* Detected CPU: GenuineIntel Intel(R) Core(TM) i5-3330 CPU @ 3.00GHz, F6/M58/S9 Counts: 4 * CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2 Initializing File System... using fs-ltx e:\op-2.1\fsgame.ltx CLocatorAPI::_initialize, FS: 82346 files cached, 19759Kb memory used. Init FileSystem 2.050620 sec [17.05.25 12:42:36.738] 'xrCore' build 7445, Jun 25 2019 [17.05.25 12:42:36.738] OP 2.1 Engine ver 1.0f patch ver 8.2 [17.05.25 12:42:36.738] [17.05.25 12:42:37.908] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ] [17.05.25 12:42:37.939] Initializing Engine... [17.05.25 12:42:37.939] - Create user-defined param [ amk_option_hud amk_option_mus amk_option_treasure autochange_difficulty autograb_body autosave_enable [17.05.25 12:42:37.939] buy_item death_counter dynamic_bioradar ext_animations fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound [17.05.25 12:42:37.939] respawn_type transparent_treasure user_name ] [17.05.25 12:42:37.939] Loading config for renderer [17.05.25 12:42:37.939] Executing config-script "user.ltx"... [17.05.25 12:42:37.955] [e:\op-2.1\userdata\user.ltx] successfully loaded. [17.05.25 12:42:37.955] Starting INPUT device... [17.05.25 12:42:38.080] Loading DLL: xrRender_R2.dll [17.05.25 12:42:38.501] Loading DLL: xrGame.dll [17.05.25 12:42:38.775] 'xrGame' build Jun 25 2019 12:48:47 [17.05.25 12:42:39.217] * [win32]: free[4039644 K], reserved[49304 K], committed[105292 K] [17.05.25 12:42:39.217] * [ D3D ]: textures[0 K] [17.05.25 12:42:39.217] * [x-ray]: crt heap[31699 K], process heap[31699 K], game lua[0 K], engine lua[0 K], render[0 K] [17.05.25 12:42:39.217] * [x-ray]: economy: strings[count: 38262, lengths: 1040 K, overhead: 1195 K, saved: 15646 K] [17.05.25 12:42:39.217] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [17.05.25 12:42:39.239] Executing config-script "e:\op-2.1\gamedata\config\default_controls.ltx"... [17.05.25 12:42:39.287] [e:\op-2.1\gamedata\config\default_controls.ltx] successfully loaded. [17.05.25 12:42:39.287] Executing config-script "user.ltx"... [17.05.25 12:42:39.287] Executing config-script "e:\op-2.1\gamedata\config\rspec_low.ltx"... [17.05.25 12:42:39.288] [e:\op-2.1\gamedata\config\rspec_low.ltx] successfully loaded. [17.05.25 12:42:39.288] Executing config-script "e:\op-2.1\gamedata\config\default_controls.ltx"... [17.05.25 12:42:39.288] [e:\op-2.1\gamedata\config\default_controls.ltx] successfully loaded. [17.05.25 12:42:39.288] - Maximum allowed affinity mask: 0xF, current: 0xE [17.05.25 12:42:39.309] [e:\op-2.1\userdata\user.ltx] successfully loaded. [17.05.25 12:42:39.319] SOUND: OpenAL: enumerate devices... [17.05.25 12:42:39.319] SOUND: OpenAL: EnumerationExtension Present [17.05.25 12:42:39.319] devices OpenAL Soft [17.05.25 12:42:39.319] SOUND: OpenAL: system default SndDevice name is OpenAL Soft [17.05.25 12:42:39.484] SOUND: OpenAL: All available devices: [17.05.25 12:42:39.484] 1. OpenAL Soft, Spec Version 1.1 (default) [17.05.25 12:42:39.484] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1 [17.05.25 12:42:39.493] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft. [17.05.25 12:42:39.518] * sound: EAX 2.0 extension: absent [17.05.25 12:42:39.518] * sound: EAX 2.0 deferred: absent [17.05.25 12:42:39.524] * sound : cache: 49155 kb, 5707 lines, 8820 bpl [17.05.25 