 12:01:17.847] MaxPlayers = 32 [14.08.22 12:01:17.881] * phase time: 255 ms [14.08.22 12:01:17.989] * phase cmem: 1208015 K [14.08.22 12:01:17.989] Connecting to... [14.08.22 12:01:17.991] Player not found. New player created. [14.08.22 12:01:17.992] * client : connection accepted - <> [14.08.22 12:01:17.993] * phase time: 112 ms [14.08.22 12:01:18.073] * phase cmem: 1208064 K [14.08.22 12:01:18.073] Reading level info... [14.08.22 12:01:18.074] * phase time: 81 ms [14.08.22 12:01:18.149] * phase cmem: 1208064 K [14.08.22 12:01:18.149] Loading object space... [14.08.22 12:01:18.745] * object space load: 594 ms [14.08.22 12:01:18.745] * phase time: 670 ms [14.08.22 12:01:18.824] * phase cmem: 1292614 K [14.08.22 12:01:18.824] Loading shaders (R2)... [14.08.22 12:01:19.110] * phase time: 365 ms [14.08.22 12:01:19.187] * phase cmem: 1295770 K [14.08.22 12:01:19.187] Loading geometry (R2)... [14.08.22 12:01:19.519] * phase time: 408 ms [14.08.22 12:01:19.596] * phase cmem: 1364568 K [14.08.22 12:01:19.596] Loading visuals (R2)... [14.08.22 12:01:19.663] * phase time: 143 ms [14.08.22 12:01:19.741] * phase cmem: 1371462 K [14.08.22 12:01:19.741] Loading details (R2)... [14.08.22 12:01:19.776] * [DETAILS] VertexConsts(256), Batch(61) [14.08.22 12:01:19.776] * [DETAILS] 40687 v(20), 26352 p [14.08.22 12:01:19.776] * [DETAILS] Batch(61), VB(794K), IB(154K) [14.08.22 12:01:19.777] * phase time: 114 ms [14.08.22 12:01:19.855] * phase cmem: 1372538 K [14.08.22 12:01:19.855] Loading sectors (R2)... [14.08.22 12:01:19.856] * Loading HOM: d:\games\op-2.2\gamedata\levels\l01_escape\level.hom [14.08.22 12:01:19.858] * Loading environment modificator: d:\games\op-2.2\gamedata\levels\l01_escape\level.env_mod [14.08.22 12:01:19.859] * phase time: 82 ms [14.08.22 12:01:19.937] * phase cmem: 1372739 K [14.08.22 12:01:19.937] Loading AI objects... [14.08.22 12:01:19.947] - Loading music tracks from 'l01_escape_musics'... [14.08.22 12:01:19.972] * phase time: 113 ms [14.08.22 12:01:20.051] * phase cmem: 1372558 K [14.08.22 12:01:20.051] Loading PH world... [14.08.22 12:01:20.076] - Game configuring : Started [14.08.22 12:01:20.078] - Game configuring : Finished [14.08.22 12:01:20.266] * phase time: 292 ms [14.08.22 12:01:20.344] * phase cmem: 1388681 K [14.08.22 12:01:20.344] Loading textures... [14.08.22 12:01:29.764] * t-report - base: 1578, 2041555 K [14.08.22 12:01:29.764] * t-report - lmap: 7, 7168 K [14.08.22 12:01:29.764] * phase time: 9498 ms [14.08.22 12:01:29.850] * phase cmem: 2717042 K [14.08.22 12:01:29.850] Synchronizing... [14.08.22 12:01:29.850] Save created on [Engine 2.2a x64 08.02.2022] [14.08.22 12:01:29.850] Save date and time [Sat Aug 13 21:43:21 2022] [14.08.22 12:01:29.858] * phase time: 94 ms [14.08.22 12:01:29.941] * phase cmem: 2717045 K [14.08.22 12:01:30.179] * [win32]: free[137431079836 K], reserved[4490896 K], committed[3382676 K] [14.08.22 12:01:30.179] * [ D3D ]: textures[2048724 K] [14.08.22 12:01:30.179] * [x-ray]: