* Detected CPU: AMD Ryzen 3 2200G with Radeon Vega Graphics AuthenticAMD, F143/M17/S0 * CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2, SSE4a, AVX, AVX2 * CPU cores: [4], threads: [4] Initializing File System... using fs-ltx c:\program files (x86)\op-2.2\fsgame.ltx CLocatorAPI::_initialize, FS: 90142 files cached, 29437Kb memory used. Init FileSystem 17.845993 sec [23.03.25 12:40:49.463] 'xrCore' build 8402, Feb 7 2022 [23.03.25 12:40:49.463] OP 2.2 Engine ver 2.2a x64 08.02.2022 [23.03.25 12:40:49.463] [23.03.25 12:40:51.895] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default_hud heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ] [23.03.25 12:40:51.905] - Found Inventorys [ alter_dark alter_light alter_medium classic_fly_dark classic_fly_light classic_fly_medium default default_light default_medium homyak_dark homyak_light homyak_medium project_x_dark project_x_light project_x_medium ] [23.03.25 12:40:51.920] Initializing Engine... [23.03.25 12:40:51.922] - Create user-defined param [ amk_option_hud amk_option_mus autochange_difficulty autosave_enable bolt_visual buy_item death_counter dynamic_anoms [23.03.25 12:40:51.922] ext_animations fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound respawn_type user_name ] [23.03.25 12:40:51.922] Loading config for renderer [23.03.25 12:40:51.922] Executing config-script "user.ltx"... [23.03.25 12:40:51.936] [c:\program files (x86)\op-2.2\userdata\user.ltx] successfully loaded. [23.03.25 12:40:51.936] Starting INPUT device... [23.03.25 12:40:51.954] Loading DLL: xrRender_R1.dll [23.03.25 12:40:52.142] Loading DLL: xrGame.dll [23.03.25 12:40:52.666] 'xrGame' build Feb 7 2022 16:34:07 [23.03.25 12:40:52.746] * [win32]: free[137434519716 K], reserved[4286440 K], committed[147252 K] [23.03.25 12:40:52.746] * [ D3D ]: textures[0 K] [23.03.25 12:40:52.746] * [x-ray]: crt heap[53498 K], process heap[53498 K], game lua[0 K], engine lua[0 K], render[0 K] [23.03.25 12:40:52.746] * [x-ray]: economy: strings[count: 40077, lengths: 1087 K, overhead: 2035 K, saved: 20620 K] [23.03.25 12:40:52.746] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [23.03.25 12:40:52.746] Executing config-script "c:\program files (x86)\op-2.2\gamedata\config\default_controls.ltx"... [23.03.25 12:40:52.777] [c:\program files (x86)\op-2.2\gamedata\config\default_controls.ltx] successfully loaded. [23.03.25 12:40:52.777] Executing config-script "user.ltx"... [23.03.25 12:40:52.777] Executing config-script "c:\program files (x86)\op-2.2\gamedata\config\rspec_high.ltx"... [23.03.25 12:40:52.777] [c:\program files (x86)\op-2.2\gamedata\config\rspec_high.ltx] successfully loaded. [23.03.25 12:40:52.777] Executing config-script "c:\program files (x86)\op-2.2\gamedata\config\default_controls.ltx"... [23.03.25 12:40:52.777] [c:\program files (x86)\op-2.2\gamedata\config\default_controls.ltx] successfully loaded. [23.03.25 12:40:52.778] - Maximum allowed affinity mask: 0xF, current: 0xE [23.03.25 12:40:52.778] [c:\program files (x86)\op-2.2\userdata\user.ltx] successfully loaded. [23.03.25 12:40:52.778] SOUND: OpenAL: enumerate devices... [23.03.25 12:40:52.778] SOUND: OpenAL: EnumerationExtension Present [23.03.25 12:40:52.778] devices OpenAL Soft [23.03.25 12:40:52.778] SOUND: OpenAL: system default SndDevice name is OpenAL Soft [23.03.25 12:40:52.935] SOUND: OpenAL: All available devices: [23.03.25 12:40:52.935] 1. OpenAL Soft, Spec Version 1.1 (default) [23.03.25 12:40:52.935] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1 [23.03.25 12:40:52.944] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft. [23.03.25 12:40:52.948] * sound: EAX 2.0 extension: absent [23.03.25 12:40:52.948] * sound: EAX 2.0 deferred: absent [23.03.25 12:40:52.963] * sound : cache: 65538 kb, 7609 lines, 8820 bpl [23.03.25 12:40:52.971] Starting RENDER device... [23.03.25 12:40:52.999] * GPU [vendor:1002]-[device:67DF]: Radeon RX 580 Series [23.03.25 12:40:52.999] * GPU driver: 31.0.21921.1000 [23.03.25 12:40:53.214] * CREATE: DeviceREF: 1 [23.03.25 12:40:53.214] * Texture memory: 4072 M [23.03.25 12:40:53.214] * DDI-level: 9.0 [23.03.25 12:40:53.271] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [23.03.25 12:40:53.272] * GPU vertex cache: unrecognized, 16 [23.03.25 12:40:53.272] * DVB created: 8192K [23.03.25 12:40:53.273] * DIB created: 512K [23.03.25 12:40:53.363] load time LTX=76 ms [23.03.25 12:40:53.372] count of .thm files=3738 [23.03.25 12:41:10.745] load time THM=17381 ms [23.03.25 12:41:10.745] * distortion: used, dev(30),need(14) [23.03.25 12:41:10.745] * SSample: 1920x1080 [23.03.25 12:41:10.927] * SSample: enabled [23.03.25 12:41:11.507] - r__tf_aniso 4 [23.03.25 12:41:11.507] - r1_tf_mipbias 0. [23.03.25 12:41:11.652] Script debugger succesfully restarted. [23.03.25 12:41:14.814] - Gamedata version: [Сборка 2.2 П-12.05 MP-17.07+Д-31.01] [23.03.25 12:41:15.308] Starting engine... [23.03.25 12:41:15.566] GMLib loaded at 257 msec [23.03.25 12:41:16.487] Game_Globals loaded at 921 msec [23.03.25 12:41:17.876] App_Start loaded at 1388 msec [23.03.25 12:41:18.009] ui_core loaded at 132 msec [23.03.25 12:41:18.206] Main_Menu loaded at 197 msec [23.03.25 12:41:29.003] * DVB created: 8192K [23.03.25 12:41:29.003] * DIB created: 512K [23.03.25 12:41:29.003] - r__tf_aniso 4 [23.03.25 12:41:29.003] - r1_tf_mipbias 0. [23.03.25 12:41:29.003] * SSample: 1920x1080 [23.03.25 12:41:29.009] * SSample: enabled [23.03.25 12:41:29.009] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [23.03.25 12:41:29.009] * GPU vertex cache: unrecognized, 16 [23.03.25 12:41:29.009] *** RESET [183 ms] [23.03.25 12:41:29.031] "c:\program files (x86)\op-2.2\bin\xr_3da.exe" -nointro [23.03.25 12:41:29.031] Begin load [23.03.25 12:41:29.034] * phase time: 0 ms [23.03.25 12:41:29.081] * phase cmem: 288134 K [23.03.25 12:41:29.081] Prefetching objects... [23.03.25 12:41:29.182] * Objects loaded in 0 ms [23.03.25 12:41:36.131] * Models loaded in 6948 ms [23.03.25 12:41:36.204] * Prefetch memory: 707288Kb [23.03.25 12:41:36.209] * phase time: 7174 ms [23.03.25 12:41:36.257] * phase cmem: 988148 K [23.03.25 12:41:36.257] Starting server... [23.03.25 12:41:36.466] - Gamedata version: [Сборка 2.2 П-12.05 MP-17.07+Д-31.01] [23.03.25 12:41:36.581] * phase time: 373 ms [23.03.25 12:41:36.629] * phase cmem: 984383 K [23.03.25 12:41:36.629] Loading alife simulator... [23.03.25 12:41:36.632] * phase time: 50 ms [23.03.25 12:41:36.681] * phase cmem: 984386 K [23.03.25 12:41:36.681] Loading savegame... [23.03.25 12:41:36.723] c:\program files (x86)\op-2.2\userdata\savedgames\в лощину и печень.sav save created on DEVELOPER mode! [23.03.25 12:41:36.723] * Loading key-value pairs... [23.03.25 12:41:36.812] * 64 key-value pairs were successfully loaded (0.089s) [23.03.25 12:41:36.812] * Loading spawn registry... [23.03.25 12:41:39.279] * 24511 spawn points were successfully loaded (2.467s) [23.03.25 12:41:39.279] * Loading objects... [23.03.25 12:41:40.106] * 35243 out of 35243 objects were successfully loaded (0.826s) [23.03.25 12:41:41.983] * Loading quick slots data... [23.03.25 12:41:41.983] * Loading pre random queues data... [23.03.25 12:41:42.006] * Start objects on_register'ed... [23.03.25 12:41:44.464] * 35243 objects on_register'ed (2.459s) [23.03.25 12:41:44.465] * Game в лощину и печень is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\в лощину и печень.sav' (7.836s) [23.03.25 12:41:44.465] * phase time: 7833 ms [23.03.25 12:41:44.559] * phase cmem: 1257314 K [23.03.25 12:41:44.559] Connecting... [23.03.25 12:41:44.693] MaxPlayers = 32 [23.03.25 12:41:44.839] * phase time: 373 ms [23.03.25 12:41:44.965] * phase cmem: 1270468 K [23.03.25 12:41:44.965] Connecting to... [23.03.25 12:41:44.966] Player not found. New player created. [23.03.25 12:41:44.978] * client : connection accepted - <> [23.03.25 12:41:45.000] * phase time: 161 ms [23.03.25 12:41:45.104] * phase cmem: 1270516 K [23.03.25 12:41:45.104] Reading level info... [23.03.25 12:41:45.120] * phase time: 119 ms [23.03.25 12:41:45.215] * phase cmem: 1270516 K [23.03.25 12:41:45.215] Loading object space... [23.03.25 12:41:46.392] * object space load: 1175 ms [23.03.25 12:41:46.392] * phase time: 1272 ms [23.03.25 12:41:46.502] * phase cmem: 1415465 K [23.03.25 12:41:46.502] Loading shaders (R1)... [23.03.25 12:41:46.693] * phase time: 301 ms [23.03.25 12:41:46.789] * phase cmem: 1417533 K [23.03.25 12:41:46.789] Loading geometry (R1)... [23.03.25 12:41:47.505] * phase time: 811 ms [23.03.25 12:41:47.603] * phase cmem: 1516630 K [23.03.25 12:41:47.603] Loading visuals (R1)... [23.03.25 12:41:47.762] * phase time: 257 ms [23.03.25 12:41:47.861] * phase cmem: 1531872 K [23.03.25 12:41:47.861] Loading details (R1)... [23.03.25 12:41:47.917] * [DETAILS] VertexConsts(256), Batch(61) [23.03.25 12:41:47.917] * [DETAILS] 14640 v(20), 7808 p [23.03.25 12:41:47.917] * [DETAILS] Batch(61), VB(285K), IB(45K) [23.03.25 12:41:47.918] * phase time: 155 ms [23.03.25 12:41:48.031] * phase cmem: 1532272 K [23.03.25 12:41:48.031] Loading sectors (R1)... [23.03.25 12:41:48.031] * Loading HOM: c:\program files (x86)\op-2.2\gamedata\levels\marsh\level.hom [23.03.25 12:41:48.045] * Loading environment modificator: c:\program files (x86)\op-2.2\gamedata\levels\marsh\level.env_mod [23.03.25 12:41:48.045] * phase time: 127 ms [23.03.25 12:41:48.146] * phase cmem: 1532453 K [23.03.25 12:41:48.146] Loading AI objects... [23.03.25 12:41:48.314] - Loading music tracks from 'marsh_musics'... [23.03.25 12:41:48.437] * phase time: 392 ms [23.03.25 12:41:48.538] * phase cmem: 1532189 K [23.03.25 12:41:48.538] Loading PH world... [23.03.25 12:41:48.588] - Game configuring : Started [23.03.25 12:41:48.590] - Game configuring : Finished [23.03.25 12:41:48.938] * phase time: 500 ms [23.03.25 12:41:49.056] * phase cmem: 1552008 K [23.03.25 12:41:49.056] Loading textures... [23.03.25 12:41:54.007] * t-report - base: 1152, 1022117 K [23.03.25 12:41:54.007] * t-report - lmap: 24, 24579 K [23.03.25 12:41:54.007] ***WARNING***: Too many lmap-textures (limit: 16 textures or 32M). [23.03.25 12:41:54.007] Reduce pixel density (worse) or use more vertex lighting (better). [23.03.25 12:41:54.007] * phase time: 5069 ms [23.03.25 12:41:54.130] * phase cmem: 1891321 K [23.03.25 12:41:54.130] Synchronizing... [23.03.25 12:41:54.130] Save created on [Engine 2.2a x64 08.02.2022] [23.03.25 12:41:54.130] Save date and time [Sun Mar 23 01:06:23 2025] [23.03.25 12:41:54.172] * phase time: 164 ms [23.03.25 12:41:54.279] * phase cmem: 1891340 K [23.03.25 12:41:54.615] * [win32]: free[137432075664 K], reserved[4379608 K], committed[2498136 K] [23.03.25 12:41:54.615] * [ D3D ]: textures[1046696 K] [23.03.25 12:41:54.615] * [x-ray]: crt heap[1867257 K], process heap[1867257 K], game lua[270328 K], engine lua[228 K], render[0 K] [23.03.25 12:41:54.615] * [x-ray]: economy: strings[count: 202707, lengths: 11339 K, overhead: 10293 K, saved: 30145 K] [23.03.25 12:41:54.615] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [23.03.25 12:41:54.615] Starting measure [23.03.25 12:42:00.001] ~ 7.03 [23.03.25 12:42:00.034] ~ steal false [23.03.25 12:42:00.101] ~ loading bags... [23.03.25 12:42:24.314] * MEMORY USAGE: 2500664 K [23.03.25 12:43:00.012] * Saving spawns... [23.03.25 12:43:00.014] * Saving objects... [23.03.25 12:43:00.230] * 35204 objects are successfully saved [23.03.25 12:43:00.236] * Saving key-value pairs... [23.03.25 12:43:00.278] * 64 key-value pairs were successfully saved [23.03.25 12:43:00.362] * Saving quick slots data... [23.03.25 12:43:00.362] * Saving pre random queues data... [23.03.25 12:43:00.432] * Game zvers_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav' [23.03.25 12:43:00.435] - Disconnect [23.03.25 12:43:03.275] - Destroying level [23.03.25 12:43:03.662] * DVB created: 8192K [23.03.25 12:43:03.662] * DIB created: 512K [23.03.25 12:43:03.662] - r__tf_aniso 4 [23.03.25 12:43:03.662] - r1_tf_mipbias 0. [23.03.25 12:43:03.662] * SSample: 1920x1080 [23.03.25 12:43:03.689] * SSample: enabled [23.03.25 12:43:03.689] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [23.03.25 12:43:03.689] * GPU vertex cache: unrecognized, 16 [23.03.25 12:43:03.689] *** RESET [243 ms] [23.03.25 12:43:03.690] "c:\program files (x86)\op-2.2\bin\xr_3da.exe" -nointro [23.03.25 12:43:03.690] Begin load [23.03.25 12:43:03.710] * phase time: 12 ms [23.03.25 12:43:03.829] * phase cmem: 1301435 K [23.03.25 12:43:03.829] Starting server... [23.03.25 12:43:03.977] - Gamedata version: [Сборка 2.2 П-12.05 MP-17.07+Д-31.01] [23.03.25 12:43:04.015] * phase time: 304 ms [23.03.25 12:43:04.131] * phase cmem: 1301450 K [23.03.25 12:43:04.131] Loading alife simulator... [23.03.25 12:43:04.133] * phase time: 117 ms [23.03.25 12:43:04.251] * phase cmem: 1301450 K [23.03.25 12:43:04.251] Loading savegame... [23.03.25 12:43:04.283] c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav save created on DEVELOPER mode! [23.03.25 12:43:04.283] * Loading key-value pairs... [23.03.25 12:43:04.364] * 64 key-value pairs were successfully loaded (0.082s) [23.03.25 12:43:04.364] * Loading spawn registry... [23.03.25 12:43:06.496] * 24511 spawn points were successfully loaded (2.130s) [23.03.25 12:43:06.496] * Loading objects... [23.03.25 12:43:07.242] * 35204 out of 35204 objects were successfully loaded (0.746s) [23.03.25 12:43:08.562] * Loading quick slots data... [23.03.25 12:43:08.562] * Loading pre random queues data... [23.03.25 12:43:08.584] * Start objects on_register'ed... [23.03.25 12:43:10.888] * 35204 objects on_register'ed (2.304s) [23.03.25 12:43:10.889] * Game zvers_autosave is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav' (6.758s) [23.03.25 12:43:10.889] * phase time: 6757 ms [23.03.25 12:43:11.018] * phase cmem: 1482279 K [23.03.25 12:43:11.018] Connecting... [23.03.25 12:43:11.018] MaxPlayers = 32 [23.03.25 12:43:11.063] * phase time: 173 ms [23.03.25 12:43:11.212] * phase cmem: 1482282 K [23.03.25 12:43:11.212] Connecting to... [23.03.25 12:43:11.213] Player not found. New player created. [23.03.25 12:43:11.213] * client : connection accepted - <> [23.03.25 12:43:11.246] * phase time: 182 ms [23.03.25 12:43:11.396] * phase cmem: 1482330 K [23.03.25 12:43:11.396] Reading level info... [23.03.25 12:43:11.408] * phase time: 162 ms [23.03.25 12:43:11.541] * phase cmem: 1482330 K [23.03.25 12:43:11.541] Loading object space... [23.03.25 12:43:12.185] * object space load: 644 ms [23.03.25 12:43:12.185] * phase time: 776 ms [23.03.25 12:43:12.319] * phase cmem: 1565731 K [23.03.25 12:43:12.319] Loading shaders (R1)... [23.03.25 12:43:12.484] * phase time: 299 ms [23.03.25 12:43:12.633] * phase cmem: 1567227 K [23.03.25 12:43:12.633] Loading geometry (R1)... [23.03.25 12:43:13.002] * phase time: 517 ms [23.03.25 12:43:13.155] * phase cmem: 1622900 K [23.03.25 12:43:13.155] Loading visuals (R1)... [23.03.25 12:43:13.204] * phase time: 202 ms [23.03.25 12:43:13.340] * phase cmem: 1625408 K [23.03.25 12:43:13.340] Loading details (R1)... [23.03.25 12:43:13.378] * [DETAILS] VertexConsts(256), Batch(61) [23.03.25 12:43:13.378] * [DETAILS] 40687 v(20), 26352 p [23.03.25 12:43:13.378] * [DETAILS] Batch(61), VB(794K), IB(154K) [23.03.25 12:43:13.380] * phase time: 175 ms [23.03.25 12:43:13.524] * phase cmem: 1626384 K [23.03.25 12:43:13.524] Loading sectors (R1)... [23.03.25 12:43:13.525] * Loading HOM: c:\program files (x86)\op-2.2\gamedata\levels\l01_escape\level.hom [23.03.25 12:43:13.565] * Loading environment modificator: c:\program files (x86)\op-2.2\gamedata\levels\l01_escape\level.env_mod [23.03.25 12:43:13.566] * phase time: 185 ms [23.03.25 12:43:13.714] * phase cmem: 1626548 K [23.03.25 12:43:13.714] Loading AI objects... [23.03.25 12:43:13.760] - Loading music tracks from 'l01_escape_musics'... [23.03.25 12:43:13.869] * phase time: 303 ms [23.03.25 12:43:14.021] * phase cmem: 1626366 K [23.03.25 12:43:14.021] Loading PH world... [23.03.25 12:43:14.043] - Game configuring : Started [23.03.25 12:43:14.045] - Game configuring : Finished [23.03.25 12:43:14.052] * phase time: 183 ms [23.03.25 12:43:14.201] * phase cmem: 1639983 K [23.03.25 12:43:14.201] Loading textures... [23.03.25 12:43:16.963] * t-report - base: 1197, 988408 K [23.03.25 12:43:16.963] * t-report - lmap: 10, 10241 K [23.03.25 12:43:16.963] * phase time: 2911 ms [23.03.25 12:43:17.110] * phase cmem: 1814030 K [23.03.25 12:43:17.110] Synchronizing... [23.03.25 12:43:17.110] Save created on [Engine 2.2a x64 08.02.2022] [23.03.25 12:43:17.110] Save date and time [Sun Mar 23 12:43:00 2025] [23.03.25 12:43:17.127] * phase time: 163 ms [23.03.25 12:43:17.274] * phase cmem: 1814030 K [23.03.25 12:43:17.686] * [win32]: free[137431332336 K], reserved[5071460 K], committed[2549612 K] [23.03.25 12:43:17.686] * [ D3D ]: textures[998649 K] [23.03.25 12:43:17.686] * [x-ray]: crt heap[1789889 K], process heap[1789889 K], game lua[269539 K], engine lua[308 K], render[2168 K] [23.03.25 12:43:17.686] * [x-ray]: economy: strings[count: 211822, lengths: 11858 K, overhead: 10756 K, saved: 34543 K] [23.03.25 12:43:17.686] * [x-ray]: economy: smem[count: 65233, lengths: 36762 K, overhead: 1019 K, saved: 14558 K] [23.03.25 12:43:17.686] Starting measure [23.03.25 12:43:21.000] ~ 7.03 [23.03.25 12:43:21.043] ~ steal false [23.03.25 12:43:21.071] ~ loading bags... [23.03.25 12:43:34.730] * MEMORY USAGE: 2293088 K [23.03.25 12:45:23.740] * Saving spawns... [23.03.25 12:45:23.743] * Saving objects... [23.03.25 12:45:23.958] * 35201 objects are successfully saved [23.03.25 12:45:23.966] * Saving key-value pairs... [23.03.25 12:45:24.008] * 64 key-value pairs were successfully saved [23.03.25 12:45:24.008] * Saving quick slots data... [23.03.25 12:45:24.008] * Saving pre random queues data... [23.03.25 12:45:24.078] * Game zvers_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav' [23.03.25 12:45:24.080] - Disconnect [23.03.25 12:45:26.162] - Destroying level [23.03.25 12:45:26.506] * DVB created: 8192K [23.03.25 12:45:26.506] * DIB created: 512K [23.03.25 12:45:26.506] - r__tf_aniso 4 [23.03.25 12:45:26.506] - r1_tf_mipbias 0. [23.03.25 12:45:26.506] * SSample: 1920x1080 [23.03.25 12:45:26.541] * SSample: enabled [23.03.25 12:45:26.541] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [23.03.25 12:45:26.541] * GPU vertex cache: unrecognized, 16 [23.03.25 12:45:26.541] *** RESET [191 ms] [23.03.25 12:45:26.542] "c:\program files (x86)\op-2.2\bin\xr_3da.exe" -nointro [23.03.25 12:45:26.542] Begin load [23.03.25 12:45:26.550] * phase time: 1 ms [23.03.25 12:45:26.670] * phase cmem: 1328535 K [23.03.25 12:45:26.670] Starting server... [23.03.25 12:45:26.820] - Gamedata version: [Сборка 2.2 П-12.05 MP-17.07+Д-31.01] [23.03.25 12:45:26.858] * phase time: 308 ms [23.03.25 12:45:26.979] * phase cmem: 1328528 K [23.03.25 12:45:26.979] Loading alife simulator... [23.03.25 12:45:26.980] * phase time: 121 ms [23.03.25 12:45:27.103] * phase cmem: 1328528 K [23.03.25 12:45:27.103] Loading savegame... [23.03.25 12:45:27.135] c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav save created on DEVELOPER mode! [23.03.25 12:45:27.135] * Loading key-value pairs... [23.03.25 12:45:27.222] * 64 key-value pairs were successfully loaded (0.087s) [23.03.25 12:45:27.222] * Loading spawn registry... [23.03.25 12:45:29.393] * 24511 spawn points were successfully loaded (2.171s) [23.03.25 12:45:29.394] * Loading objects... [23.03.25 12:45:30.182] * 35201 out of 35201 objects were successfully loaded (0.788s) [23.03.25 12:45:31.613] * Loading quick slots data... [23.03.25 12:45:31.613] * Loading pre random queues data... [23.03.25 12:45:31.643] * Start objects on_register'ed... [23.03.25 12:45:33.961] * 35201 objects on_register'ed (2.318s) [23.03.25 12:45:33.962] * Game zvers_autosave is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav' (6.983s) [23.03.25 12:45:33.962] * phase time: 6982 ms [23.03.25 12:45:34.092] * phase cmem: 1506876 K [23.03.25 12:45:34.092] Connecting... [23.03.25 12:45:34.093] MaxPlayers = 32 [23.03.25 12:45:34.238] * phase time: 275 ms [23.03.25 12:45:34.371] * phase cmem: 1506878 K [23.03.25 12:45:34.371] Connecting to... [23.03.25 12:45:34.372] Player not found. New player created. [23.03.25 12:45:34.372] * client : connection accepted - <> [23.03.25 12:45:34.397] * phase time: 159 ms [23.03.25 12:45:34.538] * phase cmem: 1506927 K [23.03.25 12:45:34.538] Reading level info... [23.03.25 12:45:34.564] * phase time: 166 ms [23.03.25 12:45:34.714] * phase cmem: 1506927 K [23.03.25 12:45:34.714] Loading object space... [23.03.25 12:45:35.502] * object space load: 788 ms [23.03.25 12:45:35.502] * phase time: 938 ms [23.03.25 12:45:35.635] * phase cmem: 1604739 K [23.03.25 12:45:35.635] Loading shaders (R1)... [23.03.25 12:45:35.964] * phase time: 461 ms [23.03.25 12:45:36.095] * phase cmem: 1606276 K [23.03.25 12:45:36.095] Loading geometry (R1)... [23.03.25 12:45:36.706] * phase time: 741 ms [23.03.25 12:45:36.857] * phase cmem: 1703720 K [23.03.25 12:45:36.857] Loading visuals (R1)... [23.03.25 12:45:36.997] * phase time: 290 ms [23.03.25 12:45:37.130] * phase cmem: 1710758 K [23.03.25 12:45:37.130] Loading details (R1)... [23.03.25 12:45:37.169] * [DETAILS] VertexConsts(256), Batch(61) [23.03.25 12:45:37.169] * [DETAILS] 40687 v(20), 26352 p [23.03.25 12:45:37.169] * [DETAILS] Batch(61), VB(794K), IB(154K) [23.03.25 12:45:37.170] * phase time: 173 ms [23.03.25 12:45:37.318] * phase cmem: 1711751 K [23.03.25 12:45:37.318] Loading sectors (R1)... [23.03.25 12:45:37.318] * Loading HOM: c:\program files (x86)\op-2.2\gamedata\levels\l41_darkscape_ogse\level.hom [23.03.25 12:45:37.322] * phase time: 152 ms [23.03.25 12:45:37.457] * phase cmem: 1711819 K [23.03.25 12:45:37.457] Loading AI objects... [23.03.25 12:45:37.457] - Loading music tracks from 'l41_darkscape_ogse_musics'... [23.03.25 12:45:37.589] * phase time: 266 ms [23.03.25 12:45:37.742] * phase cmem: 1711363 K [23.03.25 12:45:37.742] Loading PH world... [23.03.25 12:45:37.755] - Game configuring : Started [23.03.25 12:45:37.756] - Game configuring : Finished [23.03.25 12:45:37.762] * phase time: 172 ms [23.03.25 12:45:37.899] * phase cmem: 1716528 K [23.03.25 12:45:37.899] Loading textures... [23.03.25 12:45:40.030] * t-report - base: 1305, 1023587 K [23.03.25 12:45:40.030] * t-report - lmap: 70, 71688 K [23.03.25 12:45:40.030] ***WARNING***: Too many lmap-textures (limit: 16 textures or 32M). [23.03.25 12:45:40.030] Reduce pixel density (worse) or use more vertex lighting (better). [23.03.25 12:45:40.030] * phase time: 2268 ms [23.03.25 12:45:40.173] * phase cmem: 1995402 K [23.03.25 12:45:40.173] Synchronizing... [23.03.25 12:45:40.174] Save created on [Engine 2.2a x64 08.02.2022] [23.03.25 12:45:40.174] Save date and time [Sun Mar 23 12:45:24 2025] [23.03.25 12:45:40.191] * phase time: 160 ms [23.03.25 12:45:40.350] * phase cmem: 1995402 K [23.03.25 12:45:40.755] * [win32]: free[137431080176 K], reserved[5053176 K], committed[2820056 K] [23.03.25 12:45:40.755] * [ D3D ]: textures[1095275 K] [23.03.25 12:45:40.755] * [x-ray]: crt heap[1969801 K], process heap[1969801 K], game lua[269353 K], engine lua[231 K], render[3725 K] [23.03.25 12:45:40.755] * [x-ray]: economy: strings[count: 217956, lengths: 12290 K, overhead: 11068 K, saved: 55755 K] [23.03.25 12:45:40.755] * [x-ray]: economy: smem[count: 76836, lengths: 42282 K, overhead: 1200 K, saved: 45813 K] [23.03.25 12:45:40.755] Starting measure [23.03.25 12:45:43.041] ~ 7.03 [23.03.25 12:45:43.067] ~ steal false [23.03.25 12:45:43.118] ~ loading bags... [23.03.25 12:45:46.878] * MEMORY USAGE: 2126010 K [23.03.25 12:48:12.279] * Saving spawns... [23.03.25 12:48:12.282] * Saving objects... [23.03.25 12:48:12.543] * 35187 objects are successfully saved [23.03.25 12:48:12.550] * Saving key-value pairs... [23.03.25 12:48:12.593] * 64 key-value pairs were successfully saved [23.03.25 12:48:12.593] * Saving quick slots data... [23.03.25 12:48:12.593] * Saving pre random queues data... [23.03.25 12:48:12.682] * Game zvers_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_quicksave.sav' [23.03.25 12:50:11.847] [23.03.25 12:50:11.847] stack traceback: [23.03.25 12:50:11.847] Scheduler tried to update object pseudodog_weak43567 [23.03.25 12:50:59.023] * Saving spawns... [23.03.25 12:50:59.026] * Saving objects... [23.03.25 12:50:59.259] * 35179 objects are successfully saved [23.03.25 12:50:59.266] * Saving key-value pairs... [23.03.25 12:50:59.310] * 64 key-value pairs were successfully saved [23.03.25 12:50:59.310] * Saving quick slots data... [23.03.25 12:50:59.310] * Saving pre random queues data... [23.03.25 12:50:59.378] * Game zvers_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_quicksave.sav' [23.03.25 12:54:05.609] * Saving spawns... [23.03.25 12:54:05.612] * Saving objects... [23.03.25 12:54:05.878] * 35172 objects are successfully saved [23.03.25 12:54:05.885] * Saving key-value pairs... [23.03.25 12:54:05.931] * 64 key-value pairs were successfully saved [23.03.25 12:54:05.931] * Saving quick slots data... [23.03.25 12:54:05.931] * Saving pre random queues data... [23.03.25 12:54:06.003] * Game zvers_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav' [23.03.25 12:54:06.005] - Disconnect [23.03.25 12:54:07.605] - Destroying level [23.03.25 12:54:07.866] * DVB created: 8192K [23.03.25 12:54:07.866] * DIB created: 512K [23.03.25 12:54:07.866] - r__tf_aniso 4 [23.03.25 12:54:07.866] - r1_tf_mipbias 0. [23.03.25 12:54:07.866] * SSample: 1920x1080 [23.03.25 12:54:07.875] * SSample: enabled [23.03.25 12:54:07.875] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [23.03.25 12:54:07.875] * GPU vertex cache: unrecognized, 16 [23.03.25 12:54:07.875] *** RESET [182 ms] [23.03.25 12:54:07.876] "c:\program files (x86)\op-2.2\bin\xr_3da.exe" -nointro [23.03.25 12:54:07.876] Begin load [23.03.25 12:54:07.886] * phase time: 1 ms [23.03.25 12:54:08.018] * phase cmem: 1369736 K [23.03.25 12:54:08.018] Starting server... [23.03.25 12:54:08.158] - Gamedata version: [Сборка 2.2 П-12.05 MP-17.07+Д-31.01] [23.03.25 12:54:08.195] * phase time: 309 ms [23.03.25 12:54:08.339] * phase cmem: 1369823 K [23.03.25 12:54:08.339] Loading alife simulator... [23.03.25 12:54:08.340] * phase time: 144 ms [23.03.25 12:54:08.465] * phase cmem: 1369823 K [23.03.25 12:54:08.465] Loading savegame... [23.03.25 12:54:08.499] c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav save created on DEVELOPER mode! [23.03.25 12:54:08.499] * Loading key-value pairs... [23.03.25 12:54:08.605] * 64 key-value pairs were successfully loaded (0.106s) [23.03.25 12:54:08.605] * Loading spawn registry... [23.03.25 12:54:10.822] * 24511 spawn points were successfully loaded (2.218s) [23.03.25 12:54:10.823] * Loading objects... [23.03.25 12:54:11.629] * 35172 out of 35172 objects were successfully loaded (0.806s) [23.03.25 12:54:12.784] * Loading quick slots data... [23.03.25 12:54:12.784] * Loading pre random queues data... [23.03.25 12:54:12.807] * Start objects on_register'ed... [23.03.25 12:54:15.165] * 35172 objects on_register'ed (2.359s) [23.03.25 12:54:15.166] * Game zvers_autosave is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav' (6.827s) [23.03.25 12:54:15.166] * phase time: 6826 ms [23.03.25 12:54:15.310] * phase cmem: 1548839 K [23.03.25 12:54:15.310] Connecting... [23.03.25 12:54:15.310] MaxPlayers = 32 [23.03.25 12:54:15.354] * phase time: 187 ms [23.03.25 12:54:15.510] * phase cmem: 1548841 K [23.03.25 12:54:15.510] Connecting to... [23.03.25 12:54:15.511] Player not found. New player created. [23.03.25 12:54:15.511] * client : connection accepted - <> [23.03.25 12:54:15.527] * phase time: 173 ms [23.03.25 12:54:15.670] * phase cmem: 1548890 K [23.03.25 12:54:15.670] Reading level info... [23.03.25 12:54:15.670] * phase time: 142 ms [23.03.25 12:54:15.829] * phase cmem: 1548890 K [23.03.25 12:54:15.829] Loading object space... [23.03.25 12:54:16.089] * object space load: 259 ms [23.03.25 12:54:16.089] * phase time: 419 ms [23.03.25 12:54:16.230] * phase cmem: 1632291 K [23.03.25 12:54:16.230] Loading shaders (R1)... [23.03.25 12:54:16.405] * phase time: 315 ms [23.03.25 12:54:16.567] * phase cmem: 1633786 K [23.03.25 12:54:16.567] Loading geometry (R1)... [23.03.25 12:54:16.601] * phase time: 195 ms [23.03.25 12:54:16.746] * phase cmem: 1689462 K [23.03.25 12:54:16.746] Loading visuals (R1)... [23.03.25 12:54:16.796] * phase time: 195 ms [23.03.25 12:54:16.939] * phase cmem: 1691969 K [23.03.25 12:54:16.939] Loading details (R1)... [23.03.25 12:54:16.961] * [DETAILS] VertexConsts(256), Batch(61) [23.03.25 12:54:16.961] * [DETAILS] 40687 v(20), 26352 p [23.03.25 12:54:16.961] * [DETAILS] Batch(61), VB(794K), IB(154K) [23.03.25 12:54:16.962] * phase time: 165 ms [23.03.25 12:54:17.120] * phase cmem: 1692945 K [23.03.25 12:54:17.120] Loading sectors (R1)... [23.03.25 12:54:17.120] * Loading HOM: c:\program files (x86)\op-2.2\gamedata\levels\l01_escape\level.hom [23.03.25 12:54:17.122] * Loading environment modificator: c:\program files (x86)\op-2.2\gamedata\levels\l01_escape\level.env_mod [23.03.25 12:54:17.122] * phase time: 160 ms [23.03.25 12:54:17.263] * phase cmem: 1693109 K [23.03.25 12:54:17.263] Loading AI objects... [23.03.25 12:54:17.264] - Loading music tracks from 'l01_escape_musics'... [23.03.25 12:54:17.265] * phase time: 141 ms [23.03.25 12:54:17.425] * phase cmem: 1692842 K [23.03.25 12:54:17.425] Loading PH world... [23.03.25 12:54:17.447] - Game configuring : Started [23.03.25 12:54:17.450] - Game configuring : Finished [23.03.25 12:54:17.456] * phase time: 191 ms [23.03.25 12:54:17.616] * phase cmem: 1705656 K [23.03.25 12:54:17.616] Loading textures... [23.03.25 12:54:17.830] * t-report - base: 1201, 1005048 K [23.03.25 12:54:17.830] * t-report - lmap: 10, 10241 K [23.03.25 12:54:17.830] * phase time: 374 ms [23.03.25 12:54:17.977] * phase cmem: 1879703 K [23.03.25 12:54:17.977] Synchronizing... [23.03.25 12:54:17.978] Save created on [Engine 2.2a x64 08.02.2022] [23.03.25 12:54:17.978] Save date and time [Sun Mar 23 12:54:05 2025] [23.03.25 12:54:17.994] * phase time: 163 ms [23.03.25 12:54:18.156] * phase cmem: 1879703 K [23.03.25 12:54:18.615] * [win32]: free[137431147616 K], reserved[5093620 K], committed[2712172 K] [23.03.25 12:54:18.615] * [ D3D ]: textures[1015289 K] [23.03.25 12:54:18.615] * [x-ray]: crt heap[1855218 K], process heap[1855218 K], game lua[268648 K], engine lua[277 K], render[4478 K] [23.03.25 12:54:18.615] * [x-ray]: economy: strings[count: 220741, lengths: 12497 K, overhead: 11209 K, saved: 179981 K] [23.03.25 12:54:18.615] * [x-ray]: economy: smem[count: 106459, lengths: 57326 K, overhead: 1663 K, saved: 55081 K] [23.03.25 12:54:18.615] Starting measure [23.03.25 12:54:20.918] ~ 7.03 [23.03.25 12:54:20.946] ~ steal false [23.03.25 12:54:20.975] ~ loading bags... [23.03.25 12:54:25.160] * MEMORY USAGE: 2308536 K [23.03.25 12:55:12.284] * Saving spawns... [23.03.25 12:55:12.287] * Saving objects... [23.03.25 12:55:12.510] * 35168 objects are successfully saved [23.03.25 12:55:12.518] * Saving key-value pairs... [23.03.25 12:55:12.561] * 64 key-value pairs were successfully saved [23.03.25 12:55:12.561] * Saving quick slots data... [23.03.25 12:55:12.561] * Saving pre random queues data... [23.03.25 12:55:12.647] * Game zvers_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav' [23.03.25 12:55:12.657] - Disconnect [23.03.25 12:55:15.518] - Destroying level [23.03.25 12:55:15.815] * DVB created: 8192K [23.03.25 12:55:15.815] * DIB created: 512K [23.03.25 12:55:15.815] - r__tf_aniso 4 [23.03.25 12:55:15.815] - r1_tf_mipbias 0. [23.03.25 12:55:15.815] * SSample: 1920x1080 [23.03.25 12:55:15.825] * SSample: enabled [23.03.25 12:55:15.825] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [23.03.25 12:55:15.825] * GPU vertex cache: unrecognized, 16 [23.03.25 12:55:15.825] *** RESET [181 ms] [23.03.25 12:55:15.826] "c:\program files (x86)\op-2.2\bin\xr_3da.exe" -nointro [23.03.25 12:55:15.826] Begin load [23.03.25 12:55:15.834] * phase time: 1 ms [23.03.25 12:55:15.968] * phase cmem: 1378708 K [23.03.25 12:55:15.969] Starting server... [23.03.25 12:55:16.118] - Gamedata version: [Сборка 2.2 П-12.05 MP-17.07+Д-31.01] [23.03.25 12:55:16.157] * phase time: 322 ms [23.03.25 12:55:16.308] * phase cmem: 1378774 K [23.03.25 12:55:16.308] Loading alife simulator... [23.03.25 12:55:16.308] * phase time: 152 ms [23.03.25 12:55:16.441] * phase cmem: 1378774 K [23.03.25 12:55:16.441] Loading savegame... [23.03.25 12:55:16.477] c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav save created on DEVELOPER mode! [23.03.25 12:55:16.477] * Loading key-value pairs... [23.03.25 12:55:16.576] * 64 key-value pairs were successfully loaded (0.099s) [23.03.25 12:55:16.576] * Loading spawn registry... [23.03.25 12:55:18.769] * 24511 spawn points were successfully loaded (2.193s) [23.03.25 12:55:18.770] * Loading objects... [23.03.25 12:55:19.586] * 35168 out of 35168 objects were successfully loaded (0.816s) [23.03.25 12:55:20.783] * Loading quick slots data... [23.03.25 12:55:20.783] * Loading pre random queues data... [23.03.25 12:55:20.806] * Start objects on_register'ed... [23.03.25 12:55:23.139] * 35168 objects on_register'ed (2.332s) [23.03.25 12:55:23.139] * Game zvers_autosave is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav' (6.831s) [23.03.25 12:55:23.139] * phase time: 6830 ms [23.03.25 12:55:23.279] * phase cmem: 1552097 K [23.03.25 12:55:23.279] Connecting... [23.03.25 12:55:23.280] MaxPlayers = 32 [23.03.25 12:55:23.326] * phase time: 186 ms [23.03.25 12:55:23.485] * phase cmem: 1552100 K [23.03.25 12:55:23.485] Connecting to... [23.03.25 12:55:23.486] Player not found. New player created. [23.03.25 12:55:23.486] * client : connection accepted - <> [23.03.25 12:55:23.502] * phase time: 175 ms [23.03.25 12:55:23.645] * phase cmem: 1552148 K [23.03.25 12:55:23.645] Reading level info... [23.03.25 12:55:23.646] * phase time: 144 ms [23.03.25 12:55:23.807] * phase cmem: 1552148 K [23.03.25 12:55:23.807] Loading object space... [23.03.25 12:55:24.252] * object space load: 444 ms [23.03.25 12:55:24.252] * phase time: 606 ms [23.03.25 12:55:24.395] * phase cmem: 1697071 K [23.03.25 12:55:24.395] Loading shaders (R1)... [23.03.25 12:55:24.603] * phase time: 350 ms [23.03.25 12:55:24.764] * phase cmem: 1698611 K [23.03.25 12:55:24.764] Loading geometry (R1)... [23.03.25 12:55:24.820] * phase time: 216 ms [23.03.25 12:55:24.986] * phase cmem: 1797675 K [23.03.25 12:55:24.987] Loading visuals (R1)... [23.03.25 12:55:25.073] * phase time: 252 ms [23.03.25 12:55:25.234] * phase cmem: 1805446 K [23.03.25 12:55:25.234] Loading details (R1)... [23.03.25 12:55:25.251] * [DETAILS] VertexConsts(256), Batch(61) [23.03.25 12:55:25.251] * [DETAILS] 14640 v(20), 7808 p [23.03.25 12:55:25.251] * [DETAILS] Batch(61), VB(285K), IB(45K) [23.03.25 12:55:25.251] * phase time: 178 ms [23.03.25 12:55:25.398] * phase cmem: 1805797 K [23.03.25 12:55:25.398] Loading sectors (R1)... [23.03.25 12:55:25.398] * Loading HOM: c:\program files (x86)\op-2.2\gamedata\levels\marsh\level.hom [23.03.25 12:55:25.402] * Loading environment modificator: c:\program files (x86)\op-2.2\gamedata\levels\marsh\level.env_mod [23.03.25 12:55:25.402] * phase time: 150 ms [23.03.25 12:55:25.563] * phase cmem: 1805964 K [23.03.25 12:55:25.563] Loading AI objects... [23.03.25 12:55:25.564] - Loading music tracks from 'marsh_musics'... [23.03.25 12:55:25.566] * phase time: 163 ms [23.03.25 12:55:25.723] * phase cmem: 1805483 K [23.03.25 12:55:25.723] Loading PH world... [23.03.25 12:55:25.743] - Game configuring : Started [23.03.25 12:55:25.746] - Game configuring : Finished [23.03.25 12:55:25.752] * phase time: 186 ms [23.03.25 12:55:25.898] * phase cmem: 1820318 K [23.03.25 12:55:25.898] Loading textures... [23.03.25 12:55:26.169] * t-report - base: 1166, 1039484 K [23.03.25 12:55:26.169] * t-report - lmap: 24, 24579 K [23.03.25 12:55:26.169] ***WARNING***: Too many lmap-textures (limit: 16 textures or 32M). [23.03.25 12:55:26.169] Reduce pixel density (worse) or use more vertex lighting (better). [23.03.25 12:55:26.170] * phase time: 417 ms [23.03.25 12:55:26.338] * phase cmem: 2049486 K [23.03.25 12:55:26.338] Synchronizing... [23.03.25 12:55:26.338] Save created on [Engine 2.2a x64 08.02.2022] [23.03.25 12:55:26.338] Save date and time [Sun Mar 23 12:55:12 2025] [23.03.25 12:55:26.355] * phase time: 185 ms [23.03.25 12:55:26.520] * phase cmem: 2049486 K [23.03.25 12:55:26.950] * [win32]: free[137430996976 K], reserved[5064372 K], committed[2892060 K] [23.03.25 12:55:26.950] * [ D3D ]: textures[1064063 K] [23.03.25 12:55:26.950] * [x-ray]: crt heap[2024633 K], process heap[2024633 K], game lua[268351 K], engine lua[309 K], render[4858 K] [23.03.25 12:55:26.950] * [x-ray]: economy: strings[count: 221078, lengths: 12504 K, overhead: 11226 K, saved: 184935 K] [23.03.25 12:55:26.950] * [x-ray]: economy: smem[count: 106459, lengths: 57326 K, overhead: 1663 K, saved: 55081 K] [23.03.25 12:55:26.950] Starting measure [23.03.25 12:55:29.295] ~ 7.03 [23.03.25 12:55:29.320] ~ steal false [23.03.25 12:55:29.348] ~ loading bags... [23.03.25 12:55:33.306] * MEMORY USAGE: 2505717 K [23.03.25 12:58:19.677] * Saving spawns... [23.03.25 12:58:19.681] * Saving objects... [23.03.25 12:58:19.915] * 35172 objects are successfully saved [23.03.25 12:58:19.924] * Saving key-value pairs... [23.03.25 12:58:19.972] * 64 key-value pairs were successfully saved [23.03.25 12:58:19.972] * Saving quick slots data... [23.03.25 12:58:19.972] * Saving pre random queues data... [23.03.25 12:58:20.059] * Game В обличье зверя.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\В обличье зверя.sav' [23.03.25 13:00:37.765] ERROR: CALifeObjectRegistry::object There is no object with id 30327! [23.03.25 13:02:32.524] * Saving spawns... [23.03.25 13:02:32.528] * Saving objects... [23.03.25 13:02:32.759] * 35235 objects are successfully saved [23.03.25 13:02:32.766] * Saving key-value pairs... [23.03.25 13:02:32.813] * 64 key-value pairs were successfully saved [23.03.25 13:02:32.813] * Saving quick slots data... [23.03.25 13:02:32.813] * Saving pre random queues data... [23.03.25 13:02:32.898] * Game В обличье зверя - завершено.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\В обличье зверя - завершено.sav' [23.03.25 13:05:52.059] * Saving spawns... [23.03.25 13:05:52.063] * Saving objects... [23.03.25 13:05:52.320] * 35254 objects are successfully saved [23.03.25 13:05:52.328] * Saving key-value pairs... [23.03.25 13:05:52.371] * 64 key-value pairs were successfully saved [23.03.25 13:05:52.371] * Saving quick slots data... [23.03.25 13:05:52.371] * Saving pre random queues data... [23.03.25 13:05:52.454] * Game zvers_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_quicksave.sav' [23.03.25 13:05:58.174] * Saving spawns... [23.03.25 13:05:58.177] * Saving objects... [23.03.25 13:05:58.487] * 35254 objects are successfully saved [23.03.25 13:05:58.495] * Saving key-value pairs... [23.03.25 13:05:58.540] * 64 key-value pairs were successfully saved [23.03.25 13:05:58.540] * Saving quick slots data... [23.03.25 13:05:58.540] * Saving pre random queues data... [23.03.25 13:05:58.624] * Game zvers_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav' [23.03.25 13:05:58.626] - Disconnect [23.03.25 13:06:01.114] - Destroying level [23.03.25 13:06:01.531] * DVB created: 8192K [23.03.25 13:06:01.531] * DIB created: 512K [23.03.25 13:06:01.531] - r__tf_aniso 4 [23.03.25 13:06:01.531] - r1_tf_mipbias 0. [23.03.25 13:06:01.531] * SSample: 1920x1080 [23.03.25 13:06:01.541] * SSample: enabled [23.03.25 13:06:01.541] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [23.03.25 13:06:01.541] * GPU vertex cache: unrecognized, 16 [23.03.25 13:06:01.541] *** RESET [203 ms] [23.03.25 13:06:01.541] "c:\program files (x86)\op-2.2\bin\xr_3da.exe" -nointro [23.03.25 13:06:01.541] Begin load [23.03.25 13:06:01.549] * phase time: 1 ms [23.03.25 13:06:01.686] * phase cmem: 1404766 K [23.03.25 13:06:01.686] Starting server... [23.03.25 13:06:01.841] - Gamedata version: [Сборка 2.2 П-12.05 MP-17.07+Д-31.01] [23.03.25 13:06:01.881] * phase time: 330 ms [23.03.25 13:06:02.016] * phase cmem: 1404801 K [23.03.25 13:06:02.016] Loading alife simulator... [23.03.25 13:06:02.017] * phase time: 136 ms [23.03.25 13:06:02.171] * phase cmem: 1404801 K [23.03.25 13:06:02.171] Loading savegame... [23.03.25 13:06:02.204] c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav save created on DEVELOPER mode! [23.03.25 13:06:02.204] * Loading key-value pairs... [23.03.25 13:06:02.297] * 64 key-value pairs were successfully loaded (0.093s) [23.03.25 13:06:02.297] * Loading spawn registry... [23.03.25 13:06:04.539] * 24511 spawn points were successfully loaded (2.243s) [23.03.25 13:06:04.540] * Loading objects... [23.03.25 13:06:05.409] * 35254 out of 35254 objects were successfully loaded (0.868s) [23.03.25 13:06:06.794] * Loading quick slots data... [23.03.25 13:06:06.794] * Loading pre random queues data... [23.03.25 13:06:06.818] * Start objects on_register'ed... [23.03.25 13:06:09.240] * 35254 objects on_register'ed (2.421s) [23.03.25 13:06:09.241] * Game zvers_autosave is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav' (7.224s) [23.03.25 13:06:09.241] * phase time: 7223 ms [23.03.25 13:06:09.391] * phase cmem: 1581425 K [23.03.25 13:06:09.391] Connecting... [23.03.25 13:06:09.392] MaxPlayers = 32 [23.03.25 13:06:09.433] * phase time: 192 ms [23.03.25 13:06:09.606] * phase cmem: 1581427 K [23.03.25 13:06:09.606] Connecting to... [23.03.25 13:06:09.607] Player not found. New player created. [23.03.25 13:06:09.607] * client : connection accepted - <> [23.03.25 13:06:09.644] * phase time: 211 ms [23.03.25 13:06:09.821] * phase cmem: 1581476 K [23.03.25 13:06:09.821] Reading level info... [23.03.25 13:06:09.838] * phase time: 193 ms [23.03.25 13:06:09.989] * phase cmem: 1581476 K [23.03.25 13:06:09.989] Loading object space... [23.03.25 13:06:10.626] * object space load: 636 ms [23.03.25 13:06:10.626] * phase time: 788 ms [23.03.25 13:06:10.783] * phase cmem: 1641883 K [23.03.25 13:06:10.783] Loading shaders (R1)... [23.03.25 13:06:10.993] * phase time: 367 ms [23.03.25 13:06:11.161] * phase cmem: 1643415 K [23.03.25 13:06:11.161] Loading geometry (R1)... [23.03.25 13:06:11.449] * phase time: 456 ms [23.03.25 13:06:11.628] * phase cmem: 1685676 K [23.03.25 13:06:11.628] Loading visuals (R1)... [23.03.25 13:06:11.683] * phase time: 234 ms [23.03.25 13:06:11.852] * phase cmem: 1687175 K [23.03.25 13:06:11.852] Loading details (R1)... [23.03.25 13:06:11.943] * [DETAILS] VertexConsts(256), Batch(61) [23.03.25 13:06:11.943] * [DETAILS] 40687 v(20), 26352 p [23.03.25 13:06:11.943] * [DETAILS] Batch(61), VB(794K), IB(154K) [23.03.25 13:06:11.945] * phase time: 261 ms [23.03.25 13:06:12.116] * phase cmem: 1688153 K [23.03.25 13:06:12.116] Loading sectors (R1)... [23.03.25 13:06:12.117] * Loading HOM: c:\program files (x86)\op-2.2\gamedata\levels\l03_agroprom\level.hom [23.03.25 13:06:12.137] * Loading environment modificator: c:\program files (x86)\op-2.2\gamedata\levels\l03_agroprom\level.env_mod [23.03.25 13:06:12.137] * phase time: 192 ms [23.03.25 13:06:12.288] * phase cmem: 1688263 K [23.03.25 13:06:12.288] Loading AI objects... [23.03.25 13:06:12.324] - Loading music tracks from 'l03_agroprom_musics'... [23.03.25 13:06:12.433] * phase time: 295 ms [23.03.25 13:06:12.601] * phase cmem: 1688241 K [23.03.25 13:06:12.601] Loading PH world... [23.03.25 13:06:12.616] - Game configuring : Started [23.03.25 13:06:12.618] - Game configuring : Finished [23.03.25 13:06:12.624] * phase time: 190 ms [23.03.25 13:06:12.780] * phase cmem: 1696102 K [23.03.25 13:06:12.780] Loading textures... [23.03.25 13:06:13.896] * t-report - base: 1174, 996795 K [23.03.25 13:06:13.896] * t-report - lmap: 12, 12289 K [23.03.25 13:06:13.897] * phase time: 1273 ms [23.03.25 13:06:14.054] * phase cmem: 1859305 K [23.03.25 13:06:14.054] Synchronizing... [23.03.25 13:06:14.054] Save created on [Engine 2.2a x64 08.02.2022] [23.03.25 13:06:14.054] Save date and time [Sun Mar 23 13:05:58 2025] [23.03.25 13:06:14.071] * phase time: 174 ms [23.03.25 13:06:14.242] * phase cmem: 1859305 K [23.03.25 13:06:14.721] * [win32]: free[137431157796 K], reserved[5089668 K], committed[2705944 K] [23.03.25 13:06:14.721] * [ D3D ]: textures[1009084 K] [23.03.25 13:06:14.721] * [x-ray]: crt heap[1834336 K], process heap[1834336 K], game lua[269095 K], engine lua[283 K], render[6095 K] [23.03.25 13:06:14.721] * [x-ray]: economy: strings[count: 222444, lengths: 12541 K, overhead: 11296 K, saved: 330788 K] [23.03.25 13:06:14.721] * [x-ray]: economy: smem[count: 108960, lengths: 58460 K, overhead: 1702 K, saved: 60481 K] [23.03.25 13:06:14.721] Starting measure [23.03.25 13:06:18.414] ~ 7.03 [23.03.25 13:06:18.442] ~ steal false [23.03.25 13:06:18.476] ~ loading bags... [23.03.25 13:06:22.534] ~ fix position for object [physic_object1595] [23.03.25 13:06:22.535] - Successfully [23.03.25 13:06:23.200] * MEMORY USAGE: 2107252 K [23.03.25 13:10:56.922] * Saving spawns... [23.03.25 13:10:56.926] * Saving objects... [23.03.25 13:10:57.171] * 35313 objects are successfully saved [23.03.25 13:10:57.181] * Saving key-value pairs... [23.03.25 13:10:57.224] * 64 key-value pairs were successfully saved [23.03.25 13:10:57.224] * Saving quick slots data... [23.03.25 13:10:57.224] * Saving pre random queues data... [23.03.25 13:10:57.310] * Game zvers_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav' [23.03.25 13:10:57.318] - Disconnect [23.03.25 13:10:59.165] - Destroying level [23.03.25 13:10:59.515] * DVB created: 8192K [23.03.25 13:10:59.515] * DIB created: 512K [23.03.25 13:10:59.515] - r__tf_aniso 4 [23.03.25 13:10:59.515] - r1_tf_mipbias 0. [23.03.25 13:10:59.515] * SSample: 1920x1080 [23.03.25 13:10:59.525] * SSample: enabled [23.03.25 13:10:59.525] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [23.03.25 13:10:59.525] * GPU vertex cache: unrecognized, 16 [23.03.25 13:10:59.525] *** RESET [167 ms] [23.03.25 13:10:59.526] "c:\program files (x86)\op-2.2\bin\xr_3da.exe" -nointro [23.03.25 13:10:59.526] Begin load [23.03.25 13:10:59.535] * phase time: 1 ms [23.03.25 13:10:59.678] * phase cmem: 1413783 K [23.03.25 13:10:59.678] Starting server... [23.03.25 13:10:59.822] - Gamedata version: [Сборка 2.2 П-12.05 MP-17.07+Д-31.01] [23.03.25 13:10:59.877] * phase time: 342 ms [23.03.25 13:11:00.016] * phase cmem: 1413846 K [23.03.25 13:11:00.016] Loading alife simulator... [23.03.25 13:11:00.017] * phase time: 140 ms [23.03.25 13:11:00.154] * phase cmem: 1413846 K [23.03.25 13:11:00.154] Loading savegame... [23.03.25 13:11:00.189] c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav save created on DEVELOPER mode! [23.03.25 13:11:00.189] * Loading key-value pairs... [23.03.25 13:11:00.282] * 64 key-value pairs were successfully loaded (0.093s) [23.03.25 13:11:00.282] * Loading spawn registry... [23.03.25 13:11:02.531] * 24511 spawn points were successfully loaded (2.249s) [23.03.25 13:11:02.532] * Loading objects... [23.03.25 13:11:03.378] * 35313 out of 35313 objects were successfully loaded (0.846s) [23.03.25 13:11:04.604] * Loading quick slots data... [23.03.25 13:11:04.604] * Loading pre random queues data... [23.03.25 13:11:04.630] * Start objects on_register'ed... [23.03.25 13:11:06.980] * 35313 objects on_register'ed (2.350s) [23.03.25 13:11:06.981] * Game zvers_autosave is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav' (6.964s) [23.03.25 13:11:06.981] * phase time: 6963 ms [23.03.25 13:11:07.149] * phase cmem: 1580055 K [23.03.25 13:11:07.149] Connecting... [23.03.25 13:11:07.149] MaxPlayers = 32 [23.03.25 13:11:07.186] * phase time: 205 ms [23.03.25 13:11:07.350] * phase cmem: 1580057 K [23.03.25 13:11:07.350] Connecting to... [23.03.25 13:11:07.351] Player not found. New player created. [23.03.25 13:11:07.351] * client : connection accepted - <> [23.03.25 13:11:07.367] * phase time: 180 ms [23.03.25 13:11:07.534] * phase cmem: 1580106 K [23.03.25 13:11:07.534] Reading level info... [23.03.25 13:11:07.534] * phase time: 166 ms [23.03.25 13:11:07.686] * phase cmem: 1580106 K [23.03.25 13:11:07.686] Loading object space... [23.03.25 13:11:07.730] * object space load: 43 ms [23.03.25 13:11:07.730] * phase time: 196 ms [23.03.25 13:11:07.901] * phase cmem: 1580713 K [23.03.25 13:11:07.901] Loading shaders (R1)... [23.03.25 13:11:07.931] * phase time: 201 ms [23.03.25 13:11:08.106] * phase cmem: 1582038 K [23.03.25 13:11:08.106] Loading geometry (R1)... [23.03.25 13:11:08.109] * phase time: 178 ms [23.03.25 13:11:08.263] * phase cmem: 1582676 K [23.03.25 13:11:08.263] Loading visuals (R1)... [23.03.25 13:11:08.264] * phase time: 154 ms [23.03.25 13:11:08.433] * phase cmem: 1582698 K [23.03.25 13:11:08.433] Loading details (R1)... [23.03.25 13:11:08.433] * phase time: 168 ms [23.03.25 13:11:08.604] * phase cmem: 1582698 K [23.03.25 13:11:08.604] Loading sectors (R1)... [23.03.25 13:11:08.604] WARNING: Occlusion map 'c:\program files (x86)\op-2.2\gamedata\levels\peshera\level.hom' not found. [23.03.25 13:11:08.604] * phase time: 171 ms [23.03.25 13:11:08.759] * phase cmem: 1582698 K [23.03.25 13:11:08.759] Loading AI objects... [23.03.25 13:11:08.776] - Loading music tracks from 'peshera_musics'... [23.03.25 13:11:08.815] * phase time: 210 ms [23.03.25 13:11:08.967] * phase cmem: 1582700 K [23.03.25 13:11:08.967] Loading PH world... [23.03.25 13:11:08.980] - Game configuring : Started [23.03.25 13:11:08.982] - Game configuring : Finished [23.03.25 13:11:08.988] * phase time: 173 ms [23.03.25 13:11:09.156] * phase cmem: 1592073 K [23.03.25 13:11:09.156] Loading textures... [23.03.25 13:11:09.265] * t-report - base: 872, 853807 K [23.03.25 13:11:09.265] * t-report - lmap: 10, 10241 K [23.03.25 13:11:09.265] * phase time: 277 ms [23.03.25 13:11:09.435] * phase cmem: 1613286 K [23.03.25 13:11:09.435] Synchronizing... [23.03.25 13:11:09.436] Save created on [Engine 2.2a x64 08.02.2022] [23.03.25 13:11:09.436] Save date and time [Sun Mar 23 13:10:57 2025] [23.03.25 13:11:09.452] * phase time: 186 ms [23.03.25 13:11:09.624] * phase cmem: 1613286 K [23.03.25 13:11:10.106] * [win32]: free[137431347032 K], reserved[5144200 K], committed[2462176 K] [23.03.25 13:11:10.106] * [ D3D ]: textures[864048 K] [23.03.25 13:11:10.106] * [x-ray]: crt heap[1590956 K], process heap[1590956 K], game lua[269696 K], engine lua[253 K], render[6340 K] [23.03.25 13:11:10.106] * [x-ray]: economy: strings[count: 224815, lengths: 12726 K, overhead: 11416 K, saved: 396402 K] [23.03.25 13:11:10.106] * [x-ray]: economy: smem[count: 113916, lengths: 60271 K, overhead: 1779 K, saved: 64559 K] [23.03.25 13:11:10.106] Starting measure [23.03.25 13:11:12.888] ~ 7.03 [23.03.25 13:11:12.918] ~ steal false [23.03.25 13:11:12.950] ~ loading bags... [23.03.25 13:11:18.826] * MEMORY USAGE: 1850010 K [23.03.25 13:12:52.874] * Saving spawns... [23.03.25 13:12:52.878] * Saving objects... [23.03.25 13:12:53.077] * 35276 objects are successfully saved [23.03.25 13:12:53.101] * Saving key-value pairs... [23.03.25 13:12:53.144] * 64 key-value pairs were successfully saved [23.03.25 13:12:53.144] * Saving quick slots data... [23.03.25 13:12:53.144] * Saving pre random queues data... [23.03.25 13:12:53.212] * Game zvers_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_quicksave.sav' [23.03.25 13:15:09.253] * Saving spawns... [23.03.25 13:15:09.257] * Saving objects... [23.03.25 13:15:09.486] * 35278 objects are successfully saved [23.03.25 13:15:09.494] * Saving key-value pairs... [23.03.25 13:15:09.541] * 64 key-value pairs were successfully saved [23.03.25 13:15:09.541] * Saving quick slots data... [23.03.25 13:15:09.541] * Saving pre random queues data... [23.03.25 13:15:09.628] * Game zvers_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_quicksave.sav' [23.03.25 13:15:17.670] ERROR: CALifeObjectRegistry::object There is no object with id 58901! [23.03.25 13:16:33.238] ~ WARNING cannot remove restriction with id [34778][peshera_zone_zharka_static_average] to the entity with id [29631][frog_mini29631], because it is not added [23.03.25 13:21:17.627] * Saving spawns... [23.03.25 13:21:17.630] * Saving objects... [23.03.25 13:21:17.857] * 35404 objects are successfully saved [23.03.25 13:21:17.866] * Saving key-value pairs... [23.03.25 13:21:17.909] * 64 key-value pairs were successfully saved [23.03.25 13:21:17.909] * Saving quick slots data... [23.03.25 13:21:17.909] * Saving pre random queues data... [23.03.25 13:21:17.980] * Game Пленник Фима.