12:42:39.539] Starting RENDER device... [17.05.25 12:42:39.545] * GPU [vendor:10DE]-[device:11C2]: NVIDIA GeForce GTX 650 Ti BOOST [17.05.25 12:42:39.545] * GPU driver: 26.21.14.4187 [17.05.25 12:42:40.852] * CREATE: DeviceREF: 1 [17.05.25 12:42:40.852] * Texture memory: 1669 M [17.05.25 12:42:40.852] * DDI-level: 9.0 [17.05.25 12:42:41.099] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [17.05.25 12:42:41.100] * GPU vertex cache: unrecognized, 16 [17.05.25 12:42:41.101] * DVB created: 4096K [17.05.25 12:42:41.101] * DIB created: 512K [17.05.25 12:42:41.759] Version conflict in shader [def_shaders\def_aref]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [17.05.25 12:42:41.759] Version conflict in shader [def_shaders\def_aref_noblend]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [17.05.25 12:42:41.759] Version conflict in shader [def_shaders\def_aref_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [17.05.25 12:42:41.759] Version conflict in shader [def_shaders\def_trans]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [17.05.25 12:42:41.759] Version conflict in shader [def_shaders\def_trans_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [17.05.25 12:42:41.759] Version conflict in shader [def_shaders\def_trans_v_tuchi]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [17.05.25 12:42:41.759] Version conflict in shader [def_shaders\lod_old]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [17.05.25 12:42:41.759] Renderer doesn't support blender 'effects\shadow_world' [17.05.25 12:42:41.759] Version conflict in shader [effects\watertest-1]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [17.05.25 12:42:42.031] load time LTX=271 ms [17.05.25 12:42:42.039] count of .thm files=3238 [17.05.25 12:43:07.590] load time THM=25558 ms [17.05.25 12:43:07.591] * NULLRT supported [17.05.25 12:43:07.591] * ...and used [17.05.25 12:43:07.591] * HWDST/PCF supported and used [17.05.25 12:43:07.591] * NV-DBT supported and used [17.05.25 12:43:08.778] - r__tf_aniso 2 [17.05.25 12:43:08.778] - r2_tf_mipbias 0.5 [17.05.25 12:43:08.934] Script debugger succesfully restarted. [17.05.25 12:43:13.088] - Gamedata version: [Сборка 2.1 final p.8k.2] [17.05.25 12:43:13.842] Starting engine... [17.05.25 12:43:16.084] GMLib loaded at 2241 msec [17.05.25 12:43:17.387] Game_Globals loaded at 1302 msec [17.05.25 12:43:20.746] App_Start loaded at 3357 msec [17.05.25 12:43:21.083] ui_core loaded at 337 msec [17.05.25 12:43:21.250] Loading DLL: xrGameSpy.dll [17.05.25 12:43:21.493] Main_Menu loaded at 410 msec [17.05.25 12:43:38.184] * DVB created: 4096K [17.05.25 12:43:38.184] * DIB created: 512K [17.05.25 12:43:38.447] - r__tf_aniso 2 [17.05.25 12:43:38.447] - r2_tf_mipbias 0.5 [17.05.25 12:43:38.447] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [17.05.25 12:43:38.447] * GPU vertex cache: unrecognized, 16 [17.05.25 12:43:38.447] *** RESET [411 ms] [17.05.25 12:43:38.499] "e:\op-2.1\bin\xr_3da.exe" -nointro [17.05.25 12:43:38.499] Begin load [17.05.25 12:43:38.500] * phase time: 0 ms [17.05.25 12:43:38.556] * phase cmem: 227597 K [17.05.25 12:43:38.556] Prefetching objects... [17.05.25 12:43:38.701] * Objects loaded in 0 ms [17.05.25 12:43:54.367] * Models loaded in 15665 ms [17.05.25 12:43:54.428] * Prefetch memory: 670967Kb [17.05.25 12:43:54.432] * phase time: 