* Detected CPU: AMD Ryzen 5 5600X 6-Core Processor AuthenticAMD, F175/M33/S0 * CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2, SSE4a, AVX, AVX2 * CPU cores: [6], threads: [12] Initializing File System... using fs-ltx d:\prochee\stalkers\op-2.2\fsgame.ltx CLocatorAPI::_initialize, FS: 91344 files cached, 29129Kb memory used. Init FileSystem 1.100180 sec [17.09.26 22:06:36.092] 'xrCore' build 8402, Feb 7 2022 [17.09.26 22:06:36.092] OP 2.2 Engine ver 2.2a x64 08.02.2022 [17.09.26 22:06:36.092] [17.09.26 22:06:36.270] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default_hud heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ] [17.09.26 22:06:36.270] - Found Inventorys [ alter_dark alter_light alter_medium classic_fly_dark classic_fly_light classic_fly_medium default default_light default_medium homyak_dark homyak_light homyak_medium project_x_dark project_x_light project_x_medium ] [17.09.26 22:06:36.270] Initializing Engine... [17.09.26 22:06:36.271] - Create user-defined param [ amk_option_hud amk_option_mus autochange_difficulty autosave_enable bolt_visual buy_item death_counter dynamic_anoms [17.09.26 22:06:36.271] ext_animations fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound respawn_type user_name ] [17.09.26 22:06:36.271] Loading config for renderer [17.09.26 22:06:36.271] Executing config-script "user.ltx"... [17.09.26 22:06:36.271] [d:\prochee\stalkers\op-2.2\userdata\user.ltx] successfully loaded. [17.09.26 22:06:36.271] Starting INPUT device... [17.09.26 22:06:36.361] Loading DLL: xrRender_R2.dll [17.09.26 22:06:36.429] Loading DLL: xrGame.dll [17.09.26 22:06:36.429] 'xrGame' build Feb 7 2022 16:34:07 [17.09.26 22:06:36.447] * [win32]: free[137434524548 K], reserved[4279124 K], committed[149736 K] [17.09.26 22:06:36.447] * [ D3D ]: textures[0 K] [17.09.26 22:06:36.447] * [x-ray]: crt heap[54149 K], process heap[54149 K], game lua[0 K], engine lua[0 K], render[0 K] [17.09.26 22:06:36.447] * [x-ray]: economy: strings[count: 40505, lengths: 1097 K, overhead: 2056 K, saved: 20797 K] [17.09.26 22:06:36.447] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [17.09.26 22:06:36.447] Executing config-script "d:\prochee\stalkers\op-2.2\gamedata\config\default_controls.ltx"... [17.09.26 22:06:36.448] [d:\prochee\stalkers\op-2.2\gamedata\config\default_controls.ltx] successfully loaded. [17.09.26 22:06:36.448] Executing config-script "user.ltx"... [17.09.26 22:06:36.448] Executing config-script "d:\prochee\stalkers\op-2.2\gamedata\config\rspec_extreme.ltx"... [17.09.26 22:06:36.448] [d:\prochee\stalkers\op-2.2\gamedata\config\rspec_extreme.ltx] successfully loaded. [17.09.26 22:06:36.448] Executing config-script "d:\prochee\stalkers\op-2.2\gamedata\config\default_controls.ltx"... [17.09.26 22:06:36.448] [d:\prochee\stalkers\op-2.2\gamedata\config\default_controls.ltx] successfully loaded. [17.09.26 22:06:36.448] - Maximum allowed affinity mask: 0xFFF, current: 0xFFE [17.09.26 22:06:36.448] [d:\prochee\stalkers\op-2.2\userdata\user.ltx] successfully loaded. [17.09.26 22:06:36.448] SOUND: OpenAL: enumerate devices... [17.09.26 22:06:36.448] SOUND: OpenAL: EnumerationExtension Present [17.09.26 22:06:36.448] devices OpenAL Soft [17.09.26 