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\Пленник Фима.sav' [23.03.25 13:29:05.421] * Saving spawns... [23.03.25 13:29:05.425] * Saving objects... [23.03.25 13:29:05.652] * 35406 objects are successfully saved [23.03.25 13:29:05.660] * Saving key-value pairs... [23.03.25 13:29:05.703] * 64 key-value pairs were successfully saved [23.03.25 13:29:05.703] * Saving quick slots data... [23.03.25 13:29:05.703] * Saving pre random queues data... [23.03.25 13:29:05.770] * Game zvers_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav' [23.03.25 13:29:05.772] - Disconnect [23.03.25 13:29:07.657] - Destroying level [23.03.25 13:29:07.879] * DVB created: 8192K [23.03.25 13:29:07.879] * DIB created: 512K [23.03.25 13:29:07.879] - r__tf_aniso 4 [23.03.25 13:29:07.879] - r1_tf_mipbias 0. [23.03.25 13:29:07.879] * SSample: 1920x1080 [23.03.25 13:29:07.890] * SSample: enabled [23.03.25 13:29:07.890] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [23.03.25 13:29:07.890] * GPU vertex cache: unrecognized, 16 [23.03.25 13:29:07.890] *** RESET [190 ms] [23.03.25 13:29:07.891] "c:\program files (x86)\op-2.2\bin\xr_3da.exe" -nointro [23.03.25 13:29:07.891] Begin load [23.03.25 13:29:07.900] * phase time: 1 ms [23.03.25 13:29:08.036] * phase cmem: 1429970 K [23.03.25 13:29:08.036] Starting server... [23.03.25 13:29:08.184] - Gamedata version: [Сборка 2.2 П-12.05 MP-17.07+Д-31.01] [23.03.25 13:29:08.222] * phase time: 322 ms [23.03.25 13:29:08.363] * phase cmem: 1430048 K [23.03.25 13:29:08.363] Loading alife simulator... [23.03.25 13:29:08.363] * phase time: 141 ms [23.03.25 13:29:08.507] * phase cmem: 1430048 K [23.03.25 13:29:08.507] Loading savegame... [23.03.25 13:29:08.540] c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav save created on DEVELOPER mode! [23.03.25 13:29:08.540] * Loading key-value pairs... [23.03.25 13:29:08.655] * 64 key-value pairs were successfully loaded (0.114s) [23.03.25 13:29:08.655] * Loading spawn registry... [23.03.25 13:29:10.931] * 24511 spawn points were successfully loaded (2.277s) [23.03.25 13:29:10.932] * Loading objects... [23.03.25 13:29:11.787] * 35406 out of 35406 objects were successfully loaded (0.854s) [23.03.25 13:29:12.961] * Loading quick slots data... [23.03.25 13:29:12.961] * Loading pre random queues data... [23.03.25 13:29:12.985] * Start objects on_register'ed... [23.03.25 13:29:15.363] * 35406 objects on_register'ed (2.377s) [23.03.25 13:29:15.363] * Game zvers_autosave is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav' (7.001s) [23.03.25 13:29:15.363] * phase time: 7000 ms [23.03.25 13:29:15.515] * phase cmem: 1607770 K [23.03.25 13:29:15.515] Connecting... [23.03.25 13:29:15.515] MaxPlayers = 32 [23.03.25 13:29:15.560] * phase time: 196 ms [23.03.25 13:29:15.720] * phase cmem: 1607773 K [23.03.25 13:29:15.720] Connecting to... [23.03.25 13:29:15.721] Player not found. New player created. [23.03.25 13:29:15.721] * client : connection accepted - <> [23.03.25 13:29:15.737] * phase time: 177 ms [23.03.25 13:29:15.913] * phase cmem: 1607821 K [23.03.25 13:29:15.913] Reading level info... [23.03.25 13:29:15.913] * phase time: 175 ms [23.03.25 13:29:16.085] * phase cmem: 1607821 K [23.03.25 13:29:16.085] Loading object space... [23.03.25 13:29:16.267] * object space load: 181 ms [23.03.25 13:29:16.267] * phase time: 353 ms [23.03.25 13:29:16.440] * phase cmem: 1668229 K [23.03.25 13:29:16.440] Loading shaders (R1)... [23.03.25 13:29:16.659] * phase time: 392 ms [23.03.25 13:29:16.830] * phase cmem: 1669761 K [23.03.25 13:29:16.830] Loading geometry (R1)... [23.03.25 13:29:16.854] * phase time: 195 ms [23.03.25 13:29:17.008] * phase cmem: 1712025 K [23.03.25 13:29:17.008] Loading visuals (R1)... [23.03.25 13:29:17.033] * phase time: 179 ms [23.03.25 13:29:17.207] * phase cmem: 1713523 K [23.03.25 13:29:17.207] Loading details (R1)... [23.03.25 13:29:17.233] * [DETAILS] VertexConsts(256), Batch(61) [23.03.25 13:29:17.233] * [DETAILS] 40687 v(20), 26352 p [23.03.25 13:29:17.233] * [DETAILS] Batch(61), VB(794K), IB(154K) [23.03.25 13:29:17.234] * phase time: 200 ms [23.03.25 13:29:17.411] * phase cmem: 1714500 K [23.03.25 13:29:17.411] Loading sectors (R1)... [23.03.25 13:29:17.412] * Loading HOM: c:\program files (x86)\op-2.2\gamedata\levels\l03_agroprom\level.hom [23.03.25 13:29:17.414] * Loading environment modificator: c:\program files (x86)\op-2.2\gamedata\levels\l03_agroprom\level.env_mod [23.03.25 13:29:17.414] * phase time: 180 ms [23.03.25 13:29:17.594] * phase cmem: 1714609 K [23.03.25 13:29:17.594] Loading AI objects... [23.03.25 13:29:17.595] - Loading music tracks from 'l03_agroprom_musics'... [23.03.25 13:29:17.596] * phase time: 182 ms [23.03.25 13:29:17.755] * phase cmem: 1714483 K [23.03.25 13:29:17.755] Loading PH world... [23.03.25 13:29:17.772] - Game configuring : Started [23.03.25 13:29:17.774] - Game configuring : Finished [23.03.25 13:29:17.780] * phase time: 183 ms [23.03.25 13:29:17.954] * phase cmem: 1723456 K [23.03.25 13:29:17.954] Loading textures... [23.03.25 13:29:18.166] * t-report - base: 1174, 996795 K [23.03.25 13:29:18.166] * t-report - lmap: 12, 12289 K [23.03.25 13:29:18.166] * phase time: 386 ms [23.03.25 13:29:18.353] * phase cmem: 1886660 K [23.03.25 13:29:18.353] Synchronizing... [23.03.25 13:29:18.353] Save created on [Engine 2.2a x64 08.02.2022] [23.03.25 13:29:18.353] Save date and time [Sun Mar 23 13:29:05 2025] [23.03.25 13:29:18.371] * phase time: 204 ms [23.03.25 13:29:18.531] * phase cmem: 1886660 K [23.03.25 13:29:19.009] * [win32]: free[137431155532 K], reserved[5075632 K], committed[2722244 K] [23.03.25 13:29:19.009] * [ D3D ]: textures[1009084 K] [23.03.25 13:29:19.009] * [x-ray]: crt heap[1861411 K], process heap[1861411 K], game lua[270254 K], engine lua[290 K], render[8349 K] [23.03.25 13:29:19.009] * [x-ray]: economy: strings[count: 225924, lengths: 12779 K, overhead: 11472 K, saved: 557333 K] [23.03.25 13:29:19.009] * [x-ray]: economy: smem[count: 119071, lengths: 63433 K, overhead: 1860 K, saved: 69469 K] [23.03.25 13:29:19.009] Starting measure [23.03.25 13:29:21.469] ~ 7.03 [23.03.25 13:29:21.495] ~ steal false [23.03.25 13:29:21.527] ~ loading bags... [23.03.25 13:29:25.102] * MEMORY USAGE: 2178788 K [23.03.25 13:30:06.498] * Saving spawns... [23.03.25 13:30:06.503] * Saving objects... [23.03.25 13:30:06.733] * 35357 objects are successfully saved [23.03.25 13:30:06.742] * Saving key-value pairs... [23.03.25 13:30:06.789] * 64 key-value pairs were successfully saved [23.03.25 13:30:06.789] * Saving quick slots data... [23.03.25 13:30:06.789] * Saving pre random queues data... [23.03.25 13:30:06.873] * Game zvers_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav' [23.03.25 13:30:06.875] - Disconnect [23.03.25 13:30:08.655] - Destroying level [23.03.25 13:30:08.873] * DVB created: 8192K [23.03.25 13:30:08.873] * DIB created: 512K [23.03.25 13:30:08.873] - r__tf_aniso 4 [23.03.25 13:30:08.873] - r1_tf_mipbias 0. [23.03.25 13:30:08.873] * SSample: 1920x1080 [23.03.25 13:30:08.882] * SSample: enabled [23.03.25 13:30:08.882] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [23.03.25 13:30:08.882] * GPU vertex cache: unrecognized, 16 [23.03.25 13:30:08.882] *** RESET [159 ms] [23.03.25 13:30:08.883] "c:\program files (x86)\op-2.2\bin\xr_3da.exe" -nointro [23.03.25 13:30:08.883] Begin load [23.03.25 13:30:08.891] * phase time: 1 ms [23.03.25 13:30:09.032] * phase cmem: 1437574 K [23.03.25 13:30:09.032] Starting server... [23.03.25 13:30:09.178] - Gamedata version: [Сборка 2.2 П-12.05 MP-17.07+Д-31.01] [23.03.25 13:30:09.216] * phase time: 325 ms [23.03.25 13:30:09.355] * phase cmem: 1437656 K [23.03.25 13:30:09.355] Loading alife simulator... [23.03.25 13:30:09.355] * phase time: 139 ms [23.03.25 13:30:09.494] * phase cmem: 1437656 K [23.03.25 13:30:09.494] Loading savegame... [23.03.25 13:30:09.530] c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav save created on DEVELOPER mode! [23.03.25 13:30:09.530] * Loading key-value pairs... [23.03.25 13:30:09.643] * 64 key-value pairs were successfully loaded (0.114s) [23.03.25 13:30:09.643] * Loading spawn registry... [23.03.25 13:30:11.874] * 24511 spawn points were successfully loaded (2.231s) [23.03.25 13:30:11.875] * Loading objects... [23.03.25 13:30:12.744] * 35357 out of 35357 objects were successfully loaded (0.869s) [23.03.25 13:30:14.081] * Loading quick slots data... [23.03.25 13:30:14.081] * Loading pre random queues data... [23.03.25 13:30:14.104] * Start objects on_register'ed... [23.03.25 13:30:16.448] * 35357 objects on_register'ed (2.344s) [23.03.25 13:30:16.449] * Game zvers_autosave is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav' (7.094s) [23.03.25 13:30:16.449] * phase time: 7093 ms [23.03.25 13:30:16.599] * phase cmem: 1609062 K [23.03.25 13:30:16.599] Connecting... [23.03.25 13:30:16.600] MaxPlayers = 32 [23.03.25 13:30:16.642] * phase time: 192 ms [23.03.25 13:30:16.813] * phase cmem: 1609065 K [23.03.25 13:30:16.813] Connecting to... [23.03.25 13:30:16.814] Player not found. New player created. [23.03.25 13:30:16.814] * client : connection accepted - <> [23.03.25 13:30:16.844] * phase time: 202 ms [23.03.25 13:30:17.022] * phase cmem: 1609113 K [23.03.25 13:30:17.022] Reading level info... [23.03.25 13:30:17.023] * phase time: 179 ms [23.03.25 13:30:17.177] * phase cmem: 1609113 K [23.03.25 13:30:17.177] Loading object space... [23.03.25 13:30:17.808] * object space load: 630 ms [23.03.25 13:30:17.808] * phase time: 785 ms [23.03.25 13:30:17.964] * phase cmem: 1691818 K [23.03.25 13:30:17.964] Loading shaders (R1)... [23.03.25 13:30:18.315] * phase time: 506 ms [23.03.25 13:30:18.467] * phase cmem: 1693354 K [23.03.25 13:30:18.467] Loading geometry (R1)... [23.03.25 13:30:18.888] * phase time: 572 ms [23.03.25 13:30:19.063] * phase cmem: 1755024 K [23.03.25 13:30:19.063] Loading visuals (R1)... [23.03.25 13:30:19.123] * phase time: 234 ms [23.03.25 13:30:19.279] * phase cmem: 1757107 K [23.03.25 13:30:19.279] Loading details (R1)... [23.03.25 13:30:19.342] * [DETAILS] VertexConsts(256), Batch(61) [23.03.25 13:30:19.342] * [DETAILS] 40687 v(20), 26352 p [23.03.25 13:30:19.342] * [DETAILS] Batch(61), VB(794K), IB(154K) [23.03.25 13:30:19.344] * phase time: 221 ms [23.03.25 13:30:19.500] * phase cmem: 1758083 K [23.03.25 13:30:19.500] Loading sectors (R1)... [23.03.25 13:30:19.501] * Loading HOM: c:\program files (x86)\op-2.2\gamedata\levels\l02_garbage\level.hom [23.03.25 13:30:19.524] * Loading environment modificator: c:\program files (x86)\op-2.2\gamedata\levels\l02_garbage\level.env_mod [23.03.25 13:30:19.525] * phase time: 180 ms [23.03.25 13:30:19.704] * phase cmem: 1758183 K [23.03.25 13:30:19.704] Loading AI objects... [23.03.25 13:30:19.705] - Loading music tracks from 'l02_garbage_musics'... [23.03.25 13:30:19.801] * phase time: 276 ms [23.03.25 13:30:19.973] * phase cmem: 1758081 K [23.03.25 13:30:19.974] Loading PH world... [23.03.25 13:30:19.988] - Game configuring : Started [23.03.25 13:30:19.990] - Game configuring : Finished [23.03.25 13:30:19.996] * phase time: 194 ms [23.03.25 13:30:20.170] * phase cmem: 1768195 K [23.03.25 13:30:20.170] Loading textures... [23.03.25 13:30:21.344] * t-report - base: 1289, 1046640 K [23.03.25 13:30:21.344] * t-report - lmap: 18, 18434 K [23.03.25 13:30:21.344] ***WARNING***: Too many lmap-textures (limit: 16 textures or 32M). [23.03.25 13:30:21.344] Reduce pixel density (worse) or use more vertex lighting (better). [23.03.25 13:30:21.344] * phase time: 1347 ms [23.03.25 13:30:21.515] * phase cmem: 1992676 K [23.03.25 13:30:21.515] Synchronizing... [23.03.25 13:30:21.515] Save created on [Engine 2.2a x64 08.02.2022] [23.03.25 13:30:21.515] Save date and time [Sun Mar 23 13:30:06 2025] [23.03.25 13:30:21.532] * phase time: 188 ms [23.03.25 13:30:21.708] * phase cmem: 1992676 K [23.03.25 13:30:22.195] * [win32]: free[137431084652 K], reserved[5035952 K], committed[2832804 K] [23.03.25 13:30:22.195] * [ D3D ]: textures[1065075 K] [23.03.25 13:30:22.195] * [x-ray]: crt heap[1966421 K], process heap[1966421 K], game lua[268369 K], engine lua[286 K], render[8352 K] [23.03.25 13:30:22.195] * [x-ray]: economy: strings[count: 225989, lengths: 12780 K, overhead: 11476 K, saved: 567387 K] [23.03.25 13:30:22.195] * [x-ray]: economy: smem[count: 119071, lengths: 63433 K, overhead: 1860 K, saved: 69469 K] [23.03.25 13:30:22.195] Starting measure [23.03.25 13:30:24.615] ~ 7.03 [23.03.25 13:30:24.641] ~ steal false [23.03.25 13:30:24.671] ~ loading bags... [23.03.25 13:30:35.497] * MEMORY USAGE: 2450631 K [23.03.25 13:32:15.996] Begin load [23.03.25 13:32:16.352] - Gamedata version: [Сборка 2.2 П-12.05 MP-17.07+Д-31.01] [23.03.25 13:32:16.391] * phase time: 387 ms [23.03.25 13:32:16.563] * phase cmem: 2459938 K [23.03.25 13:32:16.563] Loading alife simulator... [23.03.25 13:32:16.564] * phase time: 173 ms [23.03.25 13:32:16.735] * phase cmem: 2459895 K [23.03.25 13:32:16.735] Loading savegame... [23.03.25 13:32:16.773] c:\program files (x86)\op-2.2\userdata\savedgames\День 61. Автосохранение Агропром - Свалка.sav save created on DEVELOPER mode! [23.03.25 13:32:16.773] * Loading key-value pairs... [23.03.25 13:32:16.870] * 64 key-value pairs were successfully loaded (0.098s) [23.03.25 13:32:16.870] * Loading spawn registry... [23.03.25 13:32:19.193] * 24511 spawn points were successfully loaded (2.323s) [23.03.25 13:32:19.194] * Loading objects... [23.03.25 13:32:20.099] * 35357 out of 35357 objects were successfully loaded (0.906s) [23.03.25 13:32:21.502] * Loading quick slots data... [23.03.25 13:32:21.502] * Loading pre random queues data... [23.03.25 13:32:21.526] * Start objects on_register'ed... [23.03.25 13:32:23.972] * 35357 objects on_register'ed (2.445s) [23.03.25 13:32:23.973] * Game День 61. Автосохранение Агропром - Свалка is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 61. Автосохранение Агропром - Свалка.sav' (7.409s) [23.03.25 13:32:23.973] * phase time: 7408 ms [23.03.25 13:32:24.135] * phase cmem: 2627540 K [23.03.25 13:32:24.135] Connecting... [23.03.25 13:32:24.144] * phase time: 172 ms [23.03.25 13:32:24.317] * phase cmem: 2627542 K [23.03.25 13:32:24.317] Restart sim... [23.03.25 13:32:24.318] * phase time: 172 ms [23.03.25 13:32:24.506] * phase cmem: 2627542 K [23.03.25 13:32:24.994] * [win32]: free[137430396380 K], reserved[4368584 K], committed[4188444 K] [23.03.25 13:32:24.994] * [ D3D ]: textures[1553411 K] [23.03.25 13:32:24.994] * [x-ray]: crt heap[2587757 K], process heap[2587757 K], game lua[268101 K], engine lua[244 K], render[9162 K] [23.03.25 13:32:24.994] * [x-ray]: economy: strings[count: 229521, lengths: 12991 K, overhead: 11655 K, saved: 588664 K] [23.03.25 13:32:24.994] * [x-ray]: economy: smem[count: 120771, lengths: 63973 K, overhead: 1887 K, saved: 70136 K] [23.03.25 13:32:24.994] Starting measure [23.03.25 13:32:27.070] ~ 7.03 [23.03.25 13:32:27.100] ~ steal false [23.03.25 13:32:27.134] ~ loading bags... [23.03.25 13:32:29.790] * MEMORY USAGE: 2652444 K [23.03.25 13:36:44.420] * Saving spawns... [23.03.25 13:36:44.424] * Saving objects... [23.03.25 13:36:44.657] * 35330 objects are successfully saved [23.03.25 13:36:44.666] * Saving key-value pairs... [23.03.25 13:36:44.711] * 64 key-value pairs were successfully saved [23.03.25 13:36:44.711] * Saving quick slots data... [23.03.25 13:36:44.711] * Saving pre random queues data... [23.03.25 13:36:44.780] * Game zvers_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav' [23.03.25 13:36:44.782] - Disconnect [23.03.25 13:36:46.725] - Destroying level [23.03.25 13:36:47.140] * DVB created: 8192K [23.03.25 13:36:47.140] * DIB created: 512K [23.03.25 13:36:47.140] - r__tf_aniso 4 [23.03.25 13:36:47.140] - r1_tf_mipbias 0. [23.03.25 13:36:47.140] * SSample: 1920x1080 [23.03.25 13:36:47.149] * SSample: enabled [23.03.25 13:36:47.149] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [23.03.25 13:36:47.149] * GPU vertex cache: unrecognized, 16 [23.03.25 13:36:47.149] *** RESET [192 ms] [23.03.25 13:36:47.150] "c:\program files (x86)\op-2.2\bin\xr_3da.exe" -nointro [23.03.25 13:36:47.150] Begin load [23.03.25 13:36:47.160] * phase time: 1 ms [23.03.25 13:36:47.320] * phase cmem: 1455113 K [23.03.25 13:36:47.320] Starting server... [23.03.25 13:36:47.484] - Gamedata version: [Сборка 2.2 П-12.05 MP-17.07+Д-31.01] [23.03.25 13:36:47.524] * phase time: 364 ms [23.03.25 13:36:47.668] * phase cmem: 1455137 K [23.03.25 13:36:47.668] Loading alife simulator... [23.03.25 13:36:47.669] * phase time: 145 ms [23.03.25 13:36:47.830] * phase cmem: 1455137 K [23.03.25 13:36:47.830] Loading savegame... [23.03.25 13:36:47.865] c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav save created on DEVELOPER mode! [23.03.25 13:36:47.865] * Loading key-value pairs... [23.03.25 13:36:47.968] * 64 key-value pairs were successfully loaded (0.103s) [23.03.25 13:36:47.968] * Loading spawn registry... [23.03.25 13:36:50.238] * 24511 spawn points were successfully loaded (2.270s) [23.03.25 13:36:50.239] * Loading objects... [23.03.25 13:36:51.102] * 35330 out of 35330 objects were successfully loaded (0.863s) [23.03.25 13:36:52.322] * Loading quick slots data... [23.03.25 13:36:52.322] * Loading pre random queues data... [23.03.25 13:36:52.345] * Start objects on_register'ed... [23.03.25 13:36:54.728] * 35330 objects on_register'ed (2.383s) [23.03.25 13:36:54.729] * Game zvers_autosave is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav' (7.060s) [23.03.25 13:36:54.729] * phase time: 7059 ms [23.03.25 13:36:54.887] * phase cmem: 1634876 K [23.03.25 13:36:54.887] Connecting... [23.03.25 13:36:54.887] MaxPlayers = 32 [23.03.25 13:36:54.957] * phase time: 227 ms [23.03.25 13:36:55.140] * phase cmem: 1634879 K [23.03.25 13:36:55.140] Connecting to... [23.03.25 13:36:55.142] Player not found. New player created. [23.03.25 13:36:55.142] * client : connection accepted - <> [23.03.25 13:36:55.157] * phase time: 200 ms [23.03.25 13:36:55.319] * phase cmem: 1634927 K [23.03.25 13:36:55.319] Reading level info... [23.03.25 13:36:55.319] * phase time: 162 ms [23.03.25 13:36:55.503] * phase cmem: 1634927 K [23.03.25 13:36:55.503] Loading object space... [23.03.25 13:36:55.767] * object space load: 263 ms [23.03.25 13:36:55.768] * phase time: 447 ms [23.03.25 13:36:55.944] * phase cmem: 1718328 K [23.03.25 13:36:55.944] Loading shaders (R1)... [23.03.25 13:36:56.114] * phase time: 346 ms [23.03.25 13:36:56.286] * phase cmem: 1719823 K [23.03.25 13:36:56.286] Loading geometry (R1)... [23.03.25 13:36:56.318] * phase time: 203 ms [23.03.25 13:36:56.494] * phase cmem: 1775502 K [23.03.25 13:36:56.494] Loading visuals (R1)... [23.03.25 13:36:56.535] * phase time: 216 ms [23.03.25 13:36:56.714] * phase cmem: 1778005 K [23.03.25 13:36:56.714] Loading details (R1)... [23.03.25 13:36:56.736] * [DETAILS] VertexConsts(256), Batch(61) [23.03.25 13:36:56.736] * [DETAILS] 40687 v(20), 26352 p [23.03.25 13:36:56.737] * [DETAILS] Batch(61), VB(794K), IB(154K) [23.03.25 13:36:56.738] * phase time: 202 ms [23.03.25 13:36:56.892] * phase cmem: 1778981 K [23.03.25 13:36:56.892] Loading sectors (R1)... [23.03.25 13:36:56.892] * Loading HOM: c:\program files (x86)\op-2.2\gamedata\levels\l01_escape\level.hom [23.03.25 13:36:56.894] * Loading environment modificator: c:\program files (x86)\op-2.2\gamedata\levels\l01_escape\level.env_mod [23.03.25 13:36:56.894] * phase time: 156 ms [23.03.25 13:36:57.068] * phase cmem: 1779145 K [23.03.25 13:36:57.068] Loading AI objects... [23.03.25 13:36:57.068] - Loading music tracks from 'l01_escape_musics'... [23.03.25 13:36:57.069] * phase time: 175 ms [23.03.25 13:36:57.242] * phase cmem: 1778857 K [23.03.25 13:36:57.242] Loading PH world... [23.03.25 13:36:57.262] - Game configuring : Started [23.03.25 13:36:57.265] - Game configuring : Finished [23.03.25 13:36:57.271] * phase time: 201 ms [23.03.25 13:36:57.446] * phase cmem: 1793722 K [23.03.25 13:36:57.446] Loading textures... [23.03.25 13:36:57.645] * t-report - base: 1206, 1009262 K [23.03.25 13:36:57.645] * t-report - lmap: 10, 10241 K [23.03.25 13:36:57.645] * phase time: 374 ms [23.03.25 13:36:57.829] * phase cmem: 1967768 K [23.03.25 13:36:57.829] Synchronizing... [23.03.25 13:36:57.829] Save created on [Engine 2.2a x64 08.02.2022] [23.03.25 13:36:57.829] Save date and time [Sun Mar 23 13:36:44 2025] [23.03.25 13:36:57.846] * phase time: 201 ms [23.03.25 13:36:58.022] * phase cmem: 1967768 K [23.03.25 13:36:58.525] * [win32]: free[137430982228 K], reserved[5138824 K], committed[2832356 K] [23.03.25 13:36:58.525] * [ D3D ]: textures[1019503 K] [23.03.25 13:36:58.526] * [x-ray]: crt heap[1942416 K], process heap[1942416 K], game lua[269326 K], engine lua[278 K], render[9966 K] [23.03.25 13:36:58.526] * [x-ray]: economy: strings[count: 228504, lengths: 12963 K, overhead: 11603 K, saved: 652138 K] [23.03.25 13:36:58.526] * [x-ray]: economy: smem[count: 120499, lengths: 63966 K, overhead: 1882 K, saved: 70123 K] [23.03.25 13:36:58.526] Starting measure [23.03.25 13:37:01.524] ~ 7.03 [23.03.25 13:37:01.553] ~ steal false [23.03.25 13:37:01.586] ~ loading bags... [23.03.25 13:37:06.753] * MEMORY USAGE: 2497961 K [23.03.25 13:38:22.222] * Saving spawns... [23.03.25 13:38:22.226] * Saving objects... [23.03.25 13:38:22.454] * 35420 objects are successfully saved [23.03.25 13:38:22.463] * Saving key-value pairs... [23.03.25 13:38:22.506] * 64 key-value pairs were successfully saved [23.03.25 13:38:22.506] * Saving quick slots data... [23.03.25 13:38:22.506] * Saving pre random queues data... [23.03.25 13:38:22.580] * Game Кубик Рубика.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\Кубик Рубика.sav' [23.03.25 13:38:29.414] * Saving spawns... [23.03.25 13:38:29.418] * Saving objects... [23.03.25 13:38:29.760] * 35420 objects are successfully saved [23.03.25 13:38:29.769] * Saving key-value pairs... [23.03.25 13:38:29.830] * 64 key-value pairs were successfully saved [23.03.25 13:38:29.830] * Saving quick slots data... [23.03.25 13:38:29.830] * Saving pre random queues data... [23.03.25 13:38:29.902] * Game zvers_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav' [23.03.25 13:38:29.906] - Disconnect [23.03.25 13:38:32.123] - Destroying level [23.03.25 13:38:32.395] * DVB created: 8192K [23.03.25 13:38:32.395] * DIB created: 512K [23.03.25 13:38:32.395] - r__tf_aniso 4 [23.03.25 13:38:32.395] - r1_tf_mipbias 0. [23.03.25 13:38:32.395] * SSample: 1920x1080 [23.03.25 13:38:32.404] * SSample: enabled [23.03.25 13:38:32.404] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [23.03.25 13:38:32.404] * GPU vertex cache: unrecognized, 16 [23.03.25 13:38:32.404] *** RESET [179 ms] [23.03.25 13:38:32.405] "c:\program files (x86)\op-2.2\bin\xr_3da.exe" -nointro [23.03.25 13:38:32.405] Begin load [23.03.25 13:38:32.413] * phase time: 1 ms [23.03.25 13:38:32.558] * phase cmem: 1467889 K [23.03.25 13:38:32.558] Starting server... [23.03.25 13:38:32.712] - Gamedata version: [Сборка 2.2 П-12.05 MP-17.07+Д-31.01] [23.03.25 13:38:32.751] * phase time: 338 ms [23.03.25 13:38:32.895] * phase cmem: 1467964 K [23.03.25 13:38:32.895] Loading alife simulator... [23.03.25 13:38:32.896] * phase time: 144 ms [23.03.25 13:38:33.038] * phase cmem: 1467964 K [23.03.25 13:38:33.038] Loading savegame... [23.03.25 13:38:33.074] c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav save created on DEVELOPER mode! [23.03.25 13:38:33.074] * Loading key-value pairs... [23.03.25 13:38:33.187] * 64 key-value pairs were successfully loaded (0.114s) [23.03.25 13:38:33.187] * Loading spawn registry... [23.03.25 13:38:35.454] * 24511 spawn points were successfully loaded (2.266s) [23.03.25 13:38:35.455] * Loading objects... [23.03.25 13:38:36.333] * 35420 out of 35420 objects were successfully loaded (0.879s) [23.03.25 13:38:37.508] * Loading quick slots data... [23.03.25 13:38:37.508] * Loading pre random queues data... [23.03.25 13:38:37.532] * Start objects on_register'ed... [23.03.25 13:38:39.888] * 35420 objects on_register'ed (2.355s) [23.03.25 13:38:39.888] * Game zvers_autosave is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav' (6.993s) [23.03.25 13:38:39.888] * phase time: 6992 ms [23.03.25 13:38:40.043] * phase cmem: 1640406 K [23.03.25 13:38:40.043] Connecting... [23.03.25 13:38:40.043] MaxPlayers = 32 [23.03.25 13:38:40.088] * phase time: 199 ms [23.03.25 13:38:40.259] * phase cmem: 1640409 K [23.03.25 13:38:40.259] Connecting to... [23.03.25 13:38:40.260] Player not found. New player created. [23.03.25 13:38:40.260] * client : connection accepted - <> [23.03.25 13:38:40.275] * phase time: 187 ms [23.03.25 13:38:40.455] * phase cmem: 1640457 K [23.03.25 13:38:40.455] Reading level info... [23.03.25 13:38:40.455] * phase time: 180 ms [23.03.25 13:38:40.626] * phase cmem: 1640457 K [23.03.25 13:38:40.626] Loading object space... [23.03.25 13:38:40.888] * object space load: 261 ms [23.03.25 13:38:40.888] * phase time: 432 ms [23.03.25 13:38:41.051] * phase cmem: 1723162 K [23.03.25 13:38:41.051] Loading shaders (R1)... [23.03.25 13:38:41.381] * phase time: 492 ms [23.03.25 13:38:41.541] * phase cmem: 1724698 K [23.03.25 13:38:41.541] Loading geometry (R1)... [23.03.25 13:38:41.577] * phase time: 195 ms [23.03.25 13:38:41.751] * phase cmem: 1786370 K [23.03.25 13:38:41.751] Loading visuals (R1)... [23.03.25 13:38:41.787] * phase time: 210 ms [23.03.25 13:38:41.958] * phase cmem: 1788450 K [23.03.25 13:38:41.958] Loading details (R1)... [23.03.25 13:38:41.983] * [DETAILS] VertexConsts(256), Batch(61) [23.03.25 13:38:41.983] * [DETAILS] 40687 v(20), 26352 p [23.03.25 13:38:41.983] * [DETAILS] Batch(61), VB(794K), IB(154K) [23.03.25 13:38:41.984] * phase time: 197 ms [23.03.25 13:38:42.158] * phase cmem: 1789427 K [23.03.25 13:38:42.158] Loading sectors (R1)... [23.03.25 13:38:42.158] * Loading HOM: c:\program files (x86)\op-2.2\gamedata\levels\l02_garbage\level.hom [23.03.25 13:38:42.159] * Loading environment modificator: c:\program files (x86)\op-2.2\gamedata\levels\l02_garbage\level.env_mod [23.03.25 13:38:42.159] * phase time: 174 ms [23.03.25 13:38:42.322] * phase cmem: 1789526 K [23.03.25 13:38:42.322] Loading AI objects... [23.03.25 13:38:42.323] - Loading music tracks from 'l02_garbage_musics'... [23.03.25 13:38:42.325] * phase time: 165 ms [23.03.25 13:38:42.494] * phase cmem: 1789335 K [23.03.25 13:38:42.494] Loading PH world... [23.03.25 13:38:42.506] - Game configuring : Started [23.03.25 13:38:42.508] - Game configuring : Finished [23.03.25 13:38:42.514] * phase time: 189 ms [23.03.25 13:38:42.690] * phase cmem: 1797569 K [23.03.25 13:38:42.690] Loading textures... [23.03.25 13:38:42.949] * t-report - base: 1289, 1046640 K [23.03.25 13:38:42.949] * t-report - lmap: 18, 18434 K [23.03.25 13:38:42.949] ***WARNING***: Too many lmap-textures (limit: 16 textures or 32M). [23.03.25 13:38:42.949] Reduce pixel density (worse) or use more vertex lighting (better). [23.03.25 13:38:42.949] * phase time: 434 ms [23.03.25 13:38:43.126] * phase cmem: 2022050 K [23.03.25 13:38:43.126] Synchronizing... [23.03.25 13:38:43.126] Save created on [Engine 2.2a x64 08.02.2022] [23.03.25 13:38:43.126] Save date and time [Sun Mar 23 13:38:29 2025] [23.03.25 13:38:43.144] * phase time: 194 ms [23.03.25 13:38:43.307] * phase cmem: 2022050 K [23.03.25 13:38:43.778] * [win32]: free[137430969652 K], reserved[5109576 K], committed[2874180 K] [23.03.25 13:38:43.778] * [ D3D ]: textures[1065075 K] [23.03.25 13:38:43.778] * [x-ray]: crt heap[1995507 K], process heap[1995507 K], game lua[269104 K], engine lua[275 K], render[9966 K] [23.03.25 13:38:43.778] * [x-ray]: economy: strings[count: 228854, lengths: 12971 K, overhead: 11621 K, saved: 671085 K] [23.03.25 13:38:43.778] * [x-ray]: economy: smem[count: 120580, lengths: 63987 K, overhead: 1884 K, saved: 99562 K] [23.03.25 13:38:43.778] Starting measure [23.03.25 13:38:46.057] ~ 7.03 [23.03.25 13:38:46.084] ~ steal false [23.03.25 13:38:46.114] ~ loading bags... [23.03.25 13:38:49.045] * MEMORY USAGE: 2235278 K [23.03.25 13:39:46.308] * Saving spawns... [23.03.25 13:39:46.312] * Saving objects... [23.03.25 13:39:46.548] * 35363 objects are successfully saved [23.03.25 13:39:46.559] * Saving key-value pairs... [23.03.25 13:39:46.600] * 64 key-value pairs were successfully saved [23.03.25 13:39:46.600] * Saving quick slots data... [23.03.25 13:39:46.600] * Saving pre random queues data... [23.03.25 13:39:46.685] * Game zvers_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav' [23.03.25 13:39:46.687] - Disconnect [23.03.25 13:39:48.913] - Destroying level [23.03.25 13:39:49.222] * DVB created: 8192K [23.03.25 13:39:49.222] * DIB created: 512K [23.03.25 13:39:49.222] - r__tf_aniso 4 [23.03.25 13:39:49.222] - r1_tf_mipbias 0. [23.03.25 13:39:49.222] * SSample: 1920x1080 [23.03.25 13:39:49.232] * SSample: enabled [23.03.25 13:39:49.232] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [23.03.25 13:39:49.232] * GPU vertex cache: unrecognized, 16 [23.03.25 13:39:49.232] *** RESET [209 ms] [23.03.25 13:39:49.233] "c:\program files (x86)\op-2.2\bin\xr_3da.exe" -nointro [23.03.25 13:39:49.233] Begin load [23.03.25 13:39:49.241] * phase time: 1 ms [23.03.25 13:39:49.387] * phase cmem: 1476127 K [23.03.25 13:39:49.387] Starting server... [23.03.25 13:39:49.553] - Gamedata version: [Сборка 2.2 П-12.05 MP-17.07+Д-31.01] [23.03.25 13:39:49.595] * phase time: 353 ms [23.03.25 13:39:49.741] * phase cmem: 1476205 K [23.03.25 13:39:49.741] Loading alife simulator... [23.03.25 13:39:49.742] * phase time: 146 ms [23.03.25 13:39:49.888] * phase cmem: 1476205 K [23.03.25 13:39:49.888] Loading savegame... [23.03.25 13:39:49.923] c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav save created on DEVELOPER mode! [23.03.25 13:39:49.923] * Loading key-value pairs... [23.03.25 13:39:50.037] * 64 key-value pairs were successfully loaded (0.114s) [23.03.25 13:39:50.037] * Loading spawn registry... [23.03.25 13:39:52.326] * 24511 spawn points were successfully loaded (2.289s) [23.03.25 13:39:52.327] * Loading objects... [23.03.25 13:39:53.211] * 35363 out of 35363 objects were successfully loaded (0.885s) [23.03.25 13:39:54.606] * Loading quick slots data... [23.03.25 13:39:54.606] * Loading pre random queues data... [23.03.25 13:39:54.630] * Start objects on_register'ed... [23.03.25 13:39:57.005] * 35363 objects on_register'ed (2.375s) [23.03.25 13:39:57.005] * Game zvers_autosave is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav' (7.264s) [23.03.25 13:39:57.006] * phase time: 7263 ms [23.03.25 13:39:57.160] * phase cmem: 1647815 K [23.03.25 13:39:57.160] Connecting... [23.03.25 13:39:57.161] MaxPlayers = 32 [23.03.25 13:39:57.205] * phase time: 199 ms [23.03.25 13:39:57.363] * phase cmem: 1647817 K [23.03.25 13:39:57.363] Connecting to... [23.03.25 13:39:57.364] Player not found. New player created. [23.03.25 13:39:57.364] * client : connection accepted - <> [23.03.25 13:39:57.397] * phase time: 192 ms [23.03.25 13:39:57.560] * phase cmem: 1647866 K [23.03.25 13:39:57.560] Reading level info... [23.03.25 13:39:57.568] * phase time: 171 ms [23.03.25 13:39:57.744] * phase cmem: 1647866 K [23.03.25 13:39:57.744] Loading object space... [23.03.25 13:39:58.250] * object space load: 506 ms [23.03.25 13:39:58.250] * phase time: 682 ms [23.03.25 13:39:58.420] * phase cmem: 1710927 K [23.03.25 13:39:58.420] Loading shaders (R1)... [23.03.25 13:39:58.696] * phase time: 445 ms [23.03.25 13:39:58.853] * phase cmem: 1712477 K [23.03.25 13:39:58.853] Loading geometry (R1)... [23.03.25 13:39:59.258] * phase time: 561 ms [23.03.25 13:39:59.417] * phase cmem: 1773068 K [23.03.25 13:39:59.417] Loading visuals (R1)... [23.03.25 13:39:59.481] * phase time: 223 ms [23.03.25 13:39:59.642] * phase cmem: 1775181 K [23.03.25 13:39:59.642] Loading details (R1)... [23.03.25 13:39:59.680] * [DETAILS] VertexConsts(256), Batch(61) [23.03.25 13:39:59.680] * [DETAILS] 40687 v(20), 26352 p [23.03.25 13:39:59.681] * [DETAILS] Batch(61), VB(794K), IB(154K) [23.03.25 13:39:59.682] * phase time: 201 ms [23.03.25 13:39:59.858] * phase cmem: 1776158 K [23.03.25 13:39:59.858] Loading sectors (R1)... [23.03.25 13:39:59.861] * Loading HOM: c:\program files (x86)\op-2.2\gamedata\levels\l04_darkvalley\level.hom [23.03.25 13:39:59.873] * phase time: 190 ms [23.03.25 13:40:00.056] * phase cmem: 1776282 K [23.03.25 13:40:00.056] Loading AI objects... [23.03.25 13:40:00.089] - Loading music tracks from 'l04_darkvalley_musics'... [23.03.25 13:40:00.163] * phase time: 290 ms [23.03.25 13:40:00.337] * phase cmem: 1776100 K [23.03.25 13:40:00.337] Loading PH world... [23.03.25 13:40:00.359] - Game configuring : Started [23.03.25 13:40:00.362] - Game configuring : Finished [23.03.25 13:40:00.368] * phase time: 204 ms [23.03.25 13:40:00.543] * phase cmem: 1787694 K [23.03.25 13:40:00.543] Loading textures... [23.03.25 13:40:01.951] * t-report - base: 1300, 1054810 K [23.03.25 13:40:01.951] * t-report - lmap: 20, 20482 K [23.03.25 13:40:01.951] ***WARNING***: Too many lmap-textures (limit: 16 textures or 32M). [23.03.25 13:40:01.951] Reduce pixel density (worse) or use more vertex lighting (better). [23.03.25 13:40:01.952] * phase time: 1583 ms [23.03.25 13:40:02.149] * phase cmem: 2025502 K [23.03.25 13:40:02.149] Synchronizing... [23.03.25 13:40:02.149] Save created on [Engine 2.2a x64 08.02.2022] [23.03.25 13:40:02.149] Save date and time [Sun Mar 23 13:39:46 2025] [23.03.25 13:40:02.166] * phase time: 214 ms [23.03.25 13:40:02.356] * phase cmem: 2025502 K [23.03.25 13:40:02.843] * [win32]: free[137430954428 K], reserved[5123848 K], committed[2875132 K] [23.03.25 13:40:02.843] * [ D3D ]: textures[1075292 K] [23.03.25 13:40:02.843] * [x-ray]: crt heap[1998712 K], process heap[1998712 K], game lua[269240 K], engine lua[247 K], render[10011 K] [23.03.25 13:40:02.843] * [x-ray]: economy: strings[count: 229487, lengths: 13028 K, overhead: 11653 K, saved: 674784 K] [23.03.25 13:40:02.843] * [x-ray]: economy: smem[count: 123067, lengths: 65409 K, overhead: 1922 K, saved: 100028 K] [23.03.25 13:40:02.843] Starting measure [23.03.25 13:40:05.370] ~ 7.03 [23.03.25 13:40:05.399] ~ steal false [23.03.25 13:40:05.432] ~ loading bags... [23.03.25 13:40:12.897] * MEMORY USAGE: 2409740 K [23.03.25 13:41:00.438] Begin load [23.03.25 13:41:00.812] - Gamedata version: [Сборка 2.2 П-12.05 MP-17.07+Д-31.01] [23.03.25 13:41:00.855] * phase time: 410 ms [23.03.25 13:41:01.033] * phase cmem: 2468563 K [23.03.25 13:41:01.033] Loading alife simulator... [23.03.25 13:41:01.034] * phase time: 179 ms [23.03.25 13:41:01.208] * phase cmem: 2468512 K [23.03.25 13:41:01.208] Loading savegame... [23.03.25 13:41:01.244] c:\program files (x86)\op-2.2\userdata\savedgames\День 61. Автосохранение Свалка - Темная Долина.sav save created on DEVELOPER mode! [23.03.25 13:41:01.244] * Loading key-value pairs... [23.03.25 13:41:01.340] * 64 key-value pairs were successfully loaded (0.096s) [23.03.25 13:41:01.340] * Loading spawn registry... [23.03.25 13:41:03.700] * 24511 spawn points were successfully loaded (2.360s) [23.03.25 13:41:03.701] * Loading objects... [23.03.25 13:41:04.615] * 35363 out of 35363 objects were successfully loaded (0.915s) [23.03.25 13:41:06.068] * Loading quick slots data... [23.03.25 13:41:06.068] * Loading pre random queues data... [23.03.25 13:41:06.092] * Start objects on_register'ed... [23.03.25 13:41:08.577] * 35363 objects on_register'ed (2.485s) [23.03.25 13:41:08.578] * Game День 61. Автосохранение Свалка - Темная Долина is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 61. Автосохранение Свалка - Темная Долина.sav' (7.545s) [23.03.25 13:41:08.578] * phase time: 7544 ms [23.03.25 13:41:08.753] * phase cmem: 2635264 K [23.03.25 13:41:08.753] Connecting... [23.03.25 13:41:08.753] * phase time: 174 ms [23.03.25 13:41:08.946] * phase cmem: 2635267 K [23.03.25 13:41:08.946] Restart sim... [23.03.25 13:41:08.946] * phase time: 192 ms [23.03.25 13:41:09.131] * phase cmem: 2635267 K [23.03.25 13:41:09.629] * [win32]: free[137430519556 K], reserved[4516532 K], committed[3917320 K] [23.03.25 13:41:09.629] * [ D3D ]: textures[1519145 K] [23.03.25 13:41:09.629] * [x-ray]: crt heap[2597485 K], process heap[2597485 K], game lua[268925 K], engine lua[291 K], render[10150 K] [23.03.25 13:41:09.629] * [x-ray]: economy: strings[count: 232441, lengths: 13156 K, overhead: 11803 K, saved: 681019 K] [23.03.25 13:41:09.629] * [x-ray]: economy: smem[count: 124099, lengths: 65740 K, overhead: 1939 K, saved: 100991 K] [23.03.25 13:41:09.629] Starting measure [23.03.25 13:41:11.743] ~ 7.03 [23.03.25 13:41:11.770] ~ steal false [23.03.25 13:41:11.801] ~ loading bags... [23.03.25 13:41:15.741] * MEMORY USAGE: 2656081 K [23.03.25 13:43:31.960] * Saving spawns... [23.03.25 13:43:31.965] * Saving objects... [23.03.25 13:43:32.193] * 35439 objects are successfully saved [23.03.25 13:43:32.202] * Saving key-value pairs... [23.03.25 13:43:32.262] * 64 key-value pairs were successfully saved [23.03.25 13:43:32.262] * Saving quick slots data... [23.03.25 13:43:32.262] * Saving pre random queues data... [23.03.25 13:43:32.330] * Game zvers_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_quicksave.sav' [23.03.25 13:47:56.250] * Saving spawns... [23.03.25 13:47:56.255] * Saving objects... [23.03.25 13:47:56.560] * 35503 objects are successfully saved [23.03.25 13:47:56.569] * Saving key-value pairs... [23.03.25 13:47:56.613] * 64 key-value pairs were successfully saved [23.03.25 13:47:56.613] * Saving quick slots data... [23.03.25 13:47:56.613] * Saving pre random queues data... [23.03.25 13:47:56.681] * Game zvers_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_quicksave.sav' [23.03.25 13:49:38.411] * Saving spawns... [23.03.25 13:49:38.416] * Saving objects... [23.03.25 13:49:38.647] * 35502 objects are successfully saved [23.03.25 13:49:38.656] * Saving key-value pairs... [23.03.25 13:49:38.701] * 64 key-value pairs were successfully saved [23.03.25 13:49:38.701] * Saving quick slots data... [23.03.25 13:49:38.701] * Saving pre random queues data... [23.03.25 13:49:38.776] * Game zvers_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_quicksave.sav' [23.03.25 13:54:59.165] * Saving spawns... [23.03.25 13:54:59.171] * Saving objects... [23.03.25 13:54:59.427] * 35503 objects are successfully saved [23.03.25 13:54:59.439] * Saving key-value pairs... [23.03.25 13:54:59.486] * 64 key-value pairs were successfully saved [23.03.25 13:54:59.486] * Saving quick slots data... [23.03.25 13:54:59.486] * Saving pre random queues data... [23.03.25 13:54:59.578] * Game zvers_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav' [23.03.25 13:54:59.580] - Disconnect [23.03.25 13:55:02.365] - Destroying level [23.03.25 13:55:02.842] * DVB created: 8192K [23.03.25 13:55:02.842] * DIB created: 512K [23.03.25 13:55:02.842] - r__tf_aniso 4 [23.03.25 13:55:02.842] - r1_tf_mipbias 0. [23.03.25 13:55:02.842] * SSample: 1920x1080 [23.03.25 13:55:02.862] * SSample: enabled [23.03.25 13:55:02.863] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [23.03.25 13:55:02.863] * GPU vertex cache: unrecognized, 16 [23.03.25 13:55:02.863] *** RESET [261 ms] [23.03.25 13:55:02.864] "c:\program files (x86)\op-2.2\bin\xr_3da.exe" -nointro [23.03.25 13:55:02.864] Begin load [23.03.25 13:55:02.872] * phase time: 1 ms [23.03.25 13:55:03.034] * phase cmem: 1495359 K [23.03.25 13:55:03.034] Starting server... [23.03.25 13:55:03.253] - Gamedata version: [Сборка 2.2 П-12.05 MP-17.07+Д-31.01] [23.03.25 13:55:03.300] * phase time: 427 ms [23.03.25 13:55:03.483] * phase cmem: 1495353 K [23.03.25 13:55:03.483] Loading alife simulator... [23.03.25 13:55:03.484] * phase time: 183 ms [23.03.25 13:55:03.650] * phase cmem: 1495353 K [23.03.25 13:55:03.650] Loading savegame... [23.03.25 13:55:03.689] c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav save created on DEVELOPER mode! [23.03.25 13:55:03.689] * Loading key-value pairs... [23.03.25 13:55:03.797] * 64 key-value pairs were successfully loaded (0.108s) [23.03.25 13:55:03.797] * Loading spawn registry... [23.03.25 13:55:06.548] * 24511 spawn points were successfully loaded (2.751s) [23.03.25 13:55:06.549] * Loading objects... [23.03.25 13:55:07.576] * 35503 out of 35503 objects were successfully loaded (1.027s) [23.03.25 13:55:08.973] * Loading quick slots data... [23.03.25 13:55:08.973] * Loading pre random queues data... [23.03.25 13:55:08.999] * Start objects on_register'ed... [23.03.25 13:55:11.771] * 35503 objects on_register'ed (2.771s) [23.03.25 13:55:11.772] * Game zvers_autosave is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav' (8.288s) [23.03.25 13:55:11.772] * phase time: 8287 ms [23.03.25 13:55:11.959] * phase cmem: 1669724 K [23.03.25 13:55:11.959] Connecting... [23.03.25 13:55:11.959] MaxPlayers = 32 [23.03.25 13:55:12.002] * phase time: 231 ms [23.03.25 13:55:12.191] * phase cmem: 1669726 K [23.03.25 13:55:12.191] Connecting to... [23.03.25 13:55:12.192] Player not found. New player created. [23.03.25 13:55:12.192] * client : connection accepted - <> [23.03.25 13:55:12.207] * phase time: 204 ms [23.03.25 13:55:12.419] * phase cmem: 1669774 K [23.03.25 13:55:12.419] Reading level info... [23.03.25 13:55:12.419] * phase time: 211 ms [23.03.25 13:55:12.626] * phase cmem: 1669774 K [23.03.25 13:55:12.626] Loading object space... [23.03.25 13:55:12.911] * object space load: 284 ms [23.03.25 13:55:12.911] * phase time: 492 ms [23.03.25 13:55:13.118] * phase cmem: 1752479 K [23.03.25 13:55:13.118] Loading