15931 ms [17.05.25 12:43:54.475] * phase cmem: 861639 K [17.05.25 12:43:54.475] Starting server... [17.05.25 12:43:54.841] - Gamedata version: [Сборка 2.1 final p.8k.2] [17.05.25 12:43:55.277] * phase time: 845 ms [17.05.25 12:43:55.331] * phase cmem: 858206 K [17.05.25 12:43:55.331] Loading alife simulator... [17.05.25 12:43:55.331] * phase time: 54 ms [17.05.25 12:43:55.374] * phase cmem: 858198 K [17.05.25 12:43:55.374] Loading savegame... [17.05.25 12:43:57.265] e:\op-2.1\userdata\savedgames\Лиманск1.sav save created on DEVELOPER mode! [17.05.25 12:43:57.265] * Loading key-value pairs... [17.05.25 12:43:57.364] * 20 key-value pairs were successfully loaded (0.099s) [17.05.25 12:43:57.364] * Loading spawn registry... [17.05.25 12:44:02.824] * 25177 spawn points were successfully loaded (5.461s) [17.05.25 12:44:02.825] * Loading objects... [17.05.25 12:44:04.562] * 47099 objects were successfully loaded (1.737s) 47099 [17.05.25 12:44:09.201] * Loading quick slots data... [17.05.25 12:44:09.201] * Start objects on_register'ed... [17.05.25 12:44:12.581] * 47099 objects on_register'ed (3.379s) [17.05.25 12:44:12.583] * Game Лиманск1 is successfully loaded from file 'e:\op-2.1\userdata\savedgames\Лиманск1.sav' (17.252s) [17.05.25 12:44:12.583] * phase time: 17251 ms [17.05.25 12:44:12.672] * phase cmem: 1056736 K [17.05.25 12:44:12.672] Connecting... [17.05.25 12:44:13.180] MaxPlayers = 32 [17.05.25 12:44:13.255] * phase time: 671 ms [17.05.25 12:44:13.341] * phase cmem: 1070719 K [17.05.25 12:44:13.341] Connecting to... [17.05.25 12:44:13.342] Player not found. New player created. [17.05.25 12:44:13.343] * client : connection accepted - <> [17.05.25 12:44:13.381] * phase time: 126 ms [17.05.25 12:44:13.467] * phase cmem: 1070745 K [17.05.25 12:44:13.467] Reading level info... [17.05.25 12:44:13.485] * phase time: 103 ms [17.05.25 12:44:13.571] * phase cmem: 1070745 K [17.05.25 12:44:13.571] Loading object space... [17.05.25 12:44:14.722] * object space load: 1150 ms [17.05.25 12:44:14.723] * phase time: 1238 ms [17.05.25 12:44:14.820] * phase cmem: 1140955 K [17.05.25 12:44:14.820] Loading shaders (R2)... [17.05.25 12:44:15.208] * phase time: 485 ms [17.05.25 12:44:15.295] * phase cmem: 1142455 K [17.05.25 12:44:15.295] Loading geometry (R2)... [17.05.25 12:44:16.512] * phase time: 1303 ms [17.05.25 12:44:16.613] * phase cmem: 1223671 K [17.05.25 12:44:16.613] Loading visuals (R2)... [17.05.25 12:44:16.714] * phase time: 201 ms [17.05.25 12:44:16.804] * phase cmem: 1227599 K [17.05.25 12:44:16.804] Loading details (R2)... [17.05.25 12:44:16.920] * [DETAILS] VertexConsts(256), Batch(61) [17.05.25 12:44:16.920] * [DETAILS] 11590 v(20), 6100 p [17.05.25 12:44:16.920] * [DETAILS] Batch(61), VB(226K), IB(35K) [17.05.25 12:44:16.921] * phase time: 207 ms [17.05.25 12:44:17.025] * phase cmem: 1227899 K [17.05.25 12:44:17.025] Loading sectors (R2)... [17.05.25 12:44:17.027] * Loading HOM: e:\op-2.1\gamedata\levels\limansk\level.hom [17.05.25 12:44:17.028] * phase time: 107 ms [17.05.25 12:44:17.116] * phase cmem: 1228082 K [17.05.25 12:44:17.116] Loading AI objects... [17.05.25 12:44:17.203] - Loading music tracks from 'limansk_musics'... [17.05.25 12:44:17.311] * phase time: 282 ms [17.05.25 12:44:17.414] * phase cmem: 1228008 K [17.05.25 12:44:17.414] Loading PH