22:06:36.448] SOUND: OpenAL: system default SndDevice name is OpenAL Soft [17.09.26 22:06:36.472] SOUND: OpenAL: All available devices: [17.09.26 22:06:36.472] 1. OpenAL Soft, Spec Version 1.1 (default) [17.09.26 22:06:36.472] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1 [17.09.26 22:06:36.476] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft. [17.09.26 22:06:36.478] * sound: EAX 2.0 extension: absent [17.09.26 22:06:36.478] * sound: EAX 2.0 deferred: absent [17.09.26 22:06:36.479] * sound : cache: 32773 kb, 3805 lines, 8820 bpl [17.09.26 22:06:36.484] Starting RENDER device... [17.09.26 22:06:36.538] * GPU [vendor:10DE]-[device:24C9]: NVIDIA GeForce RTX 3060 Ti [17.09.26 22:06:36.538] * GPU driver: 32.0.15.9174 [17.09.26 22:06:36.624] * CREATE: DeviceREF: 1 [17.09.26 22:06:36.624] * Texture memory: 4072 M [17.09.26 22:06:36.624] * DDI-level: 9.0 [17.09.26 22:06:36.627] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [17.09.26 22:06:36.627] * GPU vertex cache: unrecognized, 16 [17.09.26 22:06:36.627] * DVB created: 8192K [17.09.26 22:06:36.628] * DIB created: 512K [17.09.26 22:06:36.634] Version conflict in shader [def_shaders\def_aref]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [17.09.26 22:06:36.634] Version conflict in shader [def_shaders\def_aref_noblend]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [17.09.26 22:06:36.634] Version conflict in shader [def_shaders\def_aref_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [17.09.26 22:06:36.634] Version conflict in shader [def_shaders\def_trans]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [17.09.26 22:06:36.634] Version conflict in shader [def_shaders\def_trans_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [17.09.26 22:06:36.634] Version conflict in shader [def_shaders\def_trans_v_tuchi]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [17.09.26 22:06:36.634] Version conflict in shader [def_shaders\lod_old]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [17.09.26 22:06:36.634] Renderer doesn't support blender 'effects\shadow_world' [17.09.26 22:06:36.634] Version conflict in shader [effects\watertest-1]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [17.09.26 22:06:36.672] load time LTX=37 ms [17.09.26 22:06:36.679] count of .thm files=4674 [17.09.26 22:06:36.735] load time THM=63 ms [17.09.26 22:06:36.735] * NULLRT supported [17.09.26 22:06:36.735] * ...and used [17.09.26 22:06:36.735] * HWDST/PCF supported and used [17.09.26 22:06:36.735] * NV-DBT supported and used [17.09.26 22:06:37.000] - r__tf_aniso 16 [17.09.26 22:06:37.000] - r2_tf_mipbias 0. [17.09.26 22:06:37.010] Script debugger succesfully restarted. [17.09.26 22:06:38.143] - Gamedata version: [Ñáîðêà: ÎÏ-2.2 + ÌÏ-17.07 + Ä-15.05-II] [17.09.26 22:06:38.221] Starting engine... [17.09.26 22:06:38.275] GMLib loaded at 53 msec [17.09.26 22:06:38.539] Game_Globals loaded at 263 msec [17.09.26 22:06:38.661] App_Start loaded at 122 msec [17.09.26 22:06:38.668] ui_core loaded at 7 msec [17.09.26 22:06:38.700] Main_Menu loaded at 30 msec [17.09.26 22:06:40.989] * DVB created: 8192K [17.09.26 22:06:40.989] * DIB created: 512K [17.09.26 22:06:41.145] - r__tf_aniso 16 [17.09.26 22:06:41.145] - r2_tf_mipbias 