crt heap[2716813 K], process heap[2716813 K], game lua[231491 K], engine lua[204 K], render[0 K] [14.08.22 12:01:30.179] * [x-ray]: economy: strings[count: 191223, lengths: 9761 K, overhead: 9710 K, saved: 27872 K] [14.08.22 12:01:30.179] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [14.08.22 12:01:30.179] Starting measure [14.08.22 12:01:36.140] ~ 7.03 [14.08.22 12:01:36.163] ~ steal false [14.08.22 12:01:36.215] ~ loading bags... [14.08.22 12:01:49.472] * MEMORY USAGE: 3648569 K [14.08.22 12:09:14.190] * Saving spawns... [14.08.22 12:09:14.192] * Saving objects... [14.08.22 12:09:14.338] * 33653 objects are successfully saved [14.08.22 12:09:14.338] * Saving key-value pairs... [14.08.22 12:09:14.365] * 28 key-value pairs were successfully saved [14.08.22 12:09:14.365] * Saving quick slots data... [14.08.22 12:09:14.365] * Saving pre random queues data... [14.08.22 12:09:14.407] * Game Узнать у Лиса о Стрелке - завершено.sav is successfully saved to file 'd:\games\op-2.2\userdata\savedgames\Узнать у Лиса о Стрелке - завершено.sav' [14.08.22 12:10:58.673] * Saving spawns... [14.08.22 12:10:58.677] * Saving objects... [14.08.22 12:10:58.823] * 33665 objects are successfully saved [14.08.22 12:10:58.823] * Saving key-value pairs... [14.08.22 12:10:58.850] * 28 key-value pairs were successfully saved [14.08.22 12:10:58.850] * Saving quick slots data... [14.08.22 12:10:58.850] * Saving pre random queues data... [14.08.22 12:10:58.892] * Game Пушка Лиса.sav is successfully saved to file 'd:\games\op-2.2\userdata\savedgames\Пушка Лиса.sav' [14.08.22 12:14:44.226] * Saving spawns... [14.08.22 12:14:44.228] * Saving objects... [14.08.22 12:14:44.411] * 33664 objects are successfully saved [14.08.22 12:14:44.412] * Saving key-value pairs... [14.08.22 12:14:44.445] * 28 key-value pairs were successfully saved [14.08.22 12:14:44.445] * Saving quick slots data... [14.08.22 12:14:44.445] * Saving pre random queues data... [14.08.22 12:14:44.495] * Game Wasp_quicksave.sav is successfully saved to file 'd:\games\op-2.2\userdata\savedgames\wasp_quicksave.sav' [14.08.22 12:17:02.577] Begin load [14.08.22 12:17:02.721] - Gamedata version: [Сборка 2.2 П-12.05 MP+Д-08.08] [14.08.22 12:17:02.753] * phase time: 168 ms [14.08.22 12:17:02.882] * phase cmem: 3657872 K [14.08.22 12:17:02.882] Loading alife simulator... [14.08.22 12:17:02.885] * phase time: 133 ms [14.08.22 12:17:03.006] * phase cmem: 3657770 K [14.08.22 12:17:03.006] Loading savegame... [14.08.22 12:17:03.025] d:\games\op-2.2\userdata\savedgames\wasp_quicksave.sav save created on DEVELOPER mode! [14.08.22 12:17:03.025] * Loading key-value pairs... [14.08.22 12:17:03.072] * 28 key-value pairs were successfully loaded (0.046s) [14.08.22 12:17:03.072] * Loading spawn registry... [14.08.22 12:17:05.069] * 24511 spawn points were successfully loaded (1.998s) [14.08.22 12:17:05.070] * Loading objects... [14.08.22 12:17:05.675] * 33664 out of 33664 objects were