shaders (R1)... [23.03.25 13:55:13.468] * phase time: 556 ms [23.03.25 13:55:13.673] * phase cmem: 1754015 K [23.03.25 13:55:13.673] Loading geometry (R1)... [23.03.25 13:55:13.711] * phase time: 242 ms [23.03.25 13:55:13.921] * phase cmem: 1815692 K [23.03.25 13:55:13.921] Loading visuals (R1)... [23.03.25 13:55:13.961] * phase time: 249 ms [23.03.25 13:55:14.156] * phase cmem: 1817768 K [23.03.25 13:55:14.156] Loading details (R1)... [23.03.25 13:55:14.187] * [DETAILS] VertexConsts(256), Batch(61) [23.03.25 13:55:14.187] * [DETAILS] 40687 v(20), 26352 p [23.03.25 13:55:14.187] * [DETAILS] Batch(61), VB(794K), IB(154K) [23.03.25 13:55:14.188] * phase time: 227 ms [23.03.25 13:55:14.384] * phase cmem: 1818745 K [23.03.25 13:55:14.384] Loading sectors (R1)... [23.03.25 13:55:14.385] * Loading HOM: c:\program files (x86)\op-2.2\gamedata\levels\l02_garbage\level.hom [23.03.25 13:55:14.386] * Loading environment modificator: c:\program files (x86)\op-2.2\gamedata\levels\l02_garbage\level.env_mod [23.03.25 13:55:14.386] * phase time: 198 ms [23.03.25 13:55:14.589] * phase cmem: 1818843 K [23.03.25 13:55:14.589] Loading AI objects... [23.03.25 13:55:14.590] - Loading music tracks from 'l02_garbage_musics'... [23.03.25 13:55:14.592] * phase time: 206 ms [23.03.25 13:55:14.776] * phase cmem: 1818654 K [23.03.25 13:55:14.776] Loading PH world... [23.03.25 13:55:14.792] - Game configuring : Started [23.03.25 13:55:14.794] - Game configuring : Finished [23.03.25 13:55:14.800] * phase time: 207 ms [23.03.25 13:55:14.998] * phase cmem: 1827597 K [23.03.25 13:55:14.998] Loading textures... [23.03.25 13:55:15.333] * t-report - base: 1288, 1044592 K [23.03.25 13:55:15.333] * t-report - lmap: 18, 18434 K [23.03.25 13:55:15.333] ***WARNING***: Too many lmap-textures (limit: 16 textures or 32M). [23.03.25 13:55:15.333] Reduce pixel density (worse) or use more vertex lighting (better). [23.03.25 13:55:15.333] * phase time: 533 ms [23.03.25 13:55:15.519] * phase cmem: 2052078 K [23.03.25 13:55:15.519] Synchronizing... [23.03.25 13:55:15.520] Save created on [Engine 2.2a x64 08.02.2022] [23.03.25 13:55:15.520] Save date and time [Sun Mar 23 13:54:59 2025] [23.03.25 13:55:15.537] * phase time: 203 ms [23.03.25 13:55:15.751] * phase cmem: 2052078 K [23.03.25 13:55:16.296] * [win32]: free[137430758948 K], reserved[5280352 K], committed[2914108 K] [23.03.25 13:55:16.296] * [ D3D ]: textures[1063027 K] [23.03.25 13:55:16.296] * [x-ray]: crt heap[2025261 K], process heap[2025261 K], game lua[271035 K], engine lua[241 K], render[10726 K] [23.03.25 13:55:16.296] * [x-ray]: economy: strings[count: 231687, lengths: 13134 K, overhead: 11765 K, saved: 879834 K] [23.03.25 13:55:16.296] * [x-ray]: economy: smem[count: 124480, lengths: 65972 K, overhead: 1945 K, saved: 101113 K] [23.03.25 13:55:16.296] Starting measure [23.03.25 13:55:19.063] ~ 7.03 [23.03.25 13:55:19.093] ~ steal false [23.03.25 13:55:19.154] ~ loading bags... [23.03.25 13:55:22.725] * MEMORY USAGE: 2346713 K [23.03.25 13:57:26.679] * Saving spawns... [23.03.25 13:57:26.684] * Saving objects... [23.03.25 13:57:26.933] * 35233 objects are successfully saved [23.03.25 13:57:26.944] * Saving key-value pairs... [23.03.25 13:57:27.009] * 64 key-value pairs were successfully saved [23.03.25 13:57:27.009] * Saving quick slots data... [23.03.25 13:57:27.009] * Saving pre random queues data... [23.03.25 13:57:27.084] * Game zvers_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav' [23.03.25 13:57:27.086] - Disconnect [23.03.25 13:57:28.909] - Destroying level [23.03.25 13:57:29.424] * DVB created: 8192K [23.03.25 13:57:29.424] * DIB created: 512K [23.03.25 13:57:29.424] - r__tf_aniso 4 [23.03.25 13:57:29.424] - r1_tf_mipbias 0. [23.03.25 13:57:29.424] * SSample: 1920x1080 [23.03.25 13:57:29.434] * SSample: enabled [23.03.25 13:57:29.434] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [23.03.25 13:57:29.434] * GPU vertex cache: unrecognized, 16 [23.03.25 13:57:29.434] *** RESET [377 ms] [23.03.25 13:57:29.436] "c:\program files (x86)\op-2.2\bin\xr_3da.exe" -nointro [23.03.25 13:57:29.436] Begin load [23.03.25 13:57:29.445] * phase time: 1 ms [23.03.25 13:57:29.639] * phase cmem: 1503038 K [23.03.25 13:57:29.639] Starting server... [23.03.25 13:57:29.795] - Gamedata version: [Сборка 2.2 П-12.05 MP-17.07+Д-31.01] [23.03.25 13:57:29.860] * phase time: 415 ms [23.03.25 13:57:30.028] * phase cmem: 1502983 K [23.03.25 13:57:30.028] Loading alife simulator... [23.03.25 13:57:30.029] * phase time: 168 ms [23.03.25 13:57:30.195] * phase cmem: 1502983 K [23.03.25 13:57:30.195] Loading savegame... [23.03.25 13:57:30.234] c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav save created on DEVELOPER mode! [23.03.25 13:57:30.234] * Loading key-value pairs... [23.03.25 13:57:30.365] * 64 key-value pairs were successfully loaded (0.131s) [23.03.25 13:57:30.365] * Loading spawn registry... [23.03.25 13:57:33.111] * 24511 spawn points were successfully loaded (2.746s) [23.03.25 13:57:33.112] * Loading objects... [23.03.25 13:57:34.130] * 35233 out of 35233 objects were successfully loaded (1.018s) [23.03.25 13:57:35.543] * Loading quick slots data... [23.03.25 13:57:35.543] * Loading pre random queues data... [23.03.25 13:57:35.569] * Start objects on_register'ed... [23.03.25 13:57:38.328] * 35233 objects on_register'ed (2.759s) [23.03.25 13:57:38.328] * Game zvers_autosave is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav' (8.301s) [23.03.25 13:57:38.329] * phase time: 8299 ms [23.03.25 13:57:38.514] * phase cmem: 1681583 K [23.03.25 13:57:38.514] Connecting... [23.03.25 13:57:38.515] MaxPlayers = 32 [23.03.25 13:57:38.561] * phase time: 231 ms [23.03.25 13:57:38.758] * phase cmem: 1681585 K [23.03.25 13:57:38.758] Connecting to... [23.03.25 13:57:38.759] Player not found. New player created. [23.03.25 13:57:38.759] * client : connection accepted - <> [23.03.25 13:57:38.775] * phase time: 214 ms [23.03.25 13:57:38.959] * phase cmem: 1681633 K [23.03.25 13:57:38.959] Reading level info... [23.03.25 13:57:38.960] * phase time: 184 ms [23.03.25 13:57:39.156] * phase cmem: 1681633 K [23.03.25 13:57:39.156] Loading object space... [23.03.25 13:57:39.443] * object space load: 285 ms [23.03.25 13:57:39.443] * phase time: 483 ms [23.03.25 13:57:39.649] * phase cmem: 1765034 K [23.03.25 13:57:39.649] Loading shaders (R1)... [23.03.25 13:57:39.854] * phase time: 410 ms [23.03.25 13:57:40.056] * phase cmem: 1766529 K [23.03.25 13:57:40.056] Loading geometry (R1)... [23.03.25 13:57:40.089] * phase time: 235 ms [23.03.25 13:57:40.295] * phase cmem: 1822209 K [23.03.25 13:57:40.295] Loading visuals (R1)... [23.03.25 13:57:40.340] * phase time: 250 ms [23.03.25 13:57:40.551] * phase cmem: 1824712 K [23.03.25 13:57:40.551] Loading details (R1)... [23.03.25 13:57:40.577] * [DETAILS] VertexConsts(256), Batch(61) [23.03.25 13:57:40.577] * [DETAILS] 40687 v(20), 26352 p [23.03.25 13:57:40.578] * [DETAILS] Batch(61), VB(794K), IB(154K) [23.03.25 13:57:40.579] * phase time: 239 ms [23.03.25 13:57:40.762] * phase cmem: 1825689 K [23.03.25 13:57:40.762] Loading sectors (R1)... [23.03.25 13:57:40.763] * Loading HOM: c:\program files (x86)\op-2.2\gamedata\levels\l01_escape\level.hom [23.03.25 13:57:40.766] * Loading environment modificator: c:\program files (x86)\op-2.2\gamedata\levels\l01_escape\level.env_mod [23.03.25 13:57:40.766] * phase time: 186 ms [23.03.25 13:57:40.974] * phase cmem: 1825853 K [23.03.25 13:57:40.974] Loading AI objects... [23.03.25 13:57:40.974] - Loading music tracks from 'l01_escape_musics'... [23.03.25 13:57:40.975] * phase time: 209 ms [23.03.25 13:57:41.184] * phase cmem: 1825565 K [23.03.25 13:57:41.184] Loading PH world... [23.03.25 13:57:41.207] - Game configuring : Started [23.03.25 13:57:41.210] - Game configuring : Finished [23.03.25 13:57:41.216] * phase time: 239 ms [23.03.25 13:57:41.417] * phase cmem: 1839290 K [23.03.25 13:57:41.417] Loading textures... [23.03.25 13:57:41.660] * t-report - base: 1206, 1009262 K [23.03.25 13:57:41.660] * t-report - lmap: 10, 10241 K [23.03.25 13:57:41.660] * phase time: 445 ms [23.03.25 13:57:41.873] * phase cmem: 2013336 K [23.03.25 13:57:41.873] Synchronizing... [23.03.25 13:57:41.873] Save created on [Engine 2.2a x64 08.02.2022] [23.03.25 13:57:41.873] Save date and time [Sun Mar 23 13:57:27 2025] [23.03.25 13:57:41.889] * phase time: 228 ms [23.03.25 13:57:42.099] * phase cmem: 2013336 K [23.03.25 13:57:42.671] * [win32]: free[137430835988 K], reserved[5222884 K], committed[2894536 K] [23.03.25 13:57:42.671] * [ D3D ]: textures[1019503 K] [23.03.25 13:57:42.671] * [x-ray]: crt heap[1987441 K], process heap[1987441 K], game lua[268988 K], engine lua[283 K], render[10767 K] [23.03.25 13:57:42.671] * [x-ray]: economy: strings[count: 231289, lengths: 13128 K, overhead: 11745 K, saved: 896105 K] [23.03.25 13:57:42.672] * [x-ray]: economy: smem[count: 124480, lengths: 65972 K, overhead: 1945 K, saved: 101113 K] [23.03.25 13:57:42.672] Starting measure [23.03.25 13:57:45.315] ~ 7.03 [23.03.25 13:57:45.348] ~ steal false [23.03.25 13:57:45.410] ~ loading bags... [23.03.25 13:57:50.638] * MEMORY USAGE: 2504429 K [23.03.25 14:01:17.368] * Saving spawns... [23.03.25 14:01:17.373] * Saving objects... [23.03.25 14:01:17.624] * 35302 objects are successfully saved [23.03.25 14:01:17.635] * Saving key-value pairs... [23.03.25 14:01:17.698] * 64 key-value pairs were successfully saved [23.03.25 14:01:17.698] * Saving quick slots data... [23.03.25 14:01:17.698] * Saving pre random queues data... [23.03.25 14:01:17.774] * Game Кубик Рубика - завершено.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\Кубик Рубика - завершено.sav' [23.03.25 14:02:40.456] ERROR: CALifeObjectRegistry::object There is no object with id 51266! [23.03.25 14:03:17.177] * Saving spawns... [23.03.25 14:03:17.182] * Saving objects... [23.03.25 14:03:17.588] * 35308 objects are successfully saved [23.03.25 14:03:17.599] * Saving key-value pairs... [23.03.25 14:03:17.646] * 64 key-value pairs were successfully saved [23.03.25 14:03:17.646] * Saving quick slots data... [23.03.25 14:03:17.646] * Saving pre random queues data... [23.03.25 14:03:17.720] * Game zvers_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav' [23.03.25 14:03:17.724] - Disconnect [23.03.25 14:03:20.502] - Destroying level [23.03.25 14:03:20.931] * DVB created: 8192K [23.03.25 14:03:20.931] * DIB created: 512K [23.03.25 14:03:20.931] - r__tf_aniso 4 [23.03.25 14:03:20.931] - r1_tf_mipbias 0. [23.03.25 14:03:20.931] * SSample: 1920x1080 [23.03.25 14:03:20.941] * SSample: enabled [23.03.25 14:03:20.941] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [23.03.25 14:03:20.941] * GPU vertex cache: unrecognized, 16 [23.03.25 14:03:20.941] *** RESET [299 ms] [23.03.25 14:03:20.942] "c:\program files (x86)\op-2.2\bin\xr_3da.exe" -nointro [23.03.25 14:03:20.942] Begin load [23.03.25 14:03:20.949] * phase time: 1 ms [23.03.25 14:03:21.129] * phase cmem: 1512744 K [23.03.25 14:03:21.129] Starting server... [23.03.25 14:03:21.289] - Gamedata version: [Сборка 2.2 П-12.05 MP-17.07+Д-31.01] [23.03.25 14:03:21.364] * phase time: 414 ms [23.03.25 14:03:21.529] * phase cmem: 1512810 K [23.03.25 14:03:21.529] Loading alife simulator... [23.03.25 14:03:21.530] * phase time: 166 ms [23.03.25 14:03:21.696] * phase cmem: 1512810 K [23.03.25 14:03:21.696] Loading savegame... [23.03.25 14:03:21.735] c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav save created on DEVELOPER mode! [23.03.25 14:03:21.735] * Loading key-value pairs... [23.03.25 14:03:21.871] * 64 key-value pairs were successfully loaded (0.136s) [23.03.25 14:03:21.871] * Loading spawn registry... [23.03.25 14:03:24.630] * 24511 spawn points were successfully loaded (2.760s) [23.03.25 14:03:24.631] * Loading objects... [23.03.25 14:03:25.685] * 35308 out of 35308 objects were successfully loaded (1.054s) [23.03.25 14:03:27.066] * Loading quick slots data... [23.03.25 14:03:27.066] * Loading pre random queues data... [23.03.25 14:03:27.092] * Start objects on_register'ed... [23.03.25 14:03:29.876] * 35308 objects on_register'ed (2.784s) [23.03.25 14:03:29.877] * Game zvers_autosave is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav' (8.348s) [23.03.25 14:03:29.877] * phase time: 8347 ms [23.03.25 14:03:30.082] * phase cmem: 1689207 K [23.03.25 14:03:30.082] Connecting... [23.03.25 14:03:30.082] MaxPlayers = 32 [23.03.25 14:03:30.124] * phase time: 246 ms [23.03.25 14:03:30.321] * phase cmem: 1689209 K [23.03.25 14:03:30.321] Connecting to... [23.03.25 14:03:30.322] Player not found. New player created. [23.03.25 14:03:30.322] * client : connection accepted - <> [23.03.25 14:03:30.338] * phase time: 214 ms [23.03.25 14:03:30.541] * phase cmem: 1689257 K [23.03.25 14:03:30.541] Reading level info... [23.03.25 14:03:30.541] * phase time: 202 ms [23.03.25 14:03:30.724] * phase cmem: 1689257 K [23.03.25 14:03:30.724] Loading object space... [23.03.25 14:03:30.932] * object space load: 208 ms [23.03.25 14:03:30.932] * phase time: 390 ms [23.03.25 14:03:31.140] * phase cmem: 1749665 K [23.03.25 14:03:31.140] Loading shaders (R1)... [23.03.25 14:03:31.385] * phase time: 452 ms [23.03.25 14:03:31.589] * phase cmem: 1751197 K [23.03.25 14:03:31.589] Loading geometry (R1)... [23.03.25 14:03:31.613] * phase time: 228 ms [23.03.25 14:03:31.801] * phase cmem: 1793460 K [23.03.25 14:03:31.801] Loading visuals (R1)... [23.03.25 14:03:31.838] * phase time: 225 ms [23.03.25 14:03:32.021] * phase cmem: 1794956 K [23.03.25 14:03:32.021] Loading details (R1)... [23.03.25 14:03:32.068] * [DETAILS] VertexConsts(256), Batch(61) [23.03.25 14:03:32.068] * [DETAILS] 40687 v(20), 26352 p [23.03.25 14:03:32.068] * [DETAILS] Batch(61), VB(794K), IB(154K) [23.03.25 14:03:32.070] * phase time: 231 ms [23.03.25 14:03:32.253] * phase cmem: 1795934 K [23.03.25 14:03:32.253] Loading sectors (R1)... [23.03.25 14:03:32.254] * Loading HOM: c:\program files (x86)\op-2.2\gamedata\levels\l03_agroprom\level.hom [23.03.25 14:03:32.255] * Loading environment modificator: c:\program files (x86)\op-2.2\gamedata\levels\l03_agroprom\level.env_mod [23.03.25 14:03:32.255] * phase time: 185 ms [23.03.25 14:03:32.453] * phase cmem: 1796043 K [23.03.25 14:03:32.454] Loading AI objects... [23.03.25 14:03:32.455] - Loading music tracks from 'l03_agroprom_musics'... [23.03.25 14:03:32.456] * phase time: 201 ms [23.03.25 14:03:32.656] * phase cmem: 1795909 K [23.03.25 14:03:32.656] Loading PH world... [23.03.25 14:03:32.672] - Game configuring : Started [23.03.25 14:03:32.674] - Game configuring : Finished [23.03.25 14:03:32.680] * phase time: 223 ms [23.03.25 14:03:32.885] * phase cmem: 1803576 K [23.03.25 14:03:32.885] Loading textures... [23.03.25 14:03:33.117] * t-report - base: 1174, 996795 K [23.03.25 14:03:33.117] * t-report - lmap: 12, 12289 K [23.03.25 14:03:33.118] * phase time: 437 ms [23.03.25 14:03:33.306] * phase cmem: 1966779 K [23.03.25 14:03:33.306] Synchronizing... [23.03.25 14:03:33.306] Save created on [Engine 2.2a x64 08.02.2022] [23.03.25 14:03:33.306] Save date and time [Sun Mar 23 14:03:17 2025] [23.03.25 14:03:33.325] * phase time: 207 ms [23.03.25 14:03:33.523] * phase cmem: 1966779 K [23.03.25 14:03:34.060] * [win32]: free[137430892920 K], reserved[5221564 K], committed[2838924 K] [23.03.25 14:03:34.060] * [ D3D ]: textures[1009084 K] [23.03.25 14:03:34.060] * [x-ray]: crt heap[1940560 K], process heap[1940560 K], game lua[269031 K], engine lua[281 K], render[10771 K] [23.03.25 14:03:34.060] * [x-ray]: economy: strings[count: 231552, lengths: 13140 K, overhead: 11758 K, saved: 978804 K] [23.03.25 14:03:34.060] * [x-ray]: economy: smem[count: 124854, lengths: 66110 K, overhead: 1950 K, saved: 101665 K] [23.03.25 14:03:34.060] Starting measure [23.03.25 14:03:36.845] ~ 7.03 [23.03.25 14:03:36.876] ~ steal false [23.03.25 14:03:36.938] ~ loading bags... [23.03.25 14:03:40.643] * MEMORY USAGE: 2211583 K [23.03.25 14:04:31.361] * Saving spawns... [23.03.25 14:04:31.366] * Saving objects... [23.03.25 14:04:31.703] * 35278 objects are successfully saved [23.03.25 14:04:31.714] * Saving key-value pairs... [23.03.25 14:04:31.760] * 64 key-value pairs were successfully saved [23.03.25 14:04:31.760] * Saving quick slots data... [23.03.25 14:04:31.760] * Saving pre random queues data... [23.03.25 14:04:31.860] * Game zvers_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav' [23.03.25 14:04:31.865] - Disconnect [23.03.25 14:04:33.796] - Destroying level [23.03.25 14:04:34.168] * DVB created: 8192K [23.03.25 14:04:34.168] * DIB created: 512K [23.03.25 14:04:34.168] - r__tf_aniso 4 [23.03.25 14:04:34.168] - r1_tf_mipbias 0. [23.03.25 14:04:34.168] * SSample: 1920x1080 [23.03.25 14:04:34.178] * SSample: enabled [23.03.25 14:04:34.178] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [23.03.25 14:04:34.178] * GPU vertex cache: unrecognized, 16 [23.03.25 14:04:34.178] *** RESET [272 ms] [23.03.25 14:04:34.179] "c:\program files (x86)\op-2.2\bin\xr_3da.exe" -nointro [23.03.25 14:04:34.179] Begin load [23.03.25 14:04:34.187] * phase time: 1 ms [23.03.25 14:04:34.360] * phase cmem: 1518306 K [23.03.25 14:04:34.360] Starting server... [23.03.25 14:04:34.521] - Gamedata version: [Сборка 2.2 П-12.05 MP-17.07+Д-31.01] [23.03.25 14:04:34.567] * phase time: 379 ms [23.03.25 14:04:34.736] * phase cmem: 1518383 K [23.03.25 14:04:34.736] Loading alife simulator... [23.03.25 14:04:34.737] * phase time: 169 ms [23.03.25 14:04:34.907] * phase cmem: 1518384 K [23.03.25 14:04:34.907] Loading savegame... [23.03.25 14:04:34.945] c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav save created on DEVELOPER mode! [23.03.25 14:04:34.945] * Loading key-value pairs... [23.03.25 14:04:35.057] * 64 key-value pairs were successfully loaded (0.111s) [23.03.25 14:04:35.057] * Loading spawn registry... [23.03.25 14:04:37.832] * 24511 spawn points were successfully loaded (2.775s) [23.03.25 14:04:37.833] * Loading objects... [23.03.25 14:04:38.879] * 35278 out of 35278 objects were successfully loaded (1.046s) [23.03.25 14:04:40.393] * Loading quick slots data... [23.03.25 14:04:40.393] * Loading pre random queues data... [23.03.25 14:04:40.419] * Start objects on_register'ed... [23.03.25 14:04:43.121] * 35278 objects on_register'ed (2.702s) [23.03.25 14:04:43.122] * Game zvers_autosave is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav' (8.386s) [23.03.25 14:04:43.122] * phase time: 8385 ms [23.03.25 14:04:43.310] * phase cmem: 1693415 K [23.03.25 14:04:43.310] Connecting... [23.03.25 14:04:43.310] MaxPlayers = 32 [23.03.25 14:04:43.353] * phase time: 230 ms [23.03.25 14:04:43.551] * phase cmem: 1693418 K [23.03.25 14:04:43.551] Connecting to... [23.03.25 14:04:43.552] Player not found. New player created. [23.03.25 14:04:43.552] * client : connection accepted - <> [23.03.25 14:04:43.580] * phase time: 226 ms [23.03.25 14:04:43.771] * phase cmem: 1693466 K [23.03.25 14:04:43.771] Reading level info... [23.03.25 14:04:43.792] * phase time: 211 ms [23.03.25 14:04:43.977] * phase cmem: 1693466 K [23.03.25 14:04:43.977] Loading object space... [23.03.25 14:04:44.349] * object space load: 372 ms [23.03.25 14:04:44.350] * phase time: 558 ms [23.03.25 14:04:44.552] * phase cmem: 1737677 K [23.03.25 14:04:44.552] Loading shaders (R1)... [23.03.25 14:04:44.754] * phase time: 403 ms [23.03.25 14:04:44.954] * phase cmem: 1739196 K [23.03.25 14:04:44.954] Loading geometry (R1)... [23.03.25 14:04:45.290] * phase time: 536 ms [23.03.25 14:04:45.492] * phase cmem: 1787881 K [23.03.25 14:04:45.492] Loading visuals (R1)... [23.03.25 14:04:45.547] * phase time: 257 ms [23.03.25 14:04:45.747] * phase cmem: 1789397 K [23.03.25 14:04:45.747] Loading details (R1)... [23.03.25 14:04:45.819] * [DETAILS] VertexConsts(256), Batch(61) [23.03.25 14:04:45.819] * [DETAILS] 40687 v(20), 26352 p [23.03.25 14:04:45.819] * [DETAILS] Batch(61), VB(794K), IB(154K) [23.03.25 14:04:45.821] * phase time: 273 ms [23.03.25 14:04:46.018] * phase cmem: 1790374 K [23.03.25 14:04:46.018] Loading sectors (R1)... [23.03.25 14:04:46.019] * Loading HOM: c:\program files (x86)\op-2.2\gamedata\levels\l08_yantar\level.hom [23.03.25 14:04:46.022] * Loading environment modificator: c:\program files (x86)\op-2.2\gamedata\levels\l08_yantar\level.env_mod [23.03.25 14:04:46.023] * phase time: 201 ms [23.03.25 14:04:46.234] * phase cmem: 1790612 K [23.03.25 14:04:46.234] Loading AI objects... [23.03.25 14:04:46.235] - Loading music tracks from 'l08_yantar_musics'... [23.03.25 14:04:46.303] * phase time: 280 ms [23.03.25 14:04:46.505] * phase cmem: 1790578 K [23.03.25 14:04:46.505] Loading PH world... [23.03.25 14:04:46.518] - Game configuring : Started [23.03.25 14:04:46.520] - Game configuring : Finished [23.03.25 14:04:46.526] * phase time: 222 ms [23.03.25 14:04:46.729] * phase cmem: 1799647 K [23.03.25 14:04:46.729] Loading textures... [23.03.25 14:04:47.563] * t-report - base: 1178, 992485 K [23.03.25 14:04:47.563] * t-report - lmap: 10, 10241 K [23.03.25 14:04:47.563] * phase time: 1037 ms [23.03.25 14:04:47.768] * phase cmem: 1955768 K [23.03.25 14:04:47.768] Synchronizing... [23.03.25 14:04:47.768] Save created on [Engine 2.2a x64 08.02.2022] [23.03.25 14:04:47.768] Save date and time [Sun Mar 23 14:04:31 2025] [23.03.25 14:04:47.784] * phase time: 220 ms [23.03.25 14:04:47.993] * phase cmem: 1955768 K [23.03.25 14:04:48.564] * [win32]: free[137430928288 K], reserved[5172532 K], committed[2852588 K] [23.03.25 14:04:48.564] * [ D3D ]: textures[1002727 K] [23.03.25 14:04:48.564] * [x-ray]: crt heap[1929397 K], process heap[1929397 K], game lua[268478 K], engine lua[320 K], render[10773 K] [23.03.25 14:04:48.564] * [x-ray]: economy: strings[count: 231446, lengths: 13139 K, overhead: 11753 K, saved: 989739 K] [23.03.25 14:04:48.564] * [x-ray]: economy: smem[count: 124854, lengths: 66110 K, overhead: 1950 K, saved: 101665 K] [23.03.25 14:04:48.564] Starting measure [23.03.25 14:04:51.144] ~ 7.03 [23.03.25 14:04:51.193] ~ steal false [23.03.25 14:04:51.236] ~ loading bags... [23.03.25 14:04:53.695] ~ move_mgr.validate_accessibility: point [0] on path [yan_scientist_door_2_walk] not accessible for npc [yan_scientist_help] lv[57452] [23.03.25 14:04:53.695] ~ move_mgr.validate_accessibility: point [1] on path [yan_scientist_door_2_walk] not accessible for npc [yan_scientist_help] lv[57121] [23.03.25 14:04:56.432] * MEMORY USAGE: 2158903 K [23.03.25 14:07:27.832] * Saving spawns... [23.03.25 14:07:27.837] * Saving objects... [23.03.25 14:07:28.124] * 35337 objects are successfully saved [23.03.25 14:07:28.136] * Saving key-value pairs... [23.03.25 14:07:28.183] * 64 key-value pairs were successfully saved [23.03.25 14:07:28.183] * Saving quick slots data... [23.03.25 14:07:28.183] * Saving pre random queues data... [23.03.25 14:07:28.256] * Game Медсумка Сахарова.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\Медсумка Сахарова.sav' [23.03.25 14:08:07.954] * Saving spawns... [23.03.25 14:08:07.959] * Saving objects... [23.03.25 14:08:08.205] * 35349 objects are successfully saved [23.03.25 14:08:08.216] * Saving key-value pairs... [23.03.25 14:08:08.262] * 64 key-value pairs were successfully saved [23.03.25 14:08:08.262] * Saving quick slots data... [23.03.25 14:08:08.262] * Saving pre random queues data... [23.03.25 14:08:08.338] * Game zvers_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_quicksave.sav' [23.03.25 14:09:54.174] * Saving spawns... [23.03.25 14:09:54.178] * Saving objects... [23.03.25 14:09:54.435] * 35353 objects are successfully saved [23.03.25 14:09:54.447] * Saving key-value pairs... [23.03.25 14:09:54.512] * 64 key-value pairs were successfully saved [23.03.25 14:09:54.512] * Saving quick slots data... [23.03.25 14:09:54.512] * Saving pre random queues data... [23.03.25 14:09:54.586] * Game zvers_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_quicksave.sav' [23.03.25 14:12:59.310] * Saving spawns... [23.03.25 14:12:59.314] * Saving objects... [23.03.25 14:12:59.561] * 35358 objects are successfully saved [23.03.25 14:12:59.573] * Saving key-value pairs... [23.03.25 14:12:59.620] * 64 key-value pairs were successfully saved [23.03.25 14:12:59.620] * Saving quick slots data... [23.03.25 14:12:59.620] * Saving pre random queues data... [23.03.25 14:12:59.695] * Game zvers_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_quicksave.sav' [23.03.25 14:13:39.272] * Saving spawns... [23.03.25 14:13:39.305] * Saving objects... [23.03.25 14:13:39.563] * 35367 objects are successfully saved [23.03.25 14:13:39.575] * Saving key-value pairs... [23.03.25 14:13:39.622] * 64 key-value pairs were successfully saved [23.03.25 14:13:39.622] * Saving quick slots data... [23.03.25 14:13:39.622] * Saving pre random queues data... [23.03.25 14:13:39.697] * Game Охота на контролеров - завершено.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\Охота на контролеров - завершено.sav' [23.03.25 14:23:36.823] * Saving spawns... [23.03.25 14:23:36.827] * Saving objects... [23.03.25 14:23:37.075] * 35365 objects are successfully saved [23.03.25 14:23:37.085] * Saving key-value pairs... [23.03.25 14:23:37.157] * 64 key-value pairs were successfully saved [23.03.25 14:23:37.157] * Saving quick slots data... [23.03.25 14:23:37.157] * Saving pre random queues data... [23.03.25 14:23:37.253] * Game zvers_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_quicksave.sav' [23.03.25 14:24:26.920] * Saving spawns... [23.03.25 14:24:26.925] * Saving objects... [23.03.25 14:24:27.177] * 35365 objects are successfully saved [23.03.25 14:24:27.186] * Saving key-value pairs... [23.03.25 14:24:27.235] * 64 key-value pairs were successfully saved [23.03.25 14:24:27.235] * Saving quick slots data... [23.03.25 14:24:27.235] * Saving pre random queues data... [23.03.25 14:24:27.310] * Game zvers_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav' [23.03.25 14:24:27.313] - Disconnect [23.03.25 14:24:29.853] - Destroying level [23.03.25 14:24:30.289] * DVB created: 8192K [23.03.25 14:24:30.289] * DIB created: 512K [23.03.25 14:24:30.289] - r__tf_aniso 4 [23.03.25 14:24:30.289] - r1_tf_mipbias 0. [23.03.25 14:24:30.289] * SSample: 1920x1080 [23.03.25 14:24:30.300] * SSample: enabled [23.03.25 14:24:30.300] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [23.03.25 14:24:30.300] * GPU vertex cache: unrecognized, 16 [23.03.25 14:24:30.300] *** RESET [277 ms] [23.03.25 14:24:30.302] "c:\program files (x86)\op-2.2\bin\xr_3da.exe" -nointro [23.03.25 14:24:30.302] Begin load [23.03.25 14:24:30.310] * phase time: 1 ms [23.03.25 14:24:30.518] * phase cmem: 1588733 K [23.03.25 14:24:30.518] Starting server... [23.03.25 14:24:30.731] - Gamedata version: [Сборка 2.2 П-12.05 MP-17.07+Д-31.01] [23.03.25 14:24:30.777] * phase time: 466 ms [23.03.25 14:24:30.962] * phase cmem: 1588751 K [23.03.25 14:24:30.962] Loading alife simulator... [23.03.25 14:24:30.963] * phase time: 185 ms [23.03.25 14:24:31.145] * phase cmem: 1588751 K [23.03.25 14:24:31.145] Loading savegame... [23.03.25 14:24:31.202] c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav save created on DEVELOPER mode! [23.03.25 14:24:31.202] * Loading key-value pairs... [23.03.25 14:24:31.319] * 64 key-value pairs were successfully loaded (0.117s) [23.03.25 14:24:31.319] * Loading spawn registry... [23.03.25 14:24:34.112] * 24511 spawn points were successfully loaded (2.794s) [23.03.25 14:24:34.113] * Loading objects... [23.03.25 14:24:35.176] * 35365 out of 35365 objects were successfully loaded (1.063s) [23.03.25 14:24:36.690] * Loading quick slots data... [23.03.25 14:24:36.690] * Loading pre random queues data... [23.03.25 14:24:36.716] * Start objects on_register'ed... [23.03.25 14:24:39.481] * 35365 objects on_register'ed (2.766s) [23.03.25 14:24:39.482] * Game zvers_autosave is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav' (8.520s) [23.03.25 14:24:39.482] * phase time: 8519 ms [23.03.25 14:24:39.684] * phase cmem: 1757374 K [23.03.25 14:24:39.684] Connecting... [23.03.25 14:24:39.684] MaxPlayers = 32 [23.03.25 14:24:39.720] * phase time: 236 ms [23.03.25 14:24:39.937] * phase cmem: 1757376 K [23.03.25 14:24:39.937] Connecting to... [23.03.25 14:24:39.938] Player not found. New player created. [23.03.25 14:24:39.938] * client : connection accepted - <> [23.03.25 14:24:39.976] * phase time: 256 ms [23.03.25 14:24:40.200] * phase cmem: 1757425 K [23.03.25 14:24:40.201] Reading level info... [23.03.25 14:24:40.201] * phase time: 224 ms [23.03.25 14:24:40.419] * phase cmem: 1757425 K [23.03.25 14:24:40.419] Loading object space... [23.03.25 14:24:40.588] * object space load: 169 ms [23.03.25 14:24:40.588] * phase time: 387 ms [23.03.25 14:24:40.809] * phase cmem: 1775600 K [23.03.25 14:24:40.809] Loading shaders (R1)... [23.03.25 14:24:40.948] * phase time: 359 ms [23.03.25 14:24:41.147] * phase cmem: 1777018 K [23.03.25 14:24:41.147] Loading geometry (R1)... [23.03.25 14:24:41.317] * phase time: 368 ms [23.03.25 14:24:41.534] * phase cmem: 1803290 K [23.03.25 14:24:41.534] Loading visuals (R1)... [23.03.25 14:24:41.559] * phase time: 243 ms [23.03.25 14:24:41.774] * phase cmem: 1803538 K [23.03.25 14:24:41.774] Loading details (R1)... [23.03.25 14:24:41.774] * phase time: 214 ms [23.03.25 14:24:41.991] * phase cmem: 1803538 K [23.03.25 14:24:41.991] Loading sectors (R1)... [23.03.25 14:24:41.992] * Loading HOM: c:\program files (x86)\op-2.2\gamedata\levels\l08u_brainlab\level.hom [23.03.25 14:24:42.002] * Loading environment modificator: c:\program files (x86)\op-2.2\gamedata\levels\l08u_brainlab\level.env_mod [23.03.25 14:24:42.002] * phase time: 227 ms [23.03.25 14:24:42.218] * phase cmem: 1803582 K [23.03.25 14:24:42.218] Loading AI objects... [23.03.25 14:24:42.242] - Loading music tracks from 'l08u_brainlab_musics'... [23.03.25 14:24:42.306] * phase time: 303 ms [23.03.25 14:24:42.523] * phase cmem: 1803607 K [23.03.25 14:24:42.523] Loading PH world... [23.03.25 14:24:42.534] - Game configuring : Started [23.03.25 14:24:42.535] - Game configuring : Finished [23.03.25 14:24:42.541] * phase time: 234 ms [23.03.25 14:24:42.760] * phase cmem: 1809074 K [23.03.25 14:24:42.760] Loading textures... [23.03.25 14:24:43.431] * t-report - base: 1059, 901862 K [23.03.25 14:24:43.431] * t-report - lmap: 12, 12289 K [23.03.25 14:24:43.431] * phase time: 890 ms [23.03.25 14:24:43.659] * phase cmem: 1869871 K [23.03.25 14:24:43.659] Synchronizing... [23.03.25 14:24:43.659] Save created on [Engine 2.2a x64 08.02.2022] [23.03.25 14:24:43.659] Save date and time [Sun Mar 23 14:24:27 2025] [23.03.25 14:24:43.675] * phase time: 244 ms [23.03.25 14:24:43.893] * phase cmem: 1869871 K [23.03.25 14:24:44.469] * [win32]: free[137431024788 K], reserved[5176452 K], committed[2752168 K] [23.03.25 14:24:44.469] * [ D3D ]: textures[914152 K] [23.03.25 14:24:44.469] * [x-ray]: crt heap[1844993 K], process heap[1844993 K], game lua[269023 K], engine lua[293 K], render[11112 K] [23.03.25 14:24:44.469] * [x-ray]: economy: strings[count: 234132, lengths: 13265 K, overhead: 11889 K, saved: 1141982 K] [23.03.25 14:24:44.469] * [x-ray]: economy: smem[count: 179498, lengths: 104341 K, overhead: 2804 K, saved: 117813 K] [23.03.25 14:24:44.469] Starting measure [23.03.25 14:24:46.955] ~ 7.03 [23.03.25 14:24:46.988] ~ steal false [23.03.25 14:24:47.052] ~ loading bags... [23.03.25 14:24:48.165] ~ move_mgr.validate_accessibility: point [0] on path [crazy_doctor_walk] not accessible for npc [crazy_doctor_npc36758] lv[7553] [23.03.25 14:24:49.963] ~ fix position for object [physic_destroyable_object1394] [23.03.25 14:24:49.963] - Successfully [23.03.25 14:24:50.736] * MEMORY USAGE: 2053570 K [23.03.25 14:25:47.350] Invalid ogg-comment version, file: c:\program files (x86)\op-2.2\gamedata\sounds\actor\pain_5.ogg [23.03.25 14:26:01.868] Begin load [23.03.25 14:26:02.260] - Gamedata version: [Сборка 2.2 П-12.05 MP-17.07+Д-31.01] [23.03.25 14:26:02.303] * phase time: 429 ms [23.03.25 14:26:02.512] * phase cmem: 1904788 K [23.03.25 14:26:02.512] Loading alife simulator... [23.03.25 14:26:02.513] * phase time: 210 ms [23.03.25 14:26:02.725] * phase cmem: 1904716 K [23.03.25 14:26:02.725] Loading savegame... [23.03.25 14:26:02.765] c:\program files (x86)\op-2.2\userdata\savedgames\День 61. Автосохранение Янтарь - Лаборатория x-16.sav save created on DEVELOPER mode! [23.03.25 14:26:02.765] * Loading key-value pairs... [23.03.25 14:26:02.905] * 64 key-value pairs were successfully loaded (0.140s) [23.03.25 14:26:02.905] * Loading spawn registry... [23.03.25 14:26:05.765] * 24511 spawn points were successfully loaded (2.861s) [23.03.25 14:26:05.766] * Loading objects... [23.03.25 14:26:06.855] * 35365 out of 35365 objects were successfully loaded (1.089s) [23.03.25 14:26:08.312] * Loading quick slots data... [23.03.25 14:26:08.312] * Loading pre random queues data... [23.03.25 14:26:08.337] * Start objects on_register'ed... [23.03.25 14:26:11.166] * 35365 objects on_register'ed (2.829s) [23.03.25 14:26:11.167] * Game День 61. Автосохранение Янтарь - Лаборатория x-16 is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 61. Автосохранение Янтарь - Лаборатория x-16.sav' (8.655s) [23.03.25 14:26:11.167] * phase time: 8654 ms [23.03.25 14:26:11.403] * phase cmem: 2073196 K [23.03.25 14:26:11.403] Connecting... [23.03.25 14:26:11.403] * phase time: 235 ms [23.03.25 14:26:11.627] * phase cmem: 2073199 K [23.03.25 14:26:11.627] Restart sim... [23.03.25 14:26:11.627] * phase time: 223 ms [23.03.25 14:26:11.854] * phase cmem: 2073199 K [23.03.25 14:26:12.435] * [win32]: free[137430908824 K], reserved[4961044 K], committed[3083540 K] [23.03.25 14:26:12.435] * [ D3D ]: textures[1048654 K] [23.03.25 14:26:12.435] * [x-ray]: crt heap[2042693 K], process heap[2042693 K], game lua[268964 K], engine lua[248 K], render[11113 K] [23.03.25 14:26:12.435] * [x-ray]: economy: strings[count: 234656, lengths: 13284 K, overhead: 11916 K, saved: 1154828 K] [23.03.25 14:26:12.435] * [x-ray]: economy: smem[count: 182611, lengths: 105753 K, overhead: 2853 K, saved: 118556 K] [23.03.25 14:26:12.435] Starting measure [23.03.25 14:26:14.779] ~ 7.03 [23.03.25 14:26:14.812] ~ steal false [23.03.25 14:26:14.849] ~ loading bags... [23.03.25 14:26:15.373] ~ move_mgr.validate_accessibility: point [0] on path [crazy_doctor_walk] not accessible for npc [crazy_doctor_npc36758] lv[7553] [23.03.25 14:26:15.791] ~ fix position for object [physic_destroyable_object1394] [23.03.25 14:26:15.791] - Successfully [23.03.25 14:26:16.491] * MEMORY USAGE: 2092870 K [23.03.25 14:28:15.602] Begin load [23.03.25 14:28:15.990] - Gamedata version: [Сборка 2.2 П-12.05 MP-17.07+Д-31.01] [23.03.25 14:28:16.033] * phase time: 425 ms [23.03.25 14:28:16.244] * phase cmem: 1929069 K [23.03.25 14:28:16.244] Loading alife simulator... [23.03.25 14:28:16.245] * phase time: 211 ms [23.03.25 14:28:16.453] * phase cmem: 1929015 K [23.03.25 14:28:16.453] Loading savegame... [23.03.25 14:28:16.494] c:\program files (x86)\op-2.2\userdata\savedgames\День 61. Автосохранение Янтарь - Лаборатория x-16.sav save created on DEVELOPER mode! [23.03.25 14:28:16.494] * Loading key-value pairs... [23.03.25 14:28:16.632] * 64 key-value pairs were successfully loaded (0.138s) [23.03.25 14:28:16.632] * Loading spawn registry... [23.03.25 14:28:19.505] * 24511 spawn points were successfully loaded (2.873s) [23.03.25 14:28:19.506] * Loading objects... [23.03.25 14:28:20.595] * 35365 out of 35365 objects were successfully loaded (1.088s) [23.03.25 14:28:22.049] * Loading quick slots data... [23.03.25 14:28:22.049] * Loading pre random queues data... [23.03.25 14:28:22.077] * Start objects on_register'ed... [23.03.25 14:28:24.897] * 35365 objects on_register'ed (2.820s) [23.03.25 14:28:24.898] * Game День 61. Автосохранение Янтарь - Лаборатория x-16 is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 61. Автосохранение Янтарь - Лаборатория x-16.sav' (8.654s) [23.03.25 14:28:24.898] * phase time: 8653 ms [23.03.25 14:28:25.130] * phase cmem: 2097495 K [23.03.25 14:28:25.130] Connecting... [23.03.25 14:28:25.130] * phase time: 231 ms [23.03.25 14:28:25.361] * phase cmem: 2097497 K [23.03.25 14:28:25.361] Restart sim... [23.03.25 14:28:25.361] * phase time: 231 ms [23.03.25 14:28:25.590] * phase cmem: 2097497 K [23.03.25 14:28:26.169] * [win32]: free[137430898628 K], reserved[4945372 K], committed[3109408 K] [23.03.25 14:28:26.169] * [ D3D ]: textures[1063500 K] [23.03.25 14:28:26.169] * [x-ray]: crt heap[2066786 K], process heap[2066786 K], game lua[268988 K], engine lua[233 K], render[11116 K] [23.03.25 14:28:26.169] * [x-ray]: economy: strings[count: 234691, lengths: 13286 K, overhead: 11917 K, saved: 1181571 K] [23.03.25 14:28:26.169] * [x-ray]: economy: smem[count: 182627, lengths: 105754 K, overhead: 2853 K, saved: 118557 K] [23.03.25 14:28:26.169] Starting measure [23.03.25 14:28:28.532] ~ 7.03 [23.03.25 14:28:28.585] ~ steal false [23.03.25 14:28:28.629] ~ loading bags... [23.03.25 14:28:29.169] ~ move_mgr.validate_accessibility: point [0] on path [crazy_doctor_walk] not accessible for npc [crazy_doctor_npc36758] lv[7553] [23.03.25 14:28:29.518] ~ fix position for object [physic_destroyable_object1394] [23.03.25 14:28:29.519] - Successfully [23.03.25 14:28:30.206] * MEMORY USAGE: 2117463 K [23.03.25 14:29:02.737] Invalid ogg-comment version, file: c:\program files (x86)\op-2.2\gamedata\sounds\monsters\controller_act\controller_idle_4.ogg [23.03.25 14:29:02.771] Invalid ogg-comment version, file: c:\program files (x86)\op-2.2\gamedata\sounds\monsters\controller_act\controller_idle_0.ogg [23.03.25 14:29:02.783] Invalid ogg-comment version, file: c:\program files (x86)\op-2.2\gamedata\sounds\monsters\controller_act\controller_idle_1.ogg [23.03.25 14:29:02.790] Invalid ogg-comment version, file: c:\program files (x86)\op-2.2\gamedata\sounds\monsters\controller_act\controller_idle_2.ogg [23.03.25 14:29:02.802] Invalid ogg-comment version, file: c:\program files (x86)\op-2.2\gamedata\sounds\monsters\controller_act\controller_idle_3.ogg [23.03.25 14:29:02.816] Invalid ogg-comment version, file: c:\program files (x86)\op-2.2\gamedata\sounds\monsters\controller_act\controller_idle_5.ogg [23.03.25 14:29:02.829] Invalid ogg-comment version, file: c:\program files (x86)\op-2.2\gamedata\sounds\monsters\controller_act\controller_eat_0.ogg [23.03.25 14:29:04.148] * Saving spawns... [23.03.25 14:29:04.153] * Saving objects... [23.03.25 14:29:04.406] * 35198 objects are successfully saved [23.03.25 14:29:04.418] * Saving key-value pairs... [23.03.25 14:29:04.465] * 64 key-value pairs were successfully saved [23.03.25 14:29:04.465] * Saving quick slots data... [23.03.25 14:29:04.465] * Saving pre random queues data... [23.03.25 14:29:04.538] * Game zvers_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_quicksave.sav' [23.03.25 14:29:24.176] * Saving spawns... [23.03.25 14:29:24.212] * Saving objects... [23.03.25 14:29:24.464] * 35198 objects are successfully saved [23.03.25 14:29:24.477] * Saving key-value pairs... [23.03.25 14:29:24.524] * 64 key-value pairs were successfully saved [23.03.25 14:29:24.524] * Saving quick slots data... [23.03.25 14:29:24.524] * Saving pre random queues data... [23.03.25 14:29:24.598] * Game zvers_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_quicksave.sav' [23.03.25 14:30:50.306] * Saving spawns... [23.03.25 14:30:50.311] * Saving objects... [23.03.25 14:30:50.564] * 35224 objects are successfully saved [23.03.25 14:30:50.574] * Saving key-value pairs... [23.03.25 14:30:50.622] * 64 key-value pairs were successfully saved [23.03.25 14:30:50.622] * Saving quick slots data... [23.03.25 14:30:50.623] * Saving pre random queues data... [23.03.25 14:30:50.716] * Game zvers_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_quicksave.sav' [23.03.25 14:31:37.650] * Saving spawns... [23.03.25 14:31:37.654] * Saving objects... [23.03.25 14:31:37.912] * 35221 objects are successfully saved [23.03.25 14:31:37.924] * Saving key-value pairs... [23.03.25 14:31:37.973] * 64 key-value pairs were successfully saved [23.03.25 14:31:37.973] * Saving quick slots data... [23.03.25 14:31:37.973] * Saving pre random queues data... [23.03.25 14:31:38.047] * Game zvers_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_quicksave.sav' [23.03.25 14:33:43.343] Begin load [23.03.25 14:33:43.528] - Gamedata version: [Сборка 2.2 П-12.05 MP-17.07+Д-31.01] [23.03.25 14:33:43.572] * phase time: 222 ms [23.03.25 14:33:43.787] * phase cmem: 1984246 K [23.03.25 14:33:43.787] Loading alife simulator... [23.03.25 14:33:43.788] * phase time: 215 ms [23.03.25 14:33:44.000] * phase cmem: 1984213 K [23.03.25 14:33:44.000] Loading savegame... [23.03.25 14:33:44.041] c:\program files (x86)\op-2.2\userdata\savedgames\zvers_quicksave.sav save created on DEVELOPER mode! [23.03.25 14:33:44.041] * Loading key-value pairs... [23.03.25 14:33:44.180] * 64 key-value pairs were successfully loaded (0.139s) [23.03.25 14:33:44.180] * Loading spawn registry... [23.03.25 14:33:47.063] * 24511 spawn points were successfully loaded (2.883s) [23.03.25 14:33:47.064] * Loading objects... [23.03.25 14:33:48.150] * 35221 out of 35221 objects were successfully loaded (1.087s) [23.03.25 14:33:49.633] * Loading quick slots data... [23.03.25 14:33:49.633] * Loading pre random queues data... [23.03.25 14:33:49.660] * Start objects on_register'ed... [23.03.25 14:33:52.513] * 35221 objects on_register'ed (2.853s) [23.03.25 14:33:52.514] * Game zvers_quicksave is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_quicksave.sav' (8.727s) [23.03.25 14:33:52.515] * phase time: 8726 ms [23.03.25 14:33:52.754] * phase cmem: 2152195 K [23.03.25 14:33:52.754] Connecting... [23.03.25 14:33:52.754] * phase time: 239 ms [23.03.25 14:33:52.984] * phase cmem: 2152197 K [23.03.25 14:33:52.984] Restart sim... [23.03.25 14:33:52.984] * phase time: 230 ms [23.03.25 14:33:53.218] * phase cmem: 2152197 K [23.03.25 14:33:53.859] * [win32]: free[137430810416 K], reserved[4905304 K], committed[3237688 K] [23.03.25 14:33:53.860] * [ D3D ]: textures[1092698 K] [23.03.25 14:33:53.860] * [x-ray]: crt heap[2119884 K], process heap[2119884 K], game lua[267470 K], engine lua[248 K], render[11145 K] [23.03.25 14:33:53.860] * [x-ray]: economy: strings[count: 235055, lengths: 13307 K, overhead: 11936 K, saved: 1257506 K] [23.03.25 14:33:53.860] * [x-ray]: economy: smem[count: 186459, lengths: 107519 K, overhead: 2913 K, saved: 123328 K] [23.03.25 14:33:53.860] Starting measure [23.03.25 14:33:55.250] ~ 7.03 [23.03.25 14:33:55.284] ~ steal false [23.03.25 14:33:55.322] ~ loading bags... [23.03.25 14:33:57.057] ~ fix position for object [physic_destroyable_object3648] [23.03.25 14:33:57.058] - Successfully [23.03.25 14:33:57.459] * MEMORY USAGE: 2172083 K [23.03.25 14:36:16.229] Begin load [23.03.25 14:36:16.407] - Gamedata version: [Сборка 2.2 П-12.05 MP-17.07+Д-31.01] [23.03.25 14:36:16.452] * phase time: 190 ms [23.03.25 14:36:16.669] * phase cmem: 1991019 K [23.03.25 14:36:16.669] Loading alife simulator... [23.03.25 14:36:16.670] * phase time: 217 ms [23.03.25 14:36:16.882] * phase cmem: 1990980 K [23.03.25 14:36:16.882] Loading savegame... [23.03.25 14:36:16.923] c:\program files (x86)\op-2.2\userdata\savedgames\zvers_quicksave.sav save created on DEVELOPER mode! [23.03.25 14:36:16.923] * Loading key-value pairs... [23.03.25 14:36:17.064] * 64 key-value pairs were successfully loaded (0.140s) [23.03.25 14:36:17.064] * Loading spawn registry... [23.03.25 14:36:19.925] * 24511 spawn points were successfully loaded (2.861s) [23.03.25 14:36:19.926] * Loading objects... [23.03.25 14:36:21.016] * 35221 out of 35221 objects were successfully loaded (1.090s) [23.03.25 14:36:22.469] * Loading quick slots data... [23.03.25 14:36:22.469] * Loading pre random queues data... [23.03.25 14:36:22.495] * Start objects on_register'ed... [23.03.25 14:36:25.316] * 35221 objects on_register'ed (2.820s) [23.03.25 14:36:25.317] * Game zvers_quicksave is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_quicksave.sav' (8.648s) [23.03.25 14:36:25.317] * phase time: 8647 ms [23.03.25 14:36:25.551] * phase cmem: 2158401 K [23.03.25 14:36:25.551] Connecting... [23.03.25 14:36:25.552] * phase time: 234 ms [23.03.25 14:36:25.784] * phase cmem: 2158404 K [23.03.25 14:36:25.784] Restart sim... [23.03.25 14:36:25.784] * phase time: 232 ms [23.03.25 14:36:26.019] * phase cmem: 2158404 K [23.03.25 14:36:26.610] * [win32]: free[137430810708 K], reserved[4897056 K], committed[3245644 K] [23.03.25 14:36:26.610] * [ D3D ]: textures[1092702 K] [23.03.25 14:36:26.610] * [x-ray]: crt heap[2126040 K], process heap[2126040 K], game lua[267465 K], engine lua[251 K], render[11148 K] [23.03.25 14:36:26.610] * [x-ray]: economy: strings[count: 235067, lengths: 13307 K, overhead: 11937 K, saved: 1292330 K] [23.03.25 14:36:26.610] * [x-ray]: economy: smem[count: 186901, lengths: 107589 K, overhead: 2920 K, saved: 123341 K] [23.03.25 14:36:26.610] Starting measure [23.03.25 14:36:28.013] ~ 7.03 [23.03.25 14:36:28.046] ~ steal false [23.03.25 14:36:28.085] ~ loading bags... [23.03.25 14:36:29.713] ~ fix position for object [physic_destroyable_object3648] [23.03.25 14:36:29.713] - Successfully [23.03.25 14:36:30.193] * MEMORY USAGE: 2178703 K [23.03.25 14:38:41.432] * Saving spawns... [23.03.25 14:38:41.438] * Saving objects... [23.03.25 14:38:41.687] * 35218 objects are successfully saved [23.03.25 14:38:41.716] * Saving key-value pairs... [23.03.25 14:38:41.763] * 64 key-value pairs were successfully saved [23.03.25 14:38:41.763] * Saving quick slots data... [23.03.25 14:38:41.763] * Saving pre random queues data... [23.03.25 14:38:41.840] * Game zvers_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_quicksave.sav' [23.03.25 14:39:05.951] * Saving spawns... [23.03.25 14:39:05.956] * Saving objects... [23.03.25 14:39:06.216] * 35217 objects are successfully saved [23.03.25 14:39:06.227] * Saving key-value pairs... [23.03.25 14:39:06.274] * 64 key-value pairs were successfully saved [23.03.25 14:39:06.274] * Saving quick slots data... [23.03.25 14:39:06.274] * Saving pre random queues data... [23.03.25 14:39:06.350] * Game zvers_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_quicksave.sav' [23.03.25 14:39:49.359] * Saving spawns... [23.03.25 14:39:49.364] * Saving objects... [23.03.25 14:39:49.611] * 35225 objects are successfully saved [23.03.25 14:39:49.622] * Saving key-value pairs... [23.03.25 14:39:49.669] * 64 key-value pairs were successfully saved [23.03.25 14:39:49.669] * Saving quick slots data... [23.03.25 14:39:49.669] * Saving pre random queues data... [23.03.25 14:39:49.746] * Game zvers_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_quicksave.sav' [23.03.25 14:41:36.688] * Saving spawns... [23.03.25 14:41:36.693] * Saving objects... [23.03.25 14:41:37.005] * 35224 objects are successfully saved [23.03.25 14:41:37.016] * Saving key-value pairs... [23.03.25 14:41:37.064] * 64 key-value pairs were successfully saved [23.03.25 14:41:37.064] * Saving quick slots