0. [17.09.26 22:06:41.145] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [17.09.26 22:06:41.145] * GPU vertex cache: recognized, 24 [17.09.26 22:06:41.145] *** RESET [175 ms] [17.09.26 22:06:41.146] "d:\prochee\stalkers\op-2.2\bin\xr_3da.exe" -nointro [17.09.26 22:06:41.146] Begin load [17.09.26 22:06:41.147] * phase time: 0 ms [17.09.26 22:06:41.170] * phase cmem: 265719 K [17.09.26 22:06:41.170] Prefetching objects... [17.09.26 22:06:41.198] * Objects loaded in 0 ms [17.09.26 22:06:41.633] * Models loaded in 434 ms [17.09.26 22:06:41.659] * Prefetch memory: 733713Kb [17.09.26 22:06:41.663] * phase time: 515 ms [17.09.26 22:06:41.688] * phase cmem: 986610 K [17.09.26 22:06:41.688] Starting server... [17.09.26 22:06:41.762] - Gamedata version: [Ñáîðêà: ÎÏ-2.2 + ÌÏ-17.07 + Ä-15.05-II] [17.09.26 22:06:41.788] * phase time: 125 ms [17.09.26 22:06:41.814] * phase cmem: 983573 K [17.09.26 22:06:41.814] Loading alife simulator... [17.09.26 22:06:41.815] * phase time: 26 ms [17.09.26 22:06:41.841] * phase cmem: 983559 K [17.09.26 22:06:41.841] Loading savegame... [17.09.26 22:06:41.873] d:\prochee\stalkers\op-2.2\userdata\savedgames\zhmihvalera_quicksave.sav save created on DEVELOPER mode! [17.09.26 22:06:41.873] * Loading key-value pairs... [17.09.26 22:06:41.964] * 77 key-value pairs were successfully loaded (0.091s) [17.09.26 22:06:41.964] * Loading spawn registry... [17.09.26 22:06:43.691] * 24511 spawn points were successfully loaded (1.727s) [17.09.26 22:06:43.691] * Loading objects... [17.09.26 22:06:44.291] * 41583 out of 41583 objects were successfully loaded (0.599s) [17.09.26 22:06:45.389] ERROR check [map_location_type] and [object_story_id] fields in objective definition for: task_black_collektor_1 [17.09.26 22:06:46.058] * Loading quick slots data... [17.09.26 22:06:46.058] * Loading pre random queues data... [17.09.26 22:06:46.070] * Start objects on_register'ed... [17.09.26 22:06:48.030] * 41583 objects on_register'ed (1.959s) [17.09.26 22:06:48.031] * Game zhmihvalera_quicksave is successfully loaded from file 'd:\prochee\stalkers\op-2.2\userdata\savedgames\zhmihvalera_quicksave.sav' (6.217s) [17.09.26 22:06:48.031] * phase time: 6216 ms [17.09.26 22:06:48.089] * phase cmem: 1195862 K [17.09.26 22:06:48.089] Connecting... [17.09.26 22:06:48.101] MaxPlayers = 32 [17.09.26 22:06:48.110] * phase time: 79 ms [17.09.26 22:06:48.166] * phase cmem: 1216194 K [17.09.26 22:06:48.166] Connecting to... [17.09.26 22:06:48.168] Player not found. New player created. [17.09.26 22:06:48.168] * client : connection accepted - <> [17.09.26 22:06:48.170] * phase time: 59 ms [17.09.26 22:06:48.225] * phase cmem: 1216257 K [17.09.26 22:06:48.225] Reading level info... [17.09.26 22:06:48.225] * phase time: 55 ms [17.09.26 22:06:48.280] * phase cmem: 1216257 K [17.09.26 22:06:48.280] Loading object space... [17.09.26 22:06:48.451] * object space load: 171 ms [17.09.26 22:06:48.452] * phase time: 226 ms [17.09.26 22:06:48.507] * phase cmem: 1326623 K [17.09.26 22:06:48.507] Loading shaders (R2)... [17.09.26 22:06:48.740] * phase time: 288 ms [17.09.26 22:06:48.798] * phase cmem: 1329102 K [17.09.26 22:06:48.798] Loading geometry (R2)... [17.09.26 22:06:48.844] * phase time: 104 