successfully loaded (0.604s) [14.08.22 12:17:06.047] * Loading quick slots data... [14.08.22 12:17:06.047] * Loading pre random queues data... [14.08.22 12:17:06.065] * Start objects on_register'ed... [14.08.22 12:17:08.191] * 33664 objects on_register'ed (2.126s) [14.08.22 12:17:08.191] * Game wasp_quicksave is successfully loaded from file 'd:\games\op-2.2\userdata\savedgames\wasp_quicksave.sav' (5.306s) [14.08.22 12:17:08.191] * phase time: 5305 ms [14.08.22 12:17:08.320] * phase cmem: 3770413 K [14.08.22 12:17:08.320] Connecting... [14.08.22 12:17:08.325] * phase time: 133 ms [14.08.22 12:17:08.453] * phase cmem: 3770419 K [14.08.22 12:17:08.453] Restart sim... [14.08.22 12:17:08.453] * phase time: 128 ms [14.08.22 12:17:08.582] * phase cmem: 3770419 K [14.08.22 12:17:08.936] * [win32]: free[137428001148 K], reserved[4481448 K], committed[6470812 K] [14.08.22 12:17:08.936] * [ D3D ]: textures[2851723 K] [14.08.22 12:17:08.936] * [x-ray]: crt heap[3770099 K], process heap[3770099 K], game lua[231569 K], engine lua[209 K], render[6555 K] [14.08.22 12:17:08.936] * [x-ray]: economy: strings[count: 201198, lengths: 10256 K, overhead: 10217 K, saved: 89599 K] [14.08.22 12:17:08.936] * [x-ray]: economy: smem[count: 60990, lengths: 34756 K, overhead: 953 K, saved: 71810 K] [14.08.22 12:17:08.936] Starting measure [14.08.22 12:17:09.805] ~ 7.03 [14.08.22 12:17:09.827] ~ steal false [14.08.22 12:17:09.854] ~ loading bags... [14.08.22 12:17:14.527] * MEMORY USAGE: 3756781 K [14.08.22 12:20:45.474] Begin load [14.08.22 12:20:45.612] - Gamedata version: [Сборка 2.2 П-12.05 MP+Д-08.08] [14.08.22 12:20:45.644] * phase time: 164 ms [14.08.22 12:20:45.772] * phase cmem: 3661926 K [14.08.22 12:20:45.772] Loading alife simulator... [14.08.22 12:20:45.777] * phase time: 133 ms [14.08.22 12:20:45.899] * phase cmem: 3661852 K [14.08.22 12:20:45.899] Loading savegame... [14.08.22 12:20:45.918] d:\games\op-2.2\userdata\savedgames\wasp_quicksave.sav save created on DEVELOPER mode! [14.08.22 12:20:45.918] * Loading key-value pairs... [14.08.22 12:20:45.965] * 28 key-value pairs were successfully loaded (0.047s) [14.08.22 12:20:45.965] * Loading spawn registry... [14.08.22 12:20:47.977] * 24511 spawn points were successfully loaded (2.012s) [14.08.22 12:20:47.978] * Loading objects... [14.08.22 12:20:48.599] * 33664 out of 33664 objects were successfully loaded (0.620s) [14.08.22 12:20:48.972] * Loading quick slots data... [14.08.22 12:20:48.972] * Loading pre random queues data... [14.08.22 12:20:48.990] * Start objects on_register'ed... [14.08.22 12:20:50.945] * 33664 objects on_register'ed (1.955s) [14.08.22 12:20:50.946] * Game wasp_quicksave is successfully loaded from file 'd:\games\op-2.2\userdata\savedgames\wasp_quicksave.sav' (5.169s) [14.08.22 12:20:50.946] * phase time: 5168 ms [14.08.22 12:20:51.076] * phase cmem: 3774282 K [14.08.22 12:20:51.076] Connecting... [14.08.22 12:20:51.081] * phase time: 134 ms [14.08.22 12:20:51.210] * phase