data... [23.03.25 14:41:37.065] * Saving pre random queues data... [23.03.25 14:41:37.141] * Game zvers_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_quicksave.sav' [23.03.25 14:42:22.555] * Saving spawns... [23.03.25 14:42:22.560] * Saving objects... [23.03.25 14:42:22.809] * 35218 objects are successfully saved [23.03.25 14:42:22.820] * Saving key-value pairs... [23.03.25 14:42:22.883] * 64 key-value pairs were successfully saved [23.03.25 14:42:22.883] * Saving quick slots data... [23.03.25 14:42:22.883] * Saving pre random queues data... [23.03.25 14:42:22.956] * Game zvers_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_quicksave.sav' [23.03.25 14:43:42.572] * Saving spawns... [23.03.25 14:43:42.577] * Saving objects... [23.03.25 14:43:42.830] * 35216 objects are successfully saved [23.03.25 14:43:42.841] * Saving key-value pairs... [23.03.25 14:43:42.888] * 64 key-value pairs were successfully saved [23.03.25 14:43:42.888] * Saving quick slots data... [23.03.25 14:43:42.888] * Saving pre random queues data... [23.03.25 14:43:42.990] * Game zvers_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav' [23.03.25 14:43:42.993] - Disconnect [23.03.25 14:43:44.788] - Destroying level [23.03.25 14:43:45.003] * DVB created: 8192K [23.03.25 14:43:45.003] * DIB created: 512K [23.03.25 14:43:45.003] - r__tf_aniso 4 [23.03.25 14:43:45.003] - r1_tf_mipbias 0. [23.03.25 14:43:45.003] * SSample: 1920x1080 [23.03.25 14:43:45.043] * SSample: enabled [23.03.25 14:43:45.043] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [23.03.25 14:43:45.043] * GPU vertex cache: unrecognized, 16 [23.03.25 14:43:45.043] *** RESET [197 ms] [23.03.25 14:43:45.045] "c:\program files (x86)\op-2.2\bin\xr_3da.exe" -nointro [23.03.25 14:43:45.045] Begin load [23.03.25 14:43:45.053] * phase time: 1 ms [23.03.25 14:43:45.235] * phase cmem: 1620385 K [23.03.25 14:43:45.235] Starting server... [23.03.25 14:43:45.405] - Gamedata version: [Сборка 2.2 П-12.05 MP-17.07+Д-31.01] [23.03.25 14:43:45.451] * phase time: 397 ms [23.03.25 14:43:45.650] * phase cmem: 1620472 K [23.03.25 14:43:45.650] Loading alife simulator... [23.03.25 14:43:45.651] * phase time: 200 ms [23.03.25 14:43:45.838] * phase cmem: 1620472 K [23.03.25 14:43:45.838] Loading savegame... [23.03.25 14:43:45.876] c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav save created on DEVELOPER mode! [23.03.25 14:43:45.876] * Loading key-value pairs... [23.03.25 14:43:45.988] * 64 key-value pairs were successfully loaded (0.111s) [23.03.25 14:43:45.988] * Loading spawn registry... [23.03.25 14:43:48.785] * 24511 spawn points were successfully loaded (2.798s) [23.03.25 14:43:48.786] * Loading objects... [23.03.25 14:43:49.849] * 35216 out of 35216 objects were successfully loaded (1.063s) [23.03.25 14:43:51.361] * Loading quick slots data... [23.03.25 14:43:51.361] * Loading pre random queues data... [23.03.25 14:43:51.388] * Start objects on_register'ed... [23.03.25 14:43:54.158] * 35216 objects on_register'ed (2.770s) [23.03.25 14:43:54.158] * Game zvers_autosave is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav' (8.508s) [23.03.25 14:43:54.159] * phase time: 8507 ms [23.03.25 14:43:54.365] * phase cmem: 1794451 K [23.03.25 14:43:54.365] Connecting... [23.03.25 14:43:54.365] MaxPlayers = 32 [23.03.25 14:43:54.417] * phase time: 257 ms [23.03.25 14:43:54.648] * phase cmem: 1794453 K [23.03.25 14:43:54.648] Connecting to... [23.03.25 14:43:54.649] Player not found. New player created. [23.03.25 14:43:54.649] * client : connection accepted - <> [23.03.25 14:43:54.670] * phase time: 252 ms [23.03.25 14:43:54.899] * phase cmem: 1794502 K [23.03.25 14:43:54.899] Reading level info... [23.03.25 14:43:54.914] * phase time: 245 ms [23.03.25 14:43:55.140] * phase cmem: 1794502 K [23.03.25 14:43:55.140] Loading object space... [23.03.25 14:43:55.602] * object space load: 461 ms [23.03.25 14:43:55.603] * phase time: 688 ms [23.03.25 14:43:55.821] * phase cmem: 1838713 K [23.03.25 14:43:55.821] Loading shaders (R1)... [23.03.25 14:43:56.060] * phase time: 457 ms [23.03.25 14:43:56.278] * phase cmem: 1840436 K [23.03.25 14:43:56.278] Loading geometry (R1)... [23.03.25 14:43:56.622] * phase time: 561 ms [23.03.25 14:43:56.847] * phase cmem: 1889123 K [23.03.25 14:43:56.847] Loading visuals (R1)... [23.03.25 14:43:56.899] * phase time: 277 ms [23.03.25 14:43:57.120] * phase cmem: 1891168 K [23.03.25 14:43:57.120] Loading details (R1)... [23.03.25 14:43:57.170] * [DETAILS] VertexConsts(256), Batch(61) [23.03.25 14:43:57.170] * [DETAILS] 40687 v(20), 26352 p [23.03.25 14:43:57.171] * [DETAILS] Batch(61), VB(794K), IB(154K) [23.03.25 14:43:57.172] * phase time: 273 ms [23.03.25 14:43:57.393] * phase cmem: 1892145 K [23.03.25 14:43:57.393] Loading sectors (R1)... [23.03.25 14:43:57.394] * Loading HOM: c:\program files (x86)\op-2.2\gamedata\levels\l08_yantar\level.hom [23.03.25 14:43:57.399] * Loading environment modificator: c:\program files (x86)\op-2.2\gamedata\levels\l08_yantar\level.env_mod [23.03.25 14:43:57.399] * phase time: 226 ms [23.03.25 14:43:57.619] * phase cmem: 1892383 K [23.03.25 14:43:57.619] Loading AI objects... [23.03.25 14:43:57.620] - Loading music tracks from 'l08_yantar_musics'... [23.03.25 14:43:57.622] * phase time: 222 ms [23.03.25 14:43:57.848] * phase cmem: 1892262 K [23.03.25 14:43:57.848] Loading PH world... [23.03.25 14:43:57.862] - Game configuring : Started [23.03.25 14:43:57.863] - Game configuring : Finished [23.03.25 14:43:57.869] * phase time: 247 ms [23.03.25 14:43:58.093] * phase cmem: 1899671 K [23.03.25 14:43:58.093] Loading textures... [23.03.25 14:44:00.693] * t-report - base: 1217, 1001530 K [23.03.25 14:44:00.693] * t-report - lmap: 10, 10241 K [23.03.25 14:44:00.694] * phase time: 2824 ms [23.03.25 14:44:00.930] * phase cmem: 2055793 K [23.03.25 14:44:00.930] Synchronizing... [23.03.25 14:44:00.931] Save created on [Engine 2.2a x64 08.02.2022] [23.03.25 14:44:00.931] Save date and time [Sun Mar 23 14:43:42 2025] [23.03.25 14:44:00.948] * phase time: 253 ms [23.03.25 14:44:01.179] * phase cmem: 2055793 K [23.03.25 14:44:01.780] * [win32]: free[137430924904 K], reserved[5106920 K], committed[2921584 K] [23.03.25 14:44:01.780] * [ D3D ]: textures[1011771 K] [23.03.25 14:44:01.780] * [x-ray]: crt heap[2029121 K], process heap[2029121 K], game lua[267380 K], engine lua[282 K], render[11152 K] [23.03.25 14:44:01.780] * [x-ray]: economy: strings[count: 234335, lengths: 13291 K, overhead: 11899 K, saved: 1399996 K] [23.03.25 14:44:01.780] * [x-ray]: economy: smem[count: 187170, lengths: 107674 K, overhead: 2924 K, saved: 123435 K] [23.03.25 14:44:01.780] Starting measure [23.03.25 14:44:04.439] ~ 7.03 [23.03.25 14:44:04.471] ~ steal false [23.03.25 14:44:04.507] ~ loading bags... [23.03.25 14:44:07.653] * MEMORY USAGE: 2251286 K [23.03.25 14:44:43.965] ERROR: CALifeObjectRegistry::object There is no object with id 7784! [23.03.25 14:44:46.592] * Saving spawns... [23.03.25 14:44:46.597] * Saving objects... [23.03.25 14:44:46.926] * 35189 objects are successfully saved [23.03.25 14:44:46.937] * Saving key-value pairs... [23.03.25 14:44:46.984] * 64 key-value pairs were successfully saved [23.03.25 14:44:46.984] * Saving quick slots data... [23.03.25 14:44:46.984] * Saving pre random queues data... [23.03.25 14:44:47.079] * Game zvers_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_quicksave.sav' [23.03.25 14:45:28.541] * Saving spawns... [23.03.25 14:45:28.547] * Saving objects... [23.03.25 14:45:28.834] * 35189 objects are successfully saved [23.03.25 14:45:28.846] * Saving key-value pairs... [23.03.25 14:45:28.908] * 64 key-value pairs were successfully saved [23.03.25 14:45:28.908] * Saving quick slots data... [23.03.25 14:45:28.908] * Saving pre random queues data... [23.03.25 14:45:28.984] * Game zvers_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_quicksave.sav' [23.03.25 14:46:47.357] ~ move_mgr.validate_accessibility: point [0] on path [yan_scientist_door_2_walk] not accessible for npc [yan_scientist_help] lv[57452] [23.03.25 14:46:47.357] ~ move_mgr.validate_accessibility: point [1] on path [yan_scientist_door_2_walk] not accessible for npc [yan_scientist_help] lv[57121] [23.03.25 14:48:55.788] ERROR hw_Render_dump _iI is nullptr,element pointed to nullptr! O [2] list.size [21] m_visibles.size [21]. clean. [23.03.25 14:50:38.455] * Saving spawns... [23.03.25 14:50:38.460] * Saving objects... [23.03.25 14:50:38.720] * 35184 objects are successfully saved [23.03.25 14:50:38.731] * Saving key-value pairs... [23.03.25 14:50:38.793] * 64 key-value pairs were successfully saved [23.03.25 14:50:38.793] * Saving quick slots data... [23.03.25 14:50:38.793] * Saving pre random queues data... [23.03.25 14:50:38.868] * Game zvers_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_quicksave.sav' [23.03.25 14:51:48.818] * Saving spawns... [23.03.25 14:51:48.823] * Saving objects... [23.03.25 14:51:49.092] * 35164 objects are successfully saved [23.03.25 14:51:49.103] * Saving key-value pairs... [23.03.25 14:51:49.176] * 64 key-value pairs were successfully saved [23.03.25 14:51:49.176] * Saving quick slots data... [23.03.25 14:51:49.176] * Saving pre random queues data... [23.03.25 14:51:49.250] * Game zvers_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav' [23.03.25 14:51:49.255] - Disconnect [23.03.25 14:51:51.283] - Destroying level [23.03.25 14:51:51.643] * DVB created: 8192K [23.03.25 14:51:51.643] * DIB created: 512K [23.03.25 14:51:51.643] - r__tf_aniso 4 [23.03.25 14:51:51.643] - r1_tf_mipbias 0. [23.03.25 14:51:51.643] * SSample: 1920x1080 [23.03.25 14:51:51.653] * SSample: enabled [23.03.25 14:51:51.653] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [23.03.25 14:51:51.653] * GPU vertex cache: unrecognized, 16 [23.03.25 14:51:51.653] *** RESET [190 ms] [23.03.25 14:51:51.654] "c:\program files (x86)\op-2.2\bin\xr_3da.exe" -nointro [23.03.25 14:51:51.654] Begin load [23.03.25 14:51:51.663] * phase time: 1 ms [23.03.25 14:51:51.875] * phase cmem: 1631389 K [23.03.25 14:51:51.875] Starting server... [23.03.25 14:51:52.057] - Gamedata version: [Сборка 2.2 П-12.05 MP-17.07+Д-31.01] [23.03.25 14:51:52.102] * phase time: 438 ms [23.03.25 14:51:52.296] * phase cmem: 1631446 K [23.03.25 14:51:52.296] Loading alife simulator... [23.03.25 14:51:52.297] * phase time: 194 ms [23.03.25 14:51:52.491] * phase cmem: 1631446 K [23.03.25 14:51:52.491] Loading savegame... [23.03.25 14:51:52.532] c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav save created on DEVELOPER mode! [23.03.25 14:51:52.532] * Loading key-value pairs... [23.03.25 14:51:52.642] * 64 key-value pairs were successfully loaded (0.109s) [23.03.25 14:51:52.642] * Loading spawn registry... [23.03.25 14:51:55.468] * 24511 spawn points were successfully loaded (2.826s) [23.03.25 14:51:55.469] * Loading objects... [23.03.25 14:51:56.527] * 35164 out of 35164 objects were successfully loaded (1.058s) [23.03.25 14:51:58.113] * Loading quick slots data... [23.03.25 14:51:58.113] * Loading pre random queues data... [23.03.25 14:51:58.140] * Start objects on_register'ed... [23.03.25 14:52:00.863] * 35164 objects on_register'ed (2.724s) [23.03.25 14:52:00.864] * Game zvers_autosave is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav' (8.569s) [23.03.25 14:52:00.864] * phase time: 8568 ms [23.03.25 14:52:01.073] * phase cmem: 1804600 K [23.03.25 14:52:01.073] Connecting... [23.03.25 14:52:01.073] MaxPlayers = 32 [23.03.25 14:52:01.118] * phase time: 252 ms [23.03.25 14:52:01.363] * phase cmem: 1804603 K [23.03.25 14:52:01.363] Connecting to... [23.03.25 14:52:01.364] Player not found. New player created. [23.03.25 14:52:01.364] * client : connection accepted - <> [23.03.25 14:52:01.399] * phase time: 281 ms [23.03.25 14:52:01.606] * phase cmem: 1804651 K [23.03.25 14:52:01.606] Reading level info... [23.03.25 14:52:01.630] * phase time: 230 ms [23.03.25 14:52:01.852] * phase cmem: 1804651 K [23.03.25 14:52:01.852] Loading object space... [23.03.25 14:52:02.831] * object space load: 978 ms [23.03.25 14:52:02.832] * phase time: 1201 ms [23.03.25 14:52:03.053] * phase cmem: 1918905 K [23.03.25 14:52:03.053] Loading shaders (R1)... [23.03.25 14:52:03.240] * phase time: 408 ms [23.03.25 14:52:03.468] * phase cmem: 1920378 K [23.03.25 14:52:03.468] Loading geometry (R1)... [23.03.25 14:52:03.855] * phase time: 615 ms [23.03.25 14:52:04.079] * phase cmem: 1979230 K [23.03.25 14:52:04.079] Loading visuals (R1)... [23.03.25 14:52:04.146] * phase time: 290 ms [23.03.25 14:52:04.376] * phase cmem: 1981935 K [23.03.25 14:52:04.376] Loading details (R1)... [23.03.25 14:52:04.458] * [DETAILS] VertexConsts(256), Batch(61) [23.03.25 14:52:04.458] * [DETAILS] 40687 v(20), 26352 p [23.03.25 14:52:04.458] * [DETAILS] Batch(61), VB(794K), IB(154K) [23.03.25 14:52:04.459] * phase time: 313 ms [23.03.25 14:52:04.665] * phase cmem: 1982912 K [23.03.25 14:52:04.665] Loading sectors (R1)... [23.03.25 14:52:04.667] * Loading HOM: c:\program files (x86)\op-2.2\gamedata\levels\l10_radar\level.hom [23.03.25 14:52:04.668] * phase time: 208 ms [23.03.25 14:52:04.891] * phase cmem: 1982974 K [23.03.25 14:52:04.891] Loading AI objects... [23.03.25 14:52:04.912] - Loading music tracks from 'l10_radar_musics'... [23.03.25 14:52:05.011] * phase time: 343 ms [23.03.25 14:52:05.248] * phase cmem: 1982803 K [23.03.25 14:52:05.248] Loading PH world... [23.03.25 14:52:05.268] - Game configuring : Started [23.03.25 14:52:05.272] - Game configuring : Finished [23.03.25 14:52:05.278] * phase time: 267 ms [23.03.25 14:52:05.506] * phase cmem: 1996498 K [23.03.25 14:52:05.506] Loading textures... [23.03.25 14:52:07.064] * t-report - base: 1199, 1006421 K [23.03.25 14:52:07.064] * t-report - lmap: 8, 8193 K [23.03.25 14:52:07.064] * phase time: 1785 ms [23.03.25 14:52:07.298] * phase cmem: 2153158 K [23.03.25 14:52:07.298] Synchronizing... [23.03.25 14:52:07.298] Save created on [Engine 2.2a x64 08.02.2022] [23.03.25 14:52:07.298] Save date and time [Sun Mar 23 14:51:49 2025] [23.03.25 14:52:07.315] * phase time: 250 ms [23.03.25 14:52:07.544] * phase cmem: 2153158 K [23.03.25 14:52:08.151] * [win32]: free[137430827256 K], reserved[5094196 K], committed[3031956 K] [23.03.25 14:52:08.151] * [ D3D ]: textures[1014614 K] [23.03.25 14:52:08.151] * [x-ray]: crt heap[2126898 K], process heap[2126898 K], game lua[264667 K], engine lua[241 K], render[11305 K] [23.03.25 14:52:08.151] * [x-ray]: economy: strings[count: 234461, lengths: 13293 K, overhead: 11906 K, saved: 1509913 K] [23.03.25 14:52:08.151] * [x-ray]: economy: smem[count: 187170, lengths: 107674 K, overhead: 2924 K, saved: 123435 K] [23.03.25 14:52:08.151] Starting measure [23.03.25 14:52:11.268] ~ 7.03 [23.03.25 14:52:11.300] ~ steal false [23.03.25 14:52:11.338] ~ loading bags... [23.03.25 14:52:20.083] * MEMORY USAGE: 2517091 K [23.03.25 15:01:37.870] * Saving spawns... [23.03.25 15:01:37.875] * Saving objects... [23.03.25 15:01:38.127] * 35037 objects are successfully saved [23.03.25 15:01:38.138] * Saving key-value pairs... [23.03.25 15:01:38.185] * 66 key-value pairs were successfully saved [23.03.25 15:01:38.185] * Saving quick slots data... [23.03.25 15:01:38.185] * Saving pre random queues data... [23.03.25 15:01:38.259] * Game zvers_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav' [23.03.25 15:01:38.263] - Disconnect [23.03.25 15:01:40.593] - Destroying level [23.03.25 15:01:41.054] * DVB created: 8192K [23.03.25 15:01:41.055] * DIB created: 512K [23.03.25 15:01:41.055] - r__tf_aniso 4 [23.03.25 15:01:41.055] - r1_tf_mipbias 0. [23.03.25 15:01:41.055] * SSample: 1920x1080 [23.03.25 15:01:41.067] * SSample: enabled [23.03.25 15:01:41.067] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [23.03.25 15:01:41.067] * GPU vertex cache: unrecognized, 16 [23.03.25 15:01:41.067] *** RESET [288 ms] [23.03.25 15:01:41.068] "c:\program files (x86)\op-2.2\bin\xr_3da.exe" -nointro [23.03.25 15:01:41.068] Begin load [23.03.25 15:01:41.077] * phase time: 1 ms [23.03.25 15:01:41.275] * phase cmem: 1643010 K [23.03.25 15:01:41.275] Starting server... [23.03.25 15:01:41.500] - Gamedata version: [Сборка 2.2 П-12.05 MP-17.07+Д-31.01] [23.03.25 15:01:41.547] * phase time: 470 ms [23.03.25 15:01:41.750] * phase cmem: 1642965 K [23.03.25 15:01:41.750] Loading alife simulator... [23.03.25 15:01:41.751] * phase time: 204 ms [23.03.25 15:01:41.943] * phase cmem: 1642965 K [23.03.25 15:01:41.943] Loading savegame... [23.03.25 15:01:41.983] c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav save created on DEVELOPER mode! [23.03.25 15:01:41.983] * Loading key-value pairs... [23.03.25 15:01:42.097] * 66 key-value pairs were successfully loaded (0.114s) [23.03.25 15:01:42.097] * Loading spawn registry... [23.03.25 15:01:44.913] * 24511 spawn points were successfully loaded (2.815s) [23.03.25 15:01:44.913] * Loading objects... [23.03.25 15:01:45.966] * 35037 out of 35037 objects were successfully loaded (1.053s) [23.03.25 15:01:47.498] * Loading quick slots data... [23.03.25 15:01:47.498] * Loading pre random queues data... [23.03.25 15:01:47.525] * Start objects on_register'ed... [23.03.25 15:01:50.187] * 35037 objects on_register'ed (2.664s) [23.03.25 15:01:50.189] * Game zvers_autosave is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav' (8.439s) [23.03.25 15:01:50.189] * phase time: 8437 ms [23.03.25 15:01:50.421] * phase cmem: 1809301 K [23.03.25 15:01:50.421] Connecting... [23.03.25 15:01:50.421] MaxPlayers = 32 [23.03.25 15:01:50.464] * phase time: 274 ms [23.03.25 15:01:50.696] * phase cmem: 1809304 K [23.03.25 15:01:50.696] Connecting to... [23.03.25 15:01:50.697] Player not found. New player created. [23.03.25 15:01:50.697] * client : connection accepted - <> [23.03.25 15:01:50.723] * phase time: 259 ms [23.03.25 15:01:50.958] * phase cmem: 1809352 K [23.03.25 15:01:50.958] Reading level info... [23.03.25 15:01:51.006] * phase time: 283 ms [23.03.25 15:01:51.237] * phase cmem: 1809352 K [23.03.25 15:01:51.237] Loading object space... [23.03.25 15:01:52.285] * object space load: 1048 ms [23.03.25 15:01:52.285] * phase time: 1278 ms [23.03.25 15:01:52.515] * phase cmem: 1933905 K [23.03.25 15:01:52.515] Loading shaders (R1)... [23.03.25 15:01:52.715] * phase time: 429 ms [23.03.25 15:01:52.927] * phase cmem: 1935364 K [23.03.25 15:01:52.927] Loading geometry (R1)... [23.03.25 15:01:53.469] * phase time: 754 ms [23.03.25 15:01:53.681] * phase cmem: 2011150 K [23.03.25 15:01:53.681] Loading visuals (R1)... [23.03.25 15:01:53.783] * phase time: 314 ms [23.03.25 15:01:54.025] * phase cmem: 2013638 K [23.03.25 15:01:54.025] Loading details (R1)... [23.03.25 15:01:54.067] * [DETAILS] VertexConsts(256), Batch(61) [23.03.25 15:01:54.067] * [DETAILS] 40687 v(20), 26352 p [23.03.25 15:01:54.067] * [DETAILS] Batch(61), VB(794K), IB(154K) [23.03.25 15:01:54.068] * phase time: 284 ms [23.03.25 15:01:54.296] * phase cmem: 2014615 K [23.03.25 15:01:54.296] Loading sectors (R1)... [23.03.25 15:01:54.300] * Loading HOM: c:\program files (x86)\op-2.2\gamedata\levels\l11_pripyat\level.hom [23.03.25 15:01:54.315] * Loading environment modificator: c:\program files (x86)\op-2.2\gamedata\levels\l11_pripyat\level.env_mod [23.03.25 15:01:54.315] * phase time: 246 ms [23.03.25 15:01:54.540] * phase cmem: 2015026 K [23.03.25 15:01:54.540] Loading AI objects... [23.03.25 15:01:54.541] - Loading music tracks from 'l11_pripyat_musics'... [23.03.25 15:01:54.624] * phase time: 308 ms [23.03.25 15:01:54.857] * phase cmem: 2014822 K [23.03.25 15:01:54.857] Loading PH world... [23.03.25 15:01:54.871] - Game configuring : Started [23.03.25 15:01:54.875] - Game configuring : Finished [23.03.25 15:01:54.881] * phase time: 256 ms [23.03.25 15:01:55.107] * phase cmem: 2024696 K [23.03.25 15:01:55.107] Loading textures... [23.03.25 15:01:56.548] * t-report - base: 1249, 987135 K [23.03.25 15:01:56.548] * t-report - lmap: 10, 10241 K [23.03.25 15:01:56.548] * phase time: 1667 ms [23.03.25 15:01:56.766] * phase cmem: 2171725 K [23.03.25 15:01:56.766] Synchronizing... [23.03.25 15:01:56.766] Save created on [Engine 2.2a x64 08.02.2022] [23.03.25 15:01:56.766] Save date and time [Sun Mar 23 15:01:38 2025] [23.03.25 15:01:56.787] * phase time: 238 ms [23.03.25 15:01:57.014] * phase cmem: 2171725 K [23.03.25 15:01:57.631] * [win32]: free[137430769384 K], reserved[5125388 K], committed[3058636 K] [23.03.25 15:01:57.631] * [ D3D ]: textures[997376 K] [23.03.25 15:01:57.631] * [x-ray]: crt heap[2144946 K], process heap[2144946 K], game lua[263859 K], engine lua[277 K], render[11379 K] [23.03.25 15:01:57.631] * [x-ray]: economy: strings[count: 237752, lengths: 13529 K, overhead: 12073 K, saved: 1614519 K] [23.03.25 15:01:57.631] * [x-ray]: economy: smem[count: 189049, lengths: 108945 K, overhead: 2953 K, saved: 124123 K] [23.03.25 15:01:57.631] Starting measure [23.03.25 15:02:00.184] ~ 7.03 [23.03.25 15:02:00.217] ~ steal false [23.03.25 15:02:00.254] ~ loading bags... [23.03.25 15:02:06.174] * MEMORY USAGE: 2431143 K [23.03.25 15:02:21.797] ~ move_mgr.validate_accessibility: point [0] on path [pri_wave2_rsniper_1_wait_walk] not accessible for npc [voen_zombied215071] lv[80696] [23.03.25 15:02:28.285] ~ move_mgr.validate_accessibility: point [0] on path [pri_wave4_wsniper_1_wait_walk] not accessible for npc [esc_arhara_stalker_zombied15078] lv[84446] [23.03.25 15:02:28.881] ~ move_mgr.validate_accessibility: point [0] on path [pri_wave4_rsniper_2_wait_walk] not accessible for npc [rad_zombied_respawn_115086] lv[153100] [23.03.25 15:02:29.172] ~ move_mgr.validate_accessibility: point [0] on path [pri_wave4_rsniper_1_wait_walk] not accessible for npc [voen_zombied215095] lv[80720] [23.03.25 15:02:29.536] ~ move_mgr.validate_accessibility: point [0] on path [pri_wave4_wsniper_2_wait_walk] not accessible for npc [esc_arhara_stalker_zombied117760] lv[145552] [23.03.25 15:03:01.265] ~ move_mgr.validate_accessibility: point [0] on path [pri_wave6_rsniper_1_wait_walk] not accessible for npc [yan_zombied_respawn_144180] lv[214302] [23.03.25 15:03:21.387] ERROR hw_Render_dump _iI is nullptr,element pointed to nullptr! O [18] list.size [21] m_visibles.size [21]. clean. [23.03.25 15:05:58.243] * Saving spawns... [23.03.25 15:05:58.248] * Saving objects... [23.03.25 15:05:58.522] * 34952 objects are successfully saved [23.03.25 15:05:58.534] * Saving key-value pairs... [23.03.25 15:05:58.597] * 66 key-value pairs were successfully saved [23.03.25 15:05:58.597] * Saving quick slots data... [23.03.25 15:05:58.597] * Saving pre random queues data... [23.03.25 15:05:58.671] * Game zvers_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_quicksave.sav' [23.03.25 15:07:03.120] ~ move_mgr.validate_accessibility: point [0] on path [pri_stadium_sniper_1_walk] not accessible for npc [pri_stadium_sniper1] lv[93691] [23.03.25 15:07:03.400] ~ move_mgr.validate_accessibility: point [0] on path [pri_stadium_sniper_2_walk] not accessible for npc [pri_stadium_sniper2] lv[141124] [23.03.25 15:07:03.422] ~ move_mgr.validate_accessibility: point [0] on path [pri_stadium_sniper_3_walk] not accessible for npc [pri_stadium_sniper3] lv[181950] [23.03.25 15:08:10.380] * Saving spawns... [23.03.25 15:08:10.385] * Saving objects... [23.03.25 15:08:10.639] * 34915 objects are successfully saved [23.03.25 15:08:10.651] * Saving key-value pairs... [23.03.25 15:08:10.697] * 66 key-value pairs were successfully saved [23.03.25 15:08:10.697] * Saving quick slots data... [23.03.25 15:08:10.697] * Saving pre random queues data... [23.03.25 15:08:10.790] * Game Дружок Доктора - завершено.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\Дружок Доктора - завершено.sav' [23.03.25 15:10:43.915] * Saving spawns... [23.03.25 15:10:43.920] * Saving objects... [23.03.25 15:10:44.142] * 34908 objects are successfully saved [23.03.25 15:10:44.152] * Saving key-value pairs... [23.03.25 15:10:44.198] * 66 key-value pairs were successfully saved [23.03.25 15:10:44.198] * Saving quick slots data... [23.03.25 15:10:44.198] * Saving pre random queues data... [23.03.25 15:10:44.281] * Game zvers_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav' [23.03.25 15:10:44.286] - Disconnect [23.03.25 15:10:47.250] - Destroying level [23.03.25 15:10:47.536] * DVB created: 8192K [23.03.25 15:10:47.536] * DIB created: 512K [23.03.25 15:10:47.536] - r__tf_aniso 4 [23.03.25 15:10:47.536] - r1_tf_mipbias 0. [23.03.25 15:10:47.536] * SSample: 1920x1080 [23.03.25 15:10:47.545] * SSample: enabled [23.03.25 15:10:47.545] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [23.03.25 15:10:47.545] * GPU vertex cache: unrecognized, 16 [23.03.25 15:10:47.545] *** RESET [188 ms] [23.03.25 15:10:47.546] "c:\program files (x86)\op-2.2\bin\xr_3da.exe" -nointro [23.03.25 15:10:47.546] Begin load [23.03.25 15:10:47.553] * phase time: 1 ms [23.03.25 15:10:47.738] * phase cmem: 1676063 K [23.03.25 15:10:47.738] Starting server... [23.03.25 15:10:47.923] - Gamedata version: [Сборка 2.2 П-12.05 MP-17.07+Д-31.01] [23.03.25 15:10:47.964] * phase time: 411 ms [23.03.25 15:10:48.145] * phase cmem: 1676080 K [23.03.25 15:10:48.145] Loading alife simulator... [23.03.25 15:10:48.145] * phase time: 180 ms [23.03.25 15:10:48.323] * phase cmem: 1676080 K [23.03.25 15:10:48.323] Loading savegame... [23.03.25 15:10:48.362] c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav save created on DEVELOPER mode! [23.03.25 15:10:48.362] * Loading key-value pairs... [23.03.25 15:10:48.485] * 66 key-value pairs were successfully loaded (0.123s) [23.03.25 15:10:48.485] * Loading spawn registry... [23.03.25 15:10:50.836] * 24511 spawn points were successfully loaded (2.351s) [23.03.25 15:10:50.837] * Loading objects... [23.03.25 15:10:51.726] * 34908 out of 34908 objects were successfully loaded (0.889s) [23.03.25 15:10:52.932] * Loading quick slots data... [23.03.25 15:10:52.932] * Loading pre random queues data... [23.03.25 15:10:52.956] * Start objects on_register'ed... [23.03.25 15:10:55.317] * 34908 objects on_register'ed (2.361s) [23.03.25 15:10:55.318] * Game zvers_autosave is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav' (7.174s) [23.03.25 15:10:55.319] * phase time: 7173 ms [23.03.25 15:10:55.513] * phase cmem: 1846584 K [23.03.25 15:10:55.513] Connecting... [23.03.25 15:10:55.513] MaxPlayers = 32 [23.03.25 15:10:55.560] * phase time: 241 ms [23.03.25 15:10:55.757] * phase cmem: 1846587 K [23.03.25 15:10:55.757] Connecting to... [23.03.25 15:10:55.758] Player not found. New player created. [23.03.25 15:10:55.758] * client : connection accepted - <> [23.03.25 15:10:55.774] * phase time: 213 ms [23.03.25 15:10:55.992] * phase cmem: 1846635 K [23.03.25 15:10:55.992] Reading level info... [23.03.25 15:10:55.992] * phase time: 219 ms [23.03.25 15:10:56.212] * phase cmem: 1846635 K [23.03.25 15:10:56.212] Loading object space... [23.03.25 15:10:56.565] * object space load: 352 ms [23.03.25 15:10:56.565] * phase time: 572 ms [23.03.25 15:10:56.775] * phase cmem: 1960889 K [23.03.25 15:10:56.775] Loading shaders (R1)... [23.03.25 15:10:56.943] * phase time: 377 ms [23.03.25 15:10:57.157] * phase cmem: 1962362 K [23.03.25 15:10:57.157] Loading geometry (R1)... [23.03.25 15:10:57.190] * phase time: 248 ms [23.03.25 15:10:57.400] * phase cmem: 2021218 K [23.03.25 15:10:57.400] Loading visuals (R1)... [23.03.25 15:10:57.438] * phase time: 247 ms [23.03.25 15:10:57.655] * phase cmem: 2023919 K [23.03.25 15:10:57.655] Loading details (R1)... [23.03.25 15:10:57.683] * [DETAILS] VertexConsts(256), Batch(61) [23.03.25 15:10:57.683] * [DETAILS] 40687 v(20), 26352 p [23.03.25 15:10:57.683] * [DETAILS] Batch(61), VB(794K), IB(154K) [23.03.25 15:10:57.684] * phase time: 245 ms [23.03.25 15:10:57.899] * phase cmem: 2024896 K [23.03.25 15:10:57.899] Loading sectors (R1)... [23.03.25 15:10:57.900] * Loading HOM: c:\program files (x86)\op-2.2\gamedata\levels\l10_radar\level.hom [23.03.25 15:10:57.901] * phase time: 216 ms [23.03.25 15:10:58.098] * phase cmem: 2024958 K [23.03.25 15:10:58.098] Loading AI objects... [23.03.25 15:10:58.115] - Loading music tracks from 'l10_radar_musics'... [23.03.25 15:10:58.116] * phase time: 214 ms [23.03.25 15:10:58.316] * phase cmem: 2024702 K [23.03.25 15:10:58.316] Loading PH world... [23.03.25 15:10:58.332] - Game configuring : Started [23.03.25 15:10:58.335] - Game configuring : Finished [23.03.25 15:10:58.341] * phase time: 225 ms [23.03.25 15:10:58.563] * phase cmem: 2036055 K [23.03.25 15:10:58.563] Loading textures... [23.03.25 15:10:58.759] * t-report - base: 1199, 1006421 K [23.03.25 15:10:58.759] * t-report - lmap: 8, 8193 K [23.03.25 15:10:58.760] * phase time: 418 ms [23.03.25 15:10:58.983] * phase cmem: 2192713 K [23.03.25 15:10:58.983] Synchronizing... [23.03.25 15:10:58.983] Save created on [Engine 2.2a x64 08.02.2022] [23.03.25 15:10:58.983] Save date and time [Sun Mar 23 15:10:44 2025] [23.03.25 15:10:59.000] * phase time: 240 ms [23.03.25 15:10:59.213] * phase cmem: 2192713 K [23.03.25 15:10:59.785] * [win32]: free[137430777588 K], reserved[5096780 K], committed[3079040 K] [23.03.25 15:10:59.785] * [ D3D ]: textures[1014614 K] [23.03.25 15:10:59.785] * [x-ray]: crt heap[2166191 K], process heap[2166191 K], game lua[262032 K], engine lua[285 K], render[11591 K] [23.03.25 15:10:59.785] * [x-ray]: economy: strings[count: 238028, lengths: 13536 K, overhead: 12087 K, saved: 1738438 K] [23.03.25 15:10:59.785] * [x-ray]: economy: smem[count: 215467, lengths: 128394 K, overhead: 3366 K, saved: 133064 K] [23.03.25 15:10:59.785] Starting measure [23.03.25 15:11:02.202] ~ 7.03 [23.03.25 15:11:02.231] ~ steal false [23.03.25 15:11:02.263] ~ loading bags... [23.03.25 15:11:05.326] * MEMORY USAGE: 2515100 K [23.03.25 15:14:13.052] * Saving spawns... [23.03.25 15:14:13.056] * Saving objects... [23.03.25 15:14:13.438] * 34815 objects are successfully saved [23.03.25 15:14:13.449] * Saving key-value pairs... [23.03.25 15:14:13.494] * 64 key-value pairs were successfully saved [23.03.25 15:14:13.494] * Saving quick slots data... [23.03.25 15:14:13.494] * Saving pre random queues data... [23.03.25 15:14:13.562] * Game zvers_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav' [23.03.25 15:14:13.567] - Disconnect [23.03.25 15:14:15.575] - Destroying level [23.03.25 15:14:15.862] * DVB created: 8192K [23.03.25 15:14:15.862] * DIB created: 512K [23.03.25 15:14:15.862] - r__tf_aniso 4 [23.03.25 15:14:15.862] - r1_tf_mipbias 0. [23.03.25 15:14:15.862] * SSample: 1920x1080 [23.03.25 15:14:15.872] * SSample: enabled [23.03.25 15:14:15.872] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [23.03.25 15:14:15.872] * GPU vertex cache: unrecognized, 16 [23.03.25 15:14:15.872] *** RESET [183 ms] [23.03.25 15:14:15.873] "c:\program files (x86)\op-2.2\bin\xr_3da.exe" -nointro [23.03.25 15:14:15.873] Begin load [23.03.25 15:14:15.880] * phase time: 1 ms [23.03.25 15:14:16.076] * phase cmem: 1684260 K [23.03.25 15:14:16.076] Starting server... [23.03.25 15:14:16.244] - Gamedata version: [Сборка 2.2 П-12.05 MP-17.07+Д-31.01] [23.03.25 15:14:16.285] * phase time: 404 ms [23.03.25 15:14:16.465] * phase cmem: 1684183 K [23.03.25 15:14:16.465] Loading alife simulator... [23.03.25 15:14:16.466] * phase time: 181 ms [23.03.25 15:14:16.643] * phase cmem: 1684183 K [23.03.25 15:14:16.643] Loading savegame... [23.03.25 15:14:16.703] c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav save created on DEVELOPER mode! [23.03.25 15:14:16.703] * Loading key-value pairs... [23.03.25 15:14:16.801] * 64 key-value pairs were successfully loaded (0.098s) [23.03.25 15:14:16.801] * Loading spawn registry... [23.03.25 15:14:19.154] * 24511 spawn points were successfully loaded (2.352s) [23.03.25 15:14:19.154] * Loading objects... [23.03.25 15:14:20.047] * 34815 out of 34815 objects were successfully loaded (0.893s) [23.03.25 15:14:21.599] * Loading quick slots data... [23.03.25 15:14:21.599] * Loading pre random queues data... [23.03.25 15:14:21.623] * Start objects on_register'ed... [23.03.25 15:14:23.881] * 34815 objects on_register'ed (2.258s) [23.03.25 15:14:23.882] * Game zvers_autosave is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav' (7.417s) [23.03.25 15:14:23.883] * phase time: 7416 ms [23.03.25 15:14:24.074] * phase cmem: 1851008 K [23.03.25 15:14:24.074] Connecting... [23.03.25 15:14:24.074] MaxPlayers = 32 [23.03.25 15:14:24.122] * phase time: 239 ms [23.03.25 15:14:24.315] * phase cmem: 1851011 K [23.03.25 15:14:24.315] Connecting to... [23.03.25 15:14:24.316] Player not found. New player created. [23.03.25 15:14:24.316] * client : connection accepted - <> [23.03.25 15:14:24.348] * phase time: 225 ms [23.03.25 15:14:24.546] * phase cmem: 1851059 K [23.03.25 15:14:24.546] Reading level info... [23.03.25 15:14:24.573] * phase time: 224 ms [23.03.25 15:14:24.789] * phase cmem: 1851059 K [23.03.25 15:14:24.789] Loading object space... [23.03.25 15:14:25.577] * object space load: 787 ms [23.03.25 15:14:25.577] * phase time: 1004 ms [23.03.25 15:14:25.782] * phase cmem: 1949166 K [23.03.25 15:14:25.782] Loading shaders (R1)... [23.03.25 15:14:26.038] * phase time: 460 ms [23.03.25 15:14:26.245] * phase cmem: 1950692 K [23.03.25 15:14:26.245] Loading geometry (R1)... [23.03.25 15:14:26.784] * phase time: 747 ms [23.03.25 15:14:27.001] * phase cmem: 2032141 K [23.03.25 15:14:27.001] Loading visuals (R1)... [23.03.25 15:14:27.043] * phase time: 258 ms [23.03.25 15:14:27.261] * phase cmem: 2033379 K [23.03.25 15:14:27.261] Loading details (R1)... [23.03.25 15:14:27.293] * [DETAILS] VertexConsts(256), Batch(61) [23.03.25 15:14:27.293] * [DETAILS] 40687 v(20), 26352 p [23.03.25 15:14:27.293] * [DETAILS] Batch(61), VB(794K), IB(154K) [23.03.25 15:14:27.294] * phase time: 251 ms [23.03.25 15:14:27.514] * phase cmem: 2034357 K [23.03.25 15:14:27.514] Loading sectors (R1)... [23.03.25 15:14:27.515] * Loading HOM: c:\program files (x86)\op-2.2\gamedata\levels\l07_military\level.hom [23.03.25 15:14:27.526] * phase time: 231 ms [23.03.25 15:14:27.744] * phase cmem: 2034551 K [23.03.25 15:14:27.744] Loading AI objects... [23.03.25 15:14:27.744] - Loading music tracks from 'l07_military_musics'... [23.03.25 15:14:27.826] * phase time: 299 ms [23.03.25 15:14:28.048] * phase cmem: 2034497 K [23.03.25 15:14:28.048] Loading PH world... [23.03.25 15:14:28.065] - Game configuring : Started [23.03.25 15:14:28.069] - Game configuring : Finished [23.03.25 15:14:28.075] * phase time: 249 ms [23.03.25 15:14:28.295] * phase cmem: 2049477 K [23.03.25 15:14:28.295] Loading textures... [23.03.25 15:14:29.488] * t-report - base: 1263, 1022514 K [23.03.25 15:14:29.488] * t-report - lmap: 14, 14337 K [23.03.25 15:14:29.488] * phase time: 1412 ms [23.03.25 15:14:29.694] * phase cmem: 2233887 K [23.03.25 15:14:29.694] Synchronizing... [23.03.25 15:14:29.694] Save created on [Engine 2.2a x64 08.02.2022] [23.03.25 15:14:29.694] Save date and time [Sun Mar 23 15:14:13 2025] [23.03.25 15:14:29.712] * phase time: 223 ms [23.03.25 15:14:29.924] * phase cmem: 2233887 K [23.03.25 15:14:30.527] * [win32]: free[137430730616 K], reserved[5099004 K], committed[3123788 K] [23.03.25 15:14:30.527] * [ D3D ]: textures[1036852 K] [23.03.25 15:14:30.527] * [x-ray]: crt heap[2206732 K], process heap[2206732 K], game lua[260201 K], engine lua[237 K], render[11610 K] [23.03.25 15:14:30.527] * [x-ray]: economy: strings[count: 238232, lengths: 13542 K, overhead: 12097 K, saved: 1783274 K] [23.03.25 15:14:30.527] * [x-ray]: economy: smem[count: 215467, lengths: 128394 K, overhead: 3366 K, saved: 134024 K] [23.03.25 15:14:30.527] Starting measure [23.03.25 15:14:33.233] ~ 7.03 [23.03.25 15:14:33.262] ~ steal false [23.03.25 15:14:33.320] ~ loading bags... [23.03.25 15:14:42.678] * MEMORY USAGE: 2676005 K [23.03.25 15:15:01.046] ERROR: CALifeObjectRegistry::object There is no object with id 21994! [23.03.25 15:16:15.441] * Saving spawns... [23.03.25 15:16:15.446] * Saving objects... [23.03.25 15:16:15.725] * 34714 objects are successfully saved [23.03.25 15:16:15.735] * Saving key-value pairs... [23.03.25 15:16:15.783] * 64 key-value pairs were successfully saved [23.03.25 15:16:15.783] * Saving quick slots data... [23.03.25 15:16:15.783] * Saving pre random queues data... [23.03.25 15:16:15.872] * Game Подшивка Плейбоя - завершено.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\Подшивка Плейбоя - завершено.sav' [23.03.25 15:17:50.719] * Saving spawns... [23.03.25 15:17:50.723] * Saving objects... [23.03.25 15:17:50.920] * 34719 objects are successfully saved [23.03.25 15:17:50.930] * Saving key-value pairs... [23.03.25 15:17:50.999] * 64 key-value pairs were successfully saved [23.03.25 15:17:50.999] * Saving quick slots data... [23.03.25 15:17:50.999] * Saving pre random queues data... [23.03.25 15:17:51.066] * Game zvers_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav' [23.03.25 15:17:51.071] - Disconnect [23.03.25 15:17:53.085] - Destroying level [23.03.25 15:17:53.464] * DVB created: 8192K [23.03.25 15:17:53.464] * DIB created: 512K [23.03.25 15:17:53.464] - r__tf_aniso 4 [23.03.25 15:17:53.464] - r1_tf_mipbias 0. [23.03.25 15:17:53.464] * SSample: 1920x1080 [23.03.25 15:17:53.474] * SSample: enabled [23.03.25 15:17:53.474] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [23.03.25 15:17:53.474] * GPU vertex cache: unrecognized, 16 [23.03.25 15:17:53.474] *** RESET [174 ms] [23.03.25 15:17:53.475] "c:\program files (x86)\op-2.2\bin\xr_3da.exe" -nointro [23.03.25 15:17:53.475] Begin load [23.03.25 15:17:53.485] * phase time: 1 ms [23.03.25 15:17:53.701] * phase cmem: 1695369 K [23.03.25 15:17:53.701] Starting server... [23.03.25 15:17:53.864] - Gamedata version: [Сборка 2.2 П-12.05 MP-17.07+Д-31.01] [23.03.25 15:17:53.905] * phase time: 419 ms [23.03.25 15:17:54.100] * phase cmem: 1695403 K [23.03.25 15:17:54.100] Loading alife simulator... [23.03.25 15:17:54.101] * phase time: 196 ms [23.03.25 15:17:54.282] * phase cmem: 1695403 K [23.03.25 15:17:54.282] Loading savegame... [23.03.25 15:17:54.322] c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav save created on DEVELOPER mode! [23.03.25 15:17:54.322] * Loading key-value pairs... [23.03.25 15:17:54.420] * 64 key-value pairs were successfully loaded (0.098s) [23.03.25 15:17:54.420] * Loading spawn registry... [23.03.25 15:17:56.781] * 24511 spawn points were successfully loaded (2.361s) [23.03.25 15:17:56.781] * Loading objects... [23.03.25 15:17:57.683] * 34719 out of 34719 objects were successfully loaded (0.901s) [23.03.25 15:17:59.012] * Loading quick slots data... [23.03.25 15:17:59.012] * Loading pre random queues data... [23.03.25 15:17:59.036] * Start objects on_register'ed... [23.03.25 15:18:01.336] * 34719 objects on_register'ed (2.300s) [23.03.25 15:18:01.337] * Game zvers_autosave is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav' (7.237s) [23.03.25 15:18:01.337] * phase time: 7236 ms [23.03.25 15:18:01.552] * phase cmem: 1855077 K [23.03.25 15:18:01.552] Connecting... [23.03.25 15:18:01.552] MaxPlayers = 32 [23.03.25 15:18:01.593] * phase time: 254 ms [23.03.25 15:18:01.816] * phase cmem: 1855079 K [23.03.25 15:18:01.816] Connecting to... [23.03.25 15:18:01.817] Player not found. New player created. [23.03.25 15:18:01.817] * client : connection accepted - <> [23.03.25 15:18:01.855] * phase time: 262 ms [23.03.25 15:18:02.076] * phase cmem: 1855127 K [23.03.25 15:18:02.076] Reading level info... [23.03.25 15:18:02.097] * phase time: 242 ms [23.03.25 15:18:02.323] * phase cmem: 1855127 K [23.03.25 15:18:02.323] Loading object space... [23.03.25 15:18:02.750] * object space load: 426 ms [23.03.25 15:18:02.750] * phase time: 652 ms [23.03.25 15:18:02.955] * phase cmem: 1906620 K [23.03.25 15:18:02.955] Loading shaders (R1)... [23.03.25 15:18:03.166] * phase time: 415 ms [23.03.25 15:18:03.385] * phase cmem: 1908114 K [23.03.25 15:18:03.385] Loading geometry (R1)... [23.03.25 15:18:03.730] * phase time: 564 ms [23.03.25 15:18:03.930] * phase cmem: 1958039 K [23.03.25 15:18:03.930] Loading visuals (R1)... [23.03.25 15:18:03.975] * phase time: 244 ms [23.03.25 15:18:04.190] * phase cmem: 1959101 K [23.03.25 15:18:04.190] Loading details (R1)... [23.03.25 15:18:04.231] * [DETAILS] VertexConsts(256), Batch(61) [23.03.25 15:18:04.231] * [DETAILS] 40687 v(20), 26352 p [23.03.25 15:18:04.232] * [DETAILS] Batch(61), VB(794K), IB(154K) [23.03.25 15:18:04.233] * phase time: 258 ms [23.03.25 15:18:04.442] * phase cmem: 1960078 K [23.03.25 15:18:04.442] Loading sectors (R1)... [23.03.25 15:18:04.443] * Loading HOM: c:\program files (x86)\op-2.2\gamedata\levels\l05_bar\level.hom [23.03.25 15:18:04.448] * Loading environment modificator: c:\program files (x86)\op-2.2\gamedata\levels\l05_bar\level.env_mod [23.03.25 15:18:04.448] * phase time: 214 ms [23.03.25 15:18:04.669] * phase cmem: 1960289 K [23.03.25 15:18:04.669] Loading AI objects... [23.03.25 15:18:04.715] * phase time: 267 ms [23.03.25 15:18:04.942] * phase cmem: 1960257 K [23.03.25 15:18:04.942] Loading PH world... [23.03.25 15:18:04.958] - Game configuring : Started [23.03.25 15:18:04.960] - Game configuring : Finished [23.03.25 15:18:04.966] * phase time: 250 ms [23.03.25 15:18:05.192] * phase cmem: 1970813 K [23.03.25 15:18:05.192] Loading textures... [23.03.25 15:18:06.176] * t-report - base: 1252, 986120 K [23.03.25 15:18:06.176] * t-report - lmap: 8, 8193 K [23.03.25 15:18:06.177] * phase time: 1211 ms [23.03.25 15:18:06.408] * phase cmem: 2114295 K [23.03.25 15:18:06.408] Synchronizing... [23.03.25 15:18:06.408] Save created on [Engine 2.2a x64 08.02.2022] [23.03.25 15:18:06.408] Save date and time [Sun Mar 23 15:17:50 2025] [23.03.25 15:18:06.425] * phase time: 247 ms [23.03.25 15:18:06.649] * phase cmem: 2114295 K [23.03.25 15:18:07.239] * [win32]: free[137430741948 K], reserved[5201468 K], committed[3009992 K] [23.03.25 15:18:07.239] * [ D3D ]: textures[994313 K] [23.03.25 15:18:07.239] * [x-ray]: crt heap[2087135 K], process heap[2087135 K], game lua[258477 K], engine lua[232 K], render[12645 K] [23.03.25 15:18:07.239] * [x-ray]: economy: strings[count: 240949, lengths: 13708 K, overhead: 12235 K, saved: 1829127 K] [23.03.25 15:18:07.239] * [x-ray]: economy: smem[count: 216305, lengths: 128672 K, overhead: 3379 K, saved: 137511 K] [23.03.25 15:18:07.239] Starting measure [23.03.25 15:18:09.504] ~ 7.03 [23.03.25 15:18:09.531] ~ steal false [23.03.25 15:18:09.563] ~ loading bags... [23.03.25 15:18:14.587] ALL_SPAWN_FIX release [bar_arena_door_0000][13395] [23.03.25 15:18:16.164] * MEMORY USAGE: 2542820 K [23.03.25 15:21:18.599] * Saving spawns... [23.03.25 15:21:18.603] * Saving objects... [23.03.25 15:21:18.828] * 34629 objects are successfully saved [23.03.25 15:21:18.838] * Saving key-value pairs... [23.03.25 15:21:18.882] * 64 key-value pairs were successfully saved [23.03.25 15:21:18.882] * Saving quick slots data... [23.03.25 15:21:18.882] * Saving pre random queues data... [23.03.25 15:21:18.952] * Game zvers_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav' [23.03.25 15:21:18.955] - Disconnect [23.03.25 15:21:20.953] - Destroying level [23.03.25 15:21:21.357] * DVB created: 8192K [23.03.25 15:21:21.357] * DIB created: 512K [23.03.25 15:21:21.357] - r__tf_aniso 4 [23.03.25 15:21:21.357] - r1_tf_mipbias 0. [23.03.25 15:21:21.357] * SSample: 1920x1080 [23.03.25 15:21:21.367] * SSample: enabled [23.03.25 15:21:21.367] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [23.03.25 15:21:21.367] * GPU vertex cache: unrecognized, 16 [23.03.25 15:21:21.368] *** RESET [175 ms] [23.03.25 15:21:21.369] "c:\program files (x86)\op-2.2\bin\xr_3da.exe" -nointro [23.03.25 15:21:21.369] Begin load [23.03.25 15:21:21.378] * phase time: 1 ms [23.03.25 15:21:21.571] * phase cmem: 1719481 K [23.03.25 15:21:21.571] Starting server... [23.03.25 15:21:21.965] - Gamedata version: [Сборка 2.2 П-12.05 MP-17.07+Д-31.01] [23.03.25 15:21:22.005] * phase time: 627 ms [23.03.25 15:21:22.196] * phase cmem: 1718833 K [23.03.25 15:21:22.196] Loading alife simulator... [23.03.25 15:21:22.197] * phase time: 191 ms [23.03.25 15:21:22.385] * phase cmem: 1718833 K [23.03.25 15:21:22.385] Loading savegame... [23.03.25 15:21:22.421] c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav save created on DEVELOPER mode! [23.03.25 15:21:22.421] * Loading key-value pairs... [23.03.25 15:21:22.523] * 64 key-value pairs were successfully loaded (0.102s) [23.03.25 15:21:22.523] * Loading spawn registry... [23.03.25 15:21:24.886] * 24511 spawn points were successfully loaded (2.363s) [23.03.25 15:21:24.887] * Loading objects... [23.03.25 15:21:25.766] * 34629 out of 34629 objects were successfully loaded (0.880s) [23.03.25 15:21:27.190] * Loading quick slots data... [23.03.25 15:21:27.190] * Loading pre random queues data... [23.03.25 15:21:27.213] * Start objects on_register'ed... [23.03.25 15:21:29.492] * 34629 objects on_register'ed (2.279s) [23.03.25 15:21:29.494] * Game zvers_autosave is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav' (7.297s) [23.03.25 15:21:29.494] * phase time: 7296 ms [23.03.25 15:21:29.695] * phase cmem: 1880317 K [23.03.25 15:21:29.695] Connecting... [23.03.25 15:21:29.695] MaxPlayers = 32 [23.03.25 15:21:29.742] * phase time: 249 ms [23.03.25 15:21:29.946] * phase cmem: 1880319 K [23.03.25 15:21:29.946] Connecting to... [23.03.25 15:21:29.947] Player not found. New player created. [23.03.25 15:21:29.947] * client : connection accepted - <> [23.03.25 15:21:29.989] * phase time: 246 ms [23.03.25 15:21:30.197] * phase cmem: 1880368 K [23.03.25 15:21:30.197] Reading level info... [23.03.25 15:21:30.209] * phase time: 218 ms [23.03.25 15:21:30.438] * phase cmem: 1880368 K [23.03.25 15:21:30.438] Loading object space... [23.03.25 15:21:31.115] * object space load: 675 ms [23.03.25 15:21:31.115] * phase time: 905 ms [23.03.25 15:21:31.339] * phase cmem: 1963072 K [23.03.25 15:21:31.339] Loading shaders (R1)... [23.03.25 15:21:31.699] * phase time: 584 ms [23.03.25 15:21:31.925] * phase cmem: 1964609 K [23.03.25 15:21:31.925] Loading geometry (R1)... [23.03.25 15:21:32.352] * phase time: 652 ms [23.03.25 15:21:32.572] * phase cmem: 2026280 K [23.03.25 15:21:32.572] Loading visuals (R1)... [23.03.25 15:21:32.631] * phase time: 278 ms [23.03.25 15:21:32.854] * phase cmem: 2028361 K [23.03.25 15:21:32.854] Loading details (R1)... [23.03.25 15:21:32.897] * [DETAILS] VertexConsts(256), Batch(61) [23.03.25 15:21:32.897] * [DETAILS] 40687 v(20), 26352 p [23.03.25 15:21:32.898] * [DETAILS] Batch(61), VB(794K), IB(154K) [23.03.25 15:21:32.899] * phase time: 269 ms [23.03.25 15:21:33.118] * phase cmem: 2029338 K [23.03.25 15:21:33.118] Loading sectors (R1)... [23.03.25 15:21:33.118] * Loading HOM: c:\program files (x86)\op-2.2\gamedata\levels\l02_garbage\level.hom [23.03.25 15:21:33.120] * Loading environment modificator: c:\program files (x86)\op-2.2\gamedata\levels\l02_garbage\level.env_mod [23.03.25 15:21:33.120] * phase time: 220 ms [23.03.25 15:21:33.343] * phase cmem: 2029437 K [23.03.25 15:21:33.343] Loading AI objects... [23.03.25 15:21:33.344] - Loading music