world... [17.05.25 12:44:17.472] - Game configuring : Started [17.05.25 12:44:17.477] - Game configuring : Finished [17.05.25 12:44:17.845] * phase time: 534 ms [17.05.25 12:44:17.934] * phase cmem: 1237263 K [17.05.25 12:44:17.934] Loading textures... [17.05.25 12:44:35.975] * t-report - base: 1652, 920530 K [17.05.25 12:44:35.975] * t-report - lmap: 3, 3072 K [17.05.25 12:44:35.976] * phase time: 18130 ms [17.05.25 12:44:36.085] * phase cmem: 1505506 K [17.05.25 12:44:36.085] Synchronizing... [17.05.25 12:44:36.085] Save created on [Engine 1.0f p 8.2] [17.05.25 12:44:36.085] Save date and time [Sun Apr 13 15:36:56 2025] [17.05.25 12:44:36.141] * phase time: 165 ms [17.05.25 12:44:36.242] * phase cmem: 1505507 K [17.05.25 12:44:36.814] * [win32]: free[2009972 K], reserved[97044 K], committed[2087224 K] [17.05.25 12:44:36.814] * [ D3D ]: textures[923602 K] [17.05.25 12:44:36.814] * [x-ray]: crt heap[486141 K], process heap[486141 K], game lua[335281 K], engine lua[185 K], render[0 K] [17.05.25 12:44:36.814] * [x-ray]: economy: strings[count: 209873, lengths: 12669 K, overhead: 6558 K, saved: 31237 K] [17.05.25 12:44:36.814] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [17.05.25 12:44:36.814] * Starting measure [17.05.25 12:45:25.922] * MEMORY USAGE: 1937828 K [17.05.25 12:46:18.019] ~ WARNING kamp[lim_mono_one_limon_camp] not has any suitable states for npc_id[32856].set idle state. [17.05.25 12:46:21.200] ~ WARNING kamp[lim_mono_one_limon_camp] not has any suitable states for npc_id[32856].set idle state. [17.05.25 12:47:01.320] ~ WARNING kamp[lim_mono_one_limon_camp] not has any suitable states for npc_id[32856].set idle state. [17.05.25 12:47:41.597] ~ WARNING kamp[lim_mono_one_limon_camp] not has any suitable states for npc_id[32856].set idle state. [17.05.25 12:48:21.908] ~ WARNING kamp[lim_mono_one_limon_camp] not has any suitable states for npc_id[32856].set idle state. [17.05.25 12:49:01.985] ~ WARNING kamp[lim_mono_one_limon_camp] not has any suitable states for npc_id[32856].set idle state. [17.05.25 12:49:42.202] ~ WARNING kamp[lim_mono_one_limon_camp] not has any suitable states for npc_id[32856].set idle state. [17.05.25 12:49:53.371] * Saving spawns... [17.05.25 12:49:53.373] * Saving objects... [17.05.25 12:49:53.751] * 47044 objects are successfully saved [17.05.25 12:49:53.780] * Saving key-value pairs... [17.05.25 12:49:53.875] * 20 key-value pairs were successfully saved [17.05.25 12:49:53.875] * Saving quick slots data... [17.05.25 12:49:54.016] * Game Коля_quicksave.sav is successfully saved to file 'e:\op-2.1\userdata\savedgames\Коля_quicksave.sav' [17.05.25 12:50:22.232] ~ WARNING kamp[lim_mono_one_limon_camp] not has any suitable states for npc_id[32856].set idle state. [17.05.25 12:51:02.664] ~ WARNING kamp[lim_mono_one_limon_camp] not has any suitable states for npc_id[32856].set idle state. [17.05.25 12:51:42.103] Begin load [17.05.25 12:51:42.842] - Gamedata version: [Сборка 2.1 final p.8k.2] [17.05.25 12:51:42.899] * phase time: 788 ms [17.05.25 12:51:43.056] * phase cmem: 1870414 K [17.05.25 12:51:43.056] Loading alife simulator... [17.05.25 12:51:43.057] * phase time: 157 ms [17.05.25 12:51:43.206] * phase cmem: 1870382 K [17.05.25 12:51:43.206] Loading savegame... [17.05.25 12:51:43.263] e:\op-2.1\userdata\savedgames\Коля_quicksave.sav