cmem: 3774288 K [14.08.22 12:20:51.210] Restart sim... [14.08.22 12:20:51.210] * phase time: 129 ms [14.08.22 12:20:51.339] * phase cmem: 3774288 K [14.08.22 12:20:51.695] * [win32]: free[137427999200 K], reserved[4473680 K], committed[6480528 K] [14.08.22 12:20:51.695] * [ D3D ]: textures[2851719 K] [14.08.22 12:20:51.695] * [x-ray]: crt heap[3773995 K], process heap[3773995 K], game lua[231572 K], engine lua[211 K], render[6621 K] [14.08.22 12:20:51.695] * [x-ray]: economy: strings[count: 201205, lengths: 10257 K, overhead: 10217 K, saved: 110402 K] [14.08.22 12:20:51.695] * [x-ray]: economy: smem[count: 60990, lengths: 34756 K, overhead: 953 K, saved: 71810 K] [14.08.22 12:20:51.695] Starting measure [14.08.22 12:20:52.569] ~ 7.03 [14.08.22 12:20:52.591] ~ steal false [14.08.22 12:20:52.618] ~ loading bags... [14.08.22 12:20:57.317] * MEMORY USAGE: 3760327 K [14.08.22 12:22:30.204] * Saving spawns... [14.08.22 12:22:30.206] * Saving objects... [14.08.22 12:22:30.352] * 33648 objects are successfully saved [14.08.22 12:22:30.352] * Saving key-value pairs... [14.08.22 12:22:30.379] * 28 key-value pairs were successfully saved [14.08.22 12:22:30.379] * Saving quick slots data... [14.08.22 12:22:30.379] * Saving pre random queues data... [14.08.22 12:22:30.421] * Game Wasp_quicksave.sav is successfully saved to file 'd:\games\op-2.2\userdata\savedgames\wasp_quicksave.sav' [14.08.22 12:29:12.406] * DVB created: 8192K [14.08.22 12:29:12.407] * DIB created: 512K [14.08.22 12:29:12.622] - r__tf_aniso 4 [14.08.22 12:29:12.622] - r2_tf_mipbias 0. [14.08.22 12:29:12.622] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [14.08.22 12:29:12.622] * GPU vertex cache: unrecognized, 16 [14.08.22 12:29:12.622] *** RESET [0 ms] [14.08.22 12:29:13.126] * MEMORY USAGE: 3734829 K [14.08.22 12:32:31.363] * DVB created: 8192K [14.08.22 12:32:31.363] * DIB created: 512K [14.08.22 12:32:31.573] - r__tf_aniso 4 [14.08.22 12:32:31.573] - r2_tf_mipbias 0. [14.08.22 12:32:31.573] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [14.08.22 12:32:31.573] * GPU vertex cache: unrecognized, 16 [14.08.22 12:32:31.573] *** RESET [0 ms] [14.08.22 12:32:32.088] * MEMORY USAGE: 3734842 K [14.08.22 12:32:35.461] Unable to find Hotkey entry in registry [14.08.22 12:33:28.870] * DVB created: 8192K [14.08.22 12:33:28.871] * DIB created: 512K [14.08.22 12:33:29.079] - r__tf_aniso 4 [14.08.22 12:33:29.079] - r2_tf_mipbias 0. [14.08.22 12:33:29.079] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [14.08.22 12:33:29.079] * GPU vertex cache: unrecognized, 16 [14.08.22 12:33:29.079] *** RESET [0 ms] [14.08.22 12:33:29.645] * MEMORY USAGE: 3738130 K [14.08.22 12:33:31.764] * DVB created: 8192K [14.08.22 12:33:31.766] * DIB created: 512K [14.08.22 12:33:31.961] - r__tf_aniso 4 [14.08.22 12:33:31.961] - r2_tf_mipbias 0. [14.08.22 12:33:31.961] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [14.08.22 12:33:31.961] * GPU vertex cache: unrecognized, 16 [14.08.22 12:33:31.961] *** RESET [250 ms] [14.08.22 12:33:32.832] * MEMORY USAGE: 3731517 K [14.08.22 12:36:44.055] * DVB created: 8192K [14.08.22 12:36:44.057] * DIB created: 512K [14.08.22 12:36:44.306] - r__tf_aniso 4 [14.08.22 12:36:44.306] - r2_tf_mipbias 0. [14.08.22 12:36:44.306] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [14.08.22 12:36:44.306] * GPU vertex cache: unrecognized, 16 [14.08.22 12:36:44.306] *** RESET [0 ms] [14.08.22 12:36:44.913] * MEMORY USAGE: 3743141 K [14.08.22 12:38:57.914] * DVB created: 8192K [14.08.22 12:38:57.914] * DIB created: 512K [14.08.22 12:38:58.171] - r__tf_aniso 4 [14.08.22 12:38:58.171] - r2_tf_mipbias 0. [14.08.22 12:38:58.171] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [14.08.22 12:38:58.171] * GPU vertex cache: unrecognized, 16 [14.08.22 12:38:58.171] *** RESET [0 ms] [14.08.22 12:38:58.666] * MEMORY USAGE: 3737411 K [14.08.22 12:39:01.018] * DVB created: 8192K [14.08.22 12:39:01.019] * DIB created: 512K [14.08.22 12:39:01.215] - r__tf_aniso 4 [14.08.22 12:39:01.215] - r2_tf_mipbias 0. [14.08.22 12:39:01.215] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [14.08.22 12:39:01.215] * GPU vertex cache: unrecognized, 16 [14.08.22 12:39:01.215] *** RESET [245 ms] [14.08.22 12:39:02.508] * MEMORY USAGE: 3733634 K [14.08.22 12:49:32.756] * Saving spawns... [14.08.22 12:49:32.758] * Saving objects... [14.08.22 12:49:32.905] * 33648 objects are successfully saved [14.08.22 12:49:32.906] * Saving key-value pairs... [14.08.22 12:49:32.932] * 28 key-value pairs were successfully saved [14.08.22 12:49:32.932] * Saving quick slots data... [14.08.22 12:49:32.932] * Saving pre random queues data... [14.08.22 12:49:32.974] * Game Wasp_quicksave.sav is successfully saved to file 'd:\games\op-2.2\userdata\savedgames\wasp_quicksave.sav' [14.08.22 12:53:04.788] * Saving spawns... [14.08.22 12:53:04.790] * Saving objects... [14.08.22 12:53:05.018] * 33659 objects are successfully saved [14.08.22 12:53:05.018] * Saving key-value pairs... [14.08.22 12:53:05.045] * 28 key-value pairs were successfully saved [14.08.22 12:53:05.045] * Saving quick slots data... [14.08.22 12:53:05.045] * Saving pre random queues data... [14.08.22 12:53:05.087] * Game Приманка.sav is successfully saved to file 'd:\games\op-2.2\userdata\savedgames\Приманка.sav' [14.08.22 12:56:24.550] * Saving spawns... [14.08.22 12:56:24.555] * Saving objects... [14.08.22 12:56:24.736] * 33658 objects are successfully saved [14.08.22 12:56:24.737] * Saving key-value pairs... [14.08.22 12:56:24.769] * 28 key-value pairs were successfully saved [14.08.22 12:56:24.769] * Saving quick slots data... [14.08.22 12:56:24.769] * Saving pre random queues data... [14.08.22 12:56:24.820] * Game Wasp_quicksave.sav is successfully saved to file 'd:\games\op-2.2\userdata\savedgames\wasp_quicksave.sav' [14.08.22 12:59:03.510] ERROR assign_story_id: specified story id [30151] is already using [14.08.22 13:02:02.522] Begin load [14.08.22 13:02:02.696] - Gamedata version: [Сборка 2.2 П-12.05 MP+Д-08.08] [14.08.22 13:02:02.728] * phase time: 199 ms [14.08.22 13:02:02.868] * phase cmem: 3766023 K [14.08.22 13:02:02.868] Loading alife simulator... [14.08.22 13:02:02.873] * phase time: 144 ms [14.08.22 13:02:03.003] * phase cmem: 3765949 K [14.08.22 13:02:03.003] Loading savegame... [14.08.22 13:02:03.023] d:\games\op-2.2\userdata\savedgames\wasp_quicksave.sav save created on DEVELOPER mode! [14.08.22 13:02:03.023] * Loading key-value pairs... [14.08.22 13:02:03.070] * 28 key-value pairs were successfully loaded (0.047s) [14.08.22 13:02:03.070] * Loading spawn registry... [14.08.22 13:02:05.103] * 24511 spawn points were successfully loaded (2.033s) [14.08.22 13:02:05.104] * Loading objects... [14.08.22 13:02:05.733] * 33658 out of 33658 objects were successfully loaded (0.630s) [14.08.22 13:02:06.128] * Loading quick slots data... [14.08.22 13:02:06.128] * Loading pre random queues data... [14.08.22 13:02:06.146] * Start objects on_register'ed... [14.08.22 13:02:08.272] * 33658 objects on_register'ed (2.125s) [14.08.22 13:02:08.272] * Game wasp_quicksave is successfully loaded from file 'd:\games\op-2.2\userdata\savedgames\wasp_quicksave.sav' (5.399s) [14.08.22 13:02:08.272] * phase time: 5398 ms [14.08.22 13:02:08.412] * phase cmem: 3877272 K [14.08.22 13:02:08.412] Connecting... [14.08.22 13:02:08.416] * phase time: 144 ms [14.08.22 13:02:08.556] * phase cmem: 3877279 K [14.08.22 13:02:08.556] Restart sim... [14.08.22 13:02:08.556] * phase time: 140 ms [14.08.22 13:02:08.696] * phase cmem: 3877279 K [14.08.22 13:02:09.075] * [win32]: free[137427853152 K], reserved[4509628 K], committed[6590628 K] [14.08.22 13:02:09.075] * [ D3D ]: textures[2929679 K] [14.08.22 13:02:09.075] * [x-ray]: crt heap[3876947 K], process heap[3876947 K], game lua[230769 K], engine lua[179 K], render[7365 K] [14.08.22 13:02:09.075] * [x-ray]: economy: strings[count: 202266, lengths: 10282 K, overhead: 10271 K, saved: 308582 K] [14.08.22 13:02:09.075] * [x-ray]: economy: smem[count: 62289, lengths: 35140 K, overhead: 973 K, saved: 72823 K] [14.08.22 13:02:09.075] Starting measure [14.08.22 13:02:09.950] ~ 7.03 [14.08.22 13:02:09.973] ~ steal false [14.08.22 13:02:10.000] ~ loading bags... [14.08.22 13:02:14.596] * MEMORY USAGE: 3864429 K [14.08.22 13:03:29.150] ERROR assign_story_id: specified story id [30151] is already using [14.08.22 13:07:30.737] * DVB created: 8192K [14.08.22 13:07:30.739] * DIB created: 512K [14.08.22 13:07:30.968] - r__tf_aniso 4 [14.08.22 13:07:30.968] - r2_tf_mipbias 0. [14.08.22 13:07:30.968] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [14.08.22 13:07:30.968] * GPU vertex cache: unrecognized, 16 [14.08.22 13:07:30.968] *** RESET [0 ms] [14.08.22 13:07:31.542] * MEMORY USAGE: 3752323 K [14.08.22 13:07:40.536] * DVB created: 8192K [14.08.22 13:07:40.538] * DIB created: 512K [14.08.22 13:07:40.765] - r__tf_aniso 4 [14.08.22 13:07:40.765] - r2_tf_mipbias 