tracks from 'l02_garbage_musics'... [23.03.25 15:21:33.347] * phase time: 226 ms [23.03.25 15:21:33.578] * phase cmem: 2029242 K [23.03.25 15:21:33.578] Loading PH world... [23.03.25 15:21:33.592] - Game configuring : Started [23.03.25 15:21:33.594] - Game configuring : Finished [23.03.25 15:21:33.600] * phase time: 252 ms [23.03.25 15:21:33.833] * phase cmem: 2037462 K [23.03.25 15:21:33.833] Loading textures... [23.03.25 15:21:35.486] * t-report - base: 1327, 1053637 K [23.03.25 15:21:35.486] * t-report - lmap: 18, 18434 K [23.03.25 15:21:35.486] ***WARNING***: Too many lmap-textures (limit: 16 textures or 32M). [23.03.25 15:21:35.486] Reduce pixel density (worse) or use more vertex lighting (better). [23.03.25 15:21:35.487] * phase time: 1886 ms [23.03.25 15:21:35.728] * phase cmem: 2261943 K [23.03.25 15:21:35.728] Synchronizing... [23.03.25 15:21:35.728] Save created on [Engine 2.2a x64 08.02.2022] [23.03.25 15:21:35.728] Save date and time [Sun Mar 23 15:21:18 2025] [23.03.25 15:21:35.745] * phase time: 258 ms [23.03.25 15:21:35.963] * phase cmem: 2261943 K [23.03.25 15:21:36.563] * [win32]: free[137430641236 K], reserved[5146364 K], committed[3165808 K] [23.03.25 15:21:36.563] * [ D3D ]: textures[1072071 K] [23.03.25 15:21:36.564] * [x-ray]: crt heap[2233633 K], process heap[2233633 K], game lua[258175 K], engine lua[325 K], render[12777 K] [23.03.25 15:21:36.564] * [x-ray]: economy: strings[count: 241227, lengths: 13724 K, overhead: 12249 K, saved: 1861283 K] [23.03.25 15:21:36.564] * [x-ray]: economy: smem[count: 227209, lengths: 135782 K, overhead: 3550 K, saved: 152013 K] [23.03.25 15:21:36.564] Starting measure [23.03.25 15:21:38.983] ~ 7.03 [23.03.25 15:21:39.015] ~ steal false [23.03.25 15:21:39.047] ~ loading bags... [23.03.25 15:21:44.129] * MEMORY USAGE: 2550478 K [23.03.25 15:23:48.316] * Saving spawns... [23.03.25 15:23:48.320] * Saving objects... [23.03.25 15:23:48.547] * 34534 objects are successfully saved [23.03.25 15:23:48.557] * Saving key-value pairs... [23.03.25 15:23:48.602] * 64 key-value pairs were successfully saved [23.03.25 15:23:48.602] * Saving quick slots data... [23.03.25 15:23:48.602] * Saving pre random queues data... [23.03.25 15:23:48.671] * Game zvers_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav' [23.03.25 15:23:48.676] - Disconnect [23.03.25 15:23:50.451] - Destroying level [23.03.25 15:23:50.774] * DVB created: 8192K [23.03.25 15:23:50.774] * DIB created: 512K [23.03.25 15:23:50.774] - r__tf_aniso 4 [23.03.25 15:23:50.774] - r1_tf_mipbias 0. [23.03.25 15:23:50.774] * SSample: 1920x1080 [23.03.25 15:23:50.805] * SSample: enabled [23.03.25 15:23:50.805] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [23.03.25 15:23:50.805] * GPU vertex cache: unrecognized, 16 [23.03.25 15:23:50.805] *** RESET [230 ms] [23.03.25 15:23:50.806] "c:\program files (x86)\op-2.2\bin\xr_3da.exe" -nointro [23.03.25 15:23:50.806] Begin load [23.03.25 15:23:50.814] * phase time: 1 ms [23.03.25 15:23:51.008] * phase cmem: 1726658 K [23.03.25 15:23:51.008] Starting server... [23.03.25 15:23:51.170] - Gamedata version: [Сборка 2.2 П-12.05 MP-17.07+Д-31.01] [23.03.25 15:23:51.212] * phase time: 398 ms [23.03.25 15:23:51.401] * phase cmem: 1726644 K [23.03.25 15:23:51.401] Loading alife simulator... [23.03.25 15:23:51.402] * phase time: 189 ms [23.03.25 15:23:51.600] * phase cmem: 1726644 K [23.03.25 15:23:51.600] Loading savegame... [23.03.25 15:23:51.637] c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav save created on DEVELOPER mode! [23.03.25 15:23:51.637] * Loading key-value pairs... [23.03.25 15:23:51.737] * 64 key-value pairs were successfully loaded (0.099s) [23.03.25 15:23:51.737] * Loading spawn registry... [23.03.25 15:23:54.104] * 24511 spawn points were successfully loaded (2.368s) [23.03.25 15:23:54.105] * Loading objects... [23.03.25 15:23:55.021] * 34534 out of 34534 objects were successfully loaded (0.917s) [23.03.25 15:23:56.325] * Loading quick slots data... [23.03.25 15:23:56.325] * Loading pre random queues data... [23.03.25 15:23:56.350] * Start objects on_register'ed... [23.03.25 15:23:58.602] * 34534 objects on_register'ed (2.252s) [23.03.25 15:23:58.603] * Game zvers_autosave is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav' (7.202s) [23.03.25 15:23:58.603] * phase time: 7201 ms [23.03.25 15:23:58.806] * phase cmem: 1881260 K [23.03.25 15:23:58.806] Connecting... [23.03.25 15:23:58.807] MaxPlayers = 32 [23.03.25 15:23:58.844] * phase time: 240 ms [23.03.25 15:23:59.078] * phase cmem: 1881262 K [23.03.25 15:23:59.078] Connecting to... [23.03.25 15:23:59.079] Player not found. New player created. [23.03.25 15:23:59.079] * client : connection accepted - <> [23.03.25 15:23:59.095] * phase time: 251 ms [23.03.25 15:23:59.321] * phase cmem: 1881312 K [23.03.25 15:23:59.321] Reading level info... [23.03.25 15:23:59.322] * phase time: 226 ms [23.03.25 15:23:59.551] * phase cmem: 1881312 K [23.03.25 15:23:59.551] Loading object space... [23.03.25 15:23:59.567] * object space load: 15 ms [23.03.25 15:23:59.567] * phase time: 245 ms [23.03.25 15:23:59.796] * phase cmem: 1881919 K [23.03.25 15:23:59.796] Loading shaders (R1)... [23.03.25 15:23:59.830] * phase time: 262 ms [23.03.25 15:24:00.055] * phase cmem: 1883243 K [23.03.25 15:24:00.055] Loading geometry (R1)... [23.03.25 15:24:00.059] * phase time: 228 ms [23.03.25 15:24:00.282] * phase cmem: 1883882 K [23.03.25 15:24:00.282] Loading visuals (R1)... [23.03.25 15:24:00.284] * phase time: 224 ms [23.03.25 15:24:00.505] * phase cmem: 1883902 K [23.03.25 15:24:00.505] Loading details (R1)... [23.03.25 15:24:00.505] * phase time: 221 ms [23.03.25 15:24:00.712] * phase cmem: 1883902 K [23.03.25 15:24:00.712] Loading sectors (R1)... [23.03.25 15:24:00.712] WARNING: Occlusion map 'c:\program files (x86)\op-2.2\gamedata\levels\peshera\level.hom' not found. [23.03.25 15:24:00.712] * phase time: 207 ms [23.03.25 15:24:00.940] * phase cmem: 1883902 K [23.03.25 15:24:00.940] Loading AI objects... [23.03.25 15:24:00.941] - Loading music tracks from 'peshera_musics'... [23.03.25 15:24:00.942] * phase time: 229 ms [23.03.25 15:24:01.171] * phase cmem: 1883894 K [23.03.25 15:24:01.171] Loading PH world... [23.03.25 15:24:01.182] - Game configuring : Started [23.03.25 15:24:01.184] - Game configuring : Finished [23.03.25 15:24:01.190] * phase time: 248 ms [23.03.25 15:24:01.418] * phase cmem: 1892464 K [23.03.25 15:24:01.418] Loading textures... [23.03.25 15:24:01.527] * t-report - base: 911, 862851 K [23.03.25 15:24:01.527] * t-report - lmap: 10, 10241 K [23.03.25 15:24:01.527] * phase time: 337 ms [23.03.25 15:24:01.734] * phase cmem: 1913678 K [23.03.25 15:24:01.734] Synchronizing... [23.03.25 15:24:01.734] Save created on [Engine 2.2a x64 08.02.2022] [23.03.25 15:24:01.734] Save date and time [Sun Mar 23 15:23:48 2025] [23.03.25 15:24:01.754] * phase time: 226 ms [23.03.25 15:24:01.971] * phase cmem: 1913678 K [23.03.25 15:24:02.568] * [win32]: free[137430898124 K], reserved[5207416 K], committed[2847868 K] [23.03.25 15:24:02.568] * [ D3D ]: textures[873093 K] [23.03.25 15:24:02.568] * [x-ray]: crt heap[1888890 K], process heap[1888890 K], game lua[258046 K], engine lua[288 K], render[12798 K] [23.03.25 15:24:02.568] * [x-ray]: economy: strings[count: 241206, lengths: 13726 K, overhead: 12248 K, saved: 1883944 K] [23.03.25 15:24:02.568] * [x-ray]: economy: smem[count: 227209, lengths: 135782 K, overhead: 3550 K, saved: 152013 K] [23.03.25 15:24:02.568] Starting measure [23.03.25 15:24:05.206] ~ 7.03 [23.03.25 15:24:05.235] ~ steal false [23.03.25 15:24:05.268] ~ loading bags... [23.03.25 15:24:08.806] * MEMORY USAGE: 2131408 K [23.03.25 15:47:40.035] Begin load [23.03.25 15:47:40.413] - Gamedata version: [Сборка 2.2 П-12.05 MP-17.07+Д-31.01] [23.03.25 15:47:40.452] * phase time: 411 ms [23.03.25 15:47:40.658] * phase cmem: 2004133 K [23.03.25 15:47:40.658] Loading alife simulator... [23.03.25 15:47:40.659] * phase time: 207 ms [23.03.25 15:47:40.852] * phase cmem: 2004102 K [23.03.25 15:47:40.852] Loading savegame... [23.03.25 15:47:40.906] c:\program files (x86)\op-2.2\userdata\savedgames\День 61. Автосохранение Свалка - Пещера.sav save created on DEVELOPER mode! [23.03.25 15:47:40.906] * Loading key-value pairs... [23.03.25 15:47:41.009] * 64 key-value pairs were successfully loaded (0.103s) [23.03.25 15:47:41.009] * Loading spawn registry... [23.03.25 15:47:43.456] * 24511 spawn points were successfully loaded (2.447s) [23.03.25 15:47:43.457] * Loading objects... [23.03.25 15:47:44.357] * 34534 out of 34534 objects were successfully loaded (0.900s) [23.03.25 15:47:45.581] * Loading quick slots data... [23.03.25 15:47:45.581] * Loading pre random queues data... [23.03.25 15:47:45.607] * Start objects on_register'ed... [23.03.25 15:47:47.974] * 34534 objects on_register'ed (2.368s) [23.03.25 15:47:47.976] * Game День 61. Автосохранение Свалка - Пещера is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 61. Автосохранение Свалка - Пещера.sav' (7.318s) [23.03.25 15:47:47.976] * phase time: 7316 ms [23.03.25 15:47:48.212] * phase cmem: 2158329 K [23.03.25 15:47:48.212] Connecting... [23.03.25 15:47:48.213] * phase time: 236 ms [23.03.25 15:47:48.437] * phase cmem: 2158332 K [23.03.25 15:47:48.438] Restart sim... [23.03.25 15:47:48.438] * phase time: 225 ms [23.03.25 15:47:48.672] * phase cmem: 2158332 K [23.03.25 15:47:49.233] * [win32]: free[137430742572 K], reserved[4976840 K], committed[3233996 K] [23.03.25 15:47:49.233] * [ D3D ]: textures[1046825 K] [23.03.25 15:47:49.233] * [x-ray]: crt heap[2128232 K], process heap[2128232 K], game lua[257944 K], engine lua[284 K], render[12856 K] [23.03.25 15:47:49.233] * [x-ray]: economy: strings[count: 241794, lengths: 13740 K, overhead: 12278 K, saved: 1907713 K] [23.03.25 15:47:49.233] * [x-ray]: economy: smem[count: 227303, lengths: 135785 K, overhead: 3551 K, saved: 152020 K] [23.03.25 15:47:49.233] Starting measure [23.03.25 15:47:51.223] ~ 7.03 [23.03.25 15:47:51.252] ~ steal false [23.03.25 15:47:51.286] ~ loading bags... [23.03.25 15:47:52.887] * MEMORY USAGE: 2177830 K [23.03.25 15:49:58.163] * Saving spawns... [23.03.25 15:49:58.168] * Saving objects... [23.03.25 15:49:58.492] * 34561 objects are successfully saved [23.03.25 15:49:58.502] * Saving key-value pairs... [23.03.25 15:49:58.546] * 64 key-value pairs were successfully saved [23.03.25 15:49:58.546] * Saving quick slots data... [23.03.25 15:49:58.546] * Saving pre random queues data... [23.03.25 15:49:58.615] * Game zvers_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_quicksave.sav' [23.03.25 15:51:49.576] * Saving spawns... [23.03.25 15:51:49.580] * Saving objects... [23.03.25 15:51:49.866] * 34575 objects are successfully saved [23.03.25 15:51:49.876] * Saving key-value pairs... [23.03.25 15:51:49.922] * 64 key-value pairs were successfully saved [23.03.25 15:51:49.922] * Saving quick slots data... [23.03.25 15:51:49.922] * Saving pre random queues data... [23.03.25 15:51:50.011] * Game Лучик света во тьме - завершено.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\Лучик света во тьме - завершено.sav' [23.03.25 15:52:18.364] * Saving spawns... [23.03.25 15:52:18.368] * Saving objects... [23.03.25 15:52:18.591] * 34575 objects are successfully saved [23.03.25 15:52:18.601] * Saving key-value pairs... [23.03.25 15:52:18.647] * 64 key-value pairs were successfully saved [23.03.25 15:52:18.647] * Saving quick slots data... [23.03.25 15:52:18.647] * Saving pre random queues data... [23.03.25 15:52:18.715] * Game zvers_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav' [23.03.25 15:52:18.723] - Disconnect [23.03.25 15:52:20.610] - Destroying level [23.03.25 15:52:20.828] * DVB created: 8192K [23.03.25 15:52:20.828] * DIB created: 512K [23.03.25 15:52:20.829] - r__tf_aniso 4 [23.03.25 15:52:20.829] - r1_tf_mipbias 0. [23.03.25 15:52:20.829] * SSample: 1920x1080 [23.03.25 15:52:20.838] * SSample: enabled [23.03.25 15:52:20.838] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [23.03.25 15:52:20.838] * GPU vertex cache: unrecognized, 16 [23.03.25 15:52:20.838] *** RESET [180 ms] [23.03.25 15:52:20.839] "c:\program files (x86)\op-2.2\bin\xr_3da.exe" -nointro [23.03.25 15:52:20.839] Begin load [23.03.25 15:52:20.862] * phase time: 2 ms [23.03.25 15:52:21.051] * phase cmem: 1738837 K [23.03.25 15:52:21.051] Starting server... [23.03.25 15:52:21.192] - Gamedata version: [Сборка 2.2 П-12.05 MP-17.07+Д-31.01] [23.03.25 15:52:21.234] * phase time: 370 ms [23.03.25 15:52:21.419] * phase cmem: 1738922 K [23.03.25 15:52:21.419] Loading alife simulator... [23.03.25 15:52:21.420] * phase time: 186 ms [23.03.25 15:52:21.628] * phase cmem: 1738922 K [23.03.25 15:52:21.628] Loading savegame... [23.03.25 15:52:21.665] c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav save created on DEVELOPER mode! [23.03.25 15:52:21.665] * Loading key-value pairs... [23.03.25 15:52:21.765] * 64 key-value pairs were successfully loaded (0.101s) [23.03.25 15:52:21.765] * Loading spawn registry... [23.03.25 15:52:24.150] * 24511 spawn points were successfully loaded (2.385s) [23.03.25 15:52:24.151] * Loading objects... [23.03.25 15:52:25.035] * 34575 out of 34575 objects were successfully loaded (0.884s) [23.03.25 15:52:26.435] * Loading quick slots data... [23.03.25 15:52:26.435] * Loading pre random queues data... [23.03.25 15:52:26.459] * Start objects on_register'ed... [23.03.25 15:52:28.754] * 34575 objects on_register'ed (2.295s) [23.03.25 15:52:28.755] * Game zvers_autosave is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav' (7.336s) [23.03.25 15:52:28.755] * phase time: 7334 ms [23.03.25 15:52:28.976] * phase cmem: 1904793 K [23.03.25 15:52:28.976] Connecting... [23.03.25 15:52:28.976] MaxPlayers = 32 [23.03.25 15:52:29.018] * phase time: 262 ms [23.03.25 15:52:29.259] * phase cmem: 1904795 K [23.03.25 15:52:29.259] Connecting to... [23.03.25 15:52:29.260] Player not found. New player created. [23.03.25 15:52:29.260] * client : connection accepted - <> [23.03.25 15:52:29.298] * phase time: 280 ms [23.03.25 15:52:29.506] * phase cmem: 1904844 K [23.03.25 15:52:29.506] Reading level info... [23.03.25 15:52:29.533] * phase time: 234 ms [23.03.25 15:52:29.741] * phase cmem: 1904844 K [23.03.25 15:52:29.741] Loading object space... [23.03.25 15:52:30.189] * object space load: 447 ms [23.03.25 15:52:30.189] * phase time: 655 ms [23.03.25 15:52:30.409] * phase cmem: 1965251 K [23.03.25 15:52:30.409] Loading shaders (R1)... [23.03.25 15:52:30.644] * phase time: 455 ms [23.03.25 15:52:30.876] * phase cmem: 1966784 K [23.03.25 15:52:30.876] Loading geometry (R1)... [23.03.25 15:52:31.170] * phase time: 526 ms [23.03.25 15:52:31.389] * phase cmem: 2009042 K [23.03.25 15:52:31.389] Loading visuals (R1)... [23.03.25 15:52:31.433] * phase time: 263 ms [23.03.25 15:52:31.658] * phase cmem: 2010543 K [23.03.25 15:52:31.658] Loading details (R1)... [23.03.25 15:52:31.739] * [DETAILS] VertexConsts(256), Batch(61) [23.03.25 15:52:31.739] * [DETAILS] 40687 v(20), 26352 p [23.03.25 15:52:31.739] * [DETAILS] Batch(61), VB(794K), IB(154K) [23.03.25 15:52:31.741] * phase time: 307 ms [23.03.25 15:52:31.978] * phase cmem: 2011520 K [23.03.25 15:52:31.978] Loading sectors (R1)... [23.03.25 15:52:31.979] * Loading HOM: c:\program files (x86)\op-2.2\gamedata\levels\l03_agroprom\level.hom [23.03.25 15:52:31.983] * Loading environment modificator: c:\program files (x86)\op-2.2\gamedata\levels\l03_agroprom\level.env_mod [23.03.25 15:52:31.983] * phase time: 241 ms [23.03.25 15:52:32.204] * phase cmem: 2011629 K [23.03.25 15:52:32.204] Loading AI objects... [23.03.25 15:52:32.205] - Loading music tracks from 'l03_agroprom_musics'... [23.03.25 15:52:32.206] * phase time: 224 ms [23.03.25 15:52:32.434] * phase cmem: 2011464 K [23.03.25 15:52:32.434] Loading PH world... [23.03.25 15:52:32.449] - Game configuring : Started [23.03.25 15:52:32.451] - Game configuring : Finished [23.03.25 15:52:32.457] * phase time: 249 ms [23.03.25 15:52:32.694] * phase cmem: 2019243 K [23.03.25 15:52:32.694] Loading textures... [23.03.25 15:52:33.498] * t-report - base: 1212, 1003792 K [23.03.25 15:52:33.498] * t-report - lmap: 12, 12289 K [23.03.25 15:52:33.498] * phase time: 1041 ms [23.03.25 15:52:33.729] * phase cmem: 2182446 K [23.03.25 15:52:33.729] Synchronizing... [23.03.25 15:52:33.729] Save created on [Engine 2.2a x64 08.02.2022] [23.03.25 15:52:33.729] Save date and time [Sun Mar 23 15:52:18 2025] [23.03.25 15:52:33.746] * phase time: 248 ms [23.03.25 15:52:33.978] * phase cmem: 2182446 K [23.03.25 15:52:34.583] * [win32]: free[137430678460 K], reserved[5201500 K], committed[3073448 K] [23.03.25 15:52:34.583] * [ D3D ]: textures[1016081 K] [23.03.25 15:52:34.583] * [x-ray]: crt heap[2154744 K], process heap[2154744 K], game lua[258945 K], engine lua[260 K], render[12924 K] [23.03.25 15:52:34.583] * [x-ray]: economy: strings[count: 241227, lengths: 13726 K, overhead: 12249 K, saved: 1948409 K] [23.03.25 15:52:34.583] * [x-ray]: economy: smem[count: 227209, lengths: 135782 K, overhead: 3550 K, saved: 153540 K] [23.03.25 15:52:34.583] Starting measure [23.03.25 15:52:36.894] ~ 7.03 [23.03.25 15:52:36.927] ~ steal false [23.03.25 15:52:36.987] ~ loading bags... [23.03.25 15:52:42.680] * MEMORY USAGE: 2450242 K [23.03.25 15:53:17.779] ~ WARNING CWeapon::net_Spawn invalid ammoElapsed for [wpn_wincheaster130046390] [10] [6], try to recovery. [23.03.25 15:53:49.623] * Saving spawns... [23.03.25 15:53:49.628] * Saving objects... [23.03.25 15:53:49.910] * 34546 objects are successfully saved [23.03.25 15:53:49.921] * Saving key-value pairs... [23.03.25 15:53:49.965] * 64 key-value pairs were successfully saved [23.03.25 15:53:49.965] * Saving quick slots data... [23.03.25 15:53:49.965] * Saving pre random queues data... [23.03.25 15:53:50.040] * Game zvers_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav' [23.03.25 15:53:50.045] - Disconnect [23.03.25 15:53:51.834] - Destroying level [23.03.25 15:53:52.154] * DVB created: 8192K [23.03.25 15:53:52.154] * DIB created: 512K [23.03.25 15:53:52.154] - r__tf_aniso 4 [23.03.25 15:53:52.154] - r1_tf_mipbias 0. [23.03.25 15:53:52.154] * SSample: 1920x1080 [23.03.25 15:53:52.178] * SSample: enabled [23.03.25 15:53:52.178] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [23.03.25 15:53:52.178] * GPU vertex cache: unrecognized, 16 [23.03.25 15:53:52.178] *** RESET [187 ms] [23.03.25 15:53:52.179] "c:\program files (x86)\op-2.2\bin\xr_3da.exe" -nointro [23.03.25 15:53:52.179] Begin load [23.03.25 15:53:52.206] * phase time: 19 ms [23.03.25 15:53:52.393] * phase cmem: 1746580 K [23.03.25 15:53:52.394] Starting server... [23.03.25 15:53:52.553] - Gamedata version: [Сборка 2.2 П-12.05 MP-17.07+Д-31.01] [23.03.25 15:53:52.596] * phase time: 389 ms [23.03.25 15:53:52.798] * phase cmem: 1746645 K [23.03.25 15:53:52.798] Loading alife simulator... [23.03.25 15:53:52.798] * phase time: 202 ms [23.03.25 15:53:52.984] * phase cmem: 1746645 K [23.03.25 15:53:52.984] Loading savegame... [23.03.25 15:53:53.023] c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav save created on DEVELOPER mode! [23.03.25 15:53:53.023] * Loading key-value pairs... [23.03.25 15:53:53.125] * 64 key-value pairs were successfully loaded (0.101s) [23.03.25 15:53:53.125] * Loading spawn registry... [23.03.25 15:53:55.512] * 24511 spawn points were successfully loaded (2.388s) [23.03.25 15:53:55.513] * Loading objects... [23.03.25 15:53:56.393] * 34546 out of 34546 objects were successfully loaded (0.880s) [23.03.25 15:53:57.612] * Loading quick slots data... [23.03.25 15:53:57.612] * Loading pre random queues data... [23.03.25 15:53:57.636] * Start objects on_register'ed... [23.03.25 15:53:59.934] * 34546 objects on_register'ed (2.298s) [23.03.25 15:53:59.935] * Game zvers_autosave is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav' (7.138s) [23.03.25 15:53:59.935] * phase time: 7137 ms [23.03.25 15:54:00.154] * phase cmem: 1907101 K [23.03.25 15:54:00.154] Connecting... [23.03.25 15:54:00.155] MaxPlayers = 32 [23.03.25 15:54:00.197] * phase time: 261 ms [23.03.25 15:54:00.420] * phase cmem: 1907104 K [23.03.25 15:54:00.420] Connecting to... [23.03.25 15:54:00.421] Player not found. New player created. [23.03.25 15:54:00.421] * client : connection accepted - <> [23.03.25 15:54:00.437] * phase time: 239 ms [23.03.25 15:54:00.659] * phase cmem: 1907152 K [23.03.25 15:54:00.659] Reading level info... [23.03.25 15:54:00.659] * phase time: 222 ms [23.03.25 15:54:00.890] * phase cmem: 1907152 K [23.03.25 15:54:00.890] Loading object space... [23.03.25 15:54:01.155] * object space load: 265 ms [23.03.25 15:54:01.155] * phase time: 495 ms [23.03.25 15:54:01.361] * phase cmem: 1989857 K [23.03.25 15:54:01.361] Loading shaders (R1)... [23.03.25 15:54:01.722] * phase time: 566 ms [23.03.25 15:54:01.944] * phase cmem: 1991393 K [23.03.25 15:54:01.944] Loading geometry (R1)... [23.03.25 15:54:01.980] * phase time: 258 ms [23.03.25 15:54:02.204] * phase cmem: 2053064 K [23.03.25 15:54:02.204] Loading visuals (R1)... [23.03.25 15:54:02.246] * phase time: 265 ms [23.03.25 15:54:02.462] * phase cmem: 2055145 K [23.03.25 15:54:02.462] Loading details (R1)... [23.03.25 15:54:02.488] * [DETAILS] VertexConsts(256), Batch(61) [23.03.25 15:54:02.488] * [DETAILS] 40687 v(20), 26352 p [23.03.25 15:54:02.488] * [DETAILS] Batch(61), VB(794K), IB(154K) [23.03.25 15:54:02.489] * phase time: 243 ms [23.03.25 15:54:02.707] * phase cmem: 2056122 K [23.03.25 15:54:02.707] Loading sectors (R1)... [23.03.25 15:54:02.708] * Loading HOM: c:\program files (x86)\op-2.2\gamedata\levels\l02_garbage\level.hom [23.03.25 15:54:02.709] * Loading environment modificator: c:\program files (x86)\op-2.2\gamedata\levels\l02_garbage\level.env_mod [23.03.25 15:54:02.709] * phase time: 219 ms [23.03.25 15:54:02.926] * phase cmem: 2056221 K [23.03.25 15:54:02.926] Loading AI objects... [23.03.25 15:54:02.927] - Loading music tracks from 'l02_garbage_musics'... [23.03.25 15:54:02.929] * phase time: 221 ms [23.03.25 15:54:03.131] * phase cmem: 2056037 K [23.03.25 15:54:03.131] Loading PH world... [23.03.25 15:54:03.146] - Game configuring : Started [23.03.25 15:54:03.148] - Game configuring : Finished [23.03.25 15:54:03.154] * phase time: 224 ms [23.03.25 15:54:03.369] * phase cmem: 2064192 K [23.03.25 15:54:03.369] Loading textures... [23.03.25 15:54:03.647] * t-report - base: 1327, 1053637 K [23.03.25 15:54:03.647] * t-report - lmap: 18, 18434 K [23.03.25 15:54:03.647] ***WARNING***: Too many lmap-textures (limit: 16 textures or 32M). [23.03.25 15:54:03.647] Reduce pixel density (worse) or use more vertex lighting (better). [23.03.25 15:54:03.647] * phase time: 493 ms [23.03.25 15:54:03.875] * phase cmem: 2288672 K [23.03.25 15:54:03.875] Synchronizing... [23.03.25 15:54:03.876] Save created on [Engine 2.2a x64 08.02.2022] [23.03.25 15:54:03.876] Save date and time [Sun Mar 23 15:53:49 2025] [23.03.25 15:54:03.892] * phase time: 244 ms [23.03.25 15:54:04.114] * phase cmem: 2288672 K [23.03.25 15:54:04.758] * [win32]: free[137430640480 K], reserved[5134084 K], committed[3178844 K] [23.03.25 15:54:04.758] * [ D3D ]: textures[1072071 K] [23.03.25 15:54:04.758] * [x-ray]: crt heap[2259966 K], process heap[2259966 K], game lua[257804 K], engine lua[253 K], render[12925 K] [23.03.25 15:54:04.758] * [x-ray]: economy: strings[count: 241280, lengths: 13727 K, overhead: 12252 K, saved: 1961321 K] [23.03.25 15:54:04.758] * [x-ray]: economy: smem[count: 227572, lengths: 135906 K, overhead: 3555 K, saved: 153669 K] [23.03.25 15:54:04.758] Starting measure [23.03.25 15:54:07.145] ~ 7.03 [23.03.25 15:54:07.175] ~ steal false [23.03.25 15:54:07.209] ~ loading bags... [23.03.25 15:54:10.912] * MEMORY USAGE: 2610468 K [23.03.25 15:54:36.516] ERROR: CALifeObjectRegistry::object There is no object with id 50796! [23.03.25 15:56:01.057] * Saving spawns... [23.03.25 15:56:01.061] * Saving objects... [23.03.25 15:56:01.261] * 34662 objects are successfully saved [23.03.25 15:56:01.272] * Saving key-value pairs... [23.03.25 15:56:01.336] * 62 key-value pairs were successfully saved [23.03.25 15:56:01.336] * Saving quick slots data... [23.03.25 15:56:01.336] * Saving pre random queues data... [23.03.25 15:56:01.405] * Game zvers_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav' [23.03.25 15:56:01.407] - Disconnect [23.03.25 15:56:03.212] - Destroying level [23.03.25 15:56:03.569] * DVB created: 8192K [23.03.25 15:56:03.569] * DIB created: 512K [23.03.25 15:56:03.569] - r__tf_aniso 4 [23.03.25 15:56:03.569] - r1_tf_mipbias 0. [23.03.25 15:56:03.570] * SSample: 1920x1080 [23.03.25 15:56:03.578] * SSample: enabled [23.03.25 15:56:03.578] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [23.03.25 15:56:03.578] * GPU vertex cache: unrecognized, 16 [23.03.25 15:56:03.578] *** RESET [163 ms] [23.03.25 15:56:03.579] "c:\program files (x86)\op-2.2\bin\xr_3da.exe" -nointro [23.03.25 15:56:03.579] Begin load [23.03.25 15:56:03.625] * phase time: 17 ms [23.03.25 15:56:03.818] * phase cmem: 1754526 K [23.03.25 15:56:03.818] Starting server... [23.03.25 15:56:03.986] - Gamedata version: [Сборка 2.2 П-12.05 MP-17.07+Д-31.01] [23.03.25 15:56:04.026] * phase time: 400 ms [23.03.25 15:56:04.218] * phase cmem: 1754508 K [23.03.25 15:56:04.218] Loading alife simulator... [23.03.25 15:56:04.219] * phase time: 192 ms [23.03.25 15:56:04.425] * phase cmem: 1754508 K [23.03.25 15:56:04.425] Loading savegame... [23.03.25 15:56:04.462] c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav save created on DEVELOPER mode! [23.03.25 15:56:04.462] * Loading key-value pairs... [23.03.25 15:56:04.563] * 62 key-value pairs were successfully loaded (0.101s) [23.03.25 15:56:04.563] * Loading spawn registry... [23.03.25 15:56:06.912] * 24511 spawn points were successfully loaded (2.350s) [23.03.25 15:56:06.913] * Loading objects... [23.03.25 15:56:07.813] * 34662 out of 34662 objects were successfully loaded (0.899s) [23.03.25 15:56:09.003] * Loading quick slots data... [23.03.25 15:56:09.003] * Loading pre random queues data... [23.03.25 15:56:09.029] * Start objects on_register'ed... [23.03.25 15:56:11.262] * 34662 objects on_register'ed (2.233s) [23.03.25 15:56:11.263] * Game zvers_autosave is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav' (7.044s) [23.03.25 15:56:11.263] * phase time: 7043 ms [23.03.25 15:56:11.473] * phase cmem: 1912985 K [23.03.25 15:56:11.473] Connecting... [23.03.25 15:56:11.473] MaxPlayers = 32 [23.03.25 15:56:11.514] * phase time: 250 ms [23.03.25 15:56:11.747] * phase cmem: 1912987 K [23.03.25 15:56:11.747] Connecting to... [23.03.25 15:56:11.748] Player not found. New player created. [23.03.25 15:56:11.748] * client : connection accepted - <> [23.03.25 15:56:11.765] * phase time: 250 ms [23.03.25 15:56:12.000] * phase cmem: 1913036 K [23.03.25 15:56:12.000] Reading level info... [23.03.25 15:56:12.000] * phase time: 236 ms [23.03.25 15:56:12.240] * phase cmem: 1913036 K [23.03.25 15:56:12.240] Loading object space... [23.03.25 15:56:12.407] * object space load: 166 ms [23.03.25 15:56:12.407] * phase time: 406 ms [23.03.25 15:56:12.636] * phase cmem: 1964528 K [23.03.25 15:56:12.637] Loading shaders (R1)... [23.03.25 15:56:12.842] * phase time: 435 ms [23.03.25 15:56:13.073] * phase cmem: 1966023 K [23.03.25 15:56:13.073] Loading geometry (R1)... [23.03.25 15:56:13.102] * phase time: 259 ms [23.03.25 15:56:13.322] * phase cmem: 2015947 K [23.03.25 15:56:13.322] Loading visuals (R1)... [23.03.25 15:56:13.347] * phase time: 245 ms [23.03.25 15:56:13.564] * phase cmem: 2017010 K [23.03.25 15:56:13.564] Loading details (R1)... [23.03.25 15:56:13.603] * [DETAILS] VertexConsts(256), Batch(61) [23.03.25 15:56:13.603] * [DETAILS] 40687 v(20), 26352 p [23.03.25 15:56:13.603] * [DETAILS] Batch(61), VB(794K), IB(154K) [23.03.25 15:56:13.604] * phase time: 256 ms [23.03.25 15:56:13.830] * phase cmem: 2017987 K [23.03.25 15:56:13.830] Loading sectors (R1)... [23.03.25 15:56:13.831] * Loading HOM: c:\program files (x86)\op-2.2\gamedata\levels\l05_bar\level.hom [23.03.25 15:56:13.834] * Loading environment modificator: c:\program files (x86)\op-2.2\gamedata\levels\l05_bar\level.env_mod [23.03.25 15:56:13.834] * phase time: 230 ms [23.03.25 15:56:14.042] * phase cmem: 2018198 K [23.03.25 15:56:14.042] Loading AI objects... [23.03.25 15:56:14.045] * phase time: 210 ms [23.03.25 15:56:14.270] * phase cmem: 2018128 K [23.03.25 15:56:14.270] Loading PH world... [23.03.25 15:56:14.285] - Game configuring : Started [23.03.25 15:56:14.288] - Game configuring : Finished [23.03.25 15:56:14.294] * phase time: 248 ms [23.03.25 15:56:14.525] * phase cmem: 2030160 K [23.03.25 15:56:14.525] Loading textures... [23.03.25 15:56:14.711] * t-report - base: 1252, 986120 K [23.03.25 15:56:14.711] * t-report - lmap: 8, 8193 K [23.03.25 15:56:14.711] * phase time: 417 ms [23.03.25 15:56:14.940] * phase cmem: 2173642 K [23.03.25 15:56:14.940] Synchronizing... [23.03.25 15:56:14.940] Save created on [Engine 2.2a x64 08.02.2022] [23.03.25 15:56:14.940] Save date and time [Sun Mar 23 15:56:01 2025] [23.03.25 15:56:14.957] * phase time: 245 ms [23.03.25 15:56:15.184] * phase cmem: 2173642 K [23.03.25 15:56:15.789] * [win32]: free[137430708752 K], reserved[5171480 K], committed[3073176 K] [23.03.25 15:56:15.789] * [ D3D ]: textures[994313 K] [23.03.25 15:56:15.789] * [x-ray]: crt heap[2145828 K], process heap[2145828 K], game lua[257525 K], engine lua[332 K], render[13167 K] [23.03.25 15:56:15.789] * [x-ray]: economy: strings[count: 241426, lengths: 13729 K, overhead: 12259 K, saved: 1987367 K] [23.03.25 15:56:15.789] * [x-ray]: economy: smem[count: 227698, lengths: 135959 K, overhead: 3557 K, saved: 154056 K] [23.03.25 15:56:15.789] Starting measure [23.03.25 15:56:18.031] ~ 7.03 [23.03.25 15:56:18.059] ~ steal false [23.03.25 15:56:18.094] ~ loading bags... [23.03.25 15:56:20.750] ALL_SPAWN_FIX release [bar_arena_door_0000][8312] [23.03.25 15:56:21.817] * MEMORY USAGE: 2642429 K [23.03.25 16:00:22.827] * Saving spawns... [23.03.25 16:00:22.832] * Saving objects... [23.03.25 16:00:23.066] * 34762 objects are successfully saved [23.03.25 16:00:23.076] * Saving key-value pairs... [23.03.25 16:00:23.135] * 62 key-value pairs were successfully saved [23.03.25 16:00:23.135] * Saving quick slots data... [23.03.25 16:00:23.135] * Saving pre random queues data... [23.03.25 16:00:23.204] * Game Брат Луис.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\Брат Луис.sav' [23.03.25 16:05:03.378] * Saving spawns... [23.03.25 16:05:03.383] * Saving objects... [23.03.25 16:05:03.600] * 34663 objects are successfully saved [23.03.25 16:05:03.610] * Saving key-value pairs... [23.03.25 16:05:03.652] * 64 key-value pairs were successfully saved [23.03.25 16:05:03.652] * Saving quick slots data... [23.03.25 16:05:03.652] * Saving pre random queues data... [23.03.25 16:05:03.720] * Game zvers_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav' [23.03.25 16:05:03.723] - Disconnect [23.03.25 16:05:05.755] - Destroying level [23.03.25 16:05:06.115] * DVB created: 8192K [23.03.25 16:05:06.115] * DIB created: 512K [23.03.25 16:05:06.115] - r__tf_aniso 4 [23.03.25 16:05:06.115] - r1_tf_mipbias 0. [23.03.25 16:05:06.115] * SSample: 1920x1080 [23.03.25 16:05:06.125] * SSample: enabled [23.03.25 16:05:06.125] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [23.03.25 16:05:06.125] * GPU vertex cache: unrecognized, 16 [23.03.25 16:05:06.125] *** RESET [165 ms] [23.03.25 16:05:06.126] "c:\program files (x86)\op-2.2\bin\xr_3da.exe" -nointro [23.03.25 16:05:06.126] Begin load [23.03.25 16:05:06.133] * phase time: 1 ms [23.03.25 16:05:06.331] * phase cmem: 1770354 K [23.03.25 16:05:06.331] Starting server... [23.03.25 16:05:07.174] - Gamedata version: [Сборка 2.2 П-12.05 MP-17.07+Д-31.01] [23.03.25 16:05:07.214] * phase time: 1080 ms [23.03.25 16:05:07.408] * phase cmem: 1769145 K [23.03.25 16:05:07.408] Loading alife simulator... [23.03.25 16:05:07.409] * phase time: 194 ms [23.03.25 16:05:07.626] * phase cmem: 1769145 K [23.03.25 16:05:07.626] Loading savegame... [23.03.25 16:05:07.663] c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav save created on DEVELOPER mode! [23.03.25 16:05:07.663] * Loading key-value pairs... [23.03.25 16:05:07.762] * 64 key-value pairs were successfully loaded (0.100s) [23.03.25 16:05:07.762] * Loading spawn registry... [23.03.25 16:05:10.122] * 24511 spawn points were successfully loaded (2.359s) [23.03.25 16:05:10.122] * Loading objects... [23.03.25 16:05:11.012] * 34663 out of 34663 objects were successfully loaded (0.890s) [23.03.25 16:05:12.251] * Loading quick slots data... [23.03.25 16:05:12.251] * Loading pre random queues data... [23.03.25 16:05:12.275] * Start objects on_register'ed... [23.03.25 16:05:14.537] * 34663 objects on_register'ed (2.262s) [23.03.25 16:05:14.538] * Game zvers_autosave is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav' (7.131s) [23.03.25 16:05:14.538] * phase time: 7130 ms [23.03.25 16:05:14.751] * phase cmem: 1933501 K [23.03.25 16:05:14.751] Connecting... [23.03.25 16:05:14.751] MaxPlayers = 32 [23.03.25 16:05:14.802] * phase time: 264 ms [23.03.25 16:05:15.015] * phase cmem: 1933503 K [23.03.25 16:05:15.015] Connecting to... [23.03.25 16:05:15.016] Player not found. New player created. [23.03.25 16:05:15.016] * client : connection accepted - <> [23.03.25 16:05:15.042] * phase time: 239 ms [23.03.25 16:05:15.257] * phase cmem: 1933552 K [23.03.25 16:05:15.257] Reading level info... [23.03.25 16:05:15.258] * phase time: 216 ms [23.03.25 16:05:15.486] * phase cmem: 1933552 K [23.03.25 16:05:15.486] Loading object space... [23.03.25 16:05:15.830] * object space load: 343 ms [23.03.25 16:05:15.830] * phase time: 572 ms [23.03.25 16:05:16.057] * phase cmem: 2031658 K [23.03.25 16:05:16.057] Loading shaders (R1)... [23.03.25 16:05:16.281] * phase time: 450 ms [23.03.25 16:05:16.517] * phase cmem: 2033184 K [23.03.25 16:05:16.517] Loading geometry (R1)... [23.03.25 16:05:16.590] * phase time: 309 ms [23.03.25 16:05:16.801] * phase cmem: 2114632 K [23.03.25 16:05:16.801] Loading visuals (R1)... [23.03.25 16:05:16.847] * phase time: 257 ms [23.03.25 16:05:17.061] * phase cmem: 2115872 K [23.03.25 16:05:17.061] Loading details (R1)... [23.03.25 16:05:17.107] * [DETAILS] VertexConsts(256), Batch(61) [23.03.25 16:05:17.107] * [DETAILS] 40687 v(20), 26352 p [23.03.25 16:05:17.108] * [DETAILS] Batch(61), VB(794K), IB(154K) [23.03.25 16:05:17.109] * phase time: 261 ms [23.03.25 16:05:17.324] * phase cmem: 2116849 K [23.03.25 16:05:17.324] Loading sectors (R1)... [23.03.25 16:05:17.326] * Loading HOM: c:\program files (x86)\op-2.2\gamedata\levels\l07_military\level.hom [23.03.25 16:05:17.328] * phase time: 219 ms [23.03.25 16:05:17.558] * phase cmem: 2117044 K [23.03.25 16:05:17.558] Loading AI objects... [23.03.25 16:05:17.558] - Loading music tracks from 'l07_military_musics'... [23.03.25 16:05:17.561] * phase time: 232 ms [23.03.25 16:05:17.790] * phase cmem: 2116916 K [23.03.25 16:05:17.790] Loading PH world... [23.03.25 16:05:17.806] - Game configuring : Started [23.03.25 16:05:17.809] - Game configuring : Finished [23.03.25 16:05:17.815] * phase time: 255 ms [23.03.25 16:05:18.055] * phase cmem: 2130242 K [23.03.25 16:05:18.055] Loading textures... [23.03.25 16:05:18.292] * t-report - base: 1263, 1022514 K [23.03.25 16:05:18.292] * t-report - lmap: 14, 14337 K [23.03.25 16:05:18.292] * phase time: 476 ms [23.03.25 16:05:18.528] * phase cmem: 2314654 K [23.03.25 16:05:18.528] Synchronizing... [23.03.25 16:05:18.528] Save created on [Engine 2.2a x64 08.02.2022] [23.03.25 16:05:18.528] Save date and time [Sun Mar 23 16:05:03 2025] [23.03.25 16:05:18.544] * phase time: 251 ms [23.03.25 16:05:18.780] * phase cmem: 2314654 K [23.03.25 16:05:19.380] * [win32]: free[137430567256 K], reserved[5163796 K], committed[3222356 K] [23.03.25 16:05:19.380] * [ D3D ]: textures[1036852 K] [23.03.25 16:05:19.380] * [x-ray]: crt heap[2286580 K], process heap[2286580 K], game lua[258035 K], engine lua[238 K], render[13206 K] [23.03.25 16:05:19.380] * [x-ray]: economy: strings[count: 241610, lengths: 13733 K, overhead: 12269 K, saved: 2085371 K] [23.03.25 16:05:19.380] * [x-ray]: economy: smem[count: 227698, lengths: 135959 K, overhead: 3557 K, saved: 154056 K] [23.03.25 16:05:19.380] Starting measure [23.03.25 16:05:21.709] ~ 7.03 [23.03.25 16:05:21.738] ~ steal false [23.03.25 16:05:21.773] ~ loading bags... [23.03.25 16:05:25.496] ~ fix position for object [rope_projector_large_0001] [23.03.25 16:05:25.497] - Successfully [23.03.25 16:05:26.280] * MEMORY USAGE: 2612497 K [23.03.25 16:06:46.996] * Saving spawns... [23.03.25 16:06:47.001] * Saving objects... [23.03.25 16:06:47.221] * 34624 objects are successfully saved [23.03.25 16:06:47.231] * Saving key-value pairs... [23.03.25 16:06:47.274] * 64 key-value pairs were successfully saved [23.03.25 16:06:47.274] * Saving quick slots data... [23.03.25 16:06:47.274] * Saving pre random queues data... [23.03.25 16:06:47.357] * Game zvers_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav' [23.03.25 16:06:47.360] - Disconnect [23.03.25 16:06:49.463] - Destroying level [23.03.25 16:06:49.836] * DVB created: 8192K [23.03.25 16:06:49.836] * DIB created: 512K [23.03.25 16:06:49.836] - r__tf_aniso 4 [23.03.25 16:06:49.836] - r1_tf_mipbias 0. [23.03.25 16:06:49.836] * SSample: 1920x1080 [23.03.25 16:06:49.879] * SSample: enabled [23.03.25 16:06:49.879] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [23.03.25 16:06:49.879] * GPU vertex cache: unrecognized, 16 [23.03.25 16:06:49.879] *** RESET [288 ms] [23.03.25 16:06:49.880] "c:\program files (x86)\op-2.2\bin\xr_3da.exe" -nointro [23.03.25 16:06:49.880] Begin load [23.03.25 16:06:49.889] * phase time: 1 ms [23.03.25 16:06:50.091] * phase cmem: 1776853 K [23.03.25 16:06:50.091] Starting server... [23.03.25 16:06:50.254] - Gamedata version: [Сборка 2.2 П-12.05 MP-17.07+Д-31.01] [23.03.25 16:06:50.296] * phase time: 406 ms [23.03.25 16:06:50.491] * phase cmem: 1776914 K [23.03.25 16:06:50.491] Loading alife simulator... [23.03.25 16:06:50.492] * phase time: 196 ms [23.03.25 16:06:50.698] * phase cmem: 1776914 K [23.03.25 16:06:50.698] Loading savegame... [23.03.25 16:06:50.737] c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav save created on DEVELOPER mode! [23.03.25 16:06:50.737] * Loading key-value pairs... [23.03.25 16:06:50.836] * 64 key-value pairs were successfully loaded (0.098s) [23.03.25 16:06:50.836] * Loading spawn registry... [23.03.25 16:06:53.229] * 24511 spawn points were successfully loaded (2.394s) [23.03.25 16:06:53.230] * Loading objects... [23.03.25 16:06:54.107] * 34624 out of 34624 objects were successfully loaded (0.878s) [23.03.25 16:06:55.325] * Loading quick slots data... [23.03.25 16:06:55.325] * Loading pre random queues data... [23.03.25 16:06:55.349] * Start objects on_register'ed... [23.03.25 16:06:57.657] * 34624 objects on_register'ed (2.308s) [23.03.25 16:06:57.658] * Game zvers_autosave is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav' (7.167s) [23.03.25 16:06:57.658] * phase time: 7166 ms [23.03.25 16:06:57.870] * phase cmem: 1943629 K [23.03.25 16:06:57.870] Connecting... [23.03.25 16:06:57.871] MaxPlayers = 32 [23.03.25 16:06:57.911] * phase time: 252 ms [23.03.25 16:06:58.147] * phase cmem: 1943631 K [23.03.25 16:06:58.147] Connecting to... [23.03.25 16:06:58.148] Player not found. New player created. [23.03.25 16:06:58.148] * client : connection accepted - <> [23.03.25 16:06:58.164] * phase time: 253 ms [23.03.25 16:06:58.395] * phase cmem: 1943679 K [23.03.25 16:06:58.395] Reading level info... [23.03.25 16:06:58.396] * phase time: 232 ms [23.03.25 16:06:58.638] * phase cmem: 1943679 K [23.03.25 16:06:58.638] Loading object space... [23.03.25 16:06:58.996] * object space load: 358 ms [23.03.25 16:06:58.997] * phase time: 600 ms [23.03.25 16:06:59.233] * phase cmem: 2057933 K [23.03.25 16:06:59.233] Loading shaders (R1)... [23.03.25 16:06:59.400] * phase time: 402 ms [23.03.25 16:06:59.627] * phase cmem: 2059406 K [23.03.25 16:06:59.627] Loading geometry (R1)... [23.03.25 16:06:59.660] * phase time: 260 ms [23.03.25 16:06:59.898] * phase cmem: 2118257 K [23.03.25 16:06:59.898] Loading visuals (R1)... [23.03.25 16:06:59.937] * phase time: 276 ms [23.03.25 16:07:00.176] * phase cmem: 2120963 K [23.03.25 16:07:00.176] Loading details (R1)... [23.03.25 16:07:00.202] * [DETAILS] VertexConsts(256), Batch(61) [23.03.25 16:07:00.202] * [DETAILS] 40687 v(20), 26352 p [23.03.25 16:07:00.202] * [DETAILS] Batch(61), VB(794K), IB(154K) [23.03.25 16:07:00.203] * phase time: 266 ms [23.03.25 16:07:00.437] * phase cmem: 2121940 K [23.03.25 16:07:00.437] Loading sectors (R1)... [23.03.25 16:07:00.438] * Loading HOM: c:\program files (x86)\op-2.2\gamedata\levels\l10_radar\level.hom [23.03.25 16:07:00.439] * phase time: 235 ms [23.03.25 16:07:00.679] * phase cmem: 2122002 K [23.03.25 16:07:00.679] Loading AI objects... [23.03.25 16:07:00.680] - Loading music tracks from 'l10_radar_musics'... [23.03.25 16:07:00.681] * phase time: 242 ms [23.03.25 16:07:00.919] * phase cmem: 2121746 K [23.03.25 16:07:00.919] Loading PH world... [23.03.25 16:07:00.935] - Game configuring : Started [23.03.25 16:07:00.937] - Game configuring : Finished [23.03.25 16:07:00.943] * phase time: 262 ms [23.03.25 16:07:01.181] * phase cmem: 2131794 K [23.03.25 16:07:01.181] Loading textures... [23.03.25 16:07:01.366] * t-report - base: 1199, 1006421 K [23.03.25 16:07:01.366] * t-report - lmap: 8, 8193 K [23.03.25 16:07:01.366] * phase time: 423 ms [23.03.25 16:07:01.611] * phase cmem: 2288453 K [23.03.25 16:07:01.611] Synchronizing... [23.03.25 16:07:01.611] Save created on [Engine 2.2a x64 08.02.2022] [23.03.25 16:07:01.611] Save date and time [Sun Mar 23 16:06:47 2025] [23.03.25 16:07:01.628] * phase time: 261 ms [23.03.25 16:07:01.856] * phase cmem: 2288453 K [23.03.25 16:07:02.518] * [win32]: free[137430596824 K], reserved[5165276 K], committed[3191308 K] [23.03.25 16:07:02.518] * [ D3D ]: textures[1014614 K] [23.03.25 16:07:02.518] * [x-ray]: crt heap[2260747 K], process heap[2260747 K], game lua[257887 K], engine lua[260 K], render[13668 K] [23.03.25 16:07:02.518] * [x-ray]: economy: strings[count: 241859, lengths: 13740 K, overhead: 12281 K, saved: 2105514 K] [23.03.25 16:07:02.518] * [x-ray]: economy: smem[count: 228035, lengths: 136057 K, overhead: 3563 K, saved: 154085 K] [23.03.25 16:07:02.518] Starting measure [23.03.25 16:07:04.778] ~ 7.03 [23.03.25 16:07:04.808] ~ steal false [23.03.25 16:07:04.840] ~ loading bags... [23.03.25 16:07:07.512] * MEMORY USAGE: 2458843 K [23.03.25 16:09:13.960] * Saving spawns... [23.03.25 16:09:13.965] * Saving objects... [23.03.25 16:09:14.204] * 34633 objects are successfully saved [23.03.25 16:09:14.213] * Saving key-value pairs... [23.03.25 16:09:14.259] * 64 key-value pairs were successfully saved [23.03.25 16:09:14.259] * Saving quick slots data... [23.03.25 16:09:14.259] * Saving pre random queues data... [23.03.25 16:09:14.329] * Game zvers_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav' [23.03.25 16:09:14.332] - Disconnect [23.03.25 16:09:16.290] - Destroying level [23.03.25 16:09:16.567] * DVB created: 8192K [23.03.25 16:09:16.567] * DIB created: 512K [23.03.25 16:09:16.568] - r__tf_aniso 4 [23.03.25 16:09:16.568] - r1_tf_mipbias 0. [23.03.25 16:09:16.568] * SSample: 1920x1080 [23.03.25 16:09:16.577] * SSample: enabled [23.03.25 16:09:16.577] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [23.03.25 16:09:16.577] * GPU vertex cache: unrecognized, 16 [23.03.25 16:09:16.577] *** RESET [190 ms] [23.03.25 16:09:16.578] "c:\program files (x86)\op-2.2\bin\xr_3da.exe" -nointro [23.03.25 16:09:16.578] Begin load [23.03.25 16:09:16.587] * phase time: 1 ms [23.03.25 16:09:16.785] * phase cmem: 1784495 K [23.03.25 16:09:16.785] Starting server... [23.03.25 16:09:16.924] - Gamedata version: [Сборка 2.2 П-12.05 MP-17.07+Д-31.01] [23.03.25 16:09:16.965] * phase time: 377 ms [23.03.25 16:09:17.169] * phase cmem: 1784553 K [23.03.25 16:09:17.169] Loading alife simulator... [23.03.25 16:09:17.170] * phase time: 205 ms [23.03.25 16:09:17.360] * phase cmem: 1784553 K [23.03.25 16:09:17.360] Loading savegame... [23.03.25 16:09:17.400] c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav save created on DEVELOPER mode! [23.03.25 16:09:17.400] * Loading key-value pairs... [23.03.25 16:09:17.518] * 64 key-value pairs were successfully loaded (0.118s) [23.03.25 16:09:17.518] * Loading spawn registry... [23.03.25 16:09:19.967] * 24511 spawn points were successfully loaded (2.449s) [23.03.25 16:09:19.968] * Loading objects... [23.03.25 16:09:20.880] * 34633 out of 34633 objects were successfully loaded (0.912s) [23.03.25 16:09:22.140] * Loading quick slots data... [23.03.25 16:09:22.140] * Loading pre random queues data... [23.03.25 16:09:22.166] * Start objects on_register'ed... [23.03.25 16:09:24.490] * 34633 objects on_register'ed (2.324s) [23.03.25 16:09:24.491] * Game zvers_autosave is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav' (7.322s) [23.03.25 16:09:24.491] * phase time: 7321 ms [23.03.25 16:09:24.700] * phase cmem: 1945512 K [23.03.25 16:09:24.700] Connecting... [23.03.25 16:09:24.700] MaxPlayers = 32 [23.03.25 16:09:24.741] * phase time: 249 ms [23.03.25 16:09:24.973] * phase cmem: 1945515 K [23.03.25 16:09:24.973] Connecting to... [23.03.25 16:09:24.974] Player not found. New player created. [23.03.25 16:09:24.974] * client : connection accepted - <> [23.03.25 16:09:24.990] * phase time: 248 ms [23.03.25 16:09:25.220] * phase cmem: 1945563 K [23.03.25 16:09:25.220] Reading level info... [23.03.25 16:09:25.221] * phase time: 231 ms [23.03.25 16:09:25.447] * phase cmem: 1945563 K [23.03.25 16:09:25.447] Loading object space... [23.03.25 16:09:25.827] * object space load: 379 ms [23.03.25 16:09:25.827] * phase time: 605 ms [23.03.25 16:09:26.057] * phase cmem: 2070116 K [23.03.25 16:09:26.057] Loading shaders (R1)... [23.03.25 16:09:26.244] * phase time: 417 ms [23.03.25 16:09:26.477] * phase cmem: 2071575 K [23.03.25 16:09:26.477] Loading geometry (R1)... [23.03.25 16:09:26.521] * phase time: 276 ms [23.03.25 16:09:26.748] * phase cmem: 2147367 K [23.03.25 16:09:26.748] Loading visuals (R1)... [23.03.25 16:09:26.799] * phase time: 277 ms [23.03.25 16:09:27.033] * phase cmem: 2149850 K [23.03.25 16:09:27.033] Loading details (R1)... [23.03.25 16:09:27.058] * [DETAILS] VertexConsts(256), Batch(61) [23.03.25 16:09:27.058] * [DETAILS] 40687 v(20), 26352 p [23.03.25 16:09:27.058] * [DETAILS] Batch(61), VB(794K), IB(154K) [23.03.25 16:09:27.059] * phase time: 260 ms [23.03.25 16:09:27.298] * phase cmem: 2150826 K [23.03.25 16:09:27.298] Loading sectors (R1)... [23.03.25 16:09:27.302] * Loading HOM: c:\program files (x86)\op-2.2\gamedata\levels\l11_pripyat\level.hom [23.03.25 16:09:27.309] * Loading environment modificator: c:\program files (x86)\op-2.2\gamedata\levels\l11_pripyat\level.env_mod [23.03.25 16:09:27.309] * phase time: 249 ms [23.03.25 16:09:27.540] * phase cmem: 2151234 K [23.03.25 16:09:27.540] Loading AI objects... [23.03.25 16:09:27.541] - Loading music tracks from 'l11_pripyat_musics'... [23.03.25 16:09:27.543] * phase time: 235 ms [23.03.25 16:09:27.772] * phase cmem: 2150969 K [23.03.25 16:09:27.772] Loading PH world... [23.03.25 16:09:27.788] - Game configuring : Started [23.03.25 16:09:27.791] - Game configuring : Finished [23.03.25 16:09:27.797] * phase time: 253 ms [23.03.25 16:09:28.028] * phase cmem: 2160567 K [23.03.25 16:09:28.028] Loading textures... [23.03.25 16:09:28.211] * t-report - base: 1249, 987135 K [23.03.25 16:09:28.211] * t-report - lmap: 10, 10241 K [23.03.25 16:09:28.211] * phase time: 414 ms [23.03.25 16:09:28.447] * phase cmem: 2307595 K [23.03.25 16:09:28.447] Synchronizing... [23.03.25 16:09:28.447] Save created on [Engine 2.2a x64 08.02.2022] [23.03.25 16:09:28.447] Save date and time [Sun Mar 23 16:09:14 2025] [23.03.25 16:09:28.465] * phase time: 253 ms [23.03.25 16:09:28.697] * phase cmem: 2307595 K [23.03.25 16:09:29.370] * [win32]: free[137430587664 K], reserved[5158040 K], committed[3207704 K] [23.03.25 16:09:29.371] * [ D3D ]: textures[997376 K] [23.03.25 16:09:29.371] * [x-ray]: crt heap[2279375 K], process heap[2279375 K], game lua[257977 K], engine lua[255 K], render[13671 K] [23.03.25 16:09:29.371] * [x-ray]: economy: strings[count: 241788, lengths: 13739 K, overhead: 12278 K, saved: 2134051 K] [23.03.25 16:09:29.371] * [x-ray]: economy: smem[count: 228035, lengths: 136057 K, overhead: 3563 K, saved: 154085 K] [23.03.25 16:09:29.371] Starting measure [23.03.25 16:09:31.659] ~ 7.03 [23.03.25 16:09:31.690] ~ steal false [23.03.25 16:09:31.724] ~ loading bags... [23.03.25 16:09:35.992] * MEMORY USAGE: 2551419 K [23.03.25 16:12:00.994] ~ disabling anom [amk_zone_sakbuzz_strong0438] for npc pri_respawn_freedom11274 [23.03.25 16:13:52.046] * Saving spawns... [23.03.25 16:13:52.051] * Saving objects... [23.03.25 16:13:52.275] * 34625 objects are successfully saved [23.03.25 16:13:52.285] * Saving key-value pairs... [23.03.25 16:13:52.329] * 64 key-value pairs were successfully saved [23.03.25 16:13:52.329] * Saving quick slots data... [23.03.25 16:13:52.329] * Saving pre random queues data... [23.03.25 16:13:52.402] * Game Рубиновая пружина.