save created on DEVELOPER mode! [17.05.25 12:51:43.263] * Loading key-value pairs... [17.05.25 12:51:43.352] * 20 key-value pairs were successfully loaded (0.088s) [17.05.25 12:51:43.352] * Loading spawn registry... [17.05.25 12:51:45.592] * 25177 spawn points were successfully loaded (2.239s) [17.05.25 12:51:45.593] * Loading objects... [17.05.25 12:51:46.814] * 47044 objects were successfully loaded (1.221s) 47044 [17.05.25 12:51:49.394] * Loading quick slots data... [17.05.25 12:51:49.394] * Start objects on_register'ed... [17.05.25 12:51:52.653] * 47044 objects on_register'ed (3.258s) [17.05.25 12:51:52.655] * Game Коля_quicksave is successfully loaded from file 'e:\op-2.1\userdata\savedgames\Коля_quicksave.sav' (9.598s) [17.05.25 12:51:52.655] * phase time: 9597 ms [17.05.25 12:51:52.809] * phase cmem: 1992857 K [17.05.25 12:51:52.809] Connecting... [17.05.25 12:51:52.809] * phase time: 154 ms [17.05.25 12:51:52.962] * phase cmem: 1992858 K [17.05.25 12:51:52.962] Restart sim... [17.05.25 12:51:52.962] * phase time: 153 ms [17.05.25 12:51:53.115] * phase cmem: 1992858 K [17.05.25 12:51:53.680] * [win32]: free[1194452 K], reserved[91280 K], committed[2908508 K] [17.05.25 12:51:53.680] * [ D3D ]: textures[1142068 K] [17.05.25 12:51:53.680] * [x-ray]: crt heap[677943 K], process heap[677943 K], game lua[335212 K], engine lua[163 K], render[6635 K] [17.05.25 12:51:53.680] * [x-ray]: economy: strings[count: 219933, lengths: 13174 K, overhead: 6872 K, saved: 187671 K] [17.05.25 12:51:53.680] * [x-ray]: economy: smem[count: 52596, lengths: 29231 K, overhead: 821 K, saved: 12685 K] [17.05.25 12:51:53.680] * Starting measure [17.05.25 12:51:58.156] * MEMORY USAGE: 2050771 K [17.05.25 12:53:54.491] * Saving spawns... [17.05.25 12:53:54.494] * Saving objects... [17.05.25 12:53:54.850] * 47046 objects are successfully saved [17.05.25 12:53:54.878] * Saving key-value pairs... [17.05.25 12:53:54.971] * 20 key-value pairs were successfully saved [17.05.25 12:53:54.971] * Saving quick slots data... [17.05.25 12:53:55.107] * Game Коля_quicksave.sav is successfully saved to file 'e:\op-2.1\userdata\savedgames\Коля_quicksave.sav' [17.05.25 12:54:21.473] ~ WARNING kamp[lim_mono_one_limon_camp] not has any suitable states for npc_id[30010].set idle state. [17.05.25 12:54:24.663] ~ WARNING kamp[lim_mono_one_limon_camp] not has any suitable states for npc_id[30010].set idle state. [17.05.25 12:55:04.855] ~ WARNING kamp[lim_mono_one_limon_camp] not has any suitable states for npc_id[30010].set idle state. [17.05.25 12:55:44.933] ~ WARNING kamp[lim_mono_one_limon_camp] not has any suitable states for npc_id[30010].set idle state. [17.05.25 12:56:25.012] ~ WARNING kamp[lim_mono_one_limon_camp] not has any suitable states for npc_id[30010].set idle state. [17.05.25 12:57:05.184] ~ WARNING kamp[lim_mono_one_limon_camp] not has any suitable states for npc_id[30010].set idle state. [17.05.25 12:57:45.348] ~ WARNING kamp[lim_mono_one_limon_camp] not has any suitable states for npc_id[30010].set idle state. [17.05.25 12:58:25.814] ~ WARNING kamp[lim_mono_one_limon_camp] not has any suitable states for npc_id[30010].set idle state. [17.05.25 12:59:06.164] ~ WARNING kamp[lim_mono_one_limon_camp] not has any suitable states for npc_id[30010].set idle state. [17.05.25 12:59:46.371] ~ WARNING kamp[lim_mono_one_limon_camp] not has any suitable states for npc_id[30010].set idle state. [17.05.25 13:00:26.416] ~ WARNING kamp[lim_mono_one_limon_camp] not has any suitable states for npc_id[30010].set idle state. [17.05.25 13:01:06.543] ~ WARNING kamp[lim_mono_one_limon_camp] not has any suitable states for npc_id[30010].set idle state. [17.05.25 13:01:46.728] ~ WARNING kamp[lim_mono_one_limon_camp] not has any suitable states for npc_id[30010].set idle state. [17.05.25 13:02:26.918] ~ WARNING kamp[lim_mono_one_limon_camp] not has any suitable states for npc_id[30010].set idle state. [17.05.25 13:03:07.028] ~ WARNING kamp[lim_mono_one_limon_camp] not has any suitable states for npc_id[30010].set idle state. [17.05.25 13:03:47.292] ~ WARNING kamp[lim_mono_one_limon_camp] not has any suitable states for npc_id[30010].set idle state. [17.05.25 13:04:27.548] ~ WARNING kamp[lim_mono_one_limon_camp] not has any suitable states for npc_id[30010].set idle state. [17.05.25 13:05:07.629] ~ WARNING kamp[lim_mono_one_limon_camp] not has any suitable states for npc_id[30010].set idle state. [17.05.25 13:05:47.771] ~ WARNING kamp[lim_mono_one_limon_camp] not has any suitable states for npc_id[30010].set idle state. [17.05.25 13:06:28.132] ~ WARNING kamp[lim_mono_one_limon_camp] not has any suitable states for npc_id[30010].set idle state. [17.05.25 13:07:08.276] ~ WARNING kamp[lim_mono_one_limon_camp] not has any suitable states for npc_id[30010].set idle state. [17.05.25 13:07:48.533] ~ WARNING kamp[lim_mono_one_limon_camp] not has any suitable states for npc_id[30010].set idle state. [17.05.25 13:08:28.657] ~ WARNING kamp[lim_mono_one_limon_camp] not has any suitable states for npc_id[30010].set idle state. [17.05.25 13:09:08.810] ~ WARNING kamp[lim_mono_one_limon_camp] not has any suitable states for npc_id[30010].set idle state. [17.05.25 13:09:31.621] * Saving spawns... [17.05.25 13:09:31.624] * Saving objects... [17.05.25 13:09:32.006] * 47044 objects are successfully saved [17.05.25 13:09:32.036] * Saving key-value pairs... [17.05.25 13:09:32.132] * 20 key-value pairs were successfully saved [17.05.25 13:09:32.132] * Saving quick slots data... [17.05.25 13:09:32.280] * Game Коля_quicksave.sav is successfully saved to file 'e:\op-2.1\userdata\savedgames\Коля_quicksave.sav' [17.05.25 13:09:49.004] ~ WARNING kamp[lim_mono_one_limon_camp] not has any suitable states for npc_id[30010].set idle state. [17.05.25 13:10:29.356] ~ WARNING kamp[lim_mono_one_limon_camp] not has any suitable states for npc_id[30010].set idle state. [17.05.25 13:10:40.753] * Saving spawns... [17.05.25 13:10:40.755] * Saving objects... [17.05.25 13:10:41.133] * 47052 objects are successfully saved [17.05.25 13:10:41.163] * Saving key-value pairs... [17.05.25 13:10:41.261] * 20 key-value pairs were successfully saved [17.05.25 13:10:41.261] * Saving quick slots data... [17.05.25 13:10:41.411] * Game День 141. 20.47. Лиманск.sav is successfully saved to file 'e:\op-2.1\userdata\savedgames\День 141. 