ms [17.09.26 22:06:48.902] * phase cmem: 1450590 K [17.09.26 22:06:48.902] Loading visuals (R2)... [17.09.26 22:06:48.942] * phase time: 98 ms [17.09.26 22:06:49.002] * phase cmem: 1462827 K [17.09.26 22:06:49.002] Loading details (R2)... [17.09.26 22:06:49.019] * [DETAILS] VertexConsts(256), Batch(61) [17.09.26 22:06:49.019] * [DETAILS] 41419 v(20), 22326 p [17.09.26 22:06:49.019] * [DETAILS] Batch(61), VB(808K), IB(130K) [17.09.26 22:06:49.020] * phase time: 77 ms [17.09.26 22:06:49.080] * phase cmem: 1463838 K [17.09.26 22:06:49.080] Loading sectors (R2)... [17.09.26 22:06:49.084] * Loading HOM: d:\prochee\stalkers\op-2.2\gamedata\levels\jupiter\level.hom [17.09.26 22:06:49.092] * Loading environment modificator: d:\prochee\stalkers\op-2.2\gamedata\levels\jupiter\level.env_mod [17.09.26 22:06:49.092] ERROR CEnvironment::mods_load: d:\prochee\stalkers\op-2.2\gamedata\levels\jupiter\level.env_mod is malformed! [17.09.26 22:06:49.092] * phase time: 72 ms [17.09.26 22:06:49.152] * phase cmem: 1464494 K [17.09.26 22:06:49.152] Loading AI objects... [17.09.26 22:06:49.153] - Loading music tracks from 'jupiter_musics'... [17.09.26 22:06:49.155] * phase time: 62 ms [17.09.26 22:06:49.214] * phase cmem: 1464020 K [17.09.26 22:06:49.214] Loading PH world... [17.09.26 22:06:49.232] - Game configuring : Started [17.09.26 22:06:49.233] - Game configuring : Finished [17.09.26 22:06:49.324] * phase time: 169 ms [17.09.26 22:06:49.385] * phase cmem: 1485429 K [17.09.26 22:06:49.385] Loading textures... [17.09.26 22:06:50.568] * t-report - base: 1769, 2377944 K [17.09.26 22:06:50.568] * t-report - lmap: 20, 20482 K [17.09.26 22:06:50.568] ***WARNING***: Too many lmap-textures (limit: 16 textures or 32M). [17.09.26 22:06:50.568] Reduce pixel density (worse) or use more vertex lighting (better). [17.09.26 22:06:50.568] * phase time: 1244 ms [17.09.26 22:06:50.647] * phase cmem: 3212188 K [17.09.26 22:06:50.647] Synchronizing... [17.09.26 22:06:50.647] Save created on [Engine 2.2a x64 08.02.2022] [17.09.26 22:06:50.647] Save date and time [Thu Sep 17 22:03:52 2026] [17.09.26 22:06:50.653] * phase time: 84 ms [17.09.26 22:06:50.720] * phase cmem: 3212191 K [17.09.26 22:06:50.935] * [win32]: free[137430443504 K], reserved[4404152 K], committed[4105752 K] [17.09.26 22:06:50.935] * [ D3D ]: textures[2398427 K] [17.09.26 22:06:50.935] * [x-ray]: crt heap[3211915 K], process heap[3211915 K], game lua[344381 K], engine lua[215 K], render[0 K] [17.09.26 22:06:50.935] * [x-ray]: economy: strings[count: 220357, lengths: 13610 K, overhead: 11190 K, saved: 32689 K] [17.09.26 22:06:50.935] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [17.09.26 22:06:50.935] Starting measure [17.09.26 22:06:52.099] ~ 7.03 [17.09.26 22:06:52.116] ~ steal false [17.09.26 22:06:52.132] ~ loading bags... [17.09.26 22:06:55.263] ~ fix position for object [physic_object2231] [17.09.26 22:06:55.264] - Successfully [17.09.26 22:06:55.356] ~ fix position for object [physic_object32437] [17.09.26 22:06:55.357] - Successfully [17.09.26 22:06:55.359] ~ fix position for object [physic_object0720] [17.09.26 22:06:55.359] - Successfully [17.09.26 22:06:55.654] * MEMORY USAGE: 3857585 K [17.09.26 22:07:32.237] * Saving