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\Рубиновая пружина.sav' [23.03.25 16:17:54.838] * Saving spawns... [23.03.25 16:17:54.843] * Saving objects... [23.03.25 16:17:55.075] * 34647 objects are successfully saved [23.03.25 16:17:55.085] * Saving key-value pairs... [23.03.25 16:17:55.129] * 64 key-value pairs were successfully saved [23.03.25 16:17:55.129] * Saving quick slots data... [23.03.25 16:17:55.129] * Saving pre random queues data... [23.03.25 16:17:55.196] * Game zvers_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav' [23.03.25 16:17:55.202] - Disconnect [23.03.25 16:17:57.973] - Destroying level [23.03.25 16:17:58.242] * DVB created: 8192K [23.03.25 16:17:58.242] * DIB created: 512K [23.03.25 16:17:58.242] - r__tf_aniso 4 [23.03.25 16:17:58.242] - r1_tf_mipbias 0. [23.03.25 16:17:58.242] * SSample: 1920x1080 [23.03.25 16:17:58.253] * SSample: enabled [23.03.25 16:17:58.253] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [23.03.25 16:17:58.253] * GPU vertex cache: unrecognized, 16 [23.03.25 16:17:58.253] *** RESET [196 ms] [23.03.25 16:17:58.253] "c:\program files (x86)\op-2.2\bin\xr_3da.exe" -nointro [23.03.25 16:17:58.253] Begin load [23.03.25 16:17:58.261] * phase time: 1 ms [23.03.25 16:17:58.462] * phase cmem: 1792743 K [23.03.25 16:17:58.462] Starting server... [23.03.25 16:17:58.638] - Gamedata version: [Сборка 2.2 П-12.05 MP-17.07+Д-31.01] [23.03.25 16:17:58.677] * phase time: 415 ms [23.03.25 16:17:58.869] * phase cmem: 1792788 K [23.03.25 16:17:58.869] Loading alife simulator... [23.03.25 16:17:58.870] * phase time: 193 ms [23.03.25 16:17:59.068] * phase cmem: 1792788 K [23.03.25 16:17:59.068] Loading savegame... [23.03.25 16:17:59.107] c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav save created on DEVELOPER mode! [23.03.25 16:17:59.107] * Loading key-value pairs... [23.03.25 16:17:59.214] * 64 key-value pairs were successfully loaded (0.106s) [23.03.25 16:17:59.214] * Loading spawn registry... [23.03.25 16:18:01.592] * 24511 spawn points were successfully loaded (2.379s) [23.03.25 16:18:01.593] * Loading objects... [23.03.25 16:18:02.496] * 34647 out of 34647 objects were successfully loaded (0.902s) [23.03.25 16:18:03.709] * Loading quick slots data... [23.03.25 16:18:03.709] * Loading pre random queues data... [23.03.25 16:18:03.735] * Start objects on_register'ed... [23.03.25 16:18:05.986] * 34647 objects on_register'ed (2.250s) [23.03.25 16:18:05.987] * Game zvers_autosave is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav' (7.117s) [23.03.25 16:18:05.987] * phase time: 7116 ms [23.03.25 16:18:06.215] * phase cmem: 1959267 K [23.03.25 16:18:06.215] Connecting... [23.03.25 16:18:06.216] MaxPlayers = 32 [23.03.25 16:18:06.256] * phase time: 269 ms [23.03.25 16:18:06.483] * phase cmem: 1959269 K [23.03.25 16:18:06.483] Connecting to... [23.03.25 16:18:06.484] Player not found. New player created. [23.03.25 16:18:06.484] * client : connection accepted - <> [23.03.25 16:18:06.500] * phase time: 243 ms [23.03.25 16:18:06.731] * phase cmem: 1959318 K [23.03.25 16:18:06.731] Reading level info... [23.03.25 16:18:06.731] * phase time: 231 ms [23.03.25 16:18:06.965] * phase cmem: 1959318 K [23.03.25 16:18:06.965] Loading object space... [23.03.25 16:18:07.334] * object space load: 369 ms [23.03.25 16:18:07.335] * phase time: 603 ms [23.03.25 16:18:07.546] * phase cmem: 2073571 K [23.03.25 16:18:07.546] Loading shaders (R1)... [23.03.25 16:18:07.711] * phase time: 377 ms [23.03.25 16:18:07.946] * phase cmem: 2075045 K [23.03.25 16:18:07.946] Loading geometry (R1)... [23.03.25 16:18:07.980] * phase time: 268 ms [23.03.25 16:18:08.216] * phase cmem: 2133899 K [23.03.25 16:18:08.216] Loading visuals (R1)... [23.03.25 16:18:08.255] * phase time: 274 ms [23.03.25 16:18:08.501] * phase cmem: 2136602 K [23.03.25 16:18:08.501] Loading details (R1)... [23.03.25 16:18:08.524] * [DETAILS] VertexConsts(256), Batch(61) [23.03.25 16:18:08.524] * [DETAILS] 40687 v(20), 26352 p [23.03.25 16:18:08.524] * [DETAILS] Batch(61), VB(794K), IB(154K) [23.03.25 16:18:08.525] * phase time: 270 ms [23.03.25 16:18:08.760] * phase cmem: 2137578 K [23.03.25 16:18:08.760] Loading sectors (R1)... [23.03.25 16:18:08.761] * Loading HOM: c:\program files (x86)\op-2.2\gamedata\levels\l10_radar\level.hom [23.03.25 16:18:08.762] * phase time: 236 ms [23.03.25 16:18:08.988] * phase cmem: 2137641 K [23.03.25 16:18:08.988] Loading AI objects... [23.03.25 16:18:08.989] - Loading music tracks from 'l10_radar_musics'... [23.03.25 16:18:08.991] * phase time: 228 ms [23.03.25 16:18:09.219] * phase cmem: 2137385 K [23.03.25 16:18:09.219] Loading PH world... [23.03.25 16:18:09.235] - Game configuring : Started [23.03.25 16:18:09.239] - Game configuring : Finished [23.03.25 16:18:09.245] * phase time: 253 ms [23.03.25 16:18:09.478] * phase cmem: 2148784 K [23.03.25 16:18:09.478] Loading textures... [23.03.25 16:18:09.679] * t-report - base: 1199, 1006421 K [23.03.25 16:18:09.679] * t-report - lmap: 8, 8193 K [23.03.25 16:18:09.679] * phase time: 434 ms [23.03.25 16:18:09.913] * phase cmem: 2305442 K [23.03.25 16:18:09.913] Synchronizing... [23.03.25 16:18:09.913] Save created on [Engine 2.2a x64 08.02.2022] [23.03.25 16:18:09.913] Save date and time [Sun Mar 23 16:17:55 2025] [23.03.25 16:18:09.930] * phase time: 250 ms [23.03.25 16:18:10.162] * phase cmem: 2305442 K [23.03.25 16:18:10.772] * [win32]: free[137430597256 K], reserved[5152304 K], committed[3203848 K] [23.03.25 16:18:10.772] * [ D3D ]: textures[1014614 K] [23.03.25 16:18:10.772] * [x-ray]: crt heap[2277479 K], process heap[2277479 K], game lua[257601 K], engine lua[284 K], render[13712 K] [23.03.25 16:18:10.772] * [x-ray]: economy: strings[count: 241777, lengths: 13741 K, overhead: 12277 K, saved: 2253138 K] [23.03.25 16:18:10.772] * [x-ray]: economy: smem[count: 228035, lengths: 136057 K, overhead: 3563 K, saved: 154130 K] [23.03.25 16:18:10.772] Starting measure [23.03.25 16:18:13.211] ~ 7.03 [23.03.25 16:18:13.241] ~ steal false [23.03.25 16:18:13.277] ~ loading bags... [23.03.25 16:18:16.974] * MEMORY USAGE: 2661763 K [23.03.25 16:20:55.379] ~ WARNING CWeapon::net_Spawn invalid ammoElapsed for [wpn_protecta10193] [13] [12], try to recovery. [23.03.25 16:23:43.359] * Saving spawns... [23.03.25 16:23:43.364] * Saving objects... [23.03.25 16:23:43.602] * 34585 objects are successfully saved [23.03.25 16:23:43.612] * Saving key-value pairs... [23.03.25 16:23:43.656] * 64 key-value pairs were successfully saved [23.03.25 16:23:43.656] * Saving quick slots data... [23.03.25 16:23:43.656] * Saving pre random queues data... [23.03.25 16:23:43.727] * Game zvers_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav' [23.03.25 16:23:43.731] - Disconnect [23.03.25 16:23:45.880] - Destroying level [23.03.25 16:23:46.242] * DVB created: 8192K [23.03.25 16:23:46.242] * DIB created: 512K [23.03.25 16:23:46.242] - r__tf_aniso 4 [23.03.25 16:23:46.242] - r1_tf_mipbias 0. [23.03.25 16:23:46.242] * SSample: 1920x1080 [23.03.25 16:23:46.252] * SSample: enabled [23.03.25 16:23:46.252] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [23.03.25 16:23:46.252] * GPU vertex cache: unrecognized, 16 [23.03.25 16:23:46.252] *** RESET [211 ms] [23.03.25 16:23:46.253] "c:\program files (x86)\op-2.2\bin\xr_3da.exe" -nointro [23.03.25 16:23:46.253] Begin load [23.03.25 16:23:46.260] * phase time: 1 ms [23.03.25 16:23:46.477] * phase cmem: 1800364 K [23.03.25 16:23:46.477] Starting server... [23.03.25 16:23:46.636] - Gamedata version: [Сборка 2.2 П-12.05 MP-17.07+Д-31.01] [23.03.25 16:23:46.677] * phase time: 416 ms [23.03.25 16:23:46.869] * phase cmem: 1800407 K [23.03.25 16:23:46.869] Loading alife simulator... [23.03.25 16:23:46.870] * phase time: 193 ms [23.03.25 16:23:47.087] * phase cmem: 1800407 K [23.03.25 16:23:47.087] Loading savegame... [23.03.25 16:23:47.122] c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav save created on DEVELOPER mode! [23.03.25 16:23:47.122] * Loading key-value pairs... [23.03.25 16:23:47.221] * 64 key-value pairs were successfully loaded (0.099s) [23.03.25 16:23:47.221] * Loading spawn registry... [23.03.25 16:23:49.687] * 24511 spawn points were successfully loaded (2.466s) [23.03.25 16:23:49.687] * Loading objects... [23.03.25 16:23:50.567] * 34585 out of 34585 objects were successfully loaded (0.879s) [23.03.25 16:23:51.934] * Loading quick slots data... [23.03.25 16:23:51.934] * Loading pre random queues data... [23.03.25 16:23:51.958] * Start objects on_register'ed... [23.03.25 16:23:54.193] * 34585 objects on_register'ed (2.234s) [23.03.25 16:23:54.194] * Game zvers_autosave is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav' (7.325s) [23.03.25 16:23:54.194] * phase time: 7324 ms [23.03.25 16:23:54.408] * phase cmem: 1964771 K [23.03.25 16:23:54.408] Connecting... [23.03.25 16:23:54.408] MaxPlayers = 32 [23.03.25 16:23:54.449] * phase time: 254 ms [23.03.25 16:23:54.688] * phase cmem: 1964773 K [23.03.25 16:23:54.688] Connecting to... [23.03.25 16:23:54.689] Player not found. New player created. [23.03.25 16:23:54.689] * client : connection accepted - <> [23.03.25 16:23:54.721] * phase time: 272 ms [23.03.25 16:23:54.932] * phase cmem: 1964821 K [23.03.25 16:23:54.932] Reading level info... [23.03.25 16:23:54.948] * phase time: 228 ms [23.03.25 16:23:55.179] * phase cmem: 1964821 K [23.03.25 16:23:55.179] Loading object space... [23.03.25 16:23:55.505] * object space load: 325 ms [23.03.25 16:23:55.505] * phase time: 556 ms [23.03.25 16:23:55.723] * phase cmem: 2009033 K [23.03.25 16:23:55.723] Loading shaders (R1)... [23.03.25 16:23:55.938] * phase time: 432 ms [23.03.25 16:23:56.164] * phase cmem: 2010552 K [23.03.25 16:23:56.164] Loading geometry (R1)... [23.03.25 16:23:56.592] * phase time: 654 ms [23.03.25 16:23:56.828] * phase cmem: 2059237 K [23.03.25 16:23:56.828] Loading visuals (R1)... [23.03.25 16:23:56.883] * phase time: 290 ms [23.03.25 16:23:57.126] * phase cmem: 2060751 K [23.03.25 16:23:57.126] Loading details (R1)... [23.03.25 16:23:57.161] * [DETAILS] VertexConsts(256), Batch(61) [23.03.25 16:23:57.161] * [DETAILS] 40687 v(20), 26352 p [23.03.25 16:23:57.161] * [DETAILS] Batch(61), VB(794K), IB(154K) [23.03.25 16:23:57.162] * phase time: 279 ms [23.03.25 16:23:57.403] * phase cmem: 2061729 K [23.03.25 16:23:57.403] Loading sectors (R1)... [23.03.25 16:23:57.404] * Loading HOM: c:\program files (x86)\op-2.2\gamedata\levels\l08_yantar\level.hom [23.03.25 16:23:57.415] * Loading environment modificator: c:\program files (x86)\op-2.2\gamedata\levels\l08_yantar\level.env_mod [23.03.25 16:23:57.415] * phase time: 252 ms [23.03.25 16:23:57.647] * phase cmem: 2061966 K [23.03.25 16:23:57.647] Loading AI objects... [23.03.25 16:23:57.647] - Loading music tracks from 'l08_yantar_musics'... [23.03.25 16:23:57.649] * phase time: 234 ms [23.03.25 16:23:57.887] * phase cmem: 2061833 K [23.03.25 16:23:57.887] Loading PH world... [23.03.25 16:23:57.899] - Game configuring : Started [23.03.25 16:23:57.901] - Game configuring : Finished [23.03.25 16:23:57.907] * phase time: 257 ms [23.03.25 16:23:58.146] * phase cmem: 2069018 K [23.03.25 16:23:58.146] Loading textures... [23.03.25 16:23:58.836] * t-report - base: 1217, 1001530 K [23.03.25 16:23:58.836] * t-report - lmap: 10, 10241 K [23.03.25 16:23:58.836] * phase time: 929 ms [23.03.25 16:23:59.080] * phase cmem: 2225139 K [23.03.25 16:23:59.080] Synchronizing... [23.03.25 16:23:59.080] Save created on [Engine 2.2a x64 08.02.2022] [23.03.25 16:23:59.080] Save date and time [Sun Mar 23 16:23:43 2025] [23.03.25 16:23:59.097] * phase time: 259 ms [23.03.25 16:23:59.338] * phase cmem: 2225139 K [23.03.25 16:23:59.945] * [win32]: free[137430694648 K], reserved[5138328 K], committed[3120432 K] [23.03.25 16:23:59.945] * [ D3D ]: textures[1011771 K] [23.03.25 16:23:59.945] * [x-ray]: crt heap[2196505 K], process heap[2196505 K], game lua[257350 K], engine lua[277 K], render[13751 K] [23.03.25 16:23:59.945] * [x-ray]: economy: strings[count: 241969, lengths: 13751 K, overhead: 12287 K, saved: 2330763 K] [23.03.25 16:23:59.945] * [x-ray]: economy: smem[count: 228146, lengths: 136096 K, overhead: 3564 K, saved: 154133 K] [23.03.25 16:23:59.945] Starting measure [23.03.25 16:24:02.283] ~ 7.03 [23.03.25 16:24:02.311] ~ steal false [23.03.25 16:24:02.344] ~ loading bags... [23.03.25 16:24:05.199] * MEMORY USAGE: 2401904 K [23.03.25 16:25:25.609] ~ move_mgr.validate_accessibility: point [0] on path [yan_scientist_door_2_walk] not accessible for npc [yan_scientist_help] lv[57452] [23.03.25 16:25:25.609] ~ move_mgr.validate_accessibility: point [1] on path [yan_scientist_door_2_walk] not accessible for npc [yan_scientist_help] lv[57121] [23.03.25 16:27:09.330] * Saving spawns... [23.03.25 16:27:09.335] * Saving objects... [23.03.25 16:27:09.565] * 34664 objects are successfully saved [23.03.25 16:27:09.577] * Saving key-value pairs... [23.03.25 16:27:09.621] * 64 key-value pairs were successfully saved [23.03.25 16:27:09.621] * Saving quick slots data... [23.03.25 16:27:09.621] * Saving pre random queues data... [23.03.25 16:27:09.693] * Game Противоядие - завершено.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\Противоядие - завершено.sav' [23.03.25 16:27:27.724] ERROR hw_Render_dump _iI is nullptr,element pointed to nullptr! O [11] list.size [21] m_visibles.size [21]. clean. [23.03.25 16:27:50.711] * Saving spawns... [23.03.25 16:27:50.716] * Saving objects... [23.03.25 16:27:51.024] * 34663 objects are successfully saved [23.03.25 16:27:51.033] * Saving key-value pairs... [23.03.25 16:27:51.091] * 64 key-value pairs were successfully saved [23.03.25 16:27:51.091] * Saving quick slots data... [23.03.25 16:27:51.091] * Saving pre random queues data... [23.03.25 16:27:51.168] * Game zvers_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav' [23.03.25 16:27:51.172] - Disconnect [23.03.25 16:27:53.018] - Destroying level [23.03.25 16:27:53.375] * DVB created: 8192K [23.03.25 16:27:53.375] * DIB created: 512K [23.03.25 16:27:53.375] - r__tf_aniso 4 [23.03.25 16:27:53.375] - r1_tf_mipbias 0. [23.03.25 16:27:53.375] * SSample: 1920x1080 [23.03.25 16:27:53.395] * SSample: enabled [23.03.25 16:27:53.395] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [23.03.25 16:27:53.395] * GPU vertex cache: unrecognized, 16 [23.03.25 16:27:53.396] *** RESET [216 ms] [23.03.25 16:27:53.397] "c:\program files (x86)\op-2.2\bin\xr_3da.exe" -nointro [23.03.25 16:27:53.397] Begin load [23.03.25 16:27:53.405] * phase time: 1 ms [23.03.25 16:27:53.605] * phase cmem: 1808026 K [23.03.25 16:27:53.605] Starting server... [23.03.25 16:27:53.769] - Gamedata version: [Сборка 2.2 П-12.05 MP-17.07+Д-31.01] [23.03.25 16:27:53.809] * phase time: 404 ms [23.03.25 16:27:54.004] * phase cmem: 1808081 K [23.03.25 16:27:54.004] Loading alife simulator... [23.03.25 16:27:54.005] * phase time: 195 ms [23.03.25 16:27:54.218] * phase cmem: 1808081 K [23.03.25 16:27:54.218] Loading savegame... [23.03.25 16:27:54.256] c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav save created on DEVELOPER mode! [23.03.25 16:27:54.256] * Loading key-value pairs... [23.03.25 16:27:54.353] * 64 key-value pairs were successfully loaded (0.098s) [23.03.25 16:27:54.353] * Loading spawn registry... [23.03.25 16:27:56.738] * 24511 spawn points were successfully loaded (2.385s) [23.03.25 16:27:56.738] * Loading objects... [23.03.25 16:27:57.633] * 34663 out of 34663 objects were successfully loaded (0.894s) [23.03.25 16:27:58.855] * Loading quick slots data... [23.03.25 16:27:58.855] * Loading pre random queues data... [23.03.25 16:27:58.881] * Start objects on_register'ed... [23.03.25 16:28:01.196] * 34663 objects on_register'ed (2.314s) [23.03.25 16:28:01.197] * Game zvers_autosave is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav' (7.192s) [23.03.25 16:28:01.197] * phase time: 7191 ms [23.03.25 16:28:01.426] * phase cmem: 1973146 K [23.03.25 16:28:01.426] Connecting... [23.03.25 16:28:01.426] MaxPlayers = 32 [23.03.25 16:28:01.467] * phase time: 269 ms [23.03.25 16:28:01.707] * phase cmem: 1973149 K [23.03.25 16:28:01.707] Connecting to... [23.03.25 16:28:01.708] Player not found. New player created. [23.03.25 16:28:01.708] * client : connection accepted - <> [23.03.25 16:28:01.724] * phase time: 257 ms [23.03.25 16:28:01.952] * phase cmem: 1973197 K [23.03.25 16:28:01.952] Reading level info... [23.03.25 16:28:01.953] * phase time: 229 ms [23.03.25 16:28:02.197] * phase cmem: 1973197 K [23.03.25 16:28:02.197] Loading object space... [23.03.25 16:28:02.398] * object space load: 201 ms [23.03.25 16:28:02.398] * phase time: 444 ms [23.03.25 16:28:02.632] * phase cmem: 2033605 K [23.03.25 16:28:02.632] Loading shaders (R1)... [23.03.25 16:28:02.859] * phase time: 461 ms [23.03.25 16:28:03.076] * phase cmem: 2035137 K [23.03.25 16:28:03.076] Loading geometry (R1)... [23.03.25 16:28:03.102] * phase time: 243 ms [23.03.25 16:28:03.331] * phase cmem: 2077401 K [23.03.25 16:28:03.331] Loading visuals (R1)... [23.03.25 16:28:03.377] * phase time: 274 ms [23.03.25 16:28:03.589] * phase cmem: 2078897 K [23.03.25 16:28:03.589] Loading details (R1)... [23.03.25 16:28:03.619] * [DETAILS] VertexConsts(256), Batch(61) [23.03.25 16:28:03.619] * [DETAILS] 40687 v(20), 26352 p [23.03.25 16:28:03.620] * [DETAILS] Batch(61), VB(794K), IB(154K) [23.03.25 16:28:03.643] * phase time: 266 ms [23.03.25 16:28:03.855] * phase cmem: 2079874 K [23.03.25 16:28:03.855] Loading sectors (R1)... [23.03.25 16:28:03.856] * Loading HOM: c:\program files (x86)\op-2.2\gamedata\levels\l03_agroprom\level.hom [23.03.25 16:28:03.858] * Loading environment modificator: c:\program files (x86)\op-2.2\gamedata\levels\l03_agroprom\level.env_mod [23.03.25 16:28:03.858] * phase time: 215 ms [23.03.25 16:28:04.091] * phase cmem: 2079983 K [23.03.25 16:28:04.091] Loading AI objects... [23.03.25 16:28:04.092] - Loading music tracks from 'l03_agroprom_musics'... [23.03.25 16:28:04.093] * phase time: 234 ms [23.03.25 16:28:04.333] * phase cmem: 2079848 K [23.03.25 16:28:04.333] Loading PH world... [23.03.25 16:28:04.349] - Game configuring : Started [23.03.25 16:28:04.351] - Game configuring : Finished [23.03.25 16:28:04.357] * phase time: 263 ms [23.03.25 16:28:04.595] * phase cmem: 2087788 K [23.03.25 16:28:04.595] Loading textures... [23.03.25 16:28:04.805] * t-report - base: 1212, 1003792 K [23.03.25 16:28:04.805] * t-report - lmap: 12, 12289 K [23.03.25 16:28:04.805] * phase time: 448 ms [23.03.25 16:28:05.034] * phase cmem: 2250992 K [23.03.25 16:28:05.034] Synchronizing... [23.03.25 16:28:05.034] Save created on [Engine 2.2a x64 08.02.2022] [23.03.25 16:28:05.034] Save date and time [Sun Mar 23 16:27:51 2025] [23.03.25 16:28:05.051] * phase time: 245 ms [23.03.25 16:28:05.291] * phase cmem: 2250992 K [23.03.25 16:28:05.900] * [win32]: free[137430661516 K], reserved[5138504 K], committed[3153388 K] [23.03.25 16:28:05.900] * [ D3D ]: textures[1016081 K] [23.03.25 16:28:05.900] * [x-ray]: crt heap[2222243 K], process heap[2222243 K], game lua[257182 K], engine lua[249 K], render[13797 K] [23.03.25 16:28:05.900] * [x-ray]: economy: strings[count: 241865, lengths: 13748 K, overhead: 12282 K, saved: 2383759 K] [23.03.25 16:28:05.900] * [x-ray]: economy: smem[count: 228146, lengths: 136096 K, overhead: 3564 K, saved: 154133 K] [23.03.25 16:28:05.900] Starting measure [23.03.25 16:28:08.396] ~ 7.03 [23.03.25 16:28:08.424] ~ steal false [23.03.25 16:28:08.479] ~ loading bags... [23.03.25 16:28:12.964] * MEMORY USAGE: 2506637 K [23.03.25 16:29:10.446] * Saving spawns... [23.03.25 16:29:10.450] * Saving objects... [23.03.25 16:29:10.653] * 34609 objects are successfully saved [23.03.25 16:29:10.680] * Saving key-value pairs... [23.03.25 16:29:10.725] * 64 key-value pairs were successfully saved [23.03.25 16:29:10.725] * Saving quick slots data... [23.03.25 16:29:10.725] * Saving pre random queues data... [23.03.25 16:29:10.795] * Game zvers_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav' [23.03.25 16:29:10.798] - Disconnect [23.03.25 16:29:12.564] - Destroying level [23.03.25 16:29:12.888] * DVB created: 8192K [23.03.25 16:29:12.888] * DIB created: 512K [23.03.25 16:29:12.888] - r__tf_aniso 4 [23.03.25 16:29:12.888] - r1_tf_mipbias 0. [23.03.25 16:29:12.888] * SSample: 1920x1080 [23.03.25 16:29:12.897] * SSample: enabled [23.03.25 16:29:12.897] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [23.03.25 16:29:12.897] * GPU vertex cache: unrecognized, 16 [23.03.25 16:29:12.898] *** RESET [221 ms] [23.03.25 16:29:12.898] "c:\program files (x86)\op-2.2\bin\xr_3da.exe" -nointro [23.03.25 16:29:12.898] Begin load [23.03.25 16:29:12.906] * phase time: 1 ms [23.03.25 16:29:13.099] * phase cmem: 1815612 K [23.03.25 16:29:13.099] Starting server... [23.03.25 16:29:13.262] - Gamedata version: [Сборка 2.2 П-12.05 MP-17.07+Д-31.01] [23.03.25 16:29:13.303] * phase time: 397 ms [23.03.25 16:29:13.499] * phase cmem: 1815683 K [23.03.25 16:29:13.499] Loading alife simulator... [23.03.25 16:29:13.500] * phase time: 197 ms [23.03.25 16:29:13.695] * phase cmem: 1815683 K [23.03.25 16:29:13.695] Loading savegame... [23.03.25 16:29:13.746] c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav save created on DEVELOPER mode! [23.03.25 16:29:13.746] * Loading key-value pairs... [23.03.25 16:29:13.848] * 64 key-value pairs were successfully loaded (0.101s) [23.03.25 16:29:13.848] * Loading spawn registry... [23.03.25 16:29:16.239] * 24511 spawn points were successfully loaded (2.391s) [23.03.25 16:29:16.239] * Loading objects... [23.03.25 16:29:17.133] * 34609 out of 34609 objects were successfully loaded (0.894s) [23.03.25 16:29:18.377] * Loading quick slots data... [23.03.25 16:29:18.377] * Loading pre random queues data... [23.03.25 16:29:18.401] * Start objects on_register'ed... [23.03.25 16:29:20.649] * 34609 objects on_register'ed (2.247s) [23.03.25 16:29:20.650] * Game zvers_autosave is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav' (7.150s) [23.03.25 16:29:20.650] * phase time: 7149 ms [23.03.25 16:29:20.864] * phase cmem: 1976405 K [23.03.25 16:29:20.864] Connecting... [23.03.25 16:29:20.865] MaxPlayers = 32 [23.03.25 16:29:20.907] * phase time: 256 ms [23.03.25 16:29:21.128] * phase cmem: 1976407 K [23.03.25 16:29:21.128] Connecting to... [23.03.25 16:29:21.129] Player not found. New player created. [23.03.25 16:29:21.129] * client : connection accepted - <> [23.03.25 16:29:21.150] * phase time: 243 ms [23.03.25 16:29:21.372] * phase cmem: 1976456 K [23.03.25 16:29:21.372] Reading level info... [23.03.25 16:29:21.373] * phase time: 222 ms [23.03.25 16:29:21.611] * phase cmem: 1976456 K [23.03.25 16:29:21.611] Loading object space... [23.03.25 16:29:21.869] * object space load: 257 ms [23.03.25 16:29:21.869] * phase time: 496 ms [23.03.25 16:29:22.102] * phase cmem: 2059160 K [23.03.25 16:29:22.102] Loading shaders (R1)... [23.03.25 16:29:22.431] * phase time: 562 ms [23.03.25 16:29:22.665] * phase cmem: 2060697 K [23.03.25 16:29:22.665] Loading geometry (R1)... [23.03.25 16:29:22.719] * phase time: 288 ms [23.03.25 16:29:22.933] * phase cmem: 2122373 K [23.03.25 16:29:22.933] Loading visuals (R1)... [23.03.25 16:29:22.997] * phase time: 277 ms [23.03.25 16:29:23.244] * phase cmem: 2124449 K [23.03.25 16:29:23.244] Loading details (R1)... [23.03.25 16:29:23.272] * [DETAILS] VertexConsts(256), Batch(61) [23.03.25 16:29:23.272] * [DETAILS] 40687 v(20), 26352 p [23.03.25 16:29:23.272] * [DETAILS] Batch(61), VB(794K), IB(154K) [23.03.25 16:29:23.274] * phase time: 277 ms [23.03.25 16:29:23.501] * phase cmem: 2125426 K [23.03.25 16:29:23.501] Loading sectors (R1)... [23.03.25 16:29:23.501] * Loading HOM: c:\program files (x86)\op-2.2\gamedata\levels\l02_garbage\level.hom [23.03.25 16:29:23.503] * Loading environment modificator: c:\program files (x86)\op-2.2\gamedata\levels\l02_garbage\level.env_mod [23.03.25 16:29:23.503] * phase time: 229 ms [23.03.25 16:29:23.735] * phase cmem: 2125524 K [23.03.25 16:29:23.735] Loading AI objects... [23.03.25 16:29:23.736] - Loading music tracks from 'l02_garbage_musics'... [23.03.25 16:29:23.738] * phase time: 235 ms [23.03.25 16:29:23.978] * phase cmem: 2125341 K [23.03.25 16:29:23.978] Loading PH world... [23.03.25 16:29:23.991] - Game configuring : Started [23.03.25 16:29:23.993] - Game configuring : Finished [23.03.25 16:29:23.999] * phase time: 261 ms [23.03.25 16:29:24.236] * phase cmem: 2133706 K [23.03.25 16:29:24.236] Loading textures... [23.03.25 16:29:24.526] * t-report - base: 1327, 1053637 K [23.03.25 16:29:24.526] * t-report - lmap: 18, 18434 K [23.03.25 16:29:24.526] ***WARNING***: Too many lmap-textures (limit: 16 textures or 32M). [23.03.25 16:29:24.526] Reduce pixel density (worse) or use more vertex lighting (better). [23.03.25 16:29:24.526] * phase time: 526 ms [23.03.25 16:29:24.766] * phase cmem: 2358186 K [23.03.25 16:29:24.766] Synchronizing... [23.03.25 16:29:24.766] Save created on [Engine 2.2a x64 08.02.2022] [23.03.25 16:29:24.766] Save date and time [Sun Mar 23 16:29:10 2025] [23.03.25 16:29:24.783] * phase time: 256 ms [23.03.25 16:29:25.029] * phase cmem: 2358186 K [23.03.25 16:29:25.636] * [win32]: free[137430574928 K], reserved[5121848 K], committed[3256632 K] [23.03.25 16:29:25.636] * [ D3D ]: textures[1072071 K] [23.03.25 16:29:25.636] * [x-ray]: crt heap[2328437 K], process heap[2328437 K], game lua[257166 K], engine lua[330 K], render[13797 K] [23.03.25 16:29:25.636] * [x-ray]: economy: strings[count: 241851, lengths: 13748 K, overhead: 12281 K, saved: 2394459 K] [23.03.25 16:29:25.636] * [x-ray]: economy: smem[count: 228146, lengths: 136096 K, overhead: 3564 K, saved: 154133 K] [23.03.25 16:29:25.636] Starting measure [23.03.25 16:29:28.014] ~ 7.03 [23.03.25 16:29:28.063] ~ steal false [23.03.25 16:29:28.098] ~ loading bags... [23.03.25 16:29:31.261] * MEMORY USAGE: 2621395 K [23.03.25 16:30:11.993] * Saving spawns... [23.03.25 16:30:11.998] * Saving objects... [23.03.25 16:30:12.231] * 34575 objects are successfully saved [23.03.25 16:30:12.242] * Saving key-value pairs... [23.03.25 16:30:12.284] * 64 key-value pairs were successfully saved [23.03.25 16:30:12.285] * Saving quick slots data... [23.03.25 16:30:12.285] * Saving pre random queues data... [23.03.25 16:30:12.354] * Game zvers_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav' [23.03.25 16:30:12.358] - Disconnect [23.03.25 16:30:14.135] - Destroying level [23.03.25 16:30:14.484] * DVB created: 8192K [23.03.25 16:30:14.484] * DIB created: 512K [23.03.25 16:30:14.484] - r__tf_aniso 4 [23.03.25 16:30:14.484] - r1_tf_mipbias 0. [23.03.25 16:30:14.484] * SSample: 1920x1080 [23.03.25 16:30:14.494] * SSample: enabled [23.03.25 16:30:14.494] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [23.03.25 16:30:14.494] * GPU vertex cache: unrecognized, 16 [23.03.25 16:30:14.494] *** RESET [167 ms] [23.03.25 16:30:14.495] "c:\program files (x86)\op-2.2\bin\xr_3da.exe" -nointro [23.03.25 16:30:14.495] Begin load [23.03.25 16:30:14.504] * phase time: 1 ms [23.03.25 16:30:14.706] * phase cmem: 1823281 K [23.03.25 16:30:14.706] Starting server... [23.03.25 16:30:14.860] - Gamedata version: [Сборка 2.2 П-12.05 MP-17.07+Д-31.01] [23.03.25 16:30:14.901] * phase time: 396 ms [23.03.25 16:30:15.100] * phase cmem: 1823333 K [23.03.25 16:30:15.100] Loading alife simulator... [23.03.25 16:30:15.100] * phase time: 199 ms [23.03.25 16:30:15.314] * phase cmem: 1823333 K [23.03.25 16:30:15.314] Loading savegame... [23.03.25 16:30:15.350] c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav save created on DEVELOPER mode! [23.03.25 16:30:15.350] * Loading key-value pairs... [23.03.25 16:30:15.451] * 64 key-value pairs were successfully loaded (0.101s) [23.03.25 16:30:15.451] * Loading spawn registry... [23.03.25 16:30:17.849] * 24511 spawn points were successfully loaded (2.398s) [23.03.25 16:30:17.850] * Loading objects... [23.03.25 16:30:18.738] * 34575 out of 34575 objects were successfully loaded (0.888s) [23.03.25 16:30:20.141] * Loading quick slots data... [23.03.25 16:30:20.141] * Loading pre random queues data... [23.03.25 16:30:20.165] * Start objects on_register'ed... [23.03.25 16:30:22.468] * 34575 objects on_register'ed (2.302s) [23.03.25 16:30:22.469] * Game zvers_autosave is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav' (7.369s) [23.03.25 16:30:22.469] * phase time: 7368 ms [23.03.25 16:30:22.697] * phase cmem: 1982476 K [23.03.25 16:30:22.697] Connecting... [23.03.25 16:30:22.697] MaxPlayers = 32 [23.03.25 16:30:22.743] * phase time: 273 ms [23.03.25 16:30:22.977] * phase cmem: 1982479 K [23.03.25 16:30:22.977] Connecting to... [23.03.25 16:30:22.978] Player not found. New player created. [23.03.25 16:30:22.978] * client : connection accepted - <> [23.03.25 16:30:23.011] * phase time: 269 ms [23.03.25 16:30:23.250] * phase cmem: 1982527 K [23.03.25 16:30:23.250] Reading level info... [23.03.25 16:30:23.274] * phase time: 262 ms [23.03.25 16:30:23.517] * phase cmem: 1982527 K [23.03.25 16:30:23.517] Loading object space... [23.03.25 16:30:24.002] * object space load: 484 ms [23.03.25 16:30:24.002] * phase time: 727 ms [23.03.25 16:30:24.237] * phase cmem: 2045589 K [23.03.25 16:30:24.237] Loading shaders (R1)... [23.03.25 16:30:24.513] * phase time: 510 ms [23.03.25 16:30:24.750] * phase cmem: 2047139 K [23.03.25 16:30:24.750] Loading geometry (R1)... [23.03.25 16:30:25.164] * phase time: 651 ms [23.03.25 16:30:25.396] * phase cmem: 2107725 K [23.03.25 16:30:25.396] Loading visuals (R1)... [23.03.25 16:30:25.450] * phase time: 285 ms [23.03.25 16:30:25.682] * phase cmem: 2109843 K [23.03.25 16:30:25.682] Loading details (R1)... [23.03.25 16:30:25.745] * [DETAILS] VertexConsts(256), Batch(61) [23.03.25 16:30:25.745] * [DETAILS] 40687 v(20), 26352 p [23.03.25 16:30:25.746] * [DETAILS] Batch(61), VB(794K), IB(154K) [23.03.25 16:30:25.747] * phase time: 297 ms [23.03.25 16:30:25.998] * phase cmem: 2110820 K [23.03.25 16:30:25.998] Loading sectors (R1)... [23.03.25 16:30:26.000] * Loading HOM: c:\program files (x86)\op-2.2\gamedata\levels\l04_darkvalley\level.hom [23.03.25 16:30:26.013] * phase time: 265 ms [23.03.25 16:30:26.257] * phase cmem: 2110943 K [23.03.25 16:30:26.257] Loading AI objects... [23.03.25 16:30:26.258] - Loading music tracks from 'l04_darkvalley_musics'... [23.03.25 16:30:26.260] * phase time: 247 ms [23.03.25 16:30:26.500] * phase cmem: 2110693 K [23.03.25 16:30:26.500] Loading PH world... [23.03.25 16:30:26.518] - Game configuring : Started [23.03.25 16:30:26.521] - Game configuring : Finished [23.03.25 16:30:26.527] * phase time: 266 ms [23.03.25 16:30:26.758] * phase cmem: 2121386 K [23.03.25 16:30:26.758] Loading textures... [23.03.25 16:30:28.028] * t-report - base: 1338, 1061806 K [23.03.25 16:30:28.028] * t-report - lmap: 20, 20482 K [23.03.25 16:30:28.028] ***WARNING***: Too many lmap-textures (limit: 16 textures or 32M). [23.03.25 16:30:28.028] Reduce pixel density (worse) or use more vertex lighting (better). [23.03.25 16:30:28.029] * phase time: 1501 ms [23.03.25 16:30:28.265] * phase cmem: 2359194 K [23.03.25 16:30:28.265] Synchronizing... [23.03.25 16:30:28.265] Save created on [Engine 2.2a x64 08.02.2022] [23.03.25 16:30:28.265] Save date and time [Sun Mar 23 16:30:12 2025] [23.03.25 16:30:28.282] * phase time: 253 ms [23.03.25 16:30:28.524] * phase cmem: 2359194 K [23.03.25 16:30:29.136] * [win32]: free[137430592704 K], reserved[5102732 K], committed[3257972 K] [23.03.25 16:30:29.136] * [ D3D ]: textures[1082289 K] [23.03.25 16:30:29.136] * [x-ray]: crt heap[2329199 K], process heap[2329199 K], game lua[257098 K], engine lua[255 K], render[13834 K] [23.03.25 16:30:29.136] * [x-ray]: economy: strings[count: 241813, lengths: 13747 K, overhead: 12279 K, saved: 2403818 K] [23.03.25 16:30:29.136] * [x-ray]: economy: smem[count: 228146, lengths: 136096 K, overhead: 3564 K, saved: 154133 K] [23.03.25 16:30:29.136] Starting measure [23.03.25 16:30:31.907] ~ 7.03 [23.03.25 16:30:31.935] ~ steal false [23.03.25 16:30:31.967] ~ loading bags... [23.03.25 16:30:37.235] ~ fix position for object [physic_object8199] [23.03.25 16:30:37.236] - Successfully [23.03.25 16:30:37.928] * MEMORY USAGE: 2686298 K [23.03.25 16:31:12.050] * Saving spawns... [23.03.25 16:31:12.054] * Saving objects... [23.03.25 16:31:12.287] * 34645 objects are successfully saved [23.03.25 16:31:12.298] * Saving key-value pairs... [23.03.25 16:31:12.349] * 64 key-value pairs were successfully saved [23.03.25 16:31:12.349] * Saving quick slots data... [23.03.25 16:31:12.349] * Saving pre random queues data... [23.03.25 16:31:12.441] * Game zvers_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_quicksave.sav' [23.03.25 16:32:15.200] ERROR: CALifeObjectRegistry::object There is no object with id 43856! [23.03.25 16:33:41.244] * Saving spawns... [23.03.25 16:33:41.249] * Saving objects... [23.03.25 16:33:41.470] * 34625 objects are successfully saved [23.03.25 16:33:41.479] * Saving key-value pairs... [23.03.25 16:33:41.522] * 66 key-value pairs were successfully saved [23.03.25 16:33:41.522] * Saving quick slots data... [23.03.25 16:33:41.522] * Saving pre random queues data... [23.03.25 16:33:41.608] * Game zvers_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_quicksave.sav' [23.03.25 16:33:52.423] * Saving spawns... [23.03.25 16:33:52.428] * Saving objects... [23.03.25 16:33:52.657] * 34626 objects are successfully saved [23.03.25 16:33:52.667] * Saving key-value pairs... [23.03.25 16:33:52.710] * 66 key-value pairs were successfully saved [23.03.25 16:33:52.710] * Saving quick slots data... [23.03.25 16:33:52.710] * Saving pre random queues data... [23.03.25 16:33:52.778] * Game zvers_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav' [23.03.25 16:33:52.781] - Disconnect [23.03.25 16:33:54.926] - Destroying level [23.03.25 16:33:55.256] * DVB created: 8192K [23.03.25 16:33:55.256] * DIB created: 512K [23.03.25 16:33:55.256] - r__tf_aniso 4 [23.03.25 16:33:55.256] - r1_tf_mipbias 0. [23.03.25 16:33:55.256] * SSample: 1920x1080 [23.03.25 16:33:55.265] * SSample: enabled [23.03.25 16:33:55.265] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [23.03.25 16:33:55.265] * GPU vertex cache: unrecognized, 16 [23.03.25 16:33:55.265] *** RESET [229 ms] [23.03.25 16:33:55.266] "c:\program files (x86)\op-2.2\bin\xr_3da.exe" -nointro [23.03.25 16:33:55.266] Begin load [23.03.25 16:33:55.276] * phase time: 1 ms [23.03.25 16:33:55.474] * phase cmem: 1831022 K [23.03.25 16:33:55.474] Starting server... [23.03.25 16:33:55.644] - Gamedata version: [Сборка 2.2 П-12.05 MP-17.07+Д-31.01] [23.03.25 16:33:55.686] * phase time: 409 ms [23.03.25 16:33:55.887] * phase cmem: 1830896 K [23.03.25 16:33:55.887] Loading alife simulator... [23.03.25 16:33:55.888] * phase time: 202 ms [23.03.25 16:33:56.083] * phase cmem: 1830896 K [23.03.25 16:33:56.083] Loading savegame... [23.03.25 16:33:56.120] c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav save created on DEVELOPER mode! [23.03.25 16:33:56.120] * Loading key-value pairs... [23.03.25 16:33:56.227] * 66 key-value pairs were successfully loaded (0.107s) [23.03.25 16:33:56.227] * Loading spawn registry... [23.03.25 16:33:58.620] * 24511 spawn points were successfully loaded (2.393s) [23.03.25 16:33:58.621] * Loading objects... [23.03.25 16:33:59.519] * 34626 out of 34626 objects were successfully loaded (0.898s) [23.03.25 16:34:00.839] * Loading quick slots data... [23.03.25 16:34:00.839] * Loading pre random queues data... [23.03.25 16:34:00.865] * Start objects on_register'ed... [23.03.25 16:34:03.173] * 34626 objects on_register'ed (2.308s) [23.03.25 16:34:03.174] * Game zvers_autosave is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav' (7.288s) [23.03.25 16:34:03.174] * phase time: 7286 ms [23.03.25 16:34:03.398] * phase cmem: 1987968 K [23.03.25 16:34:03.398] Connecting... [23.03.25 16:34:03.398] MaxPlayers = 32 [23.03.25 16:34:03.438] * phase time: 263 ms [23.03.25 16:34:03.674] * phase cmem: 1987970 K [23.03.25 16:34:03.674] Connecting to... [23.03.25 16:34:03.675] Player not found. New player created. [23.03.25 16:34:03.675] * client : connection accepted - <> [23.03.25 16:34:03.713] * phase time: 275 ms [23.03.25 16:34:03.946] * phase cmem: 1988019 K [23.03.25 16:34:03.946] Reading level info... [23.03.25 16:34:03.963] * phase time: 249 ms [23.03.25 16:34:04.202] * phase cmem: 1988019 K [23.03.25 16:34:04.202] Loading object space... [23.03.25 16:34:04.407] * object space load: 204 ms [23.03.25 16:34:04.408] * phase time: 444 ms [23.03.25 16:34:04.649] * phase cmem: 2007961 K [23.03.25 16:34:04.649] Loading shaders (R1)... [23.03.25 16:34:04.725] * phase time: 317 ms [23.03.25 16:34:04.955] * phase cmem: 2009342 K [23.03.25 16:34:04.955] Loading geometry (R1)... [23.03.25 16:34:05.164] * phase time: 439 ms [23.03.25 16:34:05.394] * phase cmem: 2039267 K [23.03.25 16:34:05.394] Loading visuals (R1)... [23.03.25 16:34:05.417] * phase time: 252 ms [23.03.25 16:34:05.659] * phase cmem: 2039882 K [23.03.25 16:34:05.659] Loading details (R1)... [23.03.25 16:34:05.659] * phase time: 241 ms [23.03.25 16:34:05.901] * phase cmem: 2039882 K [23.03.25 16:34:05.901] Loading sectors (R1)... [23.03.25 16:34:05.902] * Loading HOM: c:\program files (x86)\op-2.2\gamedata\levels\l04u_labx18\level.hom [23.03.25 16:34:05.905] * Loading environment modificator: c:\program files (x86)\op-2.2\gamedata\levels\l04u_labx18\level.env_mod [23.03.25 16:34:05.905] * phase time: 245 ms [23.03.25 16:34:06.139] * phase cmem: 2040076 K [23.03.25 16:34:06.139] Loading AI objects... [23.03.25 16:34:06.183] - Loading music tracks from 'l04u_labx18_musics'... [23.03.25 16:34:06.284] * phase time: 379 ms [23.03.25 16:34:06.531] * phase cmem: 2040284 K [23.03.25 16:34:06.531] Loading PH world... [23.03.25 16:34:06.547] - Game configuring : Started [23.03.25 16:34:06.550] - Game configuring : Finished [23.03.25 16:34:06.556] * phase time: 271 ms [23.03.25 16:34:06.791] * phase cmem: 2050880 K [23.03.25 16:34:06.791] Loading textures... [23.03.25 16:34:07.234] * t-report - base: 1055, 889856 K [23.03.25 16:34:07.234] * t-report - lmap: 4, 4096 K [23.03.25 16:34:07.234] * phase time: 679 ms [23.03.25 16:34:07.481] * phase cmem: 2091323 K [23.03.25 16:34:07.481] Synchronizing... [23.03.25 16:34:07.482] Save created on [Engine 2.2a x64 08.02.2022] [23.03.25 16:34:07.482] Save date and time [Sun Mar 23 16:33:52 2025] [23.03.25 16:34:07.498] * phase time: 262 ms [23.03.25 16:34:07.737] * phase cmem: 2091323 K [23.03.25 16:34:08.351] * [win32]: free[137430776396 K], reserved[5192092 K], committed[2984920 K] [23.03.25 16:34:08.352] * [ D3D ]: textures[893953 K] [23.03.25 16:34:08.352] * [x-ray]: crt heap[2063925 K], process heap[2063925 K], game lua[257090 K], engine lua[301 K], render[13841 K] [23.03.25 16:34:08.352] * [x-ray]: economy: strings[count: 241916, lengths: 13751 K, overhead: 12284 K, saved: 2445210 K] [23.03.25 16:34:08.352] * [x-ray]: economy: smem[count: 228146, lengths: 136096 K, overhead: 3564 K, saved: 154133 K] [23.03.25 16:34:08.352] Starting measure [23.03.25 16:34:10.557] ~ 7.03 [23.03.25 16:34:10.588] ~ steal false [23.03.25 16:34:10.620] ~ loading bags... [23.03.25 16:34:14.890] * MEMORY USAGE: 2385668 K [23.03.25 16:41:52.732] * Saving spawns... [23.03.25 16:41:52.737] * Saving objects... [23.03.25 16:41:52.997] * 34589 objects are successfully saved [23.03.25 16:41:53.036] * Saving key-value pairs... [23.03.25 16:41:53.083] * 66 key-value pairs were successfully saved [23.03.25 16:41:53.083] * Saving quick slots data... [23.03.25 16:41:53.083] * Saving pre random queues data... [23.03.25 16:41:53.156] * Game zvers_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_quicksave.sav' [23.03.25 16:42:11.223] * Saving spawns... [23.03.25 16:42:11.228] * Saving objects... [23.03.25 16:42:11.531] * 34589 objects are successfully saved [23.03.25 16:42:11.542] * Saving key-value pairs... [23.03.25 16:42:11.589] * 66 key-value pairs were successfully saved [23.03.25 16:42:11.589] * Saving quick slots data... [23.03.25 16:42:11.589] * Saving pre random queues data... [23.03.25 16:42:11.686] * Game Тайник бандита - завершено.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\Тайник бандита - завершено.sav' [23.03.25 16:42:49.652] * Saving spawns... [23.03.25 16:42:49.657] * Saving objects... [23.03.25 16:42:49.911] * 34589 objects are successfully saved [23.03.25 16:42:49.922] * Saving key-value pairs... [23.03.25 16:42:49.968] * 66 key-value pairs were successfully saved [23.03.25 16:42:49.968] * Saving quick slots data... [23.03.25 16:42:49.968] * Saving pre random queues data... [23.03.25 16:42:50.044] * Game zvers_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav' [23.03.25 16:42:50.047] - Disconnect [23.03.25 16:42:52.028] - Destroying level [23.03.25 16:42:52.363] * DVB created: 8192K [23.03.25 16:42:52.363] * DIB created: 512K [23.03.25 16:42:52.363] - r__tf_aniso 4 [23.03.25 16:42:52.363] - r1_tf_mipbias 0. [23.03.25 16:42:52.363] * SSample: 1920x1080 [23.03.25 16:42:52.378] * SSample: enabled [23.03.25 16:42:52.378] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [23.03.25 16:42:52.378] * GPU vertex cache: unrecognized, 16 [23.03.25 16:42:52.378] *** RESET [290 ms] [23.03.25 16:42:52.379] "c:\program files (x86)\op-2.2\bin\xr_3da.exe" -nointro [23.03.25 16:42:52.379] Begin load [23.03.25 16:42:52.387] * phase time: 1 ms [23.03.25 16:42:52.630] * phase cmem: 1843652 K [23.03.25 16:42:52.630] Starting server... [23.03.25 16:42:52.793] - Gamedata version: [Сборка 2.2 П-12.05 MP-17.07+Д-31.01] [23.03.25 16:42:52.839] * phase time: 453 ms [23.03.25 16:42:53.075] * phase cmem: 1843734 K [23.03.25 16:42:53.075] Loading alife simulator... [23.03.25 16:42:53.076] * phase time: 237 ms [23.03.25 16:42:53.302] * phase cmem: 1843734 K [23.03.25 16:42:53.302] Loading savegame... [23.03.25 16:42:53.342] c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav save created on DEVELOPER mode! [23.03.25 16:42:53.342] * Loading key-value pairs... [23.03.25 16:42:53.477] * 66 key-value pairs were successfully loaded (0.135s) [23.03.25 16:42:53.477] * Loading spawn registry... [23.03.25 16:42:56.310] * 24511 spawn points were successfully loaded (2.832s) [23.03.25 16:42:56.311] * Loading objects... [23.03.25 16:42:57.353] * 34589 out of 34589 objects were successfully loaded (1.042s) [23.03.25 16:42:58.761] * Loading quick slots data... [23.03.25 16:42:58.761] * Loading pre random queues data... [23.03.25 16:42:58.788] * Start objects on_register'ed... [23.03.25 16:43:01.412] * 34589 objects on_register'ed (2.622s) [23.03.25 16:43:01.413] * Game zvers_autosave is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav' (8.337s) [23.03.25 16:43:01.413] * phase time: 8336 ms [23.03.25 16:43:01.667] * phase cmem: 2002293 K [23.03.25 16:43:01.667] Connecting... [23.03.25 16:43:01.667] MaxPlayers = 32 [23.03.25 16:43:01.711] * phase time: 297 ms [23.03.25 16:43:01.972] * phase cmem: 2002295 K [23.03.25 16:43:01.972] Connecting to... [23.03.25 16:43:01.973] Player not found. New player created. [23.03.25 16:43:01.973] * client : connection accepted - <> [23.03.25 16:43:01.989] * phase time: 278 ms [23.03.25 16:43:02.243] * phase cmem: 2002344 K [23.03.25 16:43:02.243] Reading level info... [23.03.25 16:43:02.243] * phase time: 254 ms [23.03.25 16:43:02.503] * phase cmem: 2002344 K [23.03.25 16:43:02.503] Loading object space... [23.03.25 16:43:02.716] * object space load: 212 ms [23.03.25 16:43:02.716] * phase time: 473 ms [23.03.25 16:43:02.983] * phase cmem: 2065405 K [23.03.25 16:43:02.983] Loading shaders (R1)... [23.03.25 16:43:03.294] * phase time: 577 ms [23.03.25 16:43:03.561] * phase cmem: 2066955 K [23.03.25 16:43:03.561] Loading geometry (R1)... [23.03.25 16:43:03.599] * phase time: 305 ms [23.03.25 16:43:03.865] * phase cmem: 2127546 K [23.03.25 16:43:03.865] Loading visuals (R1)... [23.03.25 16:43:03.934] * phase time: 334 ms [23.03.25 16:43:04.200] * phase cmem: 2129660 K [23.03.25 16:43:04.200] Loading details (R1)... [23.03.25 16:43:04.230] * [DETAILS] VertexConsts(256), Batch(61) [23.03.25 16:43:04.231] * [DETAILS] 40687 v(20), 26352 p [23.03.25 16:43:04.231] * [DETAILS] Batch(61), VB(794K), IB(154K) [23.03.25 16:43:04.232] * phase time: 298 ms [23.03.25 16:43:04.501] * phase cmem: 2130637 K [23.03.25 16:43:04.501] Loading sectors (R1)... [23.03.25 16:43:04.503] * Loading HOM: c:\program files (x86)\op-2.2\gamedata\levels\l04_darkvalley\level.hom [23.03.25 16:43:04.505] * phase time: 273 ms [23.03.25 16:43:04.768] * phase cmem: 2130760 K [23.03.25 16:43:04.768] Loading AI objects... [23.03.25 16:43:04.769] - Loading music tracks from 'l04_darkvalley_musics'... [23.03.25 16:43:04.771] * phase time: 266 ms [23.03.25 16:43:05.034] * phase cmem: 2130462 K [23.03.25 16:43:05.034] Loading PH world... [23.03.25 16:43:05.050] - Game configuring : Started [23.03.25 16:43:05.053] - Game configuring : Finished [23.03.25 16:43:05.059] * phase time: 287 ms [23.03.25 16:43:05.321] * phase cmem: 2140787 K [23.03.25 16:43:05.321] Loading textures... [23.03.25 16:43:05.655] * t-report - base: 1339, 1065902 K [23.03.25 16:43:05.655] * t-report - lmap: 20, 20482 K [23.03.25 16:43:05.655] ***WARNING***: Too many lmap-textures (limit: 16 textures or 32M). [23.03.25 16:43:05.655] Reduce pixel density (worse) or use more vertex lighting (better). [23.03.25 16:43:05.655] * phase time: 596 ms [23.03.25 16:43:05.927] * phase cmem: 2378595 K [23.03.25 16:43:05.927] Synchronizing... [23.03.25 16:43:05.928] Save created on [Engine 2.2a x64 08.02.2022] [23.03.25 16:43:05.928] Save date and time [Sun Mar 23 16:42:49 2025] [23.03.25 16:43:05.944] * phase time: 288 ms [23.03.25 16:43:06.206] * phase cmem: 2378595 K [23.03.25 16:43:06.896] * [win32]: free[137430539480 K], reserved[5140592 K], committed[3273336 K] [23.03.25 16:43:06.896] * [ D3D ]: textures[1086385 K] [23.03.25 16:43:06.896] * [x-ray]: crt heap[2348342 K], process heap[2348342 K], game lua[257251 K], engine lua[278 K], render[13856 K] [23.03.25 16:43:06.896] * [x-ray]: economy: strings[count: 242037, lengths: 13753 K, overhead: 12290 K, saved: 2552894 K] [23.03.25 16:43:06.896] * [x-ray]: economy: smem[count: 229138, lengths: 136677 K, overhead: 3580 K, saved: 155280 K] [23.03.25 16:43:06.896] Starting measure [23.03.25 16:43:09.823] ~ 7.03 [23.03.25 16:43:09.857] ~ steal false [23.03.25 16:43:09.895] ~ loading bags... [23.03.25 16:43:14.719] * MEMORY USAGE: 2692639 K [23.03.25 16:44:38.916] ERROR hw_Render_dump _iI is nullptr,element pointed to nullptr! O [1] list.size [21] m_visibles.size [21]. clean. [23.03.25 16:44:38.916] ERROR hw_Render_dump _iI is nullptr,element pointed to nullptr! O [1] list.size [21] m_visibles.size [21]. clean. [23.03.25 16:44:39.478] ~ WARNING SlotItem pointer is null! skip. sp_id[3] [23.03.25 16:48:07.831] * Saving spawns... [23.03.25 16:48:07.836] * Saving objects... [23.03.25 16:48:08.085] * 34701 objects are successfully saved [23.03.25 16:48:08.097] * Saving key-value pairs... [23.03.25 16:48:08.144] * 64 key-value pairs were successfully saved [23.03.25 16:48:08.144] * Saving quick slots data... [23.03.25 16:48:08.144] * Saving pre random queues data... [23.03.25 16:48:08.219] * Game Тренировочный день.