20.47. Лиманск.sav' [17.05.25 13:11:09.579] ~ WARNING kamp[lim_mono_one_limon_camp] not has any suitable states for npc_id[30010].set idle state. [17.05.25 13:11:49.684] ~ WARNING kamp[lim_mono_one_limon_camp] not has any suitable states for npc_id[30010].set idle state. [17.05.25 13:12:25.391] * Saving spawns... [17.05.25 13:12:25.394] * Saving objects... [17.05.25 13:12:25.768] * 47056 objects are successfully saved [17.05.25 13:12:25.798] * Saving key-value pairs... [17.05.25 13:12:25.892] * 20 key-value pairs were successfully saved [17.05.25 13:12:25.892] * Saving quick slots data... [17.05.25 13:12:26.029] * Game Коля_quicksave.sav is successfully saved to file 'e:\op-2.1\userdata\savedgames\Коля_quicksave.sav' [17.05.25 13:12:27.864] ERROR Section[snp_shadow_tp6_1] not found in game configs! [17.05.25 13:12:27.864] [LUA] 0 : [C ] create [17.05.25 13:12:27.864] [LUA] 1 : [Lua] e:\op-2.1\gamedata\scripts\_g.script(291) : create_teleport [17.05.25 13:12:27.864] [LUA] 2 : [Lua] e:\op-2.1\gamedata\scripts\snp_shadow.script(174) : worker [17.05.25 13:12:27.864] [LUA] 3 : [Lua] e:\op-2.1\gamedata\scripts\snp.script(239) : check_section [17.05.25 13:12:27.864] [LUA] 4 : [Lua] e:\op-2.1\gamedata\scripts\snp.script(577) : check_treasure [17.05.25 13:12:27.865] [LUA] 5 : [Lua] e:\op-2.1\gamedata\scripts\binders\bind_actor.script(480) : [17.05.25 13:12:27.865] [17.05.25 13:12:27.865] FATAL ERROR [17.05.25 13:12:27.865] [17.05.25 13:12:27.865] [error]Expression : fatal error [17.05.25 13:12:27.865] [error]Function : CALifeSimulator__spawn_item [17.05.25 13:12:27.865] [error]File : alife_simulator_script.cpp [17.05.25 13:12:27.865] [error]Line : 226 [17.05.25 13:12:27.865] [error]Description : [17.05.25 13:12:27.865] [error]Arguments : Invalid section! [17.05.25 13:12:27.865] [17.05.25 13:12:27.865] [17.05.25 13:12:27.865] stack trace: [17.05.25 13:12:27.865] [17.05.25 13:12:35.596] *** break by StackWalk *** [17.05.25 13:12:35.596] stack trace: [17.05.25 13:12:35.596] [17.05.25 13:12:35.596] 0023:73BDED6B (0x73BF3930 0x73BF393C 0x0040AF78 0x00000000) xrCore.dll, xrDebug::backend(), s:\xrcore\xrdebugnew.cpp, 295 [17.05.25 13:12:35.596] 0023:73BDF4FF (0x73C0C200 0x6CA64C88 0x000000E2 0x6CA64D80) xrCore.dll, xrDebug::fatal(), s:\xrcore\xrdebugnew.cpp, 428 [17.05.25 13:12:35.596] 0023:6C65689F (0x15C54DB0 0xB05A6490 0xA9334B50 0x000046C7) xrGame.dll, CALifeSimulator__spawn_item(), s:\xr_3da\xrgame\alife_simulator_script.cpp, 226 [17.05.25 13:12:35.596] 0023:6C2B6C8E (0x6C656810 0x00000000 0xB1D30018 0x00000000) xrGame.dll, luabind::detail::returns::call const &,unsigned int,unsigned short>(), s:\sdk\luabind\luabind\luabind\detail\call.hpp, 240 [17.05.25 13:12:35.596] 0023:6C2B5C42 (0x6C656810 0x00000000 0xB1D30018 0x00000000) xrGame.dll, luabind::detail::call const &,unsigned int,unsigned short>(), s:\sdk\luabind\luabind\luabind\detail\call.hpp, 390 [17.05.25 13:12:35.596] 0023:6C2B542F (0x0B393DE0 0xB1D30018 0x0418F040 0x00000003) xrGame.dll, boost::detail::function::function_obj_invoker1 const &,unsigned int,unsigned short),CALifeSimulator,luabind::detail::null_type>,int,lua_State *>::invoke(), s:\sdk\boost_1_30_0\boost\function\function_template.hpp, 117 [17.05.25 13:12:35.596] 0023:739B3CE4 (0xB1D30018 0xAD48D718 0xB1D30018 0xAD48D6C8) xrLua.dll, boost::function1 >::operator()(), s:\sdk\boost_1_30_0\boost\function\function_template.hpp, 319 [17.05.25 13:12:35.596] 0023:739E9EAD (0xB1D30018 0xAD48D5F8 0xFFFFFFFF 0xAD48D618) xrLua.dll, luabind::detail::class_rep::function_dispatcher(), s:\xrlua\luabind\class_rep.cpp, 755 [17.05.25 13:12:35.596] 0023:739D19C7 (0xFFFFFFFF 0xB1D30018 0x0040B540 0x00000130) xrLua.dll, luaJIT_run(), s:\xrlua\src\ljit_core.c, 117 [17.05.25 13:12:35.596] 0023:739C9175 (0xB1D30018 0xAD48D588 0x00000000 0xB1D30018) xrLua.dll, luaD_precall(), s:\xrlua\src\ldo.c, 282 [17.05.25 13:12:35.596] 0023:739C9480 (0x00000000 0x739C90EC 0xB1D30018 0x0040B638) xrLua.dll, luaD_call(), s:\xrlua\src\ldo.c, 380 [17.05.25 13:12:35.596] 0023:739BEA02 (0xB1D30018 0x0040B638 0x00000000 0x41800000) xrLua.dll, f_call(), s:\xrlua\src\lapi.c, 821 [17.05.25 13:12:35.596] 0023:739C90EC (0x0040B638 0xB1D30018 0x00000000 0x0040B640) xrLua.dll, luaD_rawrunprotected(), s:\xrlua\src\ldo.c, 120 [17.05.25 13:12:35.596] 0023:739C94F5 (0x0040B638 0x000000C0 0x00000000 0x00000004) xrLua.dll, luaD_pcall(), s:\xrlua\src\ldo.c, 463 [17.05.25 13:12:35.596] 0023:739EF4BA (0xB1D30018 0x00000003 0x00000000 0xB1D30018) xrLua.dll, luabind::detail::pcall(), s:\xrlua\luabind\pcall.cpp, 41 [17.05.25 13:12:35.596] 0023:6C26483A (0x00000004 0x00EEE5D4 0x00EEE460 0x4C797A68) xrGame.dll, luabind::detail::proxy_functor_caller >::~proxy_functor_caller >(), s:\sdk\luabind\luabind\luabind\functor.hpp, 87 [17.05.25 13:12:35.596] 0023:6C426F59 (0x5C7F94C0 0x57310F60 0x4A7A9640 0x4A7A9640) xrGame.dll, CScriptCallbackEx::operator()(), s:\xr_3da\xrgame\script_callback_ex_generators.h, 19 [17.05.25 13:12:35.596] 0023:6C893E42 (0x0040B7EC 0x00000003 0x00EEE5D4 0x00000000) xrGame.dll, CInventoryBox::OnEvent(), s:\xr_3da\xrgame\inventorybox.cpp, 48 [17.05.25 13:12:35.596] 0023:6C76511F (0x000066C6 0x00000003 0x0040B7EC 0x496C66E5) xrGame.dll, CLevel::cl_Process_Event(), s:\xr_3da\xrgame\level.cpp, 381 [17.05.25 13:12:35.596] 0023:6C764FFE (0x09D4D0E8 0x00000001 0x09CF2360 0x00000000) xrGame.dll, CLevel::ProcessGameEvents(), s:\xr_3da\xrgame\level.cpp, 484 [17.05.25 13:12:35.596] 0023:6C7647BE (0x001C98B2 0x04E848F0 0x00E763B4 0x002C9A4D) xrGame.dll, CLevel::OnFrame(), s:\xr_3da\xrgame\level.cpp, 550 [17.05.25 13:12:35.596] 0023:00E2FB8C (0x002C9A4D 0x0000003C 0x00EEE460 0x3C8312E4) XR_3DA.exe, CRegistrator::Process(), s:\xr_3da\pure.h, 77 [17.05.25 13:12:35.596] 0023:00E763B4 (0x00000000 0x00EF1930 0xFFFDE000 0x0000000D) XR_3DA.exe, CRenderDevice::FrameMove(), s:\xr_3da\device.cpp, 350 [17.05.25 13:12:35.596] 0023:00E76895 (0x00EF1930 0x00000063 0x0040FCA0 0x00E40D50) XR_3DA.exe, CRenderDevice::Run(), s:\xr_3da\device.cpp, 245 [17.05.25 13:12:35.596] 0023:00E4113A (0x00000000 0x00EF1930 0x00000000 0x00000000) XR_3DA.exe, Startup(), s:\xr_3da\x_ray.cpp, 291 [17.05.25 13:12:35.596] 0023:00E40D50 (0x00DE0000 0x00000000 0x00462E43 0x00000001) XR_3DA.exe, WinMain_impl(), s:\xr_3da\x_ray.cpp, 719 [17.05.25 13:12:35.596] 0023:00E40960 (0x00DE0000 0x00000000 0x00462E43 0x00000001) XR_3DA.exe, WinMain(), s:\xr_3da\x_ray.cpp, 777 [17.05.25 13:12:35.596] 0023:00E3B6CB (0xFFFDE000 0x0040FD7C 0x76F59802 0xFFFDE000) XR_3DA.exe, __scrt_common_main_seh(), f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl, 253 [17.05.25 13:12:35.596] 0023:7544344D (0xFFFDE000 0x7743E9DD 0x00000000 0x00000000) kernel32.dll, BaseThreadInitThunk() [17.05.25 13:12:35.596] 0023:76F59802 (0x00E3B73D 0xFFFDE000 0x00000000 0x00000000) ntdll.dll, RtlInitializeExceptionChain() [17.05.25 13:12:35.596] 0023:76F597D5 (0x00E3B73D 0xFFFDE000 0x00000000 0x00000000) ntdll.dll, RtlInitializeExceptionChain()