0. [14.08.22 13:07:40.765] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [14.08.22 13:07:40.765] * GPU vertex cache: unrecognized, 16 [14.08.22 13:07:40.765] *** RESET [413 ms] [14.08.22 13:07:44.502] Begin load [14.08.22 13:07:44.637] - Gamedata version: [Сборка 2.2 П-12.05 MP+Д-08.08] [14.08.22 13:07:44.669] * phase time: 161 ms [14.08.22 13:07:44.801] * phase cmem: 3747783 K [14.08.22 13:07:44.801] Loading alife simulator... [14.08.22 13:07:44.806] * phase time: 136 ms [14.08.22 13:07:44.938] * phase cmem: 3747774 K [14.08.22 13:07:44.938] Loading savegame... [14.08.22 13:07:44.959] d:\games\op-2.2\userdata\savedgames\wasp_quicksave.sav save created on DEVELOPER mode! [14.08.22 13:07:44.959] * Loading key-value pairs... [14.08.22 13:07:45.006] * 28 key-value pairs were successfully loaded (0.047s) [14.08.22 13:07:45.006] * Loading spawn registry... [14.08.22 13:07:47.060] * 24511 spawn points were successfully loaded (2.054s) [14.08.22 13:07:47.061] * Loading objects... [14.08.22 13:07:47.700] * 33658 out of 33658 objects were successfully loaded (0.639s) [14.08.22 13:07:48.097] * Loading quick slots data... [14.08.22 13:07:48.097] * Loading pre random queues data... [14.08.22 13:07:48.116] * Start objects on_register'ed... [14.08.22 13:07:50.005] * 33658 objects on_register'ed (1.889s) [14.08.22 13:07:50.006] * Game wasp_quicksave is successfully loaded from file 'd:\games\op-2.2\userdata\savedgames\wasp_quicksave.sav' (5.200s) [14.08.22 13:07:50.006] * phase time: 5199 ms [14.08.22 13:07:50.147] * phase cmem: 3859091 K [14.08.22 13:07:50.147] Connecting... [14.08.22 13:07:50.153] * phase time: 147 ms [14.08.22 13:07:50.295] * phase cmem: 3859098 K [14.08.22 13:07:50.295] Restart sim... [14.08.22 13:07:50.295] * phase time: 142 ms [14.08.22 13:07:50.440] * phase cmem: 3859098 K [14.08.22 13:07:50.817] * [win32]: free[137428786988 K], reserved[5134908 K], committed[5031512 K] [14.08.22 13:07:50.818] * [ D3D ]: textures[2929679 K] [14.08.22 13:07:50.818] * [x-ray]: crt heap[3858793 K], process heap[3858793 K], game lua[230790 K], engine lua[186 K], render[7412 K] [14.08.22 13:07:50.818] * [x-ray]: economy: strings[count: 202255, lengths: 10282 K, overhead: 10270 K, saved: 313555 K] [14.08.22 13:07:50.818] * [x-ray]: economy: smem[count: 62289, lengths: 35140 K, overhead: 973 K, saved: 72823 K] [14.08.22 13:07:50.818] Starting measure [14.08.22 13:07:51.809] ~ 7.03 [14.08.22 13:07:51.832] ~ steal false [14.08.22 13:07:51.859] ~ loading bags... [14.08.22 13:07:56.473] * MEMORY USAGE: 3854184 K [14.08.22 13:08:28.060] ERROR assign_story_id: specified story id [30151] is already using [14.08.22 13:12:06.611] * Saving spawns... [14.08.22 13:12:06.613] * Saving objects... [14.08.22 13:12:06.834] * 33655 objects are successfully saved [14.08.22 13:12:06.835] * Saving key-value pairs... [14.08.22 13:12:06.862] * 28 key-value pairs were successfully saved [14.08.22 13:12:06.862] * Saving quick slots