spawns... [17.09.26 22:07:32.238] * Saving objects... [17.09.26 22:07:32.449] * 41583 objects are successfully saved [17.09.26 22:07:32.459] * Saving key-value pairs... [17.09.26 22:07:32.500] * 77 key-value pairs were successfully saved [17.09.26 22:07:32.500] * Saving quick slots data... [17.09.26 22:07:32.500] * Saving pre random queues data... [17.09.26 22:07:32.578] * Game ZhmihValera_autosave.sav is successfully saved to file 'd:\prochee\stalkers\op-2.2\userdata\savedgames\zhmihvalera_autosave.sav' [17.09.26 22:07:32.582] - Disconnect [17.09.26 22:07:35.252] - Destroying level [17.09.26 22:07:35.416] * DVB created: 8192K [17.09.26 22:07:35.416] * DIB created: 512K [17.09.26 22:07:35.590] - r__tf_aniso 16 [17.09.26 22:07:35.590] - r2_tf_mipbias 0. [17.09.26 22:07:35.590] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [17.09.26 22:07:35.590] * GPU vertex cache: recognized, 24 [17.09.26 22:07:35.590] *** RESET [231 ms] [17.09.26 22:07:35.591] "d:\prochee\stalkers\op-2.2\bin\xr_3da.exe" -nointro [17.09.26 22:07:35.591] Begin load [17.09.26 22:07:35.595] * phase time: 0 ms [17.09.26 22:07:35.680] * phase cmem: 1343593 K [17.09.26 22:07:35.680] Starting server... [17.09.26 22:07:35.815] - Gamedata version: [Ñáîðêà: ÎÏ-2.2 + ÌÏ-17.07 + Ä-15.05-II] [17.09.26 22:07:35.842] * phase time: 246 ms [17.09.26 22:07:35.926] * phase cmem: 1343688 K [17.09.26 22:07:35.926] Loading alife simulator... [17.09.26 22:07:35.926] * phase time: 84 ms [17.09.26 22:07:36.010] * phase cmem: 1343689 K [17.09.26 22:07:36.010] Loading savegame... [17.09.26 22:07:36.041] d:\prochee\stalkers\op-2.2\userdata\savedgames\zhmihvalera_autosave.sav save created on DEVELOPER mode! [17.09.26 22:07:36.041] * Loading key-value pairs... [17.09.26 22:07:36.135] * 77 key-value pairs were successfully loaded (0.094s) [17.09.26 22:07:36.135] * Loading spawn registry... [17.09.26 22:07:37.757] * 24511 spawn points were successfully loaded (1.622s) [17.09.26 22:07:37.758] * Loading objects... [17.09.26 22:07:38.320] * 41583 out of 41583 objects were successfully loaded (0.562s) [17.09.26 22:07:39.303] ERROR check [map_location_type] and [object_story_id] fields in objective definition for: task_black_collektor_1 [17.09.26 22:07:40.058] * Loading quick slots data... [17.09.26 22:07:40.058] * Loading pre random queues data... [17.09.26 22:07:40.077] * Start objects on_register'ed... [17.09.26 22:07:42.443] * 41583 objects on_register'ed (2.366s) [17.09.26 22:07:42.444] * Game zhmihvalera_autosave is successfully loaded from file 'd:\prochee\stalkers\op-2.2\userdata\savedgames\zhmihvalera_autosave.sav' (6.517s) [17.09.26 22:07:42.444] * phase time: 6516 ms [17.09.26 22:07:42.532] * phase cmem: 1410112 K [17.09.26 22:07:42.532] Connecting... [17.09.26 22:07:42.533] MaxPlayers = 32 [17.09.26 22:07:42.543] * phase time: 100 ms [17.09.26 22:07:42.631] * phase cmem: 1410115 K [17.09.26 22:07:42.631] Connecting to... [17.09.26 22:07:42.633] Player not found. New player created. [17.09.26 22:07:42.633] * client : connection accepted - <> [17.09.26 22:07:42.634] * phase time: 91 ms [17.09.26 22:07:42.723] * phase cmem: 1410164 K [17.09.26 22:07:42.723] Reading level info... [17.09.26 22:07:42.724] * phase time: 88 ms [17.09.26 