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\Тренировочный день.sav' [23.03.25 16:49:17.743] * Saving spawns... [23.03.25 16:49:17.748] * Saving objects... [23.03.25 16:49:18.002] * 34896 objects are successfully saved [23.03.25 16:49:18.015] * Saving key-value pairs... [23.03.25 16:49:18.061] * 64 key-value pairs were successfully saved [23.03.25 16:49:18.061] * Saving quick slots data... [23.03.25 16:49:18.061] * Saving pre random queues data... [23.03.25 16:49:18.158] * Game zvers_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_quicksave.sav' [23.03.25 16:49:53.129] [23.03.25 16:49:53.129] stack traceback: [23.03.25 16:49:53.129] Scheduler tried to update object snork_weak17022 [23.03.25 16:55:19.200] Begin load [23.03.25 16:55:19.419] - Gamedata version: [Сборка 2.2 П-12.05 MP-17.07+Д-31.01] [23.03.25 16:55:19.465] * phase time: 258 ms [23.03.25 16:55:19.734] * phase cmem: 2754264 K [23.03.25 16:55:19.734] Loading alife simulator... [23.03.25 16:55:19.735] * phase time: 268 ms [23.03.25 16:55:19.990] * phase cmem: 2754237 K [23.03.25 16:55:19.990] Loading savegame... [23.03.25 16:55:20.032] c:\program files (x86)\op-2.2\userdata\savedgames\zvers_quicksave.sav save created on DEVELOPER mode! [23.03.25 16:55:20.032] * Loading key-value pairs... [23.03.25 16:55:20.173] * 64 key-value pairs were successfully loaded (0.140s) [23.03.25 16:55:20.173] * Loading spawn registry... [23.03.25 16:55:23.096] * 24511 spawn points were successfully loaded (2.923s) [23.03.25 16:55:23.096] * Loading objects... [23.03.25 16:55:24.182] * 34896 out of 34896 objects were successfully loaded (1.085s) [23.03.25 16:55:25.886] * Loading quick slots data... [23.03.25 16:55:25.886] * Loading pre random queues data... [23.03.25 16:55:25.913] * Start objects on_register'ed... [23.03.25 16:55:28.871] * 34896 objects on_register'ed (2.957s) [23.03.25 16:55:28.872] * Game zvers_quicksave is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_quicksave.sav' (9.138s) [23.03.25 16:55:28.872] * phase time: 9137 ms [23.03.25 16:55:29.155] * phase cmem: 2910267 K [23.03.25 16:55:29.155] Connecting... [23.03.25 16:55:29.155] * phase time: 282 ms [23.03.25 16:55:29.436] * phase cmem: 2910270 K [23.03.25 16:55:29.436] Restart sim... [23.03.25 16:55:29.436] * phase time: 281 ms [23.03.25 16:55:29.714] * phase cmem: 2910270 K [23.03.25 16:55:30.478] * [win32]: free[137430152632 K], reserved[4457040 K], committed[4343736 K] [23.03.25 16:55:30.478] * [ D3D ]: textures[1471720 K] [23.03.25 16:55:30.478] * [x-ray]: crt heap[2867763 K], process heap[2867763 K], game lua[258940 K], engine lua[227 K], render[13902 K] [23.03.25 16:55:30.478] * [x-ray]: economy: strings[count: 243729, lengths: 13790 K, overhead: 12376 K, saved: 2731315 K] [23.03.25 16:55:30.478] * [x-ray]: economy: smem[count: 229374, lengths: 136684 K, overhead: 3584 K, saved: 155294 K] [23.03.25 16:55:30.478] Starting measure [23.03.25 16:55:31.986] ~ 7.03 [23.03.25 16:55:32.020] ~ steal false [23.03.25 16:55:32.057] ~ loading bags... [23.03.25 16:55:36.370] * MEMORY USAGE: 2931022 K [23.03.25 17:02:07.667] * Saving spawns... [23.03.25 17:02:07.673] * Saving objects... [23.03.25 17:02:07.941] * 35052 objects are successfully saved [23.03.25 17:02:07.953] * Saving key-value pairs... [23.03.25 17:02:08.023] * 64 key-value pairs were successfully saved [23.03.25 17:02:08.023] * Saving quick slots data... [23.03.25 17:02:08.023] * Saving pre random queues data... [23.03.25 17:02:08.099] * Game Тренировочный день - завершено.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\Тренировочный день - завершено.sav' [23.03.25 17:04:23.896] ~ WARNING c:\program files (x86)\op-2.2\gamedata\anims\nightvision.ppe has ppe extension , but not POSTPROCESS_FILE_VERSION header [23.03.25 17:04:34.347] [23.03.25 17:04:34.347] stack traceback: [23.03.25 17:04:34.347] Scheduler tried to update object dog_normal43026 [23.03.25 17:07:30.906] ERROR: CALifeObjectRegistry::object There is no object with id 26035! [23.03.25 17:07:39.466] * Saving spawns... [23.03.25 17:07:39.471] * Saving objects... [23.03.25 17:07:39.733] * 35683 objects are successfully saved [23.03.25 17:07:39.745] * Saving key-value pairs... [23.03.25 17:07:39.791] * 64 key-value pairs were successfully saved [23.03.25 17:07:39.791] * Saving quick slots data... [23.03.25 17:07:39.791] * Saving pre random queues data... [23.03.25 17:07:39.868] * Game zvers_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_quicksave.sav' [23.03.25 17:09:08.097] * Saving spawns... [23.03.25 17:09:08.103] * Saving objects... [23.03.25 17:09:08.361] * 35768 objects are successfully saved [23.03.25 17:09:08.374] * Saving key-value pairs... [23.03.25 17:09:08.421] * 64 key-value pairs were successfully saved [23.03.25 17:09:08.421] * Saving quick slots data... [23.03.25 17:09:08.421] * Saving pre random queues data... [23.03.25 17:09:08.497] * Game Ночной дозор.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\Ночной дозор.sav' [23.03.25 17:12:06.350] Begin load [23.03.25 17:12:06.548] - Gamedata version: [Сборка 2.2 П-12.05 MP-17.07+Д-31.01] [23.03.25 17:12:06.619] * phase time: 261 ms [23.03.25 17:12:06.886] * phase cmem: 2914934 K [23.03.25 17:12:06.886] Loading alife simulator... [23.03.25 17:12:06.887] * phase time: 267 ms [23.03.25 17:12:07.155] * phase cmem: 2914905 K [23.03.25 17:12:07.155] Loading savegame... [23.03.25 17:12:07.196] c:\program files (x86)\op-2.2\userdata\savedgames\zvers_quicksave.sav save created on DEVELOPER mode! [23.03.25 17:12:07.196] * Loading key-value pairs... [23.03.25 17:12:07.309] * 64 key-value pairs were successfully loaded (0.113s) [23.03.25 17:12:07.309] * Loading spawn registry... [23.03.25 17:12:10.311] * 24511 spawn points were successfully loaded (3.002s) [23.03.25 17:12:10.312] * Loading objects... [23.03.25 17:12:11.463] * 35683 out of 35683 objects were successfully loaded (1.152s) [23.03.25 17:12:13.245] * Loading quick slots data... [23.03.25 17:12:13.245] * Loading pre random queues data... [23.03.25 17:12:13.272] * Start objects on_register'ed... [23.03.25 17:12:16.408] * 35683 objects on_register'ed (3.137s) [23.03.25 17:12:16.410] * Game zvers_quicksave is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_quicksave.sav' (9.524s) [23.03.25 17:12:16.410] * phase time: 9523 ms [23.03.25 17:12:16.700] * phase cmem: 3086669 K [23.03.25 17:12:16.700] Connecting... [23.03.25 17:12:16.700] * phase time: 290 ms [23.03.25 17:12:16.996] * phase cmem: 3086671 K [23.03.25 17:12:16.996] Restart sim... [23.03.25 17:12:16.996] * phase time: 295 ms [23.03.25 17:12:17.287] * phase cmem: 3086671 K [23.03.25 17:12:18.042] * [win32]: free[137429804796 K], reserved[4359248 K], committed[4789364 K] [23.03.25 17:12:18.042] * [ D3D ]: textures[1583343 K] [23.03.25 17:12:18.042] * [x-ray]: crt heap[3041231 K], process heap[3041231 K], game lua[273557 K], engine lua[253 K], render[13937 K] [23.03.25 17:12:18.042] * [x-ray]: economy: strings[count: 244189, lengths: 13809 K, overhead: 12400 K, saved: 2973381 K] [23.03.25 17:12:18.042] * [x-ray]: economy: smem[count: 229953, lengths: 136880 K, overhead: 3593 K, saved: 159122 K] [23.03.25 17:12:18.042] Starting measure [23.03.25 17:12:19.564] ~ 7.03 [23.03.25 17:12:19.623] ~ steal false [23.03.25 17:12:19.660] ~ loading bags... [23.03.25 17:12:26.004] * MEMORY USAGE: 3108095 K [23.03.25 17:13:44.230] * Saving spawns... [23.03.25 17:13:44.236] * Saving objects... [23.03.25 17:13:44.508] * 35651 objects are successfully saved [23.03.25 17:13:44.543] * Saving key-value pairs... [23.03.25 17:13:44.590] * 64 key-value pairs were successfully saved [23.03.25 17:13:44.590] * Saving quick slots data... [23.03.25 17:13:44.590] * Saving pre random queues data... [23.03.25 17:13:44.664] * Game Ночной дозор.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\Ночной дозор.sav' [23.03.25 17:14:30.736] * Saving spawns... [23.03.25 17:14:30.741] * Saving objects... [23.03.25 17:14:31.039] * 35652 objects are successfully saved [23.03.25 17:14:31.051] * Saving key-value pairs... [23.03.25 17:14:31.100] * 64 key-value pairs were successfully saved [23.03.25 17:14:31.100] * Saving quick slots data... [23.03.25 17:14:31.100] * Saving pre random queues data... [23.03.25 17:14:31.192] * Game zvers_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_quicksave.sav' [23.03.25 17:14:57.191] ERROR: CALifeObjectRegistry::object There is no object with id 26574! [23.03.25 17:17:56.309] * Saving spawns... [23.03.25 17:17:56.315] * Saving objects... [23.03.25 17:17:56.573] * 35730 objects are successfully saved [23.03.25 17:17:56.584] * Saving key-value pairs... [23.03.25 17:17:56.632] * 64 key-value pairs were successfully saved [23.03.25 17:17:56.632] * Saving quick slots data... [23.03.25 17:17:56.632] * Saving pre random queues data... [23.03.25 17:17:56.708] * Game zvers_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_quicksave.sav' [23.03.25 17:22:10.235] [23.03.25 17:22:10.236] stack traceback: [23.03.25 17:22:10.236] Scheduler tried to update object pseudodog_weak50555 [23.03.25 17:26:41.397] * DVB created: 8192K [23.03.25 17:26:41.397] * DIB created: 512K [23.03.25 17:26:41.398] - r__tf_aniso 4 [23.03.25 17:26:41.398] - r1_tf_mipbias 0. [23.03.25 17:26:41.398] * SSample: 1920x1080 [23.03.25 17:26:41.465] * SSample: enabled [23.03.25 17:26:41.465] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [23.03.25 17:26:41.465] * GPU vertex cache: unrecognized, 16 [23.03.25 17:26:41.465] *** RESET [0 ms] [23.03.25 17:26:42.808] * MEMORY USAGE: 3044437 K [23.03.25 17:26:43.749] * DVB created: 8192K [23.03.25 17:26:43.749] * DIB created: 512K [23.03.25 17:26:43.750] - r__tf_aniso 4 [23.03.25 17:26:43.750] - r1_tf_mipbias 0. [23.03.25 17:26:43.750] * SSample: 1920x1080 [23.03.25 17:26:43.767] * SSample: enabled [23.03.25 17:26:43.767] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [23.03.25 17:26:43.767] * GPU vertex cache: unrecognized, 16 [23.03.25 17:26:43.767] *** RESET [287 ms] [23.03.25 17:26:45.076] * MEMORY USAGE: 3027547 K [23.03.25 17:29:42.043] * Saving spawns... [23.03.25 17:29:42.048] * Saving objects... [23.03.25 17:29:42.314] * 35773 objects are successfully saved [23.03.25 17:29:42.326] * Saving key-value pairs... [23.03.25 17:29:42.373] * 64 key-value pairs were successfully saved [23.03.25 17:29:42.373] * Saving quick slots data... [23.03.25 17:29:42.373] * Saving pre random queues data... [23.03.25 17:29:42.449] * Game zvers_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_quicksave.sav' [23.03.25 17:30:40.403] * Saving spawns... [23.03.25 17:30:40.411] * Saving objects... [23.03.25 17:30:40.868] * 35847 objects are successfully saved [23.03.25 17:30:40.880] * Saving key-value pairs... [23.03.25 17:30:40.946] * 64 key-value pairs were successfully saved [23.03.25 17:30:40.946] * Saving quick slots data... [23.03.25 17:30:40.946] * Saving pre random queues data... [23.03.25 17:30:41.022] * Game zvers_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_quicksave.sav' [23.03.25 17:38:40.674] * Saving spawns... [23.03.25 17:38:40.680] * Saving objects... [23.03.25 17:38:40.947] * 35856 objects are successfully saved [23.03.25 17:38:40.958] * Saving key-value pairs... [23.03.25 17:38:41.005] * 64 key-value pairs were successfully saved [23.03.25 17:38:41.005] * Saving quick slots data... [23.03.25 17:38:41.005] * Saving pre random queues data... [23.03.25 17:38:41.079] * Game Ночной дозор - завершено.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\Ночной дозор - завершено.sav' [23.03.25 17:41:03.795] - !!!processing_enabled ->destroy_queue.push_back device_torch50780[50780] frame [875130] [23.03.25 17:41:43.135] * Saving spawns... [23.03.25 17:41:43.141] * Saving objects... [23.03.25 17:41:43.507] * 35845 objects are successfully saved [23.03.25 17:41:43.519] * Saving key-value pairs... [23.03.25 17:41:43.568] * 64 key-value pairs were successfully saved [23.03.25 17:41:43.568] * Saving quick slots data... [23.03.25 17:41:43.568] * Saving pre random queues data... [23.03.25 17:41:43.644] * Game zvers_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav' [23.03.25 17:41:43.647] - Disconnect [23.03.25 17:41:46.544] - Destroying level [23.03.25 17:41:46.989] * DVB created: 8192K [23.03.25 17:41:46.989] * DIB created: 512K [23.03.25 17:41:46.990] - r__tf_aniso 4 [23.03.25 17:41:46.990] - r1_tf_mipbias 0. [23.03.25 17:41:46.990] * SSample: 1920x1080 [23.03.25 17:41:47.017] * SSample: enabled [23.03.25 17:41:47.017] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [23.03.25 17:41:47.017] * GPU vertex cache: unrecognized, 16 [23.03.25 17:41:47.017] *** RESET [213 ms] [23.03.25 17:41:47.032] "c:\program files (x86)\op-2.2\bin\xr_3da.exe" -nointro [23.03.25 17:41:47.032] Begin load [23.03.25 17:41:47.105] * phase time: 1 ms [23.03.25 17:41:47.359] * phase cmem: 1868015 K [23.03.25 17:41:47.359] Starting server... [23.03.25 17:41:47.638] - Gamedata version: [Сборка 2.2 П-12.05 MP-17.07+Д-31.01] [23.03.25 17:41:47.936] * phase time: 830 ms [23.03.25 17:41:48.171] * phase cmem: 1867960 K [23.03.25 17:41:48.171] Loading alife simulator... [23.03.25 17:41:48.172] * phase time: 235 ms [23.03.25 17:41:48.420] * phase cmem: 1867960 K [23.03.25 17:41:48.420] Loading savegame... [23.03.25 17:41:48.459] c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav save created on DEVELOPER mode! [23.03.25 17:41:48.459] * Loading key-value pairs... [23.03.25 17:41:48.569] * 64 key-value pairs were successfully loaded (0.111s) [23.03.25 17:41:48.569] * Loading spawn registry... [23.03.25 17:41:51.609] * 24511 spawn points were successfully loaded (3.039s) [23.03.25 17:41:51.610] * Loading objects... [23.03.25 17:41:52.753] * 35845 out of 35845 objects were successfully loaded (1.144s) [23.03.25 17:41:55.157] * Loading quick slots data... [23.03.25 17:41:55.157] * Loading pre random queues data... [23.03.25 17:41:55.184] * Start objects on_register'ed... [23.03.25 17:41:58.119] * 35845 objects on_register'ed (2.934s) [23.03.25 17:41:58.120] * Game zvers_autosave is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav' (9.949s) [23.03.25 17:41:58.120] * phase time: 9947 ms [23.03.25 17:41:58.390] * phase cmem: 2045043 K [23.03.25 17:41:58.390] Connecting... [23.03.25 17:41:58.391] MaxPlayers = 32 [23.03.25 17:41:58.466] * phase time: 345 ms [23.03.25 17:41:58.738] * phase cmem: 2045045 K [23.03.25 17:41:58.738] Connecting to... [23.03.25 17:41:58.738] Player not found. New player created. [23.03.25 17:41:58.738] * client : connection accepted - <> [23.03.25 17:41:58.768] * phase time: 301 ms [23.03.25 17:41:59.042] * phase cmem: 2045094 K [23.03.25 17:41:59.042] Reading level info... [23.03.25 17:41:59.060] * phase time: 292 ms [23.03.25 17:41:59.330] * phase cmem: 2045094 K [23.03.25 17:41:59.330] Loading object space... [23.03.25 17:41:59.988] * object space load: 657 ms [23.03.25 17:41:59.988] * phase time: 928 ms [23.03.25 17:42:00.258] * phase cmem: 2127798 K [23.03.25 17:42:00.258] Loading shaders (R1)... [23.03.25 17:42:00.684] * phase time: 695 ms [23.03.25 17:42:00.961] * phase cmem: 2129334 K [23.03.25 17:42:00.961] Loading geometry (R1)... [23.03.25 17:42:01.362] * phase time: 677 ms [23.03.25 17:42:01.640] * phase cmem: 2191006 K [23.03.25 17:42:01.640] Loading visuals (R1)... [23.03.25 17:42:01.741] * phase time: 378 ms [23.03.25 17:42:02.011] * phase cmem: 2193086 K [23.03.25 17:42:02.011] Loading details (R1)... [23.03.25 17:42:02.066] * [DETAILS] VertexConsts(256), Batch(61) [23.03.25 17:42:02.066] * [DETAILS] 40687 v(20), 26352 p [23.03.25 17:42:02.067] * [DETAILS] Batch(61), VB(794K), IB(154K) [23.03.25 17:42:02.068] * phase time: 327 ms [23.03.25 17:42:02.348] * phase cmem: 2194063 K [23.03.25 17:42:02.348] Loading sectors (R1)... [23.03.25 17:42:02.348] * Loading HOM: c:\program files (x86)\op-2.2\gamedata\levels\l02_garbage\level.hom [23.03.25 17:42:02.359] * Loading environment modificator: c:\program files (x86)\op-2.2\gamedata\levels\l02_garbage\level.env_mod [23.03.25 17:42:02.359] * phase time: 290 ms [23.03.25 17:42:02.655] * phase cmem: 2194162 K [23.03.25 17:42:02.655] Loading AI objects... [23.03.25 17:42:02.656] - Loading music tracks from 'l02_garbage_musics'... [23.03.25 17:42:02.658] * phase time: 298 ms [23.03.25 17:42:02.937] * phase cmem: 2193972 K [23.03.25 17:42:02.937] Loading PH world... [23.03.25 17:42:02.951] - Game configuring : Started [23.03.25 17:42:02.953] - Game configuring : Finished [23.03.25 17:42:02.959] * phase time: 300 ms [23.03.25 17:42:03.233] * phase cmem: 2202287 K [23.03.25 17:42:03.233] Loading textures... [23.03.25 17:42:07.233] * t-report - base: 1328, 1053638 K [23.03.25 17:42:07.233] * t-report - lmap: 18, 18434 K [23.03.25 17:42:07.233] ***WARNING***: Too many lmap-textures (limit: 16 textures or 32M). [23.03.25 17:42:07.233] Reduce pixel density (worse) or use more vertex lighting (better). [23.03.25 17:42:07.234] * phase time: 4274 ms [23.03.25 17:42:07.509] * phase cmem: 2426763 K [23.03.25 17:42:07.509] Synchronizing... [23.03.25 17:42:07.509] Save created on [Engine 2.2a x64 08.02.2022] [23.03.25 17:42:07.509] Save date and time [Sun Mar 23 17:41:43 2025] [23.03.25 17:42:07.525] * phase time: 290 ms [23.03.25 17:42:07.808] * phase cmem: 2426763 K [23.03.25 17:42:08.535] * [win32]: free[137430340760 K], reserved[5267044 K], committed[3345604 K] [23.03.25 17:42:08.535] * [ D3D ]: textures[1072073 K] [23.03.25 17:42:08.535] * [x-ray]: crt heap[2396797 K], process heap[2396797 K], game lua[274514 K], engine lua[316 K], render[14296 K] [23.03.25 17:42:08.535] * [x-ray]: economy: strings[count: 242818, lengths: 13781 K, overhead: 12330 K, saved: 3307034 K] [23.03.25 17:42:08.535] * [x-ray]: economy: smem[count: 229878, lengths: 136974 K, overhead: 3591 K, saved: 160436 K] [23.03.25 17:42:08.535] Starting measure [23.03.25 17:42:12.547] ~ 7.03 [23.03.25 17:42:12.611] ~ steal false [23.03.25 17:42:12.691] ~ loading bags... [23.03.25 17:42:23.111] * MEMORY USAGE: 2680290 K [23.03.25 17:44:24.787] * Saving spawns... [23.03.25 17:44:24.792] * Saving objects... [23.03.25 17:44:25.058] * 35518 objects are successfully saved [23.03.25 17:44:25.070] * Saving key-value pairs... [23.03.25 17:44:25.117] * 66 key-value pairs were successfully saved [23.03.25 17:44:25.117] * Saving quick slots data... [23.03.25 17:44:25.117] * Saving pre random queues data... [23.03.25 17:44:25.191] * Game zvers_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav' [23.03.25 17:44:25.196] - Disconnect [23.03.25 17:44:27.199] - Destroying level [23.03.25 17:44:27.601] * DVB created: 8192K [23.03.25 17:44:27.601] * DIB created: 512K [23.03.25 17:44:27.602] - r__tf_aniso 4 [23.03.25 17:44:27.602] - r1_tf_mipbias 0. [23.03.25 17:44:27.602] * SSample: 1920x1080 [23.03.25 17:44:27.613] * SSample: enabled [23.03.25 17:44:27.613] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [23.03.25 17:44:27.613] * GPU vertex cache: unrecognized, 16 [23.03.25 17:44:27.613] *** RESET [306 ms] [23.03.25 17:44:27.614] "c:\program files (x86)\op-2.2\bin\xr_3da.exe" -nointro [23.03.25 17:44:27.614] Begin load [23.03.25 17:44:27.623] * phase time: 1 ms [23.03.25 17:44:27.882] * phase cmem: 1875779 K [23.03.25 17:44:27.882] Starting server... [23.03.25 17:44:28.050] - Gamedata version: [Сборка 2.2 П-12.05 MP-17.07+Д-31.01] [23.03.25 17:44:28.121] * phase time: 497 ms [23.03.25 17:44:28.358] * phase cmem: 1875602 K [23.03.25 17:44:28.358] Loading alife simulator... [23.03.25 17:44:28.358] * phase time: 237 ms [23.03.25 17:44:28.612] * phase cmem: 1875602 K [23.03.25 17:44:28.612] Loading savegame... [23.03.25 17:44:28.653] c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav save created on DEVELOPER mode! [23.03.25 17:44:28.653] * Loading key-value pairs... [23.03.25 17:44:28.764] * 66 key-value pairs were successfully loaded (0.112s) [23.03.25 17:44:28.764] * Loading spawn registry... [23.03.25 17:44:31.620] * 24511 spawn points were successfully loaded (2.856s) [23.03.25 17:44:31.621] * Loading objects... [23.03.25 17:44:32.720] * 35518 out of 35518 objects were successfully loaded (1.099s) [23.03.25 17:44:34.367] * Loading quick slots data... [23.03.25 17:44:34.367] * Loading pre random queues data... [23.03.25 17:44:34.394] * Start objects on_register'ed... [23.03.25 17:44:37.137] * 35518 objects on_register'ed (2.743s) [23.03.25 17:44:37.138] * Game zvers_autosave is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav' (8.781s) [23.03.25 17:44:37.138] * phase time: 8780 ms [23.03.25 17:44:37.396] * phase cmem: 2056820 K [23.03.25 17:44:37.396] Connecting... [23.03.25 17:44:37.396] MaxPlayers = 32 [23.03.25 17:44:37.445] * phase time: 306 ms [23.03.25 17:44:37.725] * phase cmem: 2056822 K [23.03.25 17:44:37.725] Connecting to... [23.03.25 17:44:37.726] Player not found. New player created. [23.03.25 17:44:37.726] * client : connection accepted - <> [23.03.25 17:44:37.753] * phase time: 308 ms [23.03.25 17:44:38.041] * phase cmem: 2056871 K [23.03.25 17:44:38.041] Reading level info... [23.03.25 17:44:38.049] * phase time: 295 ms [23.03.25 17:44:38.327] * phase cmem: 2056871 K [23.03.25 17:44:38.327] Loading object space... [23.03.25 17:44:38.997] * object space load: 669 ms [23.03.25 17:44:38.997] * phase time: 948 ms [23.03.25 17:44:39.269] * phase cmem: 2140272 K [23.03.25 17:44:39.269] Loading shaders (R1)... [23.03.25 17:44:39.488] * phase time: 490 ms [23.03.25 17:44:39.755] * phase cmem: 2141767 K [23.03.25 17:44:39.755] Loading geometry (R1)... [23.03.25 17:44:40.129] * phase time: 640 ms [23.03.25 17:44:40.408] * phase cmem: 2197441 K [23.03.25 17:44:40.408] Loading visuals (R1)... [23.03.25 17:44:40.532] * phase time: 402 ms [23.03.25 17:44:40.809] * phase cmem: 2199948 K [23.03.25 17:44:40.809] Loading details (R1)... [23.03.25 17:44:40.967] * [DETAILS] VertexConsts(256), Batch(61) [23.03.25 17:44:40.967] * [DETAILS] 40687 v(20), 26352 p [23.03.25 17:44:40.968] * [DETAILS] Batch(61), VB(794K), IB(154K) [23.03.25 17:44:40.969] * phase time: 437 ms [23.03.25 17:44:41.254] * phase cmem: 2200925 K [23.03.25 17:44:41.254] Loading sectors (R1)... [23.03.25 17:44:41.254] * Loading HOM: c:\program files (x86)\op-2.2\gamedata\levels\l01_escape\level.hom [23.03.25 17:44:41.257] * Loading environment modificator: c:\program files (x86)\op-2.2\gamedata\levels\l01_escape\level.env_mod [23.03.25 17:44:41.257] * phase time: 288 ms [23.03.25 17:44:41.537] * phase cmem: 2201089 K [23.03.25 17:44:41.537] Loading AI objects... [23.03.25 17:44:41.537] - Loading music tracks from 'l01_escape_musics'... [23.03.25 17:44:41.539] * phase time: 281 ms [23.03.25 17:44:41.813] * phase cmem: 2200800 K [23.03.25 17:44:41.813] Loading PH world... [23.03.25 17:44:41.832] - Game configuring : Started [23.03.25 17:44:41.837] - Game configuring : Finished [23.03.25 17:44:41.843] * phase time: 304 ms [23.03.25 17:44:42.136] * phase cmem: 2214895 K [23.03.25 17:44:42.136] Loading textures... [23.03.25 17:44:43.748] * t-report - base: 1246, 1018308 K [23.03.25 17:44:43.748] * t-report - lmap: 10, 10241 K [23.03.25 17:44:43.748] * phase time: 1905 ms [23.03.25 17:44:44.024] * phase cmem: 2388942 K [23.03.25 17:44:44.024] Synchronizing... [23.03.25 17:44:44.025] Save created on [Engine 2.2a x64 08.02.2022] [23.03.25 17:44:44.025] Save date and time [Sun Mar 23 17:44:25 2025] [23.03.25 17:44:44.040] * phase time: 291 ms [23.03.25 17:44:44.322] * phase cmem: 2388942 K [23.03.25 17:44:45.053] * [win32]: free[137430318332 K], reserved[5317264 K], committed[3317812 K] [23.03.25 17:44:45.053] * [ D3D ]: textures[1028549 K] [23.03.25 17:44:45.053] * [x-ray]: crt heap[2359881 K], process heap[2359881 K], game lua[270795 K], engine lua[274 K], render[14398 K] [23.03.25 17:44:45.053] * [x-ray]: economy: strings[count: 242388, lengths: 13775 K, overhead: 12308 K, saved: 3326818 K] [23.03.25 17:44:45.053] * [x-ray]: economy: smem[count: 229878, lengths: 136974 K, overhead: 3591 K, saved: 160436 K] [23.03.25 17:44:45.053] Starting measure [23.03.25 17:44:47.925] ~ 7.03 [23.03.25 17:44:47.975] ~ steal false [23.03.25 17:44:48.015] ~ loading bags... [23.03.25 17:44:59.365] * MEMORY USAGE: 2836823 K [23.03.25 17:54:56.529] * Saving spawns... [23.03.25 17:54:56.534] * Saving objects... [23.03.25 17:54:56.803] * 35589 objects are successfully saved [23.03.25 17:54:56.815] * Saving key-value pairs... [23.03.25 17:54:56.887] * 66 key-value pairs were successfully saved [23.03.25 17:54:56.887] * Saving quick slots data... [23.03.25 17:54:56.887] * Saving pre random queues data... [23.03.25 17:54:56.963] * Game zvers_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav' [23.03.25 17:54:56.967] - Disconnect [23.03.25 17:54:59.960] - Destroying level [23.03.25 17:55:00.539] * DVB created: 8192K [23.03.25 17:55:00.539] * DIB created: 512K [23.03.25 17:55:00.539] - r__tf_aniso 4 [23.03.25 17:55:00.539] - r1_tf_mipbias 0. [23.03.25 17:55:00.539] * SSample: 1920x1080 [23.03.25 17:55:00.550] * SSample: enabled [23.03.25 17:55:00.550] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [23.03.25 17:55:00.550] * GPU vertex cache: unrecognized, 16 [23.03.25 17:55:00.550] *** RESET [345 ms] [23.03.25 17:55:00.551] "c:\program files (x86)\op-2.2\bin\xr_3da.exe" -nointro [23.03.25 17:55:00.551] Begin load [23.03.25 17:55:00.560] * phase time: 1 ms [23.03.25 17:55:00.821] * phase cmem: 1883475 K [23.03.25 17:55:00.821] Starting server... [23.03.25 17:55:01.015] - Gamedata version: [Сборка 2.2 П-12.05 MP-17.07+Д-31.01] [23.03.25 17:55:01.062] * phase time: 500 ms [23.03.25 17:55:01.302] * phase cmem: 1883372 K [23.03.25 17:55:01.302] Loading alife simulator... [23.03.25 17:55:01.302] * phase time: 240 ms [23.03.25 17:55:01.537] * phase cmem: 1883372 K [23.03.25 17:55:01.537] Loading savegame... [23.03.25 17:55:01.577] c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav save created on DEVELOPER mode! [23.03.25 17:55:01.577] * Loading key-value pairs... [23.03.25 17:55:01.692] * 66 key-value pairs were successfully loaded (0.116s) [23.03.25 17:55:01.692] * Loading spawn registry... [23.03.25 17:55:04.562] * 24511 spawn points were successfully loaded (2.870s) [23.03.25 17:55:04.563] * Loading objects... [23.03.25 17:55:05.652] * 35589 out of 35589 objects were successfully loaded (1.089s) [23.03.25 17:55:07.406] * Loading quick slots data... [23.03.25 17:55:07.406] * Loading pre random queues data... [23.03.25 17:55:07.433] * Start objects on_register'ed... [23.03.25 17:55:10.241] * 35589 objects on_register'ed (2.809s) [23.03.25 17:55:10.243] * Game zvers_autosave is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav' (8.941s) [23.03.25 17:55:10.243] * phase time: 8940 ms [23.03.25 17:55:10.515] * phase cmem: 2059826 K [23.03.25 17:55:10.515] Connecting... [23.03.25 17:55:10.516] MaxPlayers = 32 [23.03.25 17:55:10.571] * phase time: 328 ms [23.03.25 17:55:10.847] * phase cmem: 2059828 K [23.03.25 17:55:10.847] Connecting to... [23.03.25 17:55:10.848] Player not found. New player created. [23.03.25 17:55:10.848] * client : connection accepted - <> [23.03.25 17:55:10.883] * phase time: 312 ms [23.03.25 17:55:11.159] * phase cmem: 2059877 K [23.03.25 17:55:11.159] Reading level info... [23.03.25 17:55:11.168] * phase time: 285 ms [23.03.25 17:55:11.439] * phase cmem: 2059877 K [23.03.25 17:55:11.439] Loading object space... [23.03.25 17:55:12.622] * object space load: 1182 ms [23.03.25 17:55:12.622] * phase time: 1453 ms [23.03.25 17:55:12.897] * phase cmem: 2204799 K [23.03.25 17:55:12.897] Loading shaders (R1)... [23.03.25 17:55:13.139] * phase time: 516 ms [23.03.25 17:55:13.441] * phase cmem: 2206339 K [23.03.25 17:55:13.441] Loading geometry (R1)... [23.03.25 17:55:14.096] * phase time: 957 ms [23.03.25 17:55:14.375] * phase cmem: 2305402 K [23.03.25 17:55:14.375] Loading visuals (R1)... [23.03.25 17:55:14.550] * phase time: 453 ms [23.03.25 17:55:14.831] * phase cmem: 2313357 K [23.03.25 17:55:14.831] Loading details (R1)... [23.03.25 17:55:14.875] * [DETAILS] VertexConsts(256), Batch(61) [23.03.25 17:55:14.875] * [DETAILS] 14640 v(20), 7808 p [23.03.25 17:55:14.875] * [DETAILS] Batch(61), VB(285K), IB(45K) [23.03.25 17:55:14.876] * phase time: 326 ms [23.03.25 17:55:15.153] * phase cmem: 2313708 K [23.03.25 17:55:15.153] Loading sectors (R1)... [23.03.25 17:55:15.154] * Loading HOM: c:\program files (x86)\op-2.2\gamedata\levels\marsh\level.hom [23.03.25 17:55:15.160] * Loading environment modificator: c:\program files (x86)\op-2.2\gamedata\levels\marsh\level.env_mod [23.03.25 17:55:15.160] * phase time: 284 ms [23.03.25 17:55:15.434] * phase cmem: 2313876 K [23.03.25 17:55:15.434] Loading AI objects... [23.03.25 17:55:15.436] - Loading music tracks from 'marsh_musics'... [23.03.25 17:55:15.437] * phase time: 276 ms [23.03.25 17:55:15.710] * phase cmem: 2313395 K [23.03.25 17:55:15.710] Loading PH world... [23.03.25 17:55:15.754] - Game configuring : Started [23.03.25 17:55:15.758] - Game configuring : Finished [23.03.25 17:55:15.764] * phase time: 327 ms [23.03.25 17:55:16.042] * phase cmem: 2329583 K [23.03.25 17:55:16.042] Loading textures... [23.03.25 17:55:17.790] * t-report - base: 1211, 1052744 K [23.03.25 17:55:17.790] * t-report - lmap: 24, 24579 K [23.03.25 17:55:17.790] ***WARNING***: Too many lmap-textures (limit: 16 textures or 32M). [23.03.25 17:55:17.790] Reduce pixel density (worse) or use more vertex lighting (better). [23.03.25 17:55:17.790] * phase time: 2025 ms [23.03.25 17:55:18.069] * phase cmem: 2558750 K [23.03.25 17:55:18.069] Synchronizing... [23.03.25 17:55:18.069] Save created on [Engine 2.2a x64 08.02.2022] [23.03.25 17:55:18.069] Save date and time [Sun Mar 23 17:54:56 2025] [23.03.25 17:55:18.085] * phase time: 294 ms [23.03.25 17:55:18.363] * phase cmem: 2558750 K [23.03.25 17:55:19.118] * [win32]: free[137430139184 K], reserved[5325712 K], committed[3488512 K] [23.03.25 17:55:19.118] * [ D3D ]: textures[1077323 K] [23.03.25 17:55:19.118] * [x-ray]: crt heap[2529322 K], process heap[2529322 K], game lua[272123 K], engine lua[293 K], render[14650 K] [23.03.25 17:55:19.118] * [x-ray]: economy: strings[count: 243138, lengths: 13788 K, overhead: 12346 K, saved: 3375763 K] [23.03.25 17:55:19.118] * [x-ray]: economy: smem[count: 230090, lengths: 137094 K, overhead: 3595 K, saved: 160638 K] [23.03.25 17:55:19.118] Starting measure [23.03.25 17:55:21.817] ~ 7.03 [23.03.25 17:55:21.850] ~ steal false [23.03.25 17:55:21.908] ~ loading bags... [23.03.25 17:55:33.754] * MEMORY USAGE: 3045098 K [23.03.25 17:56:45.843] ERROR: CALifeObjectRegistry::object There is no object with id 50777! [23.03.25 17:58:48.636] * Saving spawns... [23.03.25 17:58:48.641] * Saving objects... [23.03.25 17:58:48.910] * 35756 objects are successfully saved [23.03.25 17:58:48.921] * Saving key-value pairs... [23.03.25 17:58:48.967] * 66 key-value pairs were successfully saved [23.03.25 17:58:48.968] * Saving quick slots data... [23.03.25 17:58:48.968] * Saving pre random queues data... [23.03.25 17:58:49.042] * Game zvers_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_quicksave.sav' [23.03.25 18:02:02.723] * Saving spawns... [23.03.25 18:02:02.729] * Saving objects... [23.03.25 18:02:02.986] * 35745 objects are successfully saved [23.03.25 18:02:02.998] * Saving key-value pairs... [23.03.25 18:02:03.045] * 66 key-value pairs were successfully saved [23.03.25 18:02:03.045] * Saving quick slots data... [23.03.25 18:02:03.045] * Saving pre random queues data... [23.03.25 18:02:03.122] * Game zvers_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_quicksave.sav' [23.03.25 18:05:42.512] * Saving spawns... [23.03.25 18:05:42.517] * Saving objects... [23.03.25 18:05:42.779] * 35772 objects are successfully saved [23.03.25 18:05:42.790] * Saving key-value pairs... [23.03.25 18:05:42.837] * 66 key-value pairs were successfully saved [23.03.25 18:05:42.837] * Saving quick slots data... [23.03.25 18:05:42.837] * Saving pre random queues data... [23.03.25 18:05:42.912] * Game zvers_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_quicksave.sav' [23.03.25 18:05:48.317] [23.03.25 18:05:48.317] stack traceback: [23.03.25 18:05:48.317] Scheduler tried to update object dog_normal41541 [23.03.25 18:06:34.334] * Saving spawns... [23.03.25 18:06:34.339] * Saving objects... [23.03.25 18:06:34.603] * 35861 objects are successfully saved [23.03.25 18:06:34.614] * Saving key-value pairs... [23.03.25 18:06:34.662] * 66 key-value pairs were successfully saved [23.03.25 18:06:34.662] * Saving quick slots data... [23.03.25 18:06:34.662] * Saving pre random queues data... [23.03.25 18:06:34.736] * Game Брат Луис - завершено.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\Брат Луис - завершено.sav' [23.03.25 18:11:18.522] Begin load [23.03.25 18:11:18.973] - Gamedata version: [Сборка 2.2 П-12.05 MP-17.07+Д-31.01] [23.03.25 18:11:19.046] * phase time: 516 ms [23.03.25 18:11:19.334] * phase cmem: 3060109 K [23.03.25 18:11:19.334] Loading alife simulator... [23.03.25 18:11:19.335] * phase time: 289 ms [23.03.25 18:11:19.606] * phase cmem: 3060049 K [23.03.25 18:11:19.606] Loading savegame... [23.03.25 18:11:19.647] c:\program files (x86)\op-2.2\userdata\savedgames\Брат Луис - завершено.sav save created on DEVELOPER mode! [23.03.25 18:11:19.647] * Loading key-value pairs... [23.03.25 18:11:19.780] * 66 key-value pairs were successfully loaded (0.133s) [23.03.25 18:11:19.780] * Loading spawn registry... [23.03.25 18:11:22.693] * 24511 spawn points were successfully loaded (2.913s) [23.03.25 18:11:22.694] * Loading objects... [23.03.25 18:11:23.823] * 35861 out of 35861 objects were successfully loaded (1.129s) [23.03.25 18:11:25.675] * Loading quick slots data... [23.03.25 18:11:25.675] * Loading pre random queues data... [23.03.25 18:11:25.703] * Start objects on_register'ed... [23.03.25 18:11:28.784] * 35861 objects on_register'ed (3.082s) [23.03.25 18:11:28.785] * Game Брат Луис - завершено is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\Брат Луис - завершено.sav' (9.451s) [23.03.25 18:11:28.786] * phase time: 9450 ms [23.03.25 18:11:29.092] * phase cmem: 3234979 K [23.03.25 18:11:29.092] Connecting... [23.03.25 18:11:29.093] * phase time: 306 ms [23.03.25 18:11:29.398] * phase cmem: 3234981 K [23.03.25 18:11:29.398] Restart sim... [23.03.25 18:11:29.398] * phase time: 305 ms [23.03.25 18:11:29.706] * phase cmem: 3234981 K [23.03.25 18:11:30.527] * [win32]: free[137429542480 K], reserved[4509300 K], committed[4901628 K] [23.03.25 18:11:30.527] * [ D3D ]: textures[1552158 K] [23.03.25 18:11:30.527] * [x-ray]: crt heap[3186618 K], process heap[3186618 K], game lua[275866 K], engine lua[241 K], render[14720 K] [23.03.25 18:11:30.527] * [x-ray]: economy: strings[count: 246318, lengths: 13917 K, overhead: 12508 K, saved: 3605520 K] [23.03.25 18:11:30.527] * [x-ray]: economy: smem[count: 230436, lengths: 137115 K, overhead: 3600 K, saved: 160785 K] [23.03.25 18:11:30.527] Starting measure [23.03.25 18:11:31.979] ~ 7.03 [23.03.25 18:11:32.038] ~ steal false [23.03.25 18:11:32.075] ~ loading bags... [23.03.25 18:11:36.145] * MEMORY USAGE: 3258783 K [23.03.25 18:14:59.070] * Saving spawns... [23.03.25 18:14:59.076] * Saving objects... [23.03.25 18:14:59.333] * 35804 objects are successfully saved [23.03.25 18:14:59.345] * Saving key-value pairs... [23.03.25 18:14:59.392] * 66 key-value pairs were successfully saved [23.03.25 18:14:59.392] * Saving quick slots data... [23.03.25 18:14:59.392] * Saving pre random queues data... [23.03.25 18:14:59.468] * Game zvers_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_quicksave.sav' [23.03.25 18:17:59.959] * Saving spawns... [23.03.25 18:17:59.966] * Saving objects... [23.03.25 18:18:00.232] * 35821 objects are successfully saved [23.03.25 18:18:00.243] * Saving key-value pairs... [23.03.25 18:18:00.290] * 66 key-value pairs were successfully saved [23.03.25 18:18:00.290] * Saving quick slots data... [23.03.25 18:18:00.290] * Saving pre random queues data... [23.03.25 18:18:00.367] * Game zvers_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_quicksave.sav' [23.03.25 18:19:13.600] * Saving spawns... [23.03.25 18:19:13.606] * Saving objects... [23.03.25 18:19:13.872] * 35830 objects are successfully saved [23.03.25 18:19:13.884] * Saving key-value pairs... [23.03.25 18:19:13.930] * 66 key-value pairs were successfully saved [23.03.25 18:19:13.930] * Saving quick slots data... [23.03.25 18:19:13.930] * Saving pre random queues data... [23.03.25 18:19:14.077] * Game zvers_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav' [23.03.25 18:19:14.107] - Disconnect [23.03.25 18:19:17.481] - Destroying level [23.03.25 18:19:18.055] * DVB created: 8192K [23.03.25 18:19:18.055] * DIB created: 512K [23.03.25 18:19:18.056] - r__tf_aniso 4 [23.03.25 18:19:18.056] - r1_tf_mipbias 0. [23.03.25 18:19:18.056] * SSample: 1920x1080 [23.03.25 18:19:18.282] * SSample: enabled [23.03.25 18:19:18.282] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [23.03.25 18:19:18.282] * GPU vertex cache: unrecognized, 16 [23.03.25 18:19:18.282] *** RESET [493 ms] [23.03.25 18:19:18.319] "c:\program files (x86)\op-2.2\bin\xr_3da.exe" -nointro [23.03.25 18:19:18.319] Begin load [23.03.25 18:19:18.332] * phase time: 1 ms [23.03.25 18:19:18.571] * phase cmem: 1899181 K [23.03.25 18:19:18.571] Starting server... [23.03.25 18:19:18.763] - Gamedata version: [Сборка 2.2 П-12.05 MP-17.07+Д-31.01] [23.03.25 18:19:18.812] * phase time: 479 ms [23.03.25 18:19:19.051] * phase cmem: 1899155 K [23.03.25 18:19:19.051] Loading alife simulator... [23.03.25 18:19:19.052] * phase time: 240 ms [23.03.25 18:19:19.309] * phase cmem: 1899156 K [23.03.25 18:19:19.309] Loading savegame... [23.03.25 18:19:19.350] c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav save created on DEVELOPER mode! [23.03.25 18:19:19.350] * Loading key-value pairs... [23.03.25 18:19:19.476] * 66 key-value pairs were successfully loaded (0.126s) [23.03.25 18:19:19.476] * Loading spawn registry... [23.03.25 18:19:22.344] * 24511 spawn points were successfully loaded (2.867s) [23.03.25 18:19:22.345] * Loading objects... [23.03.25 18:19:23.441] * 35830 out of 35830 objects were successfully loaded (1.097s) [23.03.25 18:19:25.185] * Loading quick slots data... [23.03.25 18:19:25.185] * Loading pre random queues data... [23.03.25 18:19:25.212] * Start objects on_register'ed... [23.03.25 18:19:28.049] * 35830 objects on_register'ed (2.836s) [23.03.25 18:19:28.050] * Game zvers_autosave is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav' (9.000s) [23.03.25 18:19:28.050] * phase time: 8998 ms [23.03.25 18:19:28.339] * phase cmem: 2084826 K [23.03.25 18:19:28.339] Connecting... [23.03.25 18:19:28.340] MaxPlayers = 32 [23.03.25 18:19:28.425] * phase time: 373 ms [23.03.25 18:19:28.705] * phase cmem: 2084828 K [23.03.25 18:19:28.705] Connecting to... [23.03.25 18:19:28.706] Player not found. New player created. [23.03.25 18:19:28.706] * client : connection accepted - <> [23.03.25 18:19:28.733] * phase time: 308 ms [23.03.25 18:19:29.018] * phase cmem: 2084877 K [23.03.25 18:19:29.018] Reading level info... [23.03.25 18:19:29.035] * phase time: 301 ms [23.03.25 18:19:29.319] * phase cmem: 2084877 K [23.03.25 18:19:29.319] Loading object space... [23.03.25 18:19:29.983] * object space load: 664 ms [23.03.25 18:19:29.983] * phase time: 949 ms [23.03.25 18:19:30.271] * phase cmem: 2168278 K [23.03.25 18:19:30.271] Loading shaders (R1)... [23.03.25 18:19:30.499] * phase time: 515 ms [23.03.25 18:19:30.782] * phase cmem: 2169773 K [23.03.25 18:19:30.782] Loading geometry (R1)... [23.03.25 18:19:31.230] * phase time: 730 ms [23.03.25 18:19:31.522] * phase cmem: 2225452 K [23.03.25 18:19:31.522] Loading visuals (R1)... [23.03.25 18:19:31.590] * phase time: 359 ms [23.03.25 18:19:31.872] * phase cmem: 2227954 K [23.03.25 18:19:31.872] Loading details (R1)... [23.03.25 18:19:31.921] * [DETAILS] VertexConsts(256), Batch(61) [23.03.25 18:19:31.921] * [DETAILS] 40687 v(20), 26352 p [23.03.25 18:19:31.921] * [DETAILS] Batch(61), VB(794K), IB(154K) [23.03.25 18:19:31.922] * phase time: 332 ms [23.03.25 18:19:32.233] * phase cmem: 2228931 K [23.03.25 18:19:32.233] Loading sectors (R1)... [23.03.25 18:19:32.234] * Loading HOM: c:\program files (x86)\op-2.2\gamedata\levels\l01_escape\level.hom [23.03.25 18:19:32.236] * Loading environment modificator: c:\program files (x86)\op-2.2\gamedata\levels\l01_escape\level.env_mod [23.03.25 18:19:32.237] * phase time: 314 ms [23.03.25 18:19:32.518] * phase cmem: 2229095 K [23.03.25 18:19:32.518] Loading AI objects... [23.03.25 18:19:32.519] - Loading music tracks from 'l01_escape_musics'... [23.03.25 18:19:32.520] * phase time: 282 ms [23.03.25 18:19:32.798] * phase cmem: 2228839 K [23.03.25 18:19:32.798] Loading PH world... [23.03.25 18:19:32.820] - Game configuring : Started [23.03.25 18:19:32.824] - Game configuring : Finished [23.03.25 18:19:32.830] * phase time: 310 ms [23.03.25 18:19:33.117] * phase cmem: 2243350 K [23.03.25 18:19:33.117] Loading textures... [23.03.25 18:19:36.475] * t-report - base: 1246, 1018308 K [23.03.25 18:19:36.475] * t-report - lmap: 10, 10241 K [23.03.25 18:19:36.476] * phase time: 3644 ms [23.03.25 18:19:36.767] * phase cmem: 2417398 K [23.03.25 18:19:36.767] Synchronizing... [23.03.25 18:19:36.767] Save created on [Engine 2.2a x64 08.02.2022] [23.03.25 18:19:36.767] Save date and time [Sun Mar 23 18:19:13 2025] [23.03.25 18:19:36.783] * phase time: 307 ms [23.03.25 18:19:37.097] * phase cmem: 2417398 K [23.03.25 18:19:37.925] * [win32]: free[137430202260 K], reserved[5393088 K], committed[3358060 K] [23.03.25 18:19:37.925] * [ D3D ]: textures[1028549 K] [23.03.25 18:19:37.925] * [x-ray]: crt heap[2388049 K], process heap[2388049 K], game lua[276245 K], engine lua[273 K], render[14727 K] [23.03.25 18:19:37.925] * [x-ray]: economy: strings[count: 244688, lengths: 13877 K, overhead: 12425 K, saved: 3718658 K] [23.03.25 18:19:37.925] * [x-ray]: economy: smem[count: 230149, lengths: 137106 K, overhead: 3596 K, saved: 160766 K] [23.03.25 18:19:37.925] Starting measure [23.03.25 18:19:41.117] ~ 7.03 [23.03.25 18:19:41.178] ~ steal false [23.03.25 18:19:41.217] ~ loading bags... [23.03.25 18:19:59.093] * MEMORY USAGE: 2930962 K [23.03.25 18:22:30.275] * Saving spawns... [23.03.25 18:22:30.280] * Saving objects... [23.03.25 18:22:30.566] * 35828 objects are successfully saved [23.03.25 18:22:30.581] * Saving key-value pairs... [23.03.25 18:22:30.629] * 64 key-value pairs were successfully saved [23.03.25 18:22:30.629] * Saving quick slots data... [23.03.25 18:22:30.629] * Saving pre random queues data... [23.03.25 18:22:30.703] * Game Сейсмокарты Янтаря - завершено.