data... [14.08.22 13:12:06.862] * Saving pre random queues data... [14.08.22 13:12:06.905] * Game Wasp_quicksave.sav is successfully saved to file 'd:\games\op-2.2\userdata\savedgames\wasp_quicksave.sav' [14.08.22 13:15:12.779] * Saving spawns... [14.08.22 13:15:12.782] * Saving objects... [14.08.22 13:15:12.931] * 33649 objects are successfully saved [14.08.22 13:15:12.932] * Saving key-value pairs... [14.08.22 13:15:12.959] * 28 key-value pairs were successfully saved [14.08.22 13:15:12.959] * Saving quick slots data... [14.08.22 13:15:12.959] * Saving pre random queues data... [14.08.22 13:15:13.002] * Game Wasp_quicksave.sav is successfully saved to file 'd:\games\op-2.2\userdata\savedgames\wasp_quicksave.sav' [14.08.22 13:21:48.326] * Saving spawns... [14.08.22 13:21:48.328] * Saving objects... [14.08.22 13:21:48.514] * 33644 objects are successfully saved [14.08.22 13:21:48.514] * Saving key-value pairs... [14.08.22 13:21:48.541] * 28 key-value pairs were successfully saved [14.08.22 13:21:48.541] * Saving quick slots data... [14.08.22 13:21:48.541] * Saving pre random queues data... [14.08.22 13:21:48.583] * Game Wasp_quicksave.sav is successfully saved to file 'd:\games\op-2.2\userdata\savedgames\wasp_quicksave.sav' [14.08.22 13:26:29.319] * Saving spawns... [14.08.22 13:26:29.322] * Saving objects... [14.08.22 13:26:29.470] * 33643 objects are successfully saved [14.08.22 13:26:29.470] * Saving key-value pairs... [14.08.22 13:26:29.497] * 28 key-value pairs were successfully saved [14.08.22 13:26:29.497] * Saving quick slots data... [14.08.22 13:26:29.497] * Saving pre random queues data... [14.08.22 13:26:29.539] * Game Удачная шутка - завершено.sav is successfully saved to file 'd:\games\op-2.2\userdata\savedgames\Удачная шутка - завершено.sav' [14.08.22 13:33:33.310] * Saving spawns... [14.08.22 13:33:33.312] * Saving objects... [14.08.22 13:33:33.459] * 33667 objects are successfully saved [14.08.22 13:33:33.460] * Saving key-value pairs... [14.08.22 13:33:33.487] * 28 key-value pairs were successfully saved [14.08.22 13:33:33.487] * Saving quick slots data... [14.08.22 13:33:33.487] * Saving pre random queues data... [14.08.22 13:33:33.530] * Game Ночная звезда - завершено.sav is successfully saved to file 'd:\games\op-2.2\userdata\savedgames\Ночная звезда - завершено.sav' [14.08.22 13:38:51.706] * DVB created: 8192K [14.08.22 13:38:51.707] * DIB created: 512K [14.08.22 13:38:51.960] - r__tf_aniso 4 [14.08.22 13:38:51.960] - r2_tf_mipbias 0. [14.08.22 13:38:51.960] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [14.08.22 13:38:51.960] * GPU vertex cache: unrecognized, 16 [14.08.22 13:38:51.960] *** RESET [0 ms] [14.08.22 13:38:52.500] * MEMORY USAGE: 3902711 K [14.08.22 13:38:53.862] * DVB created: 8192K [14.08.22 13:38:53.865] * DIB created: 512K [14.08.22 13:38:54.080] - r__tf_aniso 4 [14.08.22 13:38:54.080] - r2_tf_mipbias 0. [14.08.22 13:38:54.081] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)