22:07:42.813] * phase cmem: 1410164 K [17.09.26 22:07:42.813] Loading object space... [17.09.26 22:07:43.260] * object space load: 448 ms [17.09.26 22:07:43.260] * phase time: 537 ms [17.09.26 22:07:43.349] * phase cmem: 1580226 K [17.09.26 22:07:43.349] Loading shaders (R2)... [17.09.26 22:07:43.572] * phase time: 311 ms [17.09.26 22:07:43.662] * phase cmem: 1581971 K [17.09.26 22:07:43.662] Loading geometry (R2)... [17.09.26 22:07:43.864] * phase time: 292 ms [17.09.26 22:07:43.959] * phase cmem: 1779168 K [17.09.26 22:07:43.959] Loading visuals (R2)... [17.09.26 22:07:44.000] * phase time: 135 ms [17.09.26 22:07:44.090] * phase cmem: 1784583 K [17.09.26 22:07:44.090] Loading details (R2)... [17.09.26 22:07:44.103] * [DETAILS] VertexConsts(256), Batch(61) [17.09.26 22:07:44.103] * [DETAILS] 4148 v(20), 2196 p [17.09.26 22:07:44.103] * [DETAILS] Batch(61), VB(81K), IB(12K) [17.09.26 22:07:44.103] * phase time: 103 ms [17.09.26 22:07:44.186] * phase cmem: 1784714 K [17.09.26 22:07:44.186] Loading sectors (R2)... [17.09.26 22:07:44.186] * Loading HOM: d:\prochee\stalkers\op-2.2\gamedata\levels\l37_kurchatov\level.hom [17.09.26 22:07:44.188] * Loading environment modificator: d:\prochee\stalkers\op-2.2\gamedata\levels\l37_kurchatov\level.env_mod [17.09.26 22:07:44.188] ERROR CEnvironment::mods_load: d:\prochee\stalkers\op-2.2\gamedata\levels\l37_kurchatov\level.env_mod is malformed! [17.09.26 22:07:44.188] * phase time: 84 ms [17.09.26 22:07:44.270] * phase cmem: 1784878 K [17.09.26 22:07:44.270] Loading AI objects... [17.09.26 22:07:44.271] - Loading music tracks from 'l37_kurchatov_musics'... [17.09.26 22:07:44.283] * phase time: 95 ms [17.09.26 22:07:44.365] * phase cmem: 1784767 K [17.09.26 22:07:44.365] Loading PH world... [17.09.26 22:07:44.378] - Game configuring : Started [17.09.26 22:07:44.379] - Game configuring : Finished [17.09.26 22:07:44.384] * phase time: 100 ms [17.09.26 22:07:44.467] * phase cmem: 1802875 K [17.09.26 22:07:44.467] Loading textures... [17.09.26 22:07:46.311] * t-report - base: 1778, 2360689 K [17.09.26 22:07:46.311] * t-report - lmap: 19, 19458 K [17.09.26 22:07:46.311] ***WARNING***: Too many lmap-textures (limit: 16 textures or 32M). [17.09.26 22:07:46.311] Reduce pixel density (worse) or use more vertex lighting (better). [17.09.26 22:07:46.311] * phase time: 1927 ms [17.09.26 22:07:46.397] * phase cmem: 3390689 K [17.09.26 22:07:46.397] Synchronizing... [17.09.26 22:07:46.398] Save created on [Engine 2.2a x64 08.02.2022] [17.09.26 22:07:46.398] Save date and time [Thu Sep 17 22:07:32 2026] [17.09.26 22:07:46.400] * phase time: 89 ms [17.09.26 22:07:46.487] * phase cmem: 3390689 K [17.09.26 22:07:46.750] * [win32]: free[137429321560 K], reserved[5240980 K], committed[4390868 K] [17.09.26 22:07:46.750] * [ D3D ]: textures[2380148 K] [17.09.26 22:07:46.750] * [x-ray]: crt heap[3390413 K], process heap[3390413 K], game lua[343199 K], engine lua[180 K], render[8864 K] [17.09.26 22:07:46.750] * [x-ray]: economy: strings[count: 225725, lengths: 13822 K, overhead: 11462 K, saved: 187458 K] [17.09.26 22:07:46.750] * [x-ray]: economy: smem[count: 55528, lengths: 32465 K, overhead: 867 K, saved: 11277 K] [17.09.26 22:07:46.750] Starting measure