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\Сейсмокарты Янтаря - завершено.sav' [23.03.25 18:24:42.604] * Saving spawns... [23.03.25 18:24:42.609] * Saving objects... [23.03.25 18:24:42.880] * 35837 objects are successfully saved [23.03.25 18:24:42.891] * Saving key-value pairs... [23.03.25 18:24:42.962] * 64 key-value pairs were successfully saved [23.03.25 18:24:42.962] * Saving quick slots data... [23.03.25 18:24:42.962] * Saving pre random queues data... [23.03.25 18:24:43.037] * Game zvers_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav' [23.03.25 18:24:43.040] - Disconnect [23.03.25 18:24:45.841] - Destroying level [23.03.25 18:24:46.370] * DVB created: 8192K [23.03.25 18:24:46.370] * DIB created: 512K [23.03.25 18:24:46.370] - r__tf_aniso 4 [23.03.25 18:24:46.370] - r1_tf_mipbias 0. [23.03.25 18:24:46.370] * SSample: 1920x1080 [23.03.25 18:24:46.381] * SSample: enabled [23.03.25 18:24:46.381] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [23.03.25 18:24:46.381] * GPU vertex cache: unrecognized, 16 [23.03.25 18:24:46.381] *** RESET [291 ms] [23.03.25 18:24:46.382] "c:\program files (x86)\op-2.2\bin\xr_3da.exe" -nointro [23.03.25 18:24:46.382] Begin load [23.03.25 18:24:46.391] * phase time: 1 ms [23.03.25 18:24:46.660] * phase cmem: 1907521 K [23.03.25 18:24:46.660] Starting server... [23.03.25 18:24:46.866] - Gamedata version: [Сборка 2.2 П-12.05 MP-17.07+Д-31.01] [23.03.25 18:24:46.911] * phase time: 519 ms [23.03.25 18:24:47.154] * phase cmem: 1907487 K [23.03.25 18:24:47.154] Loading alife simulator... [23.03.25 18:24:47.154] * phase time: 242 ms [23.03.25 18:24:47.413] * phase cmem: 1907488 K [23.03.25 18:24:47.413] Loading savegame... [23.03.25 18:24:47.455] c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav save created on DEVELOPER mode! [23.03.25 18:24:47.455] * Loading key-value pairs... [23.03.25 18:24:47.584] * 64 key-value pairs were successfully loaded (0.129s) [23.03.25 18:24:47.584] * Loading spawn registry... [23.03.25 18:24:50.522] * 24511 spawn points were successfully loaded (2.938s) [23.03.25 18:24:50.523] * Loading objects... [23.03.25 18:24:51.609] * 35837 out of 35837 objects were successfully loaded (1.086s) [23.03.25 18:24:53.274] * Loading quick slots data... [23.03.25 18:24:53.274] * Loading pre random queues data... [23.03.25 18:24:53.300] * Start objects on_register'ed... [23.03.25 18:24:56.048] * 35837 objects on_register'ed (2.748s) [23.03.25 18:24:56.049] * Game zvers_autosave is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav' (8.896s) [23.03.25 18:24:56.049] * phase time: 8895 ms [23.03.25 18:24:56.329] * phase cmem: 2083319 K [23.03.25 18:24:56.329] Connecting... [23.03.25 18:24:56.330] MaxPlayers = 32 [23.03.25 18:24:56.373] * phase time: 323 ms [23.03.25 18:24:56.660] * phase cmem: 2083322 K [23.03.25 18:24:56.660] Connecting to... [23.03.25 18:24:56.660] Player not found. New player created. [23.03.25 18:24:56.660] * client : connection accepted - <> [23.03.25 18:24:56.694] * phase time: 320 ms [23.03.25 18:24:56.977] * phase cmem: 2083370 K [23.03.25 18:24:56.977] Reading level info... [23.03.25 18:24:56.986] * phase time: 292 ms [23.03.25 18:24:57.272] * phase cmem: 2083370 K [23.03.25 18:24:57.272] Loading object space... [23.03.25 18:24:57.936] * object space load: 663 ms [23.03.25 18:24:57.937] * phase time: 950 ms [23.03.25 18:24:58.220] * phase cmem: 2166075 K [23.03.25 18:24:58.220] Loading shaders (R1)... [23.03.25 18:24:58.681] * phase time: 744 ms [23.03.25 18:24:58.962] * phase cmem: 2167611 K [23.03.25 18:24:58.962] Loading geometry (R1)... [23.03.25 18:24:59.388] * phase time: 707 ms [23.03.25 18:24:59.671] * phase cmem: 2229286 K [23.03.25 18:24:59.671] Loading visuals (R1)... [23.03.25 18:24:59.751] * phase time: 363 ms [23.03.25 18:25:00.034] * phase cmem: 2231364 K [23.03.25 18:25:00.034] Loading details (R1)... [23.03.25 18:25:00.076] * [DETAILS] VertexConsts(256), Batch(61) [23.03.25 18:25:00.076] * [DETAILS] 40687 v(20), 26352 p [23.03.25 18:25:00.076] * [DETAILS] Batch(61), VB(794K), IB(154K) [23.03.25 18:25:00.078] * phase time: 325 ms [23.03.25 18:25:00.386] * phase cmem: 2232341 K [23.03.25 18:25:00.386] Loading sectors (R1)... [23.03.25 18:25:00.387] * Loading HOM: c:\program files (x86)\op-2.2\gamedata\levels\l02_garbage\level.hom [23.03.25 18:25:00.388] * Loading environment modificator: c:\program files (x86)\op-2.2\gamedata\levels\l02_garbage\level.env_mod [23.03.25 18:25:00.388] * phase time: 311 ms [23.03.25 18:25:00.675] * phase cmem: 2232439 K [23.03.25 18:25:00.675] Loading AI objects... [23.03.25 18:25:00.676] - Loading music tracks from 'l02_garbage_musics'... [23.03.25 18:25:00.678] * phase time: 289 ms [23.03.25 18:25:00.973] * phase cmem: 2232248 K [23.03.25 18:25:00.973] Loading PH world... [23.03.25 18:25:00.987] - Game configuring : Started [23.03.25 18:25:00.989] - Game configuring : Finished [23.03.25 18:25:00.995] * phase time: 317 ms [23.03.25 18:25:01.281] * phase cmem: 2241783 K [23.03.25 18:25:01.281] Loading textures... [23.03.25 18:25:03.684] * t-report - base: 1329, 1054150 K [23.03.25 18:25:03.684] * t-report - lmap: 18, 18434 K [23.03.25 18:25:03.684] ***WARNING***: Too many lmap-textures (limit: 16 textures or 32M). [23.03.25 18:25:03.684] Reduce pixel density (worse) or use more vertex lighting (better). [23.03.25 18:25:03.684] * phase time: 2689 ms [23.03.25 18:25:03.977] * phase cmem: 2466263 K [23.03.25 18:25:03.977] Synchronizing... [23.03.25 18:25:03.978] Save created on [Engine 2.2a x64 08.02.2022] [23.03.25 18:25:03.978] Save date and time [Sun Mar 23 18:24:42 2025] [23.03.25 18:25:03.994] * phase time: 309 ms [23.03.25 18:25:04.279] * phase cmem: 2466263 K [23.03.25 18:25:05.075] * [win32]: free[137430159204 K], reserved[5399604 K], committed[3394600 K] [23.03.25 18:25:05.075] * [ D3D ]: textures[1072585 K] [23.03.25 18:25:05.075] * [x-ray]: crt heap[2435716 K], process heap[2435716 K], game lua[273124 K], engine lua[306 K], render[14739 K] [23.03.25 18:25:05.075] * [x-ray]: economy: strings[count: 244704, lengths: 13873 K, overhead: 12426 K, saved: 3782083 K] [23.03.25 18:25:05.075] * [x-ray]: economy: smem[count: 230149, lengths: 137106 K, overhead: 3596 K, saved: 160766 K] [23.03.25 18:25:05.075] Starting measure [23.03.25 18:25:07.855] ~ 7.03 [23.03.25 18:25:07.888] ~ steal false [23.03.25 18:25:07.926] ~ loading bags... [23.03.25 18:25:12.173] * MEMORY USAGE: 2734377 K [23.03.25 18:25:52.852] * Saving spawns... [23.03.25 18:25:52.858] * Saving objects... [23.03.25 18:25:53.120] * 35883 objects are successfully saved [23.03.25 18:25:53.132] * Saving key-value pairs... [23.03.25 18:25:53.196] * 62 key-value pairs were successfully saved [23.03.25 18:25:53.196] * Saving quick slots data... [23.03.25 18:25:53.196] * Saving pre random queues data... [23.03.25 18:25:53.268] * Game zvers_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav' [23.03.25 18:25:53.270] - Disconnect [23.03.25 18:25:55.459] - Destroying level [23.03.25 18:25:55.773] * DVB created: 8192K [23.03.25 18:25:55.773] * DIB created: 512K [23.03.25 18:25:55.774] - r__tf_aniso 4 [23.03.25 18:25:55.774] - r1_tf_mipbias 0. [23.03.25 18:25:55.774] * SSample: 1920x1080 [23.03.25 18:25:55.785] * SSample: enabled [23.03.25 18:25:55.785] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [23.03.25 18:25:55.785] * GPU vertex cache: unrecognized, 16 [23.03.25 18:25:55.785] *** RESET [192 ms] [23.03.25 18:25:55.786] "c:\program files (x86)\op-2.2\bin\xr_3da.exe" -nointro [23.03.25 18:25:55.786] Begin load [23.03.25 18:25:55.795] * phase time: 1 ms [23.03.25 18:25:56.042] * phase cmem: 1915106 K [23.03.25 18:25:56.042] Starting server... [23.03.25 18:25:56.214] - Gamedata version: [Сборка 2.2 П-12.05 MP-17.07+Д-31.01] [23.03.25 18:25:56.290] * phase time: 494 ms [23.03.25 18:25:56.526] * phase cmem: 1915117 K [23.03.25 18:25:56.526] Loading alife simulator... [23.03.25 18:25:56.527] * phase time: 237 ms [23.03.25 18:25:56.780] * phase cmem: 1915117 K [23.03.25 18:25:56.780] Loading savegame... [23.03.25 18:25:56.820] c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav save created on DEVELOPER mode! [23.03.25 18:25:56.820] * Loading key-value pairs... [23.03.25 18:25:56.935] * 62 key-value pairs were successfully loaded (0.114s) [23.03.25 18:25:56.935] * Loading spawn registry... [23.03.25 18:25:59.801] * 24511 spawn points were successfully loaded (2.866s) [23.03.25 18:25:59.802] * Loading objects... [23.03.25 18:26:00.913] * 35883 out of 35883 objects were successfully loaded (1.111s) [23.03.25 18:26:02.508] * Loading quick slots data... [23.03.25 18:26:02.508] * Loading pre random queues data... [23.03.25 18:26:02.535] * Start objects on_register'ed... [23.03.25 18:26:05.287] * 35883 objects on_register'ed (2.752s) [23.03.25 18:26:05.288] * Game zvers_autosave is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav' (8.761s) [23.03.25 18:26:05.288] * phase time: 8760 ms [23.03.25 18:26:05.578] * phase cmem: 2089285 K [23.03.25 18:26:05.578] Connecting... [23.03.25 18:26:05.578] MaxPlayers = 32 [23.03.25 18:26:05.620] * phase time: 331 ms [23.03.25 18:26:05.902] * phase cmem: 2089287 K [23.03.25 18:26:05.902] Connecting to... [23.03.25 18:26:05.903] Player not found. New player created. [23.03.25 18:26:05.903] * client : connection accepted - <> [23.03.25 18:26:05.934] * phase time: 314 ms [23.03.25 18:26:06.220] * phase cmem: 2089335 K [23.03.25 18:26:06.220] Reading level info... [23.03.25 18:26:06.243] * phase time: 308 ms [23.03.25 18:26:06.526] * phase cmem: 2089335 K [23.03.25 18:26:06.526] Loading object space... [23.03.25 18:26:06.974] * object space load: 447 ms [23.03.25 18:26:06.974] * phase time: 730 ms [23.03.25 18:26:07.270] * phase cmem: 2140828 K [23.03.25 18:26:07.270] Loading shaders (R1)... [23.03.25 18:26:07.471] * phase time: 497 ms [23.03.25 18:26:07.780] * phase cmem: 2142323 K [23.03.25 18:26:07.780] Loading geometry (R1)... [23.03.25 18:26:08.125] * phase time: 654 ms [23.03.25 18:26:08.410] * phase cmem: 2192247 K [23.03.25 18:26:08.410] Loading visuals (R1)... [23.03.25 18:26:08.449] * phase time: 322 ms [23.03.25 18:26:08.730] * phase cmem: 2193309 K [23.03.25 18:26:08.730] Loading details (R1)... [23.03.25 18:26:08.777] * [DETAILS] VertexConsts(256), Batch(61) [23.03.25 18:26:08.777] * [DETAILS] 40687 v(20), 26352 p [23.03.25 18:26:08.777] * [DETAILS] Batch(61), VB(794K), IB(154K) [23.03.25 18:26:08.779] * phase time: 330 ms [23.03.25 18:26:09.063] * phase cmem: 2194285 K [23.03.25 18:26:09.063] Loading sectors (R1)... [23.03.25 18:26:09.064] * Loading HOM: c:\program files (x86)\op-2.2\gamedata\levels\l05_bar\level.hom [23.03.25 18:26:09.067] * Loading environment modificator: c:\program files (x86)\op-2.2\gamedata\levels\l05_bar\level.env_mod [23.03.25 18:26:09.067] * phase time: 288 ms [23.03.25 18:26:09.352] * phase cmem: 2194496 K [23.03.25 18:26:09.352] Loading AI objects... [23.03.25 18:26:09.356] * phase time: 288 ms [23.03.25 18:26:09.647] * phase cmem: 2194427 K [23.03.25 18:26:09.647] Loading PH world... [23.03.25 18:26:09.661] - Game configuring : Started [23.03.25 18:26:09.664] - Game configuring : Finished [23.03.25 18:26:09.670] * phase time: 313 ms [23.03.25 18:26:09.956] * phase cmem: 2207775 K [23.03.25 18:26:09.956] Loading textures... [23.03.25 18:26:11.098] * t-report - base: 1254, 986633 K [23.03.25 18:26:11.098] * t-report - lmap: 8, 8193 K [23.03.25 18:26:11.098] * phase time: 1428 ms [23.03.25 18:26:11.383] * phase cmem: 2351259 K [23.03.25 18:26:11.383] Synchronizing... [23.03.25 18:26:11.383] Save created on [Engine 2.2a x64 08.02.2022] [23.03.25 18:26:11.383] Save date and time [Sun Mar 23 18:25:53 2025] [23.03.25 18:26:11.399] * phase time: 301 ms [23.03.25 18:26:11.685] * phase cmem: 2351259 K [23.03.25 18:26:12.443] * [win32]: free[137430292872 K], reserved[5386028 K], committed[3274508 K] [23.03.25 18:26:12.443] * [ D3D ]: textures[994826 K] [23.03.25 18:26:12.443] * [x-ray]: crt heap[2321596 K], process heap[2321596 K], game lua[273227 K], engine lua[267 K], render[14740 K] [23.03.25 18:26:12.443] * [x-ray]: economy: strings[count: 244654, lengths: 13871 K, overhead: 12423 K, saved: 3786942 K] [23.03.25 18:26:12.443] * [x-ray]: economy: smem[count: 230149, lengths: 137106 K, overhead: 3596 K, saved: 160766 K] [23.03.25 18:26:12.443] Starting measure [23.03.25 18:26:15.011] ~ 7.03 [23.03.25 18:26:15.044] ~ steal false [23.03.25 18:26:15.081] ~ loading bags... [23.03.25 18:26:21.006] ALL_SPAWN_FIX release [bar_arena_door_0000][14421] [23.03.25 18:26:22.249] * MEMORY USAGE: 2850152 K [23.03.25 18:36:07.148] * Saving spawns... [23.03.25 18:36:07.154] * Saving objects... [23.03.25 18:36:07.487] * 35741 objects are successfully saved [23.03.25 18:36:07.499] * Saving key-value pairs... [23.03.25 18:36:07.565] * 62 key-value pairs were successfully saved [23.03.25 18:36:07.565] * Saving quick slots data... [23.03.25 18:36:07.565] * Saving pre random queues data... [23.03.25 18:36:07.641] * Game zvers_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav' [23.03.25 18:36:07.644] - Disconnect [23.03.25 18:36:10.035] - Destroying level [23.03.25 18:36:10.543] * DVB created: 8192K [23.03.25 18:36:10.543] * DIB created: 512K [23.03.25 18:36:10.543] - r__tf_aniso 4 [23.03.25 18:36:10.543] - r1_tf_mipbias 0. [23.03.25 18:36:10.543] * SSample: 1920x1080 [23.03.25 18:36:10.554] * SSample: enabled [23.03.25 18:36:10.554] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [23.03.25 18:36:10.554] * GPU vertex cache: unrecognized, 16 [23.03.25 18:36:10.554] *** RESET [270 ms] [23.03.25 18:36:10.556] "c:\program files (x86)\op-2.2\bin\xr_3da.exe" -nointro [23.03.25 18:36:10.556] Begin load [23.03.25 18:36:10.568] * phase time: 1 ms [23.03.25 18:36:10.834] * phase cmem: 1925183 K [23.03.25 18:36:10.834] Starting server... [23.03.25 18:36:11.709] - Gamedata version: [Сборка 2.2 П-12.05 MP-17.07+Д-31.01] [23.03.25 18:36:11.757] * phase time: 1188 ms [23.03.25 18:36:11.999] * phase cmem: 1923979 K [23.03.25 18:36:11.999] Loading alife simulator... [23.03.25 18:36:12.000] * phase time: 242 ms [23.03.25 18:36:12.255] * phase cmem: 1923979 K [23.03.25 18:36:12.255] Loading savegame... [23.03.25 18:36:12.295] c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav save created on DEVELOPER mode! [23.03.25 18:36:12.295] * Loading key-value pairs... [23.03.25 18:36:12.420] * 62 key-value pairs were successfully loaded (0.125s) [23.03.25 18:36:12.420] * Loading spawn registry... [23.03.25 18:36:15.292] * 24511 spawn points were successfully loaded (2.871s) [23.03.25 18:36:15.292] * Loading objects... [23.03.25 18:36:16.384] * 35741 out of 35741 objects were successfully loaded (1.092s) [23.03.25 18:36:18.010] * Loading quick slots data... [23.03.25 18:36:18.010] * Loading pre random queues data... [23.03.25 18:36:18.036] * Start objects on_register'ed... [23.03.25 18:36:20.848] * 35741 objects on_register'ed (2.812s) [23.03.25 18:36:20.850] * Game zvers_autosave is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav' (8.850s) [23.03.25 18:36:20.850] * phase time: 8849 ms [23.03.25 18:36:21.136] * phase cmem: 2103476 K [23.03.25 18:36:21.136] Connecting... [23.03.25 18:36:21.136] MaxPlayers = 32 [23.03.25 18:36:21.182] * phase time: 331 ms [23.03.25 18:36:21.470] * phase cmem: 2103478 K [23.03.25 18:36:21.470] Connecting to... [23.03.25 18:36:21.471] Player not found. New player created. [23.03.25 18:36:21.471] * client : connection accepted - <> [23.03.25 18:36:21.503] * phase time: 321 ms [23.03.25 18:36:21.795] * phase cmem: 2103527 K [23.03.25 18:36:21.796] Reading level info... [23.03.25 18:36:21.812] * phase time: 308 ms [23.03.25 18:36:22.109] * phase cmem: 2103527 K [23.03.25 18:36:22.109] Loading object space... [23.03.25 18:36:22.967] * object space load: 856 ms [23.03.25 18:36:22.967] * phase time: 1154 ms [23.03.25 18:36:23.256] * phase cmem: 2201633 K [23.03.25 18:36:23.256] Loading shaders (R1)... [23.03.25 18:36:23.527] * phase time: 559 ms [23.03.25 18:36:23.821] * phase cmem: 2203159 K [23.03.25 18:36:23.821] Loading geometry (R1)... [23.03.25 18:36:24.361] * phase time: 834 ms [23.03.25 18:36:24.649] * phase cmem: 2284607 K [23.03.25 18:36:24.649] Loading visuals (R1)... [23.03.25 18:36:24.693] * phase time: 331 ms [23.03.25 18:36:24.983] * phase cmem: 2285846 K [23.03.25 18:36:24.983] Loading details (R1)... [23.03.25 18:36:25.019] * [DETAILS] VertexConsts(256), Batch(61) [23.03.25 18:36:25.019] * [DETAILS] 40687 v(20), 26352 p [23.03.25 18:36:25.019] * [DETAILS] Batch(61), VB(794K), IB(154K) [23.03.25 18:36:25.021] * phase time: 328 ms [23.03.25 18:36:25.304] * phase cmem: 2286823 K [23.03.25 18:36:25.304] Loading sectors (R1)... [23.03.25 18:36:25.305] * Loading HOM: c:\program files (x86)\op-2.2\gamedata\levels\l07_military\level.hom [23.03.25 18:36:25.323] * phase time: 302 ms [23.03.25 18:36:25.608] * phase cmem: 2287018 K [23.03.25 18:36:25.608] Loading AI objects... [23.03.25 18:36:25.608] - Loading music tracks from 'l07_military_musics'... [23.03.25 18:36:25.611] * phase time: 287 ms [23.03.25 18:36:25.894] * phase cmem: 2286909 K [23.03.25 18:36:25.894] Loading PH world... [23.03.25 18:36:25.929] - Game configuring : Started [23.03.25 18:36:25.932] - Game configuring : Finished [23.03.25 18:36:25.938] * phase time: 326 ms [23.03.25 18:36:26.230] * phase cmem: 2300844 K [23.03.25 18:36:26.230] Loading textures... [23.03.25 18:36:27.273] * t-report - base: 1264, 1022515 K [23.03.25 18:36:27.273] * t-report - lmap: 14, 14337 K [23.03.25 18:36:27.274] * phase time: 1335 ms [23.03.25 18:36:27.573] * phase cmem: 2485254 K [23.03.25 18:36:27.573] Synchronizing... [23.03.25 18:36:27.573] Save created on [Engine 2.2a x64 08.02.2022] [23.03.25 18:36:27.573] Save date and time [Sun Mar 23 18:36:07 2025] [23.03.25 18:36:27.589] * phase time: 315 ms [23.03.25 18:36:27.878] * phase cmem: 2485254 K [23.03.25 18:36:28.624] * [win32]: free[137430167464 K], reserved[5362984 K], committed[3422960 K] [23.03.25 18:36:28.624] * [ D3D ]: textures[1036853 K] [23.03.25 18:36:28.624] * [x-ray]: crt heap[2455321 K], process heap[2455321 K], game lua[272624 K], engine lua[273 K], render[14740 K] [23.03.25 18:36:28.624] * [x-ray]: economy: strings[count: 244518, lengths: 13872 K, overhead: 12416 K, saved: 3873709 K] [23.03.25 18:36:28.624] * [x-ray]: economy: smem[count: 230367, lengths: 137176 K, overhead: 3599 K, saved: 162081 K] [23.03.25 18:36:28.624] Starting measure [23.03.25 18:36:31.387] ~ 7.03 [23.03.25 18:36:31.422] ~ steal false [23.03.25 18:36:31.460] ~ loading bags... [23.03.25 18:36:39.127] * MEMORY USAGE: 2870772 K [23.03.25 18:40:25.339] * Saving spawns... [23.03.25 18:40:25.344] * Saving objects... [23.03.25 18:40:25.606] * 35706 objects are successfully saved [23.03.25 18:40:25.619] * Saving key-value pairs... [23.03.25 18:40:25.665] * 62 key-value pairs were successfully saved [23.03.25 18:40:25.665] * Saving quick slots data... [23.03.25 18:40:25.665] * Saving pre random queues data... [23.03.25 18:40:25.763] * Game zvers_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav' [23.03.25 18:40:25.765] - Disconnect [23.03.25 18:40:28.103] - Destroying level [23.03.25 18:40:28.618] * DVB created: 8192K [23.03.25 18:40:28.618] * DIB created: 512K [23.03.25 18:40:28.619] - r__tf_aniso 4 [23.03.25 18:40:28.619] - r1_tf_mipbias 0. [23.03.25 18:40:28.619] * SSample: 1920x1080 [23.03.25 18:40:28.629] * SSample: enabled [23.03.25 18:40:28.629] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [23.03.25 18:40:28.629] * GPU vertex cache: unrecognized, 16 [23.03.25 18:40:28.629] *** RESET [296 ms] [23.03.25 18:40:28.630] "c:\program files (x86)\op-2.2\bin\xr_3da.exe" -nointro [23.03.25 18:40:28.630] Begin load [23.03.25 18:40:28.641] * phase time: 1 ms [23.03.25 18:40:28.905] * phase cmem: 1931768 K [23.03.25 18:40:28.905] Starting server... [23.03.25 18:40:29.097] - Gamedata version: [Сборка 2.2 П-12.05 MP-17.07+Д-31.01] [23.03.25 18:40:29.145] * phase time: 504 ms [23.03.25 18:40:29.398] * phase cmem: 1931807 K [23.03.25 18:40:29.398] Loading alife simulator... [23.03.25 18:40:29.399] * phase time: 253 ms [23.03.25 18:40:29.649] * phase cmem: 1931807 K [23.03.25 18:40:29.649] Loading savegame... [23.03.25 18:40:29.690] c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav save created on DEVELOPER mode! [23.03.25 18:40:29.690] * Loading key-value pairs... [23.03.25 18:40:29.804] * 62 key-value pairs were successfully loaded (0.114s) [23.03.25 18:40:29.804] * Loading spawn registry... [23.03.25 18:40:32.703] * 24511 spawn points were successfully loaded (2.899s) [23.03.25 18:40:32.704] * Loading objects... [23.03.25 18:40:33.801] * 35706 out of 35706 objects were successfully loaded (1.096s) [23.03.25 18:40:35.187] * Loading quick slots data... [23.03.25 18:40:35.187] * Loading pre random queues data... [23.03.25 18:40:35.232] * Start objects on_register'ed... [23.03.25 18:40:38.057] * 35706 objects on_register'ed (2.825s) [23.03.25 18:40:38.059] * Game zvers_autosave is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav' (8.660s) [23.03.25 18:40:38.059] * phase time: 8659 ms [23.03.25 18:40:38.346] * phase cmem: 2106094 K [23.03.25 18:40:38.346] Connecting... [23.03.25 18:40:38.346] MaxPlayers = 32 [23.03.25 18:40:38.387] * phase time: 327 ms [23.03.25 18:40:38.678] * phase cmem: 2106096 K [23.03.25 18:40:38.678] Connecting to... [23.03.25 18:40:38.679] Player not found. New player created. [23.03.25 18:40:38.679] * client : connection accepted - <> [23.03.25 18:40:38.695] * phase time: 308 ms [23.03.25 18:40:38.981] * phase cmem: 2106145 K [23.03.25 18:40:38.981] Reading level info... [23.03.25 18:40:38.981] * phase time: 286 ms [23.03.25 18:40:39.270] * phase cmem: 2106145 K [23.03.25 18:40:39.270] Loading object space... [23.03.25 18:40:39.453] * object space load: 183 ms [23.03.25 18:40:39.454] * phase time: 472 ms [23.03.25 18:40:39.747] * phase cmem: 2157637 K [23.03.25 18:40:39.747] Loading shaders (R1)... [23.03.25 18:40:39.981] * phase time: 527 ms [23.03.25 18:40:40.271] * phase cmem: 2159132 K [23.03.25 18:40:40.271] Loading geometry (R1)... [23.03.25 18:40:40.326] * phase time: 345 ms [23.03.25 18:40:40.622] * phase cmem: 2209057 K [23.03.25 18:40:40.622] Loading visuals (R1)... [23.03.25 18:40:40.647] * phase time: 320 ms [23.03.25 18:40:40.943] * phase cmem: 2210118 K [23.03.25 18:40:40.943] Loading details (R1)... [23.03.25 18:40:40.972] * [DETAILS] VertexConsts(256), Batch(61) [23.03.25 18:40:40.972] * [DETAILS] 40687 v(20), 26352 p [23.03.25 18:40:40.972] * [DETAILS] Batch(61), VB(794K), IB(154K) [23.03.25 18:40:40.973] * phase time: 326 ms [23.03.25 18:40:41.264] * phase cmem: 2211095 K [23.03.25 18:40:41.264] Loading sectors (R1)... [23.03.25 18:40:41.265] * Loading HOM: c:\program files (x86)\op-2.2\gamedata\levels\l05_bar\level.hom [23.03.25 18:40:41.269] * Loading environment modificator: c:\program files (x86)\op-2.2\gamedata\levels\l05_bar\level.env_mod [23.03.25 18:40:41.269] * phase time: 295 ms [23.03.25 18:40:41.561] * phase cmem: 2211306 K [23.03.25 18:40:41.561] Loading AI objects... [23.03.25 18:40:41.569] * phase time: 299 ms [23.03.25 18:40:41.886] * phase cmem: 2211264 K [23.03.25 18:40:41.886] Loading PH world... [23.03.25 18:40:41.902] - Game configuring : Started [23.03.25 18:40:41.905] - Game configuring : Finished [23.03.25 18:40:41.911] * phase time: 341 ms [23.03.25 18:40:42.199] * phase cmem: 2221142 K [23.03.25 18:40:42.199] Loading textures... [23.03.25 18:40:42.407] * t-report - base: 1254, 986305 K [23.03.25 18:40:42.407] * t-report - lmap: 8, 8193 K [23.03.25 18:40:42.407] * phase time: 496 ms [23.03.25 18:40:42.703] * phase cmem: 2364624 K [23.03.25 18:40:42.703] Synchronizing... [23.03.25 18:40:42.703] Save created on [Engine 2.2a x64 08.02.2022] [23.03.25 18:40:42.703] Save date and time [Sun Mar 23 18:40:25 2025] [23.03.25 18:40:42.719] * phase time: 312 ms [23.03.25 18:40:43.017] * phase cmem: 2364624 K [23.03.25 18:40:43.755] * [win32]: free[137430292524 K], reserved[5370996 K], committed[3289888 K] [23.03.25 18:40:43.755] * [ D3D ]: textures[994498 K] [23.03.25 18:40:43.755] * [x-ray]: crt heap[2334684 K], process heap[2334684 K], game lua[273469 K], engine lua[337 K], render[15169 K] [23.03.25 18:40:43.755] * [x-ray]: economy: strings[count: 244984, lengths: 13882 K, overhead: 12440 K, saved: 3929783 K] [23.03.25 18:40:43.755] * [x-ray]: economy: smem[count: 230367, lengths: 137176 K, overhead: 3599 K, saved: 162204 K] [23.03.25 18:40:43.755] Starting measure [23.03.25 18:40:46.406] ~ 7.03 [23.03.25 18:40:46.460] ~ steal false [23.03.25 18:40:46.497] ~ loading bags... [23.03.25 18:40:48.685] ALL_SPAWN_FIX release [bar_arena_door_0000][6079] [23.03.25 18:40:50.023] * MEMORY USAGE: 2728736 K [23.03.25 18:42:27.019] * Saving spawns... [23.03.25 18:42:27.024] * Saving objects... [23.03.25 18:42:27.290] * 35685 objects are successfully saved [23.03.25 18:42:27.302] * Saving key-value pairs... [23.03.25 18:42:27.348] * 62 key-value pairs were successfully saved [23.03.25 18:42:27.348] * Saving quick slots data... [23.03.25 18:42:27.348] * Saving pre random queues data... [23.03.25 18:42:27.441] * Game Поиск Француза - завершено.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\Поиск Француза - завершено.sav' [23.03.25 18:43:23.837] * Saving spawns... [23.03.25 18:43:23.842] * Saving objects... [23.03.25 18:43:24.106] * 35679 objects are successfully saved [23.03.25 18:43:24.139] * Saving key-value pairs... [23.03.25 18:43:24.185] * 62 key-value pairs were successfully saved [23.03.25 18:43:24.185] * Saving quick slots data... [23.03.25 18:43:24.185] * Saving pre random queues data... [23.03.25 18:43:24.260] * Game zvers_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_quicksave.sav' [23.03.25 19:29:48.851] * Saving spawns... [23.03.25 19:29:48.857] * Saving objects... [23.03.25 19:29:49.115] * 35715 objects are successfully saved [23.03.25 19:29:49.125] * Saving key-value pairs... [23.03.25 19:29:49.172] * 62 key-value pairs were successfully saved [23.03.25 19:29:49.172] * Saving quick slots data... [23.03.25 19:29:49.172] * Saving pre random queues data... [23.03.25 19:29:49.266] * Game zvers_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav' [23.03.25 19:29:49.268] - Disconnect [23.03.25 19:29:51.476] - Destroying level [23.03.25 19:29:51.950] * DVB created: 8192K [23.03.25 19:29:51.950] * DIB created: 512K [23.03.25 19:29:51.950] - r__tf_aniso 4 [23.03.25 19:29:51.950] - r1_tf_mipbias 0. [23.03.25 19:29:51.950] * SSample: 1920x1080 [23.03.25 19:29:52.172] * SSample: enabled [23.03.25 19:29:52.172] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [23.03.25 19:29:52.172] * GPU vertex cache: unrecognized, 16 [23.03.25 19:29:52.172] *** RESET [491 ms] [23.03.25 19:29:52.208] "c:\program files (x86)\op-2.2\bin\xr_3da.exe" -nointro [23.03.25 19:29:52.208] Begin load [23.03.25 19:29:52.531] * phase time: 1 ms [23.03.25 19:29:52.787] * phase cmem: 1949698 K [23.03.25 19:29:52.787] Starting server... [23.03.25 19:29:53.113] - Gamedata version: [Сборка 2.2 П-12.05 MP-17.07+Д-31.01] [23.03.25 19:29:53.395] * phase time: 863 ms [23.03.25 19:29:53.643] * phase cmem: 1949420 K [23.03.25 19:29:53.643] Loading alife simulator... [23.03.25 19:29:53.644] * phase time: 249 ms [23.03.25 19:29:53.910] * phase cmem: 1949420 K [23.03.25 19:29:53.910] Loading savegame... [23.03.25 19:29:53.950] c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav save created on DEVELOPER mode! [23.03.25 19:29:53.950] * Loading key-value pairs... [23.03.25 19:29:54.066] * 62 key-value pairs were successfully loaded (0.116s) [23.03.25 19:29:54.066] * Loading spawn registry... [23.03.25 19:29:57.076] * 24511 spawn points were successfully loaded (3.010s) [23.03.25 19:29:57.077] * Loading objects... [23.03.25 19:29:58.224] * 35715 out of 35715 objects were successfully loaded (1.148s) [23.03.25 19:30:00.620] * Loading quick slots data... [23.03.25 19:30:00.620] * Loading pre random queues data... [23.03.25 19:30:00.647] * Start objects on_register'ed... [23.03.25 19:30:03.413] * 35715 objects on_register'ed (2.765s) [23.03.25 19:30:03.414] * Game zvers_autosave is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav' (9.770s) [23.03.25 19:30:03.414] * phase time: 9769 ms [23.03.25 19:30:03.701] * phase cmem: 2125474 K [23.03.25 19:30:03.701] Connecting... [23.03.25 19:30:03.701] MaxPlayers = 32 [23.03.25 19:30:03.909] * phase time: 494 ms [23.03.25 19:30:04.196] * phase cmem: 2125476 K [23.03.25 19:30:04.196] Connecting to... [23.03.25 19:30:04.197] Player not found. New player created. [23.03.25 19:30:04.197] * client : connection accepted - <> [23.03.25 19:30:04.218] * phase time: 309 ms [23.03.25 19:30:04.539] * phase cmem: 2125525 K [23.03.25 19:30:04.539] Reading level info... [23.03.25 19:30:04.553] * phase time: 334 ms [23.03.25 19:30:04.841] * phase cmem: 2125525 K [23.03.25 19:30:04.841] Loading object space... [23.03.25 19:30:05.594] * object space load: 731 ms [23.03.25 19:30:05.594] * phase time: 1041 ms [23.03.25 19:30:05.884] * phase cmem: 2208229 K [23.03.25 19:30:05.884] Loading shaders (R1)... [23.03.25 19:30:06.300] * phase time: 704 ms [23.03.25 19:30:06.586] * phase cmem: 2209765 K [23.03.25 19:30:06.586] Loading geometry (R1)... [23.03.25 19:30:07.013] * phase time: 712 ms [23.03.25 19:30:07.298] * phase cmem: 2271438 K [23.03.25 19:30:07.298] Loading visuals (R1)... [23.03.25 19:30:07.374] * phase time: 361 ms [23.03.25 19:30:07.658] * phase cmem: 2273518 K [23.03.25 19:30:07.658] Loading details (R1)... [23.03.25 19:30:07.734] * [DETAILS] VertexConsts(256), Batch(61) [23.03.25 19:30:07.734] * [DETAILS] 40687 v(20), 26352 p [23.03.25 19:30:07.734] * [DETAILS] Batch(61), VB(794K), IB(154K) [23.03.25 19:30:07.736] * phase time: 361 ms [23.03.25 19:30:08.028] * phase cmem: 2274495 K [23.03.25 19:30:08.028] Loading sectors (R1)... [23.03.25 19:30:08.028] * Loading HOM: c:\program files (x86)\op-2.2\gamedata\levels\l02_garbage\level.hom [23.03.25 19:30:08.029] * Loading environment modificator: c:\program files (x86)\op-2.2\gamedata\levels\l02_garbage\level.env_mod [23.03.25 19:30:08.029] * phase time: 293 ms [23.03.25 19:30:08.312] * phase cmem: 2274593 K [23.03.25 19:30:08.312] Loading AI objects... [23.03.25 19:30:08.313] - Loading music tracks from 'l02_garbage_musics'... [23.03.25 19:30:08.317] * phase time: 287 ms [23.03.25 19:30:08.627] * phase cmem: 2274398 K [23.03.25 19:30:08.627] Loading PH world... [23.03.25 19:30:08.642] - Game configuring : Started [23.03.25 19:30:08.644] - Game configuring : Finished [23.03.25 19:30:08.650] * phase time: 333 ms [23.03.25 19:30:08.939] * phase cmem: 2282761 K [23.03.25 19:30:08.939] Loading textures... [23.03.25 19:30:12.992] * t-report - base: 1337, 1063048 K [23.03.25 19:30:12.992] * t-report - lmap: 18, 18434 K [23.03.25 19:30:12.993] ***WARNING***: Too many lmap-textures (limit: 16 textures or 32M). [23.03.25 19:30:12.993] Reduce pixel density (worse) or use more vertex lighting (better). [23.03.25 19:30:12.993] * phase time: 4342 ms [23.03.25 19:30:13.295] * phase cmem: 2507241 K [23.03.25 19:30:13.295] Synchronizing... [23.03.25 19:30:13.295] Save created on [Engine 2.2a x64 08.02.2022] [23.03.25 19:30:13.295] Save date and time [Sun Mar 23 19:29:49 2025] [23.03.25 19:30:13.312] * phase time: 318 ms [23.03.25 19:30:13.605] * phase cmem: 2507241 K [23.03.25 19:30:14.382] * [win32]: free[137430183096 K], reserved[5335084 K], committed[3435228 K] [23.03.25 19:30:14.382] * [ D3D ]: textures[1081483 K] [23.03.25 19:30:14.382] * [x-ray]: crt heap[2476137 K], process heap[2476137 K], game lua[273218 K], engine lua[293 K], render[15176 K] [23.03.25 19:30:14.382] * [x-ray]: economy: strings[count: 244804, lengths: 13880 K, overhead: 12431 K, saved: 4043598 K] [23.03.25 19:30:14.382] * [x-ray]: economy: smem[count: 230405, lengths: 137184 K, overhead: 3600 K, saved: 162367 K] [23.03.25 19:30:14.382] Starting measure [23.03.25 19:30:18.830] ~ 7.03 [23.03.25 19:30:18.872] ~ steal false [23.03.25 19:30:18.950] ~ loading bags... [23.03.25 19:30:29.938] * MEMORY USAGE: 2791481 K [23.03.25 19:31:21.436] * Saving spawns... [23.03.25 19:31:21.442] * Saving objects... [23.03.25 19:31:21.710] * 35647 objects are successfully saved [23.03.25 19:31:21.721] * Saving key-value pairs... [23.03.25 19:31:21.769] * 62 key-value pairs were successfully saved [23.03.25 19:31:21.769] * Saving quick slots data... [23.03.25 19:31:21.769] * Saving pre random queues data... [23.03.25 19:31:21.869] * Game zvers_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav' [23.03.25 19:31:21.875] - Disconnect [23.03.25 19:31:24.508] - Destroying level [23.03.25 19:31:24.994] * DVB created: 8192K [23.03.25 19:31:24.994] * DIB created: 512K [23.03.25 19:31:24.995] - r__tf_aniso 4 [23.03.25 19:31:24.995] - r1_tf_mipbias 0. [23.03.25 19:31:24.995] * SSample: 1920x1080 [23.03.25 19:31:25.006] * SSample: enabled [23.03.25 19:31:25.006] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [23.03.25 19:31:25.006] * GPU vertex cache: unrecognized, 16 [23.03.25 19:31:25.006] *** RESET [370 ms] [23.03.25 19:31:25.007] "c:\program files (x86)\op-2.2\bin\xr_3da.exe" -nointro [23.03.25 19:31:25.007] Begin load [23.03.25 19:31:25.017] * phase time: 1 ms [23.03.25 19:31:25.270] * phase cmem: 1956969 K [23.03.25 19:31:25.270] Starting server... [23.03.25 19:31:25.526] - Gamedata version: [Сборка 2.2 П-12.05 MP-17.07+Д-31.01] [23.03.25 19:31:25.572] * phase time: 555 ms [23.03.25 19:31:25.815] * phase cmem: 1957046 K [23.03.25 19:31:25.815] Loading alife simulator... [23.03.25 19:31:25.816] * phase time: 244 ms [23.03.25 19:31:26.077] * phase cmem: 1957046 K [23.03.25 19:31:26.077] Loading savegame... [23.03.25 19:31:26.116] c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav save created on DEVELOPER mode! [23.03.25 19:31:26.116] * Loading key-value pairs... [23.03.25 19:31:26.238] * 62 key-value pairs were successfully loaded (0.122s) [23.03.25 19:31:26.238] * Loading spawn registry... [23.03.25 19:31:29.109] * 24511 spawn points were successfully loaded (2.871s) [23.03.25 19:31:29.110] * Loading objects... [23.03.25 19:31:30.214] * 35647 out of 35647 objects were successfully loaded (1.104s) [23.03.25 19:31:31.936] * Loading quick slots data... [23.03.25 19:31:31.936] * Loading pre random queues data... [23.03.25 19:31:31.963] * Start objects on_register'ed... [23.03.25 19:31:34.731] * 35647 objects on_register'ed (2.768s) [23.03.25 19:31:34.733] * Game zvers_autosave is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav' (8.917s) [23.03.25 19:31:34.733] * phase time: 8916 ms [23.03.25 19:31:35.001] * phase cmem: 2140639 K [23.03.25 19:31:35.001] Connecting... [23.03.25 19:31:35.002] MaxPlayers = 32 [23.03.25 19:31:35.056] * phase time: 323 ms [23.03.25 19:31:35.367] * phase cmem: 2140641 K [23.03.25 19:31:35.367] Connecting to... [23.03.25 19:31:35.368] Player not found. New player created. [23.03.25 19:31:35.368] * client : connection accepted - <> [23.03.25 19:31:35.400] * phase time: 341 ms [23.03.25 19:31:35.700] * phase cmem: 2140690 K [23.03.25 19:31:35.700] Reading level info... [23.03.25 19:31:35.703] * phase time: 303 ms [23.03.25 19:31:35.993] * phase cmem: 2140690 K [23.03.25 19:31:35.993] Loading object space... [23.03.25 19:31:36.875] * object space load: 881 ms [23.03.25 19:31:36.876] * phase time: 1171 ms [23.03.25 19:31:37.174] * phase cmem: 2224091 K [23.03.25 19:31:37.174] Loading shaders (R1)... [23.03.25 19:31:37.396] * phase time: 521 ms [23.03.25 19:31:37.692] * phase cmem: 2225586 K [23.03.25 19:31:37.692] Loading geometry (R1)... [23.03.25 19:31:38.114] * phase time: 717 ms [23.03.25 19:31:38.402] * phase cmem: 2281266 K [23.03.25 19:31:38.402] Loading visuals (R1)... [23.03.25 19:31:38.476] * phase time: 361 ms [23.03.25 19:31:38.765] * phase cmem: 2283767 K [23.03.25 19:31:38.765] Loading details (R1)... [23.03.25 19:31:38.824] * [DETAILS] VertexConsts(256), Batch(61) [23.03.25 19:31:38.824] * [DETAILS] 40687 v(20), 26352 p [23.03.25 19:31:38.824] * [DETAILS] Batch(61), VB(794K), IB(154K) [23.03.25 19:31:38.825] * phase time: 349 ms [23.03.25 19:31:39.118] * phase cmem: 2284744 K [23.03.25 19:31:39.118] Loading sectors (R1)... [23.03.25 19:31:39.119] * Loading HOM: c:\program files (x86)\op-2.2\gamedata\levels\l01_escape\level.hom [23.03.25 19:31:39.122] * Loading environment modificator: c:\program files (x86)\op-2.2\gamedata\levels\l01_escape\level.env_mod [23.03.25 19:31:39.122] * phase time: 296 ms [23.03.25 19:31:39.440] * phase cmem: 2284908 K [23.03.25 19:31:39.440] Loading AI objects... [23.03.25 19:31:39.441] - Loading music tracks from 'l01_escape_musics'... [23.03.25 19:31:39.442] * phase time: 320 ms [23.03.25 19:31:39.738] * phase cmem: 2284620 K [23.03.25 19:31:39.738] Loading PH world... [23.03.25 19:31:39.757] - Game configuring : Started [23.03.25 19:31:39.761] - Game configuring : Finished [23.03.25 19:31:39.767] * phase time: 324 ms [23.03.25 19:31:40.058] * phase cmem: 2298746 K [23.03.25 19:31:40.058] Loading textures... [23.03.25 19:31:41.627] * t-report - base: 1255, 1027718 K [23.03.25 19:31:41.627] * t-report - lmap: 10, 10241 K [23.03.25 19:31:41.627] * phase time: 1860 ms [23.03.25 19:31:41.922] * phase cmem: 2472793 K [23.03.25 19:31:41.922] Synchronizing... [23.03.25 19:31:41.922] Save created on [Engine 2.2a x64 08.02.2022] [23.03.25 19:31:41.922] Save date and time [Sun Mar 23 19:31:21 2025] [23.03.25 19:31:41.938] * phase time: 310 ms [23.03.25 19:31:42.269] * phase cmem: 2472793 K [23.03.25 19:31:43.044] * [win32]: free[137430193644 K], reserved[5348184 K], committed[3411580 K] [23.03.25 19:31:43.044] * [ D3D ]: textures[1037959 K] [23.03.25 19:31:43.044] * [x-ray]: crt heap[2442605 K], process heap[2442605 K], game lua[273548 K], engine lua[256 K], render[15196 K] [23.03.25 19:31:43.044] * [x-ray]: economy: strings[count: 244753, lengths: 13880 K, overhead: 12428 K, saved: 4046321 K] [23.03.25 19:31:43.044] * [x-ray]: economy: smem[count: 230405, lengths: 137184 K, overhead: 3600 K, saved: 162367 K] [23.03.25 19:31:43.044] Starting measure [23.03.25 19:31:45.946] ~ 7.03 [23.03.25 19:31:45.980] ~ steal false [23.03.25 19:31:46.018] ~ loading bags... [23.03.25 19:31:58.722] * MEMORY USAGE: 2946126 K [23.03.25 19:32:42.989] [23.03.25 19:32:42.989] stack traceback: [23.03.25 19:32:42.989] Scheduler tried to update object dog_normal61723 [23.03.25 19:33:47.191] * Saving spawns... [23.03.25 19:33:47.196] * Saving objects... [23.03.25 19:33:47.511] * 35656 objects are successfully saved [23.03.25 19:33:47.524] * Saving key-value pairs... [23.03.25 19:33:47.571] * 62 key-value pairs were successfully saved [23.03.25 19:33:47.571] * Saving quick slots data... [23.03.25 19:33:47.571] * Saving pre random queues data... [23.03.25 19:33:47.646] * Game zvers_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav' [23.03.25 19:33:47.651] - Disconnect [23.03.25 19:33:50.509] - Destroying level [23.03.25 19:33:51.058] * DVB created: 8192K [23.03.25 19:33:51.058] * DIB created: 512K [23.03.25 19:33:51.059] - r__tf_aniso 4 [23.03.25 19:33:51.059] - r1_tf_mipbias 0. [23.03.25 19:33:51.059] * SSample: 1920x1080 [23.03.25 19:33:51.099] * SSample: enabled [23.03.25 19:33:51.099] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [23.03.25 19:33:51.099] * GPU vertex cache: unrecognized, 16 [23.03.25 19:33:51.099] *** RESET [336 ms] [23.03.25 19:33:51.100] "c:\program files (x86)\op-2.2\bin\xr_3da.exe" -nointro [23.03.25 19:33:51.100] Begin load [23.03.25 19:33:51.111] * phase time: 1 ms [23.03.25 19:33:51.375] * phase cmem: 1963986 K [23.03.25 19:33:51.375] Starting server... [23.03.25 19:33:51.549] - Gamedata version: [Сборка 2.2 П-12.05 MP-17.07+Д-31.01] [23.03.25 19:33:51.613] * phase time: 501 ms [23.03.25 19:33:51.861] * phase cmem: 1964025 K [23.03.25 19:33:51.861] Loading alife simulator... [23.03.25 19:33:51.861] * phase time: 248 ms [23.03.25 19:33:52.127] * phase cmem: 1964025 K [23.03.25 19:33:52.127] Loading savegame... [23.03.25 19:33:52.168] c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav save created on DEVELOPER mode! [23.03.25 19:33:52.168] * Loading key-value pairs... [23.03.25 19:33:52.281] * 62 key-value pairs were successfully loaded (0.113s) [23.03.25 19:33:52.281] * Loading spawn registry... [23.03.25 19:33:55.176] * 24511 spawn points were successfully loaded (2.895s) [23.03.25 19:33:55.177] * Loading objects... [23.03.25 19:33:56.281] * 35656 out of 35656 objects were successfully loaded (1.104s) [23.03.25 19:33:57.970] * Loading quick slots data... [23.03.25 19:33:57.970] * Loading pre random queues data... [23.03.25 19:33:57.997] * Start objects on_register'ed... [23.03.25 19:34:00.797] * 35656 objects on_register'ed (2.800s) [23.03.25 19:34:00.798] * Game zvers_autosave is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav' (8.938s) [23.03.25 19:34:00.799] * phase time: 8937 ms [23.03.25 19:34:01.075] * phase cmem: 2142679 K [23.03.25 19:34:01.075] Connecting... [23.03.25 19:34:01.075] MaxPlayers = 32 [23.03.25 19:34:01.129] * phase time: 330 ms [23.03.25 19:34:01.409] * phase cmem: 2142682 K [23.03.25 19:34:01.409] Connecting to... [23.03.25 19:34:01.410] Player not found. New player created. [23.03.25 19:34:01.410] * client : connection accepted - <> [23.03.25 19:34:01.440] * phase time: 311 ms [23.03.25 19:34:01.731] * phase cmem: 2142730 K [23.03.25 19:34:01.731] Reading level info... [23.03.25 19:34:01.750] * phase time: 310 ms [23.03.25 19:34:02.061] * phase cmem: 2142730 K [23.03.25 19:34:02.061] Loading object space... [23.03.25 19:34:03.389] * object space load: 1326 ms [23.03.25 19:34:03.389] * phase time: 1637 ms [23.03.25 19:34:03.678] * phase cmem: 2287652 K [23.03.25 19:34:03.678] Loading shaders (R1)... [23.03.25 19:34:03.920] * phase time: 532 ms [23.03.25 19:34:04.206] * phase cmem: 2289192 K [23.03.25 19:34:04.206] Loading geometry (R1)... [23.03.25 19:34:04.928] * phase time: 1007 ms [23.03.25 19:34:05.217] * phase cmem: 2388257 K [23.03.25 19:34:05.217] Loading visuals (R1)... [23.03.25 19:34:05.460] * phase time: 531 ms [23.03.25 19:34:05.749] * phase cmem: 2395822 K [23.03.25 19:34:05.749] Loading details (R1)... [23.03.25 19:34:05.790] * [DETAILS] VertexConsts(256), Batch(61) [23.03.25 19:34:05.790] * [DETAILS] 14640 v(20), 7808 p [23.03.25 19:34:05.790] * [DETAILS] Batch(61), VB(285K), IB(45K) [23.03.25 19:34:05.791] * phase time: 331 ms [23.03.25 19:34:06.083] * phase cmem: 2396173 K [23.03.25 19:34:06.083] Loading sectors (R1)... [23.03.25 19:34:06.083] * Loading HOM: c:\program files (x86)\op-2.2\gamedata\levels\marsh\level.hom [23.03.25 19:34:06.093] * Loading environment modificator: c:\program files (x86)\op-2.2\gamedata\levels\marsh\level.env_mod [23.03.25 19:34:06.093] * phase time: 301 ms [23.03.25 19:34:06.391] * phase cmem: 2396340 K [23.03.25 19:34:06.391] Loading AI objects... [23.03.25 19:34:06.393] - Loading music tracks from 'marsh_musics'... [23.03.25 19:34:06.394] * phase time: 301 ms [23.03.25 19:34:06.690] * phase cmem: 2395858 K [23.03.25 19:34:06.690] Loading PH world... [23.03.25 19:34:06.713] - Game configuring : Started [23.03.25 19:34:06.717] - Game configuring : Finished [23.03.25 19:34:06.723] * phase time: 327 ms [23.03.25 19:34:07.013] * phase cmem: 2411384 K [23.03.25 19:34:07.013] Loading textures... [23.03.25 19:34:08.847] * t-report - base: 1220, 1062154 K [23.03.25 19:34:08.847] * t-report - lmap: 24, 24579 K [23.03.25 19:34:08.847] ***WARNING***: Too many lmap-textures (limit: 16 textures or 32M). [23.03.25 19:34:08.847] Reduce pixel density (worse) or use more vertex lighting (better). [23.03.25 19:34:08.848] * phase time: 2125 ms [23.03.25 19:34:09.149] * phase cmem: 2640551 K [23.03.25 19:34:09.149] Synchronizing... [23.03.25 19:34:09.149] Save created on [Engine 2.2a x64 08.02.2022] [23.03.25 19:34:09.149] Save date and time [Sun Mar 23 19:33:47 2025] [23.03.25 19:34:09.169] * phase time: 320 ms [23.03.25 19:34:09.455] * phase cmem: 2640551 K [23.03.25 19:34:10.250] * [win32]: free[137430047632 K], reserved[5326884 K], committed[3578892 K] [23.03.25 19:34:10.250] * [ D3D ]: textures[1086733 K] [23.03.25 19:34:10.250] * [x-ray]: crt heap[2610005 K], process heap[2610005 K], game lua[272876 K], engine lua[273 K], render[15207 K] [23.03.25 19:34:10.250] * [x-ray]: economy: strings[count: 245009, lengths: 13885 K, overhead: 12441 K, saved: 4067706 K] [23.03.25 19:34:10.250] * [x-ray]: economy: smem[count: 230405, lengths: 137184 K, overhead: 3600 K, saved: 162367 K] [23.03.25 19:34:10.250] Starting measure [23.03.25 19:34:13.011] ~ 7.03 [23.03.25 19:34:13.068] ~ steal false [23.03.25 19:34:13.108] ~ loading bags... [23.03.25 19:34:23.042] * MEMORY USAGE: 3097701 K [23.03.25 19:35:21.020] * Saving spawns... [23.03.25 19:35:21.025] * Saving objects... [23.03.25 19:35:21.449] * 35584 objects are successfully saved [23.03.25 19:35:21.460] * Saving key-value pairs... [23.03.25 19:35:21.506] * 62 key-value pairs were successfully saved [23.03.25 19:35:21.506] * Saving quick slots data... [23.03.25 19:35:21.506] * Saving pre random queues data... [23.03.25 19:35:21.582] * Game zvers_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_quicksave.sav' [23.03.25 19:35:39.310] * Saving spawns... [23.03.25 19:35:39.316] * Saving objects... [23.03.25 19:35:39.576] * 35593 objects are successfully saved [23.03.25 19:35:39.588] * Saving key-value pairs... [23.03.25 19:35:39.635] * 62 key-value pairs were successfully saved [23.03.25 19:35:39.635] * Saving quick slots data... [23.03.25 19:35:39.635] * Saving pre random queues data... [23.03.25 19:35:39.711] * Game zvers_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav' [23.03.25 19:35:39.717] - Disconnect [23.03.25 19:35:42.802] - Destroying level [23.03.25 19:35:43.271] * DVB created: 8192K [23.03.25 19:35:43.271] * DIB created: 512K [23.03.25 19:35:43.271] - r__tf_aniso 4 [23.03.25 19:35:43.271] - r1_tf_mipbias 0. [23.03.25 19:35:43.271] * SSample: 1920x1080 [23.03.25 19:35:43.283] * SSample: enabled [23.03.25 19:35:43.283] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [23.03.25 19:35:43.283] * GPU vertex cache: unrecognized, 16 [23.03.25 19:35:43.283] *** RESET [245 ms] [23.03.25 19:35:43.286] "c:\program files (x86)\op-2.2\bin\xr_3da.exe" -nointro [23.03.25 19:35:43.286] Begin load [23.03.25 19:35:43.296] * phase time: 1 ms [23.03.25 19:35:43.560] * phase cmem: 1972140 K [23.03.25 19:35:43.560] Starting server... [23.03.25 19:35:43.725] - Gamedata version: [Сборка 2.2 П-12.05 MP-17.07+Д-31.01] [23.03.25 19:35:43.771] * phase time: 474 ms [23.03.25 19:35:44.037] * phase cmem: 1972196 K [23.03.25 19:35:44.037] Loading alife simulator... [23.03.25 19:35:44.038] * phase time: 267 ms [23.03.25 19:35:44.282] * phase cmem: 1972196 K [23.03.25 19:35:44.282] Loading savegame... [23.03.25 19:35:44.321] c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav save created on DEVELOPER mode! [23.03.25 19:35:44.321] * Loading key-value pairs... [23.03.25 19:35:44.459] * 62 key-value pairs were successfully loaded (0.138s) [23.03.25 19:35:44.459] * Loading spawn registry... [23.03.25 19:35:47.329] * 24511 spawn points were successfully loaded (2.869s) [23.03.25 19:35:47.330] * Loading objects... [23.03.25 19:35:48.424] * 35593 out of 35593 objects were successfully loaded (1.095s) [23.03.25 19:35:50.130] * Loading quick slots data... [23.03.25 19:35:50.130] * Loading pre random queues data... [23.03.25 19:35:50.156] * Start objects on_register'ed... [23.03.25 19:35:52.897] * 35593 objects on_register'ed (2.740s) [23.03.25 19:35:52.899] * Game zvers_autosave is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\zvers_autosave.sav' (8.861s) [23.03.25 19:35:52.899] * phase time: 8860 ms [23.03.25 19:35:53.186] * phase cmem: 2159757 K [23.03.25 19:35:53.186] Connecting... [23.03.25 19:35:53.186] MaxPlayers = 32 [23.03.25 19:35:53.259] * phase time: 359 ms [23.03.25 19:35:53.578] * phase cmem: 2159760 K [23.03.25 19:35:53.578] Connecting to... [23.03.25 19:35:53.578] Player not found. New player created. [23.03.25 19:35:53.578] * client : connection accepted - <> [23.03.25 19:35:53.600] * phase time: 341 ms [23.03.25 19:35:53.891] * phase cmem: 2159808 K [23.03.25 19:35:53.891] Reading level info... [23.03.25 19:35:53.904] * phase time: 303 ms [23.03.25 19:35:54.197] * phase cmem: 2159808 K [23.03.25 19:35:54.197] Loading object space... [23.03.25 19:35:54.716] [23.03.25 19:35:54.716] FATAL ERROR [23.03.25 19:35:54.716] [23.03.25 19:35:54.716] [error]Expression : assertion failed [23.03.25 19:35:54.716] [error]Function : IReader::r [23.03.25 19:35:54.716] [error]File : FS.cpp [23.03.25 19:35:54.716] [error]Line : 384 [23.03.25 19:35:54.717] [error]Description : Pos+cnt<=Size [23.03.25 19:35:54.717] [23.03.25 19:35:54.717] [23.03.25 19:35:54.717] stack trace: [23.03.25 19:35:54.717]